WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Humble's Ford Archives


Return To Index


Farewells


DM Kathy 
Tuesday September 15th, 2020 3:12:41 PM

[Everybody take 130,000 XP for the previous scene. Which was supposed to be two scenes. I have got to stop doing that.]

Kezzem tries to test the moonlings' obedience, but Bliss won't let him be mean about it. You do soon see that the moonlings must obey any order they're given. They don't seem to mind.

Mooncalf gives it some thought, then agrees to come and be a part of Bliss and Pressi's coven.

Pressi is able to recruit Raqi.

Some of you are interested in perhaps returning, and your DM has no objection to having "offstage" excursions here, but there will be no more adventures here.

When you are ready, you thank Kerra for her hospitality. Succotash asks to be returned near the kobold village, to save on travel time. You stand together in the courtyard, and see it, and the moon palace, dissolve away. You are standing in the jungle. You'd forgotten how hot and humid it was! The heat, and the smell of growing things, hit you like a wave.

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Tuesday September 15th, 2020 9:10:47 PM

Pressi smiles as she makes it back on planet earth. "Ok, someone here remembered to grab some moon rocks and a t shirt?"

She takes some time to welcome Mooncalf and Raqi to earth before turning her attention back towards the village.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Tuesday September 15th, 2020 11:04:21 PM


At Kobold Village, Bliss leads the group to speak with Auntie when she is free, and tells the story of what the party found.

He mentions that the traps and golems are still active at the temple, and the party will have to find permanent solutions, likely involving disarming the traps and destroying the golems.

He tells Auntie of his dream of setting up trade among the Humbles Ford residents, the kobolds here, and the people on the moon.

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Tuesday September 15th, 2020 11:56:57 PM

"What?" asks Kezzem. "I just wanted to see if they could do it. I don't even think its possible. And I could have healed him if he bot hurt."

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Wednesday September 16th, 2020 2:42:12 AM


Monday's missing post for Murphy
I have detailed the procedure and mechanisms in writing, but shall keep the results herein brief. On the 5th day of Succotash's studies, Murphy traveled for a few hours to the Sanctuary of Humble's Sword. Deep under the large stone structure in the middle of it Murphy created a 10'(long)x5'x5' stone basin and watertight cover to store 240 gallons of the effervescent water from the moon lake. An additional 40 gallons he delivered to caretakers Hazel and Alouryn, with instructions. On the way back, he brings more soil for the corridors.

He has gathered various samples of moonlife, and yes, he did get a few moon rocks - just ones that looked interesting at the time. Maybe a bucketful total.

The druid takes time to give his farewells to the farming contingent of the formians, to pay his respects to Queen Hrakikh. "May you and yours do well here, and live well with those above. If you will allow it, I should be pleased to visit from time to time to see how goes the farming." He also thanks Scax for accompanying them during some of their time here, and gives him three acorns, and a signal whistle. "The acorn is one of the symbols of who I am, as a druid. An acorn is small. But, it can grow into a mighty oak tree. I planted one in a corridor," and he tells the location. "It is now only a sapling, and should be re-planted above ground, near water. You can see one by the lake. You are a people, in this area, now small in number. But, as the oak tree grows large, at one point its growth slows, yet from it come more oak trees, some near the one oak, some far away. May you find places for your people to grow well, but also know when and how to expand. I think you already know this. Peace to you, and among our people." He takes out the whistle. He blows it, gently at first. "We use it to signal. Now, beware your hearing, for I shall blow it loud." He does so, but only for two seconds. "The sound travels far. Farewell, Scax."

Once Succotash concludes their studies, and the team is ready to leave, he makes certain that Tali, however she may be feeling now, accompanies them.

He does see if they can enjoy one more meal with Kerra and the moonlings. He lets her know he planted 3 oaks in the closest forest, and gives their location. "If you think that may be a problem, feel free to uproot them - maybe plant elsewhere?" He is anxious to learn whether Mooncalf will be joining them, and is then pleased the moonling has decided to do so. And formian Raki!

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Wednesday September 16th, 2020 2:57:35 AM


Murphy's Tuesday post
Murphy is happy to be with his friends - and their new companions - back on Woldian ground again.

"'Forcing a vacation spot'?" he asks Pressi. "What made you think that? You know for years I have dreamt of traveling to the moons. You think when we get there, I'm going to be satisfied with not looking around a bit? Looking and learning a vacation? Ha! I try to do that everyday!"

"So, the K'tthhykk tribe called Sskurhe lies yonder," Murphy points in the right direction. "On planet Wold."

He enjoys teasing Pressi.

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Wednesday September 16th, 2020 6:39:19 AM

As they arrive back on the Wold proper, Succotash says, "Well that is one for the records, not may can say they have traveled to a moon. Shall we deliver the talisman to Auntie? He then heads towards the kobold village, along with the others. Since Pressi was holding the talisman, he allows her to make the presentation, but does say, "Our quest was a success!"

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Wednesday September 16th, 2020 10:05:20 AM

Hobie thinks about his interaction with Katinka of the Iron Dragons, how much he respected them, and wonders if even they have ever visited one of the moons. What a rare adventure they had indeed!

DM Kathy 
Wednesday September 16th, 2020 5:29:45 PM

Before you leave the palace, Kerra gives you a code phrase to deactivate the golems at the jungle temple. Between it and the key that turns the traps on and off, you should be able to access the temple safely. Although, you know, there's still stuff out in the jungle that might try to eat you. But other than that.

In the jungle, you find yourselves farther from the kobold village than you were anticipating; Kerra doesn't know the area well. But you are able to reach the village by late afternoon. The kobolds are excited for your return; they greet you and call out questions in Draconic and broken Common.

You return the talisman to Auntie, who is overjoyed to receive it. The kobolds extend their thanks, and the hospitality of the village, but have no more substantial reward to offer. They are pleased to hear that you got some treasure at the temple, and have no objection to your keeping it as a reward.

Tali has accompanied you back, and goes to lie down for a bit, still feeling unwell. When the time comes, however, she can teleport you back to Humble's Ford. Of course, you have horses and wagons and stuff, so you may want to make the journey overland. It's up to you.

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Wednesday September 16th, 2020 9:16:49 PM

For now, Pressi notes a couple of things. First, she is once again the only woman. Second, it is good to be back home before she called anyone Dweezel or Moon Unit. Third, it's always been weird how SHE is the one with the feet planted on the ground instead of Murphy.

And fourth, Pressi doesn't have any strong feelings in regards of teleportation vs walking.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Wednesday September 16th, 2020 10:14:40 PM


Bliss mentions to Auntie that he wants to have friendship among their peoples, and he asks if she would recommend anyone from her tribe to join his coven. Especially anyone who can play a lyre or a viol or a gitar! If so, he'll offer an invite.

Later, to his fellow heroes, he urges a slow walk home. "We have our new friends here to protect," Bliss explains. "And there are lots of scary beasties in this jungle. We should wander around and roust out the most dangerous. We need this to be a safer place."

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Thursday September 17th, 2020 1:24:48 AM


Murphy has about 30 gallons of effervescent lake water in a barrel. He lets each tribe member have a cup to drink. "Water of Kerracles," he tells them. He thanks Auntie, the chief, and others with whom they have interacted for their kindnesses and hospitality. "May this talisman bring you blessings."

When it is time to leave, Murphy agrees with Bliss. "Yes, walk and roust. Roust and walk. I love these Cthonian jungles."

He works on finishing the carving of the masterwork slingstaff he bought from the Catacombs just before they left Humble's Ford as a group. One day out, he is able to cast changestaff into it.

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Thursday September 17th, 2020 6:42:57 AM

Succotash is ready to depart. He is sad that Tali won't be joining them on the road home, or any other adventures for that matter, but he understands her need to rest and recover. The cleric would prefer to teleport the whole menagerie home, but fears it would be to much of a tax on Tali's poor health, as it would take multiple trips, and he is only good for one round trip himself. As such he votes in favor of legging it home.

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Thursday September 17th, 2020 11:49:52 AM

"You're a woman, Press?" says Kezzem when she comments about being the only woman in the group. "I thought you were just...you know...a Pressi."

"Wait, what about Valerie?"

DM Kathy 
Thursday September 17th, 2020 4:08:24 PM

Murphy distributes drinks of moon water to the kobolds. Most of them take some to be polite, and their reaction is difficult to read. They do seem to appreciate the gesture, though.

Bliss asks Auntie for recommendations of promising young kobolds, especially musicians. After giving it some thought, Auntie recommends two--one who plays the drums, and one who plays a flute-like instrument that seems unique to kobolds. Your DM is providing no other details, assuming you'd prefer to do that yourself.

Succotash votes to walk home, concerned for Tali. The rest of the party agrees, so Tali teleports herself back to Humble's Ford where she will hopefully make a full recovery from whatever she has.

Pressi remarks that this leaves her as the only woman in the group. Kezzem wonders about Valerie, but although Valerie and Harper are both female, they can't really be called "women."

So, you bid farewell to the kobolds and set off on your journey. You see it as your duty to attract all the nastiest creatures the jungle has to offer, in order to make the way safe for others, but your journey is surprisingly uneventful. You do attract some creatures, but luckily you still have some insect repellent which takes care of that issue.

You walk along the narrow jungle track, and soon come to the tiny kobold trading post you encountered on your way in. It is being manned by different kobolds, but they seem to know who you are. They call cheerful greetings.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle  d20+13=31 ;
Thursday September 17th, 2020 7:35:47 PM


Before leaving Koboldtown, Bliss talks to the two musicians. He says he is looking for one person to join his coven. Someone who can speak common has an edge! Bliss talks about the job, being realistic, but also talking about the advantages too.

Diplomacy 31

=====

On the road, Bliss keeps careful track of Mooncalf and the new kobold apprentice. He is very protective.

Bliss greets the kobold traders. If they have anything new, he'll take a look at their wares.

After everyone is finished, Bliss wonders if they really need to walk back through the Scab. "Maybe we could just shadow walk or tree walk back once we are out of the jungle?"

"Are you asking or are you telling?" says Mookie.

"Um, asking?" says Bliss.

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Thursday September 17th, 2020 8:42:20 PM

If Bliss prefers, Pressi absolutely can take on the other Kobold. (She does have an extra slot.)

She agrees that using some fast travel might be a good idea, eager as she is to get back. She's mostly willing to ignore the traders.

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Friday September 18th, 2020 2:37:53 AM


The druid decides now would be a good time to stock up a bit more on insect repellent, and to ask what other wares they have which might be hard to locate elsewhere. He's willing to pass on some coin in fair exchange.

"If any have a, what, wand of reduction? Or what would you call it?" Murphy says. "If we can get ponies, wagons, animals and formians temporarily reduced in size, we can get everyone, and everything small enough for quick transport via oak in a few trips, and one teleport, I think. However, I really am fine taking a walk back through this jungle the way we came."

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Friday September 18th, 2020 6:38:26 AM

"Well Murph since small and medium creatures take up the same amount of teleportation space, which I've always considered odd by the way, and all our animals are medium, except for Mookie who is small like us, and since our formian friend is a medium creature not a large one like Scax was, though even if he was, that wouldn't be that big of a deal, the only thing we can't easily teleport would be the wagon, which we could easily gift to the kobolds, and then purchase a new one once we get home. That's assuming you want to make a couple of round trips. I could use teleport for one trip, then return through the tree with you and use greater teleport. you would need to be able to cast transport through trees three times, but we could easily get everyone home in less then a minute if that is your desire."

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Friday September 18th, 2020 12:42:20 PM


Mookie pipes up, "Mooncalf doesn't need to breathe, right Mooncalf? So we can let him ride in a bag of holding or backpack."

"That's right," says Bliss, "And after I get me and Mookie necklaces of adaptation and a portable hole, we can all get a ride like that."

"But really, why is it a dealio? Miss Pressi and I can use Shadow walking to bring along like 20 to 25 people."

"Sure, we had problems that one time, but that doesn't mean we should never get back on that horse."

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Friday September 18th, 2020 1:11:08 PM


"I'd rather walk, pick up some more jungle plants on the way back home," Murphy responds. "But, yes, anything on the wagon I can move to the portable hole. Your plan is doable, Succotash. Like I said, I'd rather walk, and help ease our new friends, talk to them about Humble's Ford so they have a better idea what to expect. So, I vote walk, but will go with what half or more of us choose."

Votes - Walk or T'port/plant walk
Murphy - Walk

DM Kathy 
Friday September 18th, 2020 10:46:06 PM

In the village, both kobolds are willing to come to Humble's Ford and join the coven, so it's really just a matter of picking one and working out their stats and stuff. Your DM assumes you'll want to do that yourselves.

At the kobold trading post, there's really nothing new. There is more insect repellent and more antitoxin. There are bowls and platters and cups and mats and simple weapons. If anybody wants to buy something exotic for the folks back home, now's their chance. Come to think of it, that might not be a bad kind of business. Inexpensive trinkets for people to buy and take home to friends and family. Hmm.

You discuss the relative merits of walking and magical transport. For now, you are content to walk. When you reach the Scab, things may change.

You leave the kobold traders behind and continue through the jungle. You occasionally get glimpses of dinosaurs, but luckily, all prove to be either plant-eaters or small carnivores--Valerie's distant cousins.

A few days after leaving Auntie's village, you find yourselves camping at the foot of the Scab. The air is cooler here, and you are reminded that it was winter when you left Humble's Ford. You have spent some time traveling, but spring is still more an idea than a reality. The next part of your journey is apt to get a mite chilly.

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22  d20+9=14 ;
Monday September 21st, 2020 1:21:42 AM


From the kobold vendors in the forest, Murphy will buy up 15 sets of insect repellent and a like amount of antitoxin - or less if they do not have so much. He buys up perhaps half of their remaining goods - half of what remains after his friends have made their purchases. "We will show some of our halfling friends - perhaps a few merchants, too, what you folk have to offer. If there is an interest, perhaps trade may be set up between our peoples." (Let me know the total bill, please :-) )

Along the way through the jungle, the druid took the opportunity to find fallen wood to replace the firewood he had used to add to the soil of the Formian corridor farms.

As the disparate group climbs up from the jungles of Cthonia into the colder edge of a plateau in the Scab, Murphy pulls out cold weather gear for all who need it. He has eight (8) medium-size blankets, 8 small-size winter blankets, and 8 small-size blankets to help cover whoever needs some insulation from the chill. He has cordage to help tie bits on. He can sew to help create more form-fitting coverage as he sits in the wagon with someone else driving. He also has extra bedrolls of small size. Perhaps cutting seams and resewing he might make something of medium size, and still have 4 of the 8 left for kobolds and a moonling.

Regarding our formian companion - is she, or he, large or of medium size?

"Welcome to the Scab," he says to those new to these parts. "A place of dwarfs, ghomes, and giants, and many other sorts. A hard land, rich in mineral wealth, home to some odd and ancient cults. A thousand giants recently marched down from the Scab to try to overrun our valley of halflings. Those giants are no more. They walked in their largish pride, and underestimated us. Halflings make great friends, and fearsome foes."

Murphy will work with the newcomers to see how they might help with the chores of the journey, especially setting and breaking camp, some of the security measures they take - setting alarms, trip ropes, perimeter pits, etc., and helping with food preparation and cleanup. "None of us is too proud to work. The wrong kind of pride leads to the wrong kind of fall. A mixture of humility and the right kind of pride leads to good quality in the things we make and do, and high regard for our friends."

"Hobie, you spoke of Katinka. What stands out in your mind about her?"
=================
Craft, Tailor: 14 - to fashion something warm and wearable for those who need such.

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Monday September 21st, 2020 1:30:46 AM


WLA Training Planning
Murphy thinks to add, "Say, I do believe those of us who are members of the WLA are eligible for some additional training. I am thinking to study leadership under their auspices. Often members of adventuring groups are called into leadership roles, and it seems gaining wisdom and wit in the ways and means of good group guidance might be a worthwhile endeavor. How about you, friends, in what new feat and skills do you wish to excel?"

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Monday September 21st, 2020 6:07:40 AM

As they reach the colder climes, Succotash dons his cold weather outfit, and he casts endure elements on Valerie to keep his cold-blooded friend comfortable. "Well friends, do we make the long and possibly dangerous trek through the scab, or do we opt for a quicker and hopefully safer route. I'm open to Bliss's idea of shadow walking, or their is still the option of Murph and I using teleportation magic. As far as my plans Murph, I really haven't given it much thought. I don't have any desire to lead others, except maybe in a clerical role. Ultimately, I had hoped to join the dragon's consortium, and spend the rest of my days doing good deeds, but I guess they aren't ready for a band of halflings, and I'm OK with that, but I still plan on spending my days doing good deeds, with no plans to retire. As long as my mind is sound, and I'm still able to cast a spell, I will share my abilities with those in need."

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Monday September 21st, 2020 11:18:03 AM


Bliss has no desire to walk the Scab again. Whether Shadow Walk, Tree Walk, or Teleport, he is eager to get home, do his WLA training, and start talking with the coven about future plans.

"That includes buying a couple lyres of building," he adds. "Do we have a loot list? Should we set aside some party funds for renovations?"

"More fundamentally, are we agreed with turning the former Temple into a base for us? Do we want to set up trade among the Kobolds, the Formians, and our people here in Humbles Ford? Do we want to set up a halfling village at the Temple?"

"And who else wants to be the Kings of Crescent Valley?"

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Monday September 21st, 2020 12:03:38 PM


Random thoughts on governance after Bliss suggests kingship
"I think, dear Bliss, we have a Burgomeister, Mayors and a Duke. The former two types are elected, which I like. The latter - well, I don't know much about how we came to have a Duke. He seems fine. Do we also have a Duchess? And a bunch of halfling noble children? But no kings as of yet. Do we really want to go heavy into hereditary nobility, even royalty, in our sweet valley? I was raised to understand that the best rulers are those who are willing to serve, genuinely serve, their people.

"What if we set up a valley council with adventurers, merchants, religious, farmers, a few people to represent valley familial interests, and militia? We're discussing trade with Cthonia and Kerracles. Earlier we made attempts - with a bit of success - at furthering trade with the Red Hills, and recently with the south end of the Scab, and the gemstone miners.

"Our valley is an attractive place. Obviously there are those who covet this land, outsiders. By building our defenses, but also being open to trade, we may be able to enrich our people, and also to see our neighbors - we should include the Culverwood - prosper through peaceful exchange of commerce and services. How might effective governance be established to help oversee and regulate such? Now, some people will never learn, but others will. If they see our prosperity helps them, too, to prosper, well, now, wouldn't that be something?"

He adds, "I so admire the excellent job some of the folk from Angel Springs did in our battle against the giants. We should have them train folk in Humble's Ford and Hovel."

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Monday September 21st, 2020 12:47:55 PM

"Oooh, more WLA training," says Kezzem. "Look, they have some nifty shield training. Does that work if I get an enchantment to make it float on its own? Wait, what's this about casting atonement once per day?"

OOC: Uh-oh. Goodbye paladin code!

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Monday September 21st, 2020 1:45:24 PM

Pressi holds until later tonight to discuss politics or dragon consortiums.'

In the meantime, since everyone seems leaning in this direction, Pressi begins preparations to cast Shadow Walk.



Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Monday September 21st, 2020 2:16:31 PM


Pre-shadow walk
"Likely Shadow Walk will go fine, Pressi. Since, however, the two times we have used it have resulted in significant and perilous encounters, how about I take some of the newcomers over to the Sanctuary? Then I'll return to join you all in the walk, so that if something untoward occurs, I'll be able to help defend." He pauses. "Maybe we used it three times, but I just forgot about the time it went fine?"

If that sounds good to people, he finds a suitable spot to plant an oak tree, then takes up to 5 people and/or critters (including pony Nutmeg) with him via transport via plants, drops off a bunch of gear, and returns in about 20 minutes to put any extra gear into his now mainly empty portable hole, and prepare to shadow walk with the rest. The wagon will be left behind.

DM Kathy 
Monday September 21st, 2020 2:39:05 PM

Murphy buys a lot of gear from the kobolds. Buying 15 repellents would seriously deplete their inventory, so you settle for 5, and an equal number of antitoxins. You also buy an assortment of pottery, textiles, and simple weapons. You spend 50 gold total.

Raqi, the formian worker who has joined Bliss and Pressi's coven, is Small in size.

You discuss WLA training, and begin preparing for a cold trek across the Scab. Then you decide you'd rather not. Between shadow walking and traveling via plants, you are able to return the entire party to Humble's Ford.

The place is much as you left it. Grnta the bear has settled into her enclosure. The rest of the menagerie has arrived, spent the winter, and recently departed, bringing along a few curious, eager halfling youths who want to see the lands outside Crescent Valley.

Although the air is still chilly, the trees are budding and tiny shoots are popping up in kitchen gardens. Spring is here.

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Monday September 21st, 2020 3:04:04 PM

Returning to Humble's Ford, Hobie will head first to his cousin Constable Roscoe, and immediately scream, giddy like a child "I FINALLY SHOT AN ARROW INTO THE MOON!!!!!!!!!"

He'll then take the time to fill him in on all of the details of their trip.


Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Monday September 21st, 2020 5:37:17 PM

Succotash is happy to be home, and excited for spring’s arrival. He makes a point to talk to Grnta, and ask her how she likes her new home, and if their is anything she needs and or wants. He tells her that if she ever feels safe enough, he and the rest of the Swords would be happy to give her free run of the compound. He makes sure she understands that this is her home, and she isn’t a captive, but a friend.

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Tuesday September 22nd, 2020 8:31:45 AM

"See, Shadow Walk is a safe and convenient mode of travel one out of three times, and that ain't bad."

Being back, Pressi gets to work recruiting and setting up a cohort. She also gets to work with getting a "settled home" for the coven. And there's only one place she has in mind.

So she gets to work buying The Dancing Pig (tavern).

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Tuesday September 22nd, 2020 10:30:34 AM


Murphy helps make introductions around, catches up on local news here and there as he may, turns over the lastest Journal of Humble's Sword to his brother for scribal services - to make the standard 3 copies for the WLA, the Leafwood Pipewood family library, the traveling copy, and the original at the Sanctuary.

He joins in with Succotash to chat with Grnta, and agree with what he says to the bear.

He lets his friends know he plans in three days to travel to Angel Springs for WLA training, as well as to meet with druids there.

"You want to buy the Dancing Pig?!" he asks his fiancée. "My, you are full of surprises, Press. Maybe I should buy the Belly Buster, eh?" he jests. He has no plans to buy the Buster, though.

He will visit the General Store to make some purchases from the Catacombs. He shows a handful of the pottery and ceramics from the kobolds he purchased to proprietor Pirnook to see if he might have an interest in selling such from the store.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Tuesday September 22nd, 2020 11:58:01 AM

Bliss laughs at Pressi's 1 in 3 joke. "That's as good as any of Brother Kezzem's!" he exclaims.

Mookie cocks his head at Kezzem. "I think that's a challenge, oh Wise Kezz'm!"

Bliss hies off with whoever is going to the WLA branch in Angel Springs. But he is not ready to give up on his Council of Kings idea. "Well, we could found a new halfling nation in Cthonia! Centered on our new temple home! With Teleportation Circles to connect us to civilization!"

[OOC: If everybody takes the Leadership feat before level 20, that's a solid 500 followers among us. If every follower has a spouse, maybe extended family, kids, we could have a starting population of 1,000-3,000 people! And we could recruit more. After all we've done here in Humbles Ford, I bet we could recruit non-followers. We could invite the good kobolds into our alliance of small peoples! Auntie could sit on the Council of Kings. King Auntie! Or maybe Auntie could be someone's cohort!]

DM Kathy 
Tuesday September 22nd, 2020 3:54:49 PM

Back in Humble's Ford, Hobie wastes no time in telling his cousin all about the trip to the moon. You're pretty sure Roscoe doesn't believe you.

Succotash visits Grnta the bear and finds her settling in nicely. She very much prefers the security of her enclosure, though she has ventured out a few times at night. She looks quite a bit better; she has put on weight, and her fur is coming in.

Pressi gets right to work setting up for a cohort. She also begins work on acquiring the Dancing Pig, much to Murphy's surprise.

Murphy, for his part, brings his kobold purchases to the General Store to show to Pirnook, but the storekeeper seems dubious. "They're kind of....gaudy, aren't they?" he says, turning a colorful bowl over in his hands. "I'm not sure local folk will go for these. I'll put out a few on trial, if you like."

Bliss, meanwhile, is busy with plans to take over the Wold--or at least, a small part of Cthonia. Whether his companions are equally enthused about the project is another question.

Hobie's experience isn't unique. Most people in Humble's don't believe you went to the actual moon of Kerracles. Some think your tale is an elaborate prank. Some think you're just making up tales to make yourselves look better. Some think you believe you've been to Kerracles, but are obviously mistaken, because who ever heard of such a thing?

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Tuesday September 22nd, 2020 5:10:35 PM

As Bliss is talking about a new Halfling nation in Cthonia, Succotash says, "I would love to help with such an undertaking, and being in such a wild and uncivilized location would, most certainly, fulfill my desire to continue to fight to protect those in need! The cleric is almost giddy at the idea of moving there and getting the new community started.

OOC... If Humble's Sword founds a community in Cthonia, we could use that as a home base for our new game when we retire these PC'c at level 20! How cool would it be to have these characters create the town, and then have our new band of adventures call it home?!

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Tuesday September 22nd, 2020 6:35:20 PM


Bliss talks over his ideas with Brother Succotash. "Wowsy, that would be great!"

[OOC: Excellent idea, Jeremy!]

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Tuesday September 22nd, 2020 10:06:21 PM


Pressi raises an eyebrow at Murphy's surprise. "Why, with all my drinking, it's really just cutting out the middle man."

To any doubters, I can't help but think of the new coven members... and the MiB coffee scene.

Whatever Pressi's nagging doubts about natural balance and unconstrained growth, she will remain a politician to the end, so she's in. But one step at a time.

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Wednesday September 23rd, 2020 3:40:12 AM


"That'd be fine, Mister Deeppockets. Make a small display, and see if there be any takers. How about what you sell them for, you keep 45%, and set aside 10% for your favorite charity that does not begin at home, and leave 45% for me? I'll leave it to you as to what you want to charge. You're the merchant, after all. I wouldn't go too low in the ask, though. They are from the jungles of Cthonia. Gaudy is favored in that land of wild colors." He leaves a dozen pieces of merchandise with Pirnook, then steps into the Catacombs link briefly. He comes out less than half an hour later.

"Ah, ever practical, Pressi. I'm all in favor of alcohol for medicinal purposes. Anyway, I don't have to ask you to take the lead on this - you're doing so already. Let me know if you need any help."

Outside of the walls of the Sanctuary, this time just past the northern end of the eastern wall, Murphy plans to expand the spiritual theme from inside the walls with a place for Kerricles and Wardd, and considers framing a larger area from there for planetary and solar system recognition and research. He brings up with foreman George some of his thoughts. He shows him the painting he made of the Wold and of a new perspective on the moon Wardd he also painted. "Do you know of anyone who could make a three-dimensional representation based upon these drawings?" he asks.

As his friends make plans for expansion into Cthonia, Murphy thinks about how much he loves Crescent Valley. This is his home. His friends and relatives are mainly local. Most of the stories he grew up with sprung out of this valley, or its people's interactions with those nearby. He holds his counsel for the moment, though. He enjoyed traveling through the jungle, but feels no strong attachment there, nothing at all like he feels for home. Not all in the group are from here, though. He finds himself missing friends from the early days of the group, when all had roots here, except - what's his name?

Compared to Cthonia, a - well, he's not sure about kingship, but certainly getting involved with valley politics has it attractions.

[Note of correction: The water basin Murphy built is holding 240 cubic feet of water from the lake on Kerracles, not a mere 240 gallons. And he provided 40 cubic feet, rather than 40 gallons to Hazel and Alouryn a few days back - see post of Sept 16 2020. His sealed basin can hold up to 250 cubic feet]

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Wednesday September 23rd, 2020 9:10:34 AM


Bliss shares the story of the party's adventures with everybody in the coven. He introduces Mooncalf, the two kobolds, and the formian, named Raqi.

[OOC: We need names for the kobolds. Bliss's follower is named "Eadoo," if that's okay. It's a kobold name example from Paizo's Advanced Race Guide.]

Bliss goes into great detail about the whole adventure. He describes the moon, and Miss Kerra, and how you could see the Wold.

"You guys all believe us, right? That we DID go to the moon?"

[OOC: Completed WLA training and updated PC sheet.]

Bliss mentions that the two kobolds are musicians, and that it's inspiring him to take some dancing lessons at the WLA and brush up on his old soft-shoe training that he had back in the day. He shows off a few moves, and encourages everybody to enjoy music. He even manages to persuade Granny to get out her fiddle and show off her mad skilz. She's very good, actually!

[OOC: upgrading all adepts to level 2 and Granny to level 12. Emailing Kathy about Granny.]

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Wednesday September 23rd, 2020 12:29:35 PM


Murphy adds to what Bliss has to say. He shows the paintings he made of the Wold as seen from Kerracles, and of the other moon, Warrd, as seen from Kerracles. He shows a few moon rocks, recounts the moon kraken. If any doubt that story, he tells them he can show them the kraken's eye. He does not describe how they got there.

"It's all right if you don't believe us. I simply state we tell the truth. For those of you who know me, have you ever found me to willfully carry falsehoods? Yes, not many have been to one or both of the moons. Say, if you would like to taste some water from the moon lake, come by the Humble's Sword Sanctuary this afternoon, and you can try some. I like the taste. You may or may not care for it, but at least you'll be able to say you tasted water from the moon called Kerracles."

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Wednesday September 23rd, 2020 12:38:06 PM

Hobie will take some time at their home to go shopping. (Don’t we have a chunk of loot we gotta sell back?)


DM Kathy 
Wednesday September 23rd, 2020 3:09:19 PM

Succotash is on board with Bliss's plan to settle a small section of Cthonia.

Murphy and Hobie visit the Catacombs.

Murphy leaves a small selection of kobold goods with the dubious Master Deeppockets. He also takes pains to persuade the folk of Humble's Ford that you did go to the moon! No, really! Many people become convinced, but some stubbornly cling to their belief that you're making the whole thing up.

Bliss completes his WLA training and puts a band together.

Pressi continues in her efforts to acquire the Dancing Pig. The Pig, of course, is owned by the Drinkwater family--a bit ironic, since drinking water is the last thing on anyone's mind when they're in the Pig! Old Hamfast Drinkwater is still the official owner of the place, but the day-to-day operations are handled by his children and their spouses. Old Ham can still be found there of an evening, of course, drinking stout and swapping tall tales with the other gaffers.

"Dad doesn't want to sell," Jemmy Knotwise (nee Drinkwater) tells Pressi. "Says he likes the place the way it is and doesn't mean to change it."

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Wednesday September 23rd, 2020 4:50:07 PM

Kezzem wakes from his apparent nap. (Tuesdays are not great for me right now).

"Hey Bliss, did you have money set aside for dues? I didn't think we got paid recently. I'd like to finish my training so I can learn the loophole, er, atonement spell. And Rumpus needs some new horseshoes. Actually, he has magic ones that are pretty great, but he needs some other stuff. Plus I'd like to get my shoeld enchanted to float."

"Robbing a bank is against the paladin's code, right? What if it was an evil bank that gives out sub-prime mortgages like the Lemon Brothers?"



Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Wednesday September 23rd, 2020 5:12:17 PM

Succotash knows that Pressi probably isn't ready to give up on the Dancing Pig yet, but he says anyways, "You know Pressi, the new community in Cthonia is going to need a place for thirsty halflings, kobolds, and whomever else decides to call the place home. If you have your heart set on owning a pub or tavern, you could always open one there! By the way, I was thinking a great name for the community would be Sword's Temple, since it will be centered on the Temple, we hope to renovate."

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Wednesday September 23rd, 2020 9:32:37 PM

Pressi wrinkled her nose at Jemmy, while keeping an eye on Old Ham. "Not even for a beloved employee and tenant who sidelines as an attraction? I know we've had our differences but I've clearly gained some measure of trust. Enough that you can so quickly say no to a woman that...."

That normally dresses like a nightmare and that could actually turn you into a newt. Pressi has the self control to avoid saying this out loud with a "That's bold." Her entertainer's outfit with a few business tweaks has never felt so heavy.

"... To a woman with our history, But your father certainly understands that I am not some banker from out of town and that any changes would reflect some rather communal needs. All I ask is a chance to take my case to him."

Later, she tried to explain her reasoning to the party. "This is not just some nightclub or flight of fancy for when I retire. Bliss and I have ever growing covens that require housing and operations now, and can't simply operate out of the adventurers hall forever. And I'd like them to be stationed around here rather than in some jungle waiting for us to finish.

"Besides... The Dancing Pig isn't just a tavern. It's THE tavern. It's the first place I actually called home as an adult. It's been my sanctuary, my sign of independence, the place that I was actually able to finally center. I know it's a stupid place for a home base, but it's my stupid place. And I can't believe that after all that stuff about the importance at home, I'm the only one with any trepidation over just packing up and leaving."

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Thursday September 24th, 2020 1:24:40 AM


"You're not the only one, Pressi," Murphy answers. "I wouldn't mind visiting Cthonia again, but this is my hometown - and valley. We are not Cthonia's Sword. We are Humble's Sword - born out of and part of Humble's Ford."

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Thursday September 24th, 2020 1:38:46 AM


The druid then adds this. "In two days I'll head to Angel Springs for training. I know some of you plan to step up to the next level of training there, too. McGregor Headwise is said to be the wisest halfling in Humble's Ford. What say, after our training, we meet with him? Tell him of what we have been doing? Though no doubt he already knows much. Consider our disparate thoughts, yearnings, excitements, ideas. Seek his wisdom on these things.

"Bliss, you speak of us becoming kings. Might it be prudent for us to speak to existing leaders in the valley? Find out where they think people of our accomplishments might best serve the valley, and the good people of the Wold. What problems can we solve? What leadership positions need filling? What do clerics of Ffloy, of Flower, of Pantheon, of Alemi and Domi and others have to say? If you want to lead, then should the question of existing structures be part of our study?

"How can we best serve the common halfling? Do we want to encourage and mentor young hobbits coming of age to consider the adventuring life?

"And, where do we go, together, from here?"

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Thursday September 24th, 2020 6:47:04 AM


Mookie caws, "Them what's can, rule! Them what's can't, teach!"

Bliss says, "Hush, Mookie."

"But he has a point. I don't want to be a teacher or mentor. I want to make a bigger mark on the Wold! It's not the teachers who are in the history books. It's the founders and the kings!"

"I'm not saying we abandon Humbles Ford! I'm saying we connect our new temple town to Humbles Ford with teleportals!"

"Me and Brother Succotash are up for founding a sister town in Cthonia [OOC: And playing our restart game there]. Pressi and Murphy do not. What do you think, Sir Kezzem? How about you, Hobie old pal?"

[OOC: Everybody, please see the email loot list and stake your claims!]

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Thursday September 24th, 2020 1:03:19 PM

"I'm no Paladin Kez, but I'll help you rob a bank that's giving out subprime mortgages"

"I also love the idea of founding a new town, but I disagree wholeheartedly about the not wanting to be a teacher or mentor. What I dream of most of all, and would love to do in a town we found, is someday retire as an adventurer, and set up an archery school. I consider myself the best archer in all the Wold, but I don't want to die as such. I want to spend my last days passing on my skills, training young archers. I want my legacy to be left in the greatest Archery School in all of the Wold."

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Thursday September 24th, 2020 3:24:21 PM


"Ha! Hobie hits the bullseye of doing both!"

Bliss laughs and shakes his friend's hand.

DM Kathy 
Thursday September 24th, 2020 5:31:35 PM

Kezzem worries about money and looks for loopholes in the Paladin Code.

Succotash suggests that Pressi might want to open a new tavern in the newly-planned community in Cthonia! But to Pressi, it's not about a tavern, it's about this tavern, and she's not going to take no for an answer! She asks Jemmy for a chance to make her case.

"Sure, help yourself," Jemmy says. "Honestly, I think he just wants to make sure the family can keep working here. And, of course, that he gets unlimited free drinks."

Murphy is taking a more cautious approach to the idea of a Cthonia community. He plans a trip to Angel Springs, and invites Bliss to accompany him so they can see what the leaders in Crescent Valley think.

Bliss, however, is still wildly keen on the Cthonia idea. Hobie expresses cautious support.

Meanwhile, the spring rains have started up. If past years are any indications, there are probably farms that could use help filling sandbags as little creeks become temporary rushing rivers. That is, if anybody is looking for anything to do. [OOC: This is a roleplay opportunity; not a crisis. :) ]

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Thursday September 24th, 2020 7:33:12 PM

Succotash pulls Kezzem aside and says, "You do realize it costs money to cast atonement when you deliberately do something wrong, and for it to work, you must be truly repentant, right? I mean I can cast the spell any time you or anyone else needs me to, but it's better to avoid needing it. By the way, what's your thoughts on the jungle colony?"

When the rainy season starts, Succotash pitches in to help fill sandbags, hoping that they are able to avoid to much crop destruction

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Thursday September 24th, 2020 8:48:29 PM

"Stupid details always ruining everything," mutters Kezzem. "At least I don't have to worry about losing my paladin powers for doing something unintentionally stupid, which to be fair, is my usual method of doing things."

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Thursday September 24th, 2020 9:45:43 PM

Pressi smiled and nodded. "I don't think either of those conditions should be a problem. While I approach him currently, Dolgrin could provide the rest of the family with the details."

Pressi decides to turn her attention to the gear issue and to the WLA training and cohort recruitment.

(OOC: To determine my overall ending wealth, am I using L16 or L17 WBL tables.)

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Friday September 25th, 2020 3:31:15 AM


Murphy is happy to help the local farmers with the channeling and conservation of water. He puts on his agricultural and engineering thinking caps, thinking through issues of hydrology, adding in his wild shape and spell casting capabilities to lend a hand, to form the land, to provide assistance in a timely manner. Always he asks permission before making changes on people's lands. He asks many local farmers how they have handled things in the past, and what has worked well, and what not as nicely.

He recalls how severely desiccated the soils beneath Humble's Ford became a while back just before the Sargrass Plains became an issue, and a volcanic power thought it a good idea to sit down on top of the Ford. That reminds Murphy - he still has some of the encircling rock walls which partially encompass the town to deal with.

After leaving some funds, some under the watch of Hazel, and some for foreman George, along with guidance and instructions on additions to the Sanctuary, and helping for a few days in assisting the local farmers, the druid says, "So, it's time to head to Angel's Spring. Classtime."

He studies to gain the leadership feat - of course paying the 7,000 gp for the next dues step at level 16 - and also slightly hones his skills in... I'll decide later! Oh, and he turns in to the WLA the lastest copy of his journal, including Cthonia and Kerricles, and related art work.

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Friday September 25th, 2020 11:24:01 AM

Hobie will gladly help Murphy in supporting the local farmers. Each day he will prepare Elemental Body so that he can spend time as an earth elemental moving dirt around in helpful ways. He will also fill up many spell slots with Bull's Strength, and cast it on the farmers to help them get more work done

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 220/132+14temp+74=22 
Friday September 25th, 2020 12:03:37 PM


"Thanks for pitching in, Hobie. Great idea on Bull's Strength!"

As they work together, Murphy mentions the archery range along the west side of the Sanctuary. "Might not be a bad spot to start your school of bow and arrows. Maybe we can set up a tactical bow course, too, a bit farther to the west. There are some trees, meadows. We could make a few little hills and valleys, set up a rocky promontory."

DM Kathy 
Friday September 25th, 2020 4:01:19 PM

Succotash reminds Kezzem that Atonement doesn't work unless the person is, you know, sorry.

Succotash then goes on to help with sandbags, aided by Hobie. Murphy has an idea for re-engineering the streams, but finds that most of what could be done has already been done. Even the best system is going to have a few trouble spots, and those are what need shoring up at the moment. Once the flooding has been addressed, Murphy moves on to Angel's Springs.

Pressi continues her efforts to acquire the Dancing Pig, and to complete her WLA training. [You guys are still 16th level, so that's the WBL you should be using.]

The heavy rains and high waters continue for another week or so. Farmers are starting to worry about getting the spring planting done in time.

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Friday September 25th, 2020 5:23:41 PM

As the raining continues and the farmers start to get worried, Succotash takes matters into his own hands and starts preparing and casting control weather every time the weather starts getting to be to much for the streams and rivers to handle. He asks Murphy and whom ever else that is capable to join in the cycle of weather control, to calm things down for the farmers, so they can get their crops in without the fear of getting flooded out.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Friday September 25th, 2020 7:31:32 PM


Bliss puts his hands on his hips and glares at Murphy. "Now Mister Murphy! You are suggesting that Hobie make his school here, when he did not say WHERE he wanted to build it! Why not in the new town in Cthonia!?"

"Hobie, it is up to you! What do YOU prefer?"

"Sir Kezzem, what do you think about making a town in Cthonia at our temple?"

Bliss has let go of many hair-brained schemes in his day, but he seems more intent on this one!

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Saturday September 26th, 2020 12:22:31 AM

"That's right, Bliss!" says Kezzem. "We were going to make it Temple of Puppy Dogs and Happiness!"

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Saturday September 26th, 2020 1:22:31 AM


Conversation with Bliss and Hobie, and Kezzem?
Murphy puts his hands on his hips and returns Bliss's glare. "Now Mister Bliss! You are suggesting we all move to Cthonia, and you want him to not start a school of archery until we all move there. What if we do eventually move there? What if it's not tomorrow, or next month, or year?" He softens his face, yet continues thus: "You DEFINITELY do not want him to start a school and attract students who may be interested in following him somewhere else eventually, now, DO you, Mister Let's-Get-Five-Hundred-Followers?" He follows that with a wink.

