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Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Friday July 4th, 2014 12:47:25 AM

Lilith groans, if its from pain or from being awoken by the commotion its tough to say. "No, I don't have anything ranged...I'll stay back for now. " She stands slowly, digging her claws into the ground "I doubt I'll get lucky enough to scare them off again."

There has not been any singing Dan K 
Friday July 4th, 2014 5:32:43 PM

Interim post.

Each of the 4 slain goblins had a small bag of 50gp and were equipped with short spear x2, hand axe, dagger and wearing leather armor

(Jay CoDM) 
Friday July 4th, 2014 8:56:32 PM

OOC: Bonivus, I need permissions to help edit you character! Things are off and we really need to get them ironed out before moving on.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Friday July 4th, 2014 8:58:06 PM

I slowly hum "Follow the Yellow Brick Road" as I scan the edge of the darkness, and dream of using some of that gold to buy a healer's kit when back in town.



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+6=9 ;
Friday July 4th, 2014 9:48:06 PM

In order to protect Lilith more I move out more near the fire to head off any attackers from the right. ( move to to N16) "I will try to protect her and head them off before the wagon! Just watch my back please." I say back to Atlas. I still have my bow ready to fire at any enemy that get into range. I look out into the darkness (north east) looking for and movement. ( perception check =9 )



Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+2=15 ; d20+6=25 ;
Saturday July 5th, 2014 1:01:40 AM

I keep my eyes on the horizon and continue shouting and banging my sword and shield in hopes of pulling them to me or scaring them off.

------------------------
Perception check: 13+2=15
Intimidate: 19+6=25



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday July 5th, 2014 4:11:53 PM

"Hey! We already got these wagons, guys" I yell out to the darkness in goblin, using my goblin head puppet.



Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Sunday July 6th, 2014 2:57:26 AM

Lilith's ears twitch, listening to the sound of Mack's humming. She curses her luck under her breath, dealing with the unarmed, unsuspecting masses was no problem. But you throw a goblin at her and look, injured and itchy and miserable. She sighs to herself, making sure to keep a close on on the occupants of the wagon to pass the time

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Sunday July 6th, 2014 6:30:29 PM

Hmmmm...... how the heck am I going to get my hand clean after this?


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Monday July 7th, 2014 2:00:02 PM

If no one seems to be looking at me, I take a quick whiff of my hand, just to see how bad that "goblin goo" smell really is.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+2=15 ;
Monday July 7th, 2014 3:45:06 PM

I turn my head, look back at Mack and mutter to myself, "That one much be a little crazy, playing with Goblin parts and at yelling them! I need to ask him what he was up to and saying when get the time."

But never mined that now there is work to be done. I turn my attention back to the job in hand and look back ahead into the darkness searching for the enemy.

---------------

Move to N16
Try using either the fire or the smoke for cover (stealth roll = 15)


Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet 
Tuesday July 8th, 2014 12:08:10 AM

OOC: Monday Check-in. Seems that there were some website issues, as I couldn't get to the sight most of the night. I don't see a DM post and I've posted twice since the last one on Thursday, so I'm going to just go with what I have already out there. Dang it, missed "Monday" by 7 minutes...I really don't like living in the Central Time Zone :-)

(Jay CoDM) 
Tuesday July 8th, 2014 12:34:42 AM

OOC: I'm supposed to be taking over at some stage but I haven't been able to to contact Dan as to when I have to pick up where he left it.
And as there are site seemingly site issues, I'll hold off until tomorrow.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Tuesday July 8th, 2014 12:37:12 PM

I look up at the sky. It seems to be cracking and falling apart all around us. "Do you guys see that, or is it just me?

"No, I see it, too!" says the Goblin Head puppet.



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet 
Tuesday July 8th, 2014 3:20:44 PM

" Is this a false alarm, nothing seems to be coming? And what is that Mack up to now?" I say to myself shaking my head. I am still ready to attack with my bow though.

------
OoC not sure if I am hidden if stealth was successful?


False alarms? (Jay CoDM) 
Tuesday July 8th, 2014 8:36:06 PM

After the ambush during the night, the party tries to gather their thoughts and composure. What watches are set? Who is on which watch?

Lilith remains in pain and hurt.

Crosseye's stealth was successful, you think.

Mack's hand smells pungent. as vomit and pine pitch.

Altas, they seemed terrified and are fleeing in your wake.

Bonivus, your fine. No wounds are apparent. Perhaps you were just hit with goblin dog saliva? (OOC: Check your email! I need to editting permissions to help you with your character.)

(OOC: Please remind me what time the ambush was, during which watch (who was watching?), how long were people asleep before the attack? Any other important info. I've tried to contact Dan, but was unable.)

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Tuesday July 8th, 2014 9:26:39 PM

was also having issues yesterday! Tried from two separate computers and couldn't get on :C

Lilith stares in marvel at the sky. "I...I'm not sure if I'm in awe or if I'm terrified boys"

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet 
Tuesday July 8th, 2014 11:09:44 PM

ooc:

Watch order was:
1st: Atlas/Durbin
2nd: Lilith/Korbiss
3rd: Mac/Bonivus

Attack came "late into the first watch"
Crosseye joined us just moments before the attack.

Assuming 9PM-7AM for a watch schedule, each watch would be 3.5 hours and the time now would be about 1:30AM assuming (and this is just a rough guess of the timing of things):

00:00 Crosseye approaches
00:05 Goblins attack
00:15 Goblins flee
00:15 We start taking account of the damage and take various actions (noted below)
01:15 We completed a search of the bodies, Mac created his puppet, Crosseye helps Lilith bandage up her wounds, we all start going to bed again with Lilith/Korbiss on watch
01:30 The goblins appear to be coming back and we all prepare for battle while Mac tries to trick them with his puppet and I try to either intimidate them to run away or to get them to attack me so that Lilith can find cover.



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Wednesday July 9th, 2014 12:18:41 PM

"Yep! Appears to be a false alarm." I say to Crosseye. Wait. Where is Crosseye? I don't see him anywhere!

I am a little confused, and let the look show on my face. Not just about Crosseye, but everything in general. I make sure everyone seems ok, check on the horses, and then setttle back into "Watch" mode again. "It looks like everyone can try to get some rest again."

I meander around the inner perimeter.


Bonivus (Swindle) AC: 18(T 12 FF 15), CMD: 18; HP: 11/11 Character Sheet  d20=3 ;
Wednesday July 9th, 2014 1:16:41 PM

Not fully convinced that he didn't hear anything Bonivus does a circuit of the camp with his halberd drawn.

"Maybe it was just nothing. I'm staying at high alert just in case." he says as he starts his walk.

Perception: 3

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+6=8 ;
Wednesday July 9th, 2014 2:44:07 PM

I do a check again to the north. (perception roll - 8) I can't seem to see anything or any movement. Must be a false alarm so I head back to the wagon and try to get some much need sleep again unless I am on watch duty.



False alarms? (Jay CoDM) 
Wednesday July 9th, 2014 7:14:09 PM

Maybe the shadows are playing tricks? Maybe the goblins are returning? But unease ripples around the camp. So much so, that Mack adds himself to second watch, with Lilith and Korbiss. Crosseye joins the ranks and will likely stay until morning since goblins seem keen on travelers right now.

Sounds of night play tricks. The chitter of small mammals sound like walking across snapping twigs. The wind sounds like message calls. Insects stop chirping and the night goes completely quiet. A bit unsettling. Then they start up again.

Second watch begins. Crosseye, Korbiss, Lilith and Mack..... Perception checks.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet 
Wednesday July 9th, 2014 11:31:31 PM

Having said my mind to Crosseye earlier, I save that conversation until the morning as promised. Instead I look for Bonivus. "Bonivus! We need sleep, but we also need to divvy up the gold. Could you hold it until morning and we'll work it out over breakfast? Feels like it's a couple hundred pieces if I'm not mistaken, so put it somewhere safe...some of our comrades might not be able to help themselves." Atlas gives a stern, knowing look to both Lilith and Mac.

"For the rest of you, have your pick of the gear. If there's a conflict let Bonivus or me know and we'll sort it out." With that I head over to the wagon and my gear, tighten up my armor one last time, then lay down for an uncomfortable sleep.

-----------------
ooc:

Well, I had a few things wrong. I missed Dan's post on the 3rd, so the second "attack" was supposed to be "several hours after the attack". Dan also adjusted the watch list. Sorry about that! Either way, I say we just move on with what you've laid out Jay, but your call in the end.


False alarms? (Jay CoDM) 
Wednesday July 9th, 2014 11:56:31 PM

I'm just going with what I've been given. Just roll with it. ;)

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20=17 ;
Thursday July 10th, 2014 12:11:11 AM

Lilith gasps, putting on the best offended face she can "What do you take me for Atlas," she sniffles for effect "A Common Thief?"
She glances around (perception check= 17) still licking her wounds. "Ugh, you know boys, I think I might want that armour..."

Bonivus (Swindle) AC: 18(T 12 FF 15), CMD: 18; HP: 11/11 Character Sheet 
Thursday July 10th, 2014 12:04:50 PM

Bonivus ignores Atlas' protests and finishes his little patrol around their fires. He returns to the conversation about the loot "I'm sure it will all be fine until morning if the merchants have a strong box then perhaps we can store it there for the night. It might be safe from goblins there too. Those little guys are sneaky."

He sits back down at his bedroll and starts shucking off pieces of armor.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+7=14 ;
Thursday July 10th, 2014 12:47:32 PM

I'm thinking to myself that I'm not too concerned about the gold. I don't need that much... and I can't carry that much.

I do some routine patrol and look-out. (d20+7 perception check of 14)



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+6=19 ;
Thursday July 10th, 2014 2:28:16 PM

I guess my turn now, so much for sleep. I take my postion and view out to the darkness bow ready if need be.
(Perception check - 19)

I think to myself "Poor kitty, I hope she is all right and man that Mack is one strange guy. Boy is this world fill of weird and wonderful creatures and it has just begone. I just hope to see more of it!"



False alarms? (Jay CoDM) 
Thursday July 10th, 2014 6:39:46 PM

Ooc I'll wait for Atlas. Post will come by 10pm PST.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet 
Thursday July 10th, 2014 11:32:41 PM

Atlas continues to sleep, but his dreams are haunted after his first time killing something humanoid.

[i]ooc: Sorry, I was waiting for you. There hasn't been any thing that has changed since my last post, but I agree with your comment...I'm just rolling with it :-)

False alarms? (Jay CoDM)  d20+3=7 ; d20+3=5 ; d20+3=10 ; d20+3=17 ; d20+3=9 ; d20+3=5 ; d20+3=10 ; d20+3=22 ; d20+3=15 ; d20+3=12 ; d3=3 ; d20+3=15 ; d3=3 ;
Friday July 11th, 2014 1:14:36 AM

The party members on watch see heads pop above the shrubs. Even though the goblins are small, they are NOT smart. You have the upper hand.

Mack, Crosseye, and Lilith, you all have the advantage. What do you do? Goblins seem taller than before. Tho, they ARE goblins.



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+7=25 ; d20+9=24 ;
Friday July 11th, 2014 2:45:15 PM

While pretending I don't see the goblins, I go around and wake up the others. Then, I do another check to see if there were any trying to sneak in behind us. (d20+7 perception check of 25)

I then try to go into Stealth mode (d20+9 stealth check of 24), and slip into a position best to keep them away from Lilith. "Get ready Lilith. It's payback time!"


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+2=15 ; d20+3=8 ; d8=4 ;
Friday July 11th, 2014 5:21:35 PM

I also see the goblins and notice Mack getting the others up then disappear by Lilith, so I too get ready and enter stealth mode (roll 15).

When the others are up and ready and if they are in range I pull back on my long bow string and let lose a arrow at the popping up head of the closest goblin (Range attack 8). [b] "Steady Crosseye, take your time, you can do this." I quietly say to myself

-------

Damage roll if hit 4 which I doubt


Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+6=16 ;
Friday July 11th, 2014 9:19:29 PM

"Keep down Mack!" Lilith hisses as she too, prepares for stealth. (d20+6= 16) "I'm still not sure if I'm ready for this next round..."

False alarms? (Jay CoDM) 
Friday July 11th, 2014 11:04:48 PM

OOC: Waiting for others.....

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+2=19 ; d20+2=19 ;
Saturday July 12th, 2014 12:01:25 AM

Mac's not so soft kick and whisper of goblins sneaking in was no surprise to Atlas, he was sure they would come back. He just wished it would have been closer to the morning. Without acting overly suspicious, Atlas stands up and acts like he's getting ready for his watch. He goes through the typical routine of stretching, shifting his armor, picking up his sword and shield, and starts to head towards one of the fires on the North side of the wagon to act like he's about to warm up himself up.

As he approaches he hears the twang of a bow strong and hiss of an arrow coming from near the wagon. He tenses in preparation for an attack, but doesn't give away that he's aware of the Goblins until he's sure they are attacking. His mind races...If that arrow misses maybe they'll think that we were just trying to get a rabbit or something. If not, I'm ready to make a few more puppets for Mac.

Atlas keeps his eyes averted, but does his best to take in his surroundings while doing so.

----------------------
Bluff: (17+2=19) - For my acting like I don't see them and I am just preparing for a change in watch.

Perception: (17+2=19) - For what I see when I'm looking around (inconspicuously...might be a penalty on my perception due to that)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday July 12th, 2014 1:26:21 PM

I adjust, to get more comfortable, and pick some wax out of my ear.

OOC: Any map for our locations yet?


What do you take us for?! (Jay CoDM) 
Saturday July 12th, 2014 11:18:47 PM

MAP (heroes surprise)

The light from the stars are being washed out by a faint horizon glow, though, total light is still not possible. The fire light is low but still brighter than the stars and moon. There is a light breeze and the smoke from the fire is blowing east-south east.
The greasy heads of the foes that were spotted are in view.

(OOC: Any sort of tactical knowledge roll is acceptable. Just state what roll and reason for it...)

You have a surprise action. GO!

You each have only ONE action. (either move or act)
OOC: Locations will be up to you, please post your coordinates.

(OOC: If anyone else decides to post, I'll place them, but until then, your the only characters active.)

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+7=15 ;
Sunday July 13th, 2014 1:54:02 AM

As the breeze rolls through Lilith's hair, she sighs to herself and crosses her fingers before raising her voice to boom "All right you little bastards, lets see what you're made of!!" ( Skill: intimidate d20 + 7 = 15) She stands her ground, hoping that to fend off the attack with no fresh wounds
----
ooc: just a question, I was effected by a rash in the last battle, and It was for 24hrs. is that for in game hours or real time hours?

DM Effects are in Game time, Lilith still has the rash

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+7=8 ;
Sunday July 13th, 2014 12:00:21 PM

I remain in position, and prepare for battle, hopefully remaining stealthy. I'll make another scan from this location to see if I pick up anything else (d20+7 perception check of 8). Hmmm.... I can barely make out Lilith standing right next to me, it seems. ;)

OOC: I am assuming the wagon is still being repaired, and we can't move? I'm a little confused because I thought we couldn't find much to burn, but now we seem to be surrounded by brush and trees.

CoDM Jay.... the brush must have a trick of the light. ;) The rocks were always there.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+3=17 ; d8=1 ;
Sunday July 13th, 2014 10:33:53 PM

I see where the goblins are now and think to myself I take the south on as the North-East one is way off and out of range. So I head to the south part of camp (J22) with my bow ready and armed. As I pass Mack I whisper to him "Be ready and watch my back when you can move in on the South goblin!"

I quietly say over to Atlas"You take the west and Bonivus can take the North West one. As the North-East one is way off. We will have to worry about him after."

When I am position I let lose an arrow at the goblin's head. (Range roll = 17 should be a hit damage 1) Just scratching his left Ear. He now knows I know he is there and where I am (trying to get him to come after me over Mack and Lilith)

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20=8 ;
Sunday July 13th, 2014 10:46:26 PM

Atlas sees that the goblins have them surrounded and realizes that it is just Mack that has their back. He's taken to the shadows, maybe he'll catch one off guard, but then what? Knowing that Lilith is in trouble and that he cannot get between her and all the goblins, he searches for other options. The thought of intimidating them is tempting, but they'll just come back again. Better to just deal with them now.

Without many options, Atlas moves to the fire at the back of the wagon while banging his sword and shield and yelling, "Bring it on you filthy greenskin gnomes! This will be less work than my morning practice with the pell!"

Hopefully that does the trick and they want to kill me now instead of Lilith.

-------------------------------------------
Atlas moves to square I21.

Goad the goblins: 8 (+2 if Bluff = 10, +6 if Intimidate = 14) There's no feat or skill for this, so just throwing things out there hoping one will stick. Intimidate seems like the best option, but of course I would say that with it being a skill I'm good at :-)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Monday July 14th, 2014 12:29:57 PM

I continue to hold my position. If one of those goblin heads is still close, I chuck it towards the edge of one of the fires.... hopefully so they can see what it is.

Hmm.... that could be a fun game, taking multiple goblin heads and trying to hit the head that someone else rolled out there. Maybe we should paint them different colors?


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 14/14 Character Sheet 
Monday July 14th, 2014 2:36:21 PM

Bonivus snorts and readies his blade to strike at any goblin that comes close. He takes up a position near the rest of the party.

Leeeet's get ready to rumblllllllllle(Jay CoDM)  d20-1=4 ; d20-1=4 ; d20-1=18 ; d20-1=9 ; d20-1=13 ; d20-1=10 ; d20-1=9 ; d20-1=8 ; d20-1=4 ; d20-1=1 ; d20-1=11 ; d20-1=19 ; d20+1=17 ; d20+1=5 ; d20+1=19 ; d20+1=12 ; d20+1=20 ; d20+1=19 ; d6=1 ; d20+4=11 d4=2
Monday July 14th, 2014 8:52:38 PM

Hero surprise round.
The people in the wagon, who were sleeping, are awake and seemingly make no effort to get out to help.
Lilith believes her intimidation was effective. And she stands her ground.
Mack spots nothing else and holds his position. (Yes, the wagon is still being repaired.)
Crosseye, you were only able to move. (See previous DM post.)
Atlas tries anything to get the attention of the goblins.
Bonivus stays with the wagon and the remainder of the party.

Goblins act. ROUND ONE

There is a concophony of hoots and howls, a whistle and then the sound of feet and paws pounding earth. They come, charging or running, from all directions. The dancing light play did not help your situation this morning! Those damn goblins played you...

GF1, GF2 and GF3, as well as GR2, seem to be charging Bonivus.

GF4 and GF5 and GR4 seemed to slow when Lilith yells out.

GR5 was charging Atlas and Crosseye at full tilt, when suddenly something happens, the goblin draws the reigns, nothing happens. He looks panics, looking straight at Atlas and can't seem to abort. The goblin bales off the dog and drops in a puff of dust. It stands, and starts to retreat. THE DOG! IS STILL COMING! (Please note that now, GR5 is now GD5)

GR1, GR3, GF6 seem to be waiting.

GR6 is hesitant, but the dog seems intent on Atlas or Crosseye. But GR6 throws a spear at Atlas regardless! Hitting AC 11, for 2 damage....

MAP (ROUND 1)

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet 
Monday July 14th, 2014 10:12:35 PM

Atlas winces as the spear finds a gap in his armor, but doesn't let it slow him. With the lack of targets coming from the West, he decides that it's best to return to protect Lilith, even if it costs him a chance to take a Goblin head right this moment. As he runs past Crosseye and Mack he yells, "Keep these 3 off our back, I'll cover Lilith!"

--------------------------
Atlas runs (20' x 4 for running = up to 16 squares) to square O18.

OOC: How did that spear hit me? My AC is 21, not 11. Am I missing something that would lower my AC or just a mistake? Thanks!


DM to Atlas, DON'T PANIC!! I usually just post to hit and damage, regardless of effect, and trust that you take or in this case, DON'T take damage. You're fine. But he targeted you! I fixed your header. You are still at full.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 11/11 Character Sheet  d20+3=23 ; d8=4 ;
Monday July 14th, 2014 11:35:05 PM

I see the goblin dog clearly now. I pull back on my bow take careful aim and let lose. The arrow flights through the air true, and hits the beast head on. "Wow were did they all come from?" I mutter to myself. Knowing I need to proect the weapon and others I move back to the wagon. (J20)

------------
Attack roll = 23
Damage roll = 4

OoC : sorry about that plus I thought the J colum is one more to the right?


Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+10=11
Tuesday July 15th, 2014 12:32:10 AM

Lilith smirks to herself, thinking of how in her next letter to her adoptive mother she can tell her battling goblins, that'll give the old lady a good scare. "Hey Atlas, mind if I go up?!"

Acrobatics check: d20+10=11.
If Lilith is successful:
Lilith crouches down, before launching herself into a backflip on to the top of the wagon. She lands with a thud, and is mindful of trying to keep her weight evenly distributed.

[i]If Lilith fails[/u]
"Actually, I'm not quite feeling up to that" she glances to the top of the wagon, deciding against it"I'm going to head inside, make sure the boy is okay!"



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Tuesday July 15th, 2014 12:13:09 PM

With Atlas running past me, it seems like it is best to stil hold my current position, and attack when the get close enough.



Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 14/14 Character Sheet 
Tuesday July 15th, 2014 4:12:12 PM

Bonivus sees the goblins charging him and changes his tactics. He drops his sword and shield and draws his halberd. Setting it agains the oncomming charge.

Leeeet's get ready to rumblllllllllle, ROUND 2(Jay CoDM)  d20+4=22 ; d6+3=6 ;
Tuesday July 15th, 2014 7:14:22 PM

Heroes ROUND 1
Atlas moves to P18. (Lilith is Large and occupies that space, so I placed you close.)
Crosseye moves and hits the dog. (Assuming you are attacking GD5?)
Lilith is certain that if she lands, she could flip the wagon. She flips but lands in where she launched. The flip was impressive and the goblins who were approuching her are in awe.
Mack holds his position. (I'm giving you a Readied Action when they are in range)
Bonivus sets his halberd.

Goblins Round 2
GF1 charges Bonivus and skewers himself, unable to stop, on the minotaur's halberd. As a result the other two goblins and one rider slow and reconsider options. The goblin dangles from your halberd, and slumps, dead.
The Goblins on Lilith and Atlas pause at her specticle.
GD5 charges Crosseye, losing track of Atlas.Hits AC 22 for 6 damage with a bite. Roll a Fort Save please.
The other straggler goblins close in.

MAP (ROUND 2)

Leeeet's get ready to rumblllllllllle, ROUND 2(Jay CoDM) 
Tuesday July 15th, 2014 7:15:54 PM

Heroes ROUND 1
Atlas moves to P18. (Lilith is Large and occupies that space, so I placed you close.)
Crosseye moves and hits the dog. (Assuming you are attacking GD5?)
Lilith is certain that if she lands, she could flip the wagon. She flips but lands in where she launched. The flip was impressive and the goblins who were approuching her are in awe.
Mack holds his position. (I'm giving you a Readied Action when they are in range)
Bonivus sets his halberd.

Goblins Round 2
GF1 charges Bonivus and skewers himself, unable to stop, on the minotaur's halberd. As a result the other two goblins and one rider slow and reconsider options. The goblin dangles from your halberd, and slumps, dead.
The Goblins on Lilith and Atlas pause at her specticle.
GD5 charges Crosseye, losing track of Atlas.Hits AC 22 for 6 damage with a bite. Roll a Fort Save please.
The other straggler goblins close in.

MAP(ROUND 2)

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=13 ; d12+6=17 ; d20+3=14 ;
Tuesday July 15th, 2014 10:33:52 PM

I quickly drop my bow and grab my great axe off my back (quick draw - draw weapon as free action) and swing it at the dog! (gd5 and yes I was attacking it in the first attack, sorry)

---------
Attack roll = 13
Damage = 17 if I hit
Fort save = 14

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+5=22 ; d8+3=9 ;
Tuesday July 15th, 2014 11:33:27 PM

Atlas takes an aggressive step forward and slices his longsword horizontally at the goblin, with the hope of catching his arm or cutting into his side. He clearly connects, but with the poor light from the fire it is hard to see if his blade made it through the armor. However, it certainly felt like his blade went half way through the foul creature. He quickly pulls his sword back to prepare for another blow when he hears a yell from Crosseye. "Crosseye, hang in there! Mack, I'm sure you've got a great idea up your sleeve...now might be a good time for it!".

As he twists his body to present his shield to the goblin next to him, Atlas looks over his shoulder at Lilith, "what ever you're doing keep it up, it has them distracted."

----------------------
Atlas steps to P18 (I see myself in O18 right now, but you see me in P18, so not sure what's going on there, no matter, I step right/East one square :-)
Atlas strikes at GF5 (To hit: 1d20+5=22, Damage: 1d8+3=9)

OOC: DM Jay, that makes complete sense regarding how you announce the attack, I have it now. Thank you!


Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+10=27 ;
Wednesday July 16th, 2014 1:01:03 AM

Lilith chuckles and lets out an impressive "hoorah!" "Well its not the most conventional Atlas, but I'll keep it up!" She launches herself yet again into another backflip (acrobatics d20+10=27) She lands with a thud, chuckling to herself.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Wednesday July 16th, 2014 2:19:59 PM

Seeing one of the Goblin Dogs (GD5) on it's own now, I try to yell in harsh goblin "Retreat! Fall Back!" at the dog, in the hopes of getting some kind of reaction from it in all the confusion. All the while, I keep a close eye on GR4.



Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 14/14 Character Sheet  d20+6=15 ; 2d6+6=9 ;
Wednesday July 16th, 2014 3:41:18 PM

Bonivus surveys the battle from his prodigous height. Seeing that Crosseye is fighting nearly alone at the far end of the wagon he lets out a great bellowing warcry and charges at one of the goblin footmen.

Charge 10ft to i16:j17 attack GF6
Atk 1d20+6=15
Dmg 2d6+6=9

Leeeet's get ready to rumblllllllllle, ROUND 2(Jay CoDM)  d20+2=10 ; d4=4 ; d20+2=7 ; d4=2 ; d20+2=16 ; d6+3=9 ; d20+2=15 d4=3
Wednesday July 16th, 2014 11:26:51 PM

Heroes ROUND 2
Crosseye misses.
Atlas steps and kills GF5 outright.
Lilith realizes that the trick got old quick. The goblins are intent on Atlas now, having just gutted one of them.
Mack makes an effort in Goblin to sway the animal. (Please roll me a Handle Animal check)
Bonivus misses his target, but it was close.

Goblins ROUND 3
GR3 moves to Atlas and the goblin swings. Hits AC 10, for 4 damage
GF4 also swings at Atlas. Hits AC 15, for 3 damage(Are you using your shield? ;))
GR4 moves to Lilith and attempts to poke her with his sharp stick. Hits AC 7 for 2 damage
GR2, GF2 and GF3 move in.
GR6 and GR1 stay put, watching.
GD5 snaps at Crosseye. Hits AC 16 for 9 damage

MAP(ROUND 3)

OOC: Sorry for the short and bland post, early day tomorrow!

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+5=8 ; d8+3=11 ;
Wednesday July 16th, 2014 11:59:46 PM

Atlas leans to the right and the Goblin Rider's weapon sails past with room to spare. As he regains his center he brings up his shield and deflects the the other Goblin's attempt to skewer him. As the Goblin Rider recovers from his miss Atlas lashes out with his sword attempting to take off his head. However, his over zealous attack is short and his blade swings harmlessly past the Goblin Rider's face.

Breath, you're letting your emotions get the best of you.

Atlas pulls back into his fighting stance in time for the next exchange.

[i]----------------------
Atlas attacks GR3 (Attack: d20+5=8, Damange: d8+3=11)
Atlas doesn't move.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Thursday July 17th, 2014 12:25:52 AM

Ooc :sorry about this layer short post but at hospital. daughter broke elbow going in for surgery plus how's does he hit I have AC 17? will post if can much later

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 1/12 Character Sheet  d20+3=6 ; d6=5; d20+7=13
Thursday July 17th, 2014 12:44:04 AM

Lilith groans, having been poked with a stupid stick. Having no other options, she draws her blade and retaliates Lilith attacks GR4. attack: d20+3=6, damage: d6=5

Her body aches, but she doesn't let it show. "Pardon my retaliation," she says, slowly withdrawing her blade from the goblin "What is it you want? Why is it you've chosen us to attack? Is there something we can provide? If we cesse this violence perhaps we can benefit each other!" In a last ditch effort, she tries to talk the goblin down and learn their motives. Skill check: diplomacy. d20+7=13

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+2=11 ; d20+3=5 ; d20+3=21 ; d3-1=0 ; d3-1=2 ;
Thursday July 17th, 2014 12:51:06 PM

(d20+2 handle animal check of 11 for trying to get GD5 to retreat)

Well, apparently, they are all afraid of me! Or... more likely.... they probably see me as no threat whatsoever. ;) Well, that's something I shall have to remedy!

I step towards the rider that just attacked Lilith (moving into N20 - not sure if I'm stealthy of not), and attack the goblin (GR4) with a flurry of blows. (Hit AC 5 for 0 damage, and AC 21 for 2 damage)

OOC: Do they get a rash, from my goblin-brain stained hand? :)


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 14/14 Character Sheet  d20+4=16 ; 2d6+6=12 ; d20-3=6 ; d8+4=11 ;
Thursday July 17th, 2014 1:00:19 PM

His halberd's point glides past the goblin's shoulder as his initial charge misses. With another roaring battle cry, Bonivus uses one of the non-standard tactics his father taught him. He swings his halberd away from the goblin in a wide arc. lashing out at the wretch with his horns before bringing the halberd back down at the goblin.

Wep Akt 1d20+4=16
Wep Dmg 2d6+6=12
Horn Atk 1d20-3=6
Horn Dmg d8+4=11

OOC: I'm at i16:j17 not g16:i17, natural reach

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=14 ; d12+6=9 ;
Thursday July 17th, 2014 8:34:16 PM

If alive: I again swing my great axe at GD5 with all my might know it might be my last.

If dead: Well I lay on the ground looking in to darkness wondering, what just happened that was quick!

-------------
Attack roll - 14
Damage roll - 9

OoC : thanks very much Trey for the email I showed my wife and am very impressed with the community here, we are very impressed. Also an update after being 24 hrs at the hospital with my daughter she is out of surgery fixed up for now broken elbow area with 3 pins in. I just came home to get some sleep and wife stayed (only aloud I parent tonight) I will be going back in the morning to bring them both home and start the healing. :)


Leeeet's get ready to rumblllllllllle, ROUND 2(Jay CoDM) 
Thursday July 17th, 2014 9:27:31 PM

ooc: HAD THIS ISSUE ALREADY. THIS IS THE SECOND TIME THAT I WILL EXPLAIN IT. PLEASE READ THIS!!!!

I POST TO HIT AND DAMAGE, REGARDLESS OF OUTCOME. IF IT HITS, IT HITS, IF NOT GREAT! I LEAVE IT UP TO YOU TO TAKE IT. WE PLAY ON THE HONOR SYSTEM. WE ALL WANT TO HAVE FUN. THAT'S THE GOAL.


HOWEVER!!!!!!

SEEMS I'LL HAVE TO MODIFY MY POSTING FORMAT TO MORE CLEAR. I'll BEGIN POSTING STRAIGHT UP MISSES OR HITS TO AVOID CONFUSION.

Leeeet's get ready to rumblllllllllle, ROUND 2(Jay CoDM) 
Thursday July 17th, 2014 9:42:07 PM

OOC:
Lilith, you are not hit. regain 2 hps.
Bonivus, I will correct the placement issue in map. Trust me that it was not intentional. BTW, your horn attack should hit an AC 8 not 6. How come your taking a -7 from the horns? Just curious.


Leeeet's get ready to rumblllllllllle, ROUND 3(Jay CoDM)  d20+4=8 ; d20+4=13 ; d20+2=17 ; d20+2=19 ; d20+2=9 ; d20+2=6 ; d20+4=15 ; d20+4=5 ; d20+4=19 ; d20+2=11 ; d3=3 ; d20+2=21 ; d4=1 ;
Friday July 18th, 2014 12:32:07 AM

The heroes seem to be doing well. Then there is a howl in the distance.

Heroes ROUND 3
Atlas misses and stays put.
Crosseye kills the crazed, riderless dog.
Lilith misses and attempts to parlay.
Mack attacks with a series of quick strikes. One lands on the mount's jaw. It growls. (Note please, your location for the melee attack was off, so I moved you closer. If you are attacking with a reach weapon via flurry of blows, please designate what weapon you are using.)[Moved you to M20 and plan to move you appropriately once weapons are sorted out]
Bonivus brings the halberd in and cuts the poor little fellow in two.

Goblins ROUND 4
GR6 charges Crosseye.The dog chomps and the rider jabs a spear at you. BOTH MISS!
GR3 and GF4 attack Altas. THREE ATTACKS<MISSES ALL AROUND!!
GR4, dog snaps at MACK, rider chucks a spear at LILITH. THE SPEAR NEARLY HITS LILITH, THE DOG BITES AT MACK, BUT BOTH THE DOG AND RIDER MISS!!! Then the goblin speaks broken common. "You adventurer slime haf gold. Grub. We kill and take. Eat you maybe."
GR1 repositions himself.
GR2 charges Bonivus, GF2 and GF3 move in and attack him. The goblins were smart to close distance, now the reach of the halberd is less effective. THE DOG SNAPS AND NEARLY BITES A KNEECAP..... HOWEVER! THE GOBLIN SPEAR STICKS INTO YOUR THIGH FOR 1 DAMAGE

Collective round damage from goblins : 1 point
Collective round tally from heroes : 1 dog dead, 1 goblin VERY dead

MAP(ROUND 4)

Ooc: and apologies for any confusion. It's been years since I last DMed at all so please be patient.

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+7=22 ;
Friday July 18th, 2014 12:46:23 AM

ooc: sorry, I am still very new to this so I didnt realize I didnt actually take the hit...
Lilith nods, returning her weapon to its holster. "Talk to your friends. Let me talk to mine. We can share, less death. Everyone gets what they want?" she tries to speak slowly for the goblin to understand her, but not so slowly it would be offended. Diplomacy: d20+7 = 22

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+5=7 ; d8+3=7 ;
Friday July 18th, 2014 1:00:43 AM

Atlas dances left and right as the goblins spears try to find a weak spot in his defense. For a moment his concentration lapses and he forgets about the dog, but fortunately his shield happened to be in the right place at the right time as the dog's snout thumped loudly against it.

Atlas gives in to his training and is able to find the rhythm of this dance. As soon as the opening presents itself he strikes at the dog in hopes of killing it and causing it's rider to stumble. His aim was true, but the dog appears to have been quicker than he anticipated.

------------------------
Atlas attacks the dog at P17 (attack: 2+5=7, damage: 4+3=7)

OOC: Jay, that's twice now I've seen you put someone in a square where they labeled it right but you said they were wrong. You said that you moved Mack to O20, but I clearly see him in N20, right where he said. Something is going on. It's not that big of a deal, but I don't want you getting frustrated by constantly 'correcting' our placement when in reality we're putting it where we see it. Screen shot coming in email just so that you're aware what we are seeing.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet  d20+3=16 ; d20+3=15 ; d3-1=1 ; d3-1=2 ;
Friday July 18th, 2014 12:52:22 PM

"So, you want some more, do you?" I try to move around him a little (moving to O21) and try to get him to turn away from Lilith, and then I perform another flurry-of-blows on GR4.

(Hitting AC 16 for 1 damage, and AC 15 for 2 damage)

OOC: I'm attacking with a flurry-of-blows, which is hands, elbows, knees, feet, whatever. However, I can use my sais with my flurry-of-blows, which I am doing so. At the present time, I'm not sure exactly what the advantage would be to using my sais instead of bare hands, other than I'm not actually touching them with my bare hands. I see a -2 penalty for my attacks in one description, and a -1 in the other. I've been using the -1. However, for damage, my flurry of blows is 1d4, while my sais are 1d3 (both with -1 penalty due to my Strength). I've been using the 1d3, even though I'm guessing at least half my hits are non-sai hits. I'm not sure exactly how that's supposed to work though, so I'm winging it. Please feel free to give your thoughts on this if I should be doing it differently.
As far as position, regardless of whether or not I'm using my sais or bare-handed flurry of blows, my assumption was I needed to be standing right next to the enemy. So I've been attempting to move into a position to do so.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=8 ; d12+6=9 ;
Friday July 18th, 2014 3:48:24 PM

My great swing killed the dog! With one dog dead I see another move in behind him to replace his spot. I ready again to take another swing with my great Axe and swing again at this newcomer. (GR6) I yell out "1! How is everyone doing?" Thinking to myself is this what the world is really about so much violence and hatred?

----------
attacking GR6
Attack roll - 8
Damage roll - 9

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 13/14 Character Sheet  d20+4=5 ; d20+4=10 ; 2d6+6=11 ; d20-1=12 ; d8+4=9 ; d20+4=11 ; 2d6+6=11 ;
Friday July 18th, 2014 4:37:10 PM

Bonivus howls at the goblin that managed to strike him and lashes out with his halberd.

retroactive AoO: on the first goblin to charge.
d20+4=5 misses...

He then continues to cut down the other goblins with ruthless efficiency using his horns and weapon.
Wep Atk 1d20+4=10
Wep Dmg 2d6+6=11
Horn Atk 1d20-1=12
Horn Dmg 1d8+4=9 ;

OOC: per email suggestion
Just in case AoO 1d20+4=11 ; 2d6+6=11


Leeeet's get ready to rumblllllllllle, ROUND 3(Jay CoDM) 
Friday July 18th, 2014 6:13:27 PM

Ooc. Mack. I saw your position as needing reach due to your placement. But I believe I misread the location.

Everyone please be clear. When you are attacking the goblin riders, designate that you are hitting the dog or the goblin.

Leeeet's get ready to rumblllllllllle, ROUND 3(Jay CoDM) 
Saturday July 19th, 2014 1:39:02 AM

OOC: Sorry all. Post will be up tomorrow. Busy day today.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Saturday July 19th, 2014 3:16:49 PM

OoC: in response to your post I am attacking the dog of GR6 I though they were one thing. Sorry new to all this.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 9/9 Character Sheet 
Saturday July 19th, 2014 4:19:02 PM

OOC: Since the next round hasn't started yet, I'll use this to clarify that my attacks were on the Goblin not the Dog of GR4.



Leeeet's get ready to rumblllllllllle, ROUND 3(Jay CoDM) 
Saturday July 19th, 2014 5:24:00 PM

OOC: Goblin Riders are goblins on dogs. Not one single unit.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 13/13 Character Sheet  d20+5=13 ; d20+5=10 ; d20+5=18 ;
Saturday July 19th, 2014 10:39:41 PM

----------------
Attacks of Opportunity if needed: d20+5=13 ; d20+5=10 ; d20+5=18 ;

OOC: Just getting a post in so I don't get dinged by the sheriff!


Leeeet's get ready to rumblllllllllle, ROUND 4(Jay CoDM)  d20+2=5 ; d20+2=8 ; d20+2=3 ; d20+2=22 ; d20+2=6 ; 2d6+3=10 ; d20+2=22 ; d20+2=4 ; 2d6+3=7 ; d20+2=22 ; d20+2=7 ; d20+2=7 ; d20+2=22 ; 2d6+3=7 ; 2d4=7 ;
Saturday July 19th, 2014 11:40:41 PM

The heroes make their stand. The goblins and dogs are al growling and snapping!

Goblin AC13
Dog AC16
Dogs seem sturdier than the riders.

Heroes ROUND 4
Atlas misses. (The GR is at Q17)
Crosseye asks how everyone is doing and misses.
Lilith tries Diplomacy once more.
Mack attacks with a series of elbows and feet, attacking the rider and dog. Both hit. Whether the stray foot hit it's intended mark, whose to say, but both HIT!
Bonivus takes a swing at his target and attempts a gore, but he misses both. OOC: Please keep in mind, with the weapon's reach, attack in close quarters is impossible. I allowed it this time. A 5ft step is allowed.

Goblins ROUND 5
GR6 attack Crosseye again. BOTH MISS AGAIN!
GR3 and GF4 attack Altas relentlessly. THREE ATTACKS, THE DOG BITE IS A CRITICAL HIT (Natural 20)!! The goblins miss!! Take 10 damage and make a FORT SAVE DC 12
GR4, dog attacks MACK once more, rider jabs at LILITH with his remaining spear. THE SPEAR MISSES LILITH, BUT THE DOG BITES MACK, ALSO A CRITICAL HIT, MACK TAKES 7 DAMAGE!! and make a FORT SAVE DC 12 Then the goblin speaks again. "NAH! We think it wrong. We eats it. It no need shinies no more!" It cackles.
GR1 is circling.
GR2, GF2 and GF3 all attack Bonivus again. The big agressive minotaur is a horrible opponent. A DOG AND FOOTMAN GET A LUCKY AND HIT. ANOTHER DOG GETS A CRITICAL!! AS WELL AS THE GOBLIN! TAKE A TOTAL OF 14 DAMAGE and make a FORT SAVE DC 12

Boy then pops out of the wagon and chucks a hammer at GF3. Killing the goblin outright!

RECAP: Pretty brutal round against the heroes, four critical hits. Good Luck all!! Round 4 is for the dogs.

MAP(ROUND 4)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+4=8 ;
Sunday July 20th, 2014 8:04:07 PM

OOC: First time making a Fort Save with these rules. I assume when you say Fort Save DC12 I need to get a 12 or higher. (d20+4 fort save of 8) So I failed, and go into shock and pass out or something? I have 2 hit points remaining out of 9. Reading up.....

So, there is an optional rule that if you take more than half your damage in one hit and fail your Fortitude save, you die. Are we using that rule? If so, I am dead.

DM DanK the fortitude save is for an infectious rash the dog bit conveys. We do not use massive damage rules in the Wold

Leeeet's get ready to rumblllllllllle, ROUND 4(Jay CoDM) 
Sunday July 20th, 2014 8:25:06 PM

OOC: you don't pass out. You will take effects that I will post in next DM post. You did the save correctly.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+4=14 ; d20+5=14 ; d8+3=4 ; d20+5=16 ; d20+5=25 ; d20+5=22 ;
Sunday July 20th, 2014 11:32:19 PM

As the attack comes again Atlas throws his shield up to deflect the spear of the goblin rider, and in doing so he also avoids the spear of the other goblin. However, the maneuver left him vulnerable to the dog, which took advantage. As the Dog's sharp teeth dig into the back of Atlas's thigh he screams in pain! Using every ounce of will power he has, he avoids just ripping away, afraid of the extra damage it would cause. Instead, he is able to bring his shield down on the dogs head enough to make him let go.

The pain is searing, but there's no time to dwell on it. Damn dog keeps sneaking in under my defense, I better deal with it. Atlas focuses on the the dog and swings with everything he has. He appears to catch it, but was it enough to do any real damage? There's no time to tell as Atlas turns to re-position in preparation for the next onslaught.

As Atlas turns he yells back to Crosseye, "I think Bonivus is down! Someone draw those goblins away from him before they finish him!"

---------------------
Fortitude Save: 10+4=14 (Saves vs 12!)
Attack the dog half of the goblin rider (GR3) (attack: 9+5=14, damage: 1+3=4)
Attacks of Opportunity if needed:
GR3: 11+5=16
GF4: 20+5=25
Other: 17+5=22


Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20=19 ; d6+3=4 ;
Monday July 21st, 2014 12:52:07 AM

Lilith groans and tightens her grip around her rapier. "Tch, you had a chance you know? These men and I then, We'll slaughter you all!" She roars, overcoming her own pain before quickly drawing her weapon to attack.
Attack: 19, Damage: 4

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet  d20=20 ; d20=12 ;
Monday July 21st, 2014 7:57:16 AM

Bonivus crumples down to the ground. He thinks to himself "All that training and brought low by a blasted dog bite?!". A roar of pain peels out across the night before the big minoutaur finally lies silent and still on the ground.

Per your request d20=20+3=23
To stabalize d20=12+3=15

OOC: didn't know if that save was to stabalize or not so I posted a second one.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=25 ; d12+6=17 ;
Monday July 21st, 2014 2:37:17 PM

Miss, not this time I take another mighty swing with my trusted axe at the golbin dog (GR6 Dog)again. This time it hits its target square on mark (roll = 25 Nat 20 so not sure on how to do crit as I crit with 20 and crit is x3) slicing though the dog with ease. (damage = 17 not sure because of crit if I x3 that?)

" Ahhhh, Take the I yell at goblin as I slice though his mount! Atlas I am a bit busy but with get him as fast as I can. Can anyone else get to him??" I yell out.

-----------
Attack roll= 25 (Natural 20)
Damage roll 17

OoC : not sure how crits work I rolled a 20 that is my crit with a great axe and says x3 then so do I take 17x3=51 as damage? or is there some sort of other roll I need to do or the beast needs to do to confirm a crit?


Leeeet's get ready to rumblllllllllle, ROUND 4(Jay CoDM) 
Monday July 21st, 2014 2:39:04 PM

OOC: the save several of you will make is due to allergic reaction from the dog bite. Next round, anyone at negative hit points will get a chance to stabilize.

Leeeet's get ready to rumblllllllllle, ROUND 4(Jay CoDM) 
Monday July 21st, 2014 2:43:20 PM

OOC: crit damage. The base damage from the weapon is multiplied by that number, x2, x3, etc. then add whatever strength bonus or weapon enhancement.

Example; Crosseye might get x3 from his weapon. Roll 3d12+whatever, not just 1d12.

A common beginner mistake is rolling damage then multiplying by the result. We don't do that. ;)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+3=6 ; d3-1=0 ; d20+3=6 ; d3-1=1 ;
Monday July 21st, 2014 3:36:23 PM

I didn't think death would feel like this. Oh so dark... so cold.... is that dirt I taste? ACCKKKKK!!!!! Goblin Rider still right in front of me!!!!!!!!!! I attack the goblin (GR4), my flurry so fast that it blurs.... or is that just my vision? (Hit AC 6 for 0 damage, and AC 6 for 1 damage)

OOC: That method of crit damage multiplier actually works IN my favor, since I have a STR penalty instead of a bonus. :)

OOC2: Not real clear on the damage I took yet, then. Do you not use the Pathfinder rule that you do a Fort save for instant death if you take more the 50% damage in one hit? It sounds like "no", and I am still alive in some form, although probably severely injured. So I'm not exactly sure what my options are at the moment, so I'm doing an attack, just in case. Feel free to modify as needed.



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  3d12+6=25 ;
Monday July 21st, 2014 5:19:04 PM

OoC: reroll damage for crit = 25. So when u roll the crit there is no saves or any other roll then just the change in damage for crit? Thanks for the help. I am getting this plus I know under stand your attack rolls you just are rolling the attack and damage and up to us to figure out if it is a hit and to reduce our hp



Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d8+3=7 ; 3d8+3=20 ; d8+3=6 ;
Monday July 21st, 2014 11:34:49 PM

--------------
OoC: daily check in...I did forget to roll damage for my AoO rolls, so I'll do that. I don't think there was anything else I needed to do. Correct me if I'm wrong. Thanks!

GR3: 4+3=7 (originally hit AC16)
GF4: 17+3=20 (originally hit AC25, was a natural 20, so rolled for crit)
Other: 3+3=6 (originally hit AC22)


Leeeet's get ready to rumblllllllllle, ROUND 5(Jay CoDM)  d20+2=8 ;
Tuesday July 22nd, 2014 12:18:39 AM

The party is battered and bleeding but so are the raiders!

OOC: Anyone bit by the dogs last round must succeed in a Fortitude save, DC12. Failure means an allergic reaction.

Goblin AC13
Dog AC16
Dogs seem sturdier than the riders.

Heroes previous ROUND
Atlas hits the goblin rider well. The goblin teaters.
Crosseye kills the dog, and dismounts the rider as a result. The dog falls and crushes the rider.
Lilith turns to agressive negotiation and kills the goblin rider. Note: GR4 is now GD4
Mack attacks and misses.
Bonivus falls. OOC: Make a Constitution check. Like a save but only use the Con bonus. This is to stabilize. (OOC: You stabilized!)

Goblins previous ROUND
GR3 backs away, wounded and bleeding. (OOC: just moving so no AoO)
GF4 attacks Altas. Misses
GD4, without a rider to control, looks at the two and sizes them up.
GR1 is watching and smiling.
GR2 and GF2 hover over Bonivus. But GF2 sees a glint of something shiny and starts going through the minotaur's stuff. The goblin on the dog looks angry.

MAP(ROUND 5)

OOC: Hasty post. Early day tomorrow. Later this week will be touch and go. I have several early morning shifts, 2am-10, so I may not post until very early or very late!

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20+7=18 ;
Tuesday July 22nd, 2014 1:54:53 AM

Lilith follows the dogs gaze as it sizes up Mack, who to be fair while standing next to her could easily be mistaken for easy prey. As the dog's eyes start to eyeball her, she gazes down and grins almost maniacally. "Come little doggie, lets play!" she cracks her knuckles "Maybe you can escape the fate that your silly master came too? Maybe you'll listen to Miss Lilith? she continues to stare down the dog. Lilith is trying to Intimidate: d20+7 = 18

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet  d20+3=16 ;
Tuesday July 22nd, 2014 8:49:26 AM

**Bonivus is walking the dusty road leading up to the home of his upbringing. The sun is warm on his face and the smell of fresh cut hay in his nostrils. Brayer his big shaggy dog runs up to him. He kneels down and lets his dog say hello and lick his face. He pats the dog vigorously with one big hand.**

Bonivus continues to lie on the ground his breathing shallow but stable. The wound on his leg seems to have stopped oozing blood so much.

OOC: I stabilized? cool! I nat 20'd that save vs. the dog so I don't need to make another right? I'll do it any way ( d20+3=16). I made it. Constructively using my nap time to hallucinate/dream.



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=22 ; d12+6=14 ; d20+6=20 ;
Tuesday July 22nd, 2014 4:52:23 PM

I notice Bonivus on the ground out, so I move to cover him. ( move to I15 - 20' movement) As I move around Bonivus, I see the foot Goblin going though hi stuff. I pull back my Great axe for a swing at him. Hitting him though the head as he was bent down over Bonivus's things.

--------
Attack roll = 22
Damage roll = 14

Note : if I am unable to move close enough to attack the foot Goblin, I will use as my standard action, heal on Bonivus then as I still will be next to him.

Heal roll = 20


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+3=5 ; d20+3=18 ; d4-1=0 ; d4-1=1 ;
Tuesday July 22nd, 2014 4:53:57 PM

Time to finish off the dog that bit me (GD4). (Hit AC 5 for 0 damage, and AC 18 for 1 damage)

"Well, that should about take care of him!" ;)


Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+5=12 ; d8+3=7 ; d20+5=24 ; d8+3=6 ; d20+5=7 ; d8+3=5 ; d20+4=22 ;
Tuesday July 22nd, 2014 4:59:38 PM

The hit on the goblin raises Atlas's confidence and he easily avoids the next attack. He continues his motion and slices at the remaining goblin next to him, but his blade only slices through the air. The dance continues...

--------------------
Attack on Goblin (GF4): attack: 7+5=12, damage: 4+3=7

I saved on my fortitude save in my previous post, so I think I'm good in regards to the dog bite thing. However, just in case I am mixed up I'll roll again...18+4=22

Attacks of Opportunity if needed:
Goblin (GF4): attack: 19+5=24 damage: 3+3=6
Other if needed: attack 2+5=7 damage: 2+3=5

OOC: No worries Jay, we'll roll with your schedule!



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Tuesday July 22nd, 2014 5:18:17 PM

OoC : sorry forgot my target is GF2

Leeeet's get ready to rumblllllllllle, ROUND 6(Jay CoDM)  d20+2=3 ; d20+2=8 ; d20+4=19 ; d4=4 ;
Tuesday July 22nd, 2014 8:57:54 PM

Suddenly the tides of battle turn!

Goblin AC13
Dog AC16
Dogs seem sturdier than the riders.
Dog infection : A creature affected by this rash takes a --2 penalty to Dexterity and Charisma for 1 day (multiple allergic reactions do not stack).

Heroes previous ROUND
Atlas' attack grances off the goblin's armor.
Crosseye dismantles his target.
Lilith taunts GD4 with her look. Kitty versus Pup.
Mack HITS for 1 damage. It's still up!
Bonivus remains down and dreaming of the dusty road near home?

Goblins previous ROUND
GR3 rider seems hesitent. Dog seems eager for a fight. The rider strains against the reigns to control the dog.
GF4 pokes at Atlas. MISSES
GD4 is drawn into Lilith's gaze. He snaps at her! MISSES
GR1 is watching and is no longer smiling. He draws closer. He throws a spear at Mack! HITS! for 4 damage..... Mack should be at -2. Constitution check to stabilize, please, Mack! You MAY have a way to deflect this attack and thereby NOT be unconscious. ;)
GR2 looks up at Crosseye with a blood-splattered face. Dog and goblin are looking at Crosseye.

MAP(ROUND 6)

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet  d20=8 ; d6+3=4 ;
Wednesday July 23rd, 2014 12:01:39 AM

Lilith watches Mack, unsure if he'll be able to continue."Lean on me Mack,if you need too!"Even battered and brusised, she'll protect the tiny halfling the best she can should he fall. "Ugh, Atlas,Crosseye! We have to wrap this up quick!" She calls to them before turning her attention to the dog. "I wont be so merciless this time! Payback for the wounds I've suffered!" she swiftly delivers a blow to the dog Lilith attacks GD4. Attack: d20=8, Damage=4.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+5=23 ; d8+3=5 ; d20+5=11 ; d8+3=8 ; d20+5=7 ; d8+3=4 ;
Wednesday July 23rd, 2014 10:20:00 AM

Atlas struggles through the words as he brings his sword around in another attempt to end this goblin's life, "I..will..make..this..one..count..". His concentration proves fruitful as his blade catches the goblin in his torso, spraying blood across the battlefield.

---------------------
Attack goblin (GF4): attack: 18+5=23 damage: 2+3=5

Attacks of Opportunity if needed:

GF4: attack: 6+5=11 damage: 5+3=8
Anyone else running by: attack: 2+5=7 damage 1+3=4


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet 
Wednesday July 23rd, 2014 2:19:44 PM

Bonivus continues being unconcious

**He stands up from petting his dog and is standing on a wide packed dirt highway. Somthing is chasing him so he starts running. He runns as fast and as hard as he can but he never seems to get any further ahead.**

OOC: What is the standard procedure for being knocked out in a fight. I still have to post every day but there is litterally nothing I can do...

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP -2/9 Character Sheet  d20=2 ;
Wednesday July 23rd, 2014 8:02:00 PM

I spend some good quality time getting to know Bonivus, in la-la land. :)

OOC: Yes, I'm at -2. Eating dirt. When I fall, I make sure to make a long, drawn out, dramatic spectacle of the fall.

CON check: rolled a 2 for a 13 Constitution. I assume that's good, right? ;)


Leeeet's get ready to rumblllllllllle, ROUND 6(Jay CoDM) 
Wednesday July 23rd, 2014 9:03:56 PM

OOC: Waiting for Crosseye to post.

Mack, I was hinting that you have Deflect Arrows on your sheet. You can choose to deflect the THROWN spear. Unless you wanna lay there and bleed. ;)

I will likely post the next round of combat tomorrow, due to my early night tonight. See you all tomorrow!

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Wednesday July 23rd, 2014 9:44:38 PM

OoC : will post later been at hospital 1/2 day check up on daughter

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+5=9 ;
Thursday July 24th, 2014 12:44:01 AM

I take a step towards the next goblin rider (GR2) and yell in common "Your next!". I pull my great axe, dripping with goblin blood, back again and swing missing his dog but showing my might.

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet 
Thursday July 24th, 2014 10:18:40 AM

Still deadish

OOC: is it too cliche to complain about how crappy my attack rolls were?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP -2/9 Character Sheet  d20=19 ;
Thursday July 24th, 2014 2:58:53 PM

OOC: I'm with you, Bonivus..... I'd normally switch dice, but can't do that here. :)

OOC2: Sorry Jay. Caught the hint, but I guess I misunderstood how that worked. Thought I had to be aware people were shooting/throwing at me beforehand to use that, and GR1 is behind me. I'll give it a shot, though. What do I roll against to try to use that for the spear? I rolled a 19, but not sure what modifiers or such I use, or what I have to beat.



Leeeet's get ready to rumblllllllllle, ROUND 6(Jay CoDM) 
Thursday July 24th, 2014 7:02:47 PM

POST IS ON IT'S WAY..... BUT NOW, A BIT OF LIGHT READING!

OOC:
Bonivus: Not too cliche to say your dice suck. But there is ONE dice pool we all use, one could easily say that you were rolling the DM's dice that round, not yours. ;)

Mack: You knew the goblin was there. There is 'technically' no facing (within view). So you basically have omnidirectional senses. Silly, yep, but it's fantasy.
Also, your Deflect Arrows feat allows you once per round to just knock the spear from the air. Note that it isn't JUST arrows that you can swat. If a boulder is chucked at you though.... well, we'll cross that river when/if we get to it. ;)
----------------------------------------------
Deflect Arrows:
You can knock arrows and other projectiles off course, preventing them from hitting you.

Prerequisites: Dex 13, Improved Unarmed Strike.

Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn't count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can't be deflected.

Leeeet's get ready to rumblllllllllle, ROUND 6(Jay CoDM)  d20+2=9 ;
Thursday July 24th, 2014 7:38:09 PM

The sounds of combat slow. Labored breatheing. Panting. Snarling. Dusty. Blood and cloven goblins top this vision.

Goblin AC13
Dog AC16
Dogs seem sturdier than the riders.
Dog infection : A creature affected by this rash takes a --2 penalty to Dexterity and Charisma for 1 day (multiple allergic reactions do not stack).

Heroes previous ROUND
Atlas deals significant damage to GF4.
Crosseye misses, with a flourish.
Lilith misses.
Mack slaps the spear from the air and looks impressive doing it! DM OOC: Made executive decision to keep the board moving.
Bonivus lays, dreaming. Zzzzzzz....... (STABLE at -1 hps)

Goblins previous ROUND
GR3 flees.
GF4 is staggered by the hit and decides to flee, north west. Atlas' AoO finishes him.
GD4 hurt and angry, the red mist descends on the hound and he snaps again at Mack. MISSES
GR1 doesn't like what he's just seen. The halfling swats the spear from the air. And it ALMOST flies back at him. He swings the hound around and gives a hoot. He runs south.
GR2 turns, hearing Crosseye, and then hearing the retreat call from GR1. He decides to take his haul from Bonivus and flee as well. However, as he begins to move, his treasures fall to the ground, the ratty bag tearing. He leaves it an moves west with haste.

GD4 is the only remaining. Together, you can easily dispatch the mongrel.

I'm calling this encounter finished.

XP and rewards awarded soon-ish.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=19 ;
Thursday July 24th, 2014 9:34:06 PM

I run over to Bonivus and yell, "Bonivus! Bonivus!. I lightly slap him across the face to try to wake him up. I carefully look over his body and see the wounds I don't think he is dead but very badly injured. I use all the healing I know to help him out (use heal skill - roll = 19).

I yell out "Can anyone help him also? Any healing potions? Anything?"

After I have done all I can for him I collect my bow and stand by him.

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Thursday July 24th, 2014 10:23:53 PM

ooc: so...I'm confused. The encounter is finished, but the dog remains? Are we supposed to take out the dog? :s

Lilith groans, with the rush draining out of her she feels the effect of the terrible rash returning. She turns to call over her shoulder to Crosseye "Not a goddamn thing. Unless the Boy and the others having something?" She cautiously knocks on the door of the wagon, hoping those inside will have something of aid.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+1=14 ;
Friday July 25th, 2014 12:00:31 AM

Atlas turns back to the group and takes in the scene, "Damn lucky those goblins don't come with a spine or else it might have been the end of us all. Crosseye, I don't have anything either, please make him comfortable and we'll have to wait it out."

First things first, let's get this bite wrapped up so I can be of some use. Atlas heads over to his pack and grabs his waterskin. Without having bandages to dress the wound he decides the best action is to just make sure it's clean. Without much modesty he takes off his boots and then his pants. He proceeds to clean the dog bite with some water and gently dabs at it with a part of his pant leg that isn't as dirty as the rest. The would is as clean as he can get it and bleeding seems to have stopped for the moment, so he puts his pants and boots back on.

Standing back up, Atlas heads over to Mack, "Nice move on that spear, likely saved your life. You alright bandaging yourself up while I check on the others?"

----------------------------
Heal check on self: 13+1=14

OOC: Crazy battle, nice job everyone! Definitely a new experience for me playing by post with this format. I certainly had a good time and learned a lot in prep for the next one :-)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP -2/9 Character Sheet  d20+1=4 ;
Friday July 25th, 2014 6:49:52 AM

"Thanks Atlas! A pure lucky move, I have to say. But yah, I had a premonition that that spear would have knocked me unconscious." :)

I clean myself up as best I can with what I have. (d20+1 heal check of 4) I think I just made my rash worse. ;) Then I see what I can do to help with the others.

OOC: Thanks for the info on that "Deflect Arrows" Jay. I do have that... just a misunderstanding on what I could see. Although it still doesn't mention any roll. Is it an automatic thing?

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet 
Friday July 25th, 2014 2:44:58 PM

Bonivus moans a bit as he lies on the ground.

OOC: We don't have any type of healer do we? So I'm unconcious until I get sleepy time HP in the morning? I suppose you could strap a horse to me to move me to my bed roll.

Leeeet's get ready to rumblllllllllle, ROUND 6(Jay CoDM) 
Friday July 25th, 2014 5:35:19 PM

Ooc. Mack. Your hit points should read 2 not -2.

Lilith, I sped up the finish for several reasons, least of which is timing for the module. Consider the dog dead.

As a Dm, and player, I was concerned initially about you guys having a healer. You lost your only potential healer.

I'll make DM post later this evening. Laptop unavailable.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=19 ; d20+6=22 ; d20+6=22 ;
Friday July 25th, 2014 7:09:06 PM

Thinking to myself " I wish I had some healing kits or even some sort of healing potion. Next town or settlement we come to that is the first thing I am going to invest in or look for."

I look at the others all see they all need some sort of help so I use my healing skills as best I can to help them all. ( Heal rolls)

To Atlas "We need to get out of here moving on somehow! We are just sitting pray out here in the open. How is the wagon, and the horses? I think we can move Bonivus in to it and that way get out of here with all of us? Plus we need to get him to a healer of some sort I have done all I can with my skills right now."

---------------

OoC not sure if I can do on heal roll for the other or have to so one for each so doing one for each.

Heal roll Atlas - 19
Heal roll Mack - 22
Heal roll Lilith - 22


Wow, what a night(Jay CoDM) 
Friday July 25th, 2014 7:13:23 PM

The day comes and the corpses lay scattered, luckily, none are of your group.
Natural sounds of morning and of nature have begun.
Birds, the wind, ground dwelling animals.

Repairs begin again on the wagon. Boy doing a good portion of the work. It's going well by late morning.
The party is wounded, one critically. Several are wounded severe enough to warrant rest. The dwarves ocassionally glance at the party. Boy uses Bonivus as a work bench and stool.

It is easily determined with a healing check, that EVERYONE is below 1/4 hit points. Crosseye is healthiest, with just under half. Bonivus still dreams.

What do you do now?

HEALING INFO for the non-spellcasting crowd!

REWARDS: 500gp each, 2280XP each

DM OOC: Standby on recording rewards please.

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Friday July 25th, 2014 10:24:36 PM

Lilith takes notice of the boy using the injured Bonivus as a bench "Oh would you not? The poor guy's had it rough enough as it is, he doesnt need YOU adding insult to injury." she attempts to shoo him off, trying to find him another place to work

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Friday July 25th, 2014 10:37:43 PM

"Boy! How much longer on that wheel? We need to get out of here quickly. Crosseye, as soon as he's done let's get Bonivus in the wagon like you suggested. Anyone want to help me drag these corpses into a pile a little further downwind? Best not to leave a clear picture of exactly what went on here."

As the boy works Atlas starts carrying the goblins and dogs to a spot a little ways off. The stench is terrible, but he plods on.

When the wagon is ready they struggle, but eventually get Bonivus into it. Atlas puts Bonivus's gold into his backpack and puts it under his huge head. "They should have some healing potions at the Tree, we just need to get there. We'll have to stock up for future engagements as well."

Atlas turns to Lillith as they start to head out, "How's the rash coming? Filthy creatures, we'll have to remember that for the next time we encounter them. I expect they'll have some salve at the Tree as well."

----------------------------
OOC: Jay, thanks for the healing link, very helpful!


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet 
Saturday July 26th, 2014 4:12:05 PM

As I look at everyone (and myself) I wish I had learned more from my mom before leaving the village. I'll definitely need to learn quick if my skills are ever able to help keep us alive in the future.

After seeing if there is anything else I can do to help those bleeding and with rashes (I'm assuming there's not since there's nothing anywhere in the area to use), I head over to give Atlas a hand with the dead bodies.

OOC: Healer, shmealer.... When you start with not enough money to buy a healing kit, and you're left all alone at level 1 like this out in the middle of no where, this is what I'd expect. Surprised we're alive, actually. ;) If they really wanted this wagon and us to make it, they should have left a few healing potions with the wagon when they told us to catch up later.



Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/12 Character Sheet 
Saturday July 26th, 2014 9:49:18 PM

Lilith keeps her hands at her sides "Itchy as all hell, but its starting to fade at least." she sighs "I knew this trek would be tricky but I didn't figure it would be as soon as we left the city..."

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=26 ;
Sunday July 27th, 2014 4:05:00 AM

While the boy works on the wheel again, I collect my bow and then decide to help with the bodies, but as we move them I search then with the hope of finding some useful things ( maybe a healing kit or two or even potion perception roll-26)

When that is done I say to everyone "I am going to try and get a nap while work is being done on the wheel" and then I go find a spot to close my eyes for a bit (still in armor though with weapons by my side ready to be use)

When the wagon it ready I then help Atlas with Bonivus

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+1=12 ; d20+1=21 ; d20+1=17 ; d20+1=19 ;
Sunday July 27th, 2014 6:23:24 PM

I do my best with what we have to provide any help I can to those injured.

OOC: Long-term heal check?
(d20+1 heal check of 12 on Crosseye)
(d20+1 heal check of 21 on Lilith) Does a natural 20 mean anything special for NON-combat actions? Or is it combat only?
(d20+1 heal check of 17 on Atlas)
(d20+1 heal check of 19 on Bonivus)


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet  d20+1=3 ; d20+1=13 ;
Monday July 28th, 2014 8:03:22 AM


Bonivus wakes up but is still disabled from his wounds. Looking around he realizes the group managed to move him into the cart. "Well, at least one of you is stronger than he looks. Might have been easier if you had thought to get this armor off of me before hand!" He lets out a peel of low weak laughter as he fiddles with some of the buckles on his mail.

OOC: Assuming it was atleast 2 hours until morning. per http://www.d20pfsrd.com/gamemastering/conditions#TOC-Stable
d20+1=3 ; d20+1=13 ;
Am I going to be able to rest in the wagon to get some HP back?

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet 
Monday July 28th, 2014 12:46:03 PM

I strike a pose, flexing my muscles. :)


Wow, what a night(Jay CoDM) 
Monday July 28th, 2014 4:57:18 PM

The group determines, with heal checks, a look at the wagon and Bonivus (WHO IS NOT AWAKE.... he stabilized but if one is still at negative numbers, they are still OUT)..... that it might be a smart idea to rest here awhile. Using the fragile wagon to haul Bonivus wouldn't be of help since it would risk damage to the wagon and be slow and with everyone wounded, getting rest and first aid might help. And Bonivus could move under his own power as early as tomorrow morning.
Goblins won't likely attack during the day and the ones you played with last night won't likely return in a hurry.

It's about 9 in the morning. The sun is up and it's partly cloudy. No wind. And the temperature is mild. The wagon could use at least a few more hours. The dwarves look upbeat but boy is still grumbling.

Boy has stopped using Bonivus as a stool/bench.

What do you want to do? Move/press on when the wagon is finished? Stay to heal up some and risk another night like the last?



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Monday July 28th, 2014 9:35:55 PM

OoC : as I posted I am going to rest during the day. Until the wagon is ready and I will do what ever the group wants but think moving at night will not be a good idea. To much can go wrong with a group of this size and the wagon again, but that will depend on how mush we can heal up. We need to get to the tree and suppy up, on healing especially.

Also did we find anything of use on the bodies as I search them?

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Monday July 28th, 2014 11:42:54 PM

"Alright gang, we have a decision to make. The wagon could use some more work, but we know there are goblins about. I recommend that we get moving as soon as the boy wraps up the final necessary repairs, but we'll keep the pace slow to prevent further damage to both the wagon and us. I just don't want to be here again tonight, who knows what those goblins will send our way. What do you say? Either way, we need breakfast, so I'll get to starting the fire."

Atlas stays engaged in the conversation as he gets his flint & steel out of his backpack, gathers the little wood they have remaining, shaves some pieces off with his dagger and uses them to start the fire. It takes a few tries, but eventually the flames are enough to heat the food over.

-------------------------------
OOC: I'm assuming that Pathfinder is similar to D&D and I don't need a skill check to start a fire with flint & steel in normal conditions.




Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 3/18 Character Sheet 
Tuesday July 29th, 2014 12:50:24 AM

Lilith keeps post near the wagon, happy to just take the day to rest. She runs her fingers through her hair absentmindedly, trying to not itch her rash while at the same time itching to do what she does best- thieving. She looks around and mulls to herself, she could easily lift Bonivus' share of the gold...but her conscious shoots an annoying little pain through her body, reminding her that these boys had literally just protected and fought with her. "Soon enough, I'll have a target I can deal with my way..." She mumbles to herself.

The smell of whatever Atlas is cooking starts to waft into her nostrils "Oy, Atlas! Anything I can help with? Or maybe devour?"

ooc: as i was doing my level up, Ian noticed that we had failed to put in my Armour check penalties. (Myself, Ian and our DMS) I've gone ahead and added them now!!

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet 
Tuesday July 29th, 2014 8:14:55 AM

Bonivus falls silent and mutters in his sleep if you listen closely it sounds like the is bartering with the god of death himself.

