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The Great Quake


Stranger Things 
Tuesday October 31st, 2017 9:40:00 PM

Lornak speaks to Eventide for a bit and while the elven woman is polite, she denies any sort of knowledge about such a weapon of alchemy.
Lornak has a bit more luck with his approach with Ffrul. He does want to know your name, but upon getting it is content to speak to you about your question. "While normally I do not give away such things, I feel you are in a bind and have some experience i the art. So my friend, I would suggest adding Striped Toadstool. It will put the mind at ease and through that, hopefully your friend will find a recooperative sleep."
Lornak returns to Shale House

Dusan's behavior and hagard look, has many of the group concerned at some level and they get together to inquire about it. Dusan begins to try and reassure them, but lapses into a partial slepp right in the middle of a sentence practically. As the group moves to help a loud banging outside of Shale House, a loud metallic banging. It is an old woman, beating a large kettle pot with a metal spoon and it, is, loud.
"You! I sees you! I know what you's in for! Prepare! Prepare!" Even as you look at her, a woman of ancient visage. Dressed in ragamuffin clothes, mismatched every which way and worn to bare threads. She transforms into a black cat, hisses and springs off. The small crowd on the street seem to have not seen or heard her and none make any motion or move that suggests otherwise.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Tuesday October 31st, 2017 9:56:23 PM

Dušan thanks his friends for their concern and accepts their remedies eagerly. "At this stage I'll try anything."

As he gets back on his feet, he nearly falls back over startled by the calamity outside. "And I thought my nights were strange..." Dušan mutters as he casts Detect Magic to look for an lingering auras, "Did anyone else see that or am I still dreaming?"

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21  d20+7=10 ; d20+5=21 ; d20+11=29 ;
Tuesday October 31st, 2017 11:34:17 PM

Toston says, "There's something you don't see everyday." and he casts his own detect magic on where the strange ragamuffin woman was.

(Sense Motive: 10)
(Know[arcana]: 29)
(Spellcraft: 21)


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday October 31st, 2017 11:41:42 PM

Lornak enters Shale House perplexed. The acquisition of his room items did not go exactly as he thought it would. A fact that he shares with Hmerrin; "You may need to help me out with the items I tried to buy at the Catacombs..." He asks.. "Would you be interested in creating a bed and a roll top desk like the ones in Marsh House for me here? I can take care of cost of course."

Lornak watches with fascination as Dusan has an "episode" when it is interrupted by loud noises from outside. He callously walks to the balcony and watches a similarly have an episode which leaves him haunted. "A pillar of fire by night..." He mouths softly.

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=14 ;
Wednesday November 1st, 2017 4:32:16 AM

Gaffer watches perplexed as the cat disappears, casting a third detect magic while wondering which kind of shape changer she might be. "Should we go after her?" He asks, as much to himself as anybody else. Trying to look through the crowd at where the cat went.

(Perception: 14)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday November 1st, 2017 2:19:18 PM

"Who does she see?" Will asks aloud and wonders.
"Stop, lady. I want to talk to you." Will pushes through the others in a panic attempting to speak to the lady.
He is disappointed to see that she has transformed to a feline and escaped.
He then adds, loudly. "You could give us some more information!"
Will then realizes that he is again making a fool out of himself and returns to the house.
"For such a charismatic guy, you sure do know how to make a fool of yourself," comments Cicero within his head. "Shut it!"
Wil snaps.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Wednesday November 1st, 2017 7:36:06 PM

"Huh." Lornak says absently. "Well, I'm off to sleep." He turns and walks back inside. He waves his hand behind him nonchalantly. "I'm sure its nothing but the end of the world."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Wednesday November 1st, 2017 8:18:27 PM

"Oi, you what?" Var says, practically tripping over the cat-crone as she zips away into the crowd.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 1st, 2017 9:11:22 PM

Giving Dusan a dubious look, Hmerrin turns to Lornak.

"A bed and roll up desk? Sure, I can do that....What is with the banging?"

The lad heads for the door and catches the full cat lady show.

"Oooookaay", he drawls slowly. The fighter swivels from empty place cat lady used to be at, but only they saw, to Dusan on the floor, to Wil, because, well. Wil, back to empty spot.
"We're starting to peg the weirdometer, here," he comments.

Stranger Things - DM Dan K 
Wednesday November 1st, 2017 9:48:23 PM

Several of The Tide cast Detect magic and pick up the Dim lingering aura from the spot the strange old woman was standing. The aura persists for several minutes and then fades to nothing. The spell not being in affect any longer, there is nothing else that can be determined.

The day is early and several look to see if they could possibly follow. The small cat is nearly impossible to keep track of from the doorway of Shale House. To have any hope of doing so, you will need to run after. A few passers by take a moment to glance in your direction and one casts a spell to take in what he can see. A few rounds later, he seems satisfied and moves on.

Does anyone pursue or do you move on to other things

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Wednesday November 1st, 2017 10:13:37 PM

"Should we follow while trail is hot?" Dušan asks, "I'm game."

He then casts Guidance on whoever wants to roll track.

(OOC: +1 to skill check)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21 
Wednesday November 1st, 2017 11:09:14 PM

Toston says to Dušan, "I'm game too, but I'm no tracker. I can make whoever is a better one though, for a short time that is."

Toston casts the Centaur version of Tauros Taur Try on whoever wants to roll track.

(OOC: +2 to Survival for 10 minutes)

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Thursday November 2nd, 2017 6:36:46 PM

Dušan looks to his friends expectantly, eager to find out the meaning of the disturbance.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=26 ;
Thursday November 2nd, 2017 7:04:39 PM

Judging by that civilian's reaction, I'd say its long gone. (Perception d20=27) Lornak has a thought that he shares with Gaffer; "How complex of a spell, or series of spells, was that little performance?" He asks. "Depending upon its complexity, it might give us an indication of what we are dealing with."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+8=26 ;
Thursday November 2nd, 2017 8:14:46 PM

Wil's head is screaming as the voices talk over each other.
"You need to stop!" Will suddenly screams. "This isn't happening. Stop..stop."
Will takes a breath and hums quietly. It doesn't make the noise stop but it gives him something.
(Will Save: 26 - to handle the stress of the voices)

Stranger Things - DM Dan K 
Thursday November 2nd, 2017 9:01:44 PM

A couple of spells to assist and someone could attempt to track the cat, but even as anyone might step up to do so, the reality of tracking a cat through the crowded cobblestone streets dawns on you. It would require a tracker of heroic legendary proportions to do so. Lornak believes the woman now cat is long gone judging the crowd, but then, the crowd did not seem to hear or see her when she was screaming and banging a kettle in the middle of street.

The mystery may have to remain one though for now.

The rest of the day for most of the group is uneventful. Lunch at Tombo's, dinner and perhaps an evening drink. Always a good crowd and a good time at Tombos.

There is, however an odd chill in the air. Usually a front from the south would bring warmer weather, but this night will be different and likely produce a fog as the warm and colder air packs collide. The fire suddenly flares to life in the hearth and easing up out of the once empty rocking chair is an old woman. She takes several shakey steps, her eyes sunken, her skin taunt and ancient. "Prepare yourselves. The Time is Nigh, the end is near and all will perish is fire and storm unless you stand forth." She raises her hand and points at each of gathering about. "I have been told of you. I was told to find you, to warn you. The shadows of fear must not hold you prisoner."

She lowers her hand and slumps back into the rocking chair and as she does, she seems to look not as ancient as she once did. While still an old woman, there is more color to her cheeks and she seems not so frail. "Yes you are those I was told of." she whispers quietly

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Thursday November 2nd, 2017 9:24:13 PM

"Now this is getting downright spooky," Hmerrin comments quietly. "But, I'll bite."

The young man approaches the old woman cautiously.
"Um, hi."

"Who told you of us, and, uh, what are we supposed to do, exactly?"

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Thursday November 2nd, 2017 10:06:36 PM

"Awlrite. This is gettin' out of hand." Var says nervously.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:20 Touch 18; FF 16 - CMD 21  d20+7=20 ; d20+5=14 ; d20+11=16 ; d20+14=28 ;
Thursday November 2nd, 2017 11:51:58 PM

Toston approaches the old woman and says, "Prepare ourselves? How, For what and as my companion stated by whom were you told to find us?"

Toston once again casts detect magic and gives the old woman a once over for good measure.

(Sense Motive: 20)
(Spellcraft: 14)
(Know[arcana]: 16)
(Perception: 28)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=18 ;
Friday November 3rd, 2017 8:24:23 AM

"Intriguing, really." Gaffer says, half nervous while half excited. He quickly gets up and pokes his head around the door to have a look outside. Trying to see if there's anything else happening nearby.

(Perception: 18)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday November 3rd, 2017 1:17:19 PM

Wil leaps from his seat, "I am ready," he said suddenly. "Ok, I am prepared.. now what am I prepared for?"
"I know something you could prepare for," said a voice within his head.
"Ok, an answer but no, I will not prepare for a candle light dinner with a stranger. If you don't mind I'm waiting for this kind soul over here. I wasn't being rude..."
Will continues the argument and steps away to avoid a disruption.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15  d20+9=10 ; d20+5=10 ;
Friday November 3rd, 2017 5:46:18 PM

"She seems nearly possessed..." Dušan considers (Knowledge Arcana d20+9=10, Natural 1 :P ) and casts deathwatch around the lady to see if he can get a glimpse of anything undead.

"Miss, you appear to be recovering from a disturbance. I have some knowledge in the healing arts if you'd allow me to appraise you. You're looking better, but it never hurts to be safe?"

(Heal d20+5 to check her health and to look for any other signs of what she went through.)



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=15 ;
Friday November 3rd, 2017 6:31:22 PM

After the second encounter by a seemingly old and frail woman has presented itself to Lornak he is reminded of a tale from his youth and his mind echoes the message; "get her!" He recalls that that action to interact with the woman was not fortuitous for the protagonist and decides against following in his footsteps. Content to let Hmerrin and Toston do the talking Lornak just keeps a weather eye out. (Perception d20=15) He apparently is a bit shaken up...

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Saturday November 4th, 2017 1:42:02 AM

Toston says to Lornak, "Get her? Explain."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Monday November 6th, 2017 1:08:08 PM

Var hangs back mumbling about a mommy's had that he 'should have bought', apparently willing to face down a screaming horde of orcs, but not a creepy old lady who may or may not be a witch.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Monday November 6th, 2017 1:08:39 PM

(OoC: *mummy, not mommy)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday November 6th, 2017 3:35:19 PM

"Is there a test we could do to see if she is a witch?" Will asks out of the blue.
"There was a show, in my youth that had some silly thoughts on that." He added.

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Monday November 6th, 2017 5:16:16 PM

"Just to let you know," Dušan mentions, "I can float weather or not I'm tied to log, but I think that's true of non-witches as well."

Stranger Things - DM Dan K 
Monday November 6th, 2017 5:55:08 PM

The old womans eyes pop open wide when Toston casts Detect Magic. "Yes! she squeels. "Excellent, take it all in." Toston settles in on the spell and shortly comes across multiple auras about the woman, the chair, and the fire behind her. he detects 2 strong emanations that blur other fainter spells he knows are about and unfortunately he cannot determine much more.
Wil state he IS ready and Dusan casts Deathwatch.
Dusan detects no undead in the vicinity of the spell. She sits back and nods her consent to Dusan, but assures him, "I am in fine health for a woman my age." Dusan takes a few moments and does come to the same conclusion. Her breathing, heart, eyes and such all fall in the norm for a woman of perhaps late eighty. She smiles when he finishes

Toston continues with a question or tow and the woman answers, "I was told by Janterri, the sleeping goddess of dream and future to find you, No to warn you. She has seen the end adn she has shwon some of the horror to me. You were placed in my dreams and so I come to implore you. The End is Nigh and now is the time for heroes to rise. No longer can you hide in the shadows of fear. If you do the End will occur. I have seen fire and water engulf the city So many will perish, but they are not whom you need to save. You need be the heroes for those not killed. I have seen the shattering of you. It is that which proceeds the onslaught of water."

She exhales as she became more excited as she spoke and she sits back and smiles at Wil, "My dear boy Wilford Grimly. Sweet Ceirco can tell you. I am most certainly a Witch. I have told you what I needed to, what i have been compelled to. You are forewarned."

She begins to fade as the fire dies behind her

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 6th, 2017 7:28:47 PM

Hmerrin stares numbly as the witch speaks, and then fades.

"Hold on!" he calls out. "Heroes against what? When is this happening?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday November 6th, 2017 7:37:39 PM

"It's just a campfire story, mate." Lornak says to Toston.

Lornak contently listens to the old woman's prophecy. He is a little concerned as the others methods of identification are specifically called out by her. He in particular notes her use of the word 'shattering. The Tide is the only good thing he has going for him right now, he does not want that changed in any way.

"So the Gods are singling us out now." Lornak sighs. "Grand."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Monday November 6th, 2017 9:34:34 PM

Toston says to his friends, "That bloodwitch had some serious mojo. My spell detected all kinds of magic some so strong it confused my senses."

Toston then says to Lornak in response to his observation, "A dead Goddess at that. You must admit this whole thing sounds like something from legend. Prophecy, a dead Goddess, an Existential Threat, perhaps the bards will sing tales of us one day, that is assuming we all survive."

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday November 7th, 2017 1:58:34 PM

"Ok, so basically she thinks we are all going to drown," Will says.
"If this is going to happen then what do we need to do to prepare and help the city?"
"And how does she know about my curse? The voices in my head. He is certainly not afraid to TELL ME over and over that she is a witch. To be honest. HE needs to stop."

Dušan (Erik) [HP:37/40; AC:13; Touch: 13; FF:10; CMD:15 
Tuesday November 7th, 2017 4:33:48 PM

"She seems fine to me," Dušan nods satisfied with the situation and now accepting it as the new bar for normal, "I think we should take her for her word. Do we know how long we have to prepare? And where or what to prepare for?"

Dušan continues to turn to the lady and to his friends, hoping she might have a little more of use to say on the situation.

"Is it is a witchy premenation, I could attempt some augury of my own. It's not cheap, but I still have some coin left from our splits."

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Tuesday November 7th, 2017 8:41:19 PM

"Okay, so wait..." Var says, turning to his friend Wil. "Cicero is real, and not jus' a voice in her head?"

Stranger Things - DM Dan K 
Tuesday November 7th, 2017 8:47:32 PM

Hmerrin calls out hoping for more information on the timeline
Lornak, at first and perhaps is not completely sold on the campfire story
Toston sums up the situation, dead goddess's communicating with powerful Bloodwitches about the end of days. Pretty heavy stuff
Wil is curious about how she might know about his condition
Dusan offers spending some coin on an Augury spell

The old woman answers Hmerrin or perhaps is just leaving one last thought, "The end is Nigh."

She is gone, the fire is low and the later hours of the night settle in. Sleep calls out to all of you and eventually everyone answers.

The morning day breaks with a great deal of commotion upon the streets. More than normal and quite a bit of it coming from Tombos as well

Looking outside, there are several dozen wagons heading past, heavily packed and manned by halflings
Tombos is bustling to overpacked and the only reason you can see anything, is that it is packed with halflings



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=29 ;
Tuesday November 7th, 2017 10:20:47 PM

Lornak walks through the streets toward Marsh House witnessing the egress of the city. When he gets there, he spends the time to sharpen his rapier, count out his bolts and tune his crossbow. He vows to be ready the end of all things if and when it comes to pass. (Perception d20=29)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=22 ;
Tuesday November 7th, 2017 10:48:34 PM

Toston while being tall for a gnome has to imagine that a Tombos full of halflings is hard for him to see over. "What's all this then?" Toston asks to noone in particular.

(Perception: 22)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+11=27 ;
Wednesday November 8th, 2017 6:06:00 AM

Gaffer comes down to see the restuarant packed, he feels very out of place amongst the halfling and shuffles over to Toston, "I take it this isn't the usual here, not what I expected for the end of times." While he to looks around to try and udnerstand what is happening.
(Perception: 27)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=31 ;
Wednesday November 8th, 2017 9:35:06 AM

"Well, yeah" Will responds to Var's question about Cicero. "However annoying and for whatever reason I am stuck with this shadow called Cicero. His usefulness is questionable sometimes."
"He and others seem to visit my mind on occasions, making normal activities very difficult. I still seem to maintain quite the bit of charisma... most times." Will smiles.
He then comments on the abundance of halflings. "Is this normal? Tombo just started recently. It's curious to think he is this popular.. this quickly. We should ask Tombo or maybe one of the halflings."
(Diplomacy: 31- to ask for information)


Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 8th, 2017 6:45:38 PM

"Huh," Hmerrin comments to himself, looking from his window down to Tombo's below.

"The end is nigh...and packed to the rafters with halfllings."

The young fighter heads downstairs to take up position with Toston, and waits for an answer to the gnome's question.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Wednesday November 8th, 2017 7:22:40 PM

After all the strangeness of the day, Dušan is even more eager for a good night's rest. He puts the packet that Var gave him under his pillow and downs the Peaceflower Syrup. "Hope this works..."

No sooner than his head hits the pillow, Dušan falls asleep. The dreams return in full force. With the sleep aids, he remains in the dream. Iconography of Gargul fade away as images of death and decay grow in their place. Dušan is lost in the imagery until someone takes his hand. Turning to his right, Dušan, sees his childhood friend, blood still pouring from his neck where the broken horned minotaur had left his lesson. Johnathan tugged gently on Dušan's hand. Dušan followed.

Taking only a step, Dušan suddenly found himself on a mossy island in the middle of a swamp. The fragrance of lilies filled the air. "I've asked Johnathan to bring you here." the now familiar voice of Visaura surrounded him, "I don't get to speak to many. The odd cleric here and there and more witches, but mostly I can only watch."

Dušan settles down vertigo begins to leave him and he finds his tongue, "Why do you wish to deny me Gargul?"

"I deny you nothing, I wish to show you. You poke at the Wold's Blood like a child with a stick. I can show you the true power that lies within the Wold's Blood. I can even show you things from your past, memories locked in dreams forgotten."

"My past?" and Dušan is suddenly in his mother's arms. A mother he had no memory of. He's an infant, swaddled and unable to turn, not that he would want to. He wanted nothing more than to continue to absorb every detail of this woman that Dirt City had denied him. He could see his eyes in face, but her ears. Were they pointed? Not as prominent as a full elf's, but the lineage was undeniable.

And then she was gone and he was alone, again, in the swamp.

"Accept me Dušan Danann," Visaura demanded, "and I can show you more."

"Yes..."

Early that morning he awakes restored, better rested than he had felt in a long time. His mind races as his conscious tries to come to terms with knowledge that seems he has always known, but is only just learning. Eager to put forth theory into practice, he brings hand down in front of him in a slicing motion. He feels the pulsing of the Wolds Blood and the power...

Recharged, refreshed and reinvigorated, he felt changed. A new man. Making eldritch packs with ancient beings is hungry work. He grabs his cauldron, eager for a fine meal at Tombo's.

"Hello, Dušan." Dušan hears Johnathan's voice coming from his cauldron, "It's good to see you again."

Looking down at his relic he sees his friend's face faintly in the reflection at the bottom of the cauldron. "It is good to see you Johnathan. I guess we have a few adventures ahead of us."

Johnathan's image smiles as it fades and says quizzically, "Oh! You're an Elf now..."

Dušan hands go to his ears as he enters Tombo's. He is struck with the just as perplexing image of a huddle of halflings around every table. "Oh come on. I just raised the bar on normal last night."

(OOC: Concentration Check to refresh spells d20+12 = 23>14

Okay, I'm done with the transition. I apologize to anyone who was distracted by it, but I didn't want to just hand wave such a drastic change. Thanks for humoring me")

Stranger Things - DM Dan K 
Wednesday November 8th, 2017 9:40:25 PM

Lornak heads to Marsh House to grab some last things. He would be prepared above all things. Walking back, his sharp eyes spot the black cat streak across right in front him just in time to not step on it

Toston is down at Tombos. What a pile up. Standing at the edge he sees that the halflings exiting the place are all leaving with food. The crowd is ordering to go. The perceptive gnome notes the black cat hop down from a can and dart just in front of him on its way across the street

Gaffer might be new to the group, but not Dirt City. Runs like this and a practical wagon train of halflings is not normal. both he and Toston watch a second black cat follow down from the can and follow after the first

Wil, also down at Tombos, heads in a bit to ask what might be going on. Was that a cat that just brushed his leg. Wil learns what is going on, it seems nearly every halfling in Dirt City are leaving. Wil has several follow up questions and the response to why is,
"Our luck has run out here."
"Warrd is leaving and so are we"
"You ain't seen it yet, but the signs are all over us"

Hmerrin shows up downstairs and as he opens the door to head over, a cat hisses and bolts away from him into the street

Dusan awakens more refreshed in some time, his dreams sorted and his spririt calmed if you will. He notes his ears with his hands and then catches his reflection in the mirror over the mantle. Those are some fairly distinctive ears. The black cat that scoots from a chair to under the dining table past his feet, goes unseen by the distracted Dusan

Those in and about Tombo get to him eventual and he is dumbfounded. "Seems about every halfling in the city is leaving...today. And in halfling fashion they are raiding every place they can for food before they do. Bless them, they have an odd way to panic."

Tombos is cleaned out of everything he is willing to sell in a couple hours, and soon after that, the streets are oddly quiet. The halflings are gone, the wagons have left, at least this area, and slowly the more normal day traffic moves into the street

Overhead it is a dreary cloudy day of thick clouds that do not seem to be moving, but simply hanging over the city



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=17 ; d20+11=20 ; d20+5=15 ;
Wednesday November 8th, 2017 10:04:19 PM

Toston casts detect magic again as the cat darts in front of him after jumping down from a can. He is curious if this cat is possibly another crone in disguise.

"All of them?" Toston asks a little dumbfounded by the news of the halfling exodus. "In both the city above and the city below? How many own property in the city? Are they interested in selling? I mean I still have some gold left from our recent adventures so maybe some real estate speculation is in order? If the end isn't nigh we could stand to make a tidy sum potentially."

(Perception:17)
(Know[Arcana]:20)
(Spellcraft: 15)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=11 ; d20+1=21 ;
Thursday November 9th, 2017 1:00:07 AM

Var looks up at the sky and tries to read the weather (Knowledge: Nature: 11).

"Nothin' I've seen b'fore. Wasn't the Halfling families that first built Dirt City?" (Knowledge: Local: 21) "Any of them say where they's going?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=23 ;
Thursday November 9th, 2017 1:36:11 AM

"Anyone else see a black cat cross their path...?" Lornak asks rhetorically. "...or was it just me?"

Lornak follows Var's lead and tries to read the skies as well. (Knowledge: Nature d20=23)



Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=15 ;
Thursday November 9th, 2017 10:54:15 AM

"Well, this is not a good sign," Will says.
"Ward is leaving? What does that mean? Gods can't just leave and why is it Wardd. Cicero, do you have any insights?" He asks his friend?
(Diplomacy: 15)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+16=29 ;
Thursday November 9th, 2017 2:22:29 PM

There was something about this that seemed like it could be familiar. Maybe it was just one of Enid's grim fairy tales, but it might have been in one of the books he read while he was studying with her. He wished he still had access to his old mentor's library, but he might be able to do one better.

"Does any of this sound familiar? I feel like I've read something about it before, but can't put my finger on it. I'm going to head to the library and see what I can find. Come find me if you think things are going to get messy. I may be a while"

Dušan wolfs down the last of the meager breakfast Tombo could afford after the Halfling migration, and heads toward the crafter shop that functions as the Sage's Guild Library of Dirt City. On the way he ponders where Ward would go. He pulls out his field manual and sees what he can puzzle out. (Knowledge Planes d20+16+1 Field Manual = 29)

Once at the library he sends a request for any literature on the End of the Wold prophecies cross referenced with Ward's leaving and further cross referenced with witches prophecies. It's going to be a long day.

(OOC - Sage's Guild Research - With one day of research, a sage can answer one DC 30 Knowledge Check using a Branch Library. Information on the end time prophecy involving Ward's leaving.)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+13=25 ;
Thursday November 9th, 2017 6:18:43 PM

"Well I'm not doing anything else" Gaffer sighs to himself before wild shaping into a black cat too. With a brief meow to Toston, he uses his newly improved sense of smell and sets off after the other cats, following and trying to see if they are headed anywhere in particular.

(Survival: 25)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Thursday November 9th, 2017 6:34:47 PM

Hmerrin recoils as the cat hisses at him, and watches it scamper away.

The lad continues downstairs, and witnesses the halfling exodus.

And then Gaffer changes into a cat, and lopes off.

"Am I the only one not turning into animals today?" Hmerrin exclaims with exasperation. "This isn't fun. Not at all."

Stranger Things - DM Dan K 
Thursday November 9th, 2017 10:03:45 PM

The group in general inquires after the halflings and none know of any that are staying. If any are interested in selling what property they might own, it will take a longer conversation then can be done as they exit.
The cat is well gone from the range of Detect Magic by the time the spell could be cast.
Lornak and Var take in the skies, it is like a calm, like what one might find at sea. Instead of clear skies , though, it is dark and grey. If like a be calming at sea, it means it could look that way for weeks. A perpetual grey of dull lifeless sky
The halflings were quite busy and excited to get out, Wil got no other information on his follow up questions about Wardd.

Dusan heads to do some research, the circumstances seem familiar and begins the long process of tracking it down.

Gaffer heads out after the cat, as a cat. It takes some adjustments as the number of scents is numerous, but Gaffer is able to sort out what he is looking for and is off. He locates a black cat sunning itself on a windowsill. The cat looks up and the puts its head down unconcerned.

At the end of a long day, Dusan has tracked multiple end of days prophesies, but none all came together. there is no shortage to the End of Days, but Dusan is unable to come to a satisfactory story with the components he needs.

The day comes to a close and the group finds themselves about the table in Shale House going over the findings and musings of the day. It is quiet and peaceful. It begins as a faint vibration through the table, causing your mugs and glasses to hum slightly. The mirror over the mantle flexes slightly. Then suddenly the entire house seems to lurch, dropping several feet and then immediately launching itself to the left several feet. The house rocks violently and the legs of you chairs snap hurling all of you to the floor. The ceiling cracks and dust falls about you. The mirror above the mantle falls, shattering upon the floor. The sound of the house rocking is deafening and still on it goes.

To move, any PC must make Acrobatics DC 15.
All spell casting requires concentration check DC 25+spell lvl



Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=6 ;
Thursday November 9th, 2017 10:38:43 PM

Var attempts to run to the balcony to see what's happening, but instead the floor rises up to bludgeon Var's face. (Acrobatics: 6)

"We jest paid off th' house!" Var wails

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=16 ; d20+5=24 ;
Thursday November 9th, 2017 11:14:53 PM

(Acrobatics: 16)

Toston nimbly moves around the rocking house. He goes to cast the Liontaur version of Toros Taur Try on Var who seems to be having more trouble. (Concentration: 24 = fail)

"Is this why the halflings left?" Toston asks.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=27 ;
Thursday November 9th, 2017 11:45:07 PM

Lornak notices the pitch and yaw of the floor under his feet as he makes his way to the balcony. Once there all he wants to know at this point is if the phenomenon that is battering his new home is localized on the group or if its affecting the whole city. (Continued use of Perception rolled d20=29)

Lornak says sarcastically: "Oh, it is just the joints settling!"

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=9 ;
Friday November 10th, 2017 8:57:26 AM

Gaffer holds his arms out to balance for a moment, taking a step towards the corner of the room, when a sudden shake knocks him to the floor. Chuckling slightly, "What an interesting feature for a house." Before calling out to the balcony, "See anything?"

(Acrobatics: 9)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+3=17 ;
Friday November 10th, 2017 2:50:09 PM

"Well it does sound familiar, because it is familiar. I must have read dozens of End Times prophecies and they all sound the bloody same..."

Dušan's rant is cut short as the floor starts rocking. He barely manages to get to his feet, "What in all the Planes?"

He dashes around looking for a broom before the disturbance knocks him down.

(OOC: Acrobatics d20+3=17
Is a broom a common enough item to have around a domicile? I never specifically set out to get one.)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=19 ; d20+10=12 ; d20+9=28 ;
Friday November 10th, 2017 4:05:32 PM

"Holy toledo pants," Wil shouts he is able to navigate the shaking and heads outside to see the extent of the issues. "This is obviously part of the end of days," he says.
(Acrobatics: 19)(Perception: 12) (Know: Local: 28)
"Seems to be a bit dusty out here or something because I am unable to see too much."
He then wonders if Dirt City has ever experienced an earthquake of this magnitude before.


Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Sunday November 12th, 2017 10:41:46 AM

Shattering ceilings and flying glass are a bit too much for Hmerrin to try anything other than scrambling under the table and holding onto one of its legs like a shield.

"What is this?" he yells out. "What is happening?"

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Sunday November 12th, 2017 8:28:59 PM

In response to Hmerrin's question Toston says, "The end the witch spoke about, mayhap?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Sunday November 12th, 2017 10:38:32 PM

"Although, it IS terribly bad timing for an apocalypse!" Lornak concedes to Var.

Shattered - DM Dan K 
Monday November 13th, 2017 2:20:43 PM

Several of the heroes make it to the balcony, as the rumbling and shifting of the building rocks some of the others, preventing them from doing much aside from falling. The view outside is not comforting. Smoke and dust rises in great plumes all about the city. Whatever is happening, is happening to the entire city and beyond. Lornak can spy some of the taller ship masts in the harbor and notes that they too, are swaying and pitching back and forth. The sound is deafening on the balcony. The earth grates and groans and the group can see at least 3 buildings nearby have been reduced to piles of rubble. calls of panic and screams pierce the lower bass of the sound spectrum and in the street, people are being tossed about as they fight for balance and try to get to anywhere they might consider safe. But where is that when the whole city looks like it might simply collapse on itself.

Dusan is able to grab a broom and as he stumbles past he catches the reflection of the group in the various shattered shards of the mirror upon the floor.

Wilford, on the street has a more limited view of the city proper, being in the dust that is being kicked up. He does have a good view of what is happening street level. At least a dozen people are prone or curled into a ball in either the open screaming or just inside a doorway. About 50 yards to his right the hind end of a horse can be see sticking out from a pile of rubble that was a building earlier this day. Dirt City has not experienced an earthquake, let alone one of this power and scope before to Wilford's knowledge

To move, any PC must make Acrobatics DC 15.
All spell casting requires concentration check DC 25+spell lvl

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=18 ;
Monday November 13th, 2017 6:19:39 PM

Lornak takes the dire circumstances of the city in for only a moment as a cacophony of sound seems to slap him in the face. The churning of the earth, while disconcerting enough, is also quite deafening. Lornak shuffles his way back inside as quickly as he can in reaction. Along the way he watches Vin's perch fall over. His pet owl takes to the air. (Acrobatics d20=18) The action give Lornak a novel idea.

"Can we all fit on the floating disk!?" Lornak yells out to Toston once he's back inside the Receiving Room.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 13th, 2017 6:32:22 PM

Hmerrin isn't moving in this.

The lad clings to the table leg, and yells, "so when does the shaking stop?"

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  2d8+4=11 ; d20+11=30 ; d20+9=14 ; d20+10=12 ;
Monday November 13th, 2017 8:00:13 PM

"What do I do?" Will shouted and stood silent for a moment. He then began to triage the situation.
Finding all the people he could rescue and the ones he could not.
(Heal: 30)(Acrobatics: 14)
... before he could start he tumbled.
"This is insane. We need to figure out what's going on."
While on the ground Will looks to the sky.
(Perception: 12)


Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=28 ; d20+5=23 ;
Monday November 13th, 2017 8:33:49 PM

Toston says, "That was a one use scroll not a wand. I can't just straight up cast it either as my arcane knowledge is rather limited. I can summon a shield or armor made of force, be a short range flame thrower or channel necromantic energy into a touch attack that scares undead and saps the strength of the living. I can also create a light, detect magic, give someone Taur related skill boosts, or use range attacks that shoot acid or disrupt undead."

(Acrobatics: 28)

The nimble monk used to life on board a ship with rolling seas is only slightly disadvantaged by the rolling of the land and once again tries to use Toros Taur Try to grant one of his less acrobatically inclined cohorts a bonus and once again fails as the spell unravels as he goes to cast it. (Concentration 23)

"Maybe I should exit the building as I seem to be better at actually moving around in this than I am at casting spells in it?" He asks his friends



Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=17 ; d20+11=29 ;
Monday November 13th, 2017 8:45:34 PM

Var manages to get his feet under him (Acrobatics: 17), and heads out to the balcony, scanning the horizon (Perception: 29)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Monday November 13th, 2017 9:10:50 PM

Dušan stumbles, disoriented for second, trying to remember where he last saw a broom.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=20 ; d20+3=16 ;
Monday November 13th, 2017 10:12:12 PM

(OOC: ignore my last post. The browser didn't refresh)

Dušan grips his broom firmly, but is unable to concentrate on the spell. Instead he makes a dash to the balcony where he hopes to alight from.

(Concentration check d20+12=20
Acrobatics d20+3=16)

Gaffer (Courtney) HP: 61/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=20 ; d20+3=4 ; d20+11=19 ;
Tuesday November 14th, 2017 12:48:39 PM

(OOC: Accidentally rolled twices as the first didn't load until after the second. Sorry if I have taken the wrong one)
Gaffer struggles once more to his feet (Acrobatics 20) and moves towards the balcony as well. Hearing the screaming from below he jumps down and starts to do what he can to move people to safety and help them (Heal: 19)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Tuesday November 14th, 2017 3:13:42 PM

Will stands, if he can get his footing and helps to heal who he can.

Shattered - DM Dan K  d6=1 ;
Tuesday November 14th, 2017 7:05:44 PM

Lornak calls out if anyone can call forth a floating disk of some kind, so allow The Tide to move more easily.
Hmerrin holds on, he teeth, bones and armor rattling violently
Wil heads out onto the street. The first few people he finds are not physically hurt, but are terrified into non action. If he is going to help them, he will need to physically get them somewhere safe. As the side slides away from a house three units down, Wil knows the street is not a safe place to ride out this quake
Var scans the horizon. Dust clouds roll up from the ground, evidence of other structures in Dirt City collapsing, possibly even dropping into The City Below. What must it be like underground? Var also spies a large set of sails rolling out as one of the tall ships in the harbor has managed to get underway, plying towards the open sea and hopefully safety
Dusan attempts another spell, but is rocked into a wall. The impact breaks his concentration. He manages to stumble out to the balcony, broom in hand
Gaffer goes over the rial, on purpose. Acrobatics DC 15 or take 1 Dmg He gets to his feet and locates a man shielding a small girl with his body and the wold shakes about him. Gaffer can tell then man cannot find his feet and needs help.
Toston nimbly heads outside, going with the uneven and moving landscape with little to no trouble. Once outside he spies several nearby citizens in need of help

The quake continues, it has been going for nearly 3 minutes now, an eternity in the chaos. Somewhere in the distance you hear an explosion and those on the balcony see a fireball rise into the sky in the direction of Wolf Tower. A 2' wide crevice then splits open in the center of the street and begins rapidly spreading in length in each direction.

Gaffer and Wil will need to act quickly, else several citizens could be swallowed


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=22 ;
Tuesday November 14th, 2017 9:26:20 PM

Lornak hears Toston say; "one use" before the sound muffles his voice. Lornak shakes his head to indicate he cannot hear him further. As he decides to traverse the stairs to get onto the street he hears one last word from his comrade; "shield." When Lornak deftly traverses the stairs he adds his voice to the noise; "We're going to need one if this keeps up!" (Acrobatics d20=22)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=8 ;
Tuesday November 14th, 2017 9:37:58 PM

"Oi!" Var shouts, "we gotta get out there, an' help folks!" He begins to head for the stairs (Acrobatics: 8) and promptly tumbles to the ground.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday November 14th, 2017 10:02:28 PM

Dušan jumps off the balcony broom in hand. Now that he wasn't being rattled around, it was easy to cast Flying Broom. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to any one who might still fleeing buildings into the street.

"Clear the way! The street is collapsing."

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Tuesday November 14th, 2017 10:02:28 PM

Dušan jumps off the balcony broom in hand. Now that he wasn't being rattled around, it was easy to cast Flying Broom. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to any one who might still fleeing buildings into the street.

"Clear the way! The street is collapsing."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=12 ; d20+14=26 ;
Wednesday November 15th, 2017 12:59:30 AM

Toston moves as quickly as he can towards the folks in need of assistance and proceeds to attempt to provide it.

(OOC: I don't know if we are still supposed to be making acrobatics checks but if so 12 = failure)

However at that time Toston is held in check by particularly violent tremors that he is unable to compensate for.

(Perception: 26)

He takes the opportunity in order to try to figure out how best to help the people through observation.



Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=10 ; d20+10=20 ; d20+3=23 ; d20+3=23 ; d20+11=18 ; d20+11=21 ;
Wednesday November 15th, 2017 11:59:41 AM

Gaffer lands roughly on his ankle after dropping from the rail (Acrobatics: 3). After getting back up he sees civilians in danger and the chaos as the street begins to fall away.Knowing he can't do anything if he can't move he starts to cast Air Walk on himself, but almost as soon as he begins to cast the ground shakes once more and he must abandon the spell to keep his balance. (Concentration: 20; Assuming we still need to make them)

He resolves himself to move towards the man (Acrobatics: nat20! = 23) and child and try and guide them away from the collapsing street. (Aid Another: 23 again), searching for somewhere that could be safe for them. (Perception: 18)

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: Cure Light Wounds x2, Entangle x2, (Farie Fire) - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: (Air Walk), Cure Serious Wounds - D: Sleet Storm

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=26 ; d20+10=15 ;
Wednesday November 15th, 2017 3:55:29 PM

"If only we could stop the earthquake. Maybe a spell of Glue the Wold back together?"
Wil smiled, for a second but frown when he realized he had no idea what to do.
"You all need to move!" He shouted.
"I would recommend moving toward the water but that will ultimately be bad. What other choice do we have? The buildings are going to fall on us. Go to the water!"
He then tries his best to help who he can.

(Acrobatics: 26) (Perception: 15)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=4 ;
Wednesday November 15th, 2017 8:44:18 PM

"Help the people," Hmerrin repeats to himself, after hearing the shouts of his friends.

"Help the people..."

The lad tries moving out from under the table, and is thrown on his face.

"Right."

--
Acrobatics 4

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday November 15th, 2017 9:48:42 PM

Flying was a new sensation for Dušan. He wished he had more time to relish in it. But there was work to do and he returned his focus on helping people.

Shattered - DM Dan K  d6=2 ; d4=3 ;
Wednesday November 15th, 2017 10:34:30 PM

Lornak heads out onto the street, able to keep his feet on the pitching earth and cracking ground. Several large stones fall from the face of the building directly across from him.

Var's attempt to follow Lornak is cut short by a loss of balance on the turbulent ground

Dusan leaps off the balcony to cast his spell. However, gravity works far quicker than his casting and he strikes the ground Acrobatics DC 15 Else Take 2 Dmg[i]
[i]A character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall


Toston heads left to help a man who looks to have taken a bad fall, but trips up on a sudden just of earth beneath his feet. Looking about he observes Shale House to be appearing as the best structure in the immediate area. Everything else has already taken considerable damage.

Gaffer gets to the man and child and is able to get them to their feet. He then brings them to safety to one of the most solid structures in the area, Shale House. "Bless you" he says over and over as the three of you get off the street

Wilford calls out for people to move to the docks, though he is not sure that area is entirely safe either. The hard part will be making it that far under these conditions. Wilford takes in a bit of the surroundings and notices that Shale House seems to be whethering the quake better than most places.

Hmerrin begins to stand, but takes a twist to the knee and his face plants square into the table. Non lethal Dmg 3

The quake rages on, well past 5 minutes of tremendous violence. On the street are, Var, Lornak, Dusan, Toston, Wilford and Gaffer. A 4' wide now 120' long crevice has been ripped into the center of the street and it is still growing. AS if two great hands hand plunged into the earth and are pushing this section of the city apart. To the right of Shale House 2 buildings have completely collapsed about 120' away. Rubble fills the street in that direction, making it impassable. The row house directly across the street from Shale House splits and cracks and you can hear the second floor rushing to me the first amidst muffled screams. To the left,about 300' where the street ends and turns, the entire front facing wall collapses, exposing the complete interior and its inhabitants Above the din, the peeling of an iron bell can be heard. Be it on purpose to draw the faithful or the result of the quake, you cannot be certain.

On the street are at least a dozen people near you and Shale House in need of help. Most are bloodied and hurt. Either from falling debris or having taken a hard spill

To move Acrobatics DC 15
Spell casting Concentration DC 25+ spell level



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=15 ; d20+9=12 ;
Thursday November 16th, 2017 12:08:41 AM

(Acrobatics: 15)

Toston remembers he is a gnome and as such has access to a reserve of spell energy that is both contradictory more powerful yet more limited than the spell power granted by his draconic heritage.

Toston takes the opportunity to attempt cast the SLA ghost sound (OOC: gnome magic so CL = character level 7 and relevant ability score is charisma so bonus is +2 for a total of +9 and I roll low at 12 = fizzle) and unfortunately he gets distracted by the quaking so that even his gnome magic is no match for the deteriorating conditions.

With the remainder of his turn he walks over to the old man he tried to get to last round and yells while he offers a hand up, "WE NEED TO GET YOU TO SHALE HOUSE!"



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=15 ; d20+9=17 ;
Thursday November 16th, 2017 1:04:50 AM

Lornak steps out onto the street and prepares to bellow as loud as he can. (Acrobatics d20=15) Just then, Lornak is shocked when the stones in front of his vision crash to the ground. It rocks his attempt to corral any survivors on the streets to get into the protective bosom of Shale House. He yells out to anyone that can hear him anyway and waves his hands toward the front double doors. (Perrform d20=17) "This building has new construction! Everyone get INSIDE!"

Lornak will help anyone that may fall or struggle to get to him.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+12=30 ; d20+9=10 ;
Thursday November 16th, 2017 2:53:24 PM

"Ok you twelve or so persons," Will shouts. "We need you to move into this very capable building over here. Disregard my instructions to head for the water. That was a terrible idea."
(Diplomacy: 30) (Acrobatics: 10)
A jolt takes out Wil's knees and he stumbles and falls. Will curses as Cicero laughs.
"You couldn't do any better," Will shouts.
"A child could stay on his feet better then you," Cicero replied sharply.



Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+3=21 ; d20+12=26 ; d20+6=16 ;
Thursday November 16th, 2017 5:24:28 PM

They say pride goeth before the fall. At least head did not go before the tail. Dušan envisioned a dramatic feet right be the earth rocked the balcony and he went down to the street instead of up into the air. Only panick and luck kept him from breaking a leg.

This time adrenaline surged through him and he was able to the concentrate on the spell gravity denied him previously. He flies forward to run interference on anyone stumbling towards the chasm and calling out warnings to anyone who might still fleeing buildings into the street, keeping an eye out for those he is most likely to be able to help.

"Clear the way! The street is collapsing."

(OOC: Sorry I thought we were done with rolls and I may have payed a little loose with timing. I figured a move and a standard action would get Dušan in the air. I'll be more explicit in my timing in the future.
Acrobatics d20+3=21
Concentration d20+12=26
Perception d20+6=16)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=16 ;
Thursday November 16th, 2017 6:04:33 PM

Non Lethal - 3

Shaking his head to clear the ringing, Hmerrin utters a primal roar, points himself at the doorway, and launches himself out onto the street.

The sight of all the collapsed buildings nearly makes him turn around, but he powers through it.

Almost frantically, he tries to locate the nearest person in need of help.
[Acrobatics 16]

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+11=31 ; d20+11=29 ; d20+11=26 ; d8+5=13 ; d8+5=13 ;
Thursday November 16th, 2017 7:07:28 PM

Gaffer decides he will help less falling over in the street and instead starts to tend to any injured who make it to Shale House. He uses rudimentary healing where possible (Heal: 20 + 11) and attempts to use a level one cure light wounds or two if magical aid is neccesary. (Concentration: Roll 1 = 29, healing 13; Roll 2 = 26, healing 13). He wonders amongst the injured speaking softly, "Who's hurt? Please help the worst injured come forward first!"

--- Spell List ---
Orisons: Create Water, Light, Detect Magic, Read Magic
Lv1: (Cure Light Wounds x2), Entangle x2, (Farie Fire) - D: Obscuring Mist
Lv2: Soften Earth and Stone, Heat Metal, Barkskin - D: Fog Cloud
Lv3: Cure Moderate Wounds, Stone Shape, Greater Thunderstomp - D: Call Lightning
Lv4: Cure Serious Wounds - D: Sleet Storm

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=23 ; d20+10=24 ;
Thursday November 16th, 2017 10:09:52 PM

(Acrobatics 23) finding his feet, Var bounds down the street looking for the first person he can find in distress (Perception: 24), attempting to pull quake victims out of the rubble.

Shattered - DM Dan K  d20+1=18 ; d4=2 ;
Thursday November 16th, 2017 10:27:34 PM

Toston and Lornak get a few more people on their feet and stumbling into Shale House where Gaffer is able to get then secured against a solid door frame or the hearth. No one is hurt too badly, twisted knee or ankle some bruises and plenty of scrapes and cuts, but thankfully nothing life threatening.

Hmerrin exists and gets to another in need and helps her up. A few feet away a 5' diameter sinkhole swallows a section of the street.

Dusan casts a spell and gets airborne. He is now free of all of the problems associated with being on the ground. Dusan spies a pair of children he is in a unique position to help. They are on the third floor of a crumbling stucco and timber house a few doors away. a section of the room they are in has collapsed to the street and part of the ceiling has fallen on them.

Wilford takes a hard fall, 2 Dmg Non lethal but gets back to his feet, his nose bloodied from the impact with the street.

The split in the street continues to lengthen, but for the heroes on the street, at least it is currently getting no wider. One of the tails arrives at the rubble pile to the right of Shale house. The entire area opens up and plunges into the darkness below with a thunderous roar.

Gaffer, Lornak and Toston are at the house with 5 rescued people.
Wilford is on the street verbally encouraging folks to stay inside or get to Shale House if already out.
Var is trying to get back to Shale House with a woman.
Dusan is currently in flight about 120 feet left of Shale House.
Hmerrin is at the door just to the left and across the street getting to a woman in need.

The rescued people are in shock, but still very vocal in their thanks, but they also have questions?
"Did the halflings know somehow?
What is going on?
Have Domi and Alemi abandoned us?
Make it stop....ok not all of them have question



Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=10 ;
Thursday November 16th, 2017 10:52:49 PM

Lornak attempts to calm the rescued people down and keep them from hysteria. (Perform d20=10 crit miss) He fails miserably.

"The End is Nigh!" He screams.

Something must have fallen on his head as he rescued the civilians.



Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+2=17 ; d20+11=15 ; d20+14=18 ;
Thursday November 16th, 2017 11:20:25 PM

(Diplomacy: 17)

"As long as I have breathe in my body Alemi and Domi did not abandon us. They are the reason why I wanted to be an adventurer. Now excuse me while I try to find more people to rescue."

(Acrobatics 15)

Toston exits Shale House once again and looks for more people to help (Perception:18)



Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=24 ;
Friday November 17th, 2017 2:21:41 PM

Dušan flies to the children. He has one hang on to his shoulders like a backpack and puts the other in front of him on the broom. "Hold on tight," Dušan warns as he heads back to Shale House keeping an eye out for any others that need help or are injured. He puts on a braver face than he feels and cries, "To infinity and beyond!"

(Perception 24)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 1/2  d20+3=4 ;
Friday November 17th, 2017 3:26:03 PM

"Everyone stay here for now, but be ready to move if we tell you." Gaffer tries to organise the rescued a little before going back out onto the street (Acrobatics: 1+3 = 4) but trips to the floor with a thud as his head slams against a fallen rock. Dazed and uncertain, he puts all his attention to climbing to his feet and staying on them.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Friday November 17th, 2017 11:16:07 PM

"Ow," Wil holds his nose but continues to help.
(So sorry.. I'm really behind today)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23)  d20+1=11 ;
Saturday November 18th, 2017 10:04:13 AM

Hmerrin attempts to scuttle over to the woman, but is again thrown to the ground.

"We need to get to cover at Shale House," he yells to her, while pointing to the only solid structure in the area.

[Acrobatics 11]

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday November 18th, 2017 1:20:46 PM

"That's a good question," Wil says about the halflings.
"Its awfully curious that they all left. Anyone know anything further about the exodus?" He asks.

Shattered - DM Dan K  d4=1 ; d4=4 ;
Sunday November 19th, 2017 1:42:13 PM

the rumbling quake continues to batter the structures all about and the party can see more evidence of buildings losing their integrity as pieces fall to the street about them and in the distance.

Var locates a man and young woman only partially buried and quickly frees them. With thanks and
gratitude, the man thanks Var for saving his daughter. Both are quite bloody, cuts and bruises across their faces and the man's right arm is surely broken. Var is able to help both get to the safety of Shale House
Lornak has a moment of panic himself and cries out that the end in near. This has a crushing effect on those people inside of Shale House. They too start crying and wailing in despair.
Toston is able to salvage some hope and reassure the people before he charges back into danger to assist
Dusan gets up to the children, who are crying in terror. When he arrives, he sees a woman, her back braced against the debris and keeping it from falling upon the two toddlers. She screams at Sarah and John to reach out to the man and incredibly is able to reach out and give a slight push to the boy. Even as they step out and secure themselves with Dusan, the floor gives way and the woman plunges into out of sight. Dusan is at Shale House with the pair moments later
Gaffer, too, tries to calm the people, and Lornak perhaps and starts back outside. He missteps and slams into the door frame non Lethal Dmg 1
Wilford continues to shout direction to get to Shale House. Currently he is outside with no one to ask his question directly to.
Hmerrin calls to the woman cowering to get up and get to Shale House, pointing the way even as he is thrown to the ground.Non lethal Dmg 4

The people of Dirt City have now been enduring the quake for over 15 minutes, an eternity it would seem while in the middle of such thing. The ground shifts and breaks some more further down the street and with another mighty thunderous roar, an entire town row collapses at the far end. Dust and debris scatter and rise into the air obscuring all sight Above, the clouds, still lie flat and motionless in their deep gray and black appearance.


Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+9=23 ; d20+11=18 ;
Sunday November 19th, 2017 3:34:45 PM

Huddling in the fetal position Lornak wakes from his frightened state on the floor of Tombo's. His eyes tell him the world is still shaking, his ears the sounds of calamity. He stands proudly and makes an effort to get the lucky few that have made in into the safety of their building to get safer still by ushering them under the tables. "Get under the tables and put your hands about your heads!" He yells. He waves his hands.

Lornak looks through the windows to get a sense of whats happening outside. The dust and debris is continuing to kick up. This tells him that even more buildings are falling. While tragic, he is worried about the sky that does not move. What power is at work that bring the winds in the sky to a halt?

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Sunday November 19th, 2017 3:35:27 PM

(OOC oops, those were Acrobatics and Perception rolls respectively (d20=23, d20=18)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+11=21 ; d20+14=30 ;
Sunday November 19th, 2017 11:56:49 PM

Toston keeps helping anyone he can find into the shelter of Shale House.

(Acrobatics:21)
(Perception:30)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=4 ;
Monday November 20th, 2017 9:32:34 AM

(Acrobatics: 4) Var takes another first-class trip to the floor. "I'm gettin' real tired o' this." Var says, picking himself up off the ground.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+9=10 ; d20+11=29 ;
Monday November 20th, 2017 4:01:44 PM

Will falls again.. (Acrobatics: 10)
"What do I have all these sneaky skills for if I'm going to keep falling?" He says to himself.
"With everyone inside, what can I figure out ... out here. There has got to be something going on here."
(Perception: 29)
"You know," Cicero suddenly added. "You do have an enhanced ability on rough terrain. Your mother just told me this."
With that Will then began to focus his 'agile feet' upon the ground. "Thanks Cicero. Now let see if we can figure something out here." (5 times: Note to self)

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=12 ;
Monday November 20th, 2017 4:44:57 PM

Dušan drops the kids off with the other survivors. "You'll be safe here." He says to the children and to any adults, "Make them feel safe. It might even help you believe it."

Dušan flies back to the building where he found the kids, looking for others, but mostly looking for the woman that fell through the floor, looking through the windows in floors below and down the hole she disappeared in.

(Perception 12)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Monday November 20th, 2017 8:48:07 PM

Non Lethal - 7

"This isn't working," Hmerrin moans to himself as he again thrown to the ground.

The young man forgets about the whole standing up thing, and instead scurries to the woman on all fours, and then leads her back in the same manner to Shale House, keeping up a constant "Follow me. Just follow me," until they get back.

Shattered - DM Dan K  d4=3 ;
Monday November 20th, 2017 10:32:16 PM

Lornak encourages the people in Shale House to get under the main dining table and they comply. He makes his way to the windows, the sky has him spooked. Why did the clouds not move?

Toston makes his way to another pair doing their best to follow Wilford's direction and he is able to help them inside and to safety

Var takes another hard fall [i]Non lethal Dmg 3[i] He manages to get up, elbow throbbing from the landing, he looks to see where he might assist

Wilford looks about, even as the ground pitches him into the dirt. Other than those already being helped, he see no one else through the dust and debris in the air.

Dusan lands, the children get inside and he heads back. The floor where the woman was is gone, the ceiling and part of one wall followed and all he can see down the whole is piles of timber splinters and rubble. From his vantage point in the air, he also sees no one else to immediately assist.

Hmerrin scrambles to the woman, and is able to get there and get her back to Shale House.

And then it s over... An odd quiet falls over the area and indeed all of Dirt City. Save for an odd groan of timber, or piece of stone bouncing down a pile of rubble somewhere nearby. Tendrils of smoke and dust roil upwards into the dark gray and motionless sky.. Shale House and the block within which it stands has held up well. There are cracks in the ceiling and walls, but nothing to great. The rest of the street fared far worse. In all 15 people rescued from the street and nearby houses during the quake. They are generally ok, no major injuries.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+5=16 ;
Monday November 20th, 2017 10:56:43 PM

The ringing in Lornak's ears muffle the sound of the falling debris that punctuate the end of the earthquake. They seem so very far away to him. He gingerly stands up, as he does he notices the swaying of the building has stopped but the lamps still undulate. He sighs a deep breath. Cautiously , he takes a couple steps to make sure. Once he feels the danger is no longer immediate he helps anyone that is performing triage. (Heal to aid another d20=16)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=21 ;
Monday November 20th, 2017 11:57:33 PM

Toston says, "We need to be careful of aftershocks. Dušan or Wil, do you have a way to detect if someone is alive, injured or dying? We should probably head out and see if we can rescue people who were caught outside or in other buildings. We may have to do our darndest to move debris and work together to save people trapped and heal them."

Toston then heads outside and tries to see what he can see as for as trapped people the Tide may be able to free.

(Perception: 21)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+14=25 ;
Tuesday November 21st, 2017 12:21:10 PM

Gaffer groans as he pulls himself up off the floor, massaging his head where he hit the door. Looking around and seeing everyone is mostly ok he stumbles outside. Looking at the devastation he finds it hard to imagine they were relaxing and eating together just hours earlier.

Turning to others as they come outside and says, "I'll fly over nearby, if I spot anyone I'll try and lead someone to them. We might struggling going through the er..." He pauses to look at the chasm that formed along the road, "..the streets."

After saying that he wildshapes into a hawk and begins to look for survivors in the nearby streets, especially any who still seem in danger, flying low over the buildings. (Perception: 25) if he sees anyone he will try and fly back to the other members and lead them to rescue them, if they are happy to follow.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18)  d20+10=15 ;
Tuesday November 21st, 2017 2:34:00 PM

Wil, with 'Agile Feet', stepped into Shale House. He then went back out and set about searching for anyone near death.
"Unfortunately," Will said to Toston. "I was not prepared for an earthquake. I just have all my monsters. Ugh. I will have to search the hard way."
He then searched the area for severely injured and attempted to Heal them or recover them. His Agile Feet spell helped traverse the unstable terrain while making it look like he was floating just above the ground. (Heal: 15)

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Tuesday November 21st, 2017 6:11:00 PM

Var holds still for a few moments, waiting to see if this is only a small break in the carnage or truly the end. "Should we get these folks out of th' city?" Var asks the group about the 15 souls they already rescued. "Th' City Below has got t' be a mess..." He mutters.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+6=26 ;
Tuesday November 21st, 2017 6:27:20 PM

Dušan sees Toston heading out and looking for any more survivors. He flies toward him. "Unfortunately that spell escapes me. I'm not feeling quite myself today, but I'll continue scouting for survivors."

And Dušan does as he said he would keeping an eye out for more survivors, casting Detect Magic looking for any auras that might lead to magically active survivors.

Perception = 26 Natural 20!)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Tuesday November 21st, 2017 7:52:48 PM

Hmerrin grabs his pack, and heads out into the street to see if he can find more survivors.

"Might be here for a while," he responds to Var. "Could be the safest place around."

Shattered - DM Dan K 
Tuesday November 21st, 2017 10:43:35 PM

The quake is ended, and though Toston cautions that additional quakes could hit, aftershocks, the group heads out to see how they can help. If there are survivors in the rubble, they might not have that long before rescue turns into recovery.

Gaffer shifts into a hawk and takes flight. His sharp senses quickly find a second floor flat with at least two trapped people. The outer wall has come down and a large section of the roof has collapsed, trapping some people. Muffled calls fro help and a steady pounding brings the Hawk known as Gaffer into the area.

Toston heads down the street, and guides several folks coming out stunned and in shock towards Shale House as he moves to what used to be a town row at the end of the street.

Dusan flies out as well, using Detect Magic in hopes of finding others. While the Detect Magic does not assist him, his perceptive skills does and soon Dusan is hovering near a trapped family of 5. They had braced a wall with an oaken table as the roof gave way and saved their lives. Now the building was in terrible shape and they had no good way down

Hmerrin, Var and all of the others do what they can, moving out into the ruins of Dirt City.Nearly 25% of every building has either been destroyed or will need to come down out of a matter of safety. The Tide spend the rest of the day moving not only about their own neighborhood, but into others as well. They are not the only ones out, but it does seem they are one of the only teams helping not only their own, but any who are in need. Survivors are found and so are the dead. The clouds of dust and dirt still move through the air as you walk, stinging the eyes and choking your throats. Above the sky remains still as if holding its breath for something still yet to come

Those who have been saved are thankful, grateful and are not shy about it, but they also want to know where they can go. What is to become of them? This is, after all Dirt City. Charity is not a general feature and something one can count on.

You have heard no word or rumor about the City Below and have had no contact with any of the Houses of Dirt City

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Tuesday November 21st, 2017 11:48:38 PM

After helping the wounded Lornak manages the new arrivals and sees that they also get medical attention if needed. He keeps alert to his friends needs who are out and about to lend aid if needed. The number of causalities that he sees concerns him greatly. Where will they go? The group has only just settled into their new home, he hasn't any knowledge of what its capacity might be. Also, what is the limit of their own generosity? The group is not a House onto itself and has limited resources.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=17 ;
Tuesday November 21st, 2017 11:55:48 PM

Toston says, "I'm going to run down to Crescent Moons headquarters, check in with Boggs, Madri and the like. I need to see if they pulled through and see if Boggs can help us as to what sort of resources we have to aid the survivors. Anyone want to come with?"

Toston waits to see if anyone else in the Tide want to come and then tries to find a doable path to Crescent Moons HQ.

(Perception 17)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2 
Wednesday November 22nd, 2017 11:11:51 AM

Once most of the survivors he can find seem to have received help of some sort Gaffer returns to Shale House and resumes his usual form. He thinks back to whether the destruction he saw had spread beyond the city, and muses aloud whether they should try and form shelter just outside of it.
He finds what containers he can around the house and spends some time using the Create Water orison to provide for the rescued.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Wednesday November 22nd, 2017 2:33:33 PM

Will continues to help with the wounded and volunteers to go with Will to talk with Boggs.
"I would be willing to head out with you."
He then went pale.
"The Houses.. the House of Darts. They all may be destroyed. As much as I dislike the Darts, they were once my family. On other notes, this is going to cause utter chaos."

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Wednesday November 22nd, 2017 5:37:25 PM

Dušan flies down the members that he can carry and returns with rope from Shale House and helps the others climb down.

Returning to Chale House he attempts to give whatever aid he can to the injured casting Cure Light to Serious Wounds if necessary. When the survivors start to ask where they can stay, Dušan asks the group, "With Tombo sold out from the Halfling Exodus, maybe we could offer him a weeks rent free and turn the place into a temporary hostel. We could offer the same to other tenants, if they want the time to recover, but we would need to secure their merchandise."

Whatever the decision, Dušan joins Toston. No one should travel alone at times like this.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23) 
Wednesday November 22nd, 2017 7:32:11 PM

Var looks around somewhat helplessly, and says to Toston "Naw, you g'on ahead an' see Boggs. I'ma... I'm a keep looking for survivors." Var wipes his brow, and heads off down the street in search of others.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Wednesday November 22nd, 2017 7:35:47 PM

Hmerrin does what he can to help out, returning to Shale House with the others.

The fighter checks out their tenants, partly to see if they're all right. But mostly to enlist their help.
"Tombo, we may be here a while with a bunch of mouths to feed. How much food do you have here?"

"Ironthane, what have you got by way of straps or cords that Dusan might be able to use for splints or slings?"

"Sunny, you ok? Have you got anything we can use as bandages?"

With most of the others checking up on Boggs, the young man starts working on converting Shale House into an infirmary.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=16 ;
Wednesday November 22nd, 2017 10:42:23 PM

(I forgot a heal role... :( for what it's worth)

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23 
Thursday November 23rd, 2017 1:30:28 AM

Toston heads down to see Boggs having asked his companions their interest. He grabs Wil to come with.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16} 
Thursday November 23rd, 2017 4:14:25 PM

Having done what he could for the survivors, Dušan hurries to catch up with Toston and Wil.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=27 ;
Thursday November 23rd, 2017 11:43:52 PM

(Perception : 27)

Toston welcomes Dušan to tag along as they go to check in with Boggs.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+11=31 ; d20+8=17 ;
Friday November 24th, 2017 12:24:09 AM

Lornak joins Var on his search for survivors. His thoughts turn to the Free School and their situation. He knows it is in Vorell's capable hands but cannot help but think of everyones safety. He realizes also that while the civilians are shocked there may be a few that may want to take advantage the situation. He keeps his eyes peeled for looters. (perception d20=31) (sense motive d20=17)

Shattered - DM Dan K 
Friday November 24th, 2017 2:34:59 PM

The group does a bit of divide and conquer. Tombo, Ironthane and Sunny are all more than happy to lend their aid in the way of meager supplies that they have about to converting their places into places where those that need to, can use to stay in. Tombo has the largest open area for sleeping, but by using what space Sunny and Ironthane have for holding some supplies and moving tables into for eating, it creates even more open room.

Those on the street, spend time moving rubble, digging towards a few muffled cries from those trapped in piles of rubble. Dusan ferries people down from higher areas where they are trapped and secures some rope lines for still others. He is also able to take in greater views of the city as a whole. The place has been hit very hard. He also spies others taking in the lay of the land from air, none move to get near anyone else. They seem quite intent on remaining away from anyone else. More than a dozen fires burn across the city, most have no one trying to put them out. The Harbor is empty and well out to sea, a handful of ships can still be seen heading away.

Toston, WIl and Dusan make their way to see Boggs. The building is heavily damaged and several others nearby are nothing but piles of rubble. The interior of the house is a different story. most of the roof caved straight in filling the interior with debris. Sticking out from under some stone and timber, you spy a bloodied unmoving human hand. Somewhere through the rubble you can hear movement.

Var Gaffer and Hmerrin are at or in the immediate vicinity of Shale House. Var has his eye out for not only survivors, which he has helped find quite a few, but also looters and thieves. Thus far, none moving about the nearby few streets he ventures to have fit that description

A rumble rolls through the city and several damaged structures collapse in the 2 minute long aftershock. A reminder that everything is not done yet

The group has rescued more than 40 people and is currently sheltering 30. The other 10 are holed up in another house nearby. You have also found more than 30 dead and as you dig through more rubble, that will likely just go up.

It's been 4 hours now since the massive quake.

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+11=28 ;
Friday November 24th, 2017 6:38:43 PM

Var's body functions automatically, ignoring his exhaustion and horror at the carnage. Searching rubble, escorting survivors, marking buildings that will need bodies buried.

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+14=28 ; d20+3=10 ; d20+1=20 ;
Saturday November 25th, 2017 1:49:15 AM

Toston says to Wil and Dušan, "We should try to dig out both the hand and whatever is moving."

Toston then proceeds to do just that while trying to figure out if the owner of the hand is dead or not.

(Perception: 28)
(Heal:10)
(Strength:20)

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Saturday November 25th, 2017 10:59:06 AM

"I can travel over a lot of the rough terrain easily", Wil says as he seems to float over the debris. He then tries the free the creature that belongs to the free hand.
"Does this feel like a natural event?" Wil asks. "Any sorcerer strong enough to do this much damage?"

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=20 ;
Sunday November 26th, 2017 4:57:39 PM

Dušan prepares to look over any one who is uncovered from the ruble. He readies a Stabilize spell for the worst case scenario, but hopes he won't need to cast anything more drastic than a Cure Wounds.

(Heal = 20)

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2 
Sunday November 26th, 2017 5:38:59 PM

After trying to ensure the survivors at Shale House are calm and secure Gaffer heads back out onto the streets. He converts some of his spells into levels of Summon Nature's Ally's, calling on Pony's, Elemental's and Apes where necessary to aid him in clearing rubble and escorting survivors. He keeps his head down and focused, ignoring the memory of city torn apart he saw from above, knowing that is not something he can deal with.

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Sunday November 26th, 2017 6:24:50 PM

Hmerrin is at a loss. The city is a wreck, and Warrd knows what has become of the City Below. Based on his few months here, the man is guessing the number of good citizens coming out to help are going to be few and far between.

Which means they'll need to take care of these people, including defending them from those looking to take advantage, for a while.

The lad continues his work getting the House organized. After that, he'll see if there are folks among the group already here willing and/or able to look for more survivors, or start clearing paths to the next block.

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19 
Monday November 27th, 2017 6:11:34 PM

Lornak offers his hand as him, Hmerrin, Gaffer and Var move through the neighboring streets to dig out survivors.

"Does whatever form you take augment your strength?" Lornak asks Gaffer as he slowly gets used to the man changing shape regularly. Initially, it was a bit of a shock to him, not to mention the sight of elemental workers.

"Do not worry Kid, all walks of life come together in times like these." Lornak says after noticing the look on the young man's face when he catches him looking towards the City Below. "At least, I hope so." he mumbles under his breath.

Wilford Grimly (HP:44/44; AC: 18; Touch: 12; Flat: 16; CMD: 18) 
Monday November 27th, 2017 8:16:16 PM

"This guy is tough to get out from the rubble", Will comments.

The End is Nigh - DM Dan K 
Monday November 27th, 2017 10:01:37 PM

The group does what they can, trying to dig some out, simply marking where others have died to be retrieved later. In many of the cases, too many, digging either finds a body or causes more rubble to shift and fall in. In the later cases, the diggers are forced to stop or risk getting buried themselves. the distraught and lost are everywhere. The scale of the carnage and destruction is city wide, nothing escaped and many, though hardened to life in Dirt City, are not coping well to their new reality.

Gaffer summons a couple creatures to assist, but unless he can communicate with the more intelligent creatures, they are of little help. No animal shows up trained to an extent of being able to clear rubble. Doing anything like that would require the animal to know the trick and for Gaffer to make a Handle animal check

Wilford, Toston and Dusan manage to recover the body and and thankful to see it is not Boggs, though they recognize him even as his name slips your mind at the moment. They are also able to locate the muffled banging and free a young dwarf. He calls himself Ironside and thanks his rescuers. Though young, he is more than willing to help the trio navigate the shifting rubble an soft zones that now occupy the city. There is no sign of Boggs or of several of the others that are normally here. Ironside arrived only moments before the quake and was in the process of leaving a message. One of the other survivors mentions having overheard Boggs and several others of the Trading Company having went to the City Below.

Over the next few days, Shale House and the rest of the businesses are fully converted and are full. The block about Shale House is clear to the point of a path at least to move about, though little else. Sounds of sword play have been heard in the early hours of the day and evening, though nothing has been seen. Fires still burn and smolder through out the city and no searches have found a way to the City Below. Only 2 ships returned to the wrecked docks and are anchored about 100 yards off shore. The streets are a shamble and normal landmarks are missing, making navigating the twisting streets of Dirt City even more treacherous and uncertain.

It is on the 5th day that the frozen sky moves and it does not take long for any looking up to miss the unnerving look of the immobile clouds. A cloud of lightning and fire moves about and over the city, tendrils of shadow and flames hang from the massive thing like that of a jellyfish. They seem to reach out and down to the earth and where they get close a bright purple and sickly green bolt of energy leaps from the tendril and strikes the ground or a nearby thing. A high pitched sizzling crack splits the air wherever a bolt strikes and even as you gaze in awe and horror a 2nd such abomination forms.

The group is together at Shale House and the hour is mid morning.


Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+15=29 ; d20+16=32 ;
Monday November 27th, 2017 10:44:24 PM

Dušan freezes for a moment in awe and terror before his rational mind tries to make sense of what he is seeing (Knowledge Arcane = 29). He then pulls out his research manual and takes a minute to make a few notes and see if there's any reference to anything like this (Knowledge Planes = 32). Looking to any information to help him categorize this horror, he asks "Does this have any religious significance? Maybe a harbringer...?"

Mysterious Druid -- AC:34+4/18+4/32+4 HP: 306/290 CMD = 23  2d4=6 ; d4=4 ; d20+24=30 ;
Monday November 27th, 2017 10:55:19 PM



Two tall men arrive and grimly survey the scene before them. One wears some battle worn druid vestments and dark hair down past his shoulders. His eyes are dark and bloodshot, as if he hasn't slept well in a night or two, and the scruff on his face confirms he's had a long day. Those that looks close also notice that on his finger he has a ring marking him as a member of the Dragon Consortium.

At his back the druid has an entire swarm of air elementals await his orders. Six large elementals stand in a row, behind a row of four huge elementals, and in the front a greater elemental who's red eyes shine like rubees and cause it's whole body to have a slight glow.

Next to the elemental swarm is a huge treant and a second treant-like creature that's slightly smaller. There is something odd about the smaller one, but it's hard to place a finger on what exactly.

The druid turns to his companion.
Looks like this is going to be more than a search and rescue operation afterall. Glad we came prepared. What do you suppose those things are, they almost seemed to be a living embodiment of the weather itself.
Knowledge (nature) = 20

Var (Tom I.) (HP:60/60 AC:24 T:14 FF:18 CMD:23)  d20+3=11 ;
Tuesday November 28th, 2017 12:13:16 AM

Var racks his brain for any clue as to what kind of "weather" this is (Nature Knowledge: 11).

"Y'know, I'm beginnin' t' think that it may not be safe in th' city anymore..."

Toston Lotor(Hugh Crosmun) [HP:45/45; AC:22 Touch 20; FF 18 - CMD 23  d20+5=13 ; d20+11=21 ; d20+1=21 ; d20+6=13 ; d20+6=12 ; d20+1=10 ; d20+1=7 ; d20+14=24 ; d20+14=24 ; d20+8=19 ; d6+1=4 ;
Tuesday November 28th, 2017 1:21:40 AM

Toston also tries to identify what the scary flying spaghetti monster like creatures are and who the mysterious newcomers might be.

He then tries to gauge the distance to the monsters (Perception: 24) and if they are in range of his long bow (max range 500 ft).

Toston then uses arcane strike to make any attack he makes magical then draws his bow and knocks an arrow readying to fire an arrow at the nearest creature if it is within his maximum range or below and if the tentacled monster makes any hostile moves.

(19 vs AC at 100 ft or less, 17 vs AC at 101 to 200 ft, 15 vs AC at 201 ft to 300 ft, 13 vs AC at 301 ft to 400 ft, 11 vs AC at 401 ft to 500 ft; 4 magical piercing damage if it hits)

(OOC: His WLA Badge is worn openly so he can roll all knowledge checks even without ranks)

(Know[Religion]: 13 to try to figure out if there is any religious significance of the monsters or identify them if applicable)
(Know[arcana]: 21 to try to identify the monsters if they are some kind of magical beasts)
(Know[dungeon]: 21 to try to identify the monsters if they are some kind of abomination)
(Know[nature]: 13 to try to identify the monsters if they are some kind of natural creature)
(Know[planes]: 12 to try to identify the monsters if they are extraplanar)
(Know[nobility]: 10 to try to identify the mysterious druid)
(Know[local]: 7 to try to identify the mysterious druid)

Some Paladin Guy ( Sheet) AC 35/19/30, CMD 40 (42 temp), HP 153/153, DR 5/Evil 
Tuesday November 28th, 2017 9:44:44 AM

Appearing along side the mysterious druid and his elementals is a tall, slim man wearing blue surcoat marked with Queen Maab's crest in silver prominently on his chest and he too has a Dragon Consortium ring on his finger. He carries a bow at his side and frowns at the sight of the strange things in the sky before glancing over towards his companion, "That is more of a question that I would ask you, my friend."

He pauses a moment as he eyes the lightning and casts a protective spell on himself (Resist Energy: Electric) before readying an arrow to his bow, "Shall we go greet them and ask?"

Lornak (Frank S.) HP:60/60 AC: 19(T:13/FF:10) CMD:19  d20+10=24 ;
Tuesday November 28th, 2017 12:37:07 PM

Lornak is tired and weary from the days of searching for survivors and setting them up in Shale House. He is grateful that they all have their own living quarters even though he is sleeping on Dusan's floor after giving up his room for a family of 5. Its not like he has a bed to sleep in yet anyway... "City Above problems." he mumbles.

After overhearing the banter between the mysterious druids and paladin guy Lornak attempts to discern what the lightening entity's nature is. (Knowledge d20=24)

When he sees Toston try to gauge the distance from them and the entity he says to him; "Maybe we should just leave it well enough alone...?"

Gaffer (Courtney) HP: 60/61 AC:21)T:16/FF:15) CMD:20 WS 2/2  d20+10=13 ;
Tuesday November 28th, 2017 2:36:59 PM

Gaffer moves to sit at the balcony and watch what happens above, attempting to figure out what is happening (Nature: 13) He is tired and drained from the past few days and for once decides to see what happens before rushing in to act. If there is still any alcohol in the house he pours himself a small amount while he watches. It has been a long week, and it's getting longer.

Dušan Danann (Erik) {HP:33/33; AC:17; Touch: 13; FF:10; CMD:16}  d20+12=23 ;
Tuesday November 28th, 2017 4:03:05 PM

Dušan considers his new daily requirements he had to do earlier to maintain access to his spell casting. He wonders if any of his new abilities would prove useful against this storm, creature, thing...

(OOC: Forgot to do my Bloodwitch Caster Level Check for the new day d20+12 = 23 > 14)

Hmerrin(HP:67/67 AC:25 T:15 FF:21 CMD:23) 
Tuesday November 28th, 2017 5:18:48 PM

Hmerrin has spent days picking rocks up and putting them down, while simultaneously trying to keep an eye out for any of that swordplay heading his way.

At the sight of the cloud monsters, his incredulity is pushed to the breaking point. His stares agape and dismayed.
"Sweet Alemi, what are those?" he wonders aloud.

A noise causes the young fighter to look over his shoulder, where two complete strangers are calmly discussing the cloud monster while a bunch of tornados wait in the background.
He stares, agape and dismayed.
"Sweet Alemi, who are you?" he wonders aloud.

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