Then the towhead takes his hands off his hips and says, rather quietly, "Many of us in Humble's Sword long ago promised to defend this town, and valley, and our people. And in some ways to represent them. This is my home. I am not opposed to considering having more than one base of operations. I shall oppose absolutely an entire abandonment of our commitments to this community, Bliss. You want us to be kings over Crescent Valley? You want us to leave Crescent Valley and start a whole new life in a place far from here?" He turns aside for a moment, then smiles, and cocks his head to one side. "How many minds live in that head of yours, friend?"

He looks to the arcane archer. "Hobie, where and when and whether you start your school is for you to decide. All I'm sayin' is, we built the archery field with you in mind. I've seen you use it a few times. Nothin' - other than us being whisked away hither, thither, and yon - is stopping you from using it, improving it, expanding it. And passing on some of your outstanding skills and techniques to others. Besides, having schools in more than one place ain't a bad idea, necessarily. Huh - you could have special seminars in Moon Archery!"

Kezzem then comments on the eventual focus of the temple they found in Cthonia. All he can do is laugh with delight at the paladin's thinking.

He then returns to the archer. "But I'm with Bliss on this - Hobie - what are your thoughts so far?"

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174  4d12=32 ;
Saturday September 26th, 2020 1:47:14 AM


Working with Succotash, Hobie, farmers and townsfolk
"And speaking of defending the town," Murphy says, "Succotash, you've got the right idea. Yes, I have control weather memorized, also move earth. "As a druid, it can calm the weather in a six mile diameter for a few days, and change from torrential to intermittent gentle rains. Shall I go ahead with that?" If people generally concur, he casts. The rains begin to slow to a very light rate, sometimes just misting a little, letting up. On this casting the effect lasts 64 hours (2x(4x12)).

"With move earth it can take about four hours to affect up to 750 feet by 750 feet, forming mounds, channels, diversions. It won't hurt the land or crops, even trees. But it can certainly mitigate the effects of flooding, and by forming gentle grades, allow the water to drain, but not too quickly, and be properly redirected downstream. After the weather calms down on its own, we can restore the land to its former levels in the same amount of time. If someone wants a pond somewhere long term - that could be done.

"Let's talk over the options with the farmers. Perhaps just the weather control will do the trick. If some want move earth to help channel the water away, we can agree upon a plan."

"Look, I need to go off for a couples days of training, fly back, help out some more, go back for an additional few days, then back again to help out."

"Last thought before I go to Angel Springs: Yes, let's talk over ideas. I'd be fine seeing if there might be other underground edifices in Cthonia. Perhaps in discovering what more we might learn about the temple we were directed to. Considering moving into positions of leadership in some form or another. But can we agree to meet with McGregor Headwise before we commit to some new major direction for our group? He is renowned for his wisdom, and many consult with him. Why not us?"

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Sunday September 27th, 2020 11:23:16 PM

Pressi smiled grimly as Murphy made his opinion known. She's hardly ready to let go of defending the town herself, and she doubts that the rest are either... but she can't quite be sure.

Also, since when did Bliss care so much about power and followers and temples? She thinks back to the old days when he just chased fun and shiny objects.

For now, though, she remains out of the fray as much as she can, focusing instead on acquiring training and shiny objects.



Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Monday September 28th, 2020 1:58:48 AM


"Grotto." Murphy says to Pressi. "Pick a night."

DM Kathy 
Monday September 28th, 2020 3:52:23 PM

With judicious use of Control Weather, Succotash is able to help with the flooding. The spring planting is a bit delayed, but it shouldn't make a difference in the long run.

Bliss continues to be enthusiastic about the Cthonia project, and Kezzem is looking forward to actually making it a Temple of Puppies.

Murphy, however, reminds the group that you promised to defend the valley, and you can't really do that from Cthonia. Then he departs for Angel Springs, this time for sure--no, really!

Pressi focuses on training.

Murphy departs for Angel Springs. The rains subside, the spring planting is done, and the most exciting thing that happens is when Alf Humble bets Marlon Tosscobble that Marlon can't ride Alf's prize pig Flossie all the way through town. It goes just fine until somebody bangs a door, and the pig takes off squealing with Marlon clinging on for dear life!

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Monday September 28th, 2020 6:10:41 PM

Before Murphy leaves for Angle Springs, Succotash tries to sway Murphy to the whole colony thing by saying, "Murphy, I know we promised to protect the Crescent Valley, and Humble's Ford in particular, and no one is talking about going back on that promise. Bliss wisely suggested we have a permanent teleportation circle installed at both ends, one at the Sanctuary, and one at the temple, allowing us to go back and forth in mere seconds, and allowing our friends, at either location, to to get a hold of us, or just stop in for a visit, in an equal amount of time. With that in place, we can keep our promise, and start a new colony! If our promise, and your attachment to the valley you've called home your whole life are the only things holding you back, then the teleportation circle would completely allow you to have your cake and eat it too! What say you to that idea my Druidic friend?

Succotash will continue to offer his spell casting of Control Weather to the farmers until the threat of flooding is over. When he hears about the pig ride, he makes sure to prepare his 1st level animal domain spell calm animals. Just in case something goes wrong, because what could possibly go wrong, right? After everyone has a good laugh at Marlon's expense, but before anyone gets seriously hurt, he casts Calm Animals on the pig, giving it a DC 20 will save, to avoid being calmed down.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Monday September 28th, 2020 7:56:54 PM


Bliss is serious for a moment. "If we set up teleportation circles, we will be close. But the point I am trying to make here is that I want us to leave a lasting mark on the Wold, to accomplish something. We have protected this valley, and it needed protection. The Giant Tower is fixed. What threat do you see us facing here, Murphy?"

"No offense, just trying to do or be or make something special."

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Monday September 28th, 2020 11:01:31 PM

Pressi feels a little better, as things recede into a more familiar pattern and as focus turns to the more mundane.

As for the grotto, she suggests that they should have time soon, once the group finishes WLA training at angel springs.

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Monday September 28th, 2020 11:46:47 PM

"Hi Alf!" greets Kezzem.

"Hey Press, keep on eye on Harper. I hear this guy eats cats."

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Tuesday September 29th, 2020 1:47:48 PM

"I'm with Bliss, we have set up great defenses for HF, it's protected. I'm ready to move on. Remember, we aren't all originally from Humbles Ford, Succotash and I both came from afar, and the town seems protected. Besides, Roscoe can always contact me if there is danger. "

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Tuesday September 29th, 2020 2:46:37 PM


Murphy listens to each one who advocates for moving to Cthonia - Succotash, Bliss, Hobie. "What a precipitous decision you aim for." Murphy crosses his arms. "I will not commit to setting up a halfling town in Cthonia, not now. I have said that I am fine with having us explore it further - no objection there. But I will not agree to this sudden whim. We do not know enough about it. And hot and muggy is not my favorite long-term environment. Explore? Sure. Commit? No way at this point."

DM Kathy 
Tuesday September 29th, 2020 4:22:45 PM

Bliss proposes teleportation circles to keep Humble's Ford connected to the new town he plans to start in Cthonia. Hobie tends to agree.

Murphy's loyalties, however, still lie with Humble's Ford. He doesn't mind exploring a bit more in Cthonia, but he doesn't think the time is right to form a town.

Pressi simply continues with her training.

Succotash wants to prepare a spell to be ready for the Great Pig-Riding, but alas, he does not get the opportunity. There isn't a lot of lead-time between making the bet and riding the pig, because Alf and Marlon are well aware that people will try to stop their hare-brained idea. Their wives, for a start.

But all's well that ends well, and Marlon survives his ride. He returns, covered in glory! And compost. He and Alf spend the next couple of days arguing about whether Marlon's ride "counts" for the purposes of the bet.

Kezzem warns that Alf has been known to eat cats, but he's thinking of a different Alf. Alf Humble is more partial to mutton-pie.

Succotash (Jeremy) AC 32/17/30 CMD 21 HP 115/115 Valerie AC 38/16/33 CMD 28 HP 109/109 Spells 
Tuesday September 29th, 2020 6:37:28 PM

Succotash just shakes his head at Murphy's lack of desire to colonize and says, "Well, I guess exploration is better than nothing for now, however, would you take offense, if Bliss, Hobie, Kezzem and myself used some of our free time, and wealth to make a colony a reality, at least the planning stage? After all, with teleportation circles you would have no need to live at the colony, you could literally live where ever you like, as long as we connect it with a circle."

Succotash spends a large chunk of his free time communing with the gods, and studying more about them. He feels that if he is truly going to honor and worship all of them, he needs to better know them, and be knowledgeable about them as well. In the back of his mind he envisions himself the high priest of the new colony, with a cleric under him, and maybe some followers who dig his sermons.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Tuesday September 29th, 2020 9:43:12 PM


"Ugh, I'm too distracted by this debate," says Bliss. "Let's come back to it after we think on things."

"I gotta focus on the loot and the gold split."

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Tuesday September 29th, 2020 9:55:55 PM

"I'm in favor of the loot and gold split. By the way, I'm not planning to study the leadership feat so you'll have to deal with the slightly smaller city."

Pressi can't help but go back to wondering what Murphy has in mind, once she gets to the Grotto.

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Tuesday September 29th, 2020 10:23:21 PM


"Succotash, I agree with Bliss, and it is what I have asked. We have some things to do right now. I will not entertain an immediate leap into colonization unless we have taken the time to think through why, and how. I agree, Bliss, with your desire to do something significant, of lasting value for the Wold. I hope you understand I am not opposed to those goals. I am just not yet convinced that a colony in Cthonia is that thing. I have suggested talking to the people of the valley. To citizens. To leadership. To religious groups. To McGregor Headwise, reputed to be the wisest halfling in our town.

"Who knows, perhaps over time - whether sooner or later, once we've thought through things, a colony elsewhere may be an excellent idea. In Cthonia? Some other place? Maybe. I am not absolutely opposed to the notion. Aside from teleportation linkage... ah. We are Humble's Sword. Risen up out of Humble's Ford. Dedicated to the valley."

He puts his hand over his mouth. Then lets it slide to his chest. "I'm fine with going back to Cthonia to explore. But, as I began, I agree with Bliss. Let's get some practical things handled. Get through our training. Then come back to the topic after we have a chance to think. I love you all. Let iron sharpen iron. And keep Humble's Sword keen."

"All right, how do we divvy the loot? I think some of you need more of the goodies than I do."

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Tuesday September 29th, 2020 11:17:55 PM

"Woah, woah, woah, woah," says Kezzem. "What's this planning thing?"

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Wednesday September 30th, 2020 1:09:46 PM

"Kez you are thinking of catFISH. Roscoe told me ole Alf once ate 15 catfish in one sitting."

DM Kathy 
Wednesday September 30th, 2020 5:42:25 PM

The Cthonia issue remains largely unresolved; you may have to agree to disagree.

Succotash spends time in study, getting to know about the gods.

Bliss turns his attention to counting and divvying up the loot.

Pressi, her training largely complete, begins wondering what Murphy is planning for the grotto.

Kezzem points out that planning anything is kind of unusual for this group, while Hobie reminds him of the time Alf Humble ate 15 catfish in one sitting. That record, is, of course, disputed, with certain parties claiming that some of the catfish were "real small" and therefore shouldn't count.

It continues to rain off and on, but nothing like the torrents that caused the flooding. Green shoots begin poking their heads out of the ground.

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Wednesday September 30th, 2020 9:30:49 PM


Bliss looks at Mookie. "Well, Mooks old pal, where's the loot list. You said you were going to take care of it."

"Oh, I took care of it all right!"

"Mookie!"

Succotash (Sub by Cayzle)  d20+7=21 ;
Wednesday September 30th, 2020 9:36:13 PM


"Okay, Murphy, let's go discuss things with the leaders of the towns in Crescent Valley. Let's start to make some appointments. We need to move forward."

Succotash, an experienced cleric, makes a list of all the religious leaders he knows in the valley.
Know Religion check 21!



The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Thursday October 1st, 2020 12:14:47 AM

"I don't know, Hobie, I think maybe I was thinking about a different, Alf, actually. I remember him being somewhat more hairy."

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Thursday October 1st, 2020 8:29:09 AM

"Not that much more hairy. But maybe taller."

Pressi works through the list. "Hey, what about the rod of thunder as an offhand weapon? I could finally do non-spell stuff during combat."

Upon finishing her training, she asks Bliss if he got a cohort yet.

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Thursday October 1st, 2020 1:52:37 PM

"Oh you mean the Alf from Melmac's Hollow. He's not one to trifle with."

DM Kathy 
Thursday October 1st, 2020 6:01:55 PM

Talk turns to loot, and training, and cohorts, and the relative hairiness of various halflings.

Pressi has gradually been coming to terms with Hamfast Drinkwater. If she will undertake to pay for some renovations and expansions to accommodate the coven, then she will be half-owner of the new and improved Dancing Pig! The total cost should be somewhere between 300 and 500 gold.

Succotash (Sub by Cayzle) 
Thursday October 1st, 2020 9:19:32 PM

Succotash consults the list of religious leaders he compiled in yesterday's post. He travels the Crescent Valley with anyone who wants to come along. He also asks around for the offices of mayors and what have you in Angel Springs, Humbles Ford, and Hovel. And the head of the WLA.

At all these places and peoples, Succotash asks to set up a meeting with the official and the Humbles Swords. He does not want to meet now; he wants to make a schedule of meetings for the entire party.

And he explains all this to the group. "That's what you're suggesting, right Murphy?"

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle  d20+13=22 ; d20+13=30 ; d20+13=33 ; d20+13=16 ; d20+13=30 ;
Thursday October 1st, 2020 9:37:12 PM

Bliss comes back to the group with loot piles for everybody. Each pile is worth about 120,000 gold.

[OOC: Still waiting for the details like on the emerald necklace and do we want the fortress to be a party item. See email please.]

He hears that Pressi can buy a half share in one of the very best inns in town for 500 gold. He is flabbergasted.

"This is insane," he says to Mookie and any other party members nearby -- but not to anyone else.

"I have here in my loot pile enough gold to buy 100 inns, and we only got two here in town!"

Mookie laughs his cawing laugh. "Seems to me, Kid, that you guys have kind of outgrown your humble origins."

"Get it!? Humble origins?!"

Ignoring the bird, Bliss looks around Humbles Ford. There are not more than 100 buildings, from the smallest hovel and burrow to the Second Breakfast Club's tower. "If I spent 100,000 gold, do you think I could buy every building in town, Mookie? If I gave 1,000 gold to each household for the right to be the King of Humbles Ford, how many people would go for it? If I promised to pay a salary of 100 gold per year per family for ten years, how many people could I get to move to a new colony in Cthonia?"

"Um, a lot?" says Mookie.

"Yeah, a lot. And I could afford it right now."

Bliss starts visiting all the inns and taverns in town, and what the heck, he goes around with Succotash around the valley. But instead of visiting muckety mucks and secretaries, he goes to guild halls and inns and farms and crafters. He talks to people and tries to figure out what kind of generous wage would compel people to uproot and move to a new colony.

Diplomacy checks to Gather Info: 22, 30, 33, 16, 30

Hobie (Nick T) HP 171/171 AC 33 Touch 19 Flat 27 CMD 37 Hero Points 8 Prepared Spells 
Friday October 2nd, 2020 1:22:11 PM

Hobie will take some time to go shopping.

On the talk of the new town and Bliss's paying all of the Humble's residents to move there Hobie will offer this thought "We are building a town for all peoples right? Not another just for halflings town?"

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Friday October 2nd, 2020 2:32:22 PM

Pressi accepts the offer for the tavern, and takes some time to begin setting up the situation. She also asks Bliss if he's hired a cohort yet, and of whether he is gearing such cohort. (She knows that Bliss has geared his followers more than she has.) If so, she may need to set aside some coins of her own.

To Hobie, she kind of shrugs. "It's... difficult sometimes, being a halfling in a 'town for all people.' Facing the stereotypes, being the wanderer, just knowing that a door will be the right height. Let's maybe put a pin in that decision too."

Pressi notes that she hasn't heard much of Murphy in a while. If she knew that he was out helping an old and disabled woman just find her way to the town, she would be quite alarmed.

As it stands, she just told herself she was imagining being watched.

---------------

(The DM is allowing me to briefly introduce Pressi's relatives, RP only. (Just until the next mission proper.) If your PC happens to see a red headed female stranger or two, feel free to say hello.)

Bliss HP165/165 AC32 | Mookie HP76/76 AC41 | Cayzle 
Friday October 2nd, 2020 3:09:54 PM


Bliss introduces Granny around the group, if anyone is not sure who she is. Everybody calls her Granny or Granny Barleyrow. She is the sharp-tongued, no-nonsense kind of old lady who strikes terror into the heart of young halflings throughout the Valley. She is also a skilled herbalist.

"Granny here is in charge of all the day-to-day stuff in the coven. She's super organized and smart and has way more common sense than I do. She reminds me of my Aunt Priss."

The old lady waggles a finger at Bliss. "Young man, your manners continue to be sorely lacking. When meeting new people, you say, 'May I present ...' and you introduce each person by name. Although of course I know all your names. You can call me Granny Barleyrow. I've almost given up riding herd on this young miscreant, but at least he has a solid household when he comes home."

