WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Hook City Archives


Return To Index


Celebrate Good Times, Come On!


Oyster Bay (DM SteveK) 
Thursday March 24th, 2016 10:05:17 PM

The people of Oyster Bay listen raptly to the stories and make a fun day of it. There is many a teen who tries their hand at wrestling Garrett during the day, and he can be as dirty as he wants to be.

The people seem happy and thankful, near worshipful, but some also look fearfully to the heavens, as if wondering thoughts they have never thought before. Whether stories of monsters from the stars will turn the town xenophobic or merely become a bedtime story to frighten children, only time will tell.

The old Druid and the town leaders really have nothing to give the heroes other than their thanks, and so too soon, it is time for the heroes to travel on.

Garret Goodbarrel [AC:34/30/28 +4 vs AOO HP:134/134 Ki:16/16 CMD: 34 SR: 24] 
Friday March 25th, 2016 7:34:13 AM

Garret has a good time playing with those who want to wrestle. He finds himself many times asked to tell the story again and he mimics how he jumped up and slammed an elbow down on the dragon.

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells 
Friday March 25th, 2016 8:57:27 AM

Tink happily shakes the hand of anyone who wishes to. She makes sure that it is known that it required a group effort, and the part everyone here in town played was just as important.

"But what is more important, will be the next steps. There are lizardfolk out there who were being tortured and experimented on when all they wanted was a place to live safely. In the interests of long term friendship, it might be worth extending them a gesture of goodwill and peace. You will have to share this wide land with them after all. Blood has been spilt on both sides. Put that behind you and try and build a foundation for trust"

With her sermon complete, Tink is ready to settle down for the night, re-prepare her teleport spell, and head back to Hook in the morning.

Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 114/119 +14 Tmp HP (Spells) Luck Points: 13/14 
Friday March 25th, 2016 1:21:53 PM

Restlin and friends took quite the haul from that temple. They don't need any more reward than a celebration and some decent food.

He enjoys the welcome and subsequent party a whole bunch. He walks with Sesha, retelling the story of how she pulled him back from death to anyone who will listen...at least until she tells him to shut it.

As the day closes, he'd much rather teleport home than stay in Oyster Bay's inn, but if Tink only prepared Teleport once, he'll choose to stay with his friends rather than split them up.

Beriothian -- AC:17/11/22 HP: 152/152 CMD = 19 
Friday March 25th, 2016 7:33:45 PM

Beri enjoys the night and the good food. After discussing with people through the night it sounds like they will be teleporting back. No need to prepare transport via plants it sounds like. When he finally heads to bed he runs through his shopping list one more time, noting what he needs to pick up when they are back in hook city.

Oyster Bay (DM SteveK) 
Friday March 25th, 2016 8:21:24 PM

It turns out to be a whole day of celebration. Those who want to eat can eat. Those who want to fleeing can drink. Games? There are plenty!

And there is also some more serious talk as well. The High Druid Greybeard and the Guard Captain Vincent, speak with Katinka and some of the others about "what happens next". Vincent isn't receptive to any overtures. "We kept our guard down once, and nearly paid for it with our destruction. And you want us to dress is up like a sacrifice again?"

Greybeard remains calm. "Do not worry. I will talk him and the town around. Eventually, when the lizardfolk consider trade once more, my grove can be a neutral point." The old Druid smiles. "We thank you for your service. Iron Adventurers. "

......

Another morning dawns, and with nothing more to do here, the Iron Adventurers need to take action to continue their journey.

Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 114/119 +14 Tmp HP (Spells) Luck Points: 13/14  d100=4 ;
Friday March 25th, 2016 9:13:17 PM

Restlin is quick to say his farewells the evening before. He's keen on leaving ASAP in the morning, and will push the rest of the IA along whether they like it or not. As soon as he and Tink have memorized their teleport spells, he rounds up Garret, Sesha, and Beri before teleporting the 4 of them home.

Teleport roll: 4 - an astounding success. The 4 adventurers materialize in comfortable chairs in the main living room of Iron Tower.

Zane (JCC) AC 33 (34), CMB 16, CMD 32, HP 166/166, Character 
Friday March 25th, 2016 9:28:31 PM

"Well, if you ever need help like this again you can send for us. We live in Hook City at the Iron Tower. And do try and give the lizard folk a chance. I won't say it'll be easy though. They were wronged as badly as you here in Oyster Bay were.." Zane says to the Druid.
He's ready to go whenever the "ride" is ready to go.....

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells  d100=90 ;
Friday March 25th, 2016 9:33:00 PM

The next morning, Tink follows Restlin's lead and casts another Teleport spell. Fortunately she is very familiar with the Iron Tower. Had it been any other destination she gets the distinct impression she may have missed her mark (Teleport roll: 90. Still a hit I think)

Sesha [AC 39 /21 To/29 Fl] | HP 188/93 | CMD 22] 
Saturday March 26th, 2016 9:56:13 AM


Sesha winces at the bumpy teleport, only exhaling her breath when they land on solid ground at their destination.

"Well... It's good to be home."

Bosk AC: (38/21/33) CMD: (35) hp 108/108 Spells   d20+1=5 ; d20+1=4 ; d20+1=4 ; d20+1=18 ;
Sunday March 27th, 2016 5:35:24 PM

Bosk spends a few minutes speaking with all the officials and important figures as well as the commoners in order to build good will and help spread the name of the Iron Adventurers as well as his god. He also makes a trip to buy a few local items, seeking out regional recipes, food and spirits as well as keeping an ear open for any rumors that might be related to the lich that killed his parents.

Diplomacy rolls to gather info on lich if possible = 5,4,4,18

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells  d20+32=45 ;
Sunday March 27th, 2016 8:38:24 PM

Tink knows how much finding this lich would mean to Bosk.

While he is out trying to gather some information on it - and without his knowledge - she will try and do the same. She figures the sages here might have heard something, or if someone had been enquiring on the topic. Perhaps someone is running their mouth at a local tavern? Or perhaps the guards at the gate had heard something? Perhaps the healers here may have treated someone? She tries to logically select the areas where she might have the greatest success.

Wherever she goes, she keeps an eye out for Bosk. She wants to surprise him, should she find anything.

Perception: 45
Diplomacy to gather info about a lich: 32 (Take10)


Sesha [AC 39 /21 To/29 Fl] | HP 188/93 | CMD 22] 
Monday March 28th, 2016 5:16:21 PM


When arriving back at home, Sesha takes mostly to her own company. She spends much of her time over her cauldron, brewing away at some potion or another. Vast sums of gold are expended on the beverages, but she is nonplussed.

Money was a tool, and she had no real need of the gold.

Other parts of her time were spent with the WLA. She had found a teacher there, one who knew a little of the exotic magics from places far away, and he was teaching her how to use her weaker magics at will, without need for woldsblood or her own vitae.

Lastly, she continued to divine about those she sought to bind to her cause, other adepts and witches who, in time, might be able to help spread the gentle gifts, and strong resolve, of Serenbeth.

Beriothian -- AC:17/11/22 HP: 152/152 CMD = 19 
Monday March 28th, 2016 6:15:58 PM

Beri addresses the wise druid at the festival;
High Druid Greybeard, it was a pleasure to meet you the other day. I had the... privilege... of getting a first had view of how our lives are all connected in the Wold. I also realized that many of the things that drive people to war is a scarcity of resources needed to survive. I once heard tale of a man in a foreign land that planted fruit trees everywhere he went. Fate, it seems has me traveling across the Wold, and I was wondering if you could suggest a few hearty plants for different climates so that during my travels I can do my part so that future generations won't suffer such scarcity and can see that if they are one with nature there is no need for war... the Wold can provide for all.

When in hook city Beri will head to the market and start preparing for whatever the Consortium may have them investigating next, as well as to look for any seed that Druid Greybeard may be able to provide.

Zane (JCC) AC 33 (34), CMB 16, CMD 32, HP 166/166, Character 
Monday March 28th, 2016 6:29:52 PM

Zane shows reverence to the old druid, but is happy to once more be in Hook City.
He plans on spending time at the WLA doing some training, then down at the harbormasters, there have to be some old time captains that may have heard of The Stormfront.

Hook City at Last! (DM SteveK) 
Monday March 28th, 2016 7:20:56 PM

Restlin wants to leave quickly. He gathers his powers and friends and is ready.

Zane has some last minute advice for the leaders of Oyster Bay. Graybeard nods, already thinking along those lines, but Vincent, while no t thoughtful, at least gives a begrudging grunt. Maybe it will be less difficult for the Druid to talk the town around!

There seems to be a minor mystery about the gardens though...

Bosk takes part of the day in Oyster Bay On his own agenda. There really aren't any unusual ingredients, but the local seafood stew is hearty and filling. The hero gets another reception when he begins to talk about the glories of Gargul. As soon as he talks about gods, the people melt away, finding excuses and suddenly becoming very busy! This out-of-the way backwater doesn't even have fireside stories of a Koch let alone reliable information. :-(

Katinka doesn't have any better luck in Oyster Bay than Bosk in seeking information about a lich.

Beri has an enjoyable conversation with Graybeard. The older Druid doesn't know of a hearty fruit-bearing tree for most climates, but he does give Beri some seeds. "Raspberries can grow anywhere from brackish waters to near tundra. They grow wild and make excellent thickets to protect small animals too. Very hard to completely kill. Maybe you would be interested in becoming nag the Berry Druid?"
....

After farewells, Restlin and Katinka try to teleport directly to their tower in Hook City, and lo and behold! They arrive at the rooftop gardens! This immediately tells the arcane masters two things. The first is the magical barrier between lands in the Southern Continent is gone! The second is the magical barrier stopping people from teleporting into Hook City also seems to be gone!

Looking about the garden, it looks to have been tended since you have been gone. The skyline of Hook City is still magnificent, the wide Hook River just to the north, bisecting the great city. There in NorthHook is the grand marble causeway with its many temples. To the south are the hundred spires of the wealthy, the magical, and the self-important. And over all, the huge mile-long Bridge held up by four Hooks that are in turn held up by nothing at all.


Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 114/119 +14 Tmp HP (Spells) Luck Points: 13/14 
Monday March 28th, 2016 9:14:52 PM

Restlin briefly considers the ramifications of their successful teleport, then charges downstairs.

"HELLO, TOWER! WE'RE BACK!" he shouts to no one in particular. He checks over everything, making sure everything is in place. Once that's done, he throws open the front doors to the tower before strolling into the square. "HELLO IRON SQUARE!" he shouts to no one in particular. "DID WE MISS ANYTHING COOL?"

He should probably let Auslander know they're back, plus the DC will want to hear about their adventure, but those are things that can be taken care of this afternoon after he's done socializing...

Bosk AC: (38/21/33) CMD: (35) hp 108/108 Spells  
Monday March 28th, 2016 10:56:20 PM

Bosk stretches his legs, glad to be back home again and missing the groups extremely large bath and well stocked pantry. It is good to be home, and it looks like the garden has been well tended...and as usual the weather is perfect. The cleric spends some time with the group before heading to the catacombs to upgrade his gear.

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells 
Tuesday March 29th, 2016 2:29:52 AM

Tink looks about, and then pats herself down. She was back safely and in one piece. A good start!

She heads downstairs and sets foot outside. She looks about for a youngster who might want to earn a coin or two. Assuming she spots someone, she offers the lad (or lass) a couple of silver pieces

"Would you mind going to Alastair Manor and telling them that the Iron Adventurers have returned? After that, please do the same with the City Guard. Ask them to pass the message on to Inspector Auslander"

Beriothian -- AC:17/11/22 HP: 152/152 CMD = 19 
Tuesday March 29th, 2016 5:21:12 PM

Druid Berry... I like the sounds of that.
***
Berry joins the others on the rooftop garden and has a look around. No dragons in the sky... no tentacled frog giants below... no detectable screams from below about an undead army approaching. These days one can't ask for much more than that.
Catacombs sounds like a good plan Bosk. I'll probably join you in a minute, just need to take inventory of what I need.

An Unexpected Guest (DM SteveK) 
Tuesday March 29th, 2016 8:41:14 PM

Restlin shouts from the top of the tower and gets several friendly waves from the street below; the Iron Adventurers are well loved in this neighborhood! His shout into the tower for the fun of it elicits an unusual response. A voice calls back; "and hello to you, too! Are you the Iron Adventurers and Sesha the Drow?"

Bosk stretches his lags and notes the weather in Hook City is perfect; as magically usual. Whether that still sticks in his craw is something only the minotaur can say.

The rest head downstairs and investigates the sound. Camped out in the foyer is a pup tent and a dapper male drow stands in a very non-threatening manner. He bows low to Sesha when she arrives. "My Lady, it is a joy to see you. I have travelled far to find you and offer you my services." He bows again.

Katinka, knowing big this is not a combat situation, treks out to the front doors and finds several youngsters willing to take messages to Inspector Auslander and Alistair's Mansion.

Zane (JCC) AC 33 (34), CMB 16, CMD 32, HP 166/166, Character 
Tuesday March 29th, 2016 9:50:58 PM

Zane is not thrilled at the person living in the tower, but he's only be back a short time and has no clue who has given whom permission to enter.
"Sesha, you know this guy?"

He is prepared to evict the drow, but waits on Sesha to make the decision.

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells  d20+32=48 ; d20+15=22 ; d20+12=20 ; d20+12=13 ; d20+22=32 ; d20+26=36 ;
Tuesday March 29th, 2016 11:12:40 PM

Tink closes the door behind her, and stays standing behind the drow.

She looks at him closely, trying to determine whether he is a surface drow or a pure drow. To her knowledge, pure drow are more inclined to be evil. Tink knows full well how evil drow worship their female matriarchs, and that this man referred to Sesha as "My Lady" and offering his services doesn't bode well.

She also looks for any signs of a weapon, spell component pouch, or holy symbol, and casts her eyes at the tent to ensure noone is still hiding within it.

Tink stays quiet for the time being, but readies herself to defend Sesha - and the rest of the party - should this man try and cast a spell.

-----------------------------------------
Ready action: Cast Dispel Magic as a Counter-spell if this drow starts to cast a spell

Perception: 48
Knowl Local: 22 - To see if Tink might recognise the drow
Knowl Nobility 20 - To see if Tink might recognise the drow
Appraise: 13 - To try and determine the value of what he is wearing
Sense Motive: 32
Spellcraft: 36 - To identify any magical aura Tink might detect on him or his possessions


Spells in effect on Self: Arcane Sight - DarkVision - Detect Scrying - Freedom of Movement - Mage Armor - Misdirection - Overland Flight - Pass Without Trace - See Invisibility - Swim Speed 120ft - Telepathic Bond - Water Breathing
Spells in effect on Others: Greater Magic Weapon on Garret's fists - Mage Armor on Zane - Tishe's Weave Elements on Restlin a 'Water' version, Zane a 'Water' version, Bosk a 'Fire' version, Beri an 'Air' version

Sesha [AC 39 /21 To/29 Fl] | HP 188/93 | CMD 22] 
Wednesday March 30th, 2016 9:38:21 AM


Sesha stares at the Drow, slight suprise evident. She thinks for a moment, then grins.

"Yes Zane, I do. This is Y'Zargo."

Her extreme sacrifices all healed since her return, she wears neither scarf nor eyepatch. Her eyes flicker to Restlin, then back to the handsome drow.

"He is quite literally, the man of my dreams."

Restlin (Carl) -- AC: +14/+11/+11 CMD: +15 HP: 114/119 +14 Tmp HP (Spells) Luck Points: 13/14 
Wednesday March 30th, 2016 10:23:57 AM

Restlin's pretty sure Sesha's toying with him, but regardless some dude has just invited himself into their tower.

"Did we forget to lock the door before we went adventuring?" The wizard tries to keep his cool, but the thought of someone camping out in their tower while they're gone doesn't sit well with him. There's lots of really, really bad stuff in their tower. Even if it's secure, this isn't the kind of place folks should be able to waltz into.

He turns to Sesha. "Lady, you'll have to do some better explaining then that. This isn't a youth hostel..."

Carl, subbing for Jeff/Garret 
Wednesday March 30th, 2016 10:24:55 AM

Garret waves his hellos at the drow on his way to his room. He left a jar of cabbage to ferment into sauerkraut while he was gone & he's eager to check on it.

Beriothian -- AC:17/11/22 HP: 152/152 CMD = 19 
Wednesday March 30th, 2016 6:01:59 PM

Psst, Bosk... in the future is we see someone who broke into our home while we were saving the World what do you say we drop the chandelier on them and question them after? As Gargul brought up, we need to be starting our fights as well as we finish them. Well, at least Seasha seems to know him.

Beri waits patiently for someone explain who their surprise roommate is and why he is camping in the foyer... and more importantly how he got through there extensive security.

Y'Zargo Arrives (DM SteveK) 
Wednesday March 30th, 2016 7:46:18 PM

Sesha names the drow and his eyes light up. Katinka can see bits and pieces of spell components about the drow, but can also see the near adoration in the dark face. "Yes! I have travelled a very long time, following clues and portents, spending all my wealth in bluffs and bribes and passages to finally arrive in Hook City and the Iron Tower... Only to find absolutely no one at home! There was a suspicious human about, some Inspector he called himself, and I had to use a great deal more f talking to convince him I knew my Lady Sesha and that we were long lost relatives of some suitable distance. Well!"

"So he let me in and I've been taking care of your plants until you came home." He grins sheepishly. "I didn't want to use any of your food or furniture soooo..." He kicks the pup tent. "Glad you came. I was down to my last can of beans !"

Y'Zargo eventually comes to the point. "Can I be your henchman? I can be lots and lots of help. Why, I've already been talking to some people around here that also think you are the cats pajamas and want to join up too!"

(Ken/Sesha may now start using Y'Zargo as a companion)

Zane (JCC) AC 33 (34), CMB 16, CMD 32, HP 166/166, Character 
Wednesday March 30th, 2016 8:18:53 PM

Sesha seems to know who this guy is, so Zane accepts that and says, "Well, I don't do the cooking around here.
I'm headed to the Catacombs, I think I need to upgrade some gear and I need some diamond dust, that's not something I can make on my own. Want me to grab some food on my way back?"

Zane asks the rest of the group before he heads out.

Bosk AC: (38/21/33) CMD: (35) hp 108/108 Spells  
Wednesday March 30th, 2016 8:41:21 PM

Bosk waits to make sure Sesha approves of this guy before joining Zane at the Catacombs. That last battle was too close. I need some better protection as well.

As he heads out he cocks his head in the direction of the servant's quarters, indicating to Sesha that if she trusts him there are several vacant rooms which he can use as well as a small bath.

RobC - Katinka Hushfoot -- AC 25/17/19 -- CMD 21 -- HP 143/143 -- Spells 
Thursday March 31st, 2016 1:23:01 AM

"It's amazing how many relatives make themselves known once you make a bit of money" Tink muses to herself.



Carl, subbing for Jeff/Garret 
Thursday March 31st, 2016 10:00:20 AM

Garret opens the door to his room, tosses his pack wherever, and heads over to the windowsill where he left the jar of cabbage. It's nice and bubbly, a good sign!

He opens the lid & his hit by the pungent odor of fermentation. He picks a few moldy pieces off, then digs in with a spoon. Not bad, if he does say so himself.

He returns downstairs, jar of sauerkraut and spoon in hand, finding himself between a rather tense Restlin & Sesha, along with this new drow. Taking a big spoonful, he offers it to their guest. "Sauerkraut? It's pretty good."

Restlin (Carl) -- AC +10/+7/+7 CMD: +15 HP: 116/116 (Spells) Luck Points: 4/14 
Thursday March 31st, 2016 10:00:51 AM

"Blah blah blah blah..." Restlin's hearing this dude talk, but not really paying attention. He doesn't want to be a jerk, but he is most definitely rubbed the wrong way. "...blah blah blah long lost relatives of some suitable distance."

They're related? Well, that changed things a bit. He's still not keen about the fact that their tower's foyer was turned into a campsite. He glances at Sesha. It's a glance that says, "I'm not totally pleased about this development, but I know it's important to you, so I'm going to play along." He then narrows his eyes in a manner that says, "but I hope you know what you're doing."

He waits to see her response to the drow before acting further.

Sesha [AC 39 /21 To/29 Fl] | HP 188/93 | CMD 22] 
Thursday March 31st, 2016 11:02:53 AM


Sesha slips by Restlin, giving his hand a squeeze as she does so.

"Little Spirit and I are happy to receive you into the fold, Y'zargo. When I first prayed to her for guidance in furthering my service, your face appeared, and has been in my dreams each night henceforth."

She looks at the tent.

"This, won't do. I've been saving some money to get us a place established. I hope there will be many many more of us before we are done."

She partitions a sum of money from her purse, and hands it to Y'zargo.

"Find temporary lodging, some food, and I will call on you later. Gather up those that have been touched by the dreams and divinations that you can find. Find me again in a day. I shouldn't have gone far."

------------------------

Y'Zargo bows. As he prepares to leave, she smiles and Garret and shakes his head.

"No thank you, most polite and odoriferous half-man. I prefer to only allow the finest of things to touch my lips, to include the soft lips of beautiful women. I have money again, so I must purge this taste of beans with some wine as soon as I am able!"

---------------------------

Sesha laughs and shakes her head as the flamboyant drow leaves. She looks at Restlin and shrugs.

"I find it odd Serenbeth paired me with this one. I think it's even more odd he said we were related. We share the same great House perhaps, but I was adopted into it. There's not an ounce of common blood between us."

With a grin, she gets back to her potions and the WLA.

Restlin (Carl) -- AC +10/+7/+7 CMD: +15 HP: 116/116 (Spells) Luck Points: 4/14 
Thursday March 31st, 2016 12:39:53 PM

"DON'T THINK I DON'T KNOW WHAT YOU'RE DOING, LADY." he calls after her as she walks away. "Come on, Zane. Let's go shopping."

With that, Restlin leaves for The Catacombs.

Zane (JCC) AC 33 (34), CMB 16, CMD 32, HP 166/166, Character 
Thursday March 31st, 2016 1:44:56 PM

When Zane gets to the Catacombs, he has a full list when he gets there, a lot of it is upgrades to gear he already owns.
Waiting to get serviced, Zane asks, "Is that guy going to be with us only here in the city?"
He pulls out a jug of cider and after taking a drink, offers it to his friends.

Restlin (Carl) -- AC +10/+7/+7 CMD: +15 HP: 116/116 (Spells) Luck Points: 4/14 
Thursday March 31st, 2016 2:33:25 PM

Restlin takes the proffered cider. "Doesn't seem like the kind to go out and adventure. Dude makes me look pretty rough & tumble..."

Return To Index      Next Module (The Second Test)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage