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The Streets of Dirt City [Part II of the House of Silver]
The Trade Delegation


DM Kathy 
Monday August 17th, 2015 9:32:20 PM

Several weeks have passed since your battle with the shapeshifters of the House of Silver.

Winter has packed itself up and drifted sullenly northward, to be replaced by what passes for spring in Dirt City. The days are a little longer and a little warmer. Tufts of grass spring from stray patches of dirt. Overhead, birds twitter and sing, oblivious to the crime and squalor below them. At Marsh House, the deadly nightshade is in bloom, and the blackberry is throwing out new branches in an apparent attempt to strangle and eat the lilac.

Within a day of your battle, the Knives had already filled in the vertical shaft leading to the City Below, and issued a warning about "unauthorized access." Other than that, there has been no fallout from your fight, and indeed, nothing from the House of Silver at all. Which isn't necessarily reassuring.

For now, though, everyone's attention is elsewhere. Through the dogged efforts of the Dirt City Merchants' Guild, a trade delegation is coming to town--all the way from Asildur! They will meet with various merchant houses, tour the marketplaces, and assess whether Dirt City has become stable enough to support regular trade. There is excitement among the merchants of the city, leavened with a bit of unease, because nobody is sure how the major Houses are going to take this. So far, none of them have voiced actual objections, but that doesn't necessarily mean they're on board--or that they won't take drastic measures.

Still, the overall mood is optimistic as everyone awaits the arrival of the delegation.

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday August 17th, 2015 9:52:43 PM

Wil dreams of Gargul till his mother appears and stands within the darkness. She is dressed in a large black , hooded cloak. Her eyes flash red in the darkness. "You are an eye of Gargul, Wilford. You have been issued the Gray Lidless Eye and it has been magically applied to your clothing. You will possess the blood of your ancestors and drag their essence behind as a mist."
Wil attempted to speak but could not. He wanted to resist or refuse this assignment.
His mother then continued. "You may wonder why this happened but it was due to your handling of Alexander. You found that he wanted to once again control the essence of life. You allowed that and Alexander passed onto the Realm of Shadows.
Again Wil tried to reply but he suddenly work and sat up with a start.
He smelled of blood and found the Gray Lidless Eye stamped upon his clothing. He sighed and held his head within his hands.

Dušan (Erik) [HP:13/18; AC:12; Touch: 12; FF:10; CMD:13] 
Monday August 17th, 2015 10:31:01 PM

Dušan began to feel restless. As interesting as the Marsh House is, he felt like his life was put into a holding pattern as the seasons change. "So how dose Boggs usually contact us?" His pacing brings him back to kitchen, opening and closing cupboards with more fervor than was entirely necessary, "And there's nothing to eat. Who's hungry? I feel like going out?"

Toston Lotor(Hugh Crosmun) [HP:14/14; AC:18; Touch: 18 : FF:14; CMD:16] - CMTC  d20+12=13
Monday August 17th, 2015 11:18:55 PM

In the intervening weeks between the business with Clover Way, a new presence had started to patrol Dirt City at night. A small oddly dressed humanoid known as the Wyrmling wandered around the city, striving to keep it safe.

Meanwhile back at the Marsh House, The rest of the party may have noticed Toston sleeping in later than usual.

(Stealth : 13 for Toston to move silently slipping into or out of Marsh House)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+8=25 ; d20+8=24 ; d20+8=18 ;
Monday August 17th, 2015 11:29:17 PM

Talanthrel "Bah! I'm getting nowhere with this!" Putting down the rough hewn bow he was working on, he looks at Dušan and says "I'll join you. I need a break and chance to stretch my legs."

OOC: I assume several weeks means at least 3. The dice rolls are my crafting rolls for those weeks. Please let me know if it was more or less weeks.

Lornak HP:24/24 AC: 15(T:13/FF:10) CMD:17  d20+7=14 ; d20+7=14 ; d20+7=13 ;
Tuesday August 18th, 2015 11:42:01 AM

Over the course of the weeks following the Clover Way assignment Lornak fills his time away from getting to know the group with further attempts at creating items in his little alchemist lab.

He attempts to craft a flask of acid and although the results are almost there, he is ultimately unsuccessful. "Not as easy as dyes..." He thinks to himself. "Perhaps with better tools and a little more practice I will be blessed with more success." Lornak keeps it in the back of his mind to invest some of the next assignments bounty in an Alchemist's Lab.

"If there is a next assignment." He says out loud as he heads for the kitchen. He realizes he has been overheard in his mutterings and quickly addresses the group in the Great Room "I say we venture out and scout the crowd greeting the delegation. If Boggs hasn't seen fit to inform us of any new murmurings, perhaps we can watch for potential intrigue ourselves."

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday August 18th, 2015 3:06:49 PM

Wil feels uncomfortable with his new position as a Eye of Gargul. His scent makes him uncomfortable and the view of others chills him. He really needs to get out of the Marsh house but a bit timid.
"What are they going to ask of me?" He wonders. "I have no idea how to be a cleric, let alone an Eye of Gargul."
"I really need to fight something or maybe get a drink," Wil offers as he stands around the others. A cool mist shadows his every move while he wears the dark cloak.

Toston Lotor(Hugh Crosmun) [HP:14/14; AC:18; Touch: 18 : FF:14; CMD:16] - CMTC 
Tuesday August 18th, 2015 6:40:48 PM

"Let's check out the trade delegation from Asildur, while we are out. It may not be a bad idea to scope them out. Maybe they will have interesting wares or someone like the House of Silver will try to bother them and we can give you that fight you want Wil." Toston says.

Dušan (Erik) [HP:13/18; AC:12; Touch: 12; FF:10; CMD:13] 
Tuesday August 18th, 2015 7:39:10 PM

"Sounds good. Food, espionage, drink, fight; not necessarily in that order."

(OOC: is the trade delegation here yet? I read it as on its way.)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+6=8 ;
Tuesday August 18th, 2015 7:52:20 PM

Hmerrin spends the first week hanging around Marsh House, but after that the lad gets seriously bored. He volunteers to accompany any and all leaving the house, no matter the errand.

In doing so, he also gets a slightly better internal map of Dirt City, and takes care to stick to areas he's already frequented.

By the second week, the lad is looking for work, and happens upon a job opportunity fixing tables at a nearby tavern. Even out of practice, the erstwhile carpenter is able to earn some coin.

[Carpentry Craft check 8 = 4 gp earned]

As the others speak of checking out the trade delegation, Hmerrin is ready to go.

Var (Tom I.) HP:26/27 AC: 16(T:13/FF:13) CMD:19 
Tuesday August 18th, 2015 8:48:23 PM

With finally a break in action, Var settles in at the Marsh House. He sets up an archery target and practices a bit with his bow, does a little weeding in the garden and generally tries to relax after such a taxing mission.

The excitement of sedentary life doesn't last however. As the weeks wear on, he finds himself staying out later and later at tavers, and taking walks through less scrupulous areas of town. He has to remind himself to stay out of trouble several times. He does manage to make a friend, however; a stray mutt that came by the Marsh House one night, that Var shared his leftovers with.

When the talk at the taverns turn to trade delegations, and the rest of the group expresses interest in getting out of the house and actually doing something, Var jumps at the idea. "If I stay here any longer I might start growing roots out of my arse."

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+5=22 ;
Tuesday August 18th, 2015 8:50:19 PM

The quiet weeks after the Clover Way case were an odd book end to the abrupt excitement before it. Alizar had just returned from target practice with his bow, something he has taken in the last few weeks after his shoddy performance in the previous fight, when he noticed the group leaving the house.

"I'll join you lot, would be good to get out into the streets again."

He fell into step beside Toston, who had been acting strange these past few weeks. On some of his late night reading binges, he could have sworn he noticed Toston slipping in and out of the house.
(Perception: d20+5=22)

"You look tired Toston, trouble sleeping?"

DM Kathy 
Tuesday August 18th, 2015 10:24:27 PM

[OOC: I figured it was closer to 6 weeks, so that's how long you crafters had to do your thing.]

Your time has not, of course, been completely idle. There were your measurements and new clothes from Billy Brambleshire. You had equipment in need of cleaning and repair, plus arrows to be replaced and so on. You spent some time helping the newcomers get oriented to the house, the Crecent Moons Trading Company, and the city in general. And Boggs did have a few jobs for you here and there, but nothing worth noting [or worth experienc points].

But, after weeks of relative idleness, you are eager to see what changes this trade delegation will bring. So, on the day they are due to arrive, you head down to the docks.

A crowd of curious townsfolk is there ahead of you. Most look to be merchants of some kind of other, excited to see a glimpse of the delegation from Aisildur--but not so excited they neglect to keep a wary hand on their purses. Pickpockets are doubtless circulating through the crowd as well.

The ship is already approaching the dock, the sailors on board exchanging cheerfully bawdy insults with the longshoremen waiting to tie it up.

"Finally!" one of the merchants exclaims. He is a human man, but so short and stout he really ought to be an honorary halfling. "At last we'll get some real trade in this town."

"I'm not so sure." This from a human woman, who seems to have permanent worry lines etched in her face. "I mean, Aisildur? Ga'al worshipers? How is dealing with them going to make our lot better?"

"If they're coin is good, that's all I care about," the stout man replies.

"I wonder if any of them are heartseeded?" a graying half-orc asks.

"I heard they all were," says a voice from somewhere beyond him.

"I heard the Houses are going to try to stop this," the worried-looking woman says.

The stout man snorts. "And I heard that Valdor Dragonstone drove through town last week in a shiny chariot. You shouldn't believe everything you hear."

The ship bumps the pier. Ropes are tossed and tied off, and there's more shouting, and of course, cursing. A gangplank is lowered, and in a few moments, you get your first glimpse of the delegation.

There seem to be five of them, three men and two women. One of the women does appear to be heartseeded, her robe open to show the healthy growth twining across her chest and over her shoulders.

"Brazen hussy!" somebody gasps.

"Naw," says the half-orc, sounding a bit disappointed. "Naw, you can't see nothin'. That weird plant thing's as good as a shirt."

The delegation pause on the dock, looking about them. A group of merchants, obviously dressed in their finest clothes and looking a bit stiff, approach. There are introductions, handshakes, and bows, and then the whole group moves off toward the Prince's castle.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+8=22 ; d20+8=15 ; d20+8=15 ;
Wednesday August 19th, 2015 12:15:07 AM

Talanthrel watches the crowd and the trade delegation, seeing the woman with the plant sticking out of her chest, he racks his memory to see if he knew anything about the heartseeded. Coming up with nothing he looks at the others and asks "Hey, any of you know what a Heartseeded is? I can't remember hearing of them before."

OOC: here are the rest of my crafting rolls so far I have not broken any of my materials. Woot!


Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=8 ;
Wednesday August 19th, 2015 9:32:40 AM

Wil tries to recall and recollect any heartseeded. He peers at the others around him. Well, not exactly around him. The locals avoid him. He stands in the middle of the crowd. A moat of dirt and dust surrounds him.
"This is not fun at all," Wil thinks out loud and drinks from a mug of ale. He watches the delegation, bitterness building up.
"Wil?" Lucy begins.
"Lucy, how are you? I haven't heard from you in a while."
"I'm fine, Wil. I am a wandering soul. Can you help me pass through to the Realm of Shadows?"
"I don't know Lucy but apparently I helped Alexander... who technically stole my body. What do you need?"

(Knowledge Local: 8)


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:16] - CMTC  d20+5=19 ; d20+10=21 ; d20+7=9 ;
Wednesday August 19th, 2015 10:08:50 AM

Toston thinks back to his knowledge of religion to see what he can remember about followers of Ga'al and Heart seeding.
(Knowledge Religion: 19)

He then casts the minotaur version of Tauros Taur Try on himself. He also observes the strange folk and studies their mannerisms trying to get a feel for them, but the intervening crowd prevents him from getting a good read. Something about Ga'al being one of the Gods of Testing makes Toston uneasy, but he doesn't want to let the fact that Ga'al isn't on the Woldian Pantheon prejudice himself against these newcomers.

(Perception: 21)
(Sense Motive: 9)

(OOC: did not include the WLA bonus on perception due to the fact that Toston is not actually wearing the badge)



Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=11 ; d20+6=9 ; d20+7=23 ;
Wednesday August 19th, 2015 1:07:58 PM

Lornak pulls his hood up over his head to shield his eyes. As he does so he blends into the crowd.(Stealth d20=11) He keeps his awareness up. For a crowd this large there are bound to be a few miscreants. (Perception d20=23)
Without drawing attention to himself he watches as the delegation comes to shore and meets the representatives of Dirt City's illustrious merchant class. Keeping a tally on his comrades, Lornak observes the stiff looking merchants greet the delegation and tries to ascertain any if any of them are of note in the merchants community. (Knowledge(Local) d20=9). He sees no heavy hitters and figures this is just a group of errand boys. "The real action will take place in the Palace." he thinks to himself. "We should follow." Lornak moves inconspicuously at the edge of the crowd that follows the delegation.

Dušan (Erik) [HP:13/18; AC:12; Touch: 12; FF:10; CMD:13]  d20+6=11 ; d20+7=13 ;
Wednesday August 19th, 2015 8:10:31 PM

Dušan looks concernedly at Wil. "How's Lucy? For that matter how are you? You seem troubled."

As the delegation disembarks, Dušan tries to recall if the heartseed has any links to foreign planes (Knowledge - Planes d20+6 = 11) and casts Detect Magic towards the delegation to see if the heartseed is giving off any auras (Spellcasting d20+7 = 13).

He turns to Lornak. "Do you think we have time change? Billy's gift might be more appropriate if we're going to the palace."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=21 ;
Wednesday August 19th, 2015 8:43:25 PM

Hmerrin's eyebrows nearly shoot off over the top of his head when he spies the Asildurian woman with the hibiscus growing out of her chest.
"Let me be the first to say," he asides to Lornak, "ew".

At Lornak's suggestion, the brown-haired lad gamely falls in with everyone else following the delegation.

Overhearing Dusan, he shakes his head. "Pretty sure they ain't letting us, or any of these other plain folk, inside the castle, no matter what we're wearin".

Only a few weeks into his stay at Dirt City, Hmerrin has learned quickly the need to keep an eye out for pickpockets and/or any other dangerous-looking fellows. He scans the nearby crowds every so often for folk with dishonest intent.
[Perception 21]

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+7=15 ; d20+8=22 ;
Wednesday August 19th, 2015 8:52:50 PM

Alizar stood among the crowd as the delegation disembarked the ship, the usual dour look upon his face. This look quickly turned to disdain however when he gazed upon the Heartseeded woman. Generally, Alizar tried to be at peace with all of the Gods, but Ga'al, well, Alizar took issue with the God of Dominion. Alizar tried to remember what he could about the Empire of Aisildur and the Heartseeded, and relayed this info to the others.
(Knowledge- History: 15 ; Knowledge - Religion: 22 )

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday August 19th, 2015 9:21:13 PM

"Dusan, my friend. I do not want this burden. I don't not want to listen to these voices and I certainly do not want to smell like a bleeding mass but..." Wil stopped to collect his emotions and put them in check. "I ran from my home among the Darts. I was comfortable being a soldier of fortune. I'm afraid to fail. I am not an Eye of Gargul. As far as Lucy... I believe she is good. The young lady is looking for her father."

Var (Tom I.) HP:26/27 AC: 16(T:13/FF:13) CMD:19  d20+3=8 ; d20+10=29 ;
Wednesday August 19th, 2015 10:19:40 PM

Var raises an eyebrow at the foreign heartseed woman and at Hmerrin, "Lady like that wouldn't be interested in a boy, anyway... Now, a man on the other hand..." He says, straightening up somewhat. (Nature: 8) Var quickly runs through what he knows about heartseeding, and other natural plants that grow on people, but comes up blank.

Var keeps an eye not necessarily on the crowd, but on the periphery. Bwatching for any thugs from the Knives or Wolves come to start trouble. (Perception: 29)

DM Kathy 
Wednesday August 19th, 2015 11:24:49 PM

You put your heads together to figure out what you know about Aisildur, Ga'al, and heartseeding.

Aisildur is located on the south part of the Elennian Peninsula, west of Izen (Izen is where Dirt City is). It is a theocracy, where Ga'al is the only acceptable god to worship. What this means in practical terms is unclear. Some say that conditions there are harsh and rigid, and dissent is not tolerated. Others say that really only government officials care much about Ga'al worship; everybody else pretty much gets on with their lives. [OOC: Aisildur's Woldipedia page is a mess; this is the best I can come up with.]

You know that Ga'al is one of the Gods of Testing. He is the god of Domination, opposing Domi who is the god of Strength. Worshippers of Ga'al feel that the Noble Races are too flawed to be allowed to make their own decisions, and that they should submit and obey Ga'al rather than deciding things for themselves.

Heartseeding is the ultimate expression of this idea. Ga'al worshippers who voluntarily accept a heartseed surrender their wills entirely through Ga'al. The god communicates his will to them through the heartseed plant, and they are happy to comply with his wishes. Nobody is really sure of the specific details; the ritual is secret and the heartseeded to not discuss it.

As you move away from the docks, you scan the crowd for pickpockets, and spot a few. You also scan for signs of trouble from the Knives or any of the other Houses and see none.

You're in a bit of a parade--the trade delegation, attended by their escort, trailed by the curiosity-seekers and you. Somewhat to your surprise, the parade moves past the Castle and heads to the Full Moon Market.

The Market is in full swing. The square is crowded with vendors, hawking their wares from booths, wagons, carts, tables, and even cloths spread on the ground. The Aisildurans look interested, and you can see their Dirt City guides pointing and describing the various features of the market square.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:16] - CMTC  d20+11=14 ; d20+11=26 ; d20+7=25 ;
Thursday August 20th, 2015 1:03:11 PM

Toston upon remembering the fact that Ga'al is diametrically in opposition to Domi shivers a little. Toston always strove to be like Domi and Alemi. Part of why he became a monk was his reverence for Domi and that only grew with his martial training. Being a gold dragon blooded sorcerer also made him feel a kindred with Alemi.

Toston could not imagine being heart seeded and is even more leery of the delegate bearing the seed. He wishes he could cast detect evil or detect thoughts as he is wondering what is going on in her head and if this delegation is some sort of ploy to somehow win Ga'al more followers. If things in dirt city got bad enough would people turn to heart seeding to not have to deal with it?

Toston shares what he remembered of Ga'al with the rest of the group and then attempts to move closer to the Full Moon Market and the delegation.

Like Lornak Toston tries to blend into the crowd (Stealth: 14), he keeps an eye out for trouble and on the delegation (Perception: 26) and if he gets close enough he tries to sense the motives of the delegation(Sense Motive: 25).

(OOC: i actually realized the perception got my skill point increase from leveling not WLA...that went to stealth so I did not apply it to stealth)


Var (Tom I.) HP:27/27 AC: 16(T:13/FF:13) CMD:19  d20+10=23 ; d20+4=17 ;
Thursday August 20th, 2015 1:04:44 PM

As the six of them discuss Ga'al and heartseeding, Var begins to feel slightly embarrased and awkward about his comments regarding the Aisildurian woman. He clears his throat uncomfortably and avoids eye contact with the others for a few minutes as they follow the delegation.

(OoC: request for clarification - did I not see any Knives, or did I not see any Knives causing trouble?)

"I'm surprised it took so much work to get them to send thier merchants, seems like trade would be welcome here in Dirt City, and I didn't know the Houses had such strict morals that they'd be opposed to doing buisness with Ga'al worshopers. Or was it the other way around, that they Aisildurians weren't interested in Dirt City?" Var muses as they make thier way into the Full Moon Market.

Var keeps watching the crowd for trouble, and looks to see if there's a representative of the CMTC around (perception: 23). He also watches the trade deligation carefully, the new knowledge of the heartseeds resting uneasily in his mind (sense motive: 17)

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+5=9 ;
Thursday August 20th, 2015 8:21:16 PM

"I have this feeling," Wil began the the others. "We just may be seeing more of these delegates. I could be wrong but I'm sure they will not want anything to do with us. Worshippers of Ga'al are not really friendly. Are there any silver merchants around here? I have 88 gold for a couple new silver bolts."
(Perception: 9)


Dušan (Erik) [HP:13/18; AC:12; Touch: 12; FF:10; CMD:13]  d20+7=27 ; d100=17 ;
Thursday August 20th, 2015 8:56:06 PM

"Well if we're really curious about these visitors..."

Dušan casts Guidance and tries to blend in(stealth d20+6+1 = 27) all but disappearing into the crowd. Trying to keep a low profile, he casts Detect Thoughts (Will negates 15) and concentrates on the surface thoughts of the delegates and merchants.

(OOC: d100 = 17 Ley Roll, Spell is cast, Spell per day is spent. Total 1 Spells per Day spent.

Finally updated my header. I assume we had enough time to heal naturally between adventures.)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday August 20th, 2015 9:14:25 PM

Hmerrin strolls along with the group. When Dusan starts casting a spell, the young man elbows the cleric in the rib cage.

"Are you out of your mind?" he hisses. "You think no one's looking for that? Gonna be a lot of unpleasant people with unpleasant intentions show up real soon you keep calling out spells."

Should Dusan persist, Hmerrin drops back from the man about 50' to be out of the way and yet still available should anything bad happen.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=28 ;
Thursday August 20th, 2015 9:56:51 PM

Talanthrel follows along behind the group thinking of what he learned. These heartseeded really do not sound like his kind of people, and letting them get a foothold hear sounds particularly stupid. Keeping a eye out for trouble (Perception 28) Talanthrel looks to see if any of the merchants are selling silver arrow heads.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=9 ; d20+6=11 ; d20+5=10 ;
Thursday August 20th, 2015 10:03:33 PM

Keeping pace with crowd, Lornak follows the delegation into the Full Moon Market keeping his attention on the individuals greeting the Aisildurans. He is paying so much attention to tallying who is meeting them that he becomes a little lax in being inconspicuous(Stealth d20=9). He doesn't note anyone out of the ordinary. (Knowledge(local) d20=11). His senses seem to tell him, this is just a run of the mill meet and greet.(Sense Motive d20=10) He feels a little disappointed. All the weeks spent at Marsh House, he was pining for some real intrigue.

Dušan (Erik) [HP:13/18; AC:12; Touch: 12; FF:10; CMD:13] 
Thursday August 20th, 2015 10:07:06 PM

(OOC: That wasn't called out out as much as under his breath to the group)

Dušan decides if the fighter noticed what he was doing a skilled practitioner of the arts probably would as well. He cancels the casting.

(OOC: is the spell spent?)

DM Kathy 
Thursday August 20th, 2015 10:57:21 PM

You watch the delegation as they tour the Full Moon Market.

Var does not see any Knives. They are probably nearby in case of trouble, but he does not see any at the moment.

Dušan tries to get close enough to the delegates to cast a detection spell, and Toston tries to get close enough to get a sense of what they are planning.

This proves to be difficult in the crowded marketplace, however. There is a lot of foot traffic, everyone is excited, and not everyone is watching where they are going.

A sharp cry is your first clue that there is something amiss. It is followed by a scream and a general scramble. You see that one of the delegates, a thin man with stringy blond hair, has fallen to the cobbles and appears to be struggling to breathe. Another man is clearly wounded, an arrow sticking out of his thigh. He is looking frantically around him, as if trying to find where the shot came from. The heartseeded woman dodges gracefully out of the way as a dart flies toward her; it clatters harmlessly to the ground.

All around, chaos erupts. Merchants and shoppers alike scream and run--but they don't know where the danger is, so they don't know where to run to. The marketplace is a sea of churning movement. Stalls are toppled, carts and wagons knocked askew. It is pandemonium.

From out of the crowd, two figures emerge....



Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+2=12 ; d20+1=6 ;
Thursday August 20th, 2015 11:12:36 PM

"By the great bearded neck of Castrelion, here we go again..."
Alizar looked to his companions as the chaos erupted. There were wounded people who needed his help, regardless of who they were or where they came from, but out in the open like this, it would be hard to help without being detects. He shot a glance at his companions that read, "Watch my back", and he began to try to move through the crowd to try and get close enough to throw some healing if he could do do unnoticed.

(Dexterity - To move through the crowd: d20+2=12 ; Stealth - d20+1=6 ; )



Jass of Downs (SteveK) 
Thursday August 20th, 2015 11:17:54 PM

the first is an emaciated man, nearly a walking cadaver, yet the face appears to be someone who smiles and laughs a lot. The human is not laughing now as he raises his hands and casts a Wind Wall spell that springs between the delegation and the crowd. He then casts a quickened Wind Wall that bisects the first at a 60 Degree angle. And THEN, heroically, a THIRD Wind Wall puts the delegation in a triangle of defensibility from missle weapons!

"BeeBee, I'll handle the delegation! You crowd control and get someone to find and take out those Assassins!"

......

Standard Wind Wall
Quickened Wind Wall
Hero Point Wind Wall

Ballatime "BeeBee" Brooks (RobC) 
Thursday August 20th, 2015 11:32:03 PM

The other figure lowers his hood to reveal a shock of bright orange hair. He's a middle-aged gnome, whose outfit is covered in dozens upon dozens of pockets.

"Calm down! Calm down I say!" he speaks in a loud, booming voice completely disproportionate to his small stature. He points to the party "Jass and I can take care of things here. Find the assassins!"

Standing back-to-back with Jass, it is clear the pair are used to handling trouble.

"Clear the streets! Clear the streets! You there, lad, move it! You too miss. Yes, clear the streets!"

Swift Action: Start Badic Performance (Soothing Performance to calm the crowd and heal those hurt)

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+5=21 ; d20+5=15 ;
Friday August 21st, 2015 10:34:03 AM

Wil loads his crossbow and searches above the buildings for snipers. If he finds any he prepares to fire upon them.
"Do you need Alexander?" Wil's mother asked from within his head.
Wil grumbles. "What do you mean, mother? I didn't need him before plus I thought he passed on."
"I know," replied his mother. "I was just asking."
"I got this. Just help me poll the spirits. Maybe we could a heads up on a location of the shooters."
(Perception: 21)
(Perception- to ask spirits for help: 15)

Var (Tom I.) HP:27/27 AC: 16(T:13/FF:13) CMD:19  d20+10=20 ; d20+7=22 ; d8+3=8 ;
Friday August 21st, 2015 11:39:37 AM

At the first shout of trouble, Var goes entirely still, his hunter's instincts kicking in as if he had just stumbled upon a wild animal. Moving with practiced quickness he pulls his bow and nocks an arrow, his eyes scanning the crowd for threats (perception: 20) (readied attack: 22 vs AC; 8 damage on hit).

Loud enough to be heard over the ruckus, Var asks the group "Who are these guys? Do we know them?"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=20 ; d20+4=8 ;
Friday August 21st, 2015 1:21:19 PM

Lornak's heart fills with excitement as his senses quickly tell him that the commotion is more than just an argument. He centers himself as the crowd becomes chaos.

Two newcomers burst suddenly on the scene and protect the delegates. Their actions do not seem malicious and Lornak wonders if they are more of Bogg's men, or perhaps another outfit like the Crescent Moon Trading Company. "Let them protect tend the crowd." He thinks to himself.
All business, Lornak takes the opportunity to hunt some prey.

Lornak quickly slinks away from the pandemonium and puts his back to nearest merchant stall. As he puts his hand on the hilt of his dagger in preparation he does not draw because he does not want to be confused as an assailant. His eyes dart around the scene scanning the area. Lornak tries to ascertain where the bolt was fired from, and from whom. (Perception=20) Lornak then attempts to conceal himself(Stealth=8) but with all the tumult it is difficult.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:16] - CMTC  d20+11=29 ; d20+8=15 d4+1=4
Friday August 21st, 2015 2:41:08 PM

Toston tries to do as the other gnome says and pinpoint the snipers (Perception : 29). I wonder who that gnome is Toston wonders.
Hey, I have a piece of clothing with a bunch of tiny pockets in my wardrobe, too He thinks to himself before returning to the matter at hand.

If he sees them he yells to his group, "They're over there by the [DM insert landmark for point of reference here]!!!"

Assuming he spots the attackers and they are within 40 ft with an unobstructed path to them he will charge them. He will first use a swift action to activate arcane strike and then charge the nearest assailant, drawing his kama on the charge.

(15 vs AC; 4 magic slashing damage)

(If this is triggered Toston's AC becomes 16/12/14)

===============================================

Otherwise If he spots them but they are outside of a range of a charge but are within 130 ft of his position he uses his racial spell like ability dancing lights to create 4 glowing spheres of light that look like will-o-wisps encircling the assailants in a 10 foot radius circle with each light at a cardinal point. He then moves 20 feet towards the assailant and his lights.



Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Friday August 21st, 2015 8:53:45 PM

Dušan shakes his head after doing a double take at the emaciated man. He seems familiar, as if from a dream. For some reason Dušan instantly trusts the man. He draws and loads his light crossbow. Scanning for enemies, he readies the incantation for Reduce Person in case any adversaries are spotted.

(OOC: Free action draw ammo
Free action with move draw weapon
Move action load weapon
Ready spell Reduce Person self if enemies spotted (+2 AC))

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=28 ;
Friday August 21st, 2015 10:09:03 PM

Talanthrel glances at the two new figures but as they seem to bee protecting the delegation and calming the crowd he turns to searching for the assailants. (Perception=28). While searching he reaches into his pouch and pulls out his potion of shield. Making sure it is the right potion he quickly drinks it.

(Current AC 24/18/20


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=9 ;
Friday August 21st, 2015 10:33:32 PM

"Whoa," Hmerrin breathes, as the thin guy casts three spells - bang, bang, bang.

"Whoever they are," he replies to Var with a touch of awe, "they're playing in a whole 'nother weight class."

The teenager decides his best bet is to do exactly what these two guys want.

Like the rest of the group, he tries to pick out the bad guys.
[Perception 2]

DM Kathy 
Sunday August 23rd, 2015 9:43:31 PM

When the commotion starts, Alizar heads forward to help the delegation, but he is forestalled by the arrival of the gnome and the....zombie?

Hmerrin immediately realizes that the newcomers are considerably more powerful than your group.

Dušan loads a crossbow and readies for action.

Talanthrel drinks a potion.

The rest of you look around for escaping assassins. They seem to have split up, but Toston, Lornak, Var, and Wilford (or possibly Wilford's ever-present spirit companions) spot a group of three heading down an alley. You take off after them.

You chase through the marketplace, trying not to knock down innocend bystanders. You finally catch up with the three in a narrow alley. They turn to face you, and the fight is on!

And your map.

Ballatime "BeeBee" Brooks (RobC) 
Monday August 24th, 2015 1:09:22 AM

As the party give chase, you can hear the gnome behind you speak to his companion "Are you sure they're the ones we heard about?"

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday August 24th, 2015 9:42:23 AM

The chase was invigorating after such a long stretch of nothing. A spirit nick-named Butch spotted the group of three running from the others. Apparently, Wil has to tell the spirit a joke in return for the help but it can wait till after things settle.
Once they stop and the three are trapped Wil slides 15 feet forward then 5 feet between the buildings. He targets the assassin in the front and waits.

(Spells Prepared: Obscuring mist, Entropic Shield and three Orisons listed on sheet)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=11 ;
Monday August 24th, 2015 11:54:14 AM

Disgust boiled inside Lornak. His steeled composure waned as he caught sight of the assassins rushing from the scene. In an instant Lornak is torn between his duty to protect the citizens of Dirt City and his venomous hatred for assassins. His mind does not want to abandon the delegates or his compatriots but his heart screams against these reprehensible men. Against his better judgement, Lornak succumbs to his emotions and gives chase.

As Lornak rushes passed screaming patrons and fallen carts, his mind takes snapshots of the civilian faces. Interspersed between them Lornak sees flashes of his brother's. Lornak thinks to himself. "No singular act can cause more misery..." Lornak picks up his pace with indignation.

As Lornak travels through the crowd he does his best to dodge the chaos while keeping pace with the assassins(Acrobatics=11). As he comes within range he enters the battle(5 foot step) Taking position against a merchant stall. As his shoulder finds purchase, he brandishes his crossbow(Attack action) and loads his crossbow(Move action).

(OOC This is one of those moments where the player wants the character to do one thing but has to roleplay his character's personality traits... I want to stay and defend Alizar but Lornak can't abide assassins. Sorry if this causes problems guys)

Var (Tom I.) HP:27/27 AC: 16(T:13/FF:13) CMD:19  d20+7=27 ; d20+7=25 ; d8+3=11 ; d8+3=9 ; d8+3=8 ;
Monday August 24th, 2015 2:20:40 PM

With the slightest hint of a smile, Var is off on the chase. Dodging and weaving through the throngs of scared and confused people, Var keeps up with the fleeing assailants, his body rejoicing at the opportunity to pursue his prey once more. As the assassins duck down an alley, Var allows his smile to break through, this hunt would be ending. soon.

When the three decide to hold their ground and fight, Var plants his feet, straightens his back and lets loose an arrow (Attack: 27 vs AC - natural 20; critical confirm: 25 vs AC; 11 damage on hit; 17 additional damage if critical (28 total)). The arrow strikes true and deep, prompting Var's smile to broaden.

Var (Tom I.) HP:27/27 AC: 16(T:13/FF:13) CMD:19 
Monday August 24th, 2015 2:21:25 PM

(OoC: Sorry, forgot to mention; I was targeting the closest Assassin)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:22; CMD:17] - CMTC  d20+9=15 ;
Monday August 24th, 2015 7:42:59 PM

Toston tries to follow the assassins as quick as his little gnome legs will carry him. He attempts to nimbly avoid knocking over or breaking anything or tripping anyone in this crowded marketplace. (Acrobatics: 15)

When they finally corner the assailants in the alleyway, Toston casts shield on himself and moves forward toward the assassins.

"We have you cornered. Throw down your weapons and come quietly and we won't hurt you." Toston says to the assassins.

He also uses a swift action to charge his attacks with magic courtesy of arcane strike in case the assassins open themselves up to any attacks of opportunity.

Active Effects:

Shield : +4 AC - 10 rounds

1 / 4 1st level spells cast

(OOC: combat reflexes up to 3 AOOs allowed each round)

Hmerrin(HP 20/20 AC24/14t/16ff, CMD 18) 
Monday August 24th, 2015 8:47:41 PM


Hmerrin pelts after the assassins, knocking aside or leaping over baskets, carts, people, stray dogs, whatever. When the three turn to face them, the lad slows, becoming cautious.

Drawing a battleaxe with his right hand and a handaxe with his left, he steps forward.
Hmerrin attempts to get on line with Toston, but leaves 10' between himself and the lead assassin.

"What he said," he drawls, dipping his head at Toston. "You wanna do this the easy way, or the hard way?"

Total Defense: +4 AC



Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Monday August 24th, 2015 8:49:31 PM

Alizar's surge forward was abruptly stopped by the crowd, he could just not get close enough in the sea of panic. It was then that Alizar caught sight of his fellow adventurers, givign chase to what he assumed would be the attackers. He turned once more the ensure the situation was well handled, but the two mysterious figures seemed to have this under control, so Alizar turned and followed his companions through the alley. When he arrived, the assassins had already taken up a defensive posture, and Var was int he process of loosing an arrow. Alizar, in the back of the group, drew a sleeping arrow from his quiver, and readied a shot towards the assassin in the back corner, and took a deep breath, bracing for the madness to come...

DM Kathy  d20+9=16 ; d20+9=13 ; d20+5=21 ; d3=2 ;
Monday August 24th, 2015 9:33:35 PM

You reach the alley. Wilford positions himself. Lornak loads his crossbow. Toston casts a defensive spell. Alizar readies his weapon. Var fires. It's an outstanding shot, and the thug staggers and grunts with pain.

Hmerrin, also readying weapons, asks if the men want to do this the easy way or the hard way.

"Oh, the hard way," says the man in the middle with a nasty smile. "Definitely the hard way. Iago, Dovan---get them!"

The two others oblige by flanking Toston (which they can do without provoking an Attack of Opportunity, so they do). Even with the advantage of a flank, however, they are unable to hit the nimble monk.

The other man, the one giving the orders, steps over until he has a clear shot at Var. He throws a dart, which hits! Var takes 2 points of damage, and feels some kind of poison seeping into the wound! Var, make a Fortitude save, DC 14, or take a point of Constitution damage.

And the map.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d100=24 ;
Monday August 24th, 2015 10:15:32 PM

Dušan finally catches up to the fray winded and gasping for breath. He reaches Var just in time to stave off the worst effects of the poison.

(OOC: Sorry about the late post everyone

Dušan casts Delay Poison delaying any further affects of the poison for 2 hours.

d100 = 24 Ley Roll, Spell is cast, Spell per day is spent. Total 1 Spells per Day spent.)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+5=14 ; d20+7=12 ;
Tuesday August 25th, 2015 11:27:36 AM

Var winces and pulls the dart out from where it stuck him, he throws it to the ground and scowls. (Fort Save: 14) Var grunts at Dusan in thanks, then waves to him to move back. Taking a quick 5-foot step to his left, Var gets a clear shot at the Assassin leader and fires (Attack: 12 vs AC) but his fingers slip at the last moment and the arrow goes wide.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=24 ; d4+3=5 ; d20+7=20 ;
Tuesday August 25th, 2015 6:22:20 PM

Lornak's peripheral vision catches Var shrug off the lead assassin's dart as he hears him spew banter. Darts usually signify poison, a fact that Dusan seems to anticipate admirably.
Weary for the Half Orc he takes aim at the lead assailant and following his compatriot's lead lets loose a bolt form his crossbow. (Attack action d20=24, d4=5dmg) Relieved that it finds purchase, Lornak quickly reloads another bolt(Move Action).
The assailants seem fairly confident in their actions. Lornak is suspicious of this particular alley and feels as though it is a lure or trap. He scans the area for any sign of further treachery. (Free action Perception d20=20).

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+9=14 ; d8+3=10 ;
Tuesday August 25th, 2015 7:49:06 PM

Hmerrin shrugs at the assassin’s response.
“Works for me.”

The lad moves up, and then diagonally, to flank the lead assassin with Wil.
He takes an earnest cut with the battleaxe, but can't connect.

--
I moved him on the map. Shouldn’t draw an AoO.
Atk roll hits ac14 - yet to roll higher than a 5 on my attack rolls - sigh


Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday August 25th, 2015 8:25:26 PM

Dušan catches his breath while he surveys the battlefield.

(OOC: Again I'm sorry. This time for a filler post. I didn't want to post two actions between DM posts and I want to be back to posting days tomorrow.)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Tuesday August 25th, 2015 8:38:32 PM

Talanthrel moves up and attacks the Assassin on Toston. Drawing his sword as he moves. (Dm will need to roll for me as dice roller is not working)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:22; CMD:17] - CMTC  d20+9=10 ;
Tuesday August 25th, 2015 9:12:32 PM

Toston has flanking on one of the assassins with Hmerrin. He uses a swift action to infuse his fist with magic via Arcane Strike and then uses one of his 2 sunning fist attempts on that assassin. Unfortunately for Toston the punch misses the assassin and the stunning fist attempt is wasted. (natural 1) Toston then takes a 5 foot step towards Talanthrel.

Active Effects:

Shield : +4 AC - 9 rounds

1 / 4 1st level spells cast

1/2 stunning fist attempts.

(OOC: combat reflexes up to 3 AOOs allowed each round)

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+6=16 ; d6+2=3 ;
Tuesday August 25th, 2015 9:28:05 PM

Alizar shifted to his right, opening up a shot on the assassin to Toston's left. He exhaled slightly, drew his ow, and loosed his sleeping arrow, sending it hurtling towards the thug.

(Attack: d20+6=16 ; If hit: 3 non-lethal Dmg, DC 11 Save Vs. Will or Sleep)

Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+3=20 ; d8=8 ;
Tuesday August 25th, 2015 9:46:57 PM

Wil chants.. words that automatically appear and the mist that followed him bellowed from below him. He used Obscuring Mist to conceal his movements from the assassin on the right. This covers his movement from 5 foot. He charges forward from within the mist and fires the crossbow danger close.
(Attack: 20 - Hit: 8 +2 charging bonus : -2 AC = 12 )
( OOC: I misread that blind fight is only melee. If Wil misses my intent is to use the concealment to move past him to fire at the next assassin from behind.)
Wil moves a total of 20 feet behind the lead assassin and loads the crossbow.

DM Kathy  d20+4=5 ; d20+6=9 ; d20+9=11 ; d20+7=26 ; d100=16 ;
Tuesday August 25th, 2015 10:34:15 PM

Dušan casts a spell to help Var, but the half-orc manages to shrug off the effects of the poison.

Lornak fires, hitting his target, and quickly reloads. He looks around, but sees nobody else in the immediate vicinity. Behind him, he can still hear the chaos of the disrupted marketplace.

Hmerrin steps up and swings his axe, but does not connect.

Talanthrel moves up, drawing his blade, and has technical difficulties with the Universe. He asks his DM to roll for him, which turns out to be a tactical error. [Natural 1! Sorry!]

[OOC: Is anybody else having trouble with the die roller? I know that there were some earlier issues related to the site move.]

Toston has his own troubles with the Universe, and quickly steps out of flank.

Alizar looses a sleep arrow, but it skips off the thug's leather armor.

Wilford decides things aren't interesting enough and casts an Obscuring Mist. The entire area is covered in thick fog, making visibility impossible beyond 5 feet. Wilford slips through the fog like one of those ghosts he's always talking to. [OOC: Casting a spell is a standard action. You can cast and move, but you'll need to wait until next round to attack.]

The thug called Iago, and the leader, are both outside of the mist. They see Wilford, and decide he's as good a target as any. They step to flank him (which they can do without provoking), and attack! Both miss, so we see that I'm not just rolling badly for PCs.

The other thug, Dovan, steps over and attacks Toston, whom he can still see. He swings his sword, and would have hit, except the mist partially obscured Toston.

And your map. The light blue is the Obscuring Mist. If you are in the mist, please read up on the spell effects when posting your action. Don't forget to roll your miss chance.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20=7 ;
Tuesday August 25th, 2015 11:44:10 PM

OOC: Testing dice roller after clearing all my cache please ignore

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+7=22 ; d8+3=10 ;
Wednesday August 26th, 2015 6:28:38 PM


A fog erupts up and around Hmerrin. The lad scans about, and can’t see anything other than what appears to be a clear space to his left-front. Stepping that way, he emerges from the cloud to see the lead assassin engaging Wil.

Hmerrin continues his move and swings strongly with his battleaxe.

----
Hmerrin moved 10’, diagonal into the clear and then up one. I’ve moved him on the map.
Atk hits ac22 for 10 hp damage


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=23 ; d4+3=7 ;
Wednesday August 26th, 2015 6:55:29 PM

Just as Lornak finishes loading his crossbow for another shot at the assassin leader, a mist suddenly appears obscuring his line of sight. Grunting with momentary anger he takes a gamble weaves through his companions to gain a better vantage. (Move Action). As he reaches the outer edge near the right side of the alley he can make out a form. He slowly slides forward 5 foot step). As he does, the second assassin Iago materializes. Lornka lets loose his bolt. (attack action d20=23, 1d4=7 dmg).

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d100=27 ;
Wednesday August 26th, 2015 7:51:25 PM

Dušan moves to position himself behind Talanthrel. "I'm sorry, but I can't make out much in this. Maybe you will do better."

Dušan casts Bull's Strength on Talanthrel. +4 Strength for 2 minutes.

d100 = 27 Ley Roll, Spell is cast, Spell per day is spent. Total 2 Spells per Day spent.

10 Rounds left on Reduce Person Dušan
12 Rounds left Bull's Strength Talanthrel


Wilford Grimly (HP:14/14; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+3=14 ; d8=7 ; d20=19 ;
Wednesday August 26th, 2015 8:50:48 PM

Wil swears as he realizes his mistake. He luckily avoids any damage. The mist covers 20 feet behind him as he stares at an assassin to his right. Wil fires at the assassin with his crossbow and moves one step to the right to avoid the assassin behind him.
(Attack 14: 7)(Miss chance: 19?)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=17 ; d8+7=9 ;
Wednesday August 26th, 2015 9:17:49 PM

(OoC: I'm having some trouble with the map, can someone move Var forward one square?)

Var procedes cautiously through the mist, bow and arrow at the ready. As he steps out of the fog, he sees Hmerrin engaging with the Assassin leader. Var lines up a shot and fires just as the young man gives him a clear shot. (Attack: 17 vs AC; hit: 5 damage - ignore the +7, should only be a +3)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:28; Touch: 24 : FF:18; CMD:17] - CMTC  d20+9=28 ;
Wednesday August 26th, 2015 9:27:37 PM

Toston can see the assassin in front of him and Talanthrel behind him. He nimbly moves past the assassin attempting to use the acrobatics skill to avoid an attack of opportunity (move action, 28 vs CMD; if successful no AOO provoked).

Toston is now outside of the mist and can see Wil fighting his assassin, Lornak and the assassin who just misssed Toston.

Toston uses a total defense action (+6 dodge to AC) and tries to provoke to the assassin by saying, "No wonder you failed to take out the delegation, you couldn't hit the broadside of a barn. You're not very good at this are you?" The gnome then sticks out his tongue and blows a raspberry in the direction of the assassin that just missed him last round .

Active Effects:

Shield : +4 AC - 8 rounds

Total Defense - 1 round (+6 dodge to AC due to having 3 ranks in acrobatics)

1 / 4 1st level spells cast

1/2 stunning fist attempts.

(OOC: combat reflexes up to 3 AOOs allowed each round)



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=15 ; d20+6=17 ; d10+5=8 ; d6=6 ;
Wednesday August 26th, 2015 9:50:49 PM

Talanthrel nods in thanks to Dušan and while he is not able to see the assassin Toston was fighting he was able to see the start of Tostons acrobatics to get around him. Grinning at the opportunity Talanthrel crouches down and using the mist to hide moves toward the Assassin Toston had just moved around. Seeing the Assassin's form melt out of the mist as he sneaks closer, Talanthrel swings at any perceived week spot. (Stealth 15+ mist)( Attack 17vs Flat Footed AC Dam 8+snk dam6= 14)

DM Kathy  d100=52 ; d20+9=10 ; d20+7=21 ; d20+4=16 ; 2d6+3=12 ; d6=3 ; d4+3=7 ; d20+5=10 ; d20+5=10 ; d20+2=12 ;
Wednesday August 26th, 2015 11:14:30 PM

Hmerrin steps up and chops at the man giving the orders. His axe connects.

Lornak moves out of the mist and fires, hitting Iago. [OOC: For future reference, you can't move and take a 5-foot step in the same turn. You can take a move action, such as drawing a weapon, and take a 5-foot step, but not an actual move.]

Wilford elects to use his crossbow, which provokes an Attack of Opportunity. Luckily, your DM is still rolling badly.

Dušan is unable to see a way out of the mist, so he shifts tactics and casts a spell on Talanthrel.

Var fires a shot, but he's at an awkward angle to avoid hitting his companion and the shot flies wide.

Toston moves out of the mist and concentrates on defense, while uttering the ancient gnomish war cry: Nyah Nyah Nyah!

Talanthrel sneaks through the mist to attack the thug still inside it. His blow hits the thug's flat-footed AC, and does damage. [OOC: I made your miss chance roll for you' please remember to roll for miss chance when you're in the mist.]

Iago and the leader once again move to surround Wilford (5-foot steps; no Attack of Opportunity.) Iago strikes with his short sword and star knife, hitting both times! Wilford takes a total of 22 damage, which by my calculations puts him unconscious.

Seeing that, the leader turns, pulls out another dart, and throws it at Hmerrin. It falls short.

The other thug, Dovan, ignores the ancient gnomish chant and attacks the guy who just swung a sword at him. Sword and knife both miss.

And your map. If you're inside the mist, you need to roll a miss chance, even if you are standing right next to your target. If you are not inside the mist, you don't need to roll a miss chance.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+5=10 ; d100=25 ;
Thursday August 27th, 2015 2:42:32 AM

Talanthrel smirks as his opponent misses, and swings in retaliation. And misses. Frowning Talanthrel starts to slowly circle the assassin hoping to gain an advantage. The mists seeming to contain them both in their own little world.

OOC: Sorry misread Obscuring Mist had to read it again.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Thursday August 27th, 2015 12:34:55 PM

Unsatisfied with his shot options in such a cramped alley, Var shoulders his longbow, and draws one of his Hand Axes. He says to Hmerrin "Don't you fret, I'll be right behind you, boy." and takes a five-foot step backwards into the mist, obscuring him for his next move.

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d100=8 ; d20+5=19 ;
Thursday August 27th, 2015 3:24:07 PM

"Bloody mist..." Alizar cursed to himself. He could hear the action, but he could not see it, though there were no immediate cries for help. He sidestepped to the right, drew a new arrow from his quiver, and saw the vague outline of what looked like one of the assassins in front of him. He drew back his bow and fired, but what looked like it would have been a decent shot was hampered by the effects o th mist, and the arrow disappeared, far from it's mark.

(Ranged attack: Miss Chance - d100=8 - MISS ; d20+5=19 ;)


Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+5=14 ; d6=2 ; d100=86 ;
Thursday August 27th, 2015 6:41:42 PM

Dušan attempts to get out of the mist for a clearer shot and attempts to fire his light crossbow at the assasin in front of Hmerrin. He winces as the bolt flies past his allies.

9 Rounds left on Reduce Person Dušan
11 Rounds left Bull's Strength Talanthrel

Attack d20=14, 1d6=2 dmg, Miss d100= 86)
(OOC: Can Dušan make line of site through the mist once he's out, or did he just go for some risky blind fire?)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=20 ; d20+4=15 ; d8+3=4 ; d6+3=7 ;
Thursday August 27th, 2015 7:23:16 PM


"Fret?" Hmerrin scoffs as Var disappears into the fog. "Who's fretting? Just because I'm out here by myself with these two lunkheads? Sure, they dropped Wil no problem. But, me, fret? No sirree. Not fretting at all."

In spite of the reluctance in his words, the fighter steps into the lead assassin and attacks with both axes.

--

5' step to assassin. full attack
Battleaxe hits ac20 for 4 hp
Handaxe hits ac15 for 7 hp


Wilford Grimly (HP:-1/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday August 27th, 2015 8:22:58 PM

Wil falls again. The darkness envelops him. The scene familiar to the one he saw weeks ago. He saw two figures. One, his mother and the second a smaller child.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:25; Touch: 21 : FF:18; CMD:17] - CMTC  d20+9=26 ; d20+2=6 ;
Thursday August 27th, 2015 10:00:18 PM

"Wil!" Toston cries, seeing his companion fall. Toston tumbles past the assassins and ends his move, standing over Wil (OOC in Wil's square), drawing his kama while he does so.. (26 vs CMDs to avoid AOOs)

Toston uses a swift action to charge his kama with magic via arcane strike and then fights defensively (+3 AC b/c 3 ranks acrobatics; -4 attack) attacking the leader but misses. (6 v AC)

Active Effects:

Shield : +4 AC - 7 rounds

Fighting Defensively - 1 round (+3 dodge to AC due to having 3 ranks in acrobatics ; -4 to hit)

1 / 4 1st level spells cast

1/2 stunning fist attempts.

(OOC: combat reflexes up to 3 AOOs allowed each round)



Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=6 ;
Thursday August 27th, 2015 11:24:38 PM

Lornak slides back into the mist attempting to conceal himself. (move action, 5 foot step)(free action, Stealth d20=6) As he does, he loads his crossbow (Attack action) readying himself for his next move.

(OOC thank you for letting me know the distinction in five foot step and movement action, I will do better from now on.)

DM Kathy  d20+6=20 ; d20+5=11 ; d20+4=6 ; d20+7=21 ; d20+6=8 ;
Thursday August 27th, 2015 11:46:31 PM

Talanthrel takes another swing at his opponent, but misses.

Var decides to switch to melee. He draws an axe and steps back into the mist.

Alizar tries a shot, but the mist foils him.

Dušan also tries a shot and misses. [OOC: Obscuring Mist obscures. Even if you and your opponent are both in the clear, if there is mist between you, it blocks line of sight. Basically, Obscuring Mist makes archers cry.]

Hmerrin keeps going with his axe, and now the leader is starting to look badly hurt.

Toston steps up to defend the unconscious Wilford, who dreams of absent friends.

Lornak re-positions and reloads.

Dovan, the thug still in the mist takes a step back, and now all three opponents target Toston.There's lots of stabbing going on, but none of it connects.

And your map.



Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+4=22 ; d6+1=6 ;
Friday August 28th, 2015 7:06:33 AM

Alizar, now hearing the cries for help, rushes forward to get to work. As he reaches the end of the mist, he passes Lornak, but spots Toston, hovering over Wil's body, surrounded by assassins. Alizar pulled a regular arrow from his quiver, aimed, and fired at the thug in front of him, obscured by the mist.

(Ranged Attack: d20+4=22 ; if hit, d6+1= 6HP of dmg)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=18 ; d100=40 ; d20+5=17 ; d10+4=14 ; d6=5 ;
Friday August 28th, 2015 4:23:06 PM

Talanthrel frowns the coward had run hoping to gang up on one Talanthrel's companions. Well we can not have that! Talanthrel once again takes advantage of the cover provider by the mist to hide his presence and moves forward into the area Dovan had just vacated. (Stealth 18), Finding Dovan again He attacks (17 vs flt footed AC. Dam 14 +snk att 5 =19)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=21 ; d6+2=4 ;
Friday August 28th, 2015 10:39:28 PM

Lornak feels Alizar brush past him more than he sees him. Knowing the vantage he had on Iago is now filled by Alizar, he curses in frustration. "I can't get any vantage in this bloody soup." Lornak realizes he's going to have to fight up close. Lornak stashes his crossbow at the foot of the merchants stall to his right and bears his rapier(free action). He moves toward where Talanthrel is engaged with Dovan and takes a slash at the assassins form in the mist. (five foot step and then attack action d20=21, d6=4 dmg)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d100=76 ;
Friday August 28th, 2015 11:42:13 PM

(Forgot mist roll, sorry. D100=78)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Friday August 28th, 2015 11:56:55 PM

Dušan follows the churning mists towards his companions. He makes his way to Alizar and asks "If your going after Wil, would you like to be smaller and more dexrous? If not, anyone else who would like a Size change?"

Assuming Alizar agrees, Dušan casts Reduce Person on Alizar. The target gains a +2 size bonus to Dexterity, a –2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size. I believe you're Bow would reduce to 1 d4 damage, but you'd get extra attack and AC.

If Alizar refuses, Dušan can cast Reduce Person or Enlarge Person on Lornak or Talanthrel.

9 Rounds left on Reduce Person Dušan
10 Delay Poison
11 Rounds left Bull's Strength Talanthrel
12 Rounds Reduce Person Alizar/other

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:28; Touch: 24 : FF:18; CMD:17] - CMTC 
Saturday August 29th, 2015 12:00:04 AM

Toston taunts all 3 assassins this time, "I don't think you could hit me even if you didn't have to deal with the mist." Toston says, continuing to stand protectively over Wil.

He then uses a quick action to activate arcane strike (in case he gets some AOOs) and takes a total defense action.

Active Effects:

Shield : +4 AC - 6 rounds

Total Defense - 1 round (+6 dodge bonus due to 3 ranks in acrobatics)

arcane strike -1 round ( weapons deal + 1 magic damage)

1 / 4 1st level spells cast

1/2 stunning fist attempts.

(OOC: combat reflexes up to 3 AOOs allowed each round)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+7=27 ; d20+7=10 ; d20+6=10 ; d8+3=9 ;
Saturday August 29th, 2015 8:28:28 AM

Hmerrin takes another step, putting the lead assassin between himself and Toston.

"Two can play at this little game," he mutters as he strikes again.

--

5' step to flank assassin.
Battleaxe hits (nat 20) crit threat 10 (nope). for 9 hp damage.
Handaxe atk misses (ac10).


Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=17 ; d6+3=6 ;
Sunday August 30th, 2015 1:46:03 PM

Var moves through the mist, drawing his second hand axe as he goes. Emerging close to the assassin leader, Var takes a swipe (Attack: 16 vs AC (disregard the 17, forgot my axe is only a +6); 6 damage if hit) and adds to Toston's taunt by saying "Yeah, whats wrong with you guys, three Assassins cant take down one gnome?"

Wilford Grimly (HP:-1/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Sunday August 30th, 2015 8:56:31 PM

Wil jerks in his sleep. He seems to be unconscious within the darkness too. Lucy and his mother are concerned and reach out for help.
"There is a companion named Dusan he has a spirit named Jonathan. Maybe he can advise us but Wil is not responding," Lucy said. His mother thought for a moment. "My boy has been very susceptible to stress, but this is very concerning. I think it will just take some time."

DM Kathy 
Sunday August 30th, 2015 9:41:50 PM

Alizar moves up and fires a shot, which hits. The assassin curses.

Talanthrel follows his foe, striking once again with his elven blade. This time, the blow connects, and the thug staggers. Lornak steps up and finishes him off.

Dušan offers to change anyone's size, and casts a spell on whoever agrees.

Toston remains on the defensive, shielding Wilford and becoming very hard to hit.

Var's sword misses the leader, but Hmerrin's axe finishes him off.

Wilford dreams.

Left on his own, the remaining thug, Iago, withdraws. [That is, he uses a withdrawal action.]

I'm not going to link to a map; Iago has moved off of it anyway. If you want to pursue, you can; we'll do that without a map.


Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d4+2=4 ; d8+2=8 ;
Monday August 31st, 2015 2:59:15 PM

With the remaining assassin retreating, Alizar moves forward to Wil's position and casts rebuke death on his fallen friend.
(Rebuke Death: d4+2= +4 HP to Wil)

"There we go" Alizar said as he helped Wil up. "You require further healing." Alizar placed a hand on Wil's shoulder, and channeled healing magics into Wil's body.

(Cure Light Wounds: d8+2= +8 HP to Wil)

"Do you require further healing? I have potions"

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=14 ;
Monday August 31st, 2015 6:19:44 PM

"C'mon!" Var shouts, "we can run the sod down and take him for questioning!" and heads off after Iago (assuming the rest of the group follows.) (Perception: 14 to keep track of Iago)

If it's apparent that the group is more interested in tending to Will, and returning to the trade delegation, Var will reluctantly let his quarry go.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:18; CMD:17] - CMTC  d20+10=21 ;
Monday August 31st, 2015 7:12:25 PM

Toston, upon seeing that Wil is in good hands with Alizar, takes off after Var.

(Perception : 21 to see the assassin)

Active Effects:

Shield : +4 AC - > 5 rounds (OOC: Kathy how many rounds have passed while we hunt down the last assassin?)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday August 31st, 2015 7:17:16 PM

Hmerrin reaches the same conclusion as Toston, and joins in the chase of Iago.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=15 ;
Monday August 31st, 2015 8:54:48 PM

After dispatching the lead assassin, Lornak quickly sheathed his rapier and gathered his crossbow. He watched Iago flee the scene and every fiber of his being screamed to pursue the man. But as Alizar rushed to tend the fallen Wil, Lornak realized that half the group was already on Iago's heels.

"Bloody Assassins!" Lornak muttered through gritted teeth. He knew Var was as adept at tracking as he was and decided that two rangers were one too many. Eyes ablaze he turned to Alizar and said. "I'll cover you."

Still harboring feelings of treachery(or just juiced up on adrenaline from the skirmish), Lornak scans the area for any sign of additional assailants as Alizar tends to Wil. (Perception d20=15)

DM Kathy 
Monday August 31st, 2015 9:40:48 PM

Alizar steps forward to heal Wilford, and Lornak stays behind to cover him.

Var, Toston, and Hmerrin take off after the would be assassin.

Talanthrel and Dusan can let us know their decision when they post.

Those of you chasing Iago are able to keep him in sight. He's moving too quickly to hide effectively, and you are just too good at noticing and tracking to be fooled for long.

However, he is able to stay ahead of you.

[OOC: This is the weirdness of chasing somebody in D&D. He double moves, then you double move, then he double moves, then you double move. Unless somebody has a base move higher than 30, you will never catch him. You can use a ranged weapon, but if you stop to take a standard action to attack, you will lose ground. There are not enough straightaways to use the Run action.]

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=27 ; d20+9=29 ;
Monday August 31st, 2015 10:37:38 PM

Talanthrel hearing half the party rush off thought about joining them, but decided the group would be better served by remaining here. Using the continuing mist as cover, He loots the dead assassins of valuables and searches them thoroughly for intelligence. Hoping they had been un professional enough to have information about their employer on their person.

Stealth = 27
Perception = 29

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday August 31st, 2015 10:46:40 PM

"Ho, what's going on?" Wil says as he opens his eyes. "Did I go down again? I don't recall anything and what's with the mist?"
Wil then regains some of his memory. He feels a little different and a little more comfortable in his new threads. Wil Toston and Alizar for the help. "I'm good for now.. make sure everyone else is good before worrying about me anymore."

(OOC: sorry I'm late)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday August 31st, 2015 11:57:43 PM

Dušan Begins to give chase, but quickly begins to see the futility of the situation. Before heading back to make sure Wil is OK, he attempts to cast Daze, but fears he is too late.

(OOC Daze 35 foot range 15 will Negates

Sorry for the late post again

8 Rounds left on Reduce Person Dušan
9 Delay Poison
10 Rounds left Bull's Strength Talanthrel
11 Rounds Reduce Person Alizar/other)

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 1st, 2015 1:12:26 PM

Wil prepares Cure Light Wounds
Also prepares Stabilize to help revive an assassin.

"I can go after the coward," Wil says with confidence. "I am quite fast but do we want to regroup and speak to the others that were guarding the others. We could also bring along our prizes to be interrogated." He points at the assassins on the ground. Something has changed in Wil.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=23 ; d8+3=11 ;
Tuesday September 1st, 2015 2:30:25 PM

Var draws his longbow as they run, seeing that the assassin is too skilled at navigating the city to be easily run down. Fearing that the thug will lead them into a trap, Var plants his feet and takes his best shot. (23 vs AC; 11 damage).

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Tuesday September 1st, 2015 3:28:16 PM

Seeing that Wil is alright, Alizar moves to assess the fallen assassins to see if there is one that can be saved for information gathering, no sense wasting the spell power on these ruffians if they are too far gone to be saved.
"Tal, have you found anything that might be useful. Do you believe further questioning is required?"

(O.O.C. Basically I am trying to get a sense if questioning these guys are worth the time and energy, or if it would just be a waste of time.)



Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=7 ;
Tuesday September 1st, 2015 4:39:05 PM

Lornak takes a deep breath to ease his heightened senses. As he does he carefully releases the tension on the string and unloads his crossbow before stowing it away. Lornak's intuition is telling him to return to the action, whether to take after his companions or to return to the delegates. He still feels that there is more going on than just a random attack on the newcomers.(Held action Sense motive if Alizar revives and interrogates an assassin. Sense Motive d20=7)

He addresses the group "Dust up the search gentlemen, we shouldn't linger."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday September 1st, 2015 5:24:58 PM

Dušan heads back to WIl, Lornak, and Alizar huffing a little to catch his breath. "Whew... this is embarrassing. I really need to work on my cardio."

(OOC: Wanted to post today, but didn't want to take to actions between DM posts)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:18; CMD:17] - CMTC  d20+10=14
Tuesday September 1st, 2015 7:06:52 PM

Toston sensing the futility of the footchase, comes up with a clever plan. He keeps his eye peeled for a patch of city ideal for the plan. He is looking for a portion that has only 1 entrance and exit and is fairly crowded. (Perception: 14)

He then casts his gnome racial ghost sound SLA coming from the opposite direction that the assasin is running in. The sound he is trying to mimic is that of a knife patrol of 12 men headed toward the assassin.

(Will Save DC 12 to disbelieve)

Toston is hoping that the assassin will fall for the ruse and then double back towards his pursuers, giving them a chance to apprehend him.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday September 1st, 2015 8:38:23 PM

Hmerrin keeps up the pursuit, hoping that either Var's arrow or whatever it is Toston is up to slows down the last assassin.

DM Kathy  d20+1=13 ;
Tuesday September 1st, 2015 10:08:12 PM

Talanthrel begins the process of searching the assassins. On the leader, you find two tanglefoot bags, masterwork studded leather armor, two darts treated with some kind of poison, a masterwork sap, a masterwork dagger, and 6 regular daggers. On the thug, you find +1 studded leather armor, a masterwork short sword, and 4 starknives.

Wilford gets to his feet, somewhat surprised, perhaps, to find the battle over.

Dušan hits the fleeing thug with a simple cantrip that makes him stop in his tracks.

Toston plans a clever ruse, but in the end it is unnecessary. Dušan's cantrip is good enough that Var's arrow finds the thug easily. He drops to the cobbles.

If you search him, you find that he also has +1 studded leather armor, a masterwork short sword, and 4 starknives.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Wednesday September 2nd, 2015 11:38:14 AM

Var grunts in approval at his new longbow and allows himself a moment of pride at the shot. The reality of the situation begins to press on his mind, however, and he worries about the other half of the group that he left behind, and of the Trade Delegation and their mysterious saviors.

Var quickly strips the thug of his valuables, collects Hmerrin and Toston so they can head back to meet up with the rest of the group. Seeing that Will is up and moving on his own helps Var feel better about running off after the assassin.

"We should probably get moving, I'm sure the Knives will be looking in to this at some point...Assuming they're not behind the attack."

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday September 2nd, 2015 2:38:10 PM

Lornak notices that none of the group that went after Iago seem to have him in tow. As they join their comrades Lornak addresses Var. "I am assuming you got no information out of the coward before you slew him?" Sarcastically, he continues without waiting for a response. "Pity." Knowing that he should not harbor such feelings, Lornak is nonetheless satisfied with the fate of these men.

"I certainly hope we have Something to show the delegation?"

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d8+1=3 ; d20+6=19 ;
Wednesday September 2nd, 2015 3:47:46 PM

"These darts are interesting. I think I will pack them away but what is this poison? Is there a spell to identify the poison?" Wil asks the group. He studies the darts and then carefully places them in a separate pouch in his coat. "This masterwork dagger will replace one of my regular ones."
(Perception: 19)
Wil deploys Cure Light Wounds on himself.
(Cure: +3)
"This spell casting is a bit confusing but pretty useful. I used to watch my mother cast all the time. I never wanted to follow but here I am. I apologize about the Mist.. I did not realize it would cover the entire alley." Wil smiles. He is finally becoming comfortable, even with the smell and the mist falling from his body. I've become a little frightening, I believe. I could scare a confession out of someone.... but let's grab these bodies and carry them back to the delegation guards. I'm sure they will be interested."



Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+8=24 ;
Wednesday September 2nd, 2015 5:08:04 PM

"Nice shot, Var. Should we bring him with us or leave him for the Knives." When Dušan gets back to Wil he pears at the daggers.

"I could take a look and see if it's something I've come across, Wil."

Dušan casts Guidance for a bit of an edge and follows up with a Detect Poison Cantrip. (Craft Alchemy d20+7+1=24 vs 20)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:18; CMD:17] - CMTC  d20+10=16 ;
Wednesday September 2nd, 2015 7:22:22 PM

Toston helps search the corpse of the fallen assassin. (Perception: 16)

"It's a pity we can't take him back with us and that we didn't manage to take anyone alive this time. I would be really interested in learning their motives. Perhaps next time we should try incapacitating some of them, though it didn't help that this one ran."

He helps carry what they found on the assassin and heads back to the rest of the party.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday September 2nd, 2015 8:43:42 PM

Talanthrel looks up as the others return, "I did not find any information from these two. If someone else wants to examine the bodies be my guest. Did you find out anything on your end?"

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday September 2nd, 2015 9:58:11 PM

"Just that Var is a pretty good shot," Hmerrin replies to Talanthrel with a shrug.

"Maybe Thin Man and The Bard know more about this attack," he suggests.

DM Kathy 
Wednesday September 2nd, 2015 10:26:16 PM

It doesn't take long for the group to be reunited once more. Dušan is able to determine that the poison is Blue Whinnis, which causes unconsciousness. Wilford reflects on the unpredictable nature of spellcasting.

At least one of the would-be assassins is still alive, but the Knives will be here at any moment. The assassination attempt was very public; the Knives are probably all over the place at this point. Pausing to question the man is not a good idea.

So, you make sure you have all the loot, and head back to the marketplace where the two strangers you saw earlier are still looking after the Aisilduran delegation.

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Wednesday September 2nd, 2015 10:30:40 PM

Alizar follows the group back the the market place. When they arrive, he checks to see if anyone is in need of medical assistance after the assassination attempt.

Ballatime "BeeBee" Brooks (RobC) 
Thursday September 3rd, 2015 12:36:40 AM

BeeBee can be seen touching one of the injured delegates and casting a cure spell. With the party returning, he looks about to see if they have all returned safely.

The gnome stands having cured what damage he could from the injured man "This one will be fine. The other has passed" he nods in the direction of the lifeless delegate "Dreadful business, assassins. Did you know that nearly three-quarters of assassinations occur in public places?"

Jass of Downs (SteveK) 
Thursday September 3rd, 2015 5:50:08 AM

The emaciated man is also standing, the Wind Walls having dissappated, he seems to be conversing with a small ball on his palm that soon winks out. "I have my Prying Eyes keeping a lookout, BeeBee, and it appears our energetic hero friends are returning. Nothing else to report but a whole bunch of scared and suspicious citizenry."

He turns to look across the way at the heroes. "Hey, what's the word? I'm Jass, by the way, Jass of Downs!" His smile looks like he is about to share a favorite riddle.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Thursday September 3rd, 2015 8:51:58 AM

"Despicable practice." Lornak says to BeeBee as he slowly walks up toward where the violence took place. He looks at Jass with fire in his eyes. "However, this time their agency has claimed their lives." Lornak surveys the scene and notices the stragglers from the large crowd lingering about. He can ascertain how well the pair have protected the delegates and the public. "Your trade seems far more noble." Lornak pauses slightly at his feelings of shame, bows deeply, flourishes his hand in a gesture of greeting and says. "I thank thee for your intercession. I am Lornak of House Kaifah. How may I be of service?"

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Thursday September 3rd, 2015 3:10:30 PM

"I'm Var, of... no place in particular." the half-orc says with a puzzled look. "So, do you guys work for the trade delegation, then?"

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday September 3rd, 2015 6:02:22 PM

"I'm Dušan..." a human of slightly under average height with long auburn hair dressed in traveling clothes of blacks and browns peers at Jass, "I'm sorry, but do I know you? I'm sure I've seen you before; a tavern maybe?"

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Thursday September 3rd, 2015 6:32:09 PM

Alizar surveys the injured delegate. "I am glad to hear he will live, though, it is unfortunate his companion was not as lucky", Alizar said with a frown. "My name is Alizar" He bowed his head slightly at the pair, but then snap his head up suddenly when the thought crossed his mind.
"What of the Heartseeded? What happened to her?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Thursday September 3rd, 2015 6:56:19 PM

A small hooded cloaked figure wearing dark colors walks up to the gnome and the man. Peeking out from under the hood you see an orange gnome face with close cropped green hair and violet eyes. Toston surveys the other gnome and the human and says, "My name is Toston Lotor, formerly of the Scab, Plateau City and the Hand of Domi. I am a monk and sorcerer and do what I can to help the common folk of Dirt City."

To BeeBee, Toston says, "I like all those pockets you have in your outfit. I have a vest that has a bunch of pockets like that."

"We chased a group of some of the assassins down. Two of them perished but the last survived. Unfortunately a Knife Patrol was coming in fast, so we couldn't ask the remaining assassin more about the conspiracy."


Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday September 3rd, 2015 7:49:33 PM

Wil steps up the the two strangers and introduces himself. Wil smells of blood and death. He stands six-foot tall within a thick black-hooded cloak. The Eye of Gargul sewed upon the chest of the cloak and on each arm. A thick mist wafts upward from the back of the cloak.
"Nice to meet such brave men," He says, his face hidden within the hood of the cloak.

Jass of Downs (SteveK) 
Thursday September 3rd, 2015 8:11:27 PM

"I know you, I've walked with you once upon a dream", Jass sing-songs with a smile. "I've always found dreams about taverns to be very accurate, Young Dusan." He continues with a wink.

"But that's neither here nor there. Give me a sec and we can talk for real, eh?"

Jass raises his hands and weaves a complicated spell, creating a Private Sanctum right in the street.

"OK, BeeBee, you are up."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday September 3rd, 2015 9:14:57 PM

A lanky, teenaged human with flowing brown waves.
"I'm Hmerrin," he says. "Nice spells."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=29 ;
Thursday September 3rd, 2015 10:17:55 PM

A tall dark haired Half-elf nods at the two from the back of the party.

Talanthrel watches the area warily, he barely stops himself from face palming in exasperation at Toston's introduction. For a group that is supposed to be working from the shadows, we sure lack a lot of subtlety he thinks to himself.

(Perception= 29)

Ballatime "BeeBee" Brooks (RobC) 
Thursday September 3rd, 2015 11:19:25 PM

With Jass' privacy spell up, BeeBee responds to each of the party in turn.

First to Lornak. "Despicable, yes, and shows a lack of honour. Although I must admit, many a war has been prevented simply by assassinating the right person. But where are my manners" BeeBee returns the bow and flourish in kind "Ballatime Brooks, but feel free call me BeeBee. Did you know that only 5% of people in the Wold have the same initial for their given name as their surname?"

"'Var of no place in particular'. I like that. No, we are not of the trade delegation" BeeBee shows a hint of a smile, and looks to Jass "We are of the Dragon Consortium. Did you know that the consortium dates back to the 4th Cateclysm?"

BeeBee does not say anything to Dusan, but smiles and nods knowingly. Dreams are indeed powerful tools.

"Alizar. Ah, yes, the heartseeded. You may try wasting your breath speaking to that one. She claims Ga'al helped save her. In my experience, the heartseeded aren't to be trusted. Although that's not entirely true. Did you know that there was once a good heartseed?"

"Well met, Toston Lotor. One can never have too many pockets. Of the Scab you say? Have you ever been to the Stone Festival? A truly humble fair where all good folk are welcome. Do you know it is said a prayer to the Fhorge is said to grant safe passage in the Scab?"

"I would recognise Gargul's eye anywhere" BeeBee says, looking Wilford up and down. BeeBee takes a few moments to actually look Wilford over before his smile starts to fade and his voice lowers "You have the smell of death upon you. Not all who die go to the Lands of Rest. Do you know very few have been to Koshe Marr and survived?"

"Spells are but the tools of men who lack the muscle to properly swing a sword about" BeeBee responds to Hmerrin with a renewed smile "The last time I tried swinging a sword, well, let's just say I only barely managed to get the thing off the ground. And don't you say anything, Jass, I've seen you try to swing your fists about at time. Did you know that the mass of a sword is directly proportial to the damage it can do?"

To Talanthrel, BeeBee gives a short and simple bow.

"Well, then. Pleasantries aside. We only happened to be in the area looking up an old friend when we saw what was happening. Unfortunately a little late for that fellow. Curiously, I found this laid atop his body" BeeBee holds out a black and purple glove "Yes, I think deliberately placed. Highly unlikely that is simply fell and landed atop him."

Picking up the Pieces


DM Kathy 
Thursday September 3rd, 2015 11:47:58 PM

[Everyone take 500 XP for the previous scene.]

There are introductions all around, then the man called Jass casts a spell that allows you all to be private.

Some of the Aisildurans, lingering alongside your group, begin to look annoyed that they can't hear what's going on, but there's nothing they can do about it at this point.

The heartseeded woman is among them, looking smug and pleased with herself. It doesn't seem to worry her that one of her colleagues lies dead on the cobbbles.

Nearby, a squad of Knives is questioning bystanders who are exclaiming and pointing excitedly. One of the Knives looks at your group and frowns, but does not approach.

BeeBee says that he and Jass belong to something called the Dragon Consortium. He also shows you a glove which he found placed on the dead man. Knowledge: Local or Knowledge: History DC 13 Highlight to display spoiler: {there’s something about a black-and-purple glove, something specific, but you can’t quite put your finger on what.}

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday September 4th, 2015 1:11:05 PM

"Koche Marr?" Wil mumbled and thought. His mother interrupted his thought. "It's a land of horrible things. By far the worst things I've seen in my suspension between worlds."
"You have seen Koche Marr?" Wil asks, aiming it as a reply to his mother but accidently speaking out loud.
"I have only heard the stories. Wil, I need to teach you how to pass on spirits to the Lands of Rest. We need not worry about Koche Marr."


Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Friday September 4th, 2015 4:32:08 PM

"Dragon Consortium? They're kinda like your Adventurer' Leauge, right Toston?" Var says, letting his less-worldly nature show.

"You lot said you have old friends here in Dirt City? How much do you know about the House of Knives? " Var asks the two, if they intone that they're familiar with the City, he follows up by asking "Do you think the Knives would be behind an attack like this?"

"I gather the Aisildurians are not welcome in most places outside of their kingdom, but any thoughts on who might hold a grudge against them?"

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday September 4th, 2015 4:42:46 PM

"The Knives seem to be pretty concerned with the status of the people attacked." He says as he notices several milling around. "We have yet had any issue with them. You would think if they were part of the problem they would have some interest in what we are doing." Wil said to Var. "Just a thought, though."


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+6=22 ;
Friday September 4th, 2015 5:14:11 PM

Lornak Addressees BeeBee "Just so? Were you aware that Surface Drow choose surnames that correspond to a specific House's name?"
Lornak looks away from BeeBee to the wounded delegate. "The Aisildurian woman seems unaffected by her companions death. Heartseed or not, that just seems, cold..." Lornak trails off as he examines the glove. (Knowledge(Local) to display spoiler d20=22)
"There is something familiar about the color combination on that glove that I can't quite place..." Lornak speculates. "A flag or crest...?"

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+8=16 ;
Friday September 4th, 2015 5:47:21 PM

(Knowledge: History - d20+8=16)

Alizar relaxed a little when the spell went up, he felt like he could be himself a bit more. He looked at the glove Bee Bee had recovered. The purple and black glove stuck in his mind, it seemed familiar.
"I know I have seen the glove before, or at least a glove like it", Alizar added. "Thanks again for the assistance", this time, when Alizar said it, the sincerity was apparent, but it seemed a bit strange juxtaposed to his colder demeanor from a moment before.
"Not to put to fine a point on it, but what, exactly, are you two doing here?"

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=22 ;
Friday September 4th, 2015 10:02:23 PM

Dušan considers BeeBee's remark about the Heartseed. "When you say 'there once was a good Heartseed,' does that imply the opposite of the rest? Specifically, do we know anything about the woman with the deputation?"

Dušan nods at Var's question about the Knives. Seems a good possibility to Dušan.

(Knowledge Local d20+6=22)

Jass of Downs (SteveK) 
Saturday September 5th, 2015 12:09:07 PM

Jass looks out at the audience the group has collected. "We better make this short and leave with a show of disapproval if we don't want our young friends to be the center of suspicion, BeeBee", the living cadaver says.

"I think we are going to keep our mission quiet, just as you are gonna do yours, eh? Loose lips and all that. But I am happy to see there are people that are interested in doing the right thing, even in Dirt City. I think I'll mention that to Valdor the next time the Dragon Consortium meets."

"Just like you try to help those good people who can't help themselves, the Dragon Consortium is a group who believe that our powers come with the responsibility to help. Sometimes that's stopping a street fight or finding a child's lost doll. Sometimes that's fighting a cabal of lichens trying to take over the entire Wold. And while you are young and inexperienced yet, I think we may want to keep an eye on you for the future. Yes, I think so, eh?"

Jass grins at Hmerrin. "Used to be a sorcerer of enchantments, yah know, and then I was killed and became a ghost for a while. When my friends talked to Gargul and he let me come back, I was infused with necrotic magics that nearly drove me insane. But again, my friends have been my anchor to reality. So I may look ugly as sin, but the magics are pretty sweet!"

The sorcerer looks over at the heartseeded delegate. "Heartseeds are a denial of self. It suppresses everything a person is and becomes a puppet for the god Ga'al. Be very careful around them. And I wouldn't call it a 'good' Heartseed, but there used to be ones that didn't make you a complete puppet." Jass shudders. "Not for me."



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=21 ;
Saturday September 5th, 2015 3:19:19 PM

Talanthrel shudders at the description of the requirements to be a Heartseed. That was a level of fanaticism that even a paladin would balk at. Complete subjugation of self? No! Sir! Not for him!
"Better to die free!" he mutters in agreement.
Talanthrel continues to scan the area for new threats.

Perception= 21

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Saturday September 5th, 2015 7:21:30 PM

"Growing up my father, mother and grandfather were craftsgnomes and merchants. We would move from place to place in the Scab selling the wares my elder family members made. I believe we have been to Stone Festival at least once but it was a while ago before I was of age to be an adventurer. Eventually my family saved enough to buy a small storefront in Plateau City. My grandfather has since went to the Lands of Rest but my parents still reside in Plateau City." Toston says to BeeBee, "I grew up listening to my grandfather's stories while he carved. I've always had a fondness for dragons. In fact I'm sort of related to one. My sorcerer heritage is a gold dragon bloodline. It was an honor to be able to help you today. Who knows maybe at some point in the far future we may be able to work together again?"

To Var Toston says, "The Dragon Consortium is kind of like the WLA except much more exclusive and on a much larger scale. The WLA allows anyone who takes the oath to join and from what I understand about the Dragon Consortium, it is by invitation only and you have to meet certain requirements. I'd have to imagine the kind of threats the Dragon Consortium normally face would be too much for us right now."

To Hmerrin Toston says, "You said it yourself, these guys are in a whole 'nother weight class."



DM Kathy 
Sunday September 6th, 2015 11:18:47 PM

Some of you think that a black-and-purple glove sounds familiar somehow, but you can't quite place why.

Jass tells you more about the Dragon Consortium and what they're all about. He also says he'll mention your group to Valdor Dragonstone himself!

You have a short time in which you could ask Jass and BeeBee more questions if you chose, but as Jass pointed out, it's probably not good for you to seem too chummy with them. It's about time to wrap up your conversation.

Ballatime "BeeBee" Brooks (RobC)  d20+22=26 ;
Monday September 7th, 2015 1:15:50 AM

"Don't take this wrong way, friend, but I should put on a bit of a display for the onlookers" BeeBee gives Toston a warning, before giving him quite a dramatic push!

(Perform Act: 26 - To make people believe BeeBee is genuinely shoving Toston)

Jass of Downs (SteveK)  d20+25=44 ;
Monday September 7th, 2015 8:01:29 AM

Jass takes BeeBee's gesture as a signal, and dismisses the Private Sanctum. Sounds of the street are heard as normal and the conversation can once again be herd by the onlookers.

Jass does a quick wink and his entire demeanor changes to the cold and obsessed sorcerer that he appears to be. "Yes, run along to your little errands, you are of no use to us. We will protect these delegates while they are here at Dirt City."

And the powerful sorcerer turns his back on the group as if dismissing them as inconsequential.

Bluff - 44. To convince all listening of his words.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+1=13 ;
Monday September 7th, 2015 10:46:31 AM

Var says "Wink" just loud enough for the people around him to hear, then shouts "Oh yeah, well the same goes for your mothers!" (Bluff 13).

"Okay, what now?" Var says, his voice quiet again, "Talk to the Trade Delegation? Go find Boggs? Talk to the Knives?"

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday September 7th, 2015 12:00:22 PM

"Wil, don't shoot." His mother says as Wil aims the Medium crossbow at BeeBee.
"I'm not going to shoot, mother. I'm playing along."

"Hey, you will pay for that!" Wil shouts. "Keep you hands off my brethren."
Suddenly, Wil jerked the crossbow and fired.
"Stop it!" Wil shouted as he fought with the spirit possession. He knelt and pointed the crossbow down. "Mother, stop, I do not need your help. Please release me," he then said quietly.
"Please forgive me," he mouthed to Jass who was closest to the arrow but far enough away to barely make it a threat.

ACDM SteveK: Jass has DR/5 permanently and flatfoot AC 28. He really isn't worried about anything the CMTC can do to him. :-)


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=12 ;
Monday September 7th, 2015 3:34:37 PM

(Bluff : 12)

Toston decides to make the show a good one as well nodding at Beebee.

"Just wait until I inherit my true potential. You won't be shoving me around so easily!" Toston yells back at Beebee.

He then uses his prestidigitation spell like ability to soil the words kick me in mud on the back of Beebee's many vested shirt.

"Let's get out of here lads." Toston yells to his group eager to put distance between him and the two powerful adventurers.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=25 ;
Monday September 7th, 2015 4:34:39 PM

Addressing Jass. "I am no man's errand boy you lout! If I had my way I'd...!" Lornak puffing his chest towards the emaciated man in an effort to have someone in the party act to quell his feigned anger. (Bluff d20=25). As he fakes calming down he turns to Var and the group and says under his breath: "I hope that satisfies the lookers on... but do I believe we should seek Abel Boggs, he seems to have his nose to the ground in these matters"

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+2=18 ;
Monday September 7th, 2015 6:50:41 PM

The spell dissipated, and some act of physical violence would seem too out of character for Alizar's public persona, but he reached deep down, and mustered a sneer, a sneer that would make the most bitter of old women avert their eyes. A sneer so cold, so disapproving, so full of contempt, that even some birds in a nearby tree fluttered away in earnest.

(Intimidate [Sneer]: d20+2=18)

Satisfied, Alizar turned to his companions. "Right then, what now?"

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday September 7th, 2015 7:20:20 PM

Hmerrin's head bounces around from speaker to speaker as he struggles to understand everything thats going on.

The end game, he understands.

Pulling on Wil's shoulder, he urges the man back.
"Let's get out of here," he implores.



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=24 ;
Monday September 7th, 2015 7:56:42 PM

Talanthrel scowl did not need to be faked as he followed the others. While BeeBee and Downs were very believable he was not sure the rest of the parties acting was as well. Still having no skill in the subject himself he decides to not make it worst and leaves with the party quietly. Following along behind the party he quietly checks for anyone following them.

Perception = 24

DM Kathy 
Monday September 7th, 2015 10:58:27 PM

Jass drops the Sanctum, and you all fake an argument, with varying degrees of believability. Wilford's gallery of helpers don't quite understand the situation, but the crossbow bolt does no harm and adds to the verisimilitude of the whole thing.

The Dragon Consortium members very publically move to the delegation and pledge to protect them for the remainder of their visit. The Aisildurands look confused, but relieved. The representatives of the Dirt City Merchants' Guild look terrified, and not without reason. If one of the Houses was behind the assassination attempt, these trade negotiations could go downhill fast. And now the Knives were involved, which was a mixed blessing at the best of times.

You leave the area, some of you managing to look peeved about your recent "argument." Talanthrel keeps an eye out, but sees nobody paying particular attention to your group.

The Knives are telling people to move along, nothing to see here. Well, given that it's the Knives, it's more like, "Oi! Clear off, you, before I break your face!" but it amounts to the same thing.

Var asks the pertinent question: Where to next?

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=12 ;
Monday September 7th, 2015 11:23:36 PM

"I agree, Lornak. We should seek out Boggs and fill him in on what happened."

Dušan does his best to lower his profile and not draw any unwanted attention, but is clearly still flustered from the assassination attempt.

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 8th, 2015 8:05:15 AM

Wil grimaces, turns and follows Hmerrin. "Any spells to prevent possession?" Wil asked as he joins the others.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=23 ; d20+10=30 ;
Tuesday September 8th, 2015 9:31:06 AM

(Know[arcana]:23; if the DC is 10, 15 or 20 + spell level, Toston succeeds)

"Well any of the 1st level spells that grant protection from a specific alignment and their stronger 3rd level cousin s that form a magic circle against a specific alignment will hedge out mind control. " Toston says to Wil.

(Perception:30; natural 20)

Toston keeps his eye out for anything or anyone suspicious, such as anyone taking more interest than usual in the group. "Do you think Boggs'll be at the company hall or one of the markets?" He asks his friends

(OOC: can I say that I did my WLA training before the attack since I have enough gold for it?)



Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=21 ; d20+3=9 ;
Tuesday September 8th, 2015 2:20:26 PM

"Market, usually a good place to find him." Var says. Var gives Jass and BeeBee one last look as they assure the Trade Delegation their protection: (sense motive: 9). "So these guys, the Dragon Consortium, they're trustworthy, right?" Var asks, but it seems more rhetorical.

Heading to the Scrum to get information from Boggs, Var keeps an eye out for additional assassins, waiting to leap out, or a curious Knives patrol (Perception: 21).

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=13 ;
Tuesday September 8th, 2015 2:49:04 PM

"I intend to seek Boggs at the Crescent Moon Trading Company." Lornak says as he pulls his hood down over his eyes and melts into the tide of people moving away from the excitement. As he moves through the streets he keeps eyes open for anything out of the ordinary. (Perception d20=13)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday September 8th, 2015 2:50:45 PM

(OOC opps, I anticipated we would go to the trading company, Lornak moves towards the Market in search for Boggs)

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 8th, 2015 6:35:27 PM

"Hmm... thanks," Wil says to Toston. "You hear that spirits."
The voices stay quiet.
"Leave my body alone."
Wil follows the others.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday September 8th, 2015 7:41:46 PM

Hmerrin stays close to Wil.
"OK, I get we don't really know each other that well," the lad begins defensively. "So, feel free to tell to butt out. But, are you OK? ... I mean, do you really think you're getting possessed?"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=24 ;
Tuesday September 8th, 2015 10:04:43 PM

Talanthrel follows the others to the market. Keeping an eye out for pickpockets and Boggs.

Perception = 24

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Tuesday September 8th, 2015 10:13:09 PM

Alizar falls in with his companions, still not completely satisfied to the safety of the trade delegation, but comfortable with the idea that Bogg's will know what to do.

DM Kathy 
Tuesday September 8th, 2015 10:55:55 PM

After weighing your options, you decide to consult Boggs. You make your way to the Scrum, which seems a little less crowded than usual. Apparently, the excitement of the trade delegation's arrival is being felt even here. You look around, but you don't see Boggs.

Your next stop is the Crescent Moons Trading Company offices, where you have more luck. A smiling Madri Brightside greets you and sends a messenger to find Boggs. A few minutes later, you are meeting in a conference room that is rather too small for your group.

"I've been hearing there was some excitement today," he says. "And I understand you were there? What happened?"

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 8th, 2015 11:14:27 PM

"Well, Hmerrin the voices are irritating but bearable. It started a few months ago with spirits just talking to me. I understand that they are stuck in some sort of half-world until they decide to pass on. All this is fine. Apparently, I'm destined to stink like death and blow smoke but I have an issue with these spirits taking over my body. They feel they have a right to help me."
"My mother should know better," Wil says loudly as they step into the company office.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Wednesday September 9th, 2015 10:43:45 AM

"Assassins, sir," Toston says to Boggs finding a not too uncomfortable spot in the corner of the room. "They were after the Aisuldaran trade delegation. One of the poor delegates died. The Dragon Consortium protected the rest of the delegates then drafted us to hunt down the assassins. We succeeded in located a group of them and after a skirmish in which we won, secured their belongings. Unfortunately there wasn't time to question them as the knives were closing in. We found this purple and black glove of some historical significance and had a brief protected from eavesdropping chat with the two DC members, Jass and Beebee. We parted on mock bad terms to prevent us from being seen as 'good guys.' Beebee shoved me, I spelled kick me on his back in mud and words were exchanged. We then sought you out and here we are now." Toston summarizes.

"I don't suppose you know the business with this glove?" Toston asks, "If not maybe we could check with the WLA?"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday September 9th, 2015 12:15:15 PM

Lornak does his best to keep from elbowing Alizar as he turns to answer Bogg's inquiry. "Assassins." Lornak replies with apparent venom in his voice. "Targeting members of the trade delegation. One was felled and another wounded. We do not know it they were merely hit in the crossfire or the intended targets."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday September 9th, 2015 3:26:32 PM

"Though they did not seem to fight like you would expect, for Assassins." Talanthrel adds. "They were very in you face during combat. And while they did use poison, none of them took advantage of the concealing mist that covered most of the fight. At least none of the ones I could see." He glances at the others for confirmation.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday September 9th, 2015 7:56:07 PM

Dušan casts Reduce Person on himself as he tries to squeeze into the room.

"It didn't seem like the delegation was terribly concerned over the death of one of theirs. In fact, there was woman among them who was heartseeded. She hardly seem to care at all." Dušan added.

(Sorry I missed yesterday. I thought I posted from my phone, but I guess it didn't stick :( )

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Wednesday September 9th, 2015 7:57:30 PM

Var grunts, in agreement with the rest of the group. "A bold move, this attack, crowded market and in broad daylight. I know the houses were upset, but this seems brash."

Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday September 9th, 2015 9:24:57 PM

Wil listened. He worried that the mist floating up from his cloak would fill the small room. It would not take too long. "Mr. Boggs, do you know why the delegation was here? Is it a trade deal and could that cause an assassination?"

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday September 9th, 2015 10:00:09 PM

"They did move like a team, though" Hmerrin offers. They really liked that 'surround you and cut you down' move.

DM Kathy 
Wednesday September 9th, 2015 11:27:43 PM

You fill Boggs in on the happenings in the Full Moon Market. "Heartseeding changes your priorities," he says to Dušan. "I can't say I'm surprised. I don't know specifically why they're here," he replies to Wilford. "I'm not sure they have a specific goal in mind--just to assess the situation and see whether trade was possible here, or whether there was just too much criminal activity to make it worthwhile." He looks grim. "It would seem somebody wants to discourage them."

He examines the glove provided by Toston, nodding slowly. "Yes, I remember these," he says. "They were a calling card for one of the Darts' better assassins. What was her name...? Excuse me a moment."

He leaves the room and comes back a short time later, consulting a book. "Dema Fahr," he says. "House of Darts. But she was supposedly killed a few years back. This is strange indeed."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=17
Thursday September 10th, 2015 9:36:33 AM

To Wil, Toston asks, "Estranged relative of yours?" regarding Dema.

To Bogss, Toston queries, "How many years ago was her supposed death? How old was Dema when she was supposedly killed?"

After allowing Boggs time to answer he asks, "What did she look like? Which one of the races was she? She wasn't a higly experienced monk, in addition to being an assassin by any chance?"

After Boggs answers these questions, Toston tries to remember if he spotted anyone matching her description in the crowd (Int check: 17)

If he didn't spot anyone in the crowd that could be her and the time between her supposed death and now would put her at old or venerable age Toston is inclined to think that this is another hoax. If he did remember seeing anyone that could be her or she was either a highly experienced monk or the time between her "death" and now would put her below old age he is open to the possibility that it could be her, but he isn't ruling a hoax out. Toston will vocalize his thoughts on this matter after Boggs answers these questions.

Even if it is a hoax, the investigation into these assassins would have to start somewhere, "Where should we go to find more information about Dema? Is there any place else we should check out to follow up on this assassination attempt?"



Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=25 ; d20+7=9 ; d20+6=14 ;
Thursday September 10th, 2015 12:12:55 PM

"I recall, before I left the House of Darts, a conversation among the house guards. The details are hazy but there was a family named Fahr. Hopefully, my mother can fill in some details."
"Mother?" Wil asks knowing that she hears everything that goes on around him.

(Diplomacy: 25 - to gather information from his mother;
Knowledge Local: 7;
Perception: 14 - to see if she is available)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Thursday September 10th, 2015 1:04:35 PM

"Hmm. We've yet to go up against one of the houses directly... How do you want us to handle this, Mr Boggs?". As ready as Var is for a good stand-up fight (now that the bear-claw wounds have healed), the six of them versus an entire Thieves Guild seems like a bad idea.

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+7=25 ;
Thursday September 10th, 2015 5:17:56 PM

Alizar sat quietly while they conversed with Bogg's, something was bothering him about this whole thing. it was hard to tell if it was the situation as a whole, as things were always bad in Dirt City, or if it was something within himself. Time would tell.

Alizar searched his memory to see if he knew anything about the name "Dema Fahr"

(Knowledge- Local: d20+7=25)

(O.O.C. Sorry for the short posts all, working 80 hour weeks right now.)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Thursday September 10th, 2015 5:49:45 PM

Lornak was grateful for Dusan's casting of Reduce Person, it was getting a little cramped in the meeting room... "If indeed House of Darts is behind the plot to disrupt trade with the Aisildurian's, perhaps an old fashioned stake out is in order...?" Lornak pauses as he pushes his back into the corner of the room while trying not to elbow anyone. He sucks in his gut and grunts "Then again, if someone is impersonating this Dema Fahr, finding out their true intentions might prove more difficult then simply keeping a keen eye."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday September 10th, 2015 7:35:42 PM

Hmerrin finds himself once again struggling to keep up. He assumes the standard "Why of course I'm paying attention, and I understand everything you're saying" posture that got him through more than one lecture on the graining of ash wood vs walnut back home.

Because, eventually, there has to be a "go do this" action to take, right?

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday September 10th, 2015 9:33:22 PM

Talanthrel recalls back to his fathers and friends stories wondering if they had ever mentioned this Dema Fahr. Not recalling anything, he asked " How was she killed?"

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=17 ;
Thursday September 10th, 2015 10:15:57 PM

Dušan ponders what he knows about the House of Darts. "Aren't the darts primarily mercenaries? They might not be actual the ones behind this murder. The knife sure, but maybe not the hand."

(OOC: Knowledge Local d20+6= 17 for Woldipedia info)

DM Kathy 
Friday September 11th, 2015 12:57:49 AM

Toston has questions about Dema Fahr, only some of which Boggs has answers for. "She was human," he says. "Rather dark-complected, as I recall. Dark hair. She died two or three years ago. She was still fairly young. Over thirty, but not by much. And I never heard that she was a monk."

Wilford's mother has a bit more. "Lovely girl," she says. "Very professional, you know. A lot of pride in her work. Fell off a roof, I believe, though one can never be sure."

Alizar searches his own memory, but comes up blank.

Lornak and Dušan are already working through the implications of this, while Var and Hmerrin await orders.

Boggs frowns. "We need intel," he says. "Are the Darts behind this? If so, did they get the tacit approval of the Knives? And what of the Wolves? The Wolves and Knives are currently allied, so if the Knives knew, the Wolves may have known as well. And that would be a problem." He shakes his head. "But I'm running ahead of myself. First we need to find out for sure if the Darts were behind this, and if so, we need more solid proof than a colorful glove. So," he says, "go back out there. Look around. Talk to people. Work your contacts, if you have any. Try to find out what happened, what the rumors are, who might be talking. When we have a clearer picture, we'll hopefully have a clearer idea what to do next."



Wilford Grimly (HP:15/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday September 11th, 2015 7:07:45 AM

"My mother says Dema Fahr fell off a roof to her death but that's a bit vague. It's possible that she is still alive. I don't know if I want to start poking around the Darts. I didn't exactly leave in the best circumstances plus they killed my father."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Friday September 11th, 2015 12:28:03 PM

"Hmm. Perhaps that information dealer we met in Clover Way might be able to turn something up." Var suggests, "But first, we might want to go talk to the merchants and the Trade Delegates, see if any of them saw something useful. If nothing else we can start poking around the sorts of taverns and places that Assassins-for-hire like to hang out, see what crawls out."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Friday September 11th, 2015 2:12:13 PM

Dušan gets a dreamy expression as he considers the days events, particularly the oddness of running into the figure of Jass of Downs from a dream. He begins to shake his head of the cloudy thoughts when the familiar chiding of Johnathan brings back the memories "Remember, Dušan. Vorelle."

The name snapped the dream into clarity and his discussion with Jass and another individual named Cameron.

Dušan mutters, "You know, Johnathan, you could be onto something."

Dušan redirects his attention to the group. "That Jass fellow of the Dragon Consortium, you may not believe this, but I think I met him in a dream. A weird dream about a tavern. In fact, you," he nods at Var' "entered through a fireplace right after the Dragon Consortium fellows left. Anyways, they mentioned a Vorelle. I'm not sure how much stock we can put in dreams, but she's supposedly opening a school for the less fortunate. And they mentioned she is well connected."

(OOC: Kathy, I'm not sure if Vorelle was a PC or a recurring NPC. If she's not pertinent to this campaign, Dušan can shrug it off as minor ramblings of an eccentric witch.)

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d8+2=9 ; d6=4 ;
Friday September 11th, 2015 4:33:04 PM

Alizar listened intently as he moved around the room to the injured. No sense bumbling about while not at full strength. He placed a hand on Wilford's shoulder and channeled healing energy into him

(Cure Light Wounds: d8+2= +9 HP to Wilford)

Then Alizar channeled positive energy to everyone in the room, not only healing, but strengthening the groups resolve for the coming trials ahead

(Channel positive energy: d6= +4 HP to everyone in the room)

Alizar let out a breath, and murmured to himself, "OK, ready to go."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Friday September 11th, 2015 4:34:05 PM

"Three Bits may not be a bad choice. I wish we had Ashley. He seemed to really strike a chord with her. Maybe we should look up that Stubby guy associated with the House of Silver. too? It was mentioned that Stubby was freelance so he may know something about the crew they got for this job? We could also check with brother Elthorn. Trade is Ffloy's domain so maybe he will have some idea for the purpose of the trade delegation's visit and the a reason for someone to disrupt it?" Toston suggests.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+6=12 ;
Friday September 11th, 2015 5:14:48 PM

Lornak was contemplating the groups next move when he heard Dusan mention a woman's name. The name Vorelle conjured images of pain... and reverence.

Lornak's crossed arm's gripped the table as he sprung forward. He curtly spoke up. "Vorelle? As in the Hero of Blackbird Lake?" He turned to address Dusan directly. "You heard this in a dream...?"

Realizing that his sudden interest in this person may cause some unease among the group his posture relaxes. He asks the group less hungrily; "Does anyone here know where she can be found? regardless if she has any first hand knowledge of the plot at hand..." He looks around the room. "...I respectfully volunteer to seek her out if no one else has any interest." Lornak tests his knowledge of her whereabouts. (Knowledge d20=12)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Saturday September 12th, 2015 1:14:51 PM

"Do we know where to find either Three Bits or Stubby? I was under the impression they were only visiting Clover way on business." Talanthrel asks. He definitely did not want to visit Brother Elthorn again, that priest was dammed annoying.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Saturday September 12th, 2015 2:15:43 PM

"Thanks brother," Wil said to Alizar as he felt the energy surge through him. "We could pay these individuals. Use them as our ears. They are mercenaries."
"That gentlemen within the warehouse seemed to know a lot. He could be useful and that warehouse would be a place to train. We would have to pay for that too.. maybe that's too much to ask?"
"Anyways, I think we should go there first. Didn't he say he had a landowner? Maybe we could speak to the owner of the warehouse?"
-- "Wil, did you find my father?" A small, innocent voice asked quietly.
-- "I have not Lucy," Wil said and disappeared into a conversation with the spirit. The mist from his cloak filled his corner of the room making it harder to see.

DM Kathy 
Sunday September 13th, 2015 9:36:45 PM

You discuss your options. Wilford has a history with the Darts, one he is not especially anxious to re-open. Var suggests talking to the merchants or hanging out where assassins get hired.

Dušan recalls that Vorelle, the retired adventurer, lives in Dirt City, and suggests her as a possible source of information. Lornak would also like to speak with her. [OOC: Vorelle is an NPC, and if you guys want to talk to her, you can. I just don't want to be that DM--the one who makes you interact with her old characters because they're sooooo awesome. So I will never be the one to suggest it, but you can try to talk to her if you want.]

Alizar is busy healing you up, but Toston suggests Brother Elthorn, or Three Bits. Or Stubby, whom you have never met, and who may not even exist (although he probably does). That puts Wilford in mind of the guard at the warehouse where you defeated the scorpion. Perhaps he would be willing to help?

So, it seems you have lots of possiblities. Boggs nods. "I'll leave you to it, then," he says. "Come back here if you need to talk to me again. I think all the trade offices will be pretty busy after today's excitement; nobody will notice a few extra sellswords coming and going."

Unless you have further questions for him, Boggs leaves you to your own devices. So, all you have to do now is figure out where you're going next.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Monday September 14th, 2015 11:47:54 AM

Eager to leave the confines of the conference room, Lornak turns toward Dusan and offers to seek out Vorelle. "Our kindred spirits in the Dragon Consortium seemed to put much stock into these dreams and I do not believe them to be a coincidence. Does anyone care to join me in seeking Vorelle?"

Lornak eyes the group and addresses Toston. "I do not know these men you speak of but if they have answers I suggest you seek them out."

As he turns to leave the cramped space he says to Var. "When our parlay is finished I will meet you."(OOC Insert the name of the place where assassins get hired here)

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday September 14th, 2015 12:59:19 PM

Wil started to cough his mist filled the room. He stepped out, coughed and asked Toston what to do next for the WLA group. "Do we need to travel somewhere? I may need to add some more also. I need to read the documentation that we got for the group."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Monday September 14th, 2015 1:32:10 PM

"Bother Elthorn is probably still passed-out drunk on the church floor, but I suppose we could check in with him." Var says.

"Is everyone okay with splitting up? We do have assassins lurking about."

If the group is okay with splitting up, Var will lead a group back to the scene of the attack, in order to canvass it for witnesses & clues.

If the group wants to stick together, Var is willing to go see this Vorelle lady, first, but will insist on getting back to the trade square before the witnesses disperse.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Monday September 14th, 2015 6:35:15 PM

"That's a brilliant idea Wil." Toston says, "We could go check with the WLA, Theyy are a pretty good source of information. If we went there I could also do some training. Aside from that I think we should visit Vorelle, if she is an experienced retired adventurer that wants to do right by the people of Dirt City maybe she knows something about what is going on."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday September 14th, 2015 7:40:34 PM

"I can go to the WLA," Hmerrin volunteers. "As a member, I might be able to get us in the door anyway."

"Splitting up sounds like we'll cover more ground, but we should probably stay in twos or threes at least."

The lad gets up, ready to head off to WLA headquarters.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday September 14th, 2015 9:09:24 PM

As everyone is getting ready to split up Talanthrel adds "We should also see about selling the equipment we got from the assassins as well. Provided nobody wants any of it?"


On the Trail of a Dart


Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday September 14th, 2015 9:49:41 PM

Dušan frowns, but nods with the group. "I'm not a big fan of splitting up with assassins on the prowl, but it's unlikely that we're on any of their lists yet."

Dušan joins either a group to visit Vorelle or to check out the crime scene again.

(OOC: Sorry, Kathy, I didn't mean to put you on the spot. I did not know that Vorrele was your character, but, in hind sight, it seems like I should've guessed as much.)

DM Kathy 
Monday September 14th, 2015 9:52:56 PM

You decide to split up to gather more information.

One group, including Lornak, Dušan, and possibly Toston, goes looking for Vorelle. You know that she returned to Dirt City to start a school, and indeed that school has been open for a little over a year now. The Free School is housed in a large building between the docks and the Backstab Quarter. You go there, only to be met at the door by a couple of guards wearing Mailed Fist uniforms. They are polite, but firm. Strangers--adult strangers--are not allowed on school grounds without an appointment. They can get somebody to carry a message to Vorelle, but that is all they can offer.

Hmerrin and Wilford go to speak with the WLA. The WLA is a little difficult to find in Dirt City; they have realized that hanging out a sign saying "good guys are here; come beat us up" is a little counter-productive. You have some experience in this area, however, and are able to find them. You soon realize that the entire Dirt City WLA is in an absolute tizzy over the arrival of the Dragon Consortium members. "Can you believe it?" one of them gushes. "Jass of Downs here! Ballatime Brooks here! In Dirt City! I saw them with my own two eyes!"

Var (and maybe Talanthrel?) return to the Full Moon Market to speak to the merchants. They, too, are somewhat excited about the Dragon Consortium members being in town, but they are also very upset about the attacks. One or two of them mentioned that they heard the Darts had something to do with it, which is interesting. BeeBee gave the glove to you; as far as you know, nobody else saw it. So where are these rumors coming from?

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday September 15th, 2015 11:29:50 AM

Lornak understood the need for decorum when meeting resistance from the guards at the front door. What business did a ranger have at a school?. He felt the pang of frustration. To have come all this way to be simply turned away was discouraging.
He spoke to the guards with a disquiet in his voice. "I accept your patrons desire for privacy and we shall vacate the premises immediately. However, I humbly request an audience and would you please inform her that Grey's apprentice seeks her council."
With that Lornak steps away from the the guard post.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=15 ; d20+1=10 ; d20+4=19 ;
Tuesday September 15th, 2015 12:42:50 PM

Var takes a look around the square, looking for witnesses to the attacks (Perception: 15) once he's located a few, he tries his best to be diplomatic about asking questions (Diplomacy: 10), which goes about as well as one would expect.

"Did you see anything unusual, besides the Heartseed?" he gruffly asks one of the merchants. "Has anyone ever directly opposed legitimate trade, before?" (Sense motive: 19)

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+7=17 ; d20+2=9 ;
Tuesday September 15th, 2015 4:17:14 PM

Alizar stepped up next to Var, having finally made it to the square behind his compatriots. Var was in the middle of his usual negotiation routine, which generally involved some stammering, followed by a genuine attempt at being 'nice', followed by a grunt, then more stammering. Alizar flashed a smile and casually brushed a lock of hair away from his eyes.

"Please excuse my friend here, what he is trying to ask you is if there is anyone in Dirt City who might benefit from a lack of a wider trade circle with other cities." (Diplomacy 17)

Alizar looked down and picked up one of the merchants 'wares' and stared at for a moment, "Oh, this is.... 'nice'". (Bluff 9)




Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday September 15th, 2015 6:41:20 PM

"Saw 'em? meh. I TALKED to them," Hmerrin announces proudly.

Hopefully, that gets someone to pay attention to him long enough to work in - " But what about that attack? Any ideas who did that?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=12 ;
Tuesday September 15th, 2015 7:15:18 PM

To Lornak's request Toston adds, "My name is Toston Lotor and I am but a humble monk and sorcerer. I have come with Lornak to also seek an audience with Vorelle after a meeting with a Misters Jass of Downs and Ballyntyne Brooks. We are looking into the attempts on the Aisulduran trade delegation and we were hoping for some of Miss Vorelle's time."

(Diplomacy: 12)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=12 ; d20+7=19 ;
Tuesday September 15th, 2015 8:02:15 PM

Dušan winces at Toston's all too honest introduction. He hopes these guards don't later talk in their pints of the "Friends of the Dragon Consortium" that came by the school asking question.

Dušan discreetly casts (stealth d20+6=12) Charm Person (15 Will negates) on the guard that looks most in charge.

"Of course, a wise precaution." Dušan says to the guard, "Discretion is always appreciated. We were hoping for an audience with the Headmistress. I'm Dušan and if you would pass our introductions on to Vorelle, we could be reached at the Shattered Tankard after 6 PM. We'd be delighted by her presence or eager to meet her at another location of her convenience in the future." (Diplomacy d20+7 = 19)

Dušan turns back to Lornak and Toston. "If we can't meet her now, maybe we can hurry back to the market and assist with the interviews until this evening."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d100=97 ;
Tuesday September 15th, 2015 8:07:23 PM

(OOC: forgot my ley roll

d100 = 97 Ley Roll, Spell is cast, Spell per day is not spent. Total 2 Arcane Spells per Day spent.

Yay! Freebee!)

DM Kathy  d20=1 ; d20=3 ;
Tuesday September 15th, 2015 10:20:29 PM

At the Full Moon Market, Var and Alizar attempt to talk to the merchants. You wind up talking to a woman with a small cart full of produce that claims to be "farm fresh." Some of it looks like it might actually be farm fresh. You ask her who might want to stop trade.

"That's easy," she says. "The Houses. All of 'em. They're no good and I don't care anymore if they know I said so. They want their cut and the rest of us can starve for all they care. I heard it was the Darts, but it could've been all of them." She looks more closely at you. "You were there, weren't you? You chased some of 'em. The Knives was askin' about you."

At the WLA, Hmerrin tries to turn the talke from geeking about about the Dragon Consortium to the other events of the afternoon. "I heard it was the Darts," somebody says. "And I hear the Knives are none too pleased about it."

At the Free School, Lornak makes to leave, but Toston asks the guards to carry a message to Vorelle, and Dušan casts a spell. The guard who has been speaking regards you with a wide smile. "It's no problem," he says easily. "I'll just go tell her you want to talk to her. I'm sure she'll see you. It's just...we can't let you go inside. Kids and all. You understand." He disappears into the building, leaving the other guard to watch the door.

A few minutes later, you hear a very soft voice from right next to you. "Corporal Tirek said you were a friend of his? What can I help you with?" You turn (possibly after jumping a bit at the sudden voice) and see a slender human woman standing next you your group. She has gray eyes and dark-blond braids, and is still dressed as an adventurer with a quiver on her back and weapons on her belt.

[Okay, to be fair, anybody who can make a DC 41 Perception check would have seen her approach. Otherwise, she just shows up next to you.]

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday September 16th, 2015 8:33:02 AM

(sorry for the delay..)
Wil asks about any possible reason someone would want to go after the delegation. "We do have the Silver house trying to make a name. Do you know anything about this new house? I'm wondering if they have something to do with this."


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday September 16th, 2015 10:57:46 AM

Lornak hears the soft voice of a woman before he sees her. Slightly alarmed he realizes Vorelle has made her presence known though he did not see her approach. He slowly turns toward her and introduces himself with a bow.

"Ranger Vorelle, I am Lornak of House Kaifah. My companions are named Dusan and Toston." Lornak gestures toward them with an open palm.

"I confess I am not a friend of Tirek." He pauses to gauge her reaction at the slight deception and continues. "But I did share a great friendship with a ranger by the name of Grey. It is by his request that I stand before you now."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Wednesday September 16th, 2015 11:04:14 AM

Var raises an eyebrow at the woman, mixing genuine concern with a certain amount of pride to have raised their ire. "Oh? And what did the Knives want to know, exactly?"

Var considers his options while Alizar and the merchant talk. "Lets say I was the sort who wanted to off the competition, where would I go to hire that sort of muscle?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=22 ; d20+5=15 ; d20+10=12 ;
Wednesday September 16th, 2015 5:19:50 PM

"Lady Vorelle, I too am not a friend of your man Tirek. I apologize for the ruse. My name is Toston Lotor. I am a monk and sorcerer who wants to improve the lot of the common folk of Dirt City. Judging by the fact you run this school, you do too. We were asked by two people who we believe you already know, Jass of Downs and Ballyntyne Brooks earlier today to look into the assassination attempt on the Aisulduran Trade Delegation. We found a black and purple glove that has something to do with a Dart assassin who is believed to be dead, Dema Fahr. We were wondering if you may know something regarding who might want to harm the Aisuldurans and who might be behind it. Any help you can provide in this matter as we investigate the plot would be greatly appreciated."

Toston Bows deeply to Vorelle.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+3=4 ;
Wednesday September 16th, 2015 7:47:59 PM

Dušan barely manages to swallow the "Eeep!" that was fighting to escape from his throat. Dušan mutters mostly to himself, "You see that's the problem with language in the Wold these days. 'Discretion' can be taken in so many different ways..."

Dušan turns to face Vorelle with his companions. "Hello, I imagine the fine corporal is my friend..." he attempts to judge time by the sun's shadow casting over the rooftops, "or will be for the next couple of hours anyways. I often find first impressions a tricky thing. I'm Dušan and as long as we're being brutally honest, Jass gave me your name in a dream to look up for possible assistance, although I would prefer someplace where we could talk a little more openly." and gives his best, honestly-I'm-not-mad, this-is-actually-my-life smile

Dušan casts Guidance to aid him in looking for any lurkers or eves-droppers (perception d20+2+1=4), but is way to distracted by the woman's sudden appearance to notice anything else.

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+5=21 ;
Wednesday September 16th, 2015 8:59:50 PM

The thought of arousing the Knives suspicion was troubling, but they could burn that bridge when they get to it. However, Alizar could not help but look around the square to see if he could spot anyone watching them. (Perception: 21)



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=20 ;
Wednesday September 16th, 2015 9:10:09 PM

Talanthrel has hung back keeping a eye on Var And Alizar. With the knowledge that the Knives were asking for them he keeps an even sharper eye out, looking to see if any of the nearby merchants suddenly feel the need to send errand boys off.

Perception = 20

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday September 16th, 2015 10:06:37 PM

Hmerrin shrugs at the response about the Darts.
"What do the Knives care? Just cause it makes 'em look bad?"


DM Kathy 
Wednesday September 16th, 2015 11:11:10 PM

[Okay, before I forget again, everybody take 200 XP for the previous scene.]

At the WLA, Wilford asks about the House of Silver. Nobody there seems to have heard about them. "New House?" one of them says. "Hmm. I wonder how that even works." Nobody seems to have the answer to that.

Hmerrin wonders why the Knives are so interested. "Who can say for sure?" is the reply. "But yeah, they're probably embarrassed. And if this is the start of a power play by the Darts, then the Knives could be in for a fight. They backed the current Prince, remember."

At the Free School, Lornak invokes Grey's name. "I never met Grey," she says in her soft voice. "But we were trained by the same man. I'm glad to know there are still Twilight Rangers out in the Wold."

Toston politely lays out the situation. "Jass is here? In Dirt City?" she sounds surprised. "I haven't seen him in forever. I hope we can visit sometime. I don't know the other person you said...Ballatime? I don't know him." She shakes her head at the next questions. "We never had dealings with the Darts," she says. "And since I got back, I've been really careful not to work too closely with any of the Houses. That's part of the 'free' in Free School, you know. Free of influence from the Houses. So I'd be the wrong person to ask about House politics."

Dušan expresses a wish to be more private, but honestly, you're probably fine where you are. Right now you're standing off to the side of a bustling street, talking in a small group. You'd be very difficult to overhear. Indeed, Vorelle's voice is so soft you're having trouble making out what she's saying from a foot away. Vorelle sighs. "I wish I could help you, but I don't think I can. Not with this, anyway. I really don't know anything."

In the Full Moon Market, Var asks the merchant what specifically the Knives were asking about. "Oh, you know, who you were, who you worked for, what you were doing here. That sort of thing. Nobody seemed to know, though."

Alizar looks around the square. You do notice a few people who seem to be looking at you. One merchant nudges the man next to him, then points at you, saying something to him. Both men look like merchants, not Knives.

Talanthrel, also watching, doesn't see anybody send of messengers. A bit of gawking, yes; tipping of the Knives, no. At least not yet.

Var, are you really asking the produce merchant where to hire an assassin? Because I'll tell you now; she doesn't know. :)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Thursday September 17th, 2015 10:56:06 AM

"Our rank has been diminished with the loss of Grey, but bolstered as I have taken up his mantle. I do not recall who trained him..." Lornak says, struggling to keep his composure.
Memories of his mentor's death still sting his heart. "He gave his lifeblood..." Lornak takes a breath to beat back his emotions but his anger flares. "He died fighting off assassins trying to get to me! Now we hunt men such as these."
Lornak focuses on is duty and spats. "House politics ofttimes require outside muscle. Where would one go to hire an assassin in this foul city!?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Thursday September 17th, 2015 1:22:46 PM

"I too have other questions Vorelle. Have you heard of an upstart house known as the House of Silver? We have foiled a plot of theirs previously, it could be possible they have had something to do with this, but we don't know. Additionally we have heard of a freelance fixer named Stubby that this house sometime uses, though he bears no particular allegiance to them. Have you heard of or encountered Stubby in your dealings in this city?" Tostson asks.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+8=14 ;
Thursday September 17th, 2015 2:32:13 PM

(OoC: Hey, I assume the produce business is as cutthroat as they come, but no, that's fine.)

Var is deep in thought (well, knee-deep) when he looks up and notices the attention they've drawn to themselves. "Oi mates, maybe it's time we moved on." He gives the woman a smile, and then tries to blend in with the crowd (Stealth: 14)

"What do you say, mates? Stick around & keep asking questions, or try to track down Three-Bits?"



Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=12 ;
Thursday September 17th, 2015 2:37:32 PM

"I'm sorry, my friend and I have been rude. What is your name?"
He offers a handshake. "We have spoke to the Jass and Be Be from the Dragon Consortium, very nice gentlemen." "We chased the assassins and fought them."
"On another note, I'm new to the WLA," Wil says with a smile hidden under the large black hood of his cloak. "We met "What do you do around here and can I make this my new home for some training?"

(Diplomacy: 12)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday September 17th, 2015 4:23:38 PM

Dušan places a reassuring hand on Lornak's shoulder and channels the positive energy of Touch of Glory to bolster his friend (+2 to the next Charisma based skill or Charisma check within the next hour. 3 uses left)

"We try to do right by this city her people. I was worried coming here was a bit of a long shot, but meeting Jass today was too big of a coincidence to pass up. You do good work here and I would like to offer at least my own services, if you ever require aid. Dirt City could use more establishments like your school."

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13 
Thursday September 17th, 2015 6:36:22 PM

(O.O.C - With that last 200 XP, it looks like I am leveling up to level 3 now. I won't have time to do the char sheet stuff until the weekend however)

Alizar smiled and nodded at the woman as var suggested they move on. He selected one of the least offensive looking bits of fruit and kindly paid the merchant for it before moving on with Var. (Stealth:

Alizar HP:14/14 AC: 15(T:12/FF:13) CMD:13  d20+1=7 ;
Thursday September 17th, 2015 6:39:41 PM

(OOC and THAT is what happens when you click "submit" in stead of "Roll" somehow...)

Alizar smiled and nodded at the woman as var suggested they move on. He selected one of the least offensive looking bits of fruit and kindly paid the merchant for it before moving on with Var. (Stealth: 7). Unfortunately, Alizar was not the best at blending back into the crowd, as he kicked the merchants cart as he proceeded past, causing the hanging decorations to fly a flutter, bell to begin ringing, but he tried to play it off as an accident.

"I think it best if we move on from here, perhaps try to find Three-Bits..."



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday September 17th, 2015 9:19:00 PM

Talanthrel moves up out of the crowd joining Var and Alizar with a smirk. "Subtle we are not." He states. "Yeah, lets see if we can find her. If nothing else she should be able to point us to some one who has the info for a fee."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday September 17th, 2015 9:52:58 PM

Hmerrin chuckles.
"Friend, I've been in town maybe two months now," the lad responds good naturedly. "I've no idea who's backing who. But, what you say makes sense. Thank you."

The young man figures this is a dead end, but waits for Wil to finish up before heading back.

DM Kathy 
Friday September 18th, 2015 12:55:29 AM

In the Full Moon Market, Var suggests that you leave to try to find Three-Bits. Talanthrel agrees, as does Alizar, after buying a tempting-looking apple from the merchant. "Thank you, sir," she says.

At the WLA, Wilford chats amiably with the members gathered there. "Shep Kales," says the man you've been speaking with. "Glad to meet you. Training? Sure, you can do that here."

Hmerrin also chats for a bit, but he is ready to make an exit.

At the Free School, Lornak asks about hiring assassins, and Toston asks about a local fixer. "I'm sorry," Vorelle says in her soft voice. "I've always tried to avoid the criminal element. And since I've been back, I really just focus on my school."

Dušan offers any help she might need, and Vorelle responds with a genuine smile. "That's really nice of you," she says. "Thank you. I'll keep it in mind."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=24 ;
Friday September 18th, 2015 8:04:41 AM

Var makes his way back through the city to the warehouse where they met the Half-Orc guarding the Giant Scorpion. "Oh, uh, the last time I saw this guy, I may have almost gotten into a fistfight with him... You may want to do the talking." Var says to Alizar. "But he works for Three-Bits. or with her. I don't know? But if he's still there he might know how to contact her."

(Perception: 24) Var keeps an eye out for anyone that may have tailed them from the market, and searches for the warehouse with the Half-Orc guard.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=9 ;
Friday September 18th, 2015 10:57:00 AM

Lornak wordlessly thanks Dusan with a nod. He turns back to Vorelle with a renewed confidence and says. "When I lost Grey I found myself in a great state of melancholy. Until, that is to say, I found myself among this lot." Lornak says smiling. "Men whom I share comradery in noble deeds."

He changes his demeanor and does his best to smooth things over with Vorelle as well as convince her to guide him in any way possible. "I apologize for my outburst, it was untoward."

"I humbly offer my services should you need them. There aren't many Twilight Rangers but this one will come running should you call upon him." (Diplomacy d20=9)

"Grey's final request was for me to seek you out. For what purpose I cannot say. In any case I am at your mercy."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Friday September 18th, 2015 1:09:11 PM

"Lady Vorelle, I may not be a twilight ranger, but I do try to do right by people. You are trying to help the people of Dirt City. If there is ever anyway I can aid you, do not hesitate to ask." Toston says.

"Shall we try to go to the place where Anner said Stubby likes to hang out? We could try to see if he knows anything about the assassination job. Don't know how we would go about doing that. Maybe we need someone to pose as someone looking for wet work or looking for someone to do wet work?" Toston asks Lornak and Dušan.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Saturday September 19th, 2015 10:39:22 AM

"Wonderful, my companion and I have something to do but I will be back. Thank you for your information Mr. Kales."
"Let's head back to meet up with the others," Wil says.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday September 20th, 2015 5:14:11 PM

Dušan considers the hang out. "Perhaps we should regroup before walking into a den of thieves. At least we should come up with a good cover before asking potentially dangerous questions in dangerous company."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=17 ;
Sunday September 20th, 2015 9:07:18 PM

Hmerrin nods, and follows Wil out of the building, taking a glance around to see if anything looks out of the ordinary.
[Perception 17]

"I dunno," he says to Wil, as they walk down the street.
"How are we gonna find out if its really the guys everybody says it is, or if some other guys are setting those guys up?"

DM Kathy  d20=9 ;
Sunday September 20th, 2015 10:14:17 PM

After the Full Moon Market, Var leads the way to the warehouse. He mentiones that he and Clovis had had words the last time they met--perhaps someone else should open negotiations?

Wilford and Hmerrin leave the WLA, looking to reunite with the rest of the group. Where do you head?

Outside the Free School, Lornak and Toston follow Dušan's lead, and also offer to be of service to Vorelle. Vorelle, it should be noted, has a half-dozen epic-level companions on the equivalent of speed dial, but she doesn't let on. "That's really nice of you," she says. "Thank you. And I'm sorry I couldn't be of more help today. Take care." She steps away from you, and disappears. [Well, she disappears if you can't make a DC 47 Perception check. :) ]

Toston suggests trying to find Stubby. Is that what you would like to do next?


Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday September 21st, 2015 2:22:41 AM

Talanthrel snorts in laughter ' That's one way of putting it. I was sure for a while there we were going to have to hide a corpse." Thinking for a few moments he turns to Alizar. "Considering our last interactions, Var maybe right that is would be better that you do the talking, so past associations will hopefully not cause a negative response."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+8=28 ;
Monday September 21st, 2015 6:43:03 AM

They searched around the Warehouse for Clovis, He nodded at Var when they managed to find him. "Stay here a minute, but watch my back"

Alizar squared his shoulders and tensed his jar as he approached. He stopped in front of Clovis for a long moment, eyes slightly squinted, and he looked around. He reached into a pouch on his belt and pulled out a small bit of tobacco he kept for use in his pipe, rolled it into two bits of paper, put one bit between his lips and offered the other to Clovis.

"Clovis, good to see you've still managed to avoid getting a knife to the back. We got a job, and we need to see Three-Bits, any idea where we might find her?"

(Diplomacy - d20+8=28)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+8=16 ; d4=3 ; d20+10=15 ;
Monday September 21st, 2015 6:55:14 AM

Var does his best to avoid drawing attention (Stealth: 16) and keeps his eyes open for possible trouble (Perception: 15).

(OoC: ignore the d4, hit it by accident.)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Monday September 21st, 2015 10:41:39 AM

Meeting Vorelle left a bad taste in Lornak's mouth. While it fulfilled his mentor's dying wish, he thought that it would give him a renewed sense of purpose. Disgruntled he turned to his companions. "I'm sorry, I thought this venture would be more illuminating. It seem we only find ourselves in shadow..."
"I suggest we try to find this Brother Elthorn. Perhaps he could shine more light on our mystery."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday September 21st, 2015 11:00:43 AM

Wil managed to find the group standing around the old warehouse where Clovis was. He grinned a bit due to the trouble they made previously. "I hope this doesn't go bad," he said to anyone.


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Monday September 21st, 2015 3:21:38 PM

"Brother Elthorn is probably a better bet than Stubby. Maybe we should have Wil or Alizar when we go find Stubby?" Toston says and then guides Dušan and Lornak to the shrine in the cemetery where they last found Elthorn.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday September 21st, 2015 7:34:03 PM

Hmerrin strides along after Wil, occasionally wiping a hand across his face to brush his hair aside.

"Hmmm," he notes as he stares at his bangs. "Might be time for a haircut."

Soon enough, he's standing outside an old warehouse with Wil.
"Lovely. Real fixer upper, I see."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday September 21st, 2015 8:05:39 PM

"A shrine sounds a lot more pleasant than a rogues gallery." Dušan follows Toston to the cemetery. "Oh, It's in a cemetery. Maybe pleasant wasn't the proper word."

DM Kathy 
Monday September 21st, 2015 10:18:58 PM

At the warehouse, Wilford and Hmerrin catch up with Var, Alizar, and Talanthrel. The warehouse, by the way, is in decent repair, and Clovis the security guard seems to know what he's doing. He waves off Alizar's offer. "Thanks, I don't smoke." He glances around at the rest of the group. "Yeah, go bother Three-Bits, why don't you, and leave a fellow to mind his business in peace. You can find her at the Merry Minotaur in the City Above, or Below at the Twixt and Tween."

Meanwhile, Toston leads Lornak and Dušan to the small cemetery with its shrine to Ffloy. The place does look a little better, but Brother Elthorn appears to be drunk again. Although he's not actually passed out with a bottle in his hand so....progress?

"Oh, its that gnome," he says. He waves a hand. "No more zombies. It's good. We're all good."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Tuesday September 22nd, 2015 1:38:07 AM

Talanthrel nods at Clovis "Thanks, some directions would be appreciated." He hands Clovis a gold coin "For the trouble." he adds with a smile. Talanthrel is feeling that he needs more sources of information around dirty city and feels that Clovis is as good of place as any to start cultivating contacts.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=14 ;
Tuesday September 22nd, 2015 5:22:25 AM

Alizar paused for a moment, studying Clovis to try and read whether or not he was being sincere. (Sense Motive - 14) Then, he dropped the cigarette and spit the one in his mouth to the ground.
"Yea, I don't smoke either. These things will kill ya you know. Thanks Clovis."
Alizar walked back to the group. "Good call on the coin Tal, never know when the info might come in handy. So, is it a Merry Minotaur kind of day, or are we feeling Twixt and Tween?"

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 22nd, 2015 10:51:19 AM

"Do you want to split up again?" Wil asks.
"I'm not a fan of Below I will volunteer to visit the Merry Minotaur. I can send a message to some gentleman named Jonathan if we get into any trouble. I believe that is the name of the spirit contact for Dusan, the Blood Witch, standing with Toston at the graveyard."
Wil pauses.
"Maybe we should wait first till they return."


Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Tuesday September 22nd, 2015 11:58:25 AM

"I agree with Wil, lets go round everyone up before walking in to the jaws of the lion."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Tuesday September 22nd, 2015 7:18:52 PM

"Brother Elthorn, Trade is still Ffloy's domain is it not? Earlier today, someone tried to assassinate the Aisulduran trade delegation and we were wondering if you might have any insight into who might want to disrupt the delegation and what their motives might be? Are you aware of anyone unhappy with their visit?" Toston says to the priest.

After getting a response, Toston puts a gold piece in the collection plate and says, "Do let us know if the undead ever return or if you need other help. Also if you hear anything further about the assassination that could be relevant please send word to the Marsh House."


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday September 22nd, 2015 9:08:15 PM

"Wherever we go, make it someplace we can get something to eat," Hmerrin offers.

DM Kathy 
Tuesday September 22nd, 2015 10:20:14 PM

Brother Elthorn seems genuinely concerned with the assassination. "This place!" he says. "Anybody mighta wanted to disrupt them. Cursed Houses. Always shutting other people out so's they can get a better angle. I don't know anything specific though. I'll be sure to tell you if I do."

So, after a bit of running around, and some railroading by the DM, the entire group of you end up at the Merry Minotaur, in the City Above, talking to Three-Bits."Yeah, I heard some things," she says. "Some of 'em are about you, in fact. I'm happy to tell you, but prime info like that don't come free. I'll want something in exchange. See, there's a lot of curiousity about you. Who you are and the like. I'd get a nice payday if I knew. So, I'll tell you what I know about the Aisldurans and all, if you give me something about you."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Tuesday September 22nd, 2015 11:30:43 PM

'Wow, its nice to be so popular!" Talanthrel says with a roguish grin. "Before we get to trading stories though lets get a purely financial transaction out of the way first shall we?" He asks sitting across from her and placing a small pouch containing 50 gold in front of her.
Waiting until she accepts the pouch, He then stares at her with hard eyes and states "I want the name and affiliations of those who are willing to pay for information about us."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=25 ;
Wednesday September 23rd, 2015 5:45:27 AM

Alizar knew they would eventually attract attention sooner or later. The only question would be, how bad would it get. He paused and observed Three Bits as Tal Asked his question. (Sense Motive: 25) He was curious is there were really people asking, or if she was just working her own angle.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+4=8 ;
Wednesday September 23rd, 2015 8:04:38 AM

Just when Var thought he was getting the hang of doing business int he City, he gets thrown another curve-ball. "Information about us? You don't just want gold?" Weapons were weapons, and gold was gold, but Information was something else entirely... Var realized that this was probably inevitable, one can only remain hidden for so long; a truism of both the hunter and the hunted. "What do you want to know?" Var asks, trying his best to put on a poker face (Sense Motive: 8) but his eyes betray his concern for his allies and his employer in exposing themselves.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=20 ; d20+5=16 ;
Wednesday September 23rd, 2015 11:14:24 AM

Lornak sits at the edge of the group, back to the divider(assuming the group is seated in a booth) with his arms crossed and his hood pulled up to obscure his features. He keeps his eyes trained on the interior or the establishment to watch for any onlookers or overly interested parties. (Perception d20=20) As he listens to interchange with Three-Bits he feels uncomfortable with divulging any information about the group. He leans into the conversation and addresses Three-bits. "Coin first, then bits..." (Diplomacy d20=16) Lornak then leans back to his original position. He thinks to himself. "We should tell him that we were hired to protect the delegates."

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday September 23rd, 2015 11:15:06 AM

(OOC- sorry for not posting yesterday. I sat down to do it in the evening only to discover that Kathy had already posted...)


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=9 ;
Wednesday September 23rd, 2015 2:48:20 PM

Toston pays attention to how Three Bits reacts to Var's question concerning who wants to know about them. (Sense Motive: 9)

"It has to be information for information?" Toston asks, "You sure you don't have another task like clearing out a giant scorpion we could do for you instead?" He prods hopefully.

"While we are here, I have somewhat of a side question apart from this business of my companions and the Aisuldurans. What can you tell me of a fixer who goes by the name of Stubby and how much will it cost me?"



Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=27 ;
Wednesday September 23rd, 2015 6:04:41 PM

Wil hides back and within the cloak. He is local to the area and there are many people interested in his location. He is not willing to give them any information. Especially, since the Darts may be involved in the assassination. The mist rises from his cloak adding to the concealment.
(Disguise: 27)


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday September 23rd, 2015 8:47:23 PM

Hmerrin just spreads his hands wide.
"Don't ask me. I'm the new guy. They just brought me in to raise the average handsomeness of the group."

DM Kathy 
Wednesday September 23rd, 2015 11:10:36 PM

Talanthrel responds to Three-Bits' offer by proffering a bag of gold. The information broker's eyes widen a bit at the amount.

"Sure," she says, sweeping the pouch into her lap. "Well, there's the Knives, first off. Didn't catch a name, but I don't suppose it matters. They're real curious about you. Thing is, they're as likely to pay in bruises as gold. Waverly from the Dirt City Merchants' Guild. Wants to know whose side you're on. Coupla other brokers like me. Also, the Darts--or people who claim to be with the Darts. You can never tell with them." She shrugs. "There may be others, but that's what I know about."

Alizar sense that Three-Bits is being pretty honest. She does know of people asking. She is also working her own angle, but then she pretty much always is.

Var asks what information Three-Bits wants. "Your names, for a start," she says. "Who you're working for, if anybody. Affiliations. Are there more of you, or just you eight? That kind of thing."

Lornak contemplates strategy while Wilford concentrates on concealing himself and Hmerrin pleads ignorance.

Toston asks about Stubby. Three-Bits smiles. "Yeah, I know him," she says, "but I don't give information for free. Bad for business, see." Toston also asks whether you can just defeat another monster. Three-Bits laughs. "Sorry, boys," she says. "I'm fresh out of extermination jobs. Nope, the way this works is, you tell me what I want to know and I tell you what you want to know."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday September 24th, 2015 2:31:57 AM

"For now I think I would rather remain a mystery. I understand some women find it irresistible." Talanthrel says with a grin. "Instead lets play the Question Game. This is the game, where I give you a decent amount of Gold." Talanthrel places another pouch of 50 gold in front of her. "And you answer our questions."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Thursday September 24th, 2015 12:58:05 PM

"How much gold do you want for the info on Stubby?" Toston asks, attempting to change the topic of conversation from who they are.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=19 ; d20+5=9 ;
Thursday September 24th, 2015 4:54:34 PM

Lornak continues to keep a weary eye one the room. He has a sinking suspicion that the group's activities may have been a little too brazen lately. How do the parties involved know exactly the groups compliment? He turns to accuse Three-Bits of working against them. "You aren't getting paid to bring us out into the open are you?" (Intimidate d20=19) Lornak knows she is working her own angle but ties to read her to curb a potential trap in the Merry Minotaur. (Sense Motive d20=9).

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+5=7 ; d20+8=24 ; d20+2=17 ;
Thursday September 24th, 2015 5:06:52 PM

Alizar shifts in place, he is not exactly comfortable giving Three Bits much info, especially since he has not been with the group long, "We're not really from around here", he says shortly (Bluff 7). Even he hears how forced and hollow that sounded...
Alizar took a sip of his brandy, and lazily looked Three Bits in the eyes.
"I think what you really need to think about here, Three Bits, is exactly how much information on us is 'healthy' to have. (Diplomacy: 24) The Knives are not exactly known for leaving loose ends untied, and, well, you could be a pretty big loose end. Especially with all the HELP you have given us in the past." (Intimidate 17)

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=20 ;
Thursday September 24th, 2015 7:29:30 PM

Wil ordered a glass of the same Brandy Alizar had and began to sip at it. He listened to the conversation hoping to avoid any conversation but ready if needed. That was until he saw a redheaded man entered the bar. "Is that my father," said Lucy suddenly. Startled Wil dropped the glass of Brandy and swore.
"My god, you have to knock before you do that," Wil said as he mopped up Brandy of his cloak.
"Is that my father?" Lucy asked again.
"I don't know if that's your father," Wil replied loudly. "Why don't you go over there and ask."
Wil could feel the spirit leave. The red-headed man stopped in the middle of the bar and held his ears.
"Don't talk so loudly," Wil tried to pass silently to Lucy.

(OOC: Perception: 20 - Rolling perception to pick up anything in the bar that may be suspicious and to see if the redhead is Lucy's father. If so I will continue the conversation with Lucy in my head. If not I will do the same but Wil is not a very stealthy rogue with the voices. )

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+8=9 ;
Thursday September 24th, 2015 8:24:40 PM

Dušan unfocused gaze flows over the group until it lands on Three-Bits. His eyes come into focus sharply on the information broker as he casts Charm Person (15 Will negates).

"I think my friends are correct. You would rather keep us as return customers. We continue to purchase your information for gold and in turn we offer to pay you more than the offered price for the name and question anyone has for us."

Dušan casts Guidance to aid in his diplomacy (d20+7+1=9) to little effect.

(ooc: sorry about the past few days. This week got away from me. I'm back in the game.)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d100=57 ;
Thursday September 24th, 2015 8:26:24 PM

(OOC: forgot my ley roll

d100 = 57 Ley Roll, Spell is cast, Spell per day is spent. Total 3 Arcane Spells per Day spent.)


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday September 24th, 2015 9:33:19 PM

Hmerrin waits. This looks like people are gonna talk for a good long whiile. As the lad prepares to slip into semi-conscousness, he's startled awake by Wil dropping his brandy, and talking to the voices in his head again.

Not for the first time, the young fighter wonders what he's gotten himself into.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+4=13 ;
Thursday September 24th, 2015 10:14:30 PM

Var decides to take a long, slow pull of his ale, and watches the negotiations (sense motive: 13).

DM Kathy  d20=6 ;
Friday September 25th, 2015 1:15:21 AM

Toston asks how much information on Stubby would cost. Three-Bits waves her hand. "One thing at a time," she says.

Lornak asks Three-Bits whether she's being paid to draw them into the open. Three-Bits blinks for a moment. "You came to me," she reminds you. She grins. "So if I am getting paid to bring you into the open, I'm really, really good at it!"

Var and Hmerrin watch but have nothing to add.

Talanthrel offers gold; Alizar tries reason, and Dušan casts a Charm Person spell. Three-Bits looks confused for a moment, then smiles. "Well," she says to Dušan . "Since you're pal, I guess I can let you have what you want. 'Course, I won't turn down payment." And she sweeps Talanthrel's proffered payment off the table.

"Here's what I know," she says. "People are interested in you, like I said. They're also interested in those other two--the other gnome guy and the zombie. Dragon guys? Something like that? Anyway, people are talking about you, and about how you stopped the attackers from doing more damage. The Knives are pretty cheesed off, but I don't know if it's because you made them look bad or just because they're generally cheesed off all the time. There are rumors that the Darts are behind this. People are really mad at the Darts. Thing is," she drops her voice to a whisper and leans in. "Thing is, these rumors are coming from real specific places. People in my line of work, you know, but not as good as me. They're spreading the rumors, and I can't prove it, but I think somebody's payin' 'em to. And for what it's worth, the Darts say they had nothing to do with it. Or so I hear." She sits back and continues in a normal voice. "You can find Stubby in the Midnight Bazaar."

Wilford is occupied with his own special project. Across the bar, the red-haired man looks confused, turns a few times, then shakes his head and sits. Wilford hear's Lucy's voice. "Not him," she says sadly. "I wonder where he's gone. I just saw him yesterday. Or maybe it was tomorrow; I forget."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=14 ;
Friday September 25th, 2015 3:27:01 AM

Talanthrel smiles in acknowledgement at Three-Bits "It has been a pleasure." He says raising from his seat. "We'll have to do this again some time." With a nod he turns and starts for the door. He frowns as walk the news about The Knives was almost expected, it was the news about The Darts that was worrying. It almost sounds like some one is gearing up for a power grab. According to his Fathers stories those type of fights always harm a lot of innocents.
He perked up as thought crossed his mind that is he was the one organizing the rumors then he would have some one watching both Three-Bits and Stubby. Looking around more alertly, he smiles maybe he will get to take his frustration out on some deserving sole. (Perception= 14)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=13 ; d20+7=13 ;
Friday September 25th, 2015 9:31:10 AM

When Lornak hears Three-bits deny her duplicity in exposing the group he feels relief for the briefest of moments. As she continues, the news of outside entities focusing on the party's activities leaves him unsettled. His suspicions are now confirmed. It seems that someone is going through great lengths to frame the Darts and if they are making a move that large, focusing their attention on a small group like theirs would be childs play. Lornak suddenly feels very exposed. Following Talanthrel's lead Lornak leaves the booth and seeks the shadows.(Stealth d20=13). He also keeps very alert as he seeks an exit. (Perception d20=13)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Friday September 25th, 2015 11:10:18 AM

"Hrmph." Var grunts at the thought of the Darts sending out more goons to attack him and the party. They'll have to try harder than that, he says to himself.

"I wouldn't necessarily mind seeing the Knives and the Darts turn on each other, if it didn't mean the streets running red with innocent blood." Var says to his mug of ale. The ale does not seem to have an opinion on the matter.

Seeing the rest of the group standing to leave, he gives Three-Bits a final nod, and heads out as well. Out on the street he addresses the others "We should talk to the Trade Delegation, too, I want to know if they had any prior warning to the attack." he pauses, and gives his comrades a serious look. "We also may want to consider making ourselves targets, as a way to draw the assassins out from their hiding places."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday September 25th, 2015 1:35:58 PM

"Wait," wil says as he watches the red-headed man spin. "If the Knives take out the Darts then that leaves an opening for the new group. There was a woman involved in this group. Does anyone recall her name? The leader of the new Silver clan?"
Lucy returns and sobs. She informs Wil that this man is not her father but Wil says nothing.
"I think this clan may be stirring up problems. Could we talk to the Darts?"
Wil regrets what he said as soon as he said it. Approaching the House of Darts will bring up awful memories from his childhood.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Friday September 25th, 2015 6:06:44 PM

"Thanks Three-Bits, if you hear or see anything that might, 'informative' to us, and 'lucrative' to you, let us know. I'm sure you'll find a way to get in contact with us"

Alizar stood and followed the rest of the group out of the bar. Wil Suggested going to the House of Darts, which while potentially useful, was also probably going to be painful.

"Well, I think var is right. At least we know we are drawing attention. This could possibly play to our advantage."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Friday September 25th, 2015 7:23:55 PM

"It's always a pleasure doing business with 'pals.'" Dušan says as he gets up to leave with his companions, "And remember, I'm very interested in anyone interested in us"

His cloak brushes over the corner of the table as he stands and reveals a stack of 25 gold for Three-Bits. "Consider it a down payment."

Once they're further from the Merry Minotaur, Dušan offers, "I'm starting to run a bit empty on arcane power, but I have enough to Disguise Myself for about twenty minutes should we need some obfuscation."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Saturday September 26th, 2015 2:09:49 PM

To Wil, Toston says, "Selene is the name that you were looking for."

Before they leave Toston asks, "Who are these others in your line of work who have been spreading word that the Darts are behind it? Do you know where we can find them? Also have you heard anything about someone who goes by the name of Selene and is leading a gang?"

Toston waits to get the answers to these questions then departs. Depending on the information that Three bits provides further he will suggest either going to Stubby as they know he can assemble teams from the criminal element so he might know something about the assassination or the other information brokers to figure out who is paying them to say the Darts did it."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Sunday September 27th, 2015 8:51:55 PM

Hmerrin walks out with the others, just a bit confused as to what just happened.
"Isn't it a bit odd that she just started spilling her guts like that?" he asks.

Once he's clued in on the spell, the lad is quiet for a few moments.
"Um, is she gonna remember you cast a spell on her?" he asks. "Cause that might be a problem."

DM Kathy 
Sunday September 27th, 2015 9:59:09 PM

Before you leave, Toston asks Three-Bits for the names of people spreading the information, and where they can be found. "That's a lot to ask, even for a pal," she says. "Tell you what; I'll give you one name. Tarth Oleander. Weird Drow guy. Hangs out Below at the Gristmill."

Feeling uneasy, Talanthrel looks around for any signs of anybody paying too much attention to the group. He does not see anything untoward.

Lornak hides as he looks around, but he doesn't see anything either.

Var suggests talking to the trade delegation, or possibly setting yourselves up as targets and see who tries to kill you.

Wilford suggests going to the Darts, though it may cause him some personal anguish.

Hmerrin is concerned about what might happene when Dušan's spell wears off.

You have several suggestions at this point: talk to Tarth Oleander; talk to Stubby; talk to the trade delegation; talk to the Darts. Or make yourselves a target, which you may already have a headstart on. Which do you want to do?

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Monday September 28th, 2015 11:53:51 AM

"Oi, lets got see this Oleander fella. Maybe he can be 'persuaded' to tell us who's paying him to spread rumors about us." Var says with an exaggerated wing, and then says "Wink!"

"That seems like the most direct way to get at whoever set this up, other than painting a big'ole target on our backs."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Monday September 28th, 2015 3:33:58 PM

Alizar eyed Wil as they continued down the street, his little 'project' in the bar did not go unnoticed.
"Say, Wil. Not to stick my nose it does not belong, but that is kind of becoming a habit in this town. What was that little display in the bar with that odd man? Is he a relation of yours?"

After Wil's response, Alizar turned to the rest of the group. "My friends, I am unsure if time if of the essence in this matter, but I could use a little bit of time for reflection to prepare for the battle that will surely be coming. I may go find a quiet place of contemplation, and meet up with you in, say, one hour?"

(o.c.c. I'm basically looking to go prepare some new spells now that I leveled)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+10=27 ;
Monday September 28th, 2015 7:07:18 PM

"Won't we need Alizar to help us question Oleander?" Toston says, "Alizar is our most eloquent speaker and I am not sure of the morality of walking around and charming everyone."

"I think we should go to Oleander first and Stubby second if Oleander is a bust." Toston opines.

He keeps his eyes peeled for anyone taking undo notice in them as they walk the streets. (Perception: 27)



Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday September 28th, 2015 8:33:31 PM

Dušan takes Hmerrin's and Toston's concern seriously. He never really considered the morality of charm. Mostly, he realizes, because he doesn't see any harm with the spell. "If you really find it that questionable, I'll "try" to refrain, but my spell doesn't force any one to act against their will. If Three-Bits didn't want the money, she would have stuck to her original bargain. I hope and believe she'll see the profit of our continued business and be happy with the coin made."

"Although as I said earlier, I won't be casting much arcane until a good nights rest. I have a blessing I can grant and one maybe two more good arcane spells left in me. Then it's just cantrips. Why don't we grab a bite, give Alizar the chance he needs to rest and then meet up for our next contact."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday September 28th, 2015 9:12:36 PM

"We should rest and pursue this in the morning. I think we would get far better results."
"I'm truly sorry about the display in the bar. I have several charges that have needs." Wil points to his hooded head. "Gargal has blessed me with the ability to listen to the dead. A young lady is looking for her father. That gentleman was not her father. I will have to try again."
Wil clears his throat. "I wish I could avoid causing problems."
Wil follows the others.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday September 28th, 2015 9:18:42 PM

Hmerrin shrugs. "Don't really matter if I think its questionable, or even if you think its questionable. The hub is - does Three-Bits think its objectionable? 'Cause if she does, and your hopes and beliefs don't pan out, we probably just solved the whole 'how do we make ourselves a target' problem."

The young man takes a few more steps.
"On the other hand, I'm always up for food. I'm good with eating while Alizar does his thing."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday September 28th, 2015 9:26:13 PM

Talanthrel looks at the others "I am good with Tostons plan. While we are waiting for Alizar, I'll hit the market and sell the equipment we got off the assassins, unless there is something someone wants out of it?"

DM Kathy 
Monday September 28th, 2015 10:09:41 PM

Alizar requests about an hour to rest and meditate. This may make him feel refreshed; however, it probably won't have much practical effect. [OOC: Wizards can spend an hour or so to fill empty spell slots, but clerics pray for spells at a certain time each day. You can't fill your unused slots until your next prayer time--unless you want to state here and now that you always pray for spells mid-afternoon, and get a whole new set. I'll hold you to it, though. :) ]

Most of the group seems amenable to Toston's plan of speaking with Tarth Oleander, and then Stubby. You know that Oleander spends time in a place Below called the Gristmill. Going Below means going through a checkpoint, manned by Knives. You know that the Knives are looking for you. Of course, it's possible that the Knives at the checkpoints haven't yet gotten the word to look for you, and you don't have a good idea of how hard they're actually looking.

Talanthrel heads off to sell the mundane equipment you got, which you can do readily emough.

When that's done--head Below? Or something else?

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Monday September 28th, 2015 10:14:14 PM

(O.O.C - Ah, I see. I had that mixed up. OK, well I would assume I would do so in the mornings after a sleep then? So I will just have to wait I suppose)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday September 29th, 2015 10:23:29 AM

"I'm sure one among us could become our voice in his stead..." Lornak suggests speaking about Alizar's potential departure.. "...however, I agree with Var. We should make our way to this Oleander fellow and get him to tell us what he knows." Lornak looks towards Var and smiles. "Wink." He continues. "As far as avoiding becoming a target, going through that checkpoint draw attention to us sooner rather than later. But if that what it takes, lets get to it."

(OOC this is yesterdays post. I am going to try making them earlier in the morning instead in the evening or making them in the evening and posting in the morning)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=10 ; d20+4=12 ;
Tuesday September 29th, 2015 10:37:52 AM

Lornak walks the street towards the guard post. He is surrounded by bodies travelling to and from the entrance. As he approaches he looks for alternate routes to enter Below, a crack between merchant booths or a hole though housing structures. (Perception d20=10) But he finds nothing. Confident that the Knives aren't looking for him he still takes precautions to hide his identity. He pulls his hood down that much lower over his eyes. He wordlessly crosses the threshold. (Stealth d20=12)


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday September 29th, 2015 3:14:04 PM

"I could throw up some Obscuring mist to hide our approach but I have not prepared any spells this morning. I'm still not the biggest fan of down Below. The silence disturbs me."



Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Tuesday September 29th, 2015 5:40:59 PM

Alizar shrugs, "I will hold off on my meditation until my regular time in the morning. I would sugest we speak to Tarth in the mean time."

Wilford has once again piqued Alizar's interest. "I had been meaning to ask you about that silence Wil, what is this silence you speak of, and why does it only seem to affect you Below?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Tuesday September 29th, 2015 6:50:01 PM

"Two questions." Toston says

"One, Does anybody have a disguise kit and know how to use it effectively?" Toston asks.

"Two, How about we split up and go down below in smaller groups? We would take advantage of the disguise kit if we have one. There were eight of us at the assassination attempt so if all eight of us go down together in one big group we are more likely to be recognized, however if we go down disguised and in smaller groups then meet up after we have gotten past the checkpoint they are less likely to notice us." Toston suggests.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday September 29th, 2015 7:42:33 PM

Hmerrin smiles at Toston.

"Sounds like a plan.
I don't have a disguise kit, but I'm fine splitting up into two groups of four."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+8=18 ; d20+10=13 ;
Tuesday September 29th, 2015 8:29:47 PM

Var nods at Hmerrin's suggestion. "Me, you, Dusan, and Lornak will head down one entrance; Tal, Al, Toston and Will can head down another.". Var grabs Lornak's backpack, and tries to affect his best 'big dumb half-orc packhorse' impression. " Meet up in Clover Way? By that nice lady's shop?"

Heading through the checkpoint Var keeps his head down, limiting his ability to watch the crowd (perception: 13) and does his best to blend into the crowd (stealth: 18)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=24 ;
Tuesday September 29th, 2015 8:49:42 PM

"Regretfully my tutelage did not cover disguise kits." Dušan remarks with a frown, "I'd also be nervous what those magic peace ties would do to my disguise spell. Or to me if I tried. Looks like I'll be practicing talking without charming as well."

Pulling his cloak over his head, Dušan attempts to conceal his long hair, probably his most telling feature, while not being overly suspicious at the same time. (Stealth d20+6 = 24)

DM Kathy 
Tuesday September 29th, 2015 10:14:04 PM

You decide that talking to Tarth Oleander is important enough to risk discovery by the Knives. You do take precautions, splitting up and disguising yourselves as best you can.

For now, it seems that luck is on your side. The Knives are obviously near the end of their shift, and not very alert. They do check for peace bonding, but they barely look at your faces and don't even bother issuing threats. It's kind of a letdown.

Wilford finds that his ghosts are still with him.

You meet up in Clover Way, and then make your way to the Gristmill. It proves to be a cramped, dingy tavern, more suited to halfings and gnomes than to Big Folk. It smells of stale pipe smoke and staler beer.

There is only one Drow in the place: a thin, sickly-looking fellow leaning against the bar and frowning into a cup of....something. You're not sure what.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=29 ; d20+4=14 ;
Wednesday September 30th, 2015 9:42:01 AM

Var takes up a post near the door, ready to block access to anyone trying to make a hasty escape, or intercept attackers trying to get in. He scans the room for people who might be starting trouble; and watches Tarth for signs that he might bolt. Or fight. (Perception: 29; Sense motive: 14)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=14 ;
Wednesday September 30th, 2015 11:58:34 AM

Meeting up again with the group Lornak answers Toston's question about using disguises. "I could manage a disguise kit effectively. I may have use one to get back to Above..." Lornak enters the bar behind Var and sees Oleander. Feelings of disgust surface. It is hard to escape ones racial heritage, even when generations of change have occurred. Lornak did not trust this Drow. These thoughts keep him from confronting Oleander directly and he takes up station a bar within earshot. He keeps his senses up. (Perception d20=14)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=19 ;
Wednesday September 30th, 2015 12:55:15 PM

Toston distances himself from Var and Lornak, not trying to look like he is with them by entering several beats after they enter the bar.

Toston casually sidles up to the bar, appreciating that fact that this establishment seems sized appropriately for him when so few establishments seem to be.

"Ho, friend, you look frowny, perk up, you are about to receive a free drink!" He smiles and says to the drow.

"I'll have what he's having." Toston says to the barkeep.

"Also another round for my new friend here." He says to the barkeep.

"Tell me, my new friend what is your name so I can properly toast to the fortuitousness of our acquaintance." Toston says to the drow as he digs into his coin purse and puts enough coin down to cover the drinks and leave a decent tip to the barkeep. (OOC: tell me how much to deduct)

Toston sizes up the drow and his answers. (Sense Motive: 19)


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=23 ;
Wednesday September 30th, 2015 1:26:27 PM

Wil walks into the bar mumbling.
"I can still hear the voices. They are still speaking to me."
"They are talking to me," he say to Alizar.
(Perception: 23)
"Any spirits willing to talk about the issues around here? Why were you not allowed to talk to me before? You know I really need a staff?" Wil whispers but his sanity seems to be slipping from him as he rambles on.

"Does anyone know anything about the Silver group?" Wil spoke loudly, unintentionally. Again he drew attention to himself.

"What is your son doing? What is wrong with him," complains Lucy to Wil's mother. "I'm afraid Wil's mind has frayed a bit my dear. It's part of the process. He will retain most of it in time."
Wil stopped suddenly. "Wait what?" He said silently and stood in the center of the bar. The area around Wil was chilled as the mist wafted upward.


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=22 ;
Wednesday September 30th, 2015 6:30:25 PM

Hmerrin walks in with Wil, and stands there a moment or two before the poor fellow starts talking to himself again.

Shivering against an unusual chill, the lad takes Wil's arm and leads him to a nearby table.
He looks around for a server, and beckons.
"Couple of ales, please."

Mug in hand, the lad deliberately looks about the bar, defiantly meeting the gaze of whoever is looking back in a silent 'leave me and my friend here alone'.
[Intimidate 22]

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=11 ;
Wednesday September 30th, 2015 8:31:41 PM

Dušan tries to get as close to the bar as he can and orders an ale. He feels awkward unable to cast even a cantrip. He tries to remember if the peace ties for magic only block harmful spells or all spellcasting in kind.

(Knowledge Local: d20 +6 = 11)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=19 ;
Wednesday September 30th, 2015 9:20:23 PM

Talanthrel catching up to the others after his quick trip to off load some merchandise, enters the tavern just as Toston is sidling up to the bar. Moving to a quiet table He flags down a waitress and orders an ale. Doing his best to appear to be getting more comfortable in his chair he positions himself with a good view of the room.

Perception= 19

DM Kathy 
Wednesday September 30th, 2015 10:47:24 PM

In the Gristmill, Var stands near the door to support his allies.

Lornak moves in quietly and listens.

Dušan and Talanthrel find seats and order drinks. [OOC to Dušan: you know that no violence is allowed Below. What excatly constitutes "violence," and what will happen if the rule is broken, is a bit unclear. But people here seem to take it seriously.]

Wilford starts talking to his ghosts. "We wasn't here before," says a querrulous old voice, "because them rats was pretendin' to be ghosts and makin' a mock of us!" "The Silver people think they're important, but they're not," Lucy says. "Perhaps you'd better sit down, dear," Wil's mother adds.

And indeed, Hmerrin is there to collar his friend and sit him at a table.

Toston, meanwhile, steps to the bar and orders a drink [a couple of silver should cover everything]. He is friendly to the Drow, who eyes him with a suspicious frown. "Don't think I know you," he says. "Who sent you? Was it Arkath? It was, wasn't it? Look, tell her I don't owe her nothin'. We're square, got it? She don't need to be sendin' fancy gnomes to hassle me. I don't need this."

Toston can tell that, in this Drow, the natural wariness common to most folk in Dirt City is turning into real paranoia. He looks tense and skittish, and keeps fiddling with his ale mug.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=20 ; d20+8=22 ; d20+5=25 ;
Wednesday September 30th, 2015 11:38:49 PM

Alizar stepped up to the bar and ordered a glass of brandy, or whatever it was that they served in this place that was the closest to brandy. He tried to think if he had heard the name "Arkath" before.
(Knowledge: Local - 20)

He took a sip of his drink and made a face, unsure of what it was he was actually drinking. He tilted his head towards the Drow. "Look friend, you don't need to worry about Arkath, she just wants to make sure you fulfilled your end of the deal. So just go over it for me one more time so we can put this whole thing behind us, and you can be on your way" (Diplomacy: 22, Bluff: 25)


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=7 ; d20+7=12 ;
Thursday October 1st, 2015 10:18:51 AM

Lornak slides his coin on the surface of the bar beckoning the waitstaff to trade it for a beverage. As he sips his ale, he ruminates upon his own abilities. He possesses an impressive vocabulary but lacks Alizar's conversational prowess. The man got right to it. Lornak listens to the interchange trying to learn a thing or two, prepping himself to perform as admiralty should the need arise. He tries to glean the Drow's intentions and keeps a watchful eye for accomplices. (Sense Motive d20=7) (Perception d20=12)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=21 ; d20+10=20 ;
Thursday October 1st, 2015 1:23:24 PM

Toston takes a long sip of his beverage. For the moment he is happy to let Alizar serve as the mouthpiece. Lets see what the Drow has to say. he thinks.

Toston assumes that this Drow is who they were looking for since he was the only Drow here and he sure is jumpy. He idly wonders if the Dart rumors were disinformation and that this Arkath person had something on the Drow to force him to spread the lie. At the very least they have a new name. He watches the bar for any dangers and the Drow for his response.

(Sense Motive: 21)
(Perception: 20)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+10=27 ; d20+7=23 ;
Thursday October 1st, 2015 7:50:39 PM

Var stays by the door, watching the negotiations, keeping his senses alert for incoming trouble (Perception: 27). If he catches any of the bar's pations looking at him, Var gives them an Orcish sneer (Intimidation: 23).

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=16 ;
Thursday October 1st, 2015 7:56:20 PM

After Wil's little outburst, everyone seems to be handling the situation fine. So, Dušan takes advantage of the current calm to enjoy his ale and see if he can remember anything useful about Arkath.

(Knowledge Local d20 +6=16)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=5 ;
Thursday October 1st, 2015 8:23:03 PM

Hmerrin takes a swig, and keeps a nervous eye on Wil.

The rest of the bar fades into the background.
[Perception 5]

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday October 1st, 2015 9:02:11 PM

Wil sat next to Hmerrin and held the mug of ale and silently thought. He removed his hood and smiled the swallowed a swig of the ale. The taste screwed up his nose.
"This ale taste like crap." Wil laughed. Something unusual for the rogue/cleric.
"We wasn't here before," says a querrulous old voice, "because them rats was pretendin' to be ghosts and makin' a mock of us!"
"The spirits say the rats had something to do with their disappearance. I don't know what spell they used to do that but it was not a comfortable silence. It was like having your mouth covered. The Silvers seem to be playing a minor role in the city. Not sure if they had anything to do with this."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday October 1st, 2015 9:04:39 PM

(OOC: I didn't mean to copy the old man. Play it out if you want..lol)

DM Kathy 
Friday October 2nd, 2015 12:52:53 AM

Alizar gets some extremely dubious brandy, and tries to think whether he has heard the name "Arkath." You think maybe you have, but you can't remember the context. Nevertheless, you are able to pull off a pretty smooth bluff.

"My end of the deal!" the Drow scoffs. "I didn't have an 'end;' it was my deal from the get-go. Look, I come across some prime merch, valuable stuff, never mind how. But I needed help moving it, see? My trade's information, I don't have buyers as want merch. Arkath hooked me up for a piece of the action--which she got!--and now we're square. End of story." He takes a decisive swig of ale. "And if Arkath don't like it, she can go complain to the Knives and see what it gets her."

The rest of you keep your eyes open but see nothing untoward. Other than Wilford talking to himself again.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=22 ; d20+7=9 ;
Friday October 2nd, 2015 12:03:59 PM

As Lornak listens to the interchange with Oleander and Alizar he struggles with his own prejudice. Always self serving, this lot. Evil, manipulative and deadly. Look at him twitch... I bet he enjoys stirring it up, true or not. Just to cause chaos. He takes a hard gulp from his cup. Every fiber of his being screams for him to run over there and brace the Drow. Lornak grits is teeth. No, no. Let Alizar work. Lornak thinks to himself. We just need to know who paid him to spread the rumors. Lornak forces himself to calm down and pay attention. (Perception d20=22)

(OOC disregard the second roll, I accidentally clicked Roll twice.)

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+8=23 ; d20+5=11 ;
Friday October 2nd, 2015 3:35:30 PM

Alizar paused as he looked into his cup of dubious brandy. "'Dubious Brandy' sounds like the name of a bad musical group at music night in the tavern", he thought to himself with a chuckle. He turned back to the Drow. "No no, thats fine. I think Arkath will be quite satisfied with what she has heard. However, I have a question for you now. Lets say that I was looking for similar 'merch', could you come up with more... what was it again? If so, now that you know the buyer, I am sure we could make this a much more profitable venture for the both of us." (Diplomacy: 23, Bluff: 11)


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=2 ;
Friday October 2nd, 2015 10:23:13 PM

Toston tries to aid Alizar with his bluff, but just as the gnome goes to say something he starts choking on his drink.

He manages to clear his throat and just ends up nodding dumbly. (Bluff: 2 to aid another = fail)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=10 ;
Friday October 2nd, 2015 11:08:26 PM

Talanthrel continues to keep watch on the rest of the tavern, while enjoying his ale.

Perception = 10

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Sunday October 4th, 2015 7:52:35 PM

Hmerrin just sits with Wil.
"Um, ok," he answers the man. "But if you recall, I came in at the end of the whole Silver thing. So you're saying you talking to spirits, and I guess them talking to you, is normal?"

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=14 ;
Sunday October 4th, 2015 9:03:59 PM

"Normal," Wil chuckles. "None of it is normal. It all started near the graveyard. My mother told me about it for years but I didn't believe her."
"You never did listen to me," his mother said but Wil didn't respond.
"I'm starting to wonder if the Silver thing is relevant. I'm not sure if the Darts would get involved in something like this. I'm trying to remember. We need to find some evidence of Dart involvement."
(Knowledge Local: 14)

DM Kathy 
Sunday October 4th, 2015 9:11:30 PM

Alizar is satisfied with the Drow's answer, and asks about the merchendise. "You got a hearing problem?" Tarth responds. "It was a one-time thing. My trade is information. You want merch, go to a fence." Toston tries to help but falls flat.

Listening, Lornak struggles with his hatred of Drow in general.

Talanthrel detects nothing out of the ordinary.

Wilford and Hmerrin continue their conversation. Wilford tries to think about how this all might tie together. You know that the Darts are perfectly capapble of assassinating people--that's their thing. It's why they're called the Darts. Of course, they don't just randomly run around killing people; they have a reason. If the Darts committed this murder, it was either because somebody paid them for it, or because it's part of a larger plan. It's also possible that the Darts were not involved at all and somebody is framing them.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday October 4th, 2015 9:27:09 PM

Dušan doesn't want to complicate matters anymore with Tarth, so he decides to join Wilford and Hmerrin.

"It's beginning to seem like we have to take this investigation directly to them." Dušan says with a grimace.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday October 5th, 2015 1:27:17 AM

Dušan doesn't want to complicate matters anymore with Tarth, so he decides to join Wilford and Hmerrin.

"It's beginning to seem like we have to take this investigation directly to them." Dušan says with a grimace.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=24 ;
Monday October 5th, 2015 9:43:18 AM

Var finally loses his patience, and stalks over to the drow. "You've been tellin' people lies, mate. Lies about us, and about that attack on the Asilurians. I wanna know who told you to do that, and I want to know now." (Intimidation 24)

(OoC: sorry for the missed post, weekend ended up being pretty busy.)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=7 ;
Monday October 5th, 2015 11:23:21 AM

Out of the corner of his eye, Lornak watches Var approach Oleander. He can tell the half-orc is clearly agitated. It seems that Lornak isn't the only one frustrated with the Drow. Lornak slowly and deliberately shifts his body to face the Oleander, his eyes black pits under his hood. "Information exchange, eh?" Lornak says. "It might be in your best interest to prove your reciprocity." (Intimidation roll to assist Var d20=7)

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday October 5th, 2015 12:02:11 PM

Wil sees Var approach and imagines a fight starting. He downs his Ale and orders another.
Lucy, pipes up within his head, "Is he going to be mean to that guy?" She asks.
"We are trying to get some answers," Wil replies.
"You can't let anyone be mean."
"I get that Lucy. Don't even think about making me do something to prevent it. You stay away from my limbs!" Wil warns forcefully and Lucy stays quiet.
"Hey, hey" someone whispers. A new spirit is about to appear. Wil ignores the plea and waits for something to happen. The Ale is slowly increasing his courage to stand up and do something.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=6 ;
Monday October 5th, 2015 7:26:29 PM

Toston clears his throat and tries to try a more diplomatic approach. (Diplomacy: 6)

"You profess to be an information broker, no? How about you tell us who put you up to saying the Darts were behind the attack on the Aisuldurans? Our sources say otherwise and we may be able to offer coin for this info."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday October 5th, 2015 8:20:37 PM

Dušan watches Var complicate matters with Tarth and smiles. "Maybe we'll get something useful here after all."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=14 ;
Monday October 5th, 2015 8:36:13 PM

"I think we just went to Plan B," Hmerrin murmurs to Wil.

The young man glances around the bar to see who else is picking up on the change of mood.
[Perception 14]

DM Kathy 
Monday October 5th, 2015 10:00:06 PM

Var loses his patience and decides to take a more direct approach, with ineffectual help from Lornak and Toston.

Tarth looks very uneasy to have a half-orc suddenly get in his face. This is going to do wonders for his paranoia. "Lies about you!" he echoes. "I don't know who you been talkin' to, but I don't even know you lot. How'm I gonna be lyin' about people I never even heard of? And them heartseeded whatevers--I just passed along what I heard. And if Kerner don't like it, he can come tell me himself, 'stead of settin' me up like this! Now get outta my face before I call the Knives!"

Dušan is beginning to think you need to take the investigation directly to the Darts, but he waits to see what Var's actions will bring.

Hmerrin glances around. When Tarth mentions the Knives, several patrons seem to remember urgent business elsewhere, and the barkeep gives Var a nasty glare.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+8=10 ; d20+2=15 ;
Monday October 5th, 2015 10:08:33 PM

Alizar sat and drank the last of his brandy as the commotion around him unfolded. Finally, he turned to the Drow. "Tell you what, why don't you just tell me what you heard, I'll pay you a small finders fee, and my friend here won't have to do something "medically drastic" to inhibit your ability to speak. I don't want to be here any more than you want me to be."

(Diplomacy 10; Intimidate: 15)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday October 5th, 2015 10:16:54 PM

Talanthrel sits back enjoying his ale. At the mention of Kerner he perks up a bit trying to place the name. An then goes back to his ale sure that they would be looking the fellow up shortly. Seeing the rush for the door by several patrons, he sighs "Great now it won't be long before the Knives show up!" he mutters to himself.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+6=15 ;
Tuesday October 6th, 2015 1:55:22 PM

Lornak takes a casual drink of his ale and leans his back against the bar as patrons sneak past his to make their way to the exit. Propped on his elbows he watches his companions question the Drow. We should wrap this up. He thinks to himself. We got a new lead. He tests his knowledge of the name Kerner (Knowledge d20=15). I need to remind myself to ask Tosten about the disguise kit when we leave, I think I may have use for it when the Knives head our way.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=15 ;
Tuesday October 6th, 2015 7:09:45 PM

"Now now, lets not be so hasty, you are a business drow are you not?" Toston says.

He reaches into his pouch and takes out 15 gold.

To Tarth he says "I will give you these 15 gold if you tell us where you heard that the Darts were behind the hit. We need a name. If you think the information is worth more I am open to negotiation, but if my friends and I find out you were lying, you are going to seriously wish you hadn't." (Intimidate: 11)



Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=26 ;
Tuesday October 6th, 2015 8:34:02 PM

Finishing his ale quickly, in case a hasty retreat is necessary, Dušan tries to think if the name Kerner rings any bells. "Not the best ale, not by a long shot. But waist not want not"

(Knowledge Local: d20+6 = 26 nice! :D )

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday October 6th, 2015 9:23:11 PM

Hmerrin notes that Plan B did produce a name, but the young man is getting that nervous feeling, and shoots quite a few antsy glances at the group questioning Tarth.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=16 ;
Tuesday October 6th, 2015 9:39:23 PM

"Just passing along what you heard, eh? Maybe you'd like to tell us where you heard that from, before I really get mad." (Intimidation: 16)

DM Kathy 
Tuesday October 6th, 2015 10:13:52 PM

Seeing a crack in the Drow's defenses, you go for a full-court press. He gladly accepts Toston's coin as a balm against Var's continued threats.

"I heard the Darts was behind the hit," he confirms. "And I heard that there was money in it if I spread that around. Got it from Kerner. Human guy, hangs out near the Scrum. And that's all I got."

Lornak and Dušan put their heads together, and you do recall the name. A low-level fixer who'd done some work for the Wolves and the Keys. Dušan is somewhat surprised to hear the name; the last you had heard, Kerner skipped town about three months ago.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Tuesday October 6th, 2015 10:22:40 PM

Alizar paid for the Drow's next drink, then got up from his seat, "Thanks, this has been enlightening." He looked at his comrades, "So, to The Scrum then?"

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday October 6th, 2015 11:11:07 PM

(OOC: caught up on other things.. sorry)
Wil stares forward. The commotion disappears as the ale kills the nerves in his body. Someone brushes him. "Hey, hey!" He says as he pushes the gentlemen then stands and wobbles.
"I don't like the Darts," he says as his language starts to break down. He begins to slur. "They killed my father. I tell you they killed my father."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=19 ; d20+9=12 ;
Tuesday October 6th, 2015 11:18:56 PM

Seeing the other preparing to leave, Talanthrel throws back the rest of his ale, and slips out the door. Once on the street, he takes up a conceal position where he can watch for any approaching Knives patrol while waiting for the others.

Stealth: 19
Perception: 12

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=16 ; d20+4=22 ;
Wednesday October 7th, 2015 10:47:20 AM

Lornak stands from his stool and places the remainder of his ale on the bar. "That swig was pleasant but I would rather not have it impair my wits should the Knives show up." He thinks to himself. He hears Alizar suggest their next move but winces a little when he actually states aloud where the group could be heading. In the current circumstance he is weary of prying eyes and ears. (Perception d20=16) Under his breath Lornak says. "Thats all the group needs;, to be found..." Lornak makes his way over to Toston and quietly asks if the Gnome has a disguise kit that he test. He then looks for a dark corner on the street.(Stealth d20=22)

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19  d20+7=14 ;
Wednesday October 7th, 2015 12:16:24 PM

Var points at his eyes and then points at Oleander, "That means I'm watching you." Var says as he backs out of the bar (Intimidation: 14)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=17 ; d20+11=23 ; d20+10=17 ;
Wednesday October 7th, 2015 12:34:40 PM

Toston finishes his drink looks squarely at the Drow and tries to determine if he is telling the truth about the name (Sense Motive: 17).

As long as he doesn't sense any funny business he departs with the rest of his group to the Scrum. When asked about a disguise kit, Toston says to Lornak, "No I don't have one. I thought we found one on one of the were rats, maybe Wil has it?"

Toston tries to use his stealth to blend into the crowds (Stealth: 23) and keeps an eye out (Perception 17) for anything suspicious.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday October 7th, 2015 2:24:52 PM

Wil follows the others out of the bar. His legs feel a bit light but he manages to walk normally, mostly. The walk should clear up any lingering effects. "Nobody can tell I'm a little off in this obscene cloak," he thinks. "As long as they don't ask me anything I can play this off."
Wil laughs out loud then stops himself.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday October 7th, 2015 8:09:32 PM

Dušan leaves the bar and offers a steadying arm to Wilford as they make their way to the Scrum.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday October 7th, 2015 8:41:00 PM

Hmerrin doesn't even offer. The lad grabs hold of one of Wil's arms, and guides the man out of the bar.

DM Kathy 
Wednesday October 7th, 2015 10:16:45 PM

You leave the Gristmill, Wilford a little worse for drink. And possibly stress.

Returning Above is easier than getting Below, so you draw no attention from the Knives as you exit.

You make your way to the Scrum, and spend a frustrating hour looking for any sign of the fixer known as Kerner. You do not find him, and you are not able to turn up anybody who has seen him.

Meanwhile, it is well past noon, and your day started early. You've had nothing to eat for hours, and you can't help but remember that the best meat-pies in the City Above can be found just a short distance from the Crescent Moons Trading Company office.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=27 ;
Wednesday October 7th, 2015 10:29:26 PM

Alizar suddenly heard a noise, he was unsure if it was his stomach growling, or if it was Var, growling in frustration, but regardless, he was getting pretty hungry.
"You guys want to stop for something to eat? One of my old patients recommended a fantastic place around here. Maybe give us time to clear our heads? I remember this woman toldme the meat pies were fantastic, but, and I quote, 'Whatever you do, don't order the....' well, I forgot that last bit. What was it again?" (Knowledge - Local; 27)
"Ah right, it was the 'Boiled Cow's Stomach in Mustard Yogurt Sauce'. Yea, don't order that."


Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday October 7th, 2015 11:14:29 PM

Talanthrel hearing the sudden rumblings, is reminded of his own hunger, and that the ale a few hours ago did not count as a meal. Nodding at Alizar he says "Sure, food sounds good, right about now."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday October 8th, 2015 8:46:27 AM

"Margret's Pies. I believe that's the name." Wil said as he began to recover under the noon sun. His head began to throb a bit and the voices returned.
"Wilford Grimly?" A voice spoke softly. "I know you. Can you help me?"
Wil pushed his hood down and adjusted the brunette braids on the back of his head.
"What do you need?" He said silently but the voice went quiet.
Wil grumbled and looked forward to lunch.


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+10=11 ;
Thursday October 8th, 2015 1:10:03 PM

"Maybe we could all use some lunch?" Toston asks.

When he hears Wil asks someone who isn't there if he can help the nonexistent person, Toston says, "I would say Wil certainly could use some lunch."

"Wil, there will be plenty of time for helping people later after we all get something to eat." Toston says to Wil.

Toston is trying to keep an eye out for anyone suspicious (Perception: 11 = nat 1) but is fairly distracted by Wil.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Thursday October 8th, 2015 3:49:55 PM

Lornak feels confident he evaded Knife eyes as he enters the Scrum. The group suggests taking a breather and he heartily agrees. Chasing leads all night has stretched him a little thin. The thought of Meat Pies is enticing so he joins the group as the seek them out.

(OOC https://www.youtube.com/watch?v=Yic7IRO9d6I)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday October 8th, 2015 7:00:50 PM

Hmerrin chuckles at Alizar.
"And at what point would you hear 'Boiled Cow's Stomach in Mustard Yogurt Sauce' and say, 'Oh yeah, I could go for some of that!'"

The lad looks down at his own stomach.
"Although, 'eat' sounds like the best plan in a while.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Thursday October 8th, 2015 9:18:56 PM

"And what's wrong with cow stomach? Afraid you'll spill some on yer dress?" Var says as he follows them for lunch.

Tucking in to a pie or two, Var chats up his comrades. "I'm worried we're chasin' our own tail, here. Talk to this bloke who said he talked to this other bloke, who heard something from so and so... I like a good hunt, but there's usually some kind of tracks you can follow... I don't know, maybe this is how hunting is in the city."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday October 8th, 2015 10:44:26 PM

Dušan joins the group in the tavern and decides the meat pie sounds great. He orders himself a meal and an ale to wash the taiste of the last one he had. He turns to Var, "I agree, Var. In fact I thought Kerner fled the city months ago."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Thursday October 8th, 2015 11:37:36 PM

Alizar took in Var's concerns while he enjoyed his own pies.
"The thought had crossed my mind. Sometimes it's hard to tell if you information is coming too easy or not, but the usual answer is 'yes'."
"Is it possible that we are just being kept 'out of the way', as it were. A wild goose chase and all that?"

DM Kathy 
Friday October 9th, 2015 1:00:09 AM

You make your way to the tiny shop, whose delicious smell entices you for a good two blocks before you get there. They have lamb pie today, and squab pie, and you know better than to order the mystery meat. The pies are hot, and delicious, and filling.

You discuss strategy as you eat. It's been a frustrating morning, but it seems that people are intent on blaming the Darts, and that somebody seems to be trying to ensure that the Darts are the ones being blamed.

You are very close to the CMTC offices at this point, so you could report to Boggs with little difficulty. Or you could follow some of your other leads.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Friday October 9th, 2015 12:18:52 PM

Lornak answers Vars question. "This is exactly how you hunt in the city. Our "tracks" have lead us to Kerner. I wonder if Bogg's knows his whereabouts? But like you, I prefer the simplicity of the forest my friend."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Friday October 9th, 2015 1:29:20 PM

"So. No sign of Kerner, who as far as we know isn't even in the city, who's spreading rumors about the Darts making an assassination attempt in front of everyone. An assassination attempt that's being pinned on a presumably dead Ex-Dart." Var says, as much to himself as anyone else, trying to keep all the pieces together in his head.

"Wasn't there some other bloke that Three-Bits mentioned? A...Waverly, From some merchant guild? Might be worth our time to talk to him, too. What do you say, mates? Should we keep looking for Kerner, or go talk to this Waverly fella? I'd rather wait to report back to Boggs when we actually have some solid information. Or at least run out of leads."

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Saturday October 10th, 2015 11:45:10 AM

"Maybe we should head over to the Crescent Moons Trading Company since we are right here anyway. Give Boggs a status update and then hunt down other leads like this merchant person, or Stubby or Kerner...Maybe Boggs even knows where we can find Kerner. He does setup in the Scrum sometimes?" Toston suggests

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Sunday October 11th, 2015 10:20:18 AM

Hmerrin finishes off his third squab pie with a satisfied belch.
"Oh yeah. That was tasty."

Looking around at the others, he realizes there was a conversation going on, and dials back into his memory to figure out what it was about. Right, Darts and Kerner and a merchant and Boggs....

"I'm with Toston. Boggs is right here. Let's see him first."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday October 11th, 2015 7:36:56 PM

Dušan Leans back and washes down the last of his meal with last of his ale, quite satisfied. "Yeah, Boggs might appreciate the update. Maybe he knows a Knife that is willing to talk, or better yet an ex-knife who still hears some things."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=27 ;
Sunday October 11th, 2015 8:02:47 PM

Talanthrel nods as well. "Yes, especially since this has brought so much attention to us. He is definitely going to want a heads up. Talanthrel carefully looks around trying to see if they had gained any watchers while eating lunch.

Perception= 27

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=19 ; d20+6=25 ;
Sunday October 11th, 2015 8:26:47 PM

Wil finished up his pies.. The ale made him very hungry..
"I would still be willing to approach the Darts," Wil says with his mouth full. I've got some trusted contacts in the family still. We may still have some trouble but it may be less if they know someone."
(Knowledge Local: 19 to check memory or mother for trusted Dart contacts.)
(Perception: 25 to see anything suspicious or Lucy's father snacking on a pie in the corner.)



Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Sunday October 11th, 2015 8:34:44 PM

Food in the stomach was as good a medicine as any for many of the ails one might feel. Alizar just wished his pie could give him more information about this case. He was growing weary of how much attention they had attracted to themselves, but how little progress they had made up to this point.
"If we plan to check in, perhaps we might not move as a large group back to the barn. I'm not sure how much we might be being monitored right now, but we should be weary of how much we expose Bogg's at this point.



DM Kathy 
Sunday October 11th, 2015 9:27:16 PM

With some lunch on board, you are in better shape to plan. Since the offices are right here, you stop by to see Boggs.

The Crescent Moons office is a hive of activity. The assassination of a prominent trade delegate has pushed the merchants of the city into high gear. You have never seen so much rushing around in the office. Madri Brightside is as friendly and cheerful as ever, but she also seems a little frazzled.

"It's good to see you," she says. "Mr. Boggs was asking about you. One moment." She pauces to accept a packet from a panting messenger and set it on her high desk. "If you'll follow me."

She leads you back into the building, through a couple of hallways, to an office. You realize you have never met with Boggs in his actual office; you have always used a meeting room before. "The meeting rooms are busy," Madri explains as if she had heard your thoughts. "It's going to be a little cramped; sorry." She knocks on the door, speaks briefly to Boggs, then ushers you through with a nod.

The office is a decent size, which doesn't necessarily mean it is a comfortable place for nine people to meet. Still, you manage to squeeze in. Boggs steps back against the wall to give you more room.

"What have you heard?" he asks.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Monday October 12th, 2015 7:14:58 PM

"We talked with Three Bits, an information broker that we know and she gave us the name of an elf information broker by the name of Tarth Oleander as someone who was spreading the news that the Darts were behind the attempt. We followed up with this drow and he gave us the name Kerner as the source of this intel. Kerner had been gone for a while before returning and he supposedly hangs out in the Scrum, but we could not find him. Do you know anything about Kerner?" Toston asks.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Monday October 12th, 2015 7:43:51 PM

"We have also learned that someone has been keeping a keen eye on our activities during this whole sorry mess." Lornak eyes dart around the room at his compatriots and then down as to not meet Bogg's. "Perhaps we've acted a little overzealous as of late..."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday October 12th, 2015 8:25:22 PM

"Pretty much everyone says its the Darts. And they say it to everyone else," Hmerrin chimes in.

"You'd think at some point the Darts themselves would be saying something," but we ain't heard bupkis from them."

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday October 12th, 2015 9:10:16 PM

"You wouldn't have any contacts with the Darts or anyone who has connections with the Darts." Dušan looks onto Boggs hopefull, "I'd like to hear their side and what they're doing about it."

(OOC: I meant Darts in my last post. Oh well, all these houses named after pointy things)

DM Kathy 
Monday October 12th, 2015 9:44:37 PM

Boggs listens intently to your account. He looks concerned when Lornak mentions the attention you may have drawn.

"I've heard much the same," he says. "The Knives may be showing an interest. Listen. If they decide to take you in, let them. We’ll figure a way to get you out. Don’t start trouble that will spill over onto us."

Hmerrin and Dušan express an interest in hearing from the Darts. "I do have contacts with them," Boggs says. "Give me a couple of hours and let me see what I can set up. I'll send a messenger to Marsh House with the details."

He answers any remaining questions you may have, and then you are free to continue investigating, or return to Marsh House and await Boggs's messenger.

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Monday October 12th, 2015 9:46:51 PM

Var nods along with the groups recap of the morning's activity. "Oh yeah, and Three-Bits says Waverley from the Dirt City Merchant Guild was interested in us, too. Dono if you wanted us making contact with other organizations."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=15 ;
Monday October 12th, 2015 10:19:25 PM

(OOC: sorry for my tartiness)
Wil listens to the conversations. He tries to recall anything about Waverley from jobs he has done.
(Knowledge- Local: 15)
"Can we send someone to the Darts? Like Three-bits? Pay her for the information? She can take on the risk?" Wil asks the room.
He is then distracted by Lucy whispering.
"Wil I think my father is here?"
"In this building?" Wil asks in a whisper.
"Yes, Wil. I think he is here. He is in the hallway."
"I can't do anything right now," Wil replies even quieter.
"I have information about the Darts."
"That is excellent," Wil says outloud in a sudden burst then quickly recoils into his black hood.
"You have to talk to my father first."
"Can't you just float over to him like before?"
"No"
"These people already think I'm crazy. You are not helping me at all. I will find your father. Just come on give me the information." Wil whispers forcefully.
"No"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday October 12th, 2015 11:46:41 PM

Talanthrel listens to the report and adds "One thing we are not able to check out, is this assassination may be internal to the trade delegation itself. Either as a means to get leverage in the negotiations with the merchant guild or politically motivated by something in their homeland." He shrugs "We don't really have any information on the players behind the trade delegation and no way to talk to the delegation."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday October 13th, 2015 10:48:35 AM

"Was there anything on the assassins that may indicate they were independent or working with a House?"
(OOC: I would like to do a memory check but don't know how... I read something about a INT check.. thanks)

Alizar (Tom I.) 
Tuesday October 13th, 2015 12:41:55 PM

"Hmm, that would be difficult to prove, were it the case." Alizar says in response to Talanthrel's thought. "Lets hope its a simpler matter than that... Though it rarely ever is."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Tuesday October 13th, 2015 12:44:28 PM

Var waits for Bogg's response about whether they should speak with Waverly, and how much should be revealed to the Dirt City Merchant's Guild. After that he's out of questions, and is willing to head back to Marsh House to strategize further with the group.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday October 13th, 2015 1:04:19 PM

Lornak nods to Boggs and tries to backtrack out of the office only to be met with a wall of strong bodies. He tires to shift left fining no purchase. He then tries to duck down also finding no wiggle room. With pursed lips and a sigh, he hunkers down to wait until everyone can exit the cramped office in an orderly fashion.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Tuesday October 13th, 2015 6:53:05 PM

"Boggs, have you heard of Kerner in all your dealings in the Scum? Do you know what he looks like or what part of the Scrum he hangs out in? Do you have any contact in the Scrum who knows it well and might help us?" Toston asks.

If Boggs can help them locate Kerner, Toston will press for the team to follow up.

Otherwise Toston suggests going to talk to Stubby to figure out if the fixer had anything to do with it or knew anything about it.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday October 13th, 2015 8:27:23 PM

Hmerrin grunts as Lornak's elbow catches him in the ribcage.
"OK, I'm goin', I'm goin'" he spits.

The young human bursts out the tiny room, and takes a grateful breath of relatively open air, only to be stampeded into by the group following on his heels.

Once everyone has emerged from the office, the lad opines
"Probably wanna go back to Marsh House. Not being there whenever Boggs' messenger shows up sounds like a bad idea."

DM Kathy 
Tuesday October 13th, 2015 10:13:05 PM

"If you want to try to find this Waverly, I don't think that should be too dangerous," Boggs says. "The Merchant's Guild has a keen interest in what happened today, so I doubt talking to him would arouse any suspicions."

"As far as I know, Kerner left town," he adds. "I know him only by reputation, but that's the rumor. I wouldn't advice hanging around the Scrum, particularly if the Knives are still looking for you. Best not to draw their attention, really."

Toston suggests going to find Stubby. Var is interested in talking to Waverly. Hmerrin is of the opinion that it is best to return to Marsh House and await Boggs's messenger. What would you like to do next?

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday October 13th, 2015 10:24:14 PM

Dušan stretches his shoulders as he exits the room. "Marsh house sounds good. Unless we want to split up. There should still be enough of the afternoon left to talk to the Merchant Guild after we find out our next contact. And I imagine Stubby is the kind to keep late hours if we need to meet some one after dinner."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday October 14th, 2015 3:40:21 AM

Talanthrel looks at the others "Does anyone know where we would meet Waverly. If it's in the city below then we probably don't have enough time to get thru the check points and meet with him, before returning to the Marsh House." He shrugs "Those lines are a pain."

Var (Tom I.) HP:25/27 AC: 16(T:13/FF:13) CMD:19 
Wednesday October 14th, 2015 9:14:49 AM

Shuffling out of the cramped office, Var waves off the idea of going to see Waverly right away, "He can wait a bit longer. I'm interested to hear what the Darts have to say for themselves. Lets hold off on looking for Kerner for the moment, too, the Scrum may be too hot."

Alizar (Tom I.)  d20+7=11 ;
Wednesday October 14th, 2015 9:19:10 AM

Alizar wrinkles up his nose from being in such close proximity to the others. He attempts to recall where the Dirt City Merchant's Guild is located at (Local Knowledge: 11), as he follows behind the group.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday October 14th, 2015 11:16:46 AM

Lornak gladly squeezes out of the cramped office. "I would also like to hear what the Darts have to say. If the rumors are as rampant as the seem, I'm sure they have something to say about them." Lornak walks alongside Dusan and addresses him with a low voice. "If you plan on spending time at the alchemy bench would you mind picking up some acid making components for me?" Lornak hands him ten gold pieces. "Enough for three more attempts..." Lornak trails off slightly embarrassed that his first endeavors were such abysmal failures.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Wednesday October 14th, 2015 12:49:54 PM

"We should probably hold off our investigations for the time being and not split up. If on the off chance those who are responsible are interested in us, it probably wouldn't be good to split the party. I will accompany the rest of you to Marsh House and wait for word of Boggs. We can follow up with the Waverly, Stubby or look for Kerner later after we hear what the Darts have to say." Toston proposes.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday October 14th, 2015 8:55:32 PM

Wil stumbles from the office. In front of him is a tall red-head.
Lucy shouts. "My father!"
"Oh, really." Wil greets the man and smiles. He explains to the man about Lucy and the man tears up.
Wil can hear Lucy sobbing till she grows quiet.
"Lucy! What is your secret about the Darts?" Wil says loudly.
"Oh, I almost left." Lucy laughs.
"Dart assassin, Dema Fehr is dead. She is talking to your mother."
"Dema Fehr is talking to my mother? Is that all you have? All this work for that?"
Wil was sour. He stalked off and out of the office.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday October 14th, 2015 9:46:44 PM

Hmerrin has almost gotten used to Wil's conversations with himself...almost.
The lad stares at the man a couple seconds, then remembers himself and hustles to catch up with the group heading to Marsh House.

A nap sounds pretty good about now. Then, maybe some more food...

DM Kathy 
Wednesday October 14th, 2015 10:45:54 PM

After considering your options, you return to Marsh House to await Boggs's messenger. You have some time to relax, grab a bite to eat, and discuss the events of the day.

Less than two hours after you arrive, you receive the message from Boggs:

The meet is arranged. Fellow calls himself Nightblade. Wears a mask whenever he's in public. You're to meet him at the Blue Eel, at 11 am. Try not to get killed. B.

So, you have until late morning to do whatever other errands you'd like to attempt.

Var (Tom I.) 
Thursday October 15th, 2015 3:14:21 PM

Var paces like a caged tiger while waiting on the messenger. When the message is finally delivered he tells the group "We should go there early, stake the place out. They may have agreed to meet with us, but that doesn't mean they wouldn't think of trying to kill us."

(OoC: A little confused the timeline, thought we just had lunch, but we're meeting Nightblade at 11am? as in the next morning?)

Alizar (Tom I.) 
Thursday October 15th, 2015 3:18:06 PM

(OoC: Whoops, forgot to change my Header to Var. This is the actual post for Alizar.)

Alizar retires to his room as soon as the group returns to the Marsh House, he pulls out a tome he has been working through but doesn't get more than a page into reading it before he's passed out in his chair, face smooshed against the book.

He wakes with a start when he hears Bogg's messenger arrive, and after straightening his hair and clothes, joins the group in the Common room.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+1=9 ;
Thursday October 15th, 2015 5:59:28 PM

(OOC: Do you mean 11 pm later in the evening or 11 am the next day)

Toston wonders if the architecture of the Marsh House can have some odd affect on the passage of time. Since he is home he can wear his Woldian League of Adventurers badge in the open and uses this time to reflect on the Marsh Houses strange Architecture and if it is possible that it can interfere with the normal passage of time. (Knowledge[engineering] : 9)

Depending on how much time they have before they are to meet with mister blade (OOC: next morning or late evening) he will suggest following up with the merchants, Stubby or looking for Kerner as options to spend their time in the interim.



Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday October 15th, 2015 6:14:35 PM

Hmerrin strides through the Marsh House and up to his shared room, where throws himself onto the bed with a satisfied "whoof". A good nap later, the messenger arrives, shares his message, and Var goes all 'doom and gloom' on everyone.

The lad has no idea where the Blue Eel is, but figures one of these fellows probably does.

"So, how early you wanna leave?" he asks Var.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday October 15th, 2015 6:26:14 PM

Talanthrel follows Hmerrin's example thinking that the meeting would be later in the evening. And after their lunch and meeting with Boggs, he was feeling a little run down anyways. When the message arrives he stares at the note and reads it a second time more carefully. Looking up at the others he asks "Is this some Dirt City custom I am unaware of? Why would you were a mask to a meeting in the middle of the day?"

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+6=18 ;
Thursday October 15th, 2015 8:07:59 PM

Dušan lounges in the common room, sitting sideways in a comfy arm chair with his legs over one arm and slouched against the other. He pulls out his map and tries to discern where the Blue Eel is. (Knowledge local d20 + 6 = 18 plus any modifiers for the map).

"He probably wears the mask so his friends with the Darts don't catch on that he's letting out information. If we have time, I'd say now would be perfect to meet with Waverly."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday October 15th, 2015 8:47:35 PM

Wil sleeps after the long day. Lucy is gone. Alexander is gone.


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Thursday October 15th, 2015 9:16:38 PM

When Lornak reaches Marsh House he takes a load off and sneaks in a nap. The sounds of the messenger gently wake him. He listens to the oratory. Considering Var's suggestion to stake out the meeting place he volunteers an idea that floats in his mind. "I could disguise myself so that we can Reconnoiter." He looks around. "Rout out any potential problems."

DM Kathy 
Friday October 16th, 2015 10:33:57 AM

[First, some OOC clarifications. You ate lunch around 2 pm. A little late for lunch, which is why you were so hungry. Then you met with Boggs. Then you came back to Marsh House. Then you waited for the message. It is now somewhere between 4 and 5 pm. Your meeting is set for 11 am tomorrow. Between now and then, you can do whatever you want. Boggs's note said Nightblade wears a mask "whenver he is in public." Presumably, he would wear it whether you were meeting in the morning or afternoon or dead of night.]

Once the message arrives and the meeting is set, you discuss strategy. A couple of you know where the Blue Eel is; no roll is necessary. One or two of you have actually met Boggs there in the past. It is in Dockside.

You could probably find and speak to Waverly, but you'd want to get on that right away; merchants will be ending their day soon. The Midnight Bazaar doesn't really get going until after dark, so you have time to try to meet Stubby later. Boggs advised you to stay away from the Scrum, which would rule out looking for Kerner, but you could always ignore the advice and go look for him anyway.

So, what's the plan?

Var (Tom I.) 
Friday October 16th, 2015 11:14:56 AM

Var shrugs "We can go to Waverly tomorrow, we might even have something to tell him after we meet with the informant. I'd be willing to track down Stubby tonight, see if he knows anything. Other than that..." Var says, finally stopping his pacing and sitting down "Resting up for another full day of hunting may not be a bad idea."

Alizar (Tom I.) 
Friday October 16th, 2015 11:25:01 AM

Alizar steeples his hands under his chin for a moment and appears to be in deep thought. "I believe I have some spells that will be useful to us in our meeting tomorrow. I shall prepare a Zone of Truth and a spell that can calm raging emotions, in case we should need it."

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Friday October 16th, 2015 7:43:50 PM

Lornak spends some time on maintaining his weapons. Sharpening here, tightening there. When that is finished he tries out a disguise kit in preparation for possible use in the morning. (Disguise d20=

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=9 ;
Friday October 16th, 2015 7:46:01 PM

(OOC oops sorry, I hit submit instead of the d20 rolls. continuing: d20=9) The kit seems to baffle him. He hopes against hope that tomorrow will be more fruitful. He decides to call it a night and pass out on his round bed.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+10=23 d20+11=23
Friday October 16th, 2015 10:27:05 PM

"Lets go and track down Stubby at the Midnight Bazaar and see what he has to say." Toston says.

"I would imagine if not everyone wants to go we would probably be okay in splitting up for this. After all it isn't the Scrum." Toston reasons.

"Var you coming?" Toston asks.

(Perception: 23)
(Stealth: 23)


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Saturday October 17th, 2015 1:31:49 PM

Wil sleeps after the long day. Lucy is gone. Alexander is gone.


Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday October 18th, 2015 5:41:52 PM

"I'll join you. I'd like to pick up some potion supplies as well."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Sunday October 18th, 2015 5:51:48 PM

Talanthrel nods in agreement. "Sure, I'll come as well. I'm going to be awake half the night due to that nap anyways."

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Sunday October 18th, 2015 7:29:43 PM

Hmerrin pokes around the kitchen for some leftover bread before retiring back to his room. He'll wait for the group, or at least Var, to head out to meet this Nightblade guy.

DM Kathy 
Sunday October 18th, 2015 9:18:19 PM

After the message arrives, a few of you decide to head to the Midnight Bazaar to see if you can find Stubby.

It is a long, frustrating search. The people who frequent the Midnight Bazaar are a little less forthcoming, a little less trusting, than those who buy and sell in the Full Moon Market. Your questions are often met with suspicious looks and pointed silences.

At last, however, you are able to run down Stubby. He is a grubby-looking halfling man, currently stomping his feet and blowing on his hands next to a display of turnips. He eyes you with as much suspicion as anybody else you've spoken with tonight.

You try to ask him about the Darts, and who is spreading the information, but he keeps insisting "I don't know nothin'." Either he really doesn't know nothin', or he has decided not to tell you about it. Either way, the trip is a bust.

You return to Marsh House and prepare for the next morning's meeting.

That night Wilford is contacted by another ghost, this one a boy of about 16. He sits cross-legged on Wil's dresser, looking unhappy. "You gotta watch out for Reakos," he says. "He killed me. He'll kill you, too, if you're not careful." And with that, he disappears--at least for now.

Var (Tom I.) 
Monday October 19th, 2015 8:50:27 AM

Var follows along with the rest of the group, and is as disappointed as the rest of them that another lead has come up as a dead end. He grumbles to himself the rest of the way back to Marsh House.

Retiring to his hammock, Var gnaws on a bit of salted scorpion, tossing the carapace out for the stray dogs. When he finally drifts off to sleep, he dreams he's chasing a deer down a long winding trail. The deer is constantly ahead of him, however, and Var can only catch fleeting glimpses of it's white tail as the Deer outmaneuvers him.

Var wakes up later than he had intended, but still early enough to make a simple breakfast of oats and gather his equipment. He waits anxiously outside the Marsh House for the rest of the group, feeding bits of jerky to one of the stray dogs that he's begun to collect.

Alizar (Tom I.) 
Monday October 19th, 2015 8:57:08 AM

Alizar stays in while the group tries to track down Stubby, returning to his books. First to bed and first to rise, Alizar watches the sunrise as he complete's his daily prayers. He waits by the kitchen, watching his mismatched allies complete their own morning preparations. Once the group has gathered he tells them he's ready whenever they are.

(Prepared Level 2 spells: Calm Emotions, Zone of Truth. 2nd Level domain spell: Cure Moderate wounds)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Monday October 19th, 2015 11:06:47 AM

Lornak does not wake as the others return from the Midnight Bazzar allowing him a full nights rest. When he wakes, he strolls over to the window and lets in the crisp morning air. He sits at his desk and continues his weapon maintenance. He sharpens his dagger and rapier, checks the fletching of his bolts.

Lornak then sets out his scholar's outfit in preparation for his disguise if the group decides to send him on reconnoiter before meeting the masked informant. He gathers his adventuring gear next to it should the company decide a direct confrontation.

Satisfied that all is ready he heads to the kitchen for some breakfast.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday October 19th, 2015 1:55:18 PM

Wil stays at the house as the others go out. He inventories his bolts and daggers. He pulls them out, checks for rust then places them back into the pouches on the inside of his cloak. He finds his Rapier, by stumbling over it. Under the bed Wil discovers a long stick that he can use as a staff.
(OOC: Wasn't sure if I needed to craft the staff. I'm going to use it to walk and look cleric-y. I also want to keep enemies at a distance with it.)
a boy of about 16 sits cross-legged on Wil's dresser, looking unhappy. "You gotta watch out for Reakos," he says. Surprised, Wil bangs his head on the bottom of the bed.
Wil stands, rubs his head and stares at the ghostly boy.
"He killed me. He'll kill you, too, if you're not careful."
The boy then disappears as quickly as he showed up.
He steps into the common room to tell the others about seeing the boy and Reakos


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday October 19th, 2015 7:52:15 PM

[ooc - are there windows in the big bedroom?]

Hmerrin sleeps soundly, wakes in the morning, and trudges downstairs to raid the kitchen again. More scorpion. And maybe coffee? The caravan guards had coffee, and that was always just the thing. Especially with a mess of licorice in it.

Gearing up in the common room, he listens to Wil's story.

"OK", he responds easily. "So, who's Reakos?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=17 ; d20+7=16 ;
Monday October 19th, 2015 8:06:07 PM

Toston attempts to determine how honest Stubby was being about not knowing anything
(Sense Motive: 17)

He would have attempted to also ask about a crew he assembled for a job having to do with the House of SIlver and also checks to see if he gets anything else besides the "I don't know nutthin."
(Sense Motive: 16)

He then turns in for the night in order to recover the spell he used during the assassination.

He comes down from his room, grabs a light meal and plans to head out with the rest.


DM Kathy 
Monday October 19th, 2015 9:33:26 PM

Unfortunately, nobody has an answer for the question "Who is Reakos?"

Toston is able to discern that Stubby really didn't know anything about the Darts rumors. He did, of course, know about hiring some muscle for the House of Silver, but he wasn't forthcoming with the information.

[OOC: Yes, the large bedroom has several windows. Also, six weeks passed between your last adventure and your present one, so if you guys are still eating scorpion, I'm going to need some Fortitude saves. :) ]

Mid-morning, you make your way to Dockside and the Blue Eel. By absolute standards, it would probably be considered a rather seedy place. By Dirt City standards--especially for the City Above--it is a quiet, respectable place. There aren't many patrons at this hour of the day, so it is easy to spot your man. Nightblade is sitting at a large table near the center of the tavern. His hat rests on the table beside him. He wears a narrow black mask to hide his eyes. Seeing you, he gives a cautious nod.

Perception or Sense Motive DC 17 Highlight to display spoiler: { The two tough-looking gentlemen at a nearby table are almost certainly Nightblade's security.}

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday October 19th, 2015 9:52:07 PM

Dušan appreciates the good eight hours of sleep he was able to catch after returning from the bazaar. He skips breakfast to get as much sleep as he could to make sure his Arcane energies would be as strong as possible. He finally wakes up and joins the group towards the Blue Eel.

(OCC: Was Dušan able to find and buy his potion materials? Preferably enough for 3?)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday October 19th, 2015 11:38:32 PM

Talanthrel sleeps in after the long fruitless night and wakes just in time to join the others. he pauses to grad some bread and cheese and rushes to follow the others out the door, breaking his fast as he goes.

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+10=20 ;
Tuesday October 20th, 2015 8:24:17 AM

Var makes a point to enter first, along with Hmerrin and Talanthrel, and gives the Blue Eel a quick scan (Perception: 20), Var pulls up a chair cautiously and sits down.

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14  d20+8=18 ; d20+7=8 ;
Tuesday October 20th, 2015 8:35:56 AM

Alizar allows the rest of the group to enter before him, giving him a moment to gather himself up for the task. He assumes his professional face and cool demeanor, turning up his nose ever so slightly as he enters the room. Striding to the table, Alizar takes a spot directly across from Nightblade, and waits for the rest of his group to settle in.

"Good morn to you, sir." Alizar begins, "As I'm sure you know, we represent certain groups within Dirt City who are concerned about the brazen attack on the Aisildurian Trade Delegation yesterday. Many people are quick to blame the Darts, and even we have found evidence that seems to point the blame towards your organization. We wish to hear what the Darts have to say for themselves, however, before deciding how to proceed." (Diplomacy: 18)

Alizar watches for a reaction, but can't help his gaze wandering over to the burly guards at the other table, and misses the first part of Nightblade's response (Sense Motive: 8)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=17 ;
Tuesday October 20th, 2015 6:38:57 PM

(OOC Since there was no need to reconnoiter the meeting with Night blade, Lornak possesses his usual adventuring gear and is not in disquise.) 17 to display spoiler.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+10=17 ; d20+7=12 ; d20+10=19 ; d20+7=17 ;
Tuesday October 20th, 2015 6:54:15 PM

Toston had actually grabbed some more gold from his stash at Marsh House before proceeding to the rendezvous.

(Perception: 17; Sense Motive 12)

He spots Nightblade's body guards and decides to take a similar tack, grabbing a seat at a table near where Alizar is seated with Nightblade. Toston tries to listen and pay attention for any queues of trouble.

(Perception: 19, Sense Motive 17)

If anything looks like it is going south, he will rush to Alizar's aid.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=26 ;
Tuesday October 20th, 2015 7:00:16 PM

Lornak enters the Blue Eel behind Var's group. He pulls back his hood relieving his eyes. The rays of daylight have caused him strain during the journey over here. His eyes greedily adjust to the darkness of the room as he takes up position a little behind and to the right of Alizar. As his companion starts speaking to the Darts (Perception D20=26) Lornak continues to keep his eyes one the tough looking gentlemen he noticed near Nightblade when he first walked in.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=26 ;
Tuesday October 20th, 2015 7:00:41 PM

Lornak enters the Blue Eel behind Var's group. He pulls back his hood relieving his eyes. The rays of daylight have caused him strain during the journey over here. His eyes greedily adjust to the darkness of the room as he takes up position a little behind and to the right of Alizar. As his companion starts speaking to the Darts (Perception D20=26) Lornak continues to keep his eyes one the tough looking gentlemen he noticed near Nightblade when he first walked in.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=6 ;
Tuesday October 20th, 2015 7:36:06 PM

Hmerrin enters with Var, and gives the place a once over. Not too shabby, really. There's only one guy with a mask on in here, so Hmerrin strolls over, and takes a seat off to the side. He gives the fellow a friendly grin, and waits for Alizar to sit and do his thing.
[Perception 6]

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday October 20th, 2015 8:33:30 PM

Wil tries to enter the bar but stops and kindly let's in an elderly woman, a young man and a dog. He steps into the bar but loses the crowd that he was waiting for.
Wil asks the group sitting at the table, "did you see a dog enter?"
Wil then sees the Dart's and his heart drops. He sinks into his hood and swallows hard. He finds a seat and sits.


DM Kathy 
Tuesday October 20th, 2015 10:10:50 PM

[OOC: Yes, Dušan was able to purchas his crafting supplies. Per Woldian house rules, they cost 75% of the cost of the potions.]

Alizar approaches Nightblade and asks about the Darts. "And good day to you, sir," he replies. "I'm called Nightblade. I didn't catch your name." He pauses to let Alizar supply it, but doesn't insist on it.

"I'm sure some of your colleagues have already twigged to the matter, so to speak, but Arn and Vyteth here," he waves his arm at the two tough-looking customers seated nearby, "are with me. I was feeling a bit....hmm....outnumbered, so to speak, so they agreed to come along."

"I, too, have heard the rumors," he continues. "They are false. Dema Fehr is quite dead--I attended her funeral--and the Darts had nothing to do with the assassination of the Aisildurans. We are as anxious as anybody to find out who did this and why, and why they want to put us on the hook for it--so to speak."

Those of you Sensing Motive get the feeling that he's being sincere.



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=28 ; d20+9=21 ;
Wednesday October 21st, 2015 12:38:25 AM

Talanthrel pauses before entering the Blue Eel, to quickly scan the street for any watchers. Then enters and takes a seat near the door. Flagging down a waitress he orders a drink while scanning the rest of the room for threats.

Perception Outside =28
Perception Inside =21

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14  d20+5=17 ; d20+8=19 ; d20+7=15 ;
Wednesday October 21st, 2015 8:37:46 AM

"My apologies, I am the Doctor." (Bluff: 17) Alizar says, giving the first alias he could think of.

"I've heard much the same about Dema Fehr. What can you tell me about her life, and the details of her demise? Did she have any known associates?" (Diplomacy: 19) (Sense Motive: 15)

Alizar finds himself more at ease as the conversation gets going. Yes, he is of course speaking with a hardened, professional killer, but at least he's polite; which can't be said for other members of his adventuring group.

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+20=38 ; d20+8=18 ;
Wednesday October 21st, 2015 8:46:09 AM

Var sits quietly at the table along with Hmerrin while Alizar and Nightblade talk. When Nightblade mentions his two bodyguards, Var looks over at their table and gives them a quick wink. He doesn't say "Wink" out loud this time, but he thinks it.

Var tunes out the words of the conversation, and opens his senses to the Blue Eel, waiting for an indication of danger. (Perception: 18)

(OoC: Ignore the d20+20 roll, don't know how that got selected)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=8 ;
Wednesday October 21st, 2015 6:57:20 PM

Lornak is pleased when Nightblade reveals that the two menacing men he noticed earlier are indeed with him. His honesty waylays Lornak's suspicions of treachery. That is not to say that the men may still pose a danger but it tells him that this meeting is legitimate. Lornak listens intently to the conversation for any details that will reveal the truth surrounding the assassinations. (Perception d20=8)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+10=12 d20+7=11
Wednesday October 21st, 2015 7:08:40 PM

Toston decides to move to where Alizar is sitting with Nightblade and says, "I am the sailor. Have you heard of anyone specific spreading this rumor? Are you familiar with anyone named Kerner? Would he have a reason to besmirch your organizations name?"

(Perception: 12; Sense Motive: 11)



Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday October 21st, 2015 9:03:56 PM

Wil doesn't want to be identified but he listens intently.


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Wednesday October 21st, 2015 9:24:52 PM

The Doctor and The Sailor. Nice.

Hmerrin decides he'll be the long haired kid that doesn't say much.

He gets into character immediately.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday October 21st, 2015 10:14:42 PM

Seeing Talenthrel keeping an eye out for physical threats, Dušan decides to watch for magical threats. He moves to the bar to order some tea and position himself to cast a cone of Detect Magic that encompasses the Knives and the door.

DM Kathy 
Wednesday October 21st, 2015 11:13:27 PM

Alizar has some questions for Nightblade. "Well, Dema was older than me by a good bit," he says. "I was an apprentice, so to speak, when she was at the height of her career. She was good. One of our best. One night, she went out on a job. She went solo, because we weren't expecting trouble. But the mark must've got wind of it, so to speak, because he'd hired some private security." Nightblade looks around. "Not unlike you gentlemen. Dema tried to follow through with the job--she was always a professional--but the shot wasn't there and she had to get out in a hurry. She went over the rooftops. Always sure-footed, was Dema, and rooftops were her friends, so to speak. But not that night. That night, it was raining, and the slate roof she landed on was slippery, and down she went. Broke her neck. I was on the cleanup crew that night. We're the ones that found the body, took her back to the Tower. So I know she's dead. Been dead for years."

"Known associates?" Nightblade repeats. "You sound like the Knives. She was a Dart; we were her associates."

Toston has questions as well. "Never heard of a guy called Kerner," Nightblade says. "So I don't know why he'd be spreading rumors, so to speak. That's what I hope to find out."

Again, Nightblade seems to be answering honestly.

Meanwhile, Dušan is trying to keep an eye on the Knives. Luckily for you guys, there aren't any Knives in the place. Your Detect Magic picks up a couple of minor auras on Nightblade, and of course whatever your friends are carrying. Nothing stands out as especially noteworthy.

Talanthrel begins to hear more foot traffic outside the tavern. Not squads of Knives tromping in to arrest everybody; just people walking around. It's getting closer to noon, pehaps it's the lunch rush.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=14 ;
Thursday October 22nd, 2015 1:12:17 AM

Talanthrel leans back in his chair and enjoys his drink as he continues to keep watch.

Perception=14

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14  d20+8=18 ;
Thursday October 22nd, 2015 8:20:12 AM

Alizar pauses and thinks about what Nightblade has shared. "Can you think of anyone that has an outstanding grudge with Dema? Or perhaps this business with Dema is a distraction entirely...What about the Aisildurians? Have you heard of anyone strongly opposed to their presence? Or more specifically, somone who is against the Aisildurians and the Darts? (Diplomacy: 18)

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+10=27 ;
Thursday October 22nd, 2015 8:27:30 AM

Var continues to keep an eye on the situation (Perception: 27)

"Dead ain't always dead." Var says, "There were some attacks a while back from zombies here in the city. Maybe Dema came back after you buried her."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=13 ; d20+6=9 ;
Thursday October 22nd, 2015 1:22:54 PM

Wil checked with his mother. He wanted to verify the story and maybe she could talk to Dema.
(Perception: 13)
Wil asks Alizar to ask about Reakos.
Wil then orders a drink. He then tried to recall if he knows anything about Nightblade.
(Perception: 9)
Wil's father was a popular figure in the dart community. Memories of Dema began to flood in.
Wil recalled the night Dema fell and the proceeding funeral. The Darts always did things quickly.
Just a quick funeral then Wil followed his parents back to the house.
The death may have started the inquiry, which brought down his father.
Wil drank from the dirty glass and his hood fell back unexpectedly.


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC  d20+7=11 ; d20+10=12 ;
Thursday October 22nd, 2015 6:47:47 PM

Toston says, "We have had a run-in with this upstart faction that called itself the House of SIlver, could it be possible that they have something to do with this? Have you heard of them? Would they have a reason to discredit you?"

He pays attention to Nightblade's reactions.

(Sense Motive: 11; Perception: 12)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=11 ;
Thursday October 22nd, 2015 9:51:00 PM

Lornak keeps to himself while his companions ask Night blade the pertinant questions. He feels that it is prudent not come on too strongly. While his compatriots focus on the q an a, Lornak keeps on the lookout for Knives. He moves to a window an peers through. (Perception D 20=11).

DM Kathy 
Thursday October 22nd, 2015 11:40:52 PM

Alizar asks Nightblade who has a grudge. He shrugs. "I heard the Teeth were none too happy about the Aisildurans showing up," he says, "but they have no reason to go against us, so to speak. They'd be more likely to set up the Wolves, if they were going to set up anybody."

Var suggests that an undead Dema might be the culprit. Nightblade scoffs at the idea. "So she dies and we bury her and then--what, three years later?--she comes back and offs some random Aisilduran. Without a contract. And leaves her calling card, so to speak. No, it doesn't add up."

Toston asks about the House of Silver. "I did hear something about them a while back," Nightblade says. "Heard they got smacked down by some sellswords. Guess that was you. What, you think maybe you didn't smack them hard enough?"

Lornak looks out the tavern's dirty window. You see no Knives, although you do see a fair amount of foot traffic.

Wilford checks with his ghosts. Your mother seems not to have gotten along with Dema, although she confirms that Dema is dead. You don't recall Nightblade specifically. He's not much older than you, so it's possible you knew him by his real name--and of course, it's hard to tell who he is with the mask on.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=17 ;
Thursday October 22nd, 2015 11:51:31 PM

Talanthrel sighs to himself. This feels like they are just running in circles. Shaking his head to himself he takes another sip from his mug and continues to keep watch.

Perception=17

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19 
Friday October 23rd, 2015 8:33:55 AM

"Aye, that was us...but we never found their boss." Var says in regards to the House of Silver.

"So I guess my question is why do you guys care? You didn't do it and no one has any solid proof that it was one of yours. Who's going to argue with you?" Var asks

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14  d20+7=14 ; d20+8=26 ;
Friday October 23rd, 2015 8:43:05 AM

Alizar watches Nightblade carefully as Toston and the others ask him questions. (Sense Motive: 14) His mind wanders back to the attacks, and the assailants themselves.

"What do you know of the men who attacked the Trade Delegation? Iago, Dovan and... I don't think we caught the name of the trio's leader. They were fairly well equipped, Star Knives and Magic armor, I doubt hired goons would have access to that quality of gear." (Diplomacy: 26)

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14 
Friday October 23rd, 2015 8:44:54 AM

Will shuffles up to Alizar with the hood to his cloak pulled over his head, hiding his features. Bending over to whisper in Alizar's ear, he quickly retreats.

"Oh, and have you heard of someone by the name of Reakos?"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=23 ; d20+6=16 ;
Friday October 23rd, 2015 2:54:15 PM

Lornak cotinues to keep watch out the tavern's dingy window. (Perception d20=23) Crouds of people move this way and that. Lornak shakes his head and thinks to himself. "Typical times in Dirt City. A prominent guest get assassinated one day, people go about thier business as usual the next..." Listening to Night blade speak about his past, Lornak wonders who he really is. (Knowledge {local} d20=16)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Friday October 23rd, 2015 7:46:37 PM

Dušan maintains his concentration on the detect magic spell towards the entry way. The afternoon seems to be picking up and he did not want the group to be caught unaware while they were in the middle of their interview.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Sunday October 25th, 2015 1:24:24 AM

"Yeah we never found their leader. Apparently her name is Selene. Have you ever heard of her?" Toston says echoing and elaborating what Var had to say.

"You said the Teeth would want to discredit the Wolves if they were going to set someone up. Would any of the other houses want to discredit your group for whatever reason?" Toston asks.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=20 ;
Sunday October 25th, 2015 4:46:53 PM

Hmerrin munches on a roll. Then, another. Then, a third.

He gives the Dart guards a wink, and then scans the area for more threats.
[perception 20]

DM Kathy 
Sunday October 25th, 2015 10:51:07 PM

Var asks why the Darts even care. "Public sentiment is turning against us, so to speak," Nightbalde says. "And since when do the Knives care about solid proof? You make enough trouble for them, they make trouble for you. We don't want a war with the Knives."

Alizar asks Nightblade about Iago, Dovan, and Reakos. He doesn't recognize any of the names. Alizar gets the sense that Nightblade is still being truthful.

Toston asks whether any of the other Houses might have set up the Darts. "Can't think of any," Nightblade replies. He has never heard of Selene, either.

Dušan continues concentrating on his spell, but sees nothing new. Lornak and Talenthrel continue watching out the window. Still a lot of foot traffic. There are a lot of people out there.

Hmerrin is watching for threats inside, but doesn't see any.

"I'll tell you," says Nightblade, "I think maybe you're onto something with those Silver guys. Either that or the Aisildurans brought trouble with them. But why would Aisilduran trouble bother to set up the Darts, so to speak? No, it seems more like local trouble." He stands up. "Anyway, it wasn't us--that much I can say for sure. It was a pleasure meeting you gentlemen."

[You can still ask questions, but the meeting is drawing to a close.]

Alizar (Tom I.) HP:19/19 AC:15/T:12/F:13 CMD:14  d20+8=17 ;
Monday October 26th, 2015 8:29:12 AM

"Should you come across any pertinent information, do let us know. If we can help avoid a full on war between the houses I think that would be beneficial to all of our causes." Alizar says to Nightblade as the conversation draws to a close (Diplomacy: 17) Alizar stands up with Nightblade and gives him a courteous half bow.

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+10=23 ;
Monday October 26th, 2015 8:34:01 AM

As the group wraps things up, looks are exchanged that seem to ask if anyone else has questions. Var shrugs as if to say "I got nothin'."

He follow's Alizar's lead and stands when he does, although he does not bow, instead he keeps his eyes on Nightblade's guards. (Perception: 23)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=9 ;
Monday October 26th, 2015 10:56:45 AM

Lornak acknowledges Var's look by shaking his head. He quickly takes one last glance out of the window for anything threatening and then stands back from the windows ledge. Maybe too quickly. (Perception d20=9). Turning to leave he reaches for his hood slowly and pulls it down to shield his eyes. He stays alert for the Darts in the room.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=19 ;
Monday October 26th, 2015 6:22:42 PM

"I knew the Silver were involved in this!" Wil said. He then stood and stepped outside.
Wil looks for anything Silver related.. Some clue.. (Perception: 19)


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Monday October 26th, 2015 7:28:01 PM

Hmerrin tosses a roll to the guard he's been ogling for the past several minutes, pops a second into his mouth, grabs a third for later, and heads for the door.

"Home again, home again, jiggety jig?" he asks lightly.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18 : FF:14; CMD:17] - CMTC 
Monday October 26th, 2015 9:25:28 PM

Toston nods to Nightblade and takes his leave.

After the party leaves the bar he says, "So back to Stubby at some point? He was holding out on me when I was asking about the crew he assembled for the job on Clover Way. Maybe he can give us something that would point us to Selene?"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=17 ;
Monday October 26th, 2015 10:01:45 PM

Talanthrel rises and heads out the door last, keeping a eye out for any followers.

Perception=17

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday October 26th, 2015 10:08:03 PM

Dušan joins his companions. "So what's our next move?"

The Angry Mob


DM Kathy 
Monday October 26th, 2015 10:36:58 PM

You and Nightblade take courteous leave of one another. He and his "security" leave the tavern, with your group just a step behind.

You step out into the street--and boy, are there ever a lot of people here! And...they all kind of stop and look at you when you come out.

"There! In the mask!" somebody shouts. "That's one of them!"

"Get them!" calls another voice.

And the crowd converges. You hear cries of "Down with the Darts!" as they approach.

These are not hired thugs or cutthroats. These are ordinary citizens of Dirt City, frightened and angry and determined to put an end to what they see as a threat. Of course, it won't matter what their intentions are if they trample you to death....

[OOC: This is going to be a kind of unusual combat. I'm going to try to do it without a map. Your opponent is a mob, which we're going to treat as a single opponent, like a swarm.]

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19 
Tuesday October 27th, 2015 8:20:22 AM

Var's mind reels with conflicting instincts. He reaches for his axes as self-defense first enters his mind, but he hesitates, since these are just scared, innocent civilians. Var looks to Alizar and Toston in a panic and says "What do we do!?"

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+4=17 ; d100=60 ;
Tuesday October 27th, 2015 12:57:50 PM

Wil sets his backpack down and pulls out the jars of oil. He attempts to hand out the five jars.
"Set these off in front of the crowd. Hopefully, we can stop the charge. Toss it in front of the crowd, close enough to scare but less than lethal. If that doesn't work I could obscure the crowd with a mist. I don't want to cause any harm."
(OOC: If the team objects to tossing the jars we could also pour the oil and light it. That would take out the splash damage I imagine.)
( Attack: 17; Splash: 1; D100 to see if it ignited: 60)

(Obscuring mist ready for deployment later -- )

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+6=19 ; d20+7=27 ;
Tuesday October 27th, 2015 3:00:58 PM

Lornak puts his hand on the hilt of his swordbreaker dagger ready to sunder a weapon or disarm an opponent should one attack him. He quickly tests his knowledge of Dockside. (Knowledge{local} d20=19) "We are in Dockside, lay down mist and let's find a storehouse to hide in?!" Lornak then looks around to see what the options are. (Perception d20=27) He then thinks to himself. "If not that, then the rooftops perhaps?..."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+6=8 ;
Tuesday October 27th, 2015 4:34:34 PM

(o.c.c. I am back! Huge thanks to Tom for taking care of Alizar while I was away)

Alizar's satisfaction with how the discussion went was short lived. Of the many things that can kill you in this city, a mob of ordinary citizens was not how he wanted to go. Quickly, he tried to get a count of the number of people. (Perception: 8), but it was really hard in the rush of the crowd.
He turned to Wilford as he produced the Jars, "I think setting fire to the city might be in the 'last resort' category, but hold that thought. "
Alizar, took a deep breath, and channeled the positive powers of the divine. He found the perfect spot in the front of the crowd, released his will, and cast 'Calm Emotions' so that it placed itself within the first 20 foot radius of charging people, in the hope that it would calm as many of the townsfolk as possible, and if not all of them, then the sudden calm and confusion of the front 20 feet might slow any one behind them and give the group a chance to escape!

"I say we make ourselves 'scarce' gentlemen."



Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18 : FF:18; CMD:17] - CMTC 
Tuesday October 27th, 2015 6:49:05 PM

Toston casts shield on himself (+4 AC / 10 rounds) then moves to keep pace with his companions as fast as his little gnome legs will carry him.

DM sanity info:
Highlight to display spoiler: {Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 11 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Tuesday October 27th, 2015 7:37:43 PM

Hmerrin's jovial mood evaporates at the sight of the mob.
"You gotta be kidding me," he mutters fearfully.

Wil passes out jars, and the young man takes two. But it looks like the plan is mist and run, so Hmerrin scurries after Alizar.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday October 27th, 2015 10:29:06 PM

"Yes, Let's try to the crowd calm for now, shall we?" Dušan nods to Alizar and prepares his own Calm Emotion spell in case Alizar's does not encompass the crowd or if they follow.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=22 ; d20+9=27 ;
Tuesday October 27th, 2015 10:29:23 PM

Talanthrel pauses for a moment to try to spot who started this impromptu mob. And then takes off after the others, moving up beside Toston, a quick glance assures him that his shorter friend is keeping up. Looking around Talnathrel searches for a narrow alley or choke point some place that they can block off and allow them to separate from the following mob.

Perception (spot the agitator) = 22
Perception (find a alley)= 27

DM Kathy  d20+2=9 ;
Tuesday October 27th, 2015 10:36:50 PM

As the mob approaches, Alizar steps up and casts a Calm Emotions spell. Some in the crowd stop and look about them, puzzled, but others swarm past them.

Toston casts a spell on himself, and Wilford pass out flasks of oil. Hmerrin takes two. [OOC: oil does not spontaneously ignite. You want alchemists's fire for that. Plain oil needs to be lit on fire by some kind of fire source.]

You all try to retreat, but that's easier said than done. The building is behind you; the mob is in front of you. You are able to open up some space between you and the mob, which means that they go after Nighblade and his companions. Masked Nightblade goes down; one of the bodyguards cries out and seems to stumble. The other starts laying into the crowd with his fists.

Lornak knows that Dockside brawls are not uncommon, but there's something off about this one.

Everybody DC 18 Perception check" Highlight to display spoiler: { There are people lingering on the edges of the mob. They are not participating, but they seem to be encouraging others. Many of the shouts of "Down with the Darts!" are coming from them.}

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+10=15 ; d20+7=9 ; d20+2=4 ;
Wednesday October 28th, 2015 8:16:28 AM

Var checks the crowd, trying to gauge the situation as best he can (Perception: 15), but all he can see are is the roiling, surging mass of angry people. He snarls and gives the mob a growl, (Intimidate: 9) but it's like yelling at the wind. Var pulls a handaxe, and with the blunt end of it, tries to swat at some of the assailants attacking Nightblade as gingerly as possible while still being discouraging (Non-Lethal Attack: 4 vs AC); but perhaps he was being *too* gentle.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=8 ;
Wednesday October 28th, 2015 10:23:12 AM

Lornak's eyes dart around the mob as he backs up, his hand still on his dagger's hilt. He knows Dockside can be a roudy place but something is very wrong here. "Uh guys, I don't think is an ordinary mob..." He makes an effort to figure out what is amiss (Perception d20=8) when his concentration is broken as something flies at him from the crowd. He dodges it easily but as it splatters against the wall of the building behind him he wonders; "Was that Boiled Cows Stomach?"

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22 or 28; Touch: 18 or 24 : FF:18; CMD:17] - CMTC  d20+10=18 ;
Wednesday October 28th, 2015 12:34:48 PM

(Perception: 18)

Toston attempts to point out the people at the edge of the mob egging it on to his friends, "At the edge of the mob there are people who are causing the down with Darts chant, they don't appear to be part of this"

He then rushes to Nightblade's aid. He stands between the angry mob and the Dart representative.

"We think the dart's are being framed for what happened with the Aisulduran's!!! Please don't be so hasty and do something you can't take back" Toston pleads with them.

Action summary:

speak = free
get to where nightblade is = move or 2 moves?
if getting to where nightblade is a single move action then total defense action standing in front of Nightblade.



Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday October 28th, 2015 12:53:02 PM

Wil moves to within 5 feet of the crowd and Obscuring mist begins to bellow from his cloak. He prepares to battle any of the mob surrounding Nightblade. "We need to get the Darts to safety. We can then fight off the mob."
Wil stands ready with his new crude staff to hold the mob back.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+6=11 ;
Wednesday October 28th, 2015 6:26:06 PM

While his calming spell worked, the crowd seemed to be too large for it to have any definite effects. "I never thought we would need to be protecting The Darts", Alizar said, mostly to himself. He shifted a bit to get a better look at the people Toston was shouting about. (Perception 11) but he could not get a good enough look. He calmed his mind however, and tried to detect if the crowd was being magically influenced in any way. (Detect Magic)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+2=18 ; d20+6=13 ; d100=12 ;
Wednesday October 28th, 2015 8:22:44 PM

Dušan attempts to locate the agitators that Toston points out (Perception D20+2=18) a manages to locate them on the fringes of the crowd. Finding them he attempts to cast Sleep non as many of them as possible (Radius 10', up to 4 HD Targets, Will vs 14 Negates) while tries to remember if the Blue Eel has a back door (Knowledge Local D20+6=13).

(OOC: d100 = 12 Ley Roll, Spell is cast, Spell per day is spent. Total 1 Spell per Day spent.)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+2=9 ; d20+5=18 ; d3+3=6 ;
Wednesday October 28th, 2015 9:15:17 PM

All Hmerrin sees is a mess of people intending to beat him senseless.

Seeing Toston go for Nightblade, Hmerrin goes after him, The young man's plan is to grab the masked man, throw him over a shoulder, and get away by whatever means his buddies magically come up with.

But, he's not a afraid to throw a punch to get to the man.
[Unarmed atk hits ac18 for 6 hp non-lethal damage]

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=24 ;
Wednesday October 28th, 2015 10:51:31 PM

Talanthrel using the mist for cover, Makes his way over where the agitators Dušan had cast sleep on had, hopefully fallen. Searching for someone to interrogate. Talanthrel is very displeased with them inciting a mob and then pointing it at his group.

Stealth= 24 + mist

If Talanthrel finds an sleeping agitator he will tie them up, then wrap him up in his cloak and try to sneak out of the mob with his prisoner.

DM Kathy  d20=5 ; d20=14 ; d20=2 ; 2d6=7 ; d20+8=20 ; d20+8=28 ; d20+8=18 ; d20+8=25 ; d20+8=20 ; d20+8=24 ; d20+8=18 ;
Wednesday October 28th, 2015 11:29:04 PM

Var attempts to intimidate the mob, and then he attemts to thwack them. Neither attemt is notably successful.

Lornak dodges a missle from the crowd and tries to re-position himself.

Toston moves to defend Nightblade while begging the mob to reconsider.

Wilford casts Obscuring Mist, so now it's hard to see what's going on.

Alizar casts Detect Magic, but sees no auras other than the ones he already knows about.

Dušan casts a Sleep spell. He can't get all the agitators, but he is able to get a couple, and a part of the mob as well. You're pretty sure the Blue Eel has a back door, but you're not sure where it is.

Hmerrin reaches Nightblade's side and throws a punch.

Talanthrel attempts to hide in the mist and slip through the crowd. You are largely successful, but it's going to take you another round at least to reach the sleeping agitators.

The mob has taken a few knocks, but they are still enraged and still swarming you and the Darts. Talanthrel has managed to slip out, but everyone else takes 7 points of nonlethal damage. Everybody but Talanthrel and Hmerrin is grappled!

Toston Lotor(Hugh Crosmun) [HP:10/17(nonlethal); AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+5=18 ; d4+1=2 ;
Thursday October 29th, 2015 8:06:34 AM

Toston focuses his magical abilty into his body (arcane strike = swift action)

Toston lashes out with a strike aimed to do subdual damage at the person holding him. He makes this a stunning fist attempt.

18 vs AC at person holding Toston; if hits 2 nonlethal damage and person must make a fort save DC 14 or be stunned (this would mean dropping held items so this would conceivably ungrapple Toston)

DM Sanity Info: Highlight to display spoiler: {
Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 11 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (1/2) Fort Save: DC 14

}

Active Effects
Shield +4 shield bonus : 8 rounds

Var (Tom I.) HP:27/27 (20/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+2=3 ; d20+7=16 ;
Thursday October 29th, 2015 9:55:16 AM

Var flails about helplessly, trying to fight off the mob (Non-Lethal attack: 3 vs AC... : ) "Get your bloody hands off me!" he roars (Intimidate: 16)

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=9 ; d20+1=13 ; d4=4 ;
Thursday October 29th, 2015 12:47:18 PM

The mob tugs on Wil's staff. Wil fights back using Blind-Fight. He also manages to find the Eyes of the Eagle and uses the extra perception to find a way out.
(Perception: 6 + 5 comp. Not sure how to apply this)
"Fight for your life Wilford." The young man appears within the mist then disappears. "Come on man, what's wrong with you."
"Now is not the time," Wil shouts as he pushes and pulls the staff.
(Attack: 13; Attack: 4)



Alizar HP:12/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d20+6=21 ;
Thursday October 29th, 2015 4:56:35 PM

Alizar bucked and jerked under the force of the mobs blows. He knew he had to cast something fast, as his physical attacks would prove useless against the crowd. Concentrating (Roll 21 Vs DC 10+Grappler CBD +2), he centered 'Calm Emotions' on himself to drive the mob out of their fury. As they dissipate, Alizar searched for the first safe spot in the mist he could move to, and dashed there. If he can spot where Toston moved to, he heads there.

(o.c.c. Sorry to not be more specific, but I don't really know how big this crowd at the moment, or where they, or any one is in relation to myself. Basically just looking to follow Toston towards the troubles source)

Dušan (Erik) [HP:11/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday October 29th, 2015 7:27:30 PM

Dušan buckles under the force of the crowd. He would like to cast another sleep spell, but would like it to be as useful as possible. He looks for a way to catch two or more of the agitators.

(If Dušan can't target 2 more of the agitators he'll help one of the fallen Darts back into the inn)

Fearing he will be caught in the middle of the crowd, Dušan attempts to get back into the inn, through the window if necessary. "There's a back door to Blue Eel. Maybe we can get our new contacts out that way?"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20=7 ; d20=11 ;
Thursday October 29th, 2015 8:16:10 PM

Lornak loses sight of everyone around him as a familiar mist flourishes around him. His eyes search for a way to increase the distance between him and the encroaching mob. As the light dims he feels a multitude of hands grab his person. In his mind he shouts; "This is bad!" He tries to break free and is miserably unsuccessful. (Attack for combat maneuver vs CMD d20=7) Desperately, he strains again to twist out of the mobs deadly grip and fails once more. (Second attack for CM vs CMD d20=11) He loses hope when he realizes that he may have to resort to more martial means of survival

(OOC I'm using the numbers for combat maneuvers to get lornak out of a grapple. I don't know if this is correct but have no modifiers for CMB vs. The mobs CMD)

Wilford Grimly (HP:14/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday October 29th, 2015 9:00:04 PM

(OOC: update header)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=8 ; d20+12=28 ;
Thursday October 29th, 2015 10:52:33 PM

Talanthrel scowls, sneaking through the mob took more time then he expected. And while he was no longer surrounded he was only halfway to his goal. The sound of the mob dogpiling the others drifts through the mist, with a shake of his head he gives up on his current goal, it sounds like it is time for a distraction.
Drawing a deep breath he leaps to his feet and shouts at the top of his lungs. "THE KNIVES! THE KNIVES ARE COMING! EVERYBODY RUN FOT IT! IT'S THE KNIVES! RUN!" Panting for breath he drops back down into a crouch hoping the mist will keep anyone from spotting him.

Bluff=8
Stealth=28

DM Kathy  d20+7=15 ; d6=4 ; d6=4 ;
Friday October 30th, 2015 1:00:42 AM

Toston lands a punch, although it doesn't cause anybody to become dazed.

Var is less successful.

Wilford manages to land a blow with his staff.

Alizar attempts to cast a spell. [OOC: Did you have two Calm Emotions prepared?]

Dušan attempts to move back to the inn, but he is grappled so he makes little progress.

Talanthrel cries out that the Knives are coming. It's not his best bluff ever, but under the circumstances it's pretty effective.

The mob is beginning to break up, but their surging mass is still a danger. Everybody in the mob (that is, everbody but Talanthrel) takes 8 points of nonlethal damage. The mob lets go; you are no longer grappled.

[Wilford has discovered that the mob's AC is no higher than 13. :) ]

Dušan (Erik) [HP:11/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d100=2 ;
Friday October 30th, 2015 1:05:57 AM

(OOC I missed the last bit about the grapple. Forget the last paragraph in my first post unless he is able to move after the putting his grappler to sleep)

Dušan concentrates the sleep spell, but the Wold's Blood flees from him leaving him unable to cast the spell.

(OOC: d100 = 2 Ley Roll, Spell is not cast, Spell per day is spent. Total 2 Spells per Day spent.)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=6 ; d20+7=16 ;
Friday October 30th, 2015 10:17:47 AM

Just as Lornak is about to give up his restriant and unsheath his blade he hear's a shout. The voice is muffled by the hands clawing about his head and face. He thought he heard somethings about Knives. He realizes he isn't the only one. The hands that had him in an iron grip lose pressure enough to let him loose. Realizing he is free he immediately uses the mist to conceal himself and move toward his companions. (Stealth d20=6). The mob were on the group so fast to be natural, Lornak is keen on finding who might be pushing them. (Perception d20=16).

Var (Tom I.) HP:27/27 (12/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+2=16 ; d6+3=6 ; d20+10=30 ;
Friday October 30th, 2015 10:49:47 AM

Var continues shouting and throwing elbows at the mob as they assault him (Attack 16 vs AC; 6 non-lethal), missing Talanthrel's bluff about the Knives. He's somewhat shocked when the angry mob begins to rapidly disperse. He stands in a defense pose for a moment, convinced another attack is about to come. When that attack doesn't come he takes in the scene around him, adrenaline feeding into his already keen senses (Perception: 30... oh, so NOW you roll high!).

Wilford Grimly (HP:6/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+1=11 ; d4=4 ;
Friday October 30th, 2015 12:31:51 PM

"Sweep them off there feet," the boy appears in front of him obscured a bit by the mist. Wil stares at a couple of the mob members as they pause to digest what they are hearing.
"They are going to leave," Wil says.
"You don't know that. They could attack you again and I've heard you haven't much luck with fighting."
"Oh really, and how told you that."
The boy pointed at the feet of the couple standing in front of him. Wil swept at both the members feet then made his way through the mist.

(Non lethal Attack: 11 / 4)


Toston Lotor(Hugh Crosmun) [HP:2/17(nonlethal); AC:19 or 22; Touch: 15 or 18; FF:15 or 18; CMD:17] - CMTC 
Friday October 30th, 2015 12:49:30 PM

Toston attempts to drag Nightblade to safety. "Could one of you larger folks give me a hand?" he says to his teammates.

(OOC: Assuming this is pretty heavy for a gnome so I probably lose my Wis to AC?)

Alizar HP:8/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d6=4 ;
Friday October 30th, 2015 7:18:43 PM

Battered and bruised, Alizar is surprised when the mob begins to break up. He channels as much positive energy as he can muster, centres the burst on himself, and releases it.
(Channel positive energy: +4 HP to anyone in 20 feet)
He then moves as fast as he can safely manage to where Tal is yelling.

Alizar HP:9/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d6=1 ;
Friday October 30th, 2015 7:19:34 PM

(o.c.c. Sorry, should have been a 2D6 roll for CPE - So +5 to anyone in 20 feet)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=29 ;
Friday October 30th, 2015 10:51:14 PM

Hearing the mob start to breakup from his crouched position in the mist, Talanthrel resumes moving towards his original target. Shaking his head at the fact that it worked. He is now sure that the average intelligence in a mob drops equal to the number of people in it.

Stealth= 29+Mist


Wilford Grimly (HP:6/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Sunday November 1st, 2015 4:19:26 PM

Wil stepped through the mist to make it over to NightBlade.

Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday November 1st, 2015 5:13:33 PM

Grateful that the crowd seems to be letting up, Dušan goes to help Toston with the Darts. He casts Stabilize on any of the darts that needs it, starting with Nightblade. "If anyone can see through this mist we might try to gather at least one of the agitators I put to sleep."

(OOC: Sorry I forgot about the grapple. I tried to fix it, but didn't post in time. I'll keep the waisted spell as lesson toward my mistakes.)

Hmerrin(HP 5/20 AC20/14t/16ff, CMD 18) 
Sunday November 1st, 2015 6:26:02 PM

Hmerrin's head is ringing, and his ribs are killing him.

He's also pretty certain that he'd be happy as a woodpecker at a cedar farm if the Knives were coming.
The lad takes up the call - "The Knives! The Knives!"

Grabbing up one of Nightblade's shoulders, he pushes himself toward the side of the throng.

DM Kathy  d6=2 ;
Sunday November 1st, 2015 8:55:52 PM

The mob continues to run. They're not trying to hurt you, but they still shove and jostle. Everybody in the mob takes another 2 points of nonlethal damage.

Some of you move to help the Darts. Nightblade was knocked down, but not out; he is rising to your feet as you arrive. All three, like you, are bumped and bruised, but not seriously injured.

Talantrhel continues moving toward the sleeping agitators.

Everyone, perception DC 12 Highlight to display spoiler: {You see that the Knives really are approaching the scene! It looks to be a full squad, moving with purpose.}

Var (Tom I.) HP:27/27 (10/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=24 ; d20+8=22 ;
Monday November 2nd, 2015 8:46:30 AM

(Perception: 24)
"Oh Hells" Var says, surveying the chaos, "The Knives really ARE coming! Make yourselves scarce, men!"
(Stealth: 22)
Var does his best to move through the throng of fleeing rioters, attempting to catch up to Talanthrel.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=14 ; d20+5=20 ;
Monday November 2nd, 2015 6:53:41 PM

Lornak recovers from the pressing throng long enough to catch his breath. He wants to straighten his tunic but knows he has little time for comfort. Clearing hair from his eyes he sees a contingent of Knives fastly approaching.(perception d20=14) Working his way through the crowd toward Var he does his best to not draw attention to himself.(stealth D20=20) He wishes he melted into the shadows at the first sign of trouble. "Being suffocated by frenzied mob of innocents is no way for any self respecting rogue to die." He thinks to himself.

Toston Lotor(Hugh Crosmun) [HP:0/17(nonlethal);staggered AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+10=30 ;
Monday November 2nd, 2015 7:25:45 PM

(Perception:30)

"The Knives are coming and I don't feel so hot. Someone may need to carry me out of here if they don't want to see me arrested or trampled to death." Toston says to his friends.

He then uses a single move action to go 20 feet away from the direction of the Knives.

Alizar HP:9/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d20+6=26 ; 2d8+2=12 ;
Monday November 2nd, 2015 7:58:29 PM

(Perception: 26)

Alizar saw at the same time Var shouted it. "Be careful what you wish for gents!"
Alizar rushed over to Toston, placed a hand on his shoulder, and channeled healing energies into his body.
(Cure Moderate Wounds: +12 HP to Toston)
"This will be a lot easier if I don't have to carry you chap"
Alizar helps Toston up, and rushing towards Tal and away from the Knives

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18)  d20+2=21 ;
Monday November 2nd, 2015 8:54:43 PM

The crowd starts breaking up, and Hmerrin tastes salt. The young man gingerly touches his hand to his face, winces, and pulls it away. Blood.
"Um, Ow," he comments, spitting out another glob of blood from a busted lip.

And then he sees the Knives [Perception 21]
Judging by the general reaction, the fighter figures these fellows aren't much like the sheriff back home. He stumbles off after Talanthrel.

Wilford Grimly (HP:6/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=21 ;
Monday November 2nd, 2015 9:12:39 PM

(Perception: 21)
Surround the wounded.. let's push backward into a alleyway or some crevice. We can use the mist to cover are retreat and then wait till the Knives leave. If we run they will see us. Plus, maybe we can pick up some clues. I would like to find a perch above us to listen. He searches for a place to hide and listen to the Knives.


DM Kathy 
Monday November 2nd, 2015 9:50:10 PM

Many of you spot the Knives approaching, but there is some disagreement on what to do about it. Var and Lornak move to make themselves scarce. Hmerrin follows, considerably less stealthy. Toston, somewhat the worse for wear after being trampled, requests some assistance, which Alizar is happy to provide. Wilford, meanwhile, recommends hiding until the Knives are gone.

"Thanks for the help," Nightblade says, dabbing some blood from the corner of his lip. "I hope this shows the Darts weren't responsible for the deaths in the Marketplace. Somebody is setting us up to take the fall." With that, he and his security leave the area.

There is still a lot of chaos outside the tavern. You are basically in three groups: Hmerrin, Var, and Lornak following Talanthrel; Tostan, Alizar, and (presumably) Dušan still near the tavern entrance; Wilford finding himself a hiding place.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=15 ;
Monday November 2nd, 2015 10:26:05 PM

Talanthrel (Perception=15) seeing the actual Knives are on their way quickly searches the sleeping agitator, looking for information. Looking back at the knives he tries to gauge if he has enough time to make off with a prisoner before the Knives arrive.

Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday November 2nd, 2015 11:38:11 PM

(OOC: Tavern entrance makes sense)

"There's still the back exit in the Blue Eel. Grab what we can, get through the exit and drop mist behind us?"

Dušan stands up straight and makes to dash for the exit or help his companions as needed.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=23 ;
Tuesday November 3rd, 2015 2:03:59 PM

Chaos surrounds Lornak. With the entrance of the Knives on the scene everyone is vacating the area, and fast. He hears Dusan suggest the backside of the Eel as a good place to make an exit and has to agree with him. He looks toward Var and realizes there is not enough time to hunt down and confront the agitators. Lornak curses under his breath. He then turns toward the Blue Eel to join Toston, Alizar, and Dusan. He makes haste and blends in as well as he can. (Stealth d20=23)

Alizar HP:9/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  2d6=6 ;
Tuesday November 3rd, 2015 2:59:03 PM

Wilford's idea to hang around and gather Intel is a good one, but Alizar is not the most stealthy of the group, and a big group would attract more attention. Hopefully Wilford can gather the information they needed. Alizar turns to Lornak, "Perhaps you would have better luck blending into the surroundings with Wilford? We can meet up later"
Alizar quietly channels positive energy to all those around him. (Channel positive energy: +6 hp to everyone in 20 feet), then continues into the tavern towards the back door, and hopefully, safety from the Knives.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+10=21 ; d20+11=15 ; d20+10=20 ;
Tuesday November 3rd, 2015 4:44:09 PM

Toston looks incredulously up at Alizar. "No offense to Var, but he is known for being big and scary. I am small, stealthy and highly perceptive. Perhaps I should find someplace to hide out and watch what heppens instead?"

(Perception: 21) to find hiding space
(Stealth: 15 to hide in it)
(Perception:20 to hear what the knives have to say)

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18) 
Tuesday November 3rd, 2015 9:33:09 PM

Hmerrin keeps heading out, trotting up to Talanthel.

If there's time, he helps the half-elf haul off a prisoner. Otherwise, he follows him out of the area.

Wilford Grimly (HP:6/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=11 ; d20+6=21 ;
Tuesday November 3rd, 2015 9:48:14 PM

Wil finds a window ledge that will support him and used some Acrobatics to get there.
He placed the eyes of the Eagle on to increase his Perception.
The young boy appeared below him followed by a couple others.. The boy winked and waited at the corner for the Knives. Wil watched the boy and waited for any information.
(Perception: 21 + 5 Competence- I thought I would start using the ghost to help with perception.)

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday November 3rd, 2015 9:50:11 PM

(OOP: increased HP.. from Alizar)

DM Kathy 
Tuesday November 3rd, 2015 10:34:11 PM

Talanthrel looks, but making off with a prisoner at this point would be extremely risky. His hasty search turns up nothing unusual in the agitator's possession (thieves' tools not counting as "unusual" for Dirt City purposes). Hmerrin arrives to help, but carrying off the agitator would be a pretty bold move at this point.

Dušan goes back into the tavern, hoping to slip out the back door. Alizar follows him, and Lornak moves in that direction.

Toston elects to stay out on the street and try to get information. He and Wilford try to find hiding places, with varying degrees of success. [OOC: I need a Stealth check from Wilford if you're going to try to hide.]

The Knives enter the street. They are breaking up what remains of the mob, and they aren't being gentle about it. Talanthrel and Hmerrin are almost directly in the line of approach. If they want to ensure avoiding the Knives, they need to move.

Inside the Blue Eel is all but deserted. The barkeep looks over at Alizar and Dušan's disheveled appearance, rolls his eyes, and jerks his thumb at a door in the opposite wall. Presumably, that is the way out. Lornak is just a step outside the tavern.



Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+7=24 ;
Tuesday November 3rd, 2015 11:24:20 PM

Dušan flips a gold coin to the barkeep.

"Thanks, friend. I'm sure you know the drill. You never saw us." and with a charismatic wink, ducks out the back door.

(Diplomacy d20+7=24)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday November 4th, 2015 12:53:38 AM

Talanthrel looks at Hmerrin with a sigh "A missed opportunity. Time to get out of here." With that said he heads off at a brisk pace, away from the Knives, leaving the agitator lying in the street. As he moves along Talanthrel will take the first side street available in order to break the Knives line of sight.

Var (Tom I.) HP:27/27 (10/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=20 ; d20+8=11 ;
Wednesday November 4th, 2015 8:13:31 AM

Finally catching up with Talanthrel and Hmerrin after fighting his way through the crowd, Var doesn't get a moment to catch his breath before the three of them are off again. Running through Dockside, Var takes a quick look back over his shoulder to monitor the Knives' progress (Perception: 20). Turning with Talanthrel down a side street, Var does his best to look nonchalant. Well...As nonchalant as a sweaty, bloodied half-orc can look. (Stealth: 11)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday November 4th, 2015 10:03:07 AM

Lornak discretely enters the Blue Eel and casually closes the door behind him. Glancing through the window he hears Dusan speak to the barkeep and head to the back door. He enters the main room and follows his companion. As he passes the proprietor he too flips him a coin and says. "What he said."

(OOC I didn't roll Stealth to apply to discretely entering the bar because I am happy with the previous result. I assume because we are not in combat that once rolled it stays persistent?)

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+10=18 ; d20+11=30 ;
Wednesday November 4th, 2015 12:47:28 PM

Toston settles into his hiding spot hoping to glean additional information what is going on.

(Perception : 18)
(Stealth: 30)

DM Sanity Info: Highlight to display spoiler: {
Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 11 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (1/2) Fort Save: DC 14

}

Active Effects
Shield +4 shield bonus : 4 rounds

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=12 ;
Wednesday November 4th, 2015 8:12:07 PM

(Stealth: 12)
Wil waits to hear something from his spirit minion.


Alizar HP:15/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d20+6=7 ;
Wednesday November 4th, 2015 8:15:29 PM

Alizar followed his companions through the back door of the bar,
"I don't think we should head straight back to the barn, as it were. Just in case we are being followed. Might be best to lay low and wait to hear back from Toston and Wil. Besides, we shouldn't be too far in case they need some help. Wilford seems to have ways of getting messages out when needed."

Alizar added his eyes to make sure they were not being directly followed. (Perception: 7) He did not see much, a lot of walls though...

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18) 
Wednesday November 4th, 2015 9:14:38 PM

"Best plan I've heard all day," Hmerrin pants in reply to Talanthrel.

Just then, Var catches up.
"We're gonna be running away now," the young man informs the half-orc.

With that, he's off with the others.

DM Kathy 
Wednesday November 4th, 2015 11:12:45 PM

Out in the street, Talanthrel, Var, and Hmerrin get themselves out of sight and away from the scene as quickly as possible. You're not sure whether the Knives saw you, but at the moment they seem more interested in pummeling any "rioters" they catch than in actually arresting everybody. You think you are probably in the clear.

Nearby, Toston and Wilford hide themselves to watch the scene. It's chaotic. The former mob is scrambling to get out, and the Knives are laying into anybody who moves too slowly. They dispense cuffs and kicks, they shout threats, and a few of them brandish their truncheons. They may or may not arrest anybody who lingers, but right now the crowd is fleeing.

Dušan thinks to buy a little goodwill from the barkeep, and slips out the back along with Alizar and Lornak. In the alley, you stop to regroup. It is much quieter back here. You see a few people hurrying away; they may have come out the back door ahead of you, or they may just have been out in the neighborhood when the ruckus started. At any rate, you have the alley to yourselves.

Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday November 5th, 2015 12:39:28 AM

Dušan catches his breath while waiting for his companions to catch up.

(ooc: place holder post: I'll post earlier tomorrow before the DM post)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday November 5th, 2015 3:48:36 AM

Once they were not longer in sight of the Knives, Talanthrel starts looping back towards the street the Blue Eel was on. Aiming to return to the street a couple of blocks up from the Blue Eel in the direction the Knives came from. "Time to see what happened to the others." he say to his companions.

Var (Tom I.) HP:27/27 (10/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+8=24 ; d20+10=21 ;
Thursday November 5th, 2015 11:34:17 AM

Having a moment to regroup and gather his wits, Var moves along quietly back towards the Blue Eel (Stealth: 24), listening to the pandemonium (Perception: 21).

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+10=22 ; d20+10=19 ;
Thursday November 5th, 2015 12:46:07 PM

Toston watches The Knives breaking up the mob. It doesn't look to him like there is anything to be gained from this exercise save for how the Knives operate. He keeps his eyes and ears open anyway in case anything useful does come up.
(Perception: 22)

He also starts looking for an escape route suitable to his small size should it be necessary to get out of there in a hurry. The gnomes plan is to use his size to his advantage by slipping away via a path that would be difficult for the bulky Knives to follow.
(Perception: 19)

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=17 ; d20+8=24 ;
Thursday November 5th, 2015 1:08:31 PM

Wil watches as the spirits mingle amongst the crowd. They occasionally step through someone walking by causing them to pause for a second.
"Are you hearing anything?" Wil says quietly.
He waits for a response from any of the spirits.
(Perception: 17 + 5 Comp) (Stealth: 24)

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18) 
Thursday November 5th, 2015 6:59:10 PM

"Time to see what happened to the others." Talanthrel says to his companions.

"What happened is we got the snot kicked out of us," Hmerrin grumbles in reply, again wiping at his bleeding nose.
pause
"Oh, you mean after that. Riiiight."

The long haired axe wielder gives a Var a bit of a lead, and then follows. No use in wasting a perfectly good sneak by clomping along too closely behind.

Alizar HP:15/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14  d20+6=10 ;
Thursday November 5th, 2015 7:32:18 PM

Alizar slowed his pace a bit as he traveled down the alley to safety. He wanted to keep moving away from the source of the trouble, but at the same time, regroup with Dusan and Lornak, and keep an eye out for a place he might be able to stop and wait up for the others when it was safe to.

(Perception: 10)

Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13]  d20+2=13 ;
Thursday November 5th, 2015 8:03:17 PM

Dušan joins Alizar. "We really need a plan for the group. If we ever split up meet at such location.

Dušan keeps his eyes out for any trouble that could still be lingering (perception d20+2=13), but is more interested in trying to find the of his party. He casts Guidance on himself in case the situation in the near future calls for it.

DM Kathy 
Thursday November 5th, 2015 11:41:17 PM

Talanthrel, Var, and Hmerrin are able to circle around and find their companions Lornak, Alizar, and Dušan. Dušan suggests that the group might want to have a set meeting place for situations like this.

Toston and Wilford are still out front, observing the Knives. They have succeeded in breaking up most of the mob, and have now moved on to arresting anybody still in the area.

Two Knives are approaching a man who is trying to get away. He seems to have injured his leg somehow in the fracas; he's hobbling pretty badly and is unable to move very fast. "Troublemaker, eh?" one of the Knives says as they both grab hold of him.

"No--no!" the man says. "Please, I don't want no trouble!"

"Tell it to the magistrate," the other Knife says, and they put him in shackles.

Others are being arrested as well. The Knives pause and look around the area, but luckily don't seem to see Toston or Wilford.

"It ain't right," a disembodied voice says to Wilford. "People hauled off and made to fight in the Arena. That's how I died. Buncha bullies and thugs, that's all they are."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Friday November 6th, 2015 1:35:00 AM

Talanthrel nods a greeting to the others and leans against a nearby wall waiting for either Toston and Will to join them or for the sound of fighting to break out from the front of the Blue Eel.

Var (Tom I.) HP:27/27 (10/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=20 ;
Friday November 6th, 2015 8:28:22 AM

Var shrugs at Dusan's suggestion "Can always meet back up at the Marsh House if we get separated." Var seems lost in thought as he listens to the Knives work their way through the last of the riot (Perception: 20). "Did it seem to anyone else like they showed up pretty quickly? I mean, when an assassination attempt was made in a public square, halfway between the Prince's Castle and the Knives tower, they're nowhere to be seen; but a small riot in Dockside and they're there in force within a few minutes?"

"I say we go talk to Waverly, next. If anything, we might convince him to tell people that it ain't the Darts that they should be mad at. After that, we hunt Kerner. What do you say, lads?"

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=16 ; d20+8=28 ; d20+5=14 ; d20+8=10 ; d20+1=14 ;
Friday November 6th, 2015 3:54:38 PM

"The Arena, huh. That doesn't sound right. Maybe I should follow this poor fella."
(Sense Motive: 14 - to make sure his intentions are good)
Unfortunately, getting Toston's attention would cause the Knives to notice him. There is a ledge above
me and I can follow from the rooftops.
"Sir, what would be your name? Can you please search for a friend of mine named Jonathan? He will be able to contact Dusan in my party. Tell Jonathan I will be following the Knives to the Arena."
(Acrobatics:16; Stealth: 28, Diplomacy: 10; (Possibly) Climb: 14)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=10 ;
Friday November 6th, 2015 4:04:35 PM

Lornak is glad to see the familiar faces of his companions when he exits the Blue Eel. He can hear the melee as the Knives knock heads from his place in the alley. "I think that is a terrible idea my friend." Answering Var's comment concerning Marsh House. "Why volunteer the location of our home and base of operations? We indeed need a bolthole somewhere else in the city." Lornak scopes out the alley. (Perception d20=10) The group has a temporary reprieve from scrutiny but that could be broken by any random passersby. "Though, you raise and interesting question about the convenience, or lack thereof, of the Knive's showing up. Also, I'm all for any mission so long as its far away from here..."

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+10=26 ; d8+1=9 ;
Saturday November 7th, 2015 9:59:49 AM

Toston wants to do something to aid the poor man, but he knows that he can't fight all the Knives himself.

Perhaps if my dragon heritage was more fully realized I'd have a chance he thinks.

Toston looks for an alley or corner close to where they currently are now within 30 feet of himself but a little blind to the guards. (Perception: 26)

Assuming he finds this he uses his ghost sound SLA to create the sounds of twelve men looting. (OOC: You can produce as much noise as four normal humans per caster level. Thus, talking, singing, shouting, walking, marching, or running sounds can be created.) Toston tries to make the looting sounds include running, shouting, singing and the sound of fire and breaking glass. (Will: 12 disbelief)

Toston is hoping the Knives will be distracted by the noise and if they go to investigate he will break cover to try to give the injured man one of his cure light wounds potions (9 hp) and help the injured man into the Blue Eel. If they don't all go to investigate he will use his dancing lights SLA to create one faintly glowing, vaguely humanoid shape 40 feet out (in the opposite direction of the ghost sound) and hope the rest go to check out the glowing figure. If they do he directs the lights to move 90 feet out and stop as that is the range of his ability and then proceeds to give the man the potion(9 hp; see above) and help him into the Blue Eel (assuming all the Knives are currently preoccupied).

(OOC: This could go horribly wrong, but Toston would not sit idly by. He is trying to be smart about it)

Alizar HP:15/19 Non-Lethal AC: 15(T:12/FF:13) CMD:14 
Sunday November 8th, 2015 4:04:02 PM

Alizar nodded in agreement with Lornak, "Probably best to not use home as the first go to."
Alizar turned back towards the back door of the Blue Eel. "We probably should not hang around here, but I don't really want to leave Wil and Toston, but unless we want to take on The Knives out there, there is not a lot we can do at the moment. Unless you all ACTUALLY want to take on The Knives..."

Dušan (Erik) [HP:8/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday November 8th, 2015 5:09:13 PM

"I agree. We should get a move on. We might look suspicious lurking in an alley. I can send an animal messenger once we decide on a location"

Dušan keeps an eye out for Toston or Wil as he makes his way out of the alley walking casually as if he was completely uninvolved and unaware of the riot that just took place.

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Sunday November 8th, 2015 7:28:22 PM

The sound of breaking glass stops Wil in his tracks and he turns back. He watches from above as Toston is working out a spell.
"Hey man, what are you doing?" He shouts figuring he can mask the noise with the noise Toston's spell creates.


DM Kathy 
Sunday November 8th, 2015 11:06:24 PM

Behind the Blue Eel, the group talks about a possible meeting place. Var suggests Marsh House, but Lornak points out that enemies could follow you there. He says you need a bolthole. You do know the locations and passcodes for several safehouses in the city, maintained by the Crescent Moons Trading Company. They make good places to hide out, but they would make poor places to meet up. Dušan suggests that hanging around an alley is probably not the best approach, and begins strolling casually away.

Meanwhile out front, Wilford is communing with the spirit world. "Naw," the disembodied voice says. "The Knives aren't heading for the arena. They'll take 'em to lockup, then the judge'll send 'em to the arena. At least, that's the way it was with us." Wilford tries to climb, but isn't able to find purchase on the wall of the building, so remains on the ground.

Meanwhile, Toston sets off a distraction nearby. Most of the Knives move to check it out, leaving one man behind to guard their shackled prisoner. The prisoner doesn't seem interested in going anywhere, and in fact sits down on the ground while awaiting the return of the rest of the squad.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=20 ;
Sunday November 8th, 2015 11:44:22 PM

Talanthrel looks up in alarm as the sounds of breaking glass and shouting. Trying to be as stealthy as possible, he sneaks around the building a peeks out onto the main thoroughfare.

Stealth=20

Var (Tom I.) HP:27/27 (10/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+8=17 ; d20+10=26 ;
Monday November 9th, 2015 8:27:46 AM

"I DO, actually, want to take on the knives;" Var says in response to Alizar, "But now is not the time or the place." To Lornak, he says "We could always use Bogg's stall in the market, or that tavern he took us to that one time...what was the name of it? Silver something?"

And finally, to Dusan, he says "If we're going lets not go too far, I'm sure Toston can take care of himself if things go south...but I worry about that boy Will."
(OoC: Var is willing to go as far as a major intersection where the Knives are no longer arresting people, where the group can see a little of whats going on without being as conspicuous as hiding in an alley.)

Keeping himself alert and aware of his surroundings, Var attempts to quietly move out of the riot (Perception: 26) (Stealth: 17)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=24 ;
Monday November 9th, 2015 10:34:18 AM

As the group discusses future meet up points Lornak hears what sounds like shouting and looting. He travels with the group but makes sure to move in a direction away from those sounds. "You must take me to this tavern you speak of, my only hope is that its seedy and treacherous." Lornak says blithely. Lornak then gets into character and moves cautiously. (OOC keeping the previous Stealth roll 23). He keeps alert as well. (Perception d20=24)

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  2d6=2 ; 2d6=6 ;
Monday November 9th, 2015 2:40:14 PM

Alizar only partly hears Var's response, as he releases his built up will and lets healing energies engulf himself and the group. (+6 HP to group) Alizar followed the group to the next intersection, but got some distance from the others to try avoid looking too conspicuous. He was a bit unsure what the next step in the plan would be, but he would certainly keep the healing power flowing, whatever it would be.

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=23 ; d20+8=22 ;
Monday November 9th, 2015 3:31:08 PM

Wil waits for the Knives to pass, slips on his Disguise kit, then sneaks over the the man.
(Sealth: 23)
(OOP: I would use Cure Light wounds but not sure I can without preparing it. )
He thanks the spirits surrounding the man by using a cross motion. He tells the man he is disguised as a Knife member and here to help.
(Diplomacy: 22)


Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+1=19 ;
Monday November 9th, 2015 7:01:18 PM

Toston breaks cover and approaches the lone knife guarding the injured man. He has 10 gold in his right hand and he is displaying this while speaking.

"Mr. Knife, sir. I understand that the man in manacles has broken the law, but I know that sometimes a fine is what is required to be payed to make restitution. If I payed you a fine of 10 gold coins, could you release that man to me? I promise I will make sure he gets home without causing any further trouble. I was just figuring this may be better for all of us as it cuts down on hassle and who wants to go through hassle? You probably have some paper work you'd have to do if you keep this man as your prisoner, but if you accept the fine then there is no paperwork and you can see that the money goes to its proper place."

Diplomacy (19)

If the Knife accepts the offer, Toston hands the injured man a healing potion and then helps him get to the blue eel. (OOC: assuming my 9 from the previous post for the man's health regen?)

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday November 9th, 2015 7:49:30 PM

Dušan agrees with Var about not going too far and stops at the first intersection with a view of the Blue Eel. "Sounds as good as any other place to meet in a pinch. Looks like Toston is trying to make friendly with a Knife. Anyone see Wil?"

Dušan relaxes a little as the healing energies flow over and gives Alizar a nod of thanks.

DM Kathy  d20=14 ;
Monday November 9th, 2015 10:55:54 PM

Toston's spell is having unintended consequences, as his companions are also taken in by the sound. Luckily, they decide to move away from it, rather than toward it, or things would get very interesting.

Toston and Wilford (in disguise) both approach the shackled prisoner. Toston thinks to offer a fine. The Knife looks skeptical, then speculative. "Yeah, but what'll I tell the Sergeant?" he says. "He told me to guard the prisoner. What am I gonna say when he comes back and the prisoner's gone?"

His eyes, however, are on the gold in Toston's hand.

[Wilford, are you going to try to pass yourself off as a Knife when there's a real Knife standing right there? Because if you are, I'm going to need a Disguise check.]

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=28 ; d20+9=25 ;
Monday November 9th, 2015 11:49:24 PM

Talanthrel peeking around the corner, watches the disguised Will and Toston approach the Knife. He smirks to himself. "Well this should be entertaining." he thinks to himself. Talanthrel continues to remain hidden and watches.

Stealth= 28
Perception= 25 (to see through Wills disguise if necessary)

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+8=20 ; d20+10=30 ;
Tuesday November 10th, 2015 8:17:29 AM

Var sees that Talanthrel as stopped at the corner, and he approaches quietly to take a look as well (Stealth: 20). He sighs, heavily, and takes up position behind Talenthrel and keeps an eye out for danger coming from the other way. (Perception: 30)

He readies himself in case they need to rescue their two friends from their own good intentions.

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=27 ; d20+6=14 ;
Tuesday November 10th, 2015 9:43:40 AM

(OOC: do I still need that check with the Disguise kit?)
(disguise: 27)
Wil looks at Toston with disgust. Then at the guard.
"I'm here to replace you. Wait, were you taking a bride from this little orange gnome?"
Wil gets looks irritated.
"Would the Sergeant approve of this action? I should just take your keys."
Wil searches the guard for his keys.
(Sleight of Hand: 14)
If all goes south Wil has his staff hidden and ready to strike the man.




Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Tuesday November 10th, 2015 3:25:59 PM

(OOC- just realized I asked if he was trying to take a bride from the gnome..lol)

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Tuesday November 10th, 2015 4:22:29 PM

"So much for a clean get away..." Alizar steps to the side of the street and leans against the wall, awaiting the outcome of the current,'operation'. Knowing their luck in the past few days, he started readying his healing energies.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday November 10th, 2015 4:29:46 PM

As Lornak sneaks down the alley his companions bunch up ahead of him. He hears the news of their absent number's antics and sighs. Knowing that any move they make at this point could go horrifically awry, he takes efforts to keep lookout for trouble. As his companions watch the show, Lornak tries to conceal himself.

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18) 
Tuesday November 10th, 2015 6:57:24 PM

Hmerrin has been following along behind Var and Talanthrel and not really paying a lot of attention, when they both stop. The lad moves up to see what's going on, notes Toston and Wil and a Knife and some guy on the ground, and then notes the faces of Var and Tal,

"Somebody is about to do something stupid, aren't they?" he quietly asks the pair.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Tuesday November 10th, 2015 7:16:54 PM

"I wasn't trying to bribe him officer, I was just trying to speed the process up by paying a fine for this poor man." Toston says to Wil the Knife

"If your supervisor needs more convincing I can add a 5 gold administration fee." Toston says to the guard getting 5 gold in his left hand.

"However, if that is not good enough I am trained in the martial arts. I could knock you out without doing permanent damage and you could say you were overrun."

If the guard takes the bribe and releases the man Toston will go about giving him the potion (+9 hp; see above) and escort him to the Blue Eel.



Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday November 10th, 2015 9:54:46 PM

Dušan crouches against the wall of a building, just another vagrant in Dirt City, but says to his friends, "At this range I can whisper a message to them, but the Knife is probably close enough to hear as well."

DM Kathy 
Tuesday November 10th, 2015 10:45:46 PM

Bewildered, the Knife looks back and forth between Toston and Wilford. "You ain't in my squad," he tells Wilford. He gestures to the prisoner. "Look, I get it. If the guy's connected, just say he's connected. No need for all of this fancy business. I will take that, though." He relieves Toston of the proffered bribe.

"And I'm gonna need my keys back," he tells Wilford. Calmly, he unshackles the prisoner and walks away.

For his part, the prisoner has been looking more and more apprehensive as the transaction went on. "I--I thank you," he stammers, "but I ain't got no way to pay you fellows back. At least, not right away. But I'm happy to make arrangements."

Meanwhile, the squad of Knives, having realized there are not actual rioting looters down the alley, begin making their way back toward the Blue Eel.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Tuesday November 10th, 2015 11:50:14 PM

"Huh? I knew they were corrupt. But really?" Talanthrel mutters to himself. Looking to the others he says, "Looks like the Knives are coming back. Lets grab Toston and Will so we can be on our way before they get back."

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=28 ;
Wednesday November 11th, 2015 8:22:47 AM

Var lets out a breath that he hadn't realized he was holding. As foolish as it may have been, he's pleased to be running with such heroic and clever people. "I'll watch the group here, less chance to raise alarms if just a few go back to collect Toston and Will. Where'd that Drow get off to..." he says, looking around for Lornak. "Oh, there you are, shadow Tal while he runs back to grab our boys."

Var keeps watch for threats (Perception: 28)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday November 11th, 2015 10:07:17 AM

Lornak is scanning the area when he notices the group peering around the corner relax their body postures. Whatever scheme those two out in the street concocted seemed to have worked. For now. "That's usually when things go awry..." Lornak says under his breath. He must have voiced his opinion a little louder than he thought because Var seemed to find his hiding spot enough to address him directly with exit plans. "I need to make more effort to improve my stealth skills..." He thinks to himself, ashamed. Lornak sticks the walls as he shadows Talanthrel.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+10=11 ;
Wednesday November 11th, 2015 10:13:57 AM

"No need to pay us back." Toston says to the freed prisoner.

"Though if you'd like to help us, we'd appreciate it. Do you know anything about those folks at the edge of the riot egging it on? Like where they came from or who they were? Come, lets talk while we walk and get out of here. Did the potion work on your injured leg?"

"Also I meant what I said about escorting you home safe."

Toston looks around to see if anyone is paying interest in them (Perception: 11). If it appears safe and the guard is away Toston flashes the man his WLA pin before tucking it away.

"Wil, any chance you could give us some mist to cover our retreat?" If the freed man is still struggling, Toston says, "Help me with him."



Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday November 11th, 2015 2:55:56 PM

"Toston, we need to get this man out of here. The Knives will not be gone long. We need to run into the rest of the group. Maybe we could head down an ally?"
The the man asked, "We need to talk about this Arena thing."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Wednesday November 11th, 2015 3:15:14 PM

Alizar continued to wait on the side of the street. No sense complicated the rescue with even more bodies at this point. Hopefully they would get around the corner and out of sight before the Knives returned.

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday November 11th, 2015 7:06:34 PM

"I'll get their attention."

Dušan casts Message, points at Toston and whispers "This is Dušan we're down the street opposite of the Knives. Coast is clear for now."

Hmerrin(HP 3/20 AC20/14t/16ff, CMD 18) 
Wednesday November 11th, 2015 9:44:27 PM

"I'll go with him," Hmerrin tells Var. He trots after Talanthrel, catching up with him as the half-elf reaches Wil and Toston.

"I cannot emphasize enough how badly we really need to get the spec out of here," the young man hisses through a bloody lip.

Standing this close to Toston, he hears Dusan's message, and immediately starts directing the stranger in that direction.
"Hi, I'm The Kid, and we're going to be running away now," he informs the man as he steers him by an arm toward Dusan's hidey hole.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Wednesday November 11th, 2015 10:27:03 PM

Toston helps the man hurry in the direction of the rest of the group away from the Knives.

DM Kathy 
Wednesday November 11th, 2015 11:09:04 PM

As the rest of the group watches carefully, Talanthrel and Lornak, with Hmerrin tagging along behind, go to retrieve Toston and Wil and the freed prisoner.

"Yes, the leg's fine, thank you," the man says, hurrying along next to you. "What people were you talking about? I mean, all I know is I was so mad at them Darts. Killin' them traders and lousin' things up for the city. I mean, what would you do a thing like that for?" He looks down at his torn clothing. "Seems kinda stupid now, a' course, but in the moment...."

Wil tries to get his new ghost friend to talk more about the Arena, but the man is silent for now.

"You don't hafta bring me home," the freed prisoner says. He seems a little nervous in the presence of so many heavily-armed men. "I can make it all right. Thanks again for your help back there."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday November 12th, 2015 1:57:12 AM

Talanthrel brings up the rear as Toston and Will rejoins the others. Checking to make sure the returning Knives have not spot them. "Time to get out of here. We're a large enough group that the Knives may just decide we are a riot on our own."

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19 
Thursday November 12th, 2015 8:12:01 AM

To the rescued man, Var says "I've no love for the Darts... But I don't think the attack on the traders was their fault. Now I don't know who's fault it is just yet, but we're working on it."

To Talanthrel Var says "Agreed." and begins to head in the closest direction to 'away from Dockside'.

Once they've gotten a few blocks away, he addressed the group. "We should probably check in with Boggs real quick, I'm sure he'll hear about the riot soon enough, no sense letting him worry. I still want to talk to Waverly of the Merchant's Guild today, though."

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+10=20 ;
Thursday November 12th, 2015 3:18:59 PM

"We noticed that during the riot, there were some people on the outside encouraging the false anti-dart sentiment. We are trying to figure out who is behind it as my companion noted." Toston replies.

"Are you sure you are going to be alright?" Toston asks the man.

"I could just escort you to where you need to go and catch up with my friends later, if you are uncomfortable with the group size."

"If you are sure you can make it alright I'm not going to force you, you can go your separate way." Toston says.

Toston keeps an eye peeled for trouble (Perception: 20)

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  2d6=4 ;
Thursday November 12th, 2015 5:49:00 PM

Once the they had regrouped, Alizar gave the rescued man a look, to make sure he did not have any serious injuries, but he seemed OK. Just in case though, Alizar once again concentrated his healing energies, and released his positive energy, healing everyone in the group. (Channel Positive Energy: +4 HP to everyone)

"I agree with Var", Alizar remarked as they left the area. "We can check in with Bogg's and then go talk to the Merchant's Guild. Things seem to be escalating, and I don't like where they are heading"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=27 ;
Thursday November 12th, 2015 6:33:41 PM

Thankful that the ruse went well Lornak puts his attention into his surroundings as he travels away from Dockside. (Perception d20=27). He keeps pace with the group but not bunched up with them. A band of armed men coming out of an area recently subject to riot would draw too much attention. He skirts the edge of the streets, sticking to areas that either provide shadow or an opportunity to disappear if the need arises. His thoughts are troubled as he ruminates on the Knive's involvement in Dirt City's recent intrigues. He does not look forward to sharing what news he group has gleaned with Boggs. In his mind he thinks dark days are ahead.

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday November 12th, 2015 8:01:02 PM

Dušan follows the group and castsDetect Magic in front of them as they go to make sure there are no magical surprises.

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Thursday November 12th, 2015 10:06:48 PM

Hmerrin nods vigorous agreement with Alizar,

"I don't like where they're heading either. Especially when it involves large groups of people waiting for us to come out of bars. How'd they know we were gonna be there, anyways?"

The young man sighs gratefully for a the healing dose, and sticks with the group.

The Real Killers


DM Kathy 
Friday November 13th, 2015 1:09:57 AM

You part ways with your rescued prisoner and leave the area as inconspicuously as you can.

You decide to first check in with Boggs. The Crescent Moons offices are somewhat less busy today, although the traders you see still appear anxious and worried.

Boggs listens to your report. "I had heard there was trouble in Dockside this morning," he says. "Glad to hear you made it through all right. I agree that the timing was just a little too convenient. Were you able to get any clues who might be behind it all?"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Friday November 13th, 2015 1:44:18 AM

Talanthrel shakes his head. "No we were interrupted by the Knives to soon. Which was strange, there should have been no way for them to respond in force so quickly."

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19 
Friday November 13th, 2015 8:25:45 AM

"Only that the Darts aren't behind the assassination attempt, which by the way, we got your informant out of the ruckus, too. Only thing he had to add to the list of suspects was maybe the Teeth or whatever's left of the House of Silver." Var thinks for a moment before continuing, "Can we start our own rumor? Start telling people that it wasn't the Darts what killed that merchant; that it's all been a setup?"

Var listens to the rest of the group converse, and then makes a move to end the meeting "Well, in any case, we just wanted to let you know what was going on, and that we were okay. We're going to talk to the Merchant's Guild next, then try to hunt down Kerner. We can try and follow up with the Teeth, but I'm not sure where we'd even begin with them."

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Friday November 13th, 2015 10:32:47 AM

Lornak reaches the Crescent Moon offices alongside his companions. He pulls back his hood and finds he is pleased to be in familiar surroundings. Boggs asks the group about what happened in Dockside. His companions share what the group has learned.

When he hears the suggestion to spread the groups own rumors he leans to whomever is near him and says sarcastically; "Maybe we should openly accuse the Knive's to boot."

The conversation continues. When an opportunity arises for him to contribute he says; "Someone with the ability to compel others was stirring up the crowd into a mob. Who among our suspects could do that?"

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Friday November 13th, 2015 2:56:41 PM

"There were people on the outskirts of the riot in dockside, egging it on. I spotted them in the ruckus but personally did not engage. I think Dušan may have put some of them to sleep but as was mentioned the Knives broke everything up before we could find out if the agitators knew anything else. We rescued a man who was injured and had the unfortunate luck to be arrested by the Knives, but sadly he too didn't know anything concerning the agitators. He simply said one instant he just found himself very incensed at the Darts. Do any of the house have a reputation for emotional manipulation through magical or supernatural means? Also Nightblade confirmed that Dehma was dead." Toston states.

"Aside from that I have nothing further to report at this time."

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday November 13th, 2015 2:57:37 PM

"There was rumors that the man was being sent the the Arena. Does anyone know anything about this?"
Maybe things are being drummed up so they can fill the fights every night. It's certainly not something that would surprise me. I read a scroll once, when I was a child, that detailed out a hero named Max and an arena or maybe not?" Wil stood among the others.. he was smiling. The excitement of the day pleased him.
Suddenly Wil spots a spirit bouncing through the others in the room. It's a young boy chanting.
"Reakos, reakos.. who is Reakos? He then stops and stands within Toston and looks at Wil. "Don't forget Reakos."
"You should stop doing that," Wil says outloud to seemingly no one but each person feels a chill when the boy bounces through.
"Sir, Boggs.. Have you heard of Reakos? There seems to be some interest in this man."


Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Sunday November 15th, 2015 5:39:03 PM

"There's also the small matter of a crowd of unhappy people waiting for us to leave that tavern," Hmerrin adds.
"That's one heck of a coincidence. I'd say we've been found out."

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday November 15th, 2015 6:16:46 PM

"My gut says the Knives are a part of this, but we still haven't found any solid proof. Maybe we'll get more after we talk to Waverly."

Dušan continues to ponder the situation as the others report to Boggs.

DM Kathy 
Monday November 16th, 2015 12:25:30 AM

Boggs listens to your reports and suggestions.

"I have some people I can talk to about spreading a counter-rumor," he tells Var. "But it'll be an uphill battle. The Darts rumor's been going around for nearly a full day; it'll take time to counter it."

"Anybody can hire a mage," he says to Lornak and Toston. "Or, more likely, a bard. That doesn't point to any one House more than another."

"I haven't heard of anybody named Reakos," Boggs tells Wilford. "Do you think he's involved, whoever he is?"

"Go talk to this Waverly," he says. "I'll see what I can learn about Reakos and see if we can spread some counter-rumors. Our best option, though, is to find the real killers."

Unless you have further questions, that ends the meeting.


Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Monday November 16th, 2015 2:45:24 AM

Talanthrel nods at Boggs "We'll do that then, as it seems we are running out of leads." He looks around at the others to see if they have anything else to add. If not he heads for the door.

Wilford Grimly (HP:12/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Monday November 16th, 2015 7:47:00 AM

"What about the Arena?" Wil asks before the meeting ends.

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=21 ;
Monday November 16th, 2015 10:08:13 AM

Wil leaves the room with the others. He is furious that no one knows this Reakos guy. "Why do you tell me things that are not helpful," he asked the young boy that gave him the information. "No one knows Reakos and what of this arena. Citizens are getting sent to die, I can only assume. This is not right."
(Perception: 21) To try to find anything within the Trading company that may give him a clue and to possibly get information from the spirits.

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=16 ;
Monday November 16th, 2015 12:16:30 PM

Var stands and gives Boggs a nod of respect, and then heads out the door. Before heading out into the street, he takes a peek around, making sure he's not walking into another riot. (Perception: 16) If there's no other pressing business, he makes his way to the Merchant's Guild.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+1=8 ;
Monday November 16th, 2015 3:14:32 PM

A thought occurs to Toston before he leaves Bogg's office.

"Sir over the course of freeing the injured prisoner from the Knives, the Knife that we spoke to in the course of our distracting, pick pocketing, disguising plan said that if the captive was connected all we had to do was say so and not go to such great lengths. I am paraphrasing of course, but do you know more of this connection that the guard spoke of? Is there some way that we may be able to use this in the future to our advantage should the need arise?" Toston asks.

In Boggs office with the door shut, Toston has temporarily put on his WLA pin and uses the knowledge it grants to see if he knows anything himself. (Know [local] : 8)

Toston removes the pin before leaving the safety of Bogg's office.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Monday November 16th, 2015 3:26:43 PM

Alizar stayed on the sidelines during the update with Bogg's, feeling he did not really have more to offer than his teammates, and followed them out of the room. "So, Merchant's Guild, what exactly are the main points of info that we are looking to get out of these people?

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday November 16th, 2015 4:10:56 PM

Dušan considers Alizar's question. "Start with the basics. Do they have any enemies? Has anyone been making trouble for them more recently? Would the trade delegation have any enemies here in Dirt City? Who dose not want the trade negotiations to continue? And hopefully we'll get better answers than all the houses have a reason. If your going to take point on the questioning again, let me give you an edge..."

Dušan puts his hand on Alizar's shoulder and mumbles a few phrases in Celestial, casting Touch of Glory on Alizar for +2 to his next Charisma Charisma based skill check.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=8 ;
Monday November 16th, 2015 6:05:08 PM

Lornak nods to the Crescent Moon Trading Company as he turns to follow the group. He raises his hood over his head as he enters the street. Because he is keen in spotting prying eyes his vision flashes with painful light as it cannot adjust to the brightness of midday. (Perception d20=8)
On the way to the Merchant's Guild he adds to Alizar and Dusan's conversation. "I'd say, find out who has the most to gain in keeping trading in its current state."

DM Kathy 
Tuesday November 17th, 2015 11:12:16 AM

First, before I forget (again!) everybody take 400 XP for the previous scene.

Wilford asks about the Arena. Since you are native to Dirt City, you already know that private disputes are sometimes settled in the Arena. People on opposite sides of a disagreement can choose to fight it out in the Arena rather than risking the chancy Dirt City "court system." Arena outcomes, by longstanding tradition, are considered final and legally binding.

Of course, it has always been an option that both parties have to agree to, rather than a requirement. However.... "I've been hearing rumors about the arena, too," Boggs says. "People sentenced to fight there by magistrates who don't want to be bothered hearing cases."

Toston asks about the Knives. "The Knives aren't goingt to arrest anybody with a strong enough connection to any of the Houses," Boggs says. "That's probably what the man meant. I don't advise you to try to fake a House connection to get out of trouble, however. If the Knives decide to take you in, let them. We’ll figure a way to get you out; we're not completely without influence. Keep your heads."

You leave the meeting and make your way to the offices of the Dirt City Merchants' Guild, near the Full Moon Market. You find a large number of merchants and traders in the large main room, still talking excitedly about yesterday's events.


Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=25 ;
Tuesday November 17th, 2015 12:06:53 PM

Var takes a long look around the main room at the Merchants' Guild (Perception: 25), looking for a receptionist, or secretary, or at least someone who looks important. If he spots someone of that sort, he points Alizar in that direction. Otherwise, he's happy to eavesdrop in on any conversations he can.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Tuesday November 17th, 2015 1:54:35 PM

Lornak enters the main room of the Merchant's Guild. He assumes some of the traders are pettling their wares from the wild. Seeing this stirs in him a desire to immerse himself in nature. He realizes he hasn't been on a real wilderness excursion in weeks. Maybe when this all settles down he can convince Var to join him in a trip outside of the city. "That may be a while." He thinks to himself. "If we keep hitting walls in our investigation."

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+6=11 ;
Tuesday November 17th, 2015 2:37:54 PM

His confidance bolstered from 'Dus', Alizar followed Var into the room, and took a look around. The Guild seemed bursting with activity, though this was unsurprising. He aided his eyes to Var's, looking for who might be the best person to speak with. (Perception: 11) Though, it seemed Var's hunter eye was able to cut through the chaos a bit better than Alizar's. If Var had, indeed, spotted a good contact, alizar proceeds in that direction.

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Tuesday November 17th, 2015 6:35:50 PM

Toston approaches one of the merchants, "Excuse me, but we are looking for a Mr. Waverly? Could you point us in the direction of where we could find him? Thank you."

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=25 ;
Tuesday November 17th, 2015 9:11:49 PM

Talanthrel watches the others enter the merchants guild, but makes no move to follow them. Looking around he looks for a small eatery with a good view of the street in front of the merchants guild. Once he finds one he will take a seat and order a quick lunch, while watching the street. They had been ambushed once while leaving a meeting, Talanthel wants to make sure it does not happen again.

Perception=25

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday November 17th, 2015 10:02:42 PM

Dušan decides to take a leaf out of Talanthrel's book.

A.) If the eatery is within 60 feet of the Merchant's Guild:
"Mind if I join you?" Dušan takes a seat with Talanthrel, orders a tea, and casts Detect Magic in a cone toward the Guild's entrance.

B.) If not:
Dušan finds a stall or shop to browse where he can keep an the front of Merchant's Guild and cast Detect Magic in a cone toward the Guild's entrance.

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Tuesday November 17th, 2015 10:04:58 PM

Hmerrin looks around for a bodyguard, or even a group of guards. Basically someone he can relate to, and moseys over. As he still looks like he went ten rounds with a mob, he figures he should at least draw a comment to use as an opening.

DM Kathy 
Wednesday November 18th, 2015 10:48:14 AM

Talanthrel and Dušan set up across the entrance from the Merchants' Guild building, to watch the comings and goings. There isn't a sit-down eatery here, but there are a couple of food booths, clinging to the outer edge of the Full Moon market, where you can buy meat-on-a-stick and loiter inconspicuously.

Hmerrin wanders over to a couple of guards wearing Merchants' Guild colors, trusting that his scuffed appearance will excite comment. He is not disappointed. "What happened to you, kid?" one of them asks.

Toston asks somebody where Waverly is. "Uh...." e man scans the room. "Over there by the fireplace. Blue tunic." He points out a human man with a full head of white hair, talking intently to a group of merchants.

Var, Lornak, and Alizar listen to see if they can hear something useful or interesting. You hear a couple of merchants discussing giant rats--rats the size of dogs--that some people saw right around the time of the assassination.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=16 ; d20+6=16 ;
Wednesday November 18th, 2015 11:05:03 AM

Lornak sticks with Alizar and Var. Assuming they will join Waverly by the fire he will stay in the background and interject if and when there is need. In the mean time he tests his knowledge for giant rats. "ln Dirt City. Puzzling." He thinks to himself. (knowledge nature d20=16) (knowledge local d20=16)

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+3=8 ; d20+10=13 ;
Wednesday November 18th, 2015 11:32:34 AM

Var tries to discuss the beasts with Lornak (Nature: 8) but doesn't really have anything useful to add other than "Those sound like pretty big rats!" in a loud voice. Once Waverly has been identified he strolls over with the rest of the group, taking his time and continuing to listen in on conversations (Perception: 13), before finally taking up position on the opposite side of Alizar and Toston from Lornak.

When they have Waverly's attention, he gives the man a respectful nod.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=22 ; d20+8=24 ;
Wednesday November 18th, 2015 2:39:55 PM

Alizar followed Var and Lornak towards the source of the conversation, as they approached, he though about where rats like this might have come from in Dirt. (Knowledge: Local 22) Rats were not uncommon in any city, but giant ones? Well, maybe Waverly had more answers, it was face time.
Alizar interjected himself into the conversation, focusing on Waverly. "I'm sorry, did you say 'GIANT RATS'?!", he exclaimed, eyes wide. Alizar's expression turned from shock to embarrassment. "Oh, please, pardon my rude behavior. It's just that, well, I was over there, and I happened to over hear you speaking of giant rats, and that, is a subject of some interest to me. Alizar brushed the hair out of his eyes, in a few and erratic motions. "I'm a bit of an academic you see, and, as I am sure you can imagine, rats of that size are pretty rare out in the open in a city like this. Did you get a good look at them, where did they come from?" (Diplomacy 24)



Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Wednesday November 18th, 2015 3:38:17 PM

Toston takes his friends aside and says,

"I wonder if those Rodents of Unusual Size were in league with the assassins. I also wonder if those rats weren't true rats at all, but perhaps lycanthropes in their animal forms. Maybe the House of Silver have escalated from Robbery to Assassination? Do we need to go back to Stubby to get more info on the House of Silver from him?"

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday November 18th, 2015 7:38:58 PM

Dušan continues to concentrate on his spell, keeping a "third eye" out for any threatening magical auras.

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=24 ; d20+7=18 ;
Wednesday November 18th, 2015 8:59:47 PM

"It's the house of Silver," Wil comments quietly. "There not rats per-se. The are Were-Rats" He waits for the 'Dum..dum.. dum' after his meek statement.
(Perception: 24; Know(local): 18)
Wil sends the spirits out to investigate the market. A couple have knowledge of the area.

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Wednesday November 18th, 2015 9:04:57 PM

Hmerrin leans against a wall, sighs in bewilderment, and begins his tale.

"And there I was, eating a bowl of stew, minding my own business. I walk out of the inn, and some guy yells 'There's a Dart', and next thing I know, a bunch of people are trying to beat the stuffing outta me."

The young man puts his hand to his swollen lip, pulls it away, and checks for blood.
He signs again.

"i'm telling ya. All this," he waves his hand around haphazardly at the merchant jabbering on about yesterday's events. "This is getting out of hand. And you'd need a Mendicant's own luck to figure out what's really going on."


Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=19 ;
Thursday November 19th, 2015 2:33:21 AM

Talanthrel enjoys his lunch at one of the food stalls while keeping a eye out for trouble. Hoping to keep from attracting attention he makes small talk at Dušan, being careful to not break his concentration.

Perception=19

DM Kathy 
Thursday November 19th, 2015 9:30:55 AM

Outside the building, Dušan and Talanthrel keep a magical and a non-magical eye out for trouble. You don't see anything to alarm you.

Inside, Hmerrin talks things over with some fellow guards. "Well, what's going on is, somebody was killed and people are scared," an older guard says. "And when people are scared, the get up to all kinds of foolish nonsense. Glad to see you made it out in one piece, though."

Alizar decides to tackle the giant rat question head on. His outburst draws a few startled glances, but you don't get the sense that anybody is really reluctant to talk about it. "I saw them!" one woman exclaims. "In the Full Moon Market, right before those Aisildurans were attacked. I remember hoping that these fancy foreign visitors didn't see such giant rats or they'd never come here again!"

"I saw them, too," a man adds. "On the north side of the Market, near the leatherworkers' stalls. Rats the size of dogs!" He shudders.

Toston and Wilford seem to be of the opinion that the rats were really were-rats. Lornak, reviewing his knowledge of the natural world, knows that giant rats are called Dire Rats. You can also confirm that, yes, the Dire Rat is the animal form of a were-rat.

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19 
Thursday November 19th, 2015 10:16:57 AM

Var nods as he realizes the implications, that they may not be done with the House of Silver just yet. While Alizar chats up the other Merchants, Var takes the initiative and addresses Waverly directly. "Mister Waverly, I understand you've been asking 'round 'bout us. Thought we aught to stop by and introduce ourselves, let you know that we're doing everything we can to track down who's behind the attack."

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=19 ;
Thursday November 19th, 2015 12:04:06 PM

Lornak's insight tells him that the chapter with the House if Silver may not be closed just yet. "We thought them just an upstart house. Seems they are playing for keeps." Lornak muses as he takes in the conversations around him. (Perception d20=19) "I wonder if Waverly has had any direct dealings with any of their lot?"

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+7=23 ; d20+10=21 ;
Thursday November 19th, 2015 1:17:51 PM

Toston observes Waverly to see how he reacts to Var and Lornak and to figure out if Waverly is truly as he appears or could be wearing a disguise. Given the fact that in the previous caper one of the House of Silver members disguised themselves as an old man the gnome is not taking any chances.

(Sense Motive: 23)
(Perception: 21)


Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday November 19th, 2015 7:50:20 PM

Dušan maintains his spell while nursing his meal and continuing small talk with Talanthrel.

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday November 19th, 2015 9:19:39 PM

Wil finds food, sits and eats.
He stews over the taunts from the rat previously.
He grows bitter as he think about the two times the rats have caused him to fall.
An apparition appears.
"Those rats are going to take you down again," said the apparition.
"I will take down those rats," Wil says hiding within his cloak.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=13 ;
Thursday November 19th, 2015 9:32:19 PM

Alizar ruminates on this info, if they were seen near the leather stall, it was possible that they were using their tunneling from behind that stall, something to check out to be sure.

"Right, well, I am sure with all the commotion going on, you don't need to fear them being put off by rats of unusual size. Mr. Waverly, sir, is there anything else you can tell us about these rats, or about the attack in general?"
Alizar listens intently, while trying to gauge Waverly, he was an 'unknown' after all. (Sense Motive: 13)



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=11 ;
Friday November 20th, 2015 3:32:56 AM

Talanthrel gets slightly distracted by the different passerby's, before shaking his head and returning to talking to Dušan and keeping watch.

Perception =11

DM Kathy 
Friday November 20th, 2015 9:03:56 AM

Dušan and Talanthrel keep watch from across the street.

Wilford and Lornak inwardly resolve to deal with these House of Silver upstarts once and for all!

Meanwhile, Var moves to speak to Waverly while Alizar and Toston look on. Up close, it is evident that his hair is prematurely white; his face is unlined and he isn't playing the "old man" part at all. And if the white hair is a wig, it's a really good wig

For a moment, he seems puzzled that Var is speaking to him, and then he realizes who you are. "Oh!" he exclaims. "You were the ones from yesterday! During the attack!" Eagerly, he turns to the other merchants gathered nearby. "You were right there with the men from the Dragon Consortium! Are you adventurers, too? Were you there to protect the delegation? Where are you from? What are your skills?" He looks at you eagerly. At another place, in another time, some people might call him a fanboy.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Friday November 20th, 2015 1:22:05 PM

Lornak hears Waverly's voice raise when speaking to Var and Alizar. At first his instincts kick in and he starts to reach for his dagger but then slows when he realizes that the high pitch in the mans voice is one of adoration and not agitation. Suddenly beside himself, he smiles a little.

With all the happenings the group has been through lately Lornak's edge seems a little too quick to confrontation. He takes the moment and lets his heart fill up. "It's been a while since we've encountered someone not trying to kill us, I almost forgotten how that felt." he thinks to himself.

His smile widens as another thought comes to mind. "I wonder how these two will react to a little hero worship...!"

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Friday November 20th, 2015 7:51:35 PM

Alizar deflects moots the adoration, as 'the face' came down and the energy of a moment before dissipated as if it were not there. "We're... from around." Alizar stated, slightly uncomfortably. "You've lived here long enough to know that Dirt City isn't really the place to make yourself known for these things." What can you tell us about the attack, outside of these 'rats of unusual size', was there any other insight you may have into who would attack the delegation, and why?"

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday November 20th, 2015 8:31:33 PM

Wil stood and sulked.. The mist from his cloak increased.
"He's probably just waiting to kill you," said the apparition. "Shut up."
"He's just a fan."
"Fan, psst. You have no fans."
"Wow, you are not nice."
Wil orders a stiff drink and swallows it quickly. The apparition disappears.
"What does an adventurer fan do everyday?" Wil ask Waverly.


Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Saturday November 21st, 2015 12:24:35 PM

"Excuse me Mr. Waverly, but could you please keep your voice down." Toston pollitely asks.

Toston tries to escort Waverly and his friends to some place less public. Once there he continues.

"We will answer what we can, but you have to know Dirt City is generally no place for heroes. As far as that business with the trade delegation, we were just in the wrong place at the right time as it were. Regarding our skills they are diverse to say the least." Toston is trying to be as vague as possible in his answers and not give anything away.

"You must understand we aren't trying to dissuade you from your enthusiasm when it comes to having someone looking out for the common folk, around these parts it is best to exercise discretion." Toston tries to not hurt the man's feeling with the vague answers being supplied.

"You can actually help us by letting us know all you know about what happened with the delegation. Besides the rats did you see or here anything else of note? Do you know anyone else we could talk to who may be able to help us?"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=13 ;
Sunday November 22nd, 2015 1:53:17 PM

Talanthrel gives an idle glance at the sun to guess how long they have been waiting, before returning to his watchful posture.

Perception=13

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Sunday November 22nd, 2015 6:26:01 PM

Dušan sees Talanthrel watch the shadows grow. He guesses at his patience and tries to lighten the mood with a joke.

"Have you heard the one about three Liontaurs..." it starts bad and ends worse but told with such enthusiasm that he hopes warrants at least a chuckle.

Laughing merrily and awkwardly at his own joke, he coughs his mirth down and refocuses on his Detect Magic spell.

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19 
Sunday November 22nd, 2015 9:30:10 PM

Var is stunned by Waverly's response, as it was not expected from someone in such an important position. To be honest, Var thought to himself, I can't think of the last time anyone was excited to meet me.

DM Kathy 
Sunday November 22nd, 2015 10:07:44 PM

It is, as Lornak says, somewhat unusual to meet somebody who doesn't want to kill you. Alizar and Toston take the opportunity presented and ask Waverly about what he saw of the attack.

"Well, I heard it was the Darts," he replies. "That's what everyone was saying. And some people say there were giant rats, over on the north side of the Market. I think maybe I caught a glimpse of one, but it's hard to be sure. I'm afraid I didn't see much of anything else. I was watching you! And the Dragon Consortium!"

You ask around a bit more, but you don't get much else. There were giant rats, they were on the north side of the Full Moon Market, near the leatherworkers' stalls, and they were doubtless in league with the Darts because everybody knows the Darts did it.

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19 
Monday November 23rd, 2015 11:16:44 AM

Quickly recovering from his stunned state, Var gravely adds "Wasn't the Darts that did this, sir. S'long as everyone is watching the Darts, the real attackers are no doubt up to something worse." Var starts getting fidgety, uncomfortable with with Waverly's attention, and the occasional glances from other Merchant Guild members. At the earliest convenient point the conversation, Var motions for the group to leave.

After parting pleasantries Var gives a quick nod towards Hmerrin and heads out the door, and lets out a breath he hadn't realized he was holding, and looks around for where Talanthriel, Wilford and Dusan went off to.

Once they're all gathered and out of earshot of passers-by he says to the others "Rats! People been seeing Rodens of Unusual Size 'round the market, it's gotta be the House of Silver! We need to go check the Full Moon Market right away, and I think we should pay Stubby another visit tonight."

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=25 ; d20+6=19 ;
Monday November 23rd, 2015 11:31:06 AM

Wil checks nearby to see if there are any Silver peddlers.
(Perception: 25)
"Wilford," his mother says as he stands. "You are now seeing the spirits. That's wonderful."
"It's not," Wil countered.
"This apparition is pretty nasty and what of that boy. Do you know anything about the boy that pops in on occasion?"
(Perception to see if mother can find info on the boy: 19)
(OOC: The apparition is just an extension of Wil's anxiety)

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Monday November 23rd, 2015 12:10:30 PM

Lornak follows Var's cue to exit. As he get out onto the street he too looks for silver vendors. "Were-Rats again, I best be ready." He tales the group while on the look out for trouble. (Stealth d20=

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=15 ; d20+7=9 ; d20+7=11 ;
Monday November 23rd, 2015 12:15:28 PM

(ooc, oops wrong button) d20=15. (Perception d20=9) As he walks through the crowd he tests his Nature Knowledge. "I wonder if its possible to track Ware-Rats the same way as large magical beasts? (Knowledge Nature d20=11)

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+10=19
Monday November 23rd, 2015 12:33:49 PM

Toston says, "To the leather stall post haste! Maybe we can find another tunnel, but this time lets let Wil lead and he can search for traps."

Once they reach the area around the stall, Toston searches for any clues or anything odd (Perception: 19)

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=12 ;
Monday November 23rd, 2015 3:57:29 PM

Alizar follows the group after nodding slightly to the merchants. "I agree with Wil, I think that perhaps this time we shouldn't go running into battle before we have acquired some silver weaponry that will be of some use against the beasts. I might know of where we can find some..." (Knowledge - Local: 12)

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Monday November 23rd, 2015 6:45:08 PM

Hmerrin gives Var a wink in return, and slides out after him.

Striding along with the others, he follows the conversation fairly well this time, considering. Alizar mentions silver, and the lad glances at his axes.

"These things gonna work on were-rats?" he asks the group. "If not, maybe the boss has got some improvements he could lend us?"

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Monday November 23rd, 2015 7:55:21 PM

Dušan sees the group coming toward him and Talanthrel.

"Well they look like they have something to share."

He listens eagerly as they he hears the information and agrees that they should head to stall.

"Maybe just a bit of recon, though. I don't have much magic left after the crowd."

DM Kathy 
Monday November 23rd, 2015 9:57:17 PM

You do what you can to quash the "Darts did it" rumor, but it's uphill work. After a few more minutes, you leave in search of giant rats. Or at least, a trace of them.

The trackers in your group know that almost everything leaves some trace of itself behind. True, some of those traces are very faint and difficult to read, but were-rats in rat form should be trackable given time and paitnce.

You make your way to the north side of the Market. Toston, looking around, thinks he sees some tracks in a small patch of dirt.

Meanwhile, Wilford is on the lookout for a silver vendor. He doesn't spot one, but he does see one or two stalls selling weapons. Perhaps one of them has some silver weapons available.

[OOC reminder: You guys do have some Silversheen from the last adventure.]

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=22 ;
Tuesday November 24th, 2015 12:32:16 AM

Talanthrel shakes his head in wry amusement at Dušan's joke. "Gods that is a terrible joke." And goes back to watching the area. Only to perk up as the other come marching out, nodding at Dušan he follows the others as they scout for clues. Once the Trail is found he asks " How long till the trail fades, we are not exactly fully rested for a big battle?" While waiting for and answer he keeps a wary eye out.

Perception =22

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+10=18 ; d20+10=15 ;
Tuesday November 24th, 2015 8:27:19 AM

Var begins to check the north side of the Full Moon Market, focusing on the leather stalls and what may be behind them (Perception: 18). He draws a few protests from the merchants there but he impatiently waves them off and generally acts like he's supposed to be there. If he can find any tracks that aren't quite human or rat, he begins the hunt and follows them (Survival: 15).

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+10=11 ;
Tuesday November 24th, 2015 11:03:47 AM

Toston still carries his silver nunchaku and after giving his companions time to find their own silver armaments from the nearby stall, draws the attention of his compatriots to the tracks he found.

The gnome draws his silver nunchaku and suggests a marching order where Var and Wilford are in front. He casts the centaur version of Toros Taur try on Var, granting the half-orc +2 to his Survival skill for 10 minutes (OOC: Var's roll is now a 17). He recasts as needed. Toston also casts the Minotaur version of Toros Taur try on Wil granting the man +1 to his Perception and Intimidate skills for 10 minutes. He recasts as needed.

Toston follows after Var and Wil, looking for any threats but he is a little distracted. (Perception: 11; natural 1)

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=7 ;
Tuesday November 24th, 2015 12:10:21 PM

Wil searches the weapons vendors for anything silver.
"Don't we have Silversheen? I can dip my bolts in silver, the ends of my staff and my Daggers"
Once finished Wil pulls down the Eyes of the Eagle to boost his competence by 5
(Perception: 7 + 1 + 5 comp)
"Hey, hey... you better shoot straight this time." The apparition stands in front of Wil and dances around, blocking his view.
"Get out of my way! I'm trying to follow the tracks." Wil shouts.


Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Tuesday November 24th, 2015 6:00:38 PM

Alizar observes the Silver Sheen. "How much do we have? It would be nice to be able to dip some arrows into it is possible, but since I am not a core source of damage, the fighters ought to do so first." Aliar readies himself while the others search the area for a course of action.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=9 ; d20+7=9 ;
Tuesday November 24th, 2015 7:29:40 PM

Taking a cue from Alizar Lornak wishes to coat some bolts in Silver Sheen before the group move any deeper into the tunnel Talanthrel uncovered. "I wish we had time to head back to Marsh House." Lornak says under his breath. He does not like the idea of jumping headlong into that hole without being prepared. But Dirt City life seldom allows for preparation. Its way is mostly adaptation. He would have liked to grab his silver bolts form his room... Lornak does his best to use the shadows to his advantage and keep his wits about him to look for anything traplike... (Stealth d20=9) ...but keeps brushing into his companions in thw close quarters. (Perception d20=9)

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Tuesday November 24th, 2015 8:36:06 PM

"Whoa, whoa, whoa, whoa, whoa. Whoa, I say," Hmerrin calls out as the group starts prepping for combat.

"If we're gonna hunt down nasties, most of us, and most especially yours truly, are gonna need healed up from our..my.. recent butt-kickin'."

"And it sounds like I'm gonna need that Silver stuff for my special little guys here," (holds up his two axes).

DM Kathy 
Tuesday November 24th, 2015 10:44:56 PM

Var, with Toston's help, is able to discern the giant rat tracks and tell which direction they're headed in.

You are able to find a few silver weapons at the various booths in this part of the Full Moon Market.

[OOC: Apparently your senile DM is mistaken about the Silversheen.]

Available for sale: silver dagger (22 gp), 10 silver arrows (20 gp), silver longsword (105 gp), silver light mace (25 gp), silver warhammer (102 gp). You can also find a few vials of Silversheen; it is 250 gold per vial.

You also face the well-known adventurers' dilemma: strike now while the iron is hot, or rest and recuparate, and come at it fresh in the morning?

For what it's worth, the trackers believe that another day isn't going to make much of a difference. Given the well-traveled cobbles near the Full Moon Market, the few traces of Giant Rats they can still find are off to the side, well out of the traffic pattern. They're unlikely to be scuffed over in the next 24 hours. Of course, if it rains, all bets are off. It doesn't look like rain, but this is a coastal city and it's always hard to be sure.

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Tuesday November 24th, 2015 11:21:27 PM

"I vote for a good rest, but of course I'll go where needed..." Dušan says, but that last part does not come out as enthusiastic as he it sounded in his head. "Oh well. Feigned enthusiasms nearly as good as honest enthusiasm." he thinks to himself.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Wednesday November 25th, 2015 12:43:35 AM

Talanthrel smirks at Dušan's feigned enthusiasm. "I am good either way but some of you did get banged up a bit in that mob earlier."

Var (Tom I.) HP:27/27 (16/27 Non-Lethal) AC:16/T:13/F:13 CMD:19  d20+9=21 ;
Wednesday November 25th, 2015 8:38:05 AM

Var passes on the silvered equipment; after being caught so unprepared during the first run-in with the House of Silver, he had made it a point to carry silvered arrows on him (as well as Cold-Iron)...just in case.

Looking up at the sky he considers the weather (Survival: 21 to determine weather over next day or two).
-If it looks like there might be rain, he pushes to hunt the Rats immediately, fearing losing their only lead.
-If there doesn't seem to be rain in the immediate future Var, very reluctantly, agrees to let the spellcasters recuperate before going on the hunt.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday November 25th, 2015 9:25:53 AM

Rummaging through his weapon inventory, Lornak makes a surprising discovery. He failed to empty three silver bolts from his pack after the groups last Were-Rat encounter. "Well that's a start." he says with optimism.

The pressure to act on their lead coupled with the knowledge of how limited a window exists in tracking their prey, Lornak resigns to improvise. He walks up to one of the merchant stalls and as he reaches for a vial of Silversheen he hesitates. He doesn't know if coating his bolts will have the desired effect he sees in his head. That, and... "Hefty price tag for theory." he says. He then looks to Alizar. "Split it? There is enough here to coat twenty tips. Ten and Ten?"

Before he leaves the merchant stall he also picks out a shiny dagger of silver. Insurance if his preparations turn to folly.

Hmerrin(HP 7/20 AC20/14t/16ff, CMD 18) 
Wednesday November 25th, 2015 3:33:20 PM

Hmerrin eyes the stall, and then checks his purse.

The lad lets out a deep sigh, and pretty much empties its contents to pick up and dagger.
He compares the knife to the blade of his battleaxe, sighs again, and stows his latest acquisition on his right hip.

"OK, so back to the house and start in the morning, yes?"

Toston Lotor(Hugh Crosmun) [HP:12/17(nonlethal); AC:18; Touch: 18; FF:14; CMD:17] - CMTC 
Wednesday November 25th, 2015 4:32:25 PM

Toston says, "I can go either way. I used some of my gnome magic with the guards, but I have most of my sorcerer abilities and I still have a stunning fist in me. I did get a little banged up in the fight, but if I use my shield spell and fight defensively I can be pretty hard to hit. I'm with Var, though. If it looks like we will lose our trail, let's press on and otherwise I can go for a rest."

Dušan (Erik) [HP:14/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Wednesday November 25th, 2015 8:00:59 PM

Dušan listens waits while his companions decide the best course when he hears Lornak's idea to split a vial of silversheen. "I could be tempted to chip in on a vial, if you don't mind splitting it three ways?"

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Wednesday November 25th, 2015 9:33:31 PM

"I think I shorted myself some gold. I have 88 pieces but I need 20 silver bolts. Do you have bolts for a crossbow?" Wil asked the vendor.
"I think I'm beat. I'm for heading home for the night. We can pick up the scent tomorrow. I also want to try out some new spells. I haven't been too lucky with those rats."

DM Kathy 
Wednesday November 25th, 2015 11:08:15 PM

After some discussion, you decide to return to Marsh House. Some of you equip yourselves with the silver weapons available in the Full Moon Market. [OOC: The items I listed were all that you were able to find. However, you can get any silver weapon you want in the Catacombs.]

You are a group of adventurers--not really the domestic type. Your grocery shopping is sporadic to say the least. So you come home to a cold hearth and a sparse larder. You have enough to make a meal, but it is perhaps not a good meal. One disadvantage to living this close to the edge of town is that there aren't any pubs or inns nearby where you can grab a quick meal.

But that problem--if it is a problem--is for another time. For now, you make the best dinner you can, and get some rest.

The next day you set out again for the Full Moon Market. On your way, you notice a couple of groups of Knives. More than you usually see. Just a concidence, or are the Knives out in force today?

You reach the Full Moon Market without incident, and your trackers are able to find the trail again. Now it's just a question of following it....

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Wednesday November 25th, 2015 11:26:30 PM

(o.o.c. Sorry: I thought I hit "SUBMIT" on this post.)

Alizar declines the silver sheen, "I can just pay for the arrows, for the amount that I use them, 20 ought to do."
He payed the merchant and returned to the Marsh house with the rest of the group. He did his best to prepare to group a meal, but the meager supplies did not really provide the a gourmet meals. He needed to remember to keep some stuff in the house going forward, but they had just been so occupied with everything going on with this case. After the meal, Alizar returned to his room to pray, and prepare for the day tomorrow. When morning came, Alizar geared up, and followed his companions back to the market.

[Preparing: Cure Moderate Wounds, Restoration (Lesser), Aid, Bless]

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+9=21 ; d20+12=30 ;
Thursday November 26th, 2015 2:10:24 AM

Talanthrel follows the others into town, once they take up the trail again he will do his best to remain unseen and watchful.
Perception=21
Stealth=30

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18; FF:14; CMD:17] - CMTC  d20+11=24 ;
Thursday November 26th, 2015 8:04:36 AM

Toston enjoys the meal sparse though it is.

"Let's get some meat, flour, spices, vegetables, fruit, cheese, ale, wine, sugar, bacon, butter, lard and eggs after we see this business through." Toston suggests.

After they get back to the Full Moon Market he casts the Centaur version of Toros Taur Try on Var (+2 survival checks for 10 min) as often as needed and the Minotaur version of Toros Taur Try on Wil and himself (+1 perception / + 1 Intimidate for 10 min) renewing as needed.

If the trail takes them down a tunnel or anything he suggests Wil take the lead to look for traps and the gnome keeps his own eyes peeled looking for any ambush or anything odd (Perception : 24) trying to be toward the front with Var and Wil hopefully.

Active Effects:
Toros Taur Try (Centaur) on Var +2 survival checks for 10 min ; recast as needed
Toros Taur Try (Minotaur) on Wil and Toston +1 Perception / Intimidate checks for 10 min ; recast as needed.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) 
Thursday November 26th, 2015 9:01:10 AM

Hmerrin eats what he can find, and collapses into bed. The next morning he feels much better.

He bounds down the stairs into the entryway.
"Man, I feel SO much better!" he exclaims.

With that, the young man dutifully follows the group back to Full Moon Market. And stands there.
"So, which way?" he asks.

Hmerrin tries to stay up near the front part of the group.

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Thursday November 26th, 2015 11:21:34 AM

"I miss that Scorpion," Wil says to anyone.
Wil retires to bed. The apparition appears just before he falls asleep and protests but eventually disappears as Wil passes out.
"Good morning!" Several new apparitions appear early in the morning waking Wil.
Wil blinks his eyes and stares at the group.
"Why don't you leave me alone?"
"Your mother invited us."
"Of course she did." Wil sits up then leaves with the others.

(Spells Prepared:
Guidance,Toros Taur Try,Elf Vision and Obscuring Mist and Summon Monster I)


Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=24 ; d20+7=26 ;
Thursday November 26th, 2015 11:45:43 AM

Lornak turns away from Alizar; "Fair enough." He hands his gold over to the merchant. "It looks likes its me and you my alchemical friend." he says smiling at Dusan. He gathers his purchase and joins the group. He is slightly put out as he discovers that the decision has been made to delay the hunt. "I could have saved myself some coin. I'll have to be content knowing I'm helping out a friend." And slaps Dusan's shoulder.
When he gets to Marsh House he joins the group for the meager meal. He is keen on getting supplies later but offers the suggestion that he and Var could go out into the Wilderness and see what they can trap/gather.
In the morning he gathers his normal gear.(ooc- silver weapons=7 pure silver bolts, 10 bolts ready for Silversheen, silver dagger)
As the group regains the trail of the were rats he takes sticks to the shadows and covers the rear. He keeps his eyes open for trouble. (Stealth d20=24) (Perception d20=26)

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=10 ; d20+8=11 ; d20+7=14 ;
Thursday November 26th, 2015 12:08:55 PM

I did not roll for tracking.
Wil is distracted by the new group he seems to of picked up.
(OOC: With eyes of the eagle: + 5 comp, Perception: 10, Stealth: 8, Knowledge(Local): 14 )

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+12=29 ; d20+10=16 ;
Thursday November 26th, 2015 1:39:16 PM

Var returns with the group to the Marsh House, quiet and withdrawn. He eats a simple meal and then retires to his hammock. As he lay there trying to put together the events of the day, one of the stray dogs he's befriended comes by to beg for scraps and get some scratches behind the ears. Var eventually falls asleep to the sounds of Dirt City at night and a snoring mutt.

In the morning Var is still quiet, but not as dour. Once at the Full Moon Market he shoulders his way though the morning crowd to the area where they found the rat tracks. Taking a quick look to see if anyone is paying attention to then (perception: 16), Var crouches and focuses on following the Rat tracks (Survival (tracking): 29, including Toston's assistance).

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+6=25 ;
Thursday November 26th, 2015 4:32:55 PM

Alizar followed the trackers, trying to not get in the way, but kept himself in the middle of the pack in case anything happened. "What do you guys thinks? Any chance of avoiding stumbling into a giant trap like last time?", he asked with a hint of humor in his voice. Alizar glanced around the market. (Perception: 25) He had been here many times, but it seemed different now. Perhaps he was seeing the city in a new light since joining this band of adventurers. Whether it was for better or worse was yet to be seen.

He shook these thoughts away and refocused on the task ahead of him. The last battle stretched his abilities as a doctor to their limits, and he would need to certainly be in top form. Hopefully, this time, it would be those House Silver rapscallions who would be surprised.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12(14); FF:10; CMD:13] 
Thursday November 26th, 2015 5:55:37 PM

Dušan pays the merchant with a heavy heart. His gold was seemed to be spending faster than earning lately. That amulet he was saving up for is going to have to wait a little bit longer. After dinner with the group he thanks Lornak and splits the vial. He then tucks for a good nights rest.

In the morning he prepares his gear and follows the group back to the market. On the way he discusses the merits of shifting size, "So, basically being small is great for dodging and attacking at range, although you won't hit as hard, while being large makes you a bigger target, but packs a lot more pain. They're convenient spells, and ones I can cast all day. I really should make a list if any of you have a preference."

If anyone picks up on this conversation and request a size change, Dušan will cast and maintain it on the search. If no one dose he reduces his own size in preparation.

Dušan holds off coating his bolts until they pick up the trail again. When it seems like they're getting close he coats 4 bolts.

Scuffle


DM Kathy 
Friday November 27th, 2015 12:05:56 AM

You are able to follow the tracks out of the market and into the Backstab Quarter. The tracks lead you to a street of shabby-looking buildings with broken-out windows and boarded-over doors.

And you are just telling yourselves to be on alert when you see a group of tough-looking humans approaching you.

Any hope you may have had of a diplomatic resolution is shattered when one of them yells, "There they are! Get them!" and all four move toward you, weapons drawn.

It's a holiday, but look! I made you a map anyway. To clarify, they bad guys are not dressed in different colored outfits like Power Rangers; I just discovered the "recolor" feature that will help us tell them apart.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC 
Friday November 27th, 2015 10:52:53 AM

Toston casts Shield on himself and moves up 10 feet.

Active Effects: Shield - +4 AC; 10 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+7=18 ; d8+3=10 ;
Friday November 27th, 2015 11:04:10 AM

Hmerrin snorts. "Get them? Please."

The lad strides forward, drawing his axes.

As he reaches the man on the far left, he swings.

Move 30' to purple guy and attack.
Hit ac 18 for 10 hp damage


Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=13 ; d8+3=11 ;
Friday November 27th, 2015 12:36:23 PM

Var plants his feet and draws his bow, drawing back an arrow he fires over Hmerrin's shoulder (Attack: 13vs AC; 11 damage if hit).

Wilford Grimly (HP:16/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+3=21 ; d8=2 ; d20+7=24 ;
Friday November 27th, 2015 2:26:14 PM

Wil steps forward 10 feet and fires a bolt at the closest attacker.
(Attack: 21; Hit: 2)(Perception: + 1: 24)(Forget I have the Eyes of the Eagle on my face. +5 Comp. Do I roll something for this or add it to something for you?)

He looks above him and attempts to find a perch to fire from. The group of apparitions wait patiently behind him.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=27 ; d4+3=5 ;
Friday November 27th, 2015 10:33:37 PM

Lornak sticks to the shadows as they enter this particular section of the Backstab Quarter.(Keeping the initial Stealth and Perception rolls in preparation this combat). He observes the shabby looking dwellings that line the street. As the human assailants move to attack the front of the group he loads a bolt into his crossbow. He does not engage the fray immediately fore he has a strange suspicion that reinforcements may try to flank the group as their attention is focused forward, it is the Backstab Quarter after all.

If no new threat shows itself immediately Lornak will shoot his bolt at the nearest boasting assailant. d20=27

If a new threat does show itself, he will focus his shot towards it.

(ooc-Crit Hit double dmg?! I placed Lornaks avatar at the rear of the marching order because I stated he would watch the groups backs. Also, I don't know what shooting out if concealment(if granted by previous rolls) will add to these.)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+6=7 ;
Saturday November 28th, 2015 1:40:31 AM

Talanthrel draws his sword and charges one of the assailants. Unfortunately he misses with a wild swing.

Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13]  d100=38 ;
Sunday November 29th, 2015 4:46:31 PM

Dušan smiles as the team springs into action. After all the run around, it felt good to let loose a little. Careful not to get over confident, Dušan attempts to take some of the pressure off the front line and casts Sleep (Will vs 14 negates) on the thugs, focusing on the one in the back (blue).

(OOC: d100 = 38 Ley Roll, Spell is not cast, Spell per day is spent. Total 1 Spell per Day spent.)

Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13] 
Sunday November 29th, 2015 7:16:10 PM

(OOC: copy paste fail. Spell is cast spell per day is spent.)

DM Kathy  d4=2 ; d20=18 ; d20=10 ; d20+7=21 ; d20+7=8 ; d20+5=17 ;
Sunday November 29th, 2015 9:06:48 PM

[OOC: Let's get the rules questions out of the way first.

Eyes of the Eagle grant a +5 bonus to Perception checks. When you roll a Perception check, add 5 plus your normal Perception bonus. For example, Wilford's normal Perception bonus is +6. When wearing Eyes of the Eagle, his Perception bonus is +11.

Critical hits need to be confirmed. If you roll a natural 20, it is a "critical threat," which you confirm by rolling again with the same attack bonus. If the confirmation roll also hits, then you have scored a critical hit. If it does not, then you have scored a normal hit.

Ruels for sniping (that is, shooting while stealthed) can be found in the description of the Stealth skill.

Okay, onward.]

Toston casts a spell.

Hmerrin moves up and scores a hit on one of his opponents.

Var and Talanthrel attack, but their attacks do not connect.

Wilford fires and scores a hit. Looking around, you do not see an especially good perch. There are windows, some of which have ledges, but getting up to them will be a challenge.

Lornak also fires and hits.

Dušan casts a spell. His primary target manages to shake off the effect, but Hmerrin's opponent drops to the cobbles and begins to snore.

Two of the remaining thugs move up to flank Talanthrel, one of them provoking an Attack of Opportunity as he moves. Both attack, but neither can land a hit.

The last thug steps up to engage Hmerrin. He swings his falchion, but doesn't connect.

And the map.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=9 ; d20+4=24 ; d20+4=18 ; d10+3=11 ;
Monday November 30th, 2015 12:08:20 AM

Talanthrel gladly takes a swing at the opportunity offered by their movement. ( 9 vs AC). Nimbly avoiding their attack he moves out from between them with short step and attacks the one he is now next to. (24 vs AC critical roll 18 Dam 11 or 22 for the critical)

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=16 ; d8+3=5 ;
Monday November 30th, 2015 8:23:19 AM

Seeing Talanthrel fending off two attackers, Var switches his focus to the red thug. Drawing an arrow and loosing it just as rapidly (16 vs AC; 5 dmg on hit). He continues to fight on, undeterred.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=8 ;
Monday November 30th, 2015 10:33:19 AM

"Ha ha!" breaths Lornak as he takes great satisfaction in seeing his initial volley hit its mark. With pride he places another bolt into his crossbow, quickly pulls back the string and fires at the thug facing Toston(green) d20=8 He is dismayed to see it go wide. "Oh..."



Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+4=7 ; d20+4=18 ; d4+1=3 ;
Monday November 30th, 2015 11:06:39 AM

Toston uses a swift action to activate arcane strike. He then takes a 5 foot step forward and flurries with his fists attempting to deal nonlethal damage. One of his blows misses (7 vs AC)

(Hit vs AC 18; 3 nonlethal damage)

Active Effects: Shield - +4 AC; 9 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}


Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=24 ; d6+2=6 ;
Monday November 30th, 2015 3:38:21 PM

The battle unfolding before him, Alizar waited to see how the initial melee unfolded before he decided on his course of action. With nobody critically injured int he initial clash, he shifted to the cover of a building on his right, the adrenaline of combat beginning to surge. He eyed the thug engaged in combat with Talanthrel. He pulled an arrow from his quiver, and drew back the string. It was funny, in that moment it occurred to Alizar, that firing an arrow from a bow was a lot like slinging magic. One must focus on the target, draw breath and will, tension builds, then finally, a 'release' of power. Alizar smiled a bit, and released the string.
(24 vs. AC; 6 DMG)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=25 ; d3=3 ; d20+5=14 ; d8+3=8 ; d20+4=18 ; d6+3=8 ;
Monday November 30th, 2015 6:46:22 PM

Hmerrin starts as his opponent slumps to the ground and begin snoring.
"Huh," he notes, brilliantly.

No time for napping though, as another guy comes swinging at him with a falchion. The lad ducks, and launches two deadly strikes.

--
Full attack on blue guy.
Battleaxe atk hits (nat 20! crit threat 14, nuts) for 8 hp damage
Hand axe atk hits ac18 for 8 hp damage

Disregard d3 roll. Wrong button.


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+3=14 ; d8=1 ; d20+12=20 ; d20+9=18 ;
Monday November 30th, 2015 9:29:02 PM

Wil loads the medium crossbow and fires another bolt at the closest attacker.
(Attack: 14; Hit: 1)(Perception: + 1(from Toston's spell) + 5 (from Eyes): 20)

Wil searches for anything that may help the battle. The group of apparitions begin to get impatient.
One of the group becomes very impatient and floats forward. He screams startling Wil and presumably everyone else. (Intimidation: 18). A couple others move forward and create a floating wall of ectoplasm that screams at the attackers.


DM Kathy  d20+3=7 ; d20+3=7 ; d20+3=15 ;
Monday November 30th, 2015 9:58:53 PM

Talanthrel turns and drops one of his attackers; Var and Toston damage the other before Alizar finishes it off.

Lornak and Wilford's shots go wide.

Hmerrin takes two swings and accounts for his remaining foe.

There is little time to celebrate, however. Wilford's apparitions suddenly surge toward the side street, and you soon see why. Three more thugs have joined the fray. They fling daggers, two at Talanthrel and one at Hmerrin. None of the daggers hit.



Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13]  d100=19 ;
Monday November 30th, 2015 10:25:13 PM

Dušan considered switching up his tactics, when he noticed the thugs were grouping up rather nicely. He figures if they were going to be so nice he had no choice, but to oblige them with another Sleep spell on the thug in the middle.

(OOC: d100 = 19 Ley Roll, Spell is cast, Spell per day is spent. Total 2 Spell per Day spent.)
5 rounds left of Reduce person ? )

Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13] 
Monday November 30th, 2015 10:26:05 PM

(OOC: Forgot to write 14 vs will negate on the sleep spell.)

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=7 ;
Tuesday December 1st, 2015 12:14:10 AM

Seeing Hmerrin about to be surrounded, Talanthrel moves over and takes a defensive stance near him. Smirking at the thug in front of him he swings. And frowns as he misses.

(Fighting defensively +2 ac =22 -4 to att)
Attack 7-4=3 vs ac

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=25 ; d8+3=7 ;
Tuesday December 1st, 2015 8:30:02 AM

Var takes a 5-foot step forward and a bit to the right in order to get a clearer shot on the fight. Targeting the yellow thug, he takes an extra second to check his aim before firing (25 vs. AC; 7 damage). he suppresses a grin, deciding not to celebrate until the fight is over.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=11 ;
Tuesday December 1st, 2015 10:15:59 AM

Lornak sees the first wave of men fall just as three rush from the left. A little more focused this time, he takes a five foot step and fires a bolt at the lead assailant(brown). d20=11. Dismayed, he grumbles under his breath.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+8=16 ; d6+2=5 ;
Tuesday December 1st, 2015 4:58:25 PM

The bottom momentarily dropped out of Alizar's stomach as he man fell under his arrow. He had killed before, but unlike some, it never seemed to get any easier. There was a nagging unease that tugged at his soul, like something was pulling at the fraying edges of his morality. He shook off the thought as he pulled a sleeping arrow from his quiver and snapped a shot off at the thug standing to the left of Talanthrel.

(Sleep Arrow: 16 vs DC; 5 Non- Lethal DMG, Save Vs DC11 or SLEEP)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:20; Touch: 16; FF:16; CMD:17] - CMTC  d20+7=11 ; d4+1=5 ;
Tuesday December 1st, 2015 8:11:55 PM

Toston uses his arcane strike swift action again and then charges one of the thugs still conscious. (OOC: yellow guy). Unfortunately his strike most likely misses..

(Hit vs AC 11 ; 5 damage)

Active Effects: Shield - +4 AC; 8 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+1=9 ; d20+1=8 ; d8+1=6 ;
Tuesday December 1st, 2015 8:24:46 PM

Wil watched the intimidating crowd spirits in front of him. Must of distracted him because his shot was wide. he loaded another. "About time to try something new," grumbled the aggressive apparition.
"What is your name?" Wil asked.
"Cicero," replied the apparition.
"Alright Cicero what do you suggest?"
"Send me to fight for you."
(Summon Monster I: Concentrate: 9)
Cicero appears for a short time as a thin young man then turns into a Dire rat and heads toward the first attacker. (OOC: first time with this spell :))
"Not sure this worked right," Wil said.
(Bite: 8; Attack: 6) :(
Wil moves to the corner to ready a new bolt.


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+9=22 ;
Tuesday December 1st, 2015 8:26:28 PM

(Intimidate: 22)
Forgot to keep up the Intimidation from my spirit friends.


Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=9 ; d20+4=14 ;
Tuesday December 1st, 2015 8:57:21 PM

Hmerrin pivots, steps forward, and swings (a bit wildly) with his two axes.

--
5' step and full attack on black guy
Battleaxe atk ac9
Handaxe atk ac14


DM Kathy  d20=19 ; d20=19 ; d20=12 ; d20+5=11 ; d20+5=10 ; d20+5=18 ;
Tuesday December 1st, 2015 10:55:23 PM

Dušan casts a spell. Sadly, this one has no effect at all. [OOC: other than possibly bleeding off some good DM rolls, if you believe in that sort of thing.]

Talanthrel, Toston, and Hmerrin all move up to engage, but all of them miss their foes.

Lornak also misses with his ranged attack, but Var and Alizar hit with theirs. Alizar's opponent blinks a couple of times, but manages to shake off the Sleep effect.

Wilford begins casting a Summon spell. All Summon spells are full-round spells, meaning that Cicero the Ghost Rat will show up and make his attack next round. Wilford will also be able to act next round. Wilford's apparitions are as intimidating as they can be, but since Wilford is the only one who can see or hear them, the effect is somewhat limited.

The thugs step up and focus their attacks on Talanthrel, but none hit their mark.

And the map



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=6 ;
Wednesday December 2nd, 2015 12:22:11 AM

Talanthrel focuses on the thug in front of him. Dropping from his defensive posture he attacks with more determination. And still misses.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+5=16 ; d20+7=25 ;
Wednesday December 2nd, 2015 10:28:32 AM

Like Alizar, Lornak moves to cover and uses the melee as a distraction to attempt to conceal himself. (stealth d20=16).

Although he trusts in his compatriot's abilities he keeps his eye upon the scene in front of him. (Perception d20=25)

Should the knave that fell asleep at Dusan's hand stir or perhaps transform; "Or any of them for that matter." Lornak will see to it that he will not become a threat to Hmerrin.

Lornak readies two bolts in one hand, one of wood and one of silver. Ready to act as needed, he cheers the lad on.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+8=10 ; d6+2=6 ;
Wednesday December 2nd, 2015 2:46:14 PM

Alizar frowns at the ineffectiveness of his sleep arrow as he pulls another from the quiver, and takes aim at the same thug as before. "If at first you don't succeed... and all that."

(Sleep Arrow: 10 vs DC; 6 Non- Lethal DMG, Save Vs DC11 or SLEEP)

"...Or not."



Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13] 
Wednesday December 2nd, 2015 6:20:24 PM

"Gargul take it all!" Dušan swears as he sees all the thugs still standing.

He fears wasting a precious spell on another attack against there willpower, so he decides to attempt a Lesser Confuse cantrip on the thug in the middle (brown).

(OOC: 14 vs will negate on Lesser Confuse.
d% Behavior
01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)

4 rounds left of Reduce person self)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=8 ; d20+4=8 ;
Wednesday December 2nd, 2015 6:54:50 PM

Hmerrin ducks a swing, and then manages to hit the building not once, but TWICE in his counter.

--

Full attack on fuscia guy. Both attacks miss (ac 8 and ac 8).

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=20 ; d8+3=5 ;
Wednesday December 2nd, 2015 6:57:36 PM

Var fires over Toston's head at the yellow Thug, scoring a clean hit (20 vs AC; 5 damage).

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+4=12 ; d20+4=15 ; d4+1=4 ; d4+1=3 ;
Wednesday December 2nd, 2015 8:29:23 PM

Toston takes a swift action to charge his attacks with magical energy and then makes another non lethal flurry against the thug in yellow.

(12 vs AC; 4 non lethal damage)
(15 vs AC; 3 non lethal damage)

Active Effects: Shield - +4 AC; 7 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+3=14 ; d8=3 ;
Wednesday December 2nd, 2015 8:36:01 PM

Wil realizes no one is scared.
"Such a silly man," he thinks.

He fires at the yellow attacker.
(Attack: 14: Hit:3)

DM Kathy  d20=1 ; d100=89 ; d6=3 ; d20+5=10 ; d20+5=15 ; d20+5=17 ;
Wednesday December 2nd, 2015 11:26:40 PM

Talanthrel, Hmerrin, Toston, Alizar, and Wilford all miss their attacks. So does Cicero the Ghost Rat (who can also attack next round before he goes away).

Var lands a clean shot, and Dušan casts another spell. This one seems to be more effective; the thug blinks, wavers, then lashes out blindly. [OOC: He failed his save and got an 89 on his random action. That means he attacks the nearest creature. There are 5 creatures equally close to him (his two buddies, plus Hmerrin, Talanthrel, and Toston). I rolled randomly, and he'll be attacking Talanthrel.]

The middle thug, looking dazed and confused, attacks Talanthrel, and misses.

The other two, noting that Talanthrel seems difficult to hit, focus instead on the opponents in front of them. However, they aren't good enough to hit Hmerrin or Toston either.

And the map.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=17 ; d10+3=12 ;
Thursday December 3rd, 2015 12:52:21 AM

Talanthrel grins at the misfortune of his opponent and swings again.

(17 vs ac, dam=12)

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=8 ;
Thursday December 3rd, 2015 2:13:31 PM

Var grins at his continued skill in landing shots, and then sneezed mid-draw. (8 vs AC)

He looks horrified as his shot goes way, way wide.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=21 ; d6+1=4 ;
Thursday December 3rd, 2015 5:31:03 PM

With sleep arrows remaining ineffective, Alizar reluctantly pulls a regular arrow from his quiver. Loading it on his bow, he takes aim at the thug in the center, in front of Talanthrel. He took a deep breath, conflicted on whether or not he was hopeful for a clean kill, or to not do too much damage...

Masterwork Shortbow [Brown Thug] (21 vs. AC; 4 DMG)



Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=14 ;
Thursday December 3rd, 2015 5:46:12 PM

After seeing little to no activity from the fallen attacker at Hmerrin's feet Lornak loads another bolt into his crossbow. He aims and fires a shot at the thug facing off against the youth. (d20=14). As he recovers he smiles yet again as he realizes even Alizar is finding the opportunities to use his martial prowess. With all the trouble the group has been recently mixed up in he is glad for the opportunity for everyone to cut loose a bit.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=20 ; d8+3=10 ; d20+4=12 ;
Thursday December 3rd, 2015 5:54:43 PM

Hmerrin blocks a blow with his handaxe, starts a bit as a crossbow bolt whizzes by, and then manages to get an uppercut through his opponent's defense.

--

Full attack on Fuscia Guy
Battleaxe hits ac20 for 10 hp damage
Handaxe miss - ac12


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC  d20+9=13 ; d20+7=22 ; d4+1=2 ;
Thursday December 3rd, 2015 7:41:22 PM

Toston uses a swift action to power his attacks with magic and then tumbles around the yellow assailant's squares to gain flanking with Talanthrel.
(13 vs yellow guy's CMD to avoid an AOO)

He then attacks with a magically powered fist to deal nonlethal damage.

(22 vs AC for 2 nonlethal damage)

Active Effects: Shield - +4 AC; 6 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+1=12 ; d4=1 ; d20+3=23 ; d20+3=15 ; d8=1 ;
Thursday December 3rd, 2015 7:55:19 PM

Cicero (Attack: 12 - Hit: 1)
Wil (Attack: 23: Confirm: 15 - Hit: 1)

"What are you firing at?" Shouted the dire rat shaped Cicero. "Are you an adventure or a skunk?"
"What are you talking about?" Wil shouted back. No one else can hear the conversation with the rat.
"You haven't hit a thing. Toad. Can you pick it up?"
Wil hits the Yellow attacker hard.

Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13] 
Thursday December 3rd, 2015 8:57:00 PM

Dušan winces as his target takes a wild swing toward Talanthrel. Lucky the goon misses. "I'll have to be more careful..." he thinks to himself.

Dušan unslings his heavy crossbow and loads a regular bolt into it. "Fine, I guess we can do this the hard way."

(OOC: 3 rounds left of Reduce person self)

DM Kathy  d20+5=24 ; d20+5=23 ; 4d4+6=17 ; d20+5=10 ; d20+5=11 ;
Friday December 4th, 2015 2:02:23 AM

Talanthrel scores a solid hit, and then Alizar's arrow finishes off that opponent.

Var and Lornak miss their shots, but Hmerrin lands a solid blow that staggers his opponent.

Toston tries and fails to avoid an Attack of Opportunity, And his opponent chooses this moment to be effective, scoring a critical hit! Toston takes 17 damage! In his turn, he damages his opponent a little, and Wilford damages him a little more.

Cicero the Ghost Rat vanishes.

Dušan readies a crossbow.

The yellow thug, encouraged by his success, steps over to take another swing at Toston[. Alas, his luck has run out, and he misses. The other thug takes a desperate swing an Hmerrin, but misses.

And the map.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=18 ; d4+3=6 ;
Friday December 4th, 2015 9:09:22 AM

Lornak's focus in covering Hmerrin is broken when he witnesses Toston take a savage hit from the thug(in yellow). In tying to maneuver in the melee, Toston opened himself up. What the thug doesn't realize as he jeers is that he has also opened himself up for retaliation from Lornak.
Lornak quickly loads a bolt into his crossbow and fires at the thug's flank. (d20=18, d4=6 dmg) "That had to hurt." Lornak says sarcastically as he takes satisfaction in evening the odds.

Toston Lotor(Hugh Crosmun) [HP:0/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC - Staggered 
Friday December 4th, 2015 12:23:03 PM

Toston got hit hard by the thug's attack. He can barely keep his feet. With his single move action he draws his masterwork kama.

He uses a swift action to charge his kama with magic in case the thug provokes an AOO.

He then says, "Alizar, Wil I could use some healing!"

The gnome now backed into a corner regrets his decision from last round.

Active Effects: Shield - +4 AC; 5 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  2d6=5 ;
Friday December 4th, 2015 9:58:06 PM

As Toston fell, Alizar moved forward from cover and began to channel his positive energy, selectively channeling it to exclude the two Thugs near Toston.
"Someone get that rapscallions attention!", Alizar called out as he released the energy, hoping that it would be enough to get him out of danger until he could close in for more healing.

(Channel Positive Energy: +5 HP to everyone within 30 ft except the pink and yellow Thugs)


Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=18 ; d20+4=13 ; d10+3=5 ;
Saturday December 5th, 2015 2:38:37 AM

Talanthrel seeing the Hmerrin seems to be holding his own moves to help Toston. Not quite in position to flank he still swings, hoping to get the thud attention.

(18 vs ac crit roll 13) (dam= 5 or crit dam =10)

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=10 ; d8+3=4 ;
Sunday December 6th, 2015 1:53:16 PM

Var takes a five-foot step to his right in order to maintain a clear shot on the thug assaulting Toston. (Attack: 10) It doesn't help, however. He shouts a few curse words in Orcish and draws another arrow.

Dušan (Erik) [HP:18/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13]  d20+5=16 ; d8=4 ;
Sunday December 6th, 2015 5:54:45 PM

Dušan tries to mirror the ranger. It's been a while since he's pulled out a crossbow and he's seen the Half-Orcs prowess. Dušan let's the bolt fly at the thug pressing Toston (d20+5=16 vs AC; d8=4 dmg) and watches it fly at least confident he didn't embarrass himself.

(OOC: 2 rounds left of Reduce person self)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=15 ; d20+4=13 ; d8+3=7 ;
Sunday December 6th, 2015 7:02:51 PM

"Rapscallion", Hmerrin thinks. Now there is a funny word. I mean I know what a scallion is, or even a stallion. But a rapscallion? Huh.

Meanwhile, he launches a couple halfhearted swings.

--

Full attack on Fuscia Guy.
Battleaxe hits ac15 for 7 hp damage
Hand axe misses (ac 13)


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=15 ; d20+3=23 ; d4=2 ; d6=6 ; d20+3=6 ;
Sunday December 6th, 2015 8:02:18 PM

"I'm not sure I can get to you, Toston." Wil thinks about his strategy and eventually decides to deploy a sneak attack by using Talanthal as a distraction. He pulls his rapier.
(Stealth: 15; Attack: 23: hit: 2: Crit: 6; Sneak 6)
(OOC: Not quite sure where Talanthal is sitting but the idea is I am walking behind him. the step would be 1 diag step and I guess 5 foot more. Not sure if that's quite 10 ft.)

Brawl


DM Kathy  d20+4=20 ; d3=2 ; d20+4=19 ; d20+5=13 ;
Sunday December 6th, 2015 9:20:58 PM

Toston staggers back and draws his kama while Lornak sinks an arrow into the yellow thug and Talanthrel slices him with his blade. Dušan finishes him off with a crossbow bolt.

Alizar heals Toston a little while Wilford gets into position. [OOC: Sneaking up on somebody in the middle of combat is extremely difficult. You need to break your opponent's line of sight somehow before you can even attempt it. So you'll want to duck behind a building or cast another Obscuring Mist or something if you want to try to sneak up on somebody.]

Hmerrin and Var miss their opponents.

Then, from the end of the street, you hear a weird, high-pitched giggle.

"Oh no!" says one of the spirits only Wilford can hear. "Oh, no! It's Reakos! Run! Run!"

The person approaching is humanoid, with a cat's muzzle and catlike claws. Spots dotted along his arms and shoulders indicate that he is a were-leopard. He also appears to be certifiably insane.

"Three little goblins jumped on a stump," he sings in his weird high-pitched voice. "Shook their fists and cried--Flee!" That last word is shouted, not sung (and it's not the way the song goes, anyway). He points his finger at Dušan, who needs to make a DC 12 Will save or become frightened. If he makes his save, he is instead shaken for one round.

Meanwhile, some tough-looking human bandits swarm onto the street behind the were-leopard. One of the walks up to the sleeping thug and gives him a kick. "Oi! Geddup!" he yells. The thug begins to stir.

Meanwile, two of the other bandits fire at Talanthrel, but miss. Hmerrin's opponent slashes at him, but also misses.

And the map.


Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  2d8+2=14 ;
Sunday December 6th, 2015 9:52:17 PM

Wasting no time, Alizar moved across the street towards the wounded Toston. He laid his hands on Toston's shoulder and channeled his healing energy into his body. (Cure Moderate Wounds - Toston: +14 HP)

It seemed like none to soon either, as the newly arrived enemies promised to provide and much more difficult fight than the previous ruffians.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Sunday December 6th, 2015 9:55:07 PM

(CORRECTION: Toston should actually be healed for 15HP [2d8+3=15])

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=16 ; d10+3=12 ;
Monday December 7th, 2015 12:59:54 AM

Talanthrel makes a very put on face and moves to attack the one getting up. "No you don't! Your friends sure breed like rats!" And swing at the still prone Thug.

16 vs AC Dam 12


Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=15 ; d8+3=11 ;
Monday December 7th, 2015 8:24:11 AM

Var takes a shot at the fushia thug attacking Hmerrin (15 vs. AC; 11 damage), then shouts at Dusan "Oi! Get behind me!"

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+4=11 ; d20+4=24 ; d20+4=10 ;
Monday December 7th, 2015 12:14:42 PM

Lornak hears high pitched singing and gets a slight chill down his spine when he sees where its coming from. A scraggly humanoid Leopard thing enters the alley and points to Dusan. Lornak reacts as fast as his wits will allow him. He attempts to conceal himself and fails.(Stealth d20=11) He then throws his hand forward(dropping the silver bolt he was readying to load) and casts Darkness right in front of Scraggly(Darkness d20=24 20 foot radius. Crit hit. Crit hit confirmation d20=10).

(ooc- The area of effect should not include Talanthrel. Also, I am not a caster so I looked it up. I hope i did it correctly. d20 plus level (3) plus Wis modifier (1))

He then immediately retreats down the alley behind him hearing the faint chime of metal as it hits the ground. "Gah." he mouths, grimacing his disdain at having lost the bolt. He is careful to keep his eyes locked in the direction of the newcomers to see if his spell gives them pause and allows his companions a chance to regroup.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18)  d20+5=24 ; d8+3=6 ; d20+4=5 ;
Monday December 7th, 2015 5:41:54 PM

Hmerrin risks a quick glance at whatever is making that noise.

"Oh boy," he mutters. "That looks not good."

The fighter tries to end the fight he's in, while calling out a question to his comrades.
"Izzat one of those silver only fellas?"

---

Full attack on Fucscia Guy.
Battleaxe hits ac 24 for 6 hp damage
Handaxe misses (nat 1)

Handaxe misses

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20+5=20 ; d3=2 ;
Monday December 7th, 2015 6:58:50 PM

Toston is grateful for his friend's assistance. "Thanks for the healing." he says.

Toston drops his masterwork kama seeing as he is going to need silver for this battle.

Toston moves 20 feet, drawing his silvered nunchaku.

Toston casts acid splash at the green assailant. (20 vs touch for 2 acid damage)

Active Effects: Shield - +4 AC; 4 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=15 ; d20+9=29 ; d20+11=20 ; d20+7=12 ;
Monday December 7th, 2015 8:06:24 PM

"Oh, no! It's Reakos! Run! Run!"
"This is Reakos!!" Wil shouts.
(Diplomacy: 15)(Intimidate:29)
"We are looking for information Reakos. We are not afraid of you. Outside of your magic you are small. Tell us what the plan is for dirt city.)

(OOC Can I send Cicero to offer Guidance? I'm trying to sneak in a jog to Dusan and a spell. If not disregard.)
Wil sends Cicero quickly over to Dusan and offers some Guidance.
(OOC: The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.)
If not:
Wil runs over to stand beside the other heroes.
(Perception: 20, with eyes of eagle - to check for escape route, if needed. - Knowledge(local): 12- to see if he knows, or spirits know, any of the attackers to use for intimidation later.)


DM Kathy  d20+3=13 ; d20+3=10 ; d20+3=16 ; d6+1=3 ; d20+4=7 ; d20+6=12 ;
Monday December 7th, 2015 9:47:36 PM

Alizar provides Toston with some much-needed healing. Toston casts a spell at one of the bandits, and a glob of acid sizzles on the back of his hand. The man curses and glares at you.

Talanthrel attacks the prone thug, trying to ensure that he stays down. He opens up a nasty slash across the man's chest.

Var takes a shot that doesn't quite get through the thug's armor, but it doesn't matter because Hmerrin is able to finish off his opponent.

Lornak attempts to use a spell-like ability. He isn't really accustomed to it, so it doesn't go well. [OOC: A couple of things. A spell-like ability is not the same thing as a spell. It's similar, but doesn't have quite the same requirements. Lornak wouldn't have needed to drop his bolt to cast it. Also darkness is a touch spell, meaning you need to touch the object that is going to be the origin point of the darkness radius. So let's do this: Lornak has activated his Darkness ability, but he hasn't touched anything with it yet. Next round, he can touch an object as a swift action, and still have a standard action in which to do something. For example, he could touch one of hs bolts and fire it into the square he wants to use as an origin point. Or he could move up and touch the side of the building, and still have a standard action to attack or something.]

Wilford attempts some Diplomacy, but Reakos seems not to have heard. Or perhaps he just isn't interested in talking things out. [OOC: There is a spell called Spectral Hand that allows you to deliver touch spells with a ghostly hand. It is a second-level spell. A wizard's familiar can deliver touch spells once the wizard reaches 3rd level. So, basically, what you're asking to do with Cicero is something that normally you'd need to be a 3rd-level wizard for (you need to be 3rd level to cast 2nd-level spells). And even a 3rd-level wizard would need to expend resources to do it. So I'm going to say you can't do it for free.]

The thug on the ground, stays where he is, and seems to be trying only to defend himself (that is, he is using the Total Defense action). Three of the bandits move foward and strike with their rapiers. If Dušan is still there, he takes 3 points of damage. If he has fled in terror, he doesn't. :)

The remaining bandit fires a shot at Var, but it goes wide.

"Twinkle, twinkle, little star," Reakos sings, and then giggles. "How I wonder what your insides look like." He moves up and seems to be trying to cast a spell, but he does not succeed. [OOC: Tried to cast defensively and failed. And before you all get excited and jump around, casting defensively is what prevents and Attack of Opportunity. So no, nobody gets one.]

And the map.

Dušan (Erik) [HP:15/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13]  d20+2=14 ;
Monday December 7th, 2015 10:03:44 PM

Dušan manages to shake off the worst of the spells effects thanks to Wilford's assistance. Before he get's a chance to express his thanks, the new-comers come forward and knock him around a bit. Still shaken a bit by the spell, Dušan flees in a 5' step and then dashes behind the wall of fighters and attempts to get a hold of his nerves again.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Monday December 7th, 2015 10:13:44 PM

Alizar turned to finally face Reakos, and couldn't help but smile to himself at the sight before him. Even in Dirt City, this was not something you saw everyday. Alizar gathered up more energy inside of himself and channeled into the energy, positive waves of courage. Subtly altering the effects of the magic.

Looking at Reakos, then to his companions, he yelled, "Easy now friends, what the furball may lack in virtuosity of verse, he may more than make up for in claw and fang most adverse!"

Alizar released his Blessing amongst his friends, bolstering their confidence and hopefully increasing their chance for success.
(Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.)

He then pulled a silver arrow from his quiver and loaded it onto his bow.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=12 ; d10+3=9 ; d10+3=5 ;
Tuesday December 8th, 2015 12:51:16 AM

Talanthrel laughs and shouts back to Alizar "What do you expect he 's a cat that hangs with rats. That would unhinge anyone." Seeing the thug s new defensive posture he smiles grimly and swings again.

12 vs AC (-4 to AC for prone target) Dam 9)
sorry hit the damage button twice

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Tuesday December 8th, 2015 12:52:46 AM

oops that should be 13 vs AC I forgot the bonus from bless

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+7=13 ; d8+3=10 ;
Tuesday December 8th, 2015 8:06:22 AM

Var takes a step back, and does a quick assessment of the situation. Too many, he thinks, need to thin the herd out a bit. He takes a 5 foot step back, and fires a shot at the Yellow bandit (13 vs. AC; 10 damage) but it appears to be about as effective as his previous shots.

Dušan (Erik) [HP:15/18; AC:12 (14); Touch: 12(14); FF:10; CMD:13] 
Tuesday December 8th, 2015 4:20:18 PM

Bolstered by his friends mirth and Alizar's blessing, Dušan shrugs off the last of the spells effects. Feeling bolder he takes a step forward and casts Shield of Faith on Wilford (+2 Deflection bonus to AC).

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=19 ; d4+3=5 ;
Tuesday December 8th, 2015 5:18:03 PM

Having readied his Darkness spell Lornak takes a swift action to imbue a bolt as he loads it into his crossbow. As he raises the crossbow a strange blackness starts to emit from the bolt. He pulls the trigger and fires it at one of the human thugs([grey/silver] d20=19 1d4=5 dmg) watching the blackness sail through the air as it finally takes purchase.

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) Bless  d20+5=11 ; d20+4=17 ; d6+3=9 ;
Tuesday December 8th, 2015 5:39:56 PM

Ignoring the prone guy, Hmerrin pirouettes around Talanthel and swings at Yellow Guy.

"Seriously guys," he pleads. "Silver on Cat Face? Yes or No?"

--
5' move to engage Yellow Guy with full attack
Battleaxe miss (ac12)
Handaxe hits ac 18 for 9 hp damage
**Forgot to add bless bonus to actual to-hit roll, Added after the fact

[i]Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20=17 ; d4+1=3 ; d20+5=11 ; d4+1=2 ;
Tuesday December 8th, 2015 6:56:17 PM

Toston uses a swift action to charge his attacks with magic.

Toston then takes a five foot step and then flurries at the yellow guy with the silver nunchaku.

(d20 = 17 + 5 = 22 vs AC ; 3 silver bludgeoning magic damage)
(11 vs AC ; 2 silver bludgeoning magic damage if it hits)

Active Effects: Shield - +4 AC; 3 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}



Wilford Grimly [Hugh for Matt](HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+4=15 ; d8=5 ;
Tuesday December 8th, 2015 7:14:07 PM

Wil takes a five foot step back and then fires a silver bolt at the yellow guy.

(15 vs AC; 5 piercing silver damage)

DM Kathy  d20+4=14 ; d20+3=14 ; d20+3=4 ; d20+3=19 ;
Tuesday December 8th, 2015 11:07:34 PM

[OOC: First, some old business. I neglected to hand out experience for scenes 3 and 5 (that was finding and speaking with Nightblade, and then the part after the angry mob when you found the clues leading to our current festivities). Everybody please take 200 XP for each of these scenes, or 400 XP total.]

Alizar casts Bless to bolster his companions.

Talanthrel swings again at the thug on the ground, but he is harder to hit now that he has gone full defensive. He rolls away from the blow.

Dušan casts a Shield of Faith on Wilford. Wilford and Var both fire shots, but both miss.

Toston lands a blow with his silver nunchaku. Hmerrin chops the same foe with his handaxe.

Lornak places his Darkness on a bolt, and fires the bolt at one of the bandits. Dimness fills that corner of the street.

Anyone without darkvision now has a 20% miss chance when attacking Reakos or the silver, red, or blue bandits. Please remember to roll your miss chance when attacking any of these targets.

"Hahaha! Let's all join the party!" Reakos says, and reaches out to touch Talanthrel. He succeeds, and there's just something creepy about those claws. Talanthrel is shaken for one round.

The three bandits attack Toston without success. The thug on the ground continues to just defend himself.

And the map

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=24 ; d20+4=22 ; d10+3=9 ;
Wednesday December 9th, 2015 1:03:09 AM

With a quiver of fear Talanthrel tries to finish off the thug, wanting him out of the way before he has to face Reakos. Then turns to Reakos and says as insultingly as possible "Come on Pussy Cat lets play!"

24+1(bless) -2(shaken)= 23 vs AC crit
Crit roll= 21
Crit damage 18


Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+8=18 ; d8+2=8 ;
Wednesday December 9th, 2015 8:06:59 AM

Var sees the catman wave his claws at Talanthrel, and does...something. With Hmerrin, Toston and Talanthrel holding the line, Var decides it's time to put the catman down.

"Yes" Var shouts to Hmerrin, "Silver for the cat face." and draws one of his silvered arrows. Taking a second to push the noise of battle from his mind he draws and releases (18 vs. AC; 8 damage (silvered)).

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Wednesday December 9th, 2015 10:45:15 AM

Lornak uses the opportunity of cover from his Darkness spell to prep his bolts. He bends down, braces his shoulder against the wall of the building and lays out the non silver bolts on the ground in front of him. He then grabs and uncorks the bottle of Silversheen and imbues them with the essence of silver making sure that the points get good coverage. As he does, he hears the banter of his comrades knowing that the time for true battle is at hand. He quickly holsters his newly refined weapons and prepares to enter the fray.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20+5=8 ; d20+5=21 ; d4+1=3 ;
Wednesday December 9th, 2015 1:29:36 PM

Toston uses another swift action to charge his attacks with arcane strike

He then flurries against the tan/yellow bandit, missing on his first swing but potentially hitting with the second.

The gnome then takes a five foot step back.

(21 vs AC; 3 silver magic bludgeoning damage)

Active Effects: Shield - +4 AC; 2 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=8 ; d100=81 ;
Wednesday December 9th, 2015 3:27:58 PM

Alizar aimed his loaded silver arrow towards Reakos, and released, sending the bolt into the darkness. Alizar didn't need any help knowing his arrow had missed, he knew the moment he released that the shot was going to fly wide of it's target. (Masterwork Short Bow: 8 Vs AC)
Alizar cursed as he pulled a regular arrow from his quiver.


Dušan (Erik) [HP:15/18; AC:12; Touch: 12; FF:10; CMD:13]  d100=14 ;
Wednesday December 9th, 2015 3:53:03 PM

This fight has gone on much longer than Dušan originally anticipated. Hoping to thin the heard so everyone can focus on the Reakos, Dušan attempts to cast Sleep again on the thug in the middle (green, if green can't be targeted because of Darkness, then yellow) hoping to take as many down as possible. Channeling the arcane he feels the Wold's Blood nearly slip free, but manages siphon just enough to power his spell. Fearing it may not be enough, he takes a step back.

(OOC: d100 = 14 Ley Roll, Spell is cast, Spell per day is spent. Total 3 Spell per Day spent. 1 left)

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) Bless  d20+6=18 ; d8+3=5 ; d20+5=21 ; d6+3=9 ;
Wednesday December 9th, 2015 6:27:08 PM

Hmerrin nods in response to Var, while continuing to press the attack.

--
Full attack on Yellow Guy
Battleaxe hits ac 18 for 5 hp damage
Handaxe hits ac 21 for 9 hp damage
--
Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+7=25 ; d20+9=18 ;
Wednesday December 9th, 2015 7:52:16 PM

"Ha..ha..ha" Wil started laughing out of the blue. A creepy, this guy is going insane laugh.
Wil moves twenty feet beside Talanthral. His goal is to sneak around behind the attackers. His crossbow is loaded.
(Perception:25 - to find a way around the attacker. intimate: 18)
"I have a golden cap," Wil whispered. "If I can get this on Reakos head it will turn him good."

(This golden cap is knit of lammasu fur. Placed on the head of a helpless evil person, the cap changes the person's alignment to good and then it loses all magical power.)

DM Kathy  d20=14 ; d20=1 ; d4=4 ; d4=4 ; d20+4=8 ; d20+4=5 ;
Wednesday December 9th, 2015 10:53:36 PM

Talanthrel finishes off the thug on the ground as Var turns his attention to Reakos. His shot does not hit, however.

Lornak spends a moment to prepare his bolts for easy firing.

Toston finishes off one of the bandits.

Alizar fires a shot at Reakos, which misses. Dušan tries another Sleep spell. One of the bandits drops to the cobbles and begins to snore.

Wilford takes a moment to assess the battlefield. Maneuvering is going to be difficult, due to the Darkness spell. Wilford might be able to take advantage of the darkness to try to sneak up on the bandits. However, Reakos doesn't seem to be having any trouble seeing in the dim light. [That is, Reakos seems to have darkvision.] [OOC: "Helpless" has a specific meaning in D&D. The cap sounds really cool, but to use it, you'll need to knock Reakos unconscious, or grapple and pin him, or put him to sleep or something along those lines.]

"Hee! Come and get me!" Reakos says, and steps further into the Darkness. "Come out, come out, wherever you are!" He casts a Burning Hands, and a sheet of flame leaps toward Talanthrel and Hmerrin. They take 8 points of fire damage, DC 12 Reflex save for half.

One of the bandits steps around him to attack Talanthrel, but misses. The remaining bandit fires a shot at Toston, which also misses.

DM Kathy 
Wednesday December 9th, 2015 10:54:48 PM

Oh, right. The map.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+5=20 ; d100=93 ; d20+4=23 ; d20+4=5 ; d10+3=5 ;
Thursday December 10th, 2015 3:55:23 AM

Talanthrel leans out of the way of the rush of flame (reflex 20) and manages to only take a few small burns (dam 4). Cursing at the fact that someone gave a were cat darkness to hide in, he swings at the thug in front of him.

24 vs AC (crit = 6) :( no crit
Dam=5


Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+8=27 ; d8+2=9 ;
Thursday December 10th, 2015 8:10:37 AM

Var arches an eyebrow as Reakos dodges his shot, he was so sure that he could hit him. Var draws another silver arrow, gives himself a second to breath and releases. The catman must have assumed the darkness would protect him, as this shot easily finds it's way to Reakos (27 vs. AC; 9 damage (silver) )

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17  d20+7=18 ; d4+3=5 ;
Thursday December 10th, 2015 10:28:42 AM

Even though Lornak harbors slight regret about casting his spell to cover Dusan, he is grateful that the group is able to focus fire and neutralize multiple threats in short order, The scraggly were-cat looks tough. With a little luck the group will be able to subdue him in a manner more controlled than when they took on the were-rats. Lornak confidently loads an imbued bold into his crossbow. He notes the play of light off its shiny surface. He releases the bolt at one of the thugs(Silver/grey). (d20=18 1d4=5 dmg).

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20+6=8 ; d3=3 ; d100=31 ;
Thursday December 10th, 2015 1:51:02 PM

Toston takes a five foot step and then fires another acid splash at the thug in green. His orb of acid likely flies wide.

(8 vs touch; 3 acid damage if hits; 31 > 20 so no missed)

Active Effects: Shield - +4 AC; 1 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (3/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=12 ; d100=14 ;
Thursday December 10th, 2015 3:44:51 PM

Alizar fired his loaded arrow at the enemy standing in front of Reakos (green). (20 v AC; Chance to miss = 14) Alizar cursed as the shot missed by such a wide margin, he was not even sure where it actually went. He reached into his quiver, and pulled yet another arrow.



Dušan (Erik) [HP:15/18; AC:12; Touch: 12; FF:10; CMD:13] 
Thursday December 10th, 2015 4:00:57 PM

Dušan did not much savor the idea of going toe to toe, or maybe aura to aura versus another spellcaster, but the chance to confuse Reakos seems like to good of an oportunity. Making sure Talanthrel is well clear this time, Dušan casts Lesser Confusion cantrip on Reakos

(OOC: 14 vs will negate on Lesser Confuse.
d% Behavior
01–25 Act normally
26–50 Do nothing but babble incoherently
51–75 Deal 1d8 points of damage + Str modifier to self with item in hand
76–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=10 ; d20+1=19 ;
Thursday December 10th, 2015 4:33:13 PM

Wil rushes passed Talenthral and one of the attackers. He waits to make his move within the darkness
(Acrobatics: 10 to avoid a attack of opportunity; Climb: 19 - if needed )

Hmerrin(HP 20/20 AC20/14t/16ff, CMD 18) Bless  d20+3=6 ; d20+6=7 ; d20+5=12 ;
Thursday December 10th, 2015 8:40:11 PM


Hmerrin watches his opponent go down, and glances up just in time to catch a wave of fire in the face.
"Gods!" he cries out, in surprise and pain.

Gamely, he steps over to engage the next guy.
Between the fire in his eyebrows, and the dimness concealing his foe, the lad is simply unable to see what he's doing.

"Last time fog, this time dark," he mutters. "We gotta talk about this 'Make the Bad Guys Harder to Hit' strategy you guys keep using. I'm not a fan."

---
Reflex Save 6
5' step
Full attack on Green Guy
Battleaxe atk ac7
Handaxe atk ac 12
(those rolls are a 3, 1, and 7 for those counting at home)

Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


Hmerrin(HP 12/20 AC20/14t/16ff, CMD 18) Bless 
Thursday December 10th, 2015 8:41:46 PM

second post to show correct hit points

DM Kathy  d20+4=5 ; d100=37 ; d20+3=8 ; d20+3=14 ; d20+3=18 ;
Thursday December 10th, 2015 11:55:00 PM

Talanthrel avoids some of the flames, and lands a hit on one of the bandits.

Var sinks a silver arrow into Reakos.

Lornak fires, but he is shooting into melee, so his bolt does not hit. [OOC: Please remember to take the -4 penalty for shooting into melee.]

Toston hits one of the bandits with an Acid Splash. Alizar fires at the same bandit, but is foiled by the Darkness.

Dušan seems to think its a good idea to make Reakos even crazier.

Wilford tries to dodge past one of the bandits, but isn't quite nimble enough to avoid an Attack of Opportunity. Luckily, the bandit misses him.

Hmerrin took the full brunt of the flames, then missed his own attacks.

Reakos giggles. "They never come round but for the second part," he says. "Leaping and twirling. Ooh, so nice!"

The remaining bandits attack Talanthrel and Hmerrin, to no avail.

And the map.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=20 ; d100=45 ; d10+3=5 ;
Friday December 11th, 2015 12:52:36 AM

Talanthrel smirks at his opponent "I got you once, lets see if we can really make you feel it this time." He swings at the thug again.

21 vs AC Dam=5

Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+8=24 ; d8+2=9 ;
Friday December 11th, 2015 8:23:11 AM

Var continues his rain of Silvered arrows on Reakos, firing another shot without hesitation (24 vs. AC; 9 Damage (silvered) ). He sees Will tumbling and dodging his way around the back, and worries about the lad getting caught alone. "Reakos!" Var bellows, "Shut up!" hoping to distract the beast away from Wilford.

Lornak HP:24/24 AC: 16(T:13/FF:10) CMD:17 
Friday December 11th, 2015 9:18:04 AM

Lornak moves next to Toston. As he does, he loads another bolt into his crossbow.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC  
Friday December 11th, 2015 2:23:07 PM

Toston recasts shield[/b] on himself.

"Hey Reakos! Are you afraid to leave the shadows? Come out of it and fight me like a were-leopard!"

He takes a 5 foot step forward.

Active Effects: [i]Shield
- +4 AC; 10 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (2/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  2d6=7 ;
Friday December 11th, 2015 3:17:34 PM

Alizar once again began to build up the positive energy inside himself, converted it to healing magics, and released it selectively, healing only those with an alignment of 'good'. (Channel positive energy: +7 HP to all allies within 30 feet)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13] 
Friday December 11th, 2015 5:14:28 PM

Dušan feels rejuvenated under be the energy from Alizar. Dušan feels that the battle is under control for the moment and takes the time to reload his heavy crossbow with a Silvesheen bolt.

(OOC: Wilford still has 3 rounds of Shield of Faith +2 Deflection bonus to AC).


Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+1=5 ; d4=4 ; d20+8=14 ; d20+1=14 ;
Saturday December 12th, 2015 9:27:41 PM

Wil steps forward, with Stealth and with the silver dagger. He attempts to stab Reakos.
(Attack: 5: hit: 4)(Blind fight: 14)
(Stealth: 14)


Hmerrin(HP 19/20 AC20/14t/16ff, CMD 18) Bless  d20+6=21 ; d100=63 ; d8+3=4 ; d20+5=21 ; d100=51 ; d6+3=5 ;
Sunday December 13th, 2015 9:08:31 PM


Hmerrin's face stops burning as a soothing sensation wafts over him.
"Oh yeah, much better," the lad practically coos.

The axe wielder redoubles his efforts, and is quite satisfied with the resulting flurry,
--
Full attack on Green Guy
Battleaxe hits ac 21 - roll 63 to beat concealment - 4 hp damage
Handaxe hits ac 21 - roll 51 to beat concealment - 5 hp damage

Healed 7 hp by Alizar
Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


DM Kathy  d20+3=11 ; d20+3=5 ; d20+4=7 ;
Sunday December 13th, 2015 10:21:15 PM

Talanthrel finishes off his opponent with a final swing.

Var hits Reakos with another silver arrow.

Lornak moves up next to Toston, who recasts his Shield spell. Dušan reloads.

Alizar heals his companions.

Wilford steps up to try to hit Reakos, but misses.

Hmerrin, feeling much better now, finishes off his opponent.

And that's when the reinforcements arrive. Two attack Wilford, but miss. The third fires a shot at Talanthrel that flies wide of its mark.

Reakos is bleeding and giggling, an unsettling combination. He bends down and prods the sleeping bandit. "Wakey, wakey!" he sings. "You're missing all the fun!" The bandit wakes up and scrambles to his feet.

And the map.



Var (Tom I.) HP:27/27 AC:16/T:13/F:13 CMD:19  d20+8=26 ; d8+2=10 ;
Monday December 14th, 2015 8:43:30 AM

"Oi! There's more of 'em!" Var shouts, "Where does he get all these goons from?" he asks, mostly to himself. Pulling another silver arrow, he continues his assault on Reakos (26 vs. AC; 10 damage (Silvered) )

Lornak (Tom I.) HP:24/24 AC: 16(T:13/FF:10) CMD:1  d20+8=16 ; d4+1=5 ;
Monday December 14th, 2015 8:57:20 AM

Lornak takes a shot at the previously unconscious thug as he stands (16 vs. AC; 5 damage).

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13] 
Monday December 14th, 2015 4:02:33 PM

Dušan is unsure of his abilities to fire into the darkness concealing Reakos. Aiming down the sights, he sees that he is holding red tinsel in his off hand supporting the haft of his crossbow. Unsure where exactly it came from, he gets an odd image in his head of gingerbread cookies running amok in a tavern. Filled with an unusual sense of mirth he tosses the tinsel up in the air and releases a belly laugh as full of merriment as Reakos' is creepy, "Ho ho ho!"

Dušan gains True Strike.

(OOC- The red tinsel was awarded to Dušan in the Decorating the Tavern challenge in the Giggling Ghost.)

Hmerrin(HP 19/20 AC20/14t/16ff, CMD 18) Bless  d20+6=25 ; d100=55 ; d8+3=10 ; d20+5=18 ; d100=64 ; d6+3=8 ;
Monday December 14th, 2015 6:15:14 PM


"Busy, busy, busy," Hmerrin mutters, as he takes a step and slashes into the very recently sleeping thug.

--
5' step and full attack on Blue Guy.
Battleaxe hits ac 25 (roll 55 to beat concealment) for 10 hp damage.
Handaxe hits ac 18 (roll 64 to beat concealment) for 8 hp damage.

Bless: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20+5=12 ; d20+5=7 ; d20+5=20 ;
Monday December 14th, 2015 7:00:48 PM

Toston use a swift action to charge his attacks with magic via arcane strike. He then takes a five foot step towards the thug in blue and flurries with his silver nunchaku.

His strikes with the quick moving bludgeon are off target.

Active Effects: Shield - +4 AC; 9 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (2/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+7=10 ;
Monday December 14th, 2015 7:53:40 PM

Alizar shifted to his right to get a clear shot at one of the thugs (red) who just arrived. He released the shot, and felt himself oddly relieved as the arrow flew wide of its mark. (Masterwork Short Bow: 10 Vs AC) "Wil is going to need some help!" Alizar called to his companions.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+9=22 ; d20+1=2 ; d4=3 ; d20+1=10 ; d4=1 ; d20+8=16 ; d20+6=25 ;
Monday December 14th, 2015 9:43:30 PM

Wil giggles.. "I guess insanity is contagious," Wil thinks.
"You missed him completely," said Cicero as Wil expertly dodged one blow then pulled a perfect back bend to miss a blow from another.
"And so did they..." He then giggled loudly still trying to intimidate his enemy.
(Intimidate: 22) (Attack: 2 - Hit: 3 with Blind fight: 10: 1)
"I am so going to go down again," a tiny little voice within his head said with fear.
After swinging and missing twice more Wil steps to one side and gets ready for any blows.
(Stealth: 16)(Acrobatics: 25 - not sure if I can use Acro to avoid damage but I'm going to try. :) )



Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+4=12 ; d100=27 ; d10+3=11 ; d6=3 ;
Monday December 14th, 2015 10:01:38 PM

Talanthrel annoyed with Reakos insane giggling decides it is time to put him down and attacks.

12+1(bless)+2(flank)= 15 vs AC
Dam 11 + 3(sneak)



DM Kathy 
Monday December 14th, 2015 10:24:52 PM

Var fires another silver arrow and Reakos drops.

Lornak fires a shot at one of the bandits, but misses. Toston also misses. Hmerrin is more successful, and drops the man with two swings.

Dušan gives himself True Strike.

Alizar fires a shot, but misses.

Wilford, one his own against the reinforcements, does his best to stay alive another round. Talanthrel starts toward Reakos, but his target is already down.

"STAND DOWN!!!" an authoritative voice calls. You look to see an entire squad of Knives advancing rapidly on your fight. "Drop your weapons! Do not attempt to resist! You are all under arrest!"

The remaining bandits immediately drop their weapons and raise their hands, save one foolhardy soul who tries to run away. Several crossbow bolts are sticking out of his back before he has taken two steps. He falls.

"Do not attempt to resist!"

Lornak (Tom I.) HP:24/24 AC: 16(T:13/FF:10) CMD:1 
Tuesday December 15th, 2015 8:17:53 AM

For a moment, Lornak considers slipping into the darkness and running, but that thought ends abruptly as he sees the Knives turn one of the thugs into a pincushion when he tries to flee. "I think, gentlemen," Lornak says, "We ought to do what Bogg's suggested in case this happened." Lornak kneels, and delicately sets down his hand crossbow, swordbreaker dagger, and rapier before taking a step back and showing his hands.

Var (Tom I.) 27/27 AC:16/T:13/FF:13 CMD:19 
Tuesday December 15th, 2015 8:26:20 AM

Var's thrills at felling such a foul beast such as Reakos, however his victory is cut short by the arrival of the Knives. He gives them a foul-tempered glare over his shoulder, but complies with the command. He sets down his longbow in front of him, and deliberately unsheathes his handaxes, tossing them to the ground beside him. He raises his hands half-heartedly, but remains with his back to the knives. "This is going to be a long day, isn't it?" he mutters.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13] 
Tuesday December 15th, 2015 2:02:03 PM

Dušan watches the tinsel fall in direct correlation to his mood. Its magics fade from him and he is left cursing the timing of the knives. "Always a watchman when you don't need one..." he mumbles under his breath as he lowers his crossbow and slowly, obligingly kneels to set it on the ground along with his light crossbow and the one glass dagger he brought. Un-slinging his quiver, he stands again letting it drop to his feet as he raises his hands.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Tuesday December 15th, 2015 3:34:57 PM

The options furiously ran through Alizar's head, but they were few and undesirable. He followed his compatriots in places his weapons on the ground.

"Well boys, it looks as though we've been pinched."

Hmerrin(HP 19/20 AC20/14t/16ff, CMD 18) 
Tuesday December 15th, 2015 5:57:20 PM

"eep!" Hmerrin starts. The lad drops both axes like they're on fire, and shoots his hands up into the air.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:28; Touch: 24; FF:18; CMD:17] - CMTC   d20+11=22 ; d20+7=27 ;
Tuesday December 15th, 2015 6:23:21 PM

Toston looks at the approaching Squad of Knives to try to figure out if any of them are the men that Wil and him previously interacted with when saving the poor man. (Perception : 22).

Toston is one to listen to Authority when that Authority is legitimate but with the corruption in this city he is highly skeptical of the Knives so he sizes up the squad for some indication of their intention. (Sense Motive: 27; natural 20)

Toston drops his silver nunchaku, as being both a monk and a sorcerer he does not need an actual weapon to do damage, takes a 5 foot step toward the shadow and uses a full round for a total defense action. He does not resist or make any threatening moves, but he does not put himself at a defensive disadvantage either. He waits at the ready for some indication of these Knives not being what they seem or their intentions become more sinister than just keeping the peace.

Active Effects: Shield - +4 AC; 8 rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (2/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+11=27 ; d20+8=18 ;
Tuesday December 15th, 2015 8:56:51 PM

From within the darkness Wil giggles again as Reakos falls. He searches his body as the others fall away.
(Perception: 27 - adding eyes of eagle and toston's toros Taur Try)
(Stealth: 18) Wil then stands as far back within the darkness as he can.
"Reakos is dead," he said within the darkness. "Let it be know that the adventurers delivered justice over the braggart."
Unfortunately, Cicero has taken over for Wil. Cicero wanted to continue but Wil stopped him and just hid.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17]  d20+12=23 ;
Tuesday December 15th, 2015 9:56:52 PM

Talanthrel looks at the bolt riddled thug, then at the Knives, several of whom had empty crossbows. Seeing several of the others surrendering, he mutters "Bugger this can't be good." Having no intention of surrendering his mother's sword to the likes of the Knives, he shrugs his shoulders and steps into the darkness, using it concealing embrace to hide. (Stealth=23). He then sneaks out of the darkness opposite the Knives and around the nearest corner. If spotted he will sprint around the corner and hide again.


DM Kathy  d20=14 ;
Tuesday December 15th, 2015 11:26:24 PM

In the Backstab Quarter

Lornak, Var, Dušan, Alizar, and Hmerrin surrender at once. Toston is a bit more cautious. You can tell this is not the same squad of Knives you dealt with before; this is a different group.

The Knives aren't especially gentle when they collar you and slap the shackles on, but they don't look like they're ready to murder you on the spot, either. They search you briefly for weapons, shackle your hands, and line you up.

Wilford attempts to blend into the shadows, but one keen-eyed Knife spots him. "You there!" he calls, leveling his crossbow. "Drop yer weapons an' get over here, or you'll wish you had!"

Talanthrel also attempts to slip away undetected, and he meets with more success. The Knives do not seem to notice you as you slip away and dart around the corner.

The Dancing Drake

Meanwhile, there is a meeting taking place at the Dancing Drake inn. Abel Boggs is there, awaiting a human woman known as Asteria. Asteria has been collecting quite a reputation of late, and Boggs has some things to discuss with her.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:22; Touch: 18; FF:18; CMD:17] - CMTC   d20+11=18 ; d20+7=24 ; d20+3=16 ;
Wednesday December 16th, 2015 3:32:52 PM

Toston waits for when the Knives aren't paying particular attention to him and then attempts to slip his bindings.

(Perception : 18)
(Sense Motive: 24)
(Escape Artist: 16)

Active Effects: Shield - +4 AC; ??? rounds
Toros Taur Try : +1 Perception / Intimidate - Toston , Wil ??/ 10 min remaining
Toros Taur Try: +2 Survival - Var ??/10 min remaining
(OOC: help with the duration left on the spells)

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (2/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}


Hmerrin(HP 19/20 AC20/14t/16ff, CMD 18) 
Wednesday December 16th, 2015 6:01:47 PM

Hmerrin isn't going anywhere, and he knows it. The young man assumes his best hang-dog expression, and waits.

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13] 
Wednesday December 16th, 2015 6:15:03 PM

Dušan bights back all the smart alec remarks he wants to spit at the knives. He knows from experience, it doesn't tend to help these situations.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14  d20+6=14 ;
Wednesday December 16th, 2015 8:29:08 PM

Alizar tried to remain impassive but ready in case an opportunity of escape arose. (Perception: 14)
Alizar raised an eyebrow, "Gee, now would be a great time for a distraction of some kind."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+8=20 ;
Wednesday December 16th, 2015 9:42:17 PM

Knowing he is still in the dark Wil tried again to slip away and follow Talanthrel.
(Stealth: 20)
The giggling finally stopped and Wil returned.
If he can't slip away Wil reluctantly does what he is told.

DM Kathy 
Wednesday December 16th, 2015 11:44:46 PM

Wilford tries one last time to get away, but the Knives are onto him now and he is unable to elude them. Soon he is manacled next to the others.

Toston tries to slip out of his manacles, but alas, they are well-made, and the right size for gnomes, so he is held fast.

Some of the Knives are checking on the fallen. "This one's still breathin'," says the one next to Reakos. "This one, too," says another.

"Bring them," says the captain.

"They started it," one of the bandits says sullenly.

"Yeah," says another. "We was mindin' our own business--"

"Save it for the magistrate," the captain snaps. "Move out!"

Escorted by the Knives, you make your way through the City Above to a Knives guardpost. You are brought inside, and searched more thoroughly. They take not only weapons, but also lockpicks, thieves' tools, spell components, and anything else that might be used to escape.

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Thursday December 17th, 2015 12:04:21 AM

Talanthrel circles the block once he is sure there is no one following him and then follows the group to the guard post, while hanging back and blending with the crowd. Once he knows which post they have been taken to, he then heads off to let Boggs know of the situation.

Var (Tom I.) 27/27 AC:16/T:13/FF:13 CMD:19  d20+7=12 ; d20+10=18 ; d20+10=14 ;
Thursday December 17th, 2015 8:17:19 AM

(OoC: Sorry for the missed post, guys. Got busy at work yesterday and didn't have time to drop in.)

Var gives a nasty scowl at the Knife that cuffs him (Intimidate: 12), but does not attempt to fight.

On the way to the Knives Guardpost, Var keeps an eye out, tracking where they are, and who might be watching them (Perception: 18).

(OoC: Whoops, ignore that last d20 roll. Too early in the morning, hit the wrong button.)

Lornak (Tom I.) HP:24/24 AC:16/T:13/13 CMD:17  d20+5=16 ;
Thursday December 17th, 2015 8:24:49 AM

Lornak does his best to remain calm, and watches the Knives' actions intently (Sense Motive: 16). 'A chain of command is only as strong as it's weakest link', he thinks to himself, and tries to determine the guard that will be the most susceptible to bribery.

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14)  d20+6=19 ;
Thursday December 17th, 2015 12:27:36 PM

Wil tries to slip from the bindings.
Whether or not he escapes. He continues to follow along curious about the Knives and the arena that he heard about.
(Wil may try to slip on a disguise a little later)
(Escape Artist: 19)

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18; FF:14; CMD:17] - CMTC   d20+10=19 ; d20+7=12 ;
Thursday December 17th, 2015 12:51:59 PM

Toston eyes the guard post. Are there any animals about? (Perception: 19)

He mentally goes through his options. While manacled he cannot cast acid splash, disrupt undead, chill touch or shield because they require somantic components. He can cast light as all it needs is verbal components since he can eschew materials. He cannot cast Toros Taur Try as his focii for it are in his component pouch and it needs somantic components. He has 1 casting of dancing lights, prestidigitation, ghost sound and speak with animals as they are spell-like abilities and he can can kick and headbutt as a monk and trigger his stunning fist and arcane strike abilities with this attack. He has options but none of them particularly good. He decides to bide his time and wait for an opening. Hopefully they will remove the manacles when placed in a cell. If so he could start trying to dissolve things with acid.

He tries to get a feel for the personnel manning this guard post. (Sense Motive: 12). If things do take a turn for the worse and any of the guards do anything untoward to any of his friends he plans a counterattack.

DM Sanity Info : Highlight to display spoiler: {

Spell like abilities:
1/day dancing lights - CL 1 left 1/1
1/day ghost sound - CL 1 ; DC 12 left 1/1
1/day prestidigitation - CL 1 left 1/1
1/day speak with animals - CL 1 left 1/1

Spells Known / left:
0th: acid splash, disrupt undead, light, toros taur try - CL 1 (infinite)
1st: shield, chill touch (2/4)

Claws rounds left: (4/4)

Stunning Fist (2/2) Fort Save: DC 14
}


Asteria Amarante ( https://docs.google.com/document/d/195J0CE_9264bjCdDocbop6-pBIO0kVbaqBqBIJvnjz8/edit?usp=sharing ) 
Thursday December 17th, 2015 6:08:11 PM

The doors to the Dancing Drake would be slowly opened, as a human peeked in. She entered the inn almost nervously, on the alert for anything perceived as a threat. After all, this could be a trap. Sitting down at a table close by, Asteria waited for the man known as Boggs to come.

Of course, none of this could have been possible if she hadn't done what she had. Thinking back, Asteria had done some pretty notable things, and it all started when she left home. The son of her tribe's chief was quite the bully, but he was the chief's son, so everyone just had to take it. Not Asteria. One day, she confronted the bully. It didn't end well for either of them. He left with some scars, and she was kicked out of the tribe. On her own, she wandered from town to town, and always found the same situation. People just wouldn't stand up for themselves! So of course, the logical thing to do was for Asteria to stand up for them. Any time she saw a bully, she'd beat them up, see how they like it! And then, she'd leave town, going to another one. The last place she had visited was here, Dirt City. After taking care of a few bullies, she was approached by a stranger, who invited her to talk.

It was a shady deal, but it couldn't be a coincidence that, after helping so many people, she was approached by someone. She figured that they were probably good, but if they weren't, that was why the axe was here. If it was needed, she would be ready.

Hmerrin(HP 19/20 AC20/14t/16ff, CMD 18) 
Thursday December 17th, 2015 6:42:24 PM

Hmerrin endures the search and seizure without resistance. The lad stands quietly, waiting.

Alizar HP:19/19 AC: 15(T:12/FF:13) CMD:14 
Thursday December 17th, 2015 7:46:46 PM

Alizar tried his best to not look too weak during the search and seizure. As his belonging were taken, he causally remarked, "I'm going to need that back soon, it's my favorite one." to every bit that is taken away from him. It's the small things that keep you sane in troubled times...

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13] 
Thursday December 17th, 2015 9:05:43 PM

Dušan chuckles at Alizar's cheeky attitude and curses as his own component pouch is taken from him.

DM Kathy 
Friday December 18th, 2015 1:18:37 AM

In the Backstab Quarter:

Most of you are resigned to your fate, at least temporarily, and don't resist as your belongings are taken. To your relief, you see that one of the Knives is actually keeping an inventory, and your belongings are being put into marked bins. It's a hopeful sign that you might get your stuff back at some point.

Wilford tries to slip out of his manacles, but they are well-made and he isn't able to manage it.

Looking around, both Lornak and Toston can tell that most of the Knives are basically going through standard procedures. Yes, they sneer a bit, and threaten you, but nobody is celebrating because they caught those meddling adventurers. At least, not where you can see. Lornak is able to spot one or two Knives who appear more bored than most; they may be "weak links" but it's hard to say for sure.

Alizar puts on a bit of bravado, and the surviving House of Silver thugs are unimpressed. "How 'bout your head?" one of them asks nastily. "Is that your favorite head? 'Cause I'm gonna rip it off." "Shaddup!" one of the Knives says, and knocks the man down.

Once the Knives are satisfied that they have anything you could use to escape, they bring you to a large cell. The cell sits pretty much smack in the middle of the guardpost; Knives going about their business pass it on both sides. One by one, they remove your manacles and shove you into the cell. There is room for all of you, and then some, but it is still a cell. The House of Silver members are placed in an adjoining cell, where they can threaten and sneer at you.

The door of your cell shuts with an ominous CLANG!

At the CMTC Office:

Talanthrel reaches the office of the Crescent Moons Trading Company. You go inside to see Madri Brightside at her usual post. "Oh, hello!" she says cheerily. "Um, Talanthrel, right? Did you need something?"

The Dancing Drake

"Mistress Amarante," Abel Boggs says. "Thank you for agreeing to meet with me. Please sit down."

You sit, and Boggs orders a round from the bar.

"I represent an organization that seeks to do right for the common folk of Dirt City. Of course, to the outside world, we are simple merchants." He slides a card across the table. The words "Crescent Moons Trading Company" are imposed over a stylized crescent-moon brand.

"You're building quite a reputation for yourself of late, and if I may say so, you're building the kind of reputation that can be very dangrous to have. I'd like to invite you to join our organization. You would be an asset to us, but we would also be of assistance to you. We can help protect you from the wrong sort of attention. Will you join us?"

Everybody

[OOC: Everybody (except Genevieve, who just got here) take 300 XP for your Scuffle, and 1,000 XP for your Brawl. That's 1,300 XP altogether. I hope to start a new module next week.]

Var (Tom I.) HP:27/27 AC:16/T:13/13 CMD:17  d20+7=15 ;
Friday December 18th, 2015 9:20:49 AM

Var leans against the side of the cell facing the House of Silver and starts hurling insults and threats at them (Intimidate: 15).

Lornak (Tom I.) HP:24/24 AC:16/T:13/13 CMD:17 
Friday December 18th, 2015 9:25:42 AM

Lornak sits with as much dignity as the situation allows. "I suppose we should get our stories straight, just in case they decide to take any statements." He gives a quick, surreptitious look at at the Knives walking by before continuing in a slightly lower voice "As well as figure out what our next move should be."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday December 18th, 2015 10:00:00 AM

"You can escape this cage," Cicero said as the apparition stood in front of him. "Just escape and slay all these Knives."
"I will not kill the Knives," Wil responded. "They have been respectful. Plus, they can answer questions about respons..."
"They are brutes. I will kill them now."
Wil stomped his foot. Of course no one but him see's Cicero. The mist from beneath Wil's cloak increased as his blood began to boil.

"Interrupt me again and I will no longer speak to you. The Knives will clarify their position on the assassination. They may also reveal this vile Arena business." Cicero disappeared.
"I've craving Scorpion. Hey! Do you have scorpion?" he shouted as a guard passed.

Toston Lotor(Hugh Crosmun) [HP:17/17; AC:18; Touch: 18; FF:14; CMD:17] - CMTC   d20+10=12 ; d20+7=15 ;
Friday December 18th, 2015 2:24:00 PM

Toston whispers to his compatriots, "I can use acid splash since they unbound my hands. I think with repeated castings I could maybe eat through the lock. I think I need someone to be lookout and tell me when to stop if we do this, b/c I imagine they won't be happy if they see me doing it." Toston tries to study the guards to get a feel for their patterns in case he has to do this.

(Perception: 12)
(Sense Motive: 15)

Dušan (Erik) [HP:18/18; AC:12; Touch: 12; FF:10; CMD:13]  d20+7=18 ;
Friday December 18th, 2015 5:36:52 PM

Lacking his component pouch dose not stop Dušan from experimenting with a cantrip thatg only requires a verbal and somatic component. He casts Guidance and attempts to figure out how long they will be here and if there is anyway to speed the process up, for examples bribes, assuming Dušan's history of growing up on the streets has familiarized him with a few of the more unsavory aspects of law enforcement.

Knowledge Local d20+6+1 = 18

Asteria Amarante (Genevieve) 
Friday December 18th, 2015 7:08:10 PM

Asteria takes a long swig of her drink, thinking deeply, It sounds like a great idea! She could kick people's butts, and for a good cause! And, she would have a team behind her. Being separated from her tribe was starting to get to her a bit, who knows how long it would take before she starts talking to herself? Lowering her drink, the Asteria begins to speak again in a soft tone, suppressing her growing excitement. This was all rather thrilling, like something you would find in a mystery book! Not that Asteria read books, as she couldn't read. But she knew of the concept!

"Okay. Yeah, sounds fun. When do I start?"

Talanthrel (Paul) [HP 26/26; AC 20; Touch 14; Flat 16; Cmd17] 
Friday December 18th, 2015 9:24:07 PM

Talanthrel smiles "Good day to you, Madri. Is Boggs in? We've hit a bit of a snag."

Wilford Grimly (HP:21/21; AC: 14; Touch: 12; Flat: 12; CMD: 14) 
Friday December 18th, 2015 10:13:54 PM

"I think we should wait to see what the Knives have planned." Wil said to Toston.
"It's not a good idea," argued Cicero but Wil ignored him.

Hmerrin(HP 31/31 AC20/14t/16ff, CMD 19) 
Saturday December 19th, 2015 2:32:21 PM

Hmerrin nods. "I'm with him," he says, meaning Wil.

"You open that door, and then we're looking at escape charges and a couple dozen really unhappy guards, instead of a standard street brawl an' a bunch of bored guards.
'Sides, Boggs said if this happens, just go with it. And, since we seem to be short one cellmate, my guess is Boggs is finding out about our stay right now."

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