She looks especially sternly at Kezzem. "And none of your lip, young paladin! I have my eye on you!"

She turns to Bliss. "And stand up straight!"

"Yes Granny."

Mookie is nowhere to be seen.

[OOC: Granny was a follower who seems a natural to promote to Cohort. She'll be a pure bloodwitch, level 12ish I'm guessing. Cohorts have no special gear other than what you buy for them from your own wealth.]

DM Kathy 
Friday October 2nd, 2020 4:04:40 PM

Succotash travels for a bit, meeting important people and trying to set up meetings for the whole group. However, adventure may call you again before you're able to complete the task.

Bliss also travels, talking to people and asking how much money would induce them to move to a new place. Your answers are a bit disappointing. Most people don't want to leave. They have a good life here; they know everybody; their families are close by. Several point out that money isn't much good without anything to spend it on, and a brand-new town will have limited opportunities for that. You do get some interest from some of the younger halflings, but for them, the lure of adventure and new places is more persuasive than coin. Though they won't turn it down if you're offering.

Bliss also introduces the group to Granny.

As you travel and talk to people in the valley, you start to hear that there is someone looking for you, a biggun who "looks like an adventurer." She is blond and "real polite," and people can't agree whether she is human or elf.

Succotash (Sub by Cayzle)  d20+23=35 ; d20+16=17 ;
Friday October 2nd, 2020 7:41:48 PM


Succotash, hearing about this biggun as he moves among the leaders of the Valley, seeks her out.

Diplomacy (Gather Info) to locate her: 35.

"Miss, I hear you are looking for my adventuring group? I'm Brother Succotash of the Humble Swords. Can I help you? Would you like to accompany me to our humble headquarters?"

As he chats, he tries to get a feel for this person:
Sense Motive 17

The Kezz'm (BrianW) - AC 32; HP 219/219; Rumpus AC 29 HP 95/95 
Saturday October 3rd, 2020 1:30:19 PM

"Wait, Bliss has a Grandmother?" asks Kezzem. "When did this happen?"

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174  d20+28=34 ;
Sunday October 4th, 2020 6:41:26 AM


[Crazy, way-too-busy week here. Sorry for a few days of silence - not my choice or desire, but just no time... I'm back. Breaking this into three separate posts for the days I missed, for catch-up and clarity.]

Murphy's leadership training at the WLA turned into two days of concentrated studies, and charts, and interactions, and rules, and guidelines, and warnings, and tools of the trade, and styles of leadership, and attracting and retaining followers, plus a half-day followup a couple of days later. The druid's head was near bursting, and his heart filled up with hope and plans. A cohort... Murphy thinks about someone who may be superb in that role, if he will have it.

"Hobie - your cousin, our good Constable Roscoe, is from Humble's Ford, so you cannot say you lack roots here. And it remains to be determined as to whether a new town is going to be built, and if so, whether halflings only, or mainly, or a rich mixture... And, what do you think about the archery range at the sanctuary, and getting a few students under your wing while we're here in town? The home of Humble's Sword? If you're to recruit local, is it not wise to start local? Have you considered taking up the leadership feat? That might help you pull in many potential - or even actual - archers."

"Sure, Succotash, yes, let's talk to some of the leaders. Setting up appointments for when the entire group can meet with them? Exactly!"

"Pressi - good idea on the rod of thunder."

"All right, Bliss," Murphy comments as his friend considers buying up the town. "But if you want to buy the tunnels under the town, it'll cost you 150 gold pieces per linear foot." He does like that Bliss is reaching out to various guilds. Smart, that.

"Kezzem - yeah, planning's a bear, right? But, someone's gotta do it!"

Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Sunday October 4th, 2020 6:52:16 AM


The druid is delighted to meet the old woman Bliss has placed in charge of his coven. An herbalist! "Very pleased to have you keeping an eye on us, Granny Barleyrow. If I'm not mistaken, are you the herbalist who helped out my Grandma Eglantine with her rumberry bushes a few years back?" He lets on that he is fiddling with coming up with a few spells to help in carefully channeling plant growth, and perhaps they can chat about that topic at some point.

He goes to speak to someone he knows well about the notion of becoming a cohort. And is not certain as to how well that proposal may be received.

On hearing there is - a human woman, or maybe, what, half-elf? - looking for them, Murphy joins with Succotash to seek her out. "Hello. Succotash is right, though he's not the only one slightly to mix up the name of our group. We are with Humble's Sword. My name is Murphy. Murphy Leafwin Pipewood. If you'd like to meet with the whole team, why, the Sanctuary of Humble's Sword is about half a mile down the road toward Hovel." [He also tries to discern her motives as he and his favorite cleric friend talk with her - Sense motive: 34 - roll is from previous post]


Murphy Leafwin Pipewood(KimMc) Halfling Druid - AC 33/T-23/Fl-29 CMD 37 HP 174 
Sunday October 4th, 2020 6:59:59 AM


The Grotto
Murphy has invited Pressi, his fiancée, to revisit the grotto. He has performed some preparatory work. By entering an oaken trunk near the Humble's Sword Sanctuary, they emerge from another oak tree on a central island in the middle of a large magical under-mountain lake. The walls of this huge cave give off bioluminescent light. Soft light also shines from the top several inches of the lake's surface. Soft, thick moss blankets the island.

Under his arm he carries a basket. A large green blanket is already laid forty feet from the oak tree on a nice flat area of the island. He escorts his beloved over to it, sets down the basket, and invites her to take a seat on the soft green cloth. Its color nearly matches the moss which cushions the underside. From the basket he pulls fresh bread, slices of meat, cheese, blueberries, blackberries, and raspberries, a bottle of wine. He pours two glasses, offers her one, and takes a sip from the other.

He sets down his drink and takes her hand, which bears the ring he tried to give her on this very spot some time ago. "When we first came here, after a hard day of travel, and exploration, as we sat here, I tried to give you something. Do you recall Emerald City? I designed, working with elves, this." He fingers the ring. Woven bands of ironwood, silver, gold and platinum form the ring. Embedded within a slightly thicker part of the weave is a beautiful, high quality, but small diamond. "I offered it as a token. But, so weary were you, that you hardly noticed. As I could see you were tired, and distracted, I withdrew it for a more opportune time, which came later."

Murphy looks into Pressi's soft blue eyes. "We lead busy lives, helping people, opposing oppressors, solving problems, seeing wonders along with our good friends. But among the most important things in the Wold, perhaps in the universe entire, is this. Two people choose one another. They commit to love, and marriage, and all that entails." The towhead halfling pauses, shrugs. "No doubt, soon, someone or other will bring to our attention that our help is needed." He kisses her hand that wears the ring.

"You know my family, and just how important family is to us. You have the advantage over me, Pressi, in that you know many of my family, yet I do not know yours. When we wed, I want first to have gotten to know at least some of those among whom you were raised. I understand not all was smooth growing up. There are some members of my family who can be abrasive, or thick, or unpleasant. I've been blessed, though, in that many are kind and good-hearted.

"Here is my idea. Tell me your thoughts tonight. Do you still choose me for life? If so, can I get to know some of your family before we marry? And, then, can we marry soon? Maybe after whatever our next grand adventure may turn out to be. And now, my heart, I will close my mouth, and listen to your words."

The Kezz'm (BrianW) - AC 39/20/34; HP 219/219; Rumpus AC 32/15/27 HP 95/95 
Sunday October 4th, 2020 4:02:01 PM

Returning from the Catacombs, Kezzem shows off the new barding and mantle on Rumpus. "This should keep him nice and safe. Also, check this out!" He activates a magic shield that floats nearby as he pantomimes fighting with two daggers.

Pressi (Melvin) - AC 26 (31), HP 132, CMD 25; Harper AC 30 (35), HP 94, CMD 29 (34) 
Monday October 5th, 2020 1:16:42 PM

Pass, will try to post later tonight.

DM Kathy 
Monday October 5th, 2020 1:51:14 PM

Kezzem feign surprise at Granny's introduction, but he knows perfectly well she isn't Bliss's Granny. Indeed, Granny, young Kezzem and the Tomato Incident are still talked about.

Murphy is delighted to meet Granny, but he has other priorities at the moment. He prepares a romantic getaway for Pressi at the Grotto. They talk about their lives, their families, and their future.

Many of you are intrigued to know that somebody has been looking for you, and are interested in hearing more.

[Everybody take 42,000 XP for this last scene. I'll begin the new adventure with my next DM post. If you don't see my next DM post, please give me a few minutes before you try to post.]

Return To Index      Next Module (Lost Souls)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage