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Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday June 5th, 2020 10:00:51 PM

OOC
Warren we also need the treasure from the thing under the bridge and the orcs in the inn I believe. Thanks again

IC
Sigvar pulls out a map ( the commander surely has one in he office) and looks to the south/southeast. He looks for anyplace they have been in that direction or any suitable lair for a green dragon, probably forest or swamps. There isn't a question if they will go after the commander, just where to look first.

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Friday June 5th, 2020 11:17:38 PM

Michael looks at the map in the Provost office. south. if he headed south that puts him having to cross the upper king's channel to get off the peninsula, so unless he turned right or left after he got out of sight he's in a limited section of land. we need to send out riders along that souther route to question farmers and folk who may have seen the dragon pass by. we also need to send riders out east and west of that line questions folk in case he turned. we ought to be able to narrow his lair down to a few square miles if we do that. we need to make up a code for the riders and give them a scroll of message so they can report back since it's 25 words the first word will be their unit designation, 2nd word how many hours they are from the citadel. 3rd-word loss of contact, direct visual, found a turn, 4th word unit integrity. 5th word supply situation. 6th word change in heading/same heading. Michael keeps going on writing the beginnings of the code book that can be used to transfer much more useful information than a simple 25 word message spell can normally send.

Many of the Soldiers in the Citadel know a lot more about search patterns and the endurance of men on horseback than Michael does. we get them in to help with the planning and supplying info on what questions each word of the message needs to address. 25 words can address at least 25 questions. more if we can breaks each world down so that each letter can represent something. we ought to be able to make a fairly comprehensive code book in a few hours.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Friday June 5th, 2020 11:46:15 PM

I have one resist energy ready, and I can prepare more later. These spells do not last long however, and timing will be critical.

Prudence Gundle 
Saturday June 6th, 2020 5:00:14 PM

"Maybe somebody should go to the Catacombs and grab a wand of Resist Acid?" Pru suggests. "I mean, if we have time."

Pompous (Yves_B) AC 27 CMD 30, HP 136/136/ 
Sunday June 7th, 2020 2:23:34 PM

Pompous reviews the loot list... list of loot?.....

" I concure with Miss Pru Pru... if we have time... but I would add that transferring the booty to useful dragon huntil gear may make the difference between a win and a lose. "



Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27 
Sunday June 7th, 2020 5:53:50 PM

Anna asks, "Do we still have that arrow of dragon slaying we dumped a lot of gold on last time? If so how many more do we need? I also think wands that allow us to handle acid could be a good idea and I mean I can trick pretty much any wand into working at this point so we don't necessarily have to worry who will use it."


Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Sunday June 7th, 2020 11:35:50 PM

"We will just have to make the time to do some shopping. If the dragon wanted to harm Commander Palance, he would have just dropped her from way up. If he wants some kind of restitution for something, he will hold her up for a while in his lair. So leg's get this stuff appraised, claimed or sold, and get ourselves re-equipped.

Those scouts are a good idea. The whole Citadel is in this together, not just us. The scouts should verify from eye witnesses what direction the dragon came from as well as the direction he went."


Nikolai uses the map to draw up a search plan in all directions from the Citadel and hands the plan to their Second-in-Command.



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Monday June 8th, 2020 10:27:40 AM

Michael speaks to Anna. You don't remember that Anna. you can't buy Arrows of dragon slaying singly, you got to buy them like you buy arrows 20 at a time. Nobody can afford that. and the Catacombs won't list you part the lot of them out among the other folk at the store either. Something fishy going on there. .

Michael remembers that the Mailed fist keeps fairly detailed maps fo the areas they operate in. in 1:250,000 and also in 1;10.000 resolution. he gets the maps out and starts assigning search areas based on their search plan.

OOC: did you all want me to go to the catacombs? I usually do but I kind of got into the role play.

DM Warren - Vanished into the Knight 
Monday June 8th, 2020 3:59:04 PM

From the orcs:
500 pp from leader’s chest
Crown with jewels
Gold-encrusted chest
+2 shields x8
+3 shield x2
+4 shield
From the underwater lair:
10,000 gold pieces
10 white emeralds
10 green emeralds
5 blue star sapphires
Celestial armor
Sword of life stealing


Sigvar and Michael begin looking at all maps that are available - Sigvar trying to narrow down destinations and Michael to create a search pattern. Together, he, Nikolai, and the Citadel scouts devise a plan for searching. Preliminary investigations of the land that direction shows generally forested and marshy conditions. In fact, the Agents traveled this general direction not too long ago when they visited Wedding City out near the Coast.

Pru, Trayvin, and Anna discuss magical defenses that can help them fighting a Green Dragon once they do find it. Nikolai also reasons that Commander Palance isn't in immediate danger, as she was abducted rather than killed. He and Pompous figure out more of their gear needs.

They are correct. The entire Citadel feels this impact, and many in command are relieved that they have their most experienced field crew here to walk them through the dangers they haven't experienced in normal campaigns. It's not as simple as they had hoped though. There are not enough people who can cast Sending or even use a scroll to include one on each team, so they still need to rely on more traditional messengers. They also have to figure out where to start, so as not to waste too much time in the lands near the Citadel.

Still, they organize quickly and get teams in the field. Now the Agents have to decide how best to deploy themselves.



Pompous (Yves_B) AC 27 CMD 30, HP 136/136/ 
Monday June 8th, 2020 8:03:37 PM

{ ooc> I'm quite sure that we have an arrow of slaying-Dragon. I remember pooling the coin for it and it's been on Pompous' inventory list for a lon time now... right? Could be wrong on course. I'd need to know Pompous' share of the loot before deciding on gear. }

Pompous keeps discussing gear with Nikki but is available to scout if called upon to do so.





Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Monday June 8th, 2020 8:37:03 PM

I think we should investigate the Commander's office, and also the location where the dragon picked her up. There could be some valuable clues to where the dragon has taken her.

Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27  d20+17=36 ;
Monday June 8th, 2020 10:23:32 PM

(OOC: I too have part of the cost of an arrow of dragon slaying on my sheet. I could have sworn they relented from that purchase of 20 thing once they realized how prohibitedly expensive the arrows were)

Anna says, "I concur." to Trayvin and then sets off for the commander's office looking for any clues.

Perception: 36

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Tuesday June 9th, 2020 7:51:17 AM

OOC
Remember that a wand will cast the spell at base level, not the kind of protection we want/need. Also Sigvar claimed the +4 shield, putting in his +3 shield in it's place.
IC
Sigvar awaits the total so that he can visit the catacombs

DM Warren - Vanished into the Knight 
Tuesday June 9th, 2020 4:54:35 PM

The Agents finally divide up the loot from their last adventure and total up what they decide to offload. you're welcome to visit the catacombs OOC and apply things to your sheets when they're approved

Anna and Trayvin visit the office again to see if there are any clues as to where or why she was taken, but they find it much the same as the previous agents to visit. Ordered chaos, normal to what you would expect from Palance's office.

It's easy enough to find someone to show you where Palance was taken in the fields. Whoever is heading that way feel free to make a survival roll to determine more info.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Tuesday June 9th, 2020 7:26:38 PM

I don't see anything here Anna. We'll have to ask the staff if they noticed anything unusual.

Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27  d20+10=15 ;
Tuesday June 9th, 2020 9:46:54 PM

Survival: 15

Anna goes to the field not sure of what else to do since the office isn't yielding any clues.

Prudence Gundle 
Tuesday June 9th, 2020 10:43:45 PM

"I'll nip out and get that wand," Pru says. "I can sell some of that stuff from the castle, too, if nobody wants it. Do we want anything else?"

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Wednesday June 10th, 2020 12:55:56 AM

OOC: DM could you give us a gold piece value for the chest, gems and crown? it will make it easier to sell in the catacombs.

if they have messenger pigeons we send one out with each squad, those that don't can have a spell caster, those than have neither can have extra horses to send a message back. each office in charge get 150gp from the treasurer to defer costs and also have bribe money if he needs it.

Check your email guys, I've got the preliminary loot breakdown sent out.

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Wednesday June 10th, 2020 1:13:05 AM

OOC: I also remember we got ONE arrow of dragon slaying to prevent that green dragon from getting away again.

Nikolai picks out the Staff of Healing and adds it to the one he already has.

"I was going to spend the coin to recharge this old one, but with this new one, I can save the coin for other stuff."

OOC: how many charges does that staff of healing have?

DM Warren - Vanished into the Knight 
Wednesday June 10th, 2020 5:42:33 PM

Staff of Healing - I don't see anything to indicate that it's not fully charged (so 10 charges) Even if discharged, Trayvin and Sigvar could have easily recharged it (and your other one) in downtime. RAW - use one 4th level spell slot a day to add one charge to the staff.

treasure - I was gonna ask for an appraisal check, but now I'm thinking that's tedious
Crown with jewels, value: 12,000 gold
Gold-encrusted chest, value: 5,000 gold
10 white emeralds, value: 4,000 ea (value: 40,000)
10 green emeralds, value: 1,000 ea (value: 10,000)
5 blue star sapphires, value: 2,000 ea (value: 10,000)
Historical tapestry, value: 10,000 gold
Gold-woven tapestry x2, value: 5,000 ea (value: 10,000)


Anna finds it easy enough in the field to confirm the direction that the dragon flew off. There are indents in the field to show where a very heavy creature launched from powerful hindquarters. Confirmation with other fist personnel say that the dragon flew off in a single direction until out of sight.

It's easy enough to send a few birds with each group that needs it to carry a swift message back, but Michael doesn't have the authority to start handing out cash. He could bankroll that himself, or go through the proper channels. Q may be able to help with this.

With some of their shopping accomplished, a report comes back from one of their scouting groups that they found some spoor a hard day's ride away that would indicate that the dragon had not veered from the initial course.


Pompous (Yves_B) AC 27 CMD 30, HP 136/136/ 
Wednesday June 10th, 2020 8:52:01 PM

Pompous makes a list of items he’ll want to purchase. He then hangs around the officers and waits for orders.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Wednesday June 10th, 2020 9:32:39 PM

I think we should let the scouts we sent continue on, but we have a clue as to the direction they traveled and as soon as everyone is ready we should go.

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Wednesday June 10th, 2020 10:43:38 PM

We need to set up a basecamp at the spoor location, bring resupply and fresh horses with us. if he's heading south and we've got scouts out that way. they will have to pass back north to get to the citadel, if we have a camp further south we can save time.

Michael talks to pru about getting some money out of petty cash to give to the officers in charge of the groups. they will need it and we have to keep them supplied.

Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27 
Wednesday June 10th, 2020 11:52:47 PM

Anna informs the others of what she has learned from the field. She then starts preparing a list of the things she might be able to use moving forward not related to the loot that they got.

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Thursday June 11th, 2020 1:08:34 AM

OOC: Nikolai will know what to purchase once the final amount is tallied, since he won't need to pay for the recharging of his Staff of Healing.

IC: Nikolai wants to make sure that the proper command structure is not compromised in any way before they leave. Not that he has any authority in that matter, but his mind would be more focused on the chase if he's not worrying about the leadership left behind.

So, he visits each of the captains and lieutenants to make sure that they all are up to par with the Mailed Fist protocols regarding the absence of Senior Commanders. Since the Agents are a separate entity, not of the rank and file of the Mailed Fist, he confides with each one that if they feel there is any problems, they are to report this to him, a Neutral Party, and their confidentiality will be assured as the issues are resolved.

Prudence Gundle 
Thursday June 11th, 2020 12:58:18 PM

"Remember, we can teleport now," Pru reminds her companions. "Although if we want to bring horses, it might be better just to ride them."

DM Warren - Vanished into the Knight 
Thursday June 11th, 2020 4:18:20 PM

The Agents finish establishing lines of communication and protocols for the emergency. Michael makes sure that the scouts are called back to center around the freshest traces. For the commanders in the Citadel, should they need to consult with Nikolai, the head cleric can send a spell, in between scribing as many scrolls as possible. It seems now that there's ample reason for a stockpile in case of emergency.

All that remains is for the Agents themselves to decide how and when to proceed.

Are you ready to move out?

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Thursday June 11th, 2020 6:14:46 PM

I think we should set out with horses, the clues to follow by teleport may be far apart. Thoughts?

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Thursday June 11th, 2020 7:58:01 PM

" I can't ride a horse"
Sigvar also notes the +4 shield on his arm that he claimed when it was found in the tavern. " I took this for use in the castle and would like to keep it. As far as the ring of freedom of movement, so long as Trayvin draws breath and is with us, I prefer to rely on him to keep me moving. I have other plans for the gold."
Sigvar has few if any thoughts on how to pursue the dragon. Since it took Palance as bait he assumes it will contact them when it is ready to fight them. Not ideal, but good enough. Sigvar continues to refine his plans to get his regular loadout ready for most threats.

OOC
Sorry about the missed posts the past couple of days . 10 hour days and sleeping during the day rather than at night ( I work nights) has made posting rough. I'm trying to kep up and just need the gold total to get my purchases done. Also I have a question both for Warren and the rest in email and I will put that out once I post this.

Pompous (Yves_B) AC 27 CMD 30, HP 136/136/ 
Thursday June 11th, 2020 9:16:42 PM

Pompous loads up his gear and joins the others.

"I'm fine with riding horses. They can be finicky in a fight however unless they are trained well. "

Pompous keeps the dragon slaying arrow in a safe yet handy spot in his quiver.

" Ready when the rest of you are. "



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Thursday June 11th, 2020 11:16:04 PM

Michael should have the Catacombs done pretty soon, I had to pull the +4 shield and the Ring of FOM from the list. it's being recalculated now.

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Thursday June 11th, 2020 11:21:52 PM

Nikolai grabs up the Ring of Freedom of Movement, as no one else seems to want it.

Ring 40,000 gp worth.

"Well, I for one would rather be here when or if a ransom note comes. Naturally, we can't wait long for one, but if there is one, it would be nice to know what we are expected to do before we head out."

OOC: DM, how much time has past for all the scouting we've done so far?

Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27 
Thursday June 11th, 2020 11:55:43 PM

(OOC: Until we know how much money we have to work with I don't know if I'm ready to move out unless catacomb deliveries can come in after we leave)

Anna says, "Aren't we still waiting on the proceeds of all those items we got from the last adventure?"

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Friday June 12th, 2020 12:19:56 AM

okay we can split 112,000 gp amongst us right now. for the gold, gems, crown and chest.
so everybody gets 18,667gp
next we do the items.
total loot value 558,198. so everyone gets 93,033 in un sold value of loot.
so Pur, Anna, Pompous and Trayvin get this much unsold value,, after sale it becomes 46,516gp 5sp. +the 18667 give a grand total of 65,183gp ( I rounded up on the gold so I rounded down on the loot. you lost about a sp in the deal.

now
Nikolai 90033 -40k for Ring of FOM = 50,033gp.= 25,016.5 +18667=43683.5gp
Sigvar 90033 - 16157 = 73,876gp =36938 +18667=55,605 gp.
Michael 90033 - 22400 = 67633gp 33816 +18667=52483 gp

Thats the numbers as close as I can get them.


Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday June 12th, 2020 3:15:24 AM

Sigvar nods at Michael's math and hefts the sack of platinum that the halfling gives him.
" I'll be right back after I visit the catacombs. I will be ready to spank the dragon when I return."
The minotaur clomps off, slower than normal, towards Q's shop and the catacombs entrance

Prudence Gundle 
Friday June 12th, 2020 1:37:53 PM

"Sigvar, would you mind if the rest of the group rode horses?" Pru asks. "Or, how would you like us to travel?"

DM Warren - Vanished into the Knight 
Friday June 12th, 2020 4:27:08 PM

ooc - 1.5 days or so to organize, begin scouting, and get the first report back

yes - feel free to shop and update sheets when the catacombs finalizes, don't need to be at the Citadel for a shopping montage.


Q has a wagon ready if the Agents prefer to travel that way again. I can also look into suitable mounts for you, Ser Sigvar. There are of course spells to increase your travel speed if you want to look into wands, boots that accomplish that without needing spells, or something to make a normal horse strong enough to carry you?

Pompous (Yves_B) AC 27 CMD 30, HP 136/136/ 
Friday June 12th, 2020 8:40:49 PM

" I'm going with Siggy! Be right back!"



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Friday June 12th, 2020 10:07:50 PM

Michael will take the wagon, they can hook a string of horses to the back and Sigvar can ride in the back or set up front

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday June 12th, 2020 11:07:55 PM

Sigvar smiles at Q as he looks at his hooves. " Seems boots are not going to work either. I didn't know there WERE mounts that could carry a Minotaur, I would be quite thankful if you would make inquiries."
Turning to Prudence he says, [b]" I am fine if you all want to ride. I think my visit to the catacombs will let me equal your speed unless you get really fast horses."


Anna Morphling (Hugh C) -- HP 113/113 -- 29/14/26 CMD : 27 
Monday June 15th, 2020 12:17:04 AM

Anna says, "I can ask for queen's minions to give me beast shape I and I can live as a bird or deinonychus so that is what I'm going to do do. I don't think I'll need a mount."

"If you'll excuse me I'm also going to the catacombs."

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Monday June 15th, 2020 1:07:45 AM

Comfortable that the citadel is maintaining order and not falling apart, Nikolai visits the catacombs.

DM Warren - Vanished into the Knight 
Monday June 15th, 2020 5:16:54 PM

As she thinks about it more, Q starts listing off more options for Sigvar, chatting quickly as she goes about her duties. It seems like brainstorming around this problem is taking her mind off the larger problem. Oh of course you can ride! It's all about finding the right mount. You remember Bliss? I don't think you want to make yourself smaller, but he loved riding his bird around. Making a horse bigger would be a similar solution. Or you could get something exotic - I've heard about a dwarf that rides an elephant into battle! I think it's some sort of construct, but something that size would suit you fine. How do you feel about a huge crab or insect mount? That could be fun to train!

All the Agents make their decision and get to the Catacombs, returning soon after with some bright and sparkly new gear, ready to be field tested.

Soon enough, they're headed southwest from the Citadel to rendezvous with the scouting party that discovered the dragon manure.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Monday June 15th, 2020 7:16:02 PM

Since we have access to a wagon, Sigvar could ride in it. Two to four horses should be plenty to bring it along.

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/ 
Monday June 15th, 2020 7:56:55 PM

ooc> In his best Matthew McConaughey voice

Pompous, with his shiney new stuff mounts a fresh horse.

" Well alright alright alright... let's ride! "





Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Monday June 15th, 2020 11:27:20 PM

"Something perfect for Sigvar to use as a mount might be a Figurine of Wondrous Power - Rhino. The magical beast does not eat, is not cantankerous, understands the language to obey orders, and can be carried in your backpack when not in use, like when climbing mountains, or going on ships, and so forth.
Just a thought."


OOC: Nikolai is still, technically, waiting for the catacomb's answer to a question, but we'll move along.

Nikolai has what horses and wagon(s) the party needs ready the morning they decide to leave. Provisions are loaded up on the wagon(s) also.

He makes one last stop in the library to look up Dragon Dung and study the different turds the various dragon types drop. You never know what can become useful in times like these.

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Monday June 15th, 2020 11:33:05 PM

Micaell shrugs. he will ride or drive, does not really matter to him. what he is really worried about is the mysterious way that his captain disappeared. something fishy is going on.

Prudence Gundle 
Tuesday June 16th, 2020 12:47:18 AM

Pru double-checks her gear, making sure she has everything. "Let's get going," she says.

Anna Morphling (Hugh C) -- HP 113/113 -- 32/17/29 CMD: 31  
Tuesday June 16th, 2020 1:12:04 AM

Anna uses Queen's Minions ability to take the form of a deinonychus indefinitely using a beast shape 1 SLA which has a 60 foot movement speed; allowing Anna to keep pace with the horses that the rest of the team are riding.

"Ready" Dino-Anna says

Active Effects:
+2 size bonus to Strength
+2 natural armor bonus
Beast Shape I SLA (at will/indefinite) - form of deinonychus (medium animal)
60 foot base speed,
low light vision,
scent,
2 talons +15 (1d8+4),
bite +15(1d6+4),
2 foreclaws+13(1d6+2)

DM Warren - Vanished into the Knight 
Tuesday June 16th, 2020 4:31:07 PM

The Agents finish loading up, mounting up, packing up, and whatever other up related activities they needed to do.

Nikolai runs up last, still reading a passage about the latest fascinating discoveries of normal and magical animal excrement.

Moving quickly, the Agents are able to rendezvous with one of the scouting party who remained at the site while the others continued their tracking efforts. It doesn't seem like they've found anything yet, but looking at the droppings and the splatter pattern, Nikolai concurs with their assessment that the dragon was still travelling southwest at the time of release.

Prudence Gundle 
Tuesday June 16th, 2020 5:04:05 PM

"Southwest it is," Pru says. She frowns. "I still have a scroll of Message," she says. "Should I contact the Captain? Let her know we're on our way? Or should I save it for later?"

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Tuesday June 16th, 2020 7:47:07 PM

Let's save it until we have more to report. In the meantime, we can send this scout back to the Citadel with an update for our teams there.

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/ 
Tuesday June 16th, 2020 8:12:31 PM

" Shall I scout ahead some? "
Pompous asks...



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+21=29 ;
Tuesday June 16th, 2020 10:31:18 PM

what kind of timeframe are we talking about here? has she been gone for a week? a day? hours? it feels like hours. but I'm not sure. if it is hours we need to ride hard and keep the pressure on. if it's days, we can be more sedate

in any case Michael though driving the wagon keeps a sharp eye out.

perception 29.

Anna Morphling (Hugh C) -- HP 113/113 -- 32/17/29 CMD: 31   d20+17=23 ;
Tuesday June 16th, 2020 11:01:00 PM

Anna-dino moves a little ahead of the wagon and riders seeing as how she is faster. Perception: 23

Active Effects:
+2 size bonus to Strength
+2 natural armor bonus
Beast Shape I SLA (at will/indefinite) - form of deinonychus (medium animal)
60 foot base speed,
low light vision,
scent,
2 talons +15 (1d8+4),
bite +15(1d6+4),
2 foreclaws+13(1d6+2)

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)   d20+21=34 ;
Wednesday June 17th, 2020 1:38:50 AM

Nikolai agrees that it is always best to have a couple scouting ahead. Despite their major concern being the dragon, there are other things out there that might just happen to be at the wrong place and the wrong time.

"Yes, Michael and I can scout ahead"

Scouting ahead, Perception +21 = 34

DM Warren - Vanished into the Knight 
Wednesday June 17th, 2020 3:12:41 PM

Thanks to Pru's teleportation magics, the dragon has not gained as much time as it could have. Still, between ensuring the Citadel was functional, organizing scouts, and getting to the dragonsign, it's fast approaching evening a little over 2 days since the Knight Commander's abduction.

While scouting out the scene, Pompous, Michael, and Nikolai fan out a bit, but there is no more immediate sign of which way to go other than generally southwest.

Anna tests out her dino powers, and finds that she can outpace the horses by a little bit without too much effort. (horses are generally 50ft speed, slowed a tiny bit hauling a wagon of minotaurs and supplies. There's also the option to try to stick to some roads, or go directly the way the dragon went, which will be rougher going.)

The Agents can push on into the night, rotating shifts of riding and driving. The horses can handle that right now, but that will get exhausting eventually.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Wednesday June 17th, 2020 7:39:10 PM

I'm not sure how hard we can push the horses, but if they seem ok for now, I think we should continue to try and keep gaining ground on the dragon. Do you think we should use the roads or go directly overland?

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Wednesday June 17th, 2020 8:03:15 PM

Yes, Please do scout ahead Pompous. this is your type of thing, isn't it. sorry man, I was woolgathering and didn't hear you.

Prudence Gundle 
Wednesday June 17th, 2020 8:40:49 PM

"Most of the animals can rest while the scouts are out scouting," Pru points out. "In fact, if they can scout on foot, all the animals will be able to rest for a bit while they're gone."

Anna Morphling (Hugh C) -- HP 113/113 -- 32/17/29 CMD: 31  
Wednesday June 17th, 2020 11:50:59 PM

Dino-Anna waits with the other "animals." When they resume she really kicks in the afterburners by activating longstrider giving her another 10 foot base land speed.

Active Effects:
Longstrider: 13 hours - +10 base movement speed
Beast Shape I SLA (at will/indefinite) - form of deinonychus (medium animal)
+2 size bonus to Strength
+2 natural armor bonus
70 foot base speed (with longstride),
low light vision,
scent,
2 talons +15 (1d8+4),
bite +15(1d6+4),
2 foreclaws+13(1d6+2)

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d20+16=18 ; d20+16=29 ; d20+16=29 ; d20+16=35 ;
Thursday June 18th, 2020 6:55:32 AM

Pompous acknowledges Michael with a simple nod.
As the junior member of the squad he automatically differs to the others since they are superior in rank.
Ranger Pompous however acknowledges that he needs to hide his disappointments better,

Since Tray Tray is asking, Pompous suggests that keeping to the road is better for the wagons and that likely it would be safer. He is fine however with doing some long range scouting on foot and flying (celestial armor) if we wanted to check the overland routs for trails that the wagons could use.

Once they do stop for the evening, Pompous helps to set up camp and then waits for his guard assignment.

----------
Perception checks, 18, 29, 29, 35





Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Thursday June 18th, 2020 11:29:58 AM

Nikolai studies their maps and charts a path that the wagons can take using roads and still head in the general direction.

Meanwhile he sets Michael, Pompous, and himself a more direct path not using the roads. They stay within visual contact as much as possible and meet up with the rest of the group where the roads and their direct path meet. (OOC: if possible, of course, don't know how much roads there are around here)

"Regardless of whether we rest the horses or not, I'm sure the dragon has already reached his destination, so resting the horses as we make camp each night won't make any difference. If the dragon has done this to use the Commander as bait for us, he'll wait and keep her relatively unharmed until we reach his lair."

However, Nikolai will push on if the party feels it necessary.

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Thursday June 18th, 2020 5:32:37 PM

After returning from the Catacombs Sigvar listens to all of the ideas about mounts and is a little overwhelmed.
" All of this mount business is too much to take in right now. We need to get on the move as soon as possible. I can ride in the wagon or provide overwatch for now."
As he says that the the black fur and leather cloak he acquired at the catacombs transforms into a set of leathery/furry wings. He tests them out some and it is clear that the training time with Prudence's spells has paid off. While not graceful he is quite capable of flight.
" Daylight's burning, let's get rolling"
As time progresses on the trek he will Provide overwatch from above , especially as the wagon and scouts separate. He is not concerned about the dragon spotting him, if it chooses to attack him it will save him the work of chasing it down.

DM Warren - Vanished into the Knight 
Thursday June 18th, 2020 5:43:08 PM

Trayvin is still feeling fresh and wants to push on for a bit. Pru points out that the horses should get plenty of rest while Pompous is doing his scouting. Michael bows to Pompous' expertise, which says that sticking to the roads would be a better idea for the wagons.

Anna keeps up her field testing of her abilities, and it seems like the horses are a little bit inspired by a quick pack leader, and do their best to keep up with her.

Nikolai reasons that the Knight Commander should be safe, since it's likely that she's bait for them. Pompous returns with news of fresh sign as Nikolai is studying maps of the region. It looks as if the dragon (or something similarly sized) landed on its course to pounce on some prey, but when it took off was bearing a few points towards the south.

The road continues for a little farther southwest, but curves generally more south as it gets closer to the coastline.



Prudence Gundle 
Thursday June 18th, 2020 7:00:31 PM

"I would be in favor of camping, actually," Pru says. "I mean, I can't see in the dark, for one thing, but I guess the horses can. But I think it's better if we're rested."

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Thursday June 18th, 2020 7:18:59 PM

Nikolai ponders the logistics of tracking and using roads and with the new information plots new paths for the wagon. 'How is this dragon pouncing around with a captive in tow? Wouldn't our commander try to escape while the dragon occupies himself with other things?

Nikolai is further convinced that their commander is under some compulsion that prevents any thoughts of escaping. Which means, they are safe to camp and not push too hard.

"We camp at night. Move during the day. It is safer that way in all respects. We'll set up watches as usual."

Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+22=37 ;
Thursday June 18th, 2020 7:27:57 PM

You know, I wonder if this is the same dragon we fought before? I mean he was a dragon but he wasn't nearly as powerful as the Jubjub bird or the Bandersnatch we fought. and the little bit I know of dragon they have to have ages to really come into their power. I guess it could be Slarnatus's mom or something.

while Michael talks he still keeps a lookout for trouble.

Perception 37 (notice the extra point, I did not know that a luck stone affected skill rolls. I do now. )



Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Thursday June 18th, 2020 7:53:02 PM

It could be a different dragon, I guess we will find out when we catch up to it. Does anyone have some maps? What terrain or towns lie along this route?

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Thursday June 18th, 2020 10:24:48 PM

Nikolai spreads the map out so all can see what towns lie in the general direction they are heading.

Anna Morphling (Hugh C) -- HP 113/113 -- 32/17/29 CMD: 31   d20+18=34 ;
Friday June 19th, 2020 12:17:31 AM

Anna says, "As long as I get sun, I can move as a dinosaur all day and keep watch all night.

She turns on her darkvision. For this trip she will activate longstrider while they travel during the day when they have 13 hours left in their daily travel. When they stop for the night she'll switch over to nightvision.

(Perception: 34)

Active Effects:
Beast Shape I SLA (at will/indefinite) - form of deinonychus (medium animal)
+2 size bonus to Strength
+2 natural armor bonus
60 foot base speed (with longstride),
low light vision,
scent,
2 talons +15 (1d8+4),
bite +15(1d6+4),
2 foreclaws+13(1d6+2)
darkvision - darkvision 60 ft - 13 hours

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d20+22=28 ; d20+22=31 ; d20+22=30 ; d20+22=30 ;
Friday June 19th, 2020 9:21:09 AM

After Pompous shows the others the direction where the dragon is likely headed, he stands back and awaits orders. He’s fine with stopping or pressing on. Officer’s choice .

———-
Perception checks if needed. I added the preferred terrain bonuses this time.
28, 31, 30 and 30.

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday June 19th, 2020 11:20:55 AM

When Sigvar lands he suggests a wider campsite than normal. " I wouldn't bunch up the tents. If the dragon decides to double back and go after us in the dark we don't want to give it too easy of a breath weapon target."

DM Warren - Vanished into the Knight 
Friday June 19th, 2020 4:29:37 PM

Nikolai makes the call to track in the daytime when everyone can be alert for sign and to set up camps at night. Sigvar makes sure that the camps are defensively set up, ready to fight a dragon should it come back for an ambush. The night passes quietly though, nothing bothering them. Still, they are professionals, and don't let one peaceful night allow them to relax.

Maps show very little in the way of towns on this route. It doesn't seem to be a very well traveled area. The next day of tracking is a little more difficult, as some areas of the road show signs of nature trying to reclaim it's domain. The next night, they come upon an area that seems well disguised from the air due to tree cover, but has a surprising amount of clear space on the ground and proceed to set up camp for the night.

All make will saves DC22

If you pass your will save - Perception 27: Highlight to display spoiler: {As you are preparing camp, you notice one of the trees around the clearing seems to move a little out of time with the wind. When you look again, you can see that there are actually a number of trees spaced around the clearing that look a little different than most of the trees. Looking carefully you can see that there are various vines hanging down and many of the vines end in loops with a few having thorns sticking out of them. }

If you succeed the perception - Knowledge Nature DC 27 Highlight to display spoiler: { These appear to be hangman trees!}




Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet  d20+13=33 ; d20+5=20 ;
Friday June 19th, 2020 5:46:59 PM

will save 33
Perception 20
At 8th level, a paladin is immune to charm spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against charm effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.
I don't know what the save was for, but please keep this in mind for anyone near Sigvar if it applies

Trayvin AC 29/14 touch Hp 161/161(BrianZ)  d20+18=32 ; d20+7=25 ;
Friday June 19th, 2020 8:03:05 PM

will save = 32, perception = 25,

Trayvin isn't what is going on, but the hairs on the back of his neck are standing up. Guess it is too soon to relax for the evening?

Prudence Gundle  d20+12=23 ;
Friday June 19th, 2020 11:09:01 PM

"If we want," Pru says, "I can cast a Magnificent Mansion for us at night. I think there would be room for the horses, too. Of course, camping also has its...." [Will save 23] "Did anybody else get a creepy feeling just now?"



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+13=21 ; d20+22=33 ; d20+5=11 ;
Friday June 19th, 2020 11:27:38 PM

Michael looks at the peacful glen of happy trees and thinks this will be a good place to camp. then he feels Sigvar shift in that characteristic way he does and looks again. these trees don't look right.

I like the way you think Pru. something about these trees reminds me of Traitors Square back in the citadel. do those brances look like nooses to you? What kind of trees are these? .

Will save 21 +4 for Sigvar = 25
Perception 33
Knoledge nature 11

Anna Morphling (Hugh C) -- HP 113/113 -- 32/17/29 CMD: 31   d20+9=12 ;
Saturday June 20th, 2020 11:37:23 PM

Will save 12

Anna doesn't notice anything being off. She says, "I don't know what you guys are talking about this place looks fine to me but if Pru wants to make us a mansion, that is cool."

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)   d20+14=17 ;
Sunday June 21st, 2020 6:39:33 PM

OOC: I kinda thought we would use the Magnificent Mansion each night if possible. Oh well. we move on.
Unfortunately, my saves are hampered by the slow response from the catacombs. I'll just have to use the 'old' values rather than any 'new' values, as they aren't approve purchases yet. Sigh.

IC:
Will save +14 DC22 = 17
+4 vs Enchantment spells/effects
+4 for Sigvar if applicable
Immune to Magical Sleep


Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d3=1 ; d20+13=14 ; d20+15=18 ;
Sunday June 21st, 2020 7:18:28 PM

Failed will check natural 20
SR check if applicable needed

Knowledge Nature if SR check successful 18
------------------------------------------------------------

Paladin doesn't likely notice anything.. unless he does... but likely he doesn't .



Michael Wittman AC:21, T:18, FF:21 (ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Sunday June 21st, 2020 10:35:42 PM

seeing as some of the crew don't see what he sees, Michael takes the lead.

OKAY, then let's get out from under this copes of trees and get that mansion up. There is a reason that halfling exections don't' involve hanging. we have thick necks for our size and it takes days for us to strangle that way. .

using the old saw that a Sargent in motion outranks a lieutenant that does not know whats going on, and also having the wagon with a big minotaur in the back, Michael moves the party away from the copse.

DM Warren - Vanished into the Knight Map  d20+13=14 ; d20+13=15 ; d20+13=17 ; d20+13=24 ; d6+9=15 ; d20+21=27 ;
Monday June 22nd, 2020 3:39:17 PM

Apologies if I missed the bit about the mansion - if using, then this happened sometime between stopping the horses to camp and casting the spell.

Sigvar is not immune to this effect, but he powers through regardless! Still, he doesn't notice anything strange. Likewise for Trayvin and Pru. Nikolai is almost taken in, but for his extra resistance and Sigvar's assistance (you can also apply your new goods if you like).

Pompous and Anna just think it's nice night in the woods.

Michael's rogue-y sense is tingling though, something isn't quite right here. But he isn't quite quick enough to do anything about it, as tree vines erupt in motion all around them.

3 vines lash out at Michael, being the only person trying to organize the others to the threat he's seeing. None of them even come close to connecting with the wily halfing (not gonna hit on rolls of 1, 2, and 4!)

1 other tree gets in position to go after Nikolai, with slightly better results. He finds himself raked by thorns as the tree tries to grab him, but he's a little too slippery for it. 15 damage - Nikolai only perception 15 Highlight to display spoiler: { This tree ignored Anna and Pompous to come after you, likely because of their failed saves }

Now that they're looking (all but Anna and Pompous), there is a slight shimmering in the air, which increases as two more of the trees shake their foliage around, releasing what appears to be spores.

These trees are large, but slow moving. It looks like there is another rank of them closing in behind the first, but only 4 are engaged right now.

[i]Everyone not affected make 2 more DC22 Will Saves. Everyone that fails will perceive the trees as being not threatening and will not attack the trees. Each round that an ally is attacked, affected characters can make another DC22 Will Save to end the effect. Anna and Pompous can do that this round.


Map in header

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet  d20+17=28 ; d20+17=27 ; d20+17=28 ; d20+12=14 ; d20+7=8 ; d20+13=21 ; 2d6+14=23 ; 2d6+14=26 ; 2d6+14=21 ; d8=5 ; 2d6=8 ; 2d6=9 ; 2d6=8 ;
Monday June 22nd, 2020 6:53:09 PM

will save 24 and 23 without paladin bonus, 28,27 with
Sigvar shakes off the spores and narrows his one remaining eye " The trees are hostile! Mind their nooses!"
With that warning uttered he springs into action attacking the nearest tree.
Sword 1 Hits AC 28 for 23 damage +8 holy (if they are evil)
Sword 2 Hits AC 14 for 26 damage +9 holy
Sword 3 Hits AC 8 for 21 damage +8 holy
Horns Hits AC 21 for 13 damage
All attacks are good, sword attacks are magic and adamantine as well

Trayvin AC 29/14 touch Hp 161/161(BrianZ)  d20+19=39 ; d20+19=25 ;
Monday June 22nd, 2020 6:56:19 PM

will saves = 39, 25

Trayvin casts a spell on the Agents, along with the creatures attacking them.(most of the nearer trees should be in range) Looks like this isn't such a nice place to sleep after all

actions Trayvin casts prayer 40ft radius

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer


Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)   d20+17=28 ; d20+12=29 ; d6+5=9 ; d10+4=7 ; d20+23=31 ;
Monday June 22nd, 2020 10:10:19 PM

OOC: My new Cloak of Resistance came through just in the nick of time!

IC: Nikolai senses what Michael is talking about but only has time to avoid being grabbled by a barbed vine suddenly trying to grab him. It rakes him bad but it can't hold on. He cries out the alarm!

"The Trees! They are ALIVE and attacking!"

Pulling out his Kama +2, he takes a 5' step (NW) to the attacking tree next to him and slashes at the trunk with the Kama on his first attack, but uses his bare hand for his second attack.

Basic 2 Attacks:
Kama Att +17 = 28
Unarmed Att +12 = 29

dmg w/ Kama = 1d6+5 = 9
dmg w/ hand chop = 1d10+4 = 7

Perception check, which attack mode seemed more effective (slashing vs blunt): 31

Nikolai (JonathanT) AC 24 Tch 23 Ffted 20 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)  
Monday June 22nd, 2020 10:11:49 PM

Nikolai addendum:
OOC: posts crossed so I didn't see the Prayer.
dmg with Prayer, 10 and 8

Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33  d20+10=27 ; d20+17=32 ; d20+20=27 ;
Monday June 22nd, 2020 10:24:10 PM

Will save: 27

Anna manages to come to her senses and says, "I'll say those trees are hostile."

Perception: 32
Know Nature: 27

"They're hangman trees! Hit em with electricity if you got it." (OOC: assuming now that Anna succeeded on the will save she can get the checks to recognize them and being able to turn into a hangman tree herself she could advise the others"

She then lets her beast shape IV override her deinonychus form turning her into a blue dragon headed manticore chimera.

Beast Shape IV - form of blue dragon headed manticore chimera
+6 size bonus to your Strength,
-2 penalty on your Dexterity,
+2 size bonus to your Constitution,
+6 natural armor bonus,
-1 AC,
-1 Atk,
-4 stealth,
-2 fly,
+1 CMB/CMD
Speed 30 ft.,
fly 50 ft. (poor),
darkvision 60 ft.,
low-light vision,
scent,
Melee: bite +16 (2d6+6),
bite +16(1d8+6),
gore +16 (1d8+6),
2 claws +16 (1d6+6),
Ranged 4 spikes +12 (1d6+6)
space 10 ft,
reach 5 feet
+4 CMD vs trip
Breath Weapon : 40 ft line of lightning; 6d8 damage; dc 22 save every 1d4 rounds

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+17=37 ; d20+17=36 ; d20+25=41 ; d20+25=38 ;
Monday June 22nd, 2020 10:43:35 PM

Will save 33 and 32 without Pally bonus 37 and 36 with. 38 and 37 with prayer.

The holy rage of the big paladin is a nice bonus, but Michael holds his own against the spores. (If Sigvar is attacking the one occupying 5:G Michael Runs around to the opposite side to flank the beast. 4.5:f? since it's a full run no attack This round. but he does juke and dodge to avoid AOO and attacks while he does so.

Acrobatics 41 and 38 +1 for prayer =42 and 39.

Total defence +4 to AC. =AC 36.



Prudence Gundle [AC 22; HP 118/118]  d20+13=26 ; d20+13=16 ;
Monday June 22nd, 2020 11:40:38 PM

Pru draws herself up, and then....

"Guys; they're trees. Get a grip." She shakes her head. "Here. I'll cast the Magnificent Mansion, and then we can all hide from the big bad scary trees."

[Will saves 26 (pass) and 16 (abject fail). I really do think that, given the circumstances, Pru would go ahead and cast the Mansion.]

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d20+13=32 ; d20+15=19 ; d20+16=17 ; d20+16=21 ; d20+22=28 ; d8+17=23 ; d6=1 ; d6=3 ; d8+17=22 ; d6=4 ; d6=3 ; d20+17=26 ; d8+17=20 ; d6=5 ; d6=2 ; d20+12=14 ;
Tuesday June 23rd, 2020 7:04:35 AM

Pompous snaps out of it and hearing Anna Banana direct the use of lightnight lets fly a volley of electrified arrows at the foe closest to Nik

" AT THEE YA WOODY THINGIES YOU! "

--------------------------------------------
Save 32 (33 prayer)
Knowledge 19(20 prayer)
Perception 17 (nat 1) (double clicked, ignore the 21)

Prayer
SR 20

Deadly strike -5/+10
Many Shot
Point blank
Flame arrows
Shock bow

Attack 1 HITS AC 28 Dam 23 fire 1 shock 3
Attach 1a Hit AC 28 Dam 22 fire 4 shock 3
Attack 2 Hits AC 26 Dam 20 fire 5 shock 2
Attack 3 Hits AC 14 miss

DM Warren - Vanished into the Knight Map  d20+13=26 ; d20+13=27 ; d20+13=15 ; d20+13=28 ; d20+15=27 ; d20+15=23 ; d20+15=35 ; d20+15=35 ; d20+23=41 ; d6+9=13 ; d6+9=10 ; d20+13=22 ; d20+13=15 ; d20+13=31 ; d20+13=20 ;
Tuesday June 23rd, 2020 4:06:26 PM

With his long reach, Sigvar just has to step up to start hacking away. He does register the tree creatures as evil, so his sword burns with holy fire to carve through its braches. He's almost as bad at attacking as the trees were at hitting Michael a moment ago, other than his first well placed strike. Michael gets himself in place behind the tree and prepares himself for some sneak attacking.

Trayvin calls upon his own holy power to bless his friends.

Nikolai points out that the trees are not just alive, but mobile, and attacks. He connects with both attacks, but cannot see that one was more effective than the other. Anna calls out though that they hate lightning, and shifts to take advantage of that fact. Pompous takes advantage as well, and skewers one with many arrows tipped with electric energy, completely blowing apart the one that Nikolai had started pummeling.

Pru however feels powerful and confident. They're just trees after all. She goes ahead with setting up for her night of glamping. Will save 22 to overcome complacency as they're still attacking your friends.

The trees for their part continue to close in around the Agents (slowly), eager for a taste of blood.

Attacks
1vs Trayvin - miss
3vs Sigvar - 3xmiss
3vs Michael - 1crit (double nat 20) 23 damage and you are grappled/pulled (vs cmd 41)
1vs Pompous - miss
3vs Anna - 3xmiss

Others close 20ft

Hangman trees - AC24, vulnerable to electricity, speed - 10

T1 - 31
T2 - down

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet  d20+18=26 ; d20+13=31 ; d20+13=19 ; d20+8=24 ; d20+14=17 ; 2d6+15=22 ; 2d6+15=23 ; 2d6+15=21 ; 2d6=6 ; 2d6=7 ; 2d6=7 ;
Tuesday June 23rd, 2020 5:53:29 PM

Sigvar continues attacking, trying to make his way to help Michael.
Sword 1 Hits AC 26 for 22 damage + 6 Holy
Sword 2 Hits AC 31 possible critical fails to critical for 23 damage + 7 Holy
Sword 3 Hits AC 24 for 21 damage + 7 Holy
Horns misses

Trayvin AC 29/14 touch Hp 161/161(BrianZ)  d20+17=35 ; d8+5=11 ;
Tuesday June 23rd, 2020 8:50:15 PM

Trayvin steps up to the nearest tree, hopefully blocking an easy path for it to get to Pru. As long as she has some room, she should be able to light these things up.

Actions: move to tree#4, attack hit AC 35, damage = 12(forgot to add the prayer damage in the roll)

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer

Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33  6d8=22 ; d4=1 ;
Tuesday June 23rd, 2020 10:02:18 PM

Anna flies to be near Sigvar and Hangman Tree 1 and unleashes a line of lightning that strikes tree 1 and tree 5 (yellow line)

Tree 1 and Tree 5 must make reflex saves vs DC 22 or take 33 damage (accounting for vulnerability) Success means they only take 16 damage (accounting for vulnerability)

She can use the breathe weapon again in 1 round.

Beast Shape IV - form of blue dragon headed manticore chimera - 13 minutes [129 rounds]
+6 size bonus to your Strength,
-2 penalty on your Dexterity,
+2 size bonus to your Constitution,
+6 natural armor bonus,
-1 AC,
-1 Atk,
-4 stealth,
-2 fly,
+1 CMB/CMD
Speed 30 ft.,
fly 50 ft. (poor),
darkvision 60 ft.,
low-light vision,
scent,
Melee: bite +16 (2d6+6),
bite +16(1d8+6),
gore +16 (1d8+6),
2 claws +16 (1d6+6),
Ranged 4 spikes +12 (1d6+6)
space 10 ft,
reach 5 feet
+4 CMD vs trip
Breath Weapon : 40 ft line of lightning; 6d8 damage; dc 22 save every 1d4 rounds

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+19=30 ; d20+23=40 ; d8+3=6 ; d20+20=34 ; d4+3=6 ;
Tuesday June 23rd, 2020 10:30:14 PM

getting into postion Michael fails to realize these things don't attack like he is used to, they are grapplers. . this is a problem. but Michael is pretty good at getting out of things like this, the vine is wrapped around him clockwise, so he spins counterclockwise and steps away, unspooling the vine from himself like unwrapping a mummy.

CMD 30.
At the end of the unwrap he chops at the vine with his Sun Blade. and rapier.

Attack 1
To hit base. 18 +4 Sunblade vs evil +1 prayer. =+23. Rapeir +1 +1 prayer =20.
Sunblade +4
To hit AC 40 for 9 points of damage. (forgot to add the +4 to the damage roll.

Rapier +1 keen
To hit AC 34 for 6 damage.


Prudence Gundle [AC 22; HP 118/118]  d20+13=30 ; 15d6=60 ;
Tuesday June 23rd, 2020 11:59:31 PM

[Will save 30]

"Oh!" Pru feels silly. The trees are attacking. Why hadn't she seen that before?

And hadn't Anna said something about electricity? "I don't think I have any--oh, wait!"

She casts Chain Lightning. Her primary target is tree #4. Her secondary targets are trees #1 and #3, plus the two other trees on the east side of the map that appear to be unnumbered.

Each target takes 60 points of electricity damage. The primary target can make a DC 23 Reflex save for half; the secondary targets can make DC 21 Reflex saves for half. Let me know if I need to roll SR.

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)   d20+18=21 ;
Wednesday June 24th, 2020 1:52:32 AM

Spells in effect: Mage Armor, Prayer

Nikolai rushes around the northern hangman's tree and flanks with Michael.
Move 60' Monk Fast move.
He lashes out with a solid kick.

Unarmed w/Vital Strike +17 +1(prayer) = 21

He hits a nob in the tree that just jars his foot.

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d20+22=27 ; d8+17=22 ; d6=1 ; d6=1 ; d8+17=24 ; d6=4 ; d6=1 ; d20+17=32 ; d8+17=25 ; d6=5 ; d6=5 ; d20+12=24 ; d8+17=24 ; d6=2 ; d6=6 ;
Wednesday June 24th, 2020 7:33:00 AM

Pompus spins and fires at the tree behind him ( lower left corner).
" AT THEE AGAIN!! "
--------------------------------------

Prayer
SR 20

Deadly strike -5/+10
Many Shot
Point blank
Flame arrows
Shock bow

Attack 1 HITS AC 27 Dam 22 fire 1 shock 1
Attach 1a Hit AC 27 Dam 24 fire 4 sho5k 1
Attack 2 Hits AC 32 Dam 25 fire 5 shock 2
Attack 3 Hits AC 24 Dam 24 fire 2 shoke 6



DM Warren - Vanished into the Knight Map  d20+13=17 ; d20+5=12 ; d20+15=16 ; d20+15=35 ; d20+15=34 ; d6+9=12 ; d20+13=33 ; d20+13=26 ; d20+21=31 ; d6+9=15 ; d6+9=11 ;
Wednesday June 24th, 2020 3:53:58 PM

Sigvar puts down the tree between him and Michael in a flurry of swordplay.

Trayvin is taking the threat seriously, even if Pru is not, and puts himself in between her and the thorny vines.

Anna flies in to utilize her breath, even though one of her targets is down already. The tree she left flails uselessly against her scales. (aoo missed) Trees aren't known for being terribly agile, and her target takes full damage.

Michael escapes the grapple without too much difficulty, but it takes a little longer than he thinks, and he doesn't have the time to attack quite yet. (escaping a grapple is a standard action - you can move if you like, but no attack unless you're using a HP for an extra action)

Pru comes to her senses. Even if these aren't a threat to the Agents, they must be eating something. She unloads some arcing lightning on three trees (SR of 19 for each, you can also switch your secondary targets as some were taken down before your turn).

Nikolai provides some cover to Michael's escape, distracting it with a foot up it's tree rear end.

Pompous could make some sport out of hunting these trees and his volley of arrows tears it to shreds.

The trees for now keep looking for a meal, though this one is not proving to be easy. One gets an lucky blow on Sigvar (nat 20, no confirm, 12 damage)

Tree 4 might attack (unless Pru succeeded in blowing it to bits) - tree 6 approaches closer, and 7 tries to interrupt the rain of deadly arrows. It lands a critical blow on Pompous and wraps him up into its branches, drawing him in. (26 damage and grappled)

You're thinking that these things will go down easily, when you hear a different sort of sound. Two other huge treelike creatures approach, faster and quieter, and there's a gentle singing sound in the air.

Nikolai and Trayvin each make a will save vs DC21 (charm effect)

T4 - 12 damage
T5 - 33 damage

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet  d20+18=25 ; d20+13=21 ; d20+8=21 ; d20+14=16 ; d6=1 ; d6=4 ; d6=1 ; d6=6 ;
Wednesday June 24th, 2020 5:39:04 PM

Sigvar staggers a few steps as the Huge tree smacks him. He uses the momentum to step closer to the remaining trees and keep working. Noticing the humanoidish looking giants moving towards them he cals out to Anna. " Anna, Are those new things going to attack us or can you talk them down?"
Attacks on tree 8
Sword 1 Hits for 19 damage + 7 holy
Sword 2 miss
Sword 3 miss
Horns miss

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet 
Wednesday June 24th, 2020 5:39:54 PM

updated header

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 110/136/  d20+19=20 ;
Wednesday June 24th, 2020 7:33:36 PM

Pompous fails to break the grapple ( natural 1)

" OH oh..."

-------------------------------------------------------

Prayer
SR 20

Trayvin AC 29/14 touch Hp 161/161(BrianZ)  d20+20=21 ;
Wednesday June 24th, 2020 9:04:29 PM

Well the fight seemed to be going well Trayvin thought....

will save = 21(nat 1, fail)

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer

OOC- will await results of failed save before taking other actions

Prudence Gundle [AC 22; HP 118/118]  d20+19=26 ; d20+19=20 ; d20+19=30 ; d20+19=36 ; d20+19=38 ;
Wednesday June 24th, 2020 9:35:05 PM

[Pru is a 15th-level caster with both the Spell Penetration and Greater Spell Penetration feats, so her SR check is at +19. She can't fail a 19 check, unless this game is using the house rule that a natural 1 always fails (some DMs like that one). I rolled some checks, and did get a natural 1, so that one might have failed. The others succeeded.]

[Secondary targets have to be within 30 feet of the primary target, so picking new secondaries would mean picking a new primary, and let's just not.]

It's a little unclear how many trees there are, and how hurt they are, so instead of picking new targets, Pru decides to speed up her friends. She casts Haste.

Everybody is Hasted.

Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33  d20+15=22 ; d20+20=32 ;
Wednesday June 24th, 2020 10:31:36 PM

Anna-Morphling tries to use her queens creations ability to reason with the new plant creatures.

Wild Empathy: 22 works on plants per Morphling and plants can understand her

"Hello plant creature. We are only defending ourselves from the hostile hangmen trees. If you are peaceful we are too. We are just passing through on a rescue mission."

Knowledge [nature]: 32 to figure out what the new plants are.

Beast Shape IV - form of blue dragon headed manticore chimera - 13 minutes [128 rounds]
+6 size bonus to your Strength,
-2 penalty on your Dexterity,
+2 size bonus to your Constitution,
+6 natural armor bonus,
-1 AC,
-1 Atk,
-4 stealth,
-2 fly,
+1 CMB/CMD
Speed 30 ft.,
fly 50 ft. (poor),
darkvision 60 ft.,
low-light vision,
scent,
Melee: bite +16 (2d6+6),
bite +16(1d8+6),
gore +16 (1d8+6),
2 claws +16 (1d6+6),
Ranged 4 spikes +12 (1d6+6)
space 10 ft,
reach 5 feet
+4 CMD vs trip
Breath Weapon : 40 ft line of lightning; 6d8 damage; dc 22 save every 1d4 rounds

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+20=36 ; d20+20=27 ; d4+3=6 ; d4+3=4 ; 7d6=18 ; 7d6+23=51 ; d20+23=38 ; d8+3=7 ; 7d6=19 ; d20+15=22 ; d4+3=4 ; 7d6=27 ; d20+18=22 ; d8+3=9 ; 7d6=25 ; d20+9=13 ; d4+3=6 ; 7d6=24 ; 7d6+13=41 ; d20+13=31 ; d8+3=6 ; 7d6=19 ; d20+24=29 d8+7=15 7d6(1+5+6+2+6+4+6)=30
Wednesday June 24th, 2020 11:40:01 PM

What was in Michael's mind vs what occurs in reality sometimes do not coincide. Michael closes in close to the woody horror and lays into it. Though a tree, its' body moves like some wooden fleshy thing, Michael wonders, now that it's distracted by Nikolai, if he can get it to bleed.

Attack 1
To hit base 18 +1 for prayer +1 keen = +20 Sunblade 18 +4 +1 =+23.

Rapier keen +1
To hit AC 36 (Crit! 27+4crit focus = 31 confirmed) for 10 and 18 flanking.

Sunblade +4 vs Evil.
To hit AC 38 for 7 points of damage and 19 flanking.

2nd attack
To hit base +13 +1 prayer +1 keen.= +15 for Sunblade +13 +4 +1 = +18..

Rapier +1 keen
To hit AC 22 for 4 points of damage and 27 points of flanking damage.

Sunblade +4 vd Evil.
to hit AC 22 for 9 points of damage and 25 flanking.

3rd attack
bonus +8 +1 +1= +9 for keen +8 +1 +4 = +13 for Sunblade.

Rapier +1 keen
To hit AC. 13 for 6 and 24 flanking.

Sunblade +4
To hit AC 31 for 6 points and 19 flanking.

Creature takes 7 points of bleed damage per round starting his round

Oh! haste forgot about that
Haste attack
+18 +1 prayer +4 sunblade +1 haste. =+24

Sunblade +4 vs Evil.
to hit AC29 for 15 and 30 points flanking.


Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)   d20+17=24 ; d20+23=28 ; d20+23=43 ; d20+23=35 ; d20+23=38 ; d10+4=5 ; d6=1 ; 2d10+8=18 ; d6=5 ; d10+4=10 ; d6=6 ;
Thursday June 25th, 2020 1:22:05 AM

Spells in effect: Mage Armor, Prayer, Haste

Will save vs DC21 (charm effect) +16 +1 (Prayer) = 24
also +4 vs Enchantment Spells/Effects (Half Elf and Monk Still Mind)

Nikolai shrugs off the singing effects, but rather than face the new threat, he tries to finish off the one in front of him.

Punch Att1 d20 +17 +1(prayer) +1(haste) +4 (flanking) = 28
Kick Att2 d20 +17 +1(prayer) +1(haste) +4 (flanking) = 43 N20
Confirm Crit = 35 confirm
Haste Punch d20+17 +1(prayer) +1(haste) +4 (flanking) = 38

Damage 1 = d10+4 +1 (prayer) + d6(flanking team feat) = 7
Damage 2 (crit) = 2d10+8 +2(prayer) + d6(flanking team feat) = 25
Damage Haste att = d10+4 +1 (prayer) + d6(flanking team feat) = 17



Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)   3d10+5=22 ;
Thursday June 25th, 2020 1:28:34 AM

Addendum:
Michael probably took it down so he turns to the singing thing next to him. Hell have to move 15' so won't get the Haste Attack or the second Critical hit attack.

In this case, Nikolai would use his Improved Vital Strike feat for his only attack and damage would be:
3d10+4 + 1 (prayer) = 22

DM Warren - Vanished into the Knight Map  2d6+7=15 ;
Thursday June 25th, 2020 2:48:21 PM

With her sorcerous oomph, Pru took down the tree engaged with Trayvin. Just in time too, since he's become preoccupied.

Sigvar continues his bloody (sappy?) work, occupying another tree and being too big to get wrapped up.

Pru gives her friends a boost of speed, which isn't quite enough to help Pompous get out of his predicament.

Anna knows that these new threats are Witch Trees, and the one in the north responds in soothing tones. You have killed several of my companions, creatures. But if you want to part peacefully now, we will take your archer and that delicious orc and call it even. There is some magic behind her words, trying to affect Anna since she didn't have any luck on Nikolai. DC21 will save - charm effect

Michael's target would be bleeding sap, if his flurry of strikes hadn't caused it all to come flying out at once.

True to her words, the other trees start retreating, one of the hangman trees drawing Pompous into its trunk and Trayvin following along with the second witch tree into the darkness.

Pompous takes 15 acid damage and is swallowed into the trunk.
Trayvin has been dominated and moves after the southern tree


W1 - 22 damage
T8 - 26 damage

Prudence Gundle [AC 22; HP 118/118]  15d6=59 ; d20+19=22 ; d20+19=37 ; d20+19=23 ;
Thursday June 25th, 2020 5:04:22 PM

"Oh, no you don't, you rotten trees!" Pru yells.

She casts another Chain Lightning. This time she targets tree #6 as her primary, with tree #7 and the southern witch tree as secondaries.

Each target takes 59 damage; Reflex save for half. DC is 23 for the primary target and 21 for secondaries. SR checks 22, 37, 23.

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet  d20+12=20 ;
Thursday June 25th, 2020 7:52:17 PM

OOC
Sorry, it wasn't clear if Anna is the only one able to understand the Witch Tree. I am responding as if Sigvar could understand it.
IC
" Thanks for trying Anna. No deal tree lady, they all stay with us. Try to fight this decision and you get to be kindling too. Get lost."
Sigvar points at Trayvin and casts DISPEL MAGIC (beats DC 20 spells). Sigvar then takes to the air on his new wings and heads off the Witch tree to the south.

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+25=42 ; d20+25=27 ;
Thursday June 25th, 2020 7:54:32 PM

There was a time when Michael would take a moment to "follow through" on his handiwork, but those days are long past. His head on a swivel he catches pompous disappearing into the gullet of one of the trees.

He is off like a shot toward 7 (haste doubles speed so 40 and running is 4x so my move is 160. unless I'm charging then it's 80. but I'm just trying to get close to them within 5ft.

no attack this round, but I'm in full defense mode. and juking and dodging for all I'm worth.

+4 to AC. AC36
Acrobatics 42 and 27.



Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Thursday June 25th, 2020 8:14:47 PM

Trayvin follows the witchtree, thinking how nice it is to relax in a nice outdoor setting.

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer

OOC- will need to wait on results of the dispel before acting

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 91/106 CMD 34/36(Grapple/Trip/Disarm)   d20+19=38 ; d20+14=34 ; d20+14=33 ; d20+19=25 ; d10+5=7 ; 2d10+10=24 ; d10+5=8 ; d20+19=36 ; d10+5=12 ;
Thursday June 25th, 2020 11:12:27 PM

Spells in Effect: mage armor, Prayer, Haste
Note: Monk LVL 4 Ki, treat unarmed attacks as magic weapons for purpose of DR
I was mixing the magical Kama with unarmed attacks to see if one worked better than the other but forgot that the Monk Ki gives his unarmed attacks the benefit of overcoming DR/Magic.

Nikolai is not aware at this time of the wandering Trayvin, only that this Singing Tree tried to affect him somehow with her(?) singing and thus must be in cahoots with those hangman trees!

Not knowing how tough this new foe is, he forgoes any Flurry and just uses his normal attacks.

Punch Att1 d20 +17 +1(prayer) +1(haste) = 38
Kick Att2 d20 +12 +1(prayer) +1(haste) = 34 N20
Confirm Crit = 33
Haste Punch d20+17 +1(prayer) +1(haste) = 25

Damage 1 = d10+4 +1 (prayer) = 7
Damage 2 (crit) = 2d10+8 +2(prayer) = 24
Damage Haste att = d10+4 +1 (prayer) = 8
Total = 39

Then he spends a Ki point for an extra attack:
Punch Att4 d20 +17 +1(prayer) +1(haste) = 36
Damage d10+4 +1 (prayer) = 12

Grand Total = 51


Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33  6d8=22 ; d4=1 ;
Thursday June 25th, 2020 11:25:30 PM

Anna says, "No deal. Your allies attacked us first. You may leave but my Fist mates stay here with us. All of them or else suffer the consequences."

Anna then flies after the trees nearest Pompous and fires off another line of lightning breathe targetting 6 and 7.

Tree 6 and Tree 7 take 33 electric damage DC 22 reflex save for only 16 electric damage (vulnerability already applied)

Beast Shape IV - form of blue dragon headed manticore chimera - 13 minutes [127 rounds]
+6 size bonus to your Strength,
-2 penalty on your Dexterity,
+2 size bonus to your Constitution,
+6 natural armor bonus,
-1 AC,
-1 Atk,
-4 stealth,
-2 fly,
+1 CMB/CMD
Speed 30 ft.,
fly 50 ft. (poor),
darkvision 60 ft.,
low-light vision,
scent,
Melee: bite +16 (2d6+6),
bite +16(1d8+6),
gore +16 (1d8+6),
2 claws +16 (1d6+6),
Ranged 4 spikes +12 (1d6+6)
space 10 ft,
reach 5 feet
+4 CMD vs trip
Breath Weapon : 40 ft line of lightning; 6d8 damage; dc 22 save every 1d4 rounds



Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 105/136/  d20+19=35 ; d6+9=11 ; d6=2 ; d20+19=32 ; d6+9=12 ; d6=1 ; d20+14=29 ; d6+9=15 ; d6=4 ; d20+12=32 ; d20+12=14 ; d6+9=10 ; d6=2 ;
Friday June 26th, 2020 10:07:40 AM

From inside the tree and likely only to himself

" WHAT A REVOLTING DEVELOPMENT THIS IS"

======
Pompous has a DR 10 acid (ring) I adjusted the damage accordingly
Haste
Prayer
SR 20

Power attack -2/+4
short sword, flame.

Attack 1 AC 35 Dam 11 fire 2
Attack 1a (haste) AC 32 Dam 12 fire 1
Attack 2 AC 29 Dam 15 fire 2
Attack 3 AC 32 (Nat 20, failed crit 14) Dam 10 fire 2


DM Warren - Vanished into the Knight Map  d20+5=18 ; d20+5=14 ; d20+4=14 ; d20+18=32 ; d20+5=22 ; d20+5=11 ; d20+13=22 ; d20+18=22 ; d20+18=26 ; d20+18=26 ; d20+18=19 ; d20+18=23 ; d20+25=29 ; d20+25=40 ; 2d6+11=13 ; 2d6+11=16 ; 2d6+11=16 ;
Friday June 26th, 2020 4:33:19 PM

Pru isn't about to let the trees take her friends away. The hangman trees take the full brunt of her spell, and her spell overcomes the Witch Tree's resistance as well, but it seems to resist it a bit.

Sigvar did indeed hear the tree, as she was speaking in common. However, his spell is not quite up to the task of dispelling the effect on Trayvin. knowledge arcana DC25 Highlight to display spoiler: {} Trayvin is under a dominate person spell (requires dispel check 21) The feminine tree's tendrils strike at Sigvar as he flies into range, but cannot get past his armor. (aoo miss)

Michael is off like a shot, charging at the tree for all he's worth. He easily gets in range and is ready to strike. (you had plenty of movement to be anywhere around the tree you like - started off about 75 feet away)

Trayvin goes off with the nice tree lady and hears some gentle whispering in his mind. do be a dear and bless me with your magics (spell still in place - please cast some sort of buff on W2)

While a little tougher than the other trees, they're a smidge easier to hit and Nikolai gives his target a good pummeling. (AC21)

(Did Anna made her DC21 will save?) Even making the saves, Anna's powerful dragon breath finishes off the trees that Pru had begun blasting. Pompous pops out, gasping for air and wiping away the acid that had been starting to dissolve him, very slowly, over the course of 1000 years.

For their part, the trees scream in frustration and begin flailing after the failed parley. W2 attacks Sigvar once after giving an order to Trayvin, but fails to connect.

The other tree goes full out on Nikolai, seeing that she's got him somewhat isolated at the moment. Her tendrils strike at him 4 times, connecting twice, and one of them wraps around him and begins to squeeze. 1 hit AC26 for 13, 1 hit AC26 for 16, 1 squeeze vs CMD 40 for 16 (total 45 damage)

W1 - 73 damage
W2 - 49 damage
T8 - 26 damage

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet  d20+23=38 ; d20+23=24 ; d20+18=25 ; d20+13=29 ; 2d6+30=38 ; d6=6 ; d6=2 ; 2d6+30=37 ; d6=4 ; d6=2 ; 2d6+30=37 ; d6=3 ; d6=6 ; d20+19=25 ; d8=7 ;
Friday June 26th, 2020 4:56:25 PM

" Very well, Kindling it is"
Smite Evil on W whatever in the south.
Sword 1Hits AC 38 for 38 damage + 8 Holy
Haste Hits AC 24 Miss nat 1
Sword 2 Hits AC 25 for 37 damage +6 holy
Sword 3 Hits AC 29 for 37 damage + 9 holy
Horns Hits AC 25 for 30 damage
All damage is good aligned Sword damage is Magic, good, adamantine damage

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28  d20+25=26 ; d20+28=38 ; d8+7=10 ; 7d6=30 ; d20+28=37 ; d8+7=15 ; 7d6=27 ; d20+20=30 ; d4+3=7 ; 7d6=36 ; 7d20+23=75 ; d20+23=28 ; d8+7=10 ; 7d6=23 ; d20+15=22 ; d4+3=5 ; 7d6=22 ; d20+18=20 ; d8+7=12 ; 7d6=19 ;
Friday June 26th, 2020 8:46:44 PM

A knot of worry eases in Michael's mind when Pompous cuts his way free form the tree, Michael passes him and positions himself on the other side of the tree from him. The flank bonus is just way too sweet.

He's got the trees number now, turns out hangman trees do bleed! He's going to see if he can maximize that fact.

Attack 1
keep rapier +18 +1 prayer +1 blade +1 haste +4 AotF flank =25
Sunblade +18 +1 prayer +4 blade +1 haste +4 Aotf Flank. =28

Rapier +1 Keen
To hit AC 26 natch 1 miss

Sunblade +4 vs Evil
To hit AC 38 for 10 points of damage and 30 points flanking damage. =40

Haste attack Sunblade +28

Sunblade +4
To hit AC 37 for 15 points of damage and 27 points flanking.damage. =42

2nd Attack
Rapier +1 13 base +1 prayer +1 haste +1 blade +4 AofF Flanking. =20
Sunblade 13 base +1 prayer +1 haste +4 blade +4 AofF Flanking = 23

Rapier +1 Keen
To hit AC 30 for 7 points of damage and 36 points Flanking damage. =43

Sunblade +4 vs Evil
To hit AC 28 for 10 points of damage and 23 points Flanking damage. =33

3rd attack
Rapier +1 Keen +8 base +1 haste +1 prayer +1 blade +4 AotF Flanking. =15
Sunblade +4 +8 base +1 haste +1 prayer +4 blade +4 AofF Flanking = 18

Rapier +1
To hit AC 22 for 5 points of damage and 22 points flanking damage. =27

Sunblade +4 vs Evil.
To hit AC 20 for 12 points of damage and 19 points of flanking damage. =31

once he's through with that one he turns toward the curvaceous Hickory messing with his cleric.
Let him go you Maple Trollop or I'm going to turn you into paneling for our new castle.


Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Friday June 26th, 2020 9:27:36 PM

Sure, that sounds nice Trayvin finds the suggestion very agreeable. Since there has been a lot of lightning in the area, he casts resist energy -lightning on his new friend. Wouldn't want them to get hurt if there was a storm.

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer, resist energy

Prudence Gundle [AC 22; HP 118/118]  d20+19=30 ; d20+12=31 ; 30d6=105 ; 5d6=20 ;
Saturday June 27th, 2020 12:11:24 PM

"Anna!" Pru calls. "These witch tree things--do you know what might be good for hurting them?"

The lightning hadn't seemed to work, but Pru had other options....

"You know what? Never mind," she says. She casts Disintigrate on the tree closest to Nikolai. [SR check 30. Hit AC 31 for 105 damage. A DC 23 Fortitude save reduces the damage to 20.]

Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33  d20+10=29 ;
Saturday June 27th, 2020 8:45:25 PM

(Will Save: 29) (OOC: Didn't see the will save affecting Anna; saw Nikolai)

Anna says to Pru, "Anything but fire or electricity now. Disintegrate should work"

Anna then takes a full round action to change her blue dragon head to a black dragon head.

Beast Shape IV - form of black dragon headed manticore chimera - 13 minutes [126 rounds]
+6 size bonus to your Strength,
-2 penalty on your Dexterity,
+2 size bonus to your Constitution,
+6 natural armor bonus,
-1 AC,
-1 Atk,
-4 stealth,
-2 fly,
+1 CMB/CMD
Speed 30 ft.,
fly 50 ft. (poor),
darkvision 60 ft.,
low-light vision,
scent,
Melee: bite +16 (2d6+6),
bite +16(1d8+6),
gore +16 (1d8+6),
2 claws +16 (1d6+6),
Ranged 4 spikes +12 (1d6+6)
space 10 ft,
reach 5 feet
+4 CMD vs trip
Breath Weapon : 40 ft line of acid; 6d8 damage; dc 22 save every 1d4 rounds

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 46/106 CMD 34/36(Grapple/Trip/Disarm)   d20+21=31 ; d20+19=21 ; d20+12=22 ; d20+19=25 ; d10+5=9 ; d10+5=14 ; d10+5=13 ; d20+19=24 ; d10+5=11 ;
Sunday June 28th, 2020 11:15:46 PM

Spells in Effect: mage armor, Prayer, Haste
Note: Monk LVL 4 Ki, treat unarmed attacks as magic weapons for purpose of DR
Ki pool: 8/9
If the Curvy Oak is still alive after the Disintegrate Spell:
Escape Artist +21 vs DC = 31 + 1 Luckstone = 32

If he breaks the grapple:

Punch Att1 d20 +17 +1(prayer) +1(haste) = 21
Kick Att2 d20 +12 +1(prayer) +1(haste) = 24
Haste Punch d20 +17 +1(prayer) +1(haste) = 25

Damage 1 = d10+4 +1 (prayer) = 9
Damage 2 = d10+4 +1(prayer) = 14
Damage Haste att = d10+4 +1 (prayer) = 13
Total = 36

If still standing:

Then he spends a Ki point for an extra attack:
Punch Att4 d20 +17 +1(prayer) +1(haste) = 24
Damage d10+4 +1 (prayer) = 11

Grand Total = 47

If the Disintegrate spell killed it, Nikolai will chase after Hangman Tree 8. That will probably take his Full Move.

Pompous (Yves_B) AC 26 (32) SR 20 CMD 30, HP 105/136/ 
Monday June 29th, 2020 10:08:48 AM

Pompous recovers from being partially digested by a tree.
Something he never thought he would experience. He's glad that his new ring was able to protect him from most of the acid damage. Money well spent indeed.

Pompous considers his next action but hears Anna Banana say that fire and electrical damage won't work now...

He holds true for now, seeing how the others fair, but casts Barskin on himself.

--------------------
Prayer
Hast
Barkskin (+5 AC)


DM Warren - Vanished into the Knight Map 
Monday June 29th, 2020 6:13:39 PM

No worries, Anna. Thanks! She didn't succeed on the elf, so switched the the next closest large threat. That was perfect, Tray - very clever.

Between disintegrations, technically helpful but ineffective buffs, and much hacking and slashing, both witch trees are down, and Trayvin comes out of the fog he was under.

Nikolai switches direction to chase the last tree under the fading light. He runs straight into a facefull of spores as it continues to try to make good its escape. It unfortunately cannot hope to outrun the agents and is quickly dispatched.

The sounds of combat fade away and the night quiets. The spores slowly drift down from the air until the haze is gone and you can all see and breathe a touch more easily. The door to Pru's mansion still hangs in the air, ready to be utilized by the Agents.


Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Monday June 29th, 2020 8:55:45 PM

Well that was....unpleasant. Remind me not to let my guard down around trees anymore. This must be why orcs usually chop them all down.

Are we going to rest? Looks safer than the forest.

Active effects: prayer- +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls.

used:
spells: prayer, resist energy

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 64/75 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Monday June 29th, 2020 10:28:45 PM

You know I'm not a forester or a lumber man, but I'd kind of like to see what witch wood and hangman tree wood look like milled out with a nice stain on it. Michael thinks for a bit.

I'll try and remember this place, I'll see If I can get some loggers in here to log all these trees, I might can make my curiosity a reality.

Yeah, lets get some rest, I could use a bath too...this tree sap is sticky.

Prudence Gundle [AC 22; HP 118/118] 
Monday June 29th, 2020 11:58:10 PM

"Right. Well, the Mansion is right here," Pru says. "There's room for the horses, too."

She doesn't say much.

But the next time she is called on to cast a Magnificent Mansion, the windows overlook a placid duck-pond instead of an orchard.

[Note to DMs: this is NOT a challenge to attack us with evil killer ducks.]

Anna Morphling (Hugh C) -- HP 128/113 [15 temp hp] -- 34/15/32 CMD : 33 
Tuesday June 30th, 2020 12:20:13 AM

Anna-Manticore-Chimera says, "I wanted to use my acid breathe against the Witch Tree..."

She enters the mansion as a manticore-chimera asking Pru as she goes in, "I don't suppose this mansion of yours has targets set up for target practice?"

She says to Michael, "Probably for the best I didn't get to use acid against the trees. Didn't want to spoil your lumber. I do wonder if we will get to claim that wood considering we never got back to see about them griffins. I mean think about it. If we could get that wood you could repair the paneling in our new castle with it. We could also probably build out an aerie in the new castle where those Griffons could live. Maybe we could also arrange for a cattle drive or something to reach whitebridge and ask the town to help manage the herd?"

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 46/106 CMD 34/36(Grapple/Trip/Disarm)  
Tuesday June 30th, 2020 1:06:54 AM

Nikolai is relieved that they finally got all the killer trees dealt with.
"I for one would not mind having a nice table or book shelf made out of this killer timber. So her goes what I can do."

He picks a branch limb that's the right size and shape for a good sturdy quarterstaff and cuts it and shaves it into a crude quarterstaff to be finished off later by an expert carpenter to make a Masterwork Quarterstaff. "Maybe it could be enchanted to work extra damage vs plants, eh?

With everyone set up inside the Mansion, wounds being worked on and food being prepared, Nikolai takes a rest.

OOC: would be all be healed up by morning?


Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet 
Tuesday June 30th, 2020 6:15:22 AM

Sigvar isn't interested in the color of the tree's lumber. He wants to make a circuit of the area in case they have missed any of these trees, but doesn't want to put Prudence out by making her wait to lock up. He enters the house and prepares to rest.

DM Warren - Vanished into the Knight Map 
Tuesday June 30th, 2020 6:10:20 PM

Michael, ever practical, ruminates on the uses of the wood. He thinks that even better than looking good, it could be used to make wooden shields and the like. (quite a bit of raw darkwood - heavy, but valuable) Additionally, several of the thorny vines seem like they would make quite good ropes.

Pru shepherds man, woman, plant creature, minotaur, and horses and wagon into the mansion, where she immediately directs Michael and Pompous towards the baths.

Nikolai hefts a piece of the tree, and notices that it already feels like it's magically balanced. It reminds him oddly of his staff of healing.

Sigvar is ready to patrol the area to make sure the threat is gone, but is willing to wait until daylight when everyone is feeling a bit more rested.

The last thing they see before falling asleep is visions of cute yellow ducks swimming in a pond, but are ducks supposed to have that many teeth?

should be fairly simple to heal up before resting

Prudence Gundle [AC 22; HP 118/118] 
Tuesday June 30th, 2020 7:57:52 PM

Pru isn't especially interested in the bones of their former foes. She's more interested in getting rested up so they can continue the search for Knight-Captain Palance.

In the morning, she casts Mage Armor on herself and Nikolai, as usual.

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Tuesday June 30th, 2020 8:43:16 PM

As the Agents rest and recuperate, Trayvin checks on their wounds and makes sure they are patched up for the next day.

I'm glad there is room for the horses, so we don't have to worry about them.

OOC- healing up completely when resting shouldn't be an issue for Trayvin to cover everyone unless there are unusual debilitations or we are severely taxed on resources.

Anna Morphling (Hugh C) -- HP 113/113 -- 30/18/25 CMD : 30 
Tuesday June 30th, 2020 11:13:49 PM

Anna returns to her normal form and asks, "Should I actually bed down or would you prefer I kept watch out for those ducks? As a plant kin I don't need sleep as long as I get some sun."

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP97 /121 Me+19(14)( 9)F+10, R+18,W+10, CMB+16, CMD+28 
Tuesday June 30th, 2020 11:13:58 PM

Stripping out of his leathers and armor Michael gets a stitch in his side when he pulls off his silk undershirt, looking in the mirror there is deep bruising running diagonally down his torso where the big tree grabbed him. He leaves the water on the stove to heat and walks out into the living room, with a towel wrapped around his waist for modesty.

Check this out, guys! I'm tiger-striped.
Michael does a pirouette so his mates can see the funky bruises.

now hit me with some of that sweet sweet healing so I can get this bath done.

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Wednesday July 1st, 2020 1:04:06 AM

"Eh, Michael, you sure you want to get rid of those scars? Make a good story for the ladies next time we have a drink at The Last Assignment, you know," Nikolai jibes.

Nikolai also has a few stripes and is more than happy to get rid of them. Good thing they can all get some rest. 'Maybe we'll have some duck soup for breakfast...zzzz'

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet 
Wednesday July 1st, 2020 7:57:41 AM

Sigvar washes up and settles in for some rest.


Pompous (Yves_B) AC 26 (32) SR 20 CMD 30, HP 105/136/ 
Wednesday July 1st, 2020 3:17:29 PM

Pompous follows Siggy’s lead and does the same

Ooc > Happy Canada Day!

DM Warren - Vanished into the Knight Map 
Wednesday July 1st, 2020 6:42:58 PM

Once you wake up and have a nice duck themed breakfast, the forest seems calm and pleasant. You can track down wherever the trees liked to settle in for the night, or get right back on the dragon's tail.

Survival rolls to track the trees or the dragon, please let me know which you're rolling for

Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Wednesday July 1st, 2020 6:54:21 PM

Trayvin cleans his armor while he waits. Some of the Agents may be keen to look for more killer trees, but he is not. I hope we gave them a sound enough beating that they wont be bothering any travelers for awhile.

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 162/174 Character Sheet 
Wednesday July 1st, 2020 6:59:43 PM

" I would like to take a few moments and make sure of that Trayvin. No group of travelers is going to travel armed or skilled as we are. We should make sure the road is safe."

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 121 /121 Me+19(14)( 9)F+13, R+21,W+13, CMB+16, CMD+28 
Wednesday July 1st, 2020 8:48:30 PM

To Nikolai: Scars sure, chicks dig scars, but these are bruises, if I don't get them cured now, I'll be stiff in the morning, it'll slow me down.

in the morning after rest...a good breakfast, morning absolution and a bit of light PT Michael checks his kit and makes sure the unseen servants got everything right.

to Sigvar: I agree, but it might take us a while to scour the forest for those magic trees, I think we ought to mark the area, as a warning to travelers coming through. After we find the Commander we can come back, harvest the trees we killed and then do a thorough cleansing of this area of magical murder trees.

Anna Morphling (Hugh C) -- HP 113/113 -- 30/18/25 CMD : 30  d20+17=27 ; d20+10=20 ;
Wednesday July 1st, 2020 9:33:52 PM

Anna checks to see if the trees that attacked them were carrying anything useful like items or gear with them.

(Perception: 27)

If they didn't have anything with them she tries to figure out where they were retreating to and if it isn't that far could they maybe take a detour from the Commander to check to see if those trees had anything that could aid their quest.

(Survival: 20)



Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)   d20+19=22 ;
Wednesday July 1st, 2020 10:05:54 PM

Spells in effect: Mage Armor

"Well, it won't take but just a moment to see what direction they went," Nikolai chimes in and searches for any tracks the killer trees may have made.

Survival (tracking) +18 +1(luckstone) = 22

While Nikolai looks for the killer-tree tracks, Pompous can look for the Dragon signs.

Prudence Gundle [AC 22; HP 118/118] 
Wednesday July 1st, 2020 11:15:53 PM

"Some kind of warning would be a good idea," Pru says. "Also, if we pass through a town or anything soon, we can let them know there."

Pompous (Yves_B) AC 26 (32) SR 20 CMD 30, HP 105/136/  d20+16=21 ;
Thursday July 2nd, 2020 4:57:26 PM

Track 21 survival

---------------------------------------
And Pompous looks for signs of where the dragon went.

" Hi Ho etc. etc. etc.. to seek a dragon I go.



DM Warren - Vanished into the Knight Map  d20+23=30 ; d20+8=11 ; d20+13=32 ; d20+14=24 ;
Thursday July 2nd, 2020 5:59:58 PM

It does not take long to find the place these trees tended to rest, especially since the last one tried to flee in that direction. It's a good thing they did though, as they find several more of the trees that are not quite mature yet and are able to excise them before they become a threat to less well prepared travelers.

Looking through the trees husks the next morning also provides for some interesting finds. There is another long, straight shaft of wood that continues to radiate magic. In fact, the two lengths of wood seem to hold some residual magic.

Treat these two as one staff of charming and one staff of enchantment.

Three of the ropes from the trees seem like they could come alive at any moment. treat as 3x ropes of entanglement

In the hollow where the trees were stationed you find the remains of a small body, that was discarded after the trees got all the nutrients they could from it. On the body are the remains of its gear. The clothes are tattered and useless, as is a necklace of a thin chain of silver with a faded symbol of Ffloy. However, several items are still in prime condition, and you confirm that they are also magical to have survived unscathed.

A thick, red cloak has been bundled so tightly and for so long that the creases in it will never come out. It is dry, immaculately clean and has a kind of ‘wooden’ smell to it, thanks to its stay in the tree. The initials “J. R. T.” are stitched into the collar. (Treat as a +4 Cloak of Resistance that resizes to fit and magically cannot be stained.)
A sword in a scabbard sits among the bones, which makes whoever holds it feel incredible lucky. Obviously luck was not enough to save its former owner. (1x Luckblade)
A thick gold ring with a circular red ruby rests on one of the finger bones. Sigvar feels similar energy to a spell he cast yesterday sitting in it. (Ring of counterspells with a ‘Dispel Magic’ spell cast into it.)

This, in addition to the haul of darkwood, is a sizable (though heavy) haul.

Once they have loaded up what they intend to take with them, they are able to resume the trail of the dragon with little difficulty.


Prudence Gundle [AC 22; HP 118/118] 
Thursday July 2nd, 2020 6:52:45 PM

Pru looks at the staves. "I don't cast any of those spells," she says. "So I couldn't recharge them if we used them. They might come in handy in a pinch, though."

If nobody else wants it, Pru takes the holy symbol.

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 121 /121 Me+19(14)( 9)F+13, R+21,W+13, CMB+16, CMD+28 
Thursday July 2nd, 2020 8:31:25 PM

Michael takes some regular small trees and cuts them down with the camp ax, he lays them on each side of another tree he can roll the dark wood logs upon the cut trees and keep them off the ground so that they don't rot. it will only take a few minutes and will keep the wood dry till they can come back for it later.

Michael looks at the sword and the cloak. I'll take either one of these or both if no one wants them. I figure someone will want the Cloak, so I'll take the sword if nobody else wants it. I'll replace my rapier with it since nobody else uses a short sword and it seems to have a bit more magical power than the rapier.



Trayvin AC 29/14 touch Hp 161/161(BrianZ) 
Thursday July 2nd, 2020 9:18:18 PM

As the Agents finish off the trees, and get back on the trail of the dragon he can't help wondering what the dragon has planned.

Nikolai (JonathanT) AC 25 Tch 19 Ffted 22 HP 106/106 CMD 34/36(Grapple/Trip/Disarm)  
Friday July 3rd, 2020 1:32:00 AM

Spells in effect: mage armor
Treasure: Staff of Enchantment, Staff of Charming, Rope of Entanglement x3, Red Cloak or Resistance +4 (belonging to J.R.T), Luckblade, Gold Ring of Counterspells (Dispel Magic inside) with a red ruby stone.

With this business of cleaning up the forest done, piling the logs of good wood to a side, he marks the place on his map for later collection.
"This wood should do fine for a while. Now, onward to our main goal. Pompous, show us the way again."

Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday July 3rd, 2020 2:03:59 AM

"I tend to magic myself up for major fights, the kind that a spellcaster might try to dispel e in. I would like that ring if no one else wants it. "

Anna Morphling (Hugh C) -- HP 113/113 -- 30/18/25 CMD : 30 
Friday July 3rd, 2020 3:39:50 AM

Anna asks, "Can counterspelling counter spell like abilities? I mean my whole schtick is activating a bunch of SLAs and then going into battle."

She also says, "Alternatively, should I improve my cloak? I have a weaker version of the cloak that belonged to J.R.T. and last time I was fooled by those trees."

Pompous (Yves_B) AC 26 SR 20 CMD 30, HP 136/136/  d20+16=20 ; d20+16=36 ; d20+16=29 ;
Friday July 3rd, 2020 6:56:39 AM

Pompous takes on of the ropes and adds it to his kit.
" I'll just hang on to this for now. Could come in handy. "

And with that he tries to track the dragon.

---------------------
Swift Tracker
Woodland stride

(Add 1/2 level ranger bonus (7) )

Tracking/Survival rolls 27, 43 and 36



DM Warren - Vanished into the Knight Map 
Friday July 3rd, 2020 5:21:14 PM

The Agents leave their camp area, after Michael leaves a sign for themselves so they don't have to deal with the pile of darkwood right now. They continue along with their previously decided course, keeping the wagon mostly to the road with scouts going out to see if there is any new sign or other reason to change their course.

So far, there is none. They can almost pretend that it's just a nice day for a drive out to the coast. But there are always those thoughts in the background of Commander Palance, the dragon, and what dastardly plans are in the works.

The end of the day finds them coming mostly out of the forest into a wide open field area where you can see a beautiful view of the sunset. The road continues it's gradual turn to the southwest.

Michael Wittman AC:32, T:21, FF:25(ucdodge) HP 121 /121 Me+19(14)( 9)F+13, R+21,W+13, CMB+16, CMD+28  d20+22=26 ;
Friday July 3rd, 2020 7:14:20 PM

after the shade of the forest when the enter the Prarie Michael is struck by the beauty of the sunset. the colors from gold to carmine, purple and crimson, coupled with towering clouds of a far off Thunderstorm, it takes his breath away.

Man, that sure is pretty. this area sure has some nice sunsets. .

Don't luck blades sometimes have wish spells stored in them? how would I tell if there is one in this one? .

perception 26


Sigvar Ironhorn (David F) AC 35 (T 13, FF 33) CMD 33 HP 174/174 Character Sheet 
Friday July 3rd, 2020 9:44:41 PM

" Prudence is good with things like that, maybe she can tell Michael."

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