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It's the end of the Wold as we know it


RobC - "On the morrow then..." 
Thursday January 11th, 2018 4:57:08 AM

The party retire for the night with peaceful thoughts. The Sea of Leaves, a journey to the Culverwood, and the little sapling

The next morning the party awake refreshed and renewed. It's a glorious day. The residents of the Tree look back to their normal routines and you can see small trades occuring. Everything looks to be on the up and up.

Miles is patroling nearby and keeping an eye on all that is going on. He gives a nod to the party as he passes. Things have been unusual around the Tree and he doesn't want to be caught off-guard again.

"Morning to you!" an elderly trader calls from alongside a fruit stall. His smile is mostly gums, has grey stubble, dark leathery skin and obviously went bald a long time ago. "For your travels" He tosses a shiny red apple to Osul

There's another trader nearby - a young half-elf chap - looking to trade all sorts of bric-a-brac, and a half-orc next to him selling all sorts of iron wares. You can see that he has tried to position his cast iron pots right next to (if not in front of) those being sold by the half-elf.

A few of the children are skipping near the base of the Tree under the watchful eyes of their mothers. "Elf and dwarf. On the wharf. Which one will fall in? Elf, dwarf, elf, dwarf.." This goes on until one of them falls while skipping and hands the rope to the next child.

Saide is just about finished repairing her store, and Lilliput stands at the entrance to the Leafy Chapel ready to welcome the faithful. Both give waves to the party.

The sun is shining the birds are singing. Until... they aren't?

With a large flutter all of the birds in the Tree take to the air. There's a small swarm of them (for lack of a better word) and they're all flying in the same direction: northward and away from the Tree. Every. Single. Bird.

The horses that remain by the Tree are whinnying, tosses they heads about and trying to rear themselves. "Whoa there. Whoa!" Hiflanyl is doing his best to calm the horses but they aren't listening to him. They're pulling at their ropes as hard as they can.

Khan starts padding around near the party. His fur is on end and his ears laid back. He is even baring his teeth and making guttural noises as he moves back and forth.

Even Squeaver is acting strange - twisting and turning around Mack's legs and never settling.

Something has the animals acting weird.

Miles is looking about somewhat confused as are the nearby merchants.

The children don't seem to have noticed though. "Elf and dwarf. On the wharf. Which one will fall in?"

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Thursday January 11th, 2018 12:35:10 PM

I try to figure out what is bothering Squeaver, and cast Guidance on him as well. I also try communicating with any of the larger plants to see if they can provide any information.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+4=7 ;
Thursday January 11th, 2018 1:05:21 PM

Armand looks around quickly. "This can't be good. Something has spooked the animals."

He casts Detect Magic and begins to look to the south. Perception 7 (d20+4). Apparently a bit a dust gets in his eyes. "Agg, my eyes!" He beings wiping at them. "I hope it's not fall allergy season."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+9=28 ;
Thursday January 11th, 2018 1:40:38 PM

Atlas heads over to protect the children until someone figures out what is going on. He casually buckles his shield to his arm and draws his sword so as not to spook them. " 'Osul, Mack, let us know if you learn anything from the plants or animals."

He then looks closely at the children to see if there is anything that stands out with them, why they might be oblivious to what is going on.

------------------------------------------------------
Perception: 1d20+9=28


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=17 ; d20+15=17 ;
Thursday January 11th, 2018 9:38:34 PM

Elyngael quickly goes to Khan to find the source of his irritation (handle animal 1d20 + 10 = 17). She checks around the immediate area for tracks or scents of dangerous prey (1d20 + 15 = 17). She trusts Khan's instincts more than her own right now, so she stays near him.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+8=18 ; d20+14=26 ;
Friday January 12th, 2018 1:39:12 AM

Looking left and right, Talya can't immeditately see anything that could be causing such a strange occurrence.

'Perhaps beyond normal sight..."

Casting a spell, Talya will look around again with a hazy blue glow to her eyes.

OOC: Perception 1d20+8=18 ; Spellcraft d20+14=26 ; She'll ignore the auras of the party members and look around to see if there's anything else that might be using magic on the area.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+22=40 ;
Friday January 12th, 2018 4:54:26 AM

'Osul catches the apple, says a "Thanks!" and takes a crunching bite out of it - despite the history of receiving suspect apples from the female lead of Snow and the Seven Diminuitive Samuri.* Then he thinks, Why does he think I'm going somewhere?, before the thought is displaced by the decamping flock of birds.
"Birds usually fly away from the trouble."
"Someone or some more is going to need to help the kids and their moms get clear of the horses that Hiflanyl is probably going to have to let have their heads in order to save them, him, and most everyone on the ground."


'Osul looks to get to the ground uninjured this round to start helping - directing kids and moms to safety, and asking Hiflanyl is he can keep hold of the ropes for another ten-count.
{Perception: 40}
覧覧覧
*: One day this is gonna bite bite him, and likely explain what will happen to him as a Druid if he lives to next level.

RobC - "This can't be good. Something has spooked the animals." 
Friday January 12th, 2018 6:11:40 AM

Mack can't work out why Squeaver is acting so odd. He's better at speaking with plants that with animals. Unfortunately the plants don't have anything to say either.

Armand tries to detect magic from the south but even with dirt in his eyes everything looks normal.

Talya tries the same yet she can't see anything out of the ordinary either.

Atlas casually draws his sword as he approaches the children. He has good intentions mind you and isn't approaching them in a creepy way. He can't tell why the children are acting so odd. On seeing him approach though they stop their playing in a bit of awe at the hero. It's then that they too realise that something isn't right as they scan their eyes across the animals. Atlas believes the children were so engrossed in their game that they just tuned out to the Wold.

Elyngael is able to calm Khan down as best she can. He is still alert for something and she can feel the quiet growls deep inside his chest. She's so preoccupied with him that she doesn't notice anything out of place in the surrounding area.

Osul deduces that birds usually fly away from danger. If that's the case then it is likely there is something to the south. He starts rounding up the children and shepherding them to their mothers. Something isn't right and it is best they are with their parents.

In the wake of all the animal activity suddenly things get eerily quiet, so quiet in fact that you could hear a pin drop if you were so inclined. It doesn't last long. All of a sudden there comes a horrendous crash and things sound as if the Wold is tearing itself apart. The sound is so loud that you can't quite pinpoint where it is coming from and if you were hard pressed to guess you would have to say everywhere but you aren't quite sure how that is possible but suffice it to say it is that LOUD (audio file)

Eventually the racket subsides and you hope for a second that maybe whatever that was signified the end of all the troubles happening of late. If only things were so fortunate because not even a full moment after the thundering noise ceases does the ground start trembling again...could it be an earthquake?

This activity feels different as if it is in reaction to something major and not the main event itself. Is the Wold really being split apart? Have the Woldians done something to anger the Gods? Who knows?

The ground you are standing on rocks back and forth like a ship tossed about in a tempestuous sea. Bits of rock, dust and other debris start to fall from the nearby structures and fissures open up in the ground along the roads and thoroughfares.

An unattended cart in your proximity tumbles down one of the chasms that have opened up and after a short amount of time you hear the impact of wood on rock and you think luckily there wasn’t a horse attached to it.

And then just as quickly as the concussive sound appeared and the tremors started, the Wold shaking terminates.

The stalls have shaken most of their goods to the ground and the children are all sobbing. The people nearby are looking all around trying to understand what in the Wold just happened.

Everyone (and animal) to make a Fort save vs DC20. If you fail you are deafened for the next 3 posting days.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste  d20+5=16 ; d20+3=7 ;
Friday January 12th, 2018 8:35:00 AM

The animals moving away the rumbling of the earth the explosion and the shaking have 'Neshi on all fours and thinking hard. He comes to the conclusion, that there was a "Big volcanic eruption and earthquake located somewhere relatively close to the south.....

Then everything goes silent, absolutely silent, except for that light ringing in his ears.......

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+10=24 ;
Friday January 12th, 2018 12:25:59 PM

Atlas shakes his head clear after the events and looks about to see if there is anyone hurt that he can help. If there is no one near he heads up the Tree to see what the damage was up there. All while muttering to himself, "If this continues we're going to have to move everyone out of the Tree. It isn't safe any longer."

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+6=24 ;
Friday January 12th, 2018 12:56:32 PM

Beordir feels the massive movement of the tree and the attached platform he's standing on, starts to flex like a ribbon in a dancer's hand. He immediately shifts his stance to Walking Branch in Wind, arms outstretched and crouched posture.

Almost as soon as it started, the tremor is over. The crashing cart below has his eyes shifting up where things can fall on his head. Wary of destabalization, he finds the quickest route to the ground and takes it, moving back sixty feet from the Tree so as to not get clobbered from above. Hopefully, he'll be able to go back in for his spellbook.

(OOC d20+6=24 ; Fortitude save)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+7=27 ; d20+22=24 ; d20+5=9 ; d20+9=27 ; d20+12=26 ;
Friday January 12th, 2018 2:33:05 PM

'Osul quietly revels in the moment of the movement and the noise, before helping to calm the horses. {Wild Empathy: 27, Handle Animal: 26}

Only then does he try to make sense of it all, and check if there is any heat in the falling rocks. {Perception: 24, Know. Geography: 9}

{Fortitude Save: 27}

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Friday January 12th, 2018 6:45:18 PM

(d20+10 fortitude save of xx vs DC 20)

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=22 ; d20+4=18 ;
Friday January 12th, 2018 6:48:08 PM

(d20+10 fortitude save of 22 vs DC 20 - SAVE)

Squeaver:
(d20+4 fortitude save of 18 vs DC 20 - FAIL)

I remain with Squeaver, to help calm him while he gets his hearing back.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+8=16 ;
Friday January 12th, 2018 8:14:12 PM

Armand falls to the ground when the wold rocks. Fortitude check 16 (d20+8) The deafening sound seems to pound into his brain and he holds his hands to his ears trying to protect them to no avail.

When the ground stops shaking he looks up into the sky (detect magic still on) and then shakely stands and looks around. Everthing seems a little out of kilter, there is a ringing in his ears, and he can Atlas's lips moving but there is no sound. He shakes his head and immediately regrets it.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+7=24 ; d20+7=18 ; d20+15=22 ;
Friday January 12th, 2018 8:44:09 PM

Elyngael hears the shattering sound (1d20 + 7 = 24) and immediately looks at Khan (1d20 + 7 = 18) who is shaking his mighty head and pawing at his ears. He looks to Elyngael questioningly as she speaks to him. Elyngael sadly realizes that her great companion cannot hear her. She changes to the hand signals they use when hunting, and Khan immediately comes to her side. Elyngael begins moving around carefully looking for signs of what caused the destructive sound (1d20 + 15 = 22).

RobC - "It isn't safe any longer." 
Monday January 15th, 2018 3:04:31 AM

Neshi drops to the ground, ears ringing . He's convinced that some big volcanic eruption has take place somewhere relatively close and to the south.

Atlas' head is clear and looks about to see if anyone is hurt. The children have their hands over their ears whilst their mothers have pulled them close. There don't look to have been any injuries. All those nearby simply look stunned and tense as if trying to figure out what has just happened AND what might happen next.

Beordir assumes a monk like stance before quickly descending the Tree and moving to a safe distance. Spellbooks can be replaced but blood is a little harder. I guess?

Mack can hear but alas Squeaver cannot. The rodent doesn't look as agitated as it was and nestles into him.

Elyngael and Khan are in the same position: she isn't, he is. She looks about but cannot see any obvious source for all this chaos.

Osul can't feel any heat from the falling rocks. Best guess is that they were some sort of debris from the Tree, inn and who knows what (sorry for my poor description in the previous post. THESE rocks weren't from the sky.) Osul tries to calm the horses but it only works for so long.

Armand can't hear properly but looks to the sky. What he sees is quickly noticed by everyone...

Hundreds of meteors streak across the sky - all coming from the south. They look to be made of brilliant colors that sparkle in the sunlight and are trailed by fiery tails. Their sizes vary from the size of a cart to the size of a mighty galleon. Many fly through the upper atmosphere on long trajectories towards other distant locations. Suffice to say they will strike throughout the Wold.

Knowl Geography
DC20: Highlight to display spoiler: {There are a number of volcanoes in the Wold: Bonetown is based alongside one, and the Volcanoes in the Scab are famous for their ferocity. But this phenomenon comes from a completely different direction to those. To the best of your knowledge there are no volcanoes anywhere in the Wold that could erupt so tremendously}

Knowl Nature
DC5: Highlight to display spoiler: {The sky is falling! The sky is falling!}
DC20: Highlight to display spoiler: {These meteors are unlike any you have ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as they pass overhead. There is no discernible heat from them that would indicate they originated from a recent volcanic eruption}

Knowl History
DC20: Highlight to display spoiler: {Never in recorded history has the Wold experienced such an event. This is something completely new}


The meteors soar overhead and continue out of sight but you can hear some of them land in the distance with a soft *whoompf* sound. Some sound close, some faint. The Wold is being peppered with these things.

As you watch the sky you notice that one is particularly low. So low in fact that for a moment you fear it may even hit the Tree itself! It passes very low overhead. You can feel the gust of wind that follows it and the subsequent change in air pressue that you feel in your chest. It impacts not too far away. Much much closer than the others *WHOOMPF* The ground shakes again but far less violently than before. A red glow quickly and ominously fills the sky in the direction of what you assume was the impact, before fading away.

Knowl Geography/Local/Survival
DC10: Highlight to display spoiler: {Based on it's trajectory you put it landing somewhere northwest of the Tree on the path to the Culverwood. It was flying so low that best guess is that it would be less than a day's travel from the Tree.}


Mack and Osul get a distinct sense of dread, and it's not just from what they have seen. You can't put your finger on it but something deep within you tells you that something terrible is about (or has?) to happen. The feeling is so strong. It's like... a feeling that you're about to die?

There's a sense of panic by the Tree now. Everything has been dropped as people race for their homes.

OOC: This explosion is so huge that it is being felt/played in every game in the Wold!

RobC - "It isn't safe any longer." 
Monday January 15th, 2018 3:04:31 AM

Neshi drops to the ground, ears ringing . He's convinced that some big volcanic eruption has take place somewhere relatively close and to the south.

Atlas' head is clear and looks about to see if anyone is hurt. The children have their hands over their ears whilst their mothers have pulled them close. There don't look to have been any injuries. All those nearby simply look stunned and tense as if trying to figure out what has just happened AND what might happen next.

Beordir assumes a monk like stance before quickly descending the Tree and moving to a safe distance. Spellbooks can be replaced but blood is a little harder. I guess?

Mack can hear but alas Squeaver cannot. The rodent doesn't look as agitated as it was and nestles into him.

Elyngael and Khan are in the same position: she isn't, he is. She looks about but cannot see any obvious source for all this chaos.

Osul can't feel any heat from the falling rocks. Best guess is that they were some sort of debris from the Tree, inn and who knows what (sorry for my poor description in the previous post. THESE rocks weren't from the sky.) Osul tries to calm the horses but it only works for so long.

Armand can't hear properly but looks to the sky. What he sees is quickly noticed by everyone...

Hundreds of meteors streak across the sky - all coming from the south. They look to be made of brilliant colors that sparkle in the sunlight and are trailed by fiery tails. Their sizes vary from the size of a cart to the size of a mighty galleon. Many fly through the upper atmosphere on long trajectories towards other distant locations. Suffice to say they will strike throughout the Wold.

Knowl Geography
DC20: Highlight to display spoiler: {There are a number of volcanoes in the Wold: Bonetown is based alongside one, and the Volcanoes in the Scab are famous for their ferocity. But this phenomenon comes from a completely different direction to those. To the best of your knowledge there are no volcanoes anywhere in the Wold that could erupt so tremendously}

Knowl Nature
DC5: Highlight to display spoiler: {The sky is falling! The sky is falling!}
DC20: Highlight to display spoiler: {These meteors are unlike any you have ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as they pass overhead. There is no discernible heat from them that would indicate they originated from a recent volcanic eruption}

Knowl History
DC20: Highlight to display spoiler: {Never in recorded history has the Wold experienced such an event. This is something completely new}


The meteors soar overhead and continue out of sight but you can hear some of them land in the distance with a soft *whoompf* sound. Some sound close, some faint. The Wold is being peppered with these things.

As you watch the sky you notice that one is particularly low. So low in fact that for a moment you fear it may even hit the Tree itself! It passes very low overhead. You can feel the gust of wind that follows it and the subsequent change in air pressue that you feel in your chest. It impacts not too far away. Much much closer than the others *WHOOMPF* The ground shakes again but far less violently than before. A red glow quickly and ominously fills the sky in the direction of what you assume was the impact, before fading away.

Knowl Geography/Local/Survival
DC10: Highlight to display spoiler: {Based on it's trajectory you put it landing somewhere northwest of the Tree on the path to the Culverwood. It was flying so low that best guess is that it would be less than a day's travel from the Tree.}


Mack and Osul get a distinct sense of dread, and it's not just from what they have seen. You can't put your finger on it but something deep within you tells you that something terrible is about (or has?) to happen. The feeling is so strong. It's like... a feeling that you're about to die?

There's a sense of panic by the Tree now. Everything has been dropped as people race for their homes.

OOC: This explosion is so huge that it is being felt/played in every game in the Wold!

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=19 ; d20+16=33 ; d20+28=38 ;
Monday January 15th, 2018 6:54:03 AM

{ Knowl Geography:19 (MBTM!) , Knowl Nature:33 , Survival:38 }

"Hiflanyl, let them go! Keep those horses away from the children and let them run!"
'Osul looks for Mack - wondering if he is hearing The Tree .., too.
"I don't think that was an attack against on The Wood. I don't FEEL it. In my gut I feel like that was a near miss on The Tree, and everything tells me that anyone left in The Tree when the next boulder hits will DIE. Empty The TREE! Ring the bells! Follow the horses!"

"I'll get the sapling and the seed!"
Against his own advice, 'Osul wildshapes into a Medium Air Elemental, and makes for the Wardenhouse. (Where he will also alert James).


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=14 ; d20+10=17 ;
Monday January 15th, 2018 7:45:55 AM

(d20+10 knowledge (nature) check of 14 vs. DC 5)
(d20+10 knowledge (nature) check of 17 vs. DC 20)

I follow Osul's lead on helping evacuate The Tree. He seems to be getting a better sense on what's going on then I am.

I try to have Squeaver stay here or move to safety, and then I rush off to try to help evacuate.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+8=25 ; d20+3=14 ;
Monday January 15th, 2018 10:53:11 AM

deaf
Armand continues to stare into the sky while laying on the ground.

(He has no knowledge geography or nature)
Knowledge History: 25 (d20+8)
He looks at the show in the sky, oblivious to the shouting and running around going on around him as he cannot hear it. He thinks to himself and then calls out, "HEy doES AnYone ELSE see that?" He points to the sky. "There'S NEver BeEN AnyTHing like that EVER."
OOC Armand can't hear his voice so he can't regulate the volume.

He stands up and looks at all the frantic to and froeing going on.
Survival: 14 (d20+3)

"Hey WHat'S Going ON? WhY ARe YoU TRing TO LeAvE the TREE, IT Should be saFER than out IN tHEre." He points to the everywhere away from the tree.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 15th, 2018 12:22:28 PM

Atlas works his way over to Armand and puts a hand on his shoulder to guide him back to a seated position. He then lifts up one finger in a gesture to say 'hold on' and takes off to help 'Osul. "Everyone, don't panic, just get your valuables and some food and get to the ground as quickly as possible. We need to get away from the Tree."

As Atlas helps folks get their stuff and get away from the Tree he talks to any of the party he comes across. "We should go and check out where that meteor landed. Any idea on how long of a ride it would be? Also, where do we send the people of the Tree? Should they come with us?"

ooc: Atlas doesn't have any knowledge skills listed, so no ability to roll.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+8=11 ; d20+9=21 ; d20+13=17 ;
Monday January 15th, 2018 5:04:39 PM

Elyngael Knowledge Geography 1d20+8=11, Knowledge Nature 1d20+9=21, Survival 1d20+13=17
After watching the trajectory of the plummeting rocks, Elyngael says "I estimate that they landed about a days travel northwest of here towards the Culver woods. We should go there immediately."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet   d20+3=10 ; d20+3=11 ; d20+3=21 ; d20+3=13 ;
Monday January 15th, 2018 5:48:48 PM

Deaf

Shaking his head and staring up at the sky Yurr'Neshi can't help but think.

These meteors are unlike anything he has ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as he watches them pass overhead. There isn't even any discernible heat from them that would indicate they originated from a recent volcano

Looking southward toward where these things seem to be originating, 'Neshi can't help but wonder about the stories he has heard about Mount Bone.

Looking around for the others he starts making his way toward Atlas and Armand.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+6=10 ; d20+6=25 ; d20+6=16 ;
Monday January 15th, 2018 8:19:27 PM

Beordir had already started for the ground. Most of his stuff was up in the Wardenhouse and Osul was headed there. He pulls a small feather from the wing of one of the local doves from his spell component pouch. Stepping aside to keep from being jostled by the denizens of the Tree, he chants briefly and curls his hand into a warped form. Slowly his feet rise off the ground.

Once his spell is complete, he surges into the air at and flies to the Warden house to help out.

(OOC
d20+6=10 ; Knowledge (Geography)
d20+6=25 ; Knowledge (Nature)
d20+6=16 ; Knowledge (Local) )


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+6=20 ;
Monday January 15th, 2018 11:12:54 PM

Fort save for hearing: d20+6=20

Shaking her head to get the ringing out of her ears, Talya watches in wonder as the meteors fly overhead, then narrows her eyes once she notices the location of the closest one...

"We should investigate the site where the star fell. Things aren't likely to get safer, but there's not much we can do if we just sit on our hands and wait here."

RobC - "There'S NEver BeEN AnyTHing like that EVER." 
Tuesday January 16th, 2018 7:19:02 AM

Osul calls for Hiflanyl to cut the horses free. No point keeping the thrashing animals so close to the people where they may cause harm. Hiflanyl is more than happy to follow, and you get the feeling no matter what was said he was going to take off anyway! He simply lets go of the horses reins and takes off.

Neshi is concerned about the stories he has heard about Mount Bone. Perhaps that has exploded or caused some other explosive phenomenon?

There are some mixed signals: Osul and Atlas call for the Tree to be evacuated. Armand thinks it may be safer in the Tree than out in the open. It could be possible that all are right (or wrong?).

It seems the majority of the residents are in favor of evacuating the Tree, and with the help of Mack and Osul that's precisely what they are doing. Most have only had time to grab sacks and load them with whatever they quickly can. But where do they go? Despite Atlas' words, the people are on the verge of a completely panic. You hear mention of "Plateau City", "Culverwood", and "Red Hills". There's no telling where would be safe though. Should the residents split up and cover all bases? Should they stay together? They are moving all jostling about, and in some cases nudging past Beordir as they do completely oblivious to the hero.

Elyngael and Talya determine that the nearest impact is no more than a days travel from the Tree. Both suggest investigating as soon as possible regardless of any risks. Something bad has happened in the Wold and as Talya says, there's not much that can be done standing around.

Overhead the meteors continue to streak across the sky to other distant locations in the Wold. Is anywhere safe?

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Tuesday January 16th, 2018 11:09:05 AM

I'm anxious to investigate where the closest meteor landed. As soon as we get the people safely out of The Tree and calmed down a little, I'm ready to go.

I'm trying to think of how to shelter these people. Tents won't hold up. The Tree doesn't seem safe. I'm not sure caves are a good place to go, either, with the ground shaking. Although the weather may not be pleasant, being out in the open might be the safest place at the moment? If a meteor strikes close, a shelter really isn't going to stop it.

"Huddle together! Try to keep each other as warm and comfortable as you can. If anyone has any spells to help with that, now would be a good time to cast them, I think."


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday January 16th, 2018 4:25:43 PM

deaf
Sitting where Atlas left him, Armand takes out his journal and begins to write.

'There was a Wold shattering KABOOM. Which rendered many people deaf and caused the animals to flee. Apparently there is much panic and people running around unsure of what to do...or it could be that everyone is deaf and none can understand each other. The ground shook and torn itself apart causing several chases to open. Overhead meteors of strange composition flew through the sky. The meteors sparkled like diamonds or glass. These meteors will probably fall to the Wold shortly, as nothing ever falls up. There is a strange red glow to the northwest, hopefully a fire has not started, but it is a possibility with the meteor's hitting the Wold.'

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday January 16th, 2018 9:45:22 PM

Beordir flies toward the upper levels without hesitancy. "Grab hold!", he says to anyone who will listen. He starts ferrying people to the ground as fast as his flight enchantment will allow him. Knowing he only has a few minutes, he tries to get those furthest away down to the ground first. Hopefully, when his spell runs out, he will be close to home and can retrieve his gear.

(OOC Duration 6 minutes)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday January 16th, 2018 9:55:01 PM

Elyngael tells Talya, "I want to leave and check this out as much as you do, but we better gather everyone first before there is total chaos" Elyngael keeps Khan close as she runs into the Tree to find Armand. She locates him and quickly realizes he has been deafened since he does not respond to her shouts. She grabs a piece of his paper and scribbles a note for him to come outside and help calm people. She adds the direction of the nearest impact on a rough map, then she motions for him to follow her.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday January 17th, 2018 1:43:50 AM

Talya nods, relenting as she notices the stream of people fleeing for safety.

With a few moments of planning and a map or two she directs some of the residents towards Plateau City, sharing what she knows of the safest routes and quickest paths. Perhaps they'll be safer there?

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday January 17th, 2018 3:54:26 AM

'Osul returns to human form and gathers up everything he can, all the while stating out loud to no one in particular, "The residents should stay nearby The Tree. It still offers protection against roaming monsters, and we've seen no shortage of issues on the surrounding roads. But not in The Tree, where their ability to get out of the way of subsequent boulders is ... hampered."

He fills the handy haversack, regulation sacks and anything else he and James can carry, and heads down stairs.

"I seem to remember Tormy or his friends saying something earlier that bears investigating...", he adds to James and others descending.





RobC - "There was a Wold shattering KABOOM" 
Wednesday January 17th, 2018 6:48:11 AM

Before any investigation can be performed the party turn their attention to caring for the residents of the Tree. Everyone gains 1 hero point for putting the needs of NPCs first

It's a combined effort.

Mack has them huddle together but agrees that being in the Tree is not a good option. Osul agrees. There may not be any safe place nearby, but at least out in the open they won't be as confined (read: trapped).

Talya prepares a map to direct the people to Plateau City should they need a "safe" location. There's no telling how bad the city may be but one thing is for certain: the Tree is not safe.

Elyngael and Khan work with Mack to gather everyone together as Beordir helps evacute the upper levels of the Tree.

Armand isn't quite sure about the danger until he receives a note from Elyngael.

Through the combined efforts of the party all residents of the Tree are now gathered around the base. The children are obviously scared but their parents are putting on brave faces to try and keep them calm. You can tell all are afraid though.

The crowd are now paying attention to the party. The heroes have never led them wrong before. They take Talya's map and follow Osul's advice by moving towards the field to the south. It is in the open and away from anything that may fall upon them (meteors aside). If things get absolutely dire they let the party know they will head straight to Plateau City. Miles advises that in the absence of the party he will act ass the leader to guide everyone through this difficult time.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday January 17th, 2018 11:40:06 AM

"Miles, we trust you'll take good care of them, you always have. If we return and you are gone then we will send word to Plateau City so that you can stay informed. Don't worry my friend, we will not abandon you or the people of the Tree. We'll make sure you are all setup for success, whether that is in a new city or a new Tree of Parting springs to life when we plant these."

Atlas makes his rounds, saying goodbye to each of the people at the Tree that have been so kind to them. Laughingwater, Moana, Saide, Liliput, Folbre, Ciyradyl, Ryan, etc. He then goes to get his chest and brings it to Miles. "Use this as needed to store valuables. If Mack cannot get into it then it is fairly safe as long as you bolt it down. I'll pick it up again once you've found a place to settle down, whether that is here or at a new location." Atlas looks about to ensure Mack is busy, then proceeds to show Miles how the treasure chest works.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+4=9 ; d20+4=15 ;
Wednesday January 17th, 2018 12:24:48 PM

I keep a close eye on Atlas. I can tell he's up to something.

(d20+4 sense motive check of 9)

or maybe I can't. ;)

OOC: Ignore 2nd roll.... there was a delay.


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet  
Wednesday January 17th, 2018 3:52:37 PM

Seeing that they seem to be getting ready to head out, 'Neshi makes his way back to his room and gears up and then comes back out to join the others.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 17th, 2018 7:47:22 PM

Once his spell wears out, Beordir moves to the ground, still trying to help get everyone to safety. As the Tree does not come crashing down quickly, Beordir does manage to get his gear out as he tries to move with everyone to the field to the south.

Once it seems evident the Wardens have done all they can in the evacuation, he gathers up with everyone else, preparing to investigate the impact site.

(OOC Does the orbital bombardment stop at some point?)

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Wednesday January 17th, 2018 8:20:17 PM

Armand shakes his head. "Hey I can hear again."

He watches Atlas's actions then goes over to him. "What are you doing Atlas? You act as if you are going off to your death." Which is actually a rather funny line coming from a cleric of Gargul.

He turns to the crowd. "Remember your homes good people. The Tree has protected you for a long time. I think it still will. It is a sturdy magical tree and it's canopy spreads for a goodly distant. Underneath it you are afforded protection from many things."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday January 17th, 2018 9:30:09 PM

Elyngael has been helping people gather together to depart to the south fields. She wants to head as quickly as possible to the site where the meteors appear to have landed. "Armand is right. You can return to the Tree after we have investigated and assured your safety. The sooner you depart, the sooner we depart pursue this danger from the sky." Elyngael picks up her pack and heads to the northwest with Khan by her side.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Thursday January 18th, 2018 3:42:37 AM

So, with the residents safely out of the tree, but near enough to take refuge from marauders if the needs arise, now comes the setting off. We have a bearing from the passage of the boulder earlier, and some good estimations of a distance...
"Keep safe - keep watch! Are we good to go?"

RobC - "Keep safe - keep watch! Are we good to go?" 
Thursday January 18th, 2018 6:18:34 AM

With all their efforts the residents of the Tree are as ready as they can be. They move to the eastern most area still covered by the canopy of the Tree. If things go badly they agree to head to Plateau City.

Bags and provisions are packed with some being eager to get to the source of these disturbances. The meteor may not be the source of the trouble but it is perhaps the best place to start an investigation.

There are fewer meteors in the sky now. They gradually become fewer until no more can be seen.

The party are ready to move out and you start to move away from the Tree with the hopes of the people driving you on.

OOC: Anyone who was deafened can hear properly.

Please outline your preferred marching order as well as including how you are travelling (weapon drawn, wearing armor, talking, silence, etc) and any spells/effects you currently have in place. These things may work in your favor or against you. If you don't list these things I will have to assume they are not in place


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=46 ;
Thursday January 18th, 2018 7:43:18 AM

I'm chattering, but walking with my hands drawn... and sharpened. ;)

I keep an eye out for trouble, and any signs that we're getting closer to a crashed meteor.

(d20+28+1(TTT) perception check of 46)

OOC: It looks like we need to make some updates to our standard "outdoor" marching order. ;) Let me know where you'd like to fit yourself in, and I can update the WIKI.

outside:
Atlas
Armand
Mack
Beordir
Squeaver
Osul (Wildshaped) circling the party - 50ft away and 50ft high

I cast Toro's Taur Try (Minotaur) on myself from time to time, lasting 10 minutes each time. Easy enough to do.



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Thursday January 18th, 2018 9:21:30 AM

('Neshi would like mid pack right side)

Casting Mage armor onm himself before they depart, "Neshi, moves into his assigned place and after a moment of silence aks a couple of questions to whomever is listening.

"So did those things originate from Jericho Space or from somewhere on the Wold? I mean there was no heat emanating from them at all and they were all sparkly, almost like they were of magical or Fae origin."

*************

Mage Armor - 8 hours

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday January 18th, 2018 10:46:46 AM

Atlas takes the lead considering that they are not trying to track anything, just going in a generally straight direction. He's somber, but he tries to keep a general conversation going through the day so that they don't let the weight of what is happening overwhelm them. However, he doesn't let it get out of hand either. They don't need to let the undead know they are coming.

It's a bit annoying, but he keeps his shield at the ready. His sword stays within its scabbard, but a few times during the day he pulls it out to look it over. He's clearly excited to put his newly upgraded weapon to good use.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday January 18th, 2018 6:02:43 PM

Talya keeps to herself, referring to her maps and absentmindedly writing on parchment as the group advance into the woods. Surely the others will spot any danger first?

OOC: Mid pack, left side. Mage Armor lasting 8 hours.

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Thursday January 18th, 2018 8:46:53 PM

OOC I'm assuming we're on foot, or has there been time for the horses to be returned to us?

Armand is content where he is. He will have detect magic up and his cross bow ready.

Armand will occasionally talk to Atlas and the others, mostly to check how they are doing mentally, it's been an unsettling day. He's not sure if he can accurately determine how Mack is doing mentally, that may take a professional.

"Let's be prudent when we get close. No one go charging off half-cocked. If we have time to observe and determine what's what, we take that time. If something comes at us we deal with it, if there's something there just looking back at us...well looking doesn't necessarily hurt."



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+13=30 ;
Thursday January 18th, 2018 9:53:54 PM

Elyngael sets an easy loping pace to pull ahead of the others. Khan easily keeps up with her. She's not sure if Atlas saw her pull ahead or not since she moves with a Ranger's grace over the terrain, and smiles as she sees Atlas readying his sword. She is used to leading and tracking, so even though it's meteors (or whatever), she maintains hearing distance from the rest of the party. Elyngael pauses occasionally to watch for any unusual tracks or signs (Survival 12d0+13=30).


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20=1 ;
Thursday January 18th, 2018 11:49:18 PM

As the group starts moving toward the impact zone, Beordir keeps his eyes peeled at the back of the line. He's especially worried about forest fires. He travels with his bow in hand and an arrow nocked.

"Charging off half-cocked. Hah. That seems to be the only thing we do."

(OOC Knowledge ( ??? ) to detect forest fire on the wind. d20=1 ; Hah. That was a straight up roll in the hopes I could get something. Too bad.)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=25 ; d20+30=50 ;
Friday January 19th, 2018 6:08:00 AM

{Spellcraft: 25}
Quietly, "Yurr'Neshi, you know Mage Armor? I've not long since spent about fifteen hundred platinum to get these +1 bracers to be useful when I'm wildshaped... I'm not sure I got good advice."
To all and sundry he asks, "Is there a way I can stay in contact with someone while I am airborne and not likely capable of recognisable speech? Some kind of mental communication? I don't think using lightning bolts as a communication device is practical on an ongoing basis."

'Osul begins the trip in the usual manner - With TTT(Centaur) and a weather forecast! {Survival: 50 - today and another week!}
He stays human while the conversations ensue, and while altitude isn't required to keep on course.
覧覧覧覧覧
[i]OOC: That was nice my only two natural 20s for this adventure!

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Friday January 19th, 2018 8:13:22 AM


"Osul I would be happy to cast mage armor on you if you would like . I can also allow us to communicate for about an hour at a time through whispers up to a distance of 180 feet or so but its not full proof anyone nearby has a chance of hearing it and certain things can block it but...."



Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=43 ;
Friday January 19th, 2018 12:38:55 PM

I take a good look at Armand, to see if he's speaking directly to me when he mentions charging off. ;)

"Osul, Squeaver told me he can speak with birds.... I believe he will understand everything you call back."

I then start a game to see how long it takes me to spot Elyngael as she moves about, scouting.

(d20+28+1(TTT) perception check of 43)


RobC - "Keep safe - keep watch! Are we good to go?" 
Friday January 19th, 2018 8:05:59 PM

Post incoming

RobC - "He's not sure if he can accurately determine how Mack is doing mentally, that may take a professional" 
Friday January 19th, 2018 8:22:18 PM

Highlight to display spoiler: {Sorry for the later post. It was 108'F here yesterday}

The party prepare for the journey

Mack looks about. Things are very quiet now. Highlight to display spoiler: {Can you please let me know how/if Squeaver can speak with birds?}

Neshi ventures a guess about the origins of the meteors? Jericho Space perhaps?

Atlas is a little quiet. Things have been weird enough in the Wold without this new occurence. At least he has his new sword by his side. He takes comfort in that.

Talya keeps her nose burried in her maps and perhaps making new ones? She's confident the others are more observant and will spot trouble before she does.

Armand laments not having the horses back yet. It makes it slow going. He puts forward a battle plan: only attack if you have to sums it up pretty well.

Elyngael enjoys her walk over the terrain. It's good to stretch her legs again. Highlight to display spoiler: {With the party talking normally you could be up to 200ft ahead of them and still hear them. More depending on a perception check. I'm guessing this is not how far apart from them you wish to be so have gone with 50ft.} Khan seems happy to be out again as well.

Osul is a little concerned about how he can speak with the party when in a different form. He tries to predict the weather for the next week, but he's confused. The indicators he looks for are just plain wrong and conflicting. He's done this a hundred times before and has been right every single time. Why can't he predict the weather now?

Beordir is a little worried. He's quite worried about forest fires. That impact could have done anything to the surrounds and a fire sounds quite likely. He's not entirely sure he's equipped for such an event. He keeps an arrow nocked for the entire journey and can feel his fingers start to cramp a little. He tries to detect any fire nearby (with a perception check rather than knowl check). He's not entirely sure...

The air is dusty, the sky hazy with the sun glowing behind. You can taste the dust in your mouth. Though it irritates your eyes, it also makes it a little hard to see.

The closer the party get to their intended destination the clearer it becomes that there is a red glow on the horizon ahead and it isn't the sun.

The party carefully arrive at a distance where they can see a crater some 100ft ahead and it being the source of the glowing light. Around the edge of the crater the grass has turned a dull red and is moving against the wind.

That isn't the strangest or most disturbing sight however.

On the grass all around you can see a terrible sight. Animals lying on the ground, twisting and writhing in great pain. Deer, cattle, birds, and smaller wildlife. All groaning and braying in a terrible unnatural way and frothing at the mouth as they do so.

As you watch you can see the animals suffer even further. Their fur and feathers fall from their bodies as it is washed away from the blood that covers them, like dirt washed from hands. Mack's eyesight is the best and he can't see a single wound on the animals. The blood is seeping out of their skin and eyes. There is something deeply wrong here.

It is obvious the putrid smell attracted some vultures that have landed on the animals that are not moving, pecking and tearing away pieces of flesh. Some swoop at the writhing deer not being content to wait for them to die.

Elyngael is around 100ft (give or take) from the animals.

Squeaver and Khan start acting strange again. Squeaver standing on his hindquarters smelling the air, Khan uttering a soft rumbling growl.

----------------
The party order:

Elyngael - Khan
-50ft-
Atlas
Armand - Osul
Talya - Mack - Neshi
Beordir
Squeaver


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+9=19 ; d20+6=22 ;
Friday January 19th, 2018 10:12:42 PM

Beordir stands horrified at the sight before him. While not a nature priest, he does have a strong respect for the preservation of natural beauty and the Culverwood in particular. Resisting his urge to run far from here, he watches the altered grass and the animals and the vultures to see if he recalls anything similar to this before.

(OOC 1d20+9=19 ; Knowledge (Arcana)
1d20+6=22 ; Knowledge (Nature) Better roll, but this seems pretty unlikely to be a natural phenomenon )

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday January 20th, 2018 12:01:16 AM

"Maker's mercy, those poor animals... They can't possibly have been here when the comet landed, could they? Were they drawn to the crater?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+18=22 ; d20+2=11 ;
Saturday January 20th, 2018 6:30:38 AM

"Thank you Yurr'Neshi. It can wait for now, but I think we could all benefit from we spellcasters sitting down at some point and discussing what we can bring in support."

'Osul looks a little perturbed. He considers the matter before sharing. "As best as I can tell, there will be no weather today, or on any day soon. I don't mean that there won't be any storms or wind. No, I mean no weather. None at all. I'm ... concerned."

Despite the obvious horror of the scene about the crater, what first catches his attention is the red grass waving against the breeze. There's a breeze!

He moves up on foot towards Elyngael's position, trying to get a better idea of what the red grass is, or is actually doing. {Knowledge(Nature): 22 (plus an additional +2 if within The Culverwood), Knowledge(Arcana): 11, both Aid Another for Beordir (who is already on the case) at +2 each}

"As for mercy, that might have to come through steel.", he adds, not immediately seeing a preferable alternative, nor having a better answer for Talya.

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+4=24 ; d20+8=20 ; d20+8=23 ; d20+6=18 ; d20+9=28 ;
Saturday January 20th, 2018 3:14:48 PM

"That's not right. Armand says through gritted teeth.

He still has Detect Magic up and scans around the immediate area, as it is only 60 radius and far out of range of the crater. Perception 24 (d20+4)

"Anyone have any ideas how to proceed? I think we should study it from here for a bit."
Knowledge Arcane 20 (d20+8)
Knowledge History 23 (d20+8)
Knowledge Planes 18 (d20+6)
Knowledge Religion 28 (d20+9)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Saturday January 20th, 2018 3:40:40 PM

OOC: RobC, no worries.... Squeaver can't REALLY speak with birds. I (Mack) just think he can. ;)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+11=18 ; d20+11=28 ; d20+29=45 ;
Saturday January 20th, 2018 4:10:56 PM

OOC: I've updated the WIKI with the outdoor marching order to be: (FYI, I move to help cover the rear, with Squeaver):

===outside:===

Elyngael and Khan (off scouting ahead a little, within hearing distance)

Atlas
Armand
Talya, Neshi
Beordir
Mack, Squeaver

Osul (Wildshaped) circling the party - 50ft away and 50ft high

IC: I immediately charge directly into the center of the crater.... in my head only. And then I look at Armand, to see if he picked up on my thoughts at all. ;) I then try to communicate with any large trees or plants in the area to see if they are able to give any clue to what has happened here so far. If there is an animal near the edge that is not doing well and trying to get out, I cast Cure Light Wounds on it. I try to avoid touching the advancing dull red grass though, although I'm aware I'll have to touch an animal to try to help. If I'm close enough and have time, I try communicating with the dull red advancing grass as well, to see what it wants, and why it's harming the animals.

If my Healing or Herbalism checks help at all to determine what's happening:

(d20+11 heal check of 18)
(d20+11 herbalist check of 28)
(d20+28+1(TTT) perception check of 45)


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Sunday January 21st, 2018 8:46:08 PM

Domi's right nostril hair, what happened here? How si that grass moving against the wind. Im not sure I want to get any closer.

Fire, Ice , electricity... anyone have any thoughts?

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=20 ;
Sunday January 21st, 2018 10:08:36 PM

Elyngael sees the bizarre red grass and immediately stops and commands Khan to heel. She touches him in reassurance (handle animal 1d20+10=20) and keeps him right at her side. "Do not come too close", she calls back to the party, "there is nothing natural about this. It is killing all in its path. Stay back!"

RobC - "there is nothing natural about this" 
Monday January 22nd, 2018 5:53:40 AM

Some of the party are more interested in the red grass than the animals. Interesting. Flora beats fauna?

Beordir is almost sickened by what he sees. He recognises the giant vultures and the field rabbits, but doesn't recalls seeing cattle THIS big before.

Talya just looks on in disbelief. There are no words to describe this.

Armand is angry and grits his teeth. He scans the area for any signs of magic but doesn't detect anything from this range.

Osul has never seen grass like this before and has no idea what it is or could be. Highlight to display spoiler: {Please see my email. Thanks}

Mack tries to communicate with the natural grass and vegetation in the area. The nearby grass doesn't actually speak but Mack gets a feeling of fear from it. The GRASS is afraid. He's not close enough to do much else at the moment. He believes the 'grass' is harming the animals despite none of them being close enough to it. Squeaver stands by his side.

Neshi is the same, already considering ways to kill it.

Elyngael tries to calm Khan. She's convinced the grass is killing all in it's path.

There is movement though.

Three of the cattle shakily get to their feet. They still don't look too good. They've lost big chunks of hide and are covered in blood. They look towards the nearby source of noise (the party) and start staggering towards it/you.

The vultures are startled by the movement and take to the air, circling the scene below them. They don't look healthy either.

Mack can see movement in the grass 20 or so feet south-east of the crater but can't see what is making it.

There are still cries from other animals still struggling on the ground.

But there is also another sound: a groaning that is not animalistic. To the west of the crater a humanoid form can be seen rising to its feet.

The grass looks to be writhing by the edges of the crater. Not expanding, just moving around.

-------------
Things are getting confusing so I've created a map overview.
To be very clear though - NO attacks have been made.


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=34 ;
Monday January 22nd, 2018 10:24:22 AM

(Assuming we are acting in rounds now....) I run (but not quite all out) towards where I am concerned about some possibly concealed movement, to explore further (move to AL47, with Squeaver on my right, easily able to keep up with me).

(d20+28+1(TTT) perception check of 34)

If I am able to cast as spell as well, I cast Guidance on Squeaver.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 22nd, 2018 10:31:22 AM

Atlas sees the humanoid and wonders if it was here when the meteor landed or if it was somehow brought by the meteor. "I guess I'll volunteer to approach to see if it affects us as well. Anyone have a spell that could buffer me as I do so, or would that defeat the purpose." Atlas gives a half-hearted smile and begins moving towards the crater, focusing on the humanoid.

Highlight to display spoiler: {ooc: Sorry for the missed post on Friday! I forgot to go back later in the day to check for the post.}

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday January 22nd, 2018 2:35:05 PM

"Atlas... I don't think we should any of these creatures get closer to use. Let me conjure an elemental to approach instead of you."

Talya begins casting Summon Monster II, picturing the form of a small earth elemental coalescing into existence 45ft in front of her.

Groaning Humanoid 
Monday January 22nd, 2018 3:50:39 PM

The creature staggers to its feet and swivels until it can see the party. A deep, wracking groan escapes what you must assume to be its lips; the blood seeping from its pores and reddened eyes obscures much of its face.

One thing is clear, however: at the sight of Mack, Atlas, and Squeaver's approach a carmine froth bubbles from its maw, and the creature begins to lurch towards them. Its speed seems at odds with its stilted gait and obvious dis-ease. It moves as far as Y25, trailing a tattered and deeply bloodstained cloth and releasing yet another groan: "Aaahrahrauughrrr!"

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Monday January 22nd, 2018 6:45:13 PM

Atlas, stoneskin, Haste or mage armor your choice if made quick. While Atlas makes his decision Neshi ponders what the first thing he should hit the humanoid with if needed.


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday January 22nd, 2018 8:07:17 PM

"Atlas, wait. Do not!", says Beordir. "We do not know if this disease can be cured. You humans do not welcome hugs with lepers."

[b]"If they attempt to approach in their madness, we should flee or injure them further from afar. I should be able to entrap some of them with Essense of Foul Forest Vermin, but the human would be most likely to succomb."


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Monday January 22nd, 2018 8:26:34 PM

"Mack, Atlas, remember what I said about staying togther? Let's think this through some more."

OOC I guess my knowledge rolls were not useful.

"Don't let those things touch you! They are obviously diseased and we don't know how it spreads. Let's keep our distance and use range!"

Armand casts Hold Person on the Groaning Humanoid (DC 14 will save).

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=32 ; d8+4=5 ; d6=4 ; d20+9=18 ;
Monday January 22nd, 2018 9:16:58 PM

Elyngael aims and fires her longbow at the Humanoid (1d20+14=32, damage 1d8+4=5,+1d6 fire=9 total). She draws a second time (1d20+9=18) and she's not sure if the second arrow hit. This creature needs to be attacked from a distance and she will try other arrows until one type does it damage.

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=29 ; d20+18=36 ; d20+24=30 ;
Monday January 22nd, 2018 10:38:24 PM

"I'll head forward and right, checking on what I can as I go."

Standard action: Wildshape into Medium Air Elemental
Move action: Fly 60' to AG41 (still 40' from the nearest of the weird cattle)
Free actions: Perception (checking the weird cattle): 29, Knowledge(Nature - when is a cow not a cow?): 36, Heal(assess wounds and what might be afflicting the cow): 30



RobC - "You humans do not welcome hugs with lepers"  2d8+10=21 ;
Tuesday January 23rd, 2018 5:42:40 AM

OOC: You guys make me smile. "Stay together. We're just going to look a things." "AAaah! It moved! Kill it, kill it, kill it!" :)

Mack and Squeaver move closer to see what is going on. Mack can definitely see something moving in the grass not too far ahead of him. Well, he can see the grass moving to indicate something is there. What that may be is still unclear.

Atlas volunteers to approach and say hi. He walks towards the humanoid with a sortof smile and doesn't show any signs of aggression.

Talya isn't sure walking up and checking things over would be the best option. She starts summoning something... just in case.

Neshi offers some aid to Atlas but he's already walking and perhaps doesn't hear him. Neshi wonders what form of attack he shall unleash if he absolutely has to.

Beordir is more apprehensive. He's pretty sure some wicked disease is at work and wonders if there is a way to flee, fight or capture these things.

Armand cautions the group and then casts a spell. (My apologies, I overlooked your Knowl checks. Your Knowl Religion check tells you they are not undead by any means)

Osul takes flight to move closer to whatever is going on. He moves quickly across the ground but does not ascend. His knowledge of nature is quite good, and he recognises the bovines as aurochs. Northland Aurochs to be precises. But these ones look terribly terribly wrong. From this distance he can even see their eyes have turned blood red. He is quite sure that the animals have been afflicted with some sort of disease but none that he has ever heard of. He's not even sure if there's a cure for such a thing. He is wary that as a disease it is likely transmitted to others in some way.

The humanoid thing moans and groans as it approaches. Elyngael takes no chances and quickly fires off two arrows. One sticks in its arm but doesn't slow it down too much. You can now clearly see it is a human man suffering from whatever the animals are.

Mack and Osul - who made perception checks - notice something else Highlight to display spoiler: {That humanoid thing.. is that.. is that Owen?!? Yep. It's Owen, looking very sick and now with an arrow in his arm}

Seemingly startled by the noise the party are making and the perceived threat, the animals get spooked and start towards the party.

The aurochs charge. Literally charge towards the party. Osul is in the path though.
Trample: Osul takes 21pts damage. He can either make an AoO with a -4 penalty, or, try a Ref Save vs DC25 for half damage (10pts).

The vultures stop their circling and instead head towards the party.

Mack is sure there is something in the grass moving towards him. Best guess? 50 to 75 feet away. Whatever it is it's small and fast.

-------------
Round 1 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:41/51, Fly: 60' (Perfect), Darkvision: 60'  d20+3=22 ; d20+13=28 ; d20+9=15 ;
Tuesday January 23rd, 2018 7:45:08 AM

{Reflex Save: 22 (MBTM again... even after adding another +2 for the Elemental Dex Bonus... Spend a Delayed Karma Point for a +4 bonus and saved)}

Air elemental 'Osul flies straight up 20' {Fly Check 28 vs 20} and begins trying to settle the aurochses and other animals. {Wild Empathy: 15}

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=11 ; d20+9=15 ; d20+9=16 ; d4+1=2 ; d6=4 ; d2+1=3 ; d2+1=2 ; d20+16=35 ; d20-1=5 ; d6=4 ; d6=6 ; d20+29=32 ;
Tuesday January 23rd, 2018 11:25:54 AM

"Hold your fire on the humanoid! It's Owen!"

I try not to be bossy, as I hate being in charge. But I quickly try to focus on the clear and present threats (the charging crazed creatures), and keep hope that not everything here is trying to kill us.

I also shift focus away from the moving grass... it could just be a rabbit, for all I know. There seems to be more pressing concerns at the moment. I hear the concerns about hitting from a distance, but this one is already in ranged, and has already trampled Osul.

Squeaver and I advance to flank the one that trampled Osul (I believe we can advance to AE44 and AI40 without provoking an AoO, Squeaver going the longest route).

Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 11 for 2(+4 ice) damage, AC 15 for 3 damage, and AC 16 for 2 damage)

(boot to the head: d20+13+2(flank)+1(flaming tear), and d8-1 damage+1d6(sneak)+1d6(flaming tear),
Hit AC 35 for 5(+4 sneak, +6 fire) damage)

I do try to at least keep an eye out for that small creature in the grass, so I don't get taken out by a Holy Grail Rabbit. ;)

(d20+28+1(TTT) perception check of 32)



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday January 23rd, 2018 3:30:00 PM

Atlas hears Mack's words and he's stunned. "Owen, are you sure?" Atlas throws caution to the wind and runs in to save his friend. "They're likely to charge right past us, they're in pain and frightened. Someone help me with Owen!"

As Atlas approaches Owen he pulls out a potion of healing for him.

-------------------------------
Atlas runs (Run Feat) to Y26 to help Owen. He avoids the aurochs on the way so as not to provoke an AoO.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday January 23rd, 2018 5:49:27 PM

Armand calls out, "Wait, Atlas don't touch HIM! He's diseased not undead! All these things are diseased! Gargul has blessed me with Remove Disease. I can cure him!"

Armand moves to AC52 and casts Bless (everyone gets +1 to attack and fear saves). That should put everyone in range before everyone moves.

"I can only cure 1 person of disease today. So put those animals down as quickly as possible and try not to get whatever they've got!"

RobC - "You humans do not welcome hugs with lepers" 
Tuesday January 23rd, 2018 6:19:50 PM

Osul's speak with animals: "Mmm... rargh... bite... bite.. rargh..."

Groaning Humanoid  d20+5=23 ;
Tuesday January 23rd, 2018 6:46:29 PM

The shambling creature grows increasingly agitated as the party approaches, with both its groans and the bloody foam at its mouth increasing in volume. When Atlas arrives right in front of it, it bellows and lunges forward to bite him. The creature chomps down on his left wrist, turning it into a bloody mess as a loud Crack! resounds throughout the battlefield.

Perception DC 20 (Atlas gets a +8 insight bonus on this check): Highlight to display spoiler: { Actually, the creature narrowly missed, biting down on Atlas' metal bracer. The cracking sound was probably a broken tooth, and all of the blood on Atlas seems to have come from the creature's mouth, nose, and eyes.}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d6=3 ; d6=3 ; d6=2 ; d6=6 ; d6=3 ; d6=1 ; d6=2 ; d6=3 ;
Tuesday January 23rd, 2018 7:09:21 PM


Centering on AE20, Neshi lets loose with a fireball to see what happens with the red grass area. 23 points damage Reflex DC 22

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=28 ; d20+14=16 ; d8=7 ; d8+4=12 ; d6=2 ;
Tuesday January 23rd, 2018 8:52:13 PM

Elyngael watches helplessly as Atlas stops in front of the creature (1d20+15=28) and screams with relief when Atlas is not bitten because of his metal brace. "Atlas, move back!!!" She then moves quickly to Y51 bringing Khan with her to x51. She shoots her flaming crossbow (1d20+14=16, damage 1d8+4=12 and 1d6 +0=2 fire damage). If this is, was, a human - it needs to be put out of its misery.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+11=18 ; d8+2=3 ;
Tuesday January 23rd, 2018 10:36:39 PM

Elyngael fires at Owen. Urgently, Beordir calls out, "He's a friend of ours. Concentrate fire on the animals."

Taking his own orders, Beordir releases an arrow to the closest Aurouch.

(OOC Standard Action : Ranged attack on AU2 d20+11=18 ; To Hit
d8+2=3 ; Damage
Move Action : None
Free Action: None )

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday January 24th, 2018 2:13:12 AM

Talya calls out in Terran as the elemental materialises in front of her.

"Attack the bulls, and prevent them from getting any closer if you can!"

She then casts the Web spell, centering it on Osul's location so that it spreads out to catch the three aurochs.

"He can fly away... right?"

RobC - "Concentrate fire on the animals."  d20+10=29 ; 2d8+4=9 ; d20+10=23 ; d20+7=19 ; d20+7=13 ; d20+7=13 ; d20+19=34 ; d20+19=28 ; d20+10=11 ;
Wednesday January 24th, 2018 6:47:13 AM

Osul shakes off much of the damage from the auroch and then takes to the sky. He tries to settle the animals down but they don't show any signs of wanting to settle things calmly.

Mack calls out to cease fire on Owen and then works with Squeaver to flank the auroch (Your second set of coordinate was wrong, in that it put you on top of an auroch). He hopes it won't provoke an attack but against a creature with reach you would probably need to make an acrobatics check to avoid one. Squeaver gets gored by the animals sharp horn (Hit AC29. Squeaver takes 9pts and must make a DC15 Fort Save or catch a disease). At least Mack's attack hits.

Atlas runs in a straight line to aid Owen, but in doing so provokes an attack from one of the aurochs but it misses (Miss AC23!)

Armand isn't so sure about the tactic. A bless spell should help the group though. He DOES have a Remove Disease spell prepared but that would mean getting close to something to target. Not only target, but touch.

Neshi tries a different approach and launches a fireball at the red grass. The fire bursts over the area and when the flames are gone.... the grass still stands.

Elyngael feels pity for Owen. So much that she deems he should be put out of his misery. Her shot misses so it looks like he will have to suffer for a little while longer.

Beordir calls for the group to focus their firepower on the animals. He fires at the auroch but does not do much damage.

Talya tries an interesting approach and casts a web spell (Please include the DC of your spells) AU1 is fine, but the other two are in the webs.

------------------

The groanin' Owen tries to bute at Atlas but gets a mouthful of bracer instead.

------------------

Au1 advances forward and tries to gore Squeaver but misses (Nat1)!

Au2 uses a standard action to break free from the web and continues on its southward journey (Mack and Squeaver may make an AoO vs AC20)

Au3 uses a standard action to break free from the web and circles around something in the grass.

------------------

V1 flies towards Elyngael and Khan

V2 flies towards Osul

V3 heads south

------------------

It had been a tough few months for the widow FlowerChaser. She had watched helplessly as the monsters killed her mate, skinned him and crunched at his bones.

FlowerChaser had been biding her time. Training her children so that when they eventually found the murderers of her mate that vengeance could be delivered. Now Maab had given her that chance. Her prayers had been answered as Atlas and Mack came into view. Today she would finally achieve justice.

7 x Bunnies (FlowerChaser, Nutterbutter, Fluffernutter, Daisymuncher, CloverCruncher, Thistlesmaker and Todd ) - all receive a +1 morale bonus on attacks against Atlas and Mack

Nutterbutter launches at Mack and misses wildly

Highlight to display spoiler: {I kid you not this was in the module writeup}

------------------

AU2 - 18pts damage

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+15=20 ; d8-1=6 ; d20+9=24 ; d4+1=2 ; d20+5=6 ;
Wednesday January 24th, 2018 8:26:03 AM

AoA's:

(boot to the head: d20+13+2(flank), and d8-1 damage+1d6(sneak)+1d6(flaming tear),
Hit AC 20 for 6 damage) (I'm assuming I don't get fire or sneak attack damage on an AoO?)

Squeaver: (bite d20+7+2(flank) for 1d4+1
Hit AC 24 for 2 damage) (And for Squeaver AoO, does he only get his bite?)

(d20+4(+1 Guidance) fortitude save of 6 vs DC 15 - Fail! Squeaver is diseased.)

OH my goodness!!!! A feeling of great remorse and sadness comes over me. Memories come from seemingly nowhere, and somehow, I realize how I have wronged this poor rabbit.... this.... FlowerChaser.

I go down on a knee.... "Please forgive me for what I have done to you and your family. I was much younger, and didn't know the ways of the world back then. It seems like ages ago. I know nothing I do can make up for what I have done. But I promise you this.... help us save this world, and rid us of this evil that is now upon us all, and I will dedicate my life to helping you make the world a better place, and never harm another just for food again." I put up no resistance. If the rabbits tear me apart, I only hope deep down inside that I come back as a jackelope in my next life.

Squeaver, AC 17, HP 17/26, Speed 50; Diseased

Squeaver cautiously approaches AH44, and waits with me.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=11 ; d8=8 ;
Wednesday January 24th, 2018 5:46:43 PM

"ELYNGAEL! I said STOP shooting at the human. Kill these poor creatures instead!"

"Atlas lead Owen back this way, and try to kill some of these diseased animals along the way."

Armand shoots at Aruch2 with his light crossbow. To hit 11. (I'm betting that's a miss) damage 8.

He drops his crossbow and draws his glaive as he moves to, W52.

He see's Mack squat down and appear to be looking at something in the grass. "Mack focus, we're under attack.



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+17=25 ; d20+12=18 ;
Wednesday January 24th, 2018 6:09:57 PM

Atlas almost retches seeing his friend in this state, but he's not willing to give up on him. He attempts to grapple him so that he can bring him to Armand.

As he attempts the grapple he yells back to the group, "El, stop shooting, we can save him! Armand, hurry up here, he needs that cure disease spell now! He didn't get me, I'm fine. All the blood is from him."

---------------------------------------------------------
Perception: 1d20+9+8=25 (pass)
Grapple Owen: 1d20+12=18


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d20+8=16 ; d20+8=9 ; 4d6=17 ; 4d6=18 ;
Wednesday January 24th, 2018 6:35:09 PM

Seeing Au2 charging his way he moves to AJ60 calls out to his companions

"Hey Tayla, Beordir, you all might want to move a bit." and then shoots two scorching rays at AU2.

Ranged touch DCs 16 & 9 for 17 & 18 points of fire damage

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 24th, 2018 8:06:58 PM

Beordir moves left toward tree cover and away from the stumbling Aurouch. Reaching into the 4th pocket of his pouch, he retrieves a small bit of spider's web. He speaks garbled and strange syllables and gestures toward the cluster of rabbits. A spill of larger spider webs flow out behind the rabbits attempting to anchor them to the Aurouch nearby.

(OOC Move Action - Move to AK62
Standard Action - Cast Web centered on AN43)

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Wednesday January 24th, 2018 9:22:47 PM

I forgot,

Bless (everyone gets +1 to attack and fear saves) (47 rounds left)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday January 24th, 2018 9:30:29 PM

Elyngael hears Armand's warning and shoots at V1 (1d20+15=

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=32 ; d8+4=11 ; d6=5 ;
Wednesday January 24th, 2018 9:36:15 PM

[i]OCC Sorry, something went awry
Elyngael hears Armand's warning and shoots at V1 (1d20+15=32, damage 1d8+4=11, plus 1d6+0=5 fire damage), then she and Khan move to W51 and 50 to help Armand and protect the only person who might be able to cure this humanoid.

Groaning Humanoid  d20+5=12 ; d20+5=6 ;
Wednesday January 24th, 2018 9:52:00 PM

IC: The bloodied and groaning creature sees Atlas trying to grab it and snaps at him, but misses by a wide margin. (AoO: 12.) It avoids Atlas' grappling hand but nearly topples over in the process, which throws off its subsequent attempt to bite him (Attack: 6. That's a natural 1!) A small puddle of blood has begun to form beneath the creature that is purportedly Owen, and it splashes around throughout their melee.

OoC: Remember, Atlas, that you take a -4 penalty to your CMB if you try to grapple without two free hands. Last I checked you were still holding a potion.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+7=27 ; d20+7=8 ; d6+5=6 ;
Wednesday January 24th, 2018 10:21:25 PM

The earth elemental advances, making a slam attack against the nearest auroch. (Au2)

Threatening to hit a weak spot, it barely misses and deals 6 damage to the beast.

As the wave of... ravenous rabbits... comes into view Talya crushes a rotten egg between her hands, flinging it forth to summon a cloud of cloying, choking gas. Here's hoping Mack doesn't get caught in it.

She then moves to space AA58, hoping to stay out of the way of the charging aurochs.

OOC: (1d20+7=27, a crit! d20+7=8 doesn't confirm) (Stinking Cloud, DC 19, Fort save. Targeted at point AM44)

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:41/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=27 ; d20+18=23 ; d20+24=38 ; d20+9=26 ; d6+4=7 ;
Thursday January 25th, 2018 4:34:45 AM

OOC: Sorry - I was looking at the old map.

Angry, oversized bovine charging - reasonable. Scavenger avians attacking - possible. Homocidal (if not identifiably vengeful) vegetarian lapines - Nature is indeed out of balance and clearly talking is not going to help here. He sees the cloud of gas, and errs on the side of not lighting it up.

Instead, he gets a good look at the vulturekin (V2) {Perception: 27, Knowledge(Nature): 23, Heal: 38} and tries to disuade it from approaching closer (as it tries), by evoking Storm Burst {Ranged Touch attack hiting AC:26, hopefully for 7 points of non-lethal damage and the target is buffeted by winds and rain, causing it to take a 2 penalty on attack rolls for 1 round.}

Just because he hasn't seen a solution yet doesn't mean he isn't trying, and he realised that this is could be a containment and purge. He is absolutely certain that letting this run rampant through The Wood would be catastrophic.

Unfortunately, in his elemental form he cannot share this with anyone.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+12=15 ;
Thursday January 25th, 2018 10:00:28 AM

Atlas drops the potion, realizing that there is no way he is going to get it into Owen. He attempts to grapple Owen one more time in hope that he can save his friend. "Armand, I need your help!"

-------------------------------------------------------
Grapple Owen: 1d20+12=15 (this is not going well)

Blessed: +1 to attack and saves

ooc: Thanks for the reminder on grapple! Potion dropped :-)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Thursday January 25th, 2018 12:50:40 PM

I patiently wait to see if I have convinced the rabbit-kin to join us for the greater good.


DM Update fom RobC 
Thursday January 25th, 2018 6:54:25 PM

RobC apologizes.... he is not going to be able to post the DM update for the day. He has had a rough day. ;( He asked me to attempt to post in his place, but I am also not home for the remainder of the day now. I apologize for not being able to do more. ;(

The red grass continues to slowly, but noticeably expand its coverage out. The rabbits seem to be mulling things over, as they are stuck in the web. The groaning humanoid groans even louder, and spits at Atlas. And the vultures look excited that a whole bunch of bunnies just showed up. :)



Groaning Humanoid 
Thursday January 25th, 2018 7:14:03 PM

The creature pauses for a moment in a fit of vile and violent coughing, likely caused by inhaling its own blood.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Thursday January 25th, 2018 8:21:57 PM

(OOC Webbed and inside a stinking cloud. Those rabbits are toast.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday January 25th, 2018 8:31:40 PM

Elyngael talks to Armand, "Do you know who this was? And, what disease has afflicted it?"

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Thursday January 25th, 2018 9:05:11 PM

"Atlas! You ___________, I can't get there that fast, look how far away you are, plus there's a mad cow between us, that's why I told you to lead him back this way." Armand shakes his head. If wagon A leaves the tree traveling 1 MPH and Wagon B leaves Plateau City traveling 2 miles and hour, where do the two meet?

"I think so, Owen was one of the original party members, he was a mage." to Elyngael.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Friday January 26th, 2018 12:34:05 AM

"Perhaps it was once a man, but do we really have the luxury of giving it the benefit of the doubt? It tried to attack you, surely that indicates his mind is already gone?"

RobC - "you all might want to move a bit"  d20=2 ; d20=12 ; d20=3 ; d20=12 ; d20+7=20 ; d20+1=3 ; d20+1=9 ; d20+1=4 ; d20+1=4 ; d20+10=25 ; 2d8+4=14 ; d20+10=17 ; 2d8+4=13 ; d20+9=20 ; 2d6=7 ;
Friday January 26th, 2018 6:03:31 AM

Mack gives the auroch a boot to the head as it passes by him. Squeaver doesn't feel so well but bites at it anyway.

Squeaver gains the sickened condition as a result of his disease.

Mack decides he must offer himself up as a sacrifice to these rabbits. He opens his arms to let them in.

Armand doesn't know where to look. Elyngael is attacking the human and Mack is hugging bunnies. It's so distracting he is unable to shoot anything and goes for a glaive approach instead and moves to cover Elyngael and Khan.

Atlas isn't willing to give up on Owen just yet and goes to hug him. Not in a Mack-bunny kind of way, but in a bear-hug/grapple way.

Neshi focuses her attention on the nearest auroch and does some real fiery damage to it.

Beordir goes for another web attack. Rabbits 3, 4, 5 and 6 are all stuck by their little cotton tails. The auroch is unaffected.

Elyngael gets a good shot off at the vulture and then steps to the side with Khan.

Talya's earth elemental brings a slam attack into play and right into the auroch. She casts a stinking cloud spell across the rabbits and an auroch.

Osul has never seen vultures like these beofre. They look like giant vultures but have been disfigured by what he suspects now to be a/the disease. He tries to bat it away with a storm burst but it doesn't look to be stopped. Affected, sure, but not stopped.

There is some debate as to who Owen is (was?) and whether he can still be saved. If so, how?

-------------

Owen is proving to be a slippery little sucker. Atlas just can't grip him, but fortunately, Owen can't hit with his bite in return

-------------

AU1 charges and gores Khan (Hit AC17 for 13pts. If a hit, Khan must make a Fort Save vs DC15 or be diseased and sickened)
AU2 gores the Earth Elemental (Hit AC25. EE takes 14pts)
AU3 moves out of the web and continues to get very close to Neshi and Beordir.

V1 sees a lone target and flies towards Talya
V2 does a flyby attack of Osul (Hit AC20. Osul takes 7pts damage and must make a Fort Save vs DC15 or be diseased and sickened)
V3 flies over the stinking cloud to trap Mack (Osul gets an AoO)

R1 waits for an opening
R2 stays quite happily in the stinking cloud
R3, 4, 5 and 6 are still stuck in the web
R7 (Nutterbutter) continues its Mack attack - sharing his square. Despite Mack lowering his guard and the rabbit biting as hard as it can, it's teeth barely break the skin (Mack takes 1pt damage and must make a Fort Save vs DC15 of gain the diseased & sickened conditions)

AU2 - AC20 - 18pts damage + 6 + 2 + 35 + 6
V1 - AC17 - 16pts damage

-------------
Round 3 map

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+16=17 ;
Friday January 26th, 2018 10:19:33 AM

Atlas hears the battle going on behind him and he is torn on what to do. He cannot watch his friend die like this, but he also cannot watch all his other friends die either. Yet there they are, taking hit after hit. He decides that he has to do what he can for the others, but to cover the distance he needs it is going to be risky. He doesn't care, he takes off, leaving Owen to be dealt with after.

A a dead run (run feat) he sprints towards the auroch fighting the conjured Earth Elemental, drawing his sword along the way. He manages to find a second wind (hero point) and attacks, but he somehow manages to do no harm to the creature.

-----------------------------------------------------------
Attack AU2: 1d20+15+1(blessed)=17 (and it is a lovely natural 1 for the hero point attack)

Blessed: +1 to Attack and Saves


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30'  d20+10=29 ; d20+9=28 ; d20+8=19 ; d20+8=14 ; d4-1=2 ; d6=5 ; d20+15=16 ; d20+14=33 ; d8-1=7 ; d6=4 ; d6=4 ; d8-1=0 ; d6=5 ;
Friday January 26th, 2018 6:02:29 PM

(d20+10 fortitude save of 29 vs DC 15 - SAVE)

I 5' step to AH43, and Squeaver takes the long (avoid AoO) route to AJ41, so we can flank R1.

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7+2(flank)-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 28 for 2(+5) damage, AC 19 for 1 damage, and AC 14 for 1 damage)

Bless: +1 to hit, +1 vs fear; rounds remaining: 58
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks


(flurry of blows: d20+11+2(flank)+1(bless) for each blow, and d8-1 damage+1d6(sneak),
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 16 for 7(+4+4) damage, and AC 33 for 1(+5) damage)


Bless: +1 to hit, +1 vs fear; rounds remaining: 58



Groaning Humanoid  d20+5=20 ;
Friday January 26th, 2018 7:55:57 PM

The creature roars triumphantly as Atlas flees, flecks of bloody spittle flying from its mouth in the powerful burst of sound. Then it looks around and whimpers... it seems to be looking for things to bite. It strains its wracked and ungainly form in an effort to move toward the party (to AD35).

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 53 / 53 Combat Expertise  d20+9=24 ; d6+5=11 ;
Friday January 26th, 2018 11:16:31 PM

One of the Aurouchs has closed on him and they are still diseased. It's time to move. Beordir drops his bow at the base of the tree he's near. Trying to stay out of the Aurouch's reach, he runs toward Neshi. "Fall back..out of the way!", he calls as he rushes past, drawing his rapier.

He curves back in toward the Aurouch's hind flank, still wary and not extending himself very much. He stabs out toward it, before retreating back behind his guard.

(OOC Move Action - Move to AK58 5' away from the Aurouch through Neshi' square while drawing my rapier
Standard Action - Melee attack (To Hit d20+9=24 ; Damage d6+5=11) I hope that's a hit for max damage
Free Action - speak )

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60'  d20+8=21 ; d20+8=23 ; d6+1=5 ;
Saturday January 27th, 2018 12:26:58 AM

{Fort Save: 21, and AOO against V3: Slam hits AC23 for 5 damage, but the Vultures are all at 50', so I'm unclear how V3 can be trapping Mack on the ground.}

He zips down and away from V3 (30' away), well under V2, and stopping above AJ33 45' to 60' (Move action).
He starts summoning... (more next round)

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30' 
Saturday January 27th, 2018 9:29:15 AM

OOC: Osul, yah, I figured at 50' feet, he really wasn't trapping me very well, so I simply moved. :D


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=13 ;
Saturday January 27th, 2018 10:27:16 AM

Bless (everyone gets +1 to attack and fear saves) (76 rounds left - never do math at night 1 minute per level, 10 round per level 8th level, means it should have started with 80 rounds.)

"Boggers, We need to make quicker work of this."

Armand casts a Searing Light Spell at Auroch 1. Range Touch to hit: 13 missing.

"This is not a fine example of how to cast spells."

Armand holds his glaive (reach weapon) ready in case the Auroch provokes.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+12=18 ; d8=4 ; d20+7=25 ; d8+2=7 ; d20+7=10 ; d20+7=18 ; d6+3=9 ; d20+7=15 ; d6+3=5 ;
Saturday January 27th, 2018 3:29:26 PM

Elyngael takes a 5' step to X50 and draws her long sword as the Auroch1 is too close for her bow (1d20+12=18,, damage 1d8+2 =6) attack 2 (1d20+7=25, damage 1d8+2=7).

Khan is narrowly missed Khan

Lv 5 animal companion - AC 18/15/13 CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Khan attacks Bite d20+7=10, claws d20+7=18, damage d6+3=9, claw d20+7=15, damage d6+3=5

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  4d8=24 ;
Sunday January 28th, 2018 9:44:59 AM

rolling damage for searing light...

4d8 = 24points damage

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d20+9=17 ; d3=1 ; d20+9=27 ; 4d6=18 ; 4d6=20 ;
Sunday January 28th, 2018 5:47:33 PM


Neshi hears Beordir coming and takes a simple 5 ft step backward to AI 60 and lets fly with another round of scorching rays right at the beast AU3.

ranged touch AC 17 & 27 for 18 and 20 points of damage

*****************************
Mage armor
Bless

RobC - "you all might want to move a bit"  d20+10=13 ; d20+10=26 ; 2d8+4=14 ; d20+10=20 ; 2d8+4=10 ; d20+10=24 ; 2d8+4=14 ; d20+10=27 ; 2d8+4=15 ; d20+9=13 ; d20+9=22 ; 2d6=4 ; d20+9=19 ; 2d6+4=12 ; d20=20 ; d20=11 ; d20+1=16 ; d20+1=13 ; d20+1=2 ; d20+1=21 ;
Monday January 29th, 2018 5:42:03 AM

Atlas turns and runs to attack one of the aurochs. To get close enough he has to run through one of the squares it threatens. Fortunately it misses on its attack, as does Atlas.

Mack steps aside and works with Squeaver to pummmel the rubbit into a pile of fur and blood.

Beordir moves away from the auroch but provokes an attack as he does so (You can't take a 5ft step in the same round as a move. Hit AC26. Beordir takes 14pts damage and must make a Fort save vs DC15 or be diseased and sickened)). He does manage to hit it himself though.

Osul maneuvers through the sky to a place he hopes he can summon some aid.

Armand casts a searing light spell at AU1 and surprisingly hits it

Elyngael steps closer and manages to draw blood. Khan narrowly misses though.

Neshi steps away and hits AU3 with some scorching rays.

-------------

AU1 hits Elyngael (Hit AC20. Elyngael takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))
AU2 hits Atlas (Hit AC24. Atlas takes 14pts damage and must make a Fort save vs DC15 or be diseased and sickened)
AU3 hits Beordir (Hit AC27. Beordir takes 15pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 descends and does a flyby attack of Talya (Hit AC19. Talya takes 12pts damange and must make a Fort Save vs DC15 or be diseased and sickened)
V2 flies to attack Osul but misses in its haste (Miss AC13)
V3 does a flyby attack of Mack (Hit AC22. Mack takes 4pts damage and must make a Fort Save vs DC15 or be diseased and sickened)

R1 moves and attacks Mack! (Mack gets an AoO. If he doesn't kill it, 5ft step. Hit AC20. Nat20! LOL. 11 Fails to confirm. Mack takes 1pt damage and must make a Fort Save vs DC15 or be diseased and sickened)

R2 ignores Squeaver to move around closer to Mack (Squeaver gets an AoO.)

R3 and R6 make it free from the web

R4 and R5 are stuck in the web

-------------

AU1 - AC20 - 31pts damage
AU2 - AC20 - 67pts damage
AU3 - AC20 - 59pts damage
V1 - AC17 - 16pts damage

-------------
Round 4 map

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+10=27 ; d20+12=20 ; d8+8=16 ; d20+9=13 ; d20+11=29 ; d8+8=13 ;
Monday January 29th, 2018 12:37:15 PM

Atlas flinches as the autroch lands his attack. He responds with a flurry of attacks, landing two with his sword, but missing with his spiked shield. As he completes his attack he looks back over his shoulder to see how Owen is doing.

----------------------------------------------------
Fortitude Save: 1d20+10+1(bless)=28 (pass)

Attack AU2 Longsword: 1d20+11+1(bless)=20
Damage: 1d8+8=16
Holy Damage: n/a - not an evil creature

Attack AU2 Shield: 1d20+9+1(bless)=13
Damage: 1d4+5= (missed)
Holy Damage: n/a - not an evil creature

Attack AU2 Longsword: 1d20+11+1(bless)=29
Damage: 1d8+8=13
Holy Damage: n/a - not an evil creature

Total Slashing Damage: 29

Bless: +1 attack, +1 saves


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30'  d20+16=28 ; d8-1=1 ; d6=2 ; d20+10=27 ; d4+1=2 ;
Monday January 29th, 2018 1:07:24 PM

OOC: I can't take my entire turn yet, but I can get my AoO's out of the way:

IC:

I attempt a kick as R1 runs past me:
(boot to the head: d20+13+2(flank)+1(bless), and d8-1 damage+1d6(sneak),
Hit AC 28 for 1(+3) damage) Not much damage.... but it's a bunny. Did that kill it? ;)

Squeaver bites at R2 as it moves away:
(bite: d20+7+2(flank)+1(bless) for 1d4+1
Hit AC 27 for 2 damage) Dead? Or still threatening me?


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60' 
Monday January 29th, 2018 4:06:45 PM

OOC: 'Osul flew/moved somewhere between 45' and 60' last round under vultures, to be hovering over (on top of) the space, so I am unsure why he is at +60' and above the vultures.
Short post - my apologies,


'Osul completes the summoning of a Satyr (AI24), to which he says in Sylvan, "Kindly bring the running one (points to Owen Y25) some rest, but do not harm. Then, taking care not to draw the attention of the red grass, pull what animals you can away from the crater, and investigate, please."

'Osul then moves around the gas to put some distance between himself and the vulture, and be better place to support the team next round - keeping an eye out (Percetption Check) as he goes.



Groaning Humanoid 
Monday January 29th, 2018 5:24:21 PM

The groaning humanoid snarls as it moves to AG 33.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 52/57, Speed: 30'  d20+10=21 ; d20+13=14 ; d20+12=22 ; d8-1=1 ; d6=3 ; d8-1=6 ; d20+7=11 ; d20+6=13 ; d20+6=25 ; d4-1=1 ; d6=6 ; d20+10=22 ;
Monday January 29th, 2018 6:14:32 PM

OOC: If R1 is still up, Squeaver and I target that one first. Otherwise, we target R2 second. Assuming (hoping) that they are both dead already from our AoOs, we do this:

IC;

(d20+10 fortitude save of 21 vs DC 15 - SAVE vs. Vulture)

I 5' step (to AG43), and Squeaver moves down next to me (moves to AH43). I attack R3 while Squeaver attacks R6.

(flurry of blows: d20+11+1(bless) for each blow, and d8-1 damage,
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 14 for 1+3 damage, and AC 22 for 6 damage)

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 11 for 1(+6) damage, AC 13 for 1 damage, and AC 25 for 1 damage)

Bless: +1 to hit, +1 vs fear; rounds remaining: 75
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks


Bless: +1 to hit, +1 vs fear; rounds remaining: 75

OH! And if that crit-hitting bunny DIDN'T die, then I need to do a save as well. ;)
(d20+10 fortitude save of 22 vs DC 15 - SAVE vs. Bunny)


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=18 ; d20+9=22 ; 4d6=11 ; 4d6=15 ;
Monday January 29th, 2018 6:19:48 PM


"Beordir back away I think I have this guy under control, go see if Mack could use a hand."

Again taking a 5 ft step back to AH61, Neshi sends an scorching ray at both AU2 Ranged touch AC 18 for 11 points and AU3 Ranged touch AC 22 for 15 points

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=7 ; d20+6=25 ; 4d8=10 ;
Monday January 29th, 2018 6:20:08 PM

Bless (everyone gets +1 to attack and fear saves) 75 rounds left

"These things are sure not simple Aurochs."

He opts to blast it again with searing light. Gah! To hit 7 (d20+6) the blast of light goes way off the mark. "Well I guess that's certainly a flare for someone to find us."

He spends a hero point to cast his last searing light spell. To hit touch 25. (d20+6) Damage 10 (4d8).



Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+6=22 ;
Monday January 29th, 2018 7:08:52 PM

Frozen in panic, Talya grimaces in pain as she fights off the pestilential influence of her new wound.

(Fortitude Save 1d20+6=22)

Never one to opt for melee combat, she takes a five-foot step away from the circling vulture (into AB58) and casts Greater Invisibility on herself.

Hopefully once this pesky bird finds someone else to attack she can start to lay down some more helpful spells.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+8=27 ; d20+12=14 ;
Monday January 29th, 2018 10:13:02 PM

Elyngael is hit and worries about the disease more than the injury (1d20+8=27 Fortitude) and she hurts but doesn't feel any poisonous disease effects. She swings her long sword again (d20+12=14) misses and takes a step to W51. She orders Khan to withdraw which he does to U54.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise  d20+6=26 ; d20+9=13 ;
Monday January 29th, 2018 11:17:50 PM

Beordir hears the tactical assessment from Neshi, but there's a tree at his back. He takes a quick step left and stabs the aurauch again, being careful not to over-extend himself. Alas, he's too careful as his attack goes wide. "I heard you, but it's too dangerous now."

(OOC d20+6=26 ; Fortitude save
Standard Action - Melee Attack d20+9=13 ; To hit
Move Action - None
Free Action - 5' step to AK56

I didn't think I was already too close to the Aurauch or that I moved to far last round.)

RobC - "I heard you, but it's too dangerous now."  d20+10=30 ; d20+10=16 ; 2d8+4=10 ; d20+10=27 ; 2d8+4=8 ; d100=3 ; d20+9=17 ; d20+1=18 ; d20+1=3 ; d20=3 ;
Tuesday January 30th, 2018 7:06:41 AM

Atlas' sword swings true, and large chunks of the auroch hit the ground

Owen-oid moves closer to the action.

Osul summons a satyr into the action - fortunately not 7 to 11 of them. He bids it to bring Owen some relief, and the satyr assumes this means non-lethal. It moves closer to Owen and away from Osul and uses its pipes to cast a Sleep effect on Owen. But Owen doesn't even blink. It's like he is immune to this kind of attack.

Osul moves around the grasss to get a better look at things and to steer clear of the vulture. The grass has some resemblance of a black tentacles spell. Perhaps a red mini-tentacles spell? The grass continually moves and twists as if not in its final configuration yet. The air smells sickly sweet and he assumes this to be coming from the grass. (OOC: Sorry, I read your statement as you wanting to go to 60ft: "above AJ33 45' to 60". If we were sitting at a table we'd probably sort it out in 2secs :) Feel free to post for the satyr. Assume it does whatever Osul wants it to do.)

Mack and Squeaver find the rabbits to be easy targets. R1 and R2 *pop* into clouds of fur and blood. R3 and R6 never knew what hit them as they finally visit their father in the great beyond.

Armand sends a blast of searing light at an auroch. The first misses, but the second is right on the mark

Talya fights off the disease quite easily. She takes a step away from the vulture and makes herself invisible. (Is that earth elemental still alive?)

Elyngael tries to attack with her sword but on missing steps away. Khan is ordered to withdraw.

Neshi backsteps and unleashes another two scorching rays. The first one hits AU2 and it collapses from its wounds. AU3 still stands though but is hurt.

Beordir misses on his attack and tries to find a way to protect himself. He may be the last line of defence between the auroch and Neshi. (Your last step was to AK58. You can't make it to AK56 with a 5ft step this round so have moved you to AJ58. The auroch has been matching your 5ft steps)

-------------

AU1 hits Elyngael (Hit AC30. Nat 20. Crit not confirmed on 11. Elyngael takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 follows Beordir and attacks (Hit AC27. Beordir takes 8pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 does a flyby attack of the invisible Talya but is unable to pinpoint her location (Miss chance 50%: 3 = Fail). It ascends as it passes

V2 can't keep up with Osul so goes back for Mack and Squeaver. It can't quite make it to them yet, but starts to descend in anticipation.

V3 IS able to flyby Mack but misses on its approach (Miss AC17)

R4 frees itself from the web and moves into position to attack Mack (Squeaver gets an AoO)

R5 is still stuck

AU1 - AC20 - 41pts damage
AU2 - AC20 - DEAD
AU3 - AC20 - 74pts damage
V1 - AC17 - 16pts damage
R1, R2, R3, R6, R7 - DEAD

-------------
Round 5 map

Groaning Humanoid  d20+5=10 ;
Tuesday January 30th, 2018 8:28:14 AM

The creature feels a spell wash over it and turns upon the satyr that cast it. It moans and moves to AD31, but its attempt at biting the creature fails.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 52/57, Speed: 30'  d20+6=17 ; d4-1=0 ; d20+13=33 ; d20+13=20 ; d20+12=14 ; d8-1=2 ; d8-1=3 ; d6=4 ; d6=3 ; d20+7=24 ; d20+6=17 ; d20+6=9 ; d4-1=0 ; d6=1 ;
Tuesday January 30th, 2018 10:25:47 AM

Squeaver's AoO bites at R4:
(bite: d20+7-2(sickness)+1(bless) for 1d4+1(-2)
Hit AC 17 for 1 damage)

I 5' step to AG42, and hold my attack to flurry on any vulture that comes down into range:

(flurry of blows: d20+11+1(bless) for each blow, and d8-1 damage,
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 33 (confirmed CRIT) for 5+7 damage, and Miss AC 14 for 0 damage)

Squeaver 5' steps (to AI42), and holds his attack until a vulture swoops down within range:

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 24 for 1(+1) damage, AC 17 for 1 damage, and Miss AC 9)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 74
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 74


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=25 ; d8+8=13 ;
Tuesday January 30th, 2018 10:30:19 AM

Atlas rushes over to help Elyngael, taking a swing at the auroch as he approaches.

----------------------------------------------------
Atlas moves to AA50

Attack AU1 Longsword: 1d20+15+1(bless)=25
Damage: 1d8+8=13
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 saves


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=31 ; 3d6=8 ; 3d6=13 ; 3d6=10 ; 3d6=9 ; d20+22=23 ; d20+18=29 ; d20+24=32 ;
Tuesday January 30th, 2018 2:30:57 PM

"I honor the peaceful beasts you were, but I cannot allow this disease to spread any further."
'Osul steels himself against what he must do, and reaches into the reserve of lightning he found in the Battle of The Tree. Then lightning bolts fall on all non-Squeaver animals near Mack - {Perception: 31 to avoid launching bolts at creatures that are already dead}

V2: 8 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage
R4: if still alive - 10 damage Reflex Save vs 21 for half damage
R5: if still alive - 9 damage Reflex Save vs 21 for half damage

'Osul makes use of his vantage point to better assess the state of animals and other things in and around the crater. {Perception: 23, Knowledge(Nature): 29, Heal: 32}

The Satyr makes the Suggestion to the humanoid that he should sit down and rest for an hour or two, as he isn't looking well, and it has already been a long day. {Will Save DC 17}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=22 ; d20+9=10 ; 4d6=11 ; 4d6=8 ;
Tuesday January 30th, 2018 2:43:06 PM


Neshi backs away yet again to AG 62 and fires off two more scorching rays first at AU3, Ranged touch AC 22 for 11 points and second at at V1 Ranged touch AC 10 for 8 points

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 38/50  d20+7=15 ; d6+4=7 ;
Tuesday January 30th, 2018 6:25:22 PM

The earth elemental was slain by the aurochs on the first attack. Poor little guy :(

Talya uses her arcane power to launch a glob of acid at the vulture!

Acid Dart Sp ability: Ranged Touch Attack 1d20+7=15, dealing d6+4=7 damage on a hit.

She then scurries closer to Neshi (square AF60).

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d6=2 ; d6=5 ; d6=4 ; d6=1 ; d6=3 ;
Tuesday January 30th, 2018 8:48:19 PM

Bless (everyone gets +1 to attack and fear saves) 74 rounds left

Armand channels the power of Gargul to heal his comrades (which would include Elyngael, Khan, and Atlas after Atlas moves, he excludes the diseased Auroch in front of him).
Everyone is healed for 14 points.

He 5 foot steps to X52 so Elyngael can continue to retreat and use her bow. He keeps his glaive at the ready should the beast move forward.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+7=21 ; d20+15=31 ; d8+4=10 ; d6=6 ; d20+10=15 ;
Tuesday January 30th, 2018 9:30:49 PM

Elyngael makes a Fortitude check 1d20+7=21, and makes it. She moves to V52 dropping her sword and shoots her long bow at AU1 attack d20+15=31, damage 1d8+4=10 plus 1d6 fire=6, total 16 points damage.

Second shot d20+10=15, misses.

RobC - "I cannot allow this disease to spread any further."  d20+10=13 ; d20+6=19 ; d20+6=22 ; d20+10=30 ; d20+10=30 ; 2d8+4=13 ; 2d8+4=11 ; d20+10=26 ; 2d8+4=6 ; d100=77 ; d20+9=21 ; 2d6+4=16 ; d20+9=28 ; 2d6+4=12 ; d20+9=18 ;
Wednesday January 31st, 2018 7:14:05 AM

Owen-oid moves closer to the action.

Mack and Squeaver maneuver themselves to attack one of the vultures the next time they get close (Note you can ready a standard action: not a full-attack/flurry)

Atlas moves to the next auroch to attack, provoking an attack as he does so. Fortunately the auroch misses. Atlas does not (Miss AC13)

Osul's lightning bolts finish off the last of the rabbits, and hits both vultures. One looks worse off than the other. The animals lying on the ground look well and truly dead now. Osul does not believe they pose a threat - for now.

The Satyr tries a Suggestion but like the Sleep spell it is truly ineffective.

Neshi continues her back away steps and fires off two scorching rays. She hits the auroch but misses the vulture.

Talya sends a glob of acid at a vulture and manages to singe some feather.

Armand heals those he can and step - like most of the party - backsteps.

Elyngael backsteps and takes a shot with her bow. This time she manages to hit her target.

AU1 steps closer and attacks really really well (Hit AC30. Nat20. Crit confirmed with AC30, another Nat20. Armand takes 24pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 decides it has had enough of Neshi and moves in to attack! (Beordir gets to make an AoO. Hit AC26. Neshi takes 6pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 continues it's aerial assault of Talya by giving chase with a flyby added in - all despite her being invisible! (Miss chance 50%: 77 = Hit. Hit AC21. Talya takes 16pts damage and must make a Fort save vs DC15 or be diseased and sickened)). Keep in mind that Talya is invisible so unless she gives away her position others will not notice her.

V2 ignores Squeaver to flyby attack Mack. It gets hit in the process though by both Mack and Squeaver. (Hit AC28. Mack takes 12pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V3 also ignores Squeaver to flyby attack Mack. (Hit AC18=Miss!)

AU1 - AC20 - 70pts damage
AU3 - AC20 - 85pts damage
V1 - AC17 - 23pts damage
V2 - AC17 - 22pts damage
V3 - AC17 - 6pts damage

AU2 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 6 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=9 ; d3=3 ; 3d6=11 ;
Wednesday January 31st, 2018 7:46:51 AM

'Osul flies 60' (to AI33), and launches a second volley of lightning bolts at:
V2: 9 damage Reflex Save vs 21 for half damage
V3: 11 damage Reflex Save vs 21 for half damage

With no further instructions from 'Osul, the Satyr follows the initial instructions and moves 80' towards the animals near the crater, but at a distance from said crater.

Lightning Lord: used today 6/8

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+12=17 ; d20+10=19 ; d20+12=14 ;
Wednesday January 31st, 2018 10:17:46 AM

Atlas is worried about Owen and it shows. He misses on all his attacks against the auroch.

----------------------------------------------------
Attack AU1 Longsword: 1d20+11+1(bless)=17 (miss)
Damage: 1d8+8=n/a
Holy Damage: n/a - not an evil creature

Attack AU1 Shield: 1d20+9+1(bless)=19 (miss)
Damage: 1d4+5= n/a
Holy Damage: n/a - not an evil creature

Attack AU1 Longsword: 1d20+11+1(bless)=14 (miss)
Damage: 1d8+8=n/a
Holy Damage: n/a - not an evil creature

Total Damage: 0

Bless: +1 attack, +1 save vs fear


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 40/57, Speed: 30'  d20+10=24 ; d20+7=27 ; d20+6=25 ; d20+6=13 ; d4-1=2 ; d6=6 ;
Wednesday January 31st, 2018 5:01:08 PM

(d20+10 fortitude save of 24 vs DC 15 - SAVE)

Squeaver moves down to assist against the aurochs (move to AA47).
Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 27 for 2(+6) damage, AC 25 for 1 damage, and Miss AC 13)

I move (a lot slower than Squeaver) to AF48, and cast Guidance on myself.


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 73
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 73
Guidance: +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10



Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+8=27 ;
Wednesday January 31st, 2018 8:12:40 PM

Bless (everyone gets +1 to attack and fear saves) 73 rounds left

"Argg!" Armand grunts as the Auroch's horn gauges out a huge hole.

"Would someone please kill this cow!" He calls out, and then sees that Owen is closing on Mack.

"I'm going to have to leave this thing for you guys." Armand steps back and around to avoid provoking and double moves to to AE46.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise  d20+10=12 ; d20+9=21 ; d6+9=14 ; d20+6=14 ;
Wednesday January 31st, 2018 8:16:16 PM

The diseased creature moves past Beordir to focus on Neshi. Still wary of disease, Beordir shifts to a more forceful stance. Grabbing the forte of his rapier, he stabs at the beast with more force than before, hoping to drop it before it can infect anyone.

(OOC
AoO d20+10=12 ; No hit with a 2.
Standard Action - d20+9=21 ; To Hit d6+9=14 ; Damage
Move Action - 5' step to AI58
Missed a Fortitude save d20+6=14 ; Ugh...I'm diseased.)


Groaning Humanoid  d20+5=17 ;
Wednesday January 31st, 2018 8:23:31 PM

The groaning humanoid, still dripping foul gobbets of blood, snaps its head to one side and watches an albino squirrel run by. Some slower prey follows, so the creature releases a growl and goes to cut off the halfling, moving to AE 47. Its bite snaps just short of Mack's right ear.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 22/50  d20+6=15 ; d20+10=16 ;
Wednesday January 31st, 2018 9:24:53 PM

Oof, Talya's really hurting now. She fights off the infection and shouts for help, which might not be the wisest decision.

"Can someone kill this **** bird already?"

She then casts Glitterdust, targeting only the vulture in an attempt to blind it long enough to save her own skin. (DC 18 Will Save), vulture can save again at end of its turn each round.

She then moves to AE58, keeping stealthy in the hopes of not attracting anymore hostile attention.
(Stealth Roll: d20+10=16)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=26 ; d8+4=10 ; d6=6 ; d20+10=28 ; d8+4=8 ; d6=3 ;
Wednesday January 31st, 2018 9:53:37 PM

Elyngael shoots at AU1 (d20+15=26, damage d8+4=10, plus d6 fire damage=6, total damage 16) and draws a second time d20+10=28, damage d8+4=8, plus d6 fire damage=3, total damage 11) and hurts the raging creature for 27 points.

RobC - "Can someone kill this bird already?"  d20+12=17 ; d20+12=22 ; d20+2=22 ; d20+10=23 ; d20+9=17 ; d20+9=16 ; d20+9=25 ; 2d6+4=15 ;
Thursday February 1st, 2018 6:58:14 AM

Osul flies closer and sends down to more lightning boltss. V2 cops the full force but V3 is pretty quick and misses most of it.

The satyr follows instructions and moves towards the animals. It isn't quite sure what staying "a distance" means from the crater, so goes with 15ft.

Atlas strikes and bashes and strikes ... but misses!

Squeaver moves to provide some extra firepower against AU1 (Sidenote: You can't move and make a full attack in the same round without burning a hero point) His teeth sink into the auroch.

Mack heads south and boots himself with a guidance spell.

Armand backsteps away (You can't take a 5ft in the same round as a move action. I'm assuming you are trying to avoid an attack so have just gone with the 5ft step away from its 10ft reach. Also, based on Elyngael's post you probably don't want to move too far away)

Beordir succumbs to the disease. It may be psychological or just anger, but he makes a really good attack with his rapier.

Owen-oid follows after Mack! He tries to bite but Mack is just too nimble.

Elyngael steadies her breathing and looks for a weakspot on the auroch. With great focus she manages to plug it twice in the head. The auroch lets out a final groan before dropping to the ground

Talya is really getting hurt by that, that, bird. She casts a glitterdust spell at it, and even though it can still see it is now very sparkly. She slowly and cautiously moves away hoping that it can no longer see her.

AU3 is on its last breath. One more hit and it will be out of its misery. In the mean time it attacks Neshi but misses! (Hit AC23=Miss!)

V1 does a flyby of Neshi but also misses! (Hit AC17=Miss!)

V2 does a flyby of Atlas but also misses! (Hit AC16=Miss!)

V3 does a flyby of Mack but ... this one hits! (Hit AC25. Mack takes 15pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 - AC20 - 99pts damage
V1 - AC17 - 23pts damage
V2 - AC17 - 31pts damage
V3 - AC17 - 11pts damage

AU1 - AC20 - DEAD
AU2 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 7 map

Groaning Humanoid  d20+5=13 ;
Thursday February 1st, 2018 7:46:15 AM

As terrifying as it appears on first glance, this vile and diseased creature appears to be rather incompetent at fighting. It roars in frustration as its bite again misses Mack.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=26 ; d8+8=16 ;
Thursday February 1st, 2018 9:24:08 AM

Atlas moves back to Owen hoping to distract him from Mack. However, looking up at those vultures, he doesn't take an action just yet. Instead he readies himself for the next time one of them swoops down, so that he can strike it.

------------------------------------------------------
Atlas moves to AD48

Ready Attack on Vulture - Longsword: 1d20+15+1(bless)=26
Damage: 1d8+8=16
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 save vs fear



'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=11 ; d3=3 ; 3d6=13 ; d20+10=21 ; d20+18=35 ; d20+2=7 ; d20+10=21 ; d20+18=25 ; d20+2=5 ; d20+10=12 ; d20+18=34 ; d20+2=12 ; d20+10=12 ; d20+18=35 ; d20+2=11 ;
Thursday February 1st, 2018 3:35:47 PM

'Osul flies 60' (to AG44, including a 5' increave in altitude to 10'), and launches a third volley of lightning bolts at:
V2: 11 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage

The Satyr moves from animal to animal near the crater, checking for signs of life or movement (their not being one and the same thing).
{Knowledge(Nature)+10/Perception+8/Heal+2 Check per animal: (21/35/7), (21/25/5), (12/34/12), and (12/35/11)

Lightning Lord: used today 8/8


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=11 ; d3=3 ; 3d6=13 ; d20+10=21 ; d20+18=35 ; d20+2=7 ; d20+10=21 ; d20+18=25 ; d20+2=5 ; d20+10=12 ; d20+18=34 ; d20+2=12 ; d20+10=12 ; d20+18=35 ; d20+2=11 ;
Thursday February 1st, 2018 3:35:47 PM

'Osul flies 60' (to AG44, including a 5' increave in altitude to 10'), and launches a third volley of lightning bolts at:
V2: 11 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage

The Satyr moves from animal to animal near the crater, checking for signs of life or movement (their not being one and the same thing).
{Knowledge(Nature)+10/Perception+8/Heal+2 Check per animal: (21/35/7), (21/25/5), (12/34/12), and (12/35/11)

Lightning Lord: used today 8/8


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 25/57, Speed: 30'  d20+11=31 ; d20+7=9 ; d20+15=31 ; d8-1=2 ; d6=5 ;
Thursday February 1st, 2018 6:33:52 PM

(d20+11(guidance) fortitude save of 31 vs DC 15 - SAVE)

Squeaver moves to AF50, and holds his bite attack for the first vulture to come within range.
Squeaver, AC 17, HP 17/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Miss AC 9)

Not wanting to strike at Owen, I 5' step to AF49, and hold my boot to the head for the first vulture that comes within range.

(boot to the head: d20+13+1(bless)+1(flaming tear), and d8-1 damage+1d6(flaming tear),
Hit AC 31 for 2+5 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 25/57, Speed: 30'  d20+11=31 ; d20+7=9 ; d20+15=31 ; d8-1=2 ; d6=5 ;
Thursday February 1st, 2018 6:33:52 PM

(d20+11(guidance) fortitude save of 31 vs DC 15 - SAVE)

Squeaver moves to AF50, and holds his bite attack for the first vulture to come within range.
Squeaver, AC 17, HP 17/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Miss AC 9)

Not wanting to strike at Owen, I 5' step to AF49, and hold my boot to the head for the first vulture that comes within range.

(boot to the head: d20+13+1(bless)+1(flaming tear), and d8-1 damage+1d6(flaming tear),
Hit AC 31 for 2+5 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=14 ; d20+7=8 ; d20+9=12 ; d20+9=10 ; 4d6=11 ; 4d6=14 ;
Thursday February 1st, 2018 7:32:00 PM

(OOC: sorry about the missed post. Dog had major surgery yesterday and I had a few other things on my mind.)

Sickened by the last attack by the AU3 Neshi moves to AH63 and sends two more fiery bolts at AU3 ranged touch Acs 12 & 10 for 11 & 14 points


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=14 ; d20+7=8 ; d20+9=12 ; d20+9=10 ; 4d6=11 ; 4d6=14 ;
Thursday February 1st, 2018 7:32:00 PM

(OOC: sorry about the missed post. Dog had major surgery yesterday and I had a few other things on my mind.)

Sickened by the last attack by the AU3 Neshi moves to AH63 and sends two more fiery bolts at AU3 ranged touch Acs 12 & 10 for 11 & 14 points


Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+8=24 ; d10+4=10 ; d20+10=12 ;
Thursday February 1st, 2018 9:14:17 PM

Bless (everyone gets +1 to attack and fear saves) 72 rounds left

Armand moves to AC54 and keeps a readied action to stab the vulture if it comes at him.

"Mack try to walk down this way, I'm pretty sure Owen will follow you."

AO attack if the vulture comes at me (because the glave has reach) to hit 24 (d20+8 forgot the bless +1 and using the wrong stat block so should have been another +1 for a total of 26) Damage 10 (d10+4)

Readied action to attack To hit 12 (d20+10) of course using the right stats I miss


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20=18 ; d8+4=12 ; d6=3 ; d20+15=29 ; d8+4=9 ; d6=3 ;
Thursday February 1st, 2018 10:27:34 PM

Elyngael looks to the sky at the vultures attacking and tries for V2 with her longbow (d20+15=33 to hit, damage 1d8+4=12, plus 1d6 fire=3, total 15 points). She draws again (1d20+10=24, damage 1d8+4=9 plus 1d6 fire=3, total 12 points).

(OCC: sorry, I rolled my second shot wrong, but I subtracted 5 when I added up the 'to hit'.)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 22/50  d20+7=22 ; d6+4=9 ; d20+10=22 ;
Thursday February 1st, 2018 11:15:36 PM

With little else to do against the feathered fiend, Talya launches another gobbet of acid at the vulture.

(OOC: Ranged touch attack of 1d20+7=22 to hit, d6+4=9 acid damage to V1.)

She'll move to AB58, still trying to make the greatest use of her invisibility.

(Stealth roll d20+10=22)


RobC - "I'm pretty sure Owen will follow you"  d20+12=15 ; d20+12=29 ; d100=72 ; d20+9=26 ; 2d6+4=10 ; d20+9=26 ; 2d6+4=13 ;
Friday February 2nd, 2018 7:28:55 AM

Neshi acts quickly and does away with AU3. Fire looks to have been the way to go.

Owen-oid tries to bite Mack but misses. He seems relentless in his desire to attack.

Atlas readies himself to attack the first vulture that gets within range. A similar tactic is employed by Squeaver, Mack and Armand.

Osul fires off two more lightning bolts as he draws nearer. V2 once again takes the full brunt as V3 dodges again.

The satyr can't be sure but believes these animals died from the impact of the meteor or perhaps the disease was fatal to them.

Elyngael's bow proves very accurate as she knocks V2 out of the sky. Clearly ranged attacks are her forte.

Talya goes with her last resort and throws a ball of acid at V1. She hits it, but doesn't do a whole lot. She then moves as quietly as possible away.

Most of the enemies are now defeated and the party clearly have the upper hand.

V1 pursues Talya and hits with a flyby (Miss chance 50%: 72 = Pass. Hit AC26. Talya takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V3 does a flyby of Mack. It cops a boot to the head but responds in kind (Hit AC25. Mack takes 13pts damage and must make a Fort save vs DC15 or be diseased and sickened)). It is able to avoid both Atlas and Armand.

V1 - AC17 - 32pts damage
V3 - AC17 - 24pts damage

V2 - AC17 - DEAD
AU1 - AC20 - DEAD
AU2 - AC20 - DEAD
AU3 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 8 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  d20+17=20 ; d20+18=31 ; 8d6=35 ;
Friday February 2nd, 2018 9:36:13 AM

...then the Satyr approaches the crater {Stealth:20, Perception:31} Round 4 of 8

Kindly don't dodge this thinks 'Osul, as he bring out something new.
Flame Strike on V3 - 35 damage - Reflex Save vs DC22 for half damage

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30'  d20+10=17 ; d20+13=15 ; d20+7=25 ;
Friday February 2nd, 2018 10:51:19 AM

(d20+10 fortitude save of 17 vs DC 15 - SAVE)

Hoping my long range friends have these vultures under control, I take the long way around (avoiding AoO) to arrive at AF46, flanking Owen with Atlas. In addition, I attempt to aid Atlas in whatever he's going to do here:
d20+13 Aid Another Attack of 15 vs DC 10 --> +2 to Atlas

Squeaver, AC 17, HP 17/26, Speed 50
Squeaver also takes the long way around, moving to AF47, and also trying to aid Atlas:
d20+7 Aid Another Attack of 25 vs DC 10 --> +2 to Atlas


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Groaning Humanoid  d20+5=16 ;
Friday February 2nd, 2018 6:33:07 PM

The groaning humanoid turns to press its attack against Mack, but misses once more.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise 
Friday February 2nd, 2018 8:42:59 PM

With the vultures being aerial, Beordir doesn't really have a way of hitting them. He turns toward the tree where he dropped his bow and heads that way, sheathing his rapier on the way.

(OOC Move Action - Move to AK62
Standard action - Sheathe weapon)

Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet 
Saturday February 3rd, 2018 10:09:38 AM

Armand scoops up his crossbow from the ground and walks to AE50. He slides his glave into his efficient quiver.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=22 ; d20+7=17 ; 4d6=16 ; 4d6=12 ;
Sunday February 4th, 2018 10:33:19 AM


seeing flame engulf V3, Neshi hopes that will take care of it and focusses on the Vi near Talya and sends two fiery rays streaking into V1 ranged touch AC 22 & 17 for 16 and 12 points of damage


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=23 ; d8+4=11 ; d6=6 ; d20+15=23 ;
Sunday February 4th, 2018 6:51:15 PM

Elyngael draws and shoots at V3 (d20 +15=23, damage 1d8+4=11, plus 1d6 fire=6, total 17 points), and draws again on the vulture (d20+10=18) and misses.

OCC: whoops! I did it again, but made 'to hit' adjustment.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=22 ; d8+8=15 ;
Sunday February 4th, 2018 10:43:08 PM

Atlas prepares for another pass by of the vultures.

------------------------------------------------------

Ready Attack on Vulture - Longsword: 1d20+15+1(bless)=22
Damage: 1d8+8=15
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 save vs fear


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50  d20+7=16 ; d6+4=7 ;
Sunday February 4th, 2018 11:37:03 PM

Third time's the charm...

(OOC: Ranged touch attack of 1d20+7=16 to hit, d6+4=7 acid damage to V1.)

This time she takes a five foot step into AB59 and prays that the vulture doesn't strike her again.

(Stealth roll d20+10=22)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50  d20+10=19 ;
Sunday February 4th, 2018 11:37:48 PM

Properly rolling for stealth.

d20+10=19

RobC - "I'm pretty sure Owen will follow you"  d20+12=23 ;
Monday February 5th, 2018 4:29:47 AM

The satyr approaches the crater. It is a writhing mass of red grass and weed, curling and twisting along the ground like great big red earthworms.

Osul says a quick prayer as he calls down a flame strike on one of the vultures. Luck just isn't with him as it dodges most of the blast. V3 certainly is proving to have quite good reflexes!

Mack moves around behind the Owen-oid and plans to aid Atlas... somehow. Squeaver moves alongside Mack. (Note: "If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action." Mack and Squeaver would each need to be in a position to hit the same thing as Atlas)

Beordir heads back to get his bow. Throwing his rapier at them just wouldn't feel right.

Armand grabs his crossbow and heads towards the gathering of the party

Neshi fires two scorching rays of fire at V1. It erupts into flame and plummets to the ground.

Elyngael finishes off V3, the last of the vultures. It seems what she lacks in close range combat she more than makes up for it with her considerable ranged attacks!

Talya holds off on her ranged attack with no further birds trying to kill her.

The only thing hostile now is Owen-oid

OOC: I don't think we need a map now. Please feel free to post wherever you wish to be relative to Owen

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30' 
Monday February 5th, 2018 8:13:50 AM

OOC: RobC.... aren't Squeaver and I both in that position? We appear to be all around Owen.

IC: I remain in position with Squeaver, to try to box Owen in.


Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+7=27 ;
Monday February 5th, 2018 12:34:36 PM

"Atlas, Mack, try to distract Owen and help me in getting remove disease cast on him."

Armand will cast remove disease and then attempt a touch attack on Owen. To hit 27, Nat 20.

Once that is cast and delivered he will assess Owen and see if he needs to have Restoration cast on him as well.

Don't know if we are still in rounds or not.



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Monday February 5th, 2018 2:27:23 PM



" Ok then Other than myself, How many of us were injured in this fight? I can't speak for the rest of you but I didn't feel quite right after being hit. I expect we have contracted what ever disease this is and we need to get it out of us quickly.



Groaning Humanoid  d20+5=21 ; d6+1=3 ;
Monday February 5th, 2018 4:31:43 PM

The creature, still frothing at the mouth, hisses at the approach of the tall human chanting magic. Its maw gapes wide before it clamps down on Armand's outstretched hand, dealing 3 damage. The healing effects from the Remove Disease spell race through its body from inside its gullet. It lets go and shrieks out a high, keening wail as its blood and Armand's dribbles from the corners of its mouth.

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53   2d6+3=11 ;
Monday February 5th, 2018 7:55:04 PM

Having rearmed, the last vulture is down. He looks over the slash on his thigh, peeling open the cloth for a good look. Whilest he doesn't feel too bad, he looks over at contorted features of his friend. Without further ado, he walks to his pack and digs out a small vial which he drinks quickly, hoping to stave off a horrible fate. He replaces the empty vial in his pack to return to the divines he purchased it from.

"Much better. Hopefully that will do it."

(OOC Drink Cure Moderate - 2d6+3=11 ;
I know that won't fix the disease, but I doubt Beordir does.)

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+12=22 ;
Monday February 5th, 2018 9:18:46 PM

With everything else down around them, Atlas drops his sword and attempts to grapple Owen again, so that Armand can attempt to save him.

--------------------------------------------------------
Grapple Owen: 1d20+12=


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=26 ; d8+4=7 ; d6=3 ;
Monday February 5th, 2018 9:24:08 PM

Elyngael commands Khan to stay, and she moves toward Armand. She sees the humanoid creature bite Armand as it continues to attack the party, "I don't know who you were or what you are, but you will no longer jeopardize my friends!" She draws and shoots (d20+15=26, damage 1d8+4=7, plus 1d6 fire =3, total 10 points damage).

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30' 
Monday February 5th, 2018 9:33:56 PM

"I'm injured pretty badly, Neshi. And Squeaver doesn't look too well."


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50 
Monday February 5th, 2018 11:02:28 PM

"Same here. I don't suppose the gods could cough up some healing magic for us? I'd settle for a bandage, so long as it keeps my insides in.

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed 
Tuesday February 6th, 2018 2:56:29 AM

Satyr continues to observe the crater and its contents. Round 5 of 8

'Osul floats to the ground and resumes human form.
"We don't have much time, and I'm still unsure why Owen would be out here. Can someone help Atlas keep him still? Once we're done I'll wrap a bandage around anyon that needs it. Pass around the potions if the needs be."
'Osul calls out in Common, "Satyr, kindly return to us and report?"

RobC - "Much better. Hopefully that will do it." 
Tuesday February 6th, 2018 4:56:06 AM

Some of the party take the opportunity to heal up while the rest focus on Owen.

The satyr merrily trots back towards Osul with a confused look on its face. It hasn't seen anything like this before.

Mack and Squeaver keep trying to box Owen in.

Armand hits him with a Cure Disease spell. He has to get in close to hit and Owen takes advantage of it by biting the hand that's treating him.

Atlas grapples Owen and manages to hold him tight.

Elyngael just isn't going to let this go. Despite being asked several times she keeps up her relentless lethal attack on the poor diseased man who is a friend to the party, who she provoked/attacked first, and who is grappled by Armand. Thank goodness there isn't a leper colony nearby. It would be a massacre. (Highlight to display spoiler: {Please add the name of your deity to your PC sheet})

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   2d8+2=15 ;
Tuesday February 6th, 2018 7:43:36 AM

healing 15 points to Neshi

I can dole out some light curing for those who need smaller amounts or need something to stay on their feet. someone with heavier healing will have to do the heavier lifting and I can do nothing about any possible disease.

Cure wand for whomever needs it 2d8+2

Groaning Humanoid (Weston W.) HP: 21/40 
Tuesday February 6th, 2018 8:41:01 AM

The creature shakes itself furiously in Atlas' grasp, then freezes. Tense, it wipes away some of the blood and ooze from its eyes. "Aagh... Aaahh... Atlash?" It speaks hesitantly, as if its tongue lies thick and dead in its mouth: "Owwwrrg! ...Squathing... ...abrrowth!" He at last gestures toward an arrow stuck above his collarbone that Atlas' grappling has twisted and trapped between them.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86 
Tuesday February 6th, 2018 11:02:06 AM

Atlas senses that Owen is somewhat himself again, so he lets him go and turns in anger at Elyngael. "You will stop now. Atlas places himself between Owen and Elyngael. "If you are going to be a member of this group you have to be willing to risk your life for a friend in need. We told you several times to stop and you didn't. I don't care if he bites me, I don't care if I catch what he has, I only care that we save him or die trying. Think about that and determine if you can find that level of devotion to all of us here. If not then this isn't the place for you. If so, then lets start over and consider this a learning opportunity. It's your choice."

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30'  d8+3=9 ;
Tuesday February 6th, 2018 1:34:14 PM

"Pffffff...... It happens." I look at the arrow. I put a gentle hand on Atlas to try to calm him. And then I cast Cure Light Wounds on Owen.

1d8+3 for 9 healed on Owen.



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86 
Tuesday February 6th, 2018 4:04:00 PM

ooc: Just want to be clear, as a player I am just role playing Atlas' feelings. No hard feelings from me at all! I would have likely made the same call if I was playing El or a different character.

Armand (Robert D) AC 20/touch11/flat 19 HP 54/63 CMD 18 Character Sheet  d6=6 ; d6=5 ; d6=2 ; d6=5 ; d20+11=31 ; d20+11=28 ;
Tuesday February 6th, 2018 6:18:24 PM

"Woman! What are you doing?" He scowls at Elyngael.

Seeing everyone somewhat injured, including himself, Armand channels to heal everyone. Everyone heals 18 points. "Remember guys I can heal everyone at the same time, so we don't need to be wasting potions and such right now, unless it's just a single person still in need of healing.

[b]"Now who besides me is still in need of healing?"


Armand makes a heal check on Owen, Heal 31 (d20+11) and then on the group in general to asses them Heal 28 (d20+11).

Armand has Restoration still prepared in case Owen needs it.

"Now who has been gored, bitten, clawed or what not by those creatures? We'll need to asses that. And then we'll need to do an examination of the creatures to try to determine what's what. I think someone with some knowledge nature and healing should look into that. And then we'll need to examine this crater and what not. Let's not go trying to kill things until we can determine how to kill them shall we?" He glances at Atlas.

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Tuesday February 6th, 2018 8:31:47 PM

A couple of people are yelling at Elyngael to get her to stop shooting our friend, so Beordir, asks in Elven, "Elyngael. are we friends? Should I shoot you from here?"

Beordir shrugs at Armand's comment, "I got bit, but I drank a healing potion, so I'm fine. Nothing a little sleep won't fix"

(OOC Multiple cases of willful ignorance.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65 
Tuesday February 6th, 2018 10:07:47 PM

Elyngael shouts back at these people whom she just thought she protected, "I am not trying to kill your friend, I am trying to protect you! If Khan were dying and suffering from a horrible disease, I would be merciful and put him out of his misery! Elyngael turns away to compose herself for a moment, "I will leave if you wish. If I were your friend Owen, I would not want to live like that, especially knowing that I endangered everyone I cared about. I will stay if you wish, but I must bind you all to a promise. If something like that", she points at the suffering Owen, "ever happens to me, you must kill me as quickly as possible. For I would not want to live that way or ever put any of you in danger" Elyngael stands, spent, the outburst being the most she's ever said. Khan has come to guard her, as she shoulders her bow.


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed 
Wednesday February 7th, 2018 4:04:19 AM

"I'm having trouble reconciling how someone who despite the effects of the disease looks that much like Owen being right here right now. Has he gven up on everything he left us to return to, only to become a herdsman out here. Or, was he training the rabbits?"

"I guess he isn't telling us. My point is we need to know more about the disease, and erad... wipe it out! If we can save Owen, then that's great, but I'm not going to happy if we could have cured them all. Maybe this is from the vultures or the rock or some combination of both that we don't understand? In any case, I try and try again to understand this disease, and I get no where. Maybe with the mad drow's books, a translator, the equipment, ... but that's not going to happen - can't risk sending anything from here until it is gone, and no time to wait for it to get here if we did."

"We need a plan and either a cure or a cleansing. What do we each bring?"


RobC - "I got bit, but I drank a healing potion, so I'm fine. Nothing a little sleep won't fix" 
Wednesday February 7th, 2018 6:02:15 AM

Things just get more confusing for the group.

Owen has started talking (sort of)

Atlas and Elyngael have a heated discussion. Atlas isn't keen on her shooting arrows at an old acquaintance, but Elyngael isn't prepared to stand by and watch some of her closest friends get infected or die.

It is a little tense.

Some healing is dished out with Armand sending some positive healing all around, Mack treating Owen's shoulder wound, and Neshi tending to her own cuts and scrapes.

Armand takes a moment to ascertain what is going on with Owen. From what he can tell Owen has succumbed to some advanced and potent disease unlike any he has seen before. He isn't even sure if it is something that can be treated. That being said, Owen does look to have improved (and still improving) since the Remove Disease spell was cast.

Armand then takes a look at the rest of the party. Most are simply showing signs of battle but he determines that Squeaver, Neshi and Beordir - despite his protests - all look to have been exposed to a disease. It is hard to say if it is the same strain or even same disease that Owen has at this stage. In addition to feeling sick, all feel a terrible itch or discomfort of their skin along with a dark purple rash around the wound. They feel perfectly fit otherwise. They have all their faculties, they don't feel the need for bedrest and all have enough energy to see out the day. Perhaps it's just chicken-pox?

Osul goes to survival skills 101: take stock of what you have and what you don't have. What does everyone bring to this situation? He even suggests coming up with a plan which seems incredibly optimistic with this party.

------------------------
OOC: Sorry, I didn't mean to single out Elyngael in that last post. Can everyone please make sure you have listed your PCs deity on your sheet? Thanks!

I'm also taking nominations for hero points!
Owen is awarded a hero point for being a good sport about things and playing the infection to perfection


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 30/57, Speed: 30'  d20+10=27 ; d20+11=23 ; d20+11=16 ; d20+29=34 ;
Wednesday February 7th, 2018 7:20:46 AM

"I'm still fairly injured. Squeaver's wounds seem to have healed, although something is a little off with him still, definitely."

I do my best to examine the diseased bodies, and the grass and crater:

(d20+10 knowledge (nature) check of 27)
(d20+11 heal check of 23)
(d20+11 herbalist check of 16)

Refresh my TTT.....
(d20+28+1(TTT) perception check of 34)

If the dead rabbits are of no more use, I start digging small holes for them, and push them in.... with a stick. I'm not touching them directly. ;)


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d6=2 ; d6=4 ; d6=6 ; d6=4 ;
Wednesday February 7th, 2018 7:40:43 AM

"Okay, then, first things first."

Armand concentrates and channels again. Everyone is healed 16 hitpoints.

"Next, let me explain. 1 - I did not have Remove Disease as a prepared spell today, but when Owen appeared, suddenly I knew it and knew how to cast it. I take that as a sign from Lord Gargul that what was affecting him could be cured. Although He should have been instantly cured. Let's tie him up at least until we are sure of things. The other possibility is that whatever is/was affecting him is a curse, which I can't remove right now but I should be able to tomorrow."

He pauses for breath. "2 some of us are showing signs of disease of some sort. I can't identify it. We'll need to keep an eye on them. It took us half a day to get here, so that's a pretty fast onset for disease. I think if they start acting weird or bleeding from their eyes or mouth they get tied up until I can rest and get multiple Cure Disease spells."

He nods at no one in particular. "3 'Osul is right, we need to determine what caused this disease and how to stop it from spreading. If I didn't have that cure disease I'd say we probably would have had to kill Owen, because clearly it is spreading from the infected creatures. That said for now we can hold off on things with party members. Tying people up may become an option soon. But we need to burn these carcasses. And we need to find the cause." He looks toward the crater. "I think that crater or what ever landed in that crater may be the cause, it's the only thing out of the ordinary in the area."


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Wednesday February 7th, 2018 8:35:03 AM


Well if you want me to have a go at burning this diseased looking grass so that we can get to the meteor or whatever it is give me the word I think I can do a semi controlled burn to make a path and then work on burning up the rest of the grass, so long as this rash doesn't spread or make me want to start eating some of you.

Stepping away from the others Neshi begins to cast and soon there is a 5 ft flaming sphere hugging the ground at the edge of the diseased grass. Neshi begins to move it into the diseased grass bit by bit moving slowly so as to see if it is effectively burning the grass or not. (intent is to make a clear but charred 5ft wide path to the object and then begin burning out the rest of the grass.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday February 7th, 2018 12:35:37 PM

Atlas focuses on Owen, "Hey buddy, how are you doing? Starting to feel like yourself again? Can you talk?"

At mention of tying up Owen Atlas shakes his head, "Not yet, lets see what your prayers have done first. He looks a lot better, so I want consent from him before we tie him up if it comes to that."

Owen (Weston W.) HP: 40/40 
Wednesday February 7th, 2018 6:27:02 PM

Owen shakes his head as if to clear it. "Ughh, I feel awful. How did you guys get here?" He looks down at himself, then asks "And what is all this gunk?" Owen wipes at the blood that drenches him and all his clothing.

After a few minutes of wiping, he looks up again. "Atlas! Armand! How did you get here? I feel kinda woozy...." Owen looks around for others of his friends and nearly tips over. In the process, his eyes land on his robes. "Ew, what's all this?", he says, waving his hand to cast Prestidigitation.

The strain of the spell is too much for him, though, and he passes out. His body thumps to the ground near Mack, spattering him with residual blood.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65 
Wednesday February 7th, 2018 6:52:23 PM

Elyngael watches and listens, then walks to Armand. "Thank you for saying that. I do not know Owen, but I know and feared for all of you. We do need to take precautions so that no one else is contaminated. I can help clean up. Do you think the disease is spread through a bite or just a touch?"

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Wednesday February 7th, 2018 8:12:12 PM

Beordir pauses in scratching of his thigh where he got gore, "You mean a healing potion isn't going to be enough....uh oh."

He pauses in long contemplation before speaking to Atlas, "If I succumb, I accept that I will need to be bound. I'm not sure what my mental facilities will be under this disease. You'd probably better gag me as well."

He asks Elyngael, "I am probably infected. If you were in my boots, how much irrationality is required to be a candidate for trussing up?"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50 
Thursday February 8th, 2018 12:42:25 AM

Talya keeps well away from the infected party members. With no intent to cause offense, she had enough problems with a bird - she can't imagine getting out safely if her fellow party members were... turned.

She also requests a little more healing for her aching bones.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed 
Thursday February 8th, 2018 4:12:13 AM

'Osul has a welcoming smile for Owen, but it has to push through the regret at what has already come to pass in this place. Though, an unfortunate wincing smirk does surface when he hits the ground.

"So, do we think we know who is infected? I think its from the vultures, but being unfamiliar with the disease I am erring on the side of it being enhanced by the rock, or the contents of the rock. I cannot say it is deliberate yet - this is all happening too quick to attribute motive to it yet."

"Satyr, was there any sign of the disease in the dead animals beyond the crater?"

While hopefully getting an answer to the question he encourages as many as possible to follow Yurr'Neshi and his floating disc, more confident (again, a gut feeling) that helping Owen to his feet is the right thing to do.

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