OOC: Jay did you double check XP like you said yesterday? Would hate to level and then find that that was the Xp that we had to divide between us.

OOC: Do we even have a healer's kit? We could try the Treat Deadly Wounds use of the heal skill to get me double moving faster. DC 20 but maybe worth a shot.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+6=11 ;
Tuesday July 29th, 2014 12:25:59 PM

"Hey young lad.... I have a handful of gold coins here for you if you can get this wagon up and running and quicker. Anything I can do to help?"

I give my 2 cents during the group discussion: "I guess my thoughts are that we won't be able to survive another night like that one, but I also don't see us catching up with the rest of the caravan. I think we need to get up and at least get as much distance as we can during the day. We might have to come up with a different strategy for the coming night, or see what presents itself as we travel quickly. Maybe we'll get lucky and I can find some useful herbs at some point to help us a little bit on the healing side, or we'll find a place easier to defend, or even a magical luck dragon that will protect and comfort us." I am wondering why everyone is looking at me weird.... apparently they don't come from a land of magical luck dragons?

OOC: I know it's probably not safe or wise to travel too far from the wagon, but if I see anything that appears it might be promising to find some herbs or plants or such that might help us with our injuries, I take a chance and venture away a little bit. (d20+6 herbalist check of 11)... letting someone know, of course. :)

OOC2: I know I don't have a Healer's Kit, but it was the first item on my list of things to buy once I got enough money (started out low as a monk). We should have plenty now once we get to a town. In fact, I can't carry most of mine, so I'd just put it on the wagon at some point for everyone to help themselves. Maybe I'll leave some in "safe" spots for Lilith to steal. :)

Wow, what a night(Jay CoDM) 
Tuesday July 29th, 2014 4:24:38 PM

OOC: SORRY... No Xp guys and gal. I jumped the gun. I used to give it out after each encounter back in the day, but it makes sense to give it at the end of the module or act.

Skill checks for starting fires.... I think a basic Survival check of 5 should handle that, but no, I won't require that.

And folks, please be patient. I can't read everything I have limited time. I work early and get home exhausted. I have my own character to post for to and those posts are being truncated due to Tree.

Post is coming soon.

I will NOT be able to post Wednesday or Thursday. Camping. I'll see if someone can take those two days.

Wow, what a night(Jay CoDM) 
Tuesday July 29th, 2014 7:15:39 PM

Boy says the wagon will be ready in a few hours.

Herbs and plants are found to help with healing.

Bonivus is awake, weak and DISABLED.

One of the dwarves pipes up. "AY! We've been talkin' and think its a good idea for us to stay here and rest a night. Heal up and we'll watch the camp. BOY! Won't sleep tonight... WILL YOU BOY!? Anyway, the fact is, we don't think its a good idea to stay but stupider to leave. We like you and don't want to have to continue alone."

HEAL SKILL Please note long term care.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+1=17 ; d20+1=13 ; d20+1=3 ; d20+1=10 ;
Tuesday July 29th, 2014 11:57:55 PM

"Well, I don't know if those plants will do much or not, my experience tending the wounded didn't include the picking. I'll give it a shot though." Atlas goes about trying to create something resembling paste with the plants that Mac brought back. He tests it on himself to make sure it doesn't cause a rash or make things worse, then he applies it to the wounds of everyone else in the party.

When he is done he goes over to the Dwarves, "I don't think it is wise, but they paid us to protect you, so we're not going any where unless you are." Atlas turns to the rest of the group, "Looks like we're taking a day for rest gang. Find a comfortable spot to get some sleep and let those wounds heal."

With that Atlas takes his own advice and finds a comfortable spot to check on his wounded leg and catch up on sleep. He takes time throughout the day to check in on each of the party members to make sure that the salve he created is not doing any harm and to add more if needed.

-------------------------
Bonivus Long Term Care: d20+1=17 (Bonivus gains 4 HP if I read the description correctly and the salve actually does something)

Mac Long Term Care: d20+1=13 (failed)
Lilith Long Term Care: d20+1=3 (failed)
Crosseye Long Term Care: d20+1=10 (failed)




Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+2=22 ;
Wednesday July 30th, 2014 12:13:28 AM

I am not for moving either. We will just be an easy moving target and much harder to defend if on the go. I yawn clear my sleepy see after a good and much need sleep. I approach Atlas and ask " So what is it boss we digging in or moving out. I thing it would be much easy to rest up more and easier to defend if we dig in. Moving at night we could easily get ambushed and would be much harder to defend, plus moving with a big group at night who knows what else could go wrong. I don't like it and would like to get underway but staying one more night might be the safer way? Either way I will do was everyone wants!"

-------
Heal check on everyone -4 no kits +6 skill = 22 so everyone if I understand over 8 hours (long term care) everyone gets 2 hp back?? And if I use treat dealy wounds on Bonivus he gets 1 (1 for my level) let me know if I am right?



Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 2/9 Character Sheet  d20+5=20 ;
Wednesday July 30th, 2014 6:53:25 AM

OOC: I'm assuming, with all of us that are able doing long-term care on each other, we'd probably get max hit points back every 8 hours. ? I'm not sure what bonus we'd get to that for any herbs found, though. And also, do I need to make any type of apothecary check? Just in case: (d20+5 apothecary check of 20)

So, it seems we need to know:
#1 - how many points do we get back per 8 hour period of resting? and
#2 - how many hours do we make it before we get attacked again?


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: -1/14 Character Sheet 
Wednesday July 30th, 2014 8:13:44 AM

Bonivus snaps back too it. "I don't know that my vote counts, by the account of my condition, but I'm fine staying here for the day." His head slumps back to the wagon with a "Thunk" of horns on wood from the effort of speaking.

OOC: 2 for 8hr, 4 for 24hr si what long term care does. But Atlas failed his rolls for all but me. So you only get the standard 1 for 8 and 2 for 24. per HEAL and REST

A long Day Dan K  d20+1=16 ; d20+1=12 ; d20+1=9 ; d20+1=16 ;
Wednesday July 30th, 2014 11:42:54 AM

It is decided that to push on after the attack could lead to greater disaster and so the group stays put. The wagon is a few hours away from being ready, but even after Boy has it repaired, the injuries from the goblin attacks have the party deciding to spend an extra day and night right where they are.

Crosseye is able to use the last of the supplies from the healing kit to tend to Bonvius' most grievous wound in the hour immediately following the attack. Bonivus gains 1 HP bringing him to 0

The following day, Atlas and Crosseye both do what they can to provide care for the others as they rest.
Korbiss and Durbin are able to assist, setting a better camp about the wagon, preparing meals and such. the pair also heads out several hundred yards to take down a small tree. Not Kiln dried wood, but better than nothing.
They also take it upon themselves to dispose of the bodies, dragging them about 100 yards off the road to the north. "If more come looking, they'll see their brethren all laid out in welcome." All of the gear and goods, are piled into the wagon and accounted for. After this, they both settle down on the east side of the wagon for shade and fall asleep. "Wake us for dinner and we'll keep watch through the night so you 2 can continue to help mend the others."

Mack is kept lying down and not let to go wandering off. To do so would nullify the long term care that Atlas and Crosseye are trying to provide.

As evening approaches, Korbin and Durbiss are woken from their nap and the two dwarf take up a spot on the northeast and northwest corner of the wagon. They still help fetch water, and such to aid Crosseye and Atlas, but mostly they keep an eye out for more trouble

Crosseye and Atlas continue their work through the long night. A very long night indeed. But one that passes without another assault.

Each of the slain goblins had a small bag of 50gp and were equipped with 2 short spear, a hand axe, dagger and was wearing leather armor.

Game Notes:
Rest is just that, 8 hours of lying down. You cannot gain the benefits of Rest or Long term care while doing anything.
Bonivus has rested and received Long Term Care for 24 hours and gains 4 HP
Mack has rested and received Long Term Care for 24 hours and gains 4 HP. Dwarfs were successful at Aiding Another granting a +2 to Atlas' 13
Lilth has rested for 24 hours and gains 2 HP
Crosseye and Atlas are both fatigued and gained no HP


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Wednesday July 30th, 2014 8:52:04 PM

To Atlas "This going to be a long night, but I know the others need the rest more. I don't know you much but I see you are the leader of this group. I pledge my loyalty to you and the group, that was my first real fight and I have learned a lot from both it and my Grandfather. He was we'll trained and tough me as much as he could but I see that is still a big difference between training and real life. I hope as time goes on we can learn from each other."

I then go on with attending to the others and keeping an eye out for trouble.

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 5/12 Character Sheet 
Wednesday July 30th, 2014 10:24:22 PM

Lilith paces around the wagon, not quite sure what to do with herself.

ooc: sorry. kinda lame tonight, not really sure what to do since i feel kinda left out in that last post!

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Thursday July 31st, 2014 12:07:14 AM

Crosseye, you did a great job with the fight going toe-to-toe with those vile creatures, not to mention your assistance tending the wounded. Your Grandfather would be proud, so hold your head high! We were extremely lucky to have you stumble upon us.

"We haven't done any pledges of loyalty to each other, but I do believe that tonight bonded us. It seems that this is going to be a long journey, so I am glad that you are willing to take up with us. My promise to you, and to everyone here, is that as we fight together none of us will be alone. We'll defend each other to the last drop of blood and never leave a comrade behind. That's the best I can do right now considering the circumstances, but I offer it to all of you."


With that Atlas gives a nod to Crosseye and goes about taking care of the camp and looking in on the people healing.

"Lilith, get some rest friend, you've had a very traumatic day and pacing isn't going to help you heal. We need to save our strength, as I doubt this will be the last confrontation before we reach the Tree."

"Mack, stop twitching, it's not killing you sitting still. Imagine this is a game, the person that sits still the longest wins. I know you can do it!"

"Bonivus, good to see that you are awake! You fought well out there tonight, your ancestors would be proud! Please rest up. We're going to need you strong if we're going to survive this journey."

After making the rounds Atlas goes back to his backpack and closes his eyes for a bit. After a moment he says, "Korbiss, Durbin, if either of you get sleepy you be sure to wake me and I'll take the next turn. No nodding off!" A moment later you hear Atlas snoring softly.

--------------------
OOC: Dan, thanks for jumping in while Dan is out!!


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Thursday July 31st, 2014 7:20:31 AM

"Stupid sitting still game....." I mumble to myself.

Now that I feel MUCH better and somewhat rested, I see what I can do to help the others. I'm feeling anxious to explore a little further from the wagon though, if we don't get moving soon.

OOC: Glad to get the 4 hit points, although I'm a little unclear who's helping heal and who's not. Guess it's not relevant. Percentage-wise, my hit points were actually better than others. But maybe the plan is to alternate care? Or maybe this leads to a deeper discussion on what exactly is a hit point... for another area on the site. :)

Die Another Day Dan K 
Thursday July 31st, 2014 8:21:04 PM

The party makes it through the night and the sun rises once again in the east to brighten the skies above the land. The dwarfs, Korbis and Durbin, are tired, as are Crosseye and Atlas. The four spent the entire night tending the wounds of Lilith, Mack and Bonivus. The wagon is ready and without further delay the group continues west. To the north, as the day passes noon, a deep horn blast sounds drawing all eyes to the horizon. The denizens of the Red Hills may not be beaten just yet.

Korbis cracks the reigns and the team of horses leap to a canter. "Not sure what is going on, but I suppose no one will be minding if we try not to find out."

Game notes of the healing
I had a heal check for Bonivus, Lilith and Mack by Atlas
I had a heal check from Crosseye, I used that for Deadly Wounds on Bonivus. Going forward, there needs to be a heal check for each character
I then had Korbis and Durbin Aid Another on Atlas' heal checks
So as to not nullify the healing efforts, I had Mack, Lilith and Bonivus just rest



Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=8 ;
Thursday July 31st, 2014 9:55:00 PM

When I hear the Horn [b]" I don't like that we need to get moving faster How far is this tree? how soon to reach it or do we need to stop and get ready to defend again?"[b]

thinking to my how fats can they travel to us know with the wagon we are slow? How far are was that sound?

Perception check = 8

Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 5/12 Character Sheet 
Thursday July 31st, 2014 10:34:05 PM

Lilith's ears twitch at the sound of the horns, her toes dig into the ground. "At ease Crosseye, I'm sure we'll be fine." Of course, she tries to reassure him, but her fingers linger near her weapon.
"I do agree with with Korbis though, lets not find out if possible."


Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+2=18 ;
Thursday July 31st, 2014 11:56:22 PM

After a long night with small intervals of sleep Atlas is visibly tired. However, the sun is up and there's no option but to push on. "Korbiss is right, we need to get moving. Those horns mean trouble and I don't see anyone else around here that would be attracting trouble. Let's move!"

With that Atlas takes position on the North side of the wagon and tries to keep pace with the horses. If they get going too fast I'll hop on. He keeps his eyes on the horizon, watching for any sign of trouble.

----------------------------
Perception Check: 16+2=18


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 5/14 Character Sheet 
Friday August 1st, 2014 9:59:26 AM

Bonivus is up and about now after resting the whole day before. He readies his shield and axe while he trots next to the horses. "Do goblins even use war horns? Maybe they are friendlies?" he says without too much conviction.

As he walks his gait is still a bit pained from his leg injury. He is functional but still severly wounded by all accounts.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+1=15 ; d20+1=11 ; d20+1=20 ; d20+1=21 ;
Friday August 1st, 2014 12:25:01 PM

"If they do, I sure would like to get me one! Did we find any horns on the other goblins?"

If we have any opportunity for long-term care in the wagon as we travel or when we stop, I definitely repay the favor and do what I can for the others to let them heal and recover.

OOC: Making rolls for all, just in case:
(d20+1 heal check of 15 on Atlas)
(d20+1 heal check of 11 on Lilith)
(d20+1 heal check of 20 on Bonivus)
(d20+1 heal check of 21 on Crosseye) - hey, natural 20! Full Heal? :)


Wow, what a night(Jay CoDM) 
Friday August 1st, 2014 9:07:29 PM

OOC: I'm back! I can post on the weekend if needed.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+7=18 ;
Saturday August 2nd, 2014 11:45:59 AM

I sit quietly and enjoy the sunrise. Any sign of any wildlife at all anywhere?

(d20+7 perception check of 18)


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=17 ;
Saturday August 2nd, 2014 7:54:01 PM

I will take point and scout ahead a bit. I take the lead postion just ahead of group looking any signs of danger or tracks of what be ahead or around us.

--------
Perception check - 17


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20=2 ;
Sunday August 3rd, 2014 11:30:20 AM

I wonder up ahead to keep Crosseye company.... "What you doing? What are you looking for? Why do you have such a big axe? Can you shoot an apple off the top of my head with that bow? Why do they call you Crosseye?......"

OOC: I make an Annoyance roll of 2. :)


Lilith Parrim (Hayley) AC: 17 (T 13 FF 13), CMD: 10; HP: 5/12 Character Sheet 
Sunday August 3rd, 2014 10:59:52 PM

Lilith keeps pace behind the wagon, aware of Mack's chattering, but enjoying the sounds of nature around her and generally tuning him out

Wow, what a night(Jay CoDM) 
Sunday August 3rd, 2014 11:48:10 PM

OOC: I'll return to DMing Monday evening! :)

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Monday August 4th, 2014 12:03:26 AM

OOC: Atlas checking in

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Monday August 4th, 2014 12:24:36 PM

I feel it's time to bring out the banjo. I carefully take it out, check the strings, and start up a tune as I meander about. "La LA La LA La la, LA La la La la......"


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 5/14 Character Sheet 
Monday August 4th, 2014 2:57:44 PM

Bonivus looks around at his companions. They seem hardly worried about war horns. He stays on guard just in case.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet 
Monday August 4th, 2014 8:55:41 PM

I continue doing job up front ready for anything. To Mack "I should be able to hit an apple as long as you don't move to much. We will have try someday. About my name that was what grandfather always call me I am guessing it was from when I was young and always having a bow in my hands, shooting everything and never missing. His humor!". I smile brightly of my memories of him. The first I have in along time

Wow, what a night(Jay CoDM) 
Monday August 4th, 2014 10:04:36 PM

(OOC: As stated in Dan's previous post, heal checks are required for characters. You all should know how this works by now. ;))

The wagon rumbles away from the horns. The horns eventually fade and the wagon rattles on. Boy looks at the parts of the wagon as it rolls on as if he's worried about it's stability. After a few hours, he had begun to forget about it.

The terrain starts changing as well. It grows lusher and more verdant. Animals begin appearing off and on, but more importantly, the air grows cleaner, fresher, less stale. There are also small trees cropping up here and there. Their sizes vary so it does not create a canopy, no real cover.

The dwarves decide 'here' is a nice place to set camp. Has it been that long already?! Sure enough, it's getting on to dinner time.
"BOY! Fire. Feed for the horses." He complies.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Tuesday August 5th, 2014 1:18:30 AM

Atlas finds a decent spot for sleeping and tosses his backpack on the ground to mark it. It is on the North side of the wagon near the front wheel. He takes the time to prepare his meal over the fire that the boy started and then goes to his spot and quietly devours it.

The past 48 hours have taken their toll on him both physically and mentally and it is beginning to show. The rest of the group seems to be getting along fine, so Atlas keeps to himself for a bit. After eating his meal he starts one of the meditation techniques the monks taught him to help clear his mind and help his body rest.

-----------------------------
OOC: Sorry, short posts this week. Mid-year reviews are due and I am traveling for a job interview on Friday back in Rochester, NY. Kind of hectic, but I'll still get them in. It just means that Atlas might be a bit subdued ;-)


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+6=9 ;
Tuesday August 5th, 2014 1:42:21 PM

Now that we have more plant and tree cover, I see if I can find anything else to help with healing. (d20+6 herbalist check of 9)

OOC: I believe we've done the Heal rolls, but haven't had a few questions answered.... can we do long term care while someone is riding in the wagon? Did the healing herbs found aid at all? I believe 24 hours has passed since the last time we got hit points back, but how much of that was spent traveling and how much resting? Here were my rolls for providing long-term care to everyone (from up above):
(d20+1 heal check of 15 on Atlas)
(d20+1 heal check of 11 on Lilith)
(d20+1 heal check of 20 on Bonivus)
(d20+1 heal check of 21 on Crosseye) - hey, natural 20! Full Heal? :)
Does Atlas, Bonivus, and Crosseye each get 4 points back then, and Lilith and I each get 1 point back for the prior 24 hours?

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 5/14 Character Sheet 
Tuesday August 5th, 2014 1:47:54 PM

Bonivus keeps his armor on for a while as he sets up camp. He starts to think he'll never take it off again after that goblin attack. "From the looks of it we are getting close to this tree place. Am I letting one of you play nursemain with me again tonight or am I 'allowed' to stay up and keep watch."

The minoutaur is trying to make up for the blow his ego took by being laid low by a creature 1/20th his weight.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=17 ;
Tuesday August 5th, 2014 11:43:33 PM

When we stop and everyone starts to set up camp. I scout the area for any signs of trouble or tracks (Perception check = 17). I think to myself " Boy am I tried I need to rest." I speak out to everyone " I am sorry but I need to get some sleep, even a little will help." SO as soon as I get a chance I find a nice quite place by the wagon to lay out my bedroll and get some much need sleep but I keep my armor on and my axe and bow at my side just in case! As my head hits the ground my eyes close and fast a sleep. The Imagines in my sleep are from the past battle and the deaths.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet  d20+2=11 ;
Wednesday August 6th, 2014 12:08:18 AM

Atlas opens his eyes and looks around. Everyone seems to have gone about their evening and he feels much better, so he stands up to make the rounds. Part way up he hesitates and his face winces. OK, my thoughts are more clear, but my body still needs some more time. He gingerly finishes standing and walks around the camp.

"Mack, thanks for the help with my wound, it is much appreciated."

"Bonivus, thank you, I will take you up on that. My body seems to be struggling to heal with the lack of sleep and travel. Let's let Korbiss and Durbin take the first two watches, then you can pick up the next. Please wake me after you."

"Lilith, that rash is looking much better. How are you feeling?"

"Crosseye, get some sleep, you have earned it."

"Korbiss, Durbin, you mind taking the first two watches tonight so we can get some more rest? It seems that these wounds are going to take some time to heal. Bonivus will follow you, so please wake him when ready."


Atlas walks by the boy and gives him a stern look. He reaches out to rub the boy's hair to show that he's playing, but decides against it after the look he gets back. With that, Atlas limps back to his backpack, pulls out his bedroll and gets his stuff settled. He takes one last look out to the perimeter to make sure that everything is quiet, then lays down to sleep until he is called for watch duty. He is out before his head hits his backpack.

--------------------------------
Perception Check: 9+2=11




Another night(Jay CoDM) 
Wednesday August 6th, 2014 2:11:43 AM

Scouting uncovers nothing that might bring harm to the party, or at least, intends them harm. (Anyone have tracking?)

If the night goes without a hitch, healing will continue. But what you all need is days, not hours. The dwarves can attend to healing you guys. Crosseye and Atlas have bypassed any real healing to help the group, so the dwarves plan to help them.

Boy has been told to watch again tonight.

(OOC: Sorry for the late post. Things got busy.)

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+7=23 ; d20+9=19 ;
Wednesday August 6th, 2014 12:26:32 PM

If someone hasn't started a fire already, I gather some wood and get a fire going. Looking around, it seems there is no need for any music tonight. Everyone is pretty wore out.

I offer to take an extra watch tonight. There are others in far more need of the sleep then I. I try to stay stealthy, also, as I keep watch.
(d20+7 perception check of 23)
(d20+9 stealth check of 19)


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=15 ;
Wednesday August 6th, 2014 2:18:40 PM

OoC - I'm a ranger so I have tracking with my perception. check no? plus hope to sleep 8 hours so will do a heal check = 15

Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 5/14 Character Sheet  d20+6=16 ;
Wednesday August 6th, 2014 2:48:21 PM

Bonivus nearly collapses at camp once he gets out of his armor. But he insists that you wake him for last watch.

OOC:
d20+6=16 perception once I'm on watch
There were already heal checks for this evening? 8 hours with a heal check is double level in HP. /blow little party kazoo./

Another night(Jay CoDM) 
Wednesday August 6th, 2014 2:56:50 PM

OOC: Tracking uses Survival, NOT perception.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Wednesday August 6th, 2014 11:23:10 PM

Atlas does his best not to show the pain and weariness that he feels. He goes about his business, eating, checking on the camp, checking on the group.

-----------------
OOC: Sorry, travel tomorrow, so busy tonight getting ready. Tomorrow's post is at risk, but I think I can sneak it in.


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=15 ;
Thursday August 7th, 2014 12:28:54 PM

OoC - sorry my bad getting use to this so I will do a survival check then as I did perception already.

Survival check = 15

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Thursday August 7th, 2014 4:18:57 PM

I go pet the horses.... trying not to scare the crap out of them if my Stealth worked. :)


Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 5/12 Character Sheet (Ian M. covering for Hayley) 
Thursday August 7th, 2014 4:53:02 PM

Lilith is not too perceptive, and will only take a watch if necessary. Otherwise, she enjoys a full night's rest and wakes up ready to go.

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 3/13 Character Sheet 
Thursday August 7th, 2014 7:58:45 PM

ooc: I am about to board a flight, let's assume Atlas is still recovering and waiting for his turn at watch. I will be back online tomorrow night.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20=2 ;
Friday August 8th, 2014 12:24:16 PM

If there happens to be any shaving cream and a feather handy, I put shaving cream in Atlas's hand, and tickle his nose with the feather.

If not, I continue scanning the area, attempting to switch my vision to detect heat only, then radiation sources, and finally attempting to shoot heat out of my eyes to start the nearest dead branch on fire. (d20 roll of 2... any modifiers?)



Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 5/14 Character Sheet 
Friday August 8th, 2014 12:57:55 PM

Bonivus snoozes away.

OOC: our co-DM jumped games and our real DM is sick or something?

End of the Road Dan K 
Friday August 8th, 2014 5:18:46 PM

OoC: This shall not happen again friends.

The group stops the wagon and camps for the night. Tracks are searched for in the immediate area and none of note are found. Small tracks perhaps belonging to a fox and another set to a raccoon are the only things Crosseye finds. It was not possible to ride in the wagon in anyway that could allow someone to rest. Breaks could be taken while perched on some of the supply chests and gear, but other than getting off your feet, it helped little.

A fire is started and now that some trees are more abundant, finding wood worth burning is a much easier task.

Korbiss and Durbin agree to take the first two, 4 hour watches, but remind the party that they are not trained warriors. They do, however know how to yell and scream to wake the rest of you. The Boy is also put on watch with them.
The party therefore tries to get some more real rest. 8 complete hours worth. Mack stays up tending to the groups wounds.
(d20+1 heal check of 15 on Atlas) - 2 HP back
(d20+1 heal check of 11 on Lilith) - 1 HP back
(d20+1 heal check of 20 on Bonivus) - 2 HP back
(d20+1 heal check of 21 on Crosseye) - 2 HP back


Mack notes as the second of Warrd's moons heads to the horizon, indicating that Sunrise is about an hour away, that the Boy is sound asleep. Korbin sits next to him, stroking the hair on his head absently as he gazes northward for trouble. Durbin is out by the fire where he has been standing all night. Other than a wolf howl, well probably a wolf howl, the night is peaceful. The horns from earlier in the day were not heard again and nothing ever showed itself to be a possible source of the call. None of the goblins from before had horns on them and so it seems likely some other creatures of the Red Hills were about. Fortunately, they seemed to be about elsewhere.

Sunrise splashes light across the land and with it the promise of new life. The party breaks camp and are on the road again in a couple hours.

"We should be home free Durbin" Korbis says cheerfully. "Can almost see the Tree, bet we will in less than an hour!"
Korbis frowns, "You're an idiot. That terr won't be in view til well after high sun"
"10 gp and all the ale I can drink tonight says you're wrong Durbin."
"I'll take your money" Korbiss looks for anyone in the party walking along "Hey I need a witness. We see the tree before high sun and I pay Durbin 10 gold and for all his ale tonight. If not, he's paying me."

quick time line.
After the goblin attack, the party spent 1 day and 1 night staying put. Heal checks and such occurred and folks got HP
Party traveled 1 day. no HP gained
Party rested 1 night Mack provided care, and everyone Except Mack gained HP
Party is now on the road again



Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 6/12 Character Sheet (Ian M. covering for Hayley) 
Friday August 8th, 2014 6:15:01 PM

Lilith chuckles and agrees to be the witness. "I'm excited to see who gets to be embarrassed here," she admits with a grin, falling into the march the group has started.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Saturday August 9th, 2014 2:52:32 PM

I take a power nap in the wagon when I get a chance. Then, I pull out the banjo and play a little tune as we travel towards the tree.

Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 5/11 Character Sheet  d20+6=18 ; d20+6=17 ;
Saturday August 9th, 2014 5:16:48 PM

I wake up in the morning starch out my arm and let out a big yawn. I fell so much better now full of energy and refreshed. boy I need that sleep. I say out the group " Thanks I need that. I fell like I can take on the world now!' with a big smile on my face.

After having a good breakfast, I take my postion at the front looking for and things out of place. (tracks, danger etc) and start out with the wagon. I sound of Mack's banjo is quite nice to here.

----------
perception check - 18
survival check - 17


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+7=9 ;
Sunday August 10th, 2014 1:56:53 PM

Anything out-of-the-ordinary, or of interest? Is the wildlife increasing as we get closer to the tree?

(d20+7 perception check of 9)


Experience Point award 
Sunday August 10th, 2014 6:02:21 PM

Each character gets 668 XP and a Hero Point

Treasure 600 gp
Small Sized gear; 24 short spears, 12 hand axes, 12 dagger, 12 sets leather

Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 6/12 Character Sheet (Ian M. covering for Hayley)  d20=1 ;
Sunday August 10th, 2014 6:10:42 PM

Lilith keeps an eye out eagerly for the Tree over the horizon, but keeps getting distracted by the smallest thing along the road. (Perception: 1)

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 5/13 Character Sheet 
Sunday August 10th, 2014 10:32:18 PM

Atlas thanks the Dwarves for the healing and takes a position on the right of the wagon as they get going for the afternoon. His limp is getting better.

--------------------------------
OOC: Jut got back in from my flight. Tough weekend with flights, interviews and lack of sleep. I should be back on track Monday night.

Welcome to the DMs! I'm not caught up on the emails, but I know there was a change. I will get caught up.


Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Monday August 11th, 2014 12:16:25 PM

I practice making some bird noises. I pick up the nearest cool-looking stick, and peal the bark off of it as we walk.

OOC: How we doing on food and water? I've been making the assumption that we've been living off of the wagon supplies, but wasn't sure.


Bonivus (Swindle) AC: 20(T 12 FF 17), CMD: 19; HP: 7/14 Character Sheet 
Monday August 11th, 2014 3:06:02 PM

Bonivus grabs a bit of breakfast and straps on his armor again. "At least if we are within sight of the Tree then maybe the road will be safe. The fist better pay out a bonus or at least a thank you for going on a side mission when all we signed up for was a routine caravan escort."

He is unusually ornery this morning. no doubt marching all day in armor and then sleeping on the ground is not the prescribed treatment for a leg wound.

Winning Bets - Co DM Dan K 
Monday August 11th, 2014 5:12:48 PM

Eyes are peeled for the most part, but with the eminent threat over it can be hard to concentrate. Or perhaps the road is taking its toll. Lilith chuckles a bit and agrees to be the witness to the bet between Korbiss and Durbin. Korbiss promptly socks Durbin in the shoulder. "You're in for it now you cheap double taker. Thought I'd forget the witness now didn't you bearded fat elfish girl." In response, Durbin cracks the reigns and the horses bolt forward sending Korbiss over his backside and into the flat of the wagon.
"Oh we'll be seeing the Tree by midday you fool!" he calls and cracks the reigns again

Mack is bounced from his nap as the horses pull the wagon at what is now a gallop and by the fact that Korbiss has just landed on him. Boy, who is also in back, just tries to make himself small and get out of the way.
"CHEATER!" Korbiss thunders as he tries to get to his feet. "By you're witless grandfather you're a cheater!"

The wagon blasts ahead at full speed. The tracks and signs of small animals that might have been of interest, Coyote, fox, wolf, raccoon and deer are all purged from anyone's mind. The task now is to try and keep the wagon at least in sight.

The party has little choice, but to run after Durbin and the wagon he is driving like a mad man. Fortunately you do not have to run far. At the insult to his grandfather, Durbin lets go of the reigns and climbs into the back to give Korbiss a piece of his mind and several helpings of his fists.

Boy climbs past the now brawling dwarfs and grabs the reigns, pulling the horses to a stop.
Crosseye, Bonivus, Atlas and Lilith arrive at the end of the dwarfs aggressive negotiations.

"Not my fault you didn't lay out all the conditions Korbiss." Durbin says as he climbs out to help the other dwarf to his feet.

Korbiss gets back into the wagon. Durbin apologizes to you all for having to go through all that. As he turns about, just over the horizon can clearly be seen the great green canopy of a tree. Even though it must still be nearly 10 miles away, the lush canopy can easily be seen.

Korbis turns to Lilith, "Its nearly noon now, if he hadn't flagged the horses we wouldn't be seeing that Tree"
Durbin counters "Course we would, explain to the poor sport, he lost and has to pay up"



Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 5/13 Character Sheet 
Monday August 11th, 2014 10:57:10 PM

Atlas takes a moment catch his breath and rubs at the wound on his leg. It is healing, but not nearly as fast as he would like.

"Korbiss, Durbin, I appreciate your bet, I surely do. However, there's still a few of us that wouldn't mind taking our time wrapping up this trip. Another sprint like that and I might not be making it to the Tree. Lilith, call the bet for us would you, then let's get going at a reasonable pace. Everyone all right with that?"

Atlas waits for the group to catch their breath, Lilith to settle the bet, and for Korbiss and Durbin to agree. When the group gets going again he takes up his spot on the North side of the wagon again.

Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 6/12 Character Sheet (Ian M. covering for Hayley) 
Tuesday August 12th, 2014 11:21:07 AM

"Euhh..." Lilith holds up her hands defensively. "I only agreed to be a witness, boys, not a judge. Settle your own argument. I agree with Atlas, we should just focus on getting to the tree."

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Tuesday August 12th, 2014 1:59:54 PM

I go to the back of the wagon for a moment, feeling like I'm going to be sick from the quick bumpy ride... and a dwarf landing on me. Once I feel a little better, I check to make sure my banjo is ok, and try to get back to a quick nap.

The Tree of Parting - Co DM Dan K 
Tuesday August 12th, 2014 11:45:49 PM

Korbis and Durbin grumble quite a bit at Lilith's refusal to settle to the bet, but they are not willing to push the matter either. Instead they set the wagon off again and take it upon themselves to argue about who won the bet for what could be the reminder of the trip.
Mack locates his banjo, quite unharmed by the jaunt in the back of the wagon

As the next few hours move by, the land to the north takes on the greatest change. instead of endless plains to the Red Hills, single and small copse trees and lush grasses lead to a sizable track of woods. Durbin and Korbis both stop their 3 hour long argument to cast an uneasy eye towards it. "I've heard it is part of the Culverwood, makes it a dangerous place." Durbin says aloud
"Agreed." adds Korbis

The two soon resume the discussion of the loser of the bet and the wagon moves on. The road splits and the wagon turns north towards an impossibly large tree in the distance.

The Tree of Parting looms ahead of you as late afternoon approaches. Reaching higher than any castle spire you have ever seen. Its great canopy stretches out and seems to help support the sky itself. You can see lights, torches, magic or lanterns is hard to tell, but they shine about the upper branches. As the party draws closer, you begin to make out structures built and blended artfully into the great boughs.

About the base are dozens of the wagons from the caravan and nearly 100 beast of burden. People from the caravan are everywhere, music cascades from above. Now that you are here you can see the lights you noticed to be Fairie Fire. Lighting branches, boughs, leaves and stair rails in a myriad of colors. Singing can be heard from above as well as about the base of the tree. A great celebration is in full swing and despite the great numbers of of people, still the tree dwarfs you all.

A large ghostly visage of a clean shaven man in his late thirties to early forties floats about 10' above the ground. His hair pulled back into a long ponytail. He wears a pair of sparkling earrings and a necklace of various charms. A trio of geometric cut gems float about his head as well. He appears to be wearing a tunic with a vestment or mantle across his shoulders. At the mid chest, the image falls into a smoky vapor trailing down to a censor upon the ground. The image contains no color other than shades of blue. Turning slightly to note your approach, he smiles and greets you warmly. "Welcome to The Tree of Parting and Chancers Club Ball."


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 8/11 Character Sheet 
Tuesday August 12th, 2014 11:50:39 PM

After catching up the wagon and catching my breath. "What was that about? A bet, we'll it was a nice little jog." I say as I stretch out my legs. Upon looking up and seeing the top of a great giant tree "Is that it? The great tree?" showing my innocents of the world of Woldain.

Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 6/12 Character Sheet (Ian M. covering for Hayley) 
Wednesday August 13th, 2014 1:23:39 AM

Lilith simply gapes at the tree and the ghostly image, unsure of what to make of either one. "Well, I guess we're here..."

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 5/13 Character Sheet 
Wednesday August 13th, 2014 10:24:28 AM

After the wagon settles Atlas glances down at himself and smirks. With a still noticeable limp, he steps up to the magical bust, "I'm sorry, but I seem to have forgotten my ball attire, not to mention this wound will likely set my rhythm off while dancing. Are you only here for the ball, or could we ask you some questions?"

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet  d20+7=19 ;
Wednesday August 13th, 2014 1:32:27 PM

"Well, here we are!"

I begin climbing.

After about 5 minutes, I remember how tired I am, and stop. ;) I take a deep breath, and look around to see if there is anything exciting to see. Any birds, butterflies, pegasi, etc., fluttering about?

OOC: Just in case a Perception check is needed for anything out of the ordinary: (d20+7 perception check of 19)

The Tree of Parting - Co DM Dan K 
Wednesday August 13th, 2014 8:16:39 PM

As some take in this natural wonder of the Wold, The Tree of Parting, Atlas steps up to the magical bust. It makes no response other than to welcome you. It apparently is a static greeting only. Mack begins to try ad make his way towards the trunk and one of the great staircases that hang from above. Before Mack gets too far. Mack does notice that there seem to be games and gambling at this Chancers Club Ball as well

Coming to the party are several men wearing the insignia of The Mailed Fist. One holds a hand up and shouts for your attention as well as waves another to head up the stairs across the crowd. "You made it!" he calls, surprise and happiness both in his voice. He and two others cut their way through the crowd and are upon you in a few moments. "By Alemi and the gods you made it" He grasps any extending arm he can and shakes it vigorously.

Others in the party at ground level begin to circulate the story that the presumed dead men of the wagon left behind were in fact very much alive. Shouts of Huzzah! Hail! and Prost! erupt about the area.

Noting you are hurt, a call for a healer also is taken up. "For the Valiant of the Fist, A Healer!"

"When you feel up to it," the man from The Mailed Fists shouts over the roar of the crowd, "You need to get to TreeTops Inn and see Captain VonKlempt" His arm pointing skyward nearly 500' to a building in the great tree.

Caius Graycloak (BenPeters) AC: 13 (T: 10 FF: 13), CMD: 12; HP: 10/10 Character Sheet  d20+6=7 ;
Thursday August 14th, 2014 12:04:23 AM

Caius, peering over the gathering crowd, observed the returning group that had once been separated from the main caravan. They are alive, he thinks. Yes, there is balance in all things. Had they not returned... No. He would not let his mind wander that path. Gargul demanded balance, and lives unnecessarily wasted on frivolous appointments would have most certainly demanded a sacrifice. But whose? No matter. They have returned. And no rebalancing is called for. "I am a healer," he calls. "And I have been waiting for your return." As the crowd parts, Caius bows his head. "My name is Caius Graycloak. I serve Gargul, he of the book and staff. Please -- if you will allow it -- I humbly offer my services to you."

-----

Caius, hearing the name, VonKlempt , searches his mind for any recollections that might be useful. (Knowledge, History: 1d20 = 1, + 6 = 7)

DM Dan k. Welcome to the die roller. :)
VonKlempt is the name of the captain in charge of the caravan


Crosseye (Earl) AC: 17 (T 12 FF 15), CMD: 17;HP 8/11 Character Sheet 
Thursday August 14th, 2014 1:23:39 PM

"Wow now that's a tree!" I exclaim as we approach, The Tree of Parting. "We made it!" I thank everyone of the group. "Without you all we would never have made it. I think we all owe our lives to each other. We did work good together as a unit!"

"Atlas we should sell off the treasure if we can and divide up the gold with everyone, I know we could use the money to resupply and pick up some much need equipment (healing kits, potions) and depending on how much we get even see if we could find or pick up some magic items to help us in future. We need to find the shops?"

When the human approaches I wonder who he is, then he declares himself as a healer and gives his name. I stratch out my hand in greeting "Well met Caius. I am Crosseye and I think we all could use the service of a healer. We did do as best we could with our knowledge but will not be as skill as one like you! Thank you."

" Atlas we could use a skill healing in out little group for any future adventure or tasks we should try to in list him to out group?"

To the group " The man from The Mailed Fists said we need to see Captain VanKlempt, I think we should go report in to him asap."

To Caius " We need to report in first then I am all yours for you healing, You can come with us if you like"

With that I look at the rest of the group and start the track up to where the man pointed the Captain was, The TreeTops Inn.

Mack (Eric R) AC: 15 (T 15 FF 12), CMD: 15; HP 6/9 Character Sheet 
Thursday August 14th, 2014 7:16:03 PM

"Hi Caius! Glad to have your services. I think most of us could use a little healing."

Turning to the rest of the group... "Sounds like we have a plan... healing, divvying up treasure, going to see the Captain, and seeing what we can purchase here. A healing kit is definitely on the top of my list."

Atlas Sunowl (Trey) AC: 21 (T 13 FF 18), CMD: 19; HP 5/13 Character Sheet 
Thursday August 14th, 2014 8:09:32 PM

A feeling of pride overwhelms Atlas. He didn't really contemplate what would happen when they arrived at the Tree. Healing and finding a bed to rest, those were the only thoughts on his mind. The welcome from the Mailed Fists and others in the crowd left him speechless for a moment.

Once he caught himself, Atlas shakes the man's hand and gives him a big smile and words of gratitude. He then turns to Caius and responds, "Caius, your assistance is greatly appreciated. Please see to the others first. If you find that you have the energy when they are healed then I would welcome your god's touch.

Turning to Crosseye, "I couldn't have said it better myself. Would you and Lilith mind dividing up the gold and collecting the loot that anyone is willing to part with? We'll hit the shops together, as I'm sure we could all use some supplies. Why don't we head up and see the Captain once you have it sorted and we'll get the run down from him on what the best shops for the Mailed Fists are. I'm sure he'll want us prepped if we're continuing the journey. Then again, we should probably talk about that as a group. I don't know what everyone's plans are."

Caius Graycloak (BenPeters) AC: 13 (T: 10 FF: 13), CMD: 12; HP: 10/10 Character Sheet 
Thursday August 14th, 2014 9:36:54 PM

"Yes," Caius says, looking up at the tree towering over them. "Let us attend Captain VanKlempt first, but after," he turns to Atlas, recognizing him as the group's leader, "I shall heal you with what powers I have and according to Gargul's will."
-----
Perhaps it is these adventurers, Caius thinks. Perhaps they are the reason for my return? He contemplates Crosseye, Mack, Lilith and then Atlas. Am I so grim? Can I not even manager a simple human conversation, a living dialogue? Will they accept that? Will they accept me? Then, as if speaking to someone else, Is this your will? It must be. But what is certainty but imbalanced confidence? The gray, Lord, the gray. That is where I must live.

Lilith Parrim AC: 17 (T 13 FF 13), CMD: 10; HP: 6/12Character Sheet 
Thursday August 14th, 2014 11:51:59 PM

Lilith smirks and nod her head "I'd gladly help with the gold" her tail wags happily before she turns to Caius "As you may have guessed, I am Lilith. Lilith Parrim." she extends one hand towards him.

Hi guys! I'm back from Vacation!! Thank you to Ian for covering me while I was gone

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