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Taur Islands

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Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:  d20+5=6 ; d20+19=34 ; d20+19=39 ;
Thursday April 11th, 2024 8:02:26 AM

(SenseMotive vs spoiler=6 [nat 1 on emotional intelligence:)], Perception vs spoiler=34 pass, perception for other attackers =39 [nat 20, ridiculous to sublime])

Tsak's left eye has just about developed a tick as Elyas drones on about his feelings. Although he has a point about how the trees look. Tsak the incredibly astute ranger noticed that.

Luckily before anyone else in the party can succumb to emotions they are attacked. Huzzah! "incorporeal" what does that mean? Does it bleed? As Tsak is at the rear of the party he checks behind and to the sides to see if other attackers lurk as he draws his sword.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2   d20+13=19 ;
Thursday April 11th, 2024 12:56:45 PM

{Sense Motive: 19} {Perception Auto Pass}

"I see the faces too Elyas, creepy. What the....."

Falco quickly moves to get some space and looks to see what attacked him as he draws an arrow. {30ft move}

_______________________________________
Loot Sheet
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 -6 -22 CCW (D) (1/1) / Restoration (2/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character  d20+3=19 ; d20+22=26 ;
Thursday April 11th, 2024 2:46:27 PM

Beech has a feeling of hollowness but doesn't get a sense of anything more, he does come out of his despair to notice the faces disguised amongst the tree bark...
He's saying the following when the spirit attacks...
"Do you think some of the crossovers get caught here by the feelings of Despair and become trees as a result of becoming anchored here?"
His reaction is to step away and if the target is still visible, he'll try to hit it with a simple spell.... Disrupt Undead....

DM Mark - Into the Woods?  d6=5 ; d20+4=21 ; d6=2 ;
Thursday April 11th, 2024 8:08:37 PM

Elyas wonders how a lifeless forest could exist around a river of Woldsbood. He notices the forlorn, lifeless trees seem to have a face full of sadness and longing, the branches almost looking like elongated limbs stretching to grasp something out of reach.

Many of the Petals notice this as well as the general sense of despair in this place. Beech wonders if perhaps souls trapped here become the trees they see.

The Petals suddenly notice a translucent spirit lash out at Falco. Kiwina considers his weapon. Panzer strikes back, but misses. Ayotnom casts Mage Armor on himself. Falco withdraws as he draws his bow.

Beech casts Disrupt Undead on the attacker, but as the creature is incorporeal, his spell does little damage (half of 5 damage, so 3.)

Tsak looks around for other opponents. He can see that there are a few translucent spirits walking in the same direction as the Petals were moving, though they seem distracted and uninterested in the group.

The thing that attacked Falco now focuses on Panzer. It strikes at the little fighter, incorporeal claws fake his flesh, ignoring his physical and natural armor (hit AC 21). The claws inflict two points of strength damage.

Though incorporeal, the thing is not invisible. Incorporeal means you only inflict half damage from most effects, and effects that do not inflict damage have a 50% chance of being effective.

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+20=29 ; d20+19=30 ; d20+15=25 ; d20+14=17 ; d20+10=12 ; d20+9=23 ; d20+12=25 ; d3+20=21 ; d3+15=17 ; d6=3 ; d3+20=21 ; d3+15=17 ; d6=1 ; d3+15=16 ; d6=2 ; d4+15=16 ;
Thursday April 11th, 2024 9:32:20 PM

Panzer hisses as the claws rake him, leaving him weakened. He responds by tearing into it with his blades.

Main hand Hits Ac 29 for 21 damage
Off hand Hits AC 30 for 17 damage +3 shock
Main Hand 2 hits AC 25 for 21 damage
Off hand 2 Hits Ac 17 for 17 +1 shock
Main hand 3 Hits AC 12 misses right?
Off Hand 4 Hits Ac 23 for 16 damage +2 shock
Bite hits AC 25 for 16 damage (non magical)

Panzer
2 str damage

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+16=29 ; d8+8=16 ;
Thursday April 11th, 2024 9:35:38 PM

Subbing for Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm)

Ayotnom uses mage hand to launch his rapier at the creature attacking Panzer.
Rapier hits AC 29 for 16 damage

Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:  d20+21=22 ; 2d4+6=10 ;
Friday April 12th, 2024 6:51:11 AM

(Attack=22[Nat1] Dmg=10, If opponent is Undead then add +4 to both rolls)

There are other creatures in the area, but none appear dangerous. Tsak moves to attack.

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2  
Friday April 12th, 2024 10:26:13 AM

Falco

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet  d20+16=28 ;
Friday April 12th, 2024 10:29:17 AM

Falco casts shield on himself and wonders if he knows more about the attackers, particularly the best way to hurt them. {Know Religion: 28}

_______________________________________
Shield
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 -6 -22 CCW (D) (1/1) / Restoration (2/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60'  d20+25=36 ;
Friday April 12th, 2024 10:33:58 AM

Kiwina doesn't rush in to combat the thing; several of his companions have more damage-dealing ability. He takes in what he can of it, and looks around for more. (Perception = 36)

(Can we have some description of the thing, including its size?)

Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) |  5d4+5=18 ;
Friday April 12th, 2024 11:52:45 AM

With just a single attacker for now, Elyas doesn't want to start burning big spells just yet. bigger threats could be coming. but he did prepare plenty of magic missiles today. He fires off a volley of 5 missiles that leap right to the incorporeal being

18 force damage

Spells prepared:

cantrips: Resistance, detect magic, light, mending
Level 1: 2/2X protection from evil, mage armor, 3/4X magic missile
Level 2: Darkvision, 2X Scorching Ray, Mirror Image, Glitterdust, 1/2X see invisibility
Level 3: Dispel Magic, Haste, Fly, Lightning Bolt, Stinking Cloud, Fireball
Level 4: 2X summon monster IV, Dimensional Anchor, Greater Invisibility, Black tentacles, Wall of Fire
Level 5: Baleful Polymorph, Summon Monster V, Teleport, Cone of Cold, Break Enchantment
Level 6: 2/2X Chain Lightning, Summon Monster VI, Flesh to Stone, Disintegrate
Level 7: 2/2X Summon Monster VII, Force Cage, Prismatic Spray
Special: Acid Dart (10/10 remain, 1d6+6), pearl of power 1, pearl of power 4, bonded item, Quicken Rod 3/3 uses left, dimensional steps (390/390)

Active effects:
On Self:
Mage Armor (14 hours)
darkvision (14 hours)
See Invisibility (140 minutes)

On Party

Summon


Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character  5d4+5=18 ;
Friday April 12th, 2024 12:45:14 PM

Beech, drifts another 5' further away from the "spirit" for a better name and casts a spell, empowering it as he does so....

Damage 27 Force Damage (full round casting)

DM Mark - Tsak Attack!  d8=2 ; d20+4=23 ; d6=6 ;
Saturday April 13th, 2024 6:18:24 PM

As the party squares off against this incorporeal attacker, Panzer's kukri quickly put an end to the thing. The wispy form of the thing seems to dissolve away.

Falco casts Shield on himself. As he observes the combat and the effect a hit has on Panzer, he thinks this creature seems to behave like a Shadow, but it's not a Shadow exactly. Maybe Shadow's look different here. If this was indeed a trapped soul in this awful purgatory, he doubts it was actually killed. But in any event, it is no longer there.

Kiwina considers this as well. The creature appeared as a wispy, translucent figure, medium in size and generally human in appearance. It had AC 15 and it took 19 points of damage before it dissipated.

Searches of the area reveal no more than you saw before.

Continuing along the River of Woldsblood, you move deeper into the heart of the forest. Around you is a haunting scene you'll not soon forget and map perhaps see again in your nightmares. Lost souls, ensnared within the realm's cruel grasp, drift aimlessly among the gnarled trees. These spectral beings, once vibrant and alive, now flicker like candle flames in the wind, their forms translucent and ephemeral. With each step, the adventurers disturb the eerie silence, prompting the lost souls to turn towards them with hollow eyes filled with longing and despair.

As you pass, you see one being seems to surrender and you watch as their feet become rooted and they seem to take the form of a tree, their arms extending skyward in a plaintive request for something they cannot reach.

At the edge of your hearing is the faint sound of their mournful wails, echoing through the darkness like a chorus of the damned. Some of these lost souls reach out to the party, their spectral hands trembling with desperation as they plead for release from their torment. Others drift silently by, their vacant stares fixated on some sad, distant memory. Perhaps they know where they are and what is here, perhaps not.

Perception DC 20:Highlight to display spoiler: {As you listen, each cry is a poignant reminder of lives cut short, dreams left unfulfilled, and destinies unfulfilled.

- Why did I not go to Alzia's wedding? Why? She never forgave me.
- Tevan, oh Tevan. Why could I not accept you for who you are? Why did I send you away?
- Why could I never be content with what I had? What drove me to risk everything and impoverish my family?
- Unarius had no business paying my debt. I knew it would destroy him, but I let him do it anyway.
}

And even as some souls seem to reach out to the Petals asking for help, occasionally one reacts with ill intent. As before, one creature charges at Tsak, malevolent despair dancing in what were its eyes. Tsak watches in horror as the thing's claws seem to pass though his armor and rake his soul. He takes 6 Strength damage. (This is a medium creature and it is incorporeal so damage from spells or weapons is only 50%.)

While most of the souls here seem to ignore the attack, two seem to rush at the attacker, attempting unsuccessfully to pull it away from Tsak!

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+16=33 ; d20+16=34 ; 2d8+16=28 ;
Saturday April 13th, 2024 11:41:30 PM

Subbing for Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm)
Ayotnom uses mage hand to launch his rapier at the creature attacking Tsak.
Rapier hits AC 33 and confirms to AC 34 for 28 damage


Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+21=30 ; d3+21=22 ; d20+21=30 ; d3+21=23 ; d20+20=35 ; d20+20=27 ; 2d3+16=18 ; d6=6 ;
Saturday April 13th, 2024 11:48:05 PM

If an AoO is possible Panzer swings at the spirit as it passes him.
AoO hits AC 30 for 22 damage
If not able to take an AoO, Panzer attacks the spirit after it hits Tsak
Main Hand hits AC 30 for 23 damage
Off hand hits AC 35 and confirms to AC 27 for 34 damage + 6 shock damage


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' 
Sunday April 14th, 2024 9:55:07 AM

Kiwina, born on an uncharted island to the west, grew up in an ocean-going society. He considers no calling more noble than that of navigator -- to guide a ship out and return the crew safety and to the right port after months at sea. The moon, a celestial voyager, held a special place in Kiwina's understanding. To his people, the moon rose from the ocean in the east and descended into its watery cradle in the west. The rhythmic dance of the tides was a cosmic lullaby, and the moon, at its largest when cradled by the ocean, inspired a dream within Kiwina. One day, he aspired to sail eastward, chasing the moon on the vast expanse of the ocean. His dream — to climb onto the moon as it rose from the water — was a testament to the boundless possibilities that lay ahead.

The spirits spoke to Kiwina through dreams, offering wisdom and guidance, weaving tales of ancient and familial connections. Among these spirits, the akua, kupua, and aumakua held a special place. The aumakua, in particular, served as guardians, reaching out to everyone in dreams. They had started him on this journey, but had let him bide a while at the Taur Isles and find friends. Perhaps it was time to start his journey again.

Listening to the spirits of this place, full of regret for the dreams that had not chased, well -- Kiwina did not want to spend eternity that way. Perhaps some of his friends would pursue his dream with him, once they were done with their mission here. . .
Kiwina is pulled from his reverie by the second attack.

"We need to find a way to keep these spirits away from us. If we're weakened when we find the lich, things might not go well." Having no spells that would accomplish this, Kiwina tries to talk to the two helpful spirits.

Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) | 
Monday April 15th, 2024 9:19:49 AM

[OOC: from the gm post it osunds like Panzer was able to kill the last one by himself, does that mean Elyas didn't actually need to expend the magic missile, or would that still have happened?]

Elyas expresses agrrement with Kiwina. "they seem to have collected here for some reason. We don't want to find ourselves fighting all of them, and it seems like most of them don't want to fight. But as long as some of them have ill intent towards us we have to treat them like a threat...

Unfortunately I don't have any spells that can keep them away from us. We don't even know if they are Evil so I doubt my protection spells will keep them off of us. Falco, do you have any ability to hold back spirits?

Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w 
Monday April 15th, 2024 9:27:44 AM

Mak saw the color leave Tsaks face and decided then and there he didn't want to be hit or touched by one as he summoned his blade into his hand and took a defensive posture. "Let's make it quick fellas, step up the pace."

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet  d20+16=24
Monday April 15th, 2024 9:45:15 AM

Falco ponders this. "The only spell I can think of would be Consecrate but i did not prepare it this morning, I would need a good nights rest and even then it will only do an area, not move with us."

{Know Religion: 24 - is their something that Falco could think of that I personally am not smart enough to think of atm.}

_______________________________________
Shield
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 -6 -22 CCW (D) (1/1) / Restoration (2/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet 
Monday April 15th, 2024 10:58:49 AM

" Elyas, can you grab that new staff we found and toss a daylight spell on me? I am guessing that since these folk dwell in the shadow of their regret that daylight is either going to repel them or really piss them off. If it repels them then cool. If not, well that why I asked that you put it on me. It'll give you all a shot at getting out of the radius if the rush me."
Panzer stretches his shoulders and prepares for the worst, but he thinks it will repel them.

Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character 
Monday April 15th, 2024 11:34:00 AM

As the others talk about magic and stuff to keep these spirits away, "I got nothing for Protection purposes, except Mage Armor. It should work versus these spirits. it's not much, but it is something at least.
My other stuff is anti everything, some more effective than others. I can cast it on those that want it, unless others can help too..."


DM Mark - Kiwina's Ancestors  d20=2 ; d6=3 ;
Monday April 15th, 2024 8:17:23 PM

As the attack from the malevolent spirit drain's Tsak's strength, Ayotnom is quick to attack the thing, followed by Panzer. Between the two of them, they are able to quickly put and end to the attacking spirit. With an anguished look, the spirit dissipates.

As the Petals look around, they can see a good number of spirits here. The spirits seem to wander aimlessly through the forest as if seeking something. Most ignore the Petals, seemingly lost in their own quest. Some just stare off into space. A few look with hatred and despair at the living creatures that have invaded this place, though none move in your direction.

Some of the spirits seem to travel in the direction the Petals were headed along the river of Woldsblood. And everywhere, the "tree-people" here make up a macabre forest, as the trees reach skyward in a plaintive request for something that seems forever out of reach. This place is depressing.

The Petals consider if there are ways to hold the spirits at bay from them, and several have thoughts on this matter.

Kiwina tries to speak to the two spirits here that seemed to intervene when Tsak was attacked. They mouth words he has trouble hearing. But Kiwina has a special connection to the spirit world. The normally invisible aumakua that surround the centaur seem to appear. They speak to Kiwina in a voice that all can hear.

"Mo'opuna, you should not be here. We should not be here. We do not know what this place is, but it is bad. The souls here are lost, but these two are trying to answer you. They ask why you are here, what did you lose? They say there is a structure ahead, and that it recently diverted the path of some Woldsblood to head this way through the forest. They don't know why. They say there is something missing from these lands, a creature or an entity I think, but they can't seem to describe it any better than that."

A strange feature of this place is that, for each of you, regrets that you had in your past seem to come to mind more often, and they seem more vivid and real. These regrets seem to call to you to stop and lament with those here.

Each person needs to make a DC 20 Will Save. If you fail: Highlight to display spoiler: {Failure means you stop, overcome by a deep sense of sadness and regret. As you surrender to this place, your feet seem to dig into the earth and you cannot move from where you are.}

In your next post, please mention one or more regrets your character may have had from their past. If you made your save, mention what it was from your past that helped your character to overcome this regret.

(No, this is not a therapy session. It is an opportunity to share a bit about your character's background that others may not know.)


Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60'  d20+13=22 ;
Monday April 15th, 2024 8:59:15 PM

(Will = 22)

Kiwina talks to his ancestors, "Tell them we are looking for a evil creature that fled here after hurting a village in the Wold. The place they have described sounds like the sort of place it created there. Can they tell us how to reach it?" If the spirits do not have more information, it sounds from "ahead" like the group is going in the right general direction.

Kiwina already mentioned one regret -- that he stopped his search for the moon -- but that is something he expects to pick up again one day. He left Kinipeli, a filly, behind when he left his homeland.

Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm)  d20+15=27 ;
Monday April 15th, 2024 9:24:00 PM

(Will - 27)

Ayotnom says, "We must venture to that structure post haste as that is most likely where the lich is hiding. Remember he diverted Woldsblood in our world so he probably did so here. As for regres, I regret I have not yet killed the person who murdered my father but one day I will find him and tell him, Hello my name is Ayotnom Ogini, you killed my father now prepare to die."

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+11=12 ;
Monday April 15th, 2024 9:59:13 PM

Will save 12 nat 1.
Panzer finds that he cannot move as he recalls the last conversation he and his parents had when he decided to venture out into the wide Wold and become an adventuring warrior.

His Mother cried and tried to dissuade him since she didn't want her dear son to end up dead at the bottom of some endless dungeon where no one would retrieve his corpse for her to mourn. she tried t remind him of all the comforts of home he would miss and the loving parents who wanted him to stay. He was her only child and he was breaking her heart by trying to leave and head out into danger.

His father tried to forbid him from going. He cited that he was needed at the mining company and would need to take over when his father retired. He recalled how he had led a dangerous life as a merchant when he was younger and had helped to bring about Parnoth's downfall by carrying messages for the resistance. He recalled how dangerous it was out there and didn't want his only son and heir to go out where he wouldn't be able to return to watch over all that his father had created in his life. When his father saw that his mind was made up he directed him to go see a warrior he knew in the Emerald Kingdom so that he could learn techniques to keep him safe. He also gave Panzer an elemental gem in case he needed help out in the Wold.Panzer ended up using that gem when some other beastkin came looking specifically for him. He wonders why the sought him and what may have happened back home to have a group not only looking for him, but trying to kill him at the same time.

Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character  d20+17=22 ; d20+16=22 ;
Monday April 15th, 2024 10:20:19 PM

Highlight to display spoiler: { Using a Hero Point on Save }
Beech, is both glad and regretful about his upbringing... It's not that he's "Special", or at least no more so that any other youth. He never really had the normal growing up challenges that other's had, He was not really challenged at all, because he was well "prepped" by his mom's adventuring friends, legends for most kids, they were the ones who taught him small things they had learned while adventuring. While he did have challenges, they just weren't what the other children had. Yes, Beech went of his stay in the "Hell-lands" where his mom got clawed and still has the scar on her flank. But with the advanced training he got, it was hardly a challenge.
Now, learning to pilot the Silver Swan was mostly easy, it was learning to slow her back down and safely into the special docking slip which was difficult.
Going to IMOD City, and being introduced to the Family of Dragons scared the heck out of him, learning the proper etiquette took him weeks.
So even without the basic childhood, there were great things, but he really doesn't have friends his actual age, where the other Liontaurs who are his age have quite a few....
He shakes off the melancholy, and listens in as the spirits are talking...
"Well, maybe if we can redirect the woldsblood to it's proper flowing direction, it will help you and those others seem stuck in this darned forest of regrets...."

Save 22
Diplomacy 22

Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:  d20+7=17 ;
Monday April 15th, 2024 11:22:36 PM

(WillSave=17 fail)

The creatures claws rake Tsak and it seems as if his very being pours out of the wound. His strength deserts him and he almost drops his sword. Looking at his sword arm in disbelief he's shaken to his core. What's he doing here? Who does he think he's fooling. He's made plenty of money, he could have a lovely shack overlooking the sea and surrounded by an orange orchard. Far from this cold, dreary foresaken place. Then Esmerelda's face swims into view. He remembers her warmth, the touch of her fur.

Tsak stumbles to a halt, hangs his head and big pearly tears run down his face...

Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w  d20+4=24 ;
Tuesday April 16th, 2024 8:15:49 AM

Mak thought of his brother Zond and his descent into the darkness that was G'aal. After the war when Mak returned home he'd discovered that Zond had taken the seed, but only recently, to surrender to the plant mind. Mak saved him when he climbed atop his brothers chest and ripped out the plant that had taken hold in his chest. Overcome with grief, Mak had left home that day uncertain of his brothers fate, but confident he'd denied the plant control of his family.

Mak's steps were a bit lighter as he looked over at Tsak and saw the man breaking. "Buck up, my friend." Mak said as he gripped the rangers arm and pulled him forward.

OOC:
Will +4, Roll 24

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet  d20+21=25 ;
Tuesday April 16th, 2024 11:27:42 AM

{Will: 25}

Falco shrugs off the sense of doom and gloom and checks his companions. He sees Tsak looking far worse for wear despite the injuries being so minor. "Hang on Tsak lets see if this helps."

First Falco casts Bless on the party and then Restoration on Tsak hoping for some effect.

Petals we may need to carry those that this land sucks the will from if we can. I won't be much help in that part I fear." [/b]
_______________________________________
Shield
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 -6 -22 CCW (D) (1/1) / Restoration (1/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Elyas (Ben A.) (103/103 HP | AC: 21; Touch:15; Flat: 18; CMD:21) |  d20+14=33 ;
Tuesday April 16th, 2024 1:21:43 PM

Will save = 33!

Elyas feels his thoughts pulled along by the darkness and the spirits in this place. His mind wanders ot his youth.

running with a gang of street kids, pulling cons, playing minor illusion tricks for a bit of coin. it had all seemed like fun and games (and good money of course), until he learned the truth, that they were being forced under compulsion magic to perform for their 'mentor'. Elyas escaped that life but left others behind. years later he found one of his old gang-brothers, dead in an alley, stabbed to death.

Elyas forces himself to push through the regret of leaving friends behind. he was a child. now he is a grown man with power. enough power to break chains like those that he was saved from. enough power to thwart evil and the will to never use that power to enslave another.

"Let us press on. We can't stay here mulling over old actions, we have a more pressing danger to fight"

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' 
Tuesday April 16th, 2024 6:59:23 PM

Kiwina understands Tsak to some extent. . . the comrades they've lost, at least.

DM Mark - Words and Spells of Encouragement 
Tuesday April 16th, 2024 8:09:58 PM

Kiwina turns to his ancestral spirits for help. The aumakua ask the spirits of this place about a great evil they seek and where this structure might be. They reply, "We know of no evil save the regrets that have trapped us here. But you ask about a structure. It is up ahead. You can find it by following the Woldsblood."

Even as these mournful spirits speak, Kiwina's mind drifts to the fact that he left Kinipeli behind when he left his homeland. He shakes off the thought though and sticks to his task.

Ayotnom thinks of the person that killed his father, wishing to avenge him one day.

This place has an effect on Panzer, and he regrets the pain that leaving his family caused them. These thoughts consume the little fighter, and he soon finds that his feet will not move. As he looks down, he can see them dig into the earth of this place, and his arms seem to reach up of their own volition. But because of his regrets, he hardly cares that he's becoming a tree in this place.

Beech thinks of his upbringing among some of the heroes of the Wold. But even though he has some regrets, he finds they are over shadowed by the strength of his mother and her friends. He knows it is friends that make all the difference.

Tsak is overcome with regrets about the loss of Esmerelda, and weeps as his feet become rooted to this place and his arms stretch up, reaching for some sort of redemption.

But it is friends that make all the difference in this place. Even as Mak wrestles with his regret regarding having left with his brother's fate unknown, he is able to offer a kind word of encouragement to Tsak. Tsak can make another DC 20 Will save to shake off the effects of this place and free himself.

As his friends become stuck here, Falco steeles himself and ignores his regrets. He casts Bless on his friends, and Restoration on Tsak. This bolsters both Panzer and Tsak, and gives Panzer another DC 20 Will save to shake off the effects of this place and free himself. Also, this removes the Strength damage Tsak suffered.

A sense of regret presses in on Elyas as he thinks of his friends he left behind when he escaped the chains he endured in his youth. But his desire to press on in the Petals quest helps him shake off these dark thoughts.

So, Panzer and Tsak, thanks to the ministrations of their friends, can make another save. If they fail, they remain anchored where they are. (I believe Panzer still is at -2 STR.)

Ayotnom Ogini Hugh C100/102(92/92) | AC : 34; Touch 25; Flat 26 CMD 38(40vs Trip, Grapple or Disarm)  d20+1=21 ; d20+1=13 ; d20+14=17 ;
Tuesday April 16th, 2024 8:37:36 PM

If Panzer or Tsak becomes anchored Ayotnom attempts to pull them free.

Str: 21
Str: 13

If that doesn't work he will try to grapple the nearest one and move the grapple in the direction of the structure. (17 vs CMD)

Panzer Braun (David F) AC 29 (T17, FF24) CMD 34 HP 181/181 ) Character Sheet  d20+11=28 ;
Tuesday April 16th, 2024 11:29:37 PM

OOC
we faced 2 spirits one went for Falco and missed the other went for Tsak and hit. Panzer shouldn't be down any str that I know of.
IC
Will save 28 pass
Panzer realizes that those regrets are something he can still overcome, he isn't dead yet. And if those ratkin went after his parents too, well, he can always find them and make them sorry. He reaches back into his pack and retrieves the crystal ball. He gazes into it and pictures his mother. As the swirling smoke in the ball clears he sees her bustling about the kitchen in the home he grew up in. As she passes by the table he sees his father as well, working on the ledger for the mine as he often did when Panzer was at home. This brings a smile to his face as he sees both of his parents alive and well, none the worse off for his leaving.
He vows to return home and visit them to show he is all right and to introduce his friends to them.


Tsak Rezar (Damien) AC22(22) (T15/F14) 117/123 HP| Falchion +4 2D4+3|Crossbow1 1D8+1 Status:  d20+7=20 ;
Wednesday April 17th, 2024 5:52:04 AM

(Will save=20 Success, Phew)

As Tsak's thoughts spiral he feels like he's entered a tunnel, and the light at the end is growing dimmer and dimmer. He's almost lost sight of it when Mak's voice interrupts his thoughts and he feels a hand grip his arm. He's not alone. He's not lost. He's where he needs to be. Tsak is dragged back to the present moment and resumes his treck to the forest alongside his friends.

Mak(JamesM)(136/136)|AC:44AO/36/26T/--FF|CMD 43|Rapier +1|25/-/-/-/-|(TH,KN,*HY,WN,TD,PS,WF,WS,AD)**|1d6+9+2d6(Evil)+1d8(Sonic w  d20+7=8 ; d20+21=38 ;
Wednesday April 17th, 2024 10:04:40 AM

"Maybe we should sing?" Mak said as he pulled out his mandolin and started to play. He wasn't Rolth and hadn't the inspiring talents the bard had, but he could play and sing a bit. Mak played a happy tune about Sir Robin and his trials as he adventured with his loyal squire Patsy, or was the squire a Patsy? So the song went playing on words as he added verses intended to lighten the mood.

Mak's playing and song were terrible, but he laughed at his mistakes and kept going, hoping that his friends too would laugh at his failed attempt at improvising a song.

OOC:
Perform +7, Roll 8
Diplomacy +21, Roll 38 (Lighten the mood)



Beech (JohnC) AC 20(24)/15/15,HP 93/93 See Invis/Darkvision Character  d20+6=14 ;
Wednesday April 17th, 2024 10:40:24 AM

As Mak starts singing, Beech thinks back to the people he grew up with....
"As an older friend of mine would say, Mak, please stop strangling the cat."
The song may be light hearted, but the singing was just terrible....

Beech will attempt to help with the singing, but he knows he's not a professional.....

Perform check 14

'Falco (RyanM) AC23 T19 F16, CMD 28, HP 94/94 Channel 7/7 (6d6) | Hero Points:2 Loot Sheet 
Wednesday April 17th, 2024 11:00:46 AM

Falco actually laughs when Mak starts singing helping him get his anxiety under control. "We need to get you some lessons Mak. If were all ok for the moment lets see what we can actually do while were here."

_________________________________________
Bless
_________________________________________
Level # DC - Concentration: d20+22 | Spell Penetration: d20+14 | Dispel Check: d20+14 vs. 12+Caster Level
0 - 4 -18 Detect Magic , Light, Mending, Purify Food and Drink
1 -7- 19 CLW (D) (1/1) / Bless (2/2) / Endure Elements (2/2) / Shield of Faith (2/2)
2 -7- 20 CMW (D) (1/1) / Bears Endurance (1/1) / Lesser Restoration (2/2) / Resist Energy (2/2) / Silence (1/1)
3 -7 -21 CSW (D) (1/1) / Bestow Curses (2/2) / Dispel Magic (1/1) / Blindness Deafness (2/2) / Remove Blindness (1/1)
4 -6 -22 CCW (D) (1/1) / Restoration (1/4) /
5 -4 -23 Breath of Life (D) (1/1) / Flame Strike (1/2)
6 -4 -24 Heal (D) (2/2) / Dispel Magic, Greater (2/2)

Kiwina (Steve M) 131/131 HP | Current AC:22 or 26 vs AoO | HeP: 1 | Status: awake ! Swim 60' 
Wednesday April 17th, 2024 6:43:25 PM

Sing? Probably not a silly idea -- anything to boost spirits around this place. Kiwina listens to Mak and contributes a sea shanty next if needed. Provided his companions don't get stuck here, though, he sings on his way along the woldsblood straam in the direction the spirits told them to take.

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