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The Glory of Gaston


Return to The Tree of Parting 
Tuesday January 6th, 2015 3:38:01 PM

The group gathers about the stream to wash off a bit, clean up and generally put their bodies at ease. Gaston remains where he is, very much involved in his own thoughts and world. The conversation by the stream is completely lost to him.

Crosseye begins, What is the position they will take with Gaston
Atlas lays out his intention to put forth the entire unvarnished truth.
Carver plans to not lie, but to be more general in nature. Direct questions to him will result in direct answers
Cameron asks for a bit of caution to the group. He councils on a bit of diplomacy and listening first, talking later.
Atlas, acknowledges that he has indeed heard what Cameron is saying and does not intend to go in blades flashing
Zee slips Atlas a note and then heads down the road to towards the Tree. The road provides little cover as does the grasses on either side. The note states her intentions to make her own introductions to those living at The Tree of Parting
Mack also begins heading to the Tree, his intention to find Bonivus

Gaston still remains where he is as the two go. Perhaps Gaston did not see them, lost in thought. Perhaps he no longer cares. The truth will remain unknown at least for now.

The Tree of Parting dominates the view as you are only 5 miles from it. The sun is still high in the blue sky, lighting the scattered flat clouds about it. As a group, the party returns to the spot where Gaston stands and after a moment he seems to recognize that you are there.

"I believe we have given enough time for the celebration to be put into place. Brace yourselves, for if you found the Ball to be an event, you will surely be amazed in but a short hour or two."

With that and a confident grin of superiority, Gaston starts marching down the road.

You are about 500 meters away, when the sound of music and song reach your ears. A party is indeed in full swing. Magic auras and lights set glow to various branches and spin into the symbols of the gods and more unfamiliar runes to you. Gaston points out a few of the house sigils, starting with his own. A black dragon upon a field of emerald with 3 golden stars. "And there is the House of Dragonspell" A pillar of silver set on an azure field with a horizontal key of gold above. "House Thesk" A upraised gold hammer above a silver horizontal key on a round green shield. There are others, but Gaston has apparently ceased dropping names as he realizes none of you seem to know or care about whom he is speaking of.

the party about the base of the tree is small, much smaller than the last one. The lifts are still down and so ascending into the tree where the majority of people are is very quick and simple. Gaston leads you to the Tree Tops Inn and upon entering, cheers resound from the crowd within and a blast of trumpets announce his arrival.

Mack and Zee both left the main group more or less at the the same time, and find themselves arriving at the Tree in much the same way. Glowing sigils and auras of decorative magic flit all about the tree and base ground level. Several tables are being set up at the base for some of the games Mack remembers from the first ball. Darts, daggers, drinking and cards. Zee and Mack make their way up the tree by the stairs, as the lifts are all in use currently moving larger gods about. Mack asks about and finds that Bonivus departed for Emerald City 2 days ago with a small merchant group that came through.

Zee finds the Tree is not a single thing, but a collection of business and residents and for the most part they are independent of each other. Zee heads to the Tree Tops Inn, finding the staff very much engaged at putting together a very large party. A female elf does approach her though and speaks, albeit briefly. She introduces herself as Ciyradyl Ilyndrathyl, current caretaker of The Tree Tops Inn. She explains that the Chancers Club is presently engaging anyone and everyone with the grand ceremony of introducing the newest member to their ranks. A man by the name of Gaston who left with some very high thought of local new residents a few days ago to complete his initiation. She would be happy to speak when everything settles down tomorrow morning. Ciyradyl Ilyndrathyl is about to walk off when she pauses and turns back to Zee, taking in the girl fully with her eyes for a moment. The elf then leans in a quietly whispers, "And I think the Silver Bishop was testing our new heroes more than caring of Gaston." With that, she turns and resumes organizing the staff about her.
Zee finds the other occupants likewise polite but overly busy at this time. incorporation into the small closely knit population at The Tree of Parting will have to wait.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Tuesday January 6th, 2015 5:39:54 PM

OoC
Yes I wanted to speak to the group away from Gaston

Ic
"Thanks everyone for being up front and honest!" I say to the group. "Politics are so confusing to me I am more a black / white guy." With that I start to put on my clean old armor. I make a mental note, I might when we get back to the Tree, look into getting newer lighter armor fitted better to me.

When walking with group to the tree I stay to the back quite, hoping when we arrive I can sneak drift off to our room. I want to stay about of this and get a much need sleep in a good bed. Plus I want to stay out of the politics as they are not my thing.

------
Note: updated my sheet now and header please look it over and see if right ok thanks
Also welcome back Zee I know how you feel that time of year is just crazy for me also


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 6th, 2015 6:45:57 PM

OOC
Crosseye you have used 1 more skill point than you have. What class is going to be your favored class?

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Tuesday January 6th, 2015 6:58:38 PM

"Now that is impressive. The closest to this much activity I can remember is our Graduation Ceremony, but that was more pomp and circumstance, with a military band and lots of Unit Banners.
And Gaston, these House Banners are important to know about so I'll do my best to remember them. I won't guarantee I'll keep them all straight at the start, but eventually I'll have them memorized."

Carver does his best to remember the banners and what names go with each, and as they get closer to the tree, Carver makes sure his armor is as straight as can be and the dust is off of it.....

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Tuesday January 6th, 2015 7:01:06 PM

Occ for what I read I get:
starting 9 = 6 ranger +1 human +1 for int mod +1 bonus starting human
Each level I get 8 = 6 ranger + 1 for int mod +1 human


Returning to the Tree - CoDM Corsario 
Tuesday January 6th, 2015 7:14:28 PM

About experience: Lets 's put everybody at 2,333XP for now.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 6th, 2015 7:45:48 PM

OOC
Um, no extra starting skill for human. Starting feat yes, starting skill no.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. you get 1 at 1st, and 1 whenever you GAIN a level. AKA you get 1 extra skill point each level. Yous totals will always be the same each level.
IC
Cameron has seen the majesty of a dwarven stronghold. It is dwarfed in comparison to the Tree. The delicate walkways, the soaring bridges, the mechanical elevators and the structures. Houses, no, entire buildings the size of a three story or more building would occupy on the ground, all suspended in the trees. He is awed and humbles. Then his mind snaps back to the job at hand. This was a well laid political trap. Now he had to find a way to recognize the trigger and disarm it.
What would Tinker do?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday January 7th, 2015 5:29:37 AM

Trying to shrug off the disappointment of finding out Boni is not at the Tree, I wander around a little bit to take in all of the excitement. I try to find a corner to sit in, and watch some of the events, and see if I recognize anyone participating.



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday January 7th, 2015 4:55:54 PM

OoC
Sorry my bad I had 9 at level 1 for some reason and just added the 8 for level will fix
Do I have the right amount of feats then?

Ic
Not much in a party mode and very tired due to lack of sleep. My head swimming in confusion on the situation with Gaston, I head to our room at the tree to get away from things and get a nap. I will join the activities and others later hopefully when I feel better. Maybe I will avoid the reporting of what happened, I feeling the others can handle that part much better. I just don't want to be put on the spot. I think Gaston, have ever much I may dislike the man, would/could be a very powerful/helpful man to have on our side.

Return to The Tree of Parting 
Wednesday January 7th, 2015 9:11:44 PM

Cups raise and cheers go out as Gaston enters the room and two lovely women come to him quickly to take his cloak and give him a drink. Atlas knows that neither of the women work at the Tree and are likely the same two that fawned over Gaston before the group left initially. Something else Atlas notices is that he is the only person of the group that left the Tree with Gaston, now returned. Mack and Crosseye have both now vanished. The main dining hall is very crowded but not packed as it was during the Chancers Ball. Gaston strides, drink in hand and reaching to put an arm about Atlas to pull him with, to what can be best described as a head table. As one might see at a wedding. The 25' long solid cherry wood table is against the eastern window wall. A center sloping platform has chairs upon it so the those seated in the center of the table will sit higher than those nearer the ends. At the center and in the next 8 chairs down one side is seated a group of men and women. They wear silver and blue bejeweled silks of exceptional tailoring. 4 women and 4 men in alternating chairs. Atlas recognizes the cutting figure at the highest position as the Silver Bishop of The Chancers Club

All of them stand as Gaston rounds the table and aims himself squarely at the chair next to the Silver Bishop. His face wears a polite smile ,his hands are interlaced with each other at his buckle. The woman to his immediate right is a stunning red haired human of perhaps 40. Her facade is similar to that of the Silver Bishop. The others down the length of the table are grinning broadly and bobbing thier heads excitedly as Gaston takes a seat.

It is evident to all that you are expected to sit with him.

Ciyradyl Ilyndrathyl is there with several other owners of the varying establishments. Laughingwater, Saide, Lorifir and Folbre. Miles Raynor, the head of security at the Tree is also present, but shortly after the party enters and Folbre leans to whisper something to him, he leaves with a annoyed scowl upon his face

Being a halfling during a crowded and raucous party makes it quite easy to move about really unnoticed and out of the way. Even without trying to hard. Mack finds a great vantage point to survey most of the main quarter of the Tree and some of the parade ground below. Having been at the Tree a fairly short time, he knows few people on sight. mostly the owners and proprietors of the businesses, not necessarily their families and the more transient population. However he does spy Boolia, the female half orc that owns and runs the gem and jewelers. She is currently arm wrestling at a nearby table and adding coins to the stack in front of her

Crosseye makes it to the residence and quickly collapses into one of the soft down full beds in the suite. The sound outside is remarkably subdued, the rangers notes, with the door closed.

Crosseye does not linger long before the door is banged upon relentlessly and Miles Raynor's voice is heard shouting through it for the man to "Get your backside out here and not embarrass us in front of the Chancers Silver Bishop!"

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday January 7th, 2015 9:55:16 PM

Carver, being a surprise arrival, looks for a place to kneel down, although the man to ran ahead may have mentioned a Centaur with Gaston. If he did, Carver will take the spot reserved for him, then having already removed his helm, takes the time to remove the knee and shin armor on his from legs, not wanting to damage the floor when his weight goes to his knees as he lowers himself to a position that is not standing up. He hangs his gauntlets along the shin armor on his back, and casually pulls his cloak to cover most of his gear, only his lance, greatsword, shield and longsword are still readily visible.
Before "sitting" he gives a bow to the head table and the man in the center in particular.
He looks for some wine, it's going to be a long day he guesses......

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+5=22 ; d20+9=11 ; d20+6=14 ;
Wednesday January 7th, 2015 10:59:50 PM

Being small had it's advantages. Cameron uses them now. He quickly and quietly says a prayer, detecting the presence of magic when they enter the room. He walks slowly up to the dais, following Gaston, and scanning the room as he goes. Confident that he should now know what in the room is magical, he says a small blessing over whatever food or drink is offered, detecting the presence of poison if thee is any there. Hopefully, aside from the poisons he knows about, there shouldn't be any in the room. He smiles at the Bishop and his lady , and any other folk that present themselves and tries his best not to be rude or out of place.
Aside from being polite he says nothing, but puts his senses to use listening to and watching the goings on in the room. He also tries to size up the Bishop and get an idea what the man is about.

Diplomacy to act appropriately 22
Perception 11
Sense Motive 14

Spells prepared (underlined spells have been cast)
Create Water, Detect Magic, Detect Poison, Guidance / Bless, Comprehend Languages, Summon Monster I
0/4 channels used

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20=18 ; d20+7=18 ;
Thursday January 8th, 2015 12:33:42 AM

Zee takes the new information and decides to change her plans. She took her last few gold coins to buy a few trims, gems, and a green sleek dress. Then she uses the last of her coin to secure a room, with the elf. Zee quirks her lips in a sly smile, "I need a spot to work on a project."

Zee in a quiet corner finally allows herself to alter her dress, adding the trim lace and gems through Prestidigitation. Soon, she adds several bits of trim and art to honor the forest and the lessons she learned there. Zee then cleans herself of the trail, dresses in the new dress, and creates an intricate cascade of raven black curls and some fresh flowers for her hair. The overall look is organic, free and looks as if she has great appreciation for the forest and the Chancers.

Zee steps into the hall to hear the Head of Security, Raynor, yelling. "M'Lord," she essays a modest bow, "My friend sent me to get a few pieces cleaned and repaired, before he entered the hall." Zee proffers a bundle from her backpack and goes to open the door. "Please, allow this heroic man the chance to clean himself up. We will be sure to make the kind of entrance that will please the Bishop."

Zee looks at Crosseye and says in her brightest voice, "Get up! We are under attack!" Then Crosseye's clothes and pillows come alive with magic. Zee is a whirlwind of a magic laundress, glittering party goer and fount of information. "Crosseye, we need to help Atlas, Cameron, Carver, and the rest. Gaston is not as important as our friends, who will show the Tree and the Chancers that our friends are loyal, and just, and caring, and that we may not get everything right, but we do care about the forest." She has Crosseye looking like a million buck, his metal bits gleam in the lights, his leather looks well oiled and heirloom quality, and his clothes are clean starched and pressed. Crosseye has a suitable haircut, and a clean fresh scent of trees and fresh herbs, manly and gentle like him.

She sighs, "Well we are not a fairy enchantress and fey knight, but we are smart, clean, and ready to party." Zee kisses Crosseye's cheek in a sisterly fashion and imparts a Touch of Destiny for one round, "I know you will be great."

~ ~ ~

At the party, Zee makes and entrance with Crosseye on her arm. She smiles and titters and mixes with the crowd. She is a social creature and this is her hunting grounds, Crosseye is maneuvered to the exact right group of guests that will both ask him questions and respect is love of the outdoors... "Have you meet my friend, Crosseye?"

Zee slips away to talk to Mack, [b]"Come with me, Mack; I know just what to do."
Zee tells Mack that the Chancer will want to hear his best song, the sad one that he played for the forest. And that if he teaches it to the musicians tonight, he can teach all the other great songs to them tomorrow, "You know, blow them away tonight, and then give them more tomorrow... like a cliffhanger." Zee deposits the little man with the musicians with the introduction, "This is Ramak, the Halfling that saved the life of Gaston and his adventures. Atlas can not do without him, and I love his song to the woods." Zee use all of her best charm to get the band to present Mack and his song. Then she moves on.

Then ((OOC: Huff, huff, huff... This is a long post huh?)), then she marches a handful of maids and maidens to the centaur. The maidens and their lady's maids gather round to hear how brave and valiant the centaur is. They are regaled with his bravery, his heart, his devotion to his order and friends. The point of all this she hopes is apparent to someone as charming and personable as the paladin. The women begin to help brush way the dust of the road, and feel the paladin's muscles and they hide the prestidigitation-al wash that Zee does. When the Paladin is looking sharp, and gleaming she leaves him in the hands of the "fan club," "After all, Carver, every person on that trail had a part and we cannot let the deeds of one die to let the deeds of another live."

Zee goes to greet Cameron, if she can find him. If she can she kisses his cheek and whispers, "Would your Goddess agree that living well is the best revenge? Let Gaston in the Club, but let's celebrate what we did as well. Maybe we can join someday."

Finally, there is Atlas. The boy general... Zee allow herself to be discovered right before his table as the crowds part. She grins at him, and offers the proper greetings that she has observed the other giving the head table. She offers no greeting for Gaston. Then she slips around to greet Atlas with a kiss and a Touch of Destiny, [b]"Hello, Atlas, I am glad you are in a good spot." as she kisses him hello she whispers, [i]"Tell the Bishop and the other anything you wish about Gaston, but you must tell how your party tried, failed, learned, and grew strong. The real test is if you can bring your men victory. I know you will do well, Captian." Zee eased back and smiles. She settles in to aid her heroes in any way that she can.

Actions
-------
Untrained Craft check to make dress look fancy with magic- 18
Overall make my heroes the hit of the party Bluff- 18
Cameron is pretty personality forward so Zee tries not to mess up his game.
Carver is just as Charismatic as she is and she only kickstarted the girls that had been eyeing him all night anyway.
Irdralas is not in the room? I am unsure, but assume she used her head cheerleader mojo on him if he is here.
I can make individual checks for each encounter if the DM decrees.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Thursday January 8th, 2015 1:10:01 AM

Atlas's patience is already wearing thin, but he does his best to hold it together. As Gaston puts his arm around him he gives a slight wince, but does not pull away. Instead he follows along and has a seat at the table with him. It is one thing to be honest, it is another to be rude. Just bite your tongue. Atlas takes a long drink from the cup of mead that found its way into his hand and takes a seat next to Gaston.

When Zee reappears Atlas truly smiles. So innocent, we'll have to work hard to protect her, but she will reward us by reminding us about the simple joys of life. As she approaches Atlas nods a hello and listens to what she says. As she finishes he looks her in the eye for a second, nods, and says, "Thank you Zee, I am glad you were able to join us." While the smile never leaves his face, Zee can see that he understands her message.



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Thursday January 8th, 2015 7:31:43 AM

Hey, I like gems AND females that can hold their own in arm wrestling! I turn my attention more to Boolia, and cheer her on from where I'm at. I put a firm grip on my harmonica so as not to lose it to any thieves in the area. If/When I get a chance, I quietly go to congratulate Boolia on her skills, and see if she wants to go for a stroll (trying not to be flirtatious, but generally interested in her story and how she ended up here).

OOC: Mack appreciates the confidence and encouragement from Zee, but I don't believe I'm in the same area as you guys are at. :) Even if I was, it would take STRONG persuasion to get me to play in front of a crowd like that.


Returning to the Tree - CoDM Corsario 
Thursday January 8th, 2015 12:57:39 PM

OOC: Zee: Well, Gaston said he would help you in the future if you helped him...

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 8th, 2015 2:50:36 PM

OOC: Zee is not going to plaster any extra on Gaston, he will get a "professionally" positive story out of her, but she is going out of her way to make her boys shine. They saved her from angry forest bushmen. She is going to help them avoid these slings and arrows.

Also, I am confidant Zee could weedle and coax Mack into a song, but I respect the player's choice to stay in the background.




Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Thursday January 8th, 2015 4:33:35 PM

With the knocking on the door I get up for a nice well needed nap. "Zee! My lady nice to see you. How can I help?" . After getting ready with Zee's womanly help we had down to the others and the party. With our entrance and Zee on my arm I feel very uncomfortable and I wisper into her ear " Thanks for the help. You look beautiful, like a shiny star in the sky, but I ready don't the attenation. I think I will go find my spot with others at the table" and with that I head to an open spot by Atlas, feeling like a million gold.

To Atlas I wisper "Sorry about that I need a nap, plus my head hurt abit but I feel much better now. That Zee, what a wonderful young lady. Look what she did to me! " showing him my new look.

To everyone there "Sorry about that. I just need to get ready. So what did I miss?"


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+3=19 ; d20+2=4 ;
Thursday January 8th, 2015 8:45:41 PM

Atlas looks around the table to see if he can pick up any indications that support Zee's comment. Trying not to be too obvious, he also looks around the room to see if he can find Mack anywhere.

-----------------------------
Perception: 1d20+3=19
Sense Motive (while following any of the various conversations): 1d20+2=4

Ooc: sorry for the double post, but it was late and I forgot a few rolls last night.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+6=8 ;
Thursday January 8th, 2015 8:49:41 PM

OOC: I believe you, Zee..... I just don't think I'm with you guys. :) In case I am though, here's my attempt at replaying the sorrowful woodland song:

(d20+6 perform banjo check of 8)

Ouch. Not a good performance. Hopefully I'm NOT there. ;)


The Glory of Gaston 
Thursday January 8th, 2015 9:32:55 PM

Carver does find a section of cushions and blankets laid out specifically to accommodate his centaur form at the table. A glass of wine already waits along with some berries, bread and cheese.

Cameron casts Detect Magic and discovers that magic is nearly everywhere. The auras become to numerous to count and several Strong complete for his attention. While sitting he says a small blessing over the food, casting Detect Poison. He detects no poisons beyond what he knew before the casting. Cameron is certain that the Bishop is not very happy with the party being thrown. Cameron gets the impression this is not how things are normally done.

Zee is able to put her dress together and the end affect is quite stunning and several compliments can be heard about the gathering as she passes by others. When she catches Raynor a the door he turns and gives her a nod. "Ill relay the message, but as the celebration has stared, please hurry him along if you can." Raynor leaves.

Zee and Crosseye enter the room, the celebration is in full swing and she hands the ranger off to the head table where he takes a seat next to Atlas
Zee is unable to convince Mack to leave Boolia, with whom he has just struck up a conversation
With Carver at the head table, now is not the time to troop over others and so Zee holds off attempting to rally support for her new friends. There would be plenty of time it seems for that during all of this. With a final whisper to Atlas, Zee finds her seat

Atlas puts up with Gaston and soldiers on

Gaston stands and raises his glass. Trumpets, as if on queue resound in the room. "My friends, I bid you welcome to my triumphant return and imminent acceptance into The Chancers Club." A cheer from the crowd.
"I especially would like to thank Mikalus Dragonspell, Silver Bishop of the Chancers Selection and Quest Committee. Her honorable Lady Dragonspell, Master Mage of the Star Mages Guild and their special guest Quason Thesk of Plateau City. And of course to my sponsor, Andre LaBoof"
The Silver Bishop and his wife nod at the introduction. Others applaud vehemently. A man in the crowd raises his glass to accept the name of Quason and a twinge on annoyance flashes across Mikalus's face as the mention of Thesk. Andre gives a great shout when Gaston gets to him and a roar of applause follows. Gaston raises his glass higher, To adventure! To Glory! The immortal bards will know of me! Gaston drains his flagon and most others follow suit.

Dinner is served and polite side conversations begin. Several musicians take the floor playing flute, violin and cello. The dinner music is warm friendly and masterfully done.

Dinner ends and the mingling begins. Everyone departs their seats and mixes through the room. Gaston nudges Altas, "I know you think it a done deal, but time to put in the last good words and lock in our support. You and your men start with those who were at the far end. I'll start with Dragonspell. Take your time, not a race." With that Gaston heads for Mikalus Dragonspell. Atlas almost thinks he notices an eye roll as Gaston approaches the Silver Bishop.

Mack finds Boolia a talkative and open person. She has been a full time resident for about 12 years now, and was a regular visitor for a good 12 before that. "I would come through 4 times a year, travelling with various merchants selling my wares. I became friendly with Laughingwater and Saide and my reputation for good work and honest dealing won me a spot. I have loved this Tree from the moment i saw it." She smiles warmly at Mack, "So my new friend, what was you adventure with the great Gaston like." She pauses and adds, "At least that is what i hear he has paid the guests to refer to him as."


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 8th, 2015 10:10:59 PM

Carver makes sure his over sized wine goblet is full, almost to brimming over, it's probably going to be a long evening, without a refill.
He will mingle and waits for some one else to bring up the adventure in the Woods, he plans on not offering it without being asked, best to remain quiet than to begin by telling a story.....

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+10=19 ; d20+7=22 ; d20+10=14 ;
Thursday January 8th, 2015 10:16:31 PM

Cameron, at 3' tall is thankfully not one of the most sought after dance partners by the mostly taller crowd. He thanks the Lady of Vengeance for this. His stature leaves him free to follow up on what he has seen so far. After a quick stop at the bar for a flagon of mead he finds Zee and with a quick nod, motions her over to the secluded location he has chosen to listen to Gaston's talk with the Silver Bishop, Mikalus Dragonspell. He has seen the man's displeasure at Gaston's foppery and wants to hear what is said between the two men. He uses the Lady's blessings to hear more. (cast guidance) He then uses her blessing again to see how the things he heard were received by the Silver Bishop.

Stealth (trying to be unnoticed as I listen to Gaston's talk with the Bishop 14
Perception 19
Sense Motive 22

If Zee comes over he quietly asks her why she disappeared and what she is doing making them all out to be super heroes. As she elaborates a smile starts to spread across his face as he puts the Bishop'd sour mood and the things she was told together. This could be a great night for them, and all they need do is say what they really think. Astounding really.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+3=7 ; d20+2=22 ;
Friday January 9th, 2015 1:17:36 AM

Atlas decides to mingle and as he does so he works his way over to Quasin Thesk, more for his own person interest in how things are back on the peninsula than for talking about Gaston. If he is asked Atlas tells the story. He focused on how the group came together, how they worked as a team, how through trial and error they made it to the center of the forest, and how they were forced to fight because their honored guest had no respect for the forest, then he cowered every time they came for him s d we had to protect him because he was under the blankets crying. While talking Atlas is constantly keeping an eye out for things that stand out and trying to sense the true meaning of everyone's words.

------------------------------------------
Perception: 1d20+3=7
Sense Motive: 1d20+2=22 (natural 20)


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 9th, 2015 1:22:53 AM

Zee likes Cameron so much the longer she knows him, an unsettling thought... "I think I am too heavy handed... but, well... It is important to me that the Tree see how useful and wonderful you all are. Cameron, Gaston is not my friend, and he proved a double crosser to me. I am fine with leaving him unmarred, but I will not help him. Let's help the others shine, and let Gaston alone." The girl is near tears, and has trouble talking about Gaston, here in the civilized place she is starting to realize the power he has, and regardless of his promises. If he has the chance, he will finish what he started with her by the stream.

Zee leaves the privacy of Cameron, and joins her friends. She floats throughout the room and spends time with all her boys. In each encounter she talks about their charm, and talent...

"Cameron is brave and passionate... He prayed ceaselessly for our journey and blessed that he did. His powers were a great boon."
"Carver thundered to our rescue, and he is so valiant and devout..."
"Crosseye, tell them what your grandfather said about those flowers along the trail... He knows so much about the plants and animals..."
"Mack, you joker, I love it when you get us laughing with that harmonica. No, show them the song about the woods that you played on the Lyre? That was the sad one, that made me remember how precious the forest really was..."
"My good Landlord and Inn keeper, Atlas is too good a man to brag, but he lead these men in manner most gallant. I remember when he..."

Zee knows that she can't be everywhere, but she tries to pick a moment and bolster each man that wants her help with a Touch of Destiny. When she is near Atlas she can't help but keep him between herself and Gaston. In this room she feels a danger that she had not in the woods, and she hates herself for it.

When asked directly about herself she demurs and says, "I was out of my element, I admit it, but I will never forget the forest. It taught me and tested me; I think I am a better person, because I have learned to fear the lovely trees and love the fearsome creatures there."

When asked about Gaston, she deflects, "According to his lordship, he did everything that was asked. I wish him luck. Personally, I can say that none of his assets I have need." This tepid endorsement is accompanied by a full look at Gaston head to toe and back again. A wise person might notice a connection between her gaze lingering at Gaston's belt, the word "assets," and her distasteful expression, but no one as stupid as Gaston would catch it.

Zee stays with Atlas as the night moves on. She is trying hard to be brave, but these people could buy and sell her many times over. and... and, she is unwilling to admit it, but Gaston scares her, and Atlas makes her feel safe... gods and bloody rivers, the boy general would strut for a month if he knew I was hiding behind him!

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 9th, 2015 7:55:15 AM

I feel a little glow inside that Boolia takes some time to talk for a while. She seems like a good person. Mom always said, if you can't say anything nice about someone, don't say anything at all. With that in mind, I find it hard to talk too much about Gaston, but I do what I can to find some good things to say.

"Well, I don't think Gaston is a "bad" person, but I wouldn't call him "great" either. He certainly has a certain charm to him from time to time. I prefer the peace and comfort of the forest and the animals myself, though.... and the forest didn't seem to appreciate that we brought Gaston in there. So it definitely brought a sadness to my life. I just have somewhat of a heavy feeling for bringing him in there, and for the things we had to do to protect him. I think Gaston's place is better suited in town.

"It wasn't all bad though. I enjoyed the time we spent in the forest. It was a trip that had it's fun moments. I left home to meet some new people, and see new things, and I've definitely been doing that."


I don't want to talk the whole time, so I stop there. If she asks, I continue to talk about my background and such, and a few of the friends I've met in the last few weeks, bringing up a few strengths that I like in each of them. I ask more about her though, too.... trying not to be as awkward as I'm starting to feel.

"Do you leave the Tree much yourself these days, and do any adventuring out into the wilds?"

At some point, I throw this in..... "Hey, did you happen to meet my friend, Boni, while he was here? He was here for a few days, but I heard he headed out. Really big guy. Bull head."


Returning to the Tree - CoDM Corsario 
Friday January 9th, 2015 12:03:46 PM

OOC: Good question... what about Boni?
I am wondering if I could join your group with a "half" NPC while I am not DM'ing. You are such a good group of players... ;)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 9th, 2015 12:09:32 PM

OOC: Fine by me! I like the sounds of a half-NPC! :)



Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 9th, 2015 12:55:08 PM

OOC: Sure, I am happy to have you join.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 9th, 2015 1:35:26 PM

Cameron picks up on Zee's distress, catches her furtive glances at Gaston and hears the tremble in her voice. He tries to set her at ease.
" You weren't alone with him when he tried to attack you by the stream you know. I didn't trust him to behave so I followed him there. The only reason I didn't intervene is that you are alot stronger than you give yourself credit for. I could tell you would be able to handle him and you did. Had there been real danger to you I would have tried to help, but it was unnecessary."
"But you are right to be afraid of him. Look at this party. The Bishop doesn't seem to have much, if anything to do with it. This is Gaston's doing. These are his guests. The party is all about him, not the Chancers Club. If we ruin him here we are doomed forever to keep one eye open watching for his revenge. However as you say the Chancers set this up to test us, not Gaston. We need to choose the right road here. Will we be discreet and tell only the decision makers about Gaston's flaws, saving him face but maybe losing him the spot he covets. Will we lie and gain his support or will we publicly humiliate him and gain his wrath. That is the test here. Blessed Lady it is like sitting on the edge os a spiders web, awatching to see who becomes food and who manages to escape. Thank goodness she prepared me for this at the stream. I asked for guidance and she counciled subterfuge and patience. Now because I waited to see what I am up against, I have a plan to let Gaston damn himself and leave us smelling like a rose garden. Most of that is thanks to you telling us what was happening. Like I said, you are alot stronger than you think."

After he hears what he needs to from Gaston's conversation, Cameron does as he was bid to do. He seeks out the caretaker of the leafy chapel.
" Good evening Miss. I understand that you have the honor of overseeing the chapel here at the Tree. I wondered if all of the gods were welcome there or if it was just a temple to Alemi. As I am sure you know, the divines hear our prayers whether they are said in the loftiest of chapels or from the dirt on the side of the road, I just wanted to see what the spiritual temperature of the Tree was before hanging my hat here, so to speak."
If she asks about Gaston and the journey Cameron will play up the role of the group, especially the teamwork they displayed in navigating in the woods and downplay the negative side of Gaston's personality. In effect he makes the party sound like good reliable and smart woodsmen and Gaston as a not so bad, if unprepared for the forest, type of guy.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Saturday January 10th, 2015 2:53:40 PM

OOC: Just checking in. Are we still live? :)


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Saturday January 10th, 2015 5:39:39 PM

After dinner Carver will casually mingle with the crowd, as said before he'll talk about the adventure, talking about the parties accomplishments and only singling out Gaston when pressed with direct questions about him.
He will keep his wine goblet at least half full all night, there are benefits to weighing more than a half ton.

The Glory of Gaston  d20+18=24 ; d20+24=25 ; d20+14=15 ; d20+25=33 ;
Saturday January 10th, 2015 5:40:44 PM

Carver maintains a full goblet of wine, not a difficult feat. The centaur mingles, but does not bring up the adventure himself. However within an hour of dinned ending that is about all anyone wants to talk about. Everyone begins conversations with how impressive and great Gaston is and their admiration for him. Then men admire and want to be like him and the maids want to marry him

Cameron also gets a refill, again very easily done. Flagging down Zee is not so hard. As she has made herself a main butterfly of the party and has been associated with the group, she is not going anywhere unnoticed. Zee and small entourage arrive about Cameron and that being the case, there can be no discussion of Gaston in a negative light. Cameron is able to extract himself well enough and tries to get closer to Gaston and Mikalus Dragonspell. He overhears some of the conversation and is quite certain Dragonspell is aware of his distance. "Your guests are quite impressed with you Sir Gaston, your fame seems to have carried remarkably far. Let us hope no one says anything dire this evening. " "Thank you lord Dragonspell I expect it to grow even more on the morrow after you and my counsel grant me and Duke Thesk our petition. Dire?" Gaston laughs at the suggestioin. "Lord Dragonspell, I am Gaston, there is nothing dire to tell. You heard about how I saved..." The Bishop holds up his hands in surrender, "Yes of course Gaston, that was the tale that brought you to the duke and to us. I do agree that perceptions of you are going to be different, the Chancers Club has a way of doing that. The Bishop looks past Gaston and directly at Cameron, "And of course you meant THE counsel, my lord. I look forward to the tales of your deeds by the witnesses." Gaston hoists his cup, "Glory awaits" Dragonspell lifts his glass a bit less enthusiastically and replies, "To all who earn her." With a small smile, Mikalus excuses himself to speak with Folbre, the manager of the overall operations at The Tree of Parting. Cameron asks a server for directions to the Leafy Chapel and the servant obliges, Though the girl, calling herself Sarah, mentions the Chapel is closed as Liliyput is somewhere about for the party. All of The Tree is.

Atlas locates Quason Thesk . he is speaking with Saide and a few of Gastons guests. As Atlas approaches, Saide excuses himself with a bow to Thesk, "Duke Thesk, it has been an honor and I will begin putting those contracts together first thing tomorrow. Please excuse me now." Quason Thesk is an unimposing man in his late fifties. Impechably dressed in silks with fur lining, a broad jeweled belt with a silver or platinum buckle, a gold circlet, several rings and a large gold and diamond necklace. He wears a jewel hilted rapier at his right side. He turns his attention to Atlas as the young man introduces himself. Atlas comes to the very quick realization that what he considers news and a nobleman of Plateau City are worlds apart. Quason is interested in Gaston's trial in the Eastern Wood and asks Atlas about it, "So my, boy. Tell me of the adventures into these Eastern Woods as I have heard them called. My nephew is very well spoken of with his prowess of blade and bow and I would hear first hand of his exploits." Quason smiles and takes a drink, Atlas has his full attention along with half a dozen other lords and ladies of Plateau City, personal guests of Gaston. [if you wish to alter your story, do so in your next post]

Zee is unable to have a private moment with Cameron. Indeed she has garnered the attention of several other nobleman and conversations in whispers about the main dining hall start to turn to any possible involvement of Zee and Gaston. Others about who this lovely creature is and more importantly who her family might be. The buzz about Zee is hushed and low, but she has certainly struck up a curiosity among some of the guests. Several young and available men do strike up conversations about the forest and her role in what transpired within. 'Your parents must have been taken aback when you chose the road' How long have you been on your own' 'When did you fall into such a group as this?' All and more come up in conversation. None seem to overly interested in speaking about Gaston. At this point, Zee has not caught up to Atlas.

Mack continues speaking with Boolia. They currently sit on an outer patio with about a 2 dozen other guest seated about 8 tables. She chuckles at Mack's comments on the forest not appreciating Gaston. "Dear, those woods don't appreciate or like anyone. From what I understand, you either force it to recognize your right to live or you die." On the subject of herself and adventure she scoffs at the notion. "I am no adventurer. I am a city merchant whose heart called out to her when I saw this place. I am a creature of comforts. Perhaps when I was younger, but those thoughts are long departed." Boolia asks more of Mack and his upbringing, Boolia admits to knowing little about halflings and also it is good to hear fresh news from the source when it arrives at the tree. She is also interested in Mack's personal view of the Eastern Wood. On Bonivus she nods, "Yes he stopped in before he left and agreed to mind a shipment for me on its way to Emerald City."

Stopping here in the party

As you can see some things were backed up slightly and given some circumstances I am allowing some adjustments on the characters part
Zee and Cameron are not able to speak privately, no one can. The room is full of people as are the outside locations. In all over 400 people are out and about attending the gala.


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Saturday January 10th, 2015 7:30:04 PM

OOC
I assumed the caretaker would be here. I meant to seek her out at the party, not at the chapel. Sorry I wasn't clear.
Everyone has mail, take a look and let's get a plan hatched before we shoot ourselves in the foot. 8)

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Saturday January 10th, 2015 9:55:24 PM

OOC
Counsel is used repeatedly above. Is it like it is spelled, meaning a lawyer or should it be Council, a governing body?
The spelling says lawyer, but the usage seems to point to the governing body.

Co DM Dan K: Sorry, yes governing body not lawyer

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Sunday January 11th, 2015 4:20:24 AM

After dinner I get up and try to head to a small corner and keep to myself. Mend into the back ground out of sight. There is just too many poeple here for my likening. Not feeling comfortable with all that is going on and out of place. If people approach I to interact with them if they start it by introducing myself and try to keep the talking to small general stuff. If the adventure is brought up or asked about I try to deflect it or at least keep it genera and short. Giving just general information about what when on. Keeping it to as group actions and stuff and not talking about individuals. If it does get to individuals I only tell of good stuff everyone did, no negatives even Gaston. Even though that was not much. Just how he was deadicated, determined and kept pushings us on, with other I would tell how they respected the Forrest, nature and did in battle. I never said or told of anything negative of the trip. I would also tell of the obstacles and how we worked as a team together to over come them. I would not be the mingler or solical butterfly but stay in my area. (cornor back by a wall out of the way)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Sunday January 11th, 2015 4:37:08 AM

I tell Boolia more stories of where I grew up, and happenings in a halfling village. I enjoy the fact that it's just us chatting, and I'm not surrounded by all of the nobility, and specific questioning about Gaston.

I hope the others, especially Atlas, are holding out in all of this.


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d6=1 ;
Sunday January 11th, 2015 11:24:35 PM

((OOC: HIT DIE roll, and it sucks...))

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+4=14 ;
Sunday January 11th, 2015 11:47:32 PM

Atlas quickly realizes the mistake he has made in speaking to the duke. Huh, the duke is his uncle, go figure. This is quite the predicament. "Of course Duke Thesk, I would be happy to share the tale. Unfortunately there's not that much to tell. The woods are a peaceful place if you treat it with respect. Fortunately we had some members of our party that have a way with nature and that helped us significantly. There was this one run-in we had with a unique skunk that caused some of us to hallucinate. It was a bit daunting at first when I thought I was as tall as that salt shaker over there, but those in the group not affected quickly brought us back to our senses. It is quite funny thinking back on it..." Atlas tries his best to make the adventure seem as boring as possible in hopes that they move on, but he keeps a lighthearted mood during the conversation and never stops smiling. If pressed for Gaston's part in things he dodges the questions, typically focusing on something humorous for the moment to distract them. If it becomes too direct then he politely excuses himself with the hope that his smile and good nature buy him a conflict free departure. He will not give Gaston credit for anything, but he's not going to tell this man that his nephew is a coward either.

---------------------------------------------
Diplomacy: 1d20+4=14



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Sunday January 11th, 2015 11:49:03 PM

OOC
Roll HP on the LnB and note in the post why you are rolling.
Reroll 1s on hit point rolls.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=14 ; d20+7=14 ; d20+7=9 ; d20+4=21 ;
Monday January 12th, 2015 1:12:42 AM

((OOC: DMs please check my Character Sheet, I think I am good to go on 2nd level. Thanks for the policy check, David. Will do.))

Zee slips in and out of the crowds, with that natural born ease and grace, which has been with her her whole life. Soon, she has a collection of young men, but she has no need of an escort. Zee dances with several gentlemen, and demurs on the subject of her family. I will be successful if I can leave a positive thought in all the men's mind, but not encourage any suitors. I would be embarrassed if these men attempted to court me and discover I am a nameless orphan.

She is glad to talk about the forest. She is coy and demure about her role, but she is bold and shrewd about the party members role. She promotes their skill sets and bravery. Soon, she has discussed the dwarfish bravery and boldness of the cleric Cameron, the skill and grace of Iradalas, Mack's beautiful music and selfless loyalty. She is precise about Carver's compassion and faithfulness to the party, "He tried so hard to help the forest and the party. In the end, the woods found Carver more than worthy." She delves into Atlas' strong leadership and wondrous sword. Any shrewd admirer would understand that Zee is a common woman who is not bashful or delicate in retelling the tales of the party. I can't pretend to be rich or noble, but I can cultivate opportunities for work.

Zee looks for the opportunity to engage Cameron, but she fails to shake off another round of dancing. She sighs and settles in for the real goal: Catch up to Atlas.

Zee slips from her groups and lets the crowds part in just that perfect way, in the perfect light, with just the right look. It is the fairytale typical moment, and Zee uses it on Atlas. She joins the party greeting the power players, then the locals, and finally she embraces Atlas and kisses his checks as she does she whispers against his ears, "The Chancers are testing you, maybe not him; get our boys a great job." Zee takes her post, ready to aid Atlas in making the best impression possible.

-----
Actions:
Diplomacy Check to navigate young men = 14
Bluff Check to promote her party member = 14
Diplomacy Check to join Cameron's side = 9((Miss Roll; wrong modifier))
Diplomacy Check to join Atlas = 21

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 12th, 2015 1:52:30 AM

OOC
On your calcs page you need to put in the difference between last levels saves and this levels saves. for example you put in a 1 for Will, not 3. The calcs on the page total the column for you.
Other than that it looks good to me.
Change your header to reflect you new hp and CMD.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=23 ;
Monday January 12th, 2015 12:26:20 PM

Boolia seems to have dozed off.... something I'm, unfortunately, very familiar with in my life. I begin to peer around, to see what else is going on.

(d20+8 perception check of 23)

My mind starts to wander in the direction of getting a pet rock again. No one really appreciates how good of a listener a pet rock is.


Returning to the Tree - CoDM Corsario 
Monday January 12th, 2015 12:49:13 PM

OOC: It has been some time since I have seen a "diplomatic" battle... I am curious what the result will be...

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+6=15 ; d20+9=12 ; d20+6=16 ; d20+5=11 ;
Monday January 12th, 2015 2:22:34 PM

Cameron's actions remain unchanged, he wishes to speak to the Caretaker first, since the Bishop seems to be busy with the more important guests. When the opportunity presents itself he will walk over and speak to the Silver Bishop. He would like to speak as priavtely as possible, not likely here I know, but he tries...
" Greetings Sir."
" My name is Cameron and my friend Carver and I joined Gaston's group outside of the Tree, but you seem to already know that. He promised us a hearty reward if we helped him complete his task and tell the tale when it was done. Will that be a formal panel here at the Tree with members of your selection committee? In the morning or will it be tonight? We have all had a pretty full day followed by this lavish party. I mean some of these dishes I have only heard rumors of. Sorry, a bit off track there. Back to the topic at hand. See, having come to this party late I am not sure of the rules here. Are we working for you and the Chancer's Club such that we accompanied Gaston and tell the tale as it happened, or are we employed by Gaston as he said and tell the tale as he wanted it to happen, or do we tell our version which is what happened from our point of view, which could be both of the previous things, or neither, all rolled into one? I've had some contract experience with the Mailed Fist. If I am going to be paid for a job I want to do the job to the best of my ability. However as my record clearly shows I will do what I think is right regardless of my contract. The Fist didn't like that, and I didn't like their solution to being called a traitor. So we went our separate ways."
"Now I have a new patron, the Lady of Vengeance. I help her keep her promises in the Wold and she teaches me how to deal with my own problems. She leaves the moral compass in my hands so that I can handle her affairs with my own sense of right and wrong and so far we have gotten on quite well. The price of entry was a bit steep, but the lessons I am getting on how things get done in the Wold are eye opening."
"So how and when are we all to tell our tale? Now and publicly, which I fear may ruffle some feathers and make both the Club and Gaston unhappy, or in private where we can all talk like adults and put our cards on the table, so to speak? I like the second option, but I bet you already knew that too."


Profession Gambler because this is a risk 15
Perception to see who is listening to the exchange 12
Sense Motive to gauge the reactions of the Bishop and listeners 16
Diplomacy to not deliver this talk like a schoolyard bully 11

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet  d20+7=18 ;
Monday January 12th, 2015 5:43:43 PM

Carver sees Cameron speaking with the high muckety muck, so he makes his way over, knowing he is a blunt instrument of destruction. Mainly on the battlefield sure, but even in inter-personal relationships he's not exceptionally skilled. He is planning on it, knowing that in the future he'll need those skills to reunite the races, but right now, he may not be as skilled as he might wish, but it was time.....
"Fair evening My Lords and Ladies. This is one fine shindig. I also am inquisitive as to when and where our fine adventurous journey to the middle of the Woods should be discussed."
Carver doesn't care one way or the other, just what the rules might be.

Diplomacy 18


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=21 ; d20=15 ; d20+2=15 ;
Monday January 12th, 2015 8:16:45 PM

The continue to stay in my little cornor watching more of what is going on around. Seeing who us talking to who mostly. Try to listen to what is also being said. Basically try to get a feel of what is going on and get information as what direction things are going with the group, Gaston, the Chancer's Club and this party.

------
Perception check on surrounding - 21
Diplomacy on any one that engages me - 15
Sense motive of what others are saying (information) - 15

Z minus 1 Hour 
Monday January 12th, 2015 9:13:52 PM

Crosseye looks to find a corner out of the way and become as blended into the background as possible. His goal is met with some success. Several guests do approach and ask about the wilds and this Eastern forest. "Is it true the wood is alive and will try to kill you?" I have heard that spirits roam the night and try to lure interlopers to their doom" "I hear it is an unnatural and forsaken place of the gods."
The answers Crosseye provides and his accounts of what was going on seem to placate the curious and appease their want of information.

Mack and Boolia continue their light conversation. Boolia invites Mack to sit with her as she plays a few rounds of cards. "The high lofty gentry of Plateau City won't be accosting you out here at a cheaters game Mack." She adds the last part with a wink, drops a few coins upon the table and then deftly scoops up the deal and begins to shuffle

Atlas changes his intention on the fly with the duke and now know uncle of Gaston. The man seems genuinely interested in the tale and probes Atlas with several follow up questions on the skunk and how one goes about treating a forest with respect. "An odd notion if you ask me young man. A forest is not a living thing but rather a collection of individual aspects. You draw me to infer that I am in the wrong on this and I would ask for your clarification." He does not seem upset, but genuine in his interest of Atlas's opinion on the matter.

Zee moves about the crowd talking up the group and having a good time and apparent success in her tact. Just as Zee kisses Atlas upon the cheek a pair of men who were at the head table approach. One of them produces a drink from a server and hands her the glass, "Pardon but I could not help hear the last part of your tale on Carver and the woods. I am lord Elphinst and this is lord Thrym. We are on the Chancers Silver board. You said that centaur, Carver was found worthy by the woods? I and lord Thrym would like an explanation on how you draw such a statement."

Cameron makes his way to Mikalus, who has several others about him as he has had all night long. One of them being his wife. "Yes, Cameron. The runner gave a brief description of the returning group with Gaston. Casued a bit of a stir really as it was quite different from the group that left. Then add tht two of the group returned 4 days ago, refused to speak to anyone but the TreeTops staff and quickly departsd for Emerald City. But that is that and so Quite to business I see. Let me set you straight. You are under the employ of Gaston and not myself or The Chancers club. You were recommended and Initiate Gaston followed our recommendation that Atlas and his men to go with Gaston to bear witness to the Selection committee to upon return. I cannot say anything about Gaston's handling of your agreement with him." The others about him nod in agreement and with Dragonspell talking, others are drifting in. "To our procedure, the Selection committee will hear your tale this evening and it will be in private." Upon mention of the Mailed Fist, several of the others nearby bristle with contempt at the troupe, 'Nothing but thugs and brigands', 'Sell swords and turncoats' 'Ha! The peasant army' are among the phrases uttered. Lady Dragonspell shakes her head at the chatter on the Mailed Fist, apparently quite amused by it.
When Cameron mentions the god of Testing Jancassis, there is quite a different reaction, deep silence that spreads like water upon a floor. Mikalus Dragonspell is the first to break the silence with a small smile, "You, of course do not mention the lady Jancassis in our discussion as a thinly veiled threat, for to do so would be quite unwise and unfortunate." Lady Dragonspell puts a hand to her husbands shoulder and squeezes lightly. She smiles at Cameron and pats Mikalus once and then departs the area, gliding across the floor with unparalleled grace. Mikalus's eyes linger a moment and then turn back to Cameron,

Carver arrives at the tale end of the exchange and asks about the meeting in a quite well mannered way

Mikalus looks to Cameron "My apologies. That was rude and of course you meant nothing of such things." He straightens to turn to Carver and replies, "The Selection committee will hear you shortly. We will send a runner when prepared. Excuse us then." Miaklus then leaves, exiting the Tree Tops Inn completely, turning immediately to the left and where most know the stairs to the higher suites to be. Likely and predictably, Dragonspell has one of the best suites available.

Within 10 minutes all of the others on the Selection Committee that were at the table have departed. Leaving Gaston, 4 dozen of his guests and fellow nobleman, the TreeTops staff and lady Dragonspell within the Inn, mingling and beginning to gossip on what will transpire next. The quick ruor of the room is the party will be sent for within the hour


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 12th, 2015 10:25:38 PM

Cameron gets Carver and the two make the rounds trying to gather as many of the group together so that they can talk before the "official" account. Now that he is notorious and folks are looking at him a little differently he might be able to get a little space for them to speak together quietly, and unobserved.
If that is the case he presents what he has learned to the group.
" From what I have seen, the deck is stacked against us telling the truth. No one would believe it. The more I see that, the more... angry, it makes me. He is the top dog here. He is wildly popular, mostly through his money I suspect. He is also exceedingly powerful in a political sense. From what I heard, he is holding something over the Silver Bishop's head. He has proposed some kind of deal the Bishop does not like, and his acceptance seals that deal. Since no one would believe us were we to accuse him of anything he actually did I was given an inspiration as we cleaned up and traveled here. This is what I propose..."
"We would be called liars if we called Gaston a coward. This crowd would never believe it. We also have seen his terror regarding snakes. From the one that struck at him as we entered the woods to his hallucination from the skunk about a snake in his shirt he is like a child who fears the boogyman under his bed about them. Jancassais will allow me to summon a snake for just long enough to show this."
" None of you know this, but when we reached the center of the forest and Zee went off to clean his shirts at the stream, Gaston attacked her. His attack was feeble and her will was strong. I stayed until I knew she was in no danger and didn't interfere.Zee you are a vey strong woman. You handle the strains of magic with grace and purpose. I saw that you were in control and needed no help from me. If you had I would have slipped up behind him and he would have had a terrible accident. Never doubt your strength."
" That was in our arena of comfort. Now that we are in his and he has his power back. I have seen how Zee is afraid of him, probably thinking that what she could resist in the woods was easy, but here all the power is his. She is correct in that and she is correct to be afraid. He will hurt us or those we care about if we tell the truth. But I think the Chancers will protect us if we tell what really happened. My grandfather would turn him into boot soles if he threatened him or his kin, so I have only you to fear for. I am not afraid to tell the truth. I stand with Atlas in his statement that the truth should be heard. We must make that truth clear. The snake is one way. Challenging him to duel either myself, mack or Zee, the least physically imposing of our group is another. Better yet PROVOKING him to challenge one of the three of us would be better still. We know his worth in a fight, so there is no danger. I put my trust in him and gave him the benefit of the doubt for a long time. That is a betrayal I will not forget. Remember we must show absolute proof of what we declare in this meeting. If we do, then I cannot see them allowing him to join."
" What do you say? United against a common foe I think we are unstoppable. Shall we?"


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 12th, 2015 10:31:44 PM

OOC
I can smell Dragonspell burning up the dice with sense motive rolls about that Jancassais comment. Cameron projects no malice as he says it. He merely states the obvious since he is wearing the symbol openly around his neck. The Bishop is a savvy businessman and noble. I think he will draw the right conclusion. As for the rest of the room....EXACTLY the reaction I was looking for.
Priceless.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Tuesday January 13th, 2015 6:10:41 AM

Atlas considers the Duke's question for a moment, "No, I believe your belief is correct. The forest is a collection of individual things. However, these things are tied together by something that makes this forest different than the others I have been in. The individual things seem to have a purpose greater than themselves, a connection and a way of working together when normally they would not. I hesitate to speculate what may be tying it all together, but if you wish me to fathom a guess, I would say that a powerful Druid is at work in the forest, or maybe a soceror with an affinity for nature, or a priest with a passion for the creatures within. I am sure there are other possibilities as well. Until one experiences it, it seems like an imagination gone wild. But then again, so do great insects that burst from the ground and attack horses right under the great Tree of Parting.

"Ah, Zee, so good to see you. Duke, if you would as to excuse me for a moment. It has been an honor being able to share our adventure with you."
Atlas gives a slight bow of the head and heads over to the others with Zee.

"Thank the gods you arrived when you did. I did not realize that the Duke was Gaston's uncle. Quite the pickle I found myself in."

As the group gathers Atlas listens to Cameron's plan and keeps a close eye out for anyone that may be trying to easedrop. "I think the snake idea is brilliant, but I hesitate to put any of you in a position to duel this man. We saw a coward on the battlefield, but I do not doubt that Gaston knows how to use that sword on a training dummy or squire. Just like an animal, if he is cornered, he may surprise us. I don't want to risk your lives on someone as unpredictable as he is. What is we just increase the fun some? Can you or Zee create a buzzing sound like the veggie's did so that he thinks a swarm is about to come after him? Maybe even give him a prick on the neck to enhance it?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Tuesday January 13th, 2015 7:19:27 AM

"Cards?! Sounds fun! I thoroughly enjoy games. What are we playing? :)

I am enjoying the evening so far, and am quite happy I was able to find Boolia to hang out with and avoid all the politics at the same time.

OOC: If the group finds me to participate in the united front, I am in. I especially like the snake idea. I don't mind the idea of me challenging him, and I wouldn't be afraid to do so. I don't think I would really do that though, or at least not do it in a convincing way. It's just not my style. I tend to fight only to defend myself.



Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=20 ;
Tuesday January 13th, 2015 12:56:13 PM

Zee bows as is appropriate at the addition of the lords. "Lord Elphinst, Lord Thrym, it is an honor to speak to you," Zee rises and takes the glass proffered. She smiles at the Silver Board Members.

"I don't know if any would share my opinion," Zee says, "but when we traveled into the woods, Carver to protect all the life and nature in the wood. At the Shrine of the Forest, I watched Carver and all the men that Gaston employed revere the site and we took away and insight into the Wold and our place in it. However, when the forest spirits grew irate and the woods filled with enemies, Sir Carver proved that he served Life and Death. A squeamish girl, or a more refined temperament, would not see what I saw. I saw the men meet every challenge and take a place as the most dangerous predators in the wood."

Later, Zee is not pleased that Cameron is so quick to share her secrets with a room full of revealers and the party. She interrupts, his speech, "How kind, thank you, Cameron. I am glad to know that nothing is sacred, and I am glad to know you are in the habit of stalking and spying on young women." Zee withdraws into a sullen frown and listens to the rest of the conversation. Finally, as Atlas and Cameron finish.

"You are looking at this as an either or situation, support Gaston or destroy Gaston. Gaston has what he wants and I could careless. Instead, we should focus on winning the good graces of the Tree and the Chancers. We should focus on our abilities, our value, and our team. A great deal of contracts and commissions could come from this interview. Revenge against Gaston, for any of his crimes seems small next to a career as guides and escorts to the wealthy at Tree of Parting."

-----
Actions
Dipolmacy to leave a favorable impression on the Chancer's Silver Board= 20

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+9=21 ;
Tuesday January 13th, 2015 1:38:55 PM

"Later, Zee is not pleased that Cameron is so quick to share her secrets with a room full of revealers and the party"
As I stated when I made the post. I only say what I posted IF we are able to get some alone time. I am not saying that if there are people other than us around.
I should have made a perception check for listeners
Perception 21

Returning to the Tree - CoDM Corsario 
Tuesday January 13th, 2015 3:32:24 PM

it has been stated you won't have any time to be "alone", and plan without eavesdroppers, if I understand correctly.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Tuesday January 13th, 2015 3:55:44 PM

OOC: I am not going to make a big deal of it, but my character would see telling anything about the riverside as a violation. Also, I am not convinced that Gaston and his guests are going to let you alone to talk. It was a bad experience, but Cameron's actions are creepy to a 16 year old girl. Zee is tough and streetwise, so she is not going to dwell on the issue. The bigger issue is getting paid and a steady income, so that is Zee's focus. Personally, I am happy with making enemies of Gaston or make allies with him.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 13th, 2015 4:06:00 PM

It was also stated that I was treated with silence and I gather a bit of fear when I mentioned Jancassais...
I may not exactly be alone, but people definitely are watching what they say to me and how they treat me, especially after mocking me just before I said it. I get the feeling that the current trend in the room is " how seriously does this guy take slights..." and they are hanging back to find out, probably until after the Q&A is over. I could be wrong. Social situations are pretty fluid, its kinda like pulling a dead rat out of your pocket in the middle of a formal dinner party, or breaking wind in the midst of a gathering. There are ways to get alone time.
I think we could be alone if we tried to be. Either way, what I said was to be said privately, or not at all.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=12 ; d20+2=7 ; d20+7=26 ;
Tuesday January 13th, 2015 4:39:10 PM

As the party goes on I keeping looking out for my friends ans see then start to gather together. I talk that as I sign I should join them and head over to them. I quitetly just listen to what is being said right try to gage what is going on..

------
Perception check 12 of the situation
Sense motive of the people talking 7
Stealth 26 to stand hide there un notice to the group ( I also didn't -4 armor as I assume we are in dress cloths not armor right now)

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet  d20+5=7 ;
Tuesday January 13th, 2015 6:03:32 PM

Carver casually as possible waits for the group to be called for the private interview.
He keeps taking sips of his wine, knowing if the goblet is at his mouth, others will probably refrain from asking him questions he really wants to avoid until they are called.
He will make his presence known if any of his friends are being questioned to much, just showing up and giving a look might be enough to stop the questioning.

Intimidate 7

Z minus 1 Hour  d20+10=29 ; d20+10=28 ; d20+10=23 ; d20+15=31 ; d20+20=38 ;
Tuesday January 13th, 2015 9:34:48 PM

Cameron gets carver and the tow begin rounding everyone together. IN the hall, as large as it is, it is still rather crowded with the 60 plus people in it. Music still plays and the gala is still in full swing. There won't be any privacy from eyes and more importantly ears, in here.

Atlas extracts himself from Duke Thesk shortly after Zee's arrival and the duke turns his attentions to one of the many other guests that have been vying for his time all evening. Atlas and Zee group with Cameron and Carver

Crosseye, seeing the others starting to get together moves across the room to join them and that only leaves Mack not about the present company

Guests enter and exit from the main hall as do servers, drink, food and musicians and so it seems natural enough for the party to wander outside for some fresh air in the evening.

Boolia has won several games of what she calls Riding the Dragon. Four cards to each player, then 3 stacks of cards in the center, 2 cards, 3 cards and four. Best hand and you have to use 2 cards from your own hand. She points the group out to Mack on the level above the card game. "You should go." She states as she deals again.

As Mack arrives Cameron, Atlas and Zee are laying out their positions and opinions on how to approach the impending meeting.

Soon enough a runner finds the group, "The Chancers Selection Committee requests your presence. If you would follow me, I will take you to them."

Ten minutes later you are passing through a beautiful archway and into an immaculately furnished suite at the upper most level of the Tree. At a horseshoe shaped table of cherry wood sits the 7 members of the selection Board. Mikalus Dragonspell is at the center and is flanked by the others. Notable persons not in the room is Gaston, Duke Quason Thesk and lady Dragonspell. "Chairs can be provided if you wish", one of the members of the board says as the runners leaves and you take in the surroundings

Dragonspell starts shortly after you settle in, This is the Selection Committee of the Chancers Club and we are here to consider the initiate and listen to the witness of the task set before him to go to the center of the area known as The Eastern Wood, spend 5 days and return." Two of the men to the party's right at the table grumble a bit at this and a woman elf on the left side leans forward and speaks, "The initiates instructions do not concern the witnesses Dragonspell. Please move along." Mikalus turns slightly to acknowledge her and then looks back to the group. "One or two tellings of the tale would be quite sufficient. Upon your conclusion the board may ask a few questions for clarity."

Mikalus sits back, "Whenever you are ready."


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 13th, 2015 10:02:02 PM

Five days? We were gone MAYBE five days, tops. These guys have to know Gaston failed using simple math. Why even ask us the particulars then. Something is not right.
" A simple telling of the time we spent with Gaston in the Eastern woods? That should be simple enough, right Atlas? A tale of the FIVE DAYS we spent with Gaston at the center of the woods is all they want."
Cameron steps to the sideboard he say as he entered the room and pours himself a glass of mead. This might be easier than he thought.

OOC
I'll give a tale after I get a chance to review the time we spent. I doubt it was five days in total. It surely wasn't five days in the middle of the woods.

Returning to the Tree - CoDM Corsario 
Tuesday January 13th, 2015 10:49:06 PM

OOC: Yes, you could say you got lost in the woods and didn't spent all the days at the center of it... That would make Gaston fail his test... Do you want to do that?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday January 14th, 2015 8:24:26 AM

I stand there with a huge look of confusion on my face, counting on my fingers 1 thru 5, slowly, as I try to review in my head what happened each day, and how they possibly think we spent 5 days in the center alone. I look up in the air as I do this.

Then, I stare at the people questioning us, and then repeat that process again. I only mumble quietly to myself in confusion.


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=21 ;
Wednesday January 14th, 2015 9:00:06 AM

Zee takes a seat; Pips has decided to tag along and jumps into his mistress's lap. She pets the Egyptian Mau. Preferring to show a united front, she looks to Atlas to begin speaking. She will break in to the party's tell to help any way she can.

-----
Actions

Diplomacy to Aid Another: 21 Atlas add a +2 to diplomacy checks.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+6=20 ; d20+2=12 ; d20+3=4 ;
Wednesday January 14th, 2015 11:59:05 AM

Atlas looks at Cameron and gives him nod, then turns to the committee. First off, you've obviously just thrown us an interesting twist with the mention of 5 days. We clearly did not spend 5 days there. However, 1 day or 5 days, we still have a dilemma on our hands."

Atlas turns to the group, gives them a look that says I'm sorry, and says to the committee, "It seems to us that we are in a lose/lose situation. We can sing the praises of Gaston and win his favor but in doing so we help grant him a position of power that he could harm people with, or we can tell the FULL truth and have him as an enemy. He's as easy to read as a book on battle techniques, so you know what the result will be. You on the other hand, are quite the opposite. We are new to the tree and we have been asked to stay here for a while, therefore a group such as the Chancers could have just as much impact on us as someone like Gaston. Likely even more. So, are you looking for us to play this game of politics, or would you prefer that we just give you the information you are looking for and move on? Or better yet, has this been a test for us all along as well?"

Atlas pauses for a moment, then adds, "My apologies for being so candid. It is part of the package when you work with us."

------------------------------------------------------
Diplomacy: 1d20+4+2=20
Sense Motive: 1d20+2=12
Perception: 1d20+3=4


Returning to the Tree - CoDM Corsario 
Wednesday January 14th, 2015 2:32:09 PM

OOC: Wow... that was candid indeed...

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Wednesday January 14th, 2015 3:40:31 PM

Zee sighs... Oh dear, maybe we will get lucky and the Chancer's Club will turn into wolves and attack.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday January 14th, 2015 4:15:35 PM

I stand behind the rest of the group towards the back and take a seat when offered behind the others. I listen to the conversation that's starts to happen. When Atlas pauses I stand up and tap him on the shoulder. I wisper into his ear "Remember we did not know what his tasks were, as he would not tell us. We were just along for the ride and protection, sort of speak. He was the one leading the expedition and knew what we supposed to do not us." After that is take my seat again.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Wednesday January 14th, 2015 5:12:53 PM

ooc: Sorry gang. A plan is only good until the first shot is fired. When we walked in and there was no Gaston, well, Atlas had enough with the games. People are his thing, but not in the savvy political way. Rather in the way where people always like him and his candid nature, so he is going with what he knows since he was on the spot with no time to think. Let's see how they react. It will either backfire or it will work.


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday January 14th, 2015 6:31:45 PM

"As for myself, and I assume Cameron, we only knew that Gaston wished to travel to the middle of the Woods. I never heard there was a time requirement involved, other than spending SOME time there before returning here to the tree.
From the feelings I assayed from listening to Gaston, and his actions, spending a 24 hour period at the middle, or as close as we could judge to me the middle of the Woods would suffice to pass the test."

Carver has now relayed what was what he thought the test requirements were, at least as far as he knew. If there was more to them, he did not know and that was that.
When the Council wants to know of his encounters in the Woods, he will elaborate further.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+5=19 ; d20+6=12 ; d20+9=27 ;
Wednesday January 14th, 2015 8:15:46 PM

Cameron turns back from the sideboard and smiles.
" When you tell someone there is the truth, and the whole truth you whet their appetite Atlas. Of course they want to hear the whole truth now."
Cameron turns to his audience and turns on his charm. Walking back and forth, he includes all of the Chancer's on the council as he relates the tale.
" Carver and I met these fine adventurers as they set out on this quest with Gaston. They seemed nice enough and both Carver and I had received leads that told us to arrive at the Tree at the time this group was headed out. Since it seemed to be foretold to both of us that we travel with them we threw in with Gaston and these folks and headed into the Eastern woods. That first night we spent outside the woods, getting to know each other and preparing for the trial we all felt we would endure once we set into the woods."
"The next morning we set off and entered the woods. We could all tell that the woods were a different place than the outside. The canopy was think and little sunlight reached the ground. We saw no small animal, nor any sign that there were any around. Gaston took the lead and we set off, heading East for the center of the woods. A couple of hours later we found ourselves facing the western edge of the woods. Not exactly where we entered, but not far from there either. We had been turned around in the woods and returned to the edge we had entered on. All of us that had any woodcraft skills were puzzled, since all indications had been that we were headed east. We shruged and tried again, Gaston at the front still. Again we found ourselves facing the western edge of the woods. Gaston threw up his hands in defeat and Crosseye, our tracker, took the lead. Again, a few hours walking put us facing the western edge of the forest. We took a rest, all of us puzzled how the woods could turn us about so easily when all of us were sure we were walking east. As we rested I used some of the prayers my goddess grants me to first check the woods for poisons, since maybe they were fuddling our senses. I found none. I then checked for magic, perhaps a spell was making us lose our way. Again nothing. I then found a sunny spot, rare under the canopy, and used her magic to offer the forest a drink, something the ground would rarely get due to the thick canopy. As the rain soaked in I just sat, quietly listening, a technique the Lady teaches us to use when we are unsure what to do. Sometimes the solitude and quiet bring to light a previously missed clue. That also did not help. Tired and frustrated we set up camp."
" That night, as I made my devotions to The Lady of Vengeance, I consumed a small poisonous spider I had found while setting up camp. The poison slowly spread through my body, calming and stilling my mind. In that reflection I was reminded how all apprentices learn their trade. Raised by my Dwarven foster father, I was taught the forge. I didn't like it and soon went on to pursue studies I found more interesting, but the knowledge was there. All apprentices are tutored by their master. It takes more than one person to correctly run a forge. One to pump the bellows and make the coals hot, another to turn the metal and heat ir so it can be shaped, and another to hammer the metal into the desired shape. They all work together towards a common goal. That was our flaw. All of us had been keeping track of our place in the woods, but not communicating it to each other. We were individuals, not a team."
"In the morning we all offered suggestions on how to improve on the previous day's failure. Gaston was all for slashing and burning his way into the forest. Crosseye suggested that maybe the time was wrong and that we should try to penetrate the woods by night. I suggested we try to work as a team to help our lead tracker stay on course. And it worked."
"On that day, our third out from the Tree, we encountered many signs from the Lady that we were indeed headed on the right path. A small venomous snake launched itself at Crosseye, attempting to take away our tracker. The Lady had trained me to be vigilant and I was able to kill the snake before it struck, skinning it at Gaston's request as a souvenir of the journey. We then found ourselves in the midst of a hoard of venomous toads. They were only harmful if disturbed so most of us tiptoes through them unmolested. I slipped and squished one, but thank the Lady was not poisoned. Then came Gaston's turn. After seeing how easily they died when I accidentally stepped on one Gaston was all set again to hack his way out of trouble. Having seen the way they turned hostile when our Sharpshooter wondered aloud about poison tipping some arrows with their venom, we knew we needed to reign Gaston in. Through the combined efforts of the group, we managed to convince him that toads were beneath his notice and he should ignore them and just step over them as we all had done."


Here Cameron pauses, allowing his audience to soak up the tale. A glance tells him that not everyone is on board with the "whole truth" telling of this tale. Oh well, sometimes the truth is boring. Not for long though. This is where the tale gains a member. Cameron refills his glass, takes a sip while regarding his audience and resumes his tale.

"Ah, fine mead you have here. Did the Council have a priest they wanted to use a spell to separate he truth from falsehoods? I wouldn't mind that, in fact I think it would lend credence to all that we say. I am too new of a cleric to wield such magic, but if you had one now would be a good time to use that kind of thing. On with the telling then."
"It was at this point where Zee was introduced to the group. While walking at the edge of a ravine a treacherous plant reached out and tripped Gaston. I know, I know. Reached out and tripped must surely be an exaggeration, but I saw what I saw, and hat is what I saw. Gaston pitched right down the slope narrowly arresting his slide just above a drop of some 30 feet or so onto some nasty looking rocks below. At this point the lovely Zee shows up on the other side of the ravine. While the larger and stronger of our group try to get to and haul Gaston up, she looks at him and assures him all will be fine if he just lets go."
"I know what you are thinking, right? Heavens no, don't let go! The fall would surely end Gaston. But he does, and with a word and a look, she makes him float gently to the floor of the ravine. Just like a feather."
"Being gentlemen and with Gaston indebted to Zee, she joins us in our trip to the center of the woods. The next sign that we were on the right path came a little later that day. We encounters a venomous skunk. Its musk induced hallucinations in most of the group. Irdalas and I managed to spot it and avoid the venom. The rest of the group, save Gaston thought they had shrunk to the size of a mouse, and the kitty you see in Zee's lap was hunting them. Gaston thought he had snakes in his shirt. Through the Lady's grace I managed to slow the poison and keep him from plunging his own dagger into the illusory snake. At this point we all decided to camp for the evening."
"The next day we traveled deeper into the woods, still assisting Crosseye as our main tracker, and encountered a clearing with twig statues and a small plate in front of each of the statues. Words in hih Woldian were written on each of the statues . Each of us left a token with the statues, some willingly, some after being prompted by their fellows. Gaston had become negative by this time if I recall properly, and left some gold and a sneer with each statue."
" We next encountered a spread of berries and water, a gift from the forest. Those who had been sincere in their offerings found the berries and water delicious, others found them average. Any who had taken from the statues or been rude to them found the berries sour and the water dirty. Gaston was of this ilk. Pressing on we found a clearing. It was pretty well appointed for defense and Gaston declared we had found the heart of the forest and had us make camp there, saying this was the object of his quest. We did make camp, and used the things the forest provided to make it secure. We used a stump with a vipers nest, a fallen tree, vines to make tripwires and a bunch of thorn bushes to limit the approaches to the camp. And it was a good thing we did."
"Before dark the forest attacked us for the first time. It sent 18 vegepygmies against us. We fought off the ones that our defenses allowed to make it to the camp. Carver, saddened by the need to do so, was the hero of the fight, pounding the creatures to pulp beneath his hooves. We healed ourselves and prepared to sleep through the night. The next wave was around midnight. It was 2-3 wolf mounted vegepygmies. We captured one and at dawn released it to the forest, hoping it would show we did not want to fight them, only to spend time in the forest. That did not work. The final wave were huge vegepygmies. Well, they were still small, but much tougher and capable of spellcasting. They arrived to the fight mounted on giant wasps, but dismounted and fought us on foot. All of the group, save Gaston showed bravery and teamwork throughout all of the fights. Gaston whimpered and cried, hiding beneath his blankets for most of the fights. He did kill a couple of the invaders in the first fight, mostly out of necessity because there were so many of them and so few of us to put between himself and the enemy."
"After the final wave, Gaston declared that his task was complete and we could go home. Saddened by the damage we had to inflict on he forest so that we could survive the night, we all readily agreed. On the way out, which we completed in less than a day because the forest allowed it, we were met in the twig statue clearing by what could only be elders of the vegepygmy tribe. Gaston fainted, and we stood our ground, offering no hostility, just the certainty that we would not let them take him. After all, at the very least I had agreed to help him finish his quest out loud, and the Lady hates a man that goes back on a promise. They apparently judged us worthy, and allowed us to drag Gaston out of the woods. We returned to the Tree and the rest you know."

Cameron takes a seat, his tale told, and wait to see if there are questions.

Diplomacy 19
Sense motive to gauge reactions 12
Perception to note any odd things 27

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Wednesday January 14th, 2015 8:19:15 PM

OOC
Phew, that took alot of back reading to get right and a couple of hours to type out . I hope they don't have many questions.
There is one typo near the top where I omitted a </b> after speaking to Atlas and turning to talk to the Council. If you could fix that I'd appreciate it.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=21 ; d20+12=27 ; d20+6=19 ;
Wednesday January 14th, 2015 9:23:39 PM

As soon as Cameron starts to talk, I grab a comfortable chair.... take a nap.... wake up.... and start exploring the room. As I work my way around, I may even go up close to some of the questioners to get a better look at them, just to see if anything or anyone seems interesting to me.

(d20+8 perception check of 21)

I'm not really trying to hide, but if they are focused enough on the story, and/or falling asleep, I see if I can make one of them jump.

(d20+12 stealth check of 27)

If the story is STILL going at that point, I go wake Atlas and Crosseye up. And then, I add some theme music in, to increase to the suspense and action scenes.

(d20+6 perform banjo check of 19)


The Chancers Club Selection Board 
Wednesday January 14th, 2015 10:58:57 PM

The group settles in and Atlas speaks first. The elven woman that spoke earlier assures him that "You and your companions do not need to worry about how long you were away. Please continue" And so he does As Atlas confesses his misgivings about what to say and the position he sees himself and the others in caught between Gaston and the Chancers Club, several of the members fidget about, their faces tightening. The man directly on Mikalus' right speaks first, He is older, perhaps in his sixties but still very solid looking and his tanned features speak to a life outside. "Candid is not what i would classify your statements as young man. Do not delude yourself that we are peers and that you may be so brash"

Another member speaks up, leaning sideways, "Lord Bezel, the boy meant no disrespect. He seems to me a soldier and thus speaks and thinks as one." He turns towards Atlas, "I am sure he meant no disrespect to the Chancers Club, but simply requires direction"

Several others grumble in agreement and Mikalus then simply answers Atlas, "This body is looking to hear the truth of what transpired from the witnesses."

Here, Cameron stands and begins the tale. Several councilman settle into their chairs. As Cameron gets the part of his tale on the signs from his goddess, several of the listeners roll their eyes and lord Bezel leans forward, "You can leave out your personal beliefs and dogma." several others nod.

Cameron pauses for a drink and brings up a cleric and lord Bezel again speaks, "Just continue." and so the halfling does. Cameron finishes up and takes his seat

What the board may be thinking is difficult to tell. The party is fairly sure that at least 2 of them are not overly happy with what they just heard. Precisely why, is impossible to know. Are they trying to curry favor with Gaston or perhaps Duke Thesk. Or perhaps they assisted in nominating Gaston and now may loose a great deal of prestiege and face within the club if what the party has said is true

The others are unreadable and silence falls over the room for a moment. A very brief moment that is broken by a banjo. Mack's earlier plan to roam about the room was cut short by a man moving quickly form the shadows and escorting him back to his seat. Mack's escort then returned to the shadows and melted away into blackness.

The Chancers Board members sit in quiet contemplation as Mack plays and after perhaps 5 minutes, Mikalus Dragonspell leans forward, "I have a few questions." he begins,
"Does anyone have anything to add?"
"Would you agree to Gaston leading others into unknown dangers?"
"Why do you think the airial mounted creatures gave up such a powerful tactical advantage?"

The others sit quietly, analyzing the party.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Wednesday January 14th, 2015 11:14:15 PM

Atlas laughs as Mack tries to wake him. He's wide awake. While politics bore him, he's also aware that there will be repercussions from today no matter how this goes, and that energizes him.

Atlas nods to Cameron again, the appreciation for his full account of the story clearly written in his expression.

Atlas then thanks Crosseye for reminding him and chimes in one more time, "You should also be aware that we took this job with very little knowledge of the goal. Gaston would not give us details even when pressed. However, considering that this adventure would allow us to get to know the area we decided to accept the risk. The more we know, the better we can help the Tree and its inhabitants."

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Wednesday January 14th, 2015 11:30:07 PM

ooc: Oops, posted before refreshing, so my last post is out of place. However, it kind of fits with the first question they asked.

Atlas quickly responds to the questions from Dragonspell. Regarding his second question, he simply says, "No, I would not want that man to lead anyone into a dangerous situation. He did more harm than good in every situation we encountered. I am not saying that he is an evil man, I am just saying that he is not an adventurer and not fit to lead anyone in any capacity."

He pauses. The last question is much more difficult to answer and it shows as he spends a moment thinking about it. "I have a few thoughts on the tactical decision, but nothing concrete. It could be that the giant wasps offered to help, but were not willing to actually put their lives on the line. However, that requires more intelligence than I give them credit for. The more likely scenario as I see it is that someone did not want to risk the wasps being killed in battle. I'm still under the impression that someone with great magic is overseeing this forest and they are the ones that made the decision. There are other possibilities as well, but that's what my gut says."

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 15th, 2015 12:17:51 AM

Carver speaks to the final question......
"I have an opinion about the tactical situation with the wasps.
I know from piratical experience that mounted combat is hardly simple, even for one such as myself. A mounted fighter has to deal with his mounts actions as well as his own. Now consider you deal with a mount only in reference to the ground and distractions from that point of view. Now imagine adding the effect of flying and the need to control the mount in up and down as well as side to side maneuvers.
While some of the veggie-pygmys seems a bit brighter than average members of it's type, that kind of control in battle would require years of daily training. I expect they used them like a mounted infantry would use a horse.
As in getting to the fight faster than expected and then attacking on foot. That is the effect of cavalry versus mounted infantry versus what amounts to air cavalry."


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=13 ; d20+12=16 ;
Thursday January 15th, 2015 7:38:19 AM

I mostly look to Atlas to answer the questions for us. I feel he's representing my thoughts on this just fine.

I then focus on the shadows to see if I can pick out the hidden people, just for fun.

(d20+8 perception check of 13) (so, probably not)

Then, once I have a good count (probably zero), I slowly stand up, and move towards the shadows in a "Beverly Hills Ninja" like stealth fashion, trying to surprise one of them. :)

(d20+12 stealth check of 16)

OOC: Obviously, I'm not really expecting to be stealthy.... more trying to "act" like I'm trying to be stealthy and not see them, when obviously I can't be stealthy here with them already watching me. More trying to "pretend" I don't see them in the shadows; and in reality, I probably DON'T see them in the shadows, even though I know they're there. ;)

IC: When they DO (most likely) come out of the darkness and kick my butt, I ask them... "Uhhh.. yah, I was just wondering if I could get some water? I'm parched."



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 15th, 2015 10:13:43 AM

When it is suggested that Cameron leave his personal beliefs and dogma out of the story he stops and stares directly at the people who agree with the speaker. A look of puzzlement crosses his face as he thinks about their request. Then he answers.

" No. You asked what happened from my point of view. My beliefs and observations are the backdrop for the decisions I make. I could no more separate them from the story than you could separate your life experiences from any decisions you make. Even as they relate to Gaston. My beliefs and morals are one of the reasons that he walked back to the Tree today instead of remaining the guest of the Vegepygmies in the woods. At the beginning I agreed to help him realize his goal of succeeding at this trial. Leaving him behind to answer to the forest people might have been what he deserved for his arrogance, but it would lie contrary to my agreeing to help him. The Lady is very aware of oath breakers and the consequences for doing so are quite dire indeed. If you find my reasons unsatisfactory in my explanation then make up your own, but I won't omit them ."
"Now, did you wish to hear the rest of the tale? You have already ruined some of the surprise in it by interrupting me. I trust that will be the last time you do so and will politely save your questions until the end."


At three feet tall Cameron physically does not strike an imposing figure. However, whenever he speaks of Jancassais his confidence and presence increases to a room filling degree. There is no doubt in your mind that he believes everything he says regarding her, from her guidance to his belief in her swift vengeance towards those who take her beliefs lightly.
When the tale ends and the questions are asked, Cameron pauses for a moment as some of the others weigh in. He pauses longest on the question asking if any of them have anything to add. He had omitted Gaston's attack on Zee and looks at the girl, wondering if he should add this attempted rape to the list of problems the man faces. He decides that the attack was not made against him and if she wishes to claim grievance, then the issue is hers to mention, not his. Then he answers the questions himself.

" Would I allow him to lead men into unknown danger?"
" Absolutely not. He has one approach to solving problems and that approach is overwhelming force. If he meets a problem that cannot be solved by overwhelming force he either gives up, or continues to apply force when it will not work, costing lives and resources. He would be a poor choice for any such job."
"Why did the vegepygmies not press their advantage of flight and attack from the air while mounted?"
That is a good question. One I had wondered about myself. While we fought them one of their number used an illusion to mimic the sound and vibrations of the wasps, as if they might return at any moment, but they did not. I have two theories."
" The first, and less compelling of them is that The Lady would not allow a venomous creature to be deployed against one of her faithful when I had offered no offense worthy of such force. I do not believe this to be the case, it does not feel like the correct reason to me."
"The second theory I have is the prisoner we captured in the second combat and released at dawn proved to them that we had enough honor that they would not press an unfair advantage against us. The make up of their bodies meant that piercing attacks like arrows were mostly useless against them. By continually remaining out of reach except to attack they would be almost impervious to any counterattack we could launch that would hurt them. I think by releasing the one we captured unharmed we gained enough of their respect so that they felt dishonorable doing that, and dismounted. They had a language, even though we couldn't understand it, and they fought to protect the honor and sanctity of their land. This is a concept that we can also understand. It is not a stretch to think that they could see our honor and respect for them and returned that by fighting honorably. At least it isn't a stretch for me."


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=10 ;
Thursday January 15th, 2015 12:48:21 PM

Zee watches her party cast about like ruffians: the cleric is begging the Peerage to smack him, Atlas is blunt and ungoverned, Mack is bored, Carver is offering multiple explanations, and Crosseye is mute.

Zee must never allow the party to "go their own way." Atlas is a fine general, Cameron is a devout worshiper, but we need to pick one among us to be the diplomat. Zee stands and turns to her party; she speaks in a low, polite tone, "Please, take your seats. Carver, Atlas, can you manage to entertain Mack? He needs a distraction. Cameron you have been a great help, allow me to have a moment with the board."

Zee looks at the board and curtsies, "M'Lords and Lady, I apologize for our rough turn of phrase. Our cleric is an adopted scion of a noble dwarven clan, so he takes the liberty of Peerage, but I believe he has a right to it. As for the rest of us, I beg that you to remember our youth and lack of training. We will season well as we gain experience and patronage." Zee sighs, "Lord Dragonspell, I will add this. Sir Gaston can lead effectively, as all the peers can, but the wilds are not the place for him. He will serve well to line the coffers of the Club, as a politician and figurehead we have seen his excellence at promoting, prompting, and vying for position. All over Wold, Gaston will improve the legacy of the Chancers in noble houses, and the Halls of Government, but in adventure and war Gaston will need more training and time."

Zee clasps her hands behind her back, "As to the wasps, I admit. We are not seasoned adventures of deep knowledge or experience. I can tell you that the pygmies used the wasps to move into location, but they could not get compel the insects to war. As lords, with your own holdings and servants, you may see these men as traitors; but I add this. Gaston abused his power and position. He has denied payment, and broken trust with this group. Now, he has veiled a promise of punishment, coached us to lie to our betters, and mistreated the party to compel his admission into the Chancer's Club. We are young, and brash; however, these men gave their own lives over and over to protect their contracted charge. If you want to contract with these fine men, you will secure a steadfast crew."

Zee concludes, before anymore damage can be done. As she returns to her seat she shoots Atlas an angry frown.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 15th, 2015 12:51:09 PM

OOC: Zee attempted to blunt the anger of the board: 10))

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 15th, 2015 1:39:30 PM

ooc
Hmm, some of that is true, but most of it doesn't answer their questions. Based on that, it is my conclusion that you have an excellent grasp of politics and diplomacy.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 15th, 2015 2:05:07 PM

OOC: LOL, okay, so let me talk to the boards, committees, and tribunals; and I will let you talk to the Gods.

So you chossed to be heroic... - CoDM Corsario 
Thursday January 15th, 2015 3:40:27 PM

OOC: i have to say I spent several posts trying to convey the idea that lying to support Gaston was the proper way of action. Avoid an unnecessary confrontation and save yourselves from a future enemy. I though I had you convinced of it. My mistake.
To tell the truth now is an heroic thing to do. Put others (even if you don't know them) before yourself. As heroic as putting yourself between a woman and an attacker. And as dangerous too.
Time for you to see the consequences of the course of action you choose.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Thursday January 15th, 2015 4:17:35 PM

OOC: As long as they don't take my banjo away. :)



Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Thursday January 15th, 2015 4:24:07 PM

ooc: You were mostly obvious Corsario, but I to be honest, I was not 100% sure. I always second guess everything, so it's not your fault :-) However, that's OK, we have to do what we think our characters would do. If we die, well, at least we died being true to our characters. I think I am more excited for your next post than any other time I have spent in the Wold...cannot wait!!


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Thursday January 15th, 2015 4:49:34 PM

As the story is told, I nod my head in the acceptance at different point. I go though the story in my head accounting the different parts remembering what went on. When Mack gets up I wonder to myself "Now what is he up too?" Then when I see him escorted back to his seat i laugh to myself. "Oh Mack! What did you do." Seeing him then jump around like a fool after, playing with the shadows I say to myself " That crazy Mack!"

When the tell is told and questions started, I think them over, but as I am not skill in these things, I really have nothing to add so I stay quiet. I like Atlas, our leader, and Cameron speaking for the group. They seem to be able to handle the politics plus with the young Zee, who is wise beyond her years, they are doing a good job to me. Zee has that nack to defuse and calm the situation and knows how handle people. She seem to know what they want to hear.

------
Occ wow that was a nice telling of the tell David and like how the different characters personalities are showing though!

Atlas up front to the point no holds bar and natural leader
Cameron very deep to his beliefs and more experienced to the world of Wold
Carver a man of action over words
Mack the crazy fool always getting into trouble but bring cheer and light to the group
Zee the young lady much more wise beyond her years and knows how to handle people and situations with grace and delicacy.
Crosseye (me) the innocent shy quiet type that likes to stay in the background unless called upon or forced.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Thursday January 15th, 2015 4:55:13 PM

Occ
oh Mack you make me laugh every time you post right now and if they do I will fight to the death to get back it would just not be the same. ;)
And yes what will be the consequences be can't wait.



Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 15th, 2015 5:01:15 PM

OOC: I tried to get them to skirt the edges in support, but one lone voice would make it worse than what it will be now.....

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 15th, 2015 5:31:46 PM

OOC
I didn't think that as a DM it was your job to "convince" us that any course of action is the one the Module prefers. That's why we play a role in shaping the game.
Also, just so you know, I can, and I believe John is proficient in it as well, sometimes guess the correct answer. Problem is, my character is Chaotic...to a fault. He screws with people, and situations. He chooses options that make life difficult in some peoples eyes, but "interesting" in his. I knew supporting Gaston was the path of least resistance and harmony, but the rest weren't gonna go for it. Once I saw what Gaston was like in his natural element, I liked him even less than I did before. Cameron has done the cost analysis already. The people that he cares about, outside his clan who would eat Gaston and his politics for breakfast, are in this room. They chose this path, despite being told it would be hard. He has to support them. This will certainly be "interesting". I also second Atlas's point. I can't wait for tonight's post.
His goddess is in the revenge business. Trust me he has an idea how wrong this can go.

So you chossed to be heroic... - CoDM Corsario 
Thursday January 15th, 2015 7:30:19 PM

OOC: Well, Dan is the DM now, and he is the one that wrote the module (a very nice work, I must say). I am awaiting his post too, anxiously.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 15th, 2015 7:59:41 PM

OOC
Sorry, that last comment sounded harsh the way I wrote it. I just mean I thought the DM was supposed to be neutral, letting the party succeed or fail on their own .

The Chancers Club Selection Board 
Thursday January 15th, 2015 10:50:04 PM

OOC: I don't want to step on conversations, but going forward let's try to have these conversations on loot n Booty and keep the game board more in game. Jerry likes it when you talk up your game in the LnB too. I will be deleting out the ooc's tomorrow to clean it up a bit. Thanks all

During Camerons tale, he defends his position and perspective of the story and that his beliefs are essential to the story as he tells it. AT his reply one of the lords blanches slightly and lord Bezel leans forward and as he raises his finger to give Cameron a piece of his mind, Mikalus reaches over with a hand to still him and lord Bezel sits back with a nod. Mikalus the Silver Bishop motions to Cameron, "Continue good and faithful servant."

Atlas and Cameron are first to answer and the table has multiple visible reactions at what they say. Two clench their jaws in obvious anger at hearing what is said and the elven woman smiles slightly. Mikalus and Bezel remain stoic and unreadable. and the last two seem to sink in their chairs and begin spinning the information about in their mind

As reasons are given for the creatures as to why they may have dismounted, most at the table don't seem to be paying attention. They are wrapped in their own thoughts and are certainly not interested in the answer. The man who is, Mikalus Dragonspell, breaks his unreadable face with a small smile and minor nodding of his head. Mikalus is not alone in his interest in teh creatures of the Eastern wood, but certainly it is a minority. Soon enough a man at the end makes rolling motion with his hand, "That is enough on the creatures I think. Thank you for your insights and thoughts." he says to the party.

Mack slides out of his chair, again and begins 'sneaking' up to where the man disappeared. No one ever exits from the shadow and Mack finds only the wall. Several of the lords at the table have now shot Mack angry looks and the elven woman speaks up. "If the children cannot stay in their seats while the adults talk, then they need to leave the room." Her voice is full of annoyance and lord Bezel looks to Dragonspell. Mikalus leans forward, "Mack, if this is too much for you, you can leave at anytime." Here his voice takes on a much greater air of authority and his presence seems to fill the room, "Leave or stay, but you will refrain from any further mockery and disrespect for my self and my fellow lords and ladies"

Zee moves up and speaks last. She opens by apologizing and instantly has the attention of the group. As she speaks to the strengths of all of them, including Gaston, the members who seemed to have been put off earlier now seem to soften in their visage. Zee does point out that Gaston is, however, no adventurer. That is not where he excels.

Crosseye remains quiet and in thought on what is transpiring about him

When Zee concludes, lord Bezel stands as does the elven woman and two other lords as they spy Bezel getting to his feet. Mikalus and the remaining two lords do not stand immediately and Dragonspell is the last to do so. The Silver Bishop is the first to speak though, "Thank you. We have much to discuss." Mikalus sits back down as does lord Bezel. Both turn away from each other to speak to the man on the other side/ The elven woman simply sits and folds her hands before her. The last two lords begin moving towards each other to form up and speak off in the a corner.

The doors leading into the room open and the runner steps in to ask you to step out and again thanks the group. The party is free to go where they wish, the gala is still going on, but you are escorted down from the TreeTop suite and you note two men at arms take positions at the base of the winding stair.

So you chossed to be heroic... - CoDM Corsario 
Thursday January 15th, 2015 10:50:08 PM

OOC: The party will succeed or fail on their own, not because of the DM's, no question about that. I think you will understand better after Dan finishes the scene... As he says, we can continue in the LnB.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 15th, 2015 11:42:45 PM

Cameron is escorted down the stairs by the runner and his first stop is the bar. He gets a glass of mead and has the bartender pour a decanter of it for him to take with him. Seeing his friends behind him he asks what seems like an important question.
" So before I get obliterated Is there somewhere Carver and I can sleep tonight, if we live that long?"
While he awaits an answer, he begins steadily emptying his glass

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 16th, 2015 7:54:25 AM

"I apologize if I came off as disrespectful." I say, in true honesty. This is definitely not for me, though. And at their suggestion, I leave and head back outside where I feel more comfortable and more welcome. This was never where I wanted to be, so I hold them responsible for bringing any disrespect on themselves.

OOC: I'm a little confused on the OOC being in LNB as opposed to here. At a "5 minute per day", I am not usually able to keep up with that discussion board as well as this one; but I do my best. If it's OOC but tied to this game, isn't this where it should be?

Dan K Co DM: As Im sure you have puzzled out, the 5 minute thing is complete fiction :) lol, We like to keep the game boards themselves as clean as possible on topic of the story. character action in game DM description. That is the goal. all games go ooc in posts, but back and forth conversations about the game and what characters are thinking/feeling are preferred to go to email or the Loot n Booty. Not just answering you here Eric either, if you feel you are ooc posting how your character feels or putting in further explanations as you might be concerned how others read your posted actions, i encourage you to elaborate and stretch your IC post

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 16th, 2015 10:50:20 AM

Zee is furious as they are dismissed, This was a disaster! What were they thinking. By the time that she reaches the bottom of the stairs she loops her arm into Atlas's and steers him after Cameron. No, this is not a dainty silly girl fawning on Atlas and he can feel her power leaking from her pores. He can hear her counting under her breath, and by the time they have caught up to Cameron, one could make the wrong assumption that she is unaffected by the interview.

"Okay, not our best showing; let's take some notes. Cameron, produce a title and sigil before you again take the Lords of the Realm to task," Zee states matter of factly. "These men and women enjoy the mandate of the gods, and you do not, so unless you are some halfling/adopted dwarf princeling- stop poking the bears. You have remain true to your own deranged morality, but you appeared insane and threatening. Maybe you did not think anything of it, maybe you want to be insane and have the rulers of the nation mark you as a threat, but did you stop to consider that you have endangered us, they people you call friend and swear to defend? We are tainted by association, and I would rather have you honored with us as a faithful, devote companion." Zee knows that the halfling will spout a properly stubborn dwarfish response; however, she is a woman and has other matters to attend. Zee pays little heed to any "Man"-xplaining that he indulges in.

Zee has narrowed in on Atlas, "My Captian, I was flattered and heartened by your promises to lead us and protect me in the woods. Imagine my shock to find you opening us to attack in the interview! You have said and done things in the last hour that could earn us enemies, have us loose commissions for work, get us banished from the Tree... We could be imprisoned for the way you dressed down those lords!" The last sentence is whispered through gritted teeth.

Zee steps back and breathes deeply, Don't loose your cool,"Okay, if you are to lead us... You need to structure this band, your Parliament of Sunowls, identify our strengths and tell us what you want us to do when in different situations, we can not continue to toddle about like unrestrained children. You are in charge, Atlas Sunowl, start leading!" Zee nods to herself an turns one last time to Carver, Crosseye, and Mack (if he is present), "In the morning, you will consult with the general store, the blacksmith, and any carpenters we can find. We need to have puzzles, games, and string on hand before anymore interviews. Mack cannot be allowed to 'be bored' anymore." Zee smiles at all of you, "Look at you all, I still think you boys are sweet, likely to die of a self-inflicted poisoning, but sweet. Okay, see you tomorrow in the tavern for breakfast, good night."

Zee sashays away without a second glance, and the men just know that an new doom has befallen them. They have a woman who cares about them.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Friday January 16th, 2015 11:38:44 AM

Atlas eyes Zee as she leaves. "There may be some truth to what she said, but I'm not sold on all of it. When did speaking the truth and being candid become a bad thing? We're all just fine and we're not going to get knives in the back tonight or poison in our mead. If they wanted something different from us then that is poor selection or planning on their part. We are who we are and if they don't like that then they can tell us to leave."

Atlas seems to get more irritated as he speaks, but by the end he takes a deep breath and turns to Cameron, "Cameron, you and Carver can stay with us. We have lodging in the tree that has been provided to us. I'm off to get my clothes and gear cleaned and mended, and to pick up a few supplies. If I find something interesting for Mack I'll pick it up. That was a good idea." Atlas chuckles to himself, then tells Cameron how to find where they are staying. As he heads off. "If anyone wants to join me then come on."

---------------------------------------
ooc: how much to get my clothes and gear cleaned and mended? A copper or two?


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 16th, 2015 12:03:37 PM

OOC: Zee will clean and mend without charging an coin, but I would not call it free.

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Friday January 16th, 2015 12:32:34 PM

Carver looks into his goblet, "I don't think they have enough wine here for me to get drunk enough to forget that I should have more forcibly insisted that as a group we go with the suggestion I put forth. I think it would have been best to not lie, but to tell the truth up to a point. Being honest and truthful, as I am, does not mean you willingly stab yourself with the whole truth. It is not lieing to omit portions of something. It's only lieing if asked directly about something and then omitting the information.
I do believe most of us now understand what I was trying to get across just yesterday.
Let me at least refill my goblet and lets get out of here, I have a feeling that we as a group are going to become very unpopular around here."

Carver refills his drink and then follows along to where he was just told he could get some sleep. He will be sleeping with his weapons close at hand......

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 16th, 2015 1:31:42 PM

When Zee starts to fly into her tirade Cameron just tries to hold it in. He has been drinking all night, socially. When he reached the bar after that meeting he had abandoned the social part and just started drinking. He is into his second cup when she specifically starts telling him what to do and he can't hold it anymore. He laughs. Not a titter. Not a snicker. Not a quiet chuckle. He LAUGHS. A deep dwarven " I've been drinking all night" laugh that starts in his toes and makes the hair on top of his head shake.

In between gales of laughter and trying to catch his breath he takes sips from his cup. Finally he abandons this when he almost sprays mead all over the bar. This was too fine a vintage to waste. He sets his glass down and holds his sides, waiting for the laughter to subside. When it does he wipes his eyes. He has tried to reason with her before, and that, obviously is pointless. He has explained his past and the fact that he hardly ever does what someone "in authority" tells him to do. It is ridiculous to think he would start now especially after the outstanding performance that they all just put on.

Atlas whet the appetites of the listeners, Cameron delivered the "whole truth" to them and like it or not, they couldn't turn away from the telling. Then Zee plays the " they are really good honest men telling you the truth the only way they know how" card and mollifys most of the anger in the room. Now the council is more worried by what they have ahead of them then how they got the information in the first place. Brilliant!

Were they all in trouble?
Oh yes, most certainly there was going to be blow back, possibly even a personal attack on them.

Had they all cleansed their souls and said what they needed to say to continue to live with themselves?
Cameron had. He was pretty sure Atlas was OK again, unburdened by the need to tell people what the wanted to hear. Everyone else followed Atlas like they had no will of their own, so yeah, they were all feeling pretty good.

Except Zee. Cameron didn't know what it was but nothing made her happy. So he had stopped trying and just laughed. If she wanted to go pout, she would. He could watch her back again, but she hadn't needed it last time and he was becoming drunk to the point of sloppiness so that was probably out.

When Atlas says something about heading off to get cleaned up, Cameron tries to reign him in. " Oh, no. You will want to stick around Atlas. In a few minutes, an hour at most the Council is coming down those stairs and making an announcement. For safety I think we should all be together when that happens. Also I think it will be a spectacle that shouldn't be missed. Have a drink and give them a few minutes. I think it will be worth it."

OOC
As for OOC in email, I tried that. It took a whole weekend for anyone to respond, which pretty much rules out planning that way. LnB it will be. That way others will be drawn to read the excellent posts we are all putting in.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 16th, 2015 1:45:41 PM

I'm not sure if I managed to get out of the room before everyone else did, or not. Either way, I'd most likely head to my room. I'm guessing it's getting late. ?

OOC: (This should probably also be in LNB, so feel free to let me know....)

Personally, with the extremely high turnover rate we have, I would think we'd want new players to be able to look just t this TOP area and get caught up. They won't be able to do that in LNB (FAR too much), or in e-mails they never got. Although I definitely see the advantage of e-mails for certain things as well. A few of us have used them for smaller discussions, ones that were meant to be private between just a few of the characters.

Also, again from a personal viewpoint, when we're having discussions in our group/game, even when OOC, if they are concerning the whole party, I really DON'T want 50 other people chiming in. But maybe that's just me. ;) It's hard enough to organize our thoughts with just the 6-8 of us.



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 16th, 2015 3:30:25 PM

OOC
Look at this as a story board. Most people don't want to read about what went into the story, they want to see the story. Think of it like this. If Stephen King put in commentary every time one of his characters made a decision about why they made that decision people would never finish his books. The Gunslinger (Dark Tower I) would be about 10k pages alone, nevermind the rest of the series. ( Note The Gunslinger was the shortest of the Dark Tower books, somewhere around 2-300 pages I think). Our job here is to tell the tale, not tell how we told the tale. New players don't really need to know the whys of a decision, because they aren't there to male it. If they even find out about a decision we labored over ( not really very likely) in game, then they can ask about it, in game, and we can explain our thoughts, in game. Leading to more IN GAME story on the board.
Take a look at Agents of the Fist a couple of weeks ago. I was subbing for an absent player whose charisma is rock bottom. He is not a terribly nice guy, blunt as a bag of hammers. When I IN GAME yelled at one of the other PCs to pay attention to what was going on and not do the stupid things that were getting him beat on that he was complaining about being beat on for I added a short OOC to assure him it was the character yelling at his character, not PC at PC. We already know each other and had played together before, but a short OOC like that keeps the peace. A long rant, like what I am doing now, may explain a situation, but it isn't something the readers of this story need or want to see.
Does that explain it better?

Dan leave this for a couple days since it is Friday and just delete it like Monday so it doesn't clog the board. OK?

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Friday January 16th, 2015 5:05:48 PM

Atlas holds at Cameron's words. "You think it will be that quick? I certainly don't want to miss it. However, I want a clear head when we get there, so I'll pass on the drink. Thank you though."

Turning to look at Carver, Atlas frowns. "I disagree Carver. I think everyone is making way too much out of this. If it was that important that we lie then they should have picked the group that slept through the insect attack, not the group that stood up and fought to protect the tree. They knew exactly who they were dealing with and they got exactly what they wanted...some of them anyway. Their bickering was there long before we arrived and it will be there long after. We played our part. Now they know us even better and can use us even more comfortably. We have a an interesting audience, but they're not done with us yet."

Atlas stays by Cameron and the others. He believes in what he said, but one can never be too careful. "Cameron is right, we should stay together if they are going to come out soon. Crosseye, would you mind grabbing Mack and Zee and bringing them back? You have the best chance of convincing them I think."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 16th, 2015 5:17:05 PM

OOC: Thanks David. Yes, from that point of view, it makes sense. So if the focus of this page is to tell a story, than I completely understand. If the focus of this page is for us playing a game, then I'm still in disagreement. But I'm not trying to change the web site. Just voicing my thoughts on it. :)



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 16th, 2015 5:19:41 PM

At Atlas's last request, Cameron does chuckle.
" Now that ish the truthh. "
"An he ish right Carver, lighten up. After all thatsh happened, a lie, even a shmall one would have done more sharm than good. Even I shee that now."
"Oh, and donn worrrry about the drinks I'm havin, Atlas ol' boy. Alcohol is just another poison, an I can hannle poison."
" Hic."
" Shorry."


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 16th, 2015 7:35:47 PM

For completeness sake. In case I should need spells tonight.

Spells prepared (underlined spells have been cast)
Create Water, Detect Magic, Detect Poison, Guidance / Slow Poison (d), Bless, Comprehend Languages, Summon Monster I


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+6=7 ;
Saturday January 17th, 2015 1:54:43 PM

I play my harmonica on the way back to my room.

(d20+6 perform harmonica check of 7) a BEAUTIFUL tune indeed. ;)

OOC: I'm assuming Crosseye will catch up with me at some point, to bring me back.... or maybe I'll get attack by drunks, hearing me play my harmonica. :D


Awaiting Decisions 
Sunday January 18th, 2015 7:13:54 PM

Mack is just downstairs when the party arrives with the escort.

The group circles up and goes over the past hour spent with the Selection Board. Currently the party goers are either giving space or have not noticed the group is back. Cameron asks about a place to sleep for the evening and the party lets him know they have room for him and Carver and Zee without issue. Zee then lets the rest of them know how she saw what just happened and reminds the young men about her just whom those men in that room up there represented. They were royalty, nobility and people of far reaching power and however capable the party is, they are not peers. The party is a lower class and speaking such ways to the upper class can get you and all of them in trouble. Zee is nice and says what she says, because she cares, but when she is done she heads to the rooms the group has.

Atlas and the other discuss what transpired and the group ends up moving into the main room of TreeTops Inn. Cameron gets a couple drinks and the group also thinks that n case something bad does happen, it would be better if they were all together. A staff member of TreeTops Inn offers and fetches any of the group that is not about and within 10 minutes the entire party is within the main room of TreeTops Inn.

The hour is not so very late.

The gala is still going on and Gaston has found the group and makes a grand entrance with a crowd at his back. "There you are my friends!" he bellows. Those about him cheer and hoist glasses. Quason Thesk is not present, either is Lady Dragonspell nor of course any of the selection board. Questions fly about the private meeting and the story the group told. Gaston is the one, however, to save the party at this time. He quiets the crowd and silences all questions with the waving of his hands, "Now, now, those are not our concerns and not for us to know. Just know that they surely gave a good account of my leadership and prowess within the wood." The crowd cheers and has a drink



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Sunday January 18th, 2015 9:20:14 PM

I follow the group back to party. Find Cameron at the bar starting to drink more and more. I extend my hand out to him. " That was a great account of our adventure. Now about your god! As I am a simple man without such knowledge of these things. I mean gods that is. Can you enlighten me such things. My grandfather never spoke or mentatioin any thing about gods of Wold, and I want to more." I ask him.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Sunday January 18th, 2015 10:14:09 PM

I stay pretty quiet. All of this is wearing on me, and I'm just ready for a good night's sleep.


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday January 19th, 2015 9:19:00 AM

Atlas puts a hand on Mack's shoulder and guides him to a table that can fit the party. He waves the rest of the party over as well and tries to initiate conversation with all of them. It has been a stressful few days and he's doing his best to get their minds off things as they wait. He does his best to engage everyone on topics other than the woods, Gaston, and the questioning. Asking about their past, their gods, their families, etc. Anything to keep the group as relaxed as possible and maybe even helping them bond some. He shares more of his history as well if asked.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Monday January 19th, 2015 11:00:02 AM

((OOC: I am sorry, I thought that the party was over and the interview was a late night affair. ))

Zee has returned to the TreeTop Inn's main chamber and she joins party happily. Cameron's inebriation is distasteful, but really the halfling is simply a collection of distasteful habits and quirks, so no harm no foul. Soon, Zee is telling the group anything that they ask of her. "What does Orba mean? Oh, it means orphan, I am the orphan beggar, Zetianos, of Plateau City. I was found by three cleric of Alemi, Flower, and Gargul. I never knew their names; I just called them Auntie Alemi, Flower's Fool, and Grannie Gargoyle."

Zee lets the conversation turn to another. She is quiet and introspective. Now and again she can see threads of gold and sliver materialize around her family. Then they move or laugh or yawn and the threads break. Zee can only see one thing here to night, I have a family, I don't have anything else; but I have a family.

When Gaston joins the table, the magic vanishes. Zee wishes she could melt into the table, but any guilt or shame could end in a grudge. Zee curtsies to the bastard, "As you say, M'Lord." Then she turns to Atlas- a silent plea in her eyes, [b]"You owe me a dance, Captian, shall I collect now?"

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+1=21 ;
Monday January 19th, 2015 12:14:07 PM

Cameron looks at Crosseye. His request is quite unexpected, and in his current state Cameron can not help but stare. Then he sees Gaston and his entourage approach. If in his impaired state he should try to give Crosseye examples, say how what Gaston was likely to do in the next few days when he is not allowed into the Chancers will probably not be condoned by the Lady as Revenge, since no slight was earned by the group. Stating that would sound like an accusation and possibly create a slight. Instead Cameron says,
" Perhaps in the morning I can explain the Woldian gods to you Crosseye. Right now I am as tired as you are, and a bit drunk. I wouldn't want to incur their wrath by speaking now"
He hopes Crosseye gets the double meaning to his words. He then hoists his glass, draining it and says to Crosseye and anyone nearby with ears.
" I must now conshult my Goddess. Now that I have the correct amount of poishon in me."
With that he burps drunkenly, and tilts to fall face first onto the table, with an audible smack when his forehead hits the surface. He then begins to snore, drunkenly.
Cameron hopes his ploy removes him from further conversation until the Council makes its decision.
Bluff 21

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=10 ;
Monday January 19th, 2015 6:55:03 PM

I stay at the table, keep quiet, and glace around to see if anything looks interesting.

(d20+8 perception check of 10)


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Monday January 19th, 2015 9:07:23 PM

I accept was Cameron says for now. I will ask again at a later time, maybe when things are so crazy. With that I take a seat at the table Atlas got for us, get a drink and wonder in silence how long will thus take. What will happen next?

Announcements 
Monday January 19th, 2015 9:22:45 PM

The party continues and spirits in the main room and outside are high. Crosseye asks Cameron about his god and all the gods of the Wold, a slightly drunk Carmeron slurs out that tomorrow would be a better time. At Gaston's approach, Zee negotiates Atlas to the dance floor breaking Atlas from the small talk

A hush falls over the crowd at the appearance of the Silver Bishop Mikalus Dragonspell. Entering the room with him, is the elven woman and the man known as lord Bezel. None of the three seem overly pleased as the walk with a steady gait to the head table. It has been just over an hour since the party left the upper suite.

There is no need for anyone to make a motion to still the room or to get everyone's attention as the three turn to address the room. Mikalus Dragonspell begins, "Lords and ladies, honored guests of Gaston and Duke Thesk. The Chancers Club would first like to thank Ciyradyl and Folbre Ilyndrathyl our generous hosts at this wonder of the Wold The Tree of Parting. We are honored that you allowed us to be here during this occasion even though our request came at such a late hour. The Chancers Club looks forward to The Tree of Parting being a part of our high festivities in the future." With that he raises a glass and calls for a round of applause and drink for the Ilyndrathyl family and all of the residents of the Tree.

The crowd responds enthusiastically and while Folbre is not present, his granddaughter Ciyradyl is and waves with a smile of thanks to the Silver Bishop. A final nod to her and the Bishop addresses the crowd again. "The Chancers Club has come to the decision that Gaston Laroutte's petition and sponsorship are in good order and satisfactory to the Chancers Club."

A cheer erupts from the crowd, glasses raise, but the party notes that Gaston while being congratulated and slapped on the back has no smile upon his face. His eyes smolder and his gaze has shifted from those around him to Atlas and Cameron.

Mikalus raises his voice and his hand, "Gaston Laroutte."

Straightening himself to his full height and squaring his shoulders, the young lord steps through the crowd to stand before the head table. Gastons's knuckles are whitening in his clenched fists and his jaw is locked. He manages to growl, "M'lord Bishop Dragonspell."

"Your admittance to The Chancers Club is denied. The Selection Board of Silver, headed by Mikalus Dragonspell, seated by lord Bezel and in complete agreement, have come to the conclusion that you have not satisfied the initiation as set forth in the spirit of The Chancers Club."

The crowd stands in stunned silence, as the three depart the room. Gaston remains frozen, his eyes burning a hole into the wall where Dragonspell was standing. Whispers start somewhere in the back, 'He can try again in 5 years', 'How could they deny him?', 'Do you think it was them?', 'Has to be a mistake', 'Wait until Duke Thesk learns of this'

Many faces turn towards the party, a young man hurries from the room.

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Monday January 19th, 2015 10:23:35 PM

Carver finishes off his goblet of drink, and tries to give one of those, "don't look at me" looks.
"Time to exit I believe." he whispers to those of his friends that are near. Using the obvious act of trying to awaken a drunk Cameron. (whom he knows is not really drunk, Carver has seen the halfling drink many a human under the table at the club back at the Mailed Fist.)

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 19th, 2015 10:34:22 PM

From his face down position, Cameron has monitored the goings on in the room. He remained face down so that he didn't see Gaston as he was told he would not be a Chancer. He was afraid he would smile. It was very hard not to, even now.
When the gasps ring out Cameron's head lifts up from the table and he stares about.bleary eyed, keeping up the ruse that he had passed out. Inside, his mind is racing. The kid that ran out, he is headed to get the head of security. He expects violence. Gaston is so angry he isn't even breathing. The rest of the room is becoming hostile and wants to know how this 'pillar of the community' wasn't a sure thing after all. Keep the others calm Cameron, Let Gaston focus on you, and let them make their way clear. For the Lady's honor don't let them play the hero.
Cameron rolls to his feet, nearly falls and while catching himself, casts delay poison on himself. This should snap him instantly sober, at least for the next 20 minutes or so. If he lived longer than that he would worry about it then. He continues however to act drunk.
" Ish the party over? Wha happen'd ? Is Gaston a Chancer now? Wow that was good mead, I think I'll have another."
Cameron steps away from the table and towards the bar. As he staggers away, he throws in a gesture that Carver has seen before. Cameron reserves it for when the people that he has been beating at games of chance all night suddenly realize he has been beating them and is about to make off with their gold.

So you chossed to be heroic... and you are real heroes! - CoDM Corsario 
Monday January 19th, 2015 10:44:35 PM

OOC: Posted in the LnB about the game... hope you can read it.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+3=17 ;
Monday January 19th, 2015 11:16:01 PM

Atlas watches the proceedings, and while he is satisfied with the results and knows that they are right, he also feels a twinge of guilt. He knows that it is just his natural reaction of empathy for others, so he doesn't let it interfere with their situation. He turns to the group as Cameron starts to head off to the bar, "Alright, looks like the party is over. Let's stick together...Carver, please make sure Cameron sticks with us...and get out of here as a group. Back to our rooms, we'll bar the doors, it will be a peaceful night. However, keep your eyes sharp and your weapons at the ready until we get to the rooms. Who knows what this man and his cronies will do."

Atlas does his best to lead the group to the door, keeping a close eye on everything about the room.

-------------------------------------------------
Perception: 1d20+3=17




Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 20th, 2015 12:02:52 AM

" I'll be along Atlas. Carver get them home. GO."
Cameron could handle this. Cameron had faced angry mobs before. Men that wanted his blood because they were too stupid to not get drunk while gambling, or just not good at it. He was a gambler, and gamblers played the odds. Odds he could calculate by himself, not with them here.
There could be no combat, no weapons, no fighting. If that happened then the group would be barred from the Tree. Gaston was rich, he could make any ugliness that happened here go away. This was their home and they had to follow the rules

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+12=21 ; d20+8=23 ;
Tuesday January 20th, 2015 7:53:43 AM

I try to make myself even smaller than I already am. As we slip out as a group, I am keeping my eyes open for anyone that's going to try to get in our way, and I stick close to Atlas and Crosseye.

(d20+12 stealth check of 21)
(d20+8 perception check of 23)



Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Tuesday January 20th, 2015 12:52:04 PM

Carver goes so far as to move behind Cameron, while still being sue the others, all the others make it out of the room.
"Atlas, get the rest moving. I'll make sure Cameron and myself will reach the rooms. We may be in a bit of a rush if needed, but I doubt anyone here can keep up with me if I need to run. I've carried Cameron before, it's not something I'm thrilled about doing, but when it's tactically called for, I don't have a problem doing so."

Carver does not draw any weapons, just using his size if needed to intimidate, but will let Cameron do what he does, just being ready to back him up.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+7=24 ;
Tuesday January 20th, 2015 2:19:45 PM

Zee finds the groups behavior odd, and a little bit silly, "Atlas..."

However, men need to think they are in charge, and Cameron is not strongly attached to reality. "Atlas... Carver..."

Zee allows herself to be swept along.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Tuesday January 20th, 2015 3:35:06 PM

With the announcement from the Silver Bishop, I look at Carver and the rest "Yes it is time to go!" I grab Mack "Stay close to me, my friend" and with the group we start to head to our room area. I then notice Carver and Cameron not moving as fast as if they are going to stay behind or something, so I stop behind them. "This is no time for heroics! We all are going together. No one left behind!" I wisper to them. I grab Cameron by the back (if need be) and start to drag him out with us. Making sure Cavrer is coming too.

----
Occ
Sorry I don't know what to roll to drag Cameron plus I hope if I need that Cavrer will help. I put the order fleaving the room at Atlas up front then Zee, Mack with me dragging Cameron followed by Carver (carver might even be helping me drag him)

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 20th, 2015 4:48:42 PM

Cameron ducks the attempt and continues to the bar. As he does so he whispers the line, " Run you fools, I have this under control ! " Hopefully Carver and Crosseye, the ones not taking the hint he is throwing like a 2x4 between the eyes get it. When he reaches the bar he asks for a bottle of mead to go.

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Tuesday January 20th, 2015 5:46:37 PM

Carver grabs Crosseye, whispering in his ear."I'm not exactly sure what Cam is doing, but it's obvious that we need to exit, now we can go just outside the door and come back if needed, but he has some plan that involves us not in the room. Lets go."
Carver will herd the others out and take Crosseye with him as he heads out of the banquet hall. He will get out of line of sight, but still with in hearing range and wait, in case of serious trouble.....

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=10 ; d20+7=26 ;
Tuesday January 20th, 2015 6:50:30 PM

To Carver I whisper back "You know him better, but I am not going far!" with that I follow Carver's lead and head out of room and go to the shadows to hide. I stay close enough to hear and see what is going on just in case.

To Mack "Can you get to our room and bring "Mini Mack", my bow and arrows, I think I might need it. Thanks bud.

To Zee "Stay close just in case we need your powers. Until we are all out safe we need to stay close to each other.

To Atlas "You should go with Mack and get your stuff and make he is safe!"

------
I am going that because we went to a formal party/gathering we are in dress cloths and unarmed for the most part.

Stealth check to hide on the shadows outside the hall (no reduction for armour as in none)10
Perception check the goings on in the room 26

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Tuesday January 20th, 2015 7:03:43 PM

To Mack, "I will stay close, Cameron is about to make a fool of himself and ensure that Gaston pegs us for life as his enemies... Should be fun to listen to."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=10 ; d20+12=23 ;
Tuesday January 20th, 2015 9:22:26 PM

I understand Crosseye loud and clear. "I sure can, Crosseye! I'll be right back! I speed off as quickly as possible to retrieve the equipment he needs.

I'm trying to be fast, so give up on the stealth.... unless I feel like someone is following me. In that case, I attempt to hide to lose them.

(d20+8 perception check of 10)
(d20+12 stealth check of 23)


Announcements- Aftermath  d20+10=15 ;
Tuesday January 20th, 2015 10:58:37 PM

Carever believes it is time to go and Atlas concurs. Atlas wants the group to get to their suites and bar the door.
Cameron has other ideas, urging the group to leave him and assuring them he will be all right. The halfling starts to make his way to the bar, pretending to be drunk
Mack becomes all but an invisible shadow, folding himself into the larger folks about him.
Carver however begins following Cameron towards the bar. If things got heated he was sure he could outrun pursuit. However, the centaur may have forgotten he was over 400' up in a tree with steep steps, winding paths and nothing resembling straight runs.
Zee finds the men responding, well like men, but falls in line with them. They weren't so bright perhaps, but they were hers and she would seem them through despite themselves.
Crosseye agrees the group should be leaving and that they should do so together. He moves to grab Cameron by the collar to insist the crazy halfling leave.
Cameron ducks the attempt
Carver convinces Crosseye and the others that Cameron has some method to his madness and the group acquiesces.
Crosseye and Zee do not go far past the main room, while Mack speeds ahead to get Crosseye's weapons.
Carver and Atlas move at a more steady pace towards the suites.

Inside the main room, murmurs about the sudden exit of the room easily reach Cameron's ears as he reaches the bar. Gaston arrives before he has ordered his drink. He takes a seat and hits the bar with aggression, taking out some of his internal frustration upon the bar itself. This brings the bartender quickly over, "M'lord, please be gentle upon our establishment." The bartender has Cameron's mead and a glass of wine for Gaston at the ready.

"It was you." Gaston begins in a low voice. "You and the boy Atlas were at the root of this embarrassment and I promise you that it will not go unrequited." Gaston turns to look at Cameron and takes in the halfling before him. "You have cast your glove little priest" he practically spits the last word. Gaston stands, pulling his full height to tower above the diminutive Cameron and plants both massive arms to either side upon the bar. Gaston simply stops there, veins bulging in his neck and muscles tensing about his shoulders and arms.

The rest of the room is fairly quiet and some of the guests have departed, nodding to Crosseye and Zee just outside the door. Cameron spots Ciryndryl not too very far away. The owner of TreeTops Inn is definitely paying a great deal of attention to what is transpiring

Outside word is spreading like wild fire on the announcement. Shock and disbelief are the prevailing trends. The group does not see Mikalus or the others anywhere. The Silver members of the Chancers Club have all but vanished. The young boy who ran out, can be seen, headed across the walkways and towards the residence of Folbre.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 20th, 2015 11:38:50 PM

Cameron looks at the man towering above him. Many of the Minotaurs in the Fist used such displays to cow their opponents. He had seen them do it, and for them it worked. Cameron however had seen Gaston do what he called fighting. He was not afraid. He opens the bottle of mead and, having surrendered his glass when he reached the bar, takes a swig from the open neck of the bottle.

" I am astounded you feel so surprised Gaston. You were there in the forest with us. You were present for the events that unfolded there. I told the Silver Council the events as they unfolded. I did. Me. Not the others, me. They all nodded and filled in parts where I may not have had the clearest recollection, but it was I who recounted the journey. Had you listened in the forest you would recall I was once a bard. I know how to weave a good tale. Maybe, had your bribe been bigger or your veiled threats a bit more creative I'd have spun the lie you wanted me to. Neither happened so I stuck to my morals and told the truth. That's another thing you would have done well to hear in the forest while we were all getting to know one another. I have morals, and orders, threats and coercion don't stop me from living by them."

" Do you really think that you standing here now, threatening a priest with nothing to his name but the gear he wears is somehow more threatening than the charge of treason I stood to face when I disobeyed orders in the Fist to protect those helpless performers? Hell, the chances of me living through the fight were slim at best. But I did live, and so did they. They were unarmed and facing gnolls that had eaten one of their number in front of them the night before, so when I told them to hide in their wagon the did, clutching their wives and children and praying I could save them. Just putting their faith in me proved they had more spine in them than a nobleman cowering beneath his blankets."

" When they found me near death at the end they didn't run, they nursed me back to health because they were grateful to be alive. Had I wanted to run from the Fist then, they would have helped me, but instead I lead them to the place my unit was and surrendered to my superiors for whatever punishment they deemed fitting. The performers were safe now, and I would stand for what I had done. Contract be damned it wasn't right to leave them to die. The Fist saw that too, and merely denied me the command I all but had in the bag before I stood for something, instead of executing me."

" So go ahead and threaten me. You'll have to take a number. The line of folks out for my head is too long for you to see me from the end where your number will be. When I do expect to see you though is tomorrow morn, when you pay us for the work we did here in the great room. Mid-morning should be a fine time for that, don't you think?"

"Now put your arms down. You've been in the woods for a week and frankly, you smell as if you have too. I have some more drinking to do before the night is over. Good morrow to you."


Cameron raises the bottle to his lips again. His eyes never leaving Gaston's. Should the big man swing, Cameron does not attempt to dodge the blow.( gives up his dex, essentially is flat footed)

OOC
I have no room here and was taken nowhere to "freshen up" Therefore I assume I am wearing my gear, my armor and weapons at least, with my pack somewhere, probably at the coat check desk. I have not made any moves for my weapons and do not intend to. If it was requested they be peace bound then my whip most certainly is, and my daggers are with my pack.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday January 21st, 2015 7:18:57 AM

As I run to retrieve the items, I make sure not to break the sound barrier close to any glass worker shops. But once past them, I really open up.



Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Wednesday January 21st, 2015 1:07:00 PM

Zee listens to exactly half of the speech and then she starts to hear it click, Cameron is making a sacrifice because all his tools are knives and whips. Gods send that I packed a better toolbox. Zee looks at Crosseye, "Cameron is attempting to goad Gaston into a bar brawl, but I think that subtler currents are at work. Atlas, Carver, Mack and you must come behind the security forces and work to help the Tree. Whatever happens, Go to our apartment and make sure that you are on the Tree's side. I am sure I can diffuse this, before Cameron is banished from the Tree." Zee pushes Crosseye toward the rooms, and she darts back into the bar.

Zee moves to Gaston's side. [b]"Gaston, conduct yourself as if you are still under testing. The Silver members are vanished into thin air,"
she moves closer and talks quietly, "The Tree's rulers and owners are watching you closely."

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday January 21st, 2015 3:06:08 PM

Carver grabs Zee, trying to prevent her from going to Cameron and Gaston.
"Cameron's plan, now that I see it, is to have Gaston hit him. Not defending himself is how Cameron plans on getting Gaston kicked out of the tree. Let it proceed and stay out of it."
"We, Cameron and I dealt with trouble similar to this in the fist, it's best to let the "bully" dig themselves into the hole deep enough it collapses in on them. This is Cameron's obvious plan."
Carver will do all he can to keep everyone out of the hall.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Wednesday January 21st, 2015 3:45:14 PM

"No, Carver, Cameron's plan is full of holes and dangerous. The mistress of this establishment is watching, the guard is incoming, and Cameron will be implicated for starting a fight. Please, I would expect a knight in the service of Gargul to keep peace better." Zee is not daunted by Carver. Zee continues to go in a diffuse this situation that Cameron is escalating.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday January 21st, 2015 6:15:21 PM

Taking the hint from Zee and trusting Carver knows what Cameron is up, I head back to the room. If only to get my stuff, but if they are gone to long I will go look for them. I do it like leaving and feel helpless but I will them to their plan for now. Knowing both Zee and Carver are still there makes it alittle better.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Wednesday January 21st, 2015 10:53:44 PM

Atlas shakes is head in disbelief. He looks at his party in front of him and speaks very loudly...more like yells. "Stop your bickering! This is a stupid act for Cameron to be doing, but he's doing it. I'm quickly learning that he lives by his own code and while I don't always agree with it, I'm not going to fight with him on it at this juncture. He'll either achieve his goal and be satisfied, in which case we are all better off, or he'll screw up and we'll have more problems to deal with. Had he consulted us then we could help guide it, but there is nothing useful we can do now. Let him have his plan and we'll act accordingly after, just like we always do whether it is him, me or any of you.

"Carver, keep an eye on the door. Everyone else, we wait here for the results and to try to make sure he doesn't die. If you cannot stomach watching it then go back to the apartments."


Atlas is furious, he doesn't like what the halfling is doing and he's mumbling to himself the whole time. "Carver, I'm going to wring his neck if he survives. How have you lived with him this long?"



Announcements- Aftermath 
Wednesday January 21st, 2015 11:24:56 PM

Cameron has been here before and feels he has this all well under control. Gaston was in a no win situation and he continued to apply the pressure
Mack makes it to the room and grabs Crosseye's gear and turns to exit
Zee heads back into the main room of The TreeTops Inn, moving her way past Carver and despite his objections to her actions and that Cameron knows what he is doing. She see too much that can go wrong. Nobleman simply are not constrained by the same rules.
Atlas remains just a few feet outside of the main room on the veranda with Carver and several other guests
Crosseye continues to head to the room and meets Mack at the door.

A voice comes from the second suite as Mack turns to leave, "I would like to speak with you please. The others should be along shortly I believe." the voice belongs to Mikalus Dragonspell

Inside, the crowd has quieted and Gaston stays right where he is. As Cameron lays out all that has transpired the vein in his forehead seems near ready to burst, but when Cameron speaks of not feeling Gaston worth his worry on a threat to himself, Gaston's eyes take on a darker visage and he breathes in response to Cameron, "Oh I am not threatening you little man." He glances over his shoulder as Zee approaches and then turns back to Cameron with a wink and a smile. "And all the rest as well, but not you."

Zee informs Gaston about the Silver Council and the owners of the Tree being about and Gaston leans up from his position over Cameron. Gaston looks at Zee, and then back to answer Cameron's last statement, "Oh you will see me tomorrow sell sword, but I wouldn't be spending that money just yet." He then reaches out and brushes Zee's cheek, "Dear mistaken silly girl, they are watching you" he says softly. Gaston smirks and grabs a tankard from the bar and strides away from Zee and Cameron and towards a small group of his admirers.

Those he walks towards look at him with pensive glances. Gaston declares loudly, "It would seem I need to donate more coin to the gods! Well to one in particular" This breaks some of the tension and he continues, "Worry and fear not friends! Not even Valdor Dragonstone succeeded the first time every time. Drinks around and don't forget the good halfling Cameron and his peasant girl Zee"

Ciyradyl folds her slender fingers together and watches Gaston, eyes narrowing in disapproval. She glides across the floor towards Cameron and Zee. "I do not believe we have officially made acquaintances. I am Ciyradyl Ilyndrathyl, steward of The TreeTops Inn. You are with Crosseye, Mack and Atlas and will be remaining here after this?" she motions with her hand to the gathering.

Outside the runner is hustling back from a few levels up and over, in tow is not guard or security, but the duke, Quason Thesk

Everyone Outside, Perception DC 15 Highlight to display spoiler: {Moving to intercept the duke is lady Dragonspell}

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Wednesday January 21st, 2015 11:48:20 PM

Cameron sets the bottle of mead on the bar and turns to the elven woman who is addressing him. He bows from the waist and then speaks., he motions Carver over, now that the threat has passed, to meet the woman behind this marvelous Inn.
" My name is Cameron Honeytamer Steelshaper, Miss Ilyndrathyl. The Centaur you no doubt saw earlier this evening is my friend Carver, and this lady is called Orba Zetianos, though to us she calls herself Zee for short. I think I would like to make this place my home, yes. At least for a little while. I am afraid you have not seen most of us at our best this evening. Circumstances dictated that we be honest, and well, some people, such as Mister Laroutte, do not deal well with honesty."
"Forgive me, you have mentioned your title here and I have not mentioned what I do. Formerly I was in the employ of the Mailed Fist. I had to withdraw from their service after the dwarf who raised me as his son was killed and I needed to help put his affairs in order. While doing so I came to wish vengeance on the ones that had killed him, and took to the worship of Jancassis, toward that end. I am a simple cleric of hers . She teaches me what steps I will need to realize my goal, and I help her when I can with her followers and petitioners here in the Wold. I am afraid I have drummed up quite a bit of business for her tonight. It's a pity he doesn't understand that she will not see the wrong he claims the way he does."

Cameron is used to the hard syllables of Dwarven, not the flowing speech of elves. He does his best to mimic the way she said her name when he addresses her back, but his dwarven accent gets in the way a little.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+9=16 ; d20+10=24 ; d20+9=24 ; d20+6=14 ;
Wednesday January 21st, 2015 11:57:10 PM

Perception 16
Cameron spots Lady Dragonspell headed to intercept the Duke. He smiles politely at Ciyradyl and gently excuses himself.
" Pardon me, but the fires may not all be out yet. Something about that meeting does not appear right. Good evening my lady."
Cameron heads that way as well, toward what he expects might be another outburst. He does so as stealthily as he can. Once there he tries to pick up what is being said. He also tries to interpret what he sees and hears.
Stealth 24
Perception 24
Sense Motive 14

DAN K: Cameron does not know what is happening outside of the main room which is where Lady Dargonspell and Quason Thesk are meeting

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet  d20+1=10 ;
Thursday January 22nd, 2015 12:06:07 AM

Carver speaks to Atlas while keeping an eye and ear on the goings on in the hall.
"Atlas, Cameron is not that hard to figure out. Even before he became a Priest, he was always a bit on the wild side, but he does have two rules he seems to live by. Rule number one, he'll risk his life to protect those he decides it's his duty to. Rule number two, he won't tell you what he plans ahead of time, and if he does, it may be dis-information to distract you. Now, figuring out who'll he'll risk his life for is another matter. I'm almost positive he'll risk his life for me, but that's because he knows I'd do the same for him, just like I'll do the same for you all. But it may take awhile for him to accept that you all fall into the same category. He is a bit short on the fuse, being raised with dwarves,but I imagine would make anyone short tempered. He's someone who takes a lot of getting used to, we've only been with you all for a little less than a week, I trained with him for over two years. I have the advantage of or is it unfortunate fate of having known him for quite some time."
Carver then notices that Gaston has turned his attention away from Cameron.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+3=11 ;
Thursday January 22nd, 2015 12:51:14 AM

Atlas watches everything unfold. As Cameron heads out he goes to speak with him, but as is usually the case, the halfling quickly moves past him and towards the oncoming Quason Thesk. Speaking out loud to no one in particular, "Oh my, the fun continues. Can we all just call it a night and head back to our apartments before we are engaged in another conversation with the lofty and powerful on this topic? I see Cameron doesn't think so, but I'm not going to spend the whole night doing this. I'm going back."

Atlas is clearly at his wits end, he just wants to get some sleep and see what tomorrow brings. He starts walking and rebuffs any attempt by the group to keep him there. Quason Thesk is not someone he wants to get on the wrong side of.

----------------------------------
Perception: 1d20+3=11


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Thursday January 22nd, 2015 5:27:56 AM

"Are you quite sure, sir? I believe they may need our assistance."

I keep an eye on him as I hand Crosseye his equipment, although I'm a little surprised to see him here as well. (Mostly because apparently I wasn't running as fast as I thought I was.)

I look outside to see if anyone else is coming. I am concerned for them, and let that show, so he is more comfortable with us returning to help them.

If we don't see Atlas very soon, I try to give Crosseye the impression that we should go check on them all and make sure everything is ok. (Very obvious non-verbal communication with the whole upper half of my body.)



Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 22nd, 2015 9:30:11 AM

" Steward Ilyndrathyl I am pleased to make your acquainta- "Zee is cut off from making any useful introduction by Cameron's boasting. After he leaves, Zee smiles at Ciyradyl.

"Madam, I would think that it is the Tree of Parting that would decide if we remain or not. I would very much like to extend my stay past this first night; however, I fear we are proving to be very unmannerly guest in your home." Zee says apologetically. She stands there with the elven woman; but if the steward is done with her, she says her good nights.

She steps in the hall to find Atlas talking good sense, "Excellent idea." Zee steps in behind her leader and follows to the rooms. If I am truly a sorceress, I think I most learn the secrets of a silencing spell for our cleric.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=27 ; d20+2=14 ;
Thursday January 22nd, 2015 3:47:26 PM

To my surprise I hear a voice come from another suite. I take my equipment from and Mack. "Thanks! I answer the voice in a very repectful, like to speaking to a superior tone, "Yes sir, What can we do for you?". I give Mack, a this is important glance. We need to listen, look.

------
Perception of the area 27
Sense motive 14

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 22nd, 2015 4:06:18 PM

OOC
just saw your add on to my post I rarely check back so I missed it until now.
In that case he remains for a moment in case Ciyradyl has anything else she wishes to say to him.

Announcements- Aftermath 
Thursday January 22nd, 2015 9:48:18 PM

Cameron and Zee introduce themselves to Ciyradyl. The elven steward is pleasant, but makes a point to correct Cmaeron. "Gaston is still a lord and you will treat the title with the respect that requires. To not do so scoffs at all lords and ladies, not a single man." She smiles and is about to leave when she adds, "I would suggest you retire to the suites Atlas and the others and now by extension, yourselves have. No more can be gained here this evening."

Carver offers his position on living with and surviving with your sanity intact when it comes to Cameron to Atlas. Atlas nods his agreement and goes to the rooms.

Mack and Crosseye enter the sitting room and find Mikalus Dragonspell relaxing in one of the high back chairs and enjoying some caramel liquid. "Please sit, I brought a drink as a peace offering." he motions to a crystal decanter on a small table with a similar caramel liquid inside and 7 crystal glasses about it.

Atlas enters shortly after to find the three men.

To speed us along....
Carver. Cameron and Zee join in short order as well. Mikalus offers the group a drink and lets you know the decanter and glass set are theirs to keep.
"Consider it part of a peace offering and apology for what has transpired. I am glad lord Bezel and myself did not err in suggesting you accompany Gaston as his witnesses. Your steadfastness is to be commended and rewarded. I have made provisions with Laughingwater to hold 1,000 in gold for each of you. Make no mistake, Gaston is a man of means and power and he will plot against you for this slight." Mikalus takes a sip of the potent liquid.
"We were in a quandry when Gaston , suddenly found his uncle Quason Thesk, and convinced the duke to sponsor his membership. One simply does not say no to a duke of Plateau City. Lord Bezel touched upon this idea and I filled in some of the details. Your account of what happened in those woods, provided what we needed to sway the rest of the council and give us an out with Duke Thesk." Mikalus stands and shakes hands of those willing to do so, "An added bonus you can tuck in your hats, is that you are known to the Chancers Club and that is no small thing. Perhaps you may even stand before the board yourselves one day." Mikalus nods, "You have the thanks of the Silver Bishop Mikalus Dragonspell and Lady, Master Mage Dragonspell."

With that Mikalus pauses a moment in case a question arises and departs.


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+5=25 ;
Thursday January 22nd, 2015 10:30:02 PM

Cameron is more than happy to drink the offered spirits. He can tell from the color and flavor that they are indeed a well aged spirit. Cameron listens, and when they are done, bows before the members of the Silver Council that are present. Respectfully he addresses them this time.
" Thank you for your trust. I do apologize if we were disrespectful in the council meeting I apologize again for my refusal to put aside my beliefs in the telling." ( I am not clear if Lord Bezel is here if he is Cameron addresses him, if not, he asks Lord Dragonspell if he would convey the apology.) "Refusing to change my point of view was regrettable, but entirely necessary. Asking me to tell the tale in my words without my insights from the time would be the same as asking you to tell me of your life, but not include your highborn point of view. It just isn't possible."
" Gaston plans now, from what he says to use my own church against us, more specifically against all of you. I think he will find that a dicey proposition. The Lady has an odd sense of honor about her. She does not dispense Vengeance against those who have not forsworn an oath or offered an offense. I think the fact that we told the truth will make any penalty she might send against us smaller than Gaston thinks."
" My Lords, Gaston says he will try to gain entrance to the Chancers Club again. Should that arise in the future I beg the favor that you would send us word. No other group should have to suffer him in a trial such as this again."

Diplomacy 25 ( natural 20)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 23rd, 2015 7:46:15 AM

I offer my handshake as well, and appreciate the peace offering.

Once he leaves, "Well, it's been a LONG day. I'm not sure what tomorrow will bring for us, but I need a good night's sleep."


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+2=14 ; d20+4=22 ; d20+3=20 ;
Friday January 23rd, 2015 10:54:28 AM

Atlas is clearly surprised to see Mikalus when he gets back, but he does his best to compose himself after the long day. "Lord Dragonspell, it is an honor to have you here in our chambers. Thank you for the drink."

Atlas pours himself a glass and takes a seat with the others. "Also, you are truly generous in your gifts. I'll admit, we're all a bit worried about the fall out with Gaston and Duke Thesk. I expect we'll have to look over our shoulders for a while.

"I am sure you have deduced this on your own, but we're clearly not the most politically savvy group in town. Do you have any advice for how we would handle the situation?"


Atlas listens very carefully to Dragonspell's comments. It is not every day you get a chance to spend quality time learning from someone like this.

After Mikalus answers his first question, Atlas asks a second. "Lord Dragonspell, another question if I may. We find ourselves at this great wonder with free lodging and a general purpose, but it still feels like we are floating in the wind a bit. Do you have any advice on how we go about making ourselves useful? Can we be of service to you or your wife? Would you recommend that we meet with anyone else in particular? We just want to ensure that we are living up to everyone's expectations and doing the best that we can for the Tree and it's inhabitants."

Again Atlas listens intently, hoping to learn something that will help guide them moving forward.

---------------------------------------------------------
Sense Motive: 1d20+2=14
Diplomacy: 1d20+4=22
Perception: 1d20+3=20


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 23rd, 2015 1:00:25 PM

Zee sits gob-smacked first Cameron's diplomacy, and then Atlas business acumen. As Lord Dragonspell departs she is very careful to curtsy appropriately.

Zee gives a small whoop and leaps over to Atlas, she kisses his check and wraps her arms around Cameron, "How wonderful you can be civil, it just takes time to have you warm up."

Zee spins away from them and before they leave she puts a plan in motion. "I want us all to eat suppers together, we need time to know one another and pool our resources for jobs..." Zee goes on to outline little appointments with each person to help them with supplies, clean and repair gear, and get to know them better. You can see that this trills her and these little errands though annoying cause her great joy, in just thinking of spending time with you. Finally, she says, "I want each of you to think about letting me spend a faction of the gold you earned on nicer clothes for special events, nothing for the field, but something that you can wear to special occasions. I will make the arrangements and help you at the fitting, but let me do this for you, please?"

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 23rd, 2015 1:25:29 PM

" I can be alot of thing, all appropriate to what I am trying to accomplish. Trust me, If I lose my temper, you'll know it."
"Hey! Easy with the hugging, This stuff costs more a bottle than my armor."
Cameron says, blushing slightly as he holds his drink out, making sure to keep it level as he is hugged. This was good booze, Grandfather would approve.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Saturday January 24th, 2015 4:13:37 PM

I dream of a peaceful night sleeping in the forest.


Change of scenery - CoDM Corsario 
Sunday January 25th, 2015 6:45:07 PM

OOC: Surrounded by Vegepygmies... doesn't sound that bad now, right? :D

The Chancers Departure 
Sunday January 25th, 2015 9:12:37 PM

Ooc Mikalus is alone with the party.

Mikalus sips his drink, "Cameron, you behaved as I had hoped you would. A bit blunt for many of the council and in the future I would suggest you remember that most lords deem themselves above your position and misfortunate happenings can be result of slights in that manner. I shall pass along your endearment to the Board" He takes another sip, "I am not one of those, but rose to my position through accomplishment and not simple birthright. As for Gaston, Vengence is a strong word that carries a great deal of promise with it. Take care where you assign it But you are partially correct as I said earlier."

"Yes I imagine he will." Dragonspell leaves the statement at that and replies to Atlas. "My advise on Gaston? I have none really. I would tell you that the duke surely will find other distractions and will be highly pressed to care about you. For to care about you, places you upon a level of elevation that he would clearly deny that you deserve. In short, you are mere adventurers and treasure seekers and very much beneath him or his notice."

Mikalus tops off Atlas's glass, "As to here at The Tree of Parting. You should get to know this wonder and why it is so. The others here with you and why they are here. Not an easy puzzle i am sure. I would advise you to seize upon opportunity, look for adventure, don't sit upon your hands like maids waiting to be given task."

"With that good gentlemen and lady, I bid you goodnight and blessings. The Silver Chancers will be gone by the time you awaken tomorrow" With that, Mikalus Dragonspell exits and makes his way to the upper suite level.

The rest of the evening and night pass without incident. The party ended near 10pm. Morning arrives with a glorious sunrise.

To help with mental picture bearings of the rooms in which you stay since most are new. From the Main room in Tree Tops Inn, across the room and up a side flight of stairs and down a hall. The walls are open, granting more pristine views of the beauty of the Tree. The covered walk has several other paths that lead to other rooms situated about. Looking to only be accessible by the walkway or, of course, magic. At the end of the walkway, about 250' from the main room, is a short 8 steps to a beautiful cherry wood door highlighted with red and gold trim.

The suite consists of 3 rooms and a wash room. 2 sleeping rooms with 2 large beds each, separated by a communal room of about 300 square feet. The suite is pleasantly furnished, but not extravagantly so, a fire place is located in each room and a pair of filled water pitchers with glasses sits on a small table backed by chairs and a couch. A third large sized chair is just to the side by a window looking out to the west.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+10=17 ;
Sunday January 25th, 2015 11:53:14 PM

Cameron nods at the Silver Bishop's wisdom. After the man has left he stands and streches. He finds a spot out of the way of traffic in the suite and stows his gear. He replaces his daggers into his coat and boots. When redressed he turns to the others and says.
" I must pray. After this nights happenings, I must converse with the Lady. I need to give her thanks for her protection this evening and ask her wisdom in our future endeavors. I will return shortly after midnight."
Cameron leaves the suite and walks the bridges and walkways of the Tree for awhile. He is looking not only for a suitably dark place to pray tonight, but for a place he might ask the management of the Tree for to set up a shrine to the Lady. Before midnight he will head under a walkway, to the support beams beneath, where it should be dark and removed from the bustle of the Tree. When he finds a good place he stops, calms himself and pays his respects to Jancassis.
He thanks her for the wisdom and courage of guiding the group to tell the truth and deny Gaston his prize. He then prays for enlightenment about how to proceed here at the Tree and about what to do about Gaston in the long run. Once his petitions have been made he kneels quietly, meditating, slowing his heart and his mind and listening with his entire being for a response. After a few long minutes he knows what he has to try to do here at the Tree. A shrine where her tenets are represented and understanding is fostered. That was what was needed.
He climbs to the walkway and returns to the room on silent feet. He gently opens the door and slips in. Once inside he finds a comfortable spot and lays his gear aside. With his whip close at hand and his mail still on he curls up and falls asleep until morning.
Stealth 17


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=21 ;
Monday January 26th, 2015 7:29:28 AM

I wake up, stretch, clean up a little, and get a bite to eat with a glass of water. I then go out for an early morning stroll around the tree, to see what I can see.

While I'm out, I am curious if there are people here in need, or if everyone is as fortunate as we are as to having a place to stay. Are there poor and needy here? Is there an orphanage?

I'm also curious if there have been more attacks by the giant worm-like creatures we faced the first night here.

(d20+8 perception check of 21)


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday January 26th, 2015 9:59:07 AM

Atlas manages to get one of the beds for the evening and has the most glorious night of sleep. He sleeps rather late into the morning and is slow to rise when he does wake up. When the others give him a hard time he laughs it off, giving some comment about sleeping while you can and being glad that the political nightmare is over. He eventually stretches, gets dressed and heads out for a walk through the tree as the sun shines down upon the natural wonder. He is awestruck by its beauty.

As he returns he stops by the inn to pick up some food and drink for the group and brings it to the room so that they can talk in private. He rebuffs any attempt by the staff to help him carry it. He's just as capable as they are and he doesn't feel like tipping.

When the group is up and about Atlas slowly begins the conversation as he nibbles on a piece of sweetbread that he picked up. "That was quite the treat having Mikalus join us last night. I would suggest that we keep the serving set here in the room in case we ever have an emergency and have to pawn it. Until then we'll put it to good use."

Atlas quickly changes gears to the business at hand. "Now lets talk about what it is we're doing here and how we're all going to make this work. We're a group of misfits that have been through together through happenstance, or through divine intervention of you prefer, and we're at this tree with a purpose, yet we have no clear path for achieving that purpose. I would suggest that we spend today splitting up, either individually or in groups, and we go about getting to know more about this tree and its inhabitants. With luck we'll come back together tonight and we'll have a better idea on pretty much everything and we may even have a direction for how we can go about fulfilling the role they have asked us to play. Thoughts?"


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 26th, 2015 12:53:29 PM

The next morning Cameron rises early, not because he wants to, but because he has so much to do today, that an early rise is necessary to get even some of it done. Having met Ciyradyl last night, she is the first person he thinks of to find out who to speak to at the Tree. Hopefully he finds her in the Treetop Inn and strikes up a conversation with her. The fist thing he requires is a dwelling to set his Shrine up in, he asks her who it is at the Tree he should speak to. The next thing he will need are things to go in his new space, so he inquires about that as well. He needs to line up a route to the Catacombs and to more mundane supplies, and asks about those as well. Lastly, he asks where he can find Liliput Muffinbubble the caretaker of the Shrine of Alemi in the Tree. He explains that he should meet and speak with her before he sets about his other endeavors, as a sign of courtesy and respect to a fellow cleric.

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet  d20+7=15 ;
Monday January 26th, 2015 2:13:04 PM

Carver awakens in the morning, after having slept in the main room for the night. He gave Zee privacy, even though he had spent years in a barracks with mixed company he knew a lot of women had trouble with that sort of sleeping arrangements.
"I think we need to find a couple more rooms or something, four beds, or spots for them and all of us are not going to fit in here very well. Plus, I doubt Zee will want to share a room with one of the guys. Back in the Fist, we set up a sort of curtain in the barracks to give privacy, but these rooms are not really that large.
Any one know who to talk to to get more sleeping space?"

If no one does, that is Carvers goal for the day. And even here, he remains armored and armed while he travels about finding the person he's looking for.

Diplomacy 15

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=13 ;
Monday January 26th, 2015 2:39:40 PM

Zee laughs good-naturedly at the sleeping arrangements, and she is pleased by Carver's chivalrous behavior. Zee attaches herself to the centaur for the day and goes where he goes. She asks the others for a shopping list for mundane items, and she again wants to help purchase dress clothes for formal occasions.

Zee spends her day "team-building" with Carver. She asks questions about Carver, and laughs at his jokes. She defines the relationship, "Carver, you are like a brother to me; I grew up with out any family, but with you I feel like I have found the family I was promised."

She is amenable to the idea of a private room, but she only gets it if Carver allows for her to pay the rent. She asks Carver to join her when she stops at the Leafy Chapel. Her she looks for work as a midwife, "Caretaker Muffinbubble, I would like to hear more on the memorial to Ilyndrethyl and Deeproot, and if you need I can check the stores for caring for the women in the family condition." Maybe, team-building with Carver and looking for work as a midwife should have been handled with a dash more panache, but she makes the overture anyway.

Actions
------
Diplomacy check to hire on as a midwife - 13

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=9 ;
Monday January 26th, 2015 4:06:30 PM

With the party and all the drink the night before I have a long deep sleep. I wake refreshed and mind clear. To anyone in the room at the time "I have some stuff I want to look into today but first us breakfast so if any one wants I think I will head to inn to get some. After Zee f you want we can look into the dress outfit plays I am going to into getting lighter better fitting armour. So if anyone wants to join they are more them welcome." ( if she is here at the time if not I will seek her out later)

With that I head out to the inn to find breakfast. (alone?) When I get there a find a table to side, out of he way and order a small breakfast (fruits, nuts,bread and drink). While wait I take a look around to see who else is there.
-------
Perception check of the inn and others that might be there 9 (I guess I am still very sleepy)



The next morning  d20+17=22 ;
Tuesday January 27th, 2015 12:06:25 AM

Cameron slips out into the night and can easily find a quiet place to meditate and pray. The peace of the leaves rustling in the tree and the cool air challenge his ability to keep hold on his thoughts of vengeance and revenge. At this time of the night, there is not a soul about that Cameron can see.

The following morning, Atlas quickly makes his way to Tree Tops Inn and encounters Ciyradyl Ilyndrathyl. She welcomes Atlas and has summoned two of the servers over, bringing enough food for the whole group, already laid out and prepared as if she had been waiting for him to arrive. No one makes a move to help beyond the doors and Ciyradyl Ilyndrathyl nods and smiles as Atlas returns to the suites.

Carver makes it his goal to expand on the the 3 room suite with private washroom. The centaur begins with Ciyradyl Ilyndrathyl, she after all owns the Inn where the suite is. The elven woman takes Carver in as his speaks, her expression never changing from a pleasant smile. There maybe some modifications that can be done to the suite to provide privacy for Zee

Zee works on team building and also heads to the Leafy Chapel to speak with Liliput. The halfling caretaker explains to Zee that there is no real need for a midwife. "Sweet girl, this is not where babies are born. There has not been more than 3 children born at the Tree ever. My understanding is that you are with Atlas, Mack and Crosseye. You do not need to find more to do."

Cameron also speaks with Liliput on his desires. Ciyradyl Ilyndrathyl directs Cameron to Liliput for all things involving the gods. From courtesy to space, as the suites are all the space she can spare and declare for Cameron and the others. Cameron tracks down Liliput easily, "Let me begin with telling you I respect your choice and your Lady. The Tree of Parting, though is about forgiveness, understanding and peaceful negotiation with respect. The Lady of Vengence and punishment is not one I believe that should be fostered. So with that I must respectfully decline your wish to create a shrine within on near the Tree."

The stores are open, the Chancers are gone. Many of Gastons guests are still about, but planning their departure. Gaston himself is seen by Crosseye in the Main room of Tree Tops and though the ranger is certain the nobleman spotted him, Gaston makes no move to acknowledge or engage the ranger. Word at the Tree is that Gaston departs around mid morning with a dozen other nobles and men at arms.

The group can move about the tree, a Catacombs portal exists to use and for the next week, the party can get to know the residents of the Tree

XP award 500


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 27th, 2015 1:07:18 AM

OOC
We were told we were hired by Gaston. Does that mean in addition to the 1000 gp each the Chancers left us that Gaston has paid his fee of 1000 gp that he promised to pay as well, or are we just receiving the 1000 gp each from the Chancers?
I had hoped to separate the place I worship from the party quarters. Since that won't work I guess the things I have planned will need to go on there. Sorry guys and gal.
So, will we all be able to get our own private room off that common room? I don't need much space. I could live in a closet, or a cupboard. I am small after all. I just think my soon to be bought "friends" will unnerve the rest of the group.
I will have to figure out the spell failure chance for a consecrate scroll too. I think it is probably too high to try yet. We will see.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Tuesday January 27th, 2015 8:04:57 AM

If I'm still in the rooms when Crosseye heads for breakfast, I definitely join him.

While I'm out, I am curious if there are people here in need, or if everyone is as fortunate as we are as to having a place to stay. Are there poor and needy here? Is there an orphanage?

I'm also curious if there have been more attacks by the giant worm-like creatures we faced the first night here.

If I happen to see Gaston while I'm out, I go over to say Hi. "Hey Gaston! Sorry things didn't work out quite the way you hoped. I think it was probably a good learning experience for all of us, and I'm glad we all survived it. Don't give up though. What are your plans for now?" I do truly feel he's not ready to be in yet, and the outcome is the correct one. But I do also feel bad for him, and hope that he can learn and grow from the experience.

(d20+8 perception check of xx)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=10 ;
Tuesday January 27th, 2015 8:06:29 AM

(sorry, hit the submit button too fast there)

(d20+8 perception check of 10)

The next morning 
Tuesday January 27th, 2015 8:46:34 AM

DM: No Gaston has not paid you anything.

Change of scenery - CoDM Corsario 
Tuesday January 27th, 2015 11:49:33 AM

OOC: Nor will he... :P

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Tuesday January 27th, 2015 12:29:36 PM

Atlas sits in the chair eating his sweetbread while everyone goes on about their business, seemingly not caring that he brought all this food up for them and that he wants to talk with them about how to proceed. He muses out loud, "Hmm, seems that everyone has their own business to attend to. Well, I guess I'll have those candied nuts to myself then." He reaches out and grabs the bowl of nuts, then leans back in his chair and continues to watch and think to himself, for now content to just wait for the others to take care of their business.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Tuesday January 27th, 2015 12:55:08 PM

OOC: Mack would definitely appreciate it, Atlas. :) I'm just a little confused on timing at the moment. I'm assuming I was gone early in the morning before you woke up. Although maybe I'm done with my entire list and back for "lunch" before you got up to go get "breakfast"? :)


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Tuesday January 27th, 2015 1:23:05 PM

OOC: No worries, you are right, the timing is a little off. He's just going to sit there for a while longer waiting for the group to settle down. If they don't he may end up going out on his own. It does seem like this group has a tendency to take advantage of an opportunity to go off and do their own thing. Atlas just happens to be more of a people person. He doesn't have a ton that he likes to do on his own other than his typical morning exercise or when he needs time to think through something. He doesn't have a great purpose to start a church, help the poor, make this group respectable, etc. He just wants to move on to the next job. He'll learn about the tree and the surrounding area through that purpose, just as he'll fine tune his craft through that purpose.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Tuesday January 27th, 2015 1:27:49 PM

OOC: If I DID get a chance to run up to Gaston, Atlas may find my body in the creek. Note to self: Let Atlas know what to do with my remains in the future. ;)

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+5=11 ; d20+5=6 ; d20+6=16 ; d20+6=9 ;
Tuesday January 27th, 2015 1:32:40 PM

"Let me begin with telling you I respect your choice and your Lady. The Tree of Parting, though is about forgiveness, understanding and peaceful negotiation with respect. The Lady of Vengence and punishment is not one I believe that should be fostered. So with that I must respectfully decline your wish to create a shrine within on near the Tree."...
Cameron sighs. This cleric holds the seat of worship at the Tree and though she speaks diplomatically, she would deny him the opportunity to spread his faith as well. Ffloy was not the only one that understood commerce and share in the marketplace. If you are the only temple, then all faithful must come to you.
" I see, then there is no room in the temple area here for a shrine to my goddess. Very well. For some there can be no forgiveness, no understanding without another, stronger one to take the side of the wronged. For some, peaceful negotiation will never come, because of a lack of respect. You do not wish another shrine here that might offer an alternative view to your god, and I respect that. We all must watch out for our own. I will at least be creating a small shrine for my own worship and prayers. If given the space to do so by those from whom I can purchase space in the Tree, it will be able to accommodate other worshipers, petitioners and downtrodden seeking guidance and respect for the wrongs done to them. I tell you this not to antagonize you, please, you wish only to protect your god and the serenity you have cultivated here, that is admirable. I do it because some folk have no way to achieve the goals you aspire to without the Lady's intervention. For them I would create a refuge."
"Peace to you caretaker Liliput. May Alemi's face shine upon you as the Lady's visage shines upon me."

With that, Cameron rises and is gone. His next stop is Laughingwater's trading post. From what the halfling has gathered the trader is the man to see if one wishes space to use for any enterprise. Thus he is the next most likely to be able to give Cameron a space to use.
Cameron greets the man when he is not engaged with other customers, the man has a shop to run after all. When they are allowed to speak Cameron explains his needs. He is looking for a place he can use both to rest his head and to open a small shrine to his goddess. He is forthright and tells Laughingwater that caretaker Liliput has already denied him the chance to have a shrine in or near he temple. He hopes that the entrepreneurial spirit of the trader will be strong enough to see that competition makes both faiths stronger. Cameron is willing to pay the rental or purchase amount for said space, it would not be charity from Laughingwater.
Whether or not Cameron can secure a space for his shrine, he also wishes to purchase some odd, probably rare goods from the merchant. He needs three terrariums so that he can keep some exotic animals in them. He also requires the animals, spiders, snakes and scorpions and a steady supply of food for them all. He hopes that Laughingwater can help with these things or point him to a merchant that can.
Diplomacy with Liliput 11
Diplomacy with Laughingwater 6 ugh
Sense motive with Liliput 16
Sense motive with Laughingwater 9 ugh

OOC
Guidance could add 1 to all of those rolls, but that won't help much. Oh well.
Atlas, I am not sure why you are perplexed that we are all off doing our own thing. You did suggest it after all. Besides, you slept in, several of us did not.

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Tuesday January 27th, 2015 2:43:55 PM

Carver thanks her for the assistance in arranging more living space.
He then wanders around Tree familiarizing himself with the layout. He eventually wanders enough that he find Atlas.
"Hey Atlas, I doubt we'll be getting more living space. We need to bunk more people per room, maybe even bunk beds of some sort. And maybe a curtain wall for Zee. There really isn't going to be much personal space at all, and my being a Taur is going to cramp it even more.
This food for everyone?"

Carver will help himself when he's told yes.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Tuesday January 27th, 2015 5:33:16 PM

Occ
Before I post I just want to know if Mack is with me? Did I find Zee? Is there anyone else in bar? How do you go about purchase items I want to get lighter armor to replace my grandfathers heart unfitting one?
Not looking to get anything too special unless I can. Not sure on how to go about this


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Tuesday January 27th, 2015 5:40:34 PM

Zee takes the rejection well; I am SO surprised to find that the clerics do not stock emergency supplies. Obviously, she intends on praying her way through any problems, just like Cameron. Zee finishes her morning errands and come to the rooms for lunch.

"Hey, Hey! I want some of your nuts," Zee smiles at Atlas, and then she sets down to the lovely communal meal. "Atlas, after lunch will you help me practice with my knife? I cannot use it well and I thought you might teach me to better defend myself." She wants as many as will come to join the sparring. Zee is eager to set up a training session down at the base of the Tree, where passers-by and merchants can see Atlas' skill as a fighter, leader and possible guardsmen.

After practice, Zee drags Atlas and any others into The Big Nest to meet Saide Silvergraft, Boolia at the Studs and Gems. Her goal is to outfit the company in dress clothes, and she subtlety suggests that Atlas consider uniforms with the 1000 gold. Zee lingers in the shops and fishes for rumors, possible jobs, and spends time getting to know the two very different women.

Finally, before all of her men are out of patience she begs for them to get their fortunes told at Moana's Fortunes. "Please, let's go in!"



The Tree of Parting - Co DM Dan K 
Tuesday January 27th, 2015 11:57:21 PM

Mack and Crosseye hit the main room for breakfast and Mack heads over to strike up a conversation with Gaston. His banter is met with a hard stare. Gaston then waves Mack off, "I have no further use of you, begone little man." With that, he turns to his breakfast.

Liliput listens, but is shaking her head in disagreement to what Cameron is saying, "And thus our fundamental and opposing views. Everyone is capable of forgiving others that have wronged them. That is why it is the most powerful force of all. I do not wish a shrine to a deity that teaches violence, death, obsession and extremist action to the absence of all other possibilities. This place, The Tree of Parting, is about peace, forgiveness, life and all things that Jancassis is not. To strike without remorse, to never succumb to forgiveness to never reconsider actions to be taken upon those deemed to be struck down. There is no place for such teachings here." At the mention of protecting her god, the woman shakes her head and her shoulders slump, "You know so little and say so much. My heart aches for you. No I say to you, you wish to create a shrine to Jancassis out of your own need. Your lustful desire of vengeance and vindication. Your path ends in death, yours and those around you. One does not need an outside force to grant them the capability of forgiveness. It is an act of choice, a choice of love and that of life. The Tree of Parting is that refuge and out of the same respect you have offered, i reply in kind that you need know I will do what I can to prevent any public shrine to Jancassis from becoming a reality at The Tree of Parting." Liliput bows formally and wishes Cameron well. Liliput hides none of her motives or bearing, being as plain as they appear
Cameron's talk with Laughingwater is no better. He defers to Liliput in matters of faith and if she has cause to say no, then he will follow her lead. "As to the items, I can likely have what you need within a 10 day time."

Carver looks into additional rooms, currently there are none. Perhaps a second level could be started to expand the 3 room suite is a suggestion that comes up as the conversation moves from resident to resident. Another thought is to redo the rooms layout internally. Carver is informed that the rooms were given as part of residency to Atlas, Carver and Mack. They are yours to mostly do with as you will. Eventually Folbre gets involved and says he will dwell upon a physical expansion. "For the short term, the 6 of you will have to make do."

Zee takes the group about and meets with the other residents of The Tree. In her conversation with Liliput, the caretaker tells Zee to "Gather everyone in the Main room that evening and the tale will be told. It is one that all of you needs to hear."

Moana is not at the Tree, but off on one of the woman's gathering missions. Laughingwater , Saide and the others shrug at further detail. "We honestly don't know what it is precisely that she goes off to do. Every so often she heads into Izen and the badlands for a few days and returns. Handpicking ingredients for charms and potions I suppose." The fortune telling will have to wait.

That evening in the main room, you note that all of the residents are there. Ciyradyl moves to the center of the room and everyone falls silent. The candles and torches in the hall seem to dim and an inner light softly glows from her skin as she begins,
"I am Ciyradyl Ilyndrathyl, eldest great great grand child of the Greenwood Druid Ilyndrathyl. Long ago there was an Inn, The House of Parting which served travelers upon the East West Road. Run by a caring husband and wife and their 4 children. They were all skilled in defense, magic and survival and thoroughly blessed by friends. But one dark and terrible night, murder came to The House of Parting and all were slain. The bodies were torn and scattered and the filth that did this set a great fire all about and destroyed their existence utterly. The Greenwood Druid Ilyndrathyl would see this deed undone and traveled north into Culverwood, to it very heart, to the very grove of ancient treants that comprise the heart of Culverwood and beseech them for a sapling to place as a memorial. So moved was the whole of Culverwood upon hearing of the deaths and destruction of Ilyndrathyl's son and grandchildren, that one of the treants, Deeproot, followed the druid back to this place. Here he took root once again and entered an eternal sleep, surrendering himself to become an oak of the old ones and the very tree in which we now stand. The Greenmage of Culverwood has forever since taken on the surname of Deeproot in honor of the great Elder tree so that he shall never be forgotten.

With that, she looks to Folbre and Hiflanyl, tears brimming about her eyes,
"Ilyndrathyl gathered the rest of his family and built this wonder within the grand boughs of Deeproot. From a modest bed of rest for weary travelers upon a dangerous road, we become one of the most important way stations and sanctuaries in the Wold."

The candles brighten and Ciyradyl bows her head briefly, a soundless prayer of some kind upon her lips for the next moment or two. She then thanks everyone for their attention and excuses herself. Folbre declares himself tired and has Hiflanyl take him out. Boolia speaks first, "always hits them hard, but it is always a tale that is worth telling and one that needs to be. Nothing can be forgotten if there are men and women talking about it."

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Wednesday January 28th, 2015 12:57:35 AM

Atlas takes in the story. Before they leave, he thanks Ciyradyl, Folbre, and Hiflanyl for the story and for their trust in the group to help preserve this sacred place. However, as is his way, Atlas takes the time after they leave to ask Boolia and any others that are there if there happen to be any needs or concerns that the people of the tree have that the group can help out with.

As you all get to know Atlas, you are learning that the work is what drives him. If asked about it he'll say that he he just needs to keep going, keep adventuring, keep doing good. Politics, social gatherings, mundane tasks, etc are all fine to fill in the down time, but he cannot take much of it before he needs to be out again fulfilling his purpose.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday January 28th, 2015 7:23:25 AM

I listen to the story of the history of the tree, and find it fascinating.... storing some of that for the future. I then try to mingle in my uncomfortable way with people.... trying to find out more about the Tree and the community that is here.

I am curious if there are people here in need, or if everyone is as fortunate as we are as to having a place to stay. Are there poor and needy here? Is there an orphanage?

I'm also curious if there have been more attacks by the giant worm-like creatures we faced the first night here.

(d20+8 perception check of xx)

Eventually, I head outside to play a little banjo on my own.

(d20+6 perform banjo check of xx)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=27 ; d20+6=20 ;
Wednesday January 28th, 2015 7:25:51 AM

(d20+8 perception check of 27)

(d20+6 perform banjo check of 20)

OOC: Don't know what my problem is with hitting the wrong button lately. ;)

IC: Earlier..... I find the response from Gaston expected, unfortunately. I just let it go at that, and quietly walk away.


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday January 28th, 2015 3:45:55 PM

Carver listens to the founding story of the Tree, he understands the care with which they handle expansion of the buildings in the branches of said tree. He doesn't think it's forgiveness that founded the tree, it sounds more like sorrow and obstinance as a basis. The story does not evoke forgiveness at all in Carver, it makes him want to protect the Tree, but because it should be here.
Protecting the Tree and those that live here, is just the thing for a Centaur who has a goal in life. Getting these people to support the idea of self protection and supporting the ideals of everyone, even those whom they diametrically oppose is perfect for one who wants to reunite the Taurs.
He is in the right place, he is sure of that, his Aunt would inform him if he was to be else where.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Wednesday January 28th, 2015 3:46:32 PM

After hearing Innkeeper Ilyndrathyl's story, Orba's eyes are felled with tears. She thanks her hosts and begs forgiveness from the party, and Zee takes time to be alone. She is tired and plans on retiring for the night. Zee is not so delicate that she cannot room with men, she would prefer to room with the centaur or the halflings. Centaurs seem not to need a bed, and halflings are small enough to not be the threat or treat that two teenage human males are.

Zee plans on tomorrow speaking to Raynor, and the Ilyndrathyls about things they can put Atlas's company to work.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday January 28th, 2015 4:20:29 PM

After a good breakfast with Mack and seeing the rejection by Gaston of Mack trying to make up, I head to armorary. When I enter I see all different kinds f set mall different sizes. I approach the man there.""Who do I see about getting a well fit set of armor for me. I am looking for something light, firm fitting and mobile yet I will still have some protection for me!" The man working with leather answered back and enterduced himself as "Dungrath" the wonder here of the leather shop. He looks me one over and says "I have either a nice leather set whitch is very light and will meet your needs or we could move up to a studded leather set. A little heavier, more costly but better protection."

I answer him back "They both sound good but I was wondering if you have any special armor, magical like in either leather or the studded leather and the cost?"

While at Dungrath's I also mention to him or inquire if he knows anyone looking to hire a group of adventurers . If not I will leave him with information just in case he comes across anything in the future.

After dealing with Dungrath I head back to our room to meet up with the others for the rest of the day and to see what they were up too..

Back in the room to Zee to I say "Yes I am all up for a good set of dress cloths. I will let you handle that for me if you like! Just let me know the cost so I can reimburse you."

That evening at dinner with the others I hear the history of the tree and think to myself wow what a wonderful magical place this is. We are in the presence of such a honor of nature and the Druids, a great Elder Tree. After the story telling I excuss myself from the others and head to my area of the room to get am nights sleep. Tomorrow I will do some more looking around and even might visit the weapon smith here to see what they might have.

The next morning I get and see who is around still. If anyone is I will invite them to breakfast and chat with me. I will let the know that I will be going to the weapons it's also. Hoping Atlas might join me today we can talk weapons and other stuff. Maybe even being able to dig up a job for us as I notice he is already going stir crazy just sitting around.

--------
Occ
I was looking to see if I could get +1 leather or studded leather armor but not sure if we are allowed/ if possible and how to go about doing it plus the cost? If not I will just get no magical regularl set in that case do I just subtract the gold nod add the item to inventory?

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+6=11 ;
Wednesday January 28th, 2015 5:35:24 PM

OOC
All magic item purchases are done in the catacombs. No merchant in the Wold can or will sell you magic items. Masterwork items, maybe special materials, those should be able to be bought in the Wold but magic is sold in the catacombs. As to whether or not you can have it, if it is CRB and you have the money, ask for it in the catacombs and they will tell you if you can. I don't think there are any(many?) CRB items that you can't get there.

IC
Cameron ducks the shopping trip, but when they find him speaking to Laughingwater he will join them for the rest of the day. When told that Moana is not at the Tree, Cameron listens more closely.

Does Laughingwater sound like she has been gone long? Is overdue? Might be in trouble?
Sense Motive 11

That evening as the tale is told, Cameron can feel Liliput's eyes on him. The tale is sad, and the hero did not go after the murderers, supporting some of Liliput's claims. But like Carver, Cameron feels that the tale is more about sorrow than forgiveness.

He does put off the search for a shrine location. He has tested the waters here and does not wish to dirty them. He will however start making a part of the apartments into his own little nest, setting aside room for the terrariums when they arrive and staking out a place to sleep. He also tries to set a small place aside, curtained off, where he can pray among the terrariums when they arrive.While he awaits their arrival, he sets the jar he found in his pack in a place of reverence in this small area. It is a glass jar containing a weird bit of flesh floating in pickling fluid, labeled "If found, please return to Jancassis" . He does not know what it is, but suspects and hopes it is a relic of hers. He feels it should occupy a site of reverence. When he is able he will likely hallow the area.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday January 28th, 2015 5:54:39 PM

Occ
Do I just put in a request in the catacombs then? And how do I know I cost? And CRB what is that ? Normal item cost is 25-50g (have to look it up again) magical? Thanks!


Catacombs - CoDM Corsario 
Wednesday January 28th, 2015 6:16:45 PM

OOC: Go to the catacombs "forum" and check previous requests. That will give you a clear idea how it works.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Wednesday January 28th, 2015 6:18:48 PM

OOC
CRB is the Core Rule Book.

Catacombs is a little different, the best way to figure it out is go there and read a few posts, it is under discussion boards, The Catacombs. Essentially it is a store, you go in, take a number and when it is your turn, you tell the person waiting on you what you want. If you have the prices worked out it goes smoother, but they will price almost anything out for you.

You can get the prices from http://paizo.com/pathfinderRPG/prd/ If that link doesn't work go to the woldipedia, house rules, official books thread and it will have a link that does work

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday January 28th, 2015 11:29:11 PM

OOC: In the down time, does Carver have time to "run" to Plateau City? He has a Gift Certificate to be used there, it's for a suit of clothing.

The Tree of Parting - Co DM Dan K 
Thursday January 29th, 2015 12:43:41 AM

OOC this is more of an info post.

Mack finds that there are no poor of needy at The Tree of Parting. There are about 50 people that call the Tree home permanently and about 15 that call it home part time and those 15 change regularly.

Atlas, perhaps to his dismay, finds there is nothing that needs to be done. Asking around on this subject elicits the same general answers. Sometimes a resident or more often than not a visitor will have some job so to speak but more often than not it is expected that the party create their own purpose. The point of having the heroes at the tree was not to have someone to send off to do things. the idea was that a permanent set of adventurers would do what adventurers do and bring wealth back to the area. Currently no one has any particular job. The party is advised to enjoy life.

Zee finds the same. Raynor os in charge of overall security of the Tree and does conduct some training and drilling and Zee or anyone else is welcome to participate. Drills are mandatory for all present during the Drill. Drills are generally unannounced test of readiness.

The Catacombs does have a portal that has been opened at The Tree, located between Dungarths and Boolia's shops. The portal is for any magical gear the party wishes to purchase. normal gear and equipment would all be aquired through the merchants and shops of the Tree of Parting. Any standard Core book listed goods or equipment can be had for purchase. (Just write it up deduct the gold and add it to your PC) There is no special materials available, mithril, silver, adamantine or the like.

Moana goes on excursions now and then, no one at the tree feels she is over due or in any danger at all. These trips range from 3-5 days usually and that put herer coming back in 2-3 days.

Plateau City is over 200 miles away with 100 of that distance being the east west road with no protection or way points. It is considered near suicide to make such a run. Saide, is willing to honor the certificate now and he will work through his contacts to make it good for himself. carver can consider the certificate valid for purchases of similar goods at the Tree.

Cameron has no problem getting what he needs for his personal set up within one of the rooms

We are in downtime effectively. The party will have several days to hit the catacombs, purchase mundane equipment and of course earn more trust at the Tree which they already have a high degree of. If you make CC purchases they must be DM approved before adding to your PC. DM's deliver purchases via in game posts

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Thursday January 29th, 2015 1:15:55 AM

OOC: I'm not familiar with this...what exactly is downtime? Are we required to post? Are we expected to do anything in particular? Atlas is just waiting for information that will help them find the next adventure, so I can spend the next few days asking around about the area and rumors about things that might cause us to want to go out and adventure. I can also spend time at the Inn drinking and having fun, but I'm guessing that's not the point of the downtime.

Just looking for an understanding. Thanks!


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 1:40:29 AM

OOC
That is almost exactly the definition of downtime Atlas. It allows us to get our characters "real life" things done. Sprucing up our living quarters, gaining more information about ongoing plot hooks we have given the DM, and things like that. (Speaking of which, Dan and Corsairio, I will email you an idea tomorrow about that). This is totally about defining who your character is when not saving the Wold. And yes, posting is always expected, even when your character is dead. 8).

Co DM Dan K David has summed it up nicely

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Thursday January 29th, 2015 9:18:55 AM

Hoping not to hurt Zee's feelings, I try to avoid her every time she brings up going shopping for "pretty" clothes. It's just not me. ;) I let her know nicely if cornered and confronted, and then, like a trapped wolverine, I have to kill her...... just in my head though. :)

I am very fascinated by Moana's excursions, and am half-tempted to go try and find her. I'm holding back for the moment though. I'd prefer to ask her if I could accompany her without just following her unwelcome. But I'm not sure we'll be around long enough for her next trip. Still mulling the idea around in my head. So if I can find out any better idea of general direction she headed out, I will do so.

I also go check out those drills of Raynor. Those could really help me survive, I think.

OOC: The Tree is a lot "smaller" of a community then I originally thought.


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 29th, 2015 10:47:20 AM

Zee flings herself into the domestic situation with relish. She erects a curtain in one of the bedrooms and will bunk with anyone, but never Atlas. She starts every morning with a whirlwind of Mage Hand, Prestidigitation, and cleaning solvent. She has become a one woman cleaning crew, and no one's gear is safe. She set to cleaning, mending, and replacing everything. In Mid-morning, Zee takes walks with Crosseye, Mack, Carver, and Cameron. In these walks she listens to the men and allows them to lead the conversation. When questioned about her past she is open, but after ten to fifteen minutes of conversation she finds herself telling a tale of Ms. Magda's cruelty, abuse, or exploitation. She will suddenly grow quiet, change the subject, or ask for a moment alone.

Lunches apparently are spent as a group. She has proposed the idea of "formal" attire, and she comes up with 36 gp per party member: "30 gold for coordinating formal outfits in grey, gold, and navy, 1 gold for mending, repairs and replacement to current clothes, and 5 gold for a tabard for each of us." She prestidigitates an illusion of a mantle that is grey with golden-brown trim, on the back is a navy and golden-brown coat of arms depicting an owl inside a rising sun, descending the sun is the root of a tree and flanking arrows. Zee says, "What do you think? Carver, Cameron, I think we can easily incorporate the emblems of the gods for you. This way people will know they are hiring the Sunowl Parliament! Huh? Huh? Couldn't you just scream?!"

In the afternoons, Zee demands a work out/ practice session from Atlas on the use of her Kukri. The first hour she is always business, but she becomes flirtatious with Atlas after that. Zee is not throwing herself at Atlas, but she is indulging her crush. How does the fighter respond? Zee is happy to attend some trainings with Raynor, but she is single-minded that Atlas attend as well.

After the training, She spends time with Liliput, the Ilyndrathyls, Boolia, and Saide. Since "politics and social stuff is her area of talent, she seems to warm to the Tree quickly. She is open and genuine and polite to the community that hosts her. She is eager to make friends with the community and share in their labors.

Surprisingly, Cameron's animals are a treat. She is very happy to see the animal pens and uses her skill and training to make sure they are well cared for. Though she is quick to disengage conversations about Jancasis with, "Uh huh, Cameron that's nice." or "Is that Mack calling me?"

Actions in Downtime
------

Purchases from locals:
((OOC: Dan K. I have no idea on the cost involved, but Zee is young and silly so I will put max. payment in post. You can email me the final cost before I update my character sheet.))
Ordering a puzzle box (an expensive child's toy that food can be placed in and the child must solve the puzzle to gain the food) - Will pay up to 200 gp for this
Ordering a set of blacksmith puzzles - Will pay a max of 100 gp.
Replaces trail rations, and dried food for cat. - 10 gp
((OOC: To be Continued))


Taking over for today - CoDM Corsario 
Thursday January 29th, 2015 10:49:36 AM

OOC: See it as a "Role Play extravaganza" time. Try to post, remember, we are having quite a roll in the "missing posting" statistics. I'll make the DM post tonight.
For example, you could try some mischief for Gaston, or try to charm some Tree resident, or start to build model of the tree with twigs and potato mush.


Taking over for today - CoDM Corsario 
Thursday January 29th, 2015 10:50:34 AM

OOC: To buy things, go to the catacombs forum...

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 29th, 2015 12:12:01 PM

OOC: Will do

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+3=13 ; d20+2=4 ; d20+4=22 ;
Thursday January 29th, 2015 12:49:18 PM

Atlas doesn't accept the comments about enjoying life, but he doesn't say that at the time, just in passing when the party is together. He is quite vocal about it when the party has their lunch. Adventuring is how he enjoys life, not passing time and waiting for something exciting to come to him. To that end, he sets two goals for himself. First he wants to build the party bond. Second, he wants to look for adventure.

To help build the party bond Atlas encourages the group to attend Zee's lunches. He then finds ways to spend time with each of the members.

With Zee, he is more than happy to spend time helping her learn how to defend herself. He spends this time very focused and serious, as it seems that Zee tends to get a bit distracted the longer they practice. When it gets too be too much he quickly cuts the session off. This is life or death and she's a member of the group now, so it's important to take this seriously. There's only so much time before we're on the road again and they need to put it all into practice. When they are not practicing Atlas is friendly to Zee. He clearly sees her more like a little sister than anything else. Why is unknown, even to him. However, he also enjoys her time a lot and does give in to her desires to be motherly with the group. As for the outfits, he pitches a minor fit, especially with the crest. "No way am I going to wear that! I'll look like a complete fool. I'm not one of these pompous rich folks that sip tea and tell others what to do. Not going to do it, nope." However, he has a soft spot for this girl and will eventually give in if the rest of the party does. He's not happy about it though, not at all.

Atlas finds time to meet up with Crosseye and Mack during his down time as well. They talk a lot about the past month, but he also pushes the conversation towards understanding what is driving them so that he can help use that to pull the group together. If we're going adventuring then we have to have something that bonds us together to get through the hard times. These two Atlas feels a real bond to. Maybe it's because of their first adventure together. It wasn't poisoned by Gaston like the last adventure was.

Atlas also finds time with Cameron and Carver, preferably together. He is completely honest with them when he tells them that he still feels a bit disengaged from them, but he is also sincere when he says that he appreciates what they bring to the group and that he is looking forward to adventuring with them. He is clearly trying to build a bond with them and he even comes right out and says it at one point, "It's important that we find kinship if we're going to be adventuring together. Our lives will be in each others hands, let's take this time to build that bond." Like Crosseye and Mack, he's looking for the glue that is going to hold this group together when things get tough.

Atlas also asks Carver if he would like to spar. He questions Carver on his technique and asks him for tips based on his experiences. He's a sponge when it comes to learning how to fight.

When Atlas isn't with the rest of the group he is asking around the Tree to get to better know the area. He tries to find a cartographer or at the least a shop that sells maps of the local area. He asks about any tall tales or rumors that may have some hint of truth to them about the surrounding area. He asks more about Moana, as it sounds like there could be some good that they can do to help her avoid trouble. People are talking about it a little too much for him to think that her foray's are completely safe. He goes on like this with anyone that he can find to talk with. He's just trying to sniff out an adventure for the group.

Atlas considers the shop and the Catacombs, but he hasn't decided if he wants to spend his money yet. His gear has served him well, so he's grown to trust in it. New stuff always has to be tested, and that first battle always brings extra nerves when something new is added to the equation. He'll think on it more.

------------------------------------------------------------
Perception (looking for anything to stand out to help point him to adventure): 1d20+3=13
Sense Motive (with anyone he speaks to regarding rumors, tall tales, etc): 1d20+2=4
Diplomacy (as needed...and just because I like rolling dice :-): 1d20+4=22




Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 2:30:03 PM

Cameron has one more, time sensitive and specific task to accomplish before falling into any kind of routine. He must visit the Leather worker Dungarth. He browses the shop, looking at the quality of the man's work. Finally, he speaks to the proprietor when he has a chance. " I notice that you have a very nice selection of leather goods here. I was wondering if you could make me a every special piece. I need a masterwork whip built for a person my size. I would like it to be made from black and red leather and if you can when you braid it I would be super happy if you can incorporate this helix pattern into the braid." He shows him the holy symbol of Jancassis around his neck, a black and red double helix.

(basically I would like to buy a masterwork small whip. I want to have it built at the Tree to incorporate the Tree into my character more. This will also become my Legacy item when Ken, Cayzle and I finish with the details, but at level 2 it IS a masterwork whip. I will need to pay for it as well, infusing the economy of the Tree. Yay, commerce.)

When it comes to Zee, Cameron is at a loss. He likes her much as he did Prudence from the Mailed Fist. Pru came from a big family and cared about her Fist mates, like Zee does, but she wasn't smothering, like Zee is. First there is the cleaning. Cameron set up this shrine in his sleeping area because it is the only place he has that he can do so. To him it is a sacred place and he does NOT want it invaded by someone else who is tolerant but not necessarily reverent of his religion. After the first time he lays some ground rules. He understands Atlas's desire to bond, and wants that too, but there are some things that aren't going to happen. Keeping in mind Atlas's desires he is nice, but firm.
" Look Zee, you want to take care of us and that's great, but we need some guidelines. This curtained off area is, to me, a holy place. I have put the relic I have of my goddess here and I do my praying here, surrounded by the creatures associated with her. To me it is a church. You have been kind and polite, for which I am grateful, but you do not love and respect Jancassis or care for her teachings. Please do not invade what I consider a sanctuary to her. Please leave my space alone."
Then there is the matter of the uniforms. Cameron is dead set against them. He wore a uniform, and does not wish to conform to that sort of strictures again. He takes his cue from Atlas when it comes down to brass tacks, but the Lady's holy symbol will NOT be incorporated into a team emblem. Should things go well with the conversation about his private space, then he will relent to the uniform but will only wear it when ABSOLUTELY necessary. If that conversation goes poorly he will not relent on the uniforms at all.
The sparring sessions sound good to him. Letting the other residents of the Tree see that they are competent fighters, and getting to know HOW each of them fights is a good method for bonding, and for surviving a fight. For his part, he has become more competent with his whip. He will routinely attempt to trip and disarm Atlas, Crosseye, Mack and Carver to get them used to attacks of that kind. He also hopes it will teach them how exposed it feels when an opponent is disarmed or prone, allowing them to work on other, less lethal ways of dealing with some opponents. He does hope to get SOME sense of how Crosseye fights from this. The man carries a massive axe, is fast on the draw with almost any weapon, and carries a bow. Cameron is not sure how he will react to any given situation.

OOC
Perhaps it wasn't clear, there are no "pens" for these critters. They are spiders, scorpions and snakes. All are venomous. Cameron would like to set up what would be in modern times a "fish tank" habitat for each of these sets of critters so that they do not eat each other. They, and their poison are part of the religion as Cameron sees it. He reveres the spheres of hunting and venom from Jancassis and because of that will be dosing himself with venom when he prays. I haven't figured out quite what that means "in game terms" yet, but they are a portion of his religion.
I very much wanted to be in my own space, room, apartment, something, because I know all those poisonous critters near where I sleep would personally unnerve me but it looks like that isn't possible. I expect conflict, and possibly I will need to move out and rent an apartment, which is totally OK. What I didn't expect was " oh they're so cute". Follow through on how your character really feels and we will resolve this, hopefully and build something positive out of it.
They are also not due for something like 10 days I think Dan said, so they aren't here yet. That gives us time to come to some kind of arrangement for them.

All told I need a price from Laughingwater for the critters and their upkeep and I need to pay for a Masterwork whip. The whip is easy, it's 325 GP ( yes that is more than a normal masterwork weapon would be, but that's how it worked out on the Legacy price list, I figure it is high quality in looks and cost a little more, no biggie) The critters, their habitats and upkeep I will need a price on. I DO wish to start small, only a few of each kind, probably more spiders and scorpions and only a couple of snakes.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Thursday January 29th, 2015 3:10:31 PM

Zee handles the grousing of men with general bemused satisfaction. She listens to all the complaints and is very happy to know that Atlas doesn't take idle time well. Cameron's idea of a church in the small room is not her favorite, "I would think that you would want an underground cave, off the property. Shleia said in the orphanage that all the Drow worshipped in the caverns... I thought you can't worship Jancassis in a tree?" As for the idea of snakes, they can be trained and Zee offers to help train the snakes, "I like animals!"

Pips the cat has taken a interest in Mack, and follows him most places, in the evening Pips brings the halfling offering: a dead mouse, or bird.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Thursday January 29th, 2015 3:49:09 PM

"Yah.... a cave off the property sounds awesome for what you want to do...." I chime in with Zee, if I'm around when she brings that up with Cameron. In one sense, I'm turned off by Cameron trying to "take charge" of the suite and put a shrine in there. On the other hand, I'm trying to not let things like that bother me. I'm just as fine sleeping outside the suite

Seeing Pips follow me from time to time brings a huge smile to my face. I love animals, and the attention of Zee's cat is fantastic. "What do you say you and me go explore the outer fringes away from the Tree a little, Pips?" We venture out a little ways, and see if there are any signs of those giant worms that attacked before.

I attend the group lunches. Not my favorite thing at the moment, as I'm still having a hard time bonding with some of the group. I hope they aren't taking Boni's spot in the suite. He won't be happy when he comes back. In the back of my mind, though, I'm starting to think he's not coming back.

The first time Cameron tries to rip my arm off.... [b]"TOUCH OF DEATH"[b/] I then just give him an odd look as to why he is trying to take my arm off, and I keep my eyes closely on him as I go separate ways.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+7=12 ; d20+5=7 ; d20+5=21 ;
Thursday January 29th, 2015 3:57:26 PM

I also check around the Tree to see if anyone could use any help with Potions/Apothecary/Herbalist type work or tasks. I'm guessing that's probably Moana's area, which spikes my interest. If I do find anyone that could use the help and/or apprenticeship from me, I offer my assistance. I make it clear that I'm not looking for money. Just very interested in that area of work, and I volunteer my services in order just to learn more.

If needed:

(d20+7 alchemy check of 12)
(d20+5 apothecary check of 7)
(d20+5 herbalist check of 21)


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 4:07:40 PM

Cameron is surprised by Zee's willingness to ask things about Jancassis, and is very willing to broaden her understanding.
" Many drow do worship her, from what I hear. They would worship her underground because that is where they live. Since I live in a tree, I worship her where I live. Believe me, I tried to get the clergy of the Tree to allow me some small space to set aside for a shrine, where I and any others who needed her guidance or wished to pay their respects could go. But the request was more than flatly denied. The Caretaker does not wish The Lady's influence anywhere that someone other than I can access it, so any possibility of a shrine elsewhere in the Tree has been squashed, at least for the time being."
As Zee mentions a cave or other underground place for the shrine, Cameron's mind starts to work. He was more of a dwarf than a halfling, and did enjoy the feel of stone above his head. For the next few days at least he would start casting around for a suitable location beneath the forest to make his home, and shrine.
"Your words have given me an idea though. I think I will start looking for a natural cavern nearby to relocate to when I find a suitable spot. I hadn't thought of it before now, I had only considered the Tree, so I could be close at hand if needed. A very good and fitting idea indeed. Thank you."
"As for the training of the critters, I would like to train them for two things. To hunt, and to allow me to harvest their venom for ceremonies and my personal use. If that does not offend you or scare you, to handle a venomous creature in that kind of way, then any help you can offer would be appreciated. I am admittedly very novice in the training of creatures."

Oddly, Cameron is finding that this is a helpful bonding tool, if Zee is sincere about her feelings for the critters. Honestly he had not given her credit for that mature an outlook, seeing how "appearance " had been such a hot topic for her up until now. Perhaps if she could bend, the uniforms were not SO bad....
His skin still crawls at the thought of more pomp and uniforms though. He had outgrown that the day he left the Fist. Still, he will do it to show unity, but he will still not like it very much

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 4:12:55 PM

OOC
We cross posted Mack.
See, that's what Cameron was thinking too. He doesn't WANT to have the shrine or the critters here, but he has to make do with what he has at the moment.

IC
Cameron includes Mack in the conversation about being refused a place for the shrine in the Tree. When the halfling monk mentions looking around down below though, Cameron is very willing to go along. Maybe they will be able to find a suitable cavern...

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 29th, 2015 4:44:52 PM

Carver agrees to the arrangements at the shop to accept his certificate. He orders a set of dress clothes, consisting of a Black shirt, grey vest and black cape. Also it includes some non precious gem stones is high light spots, the capron is in a shade of grey just shy of black with a black border and more of the stones in Gargul's holy symbol and the ancient Woldian runes for "Taur". He has a tri-corner hat in black with a blood red plume, and a black cape with a blood red inner lining. He also added black stockings (they cinch just above the knees and are open at the hooves. (value up to 40 gp)
When he see's Zee at one of the meals they share he intones, "If you want us to look like a team, a small pin or clasp on our harness or someplace will do that just as well, and I do not wish my holy symbol added to the group's markings either. As to the better clothing, I took care of my own at the shope earlier, it's be in my prefered colors now that I'm no longer in the Mailed Fist, with my blonde coloring, and red hair, it should look rather striking when worn."
During the practice sessions, Cameron already knows he has more weapons than just those he wields with his hands. He trains with The others using all of his weapons, including his spiked shield and his gauntleted fist. He is leery of dropping his lance and charging at them with it, if they move just wrong, he'd end up killing them with a strike of it.
It looks like for know, Carver, Cameron and Zee are in one room, with a corner of it curtained off for Zee's privacy and a small area also curtained for Cameron's use. Carver uses a large mat and after being in the Mail Fist, he is not bothered by mixed company, but is happy Zee has privacy.


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 29th, 2015 4:46:25 PM

OOC: Selling regular armor, how much does it sell for? remember Carver has to pay 4x for it to start with.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Thursday January 29th, 2015 6:36:46 PM

After an enjoyable breakfast with Mack we head out of the inn in search of the others. At breakfast I do ask Mack about his religion, as I noticed everyone seems to believe or follow a different god in our group. I explain to hi I follow no one just yet. I am still learning and exploring my options on that. I tell him that after breakfast I heard of a special magical shop, the Catacombs. I think I am going to visit it and that he is more them weclome to join.

After my trip to The Catacombs,I meet up with both Atlas and Mack. I tell I understand that he getting sir crazy doing nothing just hanging out. I know that feeling and am starting to feel the same I need to be doing nothing productive. I inform him I just want to pick up a few more simple things like travel supplies and I should ve ready to go and suggest we the rest of today look into the attack that happened the night we arrived at the tree. I still think there is more to that. Like is it a common thing? What where they? Where they come from? And why is something attacking the tree here? This is a mystery we should try to get to the bottom of. Maybe the permit residence know more? The Silver Bishop? Miles Raynor? We could all try together or individual and see what it leads to? This will keep us busy for a day or two. We could try a scout trip of the area and see what that turns base on the information we get? At least we will not be sitting around! I also Atlas about his religion? I like to stay open to everyone and everything.

I found my conversation with both Atlas and Mack very enjoyable. I find that it has and over the next fees will bring us closer together. We should let the others know what we are planing or look at doing the best few days?

When I get back to the room I see the others and ask Zee about the dress outfits. After hering her ideas for them I tell her she in the expert in this area, at least to me she is. I hand over 50g to her and tell her "I hope this will cover it and a little extra for you to pick up something nice for you." Zee is start to feel like the little sister is never but always wanted. She has this special charm about her that everyone seems to like, and everyone seems to like her.

The others, from the fist, well we are not as to close yet but we met just a few days ago and had not had much time to talk. To really get to know each other. They seem to keep together and have a special bond with each other. But they have been together much longer and though a lot together. We will just finding out in time how close we all can get. But I do respect them and what they have gone though. They seem to be the most experance of us about the world to date.

Maybe we all should dine together tonight in the inn and go over our plans/investigations we have for the next few days? Have a bonding dinner, to let lose and relax with each other. The first round will be on me!!!!!

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Thursday January 29th, 2015 10:16:04 PM

When the group gets together in the evening for the dinner that Crosseye suggests, Atlas asks if anyone has been to the mysterious Catacombs yet. "The more I think on it, the more I realize that I do stupid things sometimes in the heat of battle. While my gear has been good to me, a dose of enchantment to help me stay alive when I otherwise shouldn't might be worth the trade."

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 10:31:16 PM

Cameron is about to answer that he has indeed been to the catacombs, when he was with the Fist, but then he remembers the mistrust in the forest over his youth and his wealth of experience being out of whack. Instead he says.
" I find that sleeping in armor at night gives me a greater sense of security than when I am unarmored. You front line types might want to look into some simple light chain shirts or some leather so you aren't totally unarmored if you get woke up in the middle of the night. Normal armor is pretty inexpensive, and could make a difference."

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Thursday January 29th, 2015 10:48:41 PM

Atlas looks at Cameron for a moment, a slight look of surprise on his face, but he hides it quickly. "Cameron, that is sound advice and something I had not thought about. I struggle with this decision every time I lay down. Thank you, it is greatly appreciated! Your next drink is on me, please."

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday January 29th, 2015 11:02:58 PM

"I've gained the ability to bless myself in a way by Gargul's blessing, it may cut back on my being able to do some healing, but it will remove the effects of having slept in my armor.
Although I was just pricing armor at the shop, I fear it will be a long time before I can afford to buy what I want... I need special armor because I'm a Centaur and I aim to wear Full plate armor. That would almost double my armors effectiveness, that's how heavy it is. It would take almost all of the gold that the group has just to buy it, and I want it to be masterwork as well, so I can get it enchanted eventually..... I may delay it a bit, to get and enchanted weapon, either my sword or my lance, I'm not sure which.
And yes, the Catacombs is quite an adventure, I had a lance enchanted there when I was serving in the Fist, but it was Fist property so I had to turn it in when I was discharged."


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 29th, 2015 11:03:25 PM

" That's risky you know. I WAS raised by dwarves. They make oatmeal with stout instead of milk you know."
Cameron is happy that worked out so well, he hides his smile in his next drink, which Atlas is buying. Truth be told, he felt much more comfortable that Atlas at least would be better protected at night now.

Taking over for today - CoDM Corsario 
Friday January 30th, 2015 1:28:26 AM

OOC: Nice RP... Went to see Birdman with my beautiful wife - great movie - great Mexican director - The "chivo" Lubezki for th Oscar! - but I am just arriving home... Sorry, I'll make a good DM post tomorrow early!

Taking over for today - CoDM Corsario 
Friday January 30th, 2015 9:49:23 AM

That night you all have the same dream.
The sun rises on the horizon, making the shadow of an owl standing in a branch on the orange disc. The owl flies down, and reaches the tree roots, rotten, almost devoid of earth. You realize the tree is about to topple, as the roots are weak.
Liliput passes next to the rats, and sees the rooting root, but smiles and do nothing about it.
You hear a wonderful women voice, filled with rage, talking in your minds, the noise coming from inside you.
"If a murder took place, but no justice was procured, is that correct? Should a dead go unpunished? When does forgiveness becomes cowardice?"
The Owl looks around the roots, and starts killing horrible black rats, festering with disease. After killing them you feel how the tree starts to heal.
"Avenge them! Bring justice to the killers!"
The owl starts killing spiders, snakes and even an small cat around the tree. In its effort to kill all of them the owl starts hurting itself, pecking on its own feet. But then a person, a green druid, which you can't see his face, arrives and makes the owl stop. He cries and his tears become small trees. He speaks.
"But you have to know when to stop, unless you destroy yourself with your retaliation. When you fight evil, it is easy to become evil yourself."
The druid turns to see you, and you see a green glow in his eyes, even as you can't make up his face.
---
This part of the dream is different for each one of you.
Carver Highlight to display spoiler: {Aunt Matilda sits at the roots of the tree, she seems angry, and sad. She looks at Carver, and tells him:
"Makellan! The three-legged enemy is away! You need to get the ground from under him if you are to defeat him!"
}
Zee Highlight to display spoiler: {There is a big party, and all of the guests look beautiful and handsome, and she feels small and ugly in their pretense. A lady, more beautiful than the others, go grab her hand and starts introducing her to the others.
"Ffloy, Domi, Jancassis, Alemi, Gargul, Pantheon... I am Flower. You are a nice child. But you need to keep running if you are to find the golden tablet. Run and don't stop! Run! RUN!!!!"
Zee starts running while feeling the ground give up from under her, behind. And she sees the golden tablet there, ahead. She feels she won't make it.
}
Crosseye Highlight to display spoiler: {Crosseye grandfather, dressed richly, while Crosseye dress just as Gaston, takes him towards his old home.
"You won't believe who is here!"
Inside the home there are a couple of humans, dirty, dressed in rags, with infected skin.
"Son! How have you been? Please gives us a hug!"
Crosseye takes a step back, disgusted.
}
Cameron Highlight to display spoiler: {Cameron moves silently behind Gaston, and let's the poisonous spider fall into the nobleman's shirt. At the same time he feels a sting in his own back, and quickly gets a spider out from his own shirt. He feels the poison run through his veins, and gets scared. He will die.
But then Gaston turns and he realizes is his Dwarf Paladin friend. He lays his hands on him and Cameron feels the poison disappearing.
"Sometimes the best revenge is to do nothing at all. Sometimes forgiveness is the cruelest punishment. But remember, for that you must have felt the venom inside. Don't fear it, as venom will let you see."
}
Atlas Highlight to display spoiler: {The dream is one you have had a lot of times. You feel the blade at your neck, and you fear the pain and dead when it slices thought your throat. But you get released this time, and see Zee smiling, holding the knife. She looks into your eyes.
"I love you."
She moves towards you, and plunges the dagger on your heart. Her face changes, and now you see a hag, laughing!
"When I tell you that, you know you can't trust me! Die, fool!"
}
Mack Highlight to display spoiler: {You are in a theater, playing, when the fight erupts! In an instant all people are throwing chairs and hitting each other. Next to you your mother appears and screams!
"Stop that! My little one is playing! Continue, son, make them forget their quarrel!"
You start playing again, and little by little the fight stops.
When the song ends she turns to you and kiss you in the forehead.
"Well done, son. Don't forget, play my favorite song when they need them to stop fighting."
}
OOC: I am foreshadowing event for a future module I am planning to write up for you.
---
The next morning, at breakfast, you feel somewhat ridiculous with your new tabards, with different people smiling at your passing.
Ciyradyl looks at you and keeps her smile.
"Nice tabard. So you will be called the owls?"
After you finish she asks you if you can help her move to the bottom of the tree some old barrels.
"They have been up here for many a season, but haven't got the time to get rid of them."
The barrels are heavy, old and dirty. Whatever they had in has long gone. It's hard labor, but simple enough.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 30th, 2015 10:43:45 AM

Zee wakes up early and in a panic, Huh! Oh, thank the gods and the rivers of blood there is a curtain. The dream was terrible and frightening, and wonderful... Zee's mind is filled with the thoughts of the dream and she masks her worry with a bright smile and cleaning, Oh! So, much cleaning... (She respects the creepy, "shrine," but her broom does break the edges of the curtain.)

She is excited and drowns the table in nonstop talking, "...I mean, it just so beautiful today, huh? A walk, *giggle* a walk, or a run- I might go for a run-" Zee stands quickly and starts to leave the room, "Oh, before I forget the tabards are here." Each tabard is a cape with two broad panels that fall over your shoulders. The back of the tabard has Zee's pretentious Parliament of Sunowls insignia. On each of the front, she paid to have the seamstress embroider a unique emblem:
Atlas - a Sunowl holding a sword and pike in its talons
Cameron - a Red and black double helix down both panels I tipped double for the symbol of vengeance!
Carver - a double symbol of Gargul on the breast of both panels (The are church approved )
Crosseye - An axe and a bird ((OOC: Crosseye told about his grandfather and this is his grandfather's favorite bird.))
Mack - a stringed insturment and shield.
Zee - a swirling pattern of yellow threads centered on a six point star.

When anyone asks about the cost, Zee says, "It is a gift to my fam- *she clears her throat, and bats away a tear in her eye* It is my gift for my friends."

Zee excuses herself and leaves to find a private place in a tree branch to think about the dream.

Later, she is very willing to help with the barrel removal.

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet 
Friday January 30th, 2015 10:46:18 AM

"Hello, Ciyradyl! I said the Sunowl Parliament, but the boys are reluctant to submit a name or vote..." Zee pouts prettily and then returns a smile to the elf. You said you had a chore for us?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+8=14 ;
Friday January 30th, 2015 12:17:34 PM

"I'd love to help, Ciyradyl!" I head off to help her. When done, I leave the tree area to see what I can find in the vicinity.

I don't really think too much about the dream at this point yet, but may bring it up, depending on who I'm with. I definitely tell Pips about it, if we're alone.

(d20+8 perception check of 14)


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 30th, 2015 1:48:16 PM

First a question about my "Dwarf Friend" Do you mean Morgan the Paladin of Pantheon that raised me, or Targath Stonebiter, the agent of Jancassis that inducted me to the religion? The dream is radically different depending on which dwarf you mean 8).

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Friday January 30th, 2015 1:57:16 PM

Over breakfast Atlas decides to bring up his dream about the owl, the tree, and the druid. He dreams often, but not usually like this. His dreams are filled with battles and women, or the nightmares are usually about his time with the bandits or while on the run. This is different. "I had the strangest dream last night...[insert dream]"

After breakfast Atlas is more than happy to help Ciyradyl with the barrels. While doing so he prods her for information about the attack on the tree when they first arrived to see if that was a one time event of if that has been known to happen in the past. He also asks her if she knows anything about the grounds under the tree. Are there catacombs, tunnels, underground rivers, anything at all? After that he starts asking her about the health of he tree itself. Do branches ever die and fall off? Has lightning ever struck the tree? If so, was there damage? Does the tree heal itself or do druids heal it? He's after anything that would point to the tree being at risk.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 30th, 2015 2:16:46 PM

Cameron awakes, and as prudence would dictate, runs his hands across his own neck, checking for bite marks.
Strange, I don't actually wish Gaston harm, I just want him to leave us alone. Would I murder him to make that happen? I am not sure. If he had not started something, hurt one of my friends then there would be no slight and it would BE murder, not vengeance. Would I do it anyway, to save their lives? Would I....

He goes to breakfast and is greeted by the Tabards Strangely, he is not so opposed to them once he sees them. It requires some alteration, but it is not half bad.
When Zee tries to run off, claiming they are a gift he catches her and strangely, hugs her.
" Thank you. They fit the purpose far better than I thought they would."

When Ciyradyl asks about the barrels, Cameron eyes them warily. They are taller than he is, standing and probably weight twice what he does, or more. But they would be perfect for...
" I will help, surely. Are they trash that you no longer need? I might be able to use one in a few days or weeks if they are not of any use to you. Will they still hold water?"

When he sits back down to eat he simply asks the remaining members of the group, " Did any of you dream last night of an Owl?" He leaves it at that waiting to see if the Lady sent more than just him the dream of the weakening Tree.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 30th, 2015 2:46:50 PM

Although I have a hard time hiding my lack of excitement for wearing the tabard, I graciously accept it from Zee. I don't want to hurt her feelings. Plus, I think it will make a nice blanket when out in the wilds. I put the 35 gp I believe she once mentioned under her pillow when she's not around.

When everyone else starts talking of their dreams, I bring up my own as well.



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 30th, 2015 2:51:14 PM

Crosseye --> When it's just you and I, I answer your question about my thoughts on religion. "I'm not sure. We weren't a very religious family.... or village for that matter. We seemed to regard the gods like we do royalty.... just normal people with more power and more money. Some are good. Some are bad. But we didn't give them any respect outright just based on their 'status'. We didn't worship any of them for the most part. In my family, anyways, we seemed to hold that respect more for nature itself.

How about you? How were you raised with regards to religion?"



Taking over for today - CoDM Corsario 
Saturday January 31st, 2015 12:13:16 AM

OOC: Will post tomorrow morning...

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Saturday January 31st, 2015 12:13:35 AM

Carver accepts the tabard, It looks pretty enough, but it's not very practical for him. He comments, "It'll be perfect for special occasions, thank you Zee. For everyday use, it'll block access to too much of my gear, especially my variety of weapons, I know I don't use them all the time, but each one has a purpose, matter of fact, I need to pick up a couple more weapons, now that I have some gold, nothing expensive of course just some dedicated types."
He drapes the tabard over his rump like a capron, the holy symbols to his weapon side, he has a plan for his shield so....

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Saturday January 31st, 2015 11:38:33 AM

Atlas informs the group that at some point over the next day or two he's heading down to the Catacombs. "Cameron, I bought into your suggestion, thank you. I'm going to head down and pick up a chain shirt. This scale mail is just too uncomfortable to sleep in and takes way too long to put on.

"Can I pick up anything for anyone while I'm down there?"




Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Saturday January 31st, 2015 1:09:36 PM

OOC
Normal gear you can get here at the Tree. You only need to go to the Catacombs for magical or special gear.

IC
Apparently no one else had a dream last night, so Cameron shrugs and lets it go. He helps with the barrels and then goes out among the merchants at the Tree, looking for the seamstress Zee used to create the tabards. When he finds her, he asks for a hood to be added to his, a deep one that will both keep the elements out of his face, and shadow his face when worn. Additionally he would like a face wrap for when the wind and weather turn foul and a wide brimmed, flat topped hat that matches his coat. He also asks her to make a nice dress for Zee, something that will hold up well on the road yet still allows her to be the young lady she wants to be.
Cameron then makes sure he has his gear, and heads down to the forest floor again. He examines the roots of the Tree, knowing that the dream was a metaphor, but still interested in their strength. Assuming they are all right, he begins a spiral search pattern heading out and away from the Tree, looking for a pleasant, natural cave, cavern or secluded copse of trees that might prove suitable for a small living area and shrine for himself and Jancassis.

OOC
Please give me prices for any of this, and for the critters so that I can list them on my sheet.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Saturday January 31st, 2015 3:09:40 PM

Oops, Atlas did mention the dream.
Cameron finds it odd, but only 2 of us having it would be a coincidence, not necessarily a prophecy.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20+7=24 ;
Sunday February 1st, 2015 8:55:26 AM

After a nice dinner last night with the others, I wake up in a startal and confused. How could that be? Was it really? What did it mean? Was it just a wishful dream or some sort of vision? Oh I wish I could talk to grandfather now he would know. Maybe the others could help or might understand. This seams something right up Cameron's alley. I will need to talk with him. With that I get up and start to get ready for the day.

I get dress in just my regular cloths and dawn the tabard that we got from Zee. I really love the idea. It makes me feel like I belong to something now! I so love the Axe and Hawk (my Grandfathers favorite bird) on the frount and we all have matching backs, Owls.

At breakfast with the others I eat quietly, listening to the others talk of plans and general stuff. Then Atlas talks about a dream he had and looking into more about Catacombs under the tree. Sounds like he had something like me but his own version. The catacombs sounded interesting also.

Cameron also asks about a dream last night. Something must be going on. At that point I speak up and tell of the dream I had :
" Crosseye grandfather, dressed richly, while Crosseye dress just as Gaston, takes him towards his old home.
"You won't believe who is here!"
Inside the home there are a couple of humans, dirty, dressed in rags, with infected skin.
"Son! How have you been? Please gives us a hug!"
Crosseye takes a step back, disgusted. "


" What this means I do not know. I don't know stuff like this. Maybe the seeer does. Do any of you? "

I help with the barrels and listen in on Atlas asking Ciyradyl about the catacombs and history. I also am looking for any information and history. I tell Atlas that I had visited the magical Catacombs shop " What a wonderful place and the stuff I saw! Let's just say wow! I am hoping to order a special set of fitted armor from there."

After the barrels are done I announce that I am going to head to "The Big Nest" to get some regular supplies for the road and stuff. Maybe even some information and history of the area, of The Tree of Parting.

If Mack joins me to "The Big Nest" we can talk more about religion on the way.

------
Perception check to listen to Atlas and Ciyradyl conversation 24


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Sunday February 1st, 2015 2:26:05 PM

" Do I understand the dream, I can only guess. We all seem to have has a private ending to it though."
"The main dream, that of the owl hunting the rats seems to stem from the Tree itself. When I saw it I thought it a vision from Jancassis to me, but all of you describe it exactly as I saw it, so it must be something more. My best interpretation would be that someone here at the Tree is NOT willing to forgive those that slaughtered the innocents in Ciyradyl's family. It would seem that Lilliput can offer them no solace in forgiveness, and it will fall to Jancassis, to us as the owls, to find them and measure out vengeance. From what I saw, there will be a defining moment when we will have to choose to stop, or to kill ourselves while measuring out vengeance. We will need to waych for that momwnt and not let it pass, or we will be destroyed too."
"The private endings all seem to follow a pattern too. They all seem to show something we desire, even if we do not know we desire it. In mine I dropped a spider with fatal venom into Gaston's collar and also felt its sting in my own neck. Now I do not wish Gaston harm that I know of. If I did I could have done much more at the party to hurt him. I just wish him to leave us alone. Each of us will need to see why the ending fits one of our desires, and find a way to either make it come true or to stop it, so that we can continue to live. I already believe that poison will show me the clearest of visions, and I already use it to aid in that. Somehow I think it will be more of an influence than it already is. The rest of you must figure your own vision at the end out."


Reprinted from above Cameron's ending.

Cameron moves silently behind Gaston, and let's the poisonous spider fall into the nobleman's shirt. At the same time he feels a sting in his own back, and quickly gets a spider out from his own shirt. He feels the poison run through his veins, and gets scared. He will die.
But then Gaston turns and he realizes is his Dwarf Paladin friend. He lays his hands on him and Cameron feels the poison disappearing.
"Sometimes the best revenge is to do nothing at all. Sometimes forgiveness is the cruelest punishment. But remember, for that you must have felt the venom inside. Don't fear it, as venom will let you see."

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Sunday February 1st, 2015 4:54:01 PM

Carver not one who really opens up very easily, chimes in as other describe what they dreamed. "I tend to agree about the general meaning of the main part of the dream, but I think the end was more of a warning for me, rather than a desire on my part. I was visited by my Aunt again.... Let me set the scene and play it out as I witnessed it."
Aunt Matilda sits at the roots of the tree, she seems angry, and sad. She looks at Carver, and tells him:
"Makellan! The three-legged enemy is away! You need to get the ground from under him if you are to defeat him!"


(re-posted from above)

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Sunday February 1st, 2015 5:09:36 PM

Atlas speaks up about the main dream as well, "I'm not sure what would cause us all to have this dream, but my interpretation was slightly different. I had the feeling that the tree was in danger and that no matter what we do to protect it, it is just a matter of time before it dies. It's all a bit fuzzy still, so my interpretation could be completely off, but that was the feeling I had when I woke up."

Atlas doesn't bring up the dream that followed.

----------------------------------------
OOC: As for the Catacombs, I'm heading there because I'm going to get a +1 Chain Shirt so that I can still be at a +5 for AC rather than dropping down to 4. Now I'll have light armor that I can sleep in and I won't be more vulnerable in battle. I just hope I did the pricing right. I'll find out soon.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Sunday February 1st, 2015 7:57:18 PM

I join Crosseye to The Big Nest, and we discuss religion on the way.


Taking over for today - CoDM Corsario 
Monday February 2nd, 2015 12:31:07 AM

Sorry for the delay...
Ciyradyl thanks you for the help, and pays you with a great warm blueberry pie! You have not eaten such a good pie, well, ever!
She also tells you that they have had several attacks in the past, like one every 5 or 6 years, nothing serious, and that she doesn't know about anything under the tree. She thinks the tree is in great shape, with her grandfather taking care of it, and checking it everyday. Yes, it has been struck by lightning sometimes, and has had sections sick of damaged, but her grandfather has always tended it back to full health.
To Cameron question, she tells him he can use them, if he has any use for them. They are in very bad shape, rotten, and won't hold water inside without repairs, and are not suitable for holding food, unless cleaned up.
Around 2 hours before nightfall Ciyradyl ask something from you.
"Now that you mentioned it, I think there was some kind of termite infestation under my inn. Can you check for me? Seems to be in the branches that support it, as I found some damaged floorboards some days ago."
OOC: How do you check? You ask to remove the floorboards? (Diplomacy would be required) or do you go under the inn? (acrobatics and climb required).
Cameron: For the hood 1 sp. For a good hat and scarf (for the face wrap) would be another 5 sp. Nothing fancy. For the dress there is a work and travel with good quality, and what Atlas thinks is a good color (some kind of brown-orange) at 8 gp. The tree seems strong, with no traces of sickness or weaknesses. Around the tree you don't find a good pace for your "secret" shrine. What critters do you want price for? About who was the paladin that talk to you, seems like a mesh up Targath and Morgan...
Crosseye: Which 1000 gp in storage?


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday February 2nd, 2015 7:29:00 AM

Reprinted from 1/27/15
Whether or not Cameron can secure a space for his shrine, he also wishes to purchase some odd, probably rare goods from the merchant. He needs three terrariums so that he can keep some exotic animals in them. He also requires the animals, spiders, snakes and scorpions and a steady supply of food for them all. He hopes that Laughingwater can help with these things or point him to a merchant that can.
From Dan's post the next day
Cameron's talk with Laughingwater is no better. He defers to Liliput in matters of faith and if she has cause to say no, then he will follow her lead. "As to the items, I can likely have what you need within a 10 day time."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+10=29 ; d20+5=21 ; d20+8=26 ;
Monday February 2nd, 2015 8:20:43 AM

Heck, after blueberry pie, I'll go to the edge of the world and back for her!!!!!! :)

"I'm no expert on termites, but I'll most certainly do whatever I can to help."

Unless someone is trying to stop me, I immediately begin trying to go under the inn. I, of course, probably don't even use a rope unless one happens to be right there.

(d20+10 acrobatics check of 29)
(d20+5 climb check of 21)
(d20+8 perception check of 26)

OOC: Wow! Some good rolls for once! I'll probably get a real good idea of what exactly what it is that kills me! :)



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Monday February 2nd, 2015 10:41:49 AM

OoC
Sorry I thought 1000gp was put in storage for us but went back and see someone is hold it instead

Carver. Cameron and Zee join in short order as well. Mikalus offers the group a drink and lets you know the decanter and glass set are theirs to keep.
"Consider it part of a peace offering and apology for what has transpired. I am glad lord Bezel and myself did not err in suggesting you accompany Gaston as his witnesses. Your steadfastness is to be commended and rewarded. I have made provisions with Laughingwater to hold 1,000 in gold for each of you. Make no mistake, Gaston is a man of means and power and he will plot against you for this slight." Mikalus takes a sip of the potent liquid.


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday February 2nd, 2015 11:07:30 AM

Atlas takes a look at the Inn and thinks it through. "It looks like we would have to either tear up the floor or climb below...oh wait, there goes Mack, already climbing below. Thanks Mack!"

---------------------------------------------------
ooc: I assumed that the 1000gp was ours, he was just holding it for us. So when I just went to the catacombs I spent it. I also assumed that I didn't have to role play going to him and getting the money before I did, as I didn't want to slow things down. However, if I goofed up some how someone let me know.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Monday February 2nd, 2015 11:14:12 AM

Occ
I think you dud it right I am just waiting the ok before I go ahead and make my purchase. I read it said to make sure the itemss are ok'd by dm first before the purchase


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday February 2nd, 2015 12:06:48 PM

OOC
Nope, if you have the gold go get the catacombs part done. It services all the games and sometimes can take a few days to get your purchase done. What Dan was referring to, is at the end of your purchase, the catacombs will tell you to email a copy of the receipt to the catacombs person that waited on you, and your DMs. The DMs will then tell you when you have it in game. Pretty standard, though this is the first game I have played where the DMs want to hand it out in character. Kinda neat I think.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+4=19 ; d20+1=6 ;
Monday February 2nd, 2015 2:11:30 PM

Cameron stops Mack before he can run off and insists that they tie a rope to the little monk. If he can he also tries to have Zee standing by, since she is able to stop people from falling with her magic. He casts guidance on Mack to help him if he gets in trouble.
Cameron holds the rope and if possible helps the monk with his climbing and such.

(will aid another work here? Here are my rolls in case it will.)
Acrobatics 19 +2 aid another to Mack's acrobatics if possible
Climb 6 no aid another bonus

Costs for the clothing are fine. Thanks 8)

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Monday February 2nd, 2015 2:18:22 PM

As they start to go investigate, "Cameron, I've got my rope with me, but I know you knew that. If I have my saddle bags, I have most of my gear. That's for everyone's information, being big has a few disadvantages, but one huge advantage is usually having your gear when you need it, even when unexpected."
"Oh, and I'm not climbing out here, I'm just not built for it."

Carver will help anchor the rope, tieing off the rope to a 1400 pound anchor should stop a much smaller person from falling to far.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday February 2nd, 2015 3:35:47 PM

Atlas laughs and then spurts out, "Ha! I was just going to let him climb out there, didn't think twice about him falling. Glad someone is thinking about safety! I cannot imagine our adventures without our free spirited friend."

Atlas then winks at Mack and whispers, "I guess they haven't seen you climbing yet." He smiles and watches as Mack is tied in and sets off safely to inspect.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Monday February 2nd, 2015 5:07:26 PM

"Climb on?" :)

OOC: Thanks for all the assistance from everybody!


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet  d20=5 ; d20+2=10 ; d20+9=16 ;
Monday February 2nd, 2015 6:03:40 PM

As I walk to "The Big Nest", with Mack I speak to him Highlight to display spoiler: {"My thought on religion is not much right now. Grandfather did not talk much, if at all about the all. With you guts is the first I am hearing of most of them. I dud hear some stories growing up when I went to town with him but he told me they are just stories. He taught more a way of life, like how to respect and live with nature and be one with the land. Telling me all things, no matter what, has a spirit but of Gods and their power nothing. I am just start to explore more about them and was looking for everyones opinion."}

When we arrive at the shop I look to purchase some trail rations (10 - 5gp) and a quiver of arrows (20) (1gp). I do some more looking around and as I did I calmly ask the proprieter, Saide Silvergraft about the history of the tree, the area surrounding it and information of the attack the night we arrived (first time? Have ever see them? What were they? Etc) When I am done with my purchases and conversation I thank her and head back to the others to join them for the evening.

That evening when we are asked by the inn keeper to look into termites we seem eager to help. Some of us over as I see Mack already to jump out to head under the inn with thinking it though. The other also see this and stop him and tie him off. I help with this and then take a position behind Cameron and help hold the rope.

--------
Diplomacy with the shop keeper = 5
Aid other
Acrobatics 10. ( not sure if it helped?)
Climb 16 ( +2 to Mack to help)

Occ
And the purchase and items for the catacombs I though the dm has above the item to make sure it fits into the game/character and level ok


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+4=24 ; d20+4=19 ; d20+4=21 ; d20+2=11 ;
Tuesday February 3rd, 2015 12:28:57 AM

Zee is not too fond of the boys' plan, but Mack is bound to do it any way. "Pips!" Zee calls her hunting pet to her side. After she has the cat scent the damaged floorboards, she sends it on a seek mission.

As she begins the hunt, Zee attempts to talk her way into a deeper understanding of Ciyradyl and her family. ((OOC: Using the diplomacy check, because I am pressed for time and traveling tomorrow. Insert insightful, disarming girly-teen banter here! Rolled a 21!!))

Zee thinks that the dream is symbolic and she is searching for rats among the people.

Actions
------
Handle Pips:
Seek- Seek (DC 15): The animal moves into an area and looks around for anything that is obviously alive or animate. A Natural 20+4= 24!!
Track- Track (DC 20): The animal tracks the scent presented to it. (This requires the animal to have the scent ability.) 19 skill check

Diplomacy
21!

Sense Motive
11

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Tuesday February 3rd, 2015 7:24:59 AM

(When with Crosseye and discussing religion): For once, I am quite attentive as Crosseye speaks about his thoughts on religion. "I'm glad we're traveling together, Crosseye. I feel like we really have a similar feeling for religion, and have a shared respect for nature. I really appreciate that you shared that with me. I think we're going to have some fun adventures together." I enjoy our walk together to The Big Nest. When we're there, I look around a lot.... and I start to wonder if maybe I should be more prepared for our next trip. Thoughts start to go thru my head about what I might need to bring with that I don't already have..... Hmmmm..... maybe some type of small harp, or maybe a bugle.

I am completely sincere in what I say when talking with Crossey, and am excited that we're travelling together. I'm hoping we can both learn a lot together, and from each other.


Taking over for today - CoDM Corsario 
Tuesday February 3rd, 2015 4:38:42 PM

OOC: Sorry for yet another delay... They "wised up" at work and blocked the Wold site :( Bummer!
Sorry I will make a quick post, I'll try to make it better latter.
DavidF: Yes, you can get your stuff... how fancy do you want them? How much money will Cameron spend?
All: About the 1,000 GP, you have it and you can spend it.

Pips meow and scratch some of the floorboards, and Zee uses that to guide Mack, which climbs and moves under the floorboards with a mastery that makes more than one surprised, while the others help him navigate the beams and supports under the inn, and hold the rope to prevent him from falling.
Success!
Mack discovers a nest of woodworms under the inn! He scrapes and cuts, and makes almost sure there infestation is gone before returning to the others.
Ciyradyl is beaming, and kiss Mack in the cheek (making a funny face after, as he is very dirty and sweaty).
"Is great to have a good group of friends to help me around! Tonight, dinner is on me."
Not only that, but this night she eats with you, hearing your stories and telling you about the Tree.
OOC: something you wish to ask her? She is friendly... diplomacy-wise.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday February 3rd, 2015 6:12:23 PM

OOC
How much I want to spend depends on the answers to my email and what WBL I have remaining. If it is up to me I'll just assign an amount to it. I still need an idea from the DM's to my email question.

Questions for Ciyradyl? Oh I have many. I would advise anyone else that wants to talk to her to do so before I post, my questions "could" anger her. Or not

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Tuesday February 3rd, 2015 6:53:11 PM

OoC
Was waiting to see if I got any info from The Big Nest merchant to share with the ret of group at dinner?

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Tuesday February 3rd, 2015 9:09:29 PM

Carver, still feeling his way around the their new home here at the Tree, doesn't have any questions for her. He's just happy at the food, which is much better than that at the mess hall when he was serving in the Mailed Fist. He'll listen to the questions others ask and the answers, he figures he'll learn more that way than asking a stupid question himself.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+2=20 ;
Tuesday February 3rd, 2015 10:52:16 PM

Atlas pats Mack on the back when he returns. "Well done Mack. Careful or we're going to start thinking that you're more than just the group musician." Atlas winks at Mack again to ensure he knows he's having fun with him.

Later that evening Atlas shows up for dinner wearing a shiny new chain mail shirt, his old scale mail is no more. He's more than happy to show it off to anyone that asks. "It is so light, yet I feel just as secure. Magic armor...if they could all see me now."

During dinner Atlas decides that he's already pestered Ciyradyl enough for the day while they were moving the barrels. He sits back and enjoys the evening with her and the group, telling as many stories as he can and boasting of the great deeds that each of the members have performed over their time together. Atlas clearly loves telling stories of their adventures, even if they are sometimes embellished a little.

------------------------------------
Perform (Storytelling): 1d20+2=20 Woot! My first story telling and I nailed it!!


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+6=18 ; d20+9=29 ; d20+5=13 ;
Tuesday February 3rd, 2015 11:21:27 PM

Cameron sits quietly through the meal, doing what his goddess teaches, listening to everything that is said, or implied, or NOT said by Ciyradyl . He wears the tabard, hood up, face shadowed and keeps his own council. The words of the dream keep repeating in his mind.
Liliput passes next to the rats, and sees the rotting root, but smiles and does nothing about it.
You hear a wonderful woman's voice, filled with rage, talking in your minds, the noise coming from inside you.
"If a murder took place, but no justice was procured, is that correct? Should a death go unpunished? When does forgiveness becomes cowardice?"

Does Ciyradyl look like she regrets that her kin were killed and nothing was done about it? Does anything seem yo wear on her? Tension in her voice, her posture? Does she mention Liliput at all?

Sense Motive 18
Perception 29

As the meal draws to an end and the group and Ciyradyl sits sipping an evening drink Cameron asks the questions he has on his mind.

" Have there been other reports of rot or worm infestations in the Tree? I think we should talk to you. Collectively we all had a dream the other night. It was the same for all of us, up to a point, then it became oddly specific to each of us. More than one of us thinks that it was more of a foreshadowing of things to come, than a random dream, a Prophecy if you will. I know that the topic is sensative and dear to you. I would be honored if you would listen to the dream, and our thoughts about it, then maybe shed some light on why we might be having this dream. We have been famously honest in all we have done here, so hopefully you will believe what I am about to tell you. The dream seems to involve you, the Tree, and it's stability. We live here now, so a threat to the stability of the Tree, is a threat to a place and a group of people we have come to think of as friends and family."

Cameron relates the dream as he experienced it. He includes the part about Gaston, the spider and his uncle Morgan. When done relating his private part of the dream he pauses, hoping that the others will add their own private endings. He then tries to explain what he thinks it means.

" What I think it means, is that someone here at the Tree, perhaps even the ancient Treant itself is unsettled by the deaths of your Kin that led to the construction of the Tree, the Inn and this entire settlement. The voice in the dream I personally hear as the Lady of Vengeance calling to me and the group of heroes you have assembled to root out the discontent and satisfy it."
" The ending is a puzzle to me, as I am sure it was meant to be. I personally do not wish Gaston harm. He is many things that are undesirable, but he has up until now been dealt with fairly by us and should he walk away and learn his lesson should not be a concern to us again. As I doubt that will be the case, the dream seems to allude that a more final confrontation will happen between Gaston and our group. As I have said before, when I wish clarity, I have found nothing that stills my mind and sharpens my senses like poison. The dwarf who raised me was not a man of vengeance, but one of justice. It seems he is warning me to be sure, to be clear before I act. If you have another interpretation, I would love to hear it. Either for the main dream, or for my personal ending"
"Thank you for hearing me out. Please take a moment and think on it and then tell us your thoughts on this matter. Please."

Cameron pulls out his pipe, fills the bowl and lights it. He pours another drink and sits back, ready to listen with his entire being to her interpretation.
Diplomacy 13

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+2=13 ;
Wednesday February 4th, 2015 5:06:38 AM

Zee sits through the meal and for dessert watches Cameron use a sledgehammer when a fan is the tool. There are hurricanes at sea that are more subtle! That Dwarf in Hobbit's clothing!

Zee continues to eat and watch, choosing not to intervene. What if the "rats" are an ungrateful group of grandchildren? Zee thinks. I wonder what the elven woman's reaction will be to the blunt force trauma that is Cameron's after dinner conversation.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday February 4th, 2015 7:31:33 AM

Knowing it will probably slip my mind soon, when there is a break in the talking with Ciyradyl, I also relay my dream for her, and for those that hadn't heard it yet (starting where mine differed):

You are in a theater, playing, when the fight erupts! In an instant all people are throwing chairs and hitting each other. Next to you your mother appears and screams!
"Stop that! My little one is playing! Continue, son, make them forget their quarrel!"
You start playing again, and little by little the fight stops.
When the song ends she turns to you and kiss you in the forehead.
"Well done, son. Don't forget, play my favorite song when they need them to stop fighting."



Taking over for today - CoDM Corsario 
Wednesday February 4th, 2015 11:34:01 AM

OOC:
DavidF: Sorry, I haven't quite understand the Legacy Item table they send us either...
Earl: At The Big Nest you don't get anything real new.

Ciyradyl mentions to Carver they really need to improve their "accomodations" for Centaurs.
She also compliments Atlas on his new chain mail.
"Excellent craftsmanship! be careful, girls could get "atrracted" to it!" - she says, chuckling, while looking at Zee.
Cameron perceives Ciyradyl as a gentle and thoughful host, which sincereley has grown fond of you all. In fact, she don't seem AT ALL bothered by the murder of the people that lived here before, or worried the killers couold come back for them. It is very troubling for him. A completely alien way of thinking. Even a dangerous way of thinking.
---
After the meal Cameron ask her to hear his dream.
"I am no sage or anything, but I will gladly hear of your dream. We have infestations here and there, but nothing out of the ordinary, and my grandfather takes care of most of them, without any problem."
After hearing the dream she thinks for a minute, while sipping at her wine.
"No, I don't think so. The Treant and my grandfather made this place to conmemorate the lives that were lost here, and to create a place of peace and security. Not to get revenge or impart justice. We live in peace, and wish to remain a neutral place for everybody. Even if the killers show at our dorrspets, I would welcome here, orivided they didn't want to cause us harm."
After hearing Mack's dream she smiles.
"Yes, that is more like it. To sing and enjoy, that is the way of the Tree."
OOC: Next Module ready, DanK is talking over from here...

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Wednesday February 4th, 2015 12:45:39 PM

I like the way she thinks, and I like the path of peace and security. Part of me thinks it is very naive, but most of me feels it's a goal I would like to help move towards.

"To PEACE!!!! And DEATH to anyone who tries to stop us!!!!" I ALMOST say, but then when I replay it in my head, it doesn't really sound right.

OOC: What is the talk of Legacy Items? Just curious if there is some reading I missed, or something I should be working towards or looking at.


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Wednesday February 4th, 2015 12:58:05 PM

OOC
People that do jobs for the PTB that aren't as big as DMing,( or are, DMs are eligible too) are allowed to create a unique magic item, called a Legacy item. In general, it is a very Woldian item, that stays with the character throughout their career. For being ADM I am allowed to make such an item. I chose to make a whip, that has some special properties. They grow stronger as Cameron goes stronger. I still have to pay for the item though and that is where the Wealth by Level (WBL) talk comes in, since it has guidelines based on WBL.

Legacy Items - CoDM Corsario 
Wednesday February 4th, 2015 1:06:24 PM

OOC: Right, maybe I need to get one for my other game character. But DavidF and I are still struggling in understanding the effect of Legacy Items on Wealth-by-Level limits.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet  d20+4=6 ; d20+3=6 ; d20+2=6 ;
Wednesday February 4th, 2015 3:38:31 PM

Atlas stays with Ciyradyl and the group as long as they are all willing. He is clearly enjoying the evening in their company. When it is clear that it is time to go, he takes a moment to thank Ciyradyl, "Tonight has been a breath of fresh air, thank you for your hospitality Lady Ciyradyl. Please know that we are at your disposal whenever the need arises. I don't know how long we'll call the Tree home, but your hospitality and positive nature want me to make our stay as long as possible. Have a wonderful evening." Atlas gives the slightest of bows before he turns to the others. I'm going to saddle up to the bar for another drink or two if anyone wants to join me. If we're lucky we'll hear a few tales that spark our interest. If luck is not on our side then we'll just enjoy the drink and company.

After the night runs out Atlas heads back to the apartments to get a good night sleep. He'll stay up late if anyone wants to talk further, but he's just as content to go to sleep. Sleeping in was nice for one day, but it is not in his nature to do it regularly. Up with the sun, no matter the evening's activities...usually.

---------------------------------------------
Perception: 1d20+3=6
Diplomacy: 1d20+4=6
Sense Motive: 1d20+2=6

ooc: OK, first of...666, really?!? Second...I'm guessing my time at the bar included too much to drink considering those rolls!


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 10(16)/10(16) Character Sheet  d20+6=7 ; d4=3 ; d20+5=7 ; d4=3 ; d20+4=6 ; d4=1 ; d20+3=14 ;
Wednesday February 4th, 2015 4:58:08 PM

Normally, Cameron would stay and have several drinks with Atlas. But tonight, well, he had alot to think about. He excused himself as the party broke up and started walking the ramps and walkways of the Tree. He walks the closed market, and winds his way through every path he can find. As he walks, his mind starts working over the night, and the insights into Ciyradyl. She might not feel any pangs of vengeance toward the people that killed her kin, but to think she felt no fear, nothing that would stop her from letting them back into the Inn was incomprehensible to him. He didn't know the whole story. That could be the only thing that was clouding his vision.
As this thought crosses his mind he looks up, and finds himself in front of the Temple of Alemi. He sighs, unable to keep lying to himself that this had been his destination all along. He opens the door (or knocks if it is closed up for the night) and enters the Temple, quiet and reverent. He knew Jancassis was not the only god, far from it. He had already met two others. They were very powerful beings and whether or not he worshiped them, they deserved his respect, especially in a place dedicated to them. He sits and waits to see what will happen. If Liliput is present he will speak to her and relate the dream he has had. She was mentioned in it, so she may be able to shed some light on it. She may know of another member of the family that does not forgive the murderers, who may mean the Tree harm. He is also interested in Ciyradyl's reaction. He would ask Liliput how someone could possibly not only forgive a wrong like that but feel no fear that they might return. If he can he gets more details about the story, who the murderers were, why the murder happened, things like that.
When he finds out what he seeks, or the midnight hour approaches, or Liliput has no more answers for him he returns into the night, seeking a quiet, dark place in which to pray. He put his questions to Jancassis and takes a dose of the snake venom he harvested in the Eastern woods, to attempt to see the way more clearly.

Fortitude save 7 failed 2 con damage, 7 failed 2 con damage, 6 failed 1 con damage, 14 save (interesting set of terrible rolls)

In the morning Cameron will most likely sleep in some. When he awakes he will look sickly, move more slowly than normal, and avoid most conversations. He needs to pick up some incense and gems for the consecration of his new whip, and will do so today, more slowly and less jovially than normal.

OOC
Purchases----
3 tiny cages ( closest I could find to glass habitats) 6gp
1 tiny viper 5gp
1 greensting scorpion 15 gp
1 tiny spider 25 gp
Crickets and mice as food 9 gp
60 gp total

Crushed Garnets 50 gp worth
Crushed Onyx 50 gp worth
Incense 10 gp (10 sticks)
Holy Water 25gp
135 gp total

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 18;HP 20/20 Character Sheet 
Wednesday February 4th, 2015 7:17:22 PM

I get dress n my new studded leather armor I got from the catacombs. Feeling so proud of it I head to meet the others in the inn for dinner. I enter the inn in the best of moods partly because of the new armor and partly because of the time I had spent Mack. Today has been good. During I just stay quiet and most listen to the conversation. When the dreams come up again I retell my part if the dream again. Still not understanding it or even trying to guess. For the most part I am going to just enjoy the company as I have nothing new to add right. When Atlas ask about joining him at the bar I answer "I will join you! Might be a good time to talk." With that I head to the bar with Atlas. I keep the conversion light and wait to see who else joins us before I get into some serious talk.

-------
Waiting yo see who else is with us for the next part

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday February 4th, 2015 8:09:02 PM

Carver's always willing to drink, so he will join Atlas as well, although wine is his choice of drink. Drinking is one thing that all Centaurs are good at. He has his new weapon with him as well, it's a flail, a peasants weapon, but this one has iron banding and lots of studs on the striking end, where a peasants flail is just two pieces of wood with a leather hinge.


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