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Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20=13 ;
Wednesday December 17th, 2014 7:34:59 AM

I give Crosseye a hand with the dragging. :) (I guess I'll have to stop playing the banjo for a moment.)

Aid Another: 13


Camp Flower Garden - CoDM Corsario  d20+1=17 ; d20+1=9 ; d6=6 ; d20+1=8 ; d20+1=13 ;
Wednesday December 17th, 2014 11:25:25 AM

Carver attacks the enemy that charged against him, and hurts it badly.
Irdalas stands his ground, worried about the buzzing sound.
"Nooo! Leave me alone!"
Gaston tries to avoid getting into combat, but between Mack and Crosseye force him to face one of the vegepygmies.
Zee helps Atlas with a touch, but Atlas misses his attack anyway!
Cameron tries to disarm it, and thinks he has got it, but the small enemy manages to hold on his weapon. This are no normal vegepygmies, that is for sure.
---
The enemy in front of Carver keeps attacking, Carver's shield tries to get in the way of the attack but misses, and the centaur's torso is pierced by the small weapon (6 HP Damage).
The other attacks Zee, ignoring the cowering Gaston, but misses too, the small girl's body a too narrow target for him.
One of the "caster" enemies takes a 5' step towards Cameron and attacks him! But his attack misses.
The other one, hearing his friend clicking, comes out from behind the tree and attacks Cameron too. But the Cleric manages to avoid the attack too.
The sounds keep raising in volume... you can almost imagine the ground opening under you, and a big swarm of wasps attacking.
Cameron and Mack: Highlight to display spoiler: {No wasps, or ground shaking, that you can perceive or see,}

Co-DM Dan note: a charge does not lower CMD only AC

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d4+1=5 ;
Wednesday December 17th, 2014 12:33:09 PM

Attacking Gaston? That would be okay. Attacking Atlas, Carver, Crosseye, or Irdalas makes sense too- they can defend themselves. The warrior hacking and slashing at me, makes sense I encouraged the attack, but attacking Cameron?! Even with his surely, dour little dwarf accent and the creepy, poison obsession, the little guy doesn't deserve that treatment. Before she can think through the implications, Zee reaches for the magic and casts a spell.

The golden and sliver light spills out of her hand and pours along her blade. The words and gestures come to her unbidden, and slip out of her mouth. Finally, with a flick of the wrist Zee launches a blade shaped missile against the Vegepygmy attacking Cameron.((OOC: I fire against one of the casters.)) "Don't touch him! He did hurt you!"

-----
Actions
Cast Magic Missile
Cantrips: Detect Magic, Light, Magic Hand, Prestidigitation Unlimited
Level 1: Feather Fall, Magic Missile 1/4

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Wednesday December 17th, 2014 1:02:39 PM

Suddenly feeling very strong at how far we were able to advance while dragging Gaston (and then realizing that Crosseye must have been dragging me, too)... I don't like seeing Cameron out there by himself. I advance (to 13.20).

"Focus on the vegepygmies! The rest is all just in your head."



Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet  d20+5=17 ; d8+3=6 ;
Wednesday December 17th, 2014 2:49:03 PM

Atlas sees Cameron out by himself and Mack going to help him, but Gaston isn't going to help Zee, so he makes the decision to stay and deal with this one first. Two halflings should be able to deal with that thing long enough.

Atlas steps a little closer to Cameron and in doing so draws his blade across the mid section of the moss creature, practically splitting it in half.

"I don't like the sound of this, lets dispatch of these things and get out of here!"

-------------------------------------------
Attack 11.21: 1d20+5=17
Damage 11.21: 1d8+3=6

Atlas steps to 12.21

ooc: Sorry for the miss yesterday! I fell asleep of all things...very unusual. Then again, it was a miserable snowy, cloudy, dark day here in Minnesota.


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet 
Wednesday December 17th, 2014 3:22:05 PM

OOC

OK, my AoO missed disarming the one guy, how about the move then the trip attack? It beats a CMD of 20? Does that fail too?
Exported from yesterdays post
"Attack hits CMD 20( forgot it again when I rolled) vs a CMD of 11... Success.
His whip strikes through wrapping around the chief's legs and dropping him to the turf. Again it provokes an AoO from anything near Cameron. No one is near, all is well. "
If not he isn't stepping anywhere and attacking, he is standing up so I can knock him down again. Maybe.

"Co-DM Dan note: a charge does not lower CMD only AC"

I beg to differ, (see below, copied from the SRD) but I was so close to missing that if that guy was at all tougher than the little ones I would have missed him.
"A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD."

Finally, whats the guy 5 squares away attacking with?

Actual post coming later on, I have a job interview to get too ( cross your fingers).

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet  d20+2=5 ;
Wednesday December 17th, 2014 3:45:04 PM

Atlas yells, "Mack, is it the spell caster or something else?" He looks around trying to figure out where the sound is coming from.

-------------------------------------------------
Perception: 1d20+2=5

ooc: David, good luck with the interview!


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet  d20+1=9 ; d20+8=20 ;
Wednesday December 17th, 2014 6:00:58 PM

Cameron steps back and tries to trip the caster in his face.( 5' step back to 13.21)

Even with Jancassais help and the trippiness of the whip Cameron is unable to trip the pygmy this time.

My attack beats CMD 10 which is not high enough to trip them. I have no idea if I have to drop the whip or not because I have no indication what their CMD is. This provokes an AoO from anything near Cameron. No one is near, all is well.

" I don't hear or feel the wasps anymore either, no idea what happened.

Perception 20

OOC
Questions I have...
What weapons are these guys using?This should be pretty obvious and is necessary so I can manage AoOs since I provoke them from alot of squares with a whip.

What's their CMD? I know it's higher than 11, is it higher than the 20 I rolled? If it is I know enough to stop trying and do something else.

How come Mack and I don't hear/feel the wasps anymore? We made perception checks but were only told we don't feel them anymore but those not trying do. Why? Illusion save? put it in spoilers since it seems to be specific to the two of us.


Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet  d20+3=15 ; d8+3=6 ; d20-2=10 ; d20-2=11 ;
Wednesday December 17th, 2014 6:47:03 PM

Carver again attacks the one at 11,21 with the lance and stomps the next him.

Lance attack 15, Damage 6
Hoof 1 10
Hoof 2 11

OOC again attacking the one in front of Zee... lance is a reach weapon

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Wednesday December 17th, 2014 8:45:45 PM

OoC
Sorry guys will post in morning


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20=20 ;
Thursday December 18th, 2014 6:59:47 AM

"Now! This is your time! Show us what you are made up and why you belong in your special group!" With that I shove Gaston towards the creature, (Push him at 11,21) and order him,"You deal with him!" (intimidate natural 20). After I do that I draw my great axe (thinking of naming MINI MACK but might wait for a better one!) just in case I need to act.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Thursday December 18th, 2014 7:54:58 AM

In response to Atlas, but so everyone can hear: "Some of you seem to be reacting to things that aren't really there. It must be some spell they cast. The vegepygmies are for sure real, though. Focus on those!"

OOC: So, there seems to be ground shaking and wasps that aren't real, but I'm not sure if Mack knows what the others are seeing, or if I'm just not seeing them and they are. If the latter, I'm not sure I would know what to tell the others, as I don't necessarily know that they're seeing/hearing wasps. Confusing... but then, it's probably supposed to be. ;)



Camp Flower Garden - CoDM Corsario  d20+3=19 ; d6=3 ; d20+4=15 ; d20+3=7 ; d20+3=23 ; d20+3=18 ; d6=2 ; d20+3=18 ; d6=1 ; d20+1=18 ; d6=2 ; d20+1=11 ;
Thursday December 18th, 2014 11:45:59 AM

David F: So sorry! I missed that! I will change the trip for now! All the vegepygmies use wooden spears. CMD are 14 or 11, depending on which one. You still hear the sound, but you don't fell the rumbling in the ground or see the wasps. You can try a Will save to disbelieve, if you want.
Eric: Yes, confusing you was the idea, and it worked, if you ask me :D

Cameron uses his whip to trip the enemy in front of Zee!
Zee casts an spell against the enemies facing Cameron. But then she starts casting the enemy in front of her, even while on the ground, takes advantage of her concentration to try and hit her. She gets hurt in the thigh, and a scream comes to her lips. But she manages to keep her concentration, and don't let the sounds escape, so her spell works!
The magic force impacts the vegepygmy, which screams in pain.
Mack thinks the rumbling and the wasps are just illusions (you can make a Will save to disbelieve), and moves to get in line.
Atlas defends Zee, trying to bring down the enemy that attacked her. He smiles at the good swing he gets to the prone enemy, thinking the enemy will drop, based on his experience with this creatures. But the gash, big as it is, seems to be ignored by the enemy, who keeps attacking! He is more confused about the sounds, too! he thinks the rumbling noise comes from behind the ground, under his feet, while the wasp noise comes from behind the tress on the south side.
Cameron takes a step back, avoiding the small attacker spear, and tries to trip it, without success.
Carver also tries to defend Zee, but all his attacks, incredibly, miss their mark! These guys are tough!
Irdalas fires against the enemy on the back, but misses.
Crosseye keeps prodding Gaston to make him fight.
Gaston, partly because of Crosseye intimidation, and partly because he sees blood on Zee's clothes, screams with fury and throws himself on the small enemy!
"Leave her alone!"
He tries to hug and grab the small creature, but it moves quickly and avoids the attack.
---
The vegepygmy facing Carver keeps attacking. It manages to poke the centaur in his kidney, causing a big pain in the centaur body, shaking him. (4 hp damage critical hit).
The one facing Zee attacks Gaston now, making a small gash on his cheek. Gaston screams, throw his sword down, and drop to the ground, holding his face in his hands.
"Argg! I am hurt!"
Even the vegepygmy seem surprised for the theatrics of the man.
The one attacking Cameron and presses his attack. He manages to hit the Halfling Cleric, hitting him in the chest, brusing him badly (2 hp damage).
The last one charges against Carver, trying to touch one of his equine legs. He does it and Carver feels like his strengh is draining away from him!
(Carver need to do a Fortitude DC 10 Save or becomes fatigued).
Your turn!
Battle Map

Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet  d20+4=21 ; d20+5=22 ; d8+3=8 ; d20-2=16 ; d20-2=16 ; d6+3=6 ; d6+3=6 ;
Thursday December 18th, 2014 11:58:04 AM

Carver feels the creature touch him and a wave of something try to take effect, but with his constitution, probably from being a Centaur, he shrugs it aside and continues his attacks.
Again, he attacks the one in front of Zee, this time with Atlas flanking it, he strikes it again with his lance. (11,21)
He also stomps the creature at his feet. (09,22)

There's not much to say, so he keeps silent, no need wasting energy when everyone is already doing something....

Lance attack 22 Damage 8
Hoof #1 attack 16 Damage 6
Hoof #2 attack 16 Damage 6

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+4=24 ; d3=2 ; d4-1=1 ; d4-1=1 ; d20+4=9 ; d4-1=0 ;
Thursday December 18th, 2014 1:15:17 PM

I move south of the one attacking Cameron..... trying to get him to have to fight us from both side. (move to 14.23). I attempt to hit that one with a flurry of blows (attacking 13.22).

(flurry of blows (+1 from Bless): Hit AC 24 (CRIT!) for 1 damage, and AC 2 for 1 damage)
(Crit check: AC 9; potential extra damage: 1)

Living up to my reputation for not doing any damage, I pretty much succeed again, even with a possible Crit. ;)

I try to convey my confusion to the others, in hopes that it might help. "Some of us seem to be seeing things that others are not.... I don't know if it's illusion or invisibility."

OOC: Even though I'm not doing much damage (if any), I'm hoping that me flanking him will help the others. (+2 bonus for Atlas, I believe?)

I'm also wondering about "Aid Another Attack". It says to make an Attack roll against DC 10, to give allies attacking the same creature a +2. Since multiple people can do that for multiple cumulative bonuses, I would assume if 1 person gets 2 attacks, I could potentially give someone a +4 bonus? Am I reading that correctly?


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP9/11 Character Sheet  d20+2=12 ;
Thursday December 18th, 2014 3:43:39 PM

OOC
No you are not reading it correctly. Aid another in combat ( or any time actually) is a Standard Action and you only get one standard action per round.
IC
" I am a little stuck over here Carver, either heal yourself with a potion, a goodberry or see if Crosseye can tap you with the wand ."
Cameron steps back again to 13.20 and disarms the one that was standing in front of him a second ago (13.22)
Attack succeeds against CMD 12, even if their CMD is 14 I don't fail by enough to drop my whip. This attacks AoO from anyone near Cameron, he backed up so all good.

7 good berries to each person, 3 leftover
underlined spells have been cast
spells prayed for- Detect Poison, Create Water, Light, Delay Poison, Bless, Magic Weapon
0/4 channels used

Camp Flower Garden - CoDM Corsario 
Friday December 19th, 2014 10:28:06 AM

OOC: Waiting for more people to post. BTW: Nick (Irdalas) need to leave the game for a while, so If somebody wants to play him for a while, go ahead!

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet  d20+6=17 ; d8+3=11 ;
Friday December 19th, 2014 11:40:00 AM

Atlas quickly brings his blade down on the creature in front of Cameron so that he can go help Carver. It easily slices through the creature's mossy skin.

-----------------------------------------------
Attack 13,22: 1d20+5+1(bless)=17
Damage: 1d8+3=11

ooc: Corsario, thank you for waiting on your post!

Considering my posting record, I'm probably not the right one to pick up for Irdalas. Any other takers?


Irdalas (David F posting) AC: 17 (T 14 FF 13), CMD: 17; HP: 9/10 Arrows: 210  d20+5=13 ; d20+5=19 ; d8=4 ; d8=5 ;
Friday December 19th, 2014 1:43:11 PM

Iraldas move up to 11.17, points and shoots at the pygmy in front of Zee, twice.
Neither arrow hurts the pygmy.
Hit AC 13 for 4
Hit AC 19 for 5

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Friday December 19th, 2014 3:43:50 PM

OoC
Not sure how to do this. Want to use wand on Carver do I roll the healing or him? It is CLW. Plus do I have to use my quick draw to switch from axe to wand of can I just use wand as the action?


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Friday December 19th, 2014 5:06:48 PM

OOC: I'm thinking we should use up those berries first.... I'm guessing he could even take multiple berries in 1 shot if he needs to.?


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Friday December 19th, 2014 5:47:44 PM

OoC
Would that not take up his action turn so no attacking where because I can not in range or postion to attack behind Gaston right now I could use wand and save his action for attack?


Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet 
Friday December 19th, 2014 7:16:13 PM

Waiting on DM post

Irdalas (David F posting) AC: 17 (T 14 FF 13), CMD: 17; HP: 9/10 Arrows: 210 
Friday December 19th, 2014 11:07:57 PM

Roll 1d8 +1 Crosseye. If you roll a 1 reroll.
Since you have quickdraw you should be able to swap without an issue, I believe.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 20th, 2014 12:56:28 AM

OOC: Looks like Carver isn't down all that much, either. ?????


Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 5/15 Character Sheet 
Saturday December 20th, 2014 6:11:22 AM

OOC: Actually, down 10.... The effects were not all listed together, and only saw some of them that effect Carver not all. If they were all listed together, it'd be easier to catch them all.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 20th, 2014 7:15:04 AM

OOC: Ahh... yep, that IS pretty bad then. I only saw the one when I glanced back (initially I just looked at your post which wasn't updated yet).


Camp Flower Garden - CoDM Corsario  d20+1=4 ; d8+1=3 ; d4+1=2 ; d20+3=20 ; d20+1=6 ; d6=4 ; d20+2=10 ;
Saturday December 20th, 2014 10:46:27 AM

Carver instead of being affected by the debilitating spell of the vegepygmy caster feels a surge of adrenaline and stomps and attack with devastating effect, deeply cutting the prone enemy in front of Zee and stomping on the charging enemy at his feet. They keep fighting but in a much worse shape than before.
Mack moves to flank another enemy, but provokes an attack of opportunity in the process. But the small creature is more worried in beign surrounded, and miss him. But even while it misses Mack manages to connect a hit on him, with the real effect that it distracts him.
And that distraction is used by Cameron, which uses his whip to disarm the growling (and now disarmed) creature.
The furious vegepygmy starts casting a spell, a glow growing in it's hands. The hands keep moving for a second even after Atlas cuts it's head, so the spell keeps unfinished, with the creature dead at your feet.
Irdalas moves ahead (thanks David F) and shoots at the enemy threatening Zee. But the prone creature is very hard to hit, and the arrows hit the ground next to it, without hurting it.
Crosseye worries for Carver, he draws the healing wand and while holding his axe in one hand uses the other to heal him. (Carver heals 3 hp, Crosseye has his axe in one hand, the wand on the other).
Zee keeps attacking at the prone enemy in front of her, hurting it with his magic.
---
Both of the small enemies in front of Carver attack, trying to bring the large centaur down. One of them connects for 4 more damage.
The prone vegepygmy in front of Zee tries to get below her legs, covering there, but Zee screams and kicks him out. (Zee, Mack, Cameron and Atlas can all take an AoO against this one).
Your turn!
Battle Map


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+4=7 ; d20+4=9 ; d4-1=2 ; d4-1=2 ; d20+6=18 ; d20+6=10 ; d4-1=3 ; d4-1=1 ;
Saturday December 20th, 2014 11:10:10 AM

OOC: I'll have to read up on Attacks Of Opportunity. I am must be misunderstanding how they work if they got one on me, and if I get one on them when the one by Zee is so far away from me.

IC:
Attack Of Opportunity on the one by Zee:
(flurry of blows: Hit AC 7 for 2 damage, and AC 9 for 2 damage)

I move to flank one of them (flanking the one at 10.22), and attack it with a flurry of blows:
(flurry of blows: Hit AC 18 for 3 damage, and AC 10x for 1 damage)

OOC: I'm not sure if I take the +2 for flanking, or if Carver gets it on his attack. I took it this time, so subtract 2 if that was incorrect.


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet  d20+6=11 ; d8+3=11 ; d20+5=17 ; d8+3=9 ;
Saturday December 20th, 2014 11:56:12 AM

As the moss creature at Zee's feet tries to dive for cover Atlas brings his sword down towards it. Unfortunately between the creature's dexterity and not wanting to accidentally strike Zee, the blow misses.

Seeing that Carver is in trouble his takes a chance and moves closer, passing the cowering creature in front of Zee and striking at one of those attacking Carver. His blade is true this time as it again slices through the plant creature with ease.

-----------------------------------
AOO on 11.21: 1d20+5+1(bless)=11
Damage: 1d8+3=11 (guessing a miss though)

Move to 11.22

Attack 10.22: 1d20+5+1(bless)=18 (I forgot to include the bless when I rolled)
Damage: 1d8+3=9


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP9/11 Character Sheet  d8=5 ;
Saturday December 20th, 2014 2:02:34 PM

OOC
Neither you nor I threaten the one in front of Zee, so we shouldn't get AoO's, Mack. I don't threaten it because a whip does not threaten the squares it has reach into, you don't have enough reach to threaten it.
You were probably hit by an AoO because the only way to get to where you flanked the one last turn made you move through a square it threatened.
A flurry of blows is a full round action, thus not a split second attack of opportunity.
If you moved to 11.23 to flank the guy with Carver then both of you gain a flanking bonus vs it.

IC
Cameron moves to 10.19 and touches Carver, healing some of his wounds ( spontaneously cast Magic Weapon as Cure Light Wounds for 5 healing). He will also take the wand if Crosseye wishes to hand it over, freeing the Ranger to fight.

7 good berries to each person, 3 leftover
underlined spells have been cast
spells prayed for- Detect Poison, Create Water, Light, Delay Poison, Bless, Magic Weapon
0/4 channels used


Irdalas (David F posting) AC: 17 (T 14 FF 13), CMD: 17; HP: 9/10 Arrows: 210 Character Sheet  d20+8=16 ; d8=5 ;
Saturday December 20th, 2014 2:08:44 PM

Irdalas drops his bow and moves to 12.20, drawing his sword as he moves. Once there he slashes at the creature in 11.21.
Hits AC 16 for 7 damage (slashing)

Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet  d8+5=6 ;
Saturday December 20th, 2014 4:03:12 PM

Carver takes a step back (5') to 7/19,8,19 - 7/20,8/20, as he does so, he reaches into his pack pulls out a potion (clw+5), drinking the frothy blue liquid he is healed some.
He drops his lance and pulls out his sword, preparing for the future.....

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 20th, 2014 4:52:46 PM

OOC:

I think I understand now. I'm used to an "Attack Of Opportunity" being if you move from a threatened space to a non-threatened space, such as running past a creature, etc. In my case, I was circling someone, as you would in battle. It looks like in Pathfinder that still provokes an AoO, unless you only move 5' per round. Is that correct?

For the Healing Wand, our intention was to have someone hold it that could use it, but not someone that normally casts Cure Light Wounds, as it was our "backup" if the Cleric needed healing and/or was down, etc. Also, it doubled our potential healing power if we needed multiple Cures in 1 round. And lastly, it allowed us to use spells first, and the wand as backup (since the Wand was expensive for us). I think that was our plan, but our party membership has changed quite a bit, so the thoughts around that may have changed completely now.


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet 
Saturday December 20th, 2014 8:52:05 PM

OOC
You may notice I am out of 1st level spells and have nothing that will hurt them. With the wand I am useful and Crosseye can fight. If he keeps the wand I can watch and he can fight or heal.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Sunday December 21st, 2014 7:09:53 AM

OOC: Good call, Cameron. I don't usually watch other people's spell lists. Seems out of character that I would know that. :)



Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet 
Sunday December 21st, 2014 12:29:07 PM

OOC
True, and I wouldn't be helpless either. I can still aid another to help the damage dealers hurt things in melee. It just works out better this way because we get healing. 8)

Camp Flower Garden - CoDM Corsario  d4+1=3 ; d20-1=3 ; d20+1=14 ; d20+3=4 ;
Monday December 22nd, 2014 12:17:40 AM

OOC: Eric R: The enemy at 13.22 got one on you because you moved next to him. At 20' speed there was no way to pass "around" him, and you didn't mention trying to use acrobatics to avoid an AoO. But yes, you can move 5' without provoking.
Look at this explaining VIDEO... I bet you find it worthwhile.
About you getting one on the one on 11.21, I am mistaken, it is too far away, you don't get one. You would have missed anyway, so no harm done. As David F said you should not be able to move and do a Flurry of Blows.
David F: You are right, no AoO for you. Sorry! About Irdalas, let's say Gaston gets in the way, as it is "Sharing" space with him,

Mack moves behind the small enemies and catch one of Carver's attackers on the back, hitting him quickly with a succession of strikes to the kidneys (or where he thinks the creatures kidneys should be).
Atlas follows up attacking the same one, cutting one of the creatures arms, from which a smelly ichor pours out.
Cameron moves behind the prone Gaston and uses his magic to heal Carver 5 HP.
Irdalas moves on top of Gaston, trying to attack the nearest creature. But Gaston grabs one of his legs and stops him from attacking.
Carver turns back, trying to get away from the attackers, while drinking a healing potion.
Zee keeps attacking the enemy prone in front of her, but you notice her magic is starting to take it's toll on the fragil girl.
---
The prone vegepygmy in turn attacks Zee again, but in it's awkward position misses by far.
The other two scream and seem bolstered at seeing the mighty centaur back away from they.
Both turns, one attacking Atlas and the other Mack. Atlas armor deflect his attacker spear, while Mack is far too agile for the other one.
---
Your turn!
Battle Map

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet  d20+6=13 ; d8+3=10 ;
Monday December 22nd, 2014 3:29:20 PM

Atlas grins as he realizes that he's in the middle of all 3 of the remaining creatures. It's time to put an end to this. With so many choices it is hard to decide where to start, but he quickly decides to take care of the fallen creature so that Zee can rest. My she looks haggard. With a quick swipe of his blade he brings it across the creature in another attempt to end it's life quickly so that he can deal with the other threats without concern for the safety of the others. His aim is not as true as he would like, but the creature's prone position doesn't allow it enough room to avoid the blade none the less.

-------------------------------------
Attack 11.21: 1d20+5+1(bless)=13 (assuming the Prone -4 to AC allows me to hit with a 13)
Damage: 1d8+3=10



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+5=10 ; d12+6=15 ;
Monday December 22nd, 2014 4:27:34 PM

"Can you use this?" I say to Cameron holding up the wand. I then throw/pass it off to him. "You might get better use of it. I will help with the fight then! I move up to join the battle. (9,21). With joining the battle finally, I feel a way of power come over me and strike out at the creature with my Great axe. ( use hero point to attack. Attack 10,22)

OoC
----------
Action - hand the wand off to Cameron
Move to 9,21 but I think they get Aoo as I move into their range.
Hero point to attack (10,22) not sure if you need to roll attack but did - attack roll 10, damage roll 15

Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet  d20+5=20 ; 2d6+6=12 ;
Monday December 22nd, 2014 4:56:54 PM

Carver starts moving away from the vegepygmies , but then spins around and charges to 08-09/21, 08-09/22. (centaur charge need only 10' in straight line for a charge)

As he reaches the creature, he attacks with the longsword. Hitting solidly.

Attack (charge)22, Damage 12 (Vegepygmy at 10/23)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+6=10 ; d20+6=19 ; d4-1=1 ; d4-1=1 ;
Monday December 22nd, 2014 5:35:15 PM

OOC: Thanks Corsario. The video was very funny, but are they making run of this rule? I noticed it didn't take 6 seconds to take a 5-foot move. :)
I think I follow the AoO now. I didn't realize there were 3 different types of movement. I thought there was "run" and "walk", and walk was fine. Didn't know about the 5' step. I'll follow that from now on.
Also didn't know about the difference between a normal attack and a full round attack. Seems kind of counter-intuitive that someone that gets extra attacks because of speed actually ends up having to spend more time doing those attacks. But I'll follow that rule with my flurry-of-blows from now on as well.

IC: Now that Carver is charging from one side, I flank attack the vegepygmy (at 10.23) with a flurry-of-blows.
(flurry of blows: d20+4-1(+1 Bless, +2 Flank) for each blow, and d4-1 damage
Hit AC 10 for 1 damage, and AC 19 for 1 damage)


Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet  d20+4=14 ; d20+4=15 ; d20+2=5 ;
Monday December 22nd, 2014 7:15:00 PM

OOC
Well I thought I posted, but I must not have submitted it.
IC
Cameron takes the wand and tumbles forward to flank for Mack.
Move to 9.23
Acrobatics to avoid AoO 14 and 15
Attempt to aid Mack in his attacks fails , rolled 5

Camp Flower Garden - CoDM Corsario 
Monday December 22nd, 2014 8:33:48 PM

Earl: When you move to attack you don't provoke AoO, only if you move more than 5' within the enemy's threatened area. Yes, you need to roll
John C: Moved Carver a little more so he doesn't "trample" Crosseye.
Eric R: Glad you liked it. Changed your attack to the last remaining enemy.

Atlas finds himself surrounded, but he is not scared. He goes after the prone enemy between him and Zee and decapitates it.
Crosseye moves impatiently towards other of the enemies and attacks with his Greataxe, but misses it.
Carver charges! His hooves make the ground tremble while his longsword bisections the vegepygmy.
Cameron tries to help Mack, but he is not able.
Mack manages to hit the last remaining enemy, almost to no effect.
Gaston keeps hugging Irdalas legs, making him unable to attack.
Zee smiles when she sees Atlas drop the enemy attacking her. A second after she looks very pale, and her eyes roll up... she seems about to faint.
---
The last vegepygmy, seeing himself surrounded, drops it's weapon and makes a mad dash for it, trying to escape into the forest...
You all get and Attack of Opportunity on him while he tries to escape...
Battle Map

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet 
Monday December 22nd, 2014 8:47:59 PM

Atlas drops the point of his sword to the ground. "I have seen enough killing for one day."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Tuesday December 23rd, 2014 5:14:59 AM

I'm with Atlas. I see no need to hit it as it flees. I keep an eye on it as it takes off. I then take a look around at everybody to make sure no one needs any band-aids.



Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet 
Tuesday December 23rd, 2014 10:15:32 AM

OOC
What are Zee's hit points? Without a header posted I have no idea if she is hurt.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet 
Tuesday December 23rd, 2014 10:29:46 AM

OOC: Did we lose Cade/Zee? I just realized that there has not been a post since December 17th. Life is kind of busy, so maybe I missed an email or something?

Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet 
Tuesday December 23rd, 2014 12:37:29 PM

OOC
Cade's Father in law has some serious health issues that were going to make posting difficult for him for the holidays and perhaps a little beyond that. He wasn't sure when that would become too much and warned us that he might have to bail out with little notice. Corsairio has been pulling Cade/Zee's strings since that happened . Cade assured us he would be back once everything was settled. Family takes precedence over this or any game and our thoughts are with him during this difficult time.

Carver (John C) AC 16, AC 18 with shield, CMB 5, CMD 15, HP 15/15 Character Sheet 
Tuesday December 23rd, 2014 3:53:31 PM

Letting the creature go, Carver didn't want to fight them anyways.
Carver goes over to the dropped weapon, carefully picking it up. He then carries it to a spot near one of the trees, and says a prayer over it, for the dead and for those still living. After the prayer, he leaves it resting against the trees trunk.

Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP11/11 Character Sheet  d4=4 ; d20+2=11 ;
Tuesday December 23rd, 2014 4:05:50 PM

Cameron pops a good berry in his mouth, healing the minor wound the pygmy gave him. He has no desire to chase them either. He hopes that with the end of this fight, they will be allowed to navigate their way out of the forest. Looking at his companions he can see they feel the same way.
" Get up Gaston. Daylight is burning. It is time to go, while the forest licks it's wounds."
He nudges the bedroll as he says this, then assists Crosseye with finding the way out.

Survival Aid Another for Crosseye 11 vs target of 10 Success... + 2 to Crosseye's survival to lead them out of the woods.

7 good berries to each person, 3 leftover
underlined spells have been cast
spells prayed for- Detect Poison, Create Water, Light, Delay Poison, Bless, Magic Weapon
0/4 channels used

Irdalas (David F posting) AC: 17 (T 14 FF 13), CMD: 17; HP: 10/10 Arrows: 210 Character Sheet  d20+2=4 ; d4=1 ;
Tuesday December 23rd, 2014 4:10:44 PM

Irdalas eats a Good Berry as well, closing the scratch he suffered. He disentangles his legs from Gaston's grasp and retrieves his bow.
He too wants to leave and tries to help Crosseye find the way home.
Survival Aid another 4 vs 10 Fails

Camp Flower Garden - CoDM Corsario 
Tuesday December 23rd, 2014 11:25:06 PM

I guess Earl will make Crosseye let the creature go too...
You see the creature vanish in the forest. The rumble in the ground and the wasp noises, you suspect, were only illusions. In the 3 vegepygmies bodies you find 9 more Goodberries in total.
Gaston gets up and tries to clean himself. He tries to regain his composure.
"Good work boys! Miklaus, the Silver Bishop, made and excellent choice by asking you to help me!"
He starts to pack again, as if nothing has happened.
Combat over! Congratulations, you all get 400 xp each, plus 50 xp for letting the last vegepygmy go!
After you bury the dead you are ready to depart. You start moving in the direction you arrived, hoping the forest will let you go unmolested.
But soon you feel the oppressive presence of the angry land, with the trees, the wind and even the birds flooding you with a hate feeling. You keep advancing in silence.
You reach the place with the twig statues. The offering are still there.
And then you see them. Dozens of vegepygmies, all around you, weapons in hand.
---
Gaston fumbles his weapon while trying to draw it, grow pale, and finally faints.
One of the small creatures advance. From his wounds you recognize it as the one you let escape only a few hours ago.
It raises a spear over his head, and makes the clicking noises the creatures uses to communicate.
He stops making the sounds, lower his weapon, and turns around, getting lost into the foliage.
All the other vegepygmies turn and disappear into the forest.
You thing you hear a moan from all around you, followed by a gurgling sight. The wind, so far chill and unwelcoming, stops. The trees stop creaking and moving, The birds start to sing in their usual voices.
The forest, if not friendly, is now at peace.
Merry Christmas! Well, you are almost out of the woods, so to speck! :P
You can celebrate a little, and wake Gaston, before we continue. We are now in a "low" period so I won't post until you all got the change of updating your character sheets and making a new post. Carver's sheet needs other modifications too (wink wink). Time to celebrate! Congratulations! Well played!


Irdalas (David F posting) AC: 17 (T 14 FF 13), CMD: 17; HP: 10/10 Arrows: 210 Character Sheet 
Wednesday December 24th, 2014 1:40:25 AM

OOC
I have enough xp to level, Is that the updating we should be doing?
Also, did we receive xp for the Skunk? I have it for the Toads and for the Offerings in the clearing, but no notes for the Skunk.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+2=15 ; d20+2=14 ;
Wednesday December 24th, 2014 6:20:21 AM

Wo-Hoooo!!!!!!! I start playing some celebratory music on my harmonica as we continue to find our way out of the forest. I then do my best to aid Crosseye as we head out.

(d20+2 perform harmonica check of 15)
(d20+2 aid Crosseye survival/tracking check of 14 against DC 10 --> +2 to Crosseye)

OOC: How does leveling up work in this game? Any special training or tutoring needed? Or do we just pick our stuff when we reach the appropriate number of XP?


Dan K - Co DM 
Wednesday December 24th, 2014 11:38:50 AM

Congrats all, well done

On level up, I am a fan of Simple
....Roll HP in Loot and Booty with a statement that you are doing so
....add any skill points, choose any feats and make all other adjustments like BAB CMD, Spells and all that

the only exception to this would be if the PrC or group you may eventually belong to specifically states that you need x time or resources to get the benefit.

Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP 11/11 Character Sheet 
Wednesday December 24th, 2014 1:48:00 PM

OK, then.
Any idea on the Skunk? Just want my xp to be accurate. Unless that skunk was dynamite it isn't going to make me go up another level. 8)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Wednesday December 24th, 2014 3:01:58 PM

OOC: Thanks Dan K! Simple works for me. :)

I have nothing for that either, Cameron. Although I didn't really expect much for it. Thought it might be figured in with some of the other stuff.



Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday December 24th, 2014 4:29:04 PM

OOC: Character updated, and items taken care of, should be alright now (a couple revert to non magic in a couple weeks from last years yuletide.)

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet 
Wednesday December 24th, 2014 7:01:47 PM

Atlas breathes a sigh of relief. "Well, it appears that we may make it out of here yet." A smile creeps onto his face as he begins to hum to himself, slowly walking towards Gaston. "So, before this buffoon wakes up, lets get on the same page. My intention when we get back is to be honest with whomever asks us about this adventure. I don't see any reason to hide anything that happened. Does anyone have concerns with this approach?"

----------------------------------
OOC: Woot! Leveling up, yippee! I'll try to get that all taken care of this weekend.

David, thanks for the recap on Cade, I had missed that earlier.

Well played this past few months everyone! I have been having a blast, I hope the feeling is mutual!

Happy Holidays!!!




Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP 11/11 Character Sheet 
Wednesday December 24th, 2014 9:08:14 PM

" I am fine with the truth, unless Gaston is willing to pay substantially more for a favorable tale. Remember though, these are the idle rich. They may not care about his bravery, or that he is a self absorbed, pompous, stuck up idiot. It may be what they expect of him. Just don't be surprised if they just shrug when you tell them all this."
"Do we need to wake him? I think it would be SOO much nicer to walk home with him unconscious."


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Wednesday December 24th, 2014 10:41:21 PM

"So, I expect you want me to carry his lard butt. It ain't happenin. Don't even think about it, he doesn't rate a ride, only those who are worthy will even be considered for a possible ride. Cameron, you did, because it was the right option for the training exercise, and we did end up being part of the Honor Fist."
You can see Carver has a serious attitude about allowing anyone to ride on his back, and it's not a pleasant attitude at that.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Wednesday December 24th, 2014 10:53:16 PM

OoC
Sorry missed yesterday been very busy working retail is bad this time of year and with kids family etc no time to do anything. I see I might have levelled. Ya presents for us !!!!!! Very merry Christmas to all !!!!!!! Will post in character later if time but Santa is coming soon !!!!! 😉

Cameron (David F) AC 18 (T 14, FF 15) CMD 12 HP 11/11 Character Sheet 
Wednesday December 24th, 2014 11:04:06 PM

" I was planning on dragging him actually. 5 minutes, a few sticks and boom, a litter. Bonus is we get to tie him in, so he doesn't "fall off"."

Camp Flower Garden - CoDM Corsario 
Thursday December 25th, 2014 2:32:08 AM

Merry Christmas!
You are right! I skipped the Skunk. That's 250 XP more!
I guess you all reach xp needed for level 2. Congratulations!
Please level you sheets (Carver, remember you need to fix the "Gift items" issue) and RP a little...
I think we will continue the adventure on Friday...

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Thursday December 25th, 2014 8:04:10 AM

"I'm fine with helping drag him" :)

"I was also planning on an honest report. I see no reason to report otherwise.

OOC: Merry Christmas everybody!!!!!!!!!


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Thursday December 25th, 2014 11:37:02 PM

"Could just make a traverse. and not that I'd want to cause more trouble, but you on;y 'carry' one end of it, the other end drags on the bumpy ground."

ooc: Carver's "magic" lotto items are taken care of, and in 2 weeks will be even fewer in number.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday December 26th, 2014 8:44:50 AM

" Like I said, drag him."
Cameron quickly gathers the needed materials and whips a drag together. He will require help getting Gaston onto it and secured though.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+6=13 ; d20+6=9 ;
Friday December 26th, 2014 8:54:21 AM

"My word is my rep so I will honest to that no matter what! You can't buy back rep plus it will be true to myself and that I will have a clear mine. With that let's make some sort of litter/traverse, tie him tightly to it and head out of here. We have shed enough death here!"

--------
Survival chech to make a carry device = 13
Survival to get north and the right direction to head back out the way we came = 9

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Friday December 26th, 2014 8:56:36 AM

On direction check +4 forgot the aid from others

Camp Flower Garden - CoDM Corsario 
Friday December 26th, 2014 11:56:02 AM

In fact you realize it is very easy now to find your way, and make good time towards the edge of the forest.
Just at the edge Gaston regains his senses.
"Uh... What? Where? Why am I tied up here? Please untie me! I am fine!"
OOC: How are we going with the level 2 character sheets? Remember to update the links in your Post Name.

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday December 26th, 2014 1:35:08 PM

OOC
leveling is done. I wasn't higher level when I prayed for spells so they are still at my level 1 quantities.
IC
" See, now that the forest has made peace we have no problem walking out of it, just like I said would happen."

Camp Flower Garden - CoDM Corsario 
Friday December 26th, 2014 4:30:36 PM

Gaston smiles.
"So we pass the test? Good! Now untie me!"

Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Friday December 26th, 2014 8:05:46 PM

Carver will drop the front of the traverse, and then go back and untie Gaston.
"We survived the Woods, as to if you passed the test, it's up to the Chancers to decide that.
If we push, we might even make it to the tree to get a real meal tonight."


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet 
Friday December 26th, 2014 10:43:09 PM

Atlas is in good spirits and during the walk out he enjoys taking time to walk with and talk with each of the group. Nothing special, just chit-chat, getting to know them, etc. He's a little more open about his past and the characters learn a little more about his time as a captive with bandits and his time at the monastery. He also shares with everyone his concern for the type of group the Chancers are that they might allows someone like Gaston to join them. He's not shy about his opinion, but he's also open to hearing their side of things before condemning them completely.

"I'm with Carver, lets push to the Tree tonight. I could use a warm bed and some hot food."

-----------------------------------------------
ooc: Feel free to read up on some of Atlas's history on his character sheet. He's sharing more and more of it as he gets to know the different people.


Camp Flower Garden - CoDM Corsario 
Saturday December 27th, 2014 2:19:54 AM

You try to reach the tree, but night reach you before you manage to.
Around the campfire Gaston starts to talk, to nobody in particular.
"What worries me the most if that the Chancers Club thinks I failed the test, that would tarnish the reputation of Mikalus, the Silver Bishop. And he is not a man to embarrass in public. Worst yet, I will need to try and to this test all over again, and more creatures will die because of it. But if I got accepted, well, I can stay at the club lodgings, doing my business, without needing to to things like this ever again."
He turns to see at the fire.
"I only need to say only the good parts of the test. How I defeated several enemies. How we were able to survive the forest. Without anything else. Not lies, just the parts that will get me accepted. And I swear, on my honor, never to go into a forest again in my life."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 27th, 2014 8:55:39 AM

Gaston's speech is tempting. It's often tempting to do something that will save lives, even if the process seems wrong. It's never an easy choice, and I mull it over in my head. But who really knows what the future may bring? We may save some lives in the short run by "ignoring some of the facts", but Gaston may end up in a position to put even more lives in jeopardy later. I do also appreciate the fact of not embarrassing the Silver Bishop on purpose in front of everyone. I don't speak up right away, but my thoughts are leading to telling the entire story, as best we can, and as truthful.

OOC: Working on my character as fast as I can. Researching some of my options. It's ever a challenge to level up and still try to remain as useless as possible. :)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 27th, 2014 11:41:18 AM

OOC: At one point, I thought I saw a listing somewhere of Skills that are not used in Woldian rules, because they've been merged together with a smaller list of Skills. I can not find this now. Does anyone know where that is? One of the reasons I ask is for the Rogue class. They use the "Search" skill to find traps as well. However, Search is not a Woldian skill. I'm assuming it's one of those skills that got merged into another.



Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Saturday December 27th, 2014 12:47:40 PM

ooc: search = perception, happened with pathfinder/3.5

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday December 27th, 2014 1:00:47 PM

OOC: Thanks Carver! :)

Too many game systems, too little time. ;)


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+5=9 ;
Saturday December 27th, 2014 2:08:46 PM

" And for this abbreviated form of what happened we will receive what? Many of us are pretty literal people. We don't like not telling all that happened when asked. That kind of account may not be cheap. Again I am left to wonder who is funding this trip. Are you paying us or the Silver Bishop? If it is him it would be a shame to cheat him of his money by not giving him a full account of what happened. Some of the most literal members of this group might find that the same as lying to him."
Cameron is trying to drive home he point that the account Gaston wants may benefit many people, but it will mostly benefit Gaston himself. Since that is the case it is traditional to make it well worth the tellers while to make this story reflect him kindly.
Diplomacy 9 perhaps I am not being clear enough. 8)

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 17; HP 13/13 Character Sheet 
Saturday December 27th, 2014 4:57:57 PM

"How rich are you Gaston?" Atlas looks around at the group and says, "You know, we could do a lot of good with the right amount of funding. We could save a lot of lives, kill a lot of monsters, make a name for ourselves, etc. Kind of selling our soul though." Atlas takes a moment to consider, "Nah, I would rather do it on my own than have to live with myself after that deal. This is a good group, we can accomplish all that and more without selling out. Sorry Gaston, the whole truth and nothing but the truth, that's what they'll hear from me. And if you search out those woods again you'll find me standing right here ready to stop you."

Camp Flower Garden - CoDM Corsario 
Sunday December 28th, 2014 12:01:38 PM

"I am rich enough. And I have seen all the good you can do, and how my place is not here, trying to do this kind of things. My place is back hope, doing business. I am trying to join the Chancer's Club not to go out adventuring, but to have contacts and reputation. And I can achieve that with your help. As I have told you, I have some, resources, I am willing to share with the people that support me. If you choose to help me, I will be in your debt, and it would be in my best interest to keep on your good graces."
He smiles.
"And it doesn't hurt to keep the biggest heroes I know well founded! You might come handy!"

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Sunday December 28th, 2014 2:16:59 PM

The idea is sounding more and more appealing..... "Maybe Gaston has a point? We do need someone back home sponsoring us. We've seen his weaknesses out in the open. But he also seems to have strengths in the "political" arena if he's gotten this far. We could probably use someone like him back in town. That's definitely not MY strength. I'm not suggesting we lie. I'm just saying maybe we can focus on each other's strengths."

Making sure just to our group and NOT to Gaston: "I only trust him so far.... but at the moment, we could mutually use each other for the greater good, it seems."


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+6=24 ;
Sunday December 28th, 2014 3:23:44 PM

Sense Motive 24
Gaston has lied to them and threatened them before. Cameron weighs his words to see if they are true.

Camp Flower Garden - CoDM Corsario 
Monday December 29th, 2014 10:20:53 AM

Cameron only: Highlight to display spoiler: {He is sweating. He knows he didn't do a good test, and depends on you giving a good review of him to enter the Chancers Club. He really wants in, he doesn't like to be adventuring, he has the resources to help you if you help him and he will come after you later if you don't. Not with a sword, but with his influences.}

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet  d20+9=18 ; d20+6=18 ; d20+5=24 ;
Monday December 29th, 2014 12:55:56 PM

Cameron knows what he needs to know now, All he has to do is inform the others without Gaston getting wind of it.
" Carver, are you still wounded? Let me see that."
Cameron climbs up on Carvers back and starts bandaging the centaur's head. As he does so he whispers to his friend.
" If they tell a story that doesn't get Gaston into the Chancer's he is going to use his influence to get back at us. Maybe not today, maybe not tomorrow, but when we need that permit to do something, or a hand getting into or out of trouble his taint will be there and it will poison us. Does anyone you know know more about revenge than me? Revenge is patient and when it happens it really hurts you. You have to convince them, they won't listen to me because they think I am just out to make a few extra gold. Tell them, I will distract Gaston."
Cameron finishes his bandaging and hops down. He motions to Gaston, that they should step aside and talk.
He gets Gaston's ear and tells him," We both know that you didn't quite do all the Chancer's wanted, did you? I have already seen it in your eyes, so don't deny it. You don't want to tromp around out here, you want the prestige of the Club and never want to set foot in the woods again. I get you. I'll get you into the Chancer's with my story, and see that the others do too. But you have to hold up your end. No negative repercussions against us, any of us. And the pay has to be all you said it would be. You hold up your end, you will get into the Chancer's from our reports."
Perception 18
Sense Motive 18
Diplomacy 24

Camp Flower Garden - CoDM Corsario 
Monday December 29th, 2014 4:49:35 PM

Gaston smiles.
"I'll make sure you don't regret helping me. And I'll will want to keep you around, and in a good mood, as you all are valuable allies."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+6=16 ;
Monday December 29th, 2014 5:11:09 PM

I patiently await others thoughts on the matter.... and my mind wanders.....

"Hey, I know you guys may feel that in the heat of battle, I'm not always able to contribute as much as others. But what's really important is check THIS out!"

I play a little tune to the rhythm of the "Gaston" song.....
(d20+6 perform harmonica check of 16)

"Heh? Heh? Is it sounding any better? Let's see those monsters stop us NOW!" :)



Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Monday December 29th, 2014 7:48:30 PM

While Cameron distracts Gaston, Carver gathers the rest of the party.
"I am not in any means a supporter of Gaston, let me say that to begin with. But I'm getting an impression that we should try and get him him into the Chancers, not for his benefit, but for ours. Now while I feel he is absolutely useless in the field or in combat, I get the surprising impression that he is deadly in the political realm. That might not mean much to us right now, but just think ahead a few years, and the resentment Gaston might harbor if we should be the cause of his not getting accepted.
I'm not saying to lie, I would never lie about anything. But there is telling the truth of a situation and telling the absolute truth about it.
An example would be.....
While encamped in the Woods, we were attacked many times and as a group we succeeded it fighting off those that fought against us.
Or....
While Gaston cowered in abject fear, those with skill beat back the attackers that repeatedly attacked the group.

While both are the truth, right? Which would benefit us more? I'd say the first, it would give the best chance for Gaston to get accepted and keep us in good stead with everyone involved.
Now, I can't make any of you say anything you don't want to, and wouldn't in any case, it wouldn't be honorable after all, but I can see a bit into the future where it would be of the greater good to have Gaston support us in our endeavors rather than stand between us and our goals.
So, please think it over, but while I won't make up anything to support him, I may just gloss over some spots to make him look not so bad."


This is all said with great conviction, and suddenly Carver's eyes seem distracted as he looks off to the side above everyone's head, and he nods to the empty air and smiles slightly.....

Camp Flower Garden - CoDM Corsario 
Monday December 29th, 2014 11:26:20 PM

The night passes without issue, and the next day Gaston takes care in dressing with a new set of clothes he had saved for the occasion.
"My friends, I invite you to clean and dress accordingly to the reception we are going to receive! I have everything ready at the Tree, and they should be expecting us to celebrate our victory! This is not only my day, but yours too!"

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Tuesday December 30th, 2014 6:14:32 AM

I straighten out my eye brows as best I can.

"Is there a nice, clean creek nearby I can bathe in?"



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday December 30th, 2014 12:30:20 PM

OOC
Mack, fix your header, hp, CMD, etc. They are raised on your sheet but not your header. Keeps freaking me out when I see you with 9 hp.
New day, new prayers preped.

IC
Cameron brushes off his coat. He has the one outfit, and it is as clean as he can make it. He sorely misses his prestidigitation from his former life.
He shrugs, shoulders his gear and prepares to march back to the Tree.

Notes
underlined spells have been cast
spells prayed for- Detect Magic, Detect Poison, Create Water, Light, Delay Poison, Bless, Magic Weapon, Detect Evil
0/4 channels used


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 18/18 Character Sheet  d20+8=23 ; d20+1=16 ;
Tuesday December 30th, 2014 12:54:45 PM

OOC: Thanks Cameron! I kept noticing that header right AFTER I posted, and didn't want to waste a post. But I'll just fix it now.

My char sheet is not completely updated yet, but I believe I'm pretty close. I need to double check attack rolls and CMD and things like that, especially now that I understand a little better what those actually are. ;)

Just in case we need any rolls for marching back to the Tree:

(d20+8 perception check of 23)
(d20+1 aid Crosseye survival/tracking check of xx against DC 16 --> +2 to Crosseye)

Do we get any extra bonuses for "Aid Another"? I'm not sure why I've been rolling d20+2 to Aid Crosseye with Survival/Tracking. Looks like it should be d20+1 for me (since that's my "survival" roll).


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Tuesday December 30th, 2014 2:16:59 PM

Atlas is visibly annoyed by Gaston's comments, but he doesn't say anything in response.

In response to Mack and Carver, "It doesn't sit right with me for several reasons. First off, I'm not convinced that Gaston is all that savvy in regards to the politics. Everyone seems to be assuming that he was sent into these woods to get into the Chancers, but whose to say that this wasn't a test for us? If I remember correctly he said that he was told not to participate. Who's to say that they didn't send him here to die, or us to die? There are so many other reasons that we could have been sent out here. And as for needing him, or not wanting him to hurt us in the future, I am not going to live in fear of telling the truth. The truth is more than what you say, it includes what you do not say, as we are clearly changing the outcome of something by not saying it.

"Also, who has considered the opposite thought? By glossing over this now we could find ourselves worse off in the future. Maybe through some blunder of his we end up on a suicide quest, or maybe his antics come out and we're tied to him. I can count just as many ways that getting him into the Chancers can hurt us as much as it can help us.

"My mind is made up, I'm sticking with the whole story. I cannot in good conscious hide the truth. It was clearly communicated in the beginning that we were to protect ourselves if attacked and to recount the story of what happened. I plan to tell the story as it happened and I won't gloss over it. I won't embellish it either, I will just tell it. I would rather have it come back and bite me when I was acting with honor than to have it come back and bite me for not acting with honor."


------------------------------------------
OOC: I have completed the leveling up of my character. What a pathetic HP roll, but so be it.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 18/18 Character Sheet 
Tuesday December 30th, 2014 2:54:23 PM

I feel very wishy-washy on the whole thing, but completely understand Atlas's points. I, too, was thinking early on that maybe the test is more for us than Gaston.

I start to wonder if it makes me evil if I think about leading Gaston back into the forest, and then leaving him there. ;)


Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+2=7 ; d20+2=6 ;
Tuesday December 30th, 2014 11:33:40 PM

OOC: sorry, for the delay. I have been busting my hump helping my parents settle my grandmother's affairs. We are all teachers so this is our best time. I promise a regular schedule starting Monday.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Wednesday December 31st, 2014 8:52:24 AM

Walking quietly with group heading back to the tree, listening to all the arguments on, what to say, how much to say, and what not to say, my head feels like it is going to explode. How I wish right now for my simple life back. What am I do. I just don't know yet all sides seem equal and all just important. What will the future hold no one knows and can tell. I guess this what they call a life changing decision or at least a life altering one. Right now I just keep silent.

-----
Sorry about the posts right now but work retail so been very very busy like 12hr days and with family friends and holidays I have no time for anything even me and sleep just want this time of year to be over and things to slow down after new year. It should and will try to up catch up things and character level stuff. Sorry again

Camp Flower Garden - CoDM Corsario 
Wednesday December 31st, 2014 10:18:43 AM

Then you feel about to reach the Tree of Parting, you find somebody on the road. It turns out he is a servant of Gaston, with orders to wait for your arrival, and run back to make them announce you, and start the triumph celebration.
"Master Gaston! You are alive! Did you finish the test?"
Gaston, very elegant and with a rich guy presence don't like the question.
"Of course I did, silly boy! Now hurry! We need to have everything ready for the Bishop and the rest of the Chancer's Club! Hurry!"
He sees the boy go away, and he sits under a tree.
"Please, sit with me for a minute. Let's give them an hour or so to have everything ready. We need to make an entrance!"
He seems very happy with himself.
"What was the pay you were promised?"

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 18/18 Character Sheet 
Wednesday December 31st, 2014 12:13:57 PM

I think about where I will go when the "grand entrance" occurs, as I don't wish to walk in to anything grand myself. Hmmmm..... perhaps a nice nap by a stream?

Promises of pay.... as the question floats thru my head, I honestly don't remember. Was it world peace? Perhaps I should cut back on the pipe. Oh well. I have faith that Atlas will look out for us.



Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Wednesday December 31st, 2014 12:44:42 PM

OOC
a direct quote from your negotiations with Gaston...
"there will be coin in it as well as the personal connection to an up and coming member to one of the Wolds most elite and influential organizations that deals directly with heroism and adventure."
No amount of money was mentioned, so we either negotiate here for a good chunk of change or get stuck with whatever Gaston will give us.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 13; HP 18/18 Character Sheet 
Thursday January 1st, 2015 6:38:44 PM

I look for some wildlife while waiting... and maybe an apple tree.

OOC: Looks like my CMD was incorrect before (2 too high). Not sure if the sheet was incorrect, or if I'm doing it wrong now. If anyone is bored and wants to double-check my calculation for that, please let me know if it's correct now. Thanks.


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Thursday January 1st, 2015 7:56:15 PM

OOC
It is still 1 too high Mack. You are small. This is why I dislike this particular character sheet. The basic one from the Woldipedia and the spreadsheet I use make you list all the modifiers, so that you can see them all.
10 base +3 for dex +1 for wisdom -1 for strength-1 for size+0 for Bab. Am I missing any modifiers?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 13; HP 18/18 Character Sheet 
Friday January 2nd, 2015 7:34:29 AM

OOC:

Thanks Cameron! I have the same calculation as you listed, except for my size modifier, I have a +1 instead of a -1. Am I doing that backwards? That's the same modifier that I use when attacking (a +1 due to my small size).


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 2nd, 2015 8:42:16 AM

OOC
Size: Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a --1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.

Returning to the Tree - CoDM Corsario 
Friday January 2nd, 2015 10:33:50 AM

Seeing no answer if forthcoming, Gaston shakes his head.
"Well, don't worry. When I get accepted to the Chancer's Club I will personally pay each one of you 1,000 gp, besides the good will for me and my family. Let's go! The celebration awaits!"
He starts walking, in front of you all, tall and proud.
OOC: Dan will take over the DM duties on Monday (New Year, new DM). Thanks for your playing this last few months, I hope you got as much fun as I did, and see you later!

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Friday January 2nd, 2015 12:36:39 PM

"Boni said he wanted me to hold on to his share until he gets back." :)

OOC: Thanks again Cameron. I see the size problem now. That spreadsheet wasn't set up very well to calculate that correctly I guess. I have fixed mine now. Although my CMB has now taken an unexpected blow. ;(
Thanks for the DMing, Corsario! It's been fun! :)


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Friday January 2nd, 2015 1:46:36 PM

OOC
Hence my problems with disarming and tripping, even with a whip. Advancing in 1 class for a few levels and getting a BaB would help you. Do be aware, the Wold requires that by level 6 you must have 2 levels in your classes, no single dips. They give you up to level 6 to get those second levels because some folks, alot actually, like to multiclass.
And yes, that sheet has alot of erroe. I have not found a "perfect" sheet yet, and I am too lazy to make one 8).

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Friday January 2nd, 2015 3:56:28 PM

OOC: Corsario, it was a pleasure, thank you!! I look forward to playing with you again soon.

I will be back to regular posting and bickering with Gaston on Monday. Been a busy holiday season.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Friday January 2nd, 2015 7:51:40 PM

OoC
Thanks a lot Corsario been fun until next time. My character has grown a lot and the moral decisions were great we still have to face for along time.

As Atlas said life starting to go back to normal as a normal as it can work will slow down family life settle down kids back to school wife back to work. Like the holidays but for me I am so busy glad they are over now.
I hope everyone has a good 2015 looking forward to new adventures.

Ps will take time the weekend to update character to level 2

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Saturday January 3rd, 2015 10:11:46 AM

OOC: Cameron: Yep, saw those multi-class rules. Not a problem. I have a plan (kind of). ;)

I've been slowly merging a few different sheets together. So I should have one without errors at SOME point I hope.... although it's also geared towards my specific character though, too.

As for your whip, I'm surprised that doesn't cancel out your size penalty. Doesn't really make sense to have the size penalty for a whip, in my mind. since you're disarming from a distance. I could see the problem with me doing it with my sai, though.


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Sunday January 4th, 2015 12:06:35 PM

Carver, takes the time to clean up a bit and use the stream to wash off as much of the veggie-pygmy remains as he can. He also wipes down his armor and positions his cloak to cover up the scrapes where the black paint has been scratched off from the combats. He decides he needs to purchase some more paint, for touch ups, he should have thought of that before....
He's not happy that most of the rest are so blinded with their disgust for Gaston, they can't see into the future only the door in their face that they want to smash open. Gently opening that door would leave the hallway beyond it free of wreckage allowing easy passage, but the smashing it open will do nothing but make the traversing of it treacherous and possibly deadly.....
He just shakes his head and hopes that Cameron's and his own descriptions will be enough... He doesn't plan on lieing, it would be against his beliefs, but adjusting the story so it keeps the actions of Gaston's participation in the best light, wouldn't exactly be lieing, it would be the accentuation of his actions.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Sunday January 4th, 2015 1:50:12 PM

I decide to take a nap while everyone cleans up, thinks about their options, and regroup.


Return to The Tree of Parting 
Monday January 5th, 2015 9:32:06 AM

ooc putting in an early post to get us back in full time mode

The servant dashes to his horse and is quickly galloping towards the Tree of Parting. Gaston starts walking but then pulls up short, his hand coming to his chin in thought. A moment later, he folds his arms across his chest and watches for a few moments. "On second thought, I should allow him time to return and get things ready. I only become a living legend once after all." Gaston beams a self confident smile about at all of you. It turns to a smirk at Mack's comment on Boni's share.

Gaston steps to the halfling and ruffles his hair with one hand as an adult might do to a child, "Boni has no share as he decided to remain behind at the entry of the wood."

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 5th, 2015 11:47:23 AM

Gaston's words conjure some of the reasons that Cameron left the Fist. With the casual flick of a sentence one member of their group was not being paid. He didn't participate in the mission and Cameron would have thought it odd if he were included, but it had begun.
His mind drifted back to the caravan of circus performers, ravaged by gnolls and met by the Fist on the road. They ha been dispatched to protect a town, probably a day and a half away from gnolls. But these people were not the ones paying them, and these were supposedly not the gnolls they had been sent to fight. It didn't matter that these folk would die once the Fist rode over the hill, not to the Fist anyway. It mattered to Cameron though. He had disobeyed orders and stayed behind to escort the performers to the next town. It had been his bow, the strongman's fists and the remaining lion's teeth that got them to that town, at the cost of the lion, and a long period of unconsciousness that Cameron could never forget when his life hung by a thread, and the mercy of a giany he didn't at first like.
He felt a sick feeling in the pit of his stomach and looked to Carver. The paladin was honest to a fault and had stuck to their orders in the case of the performers. He knew the Centaur hadn't liked doing that, but the paladin code wasn't one that could be broken easily. Who would be hurt by Gaston's casual decisions to take revenge on them if they told the story as it happened? Then again, who would be hurt if Gaston was accepted and made decisions that could lead to others being in peril in the Chancer's Club? Cameron's head started to hurt, and since they were going to take a longer break, he pulled out his battered grooming kit and headed to the stream to shave and make himself presentable. While there he allowed the burbling of the water to soothe his mind and he prayed harder than he had ever consciously prayed for guidance in what to do. When he finishes, his beard and hair are again trimmed and groomed , his outfit as clean as he can make it and his mind, having focused again and been touched by his goddess is now ordered and prepared. He returns ready to continue on to the Tree.

Spells prepared (underlined spells have been cast)
Create Water, Detect Magic, Detect Poison, Guidance / Bless, Comprehend Languages, Summon Monster I

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet 
Monday January 5th, 2015 12:20:07 PM

"Well, Boni sure is NOT going to be happy about this...." I mumble under my breath as I stroll away, hoping to find Boni.


Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday January 5th, 2015 2:32:36 PM

Atlas grimaces at Gaston's delay, but he doesn't say anything. He takes a moment to take off his gear and pile it up nicely, then steps to the side and closes his eyes. After a few deep breaths he begins his forms.

Once he's done you notice that the wrinkles between his eyebrows are gone and he seems a bit more content. He takes a seat next to his gear and starts to give it a good cleaning, at least for his standards, which means that he uses an old cloth and his shirt sleeves to wipe the grime off. When asked he says that he'll pay someone a copper at the Tree to give it all a good deep clean.

Looking up at Gaston he says, "Any time you are ready Gaston, just say the word." While he waits he cleans and he strikes up conversation with anyone in the party that happens to be interested, while also keeping an eye up and down the road.

------------------------------------------------------
ooc: Happy New Year everyone! Happy to meet the new co-DMs as well, although Dan K, isn't this your third stint with us? :-)


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Monday January 5th, 2015 3:42:39 PM

OOC
DMs remain in place for a year or two, just long enough to get used to their style and how they want things done IMO. Then the Wold shifts and a new set of DMs will be placed with each game. One thing this does is it keeps us from getting comfortable, " Well Dan would never set us against something we couldn't beat, so lets figure this out"( not necessarily true, this quote used for illustration purposes only. Your results may differ, violently) It also beings in a fresh set of eyes and ideas to maybe change the focus of the campaign.
Some DMs are reserved for high level games where the number of moving parts gets really, really high and difficult to manage. In the BBL game when we reached that point, no DM was willing, available or able to DM our group. Since we were all accomplished players and most of us had DMed at least a little the PTB wrote us modules and one of us would "sit out a scene" and DM that part of the module. This wasn't ideal because the current DM had no idea how their part linked to the part in front or behind it and it made continuity a nightmare. Thankfully and devious and excellent (as well as Evil) former DM offered to come back and take us over for one horrible module that took place in Koshe Marr. He killed some of us, hurt us and challenged us to our wits end, and it was one of the best modules we played.

Dan K Co-DM I am one of the original DM's of Tree. I have never left but i have had 2 partners. David and I take turns sitting in Big Chair as it were. it give the DM a break in small stints to help with burnout. allows a bit of focus on other game related things like writing the next adventure

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Monday January 5th, 2015 4:33:11 PM

Seeing that everyone head to the stream to clean up I follow suit also. A good swim would do me good. Clean my body and setting my mind. I find a gods dip very relaxing. While in the water I clean up best I can and after start on my armor. Even though it is old and might have seen its better days it still severs me well. About the Gaston thing now, everyone has made good points to me but what will the future hold? That is the question I think. Yes, it most likely would be good to have a high level friend that can help with resources and in different ways but at what cost to us/me? This is what we need to figure out I think. Maybe I should go talk with Atlas and the others. With that I head over to Atlas to were he cleaning his armor. "What is our postion with this Gaston thing? Surport him or not? I ask Atlas.

-----
occ happy new year everyone so glad the busy time is over now and things will settle down now 😄 still working on level will update very soon so you can look it over.

Returning to the Tree - CoDM Corsario 
Monday January 5th, 2015 6:24:25 PM

Well, I have to say is my first time with this "rotating chair" DM trick. I hope we and Dan can manage it well.

Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Monday January 5th, 2015 11:10:07 PM

To Crosseye, "I just cannot bring myself to hide the full truth. I understand the angle, but I see just as much danger down that path as I do in telling all. I would rather have honor on my side and sleep well at night knowing that I did what was right. If I end up poor and cast aside from this tree and it's citizens then so be it, I'll move on with the clothes on my back. I've been there before. If I end up dead for speaking the truth, so be that as well, at least I died for what I believe in. I could end up in either of these places by lying just as well as telling the truth.

"So, that's my plan. I know it's not popular, the call of wealth and fame are strong, even for me, but I am quite confident that we can find our own way to these without having to get in bed with someone with the questionable character like Gaston."


Carver (John C) AC 16, AC 18 with shield, CMB 6, CMD 17, HP 21/21 Character Sheet 
Monday January 5th, 2015 11:34:41 PM

"I am not going to lie to benefit him, but I am planning on giving enough information to hopefully assist our cause. If they pin me down with a direct question, I will of course say the truth. I'd recommend everyone do the same, but each must make up their own mind."

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 6th, 2015 12:07:03 AM

Assuming this is all being discussed away from Gaston, say near the stream, Cameron makes his last effort to explain why he isn't sure Gaston being allowed into the Chancer's is a bad idea. If this is being discussed in front of Gaston, then he remains silent.
" I hope your honor feels good if it isn't you he hurts when he decides to take revenge. Someone that will strike back with a pen and not their fist usually doesn't aim directly at the ones they want to hurt. Too much armor there. Normally they aim for the softer spots on people you know."
Cameron thinks of his Uncle Morgan, and how he looked lying on the slab in the temple. They hadn't just killed him, they had taken away all that made him a paladin, and a Dwarf. Jancassais had stuck the bargain to return him those things, in exchange for Cameron's willing hands. The halfling had thought about it for a few days before he realized that the Dwarf had made him who he was, the least he could do was return the Dwarf to the way he was so that he could return to the stone with his honor. He didn't regret the choice, only that it had taken so long for him to come to it.
"Look, I get you point. I have my pride and honor too. But bureaucracy is a poorly aimed weapon that normally hurts those around you rather than the intended target."
" At least get the lay of the land before you commit to telling your tale. I wasn't here when you were hired, so I am pretty sketchy on who is paying for this and who is actually the one doing the hiring. If it isn't Gaston then the story might benefit them more if it is the truth. If that is the case then I will tell how poorly he performed. If bravery and martial prowess were the test, then I will find a way to make my point without words. These Chancer's cannot be blind to the world and the way people manipulate them. They are paragons of society and business, it can't be easy to slip something by them. They will definitely be on their guard to hear what is really said. We just have to be able to speak the language they are listening to. "
" Just make sure you know the questions, before you give the answers. That's all I am saying."



Atlas Sunowl (Trey) AC: 21/21 (T 13 FF 18), CMD: 18; HP 21/21 Character Sheet 
Tuesday January 6th, 2015 11:10:49 AM

As Atlas finishes up with cleaning his gear he heads to the stream to engage with the others and to take a dip if time allows. Upon his arrival he hears Cameron's comments and responds, "Cameron, you make fair points, of which several I have already considered. However, my gruffness with this situation has probably made it seem like I'm going to charge in there and blurt out to everyone that this man is a coward and fool. That is not my intent and I apologize for letting my emotions get the best of me and not communicating clearly. I don't have a clue what is going to happen. I don't know if we'll be asked direct questions or open ended questions. I don't know if they'll want to hear from all of us or just one of us. Until we have an idea of what's going to happen then we're just guessing, so to your point, I'll listen to the questions before giving the answers. However, if I feel that the questioning, answering, or comments, whether from our group, from the Chancers, or Gaston is leading towards the implication that Gaston is a grand and brave hero then I'm going to speak up whether I'm asked or not.

"With all that being said, I hear you Cameron, and I'll take your comments to heart as I enter the viper's den later in the day."


Just before Atlas jumps into the water he randomly blurts, "Politics and politicians, gah, I hate them!"

Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 6th, 2015 11:34:25 AM

" On that we can agree, politics cause more problems than they solve. Funny you mention a viper, thats the second time in just a few minutes that solution has been suggested to me."

Zee (Cade R) AC: 12 (T 12 FF 10), CMD: 12; HP: 11/11 Character Sheet  d20+2=15 ; d20+2=19 ; d20+6=17 ; d20+3=22 ;
Tuesday January 6th, 2015 11:38:32 AM

Zee has had enough of Gaston, and his rather grand manner. She also never agreed to travel with Gaston, or return and report his daring adventure. So, she slips Atlas a note that reads:

I prefer to make my own introductions at the Tree of Parting. See you soon.

Then she stealthily makes her way down the trail on her own. Her goal is to make her own introductions to the head of the servants in the Tree, offer her services as a midwife to the Caretaker of the Leafy Chapel and/or Master Laughingwater, she will also try to secure lodging something modest and within her means. She is very sure to approach the denizens of the Tree with a servant's mind set; she is honest, demure, and anticipates the needs of those around her.

Her goal in all things: To be seen as hard-working, sweet, and cheerful. If Gaston's arrival is successful and he abides by his boasts, then Zee's efforts will be enhanced and people can see her as humble and brave. If Gaston is the liar that Zee thinks he is, Zee may hope to break even and be dismissed from the Tree with only a few nasty rumors.

Actions
------
Stealth Check to slip Atlas a note: 1d20+2= 15
Stealth Check to slip away: 1d20+2= 19
Profession (Midwife) check to get hired: 1d20+6= 17
Diplomacy during introductions to Tree of Parting: 1d20+3= 22

OOC: Hey, everyone, I am back in the saddle, and I want to thank you for the patience you showed me over the last two weeks. do I level? I missed several early adventures and I don't know if we level as a group or by points.


Cameron (David F) AC 18 (T 14, FF 15) CMD 13 HP 16/16 Character Sheet 
Tuesday January 6th, 2015 12:10:17 PM

OOC
Welcome back. Glad to see you were able to get all you needed to done over the holidays, and sorry for the circumstances that made that necessary. Please contact Jerry so that he can list you as active again in the game roster.
The Wold tends to level the group together, so I would start leveling. When new players join they start at the current level for simplicity. Imagine trying to keep a first level wizard alive in a fifth level group. The wizard would spend more time on the floor than talking. Starting lower would also limit the new players confidence and ability to add to the group, which is another reason they keep us all at the same level.


Returning to the Tree - CoDM Corsario 
Tuesday January 6th, 2015 1:05:45 PM

Welcome back Cade. Please level as the rest. I think (sorry, my memory fails me) you all will get the same XP in an effort to standard things for now. Let me check. But yes, you all should be level 2 now.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 11; HP 18/18 Character Sheet  d20+12=31 ; d20+8=23 ;
Tuesday January 6th, 2015 1:09:00 PM

I completely agree on the opinion of politics and politicians. And I'm not really looking forward to any questioning. I sure hope they let the leaders do the talking. I'm fine with Atlas speaking for me. I begin my attempt to slip thru the cracks. :)

I head to the Tree to see if I can find Boni to catch up on things.

(d20+12 stealth check of 31)
(d20+8 perception check of 23)


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