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The Marvelous Hook City Bridge (co-DM JonathanT) 
Thursday March 20th, 2014 12:20:47 AM

Restlin quickly sees opportunity escaping and grabs Sesha's attention and both escape the happy throngs by taking to the air where Restlin starts looking for his suspects again.

Restlin spots the only two he could get a good fix on and points them out to Katinka.

Sesha spots the two. The noble-looking one is going into a shop and the Climber is making his way up into the webbing of cables. She then casts Message. Next Round she will be able to send a message to who she points to up to one different one per level.

DM JT: Thats a Move and a Standard. Your Prestidigitation will need to wait until next round, correct?

It is easy to fly up to the cables, but impossible to fly into the heart of them unless incorporeal or some other such maner such as Gaseous Form. The cables are a litteral three dimensional web tightly woven such that only nimble climbers can weed their way through them. It does occur to you that all the Climbers are rather small in stature if not indeed haflings. To make things worse, vision is obstructed the deeper into the maze. These cables are as thick as ship rigging but made out of a sturdier matterial yet not identified.

Bosk realizes that Dimensioning into this compact web of cables would be hazardous to his large size.

The Climber Restlin thinks is the one he is looking for is quickly dissapearing into this maze of cables and other Climbers that have come to see what is going on.

Tink makes it through the front line of the crowd and Garret spots her. They both see Restlin and Sesha above the crowd and pointing. Although they can't see at what due to their smaller stature and the taller crowd, they get the general idea of the direction to go.

Anrete gets completely surrounded by the crowd. They look at his barbarian style armor and other exotic things on him. He hears some comments behind him:
"Typical barbarian - sloppy eating habbits." but it is impossible to know who said such a horrible thing about our lovable Anrete!

Bosk, some dozen feet up in the cables, sees what Restlin is pointing at and casts Fly on himself, knowing that there's no way he'll get past the crowd with the speed he needs without hurting some kid or two.

DM JT: Casting a spell is a Standard Action, thus you can normally only cast one spell per Round. You cast Fly and then can fly your movement (Move Action). Is your Dimension Door some Special Abilitity? Do you Expend a Hero Point to get another Standard Action for the Dimension Door?
Remember, to take someone with you with Dimension Door, they have to be touching you. So you have the option to fly down, say to Anrete, and next Round take him with you. And so forth.

Flying will get you halfway to the shop the noble-looking one entered.

Beriothian manages to get loose but only by transformng back into an Air Elemental. He then follows Bosk.

DM JT: I hope I got everything.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Thursday March 20th, 2014 8:13:00 AM

"Let them know our target is going into <insert shop here>," says Restlin before diving down as quickly as safely possible (hopefully w/ Sesha behind him).

If, at any time, this person manages to not be within a 10' radius of anybody else, Restlin will cast glitterdust on them.

OOC: I realize how unlikely that is.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30]  d20+16=35 ;
Thursday March 20th, 2014 9:47:08 AM

Garret receives the message about which shop to head for. He continues to move quickly through the crowd towards the shop (escape artist: 35), pulling Tink with him.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2  d20+12=22 ; d20+13=28 ;
Thursday March 20th, 2014 10:10:55 AM

Anrete bellows loudly as he looks for opportunities to leap out of the crowd.

----------------------------------
Initimidate: 22 again
Acrobatics: 28

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Thursday March 20th, 2014 10:43:29 AM

ooc: I wasn't sure if we were still in combat rounds. Seems a few people were unsure. =) , Also I think communication, even through message, is a free action.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Thursday March 20th, 2014 11:18:49 AM

OOC: My understanding is the spell is cast, and for the duration you can talk back and forth so long as you're following the LOS & distance rules.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility]  d20+11=14 ;
Thursday March 20th, 2014 6:15:40 PM

Sesha lets Restlin lead, but is flustered by the fact that another person might sneak away into the cables. She is unwilling to let Restlin go alone however. Last time, she nearly lost the boy. She relays the message back to the others, then presses on.

She was still unsure why she felt so possessive of him, but she did, and she wouldn't let him run off and get pincushioned again. Somewhere in the back of her mind, Pot-pot giggled.

She was considering paralyzing the climber while following the noble, but there was a chance he would fall to his death. This wouldn't bother her if she knew for sure he was a bad person, but if he was some sort of innocent who happened to pique Restlins curiosity... She decides that between Beri, Bosk, and Tink, the climber will be caught.

She reaches for the magic of her Drow heritage and casts a simple spell that engulfs the climber in bright green flame, just in case he gives them the slip. She messages Restlin as they close in on the noble.

"Detain with force? We were kinda deputized earlier by Aulander and Capon. Even if he's innocent we can probably wriggle out of trouble. I just don't want to let someone get the first move on you again."

[1] Cast Faerie Fire. Target: Climber. No ley check or save. SR 14 if necessary. Duration: 110 minutes.
[2] Follow Restlin.


RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+26=38 ; d20+36=55 ;
Thursday March 20th, 2014 6:26:20 PM

Tink can't get a bead on her target, and that frustrates her. No, frustrates is too light a word. It worries her. With her overland flight spell still in effect she continues her pursuit but from a slightly higher level. (Fly 5ft off the ground in the same direction. Perc: 38 + Arcane Sight. Stealth: 55 + Hide in Plain Sight)

====================
Spells in Effect
Overland Flight - 11hrs
Misdirection - 22hrs
Mage Armor - 22hrs
Detect Scrying - 24hrs

====================
*Arcane Sight: You know the location and power of all magical auras within your sight. An aura's power depends on a spell's functioning level or an item's caster level, as noted in the description of the detect magic spell. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.).
Spellcraft checks if needed: 32, 32, 36, 31, 24

DM JT: remember, this is a very crowded area, flying 5' off the ground will actually be more difficult than going afoot, since afoot you have better maneuverability to dodge between the poeple. Most people are taller than 5'. Try 7', this will put you just over most people's heads and hope you don't kick any taller ones in the knoggin as you go by.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Thursday March 20th, 2014 7:58:03 PM

ooc: Sorry for the short post, I have board exams in the morning and need to cram. Also, I am a little confused as to where Bosk is. I thought he had dropped off the man rescued from the cables onto the stage and then cast fly. This round (I wasn't sure if we were in combat rounds or not) Bosk wanted to teleport with Anrete and anyone else on the stage to the wealthy looking suspects he rolled to see dispersing into the crowd.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Thursday March 20th, 2014 7:58:50 PM

Beri flies forward in is light, airy form. He makes a line straight for Bosk, and will continue to follow in that direction until someone points out the target to him.
ooc: I believe I wasn't able to see them before.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Thursday March 20th, 2014 8:15:51 PM

ooc: Should have been more clear. Sesha highlighted the escaping climber with Faerie Fire. Thats pretty obvious. She also relayed the info on that one to folks with the message spell. She and Restlin can likely handle the noble alone.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Thursday March 20th, 2014 9:45:48 PM

OOC: Sorry, I thought the climber was out of sight. If not, Tink will absolutely follow the glowing climber

The Marvelous Hook City Bridge (co-DM JonathanT) 
Thursday March 20th, 2014 10:13:28 PM

DM JT: We've used the Message spell before, I think what we did was that, in the casting of it, you choose the recipients while pointing. Those have to be in Line of Sight and in range, but after that, while the spell is still in effect, communication is a Free Action for those still in range of receiving it.

And yes, we are still in 'Combat Rounds'.

The Marvelous Hook City Bridge (co-DM JonathanT) 
Thursday March 20th, 2014 10:37:46 PM

DM JT to Bosk: Back on March 16, Beri cast Air Walk on the Climber pinned up in the webbing. Once freed, he made it back down on his own. In the mean time, Bosk started his climb back down. No Climb check needed for that. We can have Bosk back on the ground, but he'll need to try to avoid the people like the others did.

Escape Artist Check DC20 (not being rude) or DC15 (being a little rude).
You can use these Checks or Concentration Check to cast your Fly or Dimension Door spell.

If you are on the ground and wish to pick up Anrete, no problem, but you then won't have Line of Sight to the shop your target entered. If you choose to be in the cabling, you'll need to take the time to pick Anrete up.

Sorry for the little confusion.


The Marvelous Hook City Bridge (co-DM JonathanT) 
Thursday March 20th, 2014 11:47:19 PM

Restln informs Sesha to convey to the others which shop their target went into and then dives down, making a bee-line to it.The hopes of catching any spot 10 foot radius devoid of anyone else but his target is as probable as finding a hafling on a strict celery diet.

He hopes Sesha follows him as he gets to the doorway of the shop. He can see from the doorway that the interior has shelves lining the walls and in its center. A counter appears to be at the wall opposite the doorway.

Sesha has a quick debate with herself about which target to go after and ends up deciding to cast Faerie Fire on the Climber, who, despite now being hart to see, is easily in range and lights up admirably.

She then sends the message to her friends telling them which shop to go for and it general direction. She then follows Restlin down to the shop messaging him:
"Detain with force? We were kinda deputized earlier by Aulander and Capon. Even if he's innocent we can probably wriggle out of trouble. I just don't want to let someone get the first move on you again."

Garret gets the message about the shop and goes to grab Tink but she's already taken to the air again. Shrugging, he makes it to the shop and finds Restlin trying to get past a patron and into the shop, Sesha getting off her broom, and Tink skimming over the heads of partiers, not a few who sport fancy hats and let out some crude language at Tink, unbeknownst to them what such heroes they are.

Bosk sees Anrete's frustrations and swoops down and snatches him out of the adoring clutches of his new admirers. His bellowing are taken more in jest as a part of how barbarians like to show off their strength, importance, and verility? Either way, they don't undestand that he's trying to get them out of the way.
Bosk takes care of that.

They both end up next to their friends at the shop entrance.

DM JT OOC: I'm going to read Beri's mind here but if I get it wrong, let me know.

Beri looks for a target. Now in Air Elemental form, he easily flits around. Sesha makes his task of finding a target very easy indeed and the A.E.B (Air Elemental Beri) swiftly flies through the cables without any problem, catching up with the glowing Climber.

DM JT: we are still in 'Combat Rounds' even though I'm not keeping track of what round it is. So far, spells cast have been long lasting and not an issue.

Recap: Beri has now caught up with the Climber that Restlin pointed out and he's glowing with Faerie Fire. The rest are poised to enter the shop they saw the noble-looking one go in.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3  d20+23=41 ;
Friday March 21st, 2014 8:15:39 AM

Restlin is glad his friends are here, but worries about Beri being by himself. Still, he's not sure who could navigate that maze of cables better than an air elemental. Bosk and Anrete are obviously too large. Garret can't fly up there. As for himself, he only has a few minutes of flight left.

"Sesha or Tink, maybe one of you should help Beri, or at least keep an eye on him so he's not alone with a unknown and potentially dangerous individual."

He hopes the situation resolves itself quickly, because he's going into this shop. Once inside, he tries to get a bead on their target.

Perception: 41

***

Fly: Unknown - 9 minutes total, cast when I rescued that woman
Mage armor: 7 hours
See invisibility: Permanent

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30]  d20+21=22 ;
Friday March 21st, 2014 10:10:52 AM

Garret, unsure of the person they are searching for (Perception: 22), moves in the door with Restlin and quickly moves to the side, taking in the room and the other exits. If there is another obvious way out of the room, Garret will move towards that exit, preparing to stop anyone from leaving.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Friday March 21st, 2014 11:40:02 AM

Anrete makes a face at the crowds as he takes a lift from Bosk.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Friday March 21st, 2014 11:47:39 PM

Bosk will follow the man into the shop. (Sorry for the sort post. Board Exams today and tomorrow)

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+10=12 ; d20+25=28 ; d20+26=31 ; d20+36=49 ;
Saturday March 22nd, 2014 5:10:00 AM

OOC: Per post from Thurs: "Sorry, I thought the climber was out of sight. If not, Tink will absolutely follow the glowing climber". I assume Tink is following the climber that Beri too is after

Tink continues her upwards flight towards the glowing climber. Her small stature should allow some manoeuvrability between the cables. She hopes to sneak up on the climber and take him by surprise.

Skill checks:
Acrobatics: 12
Fly: 28
Perception: 31 + Arcane Sight - Does she detect multiple auras on the target? Can she determine any characteristics about her target? Gender? Race?
Stealth: 49 + Hide in Plain Sight


====================
Spells in Effect
Overland Flight - 11hrs
Misdirection - 22hrs
Mage Armor - 22hrs
Detect Scrying - 24hrs

====================
*Arcane Sight: You know the location and power of all magical auras within your sight. An aura's power depends on a spell's functioning level or an item's caster level, as noted in the description of the detect magic spell. If the items or creatures bearing the auras are in line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each. (Make one check per aura; DC 15 + spell level, or 15 + half caster level for a nonspell effect.).
Spellcraft checks if needed: 32, 32, 36, 31, 24

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Sunday March 23rd, 2014 4:08:49 PM

Having lit up the escaping climber for Tink and Beri, Sesha is content finally to follow Restlin and the others inside. She will enter last right on Restlins heels, readying healing magic in case someone takes damage as they enter.

[1] Readied Action: Cast CMW if we take damage going in.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Sunday March 23rd, 2014 7:01:55 PM

Beri tries to speak to the climber on the off chance they speak Auran. He also gestures with what he hopes is an obvious stop gesture.
Doooon't fleeeee, we just waaant to taaalk..
Should the climber try to flee Beri will block his way and do whatever ha can to impede the progress of the climber while Tink catches up

The Marvelous Hook City Bridge (co-DM JonathanT) 
Monday March 24th, 2014 1:00:50 AM

DM JT: this will be a short post.

Tink and Beri corner the glowing Climber. He tries to climb one way to another but Beri and Tink's abilities to fly make it impossible for him to get away. He finally stops trying and although he doesn't understand the Air Elemental, he seems to understand that escape is hopeless.

As Tink closes in, her Arcane Sight reveals an aura of enchantment on the glowing human male Climber.

Back on the ground, Restlin leads the others into the shop. Out of the bright sunlight, the interior seems quite dim at first but with a few seconds of adjustment, the group's eyes adjust. There are about a dozen browsers inside mingling among the glassed in shelves. The shelves line the walls and several rows of shelves fill the center of the large rectangle room. The shelves hold copies of items, some labeled as magical, others as masterwork, from jewelry to tools. These items have a coded number.

The IA who've been through the shops before, either to shop or to get to the other side of the river, know that one chooses the item he wants and the shop attendant looks up the coded number. A messenger is sent to the shop's warehouse and the real item is then sent to the buyers home. Chits are exchanged at the shop.

The rows of display shelves reach waist high so the group can easily see across the room.

At the back end of the shop is the shop owner's counter.

A young shop attendant approaches Restlin and asks "Are you being served, Sir?"

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3  d20+11=24 ; d20+23=29 ;
Monday March 24th, 2014 8:50:11 AM

Restlin grins warmly at the attendant. One aspect of Hook City that he's always been fond of is the pleasant manner in which one is treated when commerce is in the air.

"I have not, miss, but I'm afraid I'm here on more official business. A person of interest entered this establishment a few seconds prior to us." Restlin looks around again. "Their appearance may have changed as they entered. Are you able to point out the person who entered before us?"

Diplomacy: 24 - Restlin's trying to get information quickly w/o raising any alarms or making a fuss.
Perception: 29 - Anyone look shifty?

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2  d20+16=34 ; d20+10=15 ;
Monday March 24th, 2014 8:59:17 AM

Anrete grunts in agreement as he survey the shop.

-----------------------------
Perception: 34
Survival(track): 15

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+19=20 ; d20=19 ; d20+26=33 ;
Monday March 24th, 2014 9:45:55 AM

In auran she speaks to air-elemental Beri: "I speak Auran fluently. If there is anything you wish to add, I will translate on your behalf"

Tink folds her arms and hovers in place, eyeballing the climber before her. She pauses for a moment to inspect him and perhaps give him time to sweat. She pulls out her holy symbol of Pantheon and holds it out for the man to see before speaking very plainly. "I am a Justicar. If you hold back anything, I'll arrest you. If you bend the truth or I think you're bending the truth, I'll arrest you. If you forget anything, I'll arrest you. In fact, you're gonna have to work very hard to stay free. Now, do you understand everything I've just said? 'Cause if you don't, I'll arrest you!" (Intimidate check: 19)

"Now, what do you know about what just happened back there? