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THE END IS NIGH!

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+5=16 ;
Tuesday October 31st, 2017 10:00:49 PM

Beordir sniffs the change in the air. It seems too pat and is probably trickery. The only problem is that the scent will cover the movement of the actual toxic gas. Beordir steps over to the nearby wall and rearms himself with his bow, then steps back and looks carefully around.

(OOC Perception : d20+5=16 )

When nature calls...


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Wednesday November 1st, 2017 4:51:58 AM

"Was what happened to the golem also an illusion?"

DM RobC - "Mack, what did you just do to me?" 
Wednesday November 1st, 2017 6:19:59 AM

The party wonder what is going on. Was it just an illusion? Has the gas affected their minds?

Amidst the confusion ... darkness falls. Utter and complete darkness. Magical lights go out, flames extinguish, and even those with Darkvision cannot see.

It's a little disconcerting.

Then in the darkness a small flicker of light. Something like a firefly flying slowly before the group.

The size of the light grows and grows but the intensity of the light stays soft and warm.

A humanoid figure emerges from the light. Literally steps out of it one foot at a time. The party can see her now: a stunningly beautiful woman with fair skin wearing a crown of twigs. She wears a long emerald green dress, and has many small pearls in her silvery hair.

The light emanates from her and you can even feel its warmth on your skin.

All signs of the golems and gas have vanished, and Squeaver and Khan have lowered their heads in submission.

"My friends. My Wardens. The Tree needs you" she speaks with a softness to her voice the likes you have never heard.

Ladies and Gentlemen: The Fey Queen, Maab.

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+2=9 ;
Wednesday November 1st, 2017 8:00:54 AM

Not at all sure about what is happening or who the glowing lady is, "Neshi takes in the responses occurring around him and lowers his head as a sign of respect, but keeps his eyes open so he ca still see what is going on.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Wednesday November 1st, 2017 8:06:38 AM

A strange feeling comes over me. Not being one that has ever been impressed by royalty, or even deities.... I now feel very different. A great amount of respect and awe comes over me. I go down on one knee, bow my head.... "What can we do to help?"



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Wednesday November 1st, 2017 10:01:11 AM

'Osul bows deeply. Imagine a reflexive reaction, but played out over a time frame that would render moot the entire reason for a reflex in the first place.
His eyes do not leave her, though. It is not intended as a challenge -- he simply cannot do otherwise.

My friends. is both nice and generous in equal parts. My Wardens. begs questions. The Tree needs you. We have a role to play, but the tree needs more than just us. It's leaving The Culverwood in the first place seems to indicate this.

"Your people here in the Plateau City speak highly of you and your caring nature, and do their best to emulate this in their own way. Forgive me, but I would have thought that you might have delegated this visit to an Emissary, or a functionary of the Court?"

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Wednesday November 1st, 2017 10:35:06 AM

Atlas is struck with a feeling that he has not experienced before. Like Mack, he has never cared much for royalty, but this is different. He wonders if maybe she has enchanted him. If so, he isn't bothered by it. He quickly tucks away his weapons as he takes a knee and bows his head before her.

Her words have just as much impact as her presence, so he looks back up to address her with the rest of the group. "My sword is yours. How may we be of service to you and the Tree?"

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Wednesday November 1st, 2017 7:57:00 PM

Beordir raises his eyebrows at the new apparition and her news. He looks around at the faces of his companions in bewilderment, "But they never Sent to us. Right? No one else got a Sending from the Tree. I left a scroll there to allow us to be contacted. Did anyone get contacted?"

(OOC I'm sure no one got contacted, but this is just too funny to roleplay.)

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+9=29 ;
Wednesday November 1st, 2017 8:50:15 PM

Armand considers...Knowledge Religion 29 (d20+9).

He bows, while not his god, she is never-the-less, one of great power.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday November 1st, 2017 9:28:02 PM

Elyngael kneels beside Khan, trusting his instincts, she dips her head "My Lady".

DM RobC - "But they never Sent to us. Right?" 
Thursday November 2nd, 2017 7:38:06 AM

The party show Maab due respect with a few questioing what they can do to serve. "Please, there is no need to kneel. Stand that we may speak openly"

Neshi and Armand pay silent reverance, while Elyngael simply addresses the Queen of the Fey as "My Lady"

Armand knows that Maab helped create all the flora and fauna of the Wold. She is the Queen of Fey and the Ruler of the Vales of Twilight. She is one of the most powerful of the Immortal Powers as well. If Alemi was to look for a Power to join the ranks of the Gods, Maab would be near the top of the list.

Beordir is a little confused. If the Tree is in trouble, why weren't the party contacted? It's not like the party didn't leave the means to.

Mack and Atlas how they can serve, whilst Osul asks why Maab herself would approach the party.

"Something is affecting my Tree and it's surrounds. There are changes happening across the Wold and I can't explain what or why. All I can do is try and care for my children while we find out what is going on" There is a flash of confusion across her face, but mainly concern.

Her expression turns to a smile once more as she looks to Osul "You have guarded my Tree, protected it, and cared for those around it. You are my envoys. If anyone can care for my Tree it is the Tree Wardens"

With the hint of a grin Maab looks to Beordir "Perhaps you were sent for but were unable to hear it? The language of nature can be hard to understand" She looks to Mack as she finishes. "But perhaps we can fix this"

Maab reaches out and lightly carresses Mack's head. In an instant he is filled not just with the knowledge of what it is like to be tree, but not just one tree: what it is like to be several different types of trees for entire lifetimes. From seed through sapling all the way into a mature specimen and into eventual decay or conflagration and then the cycle repeats itself. He understands the differences between oak, maple, sycamore and cedar among other species.

The party notice Mack's hair takes on a green tinge, as the fur along Squeaver's spine turns green.

"I hope I have not overwhelmed you." She says to Mack "I saw your dreams pass through the Vale. I understand you would become a shepherd and friend to all plants so I have imparted to you my blessing. Use it in good faith to do good and protect all of my children"

With a deep breath Maab speaks to the party as a whole. "Time is precious. We cannot delay here any further. Gather around and we shall leave"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Thursday November 2nd, 2017 9:00:46 AM

'Osul gathers around, giving Mack a pat on the shoulder.

He assumes leaving isn't a simple process, so he hopes to have a longer discussion with Queen Maab about her relationship with The Tree from The (Culver)Wood, and with The Wood itself.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday November 2nd, 2017 10:38:23 AM

"Uh... What?"

While Talya gathers around with the others, she is utterly confused. Pseudo-gods are waaaaay out of her comfort zone.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Thursday November 2nd, 2017 10:54:38 AM

I stand dumbfounded, and not sure how to show my gratitude and appreciation for what Maab has done for me. "Thank you! I promise to do my best not to disappoint."

and then I turn to Osul, quietly... "I think I'm going to need some help here." ;)

Looking over at Squeaver.... "ACK!!!!" Oh! Hey, glad you are with me in this, Squeaver." I scratch the back of his neck.



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Thursday November 2nd, 2017 12:49:12 PM

Beordir hustles over to grab his pack from where he dropped it. He returns to the cluster around Queen Maab. Familiar with some forms of distance transversal, he murmers to everyone...or just himself, [b]"Just relax and allow the shift to pass through you so it won't stress your body as much."



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Thursday November 2nd, 2017 2:24:00 PM

Atlas stands and gathers around with the group. He manages to squeeze in next to Mack and gives him a bit of a nudge. "This may be the most surprised I have ever seen you. I'll wait until we are in proper company to give you a hard time about looking like you have been playing in the trees too much."

He smiles, happy to be heading home, and waits patiently for whatever magic she is about to use on them.

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Thursday November 2nd, 2017 3:08:01 PM


'Neshi moves up and inward with the others closing around Maab.

"Umm, I know this may sound a bit odd, but what is this tree you are talking about?"

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday November 2nd, 2017 6:07:57 PM

Armand moves in. "I guess are end is nigh in Plateau City. I suspect our journey back home will be less eventful."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday November 2nd, 2017 9:53:14 PM

Elyngael looks at each of the party members with their different skills, origins, and appearance. "if Queen Mab has called all of you to aid her, I am honored to be part of this group of adventurers. Let the journey begin!".

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Friday November 3rd, 2017 7:01:05 AM

Being excellent with words, I try my best to explain The Tree to 'Neshi... "Imagine the biggest, coolest tree you've ever seen in your life. It's even WAY bigger and WAY cooler!" :)


DM RobC - "Let the journey begin!" 
Friday November 3rd, 2017 8:10:49 AM

Osul assumes that leaving is going to be a bit more complicaated than simply walking out of the tunnel.

Talya is thrown but goes with the flow. If this god-like person says its time to leave, that's good enough for her!

Mack and Squeaver are a little dumbfounded but neither seems to fussed by their new hair colors. Atlas is itching to make some comments about it but decides to save it for another time.

Beordir anticipates the travel to place some stress on the party, and suggests everyone try to relax.

Armand suspects it will be less eventful than the way here. He hopes. If the fey are tricky, perhaps their Queen is too?

Neshi is confused as to what this tree is all about. How is one tree worth all this attention? Mack tries to sum it up, but even his description does not do it justice. The Tree of Parting is considered by many to be one of the Wonders of the Wold. It is known far and wide for its hospitality as well as the incredible beauty of its views in all directions.

Elyngael is happy to venture with the party to answer Maab's call. She looks at Elyngael with a warm smile "Child, I ask ALL of you. Since you were young you have cared for my children. Every plant you tended, every animal you cared for in the grove. All your deeds have brought you here"

"Now then" There is no pomp or ceremony. Maab simply claps her hands above her head and produces a blinding burst of light. Instantly the party find themselves standing atop a small hill overlooking the Tree.

Despite it being morning the sky is particularly cloudy and dark. It's like the area is under huge storm clouds but there is no rain or wind. Even the grass around you is still.

Just under a mile away the Tree can clearly be seen. It's boughs reach higher than any castle spire you have ever seen. Its great canopy stretches out and seems to help support the sky itself.

"I will leave you here" Maab declares "There is much for me to look into across the Wold and time may be against us. Farewell, Wardens. Until we meet again"

With that brief farewell Maab turns back into a firefly and zips off into the distance.

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Friday November 3rd, 2017 8:22:18 AM

SUPER excited to be back at The Tree, I still look quickly to make sure Squeaver is here. But then I also wonder about Gypsy, and the other's mounts. "I'm not sure what we can do at this point, but I'm concerned about those we've left behind."


Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Friday November 3rd, 2017 1:51:27 PM

Atlas takes a deep breath, lets it out, and smiles. All thoughts of the city and Maab vanish almost instantly. "It is good to be home. Neshi, Talya, El, welcome to The Tree of Parting. We fondly just call it the Tree. We have lodging here with plenty of room for the three of you, so make yourself at home when we get there. I know we are still all new to each other, but you'll find the people here are very welcoming. We'll explain everything else as we walk."

Atlas looks about the group and gestures towards the Tree. "Shall we?"

As they walk Atlas explains things to the new folks, pulling in others to help fill in all the things he has left out. He does at one point step to the side and speak with Mack for a moment about the animals they left behind. "They'll be taken care of Mack, trust in Maab."



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Friday November 3rd, 2017 8:41:42 PM

In spite of himself, Beordir tenses up as Queen Maab turns away from Elyngael. He doesn't even have time to discipline himself into breathing before the handclap is silenced and they have arrived. Beordir relaxes visibly, then looks around surprised.

They are back at the Tree of Parting. The birds are chirping, the leaves are singing in the wind and the sky is blue. "That was fast." But she is already gone. Beordir stands gawking mind whirling about the amazing power he has been a witness to.

Atlas orients the newcomers. They are even further out of place, so Beordir takes a couple of cleansing breaths, then replies, "I need to go see someone about a Sending scroll. I gave it to the steward of our house. Queen Maab seemed insistent that there is trouble. I wonder if he knows anything."

Beordir hitches his pack up and starts walking toward the Tree of Parting.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Saturday November 4th, 2017 2:54:42 AM

"That was fast.", agrees 'Osul.
He wishes his new friends could have made the full approach to The Tree, from first spotting the top, to the still long trek in. But, as was said, time is precious.

OOC: The Tree {DM Shane - Monday April 4th, 2016 8:52:09 PM}
Over 500ft tall at the branches where the uppermost dwellers make their home, another 200 ft above that, only eagle and squirrels dare to tread. It's branches spread over a 1/4 mile diameter from tip to tip. The trunk it'self is well over 300 ft thick. The tree is magical, and as such storms barely make the branches shake.


Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Sunday November 5th, 2017 8:18:24 PM


A bit unsettled at their quick transport and the abrupt departure of their travel hostess, "Neshi looks across at the tree.

"Hmmph, Now that is one large tree."

"And one even large weird storm cloud."

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Sunday November 5th, 2017 8:42:48 PM

"Huh..... yah, that IS one nasty storm cloud, Neshi!

Osul? You're a weather druid. You can shut that off, right?"
;)



Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+8=21 ; d10=7 ; d20+8=17 ; d20+6=11 ;
Sunday November 5th, 2017 9:19:58 PM

Armand considers the storm like clouds and yet the lack of wind. Has this happened before? What could this portend?

Knowledge History 21 (d20+8)
Knowledge Arcane 17 (d20+8)
Knowledge Planes 11 (d20+6)

He will contemplate these things as he walks with the group toward the Tree.

OOC ignore the d10 roll, the roller jumped as I tried to do 2 knowledge checks in a row


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20=13 ; d20+15=24 ;
Sunday November 5th, 2017 9:20:00 PM

Elyngael struggles to keep her bearings after the quick transport and the even quicker disappearance of Queen Mab. She tries to assess her surroundings (1d20+15=24).

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+6=12 ; d20+6=11 ;
Monday November 6th, 2017 8:59:02 AM

At Mack exclaimation, Beordir looks up all thoughts of his shredded preparations slipping his mind He mutters an eloquent, "Hunh" as he considers the storm clouds darkening his new home.

(OOC Knowledge Nature d20+6=12 ; Is this a known phenomenon?
Knowledge Local d20+6=11 ; Have i heard of this happening in other places within the Culverwood?)

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Monday November 6th, 2017 1:09:47 PM

Knowing Osul is about to save the world, I cast Guidance on him.

Guidance (on Osul): +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Monday November 6th, 2017 3:26:00 PM

"Can't stop anything until you know what it is. I've seen storms roll across The Wood, but The Tree should be up for this. I'll check it out, if noone objects, but this may not be the threat. Those not coming with should make for the Triple T - no doubt the people will be gathering there."

If there are no objections, 'Osul wildshapes into the form of a medium air elemental, and move upwards towards the looming cloud(s). Otherwise he will hear out the alternative views.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Monday November 6th, 2017 3:45:11 PM

Atlas looks up at the dark sky as he waits for the gods to notice them and bestow their next vision.

DM RobC - "Let the journey begin!" 
Monday November 6th, 2017 7:09:42 PM

incoming post from DM Shane

shane P  d20=1 ;
Monday November 6th, 2017 8:06:53 PM

Mack: is tickled to be back home, but the storm clouds give him pause, he tries to help 'Osul

Atlas: too is glad to be back and excited to explain the place to their new friends.

Boerdir is a bit disconcerted at the suddenness of their arrival. not to mention up close and personal with an immotal fey. he's ready to get to the tree and find out what is going on.

前sul: proudly tells the newcomers about the grand dimensions of the Tree of Parting.

Yurr'Neshi is a bit unsettled about the trip but speaks the true word about the tree and the storm clouds.

Armand: thinks of the significants of the storm clouds, but there are many. everything from a sign of changing the weather, a mourning god, and eldritch power laying claim to an area, the end of a season or the end of the world. more info is needed.

Elyngael scans the area, quiet, stormy, with a huge fricking tree a-ways away.

Talya?

The treck to the tree is uneventful. strangely so. birds, small animals, even the bugs seem to have went to ground. Hiding? or have they abandoned the area? Osul beats the rest of the party to the tree by a good margin, and it seems like everyone has closed up shop for the day. piles of leaves mound in front of every door and the bustling little community seems strangely subdued. You see Hiflanyl Ilyndrathyl still manning the lifts and he waves to the party as they approach, lowing the bridge to let them up. tells the party that everyone is meeting up at the Triple T and that things have gotten really weird the last few days.

" the strangest thing so far is the leaves, we can't keep them from piling around the doors. Lilliput went into a trance about an hour ago and said that you all would be back within the hour...I'll be dipped in buttermilk if you didn't show up. Go on up to the Triple T, there's a tree meeting going on to talk about things up there.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=27 ;
Monday November 6th, 2017 8:33:58 PM

Elyngael is not happy about the way Nature is behaving in this area. Khan's hair is standing up in a straight line down his back as he suspiciously sniffs the air. Elyngael silently reassures him with a touch (Handle animal 1d20+10=27) and command to 'guard'. They follow the group to the Triple T, curious yet watchful.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Monday November 6th, 2017 8:34:04 PM

Hmm Armand thinks to himself.

"You say the leaves are just piling up in front of doorways? As if the Tree was trying to tell people to keep indoors. I'd really be wary if vines or sudden tree limb sprouts started popping across doors."

Armand looks at the group. "I guess we go up to hear what's what eh?"

Mack (Eric R) AC: 18 (+4) (T 17 FF 14), CMD: 18; HP 39/54, Speed: 30' 
Tuesday November 7th, 2017 5:49:20 AM

"Yep, sounds like it's off to the Triple T!"



Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+7=14 ; d20+3=15 ;
Tuesday November 7th, 2017 7:34:40 AM

Knowledge Plane (elementals) DC 14
Knowledge Nature DC 15

As they make their way to the tree, 'Neshi puts forth a lot of effort into trying to figure the clouds thing out.

Eric R posting for Talya - AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday November 7th, 2017 7:53:34 AM

Talya, not being familiar with The Tree, just tries to take it all in. She takes in all the info a few of the party members are providing, and follows the group to the Triple T.



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Tuesday November 7th, 2017 10:39:53 AM

Atlas puts on his thinking face as they are lifted up the tree. "I don't like this. Straight to the Triple T, we'll worry about checking in at home later."

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+6=12 ; d20+6=11 ;
Tuesday November 7th, 2017 12:52:17 PM

At Mack exclaimation, Beordir looks up all thoughts of his shredded preparations slipping his mind He mutters an eloquent, "Hunh" as he considers the storm clouds darkening his new home.

(OOC Knowledge Nature d20+6=12 ; Is this a known phenomenon?
Knowledge Local d20+6=11 ; Have i heard of this happening in other places within the Culverwood?)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Tuesday November 7th, 2017 3:23:10 PM

'Osul arrives at the Tree Top Tavern and returns to his usual shape.
Otherwise he listens to the general hubbub.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Tuesday November 7th, 2017 6:50:00 PM

Once they get close, there's some sort of council going on. Having just settled here, Beordir is not at all familiar with they decisions get made. Looking down at his dusty smelly clothes, he asks, "Is there some special protocol for a 'Tree Meeting'?"

shane P 
Tuesday November 7th, 2017 9:37:31 PM

Elyngael calms her companion, his keen animal senses perhaps detect things that you cannot.

Armand: comments on the leaves, but he can see it himself, in front of every door is a large pile of fall leaves. You notice something else, some of the alternate paths from one level of the tree to another are gone. The layout of the tree is subtly different, almost as if the tree itself has moved.

Mack: is ready to find out some answers.

Yurr'Neshi no special insights, but one. If you had to describe the feeling of the area..the zeitgeist if you will...it's dread, not of the people, but of the area...the world.

Talya being new to the area she just follows along.

Atlas: true to his humor atlas urges the crew to get to the Tree Top Tavern.

Boerdir contemplates the sky and gets nothing. storms happen all the time. but why does this one seem so ominous?

前sul: arrives at the Triple T. most of the adults are inside, the kids outside are playing in a leaf dust devil...but in your air elemental form you do not sense the wind for this kind of thing. it's curious...once in human form...it still looks like they are playing in a dust devil of leaves.

The party makes their way to the main lift, An elevator system designed by Hiflanyl Ilyndrathyl many years ago. it works so smoothly that only now do the veterans realize that it seems to be off. where normally it mates perfectly with each of the levels it's now off a bit, and at the Triple T, you would have had to step across an 18" gap. fortunately one of the adolescents, Bobby you think. stationed by the exit slides a piece of planking across the gap for your exit.

he speaks. You're back! cool Liliput was right! Sorry about the lift, we can normally keep it tuned to the growth and movements of the tree, but the last day or so have been crazy. Everybody's in the bar talking if you want to go on in.

walking towards the entrance to the bar you see a group of young kids playing in what seems to be dust devil composed of leaves. One of the children, a little girl, goes to catch one of the leaves..then jerks her hand back like she's been stung. Within a step or two, the scene goes from happy kids playing to scared kids trapped in a whirling vortex of leaves.

DC 25 vs Perception Highlight to display spoiler: { these things are not leaves, they don't move like leaves, some of them look like little leaf shaped mata rays while the ones near the ground look like little nut people in leaf camoflage. }

DC 21 vs Knowledge [nature] Highlight to display spoiler: {
Leaf Rays: http://www.dxcontent.com/MDB_MonsterBlock.asp?MDBID=2806
Leaf Leshy痴: http://www.dxcontent.com/MDB_MonsterBlock.asp?MDBID=1196
}

DC 26 vs Knowledge [nature] Highlight to display spoiler: { these creatures normally act shy and avoid people, these things are acting stange, confused, and disjointed. }


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Wednesday November 8th, 2017 7:22:56 AM

OOC having no hope of making any of the required rolls...

Armand kicks the leaves out of the way of the door to the Triple T and opens the door. He turns back to the others, holding the door open for the ladies.

"Ladies first.

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30'  d20+27=30 ; d20+10=29 ; d20+10=28 ;
Wednesday November 8th, 2017 7:40:57 AM

(d20+27 perception check of 30 vs DC 25)
(d20+10 knowledge (nature) check of 29 vs DC 21)
(d20+10 knowledge (nature) check of 28 vs DC 26)

I approach the leaves slowly, showing my unarmed hands. In Plantspeech: Highlight to display spoiler: {"We are not your enemies. Please release the children. We are only here to help. The Tree has called for our help, as well as yours."}



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+22=33 ; d20+20=27 ;
Wednesday November 8th, 2017 7:42:44 AM

Perception: 33 vs 25, Knowledge(Nature): 27 vs 26
覧覧覧
"They're not... and but they are... and they are... but they are... Yeah, no, we don't have time for conversation just now. Protect the children! Gather the leaves! If Mack here cannot work out what is going on with the plantlings with our help, we might have to sort them out!"


Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+3=7 ;
Wednesday November 8th, 2017 7:46:35 AM

Not even really aware that the leaves are doing anything strange, 'Neshi walks toward the door of the Tripple T and enters, ducking his head slightly as he enters.

Eric R posting for Talya - AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+9=20 ;
Wednesday November 8th, 2017 7:46:41 AM

(d20+9 perception check of 20 vs DC 25) - Failed.

Not sure who Mack is talking to, or even what he is saying, Talya faces the children, and goes into all Defense mode (AC bonus?)..... keeping a cautious eye on Mack to make sure he's not possessed.



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86  d20+9=25 ;
Wednesday November 8th, 2017 12:47:48 PM

Atlas sees the kid's faces turn from happy to scared and quickly notices that the leaves are not actually leaves. He rushes up to Mack, "Mack, you've got exactly 6 seconds to talk them down or I'm running in to grab them before they get hurt."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+9=19 ; d20+15=35 ;
Wednesday November 8th, 2017 7:59:18 PM

Elyngael watches the leaves strange behavior (knowledge nature 1d20+9=19, perception 1d20+15=35) and sees...
OOC - My apologies for missing a post, but if the new posts are after 8:30-9:00 pm, there is no way I can respond to them. Sadly, teachers have very early hours.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+4=21 ; d20+6=10 ;
Wednesday November 8th, 2017 10:02:08 PM

Beordir is utterly oblivious to the potential threat of the billowing leaves until the little girls starts to scream. The green tinged halfling starts talking in whispers and sighs as he approaches the cluster. Atlas seems to know what's going on as the rest pass by into the tavern.

Not sure how to fight leaves, Beordir steps to Atlas' left flank and takes a deep breath. "I'm with you."

(OOC Perception d20+4=21 ; Knowledge (Nature) d20+6=10 ; I know nothing which is not unusual.)

shane P 
Wednesday November 8th, 2017 11:03:33 PM

Armand knows little about leaves, so he ignores them and opens the door to the Triple T.

Mack: Knows all about leaves and attempts communication The replies he gets are the green equivalent of hearing a man with a head wound read random words out of a dictionary. the beings are panicked, confused and it's pretty obvious that they don't really know what's going on or really..what they are doing. you get a vague impression that they were trying to ease their anxiety by playing with the kids. something that these beings are not known to do, but then the act of exposing themselves to humans, even young humans only increased their anxiety. Like I said chaos.

Atlas: gets ready to bag some leaves if the halfling can't diffuse the situation.

前sul: Yeah! save the kids, sweep up the leaves....what?

Boerdir reinforces Atlas.

Elyngael discerns the secret hidden nature of the leaves quite easily. OOC: it's okay, if you can post tomorrow what I post tonight, it all works out.

Yurr'Neshi the Triple T's doorway is actually taller than human average. not ducking required.

Talya prepares for attack from the...leaves.

when Mack speaks, the swirling leaves leave the children and begin swirling around Mack. Almost as if they were desperate for some form of communication. When those leaves move suddenly 10 or 20 times that amount fall from the brances and begin to dance and whirl around him! the kids for the moment are in the clear.



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+9=11 ; d20+20=27 ;
Thursday November 9th, 2017 7:42:55 AM

"Mack? If you keep this up The Tree will have no leaves left."

"Is this the storm spooking the leaflings, or are they acting under some sort of direction from The Tree?"

Sense Motive: 11, Knowledge(Nature): 27

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Thursday November 9th, 2017 7:56:01 AM


Entering the Triple T "Neshi takes a slow good look around to see who is there and the typ of people he can see. singles, couples, small groups, worker types soldiers, adventurers, eating, drinking, just talking, whispering etc

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Thursday November 9th, 2017 8:15:30 AM

Back to the group: "Can you guys move the kids into the Triple T, and see about that one that got accidentally stung? I'll try to calm down the leaflings. I believe they are just overly anxious about what is going on."

I don't act aggressively in any way, and I continue to try to calm the leaflings down. If possible, I do my best to determine if there is a leader in the group. In plantspeech: Highlight to display spoiler: {"We are also confused by what is going on, and concerned for the safety of The Tree, and ALL of it's inhabitants, including you. If it is acceptable, the rest of my group will continue into this building here to discuss. I will stay here with you, to ensure I am speaking in good faith, if that is acceptable."} I walk forward slowly, if they are agreeable to the terms. I try to signal to Atlas to hang back.



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Thursday November 9th, 2017 8:55:04 AM

Beordir steps up to the small group of children and crouches down low, "Hey, can we head inside out of the storm?" He gestures to the door of the TripleT, hoping they will take his suggestion.



Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 63/86 
Thursday November 9th, 2017 10:27:04 AM

Atlas puts himself between Beordir and Mack so that he can get the kids safely inside while Mack works this out. Once Beordir is done Atlas stays put, not willing to leave Mack outside alone surrounded by these things. "Mack, what do you need me to do?"

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Thursday November 9th, 2017 10:42:59 AM

"Make like a tree, and leave. Ha-ha-haaa... oh, sorry. That was just a little halfling humor." ;)

"Thanks for watching my back. I really don't know.... keep your fingers crossed?" ;)



Eric R posting for Talya - AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday November 9th, 2017 8:35:57 PM

Talya helps herd the children into the TTT, and checks them out for any serious injuries.



Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday November 9th, 2017 9:34:33 PM

Seeing Mack and hearing the comments Armand goes over and picks up two of the kids. 任ome on kids this way.

Armand leads them back to the triple T.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday November 9th, 2017 10:05:10 PM

Elyngael sends Khan into the Triple T. She goes around Mack and picks up one of the children to help get them inside.



shane P 
Friday November 10th, 2017 3:32:01 AM

Mack: It seems as though a million different voices hum in your ear. each trying to say something, but each talking over the other one.

Atlas: with the whirl of leaf creatures you cannot see Mack or the rest of the tree as you are caught up in the whirlwind of leaves.

Armand: the kids are more the willing to go, and cling tightly to you as you carry them inside

前sul: as many leaves as this seems to be, it is not even a tenth of a percentage of the leaves this tree holds, but its enough to make a veritable wall of leaves outside the triple T.

Boerdir through the flurry of leaves you lead the kids inside.

Elyngael the leaves avoid you as you heard kids inside.

Yurr'Neshi the tavern is packed with people, halflings, a half-orc, many humans, a dwarf or two, some gnomes and some elves. Singles, Families, some drovers and some not readily identifiable. with the commotion going on outside, many are moving to look out the door.

Talyayou get the remainder of the kids inside, the small girl as a sting on her hand, right in the palm where she grabbed the thing. while it was obviously a sting, it's bleeding freely and does not seem to be swelling.

the leaf creatures swirl around Mack in a violent cacophony of chittering voices and screeches, the swirling gets more vigorous, the voices louder and louder until there is a "boom" and the sound of wood cracking on a massive scale from down below. the leaves pause for a breathless instant and then all at once scramble madly back into the boughs from which they came.

There is a pause, with the noise and the swirling leaves gone, it's almost peaceful for a moment. then the entire tree begins to shake violently (DC 13 vs reflex or fall prone.) someone screams "Earthquake" but then Miles, who kept his head and his footing says "NO! look there and points downward towards the lower levels.

On the ground, even from as far up as you are, it seems some people fell from the tree when it shook, they don't look injured but amongst them there seem to be trees walking.


Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30'  d20+4=19 ; d20+27=33 ;
Friday November 10th, 2017 10:26:04 AM

(d20+4 Dex check of 19 against DC 13)

I brace myself, and if anyone else is starting to fall, I do my best to grab them:

(d20+27 acrobatics check of 33)


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+3=11 ;
Friday November 10th, 2017 2:56:32 PM

'Osul lands awkwardly, and takes his time geting to his feet again.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86  d20+3=23 ;
Friday November 10th, 2017 3:53:40 PM

Atlas easily keeps his footing and goes to look over the edge at where Miles is pointing to. "Miles, did you see what caused the Tree to shake? Are they trying to hurt it? If so, I'll need a quick ride down!" Atlas points at the same trees Miles is pointing at to indicate what he's talking about, then prepares to make as quick a decent as possible. Then a thought comes to him...

"Anyone have a Feather Fall spell to help me get down quicker? We cannot let them hurt the tree!" Atlas is a bit anxious. If something has the ability to shake the tree then it certainly has the ability to crush the life out of him in a heartbeat. Still, it's the only thing he can think of to do at the moment. When he gets down there he can figure out the rest.

"Mack, the Trees down below, maybe you can talk to them as well if we can get down there. Let's go!"

----------------------------------------------------
Dex check: 1d20+3=23 (natural 20)


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=31 ;
Friday November 10th, 2017 6:24:21 PM

Elyngael looks around trying to figure out what struck the tree.
Perception (d20+15)

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Friday November 10th, 2017 6:28:16 PM

Armand gets the children inside the triple T.
"Anyone ever have anything like this happen before?" He asks the residents inside the T.

Then he mutters to himself, "We go up the tree and then stuff happens at the bottom, and then we'll go down the tree, and then it won't be what we thought and we have to go up the tree again." He wonders if the omens and uncertain of the moment have affect the fabric of reality as the higher powers are uncertain how to proceed.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Friday November 10th, 2017 8:21:00 PM

Beordir is herding the kids inside. Once they're heading for other people, he turns back around to help Mack when he hears the commotion. Then Atlas is asking for one of Beordir's spells. He steps out of the doorway and replies, "I can get you and me down and 3 other people. I think we'll want druids to come with us."

Not waiting for Atlas to confirm his wishes, Beordir heads for the railing around the walk way they're on and steps through to the outer edge. "You'll need to get real close, preferably within touching distance."

Beordir reaches up to the necklace around his neck and starts reading it's emanations. It's subtle and hard to feel, but Beordir's mind is clear and he feels that spell's resonance.

(OOC preparing to use Arcane Bond to cast Feather Fall even though I did not memorize it today.)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday November 11th, 2017 7:25:48 PM

Shaking off her fugue, Talyah does what she does best - casting spells! Atlas gets a casting of Feather Fall on him, and she casts Fly on herself. Once people start descending she'll fly down with them.

OOC: I'm back in action! My apologies for the absence... Feather fall lasts 8 rounds and Fly lasts for 8 minutes.



Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Sunday November 12th, 2017 7:25:55 PM

If anyone casts Feather Fall on my, I jump. :)


shane P 
Sunday November 12th, 2017 11:57:26 PM

Mack: catches himself easily, and luckily nobody up at this level fell off.

Atlas: looking outward you can see that Miles was only partially right, The earth is not shaking, but as you look downward you see one of the Tree of Parting's branches reach down and swat one of the walking trees away from one of the fallen folk. it's unnerving...it's like watching a mountiain move to swat an elephant.

Armand: bemoans life. remember if it's not horribly terribly difficult you are doing it wrong. Boolia replies to you I've lived here at the tree for 25 years, I've never seen anything like this happen

前sul: is taken by surprise with the shaking, so he's careful when getting back to his feet.

Boerdir

Elyngael it wasn't something striking the tree, it was the tree itself moving, the shaking is the tree moving to react to the walking trees down below. Appently when something this big moves it makes some strange noises.

Yurr'Neshi?

Talya gets with the feather falling. it's strange though you feel the spell cast, you feel the magic flow, but there is a quickening to it. instead of the normall glow that usualy occurs when you cast the magic is brigher more powerful, but also more taxing.

With the spells cast, the crew make it down to the bottom, along with Miles and several of the Tree Militia.
Ciyridil had potions of FF in abundance. just for needs such as this.

On the ground floor, it's chaotic. You thought that the tree was shaking because it was moving, but tremors shake the ground at regular intervals that have nothing to do with the tree. The Walking trees turn out to be just that! tree-shaped giants with leaves for hair, barklike skin and faces of wood. roll DC 7 vs some applicable skill or INT to figure out what they are....or guess if you want. they are moving randomly. some are trying to heard the folks on the ground, some merely stand and stare blankly. a few move as though they aren't aware of what is before them...or are on a different plane of existence. a couple of those have been knocked over, you are guessing the TOP, while a few more of them look about to walk over anything in their path.


Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+3=20 ; d20=3 ;
Monday November 13th, 2017 7:44:19 AM

stepping back out of the triple T as the commotion starts "Neshi joins his fellows at the edge peering down and then joins them in making it to the ground. Hmmph, something must have really gotten them riled up Normally these guys are fairly subdued. (Knowledge Nature DC 20)

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30'  d20+10=22 ;
Monday November 13th, 2017 9:14:03 AM

I try to figure out what exactly these creatures are, and if they can be calmed down without violence.

(d20+10 knowledge (nature) check of 22 against DC 7)


Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86  d20+1=15 ; d20+15=16 ;
Monday November 13th, 2017 1:43:37 PM

Atlas identifies the tree giants, but isn't on board with Mack. As he runs towards the closest tree giant he yells to Mack, "Mack, I appreciate the effort, but the Tree of Parting is attacking them in defense. I have to assume that the Tree wouldn't be doing this if they could be talked down."

Atlas attacks the closest enemy, but his powerful swing looks more like a ballet move as he wildly misses the creature. One might even think that he wasn't trying to hit the creature at all.

"This is going to hurt, so if anyone can send some magic my way to help me stay alive I'd be greatly appreciative!"

------------------------------------------------------------
Int check on tree giants: 1d20+1=15 (successful...but I really don't know until you tell me. Are they Ents or something else?)

Attack: 1d20+15=16 (natural 1...at least this way Mack has time to talk to them!)



Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+2=17 ;
Monday November 13th, 2017 4:30:07 PM

Armand yells to Atlas. "Atlas stay together, remember the fight in the prison." He see's Atlas running off. "Or at least just attack the ones that are endangering human life. Work to get those people up and back to the Tree."

Armand touchs Mack, granting Touch of Glory (touched creature gains cleric level (+8) bonus on charisma based skill check).

Armand studies the giant tree things....Intelligence check 17 (d20+2).

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+4=21 ;
Monday November 13th, 2017 8:05:31 PM

Beordir connects with his companions and temporarily displaces gravity as they fall from the platform. The stone under his shirt warms as it empowers the effect. His cloak billows out behind him as he gently descends. Landing on his feet, his hand twitches reflexively as he suppresses his usual training in Hawk Diving. This may still have a chance to be resolved with diplomacy.

He looks out to these new arrivals trying to understand their purpose.

(OOC Knowledge Nature d20+4=21 ; )

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=25 ;
Monday November 13th, 2017 9:04:28 PM

Elyngael does not attack the moving trees. She calls out to anyone on the ground or around the trees, "Stay back out of their way. I think the tree giants are confused. I'm not sure that they mean us harm."[b] She hurries around encouraging everyone to stay back. She attempts to call out to the tree giants in Elven and then Sylvan, [b]"Greetings! We mean you no harm. Please remain still or you will harm us!" She attempts climbing one of the giant trees (1d20+10=25)

shane P 
Tuesday November 14th, 2017 12:46:11 AM

Mack: easily recognizes the walking trees as Trents, the guardians of the trees. you know that they speak common, Sylvan and plant. they have a special place with those of the woods.

Atlas: yep Trents. but these aren't acting right. something is off about them. you swing and miss cleanly, but instead of attacking you the Trent keeps plodding along on the same path it was following when you engaged. it. almost as if it were not aware of your existence.

Armand: the glory of your god suffuses Mack and he suddenly seems more mature, composed and with it than he usually does.

前sul: ?

Boerdir Trents. but they are acting weird, weirder than the obvious weirdness of wandering around an inhabited area....

Elyngael As you climb on the Trent, you hear it mumbling to itself in Sylvan, Highlight to display spoiler: {The Harbinger, The Harbinger of Doom approaches..all will end....it is the coming...the coming...the coming. } it repeats itself almost like a prayer wheel. the same thing over and over again. It takes no notice of you, it just keeps looking up and repeating.

Yurr'Neshi Trents...guardians of the forest from your tribal histories. great protectors. but these guys aren't acting like what the stories say they should act....they look...hasty.

Talya?

the Trents are wandering aimlessly, and when one of them looks to be about to hit a tree dweller in it's way, the Tree of Parting swats it out of the way. it's might be...no...it is the most incredible thing you have ever witnessed in your life. A tree the size of a mountain actually moving, reaching down and shoving a 30' tall Trent over so that it misses a person. The limb that shoves the Trent dwarfs the creature by orders of magnitude that are hard to comprehend.

shane P 
Tuesday November 14th, 2017 12:46:11 AM

Mack: easily recognizes the walking trees as Trents, the guardians of the trees. you know that they speak common, Sylvan and plant. they have a special place with those of the woods.

Atlas: yep Trents. but these aren't acting right. something is off about them. you swing and miss cleanly, but instead of attacking you the Trent keeps plodding along on the same path it was following when you engaged. it. almost as if it were not aware of your existence.

Armand: the glory of your god suffuses Mack and he suddenly seems more mature, composed and with it than he usually does.

前sul: ?

Boerdir Trents. but they are acting weird, weirder than the obvious weirdness of wandering around an inhabited area....

Elyngael As you climb on the Trent, you hear it mumbling to itself in Sylvan, Highlight to display spoiler: {The Harbinger, The Harbinger of Doom approaches..all will end....it is the coming...the coming...the coming. } it repeats itself almost like a prayer wheel. the same thing over and over again. It takes no notice of you, it just keeps looking up and repeating.

Yurr'Neshi Trents...guardians of the forest from your tribal histories. great protectors. but these guys aren't acting like what the stories say they should act....they look...hasty.

Talya?

the Trents are wandering aimlessly, and when one of them looks to be about to hit a tree dweller in it's way, the Tree of Parting swats it out of the way. it's might be...no...it is the most incredible thing you have ever witnessed in your life. A tree the size of a mountain actually moving, reaching down and shoving a 30' tall Trent over so that it misses a person. The limb that shoves the Trent dwarfs the creature by orders of magnitude that are hard to comprehend.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday November 14th, 2017 1:52:12 AM

Since the Trents seem to be docile, if unaware of those underfoot, Talya will spend her efforts coordinating the rescue and safety of those in the path of the treants. While she cannot lift anyone out of the way, her flight spell gives her the speed and vantage to zip back and forth between the higher branches and the lower areas.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday November 14th, 2017 1:52:12 AM

Since the Trents seem to be docile, if unaware of those underfoot, Talya will spend her efforts coordinating the rescue and safety of those in the path of the treants. While she cannot lift anyone out of the way, her flight spell gives her the speed and vantage to zip back and forth between the higher branches and the lower areas.

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Tuesday November 14th, 2017 10:42:08 AM

I do what I can to assist Talya and the others on securing anyone still left down there, before they get trampled.

"Nothing here so far has been an intentional threat to us. Everything seems to be fleeing from a larger threat which we have not yet seen." I say, with a charisma and maturity that I've never experienced before. Then I throw up a little.



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+21=25 ; d20+21=23 ;
Tuesday November 14th, 2017 3:29:15 PM

Did 'Osul hear anything of the Treant speach? (Perception: 25)
"I am not sure if they are fleeing, or moving to face the ... whatever it is. I am going to take to the air and see what is behind them in the first instance, and eventually what is ahead of them. Then we also shouldn't lose them. I'll drop a lightning bolt if see something worth further investigation."

'Osul takes on the shape of a medium air elemental, and takes to the sky. (Perception: 23)

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday November 14th, 2017 4:05:58 PM

Atlas comes up from his failed attempt to attack and begins to realize that something isn't right. He holds back from attacking again, realizing that the Tree is protecting the people, but not intentionally hurting the trents. With that in mind Atlas rushes to help anyone he can to avoid the trents.



Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Tuesday November 14th, 2017 6:24:02 PM

Beordir asks Mack and Osul, "Are they being compelled or controlled some how?" Seeing one heading for him, he gives it a wide berth working to not compel the Tree to take action.

Not really waiting for the answer, he mutters some arcane words close to his chest, with his eyes momentarily closed. When he opens them, the world is overlaid with new colors representing the enchanted auras around him. Beordir turns to look toward the nearest Treant.

(OOC Standard Action - Cast Detect Magic
Move Action - Avoid getting to close to a treant, but keeping one within 60 feet.)

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+4=9 ;
Tuesday November 14th, 2017 8:10:47 PM

Armand looks about to see which citizen is most in need of rescue before being treant treaded.
Perception 9 (d20+4)

It's a confusing mess to be sure, so he runs out and helps the nearest fallen citizen up. "Quickly now, back to the Tree. Stay near the base for now."


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+9=18 ;
Tuesday November 14th, 2017 9:22:37 PM

Elyngael calls down from the Trent she climbed. "Don't hurt them! They are helping everyone and giving us a warning. They speak of The Harbinger. The are letting us know [i]"the Harbinger of Doom approaches..all will end....it is the coming...the coming...the coming.[i] (1d20+9=18 knowledge nature) Elyngael speaks to the Trent directly in Sylvan, [b]"When is the Harbinger coming?" She also calls out in Common, "Does anyone know what or who they are warning us about?"

shane P 
Tuesday November 14th, 2017 11:52:27 PM

Mack: ignores the Treants and instead pitches in to help get the tree dwellers to safety.

Atlas: throws in to help as well.

Armand: strangely for having fallen over 30' in some cases, and more than that in others, except for some of them being freaked out, there are no injuries to speak of. All are very motivated to get back into the tree though.

前sul: You become the wind more completely than you ever have. you are one with the air. and the air is chaotic. As you rise above and send your senses outward you see that not far off, just over the nap of the earth, the weather is going from generally gloomy and overcast to really, really bad. You see funnel clouds lightening, and the rain that is falling is pushing the wind in such a way as you are going to have some gale force winds in less than 5 min.

Boerdir when you cast the spell the world explodes in a wash of color, the Treants look like hollow husks, the sky is blinding with the amount of magic suffused within it and the Tree of Parting is flashing in magic. three long flashes, three short flashes, three long flashes....over and over again.

Elyngael calls out to her companions what she heard from the Treants

Yurr'Neshi stands stunned at the sight of the Tree of Parting moving! he is speechless and stationary.

Talya Between you zipping and good coordination with the people in the tree harnesses are lowered down and the fallen are quickly pulled up.

from up above the word comes down, there is a storm coming and everyone needs to take cover somewhere.


Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Wednesday November 15th, 2017 8:22:41 AM


Seeing that the tree is not trying to harm the treants and that the treants are basically fleeing and not trying to harm people "Neshi focuses his efforts on keeping citizens from getting trampled and squashed.

"Yo all, Storm coming! Time to take cover!"

Neshi starts looking for the nearest safe cover and begins herding citizens toward it.

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Wednesday November 15th, 2017 3:22:08 PM

Knowing that we aren't powerful enough to stop a huge storm, I continue to help get the people to safety in The Tree, and then we can join them.

OOC: I like the S.O.S. ;)



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+23=26 ;
Wednesday November 15th, 2017 3:30:04 PM

While at one with the air, 'Osul takes a moment to see what he can determine about this weather. Survival Check: 26 - a three day forecast
With the call to take cover out, the elemental and druid heed their own call - the one wanting to investigate this phenomenon more closely, and the other wanting to race on the rare currents.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday November 15th, 2017 5:10:05 PM

Atlas continues to help the people get back up in the Tree. He waits until all is clear and is the last one to take a ride back up.

Once back up in the Tree he heads to the Triple T hoping to find his companions and some answers from the local leadership.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+18=20 ;
Wednesday November 15th, 2017 6:33:36 PM

"Harbinger of Doom...well that can't be good. But we don't have time to comtemplate that right now."

Hmm, we don't appear to be in rounds...

Armand touchs himself, granting Touch of Glory (touched creature gains cleric level (+8) bonus on charisma based skill check).

He then calls out to the Treants in his loudest voice and calling upon all his diplomatic skills...
Diplomacy 20 (d20+18....really a 2?)

"Treants a thunderously huge storm approaches! You can wander aimless, alone and be swept away as a branch in a tornado... or you can pool your strength and gather around the Tree of Parting adding your ageless fortitude to it's and thus survive the coming deluge."

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  d20+9=12 ; d20+9=26 ; d20+9=29 ; d20+9=23 ; d20+9=10 ;
Wednesday November 15th, 2017 7:29:54 PM

Beordir moves back toward the Tree, but continues to keep his eyes on the nearest Treant. He does however share his finding so far, "There's a huge amount of magic in that storm and being focused here generally. The Tree is sending some sort of magical signal. I wonder if Mack can talk to it."

(OOC I assume we are playing in a world that has not yet had Samuel Morse born, so I don't know what the Tree is saying.
If we're not in rounds, I should be able to get school of magic. One check per aura. Eeek
Treant aura Knowledge (Arcana) d20+9=12
Tree Aura Knowledge (Arcana) d20+9=26 ;
Storm Aura Knowledge (Arcana) d20+9=29 ;
Non-storm sky Knowledge (Arcana) aura d20+9=23 ;
Earth Aura Knowledge (Arcana) d20+9=10 ; )

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=21 ;
Wednesday November 15th, 2017 9:21:26 PM

Elyngael remains in the Treant and tries once again to speak with it. "What is the Harbinger? What can we use to fight it?" She looks around from the height of the enormous tree to see if anything approaches (perception 1d20+15=21). She also readies her bow for the approach of any thing threatening.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+14=30 ; d20+9=26 ; d20+14=26 ;
Wednesday November 15th, 2017 10:13:01 PM

Talya scours her brain for any information regarding a 'Harbinger of Doom'. Perhaps it was in one of the countless tomes she read years ago?

Knowledge Rolls!
Arcana (d20+14=30), History (d20+9=26), Planes (d20+14=26).

shane P 
Thursday November 16th, 2017 1:04:56 AM

OOC: Rounds only really work when in combat or when time is of the essence. In a case like this when time is not pressing, and you really dont'' have an opponent that's trying to show you what your insides look like, the play flows better when it's not employed. and yeah Galen, sometimes the DM has to use a bit of Metagaming to nudge the party a bit.

Mack: continues to help with the folks. Looks like they are all on their way up now

Atlas: makes sure he is the last one up. from the elevated position you can see the storm coming, and it looks...not good..not good at all.

Armand: you speak to the treants, but it's like talking to a stump, something is seriously wrong with these Treants.

前sul: your inner voice gives you a three day forecast. You'll be lucky if there is anything standing after this storm, it's awful.

Boerdir The Treants spirts are gone, they are nothing but tree zombies for lack of a better word. The Tree of Parting is trying to communicate with you, The storm contains a really strange aura. it has elements of all the schools of magic in it, even necromancy. same holds true for the local environment, it's fainter, but the aura extends through and is exuded by everything. the earth itself seems almost wounded, but not a wound but some condition that's similar but different.

Elyngael (you are on the ground that's where the Trents are). The trents are unresponsive, they simply seem to be running at a base level.

Yurr'Neshi your quadruped form is quite handy in getting folk to the lift points and in no time the people are up the tree.

Talya ancient histories from the past ages talked or a Harbinger, of Doom, of famine, flood earthquakes, and storms, but surely this is merely a coincidence.

by the time you have all the folk who have fallen from the tree back up Hiflanyl Ilyndrathyl has the Drawbridge back in service and has it lowered down for you to come back up.



Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+7=17 ;
Thursday November 16th, 2017 8:02:27 AM

while waiting for the drawbridge to come back down for us. "Neshi takes a good look at the incoming storm from an elemental viewpoint.

Knowledge planes (elemental) DC 17

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday November 16th, 2017 9:45:03 AM

Atlas searches out Folbre and Liliput. "Can someone search out Moana to see if she has any useful information for us?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+21=24 ; d20+16=31 ; d20+1=14 ; d20+2=19 ;
Thursday November 16th, 2017 4:00:27 PM

'Osul/Air Elemental reconnoitres with the outer edge of the storm, and deeper if he then deems it safe.
He observes, and spends the trip back to the tavern considering what he saw.
(Perception: 24, Kn.Nature: 31, Kn.Planes:14 (Aid 'Neshi), Kn.Religion: 19)

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Thursday November 16th, 2017 6:18:17 PM

Believing my new, very limited powers to be very insufficient for the task, nevertheless, I try to communicate with The Tree using my Speak With Plants ability. If able to, I try to get any information I can on what's going on and/or what we can do to help.



Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday November 16th, 2017 6:40:55 PM

Armand starts up the drawbridge. "Have everyone get under cover, and if there's time we should try to secure lines along the walkways." He calls up the the gate tenders.

He thinks to himself...wait did Beodir say something about the treants?

"Wait a minute...the treant's spirit is gone? Are these UNDEAD TREANTS!"

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Thursday November 16th, 2017 8:45:53 PM

Beordir looks toward getting back up in the Tree. He yells over the rising wind. [b]"The treants are spiritless, like zombies. I know the Tree is trying to talk, but I don't understand it. I needs some druids to listen to it."

He runs for the nearest stairway heading back up.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday November 16th, 2017 9:56:54 PM

Elyngael is definitely confused! She thought she had climbed a Treant, did a Climb check, and now she finds that she is on the ground with the Treants. Are they laying on the ground? The only thing keeping her from leaving this chaotic scene is that she has come to care for her fellow adventurers and wants to help. "I will help, but I know nothing about zombie trees or a Harbinger of Doom. This is my first time at your Tree. Tell me where my bow can best serve."

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Friday November 17th, 2017 12:17:08 AM

"It's not quite helpful, but I remember reading a tome that described a Harbinger of Doom in ages past. Perhaps this event, this chaos has happened before? If I could do some research I'm sure I could find out more."

shane P 
Friday November 17th, 2017 12:58:53 AM

Mack: casts his spell, the force of it is stronger, almost as if it were air that was suddenly released into a vacuum. the spell strips reality as you know it from you and suddenly you are touching the spirit of being that is ancient, powerful, benevolent and much much greater than your mortal mind. its senses are yours but the fit is off, it is both more limited and much greater than your senses at the same time. your awareness is consumed with the Tree nothing else exists. The sense of this being begins to coalesce into a form. it's humanoid, maybe elvish? but made of wood. It smiles at you and you feel warm inside.

Hello Remack...Mack...I am pleased that it was you who contacted me, I have watched since you came to live on me and of all the creatures that have passed beneath my branches you have been by far the most surprising. it is good that I get to talk to you .

A great Change is coming to the Wold, I know not what it is, but it will change this world profoundly, I fear for my charges in this time of peril, I fear for my Children.

I am old Mack, I have seen the world turn many times, and I think that this will be the last. I will not bloom again come spring, but I have produced my progeny, I was born of magic and sorrow, but the gods have seen fit to let me continue my line, When this change is over, if any survive, care for my seeds, plant them and nurture them in my shadow, for I would have a grove of my kind grow up here, and I need my Wardens and my dwellers to keep them safe, at least until they can keep you safe.


Atlas: is told that Mona is in her shop, trying to make sense of the omens she's getting.

Armand: shivers at the thought of undead treants, but are they? or has the chaos of this dark time merely destroyed their minds?

前sul: The closer you get to the storm the more it draws you in. the power, the ferocity the wild magic...its..intoxicating. Save VS Will or lose control before you can make your way back to the ToP. If you fail you are trapped in the storm until your spell ends.

Boerdir gets back up into the tree to find Mack touching the tree his eyes closed, vines from the tree have grown about him to shelter him from the coming storm.

Elyngael (Whoops sorry bout that, thought you were talking about the Tree of Parting not the Treants. Yes you are on a Treant, you can see the outskirts of the storm coming, it does not look good. Do you go back up into the Tree of parting or do you continue to ride the mindless Trent? ).

Yurr'Neshi This storm is not natural, but it's not a spell either. it's a symptom of something big happening.

Talya shares her insights with the rest of the group

Once everyone is back up in the tree the storm hits. Even the Tree of parting rocks in this wind. wagons are flipped over the edge of the tree, roofed houses have their roofs torn off and everyone has to lay on the floor, because the shaking is so bad you cannot keep your feet, conversation is almost impossible due to the roar of the wind and visibiltiy is almost zero due to the torrents of rain pouring down. it's almost like the world is ending.


Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30' 
Friday November 17th, 2017 1:08:07 PM

Anxious to tell the others what I have learned, I can not move or talk at the moment. I let the vines protect me, and ride out the storm. I hope that Squeaver is protected as well with me, or at least got to safety with the others. I feel a great sadness come over me.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Friday November 17th, 2017 6:01:53 PM

"This is getting us nowhere."
Elyngeal slides off the Treant and runs for the Tree of Parting. She finds Khan and they hunker down during the storm.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Friday November 17th, 2017 6:08:48 PM

Armand gives up on the undead treants. He heads up to the Triple T before the storm hits and orders a large beer.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Saturday November 18th, 2017 1:59:25 PM

Atlas settles in for the storm wondering what it will bring.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+12=25 ;
Sunday November 19th, 2017 8:34:20 AM

Will Save: 25 vs 15, (or 29 vs 15 with Resist Nature's Lure if appropriate)
'Osul-Elemental seeks more information in/on/from/about the tempest. Of course, there's only one place to do that. He continues to climb.

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor 
Sunday November 19th, 2017 8:24:09 PM

Yurneshi makes his way with the others back to the safety of the tree.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday November 20th, 2017 1:34:16 AM

With little else to do, Talya takes cover and begins reading a book - she usually likes reading while listening to the rain, but this takes the cake!

DM RobC - "This takes the cake!" 
Monday November 20th, 2017 6:04:30 AM

The rest of the party head indoors.

Talya finds a quite spot to do a little reading.

Armand, Atlas and Neshi head to the tavern. If you're going to be indoors during a storm, might as well be a place with some booze. Others have the same idead. There are sounds of nervous laughter from within the tavern. People trying to act brave and talk of this storm as if it were something normal.

Elyngael and Khan now make for the safety of the Tree. There is nothing to be gained by standing in the rain. Nothing to be gained but a cold that is.

Mack feels quite protected from the storm. He can feel the trickle of rain run down his face and feels the cold air on his cheek, but it isn't for long. The vines recede to allow him to move once more. Both he and Beordir notice there is crackly sound to the way the vines wrap back against the trunk of the Tree. It's like the sound of ice snap-freezing. The vines have an almost rock-like consistency and feel to them.

Inside and out the Tree is undergoing a change. Creaking and groaning noises and the wood expands and contract in different places. The changes are fairly consistant. Everything is hardening and going cold. The natural feel, look and smell of the Tree is completely different now. It feels ... cold.

The temperate inside the Tree is certainly getting colder. You can see your breath turn into mist as you exhale.

Meanwhile Osul is outside, moving with the clouds and wind. It's tough but he is still able - barely - to control his direction. Things are getting more violent. The wind undergoes swift changes in direction. The density of the clouds thickens. Above, Osul can see several clouds take the form of humanoids. Large, faceless, shadowy humanoids riding the storm and heading directly towards the Tree.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday November 20th, 2017 12:26:28 PM

Atlas pokes his head out to see what 'Osul, Mack, and Beordir are up to.

Atlas Sunowl (Trey) AC: 24 (RESISTANCE TO B/P/S - T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday November 20th, 2017 12:26:28 PM

Atlas pokes his head out to see what 'Osul, Mack, and Beordir are up to.

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 42/57, Speed: 30'  d20+28=48 ;
Monday November 20th, 2017 6:05:02 PM

"I don't like the way this feels. And I think we should head in with the others, but Osul is still out there somewhere!"

I try to find as good and safe of a place as I can to take a lookout for Osul.

I cast Toro's Taur Try on myself, and try to take full advantage of my Eyes Of The Eagle:

(d20+27+1(TTT) perception check of 48) WOOH!!! Success for once!!!!! ;)



Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+8=24 ; d20+2=4 ;
Monday November 20th, 2017 8:49:54 PM

Armand contemplates his beer and notices its getting colder and the people are nervous and upset.

"Ciyradyl perhaps we should light a fire in the fireplace. Come everyone and I shall regale you with a tale, of wonder and mirth."

Armand thinks about some historical story/event and decides to put it into a comic tale.

Knowledge history 24 (d20+8) he remembers just the right tale.

Performance 4 (d20+4). Unfortunately it seems Armand gets tongue tied easily, and after only 1 beer, perhaps someone else can help with the story.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+6=12 ;
Monday November 20th, 2017 8:56:46 PM

Elyngael and Khan go to the Triple T as that is the only place they know of in the Tree. She looks around and orders a warm apple cider.

She shakes her head at Armand's poor performance. She takes out her flute and attempts to carry a tune.
Perform (oops I put that under profession) (d20+6=12).


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Monday November 20th, 2017 10:47:29 PM

Beordir watches Mack and the Tree start to change. Worried, he steps into the TripleT and goes over Armand. Luckily, he has tried and finished his attempt at story telling.

As Elyngael begins to play, Beordir tells Armand, "Hey, it's gotten really cold outside and we need help with the temperature. Osul's not here and Mack's trapped outside. I was wondering if you have anything to help with cold."

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+13=26 ; d20+1=13 ; d20+16=21 ; d20+21=29 ; d20+23=27 ; d20+9=26 ;
Tuesday November 21st, 2017 2:42:47 AM

Will Save:26 (Includes Mack's Guidance, and would be 30 with Resist Nature Lure), Kn.Planes: 13, Kn.Nature: 21, Perception: 29, Survival: 27

He thinks to himself, "Cloud giants or storm giants, maybe? Not a huge fan of the facelessness - I prefer clouds that engage the whimsical side of my imagination. But while I can be a speck of chaotic air in a sky full of chaotic air, I might as well take a closer look. Is that three of them, and how will it take me or them to get to The Tree?"

Whilst it isn't his forte (and given the state of the treants below he cannot assume these creatures are in their right mind, or any mind for that matter), he will look to ascertain their intentions. (Sense Motive: 26)

DM RobC - Osul's not here man 
Tuesday November 21st, 2017 6:07:26 AM

Atlas and Mack look to the sky to try and find Osul. They only see the rain.

Well, with his exceptional sight Mack does see something past the rain. Three very large shadowy figures, flying amidst the clouds and headed right this way. They'll likely be at the Tree in the next 30 seconds. Shadowy figures are almost never good.

Armand tries to calm people down and suggests a little fire to warm the place up. He then tries to tell a story about.. what was it agan.. that time when.. was it in the Culverwood? His attempts to tell a funny story have the desired effect though. Rather than laughing at the story there are chuckles AT Armand.

Elyngael takes things up a notch with what sounds like thinking music on her flute that seems to poke some fun at Armand.

It may be cold outside but the atmosphere in the tavern is a little warmer.

Beordir enters and heads to Armand, voicing his concerns about the cold weather. Things are certainly weird today.

------------

Osul does his best to determine what these creatures are. There's 3 of them alright. It's alarming, but the only thing he can think of is that these creatures are some sort of undead elemental hybrid. That's his gut feel anyway. (Highlight to display spoiler: {I *think* you needed a Knowl Religion check, so didn't go into the detail there. I could be wrong on that though. Osul may deduce - since he couldn't tell with his other checks - that these may in fact be Elder Negative Energy Elementals}). They move that quickly that they are less than a minute away from the Tree. 30 seconds tops.

They've already lowered themselves beneath the storm clouds.

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+7=24 ;
Tuesday November 21st, 2017 8:21:48 AM


Seeing that Armand is struggling with his performance, 'Neshi steps in at an appropriate spot and inserts himself into the story teller role letting Armand ease himself back out. Performance DC 24

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  3d10=14 ; 3d10=19 ; 3d10=17 ; d20+2=17 ;
Tuesday November 21st, 2017 8:28:05 AM

(Kn.Religion: 17)

The urge to flee to The Tree is strong, but he said he would draw attention to anything he found. He goes to light up the one(s) nearest The Tree with a Call Lightning, but something twiching and electric in his brain takes over... he moves to within 180' of the hybrids, and summons lightning at as many as he can within a 30' grouping. If nothing else, 30' tall bolts of lightning will make them more visible to those below.
They deal (with the prevailing conditions) 14, 19 and 17 damage to each hybrid (in turn, one each) if in the area (if the 2nd or 3rd are not within 30' then their bolts are not cast).

At this point, the best he can do is keep this up, and hopefully harass and harang them.

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 53/57, Speed: 30'  2d8=11 ;
Tuesday November 21st, 2017 9:29:01 AM

Not sure anyone can hear me, I yell back towards the TTT: "INCOMING!!!!!!!"

"Squeaver, go warn the others, quickly!" I send him off to the TTT to pass on the message, which he relays in squirrel: Highlight to display spoiler: {"Three very large shadowy figures heading this way quickly. Shadowy figures are almost never good!"}

I slam down a Potion Of Cure Medium Wounds (2d8?). = 1

If I still have enough time, I cast Magic Fang on myself, and then Guidance on myself, and keep my fingers the others get out here quickly.


Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 53/57, Speed: 30' 
Tuesday November 21st, 2017 12:23:56 PM

For those of you that can't understand squirrel, that's: "Squeakity squeak squeak. SQUEAK!!!" :)

OOC: I got the 11 heal point on my character, but looks like I lost a 1 in my message.


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 
Tuesday November 21st, 2017 5:41:56 PM

Beordir cants his head to the side waiting on Armand's response. [i]I'm fine to stay outside, but we'll freeze to death otherwise.[/b]


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Tuesday November 21st, 2017 6:26:36 PM

Armand looks at Beordir and considers..."hmm. Nope I've got no spells for that. In fact I still have not had a chance to recover any spells from our fight in the sewer. Why don't you and Mack come indoors?"

He rummages around in his gear. "You know, we do have this." He holds up a potion. "It magically appeared awhile back. I believe you can use it as a potion to suit your needs." OOC If you recall we all received a potion of anything level 3, you could use it for Protection from Energy with a minimum caster level of 5 that would give you 60 points of protection. ARE you taking cold damage from being outside?

"Wait what is Mack shouting about? I can barely hear him over the storm?" at which point Sqeever bursts into the Triple T. "Look there's Sqeever dancing around chattering."

spells Highlight to display spoiler: { I've only put in what's left.
0: light, detect magic, detect poison, read magic
1: , Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus), Shield of faith (domain)
2: Spiritual Weapon, Hold Person, Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame, Searing Light, Searing Light(wis bonus), Searing Light (domain)
4: , Holy Smite, Holy Smite (domain)
}

OOC - Lynnette and I will not be able to post Thursday as we will be out of town and out of cell phone range where my dad lives. Yes such places do exist.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20=11 ; d20+15=34 ;
Tuesday November 21st, 2017 10:24:58 PM

Elyngael stops playing the flute and listens a moment for any disturbances going on in this strange place (perception 1d20+15=34)
OCC: She should hear something with that roll.

"Khan, defend!", Elyngael puts down the flute and summons Khan. She casts barkskin on herself, and heads to the nearest door with readied arrow in her flaming composite longbow. [b]"Armand, that is no regular storm, but whatever it is, it doesn't sound friendly,"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday November 21st, 2017 11:57:55 PM

"And I had just gotten to the good part..."

Discarding her book in her haste, Talya joins the others, gathering against this new threat.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday November 22nd, 2017 1:23:31 AM

"Hey guys, I don't know that I'm going to be a lot of help with this fight, but I'll give it my best." Atlas moves as far towards the figures as he can while on the Tree and yells at them in the storm. He makes quite the site out on the branches, lightning around him, wind whipping his hair and rain pelting his face. "Not on our watch!"

DM RobC - "Not on our watch!" 
Wednesday November 22nd, 2017 5:48:40 AM

Neshi steps in to knock the performances up a notch.

Beordir and Armand discuss ways to protect themselves from the cold. A potion might just do the trick.

The peace and calm that had fallen over the people is broken by Mack's warning cry. The patrons all fall quiet and look to each other.

Mack casts a few spells in preparation for a fight as Elyngael does the same. They gather with Talya at the doorway, ready to protect those inside. The residents are hudling together and looking for things to barricade the doors and windows. "What do we do? What do we do?" They look to the trio for direction.

Atlas goes out on a limb and fearlessly calls out the challenge. He makes quite the imposing sight.

Osul does what he can to both slow these things down as well as alert the others. He calls down the lightning! In the midst of this storm the bolts are thick and strong. Please advise the DC to save against for half damage.

The three creatures drop to the ground landing as thick clouds of black smoke. As the smoke hits the ground the rain and wind immediately stop. The clouds remain dark and forboding and it is still quite cold, but it is bearable. It goes without saying that the weather is erratic today. Perhaps these creatures have had some sort of influence on it? Perhaps these creatures aare a result of it? Or perhaps they are completely unrelated?

From the smoke the figures emerge, standing back up to their full height. They start slowly lumbering towards the Tree. Their path is unwavering and their pace is steady: their target is without question the Tree.

It's been a long and confusing day. So much has happened in the space of 24hrs that there hasn't been any time to consider it all. Maab, the weather, the Tree, the treants, these things. It's more that most would see in a lifetime. Whatever is going on has to be big. Very big.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  3d10=22 ; 3d10=13 ; 3d10=11 ;
Wednesday November 22nd, 2017 8:42:31 AM

Reflex DC 21

One good turn and all that... he brings down another 3 bolts for 22, 13, and 11 respectively

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday November 22nd, 2017 10:14:01 AM

Atlas feels a bit silly as the strange creatures completely ignore him, and for the fact that he already requested feather fall from the group to get down the first time. He racks his brains to figure out what to do next, then it dawns on him that they are going for the Tree. He says out loud to no one in particular, "Could they really cause the Tree to die? Would it fall?" With that thought, he runs to the Triple T to find Armand.

"Armand, these crazy flying shadow things are about to attack the Tree. I'm heading down there, but I need someone with more brains than me to figure out if we need to get these folks to safety away from the Tree or in the Tree." And with that Atlas is off, calling for someone to lower him in the lift.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+9=20 ;
Wednesday November 22nd, 2017 11:02:44 AM

Armand goes over to the doorway and just steps out.

He casts Protection from Evil: (+2 to AC and saves, plus additional protection against selected alignment) on Atlas. While thinking to himself again 'up the tree down the tree up the tree down the tree this is getting ridiculous.'

He shouts out to the shadow figures, "Hey you, NO VACANCY! Go follow the Treants!"

Knowledge Religion 20 (d20+9).

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=24 ; d20+9=15 ; d8+4=11 ; d6=4 ; d8+4=9 ; d6=6 ;
Wednesday November 22nd, 2017 11:06:47 AM

Elyngael lines up on the closest figure and fires 2 arrows.

Arrow 1 to hit d20+14=24 Damage 1d8+4=11, fire 1d6=4

Arrow 2 to hit d20+9=15 Damage 1d8+4=9, fire 1d6=6

Beordir (Galen) AC: 23/16/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 Protective Ward 
Wednesday November 22nd, 2017 8:20:11 PM

Beordir's contemplation is interrupted by Mack's shouted warning. Recognizing the need for urgency, Beordir follows Armand back out the door. He looks out at the shadowy figures approaching the Tree. He reaches into the pouch at his hip and pulls out a potion of Flight.

In preparation for engaging those figures, he cracks the wax seal with a strong shove of his thumb. He knocks back the small vial and swallows the light green liquid, grimacing against the strong onion flavor.

He then sets himself into a defensive posture as he feels his shoulders lighten from the potions effect

(OOC Lots here
Move Action - Retrieve Any potion
Standard Action - Drink it
Swift Action - Activate Protective Ward )

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 53/57, Speed: 30' 
Wednesday November 22nd, 2017 10:15:24 PM

OOC: I'm guessing they're still out of range for me..... ?

IC: If I'm too far away to attack, I cast Guidance on Squeaver, and we advance towards them... unless that means jumping. Then we hold our positions defensively for now.


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday November 23rd, 2017 2:02:20 AM

Frowning at the sight of the 3 figures advancing on them, Talya begins murmuring arcane words under her breath, preparing to cast Solid Fog on one or two of the figures once combat begins - if she can stagger their assault it'll be easier to turn the tables on them.

DM RobC - "Hey you, NO VACANCY! Go follow the Treants!  d20+15=27 ; d20+15=35 ; d20+15=33 ; d20+15=27 ; d20+15=25 ; d20+15=26 ;
Thursday November 23rd, 2017 5:22:50 AM

Atlas worries for the Tree and alerts everyone to the imminent threat. With no quick way down to the ground he settles for the lift.

Armand gives Atlas a little more protection for what looks like a big fight. He isn't afraid to throw the treants to the mercy of these things. Armand is pretty sure he's looking at some negative energy elementals. Real big ones too.

Beordir is close behind and downs a flight potion. He takes up a defensive stance. These things are coming this way right? Why not let them do all the leg work.

Elyngael is in a shoot first kind of mood. There are people behind her that are looking scared and some shadowy evil things coming this way. If now isn't a time to shoot, when is? Her first shot is true, but the second is a miss. It's gotta be the wind, am I right?

Mack and Squeaver look down. It wouldn't be that much of a jump/fall, but they're not willing to risk it right now. (Make a DC15 Acrobatics check and you'd 'only' take 1d6 non-lethal + 2d6 lethal)

The creatures easily shrug off the lightning assault from Osul, but take a surprising amount of damage regardless (Double damage. All saves made). The clouds are proving more than capable of delivering a solid charge. That could work both ways however.

Talya waits for the party to act before putting up a solid fog spell right in the way of the first enemy. Given their size she isn't able to affect more than one but at least it will slow it down a little.

Two of the elementals walk around the solid fog while the third is still in the fog.

They are close enough now that they are able to focus their energies. The negative power emanates from them catching a few of the treants in their range. Splinters fly from the treants but they still stand.

NE1 and NE3 are 70ft away from the Tree and closing. They seem to be ignoring Osul's assaults and pressing for the Tree.

NE2 is 100ft away from the Tree and still in the sollid fog.

No map needed. The DM will rule in your favor where there is ambiguity.

-----------
NE1 - 51pts
NE2 - 32pts
NE3 - 28pts


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday November 23rd, 2017 6:57:07 AM

Atlas struggles with patience as the lift lowers him down to the action.

ooc: How long does it take the lift to lower Atlas?

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Thursday November 23rd, 2017 7:19:44 AM

'Osul saves the remaining bolts for now, and starts casting a spell (see you next round).

{Lightning Lord: used 6/8, casting SNA IV}

Yurr'Neshi (Kent) AC:21/17/18; HP:48/60 CMD: 17 character sheet Mage Armor  d20+4=20 ; d20+7=22 ; 5d6=14 ;
Thursday November 23rd, 2017 4:33:13 PM

(Sorry All internet service has been sporadic for the past week or so.)

Casting a few spells on himself (mage Armor & stone skin) 'Neshi makes his way down the tree as only a cat can DC 20. and then once on the ground moves to defend the tree and support his team. Throwing a javelin of lightening at the closest of the shadowy figures. AC 22 for 14 points damage 1/2 dam for reflex Dc14]

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday November 23rd, 2017 8:49:48 PM

As the creatures start drawing closer Talya begins to panic - she's low on spells, and there's very little she has left to use if they get too close for comfort. Hopefully the others have the damage to take these things down?

OOC Actions: Talya will launch a casting of Glitterdust, hopefully catching the two elementals that are closest. DC 17 Will save or be blinded, they can keep making saves in subsequent turns.


Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 53/57, Speed: 30'  d20+27=30 ;
Thursday November 23rd, 2017 9:23:05 PM

If it's not too late, Squeaver and I drop either onto the lift with Atlas, or on to the TOP of the lift as it goes down.

(d20+27 acrobatics check of 30)


Eric R posting for Armand - AC 17/touch11/flat15 HP 57/63 CMD 18  d20+6=17 ; d8=5 ;
Thursday November 23rd, 2017 9:26:44 PM

Not sure where these things are going to head, Armand fires a bolt at them, to see if it has any effect.

d20+6 = 17 for 5 damage


Eric R posting for Elyngael - AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=34 ; d20+9=18 ; d20+14=31 ; d8+4=9 ; d6=2 ; d8+4=12 ; d6=1 ;
Thursday November 23rd, 2017 9:31:58 PM

Seeing that her arrows DO have some effect, she fires off another 2:

Arrow 1 to hit d20+14=34 (possible Crit... 31... CRIT!) Damage 1d8+4=12 (Crit Damage) + 9, fire 1d6=2

Arrow 2 to hit d20+9=18 Damage 1d8+4=12, fire 1d6=1


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  4d8=16 ; 8d6=17 ;
Friday November 24th, 2017 12:13:40 AM

Armand does not have any bolts to fire...unless you mean crossbow, but clerics unleash spells at evil undead things at range.

Armand instead unleashes a Holy Smite. NE1 and 3 are in range.

Damage 16 (4d8) OR if they are evil outsiders 17 (8d6) Really, Really
Also save dc16 Will to reduce to 1/2 damage and not be blinded for 1 round.

"Stay near me, if they get close I can activate Ward against Death."


DM RobC - "Stay near me"  d20+10=29 ; d20+10=29 ; d20+10=24 ; d20+10=27 ; d20+10=14 ; 9d6=30 ;
Friday November 24th, 2017 6:18:56 AM

Atlas paces as the lift lowers. With Mack and Squeaver on the roof it's a fast ride. The trio make record time, arriving at the base of the Tree with a loud *thump*

Neshi shows off some acrobatic skillz, walking, tumbling and summersaulting down the tree. Once on the ground he reorients himself and throws a javelin of lightning at the closest figure but the javelin misses its mark.

Armand *hopes* his shot will do something but it too misses.

Elyngael has better luck. Her first shot is a good one, but it doesn't do the damage she was hoping for. These things just don't have a weak spot (Immune to crits)

Talya casts a glitterdust spell in their way, but it doesn't stop them. They just keep on coming.

Armand digs into his bag of tricks. NE1 is damaged (a little) whilst NE3 pauses for a moment, unable to see.

Osul saves the lightning bolts for later. He suspects they will be needed again soon. He starts casting another spell.

NE1 presses ahead, now only 30ft away from the Tree. It unleashes an unholy blast of energy. Atlas, Mack, Squeaver, and Neshi: Will Save vs DC22. Fail=30pts negative energy damage. Pass=half.

The nearby Treants burst apart as splinters fly about.

NE2 has now freed itself from the solid fog and keeps approaching

NE3 pauses.

Things are looking dire for the party, the residents, and the Tree. In its current state this could well be the end of the Tree.

-----------
NE1 - 71pts
NE2 - 32pts
NE3 - 45pts - Blinded

NE1 - 30ft from Tree
NE2 - 60ft from Tree
NE3 - 60ft from Tree


Atlas Sunowl (Trey) AC: 26 (modified from 24) (T 14 FF 20) , CMD: 26/21, HP 56/86  d20+7=10 ; d20+15=19 ;
Friday November 24th, 2017 9:05:39 AM

Atlas screams as the energy assails his will, but he pushes forward to attack. Unfortunately the creature proves too difficult to hit.

--------------------------------------------------------------------
Will Save (DC22): 1d20+5+2(pfe)=10 (fail)

Attack NE1: 1d20+15=19 (miss)

Protection from Evil: +2 to AC and saves, plus additional protection against selected alignment


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+12=18 ; 4d6+16=34 ;
Friday November 24th, 2017 9:07:52 AM

Ahead of 'Osul, a rhino winks into existance.
The druid casts Greater Magic Fang as it powerful charges away at NE2 {AC18 for 34}

Here be a rhino:
Highlight to display spoiler: {Rhinoceros - Enhanced Summoning and Greater Magic Fang
N Large animal
Init +0; Senses scent; Perception +12
DEFENSE
AC 16, touch 9, flat-footed 16 (+7 natural, 1 size)
hp 52 (5d8+30)
Fort +12, Ref +4, Will +2
OFFENSE
Speed 40 ft.
Melee gore +12 (2d6+13)
Space 10 ft.; Reach 5 ft.
Special Attacks powerful charge (gore, 4d6+16)
STATISTICS
Str 24, Dex 10, Con 21, Int 2, Wis 13, Cha 5
Base Atk +5; CMB +10; CMD 20 (24 vs. trip)
Feats Endurance, Great Fortitude, Skill Focus (Perception)
Skills Perception +12
}

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=28 ; d8+4=8 ; d6=3 ; d20+9=15 ;
Friday November 24th, 2017 11:15:35 AM

Elyngael lines up on the E1 and fires 2 arrows.

Arrow 1 to hit d20+14=28 Damage 1d8+4=8, fire 1d6=3

Arrow 2 to hit d20+9=15 apparently this will not hit.


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  8d6=35 ;
Friday November 24th, 2017 11:31:50 AM

It takes a moment then Armand realizes what he knows about these things. He yells out. "Umm GUYS, these things have DR10 nothing can negate that! Also if they die anything in 50 feet is going to be hit with a huge negative energy wave."

He casts Command on E1 (save 14 will) and shouts as the command "FLEE" hoping it understands Common.

Time to burn a hero point, because we are going to die...
He then casts Holy Smite at E2 and E3 as they are likely close enough for the area effect to get both.

Damage, as they are evil outsiders 35 (8d6)
Also save dc17 (i miscalculated last time) Will to reduce to 1/2 damage and not be blinded for 1 round.

spells left. Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: , Shield of Faith, Protection from Evil, Comprehend Languages, Shield of faith (domain)
2: Spiritual Weapon, Hold Person, Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame, Searing Light, Searing Light(wis bonus), Searing Light (domain)
4: ,
}



Beordir (Galen) AC: 23/16/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 Protective Ward, Flying  d20+9=27 ; d20+9=20 ; 5d6=19 ;
Friday November 24th, 2017 6:17:23 PM

Beordir leaps over the railing, using his flight to land right in behind the nearest Elemental. Careful not to overextend his guard, he begins to entone arcane language and gestures with the hand not already holding the rapier.

After building a charge in his hand, he reaches out to touch the nearby elemental to release all the electricity in one burst.

(OOC Move Action - Fly 30/60 feet to land behind the elemental.
Cast defensively : d20+9=27 ;
Shocking Grasp : Touch Attack - d20+9=20 ; Damage - 5d6=19 )

Mack (Eric R) AC: 18 (T 17 FF 14), CMD: 18; HP 23/57, Speed: 30'  d20+10=20 ; d20+1=4 ; 2d8=16 ;
Friday November 24th, 2017 8:24:55 PM

(d20+9+1(guidance) will save of 20 vs DC 22 - FAIL!)

Ouch! Another one of those, and I'm done for! I listen to Armand.... DR10, don't get within 50'.... well, that doesn't really leave me with much! ;)

Squeaver save:(d20+1 will save of 4 vs DC 22 - FAIL!)
Squeaver, AC 17, HP -4/26, Speed 50

"Boy, I sure hope this is a bad dream! Squeaver can't last a second against creatures like this, and I'm not sure I'll be far behind him!"

I pull Squeaver back, hopefully behind something like the lift, or part of the tree, to protect him from any more blasts.... There, I feed him a Potion Of Cure Medium Wounds. Healed 16, back up to 12/26.

OOC: Stupid question. but how much does a Potion Of Cure Light Wounds and Cure Medium Wounds actually heal? We have those on Party Treasure, without that info. And it seems to be level specific. I assumed 2d8 for Cure Medium, but there should also be a + on there based on level.



Restlin the Mendicant 
Saturday November 25th, 2017 12:00:46 AM

"What have we here?" asks the stranger who suddenly appears from behind the tree. He isn't a particularly handsome or intimidating human, but he's dressed in a magnificent crimson and gold suit, complete with a matching top hat. "Negative energy elementals, eh? Old ones too by the looks of them. You folks sure you're up for this fight?"

The stranger starts digging around in a pouch on his belt before continuing. "Never much like folks fighting my battles for me, but you lot look like you need a hand. Ah, here we are..." He pulls out a licorice root and runs it along the shimmering, prismatic, really expensive looking sword that hangs naked on his hip. He pops the shaving into his mouth & vibrates slightly. A rush of nervous energy flows from him & energizes the party.

"I'm Restlin, by the way. This terrifying creature next to me is Sesha. The consortium asked us to come check out what's going on around here."

Those of you who care about such things may know those names as members of the Iron Dragons.

***

Standard action: Haste on the entire party, plus Sesha and himself.

Restlin also gives a +2 to saves, skill checks, and attack rolls to everyone within 40' of himself who "genuinely wishes him well and wants to be his friend." I assume he's within 40' of each of you. You each can decide if you fit that description.

Sesha, Blood Witch of Serenbeth  4d10+21=51 ;
Saturday November 25th, 2017 2:23:49 AM


Teleportation was a funny thing. It was so flashy, so sudden, but so so silent. Happily humming an upbeat, girly tune, the arrival of the dark elf girl was both sudden, and unexpected. And much quieter than that of the flashy human wizard next to her.

Both feet firmly on the ground, she lifts up a slender foot, taps the toe of her supple boot on the floor beneath, and stretches. Only when she spots the giant elementals thrashing people and things around her, does she stop humming.

"That doesn't look right."

Sesha observes their location. They seem to be on the ground level underneath the Great Tree, as she's heard it described. The folks in front of her and Restlin had formed a defensive line, and there was at least one flying around. There were quite a few people here, and all of them were hurt.

"So much to do, so little time.", she starts humming again, and casts a spell. A white nimbus of healing energy starts flowing around her, and anyone within 30ft of her, namely everyone on the ground level, heals 76 damage.

Free: Appear!
Move: Get as close to the defenders as she can with a 60ft move.
Standard: Cast Mass Cure Critical Wounds. If a negative energy elemental is caught in the radius, it takes 51 damage - Willsave DC 26 for half.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste  d20+8=24 ; 5d6=18 ; d20+11=27 ;
Sunday November 26th, 2017 11:56:30 AM


N'eshi feels the negative energy sweeping towards him and manages to avoid some of it. Will save DC24

He then feels the wash of positive healing energy was over him and suddenly 'Neshi feels re-energized and send off a spell of his own centered on as many of the elementals while trying to avoid his compatriots.

Ice storm 18 points damage, no save, spell resistance penetration DC27

********
Stoneskin: ignore first 10 pnts weapon damage up to 80
Mage armor: +4 AC
Haste +1 attack,+1 doge to ac, +1 reflex, +3o to speed
Restlion gift +2 saves, +2 skill checks, +2 att

********

Highlight to display spoiler: {Spells remaining.

0-level - 7
1st level - 7
2nd level - 7
3rd level - 5
4th level - 2
}

DM RobC - "You folks sure you're up for this fight?  d20+10=11 ; d20+25=36 ; 2d8+6=16 ; 2d8=8 ; d20+10=23 ; 8d8=28 ; d20+25=31 ; d20+10=26 ; d20+10=16 ; d20+25=34 ; 2d8+6=20 ; 2d8+6=15 ; 2d8=8 ; 2d8=14 ; d20+25=33 ; 2d8+6=20 ; 2d8=15 ;
Monday November 27th, 2017 6:30:09 AM

Atlas pushes forward through the pain, but it distracts him from his own attack.

Osul buffs his rhino (not a euphamism) and sends it in to charge. It's horn doesn't connect with the elementals form.

Elyngael keeps up her arrow assault with one striking true.

Armand warns the others, fearing this may be a battle the party just cannot win. He scrapes the bottom of his barrel of tricks and tries to command one to flee. Would you believe it? It actually works! (Nat1 on Will Save! Nice time for that one).

Armand draws on his heroic reserves to cast a Holy Smite spell. Elemental 2 took a little, but Elemental 3 takes the brunt.

Beordir flies over the railings - and the elementals - to land behind one and deliver a shocking grasp. His casting doesn't provoke an attack, but his movement there does. (Hit AC36. Beordir takes 16pts damage + 8pts negative energy damage Highlight to display spoiler: {That gets healed almost immediately. See below}Beordir must also make a DC18 Fort save or take 3 negative levels!) He does manage to shock the elemental though.

Mack just gasps as the wave of negative energy sweeps over him and downs Squeaver. (Highlight to display spoiler: {Potions have a CL equal to the minimum level required to cast the spell. For your specific ones: CLW=CL1, CMW=CL3}

The party are in a bad state, and are barely holding these elementals back from destroying the Tree and all who reside there. Things are always darkest before the dawn though.

Wardd smiles on the Tree of Parting this day, as two well-seasoned travellers approach.

One is Restlin - a mendicant of Wardd, who trusts in chance and luck. Just the kind of person Wardd would send. He quickly assesses the situation and finds a way to help bolster the attacks of the party with a Haste spell.

The other is Sesha - a bloodwitch of Serenbeth. Feared by evil, misunderstood by some, loved by many. She calls on the power of Serenbeth to heal the good and harm the wicked. Those on the ground are healed for 76pts, whilst the nearest elemental implodes. It's black miasma drawn back into a single focused point that then explodes outwards!

After healing 76pts damage, those on the ground now take 28pts damage! (Ref Save vs DC22 for half). The other elementals look a little stronger.

Neshi is ready to fight back now and casts an Ice Storm, managing to hit both elementals at the same time.

Elemental 2 turns to clobber the rhino. (Hit AC31 and AC34. Rihno takes 57pts damage)

Elemental 3 is no longer blinded. It pushes ahead and is now within its 15ft arms reach of the Tree. It tries to bury Neshi with a blow to his head (Hit AC33. Neshi takes 20pts damage + 15pts negative energy damage. Neshi must also make a DC18 Fort save or take 3 negative levels!)

-----------
NE1 - Blown to bits
NE2 - 39pts
NE3 - 70pts

NE2 - 30ft from Tree
NE3 - 15ft from Tree


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  3d10=16 ; 3d10=16 ;
Monday November 27th, 2017 8:50:08 AM

'Osul pauses momentarily to acknowledge the passing of the rhino spirit back to its plane of existance, before dropping two more lightning bolts, and then manuevers for better position.
Lightning Damage: 16 (NE2) and 16 (NE3)

Restlin the Mendicant  d20+21=36 ; d20=2 ; d20=5 ; d20+16=30
Monday November 27th, 2017 10:05:18 AM

"Wait, don't these things explo..." Restlin doesn't even have the words out of his mouth before he's ducked and covered. He hits the ground just in time to see the wave of negative energy fly overhead.

Reflex: 36 - no damage (ring of evasion)

He hops back up to his feet, leaving himself somewhat exposed (AC this round is 18/9/15), but he seems to pay little attention. He starts digging around in his pouch again. "Too big for telekinesis to work, and I don't have Tink's fancy time stopping magic," he grins as he pulls out a small bottle shaped like a woman with her hands folded in front of herself. He opens the bottle & places a drop on his tongue before turning to the elementals & spitting a stream of sticky fluid at them. He helps himself to a nip of the syrup before returning it to his pouch. "...but I can do that!"

***

Standard action: Slow on the two elementals. Will save DC 30.



Atlas Sunowl (Trey) AC: 27 (modified from 24) (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+12=27 ; d20+18=32 ; d8+8=10 ; d20+18=19 ; d8+8=16 ;
Monday November 27th, 2017 12:55:10 PM

Atlas turns to attack the elemental closest to the Tree. He clearly hits with his first swing, but the damage doesn't seem anything like he would expect. He is clearly bothered by this as he manages to fumble his second attack.

Having noticed his actions are much quicker than normal Atlas turns to see the new folks talking to them. "Welcome strangers! When you get a second, look up at the beauty of The Tree of Parting and know that you're doing a good thing by being here to help. Now, please keep doing whatever you're doing to help kill these things. Obviously what I'm doing isn't working."

--------------------------------------------------------------------
Ref Save (DC22): 1d20+7+2(pfe)+2(Restlin)+1(haste)=27

Attack NE3: 1d20+15+1(haste)+2(Restlin)=32
Damage: 1d8+8=10

Attack NE3 (haste 2nd attack): 1d20+15+1(haste)+2(Restlin)=19 (nat 1)
Damage: 1d8+8=16

Protection from Evil: +2 to AC and saves, plus additional protection against selected alignment
Haste: xtra attack with full action attack, +1 bonus on attack rolls, +1 dodge bonus to AC and Reflex saves, speed +30
Restlin also gives a +2 to saves, skill checks, and attack rolls


Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Monday November 27th, 2017 1:02:14 PM

OOC: I'm assuming Squeaver and I were not damaged in the explosion, since we took shelter from that explosion the round before?

IC:

Squeaver stays sheltered. With my current arsenal of spells largely depleted, and my range weapons being useless here, I use my new speed to cast Guidance on Atlas as I run past him and back to a safe range from the next explosion. (Running in a path not to attract an AoO.)

Atlas:
Guidance: +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10

Haste; +1 to hit; +1 dodge AC; rounds remaining: ?


Sesha, Blood Witch of Serenbeth  d4+1=2 ; d20+21=39 ;
Monday November 27th, 2017 2:00:50 PM


Sesha looks at Restlin, her face singed by the gush of negative energy.

"Yes, Mage-Priest. I think they do explode."

Still though, he had given her an idea. She begins casting a spell, and only the last couple of words are articulated clearly.

"Time Stop."

Sesha watches the world slow, a curious sight. She makes her way to Atlas, and whispers in his ear. "You're doing plenty of good here, young warrior. Don't lose heart!"

She draws her dagger and grips it, then rips the blade across her palm. She uses her own blood to fuel her next spell, with little more than a wince at the pain. She half walks, half dances around Atlas, and enchants his sword, squeezing just a little blood over it's blade. She dips back behind him with a chuckle, and puts a small and slender hand on his shoulder.

"Creatures made of energy aren't quite as scary when you know what you're facing, warrior. Take comfort and be strong in the face of its shadows. They won't hurt you while I'm here."

Sesha casts Death Ward, a spell that makes Atlas immune to negative energy, energy drain, and negative levels. Any negative levels he's already taken are now suppressed. The sounds of battle start to creep back into her ears, and she gets in position, near her Mage-Priest once more - as her spell ends.

Standard: Time Stop.

Time Stop Rounds = 2

1= She casts Greater Magic Weapon on Atlas' weapon. His weapon is temporarily enchanted to +5 to hit and +5 damage. The effect lasts for 24 hours.

2= She casts Death Ward on Atlas @ CL 20. The effect lasts for 20 minutes.

Restlin the Mendicant 
Monday November 27th, 2017 3:17:28 PM

Restlin jumps slightly as his girlfriend pops into existence next to him. He grins, then elbows her lightly before quipping, "show-off" just loudly enough for her to hear.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:35/60 CMD: 17 character sheet Mage Armor, stoneskin, haste  d20+8=26 ;
Monday November 27th, 2017 6:28:48 PM


Taking damage N'eshi shakes himself a bit wondering what got it in his head that made him think he was a fighter type withdraws in a direction away from everyone else but not the hasted movement. once awy he cast another spell on himself. Protection from energy (Negative)

********
prot from energy - ignores first 12 points up to max 86 point
Stoneskin: ignore first 10 pnts weapon damage up to 80
Mage armor: +4 AC
Haste +1 attack,+1 doge to ac, +1 reflex, +3o to speed
Restlion gift +2 saves, +2 skill checks, +2 att

********

Highlight to display spoiler: {Spells remaining.

0-level - 7
1st level - 7
2nd level - 7
3rd level - 5
4th level - 2

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday November 27th, 2017 6:33:10 PM

After fighting off a panic attack, Talyah is feeling a little better about the party's chances now that the cavalry has arrived. That being said all she can really do is toss down some more debuff and see what sticks.

"A Time Stop spell? But that's... Ugh, now's not the time. Take this, foul creature!"

Talya will launch another casting of Glitterdust at the closest target. DC 17 Will save or be blinded

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 22/50  d20+7=13 ;
Monday November 27th, 2017 6:35:42 PM

She also fails to avoid the wave of necrotic energy, gritting her teeth in pain as it rolls over her.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Monday November 27th, 2017 6:40:10 PM

Armand is still in the Tree next to Elyngael. How high up are we? I mean spells are hitting but if we wanted to get to the ground how long would it take?

Armand prays, "Lord Gargul hear your supplicant and grant me the power to stay the draining energies of these evil creatures." and activates Ward Against Death.
Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain.

Ward against Death (having used 1 round many days ago, yet still the same day in the Wold) round 2 of 8.

Armand wonders since part of the Tree is now encompassed in the protective energies of Lord Gargul how it will affect things...

He makes his way toward the lift ropes, keeping Elyngael, Talya and any others on the branch still in his circle. "I think maybe we need to get down there, we can't let these things near the tree." He contemplates grabbing a rope and sliding down.

Beordir (Galen) AC: 23/16/17, CMD 20, Saves: 6/7/6, HP: 53 / 53 Flying  d20+6=22 ; d20+11=21 ;
Monday November 27th, 2017 8:25:26 PM

Landing next to the elemental was bit bold and the things arm swipes at his, opening a gash on his left forearm. Shrugging off his wounds, Beordir runs through a quick tactical assessment, then hears some new protagonists talking and some familiar arcane phrases.

Feeling the transformation take his muscles, he is much relieved to that they appear to be on the side of the Tree. I guess they came in on the side of the humanoids instead of the outsiders. I wonder if we know who sent these things

The elemental he had been attacking

(OOC Fortitude save vs 18 : d20+6=22
Spellcraft vs Haste (18) d20+11=21

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack  d20+7=19 ; d20+9=12 ;
Monday November 27th, 2017 8:47:07 PM

The entire combat is illuminated by a glowing aura and the elemental he had been attacking starts to collapse in upon itself. Forewarned my Armand, Beordir cartwheels one handed to try to put some distance between himself and the impending explosion. It's not enough and he is buffeted further over, but comes back to wobble on his feet.

He's near one of the elementals, but not the one closest to the Tree, as injured as he is, if he steps away, he's surely going to get cut. he again rubs the amulet under his shirt, using it as a focus to center a quick defensive enchantment.

Remembering that these things have strong protection he shifts to a more forceful stance and thrusts his rapier at the one nearest to him. Unfortunately the disorder of everything around his is distracting and time is doing something funny, so his blade goes wide.

(OOC Grrr. Wrong button
Reflex save d20+7=19
Swift Action - activate Protective Ward
Standard Action - d20+9=12 ; Attack E2 - a palpable miss
Move Action - Shift to between E2 and the Tree. I should just be able to move around it without an AoO )

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=19 ; d20+9=12 ;
Monday November 27th, 2017 9:27:03 PM

Elyngael fires 2 arrows at the elemental near Beodir. First arrow to hit (1d20+14=19), second arrow to hit (1d20+9=12) both misses as she prepares to go down with Armand.


DM RobC - "You folks sure you're up for this fight?  d20+10=28 ; d20+24=36 ; d20+24=35 ; 2d8+6=14 ; 2d8+6=21 ; 2d8=3 ; 2d8=7 ;
Tuesday November 28th, 2017 6:10:13 AM

Osul calls down the lightning on the elementals

Mack makes a strategic retreat. It's like running away but manly. He gives Atlas a boost on the way past though.

Ever the lucky one, Restlin avoids the damage completely. Drawing on the equivalent of mouth-wash he slows the elementals right down. If only he had one of those time stop spells.

Wait. Sesha does! On casting it she sets to buffing Atlas quite considerably. He now has the benefit of haste, death ward, greater magic weapon and guidance. With that much he's practically an Iron Dragon himself.

Atlas is very grateful that the party have support. It might not be the best time to admire the beauty of the Tree but he encourages the duo to do so. With all the buffs he does more damage than he was expecting.

Neshi casts a spell to protect himself from any further negative energy waves.

Talya sends a ball of glitterdust towards NE3. It takes on a glowy look, but isn't blinded (Will Save 28=Pass)

Beordir tries to attack the elemental, misses, and circles around it.

Elyngael has less success this time around with her arrows. She prepares to head down to the base of the Tree with Armand.

Armand follows the suit of the others and casts Death Ward.

With Death Ward in place, Armand and Atlas seem almost immune to the attacks of the Elementals. Almost.

Elemental 2 is slowed and only has Beordir in range. It tries to knock him out once and for all (Hit AC36. Beordir takes 14pts damage + 3 negative energy damage)

Elemental 3 is also slowed but tries to attack Neshi (Hit AC35. Neshi takes 13pts damage + 7 negative energy damage)

Those on the ground are in trouble. Another Elemental explosion could be the death of someone....

-----------
NE1 - Blown to bits
NE2 - 71 - slowed
NE3 - 117 - slowed and glowing

NE2 - 30ft from Tree
NE3 - 15ft from Tree

The DM is being a bit kind this round seeing as he feels pretty good about his final exam. All of these things work this time around:
- Protection from Energy could not normally be used to protect from Negative Energy
- Circling around an enemy is still moving out of a threatened square and would normally provoke an AoO
- Time Stop normally doesn't allow you to target creatures with "any attack or spell". It's been a thorn in Tink's side that she can't buff her friends when using this spell.


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:35/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Tuesday November 28th, 2017 8:03:07 AM

point of clarification, Did Neshi not get his withdraw last round to avoid being hit?

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51 
Tuesday November 28th, 2017 9:17:15 AM

'Osul really wants the elementals a couple of hundred feet away, but that isn't going to happen. So, how does he stop the negative energy explosion like the first one ... ?
He delves deep, seeking the wisdom and power of The Wood... and he senses a flash of something just out of reach.
覧覧
It's a longshot, but, closing to 40-45' from the glowing NE3 - inside blast zone. Spending 1 Hero Point - Special - Possibilities include casting a single spell that is one level higher than you could normally cast. Rather than More Electric Death (TM), 'Osul barely grasps and attempt to cast Baleful Polymorph. Something Hedghog-like would be nice, and much less likely to explode.


Restlin the Mendicant  d20+21=24 ;
Tuesday November 28th, 2017 10:01:13 AM

Restlin recognizes the attempted polymorph (spellcraft autopasses). [b]"Fine idea there, buddy,"[b] he says. He just hopes it works. The mendicant gets ready to try himself if the druid's attempt fails.

***

Readied action: Cast polymorph any object on NE3 if 'Osul's attempt fails. Fort save DC is 24...ugh.

If the elemental is polymorphed by 'Osul, he'll cast it on NE2 instead.

Edit: Forgot to say what I'm transforming them into: piglets. Cute little piglets.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+8=16 ; 8d6(4+6+5+6+4+4+6+4)=39
Tuesday November 28th, 2017 10:25:32 AM

[i]OOC Armand did not cast Death Ward. He activated a Repose Domain power.
Ward Against Death (Su): At 8th level, you can emit a 30-foot aura that wards against death for a number of rounds per day equal to your cleric level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is inside the warded area. These rounds do not need to be consecutive.

Armand again calls on Gargul, "Gargul grant me your power to vanquish these creatures."
Casts Searing Light at NE2:
range touch to hit 16 (d20+8)
Damage (if 16 hits it's touch armor class) 39 (8d6)

If Armand can make it down the tree in one normal movement he will slide down the lift rope and be standing on top of the lift.

Ward against Death round 3 of 8.

spells left. Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: , Shield of Faith, Protection from Evil, Comprehend Languages, Shield of faith (domain)
2: Spiritual Weapon, Hold Person, Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame, Searing Light, Searing Light(wis bonus),
4: ,
}



Sesha, Blood Witch of Serenbeth  4d10+22=50 ;
Tuesday November 28th, 2017 11:46:11 AM



Sesha frowns. People are getting hurt, and while letting the young warriors exercise their own demons is only going to make them stronger, no experience was worth a visit to the afterlife. She uses her enhanced movement, granted by Restlin's haste spell, to cover whatever point of distance necessary to put Beordir in range of her healing spells.

She casts Mass Cure Critical wounds again, affecting as many friendlies as she can. (If an enemy gets caught, that's fine too, but I wouldn't want to exclude a friendly. If only one person can be reached taking the position between putting Beordir on the 30ft edge, then she will move to heal Beordir and catch an enemy instead.)

Sesha Heals for 75hp, no 2 targets more than 30ft apart, and up to 11 targets.



Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Tuesday November 28th, 2017 12:21:38 PM

OOC: I'm not trying to circle around the enemy, but without a map, I'm not sure of anyone's positions. ;)


Atlas Sunowl (Trey) AC: 27 (modified from 24) (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+20=31 ; d8+13=15 ; d20+18=24 ; d4+10=11 ; d20+19=38 ; d20+19=21 ; d8+13=16 ; d8=5 ;
Tuesday November 28th, 2017 5:08:11 PM

Atlas hears the newcomer say Time Stop and suddenly feels a tingle on his shoulder, a boost in his strength, and a new sense of purpose. He looks over to see the man nudging the woman with a smirk and wonders what just happened. No matter, he'll figure it out later. He smiles at them, then turns back to the elemental.

With a renewed sense of confidence Atlas attacks the elemental nearest the Tree. His blows are smooth and precise, dealing much more damage than he would have expected when this fight started.

One more look over at Reslin and Sesha, a nod of thanks, and he prepares for the worst the elementals have to offer.

------------------------------------------------------
Attack NE3 (longsword): 1d20+11+1(haste)+2(Restlin)+1(guidance)+5(enchanted weapon)=31
Damage: 1d8+8+5(ew)=15

Attack NE3 (spiked shield): 1d20+9+1(haste)+2(Restlin)+1(guidance)+5(enchanted weapon)=24
Damage: 1d4+5+5(ew)=11

Attack NE3 (longsword): 1d20+10+1(haste)+2(Restlin)+1(guidance)+5(enchanted weapon)=38
Critical Confirm: 21 (not sure if that confirms or not)
Damage: 1d8+8+5(ew)= 16 (and if crit confirmed then +1d8=5)

Protection from Evil: +2 to AC and saves, plus additional protection against selected alignment
Haste: xtra attack with full action attack, +1 bonus on attack rolls, +1 dodge bonus to AC and Reflex saves, speed +30
Restlin also gives a +2 to saves, skill checks, and attack rolls
Death Ward: makes Atlas immune to negative energy, energy drain, and negative levels. Any negative levels he's already taken are now suppressed.
Enchanted Weapon: +5 to hit and +5 damage
Guidance: +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=25 ; d8+4=8 ; d6=6 ; d20+9=29 ; d20+9=24 ; 2d8+8=15 ; d6=2 ;
Tuesday November 28th, 2017 8:54:05 PM

"Did those things just heal somehow?" She asks. She wonders if those newcomers are really working for the group or the attackers.

Elyngael lines up on E2.
She releases her first arrow 1 to hit d20+14=25 Damage 1d8+4=8, fire 1d6=6
She smiles as it hits the mark.

She quickly lines up another arrow 2 to hit d20+9=29 (CRIT CONFIRMED on d20+9=24) Damage 2d8+8=15 and fire damage 2.

"Ha. Take that!'

She follows Armand to the lines, and if he goes down follows him.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday November 28th, 2017 10:02:41 PM

Sighing in relief as her wounds immediately close, Talya first and foremost does what she can to get of the radius of another imminent negative energy burst - if not for the healing, the second one would have most likely killed her.

"Um, stinking cloud won't work on these... Elementals? They'll fly over Web... Erm, maybe this will work?

Casting Silent Image, Talya creates the illusion of a spectral knight riding his ghostly steed, controlling it such that it menaces the closest Elemental. Here's hoping these things aren't too bright..

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:35/60 CMD: 17 character sheet Mage Armor, stoneskin, haste  d20+6=18 ; d20+6=21 ; 4d6+4=11 ; 4d6+4=19 ;
Tuesday November 28th, 2017 10:31:53 PM


From hopefully about 30 feet away "Neshi lets loose with one of his blood line powers sending two fiery elemental rays streaking into NE 2 [b] Ranged touch ACs 18 & 21 for 30 points of damage.

********
prot from energy - ignores first 12 points up to max 86 point
Stoneskin: ignore first 10 points weapon damage up to 80
Mage armor: +4 AC
Haste +1 attack,+1 doge to ac, +1 reflex, +3o to speed
Restlion gift +2 saves, +2 skill checks, +2 att

********

Highlight to display spoiler: {Spells remaining.

0-level - 7
1st level - 7
2nd level - 7
3rd level - 5
4th level - 2

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack  d20+5=6 ;
Wednesday November 29th, 2017 12:57:48 AM

Significantly injured, Beordir shifts to Guard of Subtle Shifting. While still pressing an attack, he protects himself more and limits his risk of further injury.

(OOC Grrr tablet will not let me move to the end of my post line. Add Combat Expertise and Attacking defensively. I think my AC becomes 29, but my to hit is reduced by 6

Standard Action - To Hit vs E2 - d20+5=6 ; Well at least my defense is better, not that it would have prevented them from getting me before.
Move Action - None)


DM RobC - "Ha. Take that!' 
Wednesday November 29th, 2017 6:20:09 AM

Wow.

The party start coordinating their attacks and when they do so the elementals just do not stand any chance whatsoever.

Swords, searing light, polymorph, elemental rays, arrows. Great Gargul's beard I'm sure there's more, but just wow.

The elementals follow the same fate as their predecessor, releasing a wave of negative energy in their wake. Fortunately there is a Bloodwitch on hand who is able to tend to every wound.

It's eerily quiet now with nothing to fight.

The sky still looks incredibly overcast and these dark clouds twist and turn quickly across the sky. The rain has stopped and the wind near died out.

It's just so quiet though.

Atlas gets a hero point for his "Not on my watch".

If there are any other hero point nominations please email me.

Restlin the Mendicant 
Wednesday November 29th, 2017 9:58:58 AM

Restlin sighs a bit as the last elemental dies. He's impressed by these new adventurers, but if he doesn't get to blast something soon...

He puts the thoughts aside and decides to check out one of the Wold's great wonders instead. "I've heard about the Tree of Parting, but never got a chance to see it before. Still haven't taken much advantage of the fact that teleportation between the continents works again." He stoops & runs his hands along the bark of the tree. "Been busy."

The nimble Mendicant shoots back up & turns to face the party. "Anyway, what's been going on here? We've seen shadow orbs that lead to other dimensions, strange consorts healing rifts between worlds...whole bloody Wold's going nuts, it seems." He looks up and around. "Is it always this quiet around here?"

Atlas Sunowl (Trey) AC: 27 (modified from 24) (T 14 FF 20) , CMD: 26/21, HP 72/86 
Wednesday November 29th, 2017 10:01:28 AM

Atlas approaches the newcomers with a smile that shows how happy he is to be alive right now. "Thank you. I cannot imagine that we would have been successful without your help. However, your presence at just the right moment also brings up a ton of questions. Do you happen to have a moment to join us at the inn so that we can talk and figure out what the heck is going on in the Wold?

"Oh, and where are my manners. I am Atlas Sunowl, a warden of the Tree of Parting. I'll let the rest of our group introduce themselves."


Sesha, Blood Witch of Serenbeth  d20+4=12 ; d3=1 ;
Wednesday November 29th, 2017 10:24:02 AM


Sesha watches the elementals dissipate. She busies herself patching up the wounds of all the final injuries caused by the death throes of the enemy. She absent-mindedly summons a Fiendish Dire Badger, and sics it on her Mage-Priest, without warning. He didn't get a chance to show off his more explosive talents, and she wanted everyone to know just how powerful the High Mage of her house was. It was good for her brand. The evil dire badger uses Smite Good and attacks without mercy.

"Impress us, consort. What method shall you choose to slay this vile beast?" she says, as she fusses over the last couple of cuts on Atlas. She looks up and smiles at the human, and pats him on the shoulder. "There's a million answers to that question, Atlas Sunowl, but we will do our best. Show us to your inn."

She sneaks a look over her shoulder, to check on the badger-fight.

Fiendish Dire Badger hits AC 12 for 5 damage.
Fiendish Dire Badger has 22 hp and AC 14.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Wednesday November 29th, 2017 10:34:44 AM

I assist where I can with any binding and healing that is needed.


Restlin the Mendicant  d20=4 ; d20+18=37 ; d20+18=36 ; d6+6=12 ; d6+6=9 ; d20+18=21 ; d6+1=7 ;
Wednesday November 29th, 2017 1:07:29 PM

AC is 20/11/17 this round.

Restlin floats slowly upward (fly check autopass) to avoid the snarling badger, picking his feet up at the last second.

He draws Shiny (his muscles seem to swell a bit as he does so), closes his eyes, and drops the sword. It falls clean through the badger's skull, leaving it convulsing on the floor. He lands, and a quick twist of the blade sends it back to wherever it is witches summon stuff from.

(Hit AC 37, crit confirm 36, 21 damage. Hit AC 2, 7 damage - dead)

The blade comes out clean, polished and razor sharp. "Shiny 2, monsters zero," he declares as he reattaches the blade to his hip.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+10=11 ;
Wednesday November 29th, 2017 7:06:33 PM

Armand drops Ward against Death when the elementals are finally vanquished.

Armand looks down from the Triple T limb at the goings on below. He shouts to those below. "Does anyone need healing?"

He muses things over."I guess it would be pointless to slide down the rope now. It appears everyone is going to be coming up here."

He turns and enters the Triple T to calm those within and explain what has happened.
Diplomacy 11 (d20+10) I guess a 1 is not going to do anything.

Armand finds himself tongue tied and suddenly exhausted. He orders a hot cider to try to calm his nerves. "So much is happening so soon." He tells whoever will listen.

OOC and waits for Mack to come tell everyone what the Tree told him before this started!

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack  d20+9=15 ; d20+6=15 ;
Wednesday November 29th, 2017 7:53:38 PM

"Well, that went poorly. Clearly I need more practice.", mutters Beordir mostly to himself. He looks over the assembled defense force with relief, but turns his eyes back up to the sky. He watches it for a moment, listening to the conversations around him as introductions are made.

Rather than join everyone at the top, Beordir flies up even with the railing for a better view. He wVes at the most recent newcomers, "Well met, I am Beordir Galaeron."

After introductions are made, he asks, "Surely we don't think that storm is going to give up attacking the Tree. Any ideas what else we can expect?"

(OOC Knowledge Arcana - d20+9=15
Knowledge Nature - d20+6=15 )

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=18 ;
Wednesday November 29th, 2017 8:56:38 PM

Elyngael looks around for something more to shoot. On edge she scans the horizon.

Perception d20+15=18

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:35/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Wednesday November 29th, 2017 9:25:18 PM

After all the exploding and negative waves pass "Neshi limps his way back to the group and the newcomers. He sighs contentedly as the healing from the strange which takes effect.

"Hello strangers. Thank you for your help. Otherwise that may have been a bit more than we could have handled. I am new to this group but my name is Yurr誰eshi Reshka."

As Beordir mentions the storm, "Neshi glances back up at it.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday November 30th, 2017 12:27:04 AM

"Talya of House Arcanis. I have yet to figure out what is going on, but thank you for your help. You say there is some great change affecting the Wold?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:39/51  d20+9=16 ;
Thursday November 30th, 2017 4:44:52 AM

The air elemental "lands", and assumes/resumes the form of 'Osul as best he can.

"Well met and thanks to you both. I am 'Osul of The Wood, and a Warden of the Tree of Parting."

When a natural lull occurs in the introductions and conversation, he asks, "So, you were asked by the Consortium to check in on us?" (Sense Motive: 16)


DM RobC - "Well, that went poorly. Clearly I need more practice." 
Thursday November 30th, 2017 5:38:45 AM

Restlin finally gets to see the fabelled Tree of Parting. He runs his hand along the bark. It feels cold and rock like, not at all like a normal tree would or should. One day he may get to show off his legendary maximised fireball

Will Restlin ever get the chance to blow something away? Apparently.. yes.

His dearly beloved summons a dire badger. You should see what Sesha summons when Restlin ticks her off!

The badger had a good 6 seconds in the Wold before it is easily dispatched and sent back to wherever summoned creatures come from.

Atlas is the first to introduce himself and thank the pair for their intervention.

Mack and Squeaver (the albino squirrel with a green stripe down its back) also look to the injured.

Armand takes a seat at the tavern and orders a stiff cider. He tries to comprehend all the things that have happened today and the day isn't even over yet! There may be some harder drinks needed.

Beordir does his introductions but turns his eyes skyward. The sky just looks so threatening. There is no rain, no wind, but he just has this feeling that things are faaaaaar from over.

Elyngael stays quiet, scouring the area for signs of any other approaching foes. All the treants exploded when the elementals burst. There are a few horses running about that have escaped their ties. Other than that she cannot see another living thing.

Neshi makes his way back to the Tree, still in a little pain from the battle. He's grateful for the newcomers aid.

Osul is intrigued. The Dragon Consortium asked the Iron Dragons to personally come to the Tree of Parting to check in on the Tree Wardens? That's got to at least say something about the party's reputation.

Talya is as confused as anyone. It's just been one of those days. Actually to be fair, there has probably never been a day like this before. Meet Maab, see mindless treants, the Tree of Parting animates, negative elementals attack, meet 2 members of the Dragon Consortium. Yep. Big day.

The party along with Restlin and Sesha make their way to the Tree Top Tavern. Armand is most of the way through his cider and Ciyradyl (the female elf tavern owner) already has some more warm ciders ready.

The fire burns but the room is still a little chilly. The warmth the Tree typically provides has gone. The patrons are quiet but smiling. You can hear them whisper and see them point. The Tree Wardens AND the Iron Dragons under the same roof. There's an awful lot of "hero" going on!

Sesha, Blood Witch of Serenbeth 
Thursday November 30th, 2017 1:13:59 PM


"Excellent posture, Mage Priest. Perhaps I should pencil you in as our Sword Master as well? It would be more work for you, but it would cut down on salary costs I think." Though her voice was neutral, the twinkle in her eye and the suppressed smile gave away that she was anything but indifferent towards her wizard.

AFter the introductions are finished and they are taken to the inn, Sesha sits herself by Restlin at the table. Warm drinks were definitely the way to go. Sesha takes the warmed cider and thanks Ciryadel quietly, the drow was always a bit uncomfortable around the more fair skinned elves. After having been to the lands where her people and theirs spilled blood, it made things awkward, for her at least.

She retrieves a tiny cauldron from her belt, and sets it on the table. She dumps the cider inside, chants of bit of magic, and the drink suddenly bubbles with fizz, and changes in color to a very bright shade of pink. She takes a sip from her straw, and smiles brightly.

"That is more than acceptable! So, first things first."

With everyone gathered in one spot, she takes a final look around and casts the cure spells necessary to heal the Tree Wardens. (Sesha cast cure critical earlier that should have affected most everyone. If not, I have a butt ton of cure spells left. With DM permission, feel free to heal to full.)

"Now, to answer O'suls question. Yes, the Dragon Consortium have been sending the Iron Dragons to many places in the Wold. They don't tell us much, other than to request our presence. I have my own theory though, that they are using us to make sure that important landmarks or artifacts are safe."

She takes a quick look around and considers the Wardens each carefully, as if assessing them the way a queen might inspect her guard.

"Or perhaps, as the thought suddenly occurs to me, they are using us to make sure these sites are adequately guarded by heroes such as yourselves."

Her sudden thought exercised, she carries on.

"There were some magical gates in the float, places of import in Hook City, the Tree here, a ship over a dead gods burial site in the southern isles, and even the a small village of halflings in the Crescent Valley."

She takes a sip of the fizzy drink, then continues.

"In each place there are signs of something big happening, usually involving the Powers of the Wold. A being with power over death and one of the moons was closing portals to protect against some coming threat. In the halfling village I mentioned, V-Eldfjll is trying to literally move itself into their domain, fleeing from .. something their witches call the "Doom of the Wold." I suspect, here at the tree, there is likely some power under threat as well. Would you care to tell us your story?"

Restlin the Sword Master 
Thursday November 30th, 2017 3:06:18 PM

That pink stuff was pretty good, but too sweet in large amounts. Restlin drinks the cider as is. He wonders where Sesha heard about this stuff with the halflings in Crescent Valley. Wherever she learned it, she seemed to know a lot of specifics. Almost as if she wrote a paper on the subject.

"Yea, then there was that consort of the undead queen shutting the gates between The Float and wherever else that portal went." He wonders if she managed to offend the Wardens with her words. Lady was fierce, smart, and beautiful enough when she wasn't cutting bits of her face off, but she had a knack for saying the wrong thing.

He waits to hear what's been going on around these parts.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Thursday November 30th, 2017 7:06:12 PM

Not liking to be the center of attention, I relay the message I received from The Tree quickly, so I can get back to a quiet spot in the room.

"I was able to briefly bond with the tree, and it passed on this message to me:

A great Change is coming to the Wold, I know not what it is, but it will change this world profoundly, I fear for my charges in this time of peril, I fear for my Children.

I am old Mack, I have seen the world turn many times, and I think that this will be the last. I will not bloom again come spring, but I have produced my progeny, I was born of magic and sorrow, but the gods have seen fit to let me continue my line, When this change is over, if any survive, care for my seeds, plant them and nurture them in my shadow, for I would have a grove of my kind grow up here, and I need my Wardens and my dwellers to keep them safe, at least until they can keep you safe.

"


A sadness comes over me. I sit back down in a quiet spot, and see if they make hot chocolate with Irish creme here.

"By the way.... Thank you for the healing, Sesha."


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday November 30th, 2017 8:19:13 PM

Atlas listens intently as Mack tells of his bond with the Tree. The idea that the Tree they had sworn to protect was dying on their watch is too much. He takes a long drink of his warm cider, sets it down and wipes his mouth with his sleeve. With his emotions being tugged in many ways he speaks up.

"Mack, thank you for sharing the message. I know that must have been hard for you." Atlas takes a breath and looks around at the group. "I swear I can already feel the change in the air around us, but it is probably my imagination." He shakes his head, still surprised, saddened, and confused.

Not sure what to say Atlas pauses, tapping his fingers on the table while looking down at his mug, clearly thinking. After a bit he looks up at Restlin and Sesha. "Thank you for bringing your message. I'm not exactly sure what to make of it at this time, but I feel that we have a duty to fulfill. I don't know if that is to stay here and protect the people of the Tree or if it is to seek out the greater evil that is infecting our Wold and try to put an end to it. Is there any insight that you have in regards to how we can best serve the Tree's request and the Wold at the same time?"

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday November 30th, 2017 9:07:58 PM

Armand is stunned and saddened by Mack's words. He contemplates what he said.

"Mack did the Tree give you seeds already? We will need to safeguard them. The other thing is we should probably tell Ciyradyl, and Folbre, and Laughingwater, and then I guess they will need to consider how to break the news to the rest of the residents."

He pauses and ever practical says, "And then we need to find out, when the Tree dies, what happens exactly, I mean a lot of normal dead trees stay up for a long time, how soon do we need to start moving the living quarters out of the Tree?"

He shakes his head and stares into his empty cup.

"Sesha the news you bring is certainly far from happy times. Ominous more like. I know Maab came to us and brought us back to the Tree saying we were needed here. But beyond that there was nothing really said of the how, why, and such. I guess we will try to be vigilant here. I wish there was some way to keep each other informed, with what was happening in The Float. I wonder if something similair is going to happen to all the major locations in the Wold. Hopefully there are people there to make a stand. It sounds like you Iron Dragons can travel around pretty easy, but I doubt you'll have much time from the sound of things. You will probably be in the think of things."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday November 30th, 2017 9:45:13 PM

Elyngael listens to each story hoping to understand the many events at this wondrous Tree. Apparently, it is dying just as she was getting acquainted with this amazing home of her friends. "I volunteer! My ranger family traveled everywhere in the Wold. I'd be glad to search major locations for similar events."

DM RobC - "I suspect, here at the tree, there is likely some power under threat as well." 
Friday December 1st, 2017 6:12:47 AM

Sesha feels a little awkward around Ciryadel but she doesn't pick up on anything in return. Curing wounds is a simple task, and when done Sesha contemplates the motives of the Dragon Consortium: were the Iron Dragons sent to check on important sites, or to check that they were appropriately guarded? An interesting thought.

Restlin sits by and listens to Sesha, and waits patiently to hear what the party have to say.

Mack is the first to respond. Not quite knowing what to say he repeats the words of the Tree itself. It's a bit of a sad moment.

Atlas feels quite emotional about it. He may not have been the on eot speak with the Tree but he can feel the change it is undergoing. He's a man of action though and asks the duo for their opinion: should he defend the Tree or go on the offensive?

Armand is just as stunned. He probes Mack for further information and wonders what they should do now. How much time does the Tree have left? What should they do afterwards?

Elyngael is more that happy to volunteer to find this trouble. She is keen to show that there is ranger blood in her veins. But where to start?

The day is drawing to an end (finally!). The weather outside still looks unpredictable. The mood inside the tavern is considerably merrier. People have practically queued to buy a drink for the heroes. Families are slowly returning to their homes to check what damage may have befallen them.

-------------------

OOC: Excellent posting this week team! We haven't had a perfect week for a while. Get a perfect week and I'll throw everyone a hero point! Well, except for Restlin and Sesha. Those guys have enough :)

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Friday December 1st, 2017 8:33:42 AM

Neshi all but purrs as the last of the healing energy passes through him, "Thank you my lady. I appreciate the healing.

Neshi listens to Seshi's story and them Mack's and has to agree with the others that momentous times and possibly not very fun ones were in the offing.



Restlin the Sword Master 
Friday December 1st, 2017 10:28:37 AM

"My goodness, you sure are a serious bunch."

Restlin flags down that elf with the cider. Obviously this was going to be a multiple-drink affair. "Ok, first thing. We're dealing with Powers here. That's Powers with a capital P. This dusky-skinned beauty next to me worships and receives her power from a 'dead' (Restlin makes little air quotes) Power, and she's one of the most powerful witches in The Wold. Point being killing a Power so that they don't come back is no small feat. They may sleep for a really long time, but they operate on a different time-scale than you and I do.

"Second, even if you can't save the tree yourselves, there's no shame in asking for help. I mean...Sesha and I slept through the dendrology portions of our studies, but there's always Peerimus down in his grove by Heranmar. There's a good chance he's really busy with what's going on, but this is a pretty important tree. Surely there's something he can do to help. He's not easy to get a hold of, though...

"I know. Sesha, hold my cider. I need to go talk to a turtle."


Restlin looks around, taking in details of exactly where he is. "Save my seat, everyone." He starts to cast a spell, then pauses & looks around. "Seriously, don't let anyone sit here." He finishes his spell and vanishes, leaving Sesha to discuss her wealth of knowledge about Powers.

***

Rob, I'll work with you via email about our Turtle Friend in Hook City.

...and for the record, Restlin has *zero* hero points. Mendicants cheat enough without needing hero points too.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Friday December 1st, 2017 1:02:57 PM

"Thank you Sesha, and yes, your presence is certainly appreciated."

"Okay Restlin, The Dragon Consortium, not Gaston's real or contrived The Consortium. Good to know. As is that there are people we can ask for help. We still don't know what has just happened in Plateau City, or if Sawdust is being liberated from the giants. These amongst other things concern us, so yes, a serious bunch."

As the conversations continue, 'Osul gives Mack a look ... the message from The Tree was an awesome responsibility to receive and deliver. "The good thing is we have experience getting a grove started here.", he adds with a smile to everyone, but knowing his meditations tomorrow morning will in no small part be sharing this news with The Wood. He quarter-turns the standing gnarled darkwood staff back and forth in his hand, and he considers the form of it.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Friday December 1st, 2017 1:06:19 PM

I ponder the thought about the seeds of The Tree, as the thought had crossed my mind as well. I didn't receive any, so I'm not sure where they are, or even if little saplings have already begun to grow. I go thru my thoughts from the bonding with The Tree again to see if there was any hint as to exactly how and where any offspring will begin.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Friday December 1st, 2017 4:22:02 PM

Atlas' shoulders slump a little at Restlin's comment about being serious. "I'm sorry, I didn't use to be this way. I am more suspicious now than I have ever been and that has lead me to be miserable company the past few years. Maybe after all this I'll find my old happy self again." Suddenly Atlas realizes that Restlin directed that at the group and not just him. He pauses long enough for it to be awkward, then tries to move on. However, Restlin has other ideas. He watches as the wizard disappears.

Looking over to Sesha, "Does he do that often?" Atlas looks back at the chair, then back at Sesha. "I guess that question isn't important right now since he's coming back. Can you tell us what you may know? All this talk of Powers with a capital P has me thoroughly confused." You can see that Atlas' ears are starting to turn red and if you pay close attention you'll see that he's not sitting still, constantly adjusting or shifting. Something has him feeling uncomfortable, or maybe embarrassed?

Atlas keeps an eye on the chair to make sure no one touches it.

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Friday December 1st, 2017 5:08:05 PM

Beordir listens carefully to all the melancholy conversations. It seems there is great power coming and many things fear it. He glances toward the door facing the heart of the Culverwood.

Returning his gaze to the table, he adds, "The Coronet of Leaves has been whispering to certain elves recently as it had not in millennia. Alas, I never got to share in It's power, but I sought It in vain for a few years before coming to the Tree. If there is a threat to the great Powers in the Wold, that storm outside may be seeking the Arboreal Father....I wonder if that makes the Tree the avatar of the Face of the Forest?"

(OOC Ok, I'm not trying to define the plot. This is some of Beordir's backstory. I was imaginin' when I wrote it, forgive me if it goes astray )

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Friday December 1st, 2017 7:56:38 PM

Now that the danger has passed, Talya is calm and composed. She whips out a sheaf of paper and is furiously scribbling down the words exchanged at the table.

"Powers, the death of the Tree of Parting, and a Harbinger of Doom. Perhaps this is a little out of my league, but I want in. Someone's going to write an record of everything to come, and it might as well be me! Why, if I'll publish then my mother will have no reason to.. Ahem, never mind.

With that she leans back in her with a wide grin, bordering on lascivious, her eyes bright as she perceives her imagined triumphs.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Friday December 1st, 2017 10:05:18 PM

Armand continues to stare into his cup. He ponders and quietly says, "Lord Gargul will gather all things at some point in time.

Then he sits upright and smacks himself in his head. "Of Course!" He announces. "That is why Lord Gargul led me to the Sage's Guild, to preserve the history of things." He pulls out his journal. "Excuse me I must record the tales of the Tree that the long time residents may have."

He sets out on his quest to question the residents for any stories and such they may have of the Tree protecting them, doing odd things, etc.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Friday December 1st, 2017 10:31:28 PM

Elyngael and Khan decide to join Armand. Perhaps some of the residents have more than stories to tell, perhaps they have maps of the surrounding area. She could look at them while Armand collects tales, and just maybe, the residents will reveal something from the past to help them in the 'now' and near future.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' (60' haste) 
Saturday December 2nd, 2017 1:14:39 PM

My eyes perk up a little.... "Did someone say Hamburger?!?!" :)



Sesha, Blood Witch of Serenbeth 
Saturday December 2nd, 2017 6:20:57 PM


Sesha watches Restlin whisk himself away, then promptly stands up and sits in his chair. "He is my consort, and I have informed him he will serve me as both husband and High Arcanist of my House, which I am due to inherit from Matron Mhalice when the consortium sees fit for me to retire from my current post. It would do him some good to remember he shouldn't tell me what to do, in front of company, at any rate."

She does answer Atlas though.

"He isn't one to hesitate on an idea. I think his biggest pet peeve is holding his fireballs while our more lawfully bent allies make sure it's okay for us to fight the people we often find ourselves in conflict with. It's a long list, that.""

She takes another sip of her concoction, then considers Atlas and his second question.

"Unfortunately, there isn't much more to explain. The history of the Wold is full of dead, banished, sleeping, and otherwise disenfranchised gods. I'm sure if they are able to suffer such a fate, then the smaller and less omnipotent "powers" of the Wold are just as susceptible. The thought that something is threatening not just the powers, but the gods as well, means that whatever is happening is an event of heavenly proportion. Which means that until we mortals know exactly how to help, all we can do is put out the fires as they pop up."

She thinks about her own words, then adds.

"I think that's the important perspective to keep. Each time one of us succeeds in preserving the sanity or vitality of another Power or Awakened region of the wold, that's one more being that we keep in the fight against whatever is coming. I hardly think that these odd happenings will suddenly end and this is just a weird pattern of attacks and monsters. Rather this is all just a byproduct of whatever is happening to spook the pantheons and frighten the semi-divine. When whatever - it - is, gets birthed into our World, screaming and tearing and hungry, it will be many times worse than what we are experiencing right now. "

She touches her holy symbol of Serenbeth, a preserved white rose she keeps on a pin in her hair.

"And the more gods and awakened and powers we have to pray to for help, the better off we are. That's why Restlin has gone back to speak to Torm, a Turtle who is also a venerable priest and the wisest creature we've met in our considerable travels. If anyone can help you save your tree, it's him."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday December 4th, 2017 10:28:40 AM

Atlas nods at Sesha's response. "Thank you, that helps me wrap my head around things."

Feeling a bit more confident now, he asks a question to pass the time. [b]"While we wait for Restlin's return, would you be willing to share a story with us? We have heard stories of the Dragon Consortium, and the more good we do for the Tree the more focused we have become on the fight for good in the Wold. That has me wondering if we might ever be considered for membership. I'm curious how your group went about joining. Were you approached or did you seek it out? What great deed did you do to achieve your membership?"

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Monday December 4th, 2017 12:30:15 PM

I listen in to any good stories.


Sesha, Blood Witch of Serenbeth 
Monday December 4th, 2017 4:56:16 PM


Sesha sighs, and thinks about how best to field this one.

"We had just returned from a lead on some Teucri artifacts. The whole of Hook City is and has been bound to Teucri technology, as it hangs suspended on giant hooks in the sky that keep it from falling. The hooks aren't really connected to anything at all, they just float there."

She motions with her hands, trying her best to show what a floating city might look like.

"So whenever there is a cache of knowledge on the Teucri located, Hook City bureaucracy tries to get there first, since so little is known about the artifacts that keep thousands of people suspended in the air. Aside from their artifacts and edifices, they left very few traces behind. Hook City sent us to try and find a way to repair some of them that had failed. While so engaged, we stopped the ressurection of an old menace named Grendel the Cruel. When we returned home, the Consortium was waiting for us."

She takes another sip and frowns, apparently dissatisfied. "Not enough bubbles."She waves her hands, and more bubbles and fizz appear, and she settles back into her chair.

"They held a fancy dinner and invited us to join. Everyone else thought it was a good idea, but I knew firsthand what happened to groups who failed in the Consortium tests. Or at least, in my opinion, what happens. They told us they had been watching us, and wouldn't reveal their sources. Their network is huge, and I've come to expect that there's nothing I do they don't know about. "

She adjusts her legs, then continues. "So from there we went on a number of missions for them, culminating with our acceptance after investigating some things in Fae Skemir, Queen Ma'abs realm." She thinks a bit, then adds. "It's weird you know, when they send you into a situation with so many ramifications. What if you fail? I couldn't help but wonder if Valdor Dragonstone was just going to jump out of the woodworks and rescue us, but he never did."

She sighs, apparently there was a rough memory in there somewhere.

"So they'll come for the Tree Wardens too, I imagine. To see if you want to become something more than defenders of your realm, but rather defenders of all realms. The correct answer is not always yes, you should make sure your group is cohesive and ready, and trusts one another implicitly. My first adventuring group, the Shadow Guardians, failed the same trial we were assigned in Fae Skeimer. The acceptance missions have a way of breaking fragile bonds, or cementing strong ones. Just make sure you are ready when they do come knocking."

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Monday December 4th, 2017 8:02:03 PM

Hook City sounds like place out of time. The whole place floating in the air. That is so far removed from the woods Beordir has lived in. Plateau City was also interesting. There were a lot of people, but most of them were polite. Still...the Tree was much more like home.

"It sounds like you and your...consort are not home very often. Though you do get to do more good than staying at home and learn many new things....Hmmmm. Now I see why you say it's a tough choice."

Beordir is quiet after that revelation, thinking to his family a long way across the Sea of Green.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Monday December 4th, 2017 8:05:32 PM

Armand continues to inquire of the Tree dwellers for stories of the Tree's sentience and protection.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday December 4th, 2017 9:19:57 PM

Elyngael continues to accompany Armand and inquire about maps whether old or new.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Monday December 4th, 2017 11:22:09 PM

Neshi listens and thinks and wonders what is in store for her new found group.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday December 4th, 2017 11:35:42 PM

Atlas listens intently as Sesha explains, leaning forward on the table and practically hanging on her every word. A slight look of disappointment crosses his face when she finishes, but he quickly smiles and his mood seems much better than before. He sits back in his chair, keeping his hands wrapped around the mug on the table. "Thank you for sharing your story with us. Sometimes I swear I'm still that 10 year old boy that loved listening to grandpa tell stories by the fire. However, I must admit that I'm also concerned our time will not come. As a group, we've had a lot of turnover. Our core is getting stronger, with 'Osul, Armand, Beordir, Mack, and I having built a strong bond. I would trust them with my life. It's those last few rooms at our hall though. Maybe Elyngael, Tayla, and Neshi find it in their destiny to join us for longer than those in the past."

Atlas looks over at the three of them and smiles again, "Not to put too much pressure on you or anything." He follows it up with a wink so they know he's just playing around.

Atlas thinks for a moment, then turns and asks another question to Sesha, "If we were to decline the initial offer, would there ever be a second chance, or is it a one-time offer only? You did mention that your first group failed, so you certainly had a second chance. However, saying no is different than trying and failing."

shane P 
Monday December 4th, 2017 11:57:37 PM

Mack: thinks about tree seeds and hamburgers, but in thinking of the seeds he has an inkling that it will be something that he will know when he sees it,

Atlas: realizes that he has perhaps molded himself into the image of a hard-bitten warrior a too much. but how much is stress and confusion and how much the slings and arrows of the world? Sesha's explanation helps a bit.

Armand:, Talya and Elyngael all realize that great change is afoot, and that the future is far from certain, and while one sees profit and the other sees duty, both come to the same conclusion, that there must be some record, while the third believes that rather than a record, there is information to be gained. . luckily Arnos Faulk already has a seat at one of the tables and is, in his engaging way, teasing stories out of Dungarth and Boolia. it seems that strong drink will loosen the tongue.

前sul: cannot help but worry about the tree, and seems anxious to do something.

Boerdir think about how the current troubles will be reflected and received back home. He is respectfully stunned at the responsibility inherent in being a member of the Dragon Consortium.

Yurr'Neshi feels much refreshed by Sesha' healing. but still troubled inside by the tidings they bring.

The Dragon Consortium members bring a sense of calm to the Triple T, They are the Dragon Consortium after all. Where once there was nervous babbling and nervous energy in this place, it has calmed down to a tired worry, drink and food flow. The tree folk hang off the newcomers every word.



shane P 
Monday December 4th, 2017 11:57:37 PM

Mack: thinks about tree seeds and hamburgers, but in thinking of the seeds he has an inkling that it will be something that he will know when he sees it,

Atlas: realizes that he has perhaps molded himself into the image of a hard-bitten warrior a too much. but how much is stress and confusion and how much the slings and arrows of the world? Sesha's explanation helps a bit.

Armand:, Talya and Elyngael all realize that great change is afoot, and that the future is far from certain, and while one sees profit and the other sees duty, both come to the same conclusion, that there must be some record, while the third believes that rather than a record, there is information to be gained. . luckily Arnos Faulk already has a seat at one of the tables and is, in his engaging way, teasing stories out of Dungarth and Boolia. it seems that strong drink will loosen the tongue.

前sul: cannot help but worry about the tree, and seems anxious to do something.

Boerdir think about how the current troubles will be reflected and received back home. He is respectfully stunned at the responsibility inherent in being a member of the Dragon Consortium.

Yurr'Neshi feels much refreshed by Sesha' healing. but still troubled inside by the tidings they bring.

The Dragon Consortium members bring a sense of calm to the Triple T, They are the Dragon Consortium after all. Where once there was nervous babbling and nervous energy in this place, it has calmed down to a tired worry, drink and food flow. The tree folk hang off the newcomers every word.



Sesha, Blood Witch of Serenbeth 
Tuesday December 5th, 2017 12:45:00 AM


Sesha regards Atlas cooly. He was curious, this one.

"Atlas, she begins. "You seem to have a desire -to know-, rather than just hear. Among my blood-kin, that is dangerous. Among my people, that is respected." She wonders how much to explain about each part, then decides she will just let the story flow and he can interject as he sees fit.

"When I adventured in It'lal, in the northern continent, I was one of the Shadow Guardians. I was assigned to a good-will party, our mission was mostly to help It'lal recover both its power, and its reputation."

She grins.

"We made great strides. At first, things were great. We were seven .. surface drow.. as we knew ourselves to be called then, and one halfling. We rose quickly, fighting our way through the Wolds evils one by one, doing our best to teach others that the drow were not all evil as the most extreme examples of our kind. Ekeing out a life on the surface was difficult."

She tilts her cauldron upside down for a moment, then places it back on the table, empty.

"I was still very young, and the Matrons had taken an interest in me, which meant much scrutiny. It was more than I could bear. I got into a terrible spat with one of them, and I was removed from the Shadow Guardians, for the span of an entire year. During this time, I was sent on a number of tedious diplomatic affairs, I supposed aimed at teaching me my place, or patience."

She adds with a note of sadness.

"I kept up with my friends through the giggling ghost, all the while stuck in a trading post of a place called Brynn Baranz. I kept up with all the developments. They discovered an ancient drow shifter named Defias in Fae Skeimer, who helped them on their first consortium mission. They acquired a companion, a surface elf, and from there things began to fall apart."

Sesha pauses, looking to make sure there's no one around she might offend.

"Fae Skeimer is a place of terrible truths. The split amongst the elves was a terrible thing. Racism, fear, and tribal warfare erupted there, and as a way of appeasing their gods, the surface elves commited terrible atrocities while blaming the twilight elves - my ancestors through blood -, as we learned they were called, for everything. Eventually, the war became two sided, and hate was the common currency of the time. It was during the final moments of uncovering these truths and faced with their consequences on the history of the Wold that the Shadow Guardians fell to infighting, racial hatred, and arguments. They technically succeeded in their mission, but hatred was in their hearts and they failed their test. Shortly after, shamed and angry with each other and themselves, they disbanded and scattered to the four winds."

With some measured constraint, Sesha keeps her anger at a simmer.

"I still don't know how much to blame the Dragon Consortium, I think they knew the Guardians shouldn't have gone on that trial yet. But the Wold always needs heroes, and the consortium is the furnace that tempers their steel. Sometimes though, the blade is flawed and shatters in the kiln."

She smiles, as happily as she can.

"That is how the Shadow Guardians failed. I think it is no coincidence I was sent to the same place they floundered. Thankfully, my bonds with Restlin, Tink, Garret, Bosk, and Beriothan, the only Iron Adventurers at the time, were strong enough to see us through. I didn't even want to join at first, until I learned that Valdor had brought a dead god back once already, and I thought perhaps he might teach me to do the same with Serenbeth, my cherished Little Spirit"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday December 5th, 2017 6:03:00 AM

"So, in the morning, if that comes with at least a side serving of daylight, we search high and low for seeds. Yes, literally high and low."

Sesha's discussion about the Shadow Guardians - the tales of the (plural) drow and the hobbit - puts him to mind of the (plural) drow and the liontaur.

"... but not until after meditation. And the more gods and awakened and powers we have to pray to for help, the better off we are."

"Wait, Sesha, you know Tormy Turtle?!"

Restlin the Sword Master 
Tuesday December 5th, 2017 10:37:02 AM

"Poof!" shouts Restlin as he appears with a very old, very large turtle at the base of the Tree of Parting.

"Hey your majesty," he says to Sesha over their link. "Torm (and maybe Tink) and I are down here to check out this business with the dying tree. The Wardens should steel their patience and come have a chat with him." Once they arrive, he makes introductions. "Wardens, this is Torm, High Priest at the temple of Ma'ab in Hook City and probably the wisest being I know. Torm, these are the Wardens, tasked with keeping the Tree safe."

Then, the mage priest finds somewhere comfortable to sit & watch the proceedings. He was curious to see how the Wardens handled the situation.

Sesha, Blood Witch of Serenbeth 
Tuesday December 5th, 2017 10:40:35 AM


Sesha opens her mouth to answer O'sul, but is suddenly cut off by a thought from Restlin. She grins, stands, and stretches.

"Lets head back to the base of the Tree, and you can see for yourself."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Tuesday December 5th, 2017 10:44:59 AM

I listen to the stories, and definitely agree with Atlas that we have a lot of turnover. We are not yet a well formed, strong team. We have a long way to go. But I think we're moving in the right direction.

I'm not even sure I'd want to be a member of the Dragon Consortium, but if my friends did, I would surely help them get there.

"I'm with you, Osul. After a good rest, let's go see if we can find those seeds! You and I can surely search, if the others have other tasks they'd like to do."


Torm (ACDM Hugh) 
Tuesday December 5th, 2017 11:34:00 AM

A very large, very old turtle rests near the base of the tree. He turns his head upwards to take in the Tree and says to Restlin, "THANK...................YOU.....................MY............................FRIEND............................I.............HAD..........NOT.............EXPECTED...............TO...............VISIT HERE."

To the Wardens he says, "I....................UNDERSTAND......................YOU...............THINK.............THE............TREE.........IS............DYING"

"I....................HAVE.............COME...............TO............DISCOVER..............THE.............TRUTH"

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday December 5th, 2017 1:55:17 PM

Atlas follows along intently as Sesha explains. When she wraps up he responds, "You are right, I tend to be curious. Sometimes a bit too curious. However, I do truly appreciate your openness and insight. If there is every anything I can do to repay the favor, please do not hesitate to ask."

After another swig from his mug Atlas prepares to listen further, but it appears there is a change in plans. He watches as Sesha stands and stretches, then listens. At the prospect of something exciting, he decides not to pepper her with questions. He whispers under his breath, "Patience, you need to learn patience."

Heading down with Sesha and the group, Atlas is surprised to see the turtle. "You were not kidding."

As the turtle talks Atlas listens, but it is a struggle not to jump in and finish it's sentences. Once the turtle finishes its thought Atlas responds kindly. "Welcome to the Tree of Parting. I am Atlas Sunowl, a member of the Tree Wardens with these other fine folk you see here. This one here," Atlas motions to Mack, "is Mack and he is the one the Tree spoke with. I'll leave it up to him and 'Osul" Atlas moves a hand to indicate 'Osul, "to explain."

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Tuesday December 5th, 2017 6:04:50 PM

More stories of the It'lal. I will have to make a note of it. Beordir goes back to listening to the dark elf speak more of her experience with the Dragon Consortium, which is apparently different from the Consortium that murdere Gaston in Plateau City.

Restlin returns in the precense of a turtle that speaks slowly, but clearly. This Tree must be very important to make all these other important people come to see it die.

He does, however, introduce himself, "I am honored to meet you. I am Beordir Galeron recently come from the Culverwood. I have some experience in matters of an arcane nature, but the trouble with the Tree is not part of my aptitude.", with a hint of bitterness in his voice.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Tuesday December 5th, 2017 7:50:15 PM

Armand finishes writing down the first story from Dungarth and Boolia when he hears the call to come to the bottom of the Tree. He hesitates weighing the descent from the tree, for the how many times this evening. He decides that this turtle creature may be an historic event....and it does involve the Tree.

"Please excuse me. I think there is something brewing at the base of the Tree again. I hope to be back soon to hear more of your oral histories."

Armand closes his journal and takes the lift down to the base of the Tree.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Tuesday December 5th, 2017 8:27:12 PM

Intrigued by first hand accounts of some stories he had only heard whispers about Neshi makes his way down the to the base of the tree to meet this big turtle.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday December 5th, 2017 9:05:43 PM

Elyngael is hoping to learn more, but she joins the others at the bottom of the Tree.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday December 5th, 2017 9:58:32 PM

Muffled curses come from Talya's general vicinity as she knocks over her inkwell as she rises with the other party members.

Some 2 minutes and multiple ink stains later she is frantically recording every possible detail of the talking turtle. At least he doesn't speak too fast for her to record...

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday December 5th, 2017 11:58:12 PM

'Osul cannot manage an introduction just now either. Sesha and Restlin is one thing to find suddenly at The Tree, but now he finds himself face-to-face with Tormy Turtle - the lead character in some of the more interesting tales his mother told them all as children.

This certainly looks and sounds like it could be the same turtle?

Torm (ACDM Hugh) 
Wednesday December 6th, 2017 12:15:49 AM

"GREETINGS...................WARDENS..................IF.........YOU.........WILL.......EXCUSE.......ME.........I.............WILL................ASK............FOR.............MAAB's INTERCESSION......................ON...........THE............TREE'S.........BEHALF." Torm says.

"MAAB...............PLEASE......ALLOW...........YOUR.........HUMBLE........
SERVANT..........TO...........MERGE............AND............COMMUNE..........WITH..........THE........TREE........OF.......
PARTING.......TEMPORARILY............SO.....THAT.........YOUR.........SERVANT..............MAY........SHARE..........THE..........
TRUTH........WITH..........THESE.........YOUNGLINGS."

Torm reaches out an appendage and touches the base of the tree. He starts glowing and actually merges with the tree as if he were a druid that cast tree stride, but this is slightly different.

(I edited the post because the long line was breaking viewing on the phone. R)


shane P 
Wednesday December 6th, 2017 2:17:29 AM

Mack: is still quite caught up in thinking about the Tree's legacy and hasn't had time yet to include an ancient giant wise turtle into the equation.

Atlas: shows patients and restraint far in excess of what even he himself thought he was capable of, and in doing so makes a good impression on the newly arrived Testudines.
Armand: As fascinating as a story about the prairie fire of '43 is, the arrival of a paragon of wisdom trumps it quite handily.

前sul: is drawn out of his obsession with finding the tree seeds by the mention of Torm.

Boerdir's a bit bitter that his branch of magic could not be of more use, but still manaes to be cordial to the new guests.

Elyngael finds her way down to the base of the tree.

Yurr'Neshi finds his curiosity piqued at the thought of meeting Torm and husltes down to the tree bast to meet him.

Talya finds that ink stains cloth very well. but still manages to get to the base of the tree.

Sesha speaks words of wisdom, pain and triumph to the party, perhaps her words will be of use as the Tree wardens mature and develop as a party. she makes her way down to see her consort.

Restlin arrives at the base of the tree with Torm in...tow...the party all make their way down to meet and greet him.

The skies are still overcast, but the wind is still and it is quiet, spoken words seem to disappear as soon as spoken. an effect due in part to their being few hard surfaces for the sound to bounce off of, but also it's more noticeable now because nothing chatters, chrips whinnies or whines in the world around you. if it were not for your heart and your breathing and the noise of those around you it would be dead quiet...



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=14 ; d20+2=13 ; d20+21=29 ;
Wednesday December 6th, 2017 6:32:13 AM

What did Torm just do? - Spellcraft: 14, Knowledge(Religion): 13

'Osul looks stunned for a moment before asking, "What did Torm just do?".
Then it kicks in - while he doesn't know what Torm is doing specifically (and would still like to know), he realises that this is quite in keeping with the stories.

He'd have volunteered to assist him if the opportunity had presented itself.

Someone said something. No, it's the opposite of that. What is behind the sudden silence?
Perception: 29

Restlin the Sword Master 
Wednesday December 6th, 2017 9:49:56 AM

Restlin sits at the base of a nearby tree. Not THE Tree, but one close by. He pats the ground next to him, inviting Sesha to come join and watch someone else deal with this kind of thing for a change.

"Full of doubts, these ones," he says just loud enough for her to hear. He offers an arm before she claims it as her own. "That 'Osul guy looks pretty enamored with Torm, though. Think we made someone's day, even if Torm can't save the tree."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Wednesday December 6th, 2017 11:39:13 AM

Squeaver wanders over to sniff Torm.... or where Torm was.

I impatiently look around for anything that might be seeds or new saplings, very tempted to wonder off a little further.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday December 6th, 2017 1:32:53 PM

Atlas is pleased to see that there is someone here that might be able to help the Tree. He is a it surprised when Torm disappears, but he waits patiently. Seeing Restlin and Sesha together chatting makes him curious, but he's asked enough questions for the moment so he holds his tongue.

Instead, he passes the time by looking around, taking in everything around them, and trying to decipher any signs of danger that may come.

Sesha, Blood Witch of Serenbeth 
Wednesday December 6th, 2017 2:16:05 PM


Sesha takes Restlins arm, and watches with some concern.

"Surely he isnt going to just merge with the tree?", she whispers.



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday December 6th, 2017 5:47:24 PM

Elyngael watches in amazement as the turtle seems to merge into the tree.

"That's weird."

She wanders around a bit trying to get the lay of the land as she waits for whatever it going to happen to happen.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet  d20+7=15 ;
Wednesday December 6th, 2017 5:55:40 PM

Armand observes the spell cast by the turtle. "A sentient turtle." he thinks to himself.

Spellcraft 15 (d20+7)

He settles down to record the events in the journal.

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Wednesday December 6th, 2017 7:45:22 PM

Beordir wanders over to Mack. "So what would the offspring of the Tree of Parting look like? Did she give you any indication?"



Restlin the Sword Master 
Wednesday December 6th, 2017 9:46:24 PM

"Only if it's the right thing to do," is his only reply to Sesha. He continues watching.

Torm (ACDM Hugh) 
Thursday December 7th, 2017 12:05:09 AM

Torm emerges from the tree 2 objects resting on his shell that weren't there before.

"I....HAVE...HAD..........A............CONVERSATION..........WITH..............THE.............TREE.............AND......IT...........APPEARS......THERE........WAS........A...........MISUNDERSTANDING.............WITH........THE.........WARDENS."

"THE.......TREE......IS.......NOT.....DYING....IT.......IS.........PREPARING......TO........HIBERNATE..............YOU....SEE....GREAT...NATURAL....POWERS..........PERCEIVE......TIME..............DIFFERENTLY........THAN..........MORTALS........DO......AND........THE...........TREE........USED.........
THE.......WRONG.........WORDS.....IN.......COMMUNICATING........WITH...YOU"

"WHATEVER.....IS..............GOING............ON.............THE.....TREE......IS......WORRIED.....AND............THE....TREE....IS....GOING........TO..HIBERNATE.....TO..........PROTECT.....ITSELF....AND......IT........SAID......TO.........SEEK........OUT........ITS...CHILDREN....IN.......ORDER..TO ...ALLOW.......YOU....TO.......HAVE........SOMETHING..........TO.......COMMUNE..........WITH.....AND..........IN...........CASE..........THE...........WORST..........DOES....HAPPEN...........THE....TREE.......WILL.........SURVIVE."

To that end you notice that the 2 objects on the turtle's back are a seed and a sapling.



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Thursday December 7th, 2017 7:00:08 AM

"Hibernate?! But we've barely started trying to wake The Tree up, Torm. You know... in a great natural powers perception of time kind of way..." Sincerest form of flattery and all.

"They look interesting, though I have to admit that I was expecting more than two ... even if that is sufficient for "children" to be true. I was imagining a ring of trees growing at the drip line of The Tree."

"I hope I speak for us all when I say we thank you both for this trust."

shane P 
Thursday December 7th, 2017 10:27:29 AM

Ooc: sorry guys, life caught up with me. Last night and I was unable to post. Will try to catch up tonight.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Thursday December 7th, 2017 12:30:27 PM

"Well, I'm imagining some GIANT acorns.... but apparently, that's it!"I say to Beordir, as Torm slowly emerges.

I notice Squeaver lick his lips at the mention of giant acorns.


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday December 7th, 2017 1:08:40 PM

Armand continues to record the events.

Restlin the Sword Master 
Thursday December 7th, 2017 1:32:10 PM

Restlin is glad to see Torm is not merging permanently with the tree.

"Excellent. So, the Tree lives, and you folks get to commune with its children until it decides to wake back up...which may not be in any of our lifetimes, but still! Beats losing the Tree of Parting for all eternity, right?"

The Magepriest turns to address Torm directly. "You remain the epitome of wisdom and dependability, friend. I'm ready to take us back home to Hook City whenever you're ready."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Thursday December 7th, 2017 5:10:21 PM


Feeling a bit more relieved that the tree isn't actually dying Neshi eyes the seed and the sapling with some concern. Stepping forward, Neshi asks a simple question of Torm.

" The Tree didn't manage to mention anything about where it might like his progeny to be taken to did it?"

"As I recall what little I know of trees they generally do not want to compete with their seedlings and tend to spread them a fair distance away if they can unless they are actually near to the end of their span of years....

Of course ew are talking about a "Power" and just some plain tree, but..."

Sesha, Blood Witch of Serenbeth 
Thursday December 7th, 2017 6:36:56 PM


Sesha tugs Restlins sleeve.

"One moment please."

She crosses to Atlas, and slips a ring off of her finger and presses in into his palm. The ring is fat, made of bone, with a carving of a snake dyed with black ink wrapping around it's circumference.

"My name among the Ga'alin translates, literally, to black snake. Please accept this token as my well wishes for you Atlas. I felt like we connected a little, perhaps."

She waves and runs back to Restlin, squeezing his arm.

"Take us home, Mage-Priest. I'd like to spend some alone time with you before we get dispatched again. Farewell Tree Guardians!"

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday December 7th, 2017 7:43:48 PM

Elyngael and Khan prepare for the next journey. They know the Tree has bequeathed a great gift through the turtle that must be guarded and planted in just the right spot. They want to be part of that important quest.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday December 7th, 2017 8:29:48 PM

The words of the assembled heroes and the... turtle... are kept safely scribed upon Talya's finest parchment. Ready to start the journey to plant the Tree's children, she fastens her bag and mutters aside to Yurr'Neshi.

"Things certainly don't stay boring around here, do they? We've only been here awhile and we're already leaving on world-changing business. I suppose our Consortium pursuit will have to wait."

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Thursday December 7th, 2017 8:37:52 PM

Beordir blinks perplexed at Mack's levity, then smiles at the ludicrousness of it.

Soon the shouting turtle comes back out of the Tree of Parting and actually has seeds. Much relieved, his comfort is short-lived when the It'lal bids them farewell. "But you just got here..."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday December 7th, 2017 11:53:59 PM

Atlas watches the proceedings with interest, not exactly sure what to say. He decides that letting the others do the talking in this case is probably best.

As he deciphers what he has heard he sees Sesha approach. He is completely caught off guard by her gift and kind words. Reverting back to that awkward person from earlier, he struggles to find words, but he does eventually recover with some grace, 悩ou have caught me empty handed and tongue tied.. He pauses to take a breath, then continues, 祢 can honestly say that this is the most honest and rewarding gift I have ever received. Thank you my lady Sesha, you are a unique, beautiful gift to this world and I consider myself fortunate to have been graced by your presence this day.

Another pause, Atlas racks his brain for something from his youth. Then it strikes him. 埜e have a saying back home when friends part. I haven稚 said this in years, but if I remember it correctly...May the sun shine warm upon your face, and rains fall soft upon your fields. And until we meet again, May Serenbeth hold you in the palm of Her hand. He bows his head to her as he accepts her gift, then says under his breath, 祢 might have personalized that a bit.. He looks up, winks and smiles just before she runs off.

shane P 
Friday December 8th, 2017 12:54:19 AM


Mack: finds that his imaginings are not quite reality, The seed for such a mighty tree you would expect to be grand in size or magnificence. It looks like a Buckeye, lustrous reddish-brown and about the size of a halflings fist. The sapling is even less impressive, except for its leaves, barely 6 in tall it's three leaves dwarf the tree itself and are shaped somewhat between a fig trees leaf and a maple, one thing is for certain, they are designed to suck up the light.

Atlas: with honesty and sincerity accepts Sesha gift, even a warrior can be smooth every once in a while.

Armand: continues to record the event.

前sul: wishes there were more progeny, but is still humbled by that there any at all.

Boerdir laughes at Macks levity. his relief is profound though when the turtle comes back out with the seed and sapling.

Elyngael prepares her self for the sacred honor of planting the Trees progeny.

Yurr'Neshi asks good questions, where is the best place to plant the seed and sapling.

Talya has more than she could hope for to write about, and now to do.

With the Turtle Torm out of the tree carrying seeds of the trees progeny, The consortium agents prepare to depart, their duty done and a bit of quiet time calling their name. A few questions have yet to be answered, but things seem to be winding down at last.


Torm (ACDM Hugh) 
Friday December 8th, 2017 2:12:57 AM

To Osul Torm says, "THE.........TREE........TRUSTS...........YOU"

"I..............FEEL............THIS...........TRUST................
IS...............WELL............PLACED"

To everyone he says, "AS.......................TO......................WHERE............
THE.............TREE.............WOULD.........LIKE........ITS..............
CHILDREN.........TO............BE...........THE...........ANSWER........
IS..........SOMEWHERE.............SAFE"

"I...........SUGGEST..................YOU...........FIND.............
TWO........SEPARATE.............SAFE..............SPACES............
NEAR.............ENOUGH..........THAT........YOU..............CAN................
COMMUNE..............WITH..........THE............CHILDREN..........BUT......
FAR........ENOUGH.........AWAY.......THAT...........THEY.......CAN.....
SURVIVE..........IF...........SOMETHING.........HAPPENS........TO........
THE.........TREE.......THUS.......FULFILLING......THE.............TREE'S........WISHES"

Restlin the Sword Master 
Friday December 8th, 2017 10:13:39 AM

"This guy's gonna make Yzargo (OOC: Not going to look up the spelling) jealous, I thinks..." Restlin says silently to Sesha over their shared link.

"Excellent, all good things then. Welp, time to make like a Tree then, I suppose. Good meeting you all. Good luck with your saplings!" With that, Restlin offers an elbow to Sesha and places his other hand on Torm before teleporting all three of them back to Hook City's temple of Ma'ab.

***

Thanks for the hospitality, Wardens. Good luck!

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Friday December 8th, 2017 10:36:03 AM

Atlas turns to the group after Restlin, Sesha, and Torm vanish. "That was certainly an entertaining couple of hours. 'Osul/Mack, I assume you'll be in charge of figuring out the planting? I certainly don't have a clue how close these need to be in order to commune with them and/or the Tree. As for the rest of us, I'm not sure exactly where this leaves us. Something bad is happening, but we don't know how to go about fixing it. I don't like sitting around waiting for it to come to us, but I don't know what else to do. Anyone have thoughts?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+20=39 ; d20+5=21 ;
Friday December 8th, 2017 6:52:24 PM

(Knowledge Nature: 39)
"Farewell! Another page in the tail of Tormy Turtle!... I always thought some of the largest non-magical trees had quite small seeds... ", the latter he thinks aloud as their visitors depart.

"Still, and this bears further discussion, I suggest we secure the seed until we have the sapling established - and I have an idea of how to go about it. I'm wanting to hear eveyones input on this matter." (... and Knowledge Geography: 21)

"As for the threat, I suggest the Residents set a watch, and we arrange some kind of land and air reconnaissance ... I don't mind admitting that the blanket of dark clouds along with the absense of a breeze is a little disconcerting. And I say that as some who really feels a kinship with the weather!"

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Friday December 8th, 2017 7:35:39 PM

Beordir watches the members of the Dragon Consortium depart. While they were helpful securing progeny for the Tree of Parting, they did not really have any answers about what threatens the Tree.

Beordir leans back on the rail and remembers, [b]"Well, we know the Tree was attacked by three air elementals. We also know that normally, creatures do not readily travel from their native plane to ours. We know there is a storm off to the east that lingers as no storm has. Torm knows the Tree fears something in the world and we trust Torm's word."

"Questions I can come up with off the top of my head : Who called those elementals here? Is there some sustaining magic that could transfer more outsiders to the Tree? What controls the placement of that storm? Anyone know any powerful entities for the Elemental Plane of Air."

He looks around to see who else has questions.



Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday December 9th, 2017 4:07:00 AM

"Um, acktually, they weren't air elementals - I would hazard a guess that they originated from the plane of Negative Energy. Whatever foe threatens the Tree is most likely an enemy of life itself..."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Saturday December 9th, 2017 7:27:14 AM

"I wonder if we should maybe store the seed somewhere safe and not yet plant it. Maybe inside our Bag Of Holding? Give the sapling some time first, and also wait for The Wold to calm down a little? Right now, after what just happened, I'm not sure there's ANYwhere really safe at the moment."


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Saturday December 9th, 2017 1:40:23 PM

Armand finishes recording the events.

"I leave the nature things to you and Mack." He tells 'Osul.

He looks around. "I for one am quite tired. It's been a long day. Before we set out finding a spot to plant the sapling, I could use some rest to refresh my spells. If you recall, this day began with us investigating the sewers in Plateau City, encountering that strange golem, encountereing Maab herself and being transported here, or near here, then walking back to the Tree, those strange leaf creatures that accidentally attacked the child, then the storm blows in with those negative energy elementals, then the two visitors, and the Turtle Torm. It's been quite the eventful day."

He sighs and stands up. "Plus! Our mounts are still back in Plateau City! Unless Maab somehow transported them as well and we just have not seen them around. That puts all of us back on foot and narrows our choices for how far we can safely travel. And by safely, I mean how far we can get from the Tree since I think we need to hang around here and provide a defense. Something obviously wants to eliminate it for some reason."

He pauses and seems momentarily lost in thought. "I wonder, if when a new power or god or entity comes on the scene if it somehow must take power from what is already there, sort of like a balance or something." He shrugs. "Oh well, that's way above my level of philosophical and religious thinking level."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Monday December 11th, 2017 6:38:58 AM


Perhaps Folbre or one of the other elders you mentioned might have an idea where we should plant the seed and sapling?

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday December 11th, 2017 11:50:06 AM

Atlas listens to the discussion about the seed & sapling, but doesn't really have much to add of value. However, he does have a question, "What happens to the sapling if it isn't getting sun or nutrients? I would think that putting it away would require constant oversight to ensure we don't kill it. I've heard of people that put plants in their homes and they have to care for them very carefully or they die."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Monday December 11th, 2017 3:26:28 PM

"I think the sapling should definitely be planted somewhere soon; somewhere that we feel is safe."


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Monday December 11th, 2017 3:49:21 PM

"What we don't have much of right now is light.", he says, looking up at the dark sky. "But yes, is bears further investigation."
"A little light and water isn't a problem in the short term, but those clouds will have to be lifted."
"Nutrients... good point. We should have sources for some of that here."

"As for the mounts, we should be able to send word and have them behind the next wagon heading this way."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday December 11th, 2017 5:15:06 PM

Atlas perks up at the mention of their mounts. "It sure would be nice to get Sabre back. Let me know how much it costs and I'll chip in."

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Monday December 11th, 2017 8:18:34 PM

Whilest enough people are thinking about preserving the Tree's offspring, Beordir is considering that cloud. He turns to Talya and asks, "Have you seen something like these creatures before? Any idea if they reside here or if they are from another plane?"

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday December 11th, 2017 8:18:44 PM

Elyngael ells the group, "We need to rest before we set out on any journey. Armand is right - this has been a long and eventful day. Let us plan to depart early with enough supplies to make it back to Plateau City. We can plant the sapling in an appropriate spot along the way."

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Monday December 11th, 2017 9:27:41 PM

"Beordir, I'm pretty sure those things weren't from around here. Speaking of which..." He looks around.
"Did all the Treants get killed by those things?"

OOC, what kind of Treant lumber is around?


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday December 12th, 2017 12:00:21 AM

"I have only encountered such creatures in my tomes, and I think Armand would know more about them - they are creatures of purest negative energy, the same force that animates the undead."

shane P 
Tuesday December 12th, 2017 1:07:30 AM

with a flash of light the visitors are gone and the party begins to discuss plans for the furture.

Good ideas a passed around, the imput of the residence of the tree needs to be considered, and the horses and loot from Plateau city needs to be see too as well.

Questions about how to care for the seed and sapling are passed around. Of the Treants, those not blown away by the weird negative energy air elementals seem to have taken root a ways from the Tree of Parting. (two have been outright killed and their lumber bodies are in good shape, albet missing a few limbs.).

A few caravans are heading toward Plateau City and one of the drovers known and trusted by the Ilyndrathyls offers to be your agent on his way back to Plateau City, to get your horses back.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Tuesday December 12th, 2017 12:17:44 PM

I let the agent know that the services are greatly appreciated, and ask if there is anything we can do in return.


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Tuesday December 12th, 2017 3:23:39 PM

(OOC: what time of the year is it spring, fall etc.)

Perhaps we should leave the sapling in care of Folbre and the elders until we find a suitable place for it. I do not believe we should travel with it in and case other than to plant immediately. The seed can remain dormant for a good long time I am certain.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday December 12th, 2017 3:55:55 PM

"Tomorrow I will see what I can find up in the clouds. I'm waiting for tomorrow incase there is something up there that is triggered by a presence. Before that I will fashion a set of stone medalions.", he adds with a smile.

"But that is tomorrow. I will have spells with a strong focus on helping the sapling establish."

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Tuesday December 12th, 2017 6:22:41 PM

As discussion turn to caravans and Plateau City, Beordir looks toward the window, then looks back and asks, "Why are we going back to Plateau City? For horses? Surely not for Gaston's remains."

"By the time we get back, that storm may have assaulted the Tree again without us to defend it. Why don't we sell them to a caravaneer, or ask someone to bring them back?"


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Tuesday December 12th, 2017 8:16:40 PM

"Well I for one am for getting some sleep." Armand starts going up to the Tree. "You know the best place for that sapling might be to just plant it at the edge of the Culver Wood."

"Come on you." He indicates the new people. "I'll show you around the residence." Armand then heads up to the parties head quarters.

exterior

interior


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday December 12th, 2017 9:07:53 PM

It is apparent to Elyngael that this group will not be making a decision anytime soon, so she follows Armand into the Tree to claim a place suitable for her and Khan to get a sound night's rest.

shane P 
Wednesday December 13th, 2017 3:01:22 AM

Mack: thanks the drover, the man talks with you all a bit to get a good idea of where, what, why, when and how of your situation at Plateau City. He seems to know a lot of people there and assures you he will get your horses and any other things you left there back to you.

Atlas: sets in quiet contemplation of the events of the past few days.

Armand: shows the new guys around.

‘Osul: talks about what might occur tomorrow.

Boerdir questions the wisdom of leaving the tree during this time of crisis. especially after you already have an agent working for you...

Elyngael decides to explore the new digs. it's a pretty nice set up the tree wardens have here.

Yurr'Neshi (Early Fall.) wisely suggests that they put the tree with the more established members of the Tree of parting. it's hard to take care of plants in the middle of a battle.

Talya still contimplates the strange elementals you fought earlier.

Things still seem off around the tree. the skies have taken on a greenish cast, and the wind, while it has started back up, can't seem to decide what direction to blow from. Whatever is happening in the world..it's not over yet...but at least the more violent aspects seem to be past.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday December 13th, 2017 11:26:49 AM

Atlas tags along with Armand. "Sleep sounds like a wonderful idea. It has been a long day."

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday December 13th, 2017 12:26:30 PM

Talya yawns, clearly tired out from all the excitement. She moves toward whatever room she's been assigned, or failing that a comfortable looking spot.

"Let's discuss it in the morning, I just want to rest my eyes for a bit..."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Wednesday December 13th, 2017 1:33:25 PM

If things seem quiet, I'm certainly ready for a rest as well. I have not had a chance to even learn new spells now available to me as a Greenmage.


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday December 13th, 2017 4:06:42 PM

'Osul sleeps like a log, as a hedgehog.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Wednesday December 13th, 2017 8:11:04 PM

"Help yourself, there are several rooms available." Armand takes them on a brief tour. "Yurr'Neshi you may find one of the rooms on the end more to your liking, they were built extra large to accommodate some non humanoid members of our party at one time."

"Oh James, allow me to introduce you. James here is our butler, steward, and general best helper. James this is Talya, Elyngael, and Yurr'Neshi. They will be staying with us. Alas our other members wandered off during our brief jaunt to Plateau City."

Armand will check with James to see if anything else needs doing and how things went while they were gone. Then he will go to bed.

Beordir (Galen) AC: 24/17/17, CMD 20, Saves: 6/8/6, HP: 25 / 53 Flying, Hasted, Protective Ward, Power Attack 
Wednesday December 13th, 2017 8:31:25 PM

Beordir has a word with James about making sure to wake him up if the guard gets called out in the middle of the night. Then he to retires to his bed.



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Wednesday December 13th, 2017 9:40:13 PM

taking a look around, N'eshi is impressed with what he sees ad after a bit of a tour and meeting James, He takes Armand suggestion and moves what little he owns into room 8. after a quick bit of stretching, Neshi stretches out and tries to get some sleep.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday December 13th, 2017 10:14:49 PM

Elyngael thanks Armand for the introduction and asks James for one of the larger rooms for herself and Khan. Khan does like to stretch out, and Elyngael has always believed in getting a good comfortable rest when the opportunity arises, because it doesn't happen very often.

shane P 
Thursday December 14th, 2017 4:01:30 AM

with the threat receded, if not abated...the party feels the weight of the last few days beginning to weight on them. one by one they settle down for a long well deserved rest. in the morning...well the morning will take care of itself.

shane P 
Thursday December 14th, 2017 4:01:30 AM

with the threat receded, if not abated...the party feels the weight of the last few days beginning to weight on them. one by one they settle down for a long well deserved rest. in the morning...well the morning will take care of itself.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Thursday December 14th, 2017 4:01:04 PM

At dawn 'Osul meditates with the sapling and the seed.
Afterwards he returns to their dining room.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday December 14th, 2017 9:11:52 PM

When morning comes Elyngael rolls over and buries her head in her bed pillows going back to sleep.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday December 14th, 2017 9:15:32 PM

Armand rises in the morning and prays to Lord Gargul. His prayers are longer than normal, as part of his prayer's is generally asking for guidance and aid.

He wanders about the house and checks the library. Barely 1 shelf filled so far. So much empty space. He how Owen is doing these days.

Looking out the window he checks the sky's to see how the weather fairs. Then he cleans himself up and heads to the Triple T for some breakfast and attempts to learn more about the history of the Tree of Parting so he can record it in his journal.

shane P 
Thursday December 14th, 2017 11:56:16 PM

It's DM point dispersal time! so many points! it's like point Christmas all up in here!

first off everyone gets 1000xp for the current adventure. Plus another 6500XP for the last scene in the sewers.

Since it's the Holidays and all everyone receives 1 hero point to use as they see fit, also it's because, I am finally starting to see team cohesion forming, and that's a hard trick to make happen when you've had as many new guys as you have. Good job folks. it's an honor to be your DM.


when everyone awakens in the morning there is a large pile of gold, gold wiring, gems and other valuables piled neatly on the table with bow and a note atop it. The note reads.

Wardens,

In my haste to get you to where you could do the most good I inadvertently cheated you of the rewards that come from defeating such foul creatures as you did. I have remedied that plus a bit for your trouble. -M.
.

all told, the pile comes out to be a pretty respectable haul. 70,000gp in raw gold. 14,000gp in silver wire. , 2x 200gp rubies, 2x200 gp emeralds and 14 gp in copper plates and washers.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Friday December 15th, 2017 7:46:51 AM

Still being tired, I wander over to the pile of gold, lay back down, and sleep some more..... on it. :)


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Friday December 15th, 2017 8:33:48 PM

The first thing Beordir does when he wakes up in the morning is to check the weather and make sure the storm has not moved off. After a bit of cleansing meditation first thing, he grabs his weapons and heads downstairs.

He pauses briefly when he notices the pile of valuables on the table. Surely Mack will be around to collect it all soon enough. He continues on outside without disturbing anything.

He heads down to the ground so he doesn't disturb anyone. He does seven laps around the Tree to warm up. Given the temperature, he decides to work through the seventeen forms of Running to Death as they are all vigorous.

Finally in an appropriate state of mind for study, he returns back upstairs only to find Mack fast asleep on the pile of valuables. That didn't take long.

Once upstairs he recalls that there's some uncertainty about what is critical today. With his mind clear, Beordir studies some of his spells, but chooses not to push himself fully. Then he packs his bag in case he needs to travel quickly expecting to need study time later. Finally, he heads back downstairs for breakfast...

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Saturday December 16th, 2017 10:58:07 AM

When I wake up, I take inventory of what we have.

Party Treasure

OOC: We're at 11,352 gp per person right now. Is there anything we want to buy for Party Treasure before we split up the treasure? I was wondering if we want a more powerful healing wand. We currently just have the Wand Of Cure Light Wounds.


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Saturday December 16th, 2017 10:04:13 PM

Unaware of the happenings in the head quarters, Armand continues to get stories at the Triple T.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Sunday December 17th, 2017 5:40:17 PM

Elyngael wakes up and wanders around the headquarters. She see's Mack counting a bunch of gold and other trinkets. "You guys sure have a lot of money just lying around."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Sunday December 17th, 2017 6:03:51 PM

Atlas wakes from his long night of sleep. He wanders about doing his morning routine when he sees the treasure. He lets out a loud "Whoo hoo!" just on instinct. He then notices Mack and he quickly wakes up the halfling. "Get up buddy, I need to start counting so we know how much we have."

Atlas doesn't wait for Mack to get up, he just starts pulling it out from under him hoping for something spectacular to happen :-)

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Sunday December 17th, 2017 8:44:32 PM

'Neshi enjoys the first real comfortable sleep he's had on what seems forever. Once awake he wanders out and down the hall hoping he remembers where the bathing chambers are and then heads to the kitchen to find something to eat. He hears others stirring but hasn't seem anyone yet, so unsure of protocols with this group as yet, gets the wood stove heating up and then looks to see what he could make a lot of should others appear shortly.

Hope fully finding a large square pan for the top of the stove, as well as sausages cheeses eggs onions and some seasoning he begins chopping and and cooking what appears to be on very large soufle like omelet.



Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Sunday December 17th, 2017 8:51:35 PM

"It's for all of us! Apparently someone wants to help us protect The Tree!" :)


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Monday December 18th, 2017 6:25:30 AM

'Osul looks at the table for a moment and asks, "So, are we supposed to gild it?"
He then heads back into the kitchen to ensure the reservoir is full for the day, and 'Neshi appears to have a handle on things for breakfast.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Monday December 18th, 2017 1:27:48 PM

I count the coins one more time, just to make sure my math wasn't off.... and to feel the coins slide between my fingers. Although really, I much more like the sparkle of the gems. I spend a lot of time looking at those, and wondering why I like them so much.


Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Monday December 18th, 2017 8:38:15 PM

OOC Mack/Eric I don't know if we need another wand of healing, light, moderate, or otherwise, unless someone else is going to be in charge of it. Generally in battle Armand is going to have access to better party healing through channeling. And if you're too far away for channeling you're too far away for a wand to do any good. I believe we have several potions of cure light wounds that everyone should have access too, though we are getting to the level where we should consider getting potions of cure moderate as a stop gap if you are out of range of the cleric.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday December 18th, 2017 8:47:54 PM

Beordir comes in and grabs a roll before joining his friends at the table full of valuables. He watches as Mack finished counting it vaguely amused by the commotion. He accepts his share with thanks, before retiring back up stairs to study a hopefully more useful batch of spells.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday December 18th, 2017 9:09:49 PM

Elyngael accepts her share of the funds, buys Khan a big raw steak and takes him outside to eat it. She sits with Khan and looks around trying to decide what to do next.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday December 19th, 2017 12:05:55 AM

Atlas listens in on the conversation, surprised at the lack of enthusiasm for all this treasure. "I like Armand's idea about upping to potions of Cure Moderate Wounds." He then looks around for a second and asks, "Anyone seen James?"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Tuesday December 19th, 2017 3:07:55 AM

After a well-deserved rest, Talya wakes up and refreshes her spells. It's not long before she joins the others at the table of gold. Its not quite as alluring to her as to the others (knowledge is the true treasure after all), but she wouldn't mind getting a new staff...

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Tuesday December 19th, 2017 8:30:26 AM

Neshi finished of the egg frittata making sure to leave a couple of serving without meat and with a few extra veggies, slices up a bit of fruit and puts some bread and cheese on the table.

By now the odors of breakfast should be wafting down the halls.

Neshi looks around for a bell or some sort of signaling device and if found rings it once only.

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Tuesday December 19th, 2017 11:44:32 AM

"Here's everyone's share of the loot...." 11,352 gp each.

OOC: I cleared it off of the Party Treasure.

Party Treasure


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday December 19th, 2017 1:04:43 PM

Atlas looks about, wondering how in the world he is going to haul his 11,352 gold pieces to the Catacombs. First he'll get it to his room though. He pulls his shirt out and makes a bit of a basket with the bottom front as his arm scoops his share from the table. "It's going to take a few trips" You've never seen his smile bigger or the twinkle in his eye brighter.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Tuesday December 19th, 2017 3:22:42 PM

'Osul helps 'Neshi with breakfast even if it is only encouraging the clearing of the table and serving.

"I cannot say I have seen James, Atlas."

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Tuesday December 19th, 2017 8:18:58 PM

Armand continues to troll for the history of the Tree of Parting.

James comes into the head quarters carrying a large basket. You catch the smell of freshly baked breads. "Hello good sirs and mam's. I went out and bought a variety of breads and stuff for breakfast." He sniffs the air. "But I can tell you may be wanting a more hearty breakfast than fresh bread, butter, marmalade and honey. I shall endeavor to do better. Perhaps I shall take orders for servings in the evening? With that in mind what would you be wanting for lunch and dinner?"

OOC, I realize that there was no place for James to stay in the Head quarters. So I just added a room under the stairs. We can assume there is a duplicate room under each stair.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday December 19th, 2017 9:44:37 PM

Elyngael smells the freshly baked bread and decides that's what she wants - Khan can have his steak. She hasn't had fresh bread in a long time. She summons James and has her own feast dripping with honey.

shane P 
Wednesday December 20th, 2017 1:13:33 AM

ooc" sorry for the missed posts. spur of the moment trip back to Texas and spotty wifi prevented any meaningful attempt at getting anything done.

the newcomers enjoy the comforts of the tree wardens bungalow. they seem impressed that it magically sprouts gold. breakfast is had with all the fresh homemade goodness the tree dwellers can provide. the money is counted out, allocated and tallied. it's time for a trip to the catacombs.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday December 20th, 2017 10:58:30 AM

Atlas sees James and gives the man a huge smile. "James! It's so good to see you, and even better when you're carrying food. Anything exciting happen while we were away? Well, other than the obvious?" He takes a few of the things from James and begins to eat as he talks.

-------------------------------------------------------------------
ooc: Robert, thanks for taking on the role of James and adding the rooms!



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday December 20th, 2017 12:08:01 PM

'Osul is glad to see James faring well, though he has a niggling feeling about him living below stairs.

Over breakfast he continues his line of thought from the previous evening. "I was thinking of encasing the seed in stone for its protection. If needs be I could fashion a number of similar stoneshells for decoys."



Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Wednesday December 20th, 2017 12:43:36 PM

"Thanks for the food, James!" I look for the item with the most sugar, and something Squeaver will like as well.

"I like that idea a lot, Osul. Let's do it!"

When I get a chance, I sneak off to the Catacombs.


Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday December 20th, 2017 8:26:23 PM

Beordir devotes some time to clarifying his mind for memorization. Breaking open his spellbook, he commits some of his repertory to memory, but not all, then joins everyone for more breakfast.

When 'Osul mentions wrapping the seed in stone, Beordir adds, "I worry we will forget which one and never plant it."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Thursday December 21st, 2017 8:35:35 AM

finished eating Neshi wanders in to the other festivities only to find there is gold and silver for him. "he looks more than a bit lost but accepts it and then begins to think about what he should do with it.

Armand (Robert D) AC 17/touch11/flat15 HP 57/63 CMD 18 Character Sheet 
Thursday December 21st, 2017 10:29:55 AM

Armand comes back in. Finding himself now financially well off for the first time in his life he is stunned. He finds a seat.

"I'm not sure what to do with the money I now have. Should I invest in better armor, or a better weapon? It's so hard to know what would be the right choice right now."

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Thursday December 21st, 2017 8:59:10 PM

Beordir cants his head to Armand, "Anything that keeps you from getting dead is almost always better."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Friday December 22nd, 2017 12:43:58 PM

"I agree with Beordir. Dead sounds bad. Although I haven't tried it to the best of my knowledge, so I could be mistaken." ;)



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Friday December 22nd, 2017 1:37:46 PM

updated character sheet, picture added.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Friday December 22nd, 2017 9:03:02 PM

(OOC Just checking in)

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Tuesday January 2nd, 2018 7:33:19 PM

having broken fast and headed over to the the WLA building (if there is one) YurrNeshi makes his way to the catacombs to spend some loot.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday January 2nd, 2018 7:52:15 PM

(OOC Again checking in. Interesting that only lewisk is listed below)

shane P 
Tuesday January 2nd, 2018 10:15:15 PM

(Happy New Year guys, Hope your holidays were great. )

Mack: James, being a good butler, house setter, cook and general domestic master, has cinnamon and sugar creamed rice for you,

Atlas: James seems happy to see you as well, and pats you on the back affectionately, as he sets a big plate full of various pork products, fried potatoes and eggs in front of you.

Armand: seems stunned by the financial windfall and asks what he should do. James sets a bowl of grits, eggs, cheese, and sausage in front of him.

前sul: proposes a way of protecting the seed. James sets a plate of potatoes au gratin with ham and cream gravy.

Boerdir offers wisdom to Armand James sets an elven dish called Hot fruit salad in front of you. it's a dish of various melons, purple onions feta cheese and pepper that has been tossed in a hot bowl until the melon cubes are slightly browned, the feta cheese and onions are added after the cooking.

Elyngael feels a little more real now that she has a place to call her own. Jame gives you a bowl of Hot Fruit salad as well.

Yurr'Neshi no WLA at the Tree of Parting, but for a carnivore James has a awesome breakfast, but he first inquires if you wish you meats raw or cooked?

Talya James sets a bowl of biscuits and Gravy in front of you.

Things seemed to have calmed down, the weather is clear, and temperate. the residents of the Tree busy themselves cleaning up and rebuilding what was damaged. as for the tree it'self, it looks like the most glorious fall you have ever seen, golds, reds, browns and yellows all the colors of fall surround you when you walk out onto the tree

James seems really happy to have you back, and puts out a spread, if you don't watch it you'll get fat on his cooking.



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday January 3rd, 2018 4:11:03 PM

'Osul looks up the breakfast, and shares with those who are interested, before conversation turns to the seed, the sapling, the storm and the Tree's autumnal display.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday January 3rd, 2018 4:41:03 PM

Atlas keeps eating and even manages to take a plate outside when he hears the mention of the colors. "So, I'm assuming that wasn't all a dream and we have some mission we need to go on. Any thoughts on how we figure out what that is?"

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Wednesday January 3rd, 2018 5:14:54 PM

I walk back in to our home, looking more "monkish" then every before, with my new Monks Robes on.

"Yes, I know I don't show it.... but i AM a monk to a very small degree, believe it or not! At one time, it was actually my first calling." ;)



Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Wednesday January 3rd, 2018 5:39:04 PM

"I'll be right back."

Armand scoops his share of treasure from the table and dashes out.

Beordir (Galen) AC: 22/15/17, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 3rd, 2018 8:43:47 PM

Beordir picks up his bowl of hot fruit salad, not willing to allow anyone else to take it and follows Armand out the door with his own coin.

(OOC Off to the Catacombs)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday January 3rd, 2018 9:49:03 PM

Elyngael follows outside with her food. She loves fall and wants to enjoy the beautiful colors and fresh air. Decisions will need to be made, but right now, it's time to enjoy Nature's bounty. She smiles as Khan stretches out in a sunny spot looking full and sleepy.

shane P 
Thursday January 4th, 2018 12:57:57 AM

The breakfast was spot on, and everyone just sort of relaxes, it's good to be able to relax after weeks of the road, sewers, forces of nature, magical golems, and Wardd knows what else. some go to the catacombs, others study their navel. but all in all, it feels like the downtime is well earned

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday January 4th, 2018 1:17:20 AM

Talya digs into her food, content to sit and listen as the others chatter amongst themselves.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday January 4th, 2018 10:34:19 AM

"Hey Mack, maybe you could help me with my forms. I have been away from the monastery for a long time and I'm guessing they have grown rusty."

Seeing Armand run off, Atlas follows suit. "Armand, wait up! I need something as well."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Thursday January 4th, 2018 11:58:03 AM

I start doing some strength forms with Atlas, but he quickly runs off. I switch over to relaxation and mindfulness meditation.


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Thursday January 4th, 2018 3:16:33 PM

"Neshi wanders the building a bit giving himself the self guided tour particularly checking out the magic work rooms


Armand (Robert D) AC 17/touch11/flat15 HP 63/63 CMD 18 Character Sheet 
Thursday January 4th, 2018 3:31:55 PM

Armand wanders back in...curious if he has a note from Jon the Janitor of the Catacombs.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+11=13 ; d20+11=22 ; d20+11=22 ;
Thursday January 4th, 2018 7:51:26 PM

Beordir returns with a few more writing materials, but not other changed over all. He does return the bowl to the kitchen minus it's delectable cargo. He retires up to his room for a bit of study.

Eventually he returns to look out at the spinning winter storm just a little ways away from the Tree.

(OOC Read Magic will automatically allow me to decipher the spells on the scrolls I bought.
Spellcraft vs 16 d20+11=13 ; Failed vs 1st level spell
Spellcraft vs 17 d20+11=22 ; Success vs 2nd level spell
Spellcraft vs 18 d20+11=22 ; Success vs 2nd level spell )

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday January 4th, 2018 9:14:41 PM

Elyngael and Khan decide to walk off their satisfying breakfast. Khan waits as Elyngael runs off playing their well-loved tracking game. He quickly locates his beloved mistress and races off so that she can track him. They spend time relaxing while honing their skills.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Friday January 5th, 2018 2:30:28 AM

'Osul picks over the remnants of breakfast. "We appear to have lost our quorum. I guess it is easy to forget that we only have a temporary reprieve from the continuations of battles like last nights. Anyone who wants to pitch in on the repairs about the tree is welcome to join me. If you have other things to do then that is fine. I'll be back around lunchtime."
"After lunch, I'm planning to get a look at The Tree's new display from the best vantage point. Anyone willing and able is welcome then too."


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Friday January 5th, 2018 10:24:13 AM

Osul, I will be glad to help with repairs and the such though I am not much of a handytaur.



Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Friday January 5th, 2018 12:16:01 PM

I agree with Osul. There's probably quite a mess around here after the storm. Squeaver and I chip in, and help with cleanup and repairs wherever we can.


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Friday January 5th, 2018 11:06:42 PM

Beordir nods and joins what repairs he can, not being much of a carpenter.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Saturday January 6th, 2018 12:14:08 AM

Atlas returns, a bit sheepish. "Sorry Mack, I didn't want to miss out. I'm ready when you are. Maybe after we help clean up a bit?."

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Saturday January 6th, 2018 9:54:58 AM

Armand takes the opportunity to help around the Tree to also gather more of the oral history of the Tree.

(OOC - I'm assuming that since my Catacombs purchase was an upgrade of what I already had that, I in fact already have it so I adjusted my AC line above.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Saturday January 6th, 2018 7:18:46 PM

Elyngael and Khan continue playing their tracking game. Cleaning up around the Tree doesn't occur to the two since they've never had a permanent home.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday January 6th, 2018 10:59:58 PM

Talya lets the others clean up around the Tree - she is hardly suited to physical pursuits, although a prestidigitation here and there does seem to make the place look a bit nicer...

shane P 
Sunday January 7th, 2018 12:10:31 AM

they day passes fast. you'd think that the day would pass slower since you aren't fighting, or running or in danger. As night falls everybody meets at the Triple T for Dining, Drinks and Dancing.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 8th, 2018 10:11:28 AM

Atlas dines and drinks, but there's no dancing from him. "Everyone hear about the upgrade on my sword? It is now holy, so anything evil we fight is in for a rude awakening.

[b]"If we keep on our current path of wardens and doing good then I might need to come up with a name for it."


Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Monday January 8th, 2018 12:10:42 PM

"Holy Sword, Batman!! Pudding Slayer?" :)



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 8th, 2018 1:53:53 PM

Atlas' hair blows back as Mack's reference goes right over his head. "Is this Batman you reference an evil being? Does he have pudding to be slayed? I have heard of black pudding monsters, but I thought they were just fairy tales. Besides, I cannot imagine them being evil, probably more like animals. My sword isn't going to help us with them if that is the case, so probably not the best name."


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Monday January 8th, 2018 4:05:10 PM

After a day of hard work helping set things right for the community of The Tree, 'Osul is keen to enjoy the dinner and dancing.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Monday January 8th, 2018 4:18:51 PM

Joining the group at the Triple T, 'Neshi sips on a mead.

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Monday January 8th, 2018 6:07:30 PM

Armand puts some more historical accounts of the Tree into his journal. He heads to the Triple T.

"Maybe you should name your sword something intimidating. 'Smiter', 'Supreme Judge'." He tells Atlas.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday January 8th, 2018 6:18:33 PM

After a long day of work, Beordir finds a nearby stream to bathe in before he returns to the Triple T to join everyone for dinner.

"You could name it the Chaste Blade.", he suggests to Atlas.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday January 8th, 2018 9:36:37 PM

Elyngael and Khan make their way to the Triple T.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday January 9th, 2018 10:15:09 AM

Atlas bursts out laughing at Beordir's suggestion. "Over my dead body! That would surely curse me with the woman and I'm not willing to take that chance!"

Once he settles himself he responds to Armand, "I think you're on to something, I like of those. Let's see what our next battle brings and how it performs. We'll let it's action in battle define it."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Tuesday January 9th, 2018 11:17:45 AM

My thoughts turn back to eating, after the pudding talk.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday January 9th, 2018 5:34:15 PM

"Well guys and gals, I don't think anything is happening around here. I suggest we make a quick up to the Culver wood. We can plant the sapling at the edge of wood. I mean if anything evil is looking for the Tree's 'children' how hard is it going to be find a single tree in a forest?"

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday January 9th, 2018 7:08:42 PM

A little confused, Beordir muses, "Oh, I didn't know that was a purpose of a sword. Then, you could try Steel to Make you Sing."

To Armund's suggestion, Beordir worries, "If that storm watches us, we would seal that sapling's fate. Perhaps we should travel under some protection against scrying and tracking."

shane P 
Tuesday January 9th, 2018 8:39:53 PM

over flagons of ale, wine, and water. good food and dancing. the wardens discuss what to do with the sapling, what to name a sword and various other things. The wardens have suggestions. from the robust. 'slicer, Doom blade, to the odd. "The question of blood". as far as the sapling is concerned. the consensus seems to be to keep it at the tree for a spell until it has grown enough to have better protection from roving herbivores.

it seems that everyone wishes to live a little. what is normally just an average night at the Tree Top Tavern turns festive as it seems everyone in the tree turns up, and even for a close-knit group such as this everybody seems friendly and talkitive.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday January 9th, 2018 9:25:05 PM

"I thought the storm was past?" Elyngael asks.

"Maybe a run to Culver Wood would be good. How far away is it.? (OOC Should Elyngael know how far away the Culver Wood is?)

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Wednesday January 10th, 2018 8:29:46 AM

Aren't we in the Culverwood already?

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday January 10th, 2018 10:00:14 AM

Atlas chuckles a little, "No Neshi, we're in the middle of nowhere. Culverwood is to the north a ways.
I think this would be a great time to show the new folks around. What does everyone think, in the morning we pack up and make a trip to Culverwood so that we can show the new folks around? Maybe we can find some trouble wandering about to keep us sharp. If so, I'm heading to bed so that we can start early."


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste 
Wednesday January 10th, 2018 2:39:54 PM



(OOC: where on any of the Woldian maps is the Tree actually located. There is not on map which has it marked.......)



'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday January 10th, 2018 4:19:49 PM

'Osul smiles and points up at one of the walls in the Tree Top Tavern which proudly displays a map of the region.
The tree is visible on the Izen map, which can then be used to better place it on the Culverwood map.

He is also more than a little please with the reaction of the team this time to visiting The Wood, and for the benefit of the more recent arrivals, he tells a little of his home and his travel to The Tree from The Wood a couple of years back.

Despite the general enthusiasm he asks, "Wasn't the sapling provided for us to commune with? I was assuming that would be much closer to The Tree."

Mack (Eric R) AC: 19 (T 18 FF 14), CMD: 18; HP 57/57, Speed: 30' 
Wednesday January 10th, 2018 5:46:50 PM

"If we're looking for trouble, Squeaver and I are in!"


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday January 10th, 2018 8:58:15 PM

Talyah nods, ready to go to bed after a day of scribing and researching.

"Be careful with that sword, Atlas. Names are strange and powerful things at the best of times..."

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 10th, 2018 11:07:53 PM

"Another walk through the Sea of Leaves. I'm in. On the morrow then..."

Beordir finishes his dinner and retires for the night.

(OOC Is the storm still near the Tree? I don't recall it fading once we dispersed the air elementals.)

It's the end of the Wold as we know it


RobC - "On the morrow then..." 
Thursday January 11th, 2018 4:57:08 AM

The party retire for the night with peaceful thoughts. The Sea of Leaves, a journey to the Culverwood, and the little sapling

The next morning the party awake refreshed and renewed. It's a glorious day. The residents of the Tree look back to their normal routines and you can see small trades occuring. Everything looks to be on the up and up.

Miles is patroling nearby and keeping an eye on all that is going on. He gives a nod to the party as he passes. Things have been unusual around the Tree and he doesn't want to be caught off-guard again.

"Morning to you!" an elderly trader calls from alongside a fruit stall. His smile is mostly gums, has grey stubble, dark leathery skin and obviously went bald a long time ago. "For your travels" He tosses a shiny red apple to Osul

There's another trader nearby - a young half-elf chap - looking to trade all sorts of bric-a-brac, and a half-orc next to him selling all sorts of iron wares. You can see that he has tried to position his cast iron pots right next to (if not in front of) those being sold by the half-elf.

A few of the children are skipping near the base of the Tree under the watchful eyes of their mothers. "Elf and dwarf. On the wharf. Which one will fall in? Elf, dwarf, elf, dwarf.." This goes on until one of them falls while skipping and hands the rope to the next child.

Saide is just about finished repairing her store, and Lilliput stands at the entrance to the Leafy Chapel ready to welcome the faithful. Both give waves to the party.

The sun is shining the birds are singing. Until... they aren't?

With a large flutter all of the birds in the Tree take to the air. There's a small swarm of them (for lack of a better word) and they're all flying in the same direction: northward and away from the Tree. Every. Single. Bird.

The horses that remain by the Tree are whinnying, tosses they heads about and trying to rear themselves. "Whoa there. Whoa!" Hiflanyl is doing his best to calm the horses but they aren't listening to him. They're pulling at their ropes as hard as they can.

Khan starts padding around near the party. His fur is on end and his ears laid back. He is even baring his teeth and making guttural noises as he moves back and forth.

Even Squeaver is acting strange - twisting and turning around Mack's legs and never settling.

Something has the animals acting weird.

Miles is looking about somewhat confused as are the nearby merchants.

The children don't seem to have noticed though. "Elf and dwarf. On the wharf. Which one will fall in?"

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Thursday January 11th, 2018 12:35:10 PM

I try to figure out what is bothering Squeaver, and cast Guidance on him as well. I also try communicating with any of the larger plants to see if they can provide any information.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+4=7 ;
Thursday January 11th, 2018 1:05:21 PM

Armand looks around quickly. "This can't be good. Something has spooked the animals."

He casts Detect Magic and begins to look to the south. Perception 7 (d20+4). Apparently a bit a dust gets in his eyes. "Agg, my eyes!" He beings wiping at them. "I hope it's not fall allergy season."

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+9=28 ;
Thursday January 11th, 2018 1:40:38 PM

Atlas heads over to protect the children until someone figures out what is going on. He casually buckles his shield to his arm and draws his sword so as not to spook them. " 'Osul, Mack, let us know if you learn anything from the plants or animals."

He then looks closely at the children to see if there is anything that stands out with them, why they might be oblivious to what is going on.

------------------------------------------------------
Perception: 1d20+9=28


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=17 ; d20+15=17 ;
Thursday January 11th, 2018 9:38:34 PM

Elyngael quickly goes to Khan to find the source of his irritation (handle animal 1d20 + 10 = 17). She checks around the immediate area for tracks or scents of dangerous prey (1d20 + 15 = 17). She trusts Khan's instincts more than her own right now, so she stays near him.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+8=18 ; d20+14=26 ;
Friday January 12th, 2018 1:39:12 AM

Looking left and right, Talya can't immeditately see anything that could be causing such a strange occurrence.

'Perhaps beyond normal sight..."

Casting a spell, Talya will look around again with a hazy blue glow to her eyes.

OOC: Perception 1d20+8=18 ; Spellcraft d20+14=26 ; She'll ignore the auras of the party members and look around to see if there's anything else that might be using magic on the area.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+22=40 ;
Friday January 12th, 2018 4:54:26 AM

'Osul catches the apple, says a "Thanks!" and takes a crunching bite out of it - despite the history of receiving suspect apples from the female lead of Snow and the Seven Diminuitive Samuri.* Then he thinks, Why does he think I'm going somewhere?, before the thought is displaced by the decamping flock of birds.
"Birds usually fly away from the trouble."
"Someone or some more is going to need to help the kids and their moms get clear of the horses that Hiflanyl is probably going to have to let have their heads in order to save them, him, and most everyone on the ground."


'Osul looks to get to the ground uninjured this round to start helping - directing kids and moms to safety, and asking Hiflanyl is he can keep hold of the ropes for another ten-count.
{Perception: 40}
覧覧覧
*: One day this is gonna bite bite him, and likely explain what will happen to him as a Druid if he lives to next level.

RobC - "This can't be good. Something has spooked the animals." 
Friday January 12th, 2018 6:11:40 AM

Mack can't work out why Squeaver is acting so odd. He's better at speaking with plants that with animals. Unfortunately the plants don't have anything to say either.

Armand tries to detect magic from the south but even with dirt in his eyes everything looks normal.

Talya tries the same yet she can't see anything out of the ordinary either.

Atlas casually draws his sword as he approaches the children. He has good intentions mind you and isn't approaching them in a creepy way. He can't tell why the children are acting so odd. On seeing him approach though they stop their playing in a bit of awe at the hero. It's then that they too realise that something isn't right as they scan their eyes across the animals. Atlas believes the children were so engrossed in their game that they just tuned out to the Wold.

Elyngael is able to calm Khan down as best she can. He is still alert for something and she can feel the quiet growls deep inside his chest. She's so preoccupied with him that she doesn't notice anything out of place in the surrounding area.

Osul deduces that birds usually fly away from danger. If that's the case then it is likely there is something to the south. He starts rounding up the children and shepherding them to their mothers. Something isn't right and it is best they are with their parents.

In the wake of all the animal activity suddenly things get eerily quiet, so quiet in fact that you could hear a pin drop if you were so inclined. It doesn't last long. All of a sudden there comes a horrendous crash and things sound as if the Wold is tearing itself apart. The sound is so loud that you can't quite pinpoint where it is coming from and if you were hard pressed to guess you would have to say everywhere but you aren't quite sure how that is possible but suffice it to say it is that LOUD (audio file)

Eventually the racket subsides and you hope for a second that maybe whatever that was signified the end of all the troubles happening of late. If only things were so fortunate because not even a full moment after the thundering noise ceases does the ground start trembling again...could it be an earthquake?

This activity feels different as if it is in reaction to something major and not the main event itself. Is the Wold really being split apart? Have the Woldians done something to anger the Gods? Who knows?

The ground you are standing on rocks back and forth like a ship tossed about in a tempestuous sea. Bits of rock, dust and other debris start to fall from the nearby structures and fissures open up in the ground along the roads and thoroughfares.

An unattended cart in your proximity tumbles down one of the chasms that have opened up and after a short amount of time you hear the impact of wood on rock and you think luckily there wasn’t a horse attached to it.

And then just as quickly as the concussive sound appeared and the tremors started, the Wold shaking terminates.

The stalls have shaken most of their goods to the ground and the children are all sobbing. The people nearby are looking all around trying to understand what in the Wold just happened.

Everyone (and animal) to make a Fort save vs DC20. If you fail you are deafened for the next 3 posting days.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, stoneskin, haste  d20+5=16 ; d20+3=7 ;
Friday January 12th, 2018 8:35:00 AM

The animals moving away the rumbling of the earth the explosion and the shaking have 'Neshi on all fours and thinking hard. He comes to the conclusion, that there was a "Big volcanic eruption and earthquake located somewhere relatively close to the south.....

Then everything goes silent, absolutely silent, except for that light ringing in his ears.......

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+10=24 ;
Friday January 12th, 2018 12:25:59 PM

Atlas shakes his head clear after the events and looks about to see if there is anyone hurt that he can help. If there is no one near he heads up the Tree to see what the damage was up there. All while muttering to himself, "If this continues we're going to have to move everyone out of the Tree. It isn't safe any longer."

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+6=24 ;
Friday January 12th, 2018 12:56:32 PM

Beordir feels the massive movement of the tree and the attached platform he's standing on, starts to flex like a ribbon in a dancer's hand. He immediately shifts his stance to Walking Branch in Wind, arms outstretched and crouched posture.

Almost as soon as it started, the tremor is over. The crashing cart below has his eyes shifting up where things can fall on his head. Wary of destabalization, he finds the quickest route to the ground and takes it, moving back sixty feet from the Tree so as to not get clobbered from above. Hopefully, he'll be able to go back in for his spellbook.

(OOC d20+6=24 ; Fortitude save)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+7=27 ; d20+22=24 ; d20+5=9 ; d20+9=27 ; d20+12=26 ;
Friday January 12th, 2018 2:33:05 PM

'Osul quietly revels in the moment of the movement and the noise, before helping to calm the horses. {Wild Empathy: 27, Handle Animal: 26}

Only then does he try to make sense of it all, and check if there is any heat in the falling rocks. {Perception: 24, Know. Geography: 9}

{Fortitude Save: 27}

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Friday January 12th, 2018 6:45:18 PM

(d20+10 fortitude save of xx vs DC 20)

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=22 ; d20+4=18 ;
Friday January 12th, 2018 6:48:08 PM

(d20+10 fortitude save of 22 vs DC 20 - SAVE)

Squeaver:
(d20+4 fortitude save of 18 vs DC 20 - FAIL)

I remain with Squeaver, to help calm him while he gets his hearing back.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+8=16 ;
Friday January 12th, 2018 8:14:12 PM

Armand falls to the ground when the wold rocks. Fortitude check 16 (d20+8) The deafening sound seems to pound into his brain and he holds his hands to his ears trying to protect them to no avail.

When the ground stops shaking he looks up into the sky (detect magic still on) and then shakely stands and looks around. Everthing seems a little out of kilter, there is a ringing in his ears, and he can Atlas's lips moving but there is no sound. He shakes his head and immediately regrets it.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+7=24 ; d20+7=18 ; d20+15=22 ;
Friday January 12th, 2018 8:44:09 PM

Elyngael hears the shattering sound (1d20 + 7 = 24) and immediately looks at Khan (1d20 + 7 = 18) who is shaking his mighty head and pawing at his ears. He looks to Elyngael questioningly as she speaks to him. Elyngael sadly realizes that her great companion cannot hear her. She changes to the hand signals they use when hunting, and Khan immediately comes to her side. Elyngael begins moving around carefully looking for signs of what caused the destructive sound (1d20 + 15 = 22).

RobC - "It isn't safe any longer." 
Monday January 15th, 2018 3:04:31 AM

Neshi drops to the ground, ears ringing . He's convinced that some big volcanic eruption has take place somewhere relatively close and to the south.

Atlas' head is clear and looks about to see if anyone is hurt. The children have their hands over their ears whilst their mothers have pulled them close. There don't look to have been any injuries. All those nearby simply look stunned and tense as if trying to figure out what has just happened AND what might happen next.

Beordir assumes a monk like stance before quickly descending the Tree and moving to a safe distance. Spellbooks can be replaced but blood is a little harder. I guess?

Mack can hear but alas Squeaver cannot. The rodent doesn't look as agitated as it was and nestles into him.

Elyngael and Khan are in the same position: she isn't, he is. She looks about but cannot see any obvious source for all this chaos.

Osul can't feel any heat from the falling rocks. Best guess is that they were some sort of debris from the Tree, inn and who knows what (sorry for my poor description in the previous post. THESE rocks weren't from the sky.) Osul tries to calm the horses but it only works for so long.

Armand can't hear properly but looks to the sky. What he sees is quickly noticed by everyone...

Hundreds of meteors streak across the sky - all coming from the south. They look to be made of brilliant colors that sparkle in the sunlight and are trailed by fiery tails. Their sizes vary from the size of a cart to the size of a mighty galleon. Many fly through the upper atmosphere on long trajectories towards other distant locations. Suffice to say they will strike throughout the Wold.

Knowl Geography
DC20: Highlight to display spoiler: {There are a number of volcanoes in the Wold: Bonetown is based alongside one, and the Volcanoes in the Scab are famous for their ferocity. But this phenomenon comes from a completely different direction to those. To the best of your knowledge there are no volcanoes anywhere in the Wold that could erupt so tremendously}

Knowl Nature
DC5: Highlight to display spoiler: {The sky is falling! The sky is falling!}
DC20: Highlight to display spoiler: {These meteors are unlike any you have ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as they pass overhead. There is no discernible heat from them that would indicate they originated from a recent volcanic eruption}

Knowl History
DC20: Highlight to display spoiler: {Never in recorded history has the Wold experienced such an event. This is something completely new}


The meteors soar overhead and continue out of sight but you can hear some of them land in the distance with a soft *whoompf* sound. Some sound close, some faint. The Wold is being peppered with these things.

As you watch the sky you notice that one is particularly low. So low in fact that for a moment you fear it may even hit the Tree itself! It passes very low overhead. You can feel the gust of wind that follows it and the subsequent change in air pressue that you feel in your chest. It impacts not too far away. Much much closer than the others *WHOOMPF* The ground shakes again but far less violently than before. A red glow quickly and ominously fills the sky in the direction of what you assume was the impact, before fading away.

Knowl Geography/Local/Survival
DC10: Highlight to display spoiler: {Based on it's trajectory you put it landing somewhere northwest of the Tree on the path to the Culverwood. It was flying so low that best guess is that it would be less than a day's travel from the Tree.}


Mack and Osul get a distinct sense of dread, and it's not just from what they have seen. You can't put your finger on it but something deep within you tells you that something terrible is about (or has?) to happen. The feeling is so strong. It's like... a feeling that you're about to die?

There's a sense of panic by the Tree now. Everything has been dropped as people race for their homes.

OOC: This explosion is so huge that it is being felt/played in every game in the Wold!

RobC - "It isn't safe any longer." 
Monday January 15th, 2018 3:04:31 AM

Neshi drops to the ground, ears ringing . He's convinced that some big volcanic eruption has take place somewhere relatively close and to the south.

Atlas' head is clear and looks about to see if anyone is hurt. The children have their hands over their ears whilst their mothers have pulled them close. There don't look to have been any injuries. All those nearby simply look stunned and tense as if trying to figure out what has just happened AND what might happen next.

Beordir assumes a monk like stance before quickly descending the Tree and moving to a safe distance. Spellbooks can be replaced but blood is a little harder. I guess?

Mack can hear but alas Squeaver cannot. The rodent doesn't look as agitated as it was and nestles into him.

Elyngael and Khan are in the same position: she isn't, he is. She looks about but cannot see any obvious source for all this chaos.

Osul can't feel any heat from the falling rocks. Best guess is that they were some sort of debris from the Tree, inn and who knows what (sorry for my poor description in the previous post. THESE rocks weren't from the sky.) Osul tries to calm the horses but it only works for so long.

Armand can't hear properly but looks to the sky. What he sees is quickly noticed by everyone...

Hundreds of meteors streak across the sky - all coming from the south. They look to be made of brilliant colors that sparkle in the sunlight and are trailed by fiery tails. Their sizes vary from the size of a cart to the size of a mighty galleon. Many fly through the upper atmosphere on long trajectories towards other distant locations. Suffice to say they will strike throughout the Wold.

Knowl Geography
DC20: Highlight to display spoiler: {There are a number of volcanoes in the Wold: Bonetown is based alongside one, and the Volcanoes in the Scab are famous for their ferocity. But this phenomenon comes from a completely different direction to those. To the best of your knowledge there are no volcanoes anywhere in the Wold that could erupt so tremendously}

Knowl Nature
DC5: Highlight to display spoiler: {The sky is falling! The sky is falling!}
DC20: Highlight to display spoiler: {These meteors are unlike any you have ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as they pass overhead. There is no discernible heat from them that would indicate they originated from a recent volcanic eruption}

Knowl History
DC20: Highlight to display spoiler: {Never in recorded history has the Wold experienced such an event. This is something completely new}


The meteors soar overhead and continue out of sight but you can hear some of them land in the distance with a soft *whoompf* sound. Some sound close, some faint. The Wold is being peppered with these things.

As you watch the sky you notice that one is particularly low. So low in fact that for a moment you fear it may even hit the Tree itself! It passes very low overhead. You can feel the gust of wind that follows it and the subsequent change in air pressue that you feel in your chest. It impacts not too far away. Much much closer than the others *WHOOMPF* The ground shakes again but far less violently than before. A red glow quickly and ominously fills the sky in the direction of what you assume was the impact, before fading away.

Knowl Geography/Local/Survival
DC10: Highlight to display spoiler: {Based on it's trajectory you put it landing somewhere northwest of the Tree on the path to the Culverwood. It was flying so low that best guess is that it would be less than a day's travel from the Tree.}


Mack and Osul get a distinct sense of dread, and it's not just from what they have seen. You can't put your finger on it but something deep within you tells you that something terrible is about (or has?) to happen. The feeling is so strong. It's like... a feeling that you're about to die?

There's a sense of panic by the Tree now. Everything has been dropped as people race for their homes.

OOC: This explosion is so huge that it is being felt/played in every game in the Wold!

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=19 ; d20+16=33 ; d20+28=38 ;
Monday January 15th, 2018 6:54:03 AM

{ Knowl Geography:19 (MBTM!) , Knowl Nature:33 , Survival:38 }

"Hiflanyl, let them go! Keep those horses away from the children and let them run!"
'Osul looks for Mack - wondering if he is hearing The Tree .., too.
"I don't think that was an attack against on The Wood. I don't FEEL it. In my gut I feel like that was a near miss on The Tree, and everything tells me that anyone left in The Tree when the next boulder hits will DIE. Empty The TREE! Ring the bells! Follow the horses!"

"I'll get the sapling and the seed!"
Against his own advice, 'Osul wildshapes into a Medium Air Elemental, and makes for the Wardenhouse. (Where he will also alert James).


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=14 ; d20+10=17 ;
Monday January 15th, 2018 7:45:55 AM

(d20+10 knowledge (nature) check of 14 vs. DC 5)
(d20+10 knowledge (nature) check of 17 vs. DC 20)

I follow Osul's lead on helping evacuate The Tree. He seems to be getting a better sense on what's going on then I am.

I try to have Squeaver stay here or move to safety, and then I rush off to try to help evacuate.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+8=25 ; d20+3=14 ;
Monday January 15th, 2018 10:53:11 AM

deaf
Armand continues to stare into the sky while laying on the ground.

(He has no knowledge geography or nature)
Knowledge History: 25 (d20+8)
He looks at the show in the sky, oblivious to the shouting and running around going on around him as he cannot hear it. He thinks to himself and then calls out, "HEy doES AnYone ELSE see that?" He points to the sky. "There'S NEver BeEN AnyTHing like that EVER."
OOC Armand can't hear his voice so he can't regulate the volume.

He stands up and looks at all the frantic to and froeing going on.
Survival: 14 (d20+3)

"Hey WHat'S Going ON? WhY ARe YoU TRing TO LeAvE the TREE, IT Should be saFER than out IN tHEre." He points to the everywhere away from the tree.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 15th, 2018 12:22:28 PM

Atlas works his way over to Armand and puts a hand on his shoulder to guide him back to a seated position. He then lifts up one finger in a gesture to say 'hold on' and takes off to help 'Osul. "Everyone, don't panic, just get your valuables and some food and get to the ground as quickly as possible. We need to get away from the Tree."

As Atlas helps folks get their stuff and get away from the Tree he talks to any of the party he comes across. "We should go and check out where that meteor landed. Any idea on how long of a ride it would be? Also, where do we send the people of the Tree? Should they come with us?"

ooc: Atlas doesn't have any knowledge skills listed, so no ability to roll.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+8=11 ; d20+9=21 ; d20+13=17 ;
Monday January 15th, 2018 5:04:39 PM

Elyngael Knowledge Geography 1d20+8=11, Knowledge Nature 1d20+9=21, Survival 1d20+13=17
After watching the trajectory of the plummeting rocks, Elyngael says "I estimate that they landed about a days travel northwest of here towards the Culver woods. We should go there immediately."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet   d20+3=10 ; d20+3=11 ; d20+3=21 ; d20+3=13 ;
Monday January 15th, 2018 5:48:48 PM

Deaf

Shaking his head and staring up at the sky Yurr'Neshi can't help but think.

These meteors are unlike anything he has ever seen or heard of. They don't even look like ordinary rocks - they sparkle and twinkle as he watches them pass overhead. There isn't even any discernible heat from them that would indicate they originated from a recent volcano

Looking southward toward where these things seem to be originating, 'Neshi can't help but wonder about the stories he has heard about Mount Bone.

Looking around for the others he starts making his way toward Atlas and Armand.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+6=10 ; d20+6=25 ; d20+6=16 ;
Monday January 15th, 2018 8:19:27 PM

Beordir had already started for the ground. Most of his stuff was up in the Wardenhouse and Osul was headed there. He pulls a small feather from the wing of one of the local doves from his spell component pouch. Stepping aside to keep from being jostled by the denizens of the Tree, he chants briefly and curls his hand into a warped form. Slowly his feet rise off the ground.

Once his spell is complete, he surges into the air at and flies to the Warden house to help out.

(OOC
d20+6=10 ; Knowledge (Geography)
d20+6=25 ; Knowledge (Nature)
d20+6=16 ; Knowledge (Local) )


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+6=20 ;
Monday January 15th, 2018 11:12:54 PM

Fort save for hearing: d20+6=20

Shaking her head to get the ringing out of her ears, Talya watches in wonder as the meteors fly overhead, then narrows her eyes once she notices the location of the closest one...

"We should investigate the site where the star fell. Things aren't likely to get safer, but there's not much we can do if we just sit on our hands and wait here."

RobC - "There'S NEver BeEN AnyTHing like that EVER." 
Tuesday January 16th, 2018 7:19:02 AM

Osul calls for Hiflanyl to cut the horses free. No point keeping the thrashing animals so close to the people where they may cause harm. Hiflanyl is more than happy to follow, and you get the feeling no matter what was said he was going to take off anyway! He simply lets go of the horses reins and takes off.

Neshi is concerned about the stories he has heard about Mount Bone. Perhaps that has exploded or caused some other explosive phenomenon?

There are some mixed signals: Osul and Atlas call for the Tree to be evacuated. Armand thinks it may be safer in the Tree than out in the open. It could be possible that all are right (or wrong?).

It seems the majority of the residents are in favor of evacuating the Tree, and with the help of Mack and Osul that's precisely what they are doing. Most have only had time to grab sacks and load them with whatever they quickly can. But where do they go? Despite Atlas' words, the people are on the verge of a completely panic. You hear mention of "Plateau City", "Culverwood", and "Red Hills". There's no telling where would be safe though. Should the residents split up and cover all bases? Should they stay together? They are moving all jostling about, and in some cases nudging past Beordir as they do completely oblivious to the hero.

Elyngael and Talya determine that the nearest impact is no more than a days travel from the Tree. Both suggest investigating as soon as possible regardless of any risks. Something bad has happened in the Wold and as Talya says, there's not much that can be done standing around.

Overhead the meteors continue to streak across the sky to other distant locations in the Wold. Is anywhere safe?

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Tuesday January 16th, 2018 11:09:05 AM

I'm anxious to investigate where the closest meteor landed. As soon as we get the people safely out of The Tree and calmed down a little, I'm ready to go.

I'm trying to think of how to shelter these people. Tents won't hold up. The Tree doesn't seem safe. I'm not sure caves are a good place to go, either, with the ground shaking. Although the weather may not be pleasant, being out in the open might be the safest place at the moment? If a meteor strikes close, a shelter really isn't going to stop it.

"Huddle together! Try to keep each other as warm and comfortable as you can. If anyone has any spells to help with that, now would be a good time to cast them, I think."


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday January 16th, 2018 4:25:43 PM

deaf
Sitting where Atlas left him, Armand takes out his journal and begins to write.

'There was a Wold shattering KABOOM. Which rendered many people deaf and caused the animals to flee. Apparently there is much panic and people running around unsure of what to do...or it could be that everyone is deaf and none can understand each other. The ground shook and torn itself apart causing several chases to open. Overhead meteors of strange composition flew through the sky. The meteors sparkled like diamonds or glass. These meteors will probably fall to the Wold shortly, as nothing ever falls up. There is a strange red glow to the northwest, hopefully a fire has not started, but it is a possibility with the meteor's hitting the Wold.'

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Tuesday January 16th, 2018 9:45:22 PM

Beordir flies toward the upper levels without hesitancy. "Grab hold!", he says to anyone who will listen. He starts ferrying people to the ground as fast as his flight enchantment will allow him. Knowing he only has a few minutes, he tries to get those furthest away down to the ground first. Hopefully, when his spell runs out, he will be close to home and can retrieve his gear.

(OOC Duration 6 minutes)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday January 16th, 2018 9:55:01 PM

Elyngael tells Talya, "I want to leave and check this out as much as you do, but we better gather everyone first before there is total chaos" Elyngael keeps Khan close as she runs into the Tree to find Armand. She locates him and quickly realizes he has been deafened since he does not respond to her shouts. She grabs a piece of his paper and scribbles a note for him to come outside and help calm people. She adds the direction of the nearest impact on a rough map, then she motions for him to follow her.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday January 17th, 2018 1:43:50 AM

Talya nods, relenting as she notices the stream of people fleeing for safety.

With a few moments of planning and a map or two she directs some of the residents towards Plateau City, sharing what she knows of the safest routes and quickest paths. Perhaps they'll be safer there?

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Wednesday January 17th, 2018 3:54:26 AM

'Osul returns to human form and gathers up everything he can, all the while stating out loud to no one in particular, "The residents should stay nearby The Tree. It still offers protection against roaming monsters, and we've seen no shortage of issues on the surrounding roads. But not in The Tree, where their ability to get out of the way of subsequent boulders is ... hampered."

He fills the handy haversack, regulation sacks and anything else he and James can carry, and heads down stairs.

"I seem to remember Tormy or his friends saying something earlier that bears investigating...", he adds to James and others descending.





RobC - "There was a Wold shattering KABOOM" 
Wednesday January 17th, 2018 6:48:11 AM

Before any investigation can be performed the party turn their attention to caring for the residents of the Tree. Everyone gains 1 hero point for putting the needs of NPCs first

It's a combined effort.

Mack has them huddle together but agrees that being in the Tree is not a good option. Osul agrees. There may not be any safe place nearby, but at least out in the open they won't be as confined (read: trapped).

Talya prepares a map to direct the people to Plateau City should they need a "safe" location. There's no telling how bad the city may be but one thing is for certain: the Tree is not safe.

Elyngael and Khan work with Mack to gather everyone together as Beordir helps evacute the upper levels of the Tree.

Armand isn't quite sure about the danger until he receives a note from Elyngael.

Through the combined efforts of the party all residents of the Tree are now gathered around the base. The children are obviously scared but their parents are putting on brave faces to try and keep them calm. You can tell all are afraid though.

The crowd are now paying attention to the party. The heroes have never led them wrong before. They take Talya's map and follow Osul's advice by moving towards the field to the south. It is in the open and away from anything that may fall upon them (meteors aside). If things get absolutely dire they let the party know they will head straight to Plateau City. Miles advises that in the absence of the party he will act ass the leader to guide everyone through this difficult time.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday January 17th, 2018 11:40:06 AM

"Miles, we trust you'll take good care of them, you always have. If we return and you are gone then we will send word to Plateau City so that you can stay informed. Don't worry my friend, we will not abandon you or the people of the Tree. We'll make sure you are all setup for success, whether that is in a new city or a new Tree of Parting springs to life when we plant these."

Atlas makes his rounds, saying goodbye to each of the people at the Tree that have been so kind to them. Laughingwater, Moana, Saide, Liliput, Folbre, Ciyradyl, Ryan, etc. He then goes to get his chest and brings it to Miles. "Use this as needed to store valuables. If Mack cannot get into it then it is fairly safe as long as you bolt it down. I'll pick it up again once you've found a place to settle down, whether that is here or at a new location." Atlas looks about to ensure Mack is busy, then proceeds to show Miles how the treasure chest works.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+4=9 ; d20+4=15 ;
Wednesday January 17th, 2018 12:24:48 PM

I keep a close eye on Atlas. I can tell he's up to something.

(d20+4 sense motive check of 9)

or maybe I can't. ;)

OOC: Ignore 2nd roll.... there was a delay.


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet  
Wednesday January 17th, 2018 3:52:37 PM

Seeing that they seem to be getting ready to head out, 'Neshi makes his way back to his room and gears up and then comes back out to join the others.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 17th, 2018 7:47:22 PM

Once his spell wears out, Beordir moves to the ground, still trying to help get everyone to safety. As the Tree does not come crashing down quickly, Beordir does manage to get his gear out as he tries to move with everyone to the field to the south.

Once it seems evident the Wardens have done all they can in the evacuation, he gathers up with everyone else, preparing to investigate the impact site.

(OOC Does the orbital bombardment stop at some point?)

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Wednesday January 17th, 2018 8:20:17 PM

Armand shakes his head. "Hey I can hear again."

He watches Atlas's actions then goes over to him. "What are you doing Atlas? You act as if you are going off to your death." Which is actually a rather funny line coming from a cleric of Gargul.

He turns to the crowd. "Remember your homes good people. The Tree has protected you for a long time. I think it still will. It is a sturdy magical tree and it's canopy spreads for a goodly distant. Underneath it you are afforded protection from many things."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday January 17th, 2018 9:30:09 PM

Elyngael has been helping people gather together to depart to the south fields. She wants to head as quickly as possible to the site where the meteors appear to have landed. "Armand is right. You can return to the Tree after we have investigated and assured your safety. The sooner you depart, the sooner we depart pursue this danger from the sky." Elyngael picks up her pack and heads to the northwest with Khan by her side.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51 
Thursday January 18th, 2018 3:42:37 AM

So, with the residents safely out of the tree, but near enough to take refuge from marauders if the needs arise, now comes the setting off. We have a bearing from the passage of the boulder earlier, and some good estimations of a distance...
"Keep safe - keep watch! Are we good to go?"

RobC - "Keep safe - keep watch! Are we good to go?" 
Thursday January 18th, 2018 6:18:34 AM

With all their efforts the residents of the Tree are as ready as they can be. They move to the eastern most area still covered by the canopy of the Tree. If things go badly they agree to head to Plateau City.

Bags and provisions are packed with some being eager to get to the source of these disturbances. The meteor may not be the source of the trouble but it is perhaps the best place to start an investigation.

There are fewer meteors in the sky now. They gradually become fewer until no more can be seen.

The party are ready to move out and you start to move away from the Tree with the hopes of the people driving you on.

OOC: Anyone who was deafened can hear properly.

Please outline your preferred marching order as well as including how you are travelling (weapon drawn, wearing armor, talking, silence, etc) and any spells/effects you currently have in place. These things may work in your favor or against you. If you don't list these things I will have to assume they are not in place


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=46 ;
Thursday January 18th, 2018 7:43:18 AM

I'm chattering, but walking with my hands drawn... and sharpened. ;)

I keep an eye out for trouble, and any signs that we're getting closer to a crashed meteor.

(d20+28+1(TTT) perception check of 46)

OOC: It looks like we need to make some updates to our standard "outdoor" marching order. ;) Let me know where you'd like to fit yourself in, and I can update the WIKI.

outside:
Atlas
Armand
Mack
Beordir
Squeaver
Osul (Wildshaped) circling the party - 50ft away and 50ft high

I cast Toro's Taur Try (Minotaur) on myself from time to time, lasting 10 minutes each time. Easy enough to do.



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Thursday January 18th, 2018 9:21:30 AM

('Neshi would like mid pack right side)

Casting Mage armor onm himself before they depart, "Neshi, moves into his assigned place and after a moment of silence aks a couple of questions to whomever is listening.

"So did those things originate from Jericho Space or from somewhere on the Wold? I mean there was no heat emanating from them at all and they were all sparkly, almost like they were of magical or Fae origin."

*************

Mage Armor - 8 hours

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday January 18th, 2018 10:46:46 AM

Atlas takes the lead considering that they are not trying to track anything, just going in a generally straight direction. He's somber, but he tries to keep a general conversation going through the day so that they don't let the weight of what is happening overwhelm them. However, he doesn't let it get out of hand either. They don't need to let the undead know they are coming.

It's a bit annoying, but he keeps his shield at the ready. His sword stays within its scabbard, but a few times during the day he pulls it out to look it over. He's clearly excited to put his newly upgraded weapon to good use.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Thursday January 18th, 2018 6:02:43 PM

Talya keeps to herself, referring to her maps and absentmindedly writing on parchment as the group advance into the woods. Surely the others will spot any danger first?

OOC: Mid pack, left side. Mage Armor lasting 8 hours.

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Thursday January 18th, 2018 8:46:53 PM

OOC I'm assuming we're on foot, or has there been time for the horses to be returned to us?

Armand is content where he is. He will have detect magic up and his cross bow ready.

Armand will occasionally talk to Atlas and the others, mostly to check how they are doing mentally, it's been an unsettling day. He's not sure if he can accurately determine how Mack is doing mentally, that may take a professional.

"Let's be prudent when we get close. No one go charging off half-cocked. If we have time to observe and determine what's what, we take that time. If something comes at us we deal with it, if there's something there just looking back at us...well looking doesn't necessarily hurt."



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+13=30 ;
Thursday January 18th, 2018 9:53:54 PM

Elyngael sets an easy loping pace to pull ahead of the others. Khan easily keeps up with her. She's not sure if Atlas saw her pull ahead or not since she moves with a Ranger's grace over the terrain, and smiles as she sees Atlas readying his sword. She is used to leading and tracking, so even though it's meteors (or whatever), she maintains hearing distance from the rest of the party. Elyngael pauses occasionally to watch for any unusual tracks or signs (Survival 12d0+13=30).


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20=1 ;
Thursday January 18th, 2018 11:49:18 PM

As the group starts moving toward the impact zone, Beordir keeps his eyes peeled at the back of the line. He's especially worried about forest fires. He travels with his bow in hand and an arrow nocked.

"Charging off half-cocked. Hah. That seems to be the only thing we do."

(OOC Knowledge ( ??? ) to detect forest fire on the wind. d20=1 ; Hah. That was a straight up roll in the hopes I could get something. Too bad.)

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+5=25 ; d20+30=50 ;
Friday January 19th, 2018 6:08:00 AM

{Spellcraft: 25}
Quietly, "Yurr'Neshi, you know Mage Armor? I've not long since spent about fifteen hundred platinum to get these +1 bracers to be useful when I'm wildshaped... I'm not sure I got good advice."
To all and sundry he asks, "Is there a way I can stay in contact with someone while I am airborne and not likely capable of recognisable speech? Some kind of mental communication? I don't think using lightning bolts as a communication device is practical on an ongoing basis."

'Osul begins the trip in the usual manner - With TTT(Centaur) and a weather forecast! {Survival: 50 - today and another week!}
He stays human while the conversations ensue, and while altitude isn't required to keep on course.
覧覧覧覧覧
[i]OOC: That was nice my only two natural 20s for this adventure!

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Friday January 19th, 2018 8:13:22 AM


"Osul I would be happy to cast mage armor on you if you would like . I can also allow us to communicate for about an hour at a time through whispers up to a distance of 180 feet or so but its not full proof anyone nearby has a chance of hearing it and certain things can block it but...."



Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=43 ;
Friday January 19th, 2018 12:38:55 PM

I take a good look at Armand, to see if he's speaking directly to me when he mentions charging off. ;)

"Osul, Squeaver told me he can speak with birds.... I believe he will understand everything you call back."

I then start a game to see how long it takes me to spot Elyngael as she moves about, scouting.

(d20+28+1(TTT) perception check of 43)


RobC - "Keep safe - keep watch! Are we good to go?" 
Friday January 19th, 2018 8:05:59 PM

Post incoming

RobC - "He's not sure if he can accurately determine how Mack is doing mentally, that may take a professional" 
Friday January 19th, 2018 8:22:18 PM

Highlight to display spoiler: {Sorry for the later post. It was 108'F here yesterday}

The party prepare for the journey

Mack looks about. Things are very quiet now. Highlight to display spoiler: {Can you please let me know how/if Squeaver can speak with birds?}

Neshi ventures a guess about the origins of the meteors? Jericho Space perhaps?

Atlas is a little quiet. Things have been weird enough in the Wold without this new occurence. At least he has his new sword by his side. He takes comfort in that.

Talya keeps her nose burried in her maps and perhaps making new ones? She's confident the others are more observant and will spot trouble before she does.

Armand laments not having the horses back yet. It makes it slow going. He puts forward a battle plan: only attack if you have to sums it up pretty well.

Elyngael enjoys her walk over the terrain. It's good to stretch her legs again. Highlight to display spoiler: {With the party talking normally you could be up to 200ft ahead of them and still hear them. More depending on a perception check. I'm guessing this is not how far apart from them you wish to be so have gone with 50ft.} Khan seems happy to be out again as well.

Osul is a little concerned about how he can speak with the party when in a different form. He tries to predict the weather for the next week, but he's confused. The indicators he looks for are just plain wrong and conflicting. He's done this a hundred times before and has been right every single time. Why can't he predict the weather now?

Beordir is a little worried. He's quite worried about forest fires. That impact could have done anything to the surrounds and a fire sounds quite likely. He's not entirely sure he's equipped for such an event. He keeps an arrow nocked for the entire journey and can feel his fingers start to cramp a little. He tries to detect any fire nearby (with a perception check rather than knowl check). He's not entirely sure...

The air is dusty, the sky hazy with the sun glowing behind. You can taste the dust in your mouth. Though it irritates your eyes, it also makes it a little hard to see.

The closer the party get to their intended destination the clearer it becomes that there is a red glow on the horizon ahead and it isn't the sun.

The party carefully arrive at a distance where they can see a crater some 100ft ahead and it being the source of the glowing light. Around the edge of the crater the grass has turned a dull red and is moving against the wind.

That isn't the strangest or most disturbing sight however.

On the grass all around you can see a terrible sight. Animals lying on the ground, twisting and writhing in great pain. Deer, cattle, birds, and smaller wildlife. All groaning and braying in a terrible unnatural way and frothing at the mouth as they do so.

As you watch you can see the animals suffer even further. Their fur and feathers fall from their bodies as it is washed away from the blood that covers them, like dirt washed from hands. Mack's eyesight is the best and he can't see a single wound on the animals. The blood is seeping out of their skin and eyes. There is something deeply wrong here.

It is obvious the putrid smell attracted some vultures that have landed on the animals that are not moving, pecking and tearing away pieces of flesh. Some swoop at the writhing deer not being content to wait for them to die.

Elyngael is around 100ft (give or take) from the animals.

Squeaver and Khan start acting strange again. Squeaver standing on his hindquarters smelling the air, Khan uttering a soft rumbling growl.

----------------
The party order:

Elyngael - Khan
-50ft-
Atlas
Armand - Osul
Talya - Mack - Neshi
Beordir
Squeaver


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+9=19 ; d20+6=22 ;
Friday January 19th, 2018 10:12:42 PM

Beordir stands horrified at the sight before him. While not a nature priest, he does have a strong respect for the preservation of natural beauty and the Culverwood in particular. Resisting his urge to run far from here, he watches the altered grass and the animals and the vultures to see if he recalls anything similar to this before.

(OOC 1d20+9=19 ; Knowledge (Arcana)
1d20+6=22 ; Knowledge (Nature) Better roll, but this seems pretty unlikely to be a natural phenomenon )

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Saturday January 20th, 2018 12:01:16 AM

"Maker's mercy, those poor animals... They can't possibly have been here when the comet landed, could they? Were they drawn to the crater?"

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51  d20+18=22 ; d20+2=11 ;
Saturday January 20th, 2018 6:30:38 AM

"Thank you Yurr'Neshi. It can wait for now, but I think we could all benefit from we spellcasters sitting down at some point and discussing what we can bring in support."

'Osul looks a little perturbed. He considers the matter before sharing. "As best as I can tell, there will be no weather today, or on any day soon. I don't mean that there won't be any storms or wind. No, I mean no weather. None at all. I'm ... concerned."

Despite the obvious horror of the scene about the crater, what first catches his attention is the red grass waving against the breeze. There's a breeze!

He moves up on foot towards Elyngael's position, trying to get a better idea of what the red grass is, or is actually doing. {Knowledge(Nature): 22 (plus an additional +2 if within The Culverwood), Knowledge(Arcana): 11, both Aid Another for Beordir (who is already on the case) at +2 each}

"As for mercy, that might have to come through steel.", he adds, not immediately seeing a preferable alternative, nor having a better answer for Talya.

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+4=24 ; d20+8=20 ; d20+8=23 ; d20+6=18 ; d20+9=28 ;
Saturday January 20th, 2018 3:14:48 PM

"That's not right. Armand says through gritted teeth.

He still has Detect Magic up and scans around the immediate area, as it is only 60 radius and far out of range of the crater. Perception 24 (d20+4)

"Anyone have any ideas how to proceed? I think we should study it from here for a bit."
Knowledge Arcane 20 (d20+8)
Knowledge History 23 (d20+8)
Knowledge Planes 18 (d20+6)
Knowledge Religion 28 (d20+9)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Saturday January 20th, 2018 3:40:40 PM

OOC: RobC, no worries.... Squeaver can't REALLY speak with birds. I (Mack) just think he can. ;)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+11=18 ; d20+11=28 ; d20+29=45 ;
Saturday January 20th, 2018 4:10:56 PM

OOC: I've updated the WIKI with the outdoor marching order to be: (FYI, I move to help cover the rear, with Squeaver):

===outside:===

Elyngael and Khan (off scouting ahead a little, within hearing distance)

Atlas
Armand
Talya, Neshi
Beordir
Mack, Squeaver

Osul (Wildshaped) circling the party - 50ft away and 50ft high

IC: I immediately charge directly into the center of the crater.... in my head only. And then I look at Armand, to see if he picked up on my thoughts at all. ;) I then try to communicate with any large trees or plants in the area to see if they are able to give any clue to what has happened here so far. If there is an animal near the edge that is not doing well and trying to get out, I cast Cure Light Wounds on it. I try to avoid touching the advancing dull red grass though, although I'm aware I'll have to touch an animal to try to help. If I'm close enough and have time, I try communicating with the dull red advancing grass as well, to see what it wants, and why it's harming the animals.

If my Healing or Herbalism checks help at all to determine what's happening:

(d20+11 heal check of 18)
(d20+11 herbalist check of 28)
(d20+28+1(TTT) perception check of 45)


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Sunday January 21st, 2018 8:46:08 PM

Domi's right nostril hair, what happened here? How si that grass moving against the wind. Im not sure I want to get any closer.

Fire, Ice , electricity... anyone have any thoughts?

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+10=20 ;
Sunday January 21st, 2018 10:08:36 PM

Elyngael sees the bizarre red grass and immediately stops and commands Khan to heel. She touches him in reassurance (handle animal 1d20+10=20) and keeps him right at her side. "Do not come too close", she calls back to the party, "there is nothing natural about this. It is killing all in its path. Stay back!"

RobC - "there is nothing natural about this" 
Monday January 22nd, 2018 5:53:40 AM

Some of the party are more interested in the red grass than the animals. Interesting. Flora beats fauna?

Beordir is almost sickened by what he sees. He recognises the giant vultures and the field rabbits, but doesn't recalls seeing cattle THIS big before.

Talya just looks on in disbelief. There are no words to describe this.

Armand is angry and grits his teeth. He scans the area for any signs of magic but doesn't detect anything from this range.

Osul has never seen grass like this before and has no idea what it is or could be. Highlight to display spoiler: {Please see my email. Thanks}

Mack tries to communicate with the natural grass and vegetation in the area. The nearby grass doesn't actually speak but Mack gets a feeling of fear from it. The GRASS is afraid. He's not close enough to do much else at the moment. He believes the 'grass' is harming the animals despite none of them being close enough to it. Squeaver stands by his side.

Neshi is the same, already considering ways to kill it.

Elyngael tries to calm Khan. She's convinced the grass is killing all in it's path.

There is movement though.

Three of the cattle shakily get to their feet. They still don't look too good. They've lost big chunks of hide and are covered in blood. They look towards the nearby source of noise (the party) and start staggering towards it/you.

The vultures are startled by the movement and take to the air, circling the scene below them. They don't look healthy either.

Mack can see movement in the grass 20 or so feet south-east of the crater but can't see what is making it.

There are still cries from other animals still struggling on the ground.

But there is also another sound: a groaning that is not animalistic. To the west of the crater a humanoid form can be seen rising to its feet.

The grass looks to be writhing by the edges of the crater. Not expanding, just moving around.

-------------
Things are getting confusing so I've created a map overview.
To be very clear though - NO attacks have been made.


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+29=34 ;
Monday January 22nd, 2018 10:24:22 AM

(Assuming we are acting in rounds now....) I run (but not quite all out) towards where I am concerned about some possibly concealed movement, to explore further (move to AL47, with Squeaver on my right, easily able to keep up with me).

(d20+28+1(TTT) perception check of 34)

If I am able to cast as spell as well, I cast Guidance on Squeaver.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday January 22nd, 2018 10:31:22 AM

Atlas sees the humanoid and wonders if it was here when the meteor landed or if it was somehow brought by the meteor. "I guess I'll volunteer to approach to see if it affects us as well. Anyone have a spell that could buffer me as I do so, or would that defeat the purpose." Atlas gives a half-hearted smile and begins moving towards the crater, focusing on the humanoid.

Highlight to display spoiler: {ooc: Sorry for the missed post on Friday! I forgot to go back later in the day to check for the post.}

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Monday January 22nd, 2018 2:35:05 PM

"Atlas... I don't think we should any of these creatures get closer to use. Let me conjure an elemental to approach instead of you."

Talya begins casting Summon Monster II, picturing the form of a small earth elemental coalescing into existence 45ft in front of her.

Groaning Humanoid 
Monday January 22nd, 2018 3:50:39 PM

The creature staggers to its feet and swivels until it can see the party. A deep, wracking groan escapes what you must assume to be its lips; the blood seeping from its pores and reddened eyes obscures much of its face.

One thing is clear, however: at the sight of Mack, Atlas, and Squeaver's approach a carmine froth bubbles from its maw, and the creature begins to lurch towards them. Its speed seems at odds with its stilted gait and obvious dis-ease. It moves as far as Y25, trailing a tattered and deeply bloodstained cloth and releasing yet another groan: "Aaahrahrauughrrr!"

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor  
Monday January 22nd, 2018 6:45:13 PM

Atlas, stoneskin, Haste or mage armor your choice if made quick. While Atlas makes his decision Neshi ponders what the first thing he should hit the humanoid with if needed.


Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Monday January 22nd, 2018 8:07:17 PM

"Atlas, wait. Do not!", says Beordir. "We do not know if this disease can be cured. You humans do not welcome hugs with lepers."

[b]"If they attempt to approach in their madness, we should flee or injure them further from afar. I should be able to entrap some of them with Essense of Foul Forest Vermin, but the human would be most likely to succomb."


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Monday January 22nd, 2018 8:26:34 PM

"Mack, Atlas, remember what I said about staying togther? Let's think this through some more."

OOC I guess my knowledge rolls were not useful.

"Don't let those things touch you! They are obviously diseased and we don't know how it spreads. Let's keep our distance and use range!"

Armand casts Hold Person on the Groaning Humanoid (DC 14 will save).

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+14=32 ; d8+4=5 ; d6=4 ; d20+9=18 ;
Monday January 22nd, 2018 9:16:58 PM

Elyngael aims and fires her longbow at the Humanoid (1d20+14=32, damage 1d8+4=5,+1d6 fire=9 total). She draws a second time (1d20+9=18) and she's not sure if the second arrow hit. This creature needs to be attacked from a distance and she will try other arrows until one type does it damage.

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:3/W:12 + RNL), HP:51/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=29 ; d20+18=36 ; d20+24=30 ;
Monday January 22nd, 2018 10:38:24 PM

"I'll head forward and right, checking on what I can as I go."

Standard action: Wildshape into Medium Air Elemental
Move action: Fly 60' to AG41 (still 40' from the nearest of the weird cattle)
Free actions: Perception (checking the weird cattle): 29, Knowledge(Nature - when is a cow not a cow?): 36, Heal(assess wounds and what might be afflicting the cow): 30



RobC - "You humans do not welcome hugs with lepers"  2d8+10=21 ;
Tuesday January 23rd, 2018 5:42:40 AM

OOC: You guys make me smile. "Stay together. We're just going to look a things." "AAaah! It moved! Kill it, kill it, kill it!" :)

Mack and Squeaver move closer to see what is going on. Mack can definitely see something moving in the grass not too far ahead of him. Well, he can see the grass moving to indicate something is there. What that may be is still unclear.

Atlas volunteers to approach and say hi. He walks towards the humanoid with a sortof smile and doesn't show any signs of aggression.

Talya isn't sure walking up and checking things over would be the best option. She starts summoning something... just in case.

Neshi offers some aid to Atlas but he's already walking and perhaps doesn't hear him. Neshi wonders what form of attack he shall unleash if he absolutely has to.

Beordir is more apprehensive. He's pretty sure some wicked disease is at work and wonders if there is a way to flee, fight or capture these things.

Armand cautions the group and then casts a spell. (My apologies, I overlooked your Knowl checks. Your Knowl Religion check tells you they are not undead by any means)

Osul takes flight to move closer to whatever is going on. He moves quickly across the ground but does not ascend. His knowledge of nature is quite good, and he recognises the bovines as aurochs. Northland Aurochs to be precises. But these ones look terribly terribly wrong. From this distance he can even see their eyes have turned blood red. He is quite sure that the animals have been afflicted with some sort of disease but none that he has ever heard of. He's not even sure if there's a cure for such a thing. He is wary that as a disease it is likely transmitted to others in some way.

The humanoid thing moans and groans as it approaches. Elyngael takes no chances and quickly fires off two arrows. One sticks in its arm but doesn't slow it down too much. You can now clearly see it is a human man suffering from whatever the animals are.

Mack and Osul - who made perception checks - notice something else Highlight to display spoiler: {That humanoid thing.. is that.. is that Owen?!? Yep. It's Owen, looking very sick and now with an arrow in his arm}

Seemingly startled by the noise the party are making and the perceived threat, the animals get spooked and start towards the party.

The aurochs charge. Literally charge towards the party. Osul is in the path though.
Trample: Osul takes 21pts damage. He can either make an AoO with a -4 penalty, or, try a Ref Save vs DC25 for half damage (10pts).

The vultures stop their circling and instead head towards the party.

Mack is sure there is something in the grass moving towards him. Best guess? 50 to 75 feet away. Whatever it is it's small and fast.

-------------
Round 1 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:41/51, Fly: 60' (Perfect), Darkvision: 60'  d20+3=22 ; d20+13=28 ; d20+9=15 ;
Tuesday January 23rd, 2018 7:45:08 AM

{Reflex Save: 22 (MBTM again... even after adding another +2 for the Elemental Dex Bonus... Spend a Delayed Karma Point for a +4 bonus and saved)}

Air elemental 'Osul flies straight up 20' {Fly Check 28 vs 20} and begins trying to settle the aurochses and other animals. {Wild Empathy: 15}

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+10=11 ; d20+9=15 ; d20+9=16 ; d4+1=2 ; d6=4 ; d2+1=3 ; d2+1=2 ; d20+16=35 ; d20-1=5 ; d6=4 ; d6=6 ; d20+29=32 ;
Tuesday January 23rd, 2018 11:25:54 AM

"Hold your fire on the humanoid! It's Owen!"

I try not to be bossy, as I hate being in charge. But I quickly try to focus on the clear and present threats (the charging crazed creatures), and keep hope that not everything here is trying to kill us.

I also shift focus away from the moving grass... it could just be a rabbit, for all I know. There seems to be more pressing concerns at the moment. I hear the concerns about hitting from a distance, but this one is already in ranged, and has already trampled Osul.

Squeaver and I advance to flank the one that trampled Osul (I believe we can advance to AE44 and AI40 without provoking an AoO, Squeaver going the longest route).

Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 11 for 2(+4 ice) damage, AC 15 for 3 damage, and AC 16 for 2 damage)

(boot to the head: d20+13+2(flank)+1(flaming tear), and d8-1 damage+1d6(sneak)+1d6(flaming tear),
Hit AC 35 for 5(+4 sneak, +6 fire) damage)

I do try to at least keep an eye out for that small creature in the grass, so I don't get taken out by a Holy Grail Rabbit. ;)

(d20+28+1(TTT) perception check of 32)



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Tuesday January 23rd, 2018 3:30:00 PM

Atlas hears Mack's words and he's stunned. "Owen, are you sure?" Atlas throws caution to the wind and runs in to save his friend. "They're likely to charge right past us, they're in pain and frightened. Someone help me with Owen!"

As Atlas approaches Owen he pulls out a potion of healing for him.

-------------------------------
Atlas runs (Run Feat) to Y26 to help Owen. He avoids the aurochs on the way so as not to provoke an AoO.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday January 23rd, 2018 5:49:27 PM

Armand calls out, "Wait, Atlas don't touch HIM! He's diseased not undead! All these things are diseased! Gargul has blessed me with Remove Disease. I can cure him!"

Armand moves to AC52 and casts Bless (everyone gets +1 to attack and fear saves). That should put everyone in range before everyone moves.

"I can only cure 1 person of disease today. So put those animals down as quickly as possible and try not to get whatever they've got!"

RobC - "You humans do not welcome hugs with lepers" 
Tuesday January 23rd, 2018 6:19:50 PM

Osul's speak with animals: "Mmm... rargh... bite... bite.. rargh..."

Groaning Humanoid  d20+5=23 ;
Tuesday January 23rd, 2018 6:46:29 PM

The shambling creature grows increasingly agitated as the party approaches, with both its groans and the bloody foam at its mouth increasing in volume. When Atlas arrives right in front of it, it bellows and lunges forward to bite him. The creature chomps down on his left wrist, turning it into a bloody mess as a loud Crack! resounds throughout the battlefield.

Perception DC 20 (Atlas gets a +8 insight bonus on this check): Highlight to display spoiler: { Actually, the creature narrowly missed, biting down on Atlas' metal bracer. The cracking sound was probably a broken tooth, and all of the blood on Atlas seems to have come from the creature's mouth, nose, and eyes.}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d6=3 ; d6=3 ; d6=2 ; d6=6 ; d6=3 ; d6=1 ; d6=2 ; d6=3 ;
Tuesday January 23rd, 2018 7:09:21 PM


Centering on AE20, Neshi lets loose with a fireball to see what happens with the red grass area. 23 points damage Reflex DC 22

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=28 ; d20+14=16 ; d8=7 ; d8+4=12 ; d6=2 ;
Tuesday January 23rd, 2018 8:52:13 PM

Elyngael watches helplessly as Atlas stops in front of the creature (1d20+15=28) and screams with relief when Atlas is not bitten because of his metal brace. "Atlas, move back!!!" She then moves quickly to Y51 bringing Khan with her to x51. She shoots her flaming crossbow (1d20+14=16, damage 1d8+4=12 and 1d6 +0=2 fire damage). If this is, was, a human - it needs to be put out of its misery.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53   d20+11=18 ; d8+2=3 ;
Tuesday January 23rd, 2018 10:36:39 PM

Elyngael fires at Owen. Urgently, Beordir calls out, "He's a friend of ours. Concentrate fire on the animals."

Taking his own orders, Beordir releases an arrow to the closest Aurouch.

(OOC Standard Action : Ranged attack on AU2 d20+11=18 ; To Hit
d8+2=3 ; Damage
Move Action : None
Free Action: None )

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Wednesday January 24th, 2018 2:13:12 AM

Talya calls out in Terran as the elemental materialises in front of her.

"Attack the bulls, and prevent them from getting any closer if you can!"

She then casts the Web spell, centering it on Osul's location so that it spreads out to catch the three aurochs.

"He can fly away... right?"

RobC - "Concentrate fire on the animals."  d20+10=29 ; 2d8+4=9 ; d20+10=23 ; d20+7=19 ; d20+7=13 ; d20+7=13 ; d20+19=34 ; d20+19=28 ; d20+10=11 ;
Wednesday January 24th, 2018 6:47:13 AM

Osul shakes off much of the damage from the auroch and then takes to the sky. He tries to settle the animals down but they don't show any signs of wanting to settle things calmly.

Mack calls out to cease fire on Owen and then works with Squeaver to flank the auroch (Your second set of coordinate was wrong, in that it put you on top of an auroch). He hopes it won't provoke an attack but against a creature with reach you would probably need to make an acrobatics check to avoid one. Squeaver gets gored by the animals sharp horn (Hit AC29. Squeaver takes 9pts and must make a DC15 Fort Save or catch a disease). At least Mack's attack hits.

Atlas runs in a straight line to aid Owen, but in doing so provokes an attack from one of the aurochs but it misses (Miss AC23!)

Armand isn't so sure about the tactic. A bless spell should help the group though. He DOES have a Remove Disease spell prepared but that would mean getting close to something to target. Not only target, but touch.

Neshi tries a different approach and launches a fireball at the red grass. The fire bursts over the area and when the flames are gone.... the grass still stands.

Elyngael feels pity for Owen. So much that she deems he should be put out of his misery. Her shot misses so it looks like he will have to suffer for a little while longer.

Beordir calls for the group to focus their firepower on the animals. He fires at the auroch but does not do much damage.

Talya tries an interesting approach and casts a web spell (Please include the DC of your spells) AU1 is fine, but the other two are in the webs.

------------------

The groanin' Owen tries to bute at Atlas but gets a mouthful of bracer instead.

------------------

Au1 advances forward and tries to gore Squeaver but misses (Nat1)!

Au2 uses a standard action to break free from the web and continues on its southward journey (Mack and Squeaver may make an AoO vs AC20)

Au3 uses a standard action to break free from the web and circles around something in the grass.

------------------

V1 flies towards Elyngael and Khan

V2 flies towards Osul

V3 heads south

------------------

It had been a tough few months for the widow FlowerChaser. She had watched helplessly as the monsters killed her mate, skinned him and crunched at his bones.

FlowerChaser had been biding her time. Training her children so that when they eventually found the murderers of her mate that vengeance could be delivered. Now Maab had given her that chance. Her prayers had been answered as Atlas and Mack came into view. Today she would finally achieve justice.

7 x Bunnies (FlowerChaser, Nutterbutter, Fluffernutter, Daisymuncher, CloverCruncher, Thistlesmaker and Todd ) - all receive a +1 morale bonus on attacks against Atlas and Mack

Nutterbutter launches at Mack and misses wildly

Highlight to display spoiler: {I kid you not this was in the module writeup}

------------------

AU2 - 18pts damage

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30'  d20+15=20 ; d8-1=6 ; d20+9=24 ; d4+1=2 ; d20+5=6 ;
Wednesday January 24th, 2018 8:26:03 AM

AoA's:

(boot to the head: d20+13+2(flank), and d8-1 damage+1d6(sneak)+1d6(flaming tear),
Hit AC 20 for 6 damage) (I'm assuming I don't get fire or sneak attack damage on an AoO?)

Squeaver: (bite d20+7+2(flank) for 1d4+1
Hit AC 24 for 2 damage) (And for Squeaver AoO, does he only get his bite?)

(d20+4(+1 Guidance) fortitude save of 6 vs DC 15 - Fail! Squeaver is diseased.)

OH my goodness!!!! A feeling of great remorse and sadness comes over me. Memories come from seemingly nowhere, and somehow, I realize how I have wronged this poor rabbit.... this.... FlowerChaser.

I go down on a knee.... "Please forgive me for what I have done to you and your family. I was much younger, and didn't know the ways of the world back then. It seems like ages ago. I know nothing I do can make up for what I have done. But I promise you this.... help us save this world, and rid us of this evil that is now upon us all, and I will dedicate my life to helping you make the world a better place, and never harm another just for food again." I put up no resistance. If the rabbits tear me apart, I only hope deep down inside that I come back as a jackelope in my next life.

Squeaver, AC 17, HP 17/26, Speed 50; Diseased

Squeaver cautiously approaches AH44, and waits with me.


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=11 ; d8=8 ;
Wednesday January 24th, 2018 5:46:43 PM

"ELYNGAEL! I said STOP shooting at the human. Kill these poor creatures instead!"

"Atlas lead Owen back this way, and try to kill some of these diseased animals along the way."

Armand shoots at Aruch2 with his light crossbow. To hit 11. (I'm betting that's a miss) damage 8.

He drops his crossbow and draws his glaive as he moves to, W52.

He see's Mack squat down and appear to be looking at something in the grass. "Mack focus, we're under attack.



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+17=25 ; d20+12=18 ;
Wednesday January 24th, 2018 6:09:57 PM

Atlas almost retches seeing his friend in this state, but he's not willing to give up on him. He attempts to grapple him so that he can bring him to Armand.

As he attempts the grapple he yells back to the group, "El, stop shooting, we can save him! Armand, hurry up here, he needs that cure disease spell now! He didn't get me, I'm fine. All the blood is from him."

---------------------------------------------------------
Perception: 1d20+9+8=25 (pass)
Grapple Owen: 1d20+12=18


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d20+8=16 ; d20+8=9 ; 4d6=17 ; 4d6=18 ;
Wednesday January 24th, 2018 6:35:09 PM

Seeing Au2 charging his way he moves to AJ60 calls out to his companions

"Hey Tayla, Beordir, you all might want to move a bit." and then shoots two scorching rays at AU2.

Ranged touch DCs 16 & 9 for 17 & 18 points of fire damage

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Wednesday January 24th, 2018 8:06:58 PM

Beordir moves left toward tree cover and away from the stumbling Aurouch. Reaching into the 4th pocket of his pouch, he retrieves a small bit of spider's web. He speaks garbled and strange syllables and gestures toward the cluster of rabbits. A spill of larger spider webs flow out behind the rabbits attempting to anchor them to the Aurouch nearby.

(OOC Move Action - Move to AK62
Standard Action - Cast Web centered on AN43)

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Wednesday January 24th, 2018 9:22:47 PM

I forgot,

Bless (everyone gets +1 to attack and fear saves) (47 rounds left)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Wednesday January 24th, 2018 9:30:29 PM

Elyngael hears Armand's warning and shoots at V1 (1d20+15=

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=32 ; d8+4=11 ; d6=5 ;
Wednesday January 24th, 2018 9:36:15 PM

[i]OCC Sorry, something went awry
Elyngael hears Armand's warning and shoots at V1 (1d20+15=32, damage 1d8+4=11, plus 1d6+0=5 fire damage), then she and Khan move to W51 and 50 to help Armand and protect the only person who might be able to cure this humanoid.

Groaning Humanoid  d20+5=12 ; d20+5=6 ;
Wednesday January 24th, 2018 9:52:00 PM

IC: The bloodied and groaning creature sees Atlas trying to grab it and snaps at him, but misses by a wide margin. (AoO: 12.) It avoids Atlas' grappling hand but nearly topples over in the process, which throws off its subsequent attempt to bite him (Attack: 6. That's a natural 1!) A small puddle of blood has begun to form beneath the creature that is purportedly Owen, and it splashes around throughout their melee.

OoC: Remember, Atlas, that you take a -4 penalty to your CMB if you try to grapple without two free hands. Last I checked you were still holding a potion.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+7=27 ; d20+7=8 ; d6+5=6 ;
Wednesday January 24th, 2018 10:21:25 PM

The earth elemental advances, making a slam attack against the nearest auroch. (Au2)

Threatening to hit a weak spot, it barely misses and deals 6 damage to the beast.

As the wave of... ravenous rabbits... comes into view Talya crushes a rotten egg between her hands, flinging it forth to summon a cloud of cloying, choking gas. Here's hoping Mack doesn't get caught in it.

She then moves to space AA58, hoping to stay out of the way of the charging aurochs.

OOC: (1d20+7=27, a crit! d20+7=8 doesn't confirm) (Stinking Cloud, DC 19, Fort save. Targeted at point AM44)

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:41/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=27 ; d20+18=23 ; d20+24=38 ; d20+9=26 ; d6+4=7 ;
Thursday January 25th, 2018 4:34:45 AM

OOC: Sorry - I was looking at the old map.

Angry, oversized bovine charging - reasonable. Scavenger avians attacking - possible. Homocidal (if not identifiably vengeful) vegetarian lapines - Nature is indeed out of balance and clearly talking is not going to help here. He sees the cloud of gas, and errs on the side of not lighting it up.

Instead, he gets a good look at the vulturekin (V2) {Perception: 27, Knowledge(Nature): 23, Heal: 38} and tries to disuade it from approaching closer (as it tries), by evoking Storm Burst {Ranged Touch attack hiting AC:26, hopefully for 7 points of non-lethal damage and the target is buffeted by winds and rain, causing it to take a 2 penalty on attack rolls for 1 round.}

Just because he hasn't seen a solution yet doesn't mean he isn't trying, and he realised that this is could be a containment and purge. He is absolutely certain that letting this run rampant through The Wood would be catastrophic.

Unfortunately, in his elemental form he cannot share this with anyone.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+12=15 ;
Thursday January 25th, 2018 10:00:28 AM

Atlas drops the potion, realizing that there is no way he is going to get it into Owen. He attempts to grapple Owen one more time in hope that he can save his friend. "Armand, I need your help!"

-------------------------------------------------------
Grapple Owen: 1d20+12=15 (this is not going well)

Blessed: +1 to attack and saves

ooc: Thanks for the reminder on grapple! Potion dropped :-)


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 57/57, Speed: 30' 
Thursday January 25th, 2018 12:50:40 PM

I patiently wait to see if I have convinced the rabbit-kin to join us for the greater good.


DM Update fom RobC 
Thursday January 25th, 2018 6:54:25 PM

RobC apologizes.... he is not going to be able to post the DM update for the day. He has had a rough day. ;( He asked me to attempt to post in his place, but I am also not home for the remainder of the day now. I apologize for not being able to do more. ;(

The red grass continues to slowly, but noticeably expand its coverage out. The rabbits seem to be mulling things over, as they are stuck in the web. The groaning humanoid groans even louder, and spits at Atlas. And the vultures look excited that a whole bunch of bunnies just showed up. :)



Groaning Humanoid 
Thursday January 25th, 2018 7:14:03 PM

The creature pauses for a moment in a fit of vile and violent coughing, likely caused by inhaling its own blood.

Beordir (Galen) AC: 23/15/18, CMD 20, Saves: 6/7/6, HP: 53 / 53  
Thursday January 25th, 2018 8:21:57 PM

(OOC Webbed and inside a stinking cloud. Those rabbits are toast.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Thursday January 25th, 2018 8:31:40 PM

Elyngael talks to Armand, "Do you know who this was? And, what disease has afflicted it?"

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Thursday January 25th, 2018 9:05:11 PM

"Atlas! You ___________, I can't get there that fast, look how far away you are, plus there's a mad cow between us, that's why I told you to lead him back this way." Armand shakes his head. If wagon A leaves the tree traveling 1 MPH and Wagon B leaves Plateau City traveling 2 miles and hour, where do the two meet?

"I think so, Owen was one of the original party members, he was a mage." to Elyngael.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50 
Friday January 26th, 2018 12:34:05 AM

"Perhaps it was once a man, but do we really have the luxury of giving it the benefit of the doubt? It tried to attack you, surely that indicates his mind is already gone?"

RobC - "you all might want to move a bit"  d20=2 ; d20=12 ; d20=3 ; d20=12 ; d20+7=20 ; d20+1=3 ; d20+1=9 ; d20+1=4 ; d20+1=4 ; d20+10=25 ; 2d8+4=14 ; d20+10=17 ; 2d8+4=13 ; d20+9=20 ; 2d6=7 ;
Friday January 26th, 2018 6:03:31 AM

Mack gives the auroch a boot to the head as it passes by him. Squeaver doesn't feel so well but bites at it anyway.

Squeaver gains the sickened condition as a result of his disease.

Mack decides he must offer himself up as a sacrifice to these rabbits. He opens his arms to let them in.

Armand doesn't know where to look. Elyngael is attacking the human and Mack is hugging bunnies. It's so distracting he is unable to shoot anything and goes for a glaive approach instead and moves to cover Elyngael and Khan.

Atlas isn't willing to give up on Owen just yet and goes to hug him. Not in a Mack-bunny kind of way, but in a bear-hug/grapple way.

Neshi focuses her attention on the nearest auroch and does some real fiery damage to it.

Beordir goes for another web attack. Rabbits 3, 4, 5 and 6 are all stuck by their little cotton tails. The auroch is unaffected.

Elyngael gets a good shot off at the vulture and then steps to the side with Khan.

Talya's earth elemental brings a slam attack into play and right into the auroch. She casts a stinking cloud spell across the rabbits and an auroch.

Osul has never seen vultures like these beofre. They look like giant vultures but have been disfigured by what he suspects now to be a/the disease. He tries to bat it away with a storm burst but it doesn't look to be stopped. Affected, sure, but not stopped.

There is some debate as to who Owen is (was?) and whether he can still be saved. If so, how?

-------------

Owen is proving to be a slippery little sucker. Atlas just can't grip him, but fortunately, Owen can't hit with his bite in return

-------------

AU1 charges and gores Khan (Hit AC17 for 13pts. If a hit, Khan must make a Fort Save vs DC15 or be diseased and sickened)
AU2 gores the Earth Elemental (Hit AC25. EE takes 14pts)
AU3 moves out of the web and continues to get very close to Neshi and Beordir.

V1 sees a lone target and flies towards Talya
V2 does a flyby attack of Osul (Hit AC20. Osul takes 7pts damage and must make a Fort Save vs DC15 or be diseased and sickened)
V3 flies over the stinking cloud to trap Mack (Osul gets an AoO)

R1 waits for an opening
R2 stays quite happily in the stinking cloud
R3, 4, 5 and 6 are still stuck in the web
R7 (Nutterbutter) continues its Mack attack - sharing his square. Despite Mack lowering his guard and the rabbit biting as hard as it can, it's teeth barely break the skin (Mack takes 1pt damage and must make a Fort Save vs DC15 of gain the diseased & sickened conditions)

AU2 - AC20 - 18pts damage + 6 + 2 + 35 + 6
V1 - AC17 - 16pts damage

-------------
Round 3 map

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+16=17 ;
Friday January 26th, 2018 10:19:33 AM

Atlas hears the battle going on behind him and he is torn on what to do. He cannot watch his friend die like this, but he also cannot watch all his other friends die either. Yet there they are, taking hit after hit. He decides that he has to do what he can for the others, but to cover the distance he needs it is going to be risky. He doesn't care, he takes off, leaving Owen to be dealt with after.

A a dead run (run feat) he sprints towards the auroch fighting the conjured Earth Elemental, drawing his sword along the way. He manages to find a second wind (hero point) and attacks, but he somehow manages to do no harm to the creature.

-----------------------------------------------------------
Attack AU2: 1d20+15+1(blessed)=17 (and it is a lovely natural 1 for the hero point attack)

Blessed: +1 to Attack and Saves


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30'  d20+10=29 ; d20+9=28 ; d20+8=19 ; d20+8=14 ; d4-1=2 ; d6=5 ; d20+15=16 ; d20+14=33 ; d8-1=7 ; d6=4 ; d6=4 ; d8-1=0 ; d6=5 ;
Friday January 26th, 2018 6:02:29 PM

(d20+10 fortitude save of 29 vs DC 15 - SAVE)

I 5' step to AH43, and Squeaver takes the long (avoid AoO) route to AJ41, so we can flank R1.

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7+2(flank)-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 28 for 2(+5) damage, AC 19 for 1 damage, and AC 14 for 1 damage)

Bless: +1 to hit, +1 vs fear; rounds remaining: 58
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks


(flurry of blows: d20+11+2(flank)+1(bless) for each blow, and d8-1 damage+1d6(sneak),
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 16 for 7(+4+4) damage, and AC 33 for 1(+5) damage)


Bless: +1 to hit, +1 vs fear; rounds remaining: 58



Groaning Humanoid  d20+5=20 ;
Friday January 26th, 2018 7:55:57 PM

The creature roars triumphantly as Atlas flees, flecks of bloody spittle flying from its mouth in the powerful burst of sound. Then it looks around and whimpers... it seems to be looking for things to bite. It strains its wracked and ungainly form in an effort to move toward the party (to AD35).

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 53 / 53 Combat Expertise  d20+9=24 ; d6+5=11 ;
Friday January 26th, 2018 11:16:31 PM

One of the Aurouchs has closed on him and they are still diseased. It's time to move. Beordir drops his bow at the base of the tree he's near. Trying to stay out of the Aurouch's reach, he runs toward Neshi. "Fall back..out of the way!", he calls as he rushes past, drawing his rapier.

He curves back in toward the Aurouch's hind flank, still wary and not extending himself very much. He stabs out toward it, before retreating back behind his guard.

(OOC Move Action - Move to AK58 5' away from the Aurouch through Neshi' square while drawing my rapier
Standard Action - Melee attack (To Hit d20+9=24 ; Damage d6+5=11) I hope that's a hit for max damage
Free Action - speak )

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60'  d20+8=21 ; d20+8=23 ; d6+1=5 ;
Saturday January 27th, 2018 12:26:58 AM

{Fort Save: 21, and AOO against V3: Slam hits AC23 for 5 damage, but the Vultures are all at 50', so I'm unclear how V3 can be trapping Mack on the ground.}

He zips down and away from V3 (30' away), well under V2, and stopping above AJ33 45' to 60' (Move action).
He starts summoning... (more next round)

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30' 
Saturday January 27th, 2018 9:29:15 AM

OOC: Osul, yah, I figured at 50' feet, he really wasn't trapping me very well, so I simply moved. :D


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=13 ;
Saturday January 27th, 2018 10:27:16 AM

Bless (everyone gets +1 to attack and fear saves) (76 rounds left - never do math at night 1 minute per level, 10 round per level 8th level, means it should have started with 80 rounds.)

"Boggers, We need to make quicker work of this."

Armand casts a Searing Light Spell at Auroch 1. Range Touch to hit: 13 missing.

"This is not a fine example of how to cast spells."

Armand holds his glaive (reach weapon) ready in case the Auroch provokes.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+12=18 ; d8=4 ; d20+7=25 ; d8+2=7 ; d20+7=10 ; d20+7=18 ; d6+3=9 ; d20+7=15 ; d6+3=5 ;
Saturday January 27th, 2018 3:29:26 PM

Elyngael takes a 5' step to X50 and draws her long sword as the Auroch1 is too close for her bow (1d20+12=18,, damage 1d8+2 =6) attack 2 (1d20+7=25, damage 1d8+2=7).

Khan is narrowly missed Khan

Lv 5 animal companion - AC 18/15/13 CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Khan attacks Bite d20+7=10, claws d20+7=18, damage d6+3=9, claw d20+7=15, damage d6+3=5

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  4d8=24 ;
Sunday January 28th, 2018 9:44:59 AM

rolling damage for searing light...

4d8 = 24points damage

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor   d20+9=17 ; d3=1 ; d20+9=27 ; 4d6=18 ; 4d6=20 ;
Sunday January 28th, 2018 5:47:33 PM


Neshi hears Beordir coming and takes a simple 5 ft step backward to AI 60 and lets fly with another round of scorching rays right at the beast AU3.

ranged touch AC 17 & 27 for 18 and 20 points of damage

*****************************
Mage armor
Bless

RobC - "you all might want to move a bit"  d20+10=13 ; d20+10=26 ; 2d8+4=14 ; d20+10=20 ; 2d8+4=10 ; d20+10=24 ; 2d8+4=14 ; d20+10=27 ; 2d8+4=15 ; d20+9=13 ; d20+9=22 ; 2d6=4 ; d20+9=19 ; 2d6+4=12 ; d20=20 ; d20=11 ; d20+1=16 ; d20+1=13 ; d20+1=2 ; d20+1=21 ;
Monday January 29th, 2018 5:42:03 AM

Atlas turns and runs to attack one of the aurochs. To get close enough he has to run through one of the squares it threatens. Fortunately it misses on its attack, as does Atlas.

Mack steps aside and works with Squeaver to pummmel the rubbit into a pile of fur and blood.

Beordir moves away from the auroch but provokes an attack as he does so (You can't take a 5ft step in the same round as a move. Hit AC26. Beordir takes 14pts damage and must make a Fort save vs DC15 or be diseased and sickened)). He does manage to hit it himself though.

Osul maneuvers through the sky to a place he hopes he can summon some aid.

Armand casts a searing light spell at AU1 and surprisingly hits it

Elyngael steps closer and manages to draw blood. Khan narrowly misses though.

Neshi steps away and hits AU3 with some scorching rays.

-------------

AU1 hits Elyngael (Hit AC20. Elyngael takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))
AU2 hits Atlas (Hit AC24. Atlas takes 14pts damage and must make a Fort save vs DC15 or be diseased and sickened)
AU3 hits Beordir (Hit AC27. Beordir takes 15pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 descends and does a flyby attack of Talya (Hit AC19. Talya takes 12pts damange and must make a Fort Save vs DC15 or be diseased and sickened)
V2 flies to attack Osul but misses in its haste (Miss AC13)
V3 does a flyby attack of Mack (Hit AC22. Mack takes 4pts damage and must make a Fort Save vs DC15 or be diseased and sickened)

R1 moves and attacks Mack! (Mack gets an AoO. If he doesn't kill it, 5ft step. Hit AC20. Nat20! LOL. 11 Fails to confirm. Mack takes 1pt damage and must make a Fort Save vs DC15 or be diseased and sickened)

R2 ignores Squeaver to move around closer to Mack (Squeaver gets an AoO.)

R3 and R6 make it free from the web

R4 and R5 are stuck in the web

-------------

AU1 - AC20 - 31pts damage
AU2 - AC20 - 67pts damage
AU3 - AC20 - 59pts damage
V1 - AC17 - 16pts damage

-------------
Round 4 map

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+10=27 ; d20+12=20 ; d8+8=16 ; d20+9=13 ; d20+11=29 ; d8+8=13 ;
Monday January 29th, 2018 12:37:15 PM

Atlas flinches as the autroch lands his attack. He responds with a flurry of attacks, landing two with his sword, but missing with his spiked shield. As he completes his attack he looks back over his shoulder to see how Owen is doing.

----------------------------------------------------
Fortitude Save: 1d20+10+1(bless)=28 (pass)

Attack AU2 Longsword: 1d20+11+1(bless)=20
Damage: 1d8+8=16
Holy Damage: n/a - not an evil creature

Attack AU2 Shield: 1d20+9+1(bless)=13
Damage: 1d4+5= (missed)
Holy Damage: n/a - not an evil creature

Attack AU2 Longsword: 1d20+11+1(bless)=29
Damage: 1d8+8=13
Holy Damage: n/a - not an evil creature

Total Slashing Damage: 29

Bless: +1 attack, +1 saves


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 56/57, Speed: 30'  d20+16=28 ; d8-1=1 ; d6=2 ; d20+10=27 ; d4+1=2 ;
Monday January 29th, 2018 1:07:24 PM

OOC: I can't take my entire turn yet, but I can get my AoO's out of the way:

IC:

I attempt a kick as R1 runs past me:
(boot to the head: d20+13+2(flank)+1(bless), and d8-1 damage+1d6(sneak),
Hit AC 28 for 1(+3) damage) Not much damage.... but it's a bunny. Did that kill it? ;)

Squeaver bites at R2 as it moves away:
(bite: d20+7+2(flank)+1(bless) for 1d4+1
Hit AC 27 for 2 damage) Dead? Or still threatening me?


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60' 
Monday January 29th, 2018 4:06:45 PM

OOC: 'Osul flew/moved somewhere between 45' and 60' last round under vultures, to be hovering over (on top of) the space, so I am unsure why he is at +60' and above the vultures.
Short post - my apologies,


'Osul completes the summoning of a Satyr (AI24), to which he says in Sylvan, "Kindly bring the running one (points to Owen Y25) some rest, but do not harm. Then, taking care not to draw the attention of the red grass, pull what animals you can away from the crater, and investigate, please."

'Osul then moves around the gas to put some distance between himself and the vulture, and be better place to support the team next round - keeping an eye out (Percetption Check) as he goes.



Groaning Humanoid 
Monday January 29th, 2018 5:24:21 PM

The groaning humanoid snarls as it moves to AG 33.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 52/57, Speed: 30'  d20+10=21 ; d20+13=14 ; d20+12=22 ; d8-1=1 ; d6=3 ; d8-1=6 ; d20+7=11 ; d20+6=13 ; d20+6=25 ; d4-1=1 ; d6=6 ; d20+10=22 ;
Monday January 29th, 2018 6:14:32 PM

OOC: If R1 is still up, Squeaver and I target that one first. Otherwise, we target R2 second. Assuming (hoping) that they are both dead already from our AoOs, we do this:

IC;

(d20+10 fortitude save of 21 vs DC 15 - SAVE vs. Vulture)

I 5' step (to AG43), and Squeaver moves down next to me (moves to AH43). I attack R3 while Squeaver attacks R6.

(flurry of blows: d20+11+1(bless) for each blow, and d8-1 damage,
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 14 for 1+3 damage, and AC 22 for 6 damage)

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 11 for 1(+6) damage, AC 13 for 1 damage, and AC 25 for 1 damage)

Bless: +1 to hit, +1 vs fear; rounds remaining: 75
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks


Bless: +1 to hit, +1 vs fear; rounds remaining: 75

OH! And if that crit-hitting bunny DIDN'T die, then I need to do a save as well. ;)
(d20+10 fortitude save of 22 vs DC 15 - SAVE vs. Bunny)


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=18 ; d20+9=22 ; 4d6=11 ; 4d6=15 ;
Monday January 29th, 2018 6:19:48 PM


"Beordir back away I think I have this guy under control, go see if Mack could use a hand."

Again taking a 5 ft step back to AH61, Neshi sends an scorching ray at both AU2 Ranged touch AC 18 for 11 points and AU3 Ranged touch AC 22 for 15 points

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+6=7 ; d20+6=25 ; 4d8=10 ;
Monday January 29th, 2018 6:20:08 PM

Bless (everyone gets +1 to attack and fear saves) 75 rounds left

"These things are sure not simple Aurochs."

He opts to blast it again with searing light. Gah! To hit 7 (d20+6) the blast of light goes way off the mark. "Well I guess that's certainly a flare for someone to find us."

He spends a hero point to cast his last searing light spell. To hit touch 25. (d20+6) Damage 10 (4d8).



Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 50/50  d20+6=22 ;
Monday January 29th, 2018 7:08:52 PM

Frozen in panic, Talya grimaces in pain as she fights off the pestilential influence of her new wound.

(Fortitude Save 1d20+6=22)

Never one to opt for melee combat, she takes a five-foot step away from the circling vulture (into AB58) and casts Greater Invisibility on herself.

Hopefully once this pesky bird finds someone else to attack she can start to lay down some more helpful spells.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+8=27 ; d20+12=14 ;
Monday January 29th, 2018 10:13:02 PM

Elyngael is hit and worries about the disease more than the injury (1d20+8=27 Fortitude) and she hurts but doesn't feel any poisonous disease effects. She swings her long sword again (d20+12=14) misses and takes a step to W51. She orders Khan to withdraw which he does to U54.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise  d20+6=26 ; d20+9=13 ;
Monday January 29th, 2018 11:17:50 PM

Beordir hears the tactical assessment from Neshi, but there's a tree at his back. He takes a quick step left and stabs the aurauch again, being careful not to over-extend himself. Alas, he's too careful as his attack goes wide. "I heard you, but it's too dangerous now."

(OOC d20+6=26 ; Fortitude save
Standard Action - Melee Attack d20+9=13 ; To hit
Move Action - None
Free Action - 5' step to AK56

I didn't think I was already too close to the Aurauch or that I moved to far last round.)

RobC - "I heard you, but it's too dangerous now."  d20+10=30 ; d20+10=16 ; 2d8+4=10 ; d20+10=27 ; 2d8+4=8 ; d100=3 ; d20+9=17 ; d20+1=18 ; d20+1=3 ; d20=3 ;
Tuesday January 30th, 2018 7:06:41 AM

Atlas' sword swings true, and large chunks of the auroch hit the ground

Owen-oid moves closer to the action.

Osul summons a satyr into the action - fortunately not 7 to 11 of them. He bids it to bring Owen some relief, and the satyr assumes this means non-lethal. It moves closer to Owen and away from Osul and uses its pipes to cast a Sleep effect on Owen. But Owen doesn't even blink. It's like he is immune to this kind of attack.

Osul moves around the grasss to get a better look at things and to steer clear of the vulture. The grass has some resemblance of a black tentacles spell. Perhaps a red mini-tentacles spell? The grass continually moves and twists as if not in its final configuration yet. The air smells sickly sweet and he assumes this to be coming from the grass. (OOC: Sorry, I read your statement as you wanting to go to 60ft: "above AJ33 45' to 60". If we were sitting at a table we'd probably sort it out in 2secs :) Feel free to post for the satyr. Assume it does whatever Osul wants it to do.)

Mack and Squeaver find the rabbits to be easy targets. R1 and R2 *pop* into clouds of fur and blood. R3 and R6 never knew what hit them as they finally visit their father in the great beyond.

Armand sends a blast of searing light at an auroch. The first misses, but the second is right on the mark

Talya fights off the disease quite easily. She takes a step away from the vulture and makes herself invisible. (Is that earth elemental still alive?)

Elyngael tries to attack with her sword but on missing steps away. Khan is ordered to withdraw.

Neshi backsteps and unleashes another two scorching rays. The first one hits AU2 and it collapses from its wounds. AU3 still stands though but is hurt.

Beordir misses on his attack and tries to find a way to protect himself. He may be the last line of defence between the auroch and Neshi. (Your last step was to AK58. You can't make it to AK56 with a 5ft step this round so have moved you to AJ58. The auroch has been matching your 5ft steps)

-------------

AU1 hits Elyngael (Hit AC30. Nat 20. Crit not confirmed on 11. Elyngael takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 follows Beordir and attacks (Hit AC27. Beordir takes 8pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 does a flyby attack of the invisible Talya but is unable to pinpoint her location (Miss chance 50%: 3 = Fail). It ascends as it passes

V2 can't keep up with Osul so goes back for Mack and Squeaver. It can't quite make it to them yet, but starts to descend in anticipation.

V3 IS able to flyby Mack but misses on its approach (Miss AC17)

R4 frees itself from the web and moves into position to attack Mack (Squeaver gets an AoO)

R5 is still stuck

AU1 - AC20 - 41pts damage
AU2 - AC20 - DEAD
AU3 - AC20 - 74pts damage
V1 - AC17 - 16pts damage
R1, R2, R3, R6, R7 - DEAD

-------------
Round 5 map

Groaning Humanoid  d20+5=10 ;
Tuesday January 30th, 2018 8:28:14 AM

The creature feels a spell wash over it and turns upon the satyr that cast it. It moans and moves to AD31, but its attempt at biting the creature fails.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 52/57, Speed: 30'  d20+6=17 ; d4-1=0 ; d20+13=33 ; d20+13=20 ; d20+12=14 ; d8-1=2 ; d8-1=3 ; d6=4 ; d6=3 ; d20+7=24 ; d20+6=17 ; d20+6=9 ; d4-1=0 ; d6=1 ;
Tuesday January 30th, 2018 10:25:47 AM

Squeaver's AoO bites at R4:
(bite: d20+7-2(sickness)+1(bless) for 1d4+1(-2)
Hit AC 17 for 1 damage)

I 5' step to AG42, and hold my attack to flurry on any vulture that comes down into range:

(flurry of blows: d20+11+1(bless) for each blow, and d8-1 damage,
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 33 (confirmed CRIT) for 5+7 damage, and Miss AC 14 for 0 damage)

Squeaver 5' steps (to AI42), and holds his attack until a vulture swoops down within range:

Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 24 for 1(+1) damage, AC 17 for 1 damage, and Miss AC 9)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 74
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 74


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=25 ; d8+8=13 ;
Tuesday January 30th, 2018 10:30:19 AM

Atlas rushes over to help Elyngael, taking a swing at the auroch as he approaches.

----------------------------------------------------
Atlas moves to AA50

Attack AU1 Longsword: 1d20+15+1(bless)=25
Damage: 1d8+8=13
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 saves


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60'  d20+22=31 ; 3d6=8 ; 3d6=13 ; 3d6=10 ; 3d6=9 ; d20+22=23 ; d20+18=29 ; d20+24=32 ;
Tuesday January 30th, 2018 2:30:57 PM

"I honor the peaceful beasts you were, but I cannot allow this disease to spread any further."
'Osul steels himself against what he must do, and reaches into the reserve of lightning he found in the Battle of The Tree. Then lightning bolts fall on all non-Squeaver animals near Mack - {Perception: 31 to avoid launching bolts at creatures that are already dead}

V2: 8 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage
R4: if still alive - 10 damage Reflex Save vs 21 for half damage
R5: if still alive - 9 damage Reflex Save vs 21 for half damage

'Osul makes use of his vantage point to better assess the state of animals and other things in and around the crater. {Perception: 23, Knowledge(Nature): 29, Heal: 32}

The Satyr makes the Suggestion to the humanoid that he should sit down and rest for an hour or two, as he isn't looking well, and it has already been a long day. {Will Save DC 17}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=22 ; d20+9=10 ; 4d6=11 ; 4d6=8 ;
Tuesday January 30th, 2018 2:43:06 PM


Neshi backs away yet again to AG 62 and fires off two more scorching rays first at AU3, Ranged touch AC 22 for 11 points and second at at V1 Ranged touch AC 10 for 8 points

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 38/50  d20+7=15 ; d6+4=7 ;
Tuesday January 30th, 2018 6:25:22 PM

The earth elemental was slain by the aurochs on the first attack. Poor little guy :(

Talya uses her arcane power to launch a glob of acid at the vulture!

Acid Dart Sp ability: Ranged Touch Attack 1d20+7=15, dealing d6+4=7 damage on a hit.

She then scurries closer to Neshi (square AF60).

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d6=2 ; d6=5 ; d6=4 ; d6=1 ; d6=3 ;
Tuesday January 30th, 2018 8:48:19 PM

Bless (everyone gets +1 to attack and fear saves) 74 rounds left

Armand channels the power of Gargul to heal his comrades (which would include Elyngael, Khan, and Atlas after Atlas moves, he excludes the diseased Auroch in front of him).
Everyone is healed for 14 points.

He 5 foot steps to X52 so Elyngael can continue to retreat and use her bow. He keeps his glaive at the ready should the beast move forward.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+7=21 ; d20+15=31 ; d8+4=10 ; d6=6 ; d20+10=15 ;
Tuesday January 30th, 2018 9:30:49 PM

Elyngael makes a Fortitude check 1d20+7=21, and makes it. She moves to V52 dropping her sword and shoots her long bow at AU1 attack d20+15=31, damage 1d8+4=10 plus 1d6 fire=6, total 16 points damage.

Second shot d20+10=15, misses.

RobC - "I cannot allow this disease to spread any further."  d20+10=13 ; d20+6=19 ; d20+6=22 ; d20+10=30 ; d20+10=30 ; 2d8+4=13 ; 2d8+4=11 ; d20+10=26 ; 2d8+4=6 ; d100=77 ; d20+9=21 ; 2d6+4=16 ; d20+9=28 ; 2d6+4=12 ; d20+9=18 ;
Wednesday January 31st, 2018 7:14:05 AM

Owen-oid moves closer to the action.

Mack and Squeaver maneuver themselves to attack one of the vultures the next time they get close (Note you can ready a standard action: not a full-attack/flurry)

Atlas moves to the next auroch to attack, provoking an attack as he does so. Fortunately the auroch misses. Atlas does not (Miss AC13)

Osul's lightning bolts finish off the last of the rabbits, and hits both vultures. One looks worse off than the other. The animals lying on the ground look well and truly dead now. Osul does not believe they pose a threat - for now.

The Satyr tries a Suggestion but like the Sleep spell it is truly ineffective.

Neshi continues her back away steps and fires off two scorching rays. She hits the auroch but misses the vulture.

Talya sends a glob of acid at a vulture and manages to singe some feather.

Armand heals those he can and step - like most of the party - backsteps.

Elyngael backsteps and takes a shot with her bow. This time she manages to hit her target.

AU1 steps closer and attacks really really well (Hit AC30. Nat20. Crit confirmed with AC30, another Nat20. Armand takes 24pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 decides it has had enough of Neshi and moves in to attack! (Beordir gets to make an AoO. Hit AC26. Neshi takes 6pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V1 continues it's aerial assault of Talya by giving chase with a flyby added in - all despite her being invisible! (Miss chance 50%: 77 = Hit. Hit AC21. Talya takes 16pts damage and must make a Fort save vs DC15 or be diseased and sickened)). Keep in mind that Talya is invisible so unless she gives away her position others will not notice her.

V2 ignores Squeaver to flyby attack Mack. It gets hit in the process though by both Mack and Squeaver. (Hit AC28. Mack takes 12pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V3 also ignores Squeaver to flyby attack Mack. (Hit AC18=Miss!)

AU1 - AC20 - 70pts damage
AU3 - AC20 - 85pts damage
V1 - AC17 - 23pts damage
V2 - AC17 - 22pts damage
V3 - AC17 - 6pts damage

AU2 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 6 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=9 ; d3=3 ; 3d6=11 ;
Wednesday January 31st, 2018 7:46:51 AM

'Osul flies 60' (to AI33), and launches a second volley of lightning bolts at:
V2: 9 damage Reflex Save vs 21 for half damage
V3: 11 damage Reflex Save vs 21 for half damage

With no further instructions from 'Osul, the Satyr follows the initial instructions and moves 80' towards the animals near the crater, but at a distance from said crater.

Lightning Lord: used today 6/8

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+12=17 ; d20+10=19 ; d20+12=14 ;
Wednesday January 31st, 2018 10:17:46 AM

Atlas is worried about Owen and it shows. He misses on all his attacks against the auroch.

----------------------------------------------------
Attack AU1 Longsword: 1d20+11+1(bless)=17 (miss)
Damage: 1d8+8=n/a
Holy Damage: n/a - not an evil creature

Attack AU1 Shield: 1d20+9+1(bless)=19 (miss)
Damage: 1d4+5= n/a
Holy Damage: n/a - not an evil creature

Attack AU1 Longsword: 1d20+11+1(bless)=14 (miss)
Damage: 1d8+8=n/a
Holy Damage: n/a - not an evil creature

Total Damage: 0

Bless: +1 attack, +1 save vs fear


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 40/57, Speed: 30'  d20+10=24 ; d20+7=27 ; d20+6=25 ; d20+6=13 ; d4-1=2 ; d6=6 ;
Wednesday January 31st, 2018 5:01:08 PM

(d20+10 fortitude save of 24 vs DC 15 - SAVE)

Squeaver moves down to assist against the aurochs (move to AA47).
Squeaver, AC 17, HP 17/26, Speed 50
(bite, claw, claw: d20+7-2(sick)+1(bless) for 1d4+1,1d2+1,1d2+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 27 for 2(+6) damage, AC 25 for 1 damage, and Miss AC 13)

I move (a lot slower than Squeaver) to AF48, and cast Guidance on myself.


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 73
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 73
Guidance: +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10



Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+8=27 ;
Wednesday January 31st, 2018 8:12:40 PM

Bless (everyone gets +1 to attack and fear saves) 73 rounds left

"Argg!" Armand grunts as the Auroch's horn gauges out a huge hole.

"Would someone please kill this cow!" He calls out, and then sees that Owen is closing on Mack.

"I'm going to have to leave this thing for you guys." Armand steps back and around to avoid provoking and double moves to to AE46.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise  d20+10=12 ; d20+9=21 ; d6+9=14 ; d20+6=14 ;
Wednesday January 31st, 2018 8:16:16 PM

The diseased creature moves past Beordir to focus on Neshi. Still wary of disease, Beordir shifts to a more forceful stance. Grabbing the forte of his rapier, he stabs at the beast with more force than before, hoping to drop it before it can infect anyone.

(OOC
AoO d20+10=12 ; No hit with a 2.
Standard Action - d20+9=21 ; To Hit d6+9=14 ; Damage
Move Action - 5' step to AI58
Missed a Fortitude save d20+6=14 ; Ugh...I'm diseased.)


Groaning Humanoid  d20+5=17 ;
Wednesday January 31st, 2018 8:23:31 PM

The groaning humanoid, still dripping foul gobbets of blood, snaps its head to one side and watches an albino squirrel run by. Some slower prey follows, so the creature releases a growl and goes to cut off the halfling, moving to AE 47. Its bite snaps just short of Mack's right ear.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 22/50  d20+6=15 ; d20+10=16 ;
Wednesday January 31st, 2018 9:24:53 PM

Oof, Talya's really hurting now. She fights off the infection and shouts for help, which might not be the wisest decision.

"Can someone kill this **** bird already?"

She then casts Glitterdust, targeting only the vulture in an attempt to blind it long enough to save her own skin. (DC 18 Will Save), vulture can save again at end of its turn each round.

She then moves to AE58, keeping stealthy in the hopes of not attracting anymore hostile attention.
(Stealth Roll: d20+10=16)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=26 ; d8+4=10 ; d6=6 ; d20+10=28 ; d8+4=8 ; d6=3 ;
Wednesday January 31st, 2018 9:53:37 PM

Elyngael shoots at AU1 (d20+15=26, damage d8+4=10, plus d6 fire damage=6, total damage 16) and draws a second time d20+10=28, damage d8+4=8, plus d6 fire damage=3, total damage 11) and hurts the raging creature for 27 points.

RobC - "Can someone kill this bird already?"  d20+12=17 ; d20+12=22 ; d20+2=22 ; d20+10=23 ; d20+9=17 ; d20+9=16 ; d20+9=25 ; 2d6+4=15 ;
Thursday February 1st, 2018 6:58:14 AM

Osul flies closer and sends down to more lightning boltss. V2 cops the full force but V3 is pretty quick and misses most of it.

The satyr follows instructions and moves towards the animals. It isn't quite sure what staying "a distance" means from the crater, so goes with 15ft.

Atlas strikes and bashes and strikes ... but misses!

Squeaver moves to provide some extra firepower against AU1 (Sidenote: You can't move and make a full attack in the same round without burning a hero point) His teeth sink into the auroch.

Mack heads south and boots himself with a guidance spell.

Armand backsteps away (You can't take a 5ft in the same round as a move action. I'm assuming you are trying to avoid an attack so have just gone with the 5ft step away from its 10ft reach. Also, based on Elyngael's post you probably don't want to move too far away)

Beordir succumbs to the disease. It may be psychological or just anger, but he makes a really good attack with his rapier.

Owen-oid follows after Mack! He tries to bite but Mack is just too nimble.

Elyngael steadies her breathing and looks for a weakspot on the auroch. With great focus she manages to plug it twice in the head. The auroch lets out a final groan before dropping to the ground

Talya is really getting hurt by that, that, bird. She casts a glitterdust spell at it, and even though it can still see it is now very sparkly. She slowly and cautiously moves away hoping that it can no longer see her.

AU3 is on its last breath. One more hit and it will be out of its misery. In the mean time it attacks Neshi but misses! (Hit AC23=Miss!)

V1 does a flyby of Neshi but also misses! (Hit AC17=Miss!)

V2 does a flyby of Atlas but also misses! (Hit AC16=Miss!)

V3 does a flyby of Mack but ... this one hits! (Hit AC25. Mack takes 15pts damage and must make a Fort save vs DC15 or be diseased and sickened))

AU3 - AC20 - 99pts damage
V1 - AC17 - 23pts damage
V2 - AC17 - 31pts damage
V3 - AC17 - 11pts damage

AU1 - AC20 - DEAD
AU2 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 7 map

Groaning Humanoid  d20+5=13 ;
Thursday February 1st, 2018 7:46:15 AM

As terrifying as it appears on first glance, this vile and diseased creature appears to be rather incompetent at fighting. It roars in frustration as its bite again misses Mack.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=26 ; d8+8=16 ;
Thursday February 1st, 2018 9:24:08 AM

Atlas moves back to Owen hoping to distract him from Mack. However, looking up at those vultures, he doesn't take an action just yet. Instead he readies himself for the next time one of them swoops down, so that he can strike it.

------------------------------------------------------
Atlas moves to AD48

Ready Attack on Vulture - Longsword: 1d20+15+1(bless)=26
Damage: 1d8+8=16
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 save vs fear



'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=11 ; d3=3 ; 3d6=13 ; d20+10=21 ; d20+18=35 ; d20+2=7 ; d20+10=21 ; d20+18=25 ; d20+2=5 ; d20+10=12 ; d20+18=34 ; d20+2=12 ; d20+10=12 ; d20+18=35 ; d20+2=11 ;
Thursday February 1st, 2018 3:35:47 PM

'Osul flies 60' (to AG44, including a 5' increave in altitude to 10'), and launches a third volley of lightning bolts at:
V2: 11 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage

The Satyr moves from animal to animal near the crater, checking for signs of life or movement (their not being one and the same thing).
{Knowledge(Nature)+10/Perception+8/Heal+2 Check per animal: (21/35/7), (21/25/5), (12/34/12), and (12/35/11)

Lightning Lord: used today 8/8


'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  3d6=11 ; d3=3 ; 3d6=13 ; d20+10=21 ; d20+18=35 ; d20+2=7 ; d20+10=21 ; d20+18=25 ; d20+2=5 ; d20+10=12 ; d20+18=34 ; d20+2=12 ; d20+10=12 ; d20+18=35 ; d20+2=11 ;
Thursday February 1st, 2018 3:35:47 PM

'Osul flies 60' (to AG44, including a 5' increave in altitude to 10'), and launches a third volley of lightning bolts at:
V2: 11 damage Reflex Save vs 21 for half damage
V3: 13 damage Reflex Save vs 21 for half damage

The Satyr moves from animal to animal near the crater, checking for signs of life or movement (their not being one and the same thing).
{Knowledge(Nature)+10/Perception+8/Heal+2 Check per animal: (21/35/7), (21/25/5), (12/34/12), and (12/35/11)

Lightning Lord: used today 8/8


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 25/57, Speed: 30'  d20+11=31 ; d20+7=9 ; d20+15=31 ; d8-1=2 ; d6=5 ;
Thursday February 1st, 2018 6:33:52 PM

(d20+11(guidance) fortitude save of 31 vs DC 15 - SAVE)

Squeaver moves to AF50, and holds his bite attack for the first vulture to come within range.
Squeaver, AC 17, HP 17/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Miss AC 9)

Not wanting to strike at Owen, I 5' step to AF49, and hold my boot to the head for the first vulture that comes within range.

(boot to the head: d20+13+1(bless)+1(flaming tear), and d8-1 damage+1d6(flaming tear),
Hit AC 31 for 2+5 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 25/57, Speed: 30'  d20+11=31 ; d20+7=9 ; d20+15=31 ; d8-1=2 ; d6=5 ;
Thursday February 1st, 2018 6:33:52 PM

(d20+11(guidance) fortitude save of 31 vs DC 15 - SAVE)

Squeaver moves to AF50, and holds his bite attack for the first vulture to come within range.
Squeaver, AC 17, HP 17/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1 (-2 all damage for sickness)
+1 to hit and +1d6 cold damage on first attack from frost tear
Miss AC 9)

Not wanting to strike at Owen, I 5' step to AF49, and hold my boot to the head for the first vulture that comes within range.

(boot to the head: d20+13+1(bless)+1(flaming tear), and d8-1 damage+1d6(flaming tear),
Hit AC 31 for 2+5 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=14 ; d20+7=8 ; d20+9=12 ; d20+9=10 ; 4d6=11 ; 4d6=14 ;
Thursday February 1st, 2018 7:32:00 PM

(OOC: sorry about the missed post. Dog had major surgery yesterday and I had a few other things on my mind.)

Sickened by the last attack by the AU3 Neshi moves to AH63 and sends two more fiery bolts at AU3 ranged touch Acs 12 & 10 for 11 & 14 points


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=14 ; d20+7=8 ; d20+9=12 ; d20+9=10 ; 4d6=11 ; 4d6=14 ;
Thursday February 1st, 2018 7:32:00 PM

(OOC: sorry about the missed post. Dog had major surgery yesterday and I had a few other things on my mind.)

Sickened by the last attack by the AU3 Neshi moves to AH63 and sends two more fiery bolts at AU3 ranged touch Acs 12 & 10 for 11 & 14 points


Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+8=24 ; d10+4=10 ; d20+10=12 ;
Thursday February 1st, 2018 9:14:17 PM

Bless (everyone gets +1 to attack and fear saves) 72 rounds left

Armand moves to AC54 and keeps a readied action to stab the vulture if it comes at him.

"Mack try to walk down this way, I'm pretty sure Owen will follow you."

AO attack if the vulture comes at me (because the glave has reach) to hit 24 (d20+8 forgot the bless +1 and using the wrong stat block so should have been another +1 for a total of 26) Damage 10 (d10+4)

Readied action to attack To hit 12 (d20+10) of course using the right stats I miss


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20=18 ; d8+4=12 ; d6=3 ; d20+15=29 ; d8+4=9 ; d6=3 ;
Thursday February 1st, 2018 10:27:34 PM

Elyngael looks to the sky at the vultures attacking and tries for V2 with her longbow (d20+15=33 to hit, damage 1d8+4=12, plus 1d6 fire=3, total 15 points). She draws again (1d20+10=24, damage 1d8+4=9 plus 1d6 fire=3, total 12 points).

(OCC: sorry, I rolled my second shot wrong, but I subtracted 5 when I added up the 'to hit'.)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 22/50  d20+7=22 ; d6+4=9 ; d20+10=22 ;
Thursday February 1st, 2018 11:15:36 PM

With little else to do against the feathered fiend, Talya launches another gobbet of acid at the vulture.

(OOC: Ranged touch attack of 1d20+7=22 to hit, d6+4=9 acid damage to V1.)

She'll move to AB58, still trying to make the greatest use of her invisibility.

(Stealth roll d20+10=22)


RobC - "I'm pretty sure Owen will follow you"  d20+12=15 ; d20+12=29 ; d100=72 ; d20+9=26 ; 2d6+4=10 ; d20+9=26 ; 2d6+4=13 ;
Friday February 2nd, 2018 7:28:55 AM

Neshi acts quickly and does away with AU3. Fire looks to have been the way to go.

Owen-oid tries to bite Mack but misses. He seems relentless in his desire to attack.

Atlas readies himself to attack the first vulture that gets within range. A similar tactic is employed by Squeaver, Mack and Armand.

Osul fires off two more lightning bolts as he draws nearer. V2 once again takes the full brunt as V3 dodges again.

The satyr can't be sure but believes these animals died from the impact of the meteor or perhaps the disease was fatal to them.

Elyngael's bow proves very accurate as she knocks V2 out of the sky. Clearly ranged attacks are her forte.

Talya goes with her last resort and throws a ball of acid at V1. She hits it, but doesn't do a whole lot. She then moves as quietly as possible away.

Most of the enemies are now defeated and the party clearly have the upper hand.

V1 pursues Talya and hits with a flyby (Miss chance 50%: 72 = Pass. Hit AC26. Talya takes 10pts damage and must make a Fort save vs DC15 or be diseased and sickened))

V3 does a flyby of Mack. It cops a boot to the head but responds in kind (Hit AC25. Mack takes 13pts damage and must make a Fort save vs DC15 or be diseased and sickened)). It is able to avoid both Atlas and Armand.

V1 - AC17 - 32pts damage
V3 - AC17 - 24pts damage

V2 - AC17 - DEAD
AU1 - AC20 - DEAD
AU2 - AC20 - DEAD
AU3 - AC20 - DEAD
R1, R2, R3, R4, R5, R6, R7 - DEAD

Round 8 map

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed  d20+17=20 ; d20+18=31 ; 8d6=35 ;
Friday February 2nd, 2018 9:36:13 AM

...then the Satyr approaches the crater {Stealth:20, Perception:31} Round 4 of 8

Kindly don't dodge this thinks 'Osul, as he bring out something new.
Flame Strike on V3 - 35 damage - Reflex Save vs DC22 for half damage

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30'  d20+10=17 ; d20+13=15 ; d20+7=25 ;
Friday February 2nd, 2018 10:51:19 AM

(d20+10 fortitude save of 17 vs DC 15 - SAVE)

Hoping my long range friends have these vultures under control, I take the long way around (avoiding AoO) to arrive at AF46, flanking Owen with Atlas. In addition, I attempt to aid Atlas in whatever he's going to do here:
d20+13 Aid Another Attack of 15 vs DC 10 --> +2 to Atlas

Squeaver, AC 17, HP 17/26, Speed 50
Squeaver also takes the long way around, moving to AF47, and also trying to aid Atlas:
d20+7 Aid Another Attack of 25 vs DC 10 --> +2 to Atlas


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 72


Groaning Humanoid  d20+5=16 ;
Friday February 2nd, 2018 6:33:07 PM

The groaning humanoid turns to press its attack against Mack, but misses once more.

Beordir (Galen) AC: 25/15/20, CMD 20, Saves: 6/7/6, HP: 38 / 53 Combat Expertise 
Friday February 2nd, 2018 8:42:59 PM

With the vultures being aerial, Beordir doesn't really have a way of hitting them. He turns toward the tree where he dropped his bow and heads that way, sheathing his rapier on the way.

(OOC Move Action - Move to AK62
Standard action - Sheathe weapon)

Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet 
Saturday February 3rd, 2018 10:09:38 AM

Armand scoops up his crossbow from the ground and walks to AE50. He slides his glave into his efficient quiver.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+7=22 ; d20+7=17 ; 4d6=16 ; 4d6=12 ;
Sunday February 4th, 2018 10:33:19 AM


seeing flame engulf V3, Neshi hopes that will take care of it and focusses on the Vi near Talya and sends two fiery rays streaking into V1 ranged touch AC 22 & 17 for 16 and 12 points of damage


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=23 ; d8+4=11 ; d6=6 ; d20+15=23 ;
Sunday February 4th, 2018 6:51:15 PM

Elyngael draws and shoots at V3 (d20 +15=23, damage 1d8+4=11, plus 1d6 fire=6, total 17 points), and draws again on the vulture (d20+10=18) and misses.

OCC: whoops! I did it again, but made 'to hit' adjustment.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+16=22 ; d8+8=15 ;
Sunday February 4th, 2018 10:43:08 PM

Atlas prepares for another pass by of the vultures.

------------------------------------------------------

Ready Attack on Vulture - Longsword: 1d20+15+1(bless)=22
Damage: 1d8+8=15
Holy Damage: n/a - not an evil creature

Bless: +1 attack, +1 save vs fear


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50  d20+7=16 ; d6+4=7 ;
Sunday February 4th, 2018 11:37:03 PM

Third time's the charm...

(OOC: Ranged touch attack of 1d20+7=16 to hit, d6+4=7 acid damage to V1.)

This time she takes a five foot step into AB59 and prays that the vulture doesn't strike her again.

(Stealth roll d20+10=22)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50  d20+10=19 ;
Sunday February 4th, 2018 11:37:48 PM

Properly rolling for stealth.

d20+10=19

RobC - "I'm pretty sure Owen will follow you"  d20+12=23 ;
Monday February 5th, 2018 4:29:47 AM

The satyr approaches the crater. It is a writhing mass of red grass and weed, curling and twisting along the ground like great big red earthworms.

Osul says a quick prayer as he calls down a flame strike on one of the vultures. Luck just isn't with him as it dodges most of the blast. V3 certainly is proving to have quite good reflexes!

Mack moves around behind the Owen-oid and plans to aid Atlas... somehow. Squeaver moves alongside Mack. (Note: "If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action." Mack and Squeaver would each need to be in a position to hit the same thing as Atlas)

Beordir heads back to get his bow. Throwing his rapier at them just wouldn't feel right.

Armand grabs his crossbow and heads towards the gathering of the party

Neshi fires two scorching rays of fire at V1. It erupts into flame and plummets to the ground.

Elyngael finishes off V3, the last of the vultures. It seems what she lacks in close range combat she more than makes up for it with her considerable ranged attacks!

Talya holds off on her ranged attack with no further birds trying to kill her.

The only thing hostile now is Owen-oid

OOC: I don't think we need a map now. Please feel free to post wherever you wish to be relative to Owen

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30' 
Monday February 5th, 2018 8:13:50 AM

OOC: RobC.... aren't Squeaver and I both in that position? We appear to be all around Owen.

IC: I remain in position with Squeaver, to try to box Owen in.


Armand (Robert D) AC 20/touch11/flat 19 HP 39/63 CMD 18 Character Sheet  d20+7=27 ;
Monday February 5th, 2018 12:34:36 PM

"Atlas, Mack, try to distract Owen and help me in getting remove disease cast on him."

Armand will cast remove disease and then attempt a touch attack on Owen. To hit 27, Nat 20.

Once that is cast and delivered he will assess Owen and see if he needs to have Restoration cast on him as well.

Don't know if we are still in rounds or not.



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Monday February 5th, 2018 2:27:23 PM



" Ok then Other than myself, How many of us were injured in this fight? I can't speak for the rest of you but I didn't feel quite right after being hit. I expect we have contracted what ever disease this is and we need to get it out of us quickly.



Groaning Humanoid  d20+5=21 ; d6+1=3 ;
Monday February 5th, 2018 4:31:43 PM

The creature, still frothing at the mouth, hisses at the approach of the tall human chanting magic. Its maw gapes wide before it clamps down on Armand's outstretched hand, dealing 3 damage. The healing effects from the Remove Disease spell race through its body from inside its gullet. It lets go and shrieks out a high, keening wail as its blood and Armand's dribbles from the corners of its mouth.

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53   2d6+3=11 ;
Monday February 5th, 2018 7:55:04 PM

Having rearmed, the last vulture is down. He looks over the slash on his thigh, peeling open the cloth for a good look. Whilest he doesn't feel too bad, he looks over at contorted features of his friend. Without further ado, he walks to his pack and digs out a small vial which he drinks quickly, hoping to stave off a horrible fate. He replaces the empty vial in his pack to return to the divines he purchased it from.

"Much better. Hopefully that will do it."

(OOC Drink Cure Moderate - 2d6+3=11 ;
I know that won't fix the disease, but I doubt Beordir does.)

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86  d20+12=22 ;
Monday February 5th, 2018 9:18:46 PM

With everything else down around them, Atlas drops his sword and attempts to grapple Owen again, so that Armand can attempt to save him.

--------------------------------------------------------
Grapple Owen: 1d20+12=


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65  d20+15=26 ; d8+4=7 ; d6=3 ;
Monday February 5th, 2018 9:24:08 PM

Elyngael commands Khan to stay, and she moves toward Armand. She sees the humanoid creature bite Armand as it continues to attack the party, "I don't know who you were or what you are, but you will no longer jeopardize my friends!" She draws and shoots (d20+15=26, damage 1d8+4=7, plus 1d6 fire =3, total 10 points damage).

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30' 
Monday February 5th, 2018 9:33:56 PM

"I'm injured pretty badly, Neshi. And Squeaver doesn't look too well."


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50 
Monday February 5th, 2018 11:02:28 PM

"Same here. I don't suppose the gods could cough up some healing magic for us? I'd settle for a bandage, so long as it keeps my insides in.

'Osul (Graham) AC:17 (T:13, FF:11), CMD:18, Saves:(F:7/R:5/W:12 + RNL), HP:34/51, Fly: 60' (Perfect), Darkvision: 60', Blessed 
Tuesday February 6th, 2018 2:56:29 AM

Satyr continues to observe the crater and its contents. Round 5 of 8

'Osul floats to the ground and resumes human form.
"We don't have much time, and I'm still unsure why Owen would be out here. Can someone help Atlas keep him still? Once we're done I'll wrap a bandage around anyon that needs it. Pass around the potions if the needs be."
'Osul calls out in Common, "Satyr, kindly return to us and report?"

RobC - "Much better. Hopefully that will do it." 
Tuesday February 6th, 2018 4:56:06 AM

Some of the party take the opportunity to heal up while the rest focus on Owen.

The satyr merrily trots back towards Osul with a confused look on its face. It hasn't seen anything like this before.

Mack and Squeaver keep trying to box Owen in.

Armand hits him with a Cure Disease spell. He has to get in close to hit and Owen takes advantage of it by biting the hand that's treating him.

Atlas grapples Owen and manages to hold him tight.

Elyngael just isn't going to let this go. Despite being asked several times she keeps up her relentless lethal attack on the poor diseased man who is a friend to the party, who she provoked/attacked first, and who is grappled by Armand. Thank goodness there isn't a leper colony nearby. It would be a massacre. (Highlight to display spoiler: {Please add the name of your deity to your PC sheet})

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   2d8+2=15 ;
Tuesday February 6th, 2018 7:43:36 AM

healing 15 points to Neshi

I can dole out some light curing for those who need smaller amounts or need something to stay on their feet. someone with heavier healing will have to do the heavier lifting and I can do nothing about any possible disease.

Cure wand for whomever needs it 2d8+2

Groaning Humanoid (Weston W.) HP: 21/40 
Tuesday February 6th, 2018 8:41:01 AM

The creature shakes itself furiously in Atlas' grasp, then freezes. Tense, it wipes away some of the blood and ooze from its eyes. "Aagh... Aaahh... Atlash?" It speaks hesitantly, as if its tongue lies thick and dead in its mouth: "Owwwrrg! ...Squathing... ...abrrowth!" He at last gestures toward an arrow stuck above his collarbone that Atlas' grappling has twisted and trapped between them.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86 
Tuesday February 6th, 2018 11:02:06 AM

Atlas senses that Owen is somewhat himself again, so he lets him go and turns in anger at Elyngael. "You will stop now. Atlas places himself between Owen and Elyngael. "If you are going to be a member of this group you have to be willing to risk your life for a friend in need. We told you several times to stop and you didn't. I don't care if he bites me, I don't care if I catch what he has, I only care that we save him or die trying. Think about that and determine if you can find that level of devotion to all of us here. If not then this isn't the place for you. If so, then lets start over and consider this a learning opportunity. It's your choice."

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 12/57, Speed: 30'  d8+3=9 ;
Tuesday February 6th, 2018 1:34:14 PM

"Pffffff...... It happens." I look at the arrow. I put a gentle hand on Atlas to try to calm him. And then I cast Cure Light Wounds on Owen.

1d8+3 for 9 healed on Owen.



Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 72/86 
Tuesday February 6th, 2018 4:04:00 PM

ooc: Just want to be clear, as a player I am just role playing Atlas' feelings. No hard feelings from me at all! I would have likely made the same call if I was playing El or a different character.

Armand (Robert D) AC 20/touch11/flat 19 HP 54/63 CMD 18 Character Sheet  d6=6 ; d6=5 ; d6=2 ; d6=5 ; d20+11=31 ; d20+11=28 ;
Tuesday February 6th, 2018 6:18:24 PM

"Woman! What are you doing?" He scowls at Elyngael.

Seeing everyone somewhat injured, including himself, Armand channels to heal everyone. Everyone heals 18 points. "Remember guys I can heal everyone at the same time, so we don't need to be wasting potions and such right now, unless it's just a single person still in need of healing.

[b]"Now who besides me is still in need of healing?"


Armand makes a heal check on Owen, Heal 31 (d20+11) and then on the group in general to asses them Heal 28 (d20+11).

Armand has Restoration still prepared in case Owen needs it.

"Now who has been gored, bitten, clawed or what not by those creatures? We'll need to asses that. And then we'll need to do an examination of the creatures to try to determine what's what. I think someone with some knowledge nature and healing should look into that. And then we'll need to examine this crater and what not. Let's not go trying to kill things until we can determine how to kill them shall we?" He glances at Atlas.

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Tuesday February 6th, 2018 8:31:47 PM

A couple of people are yelling at Elyngael to get her to stop shooting our friend, so Beordir, asks in Elven, "Elyngael. are we friends? Should I shoot you from here?"

Beordir shrugs at Armand's comment, "I got bit, but I drank a healing potion, so I'm fine. Nothing a little sleep won't fix"

(OOC Multiple cases of willful ignorance.)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65 
Tuesday February 6th, 2018 10:07:47 PM

Elyngael shouts back at these people whom she just thought she protected, "I am not trying to kill your friend, I am trying to protect you! If Khan were dying and suffering from a horrible disease, I would be merciful and put him out of his misery! Elyngael turns away to compose herself for a moment, "I will leave if you wish. If I were your friend Owen, I would not want to live like that, especially knowing that I endangered everyone I cared about. I will stay if you wish, but I must bind you all to a promise. If something like that", she points at the suffering Owen, "ever happens to me, you must kill me as quickly as possible. For I would not want to live that way or ever put any of you in danger" Elyngael stands, spent, the outburst being the most she's ever said. Khan has come to guard her, as she shoulders her bow.


'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed 
Wednesday February 7th, 2018 4:04:19 AM

"I'm having trouble reconciling how someone who despite the effects of the disease looks that much like Owen being right here right now. Has he gven up on everything he left us to return to, only to become a herdsman out here. Or, was he training the rabbits?"

"I guess he isn't telling us. My point is we need to know more about the disease, and erad... wipe it out! If we can save Owen, then that's great, but I'm not going to happy if we could have cured them all. Maybe this is from the vultures or the rock or some combination of both that we don't understand? In any case, I try and try again to understand this disease, and I get no where. Maybe with the mad drow's books, a translator, the equipment, ... but that's not going to happen - can't risk sending anything from here until it is gone, and no time to wait for it to get here if we did."

"We need a plan and either a cure or a cleansing. What do we each bring?"


RobC - "I got bit, but I drank a healing potion, so I'm fine. Nothing a little sleep won't fix" 
Wednesday February 7th, 2018 6:02:15 AM

Things just get more confusing for the group.

Owen has started talking (sort of)

Atlas and Elyngael have a heated discussion. Atlas isn't keen on her shooting arrows at an old acquaintance, but Elyngael isn't prepared to stand by and watch some of her closest friends get infected or die.

It is a little tense.

Some healing is dished out with Armand sending some positive healing all around, Mack treating Owen's shoulder wound, and Neshi tending to her own cuts and scrapes.

Armand takes a moment to ascertain what is going on with Owen. From what he can tell Owen has succumbed to some advanced and potent disease unlike any he has seen before. He isn't even sure if it is something that can be treated. That being said, Owen does look to have improved (and still improving) since the Remove Disease spell was cast.

Armand then takes a look at the rest of the party. Most are simply showing signs of battle but he determines that Squeaver, Neshi and Beordir - despite his protests - all look to have been exposed to a disease. It is hard to say if it is the same strain or even same disease that Owen has at this stage. In addition to feeling sick, all feel a terrible itch or discomfort of their skin along with a dark purple rash around the wound. They feel perfectly fit otherwise. They have all their faculties, they don't feel the need for bedrest and all have enough energy to see out the day. Perhaps it's just chicken-pox?

Osul goes to survival skills 101: take stock of what you have and what you don't have. What does everyone bring to this situation? He even suggests coming up with a plan which seems incredibly optimistic with this party.

------------------------
OOC: Sorry, I didn't mean to single out Elyngael in that last post. Can everyone please make sure you have listed your PCs deity on your sheet? Thanks!

I'm also taking nominations for hero points!
Owen is awarded a hero point for being a good sport about things and playing the infection to perfection


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 30/57, Speed: 30'  d20+10=27 ; d20+11=23 ; d20+11=16 ; d20+29=34 ;
Wednesday February 7th, 2018 7:20:46 AM

"I'm still fairly injured. Squeaver's wounds seem to have healed, although something is a little off with him still, definitely."

I do my best to examine the diseased bodies, and the grass and crater:

(d20+10 knowledge (nature) check of 27)
(d20+11 heal check of 23)
(d20+11 herbalist check of 16)

Refresh my TTT.....
(d20+28+1(TTT) perception check of 34)

If the dead rabbits are of no more use, I start digging small holes for them, and push them in.... with a stick. I'm not touching them directly. ;)


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d6=2 ; d6=4 ; d6=6 ; d6=4 ;
Wednesday February 7th, 2018 7:40:43 AM

"Okay, then, first things first."

Armand concentrates and channels again. Everyone is healed 16 hitpoints.

"Next, let me explain. 1 - I did not have Remove Disease as a prepared spell today, but when Owen appeared, suddenly I knew it and knew how to cast it. I take that as a sign from Lord Gargul that what was affecting him could be cured. Although He should have been instantly cured. Let's tie him up at least until we are sure of things. The other possibility is that whatever is/was affecting him is a curse, which I can't remove right now but I should be able to tomorrow."

He pauses for breath. "2 some of us are showing signs of disease of some sort. I can't identify it. We'll need to keep an eye on them. It took us half a day to get here, so that's a pretty fast onset for disease. I think if they start acting weird or bleeding from their eyes or mouth they get tied up until I can rest and get multiple Cure Disease spells."

He nods at no one in particular. "3 'Osul is right, we need to determine what caused this disease and how to stop it from spreading. If I didn't have that cure disease I'd say we probably would have had to kill Owen, because clearly it is spreading from the infected creatures. That said for now we can hold off on things with party members. Tying people up may become an option soon. But we need to burn these carcasses. And we need to find the cause." He looks toward the crater. "I think that crater or what ever landed in that crater may be the cause, it's the only thing out of the ordinary in the area."


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Wednesday February 7th, 2018 8:35:03 AM


Well if you want me to have a go at burning this diseased looking grass so that we can get to the meteor or whatever it is give me the word I think I can do a semi controlled burn to make a path and then work on burning up the rest of the grass, so long as this rash doesn't spread or make me want to start eating some of you.

Stepping away from the others Neshi begins to cast and soon there is a 5 ft flaming sphere hugging the ground at the edge of the diseased grass. Neshi begins to move it into the diseased grass bit by bit moving slowly so as to see if it is effectively burning the grass or not. (intent is to make a clear but charred 5ft wide path to the object and then begin burning out the rest of the grass.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Wednesday February 7th, 2018 12:35:37 PM

Atlas focuses on Owen, "Hey buddy, how are you doing? Starting to feel like yourself again? Can you talk?"

At mention of tying up Owen Atlas shakes his head, "Not yet, lets see what your prayers have done first. He looks a lot better, so I want consent from him before we tie him up if it comes to that."

Owen (Weston W.) HP: 40/40 
Wednesday February 7th, 2018 6:27:02 PM

Owen shakes his head as if to clear it. "Ughh, I feel awful. How did you guys get here?" He looks down at himself, then asks "And what is all this gunk?" Owen wipes at the blood that drenches him and all his clothing.

After a few minutes of wiping, he looks up again. "Atlas! Armand! How did you get here? I feel kinda woozy...." Owen looks around for others of his friends and nearly tips over. In the process, his eyes land on his robes. "Ew, what's all this?", he says, waving his hand to cast Prestidigitation.

The strain of the spell is too much for him, though, and he passes out. His body thumps to the ground near Mack, spattering him with residual blood.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 58/65 
Wednesday February 7th, 2018 6:52:23 PM

Elyngael watches and listens, then walks to Armand. "Thank you for saying that. I do not know Owen, but I know and feared for all of you. We do need to take precautions so that no one else is contaminated. I can help clean up. Do you think the disease is spread through a bite or just a touch?"

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Wednesday February 7th, 2018 8:12:12 PM

Beordir pauses in scratching of his thigh where he got gore, "You mean a healing potion isn't going to be enough....uh oh."

He pauses in long contemplation before speaking to Atlas, "If I succumb, I accept that I will need to be bound. I'm not sure what my mental facilities will be under this disease. You'd probably better gag me as well."

He asks Elyngael, "I am probably infected. If you were in my boots, how much irrationality is required to be a candidate for trussing up?"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50 
Thursday February 8th, 2018 12:42:25 AM

Talya keeps well away from the infected party members. With no intent to cause offense, she had enough problems with a bird - she can't imagine getting out safely if her fellow party members were... turned.

She also requests a little more healing for her aching bones.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed 
Thursday February 8th, 2018 4:12:13 AM

'Osul has a welcoming smile for Owen, but it has to push through the regret at what has already come to pass in this place. Though, an unfortunate wincing smirk does surface when he hits the ground.

"So, do we think we know who is infected? I think its from the vultures, but being unfamiliar with the disease I am erring on the side of it being enhanced by the rock, or the contents of the rock. I cannot say it is deliberate yet - this is all happening too quick to attribute motive to it yet."

"Satyr, was there any sign of the disease in the dead animals beyond the crater?"

While hopefully getting an answer to the question he encourages as many as possible to follow Yurr'Neshi and his floating disc, more confident (again, a gut feeling) that helping Owen to his feet is the right thing to do.

What in the Wold is going on?


RobC - "this is all happening too quick to attribute motive to it yet" 
Thursday February 8th, 2018 7:35:31 AM

With the battle won the party have some time to take stock.

Owen looks to be talking and thinking normally again though seems a little shell-shocked. The first thing he does is make himself a little more presentable by washing away his own blood. Atlas prepares to tie him up if anything weird happens.

Armand comes up with some plans to deal with anyone who starts acting weird. In layman's terms: tie them up until they can be healed.

Beordir agrees that such action may be warranted and will not protest if he ends up bound.

Talya takes a discreet step backwards and away from the diseased people in the group.

Elyngael and Osul consider how the disease is spread. Elyngael wonders if a bite is the method transfer, while Osul considers the possible sources: vultures and meteor.

There is a general consensus that the crater may be the source of all the woes.

Mack examines the bodies with the Satyr. All of the animals around the crater have been affected in some way. All look to have been exposed to some sort of contagion, and a potent one at that. The ones that are dead on the ground show the same signs of distortion as the ones that attacked the party.

Osul walks behind Neshi as she creates a flaming sphere and directs it towards the red grass. The grass looks unaffected. It continues to move even amongst the flames.

The flames do however draw attention to something else. Something in the crater is sparkling in the light. The party can now see centred in the middle of the crater is some sort of crystaline rock. It is swirling with brilliant prismatic colors as it seems to react to the growth around it.

It may be the grass, the rock, the commotion of battle, or completely random but several large cats are approaching from the east. They walk silently as cats do when stalking their prey. Some break from the pack to circle northwards.

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 30/57, Speed: 30'  d20+11=26 ; d20+29=45 ;
Thursday February 8th, 2018 12:35:08 PM

I give the silent hand signals to the group, to make sure they're aware of incoming cats... possibly a threat. I use the same hand signals I've been imagining we should discuss as a group, but haven't yet.

I'm hoping we can calm the incoming cats. I give Elyngael some room to make an attempt, since with Khan assisting, maybe she'll have better luck. If she wants help though, I back her up however I can.

I keep caution up though, in case these cats are also infected.

(d20+11 aid Elyngael handle animal check of 26 against DC 10 --> +2 to Elyngael)
(d20+28+1(TTT) perception check of 45)


Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d20+8=15 ; d20+8=14 ; d20+6=14 ; d20+9=10 ; d20+4=24 ;
Thursday February 8th, 2018 4:16:24 PM

"What? This stuff isn't burning? Is it too wet? No wait, 'Osul said something about there being no rain. Right?" He turns to 'Osul for conformation.

Armand looks at the crystal and points at it. "That cannot be good. Anyone have any ideas about it?"

Knowledge Arcane 15 (d20+8)
Knowledge History 14 (d20+8)
Knowledge Planes 14 (d20+6)
Knowledge Religion 10 (d20+9)

"Whoa up there Mack. I think before we 'send' anyone out to deal with anything we check it out. If these animals appear to be disased like the others, say bleeding from nose, mouth or ears, of if they have open wounds and the like, then I there's no going out to calm things down. We stick together and we fight together so everyone has a chance to survive."

Armand tries to get a good look at the cats.
Perception 24 (d20+4 which means NAT 20)

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Thursday February 8th, 2018 4:16:59 PM

Atlas watches Mack flick his hands about, "Still practicing that secret hand language Armand keeps mentioning?"

He leans down to check on Owen and is relieved that he's still breathing. Looking up he sees the cats. "More trouble? They wouldn't normally consider a group this large to be pray would they?"

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53   d20+6=8 ;
Thursday February 8th, 2018 8:12:57 PM

Beordir nocks and arrow as he works his way to the north. "Can we talk to them? Don't druids do that? Maybe we can warn them off."

(OOC Knowledge Nature : d20+6=8 ; to help address Atlas' question of which I know nothing)

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 30/57, Speed: 30' 
Thursday February 8th, 2018 9:01:29 PM

"Apparently I can talk with plants, but not animals." ;)

OOC: I was thinking it was an automatic Druid ability as well, but it seems that disappeared somewhere in rule changes over the years. :(


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+9=24 ; d20+15=21 ;
Thursday February 8th, 2018 9:29:53 PM

Elyngael still wants to be cautious. "Mack, I appreciate the help and Khan and I will try to keep these cats calm, but we aren't going to handle them until we can see if they are contaminated. I'm sure that won't be long since it looks like they are moving to encircle us. (knowledge nature d20+9=24, perception d20+15=21) "Beordir, I think if anyone or anything that has blood in its eyes or bleeding from more than a few places, should be tied up and observed. I find it intriguing that fire seems harmless. Can we get a better look at the strange crystal? Maybe above it or does anyone have a spyglass?"

Owen Marcellus (Weston W.) HP: 40/40; CMD: 17 
Thursday February 8th, 2018 10:44:51 PM

After long, agonizing moments of unconsciousness, Owen stirs. Color seems to be returning to his flesh, insofar as it can be seen amidst the russet grime coating him.

'Osul (Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed  d20+22=28 ; d20+24=32 ; d20+18=24 ;
Friday February 9th, 2018 5:43:53 AM

"Despite feeling earlier today like I could happily tell you all my sense of the weather for the week-and-a-day ahead, all I can really tell you was that it wasn't raining then, it hasn't rained between then and now, but as for if it will rain, sleet or snow by the time I finish this sentence - I can't tell you! It's like Armand or Talya forgetting what a book is. I can see it, but I can't understand it."

"I have bandages, I have water, I can fly over the crater and investigate, but I think I should join Elyngael and Khan in making a good impression with the other big cats, maybe be one myself and summon another one for good measure. Maybe this doesn't have to go south. Today they could be our wolves from the taint and the house that crazy built. This is where I think I can do the most good.", somewhat providing an answer to Atlas' question.

Perception: 28, Heal: 32, Knowledge Nature: 24
Standard Action: Wildshape (Tiger)
Move with Elyngael and Khan, and chat with Khan - 'cause tiger-talk is fun!


Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 46/57, Speed: 30' 
Friday February 9th, 2018 8:18:36 AM

Squeaver and I hold our positions, continuing to assist Elyngael, Khan, and Osul in any way we can in welcoming our new feline overlords.

(And I cast Guidance on Squeaver.)

"Maybe we should try water instead of fire on the red grass?"


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Friday February 9th, 2018 11:12:36 AM

Atlas stays put, keeping an eye on everyone and everything to see how things play out.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Friday February 9th, 2018 11:55:35 AM


Shall I hold on to the fire for the time being in case we need it for the cats or shall I try something new with the grass. I can do ice or I can pull a water elemental out to play with it.

Thoughts?

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Friday February 9th, 2018 11:58:04 AM


(OOC: just for my edification, would lions understand wemic?)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 12/50  d20+14=27 ; d20+14=28 ; d20+9=25 ;
Friday February 9th, 2018 10:45:59 PM

Talya racks her brain for anything, anything at all that could of use regarding the rock and the strange phenomena happening before her.

Knowledge Arcana 1d20+14=27
Knowledge Planes 1d20+14=28
Knowledge History 1d20+9=25

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Friday February 9th, 2018 11:43:30 PM

"Maybe one crisis before another. Cat's first.", replies Beordir. He finds a spot with a bit of cover and watches the incoming cats in case things get out of hand.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17 
Saturday February 10th, 2018 9:45:55 AM

Owen rolls over and, after two tries, successfully stands. He leans a little heavily on Atlas to stay upright. His eyes look vacantly at the bloody tooth-marks on Atlas' left bracer.

'Osul-Tiger (Graham) AC:12+4-1 (T:11-1, FF:11+4-1), CMD:18+2-1, Saves:(F:7/R:3-1/W:13 + RNL), HP:51/51, Blessed, Tiger(NA:+4, Str:+4, Dex:-2)  d20+22=25 ; d20+16=17 ;
Saturday February 10th, 2018 6:08:10 PM

'Osul hears Beordirs last words echo in his mind - looking for something to tether to.
Perception:25, Knowledge(Nature):17
He puts a simple question to Khan - Do tigers hunt in packs?

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Saturday February 10th, 2018 7:42:27 PM

"Snap out of it Owen. The fat might be hitting the fire soon and we'll need to put out the fire."

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Saturday February 10th, 2018 7:44:22 PM

Elyngael readies an arrow and looks at the approaching cats.

ooc I think I messed up the last post, everything is jumbled together and in bold.

RobC - "this is all happening too quick to attribute motive to it yet" 
Saturday February 10th, 2018 9:41:17 PM

OOC: FYI.. DM Shane will be picking up posting on Monday for a possible combat :)

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50 
Saturday February 10th, 2018 11:34:54 PM

"Armand? A little more healing please. I'm not quite ready to meet Gargul yet."

Mack (Eric R) AC: 21 (T 20 FF 16), CMD: 19; HP 46/57, Speed: 30'  d20+11=30 ;
Monday February 12th, 2018 8:17:48 AM

Seeing that I'm out in front with Atlas, I use my minimal Druid skills to try to calm the approaching animals.

(d20+11 handle animal check of 30)


shane P 
Monday February 12th, 2018 1:57:18 PM

OwenAwakens from his exertions. perhaps it was ambitious to try and cast spells so soon after being cured of what appears to be a blood zombie plague of some sort. your small nap seems to have done wonders for you though. you feel almost human now.

Mack:'s sharp eyes catch several things Highlight to display spoiler: { these appear to be cougars, but are larger than any cougars you have ever seen larger even than a tiger. even from a distance you can see that their fur has been discolored by blood, }. Water the grass? what a novel idea!

Atlas: questions the intentions of the oncoming cats, then checks to make sure things are right with the party.

Armand: is stunned tha the red grass will not burn, but keeps his head. he looks at the cats and sees exactly what Mack saw. Highlight to display spoiler: { these appear to be cougars, but are larger than any cougars you have ever seen larger even than a tiger. even from a distance you can see that their fur has been discolored by blood, }

前sul: makes quite the speech, perhaps the frustrations of the day are getting to him.
better it is to join the wild things for a while. Highlight to display spoiler: {these appear to be cougars, but are larger than any cougars you have ever seen larger even than a tiger. Even from a distance you can see that their fur has been discolored by blood, Once in Tiger shape nothing smells right, everything red smells diseased in a way that makes sickness smell clean, those super cougars smell of it too. }

Boerdir has a question about the Druidic faith, then cautions everyone that we may have more important matters to attend to than gardening at the moment.

Elyngael Highlight to display spoiler: {these appear to be cougars, but are larger than any cougars you have ever seen larger even than a tiger. from a distance they seem reddish, perhaps from blood? }

Yurr'Neshi queries the party for ideas on how to use his powers. (big cats are like monkeys to a Wemic and while they do not understand the language you have a bit of an affinity for cats that you may be able to call upon if the DM is feeling generous.)

Talya you think of a lot of things that have elements of this, but nothing fits. one thing is for certain though, if this is not stopped it could spread everywhere.

The big cats continue to shake out the enveloping formation in a way that's not quite cougarish? for one cougars don't hunt in packs. and for 2 they aren't being sneaky about it. While the cats move with utter silence, the bears coming in from the other side of the crater arena, It sounds like a puffing blacksmiths forge of chuffing and growling as they move toward you. it looks like with the cats languid movements and the bears negotiating some rough terrain that the creatures willl be on you next round. if you keep your positions.


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 46/57, Speed: 30' 
Monday February 12th, 2018 4:50:39 PM

"Prepare for battle, Peeps!!!" :)

I cast Cats Grace on myself (Dex +4) in preparation.

Squeaver and I slightly adjust our positions, in preparation of an attack.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86 
Monday February 12th, 2018 5:43:26 PM

"Mack, stop moving, I'm trying to keep you alive." Atlas winks at him when he looks over, then gives him a big smile.

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 46/57, Speed: 30' 
Monday February 12th, 2018 7:21:17 PM

"Well, I was trying to put you between me and the bears!!!!" ;) And I point south!!!!


Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50 
Monday February 12th, 2018 7:21:48 PM

"This is getting out of hand. Now there are two groups of them!"

With little desire to go hand-to hand with a bear, Talya casts Fly and takes to the air.

"How much do we need to stay here? I don't know if we can take them all on..."

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53   2d4+5=10 ;
Monday February 12th, 2018 7:52:47 PM

His druidic allies do not seem to be making headway with these animal and a massacre seems imminent. Sighing that such beautiful creatures will lose their lives in such a manner, Beordir turns toward his spell component pouch. Removing a short rod of yellow crystal, he whispers quietly into it causing small motes of light to twinkle within. After a moment, larger lights begin to appear near the beasts, drawing their attention.

Once his spell activates, Beordir wanders forward toward the front line

(OOC Standard Action - Cast Hypnotic Pattern DC 14 2d4+5=10 HD of creatures affected.
Move Action - Move forward 30'
Free Action - None )

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Monday February 12th, 2018 7:53:50 PM

(OOC Sorry Center Hypnotic pattern on AA9 to get the 4 of them in the 10' radius spread.)

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet  d8=2 ; d8=8 ; d8=7 ; d8=2 ; d20+4=8 ;
Monday February 12th, 2018 8:10:59 PM

the map in case anyone wants a quick link to it.

OOC I'm going to assume Bless is still up since it had like 73 rounds still left when combat stopped. So...

Bless +1 to hit, +1 save vs fear 50 rounds.

"Crikey, these cats are diseased as well, and they appear huge, maybe they are throwbacks like a dire cat or something."

Armand 5 foot steps to Talya and burns a holy smite to cast Cure Critical Wounds on her. Talya heals 27 hit points. (4d8 + 8 for level).

"Did someone say bears?" He swings around trying to get a look at them.
Perception 8 (d20+4)

spells left Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus), Shield of faith (domain)
2: Spiritual Weapon, Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 4 left
}

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Monday February 12th, 2018 9:55:43 PM

"Are these animals hunting us, or are they drawn to the crater?" asks Elyngael. She casts an Entangle spell at Y5, with a 40" radius, reflex save 13 to save, if saved then terrain is difficult.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17 
Monday February 12th, 2018 10:49:09 PM

Owen sees the creatures approaching and prepares to cast Haste on the party should they be attacked.

_______________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

shane P  d20+5=25 ; d20+5=15 ; d20+5=23 ; d20+5=9 ; d20+15=27 ; d20+15=34 ; d20+15=32 ; d20+15=25 ; d20+15=22 ; d3=2 ; d20+15=35 ; d20+15=26 ; d20+15=35 ; 2d4+8=11 ; 2d4+8=11 ; 2d6+8=15 ; d20+23=29 ; 2d8+8=20 ; 2d8+8=12 ; 2d8+8=16 ; 2d6+8=16 ; d20+23=38 ; 2d8+8=15 ; 2d8+8=12 ; 2d6+8=13 ; d20+15=27 ; d20+15=31 ; d20+15=33 ; d20+23=42 ; 2d8+8=19 ; 2d8+8=18 ; 2d8+8=15 ; 2d6+8=11 ;
Tuesday February 13th, 2018 4:11:27 AM

as one the cats move forward and almost at the same time the bears charge in as well. The bears, being in rougher terrain don't quite make it to the party this round. But the cats trot forward into engagement range of Atlas, Squeever, Beordir, Own and Mack. except for one, who's stuck staring at a hypnotic patten of lights. the webs slows them, but they all make their save, else they would have gotten an attack this round.

Owen as the cats move in you notice one coming toward you, but with an obvious sniff of its bloody nose it veers from you and pauses as if confused before moving towards Beordir. the cats are now close and you cast your haste spell.

Mack: These cats are huge! easily 12' long and lord knows how much they weigh!

Atlas: big cat, big big cat

Squever perhaps it would be best if you ran!

Armand: Heals Tayla and yes, bless is still active.

前sul: these cats easily dwarf you in tiger form.

Boerdir y9u spell take one out of the fight, but for your trouble you have two coming toward you now.

Elyngael you spell slows them down, but with typical cat like reflex saves they do not become entangled.

Yurr'Neshi?

Talya knowing that the best way to not get hit is a put yourself where you cannot be hit takes to the air!

As they get closer it's obvious that these cats are suffering from the same thing everything else is suffering from.



'Osul-Tiger (Graham) AC:12+4-1 (T:11-1, FF:11+4-1), CMD:18+2-1, Saves:(F:7/R:3-1/W:13 + RNL), HP:51/51, Blessed, Tiger(NA:+4, Str:+4, Dex:-2)  d20+22=28 ;
Tuesday February 13th, 2018 5:28:18 AM

"Growlll..."
Yeah, thats not going to work. 'Osul returns to 'Osul-shape - but the growling doesn't stop, even as he still tries to shake the stench out of his human nose.
"The cats are not our friends - not you Khan - until we know more about the bears. If the bears are also diseased then I see no choice but to let them at each other. Again, I would much rather have another choice, so if the bears are not diseased we need to back them, but, until we know it we need to get out of their way."
"I reckon they are drawn by the rock, Elyngael. Owen, do you recall what drew you here? That is one question that has gone begging so far. Welcome back, and sorry to begin with the inquisition."

"But, you know, over there!"

Walk away from the cats and the bears. Perception: 28 - the disposition of the bears

Armand (Robert D) AC 20/touch11/flat 19 HP 63/63 CMD 18 Character Sheet 
Tuesday February 13th, 2018 7:38:20 AM

? I'm unclear from your post, did you say the cats moved through 60 feet of difficult terrain and attacked Atlas and Mack? Because that would put their base movement at 120 feet a round. If their move was anything short of that then they have to double move and do not get to make any attack.

Also the cat that is fascinated is automatically out a reflex save since it cannot move. It will need to take a full round action strength check (13) to break free, and then of course another reflex save of 13 to move out next round.

the map again

Bless +1 to hit, +1 save vs fear 49 rounds.

Armand activates Divine Presence.
Divine Presence: 30 radius Sanctuary spell, DC 17 Will save to be attacked by enemies. If any ally in the 30 radius makes an attack or leaves the area the Sanctuary ends for him/her. Lasts 1 round per level. Casting defensive spells do not break the Divine Presence.

spells left Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus), Shield of faith (domain)
2: Spiritual Weapon, Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 4 left
}

DM Shane No body got attacked this round. I did though screw up on the cats positioning on the map. I've since corrected that. and yes the fascinated one is caught, but since he isn't struggling it's not obvious that he is.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Tuesday February 13th, 2018 7:57:42 AM

Anyone need a defensive buff now is the time to say so I have mage armor and stoneskin.

With a change of focus Neshi moves the flaming sphere to Q 14

Mage armor
Flaming sphere 3 rounds

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 86/86  d20+15=30 ; d8+8=11 ; 2d6=11 ;
Tuesday February 13th, 2018 10:27:22 AM

ooc: I'm a bit confused about the map. Our characters are way too big if those squares are supposed to be 5 foot squares. We either need to reduce our avatars or we need to enlarge the squares. Thoughts?

Atlas moves to engage the huge cats, taking a swing as he approaches.

'Osul, I think they're after us, not each other. I know this is hard for all of you animal lovers, but these creatures are all diseased and dying. It is best if we put them out of their misery before they do it to us." Atlas is sincere in his words, he knows how hard fighting these animals must be for many of his friends.

---------------------------------------------
Atlas moves to a cat (not sure exactly where that is at the moment)

Attack Cat w/ Longsword: 1d20+15=30
Slashing Damage: 1d8+8=11
Holy Damage: 2d6=11 (they are probably not evil, but if they are they take this extra damage)



Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 46/57, Speed: 30'  d20+17=34 ; d20+16=17 ; d8-1=3 ; d6=4 ; d6=1 ; d8-1=5 ; d6=4 ; d20+10=26 ; d4-1=0 ; d6=3 ; d4+8=10 ; d4+8=9 ;
Tuesday February 13th, 2018 11:22:28 AM

OOC: I completely agree with Atlas. Are those 5' squares? If so, our icons are way too big. I was trying to position myself and Squeaver so we'd only have to potentially 5' step to flank one when it came in close. So that's my plan until the map is cleared up.
Also, maybe not relevant, but the diseased creatures seemed to avoid attacking others that were already diseased last battle. Was that true, and if so, does it still seem to be the case? Or was that just me imagining things? ;) Squeaver is diseased.

IC:
"Heck yah, Neshi! I'll take any defensive buff you want to throw at me, as I'm about to get shredded." ;)

(flurry of blows: d20+11+2(flank)+2(dex buff)+1(bless) for each blow, and d8-1 damage+1d6(sneak),
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 34 for 3+4+1 damage, and AC 17 for 5+4 damage)

Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank)-2(sick)+1(bless) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear, and +1 Guidance on first attack
Hit AC 26 for 1+3 damage, AC 10 for 1 damage, and AC 9 for 1 damage)

If Squeaver had to do more than a 5' step, you can ignore the 2nd and 3rd attacks, which probably missed anyway.


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 49
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 49
Cat's Grace: +4 Dex; rounds remaining: 29


OOC: I hope these diseased creatures attacking us get the same negatives we get for being diseased? Because it pretty much makes Squeaver (or any creature that has multiple smaller attacks instead of one large attack) almost useless. ;(


Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless  
Tuesday February 13th, 2018 4:08:36 PM


making a quick dash over to Mack Neshi lays on a stoneskin (DR/10 adamantine 80 points)

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday February 13th, 2018 8:12:35 PM

Elyngael was preparing to shoot, but hesitates at Armand's words.

She takes the opportunity to cast Barkskin on Khan and instructs him to guard her. (+2 to AC 50 minutes)

Khan Stats
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Bless, Haste


Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17 
Tuesday February 13th, 2018 8:56:41 PM

Owen shakes out his arms and tries casting again. He manages a Fly spell and takes off, flying some thirty feet into the air for a better vantage on the battle.

______________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50 
Wednesday February 14th, 2018 1:12:53 AM

"This is going to get ugly, fast... Regroup with the others!"

Talya begins to cast Summon Monster IV, hoping to bring her own Grizzly to bear.

shane P  d20+4=9 ; d20+4=17 ; d20+19=37 ; d20+19=23 ; d20+19=25 ; d20+19=26 ; d20+18=28 ; d20+18=27 ; d20+18=33 ; 2d8+8=15 ; 2d8+8=17 ; 2d8+8=14 ; 2d6+8=20 ; d20+18=33 ; d20+18=29 ; d20+18=25 ; d20+23=43 ; 2d8+8=22 ; 2d8+8=11 ; 2d6+8=16 ; d20+23=27 ; d20+13=30 ; d20+13=26 ; d20+13=21 ; d6+7=12 ; d6+7=10 ; d8+7=8 ; d20+19=31 ;
Wednesday February 14th, 2018 3:18:29 AM

Owen takes to the air.

Mack: and Squeever both lay into the cat, but it's hide is think so only your first blows get through. The cat seems intent upon you Mack, and seems to be ignoring Squeever.

Atlas: Moves forward and hits the cat just coming out of the Web spell. you strike true, but the cat is very big, so it seems to barely notice the wound. you movement garners the attention of another of the cats and it moves over towards you

Armand: casts Divine Presence enveloping himself, Tayla, Owen, Elyngael and 'Osul in the protection. The bears enter the area and one stops, enthralled by the power of your god. the other though continues on, seemingly unaffected.

前sul: It looks as though the bears are suffering from the same thing the cats are. but they are having trouble with the briars to the south.

Boerdir ?

Elyngael buffs her pet and then uses him to buff her AC.

Yurr'Neshi moves to Mack to cast stone skin, now you are in amongst the big cats.

Talya begins casting her spell.

The cats move through and in some cases out of the web with the grace of a cat. save the one that got fully entagled by watching Armands pretty lights. The one with Mack lays into him with two bats of his front paws and a bite. the 11, 13 and 20 points of damage for a total of 44 is reduced by 30 from the Stoneskin spell. the claws and bite do not penetrate your flesh, but the force fo the blows batters you for 14 points of damage. Since the creature hit you with all three attacks it rolls it's CMB for grapple (43) Mack is now grappled.

the two that converge upon Atlas only one gets to attack this round, the other, moving through rough terrain just reaches him this round and gets no attack. but the one he stabbed sure does. the same thing plays out with Atlas two hits with its front clawed paws and a crushing bite for 15, 9, and 16 points for a total of 49 points of damage. (make a DC 25 fort save). the big cat pulls you in for a grapple CMB 27, Atlas is now grappled.

The big bear heads straight for Armand. and hits him with 2 claws and a bite. for 12, 10, and 8 points. total 30 . Amand is then pulled into a grapple (CMB 31) (make a DC 25 Fort save).

three of the Tree wardens are now sorely pressed while the rest of the cats move like the bloody angels or death onward. two of the assailants are out of the picture due to spells. which leaves 1 bear and 5 cats

#1 cat 12/? damage. Grappled
#2 cat 11/? damage. Grappled.
#3 cat
#4 cat
#5 cat
#6 cat fasinated.

#1 bear Grappled.
#2 bear Divine presence

'Osul-Tiger (Graham) AC:12+4-1 (T:11-1, FF:11+4-1), CMD:18+2-1, Saves:(F:7/R:3-1/W:13 + RNL), HP:51/51, Blessed, Tiger(NA:+4, Str:+4, Dex:-2) 
Wednesday February 14th, 2018 6:43:08 AM

'Osul spends a Hero Point to Recall a spell (Stone Spikes - Spell DC22) that was expended summoning the Satyr who has just returned to his plane of origin. Then he casts it for real this time.

Eight 20' x 20' squares not directly impeding the party as I read it: N26:Q29, R26:U29, O13:R16, O17:R20, R9:U12, T7:W10, N4:Q7, R4:U7

"I need to get these things in place before we scatter to the four winds or the enemy is upon us. At least I'm not waiting for the second boot to drop."

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Wednesday February 14th, 2018 6:45:00 AM

!

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Wednesday February 14th, 2018 7:04:13 AM

Holy schnikees! I missed AC 26 hitting an animal? I'm in BIG trouble! I'll lay here being grappled for a moment trying to figure out what to do next.

"Hey, I think the secret is to get diseased!" :D
DM Shane Nope. both you and squeever hit your first attacks. but missed your second

Armand (Robert D) AC 20/touch11/flat 19 HP 33/63 CMD 18 Character Sheet  d20+8=21 ;
Wednesday February 14th, 2018 7:33:50 AM

Wow. Shane do you not own a core rule book? I have it on PDF if you want me to send you a copy. Because as I stated...Divine Presence grants allies the Sanctuary Spell in the area of effect. There's no pretty lights. It's doesn't stop a bear cold, it makes the enemy creatures have to make a will 17 roll to overcome the Sanctuary Spell and attack their target. They have to make it for every time they first attempt to attack that person, they fail, they ignore that person. Also What's the scale on the map. From the circle you drew for Divine Presence it looks like 5 foot per square. But for the circle you drew for Elyngael's Entangle it looks like 10 foot a square, because as she stated it has a 40FOOT radius...radius that's the line from the Center of the Circle to the outside, not all the way from one side of the circle to the other.

Since you're using Google spreadsheet you could make tabs for each round to more correctly show movement of everyone round to round. It's what Rob C does.

-------
Bless +1 to hit, +1 save vs fear 49 rounds Did Owen's Haste spell go off?
Fortitude 21 (d20+8)

Armand lies in the bear's clutches wondering what to do, he can't cast anything it would provoke, he can't break free...because well he just isn't good enough to break that presumed CMD. He hopes what ever capricious god is prompting all the animals to be diseased will allow his spirit to journey to Gargul's company.

DM Shane: squares are 5'. web spell 20' radius. radius 1/2 diameter of circle. so 20' = 4 squares x 2 = 8 squares. Elyngael stated 40' but spell reads 20' radius. she must have meant Diameter. Also 1 bear failed his will save against Divine Presense. the other did not.

Armand (Robert D) AC 20/touch11/flat 19 HP 33/63 CMD 18 Character Sheet 
Wednesday February 14th, 2018 10:15:30 AM

Oh I forgot,

Divine Presence round 2 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.

Mack (Eric R) AC: 21(+2-2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30'  d20+15=17 ; d20+14=25 ; d20+14=25 ; d8-1=5 ; d8-1=6 ; d6=1 ; d6=6 ; d6=2 ; d20+9=11 ; d20+8=27 ; d20+8=23 ; d4-1=1 ; d6=6 ;
Wednesday February 14th, 2018 12:31:18 PM

OOC: In Shane's defense, I turned the rectangles into squares on the map, which may have messed up a few of the drawings. :(

If I understand Grapple correctly, since I don't need my hands to do any of my attacks, I can still do my full Flurry, AND still provide Flanking. :) But I'm at -4 on my Dex, which cancels out my Cat's Grace.

IC: "WELL.... now that I have you where I WANT you....." I say to the Giant Tiger on top of me....

(flurry of blows: d20+11+2(flank)+2(dex buff)+1(bless)-2(grapple) for each blow, and d8-1 damage+1d6(sneak),
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 17 for 5+1+6 damage, and AC 25 for 6+2 damage)

"Raarrrrr!"

Squeaver flank attacks the same one, and then 5' bounces to N4:
Squeaver, AC 17, HP 26/26, Speed 50
(bite, claw, claw: d20+7+2(flank)-2(sick)+1(bless) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 11 for 1+6 damage, AC 27 for 1 damage, and AC 23 for 1 damage)
and Save Vs. Disease!!!!!!!!! :P

OOC: Ignore the 2nd d20+14.... hit the button too many times.


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 48
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 48
Cat's Grace: +4 Dex; rounds remaining: 28
Grappled: -4 Dex




Mack (Eric R) AC: 21(+2-2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Wednesday February 14th, 2018 5:30:43 PM

Thanks for the Stoneskin by the way, Neshi! :)


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86  d20+15=25 ; d8+8=9 ; d20+10=26 ; d8+8=9 ; d20+10=24 ;
Wednesday February 14th, 2018 5:48:34 PM

Atlas ignores the cat's grapple and attacks with his free hand.

------------------------------------------------------
Grappled, so I am limited to using only one hand. It just so happens that my sword hand is the one that is free :-)

Fortitude Save: 1d20+10=24 (failed - diseased)

Attack 1 Cat 2 w/ Longsword: 1d20+15=25
Slashing Damage: 1d8+8=9
Holy Damage: 2d6=n/a

Attack 2 Cat 2 w/ Longsword: 1d20+10=26
Slashing Damage: 1d8+8=9
Holy Damage: 2d6=n/a

Total Damage: 18




Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=16 ; d20+10=18 ; d8+4=12 ; d6=1 ; d20+7=9 ;
Wednesday February 14th, 2018 8:31:07 PM

Elyngael shoots the giant cat that has grappled Atlas. To hit (d20+15 = 16) no hit. Second shot, (d20+10=18) if that hits damage (1d8+4+12 and fire damage 1d6=1 total 13).

Khan should be next to Elyngael but I can't get to the square to make him move, there is an image on top of it. Khan is in guard mode and has a readied action to attack anything that attacks Elyngael or himself.

Khan

Lv 5 animal companion - AC 18/15/13 CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Readied action attack (1d20+7=9) probably not a hit.

Blessed
Divine Presence/Sanctuary.

Beordir (Galen) AC: 23/15/18, CMD 22, Saves: 6/7/6, HP: 49 / 53  
Wednesday February 14th, 2018 8:59:27 PM

Caught woolgathering a fight, Beordir curses in Elven.

Dropping his bow again, he traces a large square in front of him while muttering inarticulate syllables. The traced outline hazes as he draws it and as soon as he joins the ends together, the inside also hazes.

This large shield moves with him as he walks toward the two cats passing the edge of the desolation, drawing his blade on the way.

(OOC Free Action drop bow
Standard Action - Cast Shield
Move Action - Move to P15. I'm looking to make myself the closest target with a 27 AC)

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   3d6=13 ;
Wednesday February 14th, 2018 10:13:05 PM


Directing the flaming sphere, Neshi sends it scurrying over to R 12 and catches a big kitty on fire.
18 points damage reflex DC21 negates

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+7=15 ; d20+7=18 ; d20+7=11 ; d6+5=10 ; d6+5=7 ; d6+5=11 ; d20+9=24 ;
Wednesday February 14th, 2018 11:02:01 PM

As Talya's grizzly bear phases into existence (P28), it roars and immediately attacks the bear next to it (the one engaging Armand).

Grizzly Bear: 42 HP, 16 AC, CMD 20
Bear makes a full attack as a full-round action
Full Attack: Bite (1d20+7=15) Claw1 (1d20+7=18) Claw2 (1d20+7=11)
Damage: Bite (1d6+5=10) Claw1 (1d6+5=7) Claw2 (1d6+5=11)
Grapple Attempt: 1d20+9=24

Meanwhile, Talyah directs her attention to the other group, casting a Stinking Cloud Spell targetted at U11, with 20ft radius. Hopefully that will catch the cats without inflicting nausea on Atlas. Save DC 18, creatures are nauseated while in the cloud and for 1d4+1 rounds afterwards. DM please roll for each affected creature separately.

Afterwards she flies to O18, trying to keep an eye on both groups at the same time.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17 
Thursday February 15th, 2018 12:13:45 AM

Owen swoops through the air above some of the cats, staying 30 feet off the ground. He casts Crushing Despair in a cone that hits the three cats south of 7. DC 19 Will save or 2 penalty on attack rolls, saving throws, ability checks, skill checks, and weapon damage rolls.

He wonders how large a radius of effect this strange meteor must have.

____________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86 
Thursday February 15th, 2018 10:36:08 AM

Atlas looks about and has a moment to reflect on the situation. "Things aren't looking too good right now, but that fire seems to be working well. Anyone have more of that?"

Mack (Eric R) AC: 21(+2-2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Thursday February 15th, 2018 12:32:05 PM

"What do you mean, Atlas? We weren't supposed to lure them in closer? I'm pretty sure only 1 can grapple me at a time, so it's almost like I'm protected now!" ;)


'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Thursday February 15th, 2018 3:26:43 PM

Sub request through to the end of the week please - unable to email

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   3d6=11 ;
Thursday February 15th, 2018 3:43:32 PM


Yurr'Neshi moves the ball of fire on to the next cougar trying to light it on fire as well. 11 points damage Reflx DC21 negates.

shane P  d20+19=38 ; d8=7 ; d20+14=27 ; d20+14=28 ; d20+14=21 ; d20+14=32 ; d8=6 ; d8=3 ; d8=8 ; d8=6 ; d8=4 ; d8=8 ; d20+19=24 ; d20+19=27 ; d20+19=31 ; d20+19=35 ; d20+10=18 ; d8+4=7 ; d6=4 ;
Thursday February 15th, 2018 5:48:51 PM

Owen you spell files true, but since cats don't show emotions really well you don't know how many you got with it. you are sure that some were affected though,

Mack: you and Squeever continue the attack the cat seems frustrated that it drew no blood and forgoes the paws and concentrates on gnawing on you.

Atlas: manages to get his sword between the cat and himself and uses the blade to saw into the big cat. make a Fort save vs 17 or become nauseated from Tayla's Stinking cloud spell.

Armand: with bravery uncommon in even the staunchest souls lay still so as not to dispell the Divine Presence protecting his friends.

前sul: while the ground is not rocky per se, there seem to be plenty beneath the surface for your spell to find.

Boerdir casts your shield and walks forward, but maybe you ought to have thoughtk about the spike stones cast all around you before you took a step. you take 7 points of damage as a spike of stone pierces your foot. Make a reflex save vs DC 21 or become lame 1/2 movement speed.

Elyngael both of you shots hit the mark, it seems the cats can't use their dexterity while grappling.

Yurr'Neshi the big kitty dodges your flaming sphere .

Talya your bear takes off after the bear on Armand, and your stinking cloud spell covers the area encompassing 4 of the cats within the miasma. It does not seem to affect them though.

'Osuls spell has an almost instant effect. and the cats on Mack, Atlas and Armand feel the spikes as they grow under their feet. The cats release their grapples but the bear does not have the chance to release his before he is bowled over by the grizzly bear that Tayla summoned. Those grappled notice that there are no spike stones growing out of the ground on which they lay, but the stones outline their forms almost perfectly. if you move ouf of the outline you hit the spikes.

The cats are stymed for the round, having to deal with the spike stones and an extra bear has paused their attack.

#1 cat 28/? damage. Grappled
#2 cat 56/? damage. Grappled.
#3 cat 8
#4 cat 6
#5 cat 4
#6 cat fasinated.

#1 bear 25/? Grappled.
#2 bear Divine presence



Armand (Robert D) AC 20/touch11/flat 19 HP 33/63 CMD 18 Character Sheet  d20+9=26 ; d8+2=10 ;
Thursday February 15th, 2018 6:21:40 PM

shane's map

Bless +1 to hit, +1 save vs fear 48 rounds
Divine Presence round 3 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls


Armand stands, careful to stay in the non spiky area. He then shrugs his shoulders and casts Spiritual Weapon (form of a Warhammer) and directs it to strike the crystal meteor.
To hit - (base to hit 6+ wisdom modifier3) To hit 26, (d20+9)
Good thing sickened does not affect the spell
Damage (d8 + 1 per three levels) 10 (d8+2)

spells left Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus), Shield of faith (domain)
2: Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 4 left
}

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30'  d20+9=17 ; d4-1=0 ; d6=3 ; d20+15=17 ; d20+14=24 ; d8-1=6 ; d8-1=1 ; d6=2 ; d6=1 ; d6=4 ;
Thursday February 15th, 2018 7:49:38 PM

OOC: I'm having a hard time knowing what's going on on the map now. Not even sure if it's safe for me to move or not. ;)

IC:

Squeaver is a little weary of the ground around him. He 5' steps to M5, and holds an attack if anything comes in range:
Squeaver, AC 17, HP 26/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 15 for 1+3 damage) I forgot to remove the +2 flank on the roll

I stay where I'm at, and flurry the nearest enemy cat:
(flurry of blows: d20+11+2(dex buff)+1(bless) for each blow, and d8-1 damage+1d6(sneak),
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 17 for 6+2+1 damage, and AC 24 for 1+4 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 47
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 47
Cat's Grace: +4 Dex; rounds remaining: 27
Stoneskin: DR10, Hit Point Remaining: 50



Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d8+4=9 ; d6=5 ; d20+15=25 ; d8+4=7 ; d6=5 ; d20+10=17 ; d8+4=11 ; d6=5 ;
Thursday February 15th, 2018 9:20:08 PM

damage for last rounds first arrow since I didn't roll for that one. (1d8+4=9 and fire damage 1d6=5 total 14).

Blessed and Divine Presence

Elyngael continues to shoot at the cat grappling Atlas. First shot to hit (d20+15 = 25) damage (1d8+4=7 and fire damage 1d6=5 total 12). Second arrow, (d20+10=17) damage (1d8+4=11 and fire damage 1d6=5 total 16).

Khan
Blessed, divine presence, and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Khan still has a readied action to attack anything that tries to attack Elyngael or himself. Not sure if the readied action roll from last time carries over or not.



Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 42 / 53 Shield  d20+9=26 ;
Thursday February 15th, 2018 10:23:39 PM

"Ouch", yelps Beordir and he pauses. The ground to covered with spikes. Looking around he sees the edge is not too far away. Turning left, he leaps over the spiked ground into the grass land.

(OOC Standard Action - Standing long jump 5' with DC 10 d20+9=26 ;
Move Action - Move north to N13)

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17  4d4+4=15 ;
Thursday February 15th, 2018 11:40:59 PM

Owen observes the battlefield carefully, then sends a flight of magic missiles into Cat #1 for 15 damage

________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+7=14 ; d20+7=22 ; d20+7=14 ; d6+5=7 ; d6+5=11 ; d6+5=11 ; d20+13=31 ; d20+13=14 ; d20+7=11 ; d6+4=8 ;
Friday February 16th, 2018 12:00:25 AM

Talya winces as she sees Atlas choking on thick vapors. Oops.

The summoned bear releases its target in order to get another full attack.
Bite 1d20+7=14 ; Claw 1d20+7=22 ; Claw 1d20+7=14
Damage 1d6+5=7 ; 1d6+5=11 ; 1d6+5=11 ;

Grapple attempts: d20+13=31 ; d20+13=14

Talya then flies to square p11, taking a moment to fire off a bolt of acid at the nearby cat.
Ranged touch attack, d20+7=11 to hit, d6+4=8 damage.

Any creatures still in the cloud (even if they successfully saved last turn) have to make another DC 19 Fort Save (forgot to apply bonus from spell focus, sorry)

shane P 
Friday February 16th, 2018 5:14:37 AM

OOC: waiting on posts from others before I post.

Eric R posting for Osul - AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Friday February 16th, 2018 7:19:47 AM

There were some bushes and tall grass on an earlier map, so assuming those are still in play....

Osul casts Entangle. 40' radius. I have added it to the map, targeting most of the enemy cats, but in front of Atlas.

Save or suffer the "Entangled" condition. Hmmm.... Spell DC.... 22? ;)



Eric R posting for Osul - AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Friday February 16th, 2018 8:20:06 AM

OOC: Actually, looks like Spell DC for that spell is 20.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86  d20+10=22 ; d20+12=15 ; d8+8=15 ; d20+10=19 ; d4+5=8 ; d20+11=18 ; d8+8=12 ;
Friday February 16th, 2018 11:33:55 AM

Atlas is free! However, he is quickly envolped in a terrible smelling cloud of fumes. Focusing, he shrugs off the stink and attacks the cat with a flurry of strikes from his magical weapons.

-----------------------------------------------------------
Fort Save for Stinking Cloud (17): 1d20+10=22 (saved)

Attack Cat #2 with Longsword: 1d20+11+1=15
Damage: 1d8+8=15
Holy Damage: N/A (not evil creatures?)

Attack Cat #2 with Shield: 1d20+9+1=19
Damage: 1d4+5=8

Attack Cat #2 with Longsword: 1d20+10+1=18
Damage: 1d8+8=12
Holy Damage: N/A (not evil creatures?)

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   3d6=7 ; d20+9=21 ;
Friday February 16th, 2018 11:52:20 AM

Asa the ball of flame dies out Neshi aims a searing ray of fire at the closest cat ranged touch AC 21 for 7 points of damage.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 42 / 53 Shield 
Friday February 16th, 2018 8:09:55 PM

Beordir pauses a moment as the cats aren't moving so fast. Maybe their feet got hurt too.

shane P  d20+14=31 ; d10=4 ; d20+14=28 ; d20+14=28 ; d20+14=23 ; d20+14=30 ; d20+14=33 ; d20+14=19 ; d20+14=33 ; d20+14=26 ; d20+14=15 ; d20+14=17 ; d20+14=15 ; d8=1 ; d8=6 ; d8=4 ; d8=3 ; d20+13=16 ; d20+13=17 ; d20+13=24 ; d6+7=8 ; d6+7=12 ; d8+7=14 ; d8+17=20 ; d8+17=22 ; d8+17=19 ; d8+17=19 ; d8+17=25 ;
Saturday February 17th, 2018 2:35:22 AM

Owen sends a flight fo Magic missles out after cat #1.

Mack: there is a "mack" shaped gap in the spiked stones. you are about 5' from the edge of it. tis the grey area on the map. You miss your attacks on the cat, and squeever does not get an attack, he is not near the are where the cat retreated too.

Atlas: quickly stands and has at the cat that had him pinned.

Armand: sends his spirtual hammer into the pit to strike what's within.

前sul: ?

Boerdir gets off the spiky ground, and it looks like the cat had the same idea on the other side

Elyngael I already rolled for your damage and applied it thanks though Your next arrow hits, but the 2nd misses. it seems that when not engaged in a grapple the beasts are a bit harder to hit.

Yurr'Neshi your ray strikes true

Talya you blob of acid hits! but just barely. , and the cats still don't seem to be affected by your spell.

The cats are more interested in getting off the spiked stones than actually fighting you, but you get a strike at them as the move off. The bear attacking Armand has not option but to face the raging grizzly boring into him and gives as good as he gets from the bear. Doing 8 12 and 14 points to the summoned creature. The party seems to have the majority of the cats trapped behind the spiked stones...save the one facing Mack (#1) how exited the spikes on your side.

The ghostly image of Armands Spiritual hammer disappears over the edge of the crater. there is a moment of silence and then
BOONG!

Effects of the sound
All within 10ft must make a DC (28) Fort Save or gain the Deafened AND Stunned Conditions
All within 30ft must make a DC (23) Fort Save or gain the Deafened Condition
All within 60ft must make a DC (18) Fort Save or gain the Deafened Condition

Mean while the cats who were closer to the source of the sound shake their head in the air.

#1 cat 29/? damage.
#2 cat 82/? damage. Entangled
#3 cat 8 Entangled.
#4 cat 6 Stunned/ Deafend
#5 cat 4 stunned/ deafened
#6 cat fasinated. Engagled webbed.

#1 bear 42/? Grappled
#2 bear Divine presence

Summoned bear 4/42 Grappled.



Eric R posting for Osul - AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Saturday February 17th, 2018 10:42:45 AM

OOC: I posted Entangle for Osul. Looks like you were asking what he did. But I also see several of the cats are Entangled.... so you must have gotten it. ;)


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30'  d20+7=27 ; d4-1=0 ; d6=2 ; d20+15=31 ; d20+14=18 ; d8-1=0 ; d8-1=5 ; d6=4 ;
Saturday February 17th, 2018 10:50:06 AM

Squeaver bounces around to O10, and I 5' step to O8 to continue our assault on that cat.

Squeaver, AC 17, HP 26/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 27 for 1+2 damage)

(flurry of blows: d20+11+2(dex buff)+1(bless) for each blow, and d8-1 damage,
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 31 for 1+4 damage, and AC 18 for 5 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 46
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 46
Cat's Grace: +4 Dex; rounds remaining: 26
Stoneskin: DR10, Hit Point Remaining: 50



Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+3=5 ;
Saturday February 17th, 2018 12:24:11 PM

The sound from the crater crashes into Owen's skull and rings his bell, as it were. He drops a few feet in the air, but manages to recover. Recognizing the problems of casting while deafened, he pulls out his Metamagic Rod of Silence as he flies down and behind Atlas (to QZ).

Hovering about ten feet off of the ground, Owen casts Bull's Strength and touches Atlas to cast it on him.

____________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair, and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+7=13 ; d20+7=26 ; d20+15=25 ; d8+4=10 ; d6=4 ; d20+10=13 ;
Sunday February 18th, 2018 5:13:40 PM

Eric, I cast Entangle on the cats earlier, so maybe it was my Entangle that you saw went off.

Elyngael rolls a Fort save (d20+7=13) so she is deafened. Khan rolls a Fort save (d20+7=26) and he is not deafened. She draws and aims at Cat 4 that is stunned and (d20+15=25) to hit, damage 1d8+4=10, plus 1d6 fire =4, total 14 points damage. Second shot (d20+10=13) misses.

Armand (Robert D) AC 20(23)/touch11/flat 19(23) HP 33/63 CMD 18 Character Sheet  d20+8=24 ; d20+9=19 ; d8+2=6 ;
Sunday February 18th, 2018 5:16:54 PM

Bless +1 to hit, +1 save vs fear 47 rounds
Divine Presence round 4 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 80


Fortitude 24 (d20+8).

"Well that was not a good idea."

Move action: Armand directs the spiritual hammer to pound the grass. To hit - (base to hit 6+ wisdom modifier3) To hit 19, (d20+9)
Damage (d8 + 1 per three levels) 6 (d8+2)

Armand opts to cast Shield of Faith upon himself. +3 to AC now reflected in Header.

spells left Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Silence (wis bonus), Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 4 left
}

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Monday February 19th, 2018 3:30:42 AM

"That looks painful. Who is for me filling the crater with water? I suspect it cannot make that kind of sound when submerged."

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=16 ; 3d6=11 ;
Monday February 19th, 2018 8:11:49 AM


Targeting the cat a 9P Neshi lets loose with another single scorching ray Ranged touch 16 for 11 points damage.

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Monday February 19th, 2018 9:48:11 AM

OOC: Thanks Lynette! Shane, it looks like there are 2 Entangles out there. You might have missed my post for Osul, where I cast Entangle on another area. I put it on the map as well.


Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 42 / 53 Shield  d20+6=7 ; d20+9=22 ; d6+9=14 ;
Monday February 19th, 2018 11:28:32 AM

Tactical isolation is working well. Beordir looks toward Mack and his companion and starts to head that way when a loud sound hammers him from behind. Shaking his head as he continues on. He steps around the large rat and thrusts forcefully at the cat attacking them.

Only then does he realize he cannot hear the animals snarling around him...Oh and Mack as well.

(OOC d20+6=7 ; Fortitude save - a one, of course
Move Action - Move to O9
Standard Action - melee attack - To Hit d20+9=22 ; Damage d6+9=14)

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Monday February 19th, 2018 5:13:35 PM

I patiently await to see which of these creatures is still trying to attack us.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86  d20+11=28 ; d20+12=32 ; d20+12=16 ; d8+8=12 ; d8=2 ; d20+10=29 ; d20+10=13 ; d8+8=9 ; d4+5=9 ; d4=1 ; d20+11=23 ; d8+7=10 ;
Monday February 19th, 2018 8:06:42 PM

Atlas attacks again, ignoring the loud ringing sensation that seemed to have struck most of them.

-------------------------------------------------------
Fort Save for Stinking Cloud (17): 1d20+10=28 (saved)

Attack Cat #2 with Longsword: 1d20+11+1=32 (crit confirm: 1d20+11+1=16...not sure if that confirms or not)
Damage: 1d8+8=12 (if crit, 1d8=2)
Holy Damage: N/A (not evil creatures?)

Attack Cat #2 with Shield: 1d20+9+1=29 (crit confirm 1d20+9+1=13)
Damage: 1d4+5=9 (if crit 1d4=1)

Attack Cat #2 with Longsword: 1d20+10+1=23
Damage: 1d8+8=10
Holy Damage: N/A (not evil creatures?)

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased

ooc: miss rolled the shield damage, so ignore that middle 1d8+8=9


Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened 
Monday February 19th, 2018 11:24:45 PM

Owen looks about to see how his companions are faring.

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+6=19 ; d20+18=33 ; d20+7=22 ; d20+7=20 ; d20+7=18 ; d20+5=8 ; d20+5=17 ; d20+5=19 ; d6+5=11 ; d6+5=9 ; d3=1 ; d6+5=6 ; d6+4=8 ; d20+7=21 ;
Tuesday February 20th, 2018 2:57:08 AM

Talya's aerial route brings her perilously close to the explosion of sound, and she just barely fights off the ringing in her ears. She shudders in the air, fighting for control of the spell

Fort Save: 1d20+6=19
Fly check (if needed) 1d20+18=33

Meanwhile, her bear is significantly beat up - Good thing it's a bear, and continues its enraged assault on the closest enemy bear.

HP: 8
Attack Rolls: 1d20+7=22 ; 1d20+7=20 ; 1d20+7=18 ;
Damage: 1d6+5=11 ; 1d6+5=9 ; 1d6+5=6 ;
(Thank you dice gods!)

(d20+5=8 ; d20+5=17 ; d20+5=19 ; d3=1 were done in error, sorry!)

Having recovered her balance, Talya moves to P14, firing off another glob of acid at the nearest cat while remaining safely out of reach.
Ranged Touch attack: 1d20+7=21
Damage: 1d6+4=8

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86 
Tuesday February 20th, 2018 11:08:47 AM

Atlas stares at the kitties, waiting for them to make a move so that he can pounce.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 42 / 53 Shield 
Tuesday February 20th, 2018 6:00:57 PM

Given a moment in the fight, Beordir takes a quick glance around to assess the progress of the battle.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65 
Tuesday February 20th, 2018 7:25:35 PM

Elyngael looks around.

Armand (Robert D) AC 20(23)/touch11/flat 19(23) HP 33/63 CMD 18 Character Sheet 
Tuesday February 20th, 2018 7:30:18 PM

Just waiting.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened 
Tuesday February 20th, 2018 7:43:59 PM

Owen does a little gliding loop through the air.

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger  3d6=11 ;
Tuesday February 20th, 2018 9:32:17 PM

No support for watering the grass.
He casts Call Lightning on the Big Cat at B9, in support. Damage: 11 (Reflex Save vs 21 for half)

Call Lightning - Bolts called: 1/8

shane P  d20+11=29 ; 2d4+8=12 ; 2d4+8=13 ; 2d6+8=12 ; d20+18=38 ; d20+18=35 ; d20+18=35 ; d20+14=18 ; d20+7=12 ; d20+7=23 ; d20+7=18 ; d6+5=7 ; d6+5=7 ; d6+5=9 ; d8=7 ; d8=1 ; d8=2 ; d8=8 ; d8=4 ; d8=2 ; d8=3 ;
Wednesday February 21st, 2018 12:11:20 AM

OOC: sorry all, life took a wild turn Monday, wasn't able to post. I confirm there are two entagles present on the map at this time. I could have sworn the first one was a web spell though....it's correct now though.

Owen gets hit by the blast of sound and almost falls. he is resourceful though and finds other ways to cast spells while deaf. Make a perception check please.

Mack: and Squeever follow the cat off the spike stones harrying it, as it and Beordir meet in combat

Atlas: (looks like you passed the fort save for the sound as well 29) you continue to tear into the entangled big feline.

Armand: redirects his Spiritual Hammer to pound the red grass around the crater.

前sul: shouts out a plan for silencing the shard...but did anyone hear him?

Boerdir eardrums are battered by the wall of sound, but so focused is he on the battle that he is not even aware till his eyes tell him that people are speaking and cats are screaming. .

Elyngael is deafened but still continues to fire at the cats. her first shot hits, but the second misses.

Yurr'Neshi continues his flaming assault on the cat.

Talya?

The sound never tapered off it continues drawn out in a warbling strange cacophony. (no new saves needed though).

The grass around the crater raises straight up and begins to move back down into the crater, but not being near the crater you cannot see what happened within. Except for Owen if he passes his perception check. If you are Owen and you passed a percetion check of 16 Highlight to display spoiler: { The crystal in the crater is glowing and vibrating, all the grass around the crater is moving toward it and engulfing it}

Meanwhile, the cats who are immobilized on the spike stones continue to struggle to get free and continue to damage themselves on the rocks as well. Two others writhe on the ground from the force of the sound blast. one is enraptured and entangled so it's out of the picture for now. only one cat is free and it jumps upon Beordir swats him twice (12 & 13 points) and bites him (12 points) before drawing him into a grapple.

the bear Tayla summoned trades blows with the other bear and then succumbs to the exchange and disappears. the bear thus unencumbered by an advisary is now free to do as it wants. will it continue to walk upon the spike stones to attack Armand? of will it retreat and save it's feet?

the cat Atlas is fighting is constrained by the entangling plants and cannot commit to a full attack. it does manage to swipe a paw at him but misses badly.

#1 cat 60/? damage.
#2 cat 93/? damage. Entangled
#3 cat 15 Entangled.
#4 cat 6 Stunned/ Deafend
#5 cat 4 stunned/ deafened
#6 cat fasinated. Engagled webbed.

#1 bear 65/? Grappled
#2 bear Divine presence



Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 33/63 CMD 18 Character Sheet  d20+9=24 ; d8+2=7 ;
Wednesday February 21st, 2018 7:24:27 AM

How about a map link Shane.

------

Bless +1 to hit, +1 save vs fear 46 rounds
Divine Presence round 5 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 79


Armand realizes that the ringing in his ears is continuing but new. "Oh, so the bong sound is still going on? I did not realize that. I got this.

He casts Silence on center of the Crater, ground level. (20foot radius, 1round/level)

As a move action he then directs the spiritual hammer to re-engage with the crystal.
To hit - (base to hit 6+ wisdom modifier3) To hit 24, (d20+9)
Damage (d8 + 1 per three levels) 7 (d8+2)

spells left Highlight to display spoiler: Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 4 left
}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: 17 character sheet Mage Armor, Bless   d20+9=29 ; d20+9=15 ; 3d6=13 ; 3d6=7 ;
Wednesday February 21st, 2018 8:08:14 AM


Targeting the cat at P9 again Neshi again lets fly with a single scorching ray touch AC 29 (nat 20 possible crit AC 15 for 13 points or 20 points if crit

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30'  d20+9=24 ; d20+8=25 ; d20+8=18 ; d4-1=3 ; d6=3 ; d4+17=20 ; d4+16=17 ; d20+17=33 ; d20+16=20 ; d8-1=7 ; d8-1=0 ; d6=3 ; d6=1 ; d6=2 ;
Wednesday February 21st, 2018 12:37:30 PM

Squeaver and I both 5' step to flank the cat nearest us (I can't update the map at the moment).

Squeaver, AC 17, HP 26/26, Speed 50
(bite,claw,claw: d20+7-2(sick)+1(bless)+2(flank) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 24 for 3+3 damage, AC 25 for 1 damage, AC 28 for 1 damage)

(flurry of blows: d20+11+2(dex buff)+1(bless)+2(flank) for each blow, and d8-1 damage+1d6(sneak)
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 33 for 7+3+1 damage, and AC 20 for 1+2 damage)

OOC: Please ignore the d4+17 and d4+16 rolls... forgot to change back to d20. ;)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 45
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 45
Cat's Grace: +4 Dex; rounds remaining: 25
Stoneskin: DR10, Hit Point Remaining: 50


Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 5 / 53 Shield  d20+15=33 ; d20+17=29 ;
Wednesday February 21st, 2018 1:02:47 PM

In spite of his defenses, the cat he attacked responded in kind, carving up his arm and ribs before sinking it's teeth into his thigh. As the cat eases his jaws to get a better grip, Beordir drops his knee, sliding the cats teeth out of his flesh.

As soon as he's free Beordir Bounds for the Sky, vaulting backwards out of reach. While he does land on his uninjured leg, his haste forces him to stabilize with his injured one forcing a loud groan from his lips. His off-hand starts fumbling with the clasp on his pouch

(OOC Ouch!
Standard Action - Spending a Hero point to escape the grapple ( d20+15=33 )
Move Action - Move out of O9 to L9 ( d20+17=29 )
Spending another Hero point to enhance my Acrobatics to move through a threatened area ie. the square I'm standing in
Free Action - !@#$%)

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Wednesday February 21st, 2018 4:39:16 PM

Map updated for Squeaver and I:

map


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86  d20+12=29 ; d8+8=13 ; d20+10=27 ; d4+5=9 ; d20+11=12 ;
Wednesday February 21st, 2018 6:04:06 PM

Atlas continues to attack the cat in front of him.

-------------------------------------------------------
Fort Save for Stinking Cloud (17): 1d20+10=28 (saved)

Attack Cat #2 with Longsword: 1d20+11+1=29
Damage: 1d8+8=13
Holy Damage: N/A (not evil creatures?)

Attack Cat #2 with Shield: 1d20+9+1=27
Damage: 1d4+5=9

Attack Cat #2 with Longsword: 1d20+10+1=12
Damage: 1d8+8=(assuming a miss)
Holy Damage: N/A (not evil creatures?)

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86 
Wednesday February 21st, 2018 6:05:03 PM

[i]ooc: Ignore that Fort Save, I keep copy/pasting it on accident. Last time it was supposed to be a fort save for sound (which you picked up on, thank you) and this time it should have been removed.[/b]

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d3=2 ; d20+15=19 ; d8+4=11 ; d6=3 ; d20+10=13 ; d20+7=23 ; d8+3=8 ;
Wednesday February 21st, 2018 8:17:19 PM

Blessed, Divine Presence
ignore the d3 slipped on the mouse.

Elyngael fires at the bear nearest Armand. First arrow (d20+15=19) to hit, damage 1d8+4=11, plus 1d6 fire =3, total 14 points damage. Second shot (d20+10=13) probably misses.

She tells Khan to be ready in case the bear comes charging over here.

Khan
Blessed, divine presence, and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

Readied Bite: to hit (d20+7=23), bite damage (d8+3=8)

shane P  d20+18=32 ; 2d4+8=14 ; d8=5 ; d8=1 ; d8=1 ; d8=1 ; d8=1 ; d8=8 ; d20+6=17 ; d20+6=17 ; d8=6 ; d8=4 ; d8=7 ; d8=4 ; d20+18=28 ; d20+18=20 ; d20+18=27 ; 2d4+8=14 ; 2d6+8=14 ; d20+13=33 ; d20+13=27 ; d20+13=19 ; d6+7=9 ; d6+7=12 ;
Thursday February 22nd, 2018 12:04:27 AM

Map

Owen ?

Mack: and Squeever flank the engaged cat like a well-drilled team and punish the beast as it gnaws upon Beordir

Atlas: strikes at his cat with sword and shield, but the last swing of the sword misses. ( no problem man, thats what I'm here for. ) you notice that when you come in for a shield strike that's when the cat can reach you. because it tags you for 14 points by as your shield is engaged with it's head.

Armand: Casts a silence spell upon his location, the noise stops abruptly. your hammer strikes but you cannot tell if it did anything. but your magical connection with it stops after you are sure you hit it again..

前sul: ?

Boerdir With Heroic effort Beordir escapes what looks to be an inescapable predicament. and gets some distance between himself and the big cat. (roll fort save VS DC 25, please.)

Elyngael hits the bear with one of her arrows, drawing its attention from Armand towards herself it walks toward you through the spiked stones...shredding its feet.

Yurr'Neshi is hot with the scorching rays today and burns the kitty quite well! Unfortunately, that attracts its attention and it leaps toward you!

Talya fires a blob of acid at one of the writhing cats...talk about shooting fish in a barrel.

The cat that was gnawing on Beordir does not miss a beat and leaps toward 'Neshi streaming blood like a river. it gets a paw and a bite in on him but misses it's blow with the last one so he avoid the grapple. this round. 'Neshi takes 14+14= 28 points of damage. ( make a Fort save vs DC 25 please ).

The bear avoids Armand and makes a bee line around him toward Elyngael. Kahn who is not about to let this bear get ahold of his Mistress latches on to the bruin likea bull dog. The bear in turn grabs Kahn in a bear hug, but cannot bite him due to the angle that Kahn latched onto his ear.
kahn takes 9+12 =21 points of damage.

the rest of the cats are either enraptued, entagled , writhing on the ground stunned and deafened or some combination or all three.

Armands spiritual hammer dives into the crater and there is a flash of light that begins to cycle through all the colors of the rainbow, but only getting really bright and stong on the color red. the shard of crystal still continues to make that odd noise. .

#1 cat 102/? damage.
#2 cat 122/? damage. Entangled
#3 cat 25 Entangled.
#4 cat 6 Stunned/ Deafend
#5 cat 12 stunned/ deafened
#6 cat fasinated. Engagled webbed.

#1 bear 108/? lame.
#2 bear Divine presence



Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+1=5 ; 4d4+4=9 ;
Thursday February 22nd, 2018 12:24:49 AM

Owen may have the party's only vantage on the crater, but he's definitely not paying attention to it. In fact, it seems that the powerful noise from the meteor had a greater effect on him than he thought, and he shuts his eyes and grits his teeth against it for six seconds before he is able to cast another barrage of Magic Missiles at Cat #1 with the help of his Metamagic Rod of Silence, dealing a paltry 9 damage. Then he recalls the spell into his Star Mages' Guild fulcrum.

OoC: Sorry for the missed post! I almost made it, but this business trip got in the way.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:32/60 CMD: +18 character sheet Mage Armor, Bless   d20+4=20 ; d20+4=7 ; d4=2 ; d20+4=11 ; d20+4=17 ; d20+5=23 ; d20+7=27 ;
Thursday February 22nd, 2018 8:29:15 AM

(Ignore 4th and 5th rolls used wrong modifier)

Fortitude save DC27

Attack of opportunity?? if so Ac 20 Ac 7 for 2 points

As the cat leaps over and into Neshi's sphere of influence and claws and bites him Neshi intiates a grapple and tries to grab hold of the beast CMB 23.



Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30'  d20+9=24 ; d20+8=9 ; d20+8=23 ; d4-1=2 ; d6=1 ; d20+17=32 ; d20+16=31 ; d8-1=2 ; d8-1=2 ; d6=3 ; d6=4 ; d6=3 ;
Thursday February 22nd, 2018 1:07:09 PM

I stay where I am (already flanking with Neshi), and Squeaver 5' bounces to O9, to also flank with Neshi... and continue our assault.

Squeaver, AC 17, HP 26/26, Speed 50
(bite,claw,claw: d20+7-2(sick)+1(bless)+2(flank) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 24 for 2+1 damage, AC 9 for 1 damage, AC 23 for 1 damage)

(flurry of blows: d20+11+2(dex buff)+1(bless)+2(flank) for each blow, and d8-1 damage+1d6(sneak)
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 32 for 2+3+4 damage, and AC 31 for 2+3 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 44
Sickened: 2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 44
Cat's Grace: +4 Dex; rounds remaining: 24
Stoneskin: DR10, Hit Point Remaining: 50


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 49/63 CMD 18 Character Sheet  d6=4 ; d6=5 ; d6=5 ; d6=2 ;
Thursday February 22nd, 2018 4:37:34 PM

Bless +1 to hit, +1 save vs fear 45 rounds
Divine Presence round 6 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 78


"Really the silence spell isn't working?"

Armand channels to heal, excluding the two bears. That should get Owen, O'sul, Talya, Elyngael, and Khan.
Heal 16 (4d6)

Armand contemplates how to get out of the terrain he's in. The bear should be occupied by Khan. So he hops backward out of the stone spikes and moves around the bear-cat fight. "I think we need to find out what's going on in that crater."

spells Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 3 left
}

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86  d20+12=32 ; d20+12=31 ; d8+8=11 ; d8+8=11 ; d20+10=13 ; d4+5=9 ; d20+11=24 ; d8+8=10 ;
Thursday February 22nd, 2018 5:10:14 PM

Atlas continues to hack away at the creature, feeling useless in the grand scheme of things.

-------------------------------------------------------
Attack Cat #2 with Longsword: 1d20+11+1=32 (1d20+11+1=31 Crit Confirmed)
Damage: 1d8+8=11 critical: 1d8+8=11
Holy Damage: N/A (not evil creatures?)

Attack Cat #2 with Shield: 1d20+9+1=13
Damage: 1d4+5=9 (if 13 is a hit, I don't know what the AC is)

Attack Cat #2 with Longsword: 1d20+10+1=24
Damage: 1d8+8=10
Holy Damage: N/A (not evil creatures?)

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 46/86 
Thursday February 22nd, 2018 5:11:13 PM

ooc: I forgot to subtract 14 from my HP. Should be 32 now.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+7=12 ; d8+3=6 ; d20+7=27 ; d20+7=19 ; d8+3=7 ; d8+3=7 ; d20+7=10 ; d20+15=25 ; d8+4=11 ; d6=1 ; d20+10=28 ; d8+4=11 ; d6=4 ;
Thursday February 22nd, 2018 8:27:21 PM

"Kill him Khan! Elyngael commands
Khan
Blessed, divine presence, and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 45/50
Bite +6, 1d8+3
Claw +6 1d6+3

Bite: to hit (d20+7=12), probably not a hit but in case bite damage (d8+3=6)
Claws: to hit (d20+7=27 potential crit confirm d20+7=19) damage (d8+3=7, crit bonus d8+3=7 total 14)
second claw (d20+7=10) going to assume that is not a hit.

Blessed, Divine Presence

Elyngael takes a 5 foot step back and fires at the bear attacking Khan. First arrow (d20+15=25) to hit, damage 1d8+4=11, plus 1d6 fire =1, total 12 points damage. Second shot (d20+10=28) damage 1d8+4=11, plus 1d6 fire =4, total 15 points damage.

OOC Robert put Khan on the map where he's supposed to be and moved me around



Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 12 / 53 Shield  d20+6=21 ; 2d6+3=7 ;
Thursday February 22nd, 2018 9:02:45 PM

Still too close to the cat and too injured to help, Beordir steps back away again. He tears open his pouch and gulps down one of the Tree homebrew healing potions, dropping the vial at his feet.

(OOC
Fortitude save : d20+6=21 ; close, but a failure nonetheless
Move Action - retrieve potion
Standard Action - drink Cure Moderate Wounds 2d6+3=7)

Talya (Shane P posting for Jacob) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+7=11 ; 2d4=4 ; 2d4=8 ; 2d4=7 ; d20+8=15 ;
Thursday February 22nd, 2018 10:35:56 PM

seeing the big cat abandon beordir and go after 'Neshi" I cast and acid arrow it's way.

Ranged touch attack

To hit AC 11 for 19 points of damage

Tayla is so focused on the combat she doesn't see what's happening in the crater either.

Perception 15.

DM Shane 
Thursday February 22nd, 2018 11:11:04 PM

Owen your magic missles strike the cat.

Mack: and Squeever do your part and can see that you are starting to take a toll on the beast

Atlas: your sword strikes true neatly avoiding the cats snapping jasw and piercing right where the neck joins the body. your sword struck so deeply thaty it made you miss your shield strike, but pulling the swords out does quite a bit of damage as well. although tangled it relaxes and it's eyes glaze over as grouts of arterial and venous blood pour from the wound like a water fountain.

Armand: (nope you silenced it but it does continue to flash and rumble the ground. ) Your heal spell is a welcome relief to the injured party members.

前sul: ?

Boerdir you can't keep in the fight if you are dead. Wisdom dictates you see to your wounds. you heal 7 points of damage. not nearly what the cat did to you, but at least you aren't bleeding all over the place now.

Elyngael like the good friend that Kahn is he growls and digs into the bear. between that and your arrows the bear begins to wobble and then slowly topples over.

Yurr'Neshi attempts to grapple prove fruitless, as the beast falls away from you.

Talya You pot shot the cat with an acid arrow. and see it leap into the air and fall over.

The Wardens prevail over two of the cats and a bear. leaving 1 bear and 4 cats left. the numbers have been reduced but there is still a hard fight left.

The two closest to the craters seem to be getting over their stunned conditon. They have quit wrything and are squatted down shaking their heads. the may be up next round.

#1 cat 141/130 damage Dying. . AC 19/11/15
#2 cat 160/130 damage graveyard dead
#3 cat 25/130 Entangled.
#4 cat 6/130 Stunned/ Deafend
#5 cat 12/130 stunned/ deafened
#6 cat fasinated. Engagled webbed. 0/130

#1 bear 149/115 lame. graveyard dead. AC 20/10/17
#2 bear Divine presence 0/130

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger  3d6=11 ; d20+22=26 ; d20+10=19 ;
Friday February 23rd, 2018 3:34:13 AM

No support for watering the grass.
He casts Call Lightning on the Bear at N23, in support. Damage: 11 (Reflex Save vs 21 for half)

What are the cats near the crater doing? Perception: 26, Sense Motive:19

Call Lightning - Bolts called: 1/8

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Friday February 23rd, 2018 8:57:37 AM

OOC: Beordir and DM Shane! For Beordir's healing potion roll, it was 2d6+3=7. Are 1's re-rolled for healing poitions? I was thinking they were. Or is that just Hit Points?

Also, DM Shane, I really need a map update. I'm not following if the cat we're attacking is "Dying", and I can move on, or if we are just starting to "take a toll" on it. Can you put an X on the creatures that are done please? I'm assume if they are "Dying", they are done as far as AoO's go. ?

IC: "I'm all for trying water, Osul!" :)



Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 49/63 CMD 18 Character Sheet 
Friday February 23rd, 2018 10:14:59 AM

Clean up aisle 3
shanes map

I moved the dead bear out of the way and may a 'dead' pile to the right. But I have no idea which cat is number 1 and which is number 2. Can we just move the dead out of the way please?


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 49/63 CMD 18 Character Sheet 
Friday February 23rd, 2018 10:20:05 AM

Armand moves to roughly P22, which puts him at the edge of the outer green area between the two grey spike stones area. Can he see into the crater?

"Guys fall back and get near me so I can heal you. My divine grace is about to end."

Bless +1 to hit, +1 save vs fear 44 rounds
Divine Presence round 7 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 77


Armand still has an action left. However, for practical purposes I'm delaying that, because I want to wait to see if more people can get into a channel heal range, and want clarification on what cats are dead etc. Because if i have to I can end the divine grace early and cast 1 holy smite in hopes of blinding some cats.

Would REALLY like to know which cat is which since NONE of them are labeled.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:32/60 CMD: +18 character sheet Mage Armor, Bless   8d10+16=58 ; d20+14=29 ; d20+14=30 ; d8+4=6 ; d8+4=12 ;
Friday February 23rd, 2018 11:57:53 AM


Moving to O14 grabs a gem from his pouch, takes a look at it to make sure it is the correct one and trows it to the ground Elemental Gem -Fire[/b| Moments later a Large Fire Elemental appears. "See those two cats (pointing at #1 & #2. See what you can do about killing them please.

[b]Cat #1, 2 slams AD 29 & 30 for 18 points fire damage


***********************
Elemental - (8 rounds) 58 HPs 2 slams +14 1d8+4

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86 
Friday February 23rd, 2018 5:27:20 PM

Atlas moves to protect some of the group as the other cats consider approaching. "Anyone able to heal me? I'm a bit scraped up from that cat."

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP: 12 / 53 Shield 
Friday February 23rd, 2018 8:21:54 PM

"By the Sea of Leaves, I thank you. I am sorely injured." Beordir starts limping toward Armand as fast as he can manage.

On the way, he looks over at the other trapped cats trying to understand why that came to assault them.

(OOC
Move Action - Move 30'
Standard Action - move 30'
Free Action - contemplation)

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger 
Saturday February 24th, 2018 1:15:25 AM

OOC: After the cleanup here is no longer a live Bear at N23. Please have 'Osul target the remaining bear.


Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=16 ; d20+7=25 ; d8+3=4 ;
Saturday February 24th, 2018 4:32:51 PM

Blessed, Divine Presence

Elyngael and Khan move up behind Armand. Elyngael tells Khan to guard her and be ready to attack the bear.

She fires one arrow at the bear. (d20+15=16) miss.

Khan
Blessed, divine presence, and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 45/50
Bite +6, 1d8+3
Claw +6 1d6+3

Readied Bite: (d20+7=25), bite damage (d8+3=4)

Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 49/63 CMD 18 Character Sheet  d6=4 ; d6=1 ; d6=1 ; d6=3 ; d6=4 ; d6=6 ;
Saturday February 24th, 2018 4:43:31 PM

part 2

Armand looks around. "Atlas, Mack, you guys up there are still too far away for my channel to be effective."

Armand goes ahead and channels again. This will hit Talya, Owen, Beordir, Khan, 'Osul, Elyngael, and me. No animals are in the range so don't have to exclude anyone. Everyone heals 17 hit points.

spells Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 2 left
}

Bless +1 to hit, +1 save vs fear 44 rounds
Divine Presence round 7 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 77

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 32/57, Speed: 30' 
Sunday February 25th, 2018 10:02:56 AM

"Sorry, Armand. I'd love to get in range, but I can't quite tell if this cat is dead or not." ;)


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 49/57, Speed: 30' 
Sunday February 25th, 2018 10:10:02 AM

"OH! Apparently he JUST died!!!!!!!" Seems the map finally got updated.

Before Armand's healing goes off (I hope), I move closer in. I use a double movement instead of an action/ movement on myself. (Move to N17.)

Squeaver isn't injured. If Atlas and Neshi hold their position, Squeaver 5' steps next to Atlas, to hold at P8. If Atlas and Neshi both move closer to Armand, then Squeaver instead moves to N18.



Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened 
Sunday February 25th, 2018 10:18:41 PM

Owen flies a little higher, looking to see how his friends are faring.

Talya (Shane P posting for Jacob) AC: 19 (T:13, FF:16), CMD 16, HP 30/50 
Monday February 26th, 2018 12:04:58 AM

Tayla flies back over to Armand she decides to wait on her next spell till the cats move,

DM Shane  d20+12=28 ; d20+12=32 ; d20+13=29 ; d20+13=28 ; d8+2=10 ; d8+2=5 ; d20+18=36 ; d20+18=31 ; d20+18=19 ; d20+18=34 ; d20+18=22 ; d20+18=34 ; 2d4+8=13 ; 2d4+8=15 ; 2d6+8=18 ; 2d6+8=12 ; 2d4+8=13 ; 2d4+8=13 ; d20+8=14 ; d20+8=16 ; d20+8=11 ; d20+8=16 ; d20+8=14 ; d20+8=25 ; d8=5 ; d8=8 ; d8=8 ; d8=4 ; d8=5 ; d8=6 ; d8=2 ; d8=2 ; d8=3 ;
Monday February 26th, 2018 12:41:11 AM

ooc: Alright i've marked the cells by the cats with their number. If anyone has attacked the dead cats I'm going to reset the attack to the alive cats for ranged attacks and ignore them for melee attacks

Owen ?

Mack: dying cats are dead and you are right about re-rolling ones for healing. but the way Beordir rolled the roll could have been 2, 2, +3. that's why it's best to roll healing with separate dice.

Atlas: move closer to the rest of the group. With the number reduced closing ranks may be good idea.

Armand: Armand calls the crew towards him for healing and mutual defence.

‘Osul: targets the remaining bear,

Boerdir limps toward Armand (see below for the remaining cats. )

Elyngael fires at the bear and misses.

Yurr'Neshi summons a large Fire elemental and sends it after the cats #4 & 5.

Talya closes ranks as well

the bear to the south is still under the sanctuary spell, it's odd, it's bristling and growling at the edge of the spell, but cannot attack because of the spell. even when hit it flinches but still cannot attack.

the cats get over their stunning and their you guess their hearing comes back, since yours has too. they begin to test the spike stone field...at least until the fire elemental hits them. The elemental hits each one of the cats once, but the cats are too fast to and dodge too well to catch fire. That changes as the cats attack the fire elemental. the swats and bites into a creature of fire burn the cats severly and set them on fire. Unfortunatly, the damage done by the cats is enough to dispell the Fire Elemental.

Mutated Moutain lions AC19/11/15 130HP
#3 cat 25/130 Entangled.
#4 cat 45/130 burning
#5 cat 31/130 burning
#6 cat fasinated. Engagled webbed. 0/130

Mutated Short-faced bear AC20/10/17

#2 bear Divine presence 0/115

Large Fire elemental dispelled.
i didn't put the fire elemental on the map because it was a flash in the pan so to speak.

'Osul(Graham) AC:12 (T:11, FF:11), CMD:18, Saves:(F:7/R:3/W:13 + RNL), HP:51/51, Blessed, no longer a Tiger  d20+22=33 ;
Monday February 26th, 2018 7:27:50 AM

'Osul moves his attention away from the bear. For now it appears to be in check.
He resumes the Medium Air Elemental shape (3rd use of wildshape today), flying 45' along and 15' up to be over the P19 space.

Perception: 33

Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet  d20+2=9 ;
Monday February 26th, 2018 9:44:50 AM

Bless +1 to hit, +1 save vs fear 43 rounds
Divine Presence round 8 - everyone within 30 feet of Armand is affected as by a Sanctuary Spell, will sv 17 to be attacked.
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 76


Everyone remember to change your header bar from the last healing. Meta-gaming that's how I know if we need more channeling. In gaming, if you need more healing you need to call out. But remember to update your status bars.

"Guys this is the last round of Divine Grace!"
Armand moves closer to the crater, roughly S25. He looks at the crater. Perception 9 (d20+2, being sicked is hurting already weak stats).

Armand activates Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain. Round 1.

spells Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Shield of Faith, Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 2 left
}

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:49/60 CMD: +18 character sheet Mage Armor, Bless   8d6=27 ;
Monday February 26th, 2018 3:09:53 PM


Trying to center his next spell on u 10/11, Neshi fires of a fireball (20 ft radius) hopefullycatching three of the cats.

27 pints each, Reflex DC22 for 1/2 damage



Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 49/57, Speed: 30' 
Monday February 26th, 2018 4:29:15 PM

map

It looks like we're grouping in in order to better defend, so Squeaver moves down next to me (N16).

I cast Guidance on myself.

Squeaver, AC 17, HP 26/26, Speed 50


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 43
Sickened: -2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 43
Cat's Grace: +4 Dex; rounds remaining: 23
Stoneskin: DR10, Hit Point Remaining: 50
Guidance: +1 bonus on a single attack roll, saving throw, or skill check; rounds remaining: 10



Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+6=22 ; d20+6=15 ; 4d6=11 ; 4d6=10 ;
Monday February 26th, 2018 9:44:44 PM

Owen fires two Scorching Rays at Cat #3, dealing it 22 fire damage. Then he flies back above the group.

Elyngael (Lynnette D) AC: 20 (T:14, FF:16), CMD 20, HP 65/65  d20+15=22 ; d8+4=8 ; d6=4 ;
Monday February 26th, 2018 10:01:22 PM

Elyngael shoots the bear (d20+15=22, damage 1d8+4=8 plus 1d6 fire 4, total 12 points) and moves to follow Armand.

DM Shane  7d8=30 ; 6d8=24 ; d20+18=27 ; d20+18=23 ; d20+18=26 ; d20+18=29 ; d20+18=24 ; d20+18=25 ; d20+18=21 ; d20+18=38 ; d20+18=36 ; d20+18=23 ; d20+18=36 ; d20+18=24 ; d20+18=27 ; d4=1 ; d4=1 ; d4=3 ; d4=3 ; d4=2 ; d20+13=22 ; d20+13=15 ; d20+13=20 ; d20+13=28 ; d20+13=17 ; d20+13=15 ; d20+13=22 ; d20+13=21 ; d20+13=28 ; d20+13=14 ; d20+13=30 ; d20+13=16 ; d20+13=24 ; d20+14=15 ; d20+14=21 ; d20+14=26 ; 2d4+4=10 ; 2d4+4=7 ; 2d4+4=9 ; 2d6+8=14 ; 2d6+13=23 ; 2d6+13=23 ; 2d6+13=19 ; d20+13=14 ; d20+13=24 ; d20+13=26 ; 2d4+4=11 ; 2d6+4=10 ; d20+14=24 ; d20+14=25 ;
Tuesday February 27th, 2018 3:12:17 AM

Still burning the two cats cross the barrier of spiked stones. Shredding their feet and slowing they progess as they walk upon mutilated foot pads. One cat splits off from the other and approaches Mack while the other moves to leap at 'Osul. The bear still stands it growling vigil at the edge of the forbidding.

Owen swoops down to hit # 3 with a scortching ray tag the beast twice.

Mack: the big cat jumps upon you and gives you the ol" 1,2,3. but only hits upon 2 and 3 The stone skin reduces the claw damage to 0 and mitigates the bite damage to 4.

Atlas: ?

Armand: scintillating colors twist around the crystal, faster and faster, though the silence spell keeps the sound out you can feel the vibrations through the earth from the fury going on within the crystal.

前sul: With a mighty leap the lame lion lunges up at you. grabbing you with a claw and bitng into your windy goodness.(I assumed by your post that you were hovering at 15', which is well within this cats leaping distance ) you take 11 and 10 points of damage roll a reflex save vs 15 to stay in the air.

Boerdir ?

Elyngael your arrows fly true, hitting the beast, but also drawing it's attention to your self.

Yurr'Neshiyour fireball catches all three of the cats in its blast, kind of cool cause it hit them just as the elemental was dispelled. unfortunately, the burning blast frees cat #3 from its entanglement.

Talya? summons black tentacles at R17

Near the edge of the spiked stones, huge black tentacles thrust up from the ground and begin to flail about wildly. they miss the cats this round but they seem to placed just out of the reach of the group.



Mutated Moutain lions AC19/11/15 130HP
#3 cat 58/130
#4 cat 80/130 burning
#5 cat 60/130 burning
#6 cat fascinated. Engaged webbed. 0/130

Mutated Short-faced bear AC20/10/17

#2 bear Divine presence 23/115

Talya (Shane P posting for Jacob) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+14=25 ;
Tuesday February 27th, 2018 3:14:57 AM

Tayla casts black Tentacles at R17.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:49/60 CMD: +18 character sheet Mage Armor, Bless   8d6=31 ;
Tuesday February 27th, 2018 8:05:36 AM


Targeting cat 4 & 5 Neshi lines up his next spell and making sure none of his friends are in the path quickly casts a lightning bolt. 31 points damage each reflex DC 22 for half damage



'Osul-MAE (Graham) AC:17 (T:13, FF:14), CMD:20, Saves:(F:7/R:5/W:13 + RNL), HP:30/51, Blessed, Darkvision 60', Flight 60'(Perfect), MAE: NatArm: +3, Dex:+4, no longer a Tiger,   d20+5=14 ; d20+5=17 ; d20+16=22 ; d20+22=38 ;
Tuesday February 27th, 2018 8:35:48 AM

OOC: Saving throw misses by 1, so he doesn't stay in the air... A Fly Check DC10 would prevent him dropping 10' after taking damage if he was reliant on wings to fly, which he isn't, and his Check is +15. Or, the same check would allow him to negate any falling damage.

Either way 'Osul flies south, and slowly turns towards and out over the crater, still able to gain another 10-15' in altitude.(Move action) Before assaying the crater, and looking for any further threats. {Knowl (Geography): 17, Knowl (Nature): 22, Perception: 38}

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86 
Tuesday February 27th, 2018 10:40:19 AM

Atlas shakes himself awake and spends the next 6 seconds trying to catch up to the group.

------------------------------------------------------
occ: sorry, family emergency yesterday had me away from the computer all day.


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30'  d20+7=16 ; d20+6=10 ; d20+6=8 ; d4-1=2 ; d6=5 ; d20+16=24 ; d20+14=31 ; d8-1=0 ; d8-1=2 ; d6=6 ;
Tuesday February 27th, 2018 11:04:10 AM

Well, with the Entangles and Spiky Ground, Squeaver and I can't flank them... but at least we can try to keep them in a bad area.

Squeaver and I lay into Cat #4.

Squeaver, AC 17, HP 26/26, Speed 50
(bite,claw,claw: d20+7-2(sick)+1(bless) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 16 for 2+5 damage, AC 10 for 1 damage, AC 8 for 1 damage)

(flurry of blows: d20+11+2(dex buff)+1(bless) for each blow, and d8-1 damage
+1 to hit and +1d6 fire damage on first attack from flaming tear
+1 (Guidance) on first attack
Hit AC 24 for 1+6 damage, and AC 31 for 2+3 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 42
Sickened: -2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 42
Cat's Grace: +4 Dex; rounds remaining: 22
Stoneskin: DR10, Hit Point Remaining: 30



Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+6=9 ; d100=44 ;
Tuesday February 27th, 2018 6:41:40 PM

Owen shakes his head. Until his hearing returns, he can't reliably cast more spells.... Cantrips it is, then!

He attempts to cast Ray of Frost, but the spell fizzles out.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Shield 
Tuesday February 27th, 2018 7:04:20 PM

Beordir feels divine light pour through him channeled by Armand's faith. His thigh muscle burns a whole lot less and after testing it gingerly, Beordir finds he can put weight on it again. It still aches, but not enough to keep him from being functional.

However, in his haste leave so he would not die, the battle has shifted around him. The bear nearby has not moved, so Beordir turns back toward the pile of his friends and hustles to their sides.

(OOC
Move Action - move to M18
Standard Action - move again to N19 I'll have to try to attack next round.

The Hypnotic pattern that was keeping Cat #6 distracted should be expired now. I had forgotten I had to Concentrate on it. )

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Shield 
Tuesday February 27th, 2018 7:07:02 PM

(OOC Grrrr. My tablet will not allow me to move my icon. I guess I'll try to fix that tomorrow.)

Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Tuesday February 27th, 2018 9:03:02 PM

ooc
Guys and Gals, don't forget to keep track if you are sickened. It is a -2 modifier and you need to put it in as a continuing effect.

Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Tuesday February 27th, 2018 9:09:55 PM

Bless +1 to hit, +1 save vs fear 42 rounds left
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 75
Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain. Round 2.


Everyone remember to change your header bar from the last healing. Meta-gaming that's how I know if we need more channeling. In gaming, if you need more healing you need to call out. But remember to update your status bars.

Seeing as Elyngael is the only one that is still near him...Armand casts Shield of Faith on Elyngael. (Shield of Faith +3 to AC rounds 80)

Armand glances around appraisingly. There's not much more he can do offensively. If these were eveil or demons, or undead or something he would cast Holy Smite. But as is it would be pretty ineffectual on the cats..or the bear. He continues to study the crystal in the crater.

spells Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 2 left
}

Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65  d20+15=24 ; d8+4=5 ; d6=5 ; d20+10=20 ; d8+4=10 ; d6=2 ; d6+6=7 ; d20+6=24 ; d8+3=8 ;
Tuesday February 27th, 2018 9:30:13 PM

Blessed, Divine Presence, Shield of Faith +3 to AC rounds 80

Elyngael lets loose on the bear. First arrow (d20+15=24) to hit, damage 1d8+4=5, plus 1d6 fire =5, total 10 points damage. Second shot (d20+10=20) damage 1d8+4=10, plus 1d6 fire =2, total 12 points damage.

She again tells Khan to be ready to attack the bear if it closes.

Khan
Blessed, divine presence, and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 50/50
Bite +6, 1d8+3
Claw +6 1d6+3

oops ignore the d6+6
Readied Bite (d20+6=24) at hit damage (d8+3=8)

Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65 
Tuesday February 27th, 2018 9:31:22 PM

oops again, forgot to remove Divine Presence at is no longer on, but need to put on death ward.

Talya (Shane P posting for Jacob) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d4=2 ; d4=2 ; d20+14=19 ; d3=3 ; d20+14=26 ; d8=3 ; d8=5 ; d8=1 ; d8=2 ; d8=6 ; d8=1 ; d20+10=16 ; d20+10=30 ; d20+10=28 ; d20+10=20 ; d20+13=23 ; d20+13=28 ; d20+13=32 ; 2d4+4=7 ; 2d4+4=9 ; 2d6+4=10 ; d20+8=27 ; d20+8=11 ; d6+3=5 ;
Wednesday February 28th, 2018 2:00:51 AM

OOC: everybody has their hearing back now. I did not make it clear enough on the last post

Owen your Ray of frost actually does work! and hits the cat for 3 damage.

Mack: hits with both blows but squeever is not able to land a claw on the cats.

Atlas: runs up this round.

Armand: casts shield of faith on Elyngael and continues to study the crater.

前sul: gets dragged down to witin 5'of the ground, since he's an air elemental he passes his fly check automatically. you turn to fly towards the crater and the cat follows you on it's crippled legs.

Boerdir moved. remember the gray areas are spiked stones and you take 1d8 points per 5' traveled on them.

Elyngael you lay 22 points of damage onto a suddenly charging bear, at least it was charging until it destroyed one of its feet on the spiked stones, now it's kind of a semi normal limp.

Yurr'Neshi one of the cats is able to partailly dodge the bolt but the other takes the full brunt of the charge.

Talya concentrates on keeping the black tentacles in the fight. but keeps an eye on the cats.

one cats follows 'Osul slowly on its crippled legs. the other seems frustrated that it cannot make Mack bleed. and tries again to pierce his stony hide but all the damage is once again absorbed by the stone skin. (that about does it for the stoneskin spell after that. ) The bear continues its charg...uh...delicate walk through the spiked stones and eventually gets within range of Kahn who promptly jumps on it and bites the crap out of the bruin. the bear turns it's attention from Elyngael toward the ball of fury tearing up it's back. it lands a paw on the cat, but cannot pull him aorund for a bit.

Kahn takes 5 points of damage.

Mutated Moutain lions AC19/11/15 130HP
#3 cat 58/130 crippled
#4 cat 126/130 burning crippled
#5 cat 83/130 burning crippled
#6 cat . Entangled webbed. 0/130

Mutated Short-faced bear AC20/10/17

#2 bear crippled. 63/115



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:49/60 CMD: +18 character sheet Mage Armor, Bless   d20+7=11 ; d6+4=6 ;
Wednesday February 28th, 2018 8:10:28 AM


Seeing that #4 is on its last legs, Neshi holds off on the heavy fire power and aims a single elemental ray at #4 instead. Ranged touch AC 11 for 6 pts.

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30'  d20+7=20 ; d20+6=18 ; d20+6=17 ; d4-1=2 ; d6=3 ; d20+15=29 ; d20+14=18 ; d8-1=3 ; d8-1=7 ; d6=3 ;
Wednesday February 28th, 2018 1:02:02 PM

Squeaver and I also hold off on the heavy fire power..... oh wait, we don't have any!!!!!! ;)

We focus on the cat (#4) in front of us, trying to finish him off.

Squeaver, AC 17, HP 26/26, Speed 50
(bite,claw,claw: d20+7-2(sick)+1(bless) for 1d4+1(-2),1d2+1(-2),1d2+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 20 for 2+3 damage, AC 18 for 1 damage, AC 17 for 1 damage)

(flurry of blows: d20+11+2(dex buff)+1(bless) for each blow, and d8-1 damage
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 29 for 3+3 damage, and AC 18 for 7 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 41
Sickened: -2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 41
Cat's Grace: +4 Dex; rounds remaining: 21


I think I might have some StoneSkin remaining, but hard to track it if I don't know the incoming damage.Even assuming the worst though, I thought I still had 30 left... unless I just got hit for 3 attacks at 10+ each.


Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86  d20+12=17 ; d20+10=28 ; d4+5=7 ; d20+11=25 ; d8+8=15 ;
Wednesday February 28th, 2018 2:40:29 PM

Atlas attacks the cat in front of him with all he has.

------------------------------------------------------------
Attack Cat #5 with Longsword: 1d20+11+1=17
Damage: 1d8+8=n/a
Holy Damage: N/A (not evil creatures?)

Attack Cat #2 with Shield: 1d20+9+1=28
Damage: 1d4+5=7

Attack Cat #2 with Longsword: 1d20+10+1=25
Damage: 1d8+8=15
Holy Damage: N/A (not evil creatures?)

Total Damage: 22

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet  d20+2=17 ;
Wednesday February 28th, 2018 6:10:35 PM

Bless +1 to hit, +1 save vs fear 41 rounds left
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 74
Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain. Round 3.

Silence on the crater has 3 rounds left


Armand looks around. All the opponents are engaged, he's not that good a marksman when he's not feeling slightly dizzy and nauseous. He stows the crossbow across his back and draws his glaive from the efficient quiver.

He peers at the crystal again while doing so. Perception 17 (d20+2)

spells Highlight to display spoiler: {
0: light, detect magic, detect poison, read magic
1: Protection from Evil, Comprehend Languages, Command (wis bonus)
2: Bless Weapon (domain)
3: Daylight, Continual Flame
4: Restoration, Holy Smite (domain),

channel energy 4d6, 2 left
}


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Wednesday February 28th, 2018 6:11:45 PM

Shouldn't that header be Shane posting as Shane not posting as Talya since it seems to be a DM post...

Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65  d20+16=18 ; d20+11=21 ; d8+4=12 ; d6=6 ; d20+7=20 ; d8+3=7 ; d20+7=12 ; d20+7=23 ; d8+3=7 ;
Wednesday February 28th, 2018 8:35:25 PM

Blessed, Shield of Faith +3 to AC rounds 79, Death Ward

Elyngael shoots the bear again, this time it's in point blank range. First arrow (d20+16=18) miss since I assume it still has AC 20. Second shot (d20+11=21) damage 1d8+4=12, plus 1d6 fire =6, total 18 points damage.

Khan
Blessed and bark skin
Lv 5 animal companion - AC 18(20)/15/13(15) CMD 21 HP: 45/50
Bite +6, 1d8+3
Claw +6 1d6+3

Bite: to hit (d20+7=20), a hit bite damage (d8+3=7)
Claws: to hit (d20+7=17) miss
second claw (d20+7=23) hit, damage (d8+3=7).

Total damage to bear from both of us, 32.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+6=13 ; d20+6=25 ; 4d6+4=13 ; 4d6+4=19 ;
Wednesday February 28th, 2018 11:00:41 PM

Owen finally hears the cacophony of battle returning to his ears, so he judges himself able to cast spells again. He blasts Cat #3 with a pair of Scorching Rays, dealing it 32 Fire Damage.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened  d20+9=26 ; d6+5=10 ;
Wednesday February 28th, 2018 11:10:03 PM

Beordir steps up to Atlas with an "On your left." as he attempts to attack the cat that hasn't attracted much magical damage.

(OOC
Move Action - move to P19
Standard Action - Melee attack d20+9=26 ; To Hit d6+5=10 ; Damage )

Talya (Shane P posting for Jacob) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d8=4 ; d8=8 ; d8=2 ; d8=1 ; d8+4=8 ; d6=3 ; d4=3 ; d4=2 ; d4=4 ; d8=6 ; d8=1 ; d8=7 ; d20+9=21 ; d20+9=20 ; d20+9=21 ; d6+3=7 ; d6+3=6 ; d8+7=14 ;
Thursday March 1st, 2018 1:11:30 AM

Owen you spells are working good now that the ringing is gone and the scorching rays hit the cat for good effect.

Mack: you don't know if it was your punch or the scroching ray or the spiked stones, but the cat you are fighting collapses on top of you, it's still breaths a few more breaths, and then passes on with a long bubbling sigh.

Atlas: you get your one hit but the cat moves out of range as it follows the flying 'Osul.

Armand: draws his glaive but keeps an eye on the crystal. good thing too because you see the crystal brighten blood red the grasses that were crawling over it pause. the ground quits shaking and even through the silence spell you can tell that something has happened. The crystal turns black, there is a pulse of power and you feel the silence spell dissolve. a glowing split in the fabric of reality rends the air above the crystal and you hear a voice in your head say " Quickly. There isn稚 much time. Step into the portal, the voice is aged and wise sounding.

前sul: observes the crystal in the pit and sees the portal open up above the flat black crystal. He hears the voice in his head saying "Quickly, there isn't much time. Step into the portal".

Boerdir you too get your attack, but the cat moves following 'Osul

Elyngael the bears Dex has been severely degraded by it's trip across the spiked stones, both of your arrows hit. your first arrow does 11 damage.

Yurr'Neshi you elemental ray may have done the trick, it collapses on top of Mack[b/]

[b]Talya
? should be posting now.

the cat #6 trapped by both entanglement spells struggle with it's bonds, to no avail. while Mack, Sqeever and Neshi take care of #4. #5 is focused on 'Osul and further shreds its already destroyed paws trying to follow him. while Beordir and Atlas shred its flanks as it moves out of range.

The bear is focused on trying to kill the furball that has torn into it. and finally get around to a full attack. Kahn takes 27 points of damage. (Kahn needs to make a Fort save vs DC 25 please).

Mutated Moutain lions AC19/11/15 130HP
#3 cat 105/130 crippled
#4 cat 132130 burning crippled, dying.
#5 cat 129/130 burning crippled
#6 cat . Entangled webbed. 0/130

Mutated Short-faced bear AC20/10/17

#2 bear crippled. 106/115

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50  d20+7=25 ; d6+4=7 ;
Thursday March 1st, 2018 4:12:20 AM

Talya hangs in the air helplessly watching the combat continue around her. She's running dangerously low on spells, and these animals have been shrugging off the vast majority of what she can toss at them.

Fighting the urge to run, she hurls the last bolt of acid in her repetoire at the nearest enemy.

Ranged Touch 1d20+7=25, damage d6+4=7



Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:49/60 CMD: +18 character sheet Mage Armor, Bless   8d6=38 ; 2d8+4=14 ;
Thursday March 1st, 2018 7:50:20 AM


"Ok all, you want me to target our webbed cat over there? I can do it but it will free it from the web in all likelihood."

If the overwhelming response is yes then Neshi will drop a fire ball right on its head and as it is webbed it should take full damage. 38 points

If the anwer is no then he will hold off and see what else needs to be done and heal himself with a wand charge. 14 points

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30' 
Thursday March 1st, 2018 8:19:47 AM

"Fireball away, Neshi!!!" ;)

For just a second, I ponder the voice.... I, for one, am not anxious to follow blindly some random voice. But not being much of a leader, I wait to see what the others will do, and then probably follow the majority... or Atlas.

OOC: I'll add my combat later today.


'Osul-MAE (Graham) AC:17 (T:13, FF:14), CMD:20, Saves:(F:7/R:5/W:13 + RNL), HP:30/51, Blessed, Darkvision 60', Flight 60'(Perfect), MAE: NatArm: +3, Dex:+4, no longer a Tiger,  
Thursday March 1st, 2018 8:43:52 AM

'Osul digs deep, Recalling Spiked stones, and casting it again - placing the entagled and possibly burning Cat6 (AB5) in one of the middle squares of a 40'x40' chess board, two more 20'x20' squares to seal in the cat at (R11), the seventh next to Atlas (R16:U19). The eighth fails to materialize, or overlays an existing patch.

He then drops towards the rift/portal.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86  d20+16=21 ; d8+8=16 ;
Thursday March 1st, 2018 10:40:22 AM

Atlas gives up on the cats and moves to attack the bear. As he approaches he ducks under the attack that lands on Khan and brings his sword up under the bears extended arm, driving it deep into his chest through heart and lungs.

------------------------------------------------------------
Attack Cat #5 with Longsword: 1d20+15+1=21
Damage: 1d8+8=n16
Holy Damage: N/A (not evil creatures?)

Bless +1 to hit, +1 save vs fear 48 rounds
Diseased


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30'  d20+7=9 ; d4-1=3 ; d6=2 ; d20+17=34 ; d8-1=4 ; d6=1 ;
Thursday March 1st, 2018 1:28:23 PM

Squeaver and I are both able to take the long way around (the spikes), and still reach Cat #5 for a single attack (I'll update the map when I get home.... but I move to S19, and Squeaver moves to S18).

Squeaver, AC 17, HP 26/26, Speed 50
(bite: d20+7-2(sick)+1(bless) for 1d4+1(-2)
+1 to hit and +1d6 cold damage on first attack from frost tear
Hit AC 9 for 3+2 damage)

(boot to the head: d20+13+2(dex buff)+1(bless), and d8-1 damage
+1 to hit and +1d6 fire damage on first attack from flaming tear
Hit AC 34 for 4+1 damage)


Squeaver:
Bless: +1 to hit, +1 vs fear; rounds remaining: 40
Sickened: -2 penalty on attacks, damage, saves, skill checks, ability checks

Mack:
Bless: +1 to hit, +1 vs fear; rounds remaining: 40
Cat's Grace: +4 Dex; rounds remaining: 20


map


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Thursday March 1st, 2018 5:23:09 PM

OOC - 1 That be the wrong map Mack. This be the right map
2- Atlas says he attacked the bear, but his to hit says Cat 5, however with 1 hp and burning status I assume cat 5 is dead because burning status is 1d6 damage, plus don't know why it has moved toward the crystal, but being more than a 5 foot step from it previous location that would provoke from Atlas's previous position and Beodir's position.
3Talya's attack should hit Cat 3 (not dead yet) with Mack's attacks cat 3 should be at 8 hp left.

Bless +1 to hit, +1 save vs fear 40 rounds left
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 73
Ward against death (8th) 30ft aura protect against death for (rounds=lv) immune to death effects, energy drain, negative level drain. Round 4.


Seeing the bear dead on Atlas's sword Armand calls out, "Quickly ignore that far off cat, kill the cat on Mack. Wardens we are being summoned! A portal to somewhere has opened at the crystal. I think we need to take this chance and go!"

Armand then moves toward the portal and jumps in.

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30' 
Thursday March 1st, 2018 6:10:10 PM

OOC: I'm so confused. ;) Sorry about that map link... apparently I cut-and-pasted from an old one instead of my new one.

OOC2: I can't reach Cat3, But Squeaver can. So that's an option if Cat5 is already dead. For now, I updated myself and Squeaver to be next to Cat5 and do our attack though. I'll let Shane figure it out.

IC;

I mourn the loss of Armand, as he jumps into the Sphere Of Death.

OOC3: Do we lose your spell powers if you die / go into another universe? ;) Or are we good until the duration ends?


Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened  d20+9=14 ;
Thursday March 1st, 2018 8:45:54 PM

The cat nearest him drops and Beordir takes a quick jaunt to the left to attack the next nearest one. Alas, he is too distracted and the big feline shifts away from his thrust.

(OOC
Move Action - Move to N18
Standard Action - Melee Attack d20+9=14 )

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened 
Thursday March 1st, 2018 8:52:17 PM

Owen sees that the critters are on their last legs and trusts his teammates to take care of them. He looks about for trouble and sees the portal. "When did that show up?" he asks himself.

Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65  d20+15=31 ; d8+4=12 ; d6=4 ;
Thursday March 1st, 2018 10:11:21 PM

Elyngael shoots at the cat on Mack (d20+15=31, damage 1d8+4=12, plus 1d6 fire=4) for 16 points total damage. Elyngael summons Khan, and since Armand has never let them down, they follow after him into the vortex portal.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86 
Friday March 2nd, 2018 10:55:47 AM

Atlas pulls his blade free from the dead bear and looks about to see what he can do next.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: +18 character sheet Mage Armor, Bless  
Friday March 2nd, 2018 12:24:24 PM

Following orders Neshi ignores cat quickly heals a bit and then follows blindly after Armand.

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30' 
Friday March 2nd, 2018 1:48:21 PM

As Elyngael's arrow flies by me, I try to move my body in a way to adjust the air current, and help the arrow fly with just a little better extra boost to it's accuracy.



Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Friday March 2nd, 2018 2:41:10 PM

You might loose death ward but the other spell effects stay in place, so you're still blessed. The 30 foot radius on death ward is ify. It gets into theoretically physics. Is the portal a doorway between two spaces or is it a small wormhole distorting distances.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened 
Friday March 2nd, 2018 8:27:25 PM

His friends start heading for the portal that opened nearby, but Beordir is perplexed. "Where'd that come from?"

Talya (Jacob J) AC: 19 (T:13, FF:16), CMD 16, HP 30/50 
Saturday March 3rd, 2018 12:18:12 AM

Talya flies through the portal, hoping that whatever happens next is better than a mutant menangerie.

DM Shane P  d8=2 ; d8=2 ; d8=1 ; d8=8 ; d8=4 ; d8=4 ; d8=2 ;
Monday March 5th, 2018 12:38:27 AM

Owen wonder aloud where did the portal show up?

Mack: Runs around and gets one lucky kick at the cat chasing 'Osul, his boot to the head connects just about the same time that Elyngaels arrow hits it in the kidneys. the cat falls dead to the ground.

Atlas: execustes a textbook lunge into the bear hitting it at the juncture between neck and shoulder cutting arteries, bisecting lungs and splitting the heart. the bear falls pink blood frothing from the wound and it's nostils as it dies.

Armand: steps into the portal and is gone with a waver in reality like water on a calm pond.

前sul: drops into the portal with a simular ripple.

Boerdir misses by a hair as the dying cat falls his blade whistles above its head.

Elyngael like some heroine out of a book, she nails the cat with an arrow, whistles for her pet and leaps into the portal. reality in its mirrored surface wavers with the entrance.

Yurr'Neshi heals himself and then enters the portal.

Talya lobs a glob of acid onto the cat to the north.

the cat 3 rushes towards where cat 5 lays dying, but the spiked stones are too much for its battered feet and it falls dead not 5' from Mack and Squeever.

all the bears and all the cats save the one tossed up like a festival turkey lay dead. the entangled cat hisses and spits but has no chance of getting free.

With the din of battle receeding a voice can be heard calling from the crater. Hurry Please! I cannot hold the portal open much longer, The bloodgrass fights me even now!

Everyone gets 5000 exp for the battle

a hero point to 'osul for the spiked stones which turned what would have been a slaughter into a hard fought battle. and to Mack and Neshi as well. for tenacity and smart play. Elyngael gets one for the +1 coolness factor of her last post. Owen gets one for good zombie play. Atlas gets one for sheer bull headedness. Beordir gets one because the dice just havent been kind to him. Tayla gets a point because I like New Zealand.
and Armand gets a point for excellent role play and his abiltiy to keep the DM honest!


Mutated Moutain lions AC19/11/15 130HP
#3 cat bleeding out dead
#4 cat dead
#5 cat dead.
#6 cat . Entangled webbed. 0/130

Mutated Short-faced bear AC20/10/17

#2 bear . dead

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened 
Monday March 5th, 2018 1:29:34 AM

Owen watches as three of his teammates disappear through the portal. He grumbles, "Alright, I guess we're going through..." and then calls to the rest of the party: "Let's hustle through and make sure Armand and the others are okay!"

Once everyone else has gone through the portal, he readies a Magic Missiles spell in case something is attacking his friends on the other side, then swoops through after them.

___________________

Prepared spells:
Highlight to display spoiler: {Bold spells are unused, underlined spells are in progress.
0: Detect Magic, Read Magic, Ray of Frost, and Ghost Sound.
1: Magic Missile, Magic Missile, Magic Missile, Identify, Color Spray, Feather Fall, and Silent Image.
2: Scorching Ray, Scorching Ray, Bull's Strength, Minor Image, and Invisibility.
3: Dispel Magic, Fireball, Fly, Haste, and Major Image.
4: Stoneskin, Scrying, Crushing Despair and Greater Invisibility.

0/1 daily Arcane Bond spell used.
0/1 daily SM Fulcrum used.
0/8 daily Blinding Rays used.
0/8 daily Invisibility Field rounds used.
}

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86 
Monday March 5th, 2018 11:22:09 AM

Atlas looks about as Armand's words strike him. "I'm late as always. Coming Armand!" Atlas bolts to the portal, jumping through with sword and shield in hand ready for whatever lays beyond.

'Osul-MAE (Graham) AC:17 (T:13, FF:14), CMD:20, Saves:(F:7/R:5/W:13 + RNL), HP:30/51, Blessed, Darkvision 60', Flight 60'(Perfect), MAE: NatArm: +3, Dex:+4, no longer a Tiger,   d20+22=41 ;
Monday March 5th, 2018 3:52:38 PM

Beyond the portal 'Osul and others see...
{Perception: 41}

Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet 
Monday March 5th, 2018 4:27:44 PM

Armand waits...

Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30' 
Monday March 5th, 2018 4:33:40 PM

Well..... I suppose Squeaver and I jump on thru.


Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65  d20+15=35 ;
Monday March 5th, 2018 8:39:45 PM

Elyngael has leaped into the portal with Khan and tunes all her senses outward (perception 1d20+15=35) as she loads an arrow in case the greeting on the 'other side' is less than friendly.

DM Shane P 
Monday March 5th, 2018 11:54:05 PM

OOC; Just waiting on posts from Tayla and Beordir. it will avoid complications if I do.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened 
Tuesday March 6th, 2018 12:02:34 AM

Seeing how everyone else thinks this portal is a good idea, Beordir grabs his bow from the ground and runs for it, hoping to get there before it closes.

Yurr'Neshi (Kent) AC:(26)21/(21)17/(22)18; HP:60/60 CMD: +18 character sheet Mage Armor, Bless  
Tuesday March 6th, 2018 7:48:29 AM

Neshi feels a strangeness as he enters the portal.

Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened 
Tuesday March 6th, 2018 8:41:16 AM

Seeing how everyone else thinks this portal is a good idea, Beordir grabs his bow from the ground and runs for it, hoping to get there before it closes.

Atlas Sunowl (Trey) AC: 24 (T 14 FF 20) , CMD: 26/21, HP 32/86 
Tuesday March 6th, 2018 10:43:59 AM

Atlas' mind wanders for a moment as he transitions through the portal. Why did I jump through without thought? I trust Armand completely, but that doesn't mean I shouldn't think for myself. What if it wasn't Armand, but someone impersonating him. Maybe it is a trap to remove heroes from the world so that an evil god can just take over. Wait a minute, you consider yourself a hero now? That is awfully egotistical. Then again, facts should not be mixed with ego. Maybe I'm not a hero on my own, but with my group I am. That sounds better, I'm going with that. Are we there yet? Where's Armand? I better see him on the other side, and I certainly hope Mack makes it, and his squirrel. He would be devastated if Squeaver died. Leave it to Mack to find a giant squirrel and call it his own. I love that guy, we've been through a lot together. He's still going to find a way to get me killed though. I can live with that though...


Mack (Eric R) AC: 21(+2) (T 20 FF 16), CMD: 19; HP 45/57, Speed: 30' 
Tuesday March 6th, 2018 2:53:17 PM

I think about things I can do to try to keep Atlas from getting killed...... ;)


'Osul-MAE (Graham) AC:17 (T:13, FF:14), CMD:20, Saves:(F:7/R:5/W:13 + RNL), HP:30/51, Blessed, Darkvision 60', Flight 60'(Perfect), MAE: NatArm: +3, Dex:+4, no longer a Tiger,  
Tuesday March 6th, 2018 5:20:23 PM

'Osul's senses drift in the brief unspace.

DM Shane P 
Tuesday March 6th, 2018 6:18:28 PM

The Wold shifts as the party moves into in the mirror like portal, the space beyond briefly turns into a whirlwind of color!
With a final swirl distorted colors of red, blue, purple, yellow and green, begin to saturate until everything even sound goes black.

suddenly you are flying above a world. You move as in a dream over misty dim hills, peeking into the magical valleys below you. You fly over one vale, where you see a beautiful ancient elf city, with amazing towers under a magical dome. In another vale you see herds of giant thundering lizards as big as houses. in another, you see rolling hills covered in singing flowers unlike anything you have seen in the Wold. it's odd, you each entered the portal at different times, but you are flying in your marching order. it feels like a dream, but with such detail, the wind on your face, the whistle of air moving past you. the detail is incredible. How can you tell the flowers are singing? how can you even see them from so high up? it's impossible, yet it is so.

The magic that moves you slows as you approach a wide valley with a flat floor, covered in tall grasses. Near the center of the valley you see a lodge, like a half cylinder on its side, woven of grasses over massive rib-bones of ancient monsters long dead. Grass mats cover the top of the lodge, except where holes allow cookfire smoke to escape. The magic sets you down outside this lodge.

The sun is bright, and the sky stretches from horizon to horizon, the edges of the valley are hidden by the tall grasses and distance from the walls. This place, the valley. is much bigger than was observed from the flight above.


Beordir (Galen) AC: 27/15/22, CMD 22, Saves: 6/7/6, HP:29 / 53 Blessed, Shield, Sickened 
Tuesday March 6th, 2018 6:54:25 PM

Surging out of the portal, disoriented from the transition, Beordir's arms flail as he reacts to falling out of the portal. Almost dropping his bow, he starts reching for his pouch shouting in fear, only to come up short when he realizes he's not falling.

The landscape is so amazing that he doesn't even reach to the sour belch that's a carry over from his usual transition nausea. The influx of mana from the winds around him rapidly bolster him and banish any carry over from the fight and teleportation.

Eventually, his feet settle on the ground outside a huge constructed building. Looking around curiously, he asks quietly, "Anyone know where we are?"


Armand (Robert D) AC 20(23)/touch11/flat 19(22) HP 63/63 CMD 18 Character Sheet  d20+6=19 ; d20+4=22 ; d20+6=26 ; d20+7=21 ;
Tuesday March 6th, 2018 8:11:49 PM

Bless +1 to hit, +1 save vs fear 39 rounds left
Sickened -2 to basically all d20 rolls
Shield of Faith +3 to AC rounds 72


dropping Ward against death

Armand scratches at where his wound was as they fly through the air. Even though fully healed it itches, and there appears to be a rash.

He gazes around at the many things they pass and tries to idenitify the city, and where they could possibly be.
Knowledge History 19 (d20+6)
Knowledge Planes 22 (d20+4)
Knowledge Arcane 26 (d20+6)
Knowledge Religion 21 (d20+7)

"Does anyone know where we are?" Armand asks when they land. He eyes the hut. "Does anyone still need any healing? I can't cure this disease we seem to have gotten from those creatures. I guess we should check out the hut?"

OOC Holy smokes even with the diseased modifier I rolled great, which seems to happen when we're not in combat.

Owen Marcellus (Weston W.) AC: 15/12/13; HP: 40/40; CMD: 17; Deafened  d20+12=24 ; d20+14=29 ; d20+12=23 ; d20+16=18 ;
Tuesday March 6th, 2018 8:18:04 PM

Owen looks about to figure out where the group has landed.

Knowledge (The Planes): 24.
Knowledge (Geography): 29.
Knowledge (Nature): 23.

He also tries to identify the elf city. Knowledge (History): 18.

Elyngael (Lynnette D) AC: 20(23) (T:14, FF:16(19)), CMD 20, HP 65/65  d20+15=26 ;
Tuesday March 6th, 2018 9:16:18 PM

Elyngael and Khan arrive gracefully and gently in amazement at the beautiful surroundings. Elyngael hastily puts her arrow back in its quiver. She and Khan stand quietly absorbing the sights, sounds, and smells of this new world (perception d20+15=26).

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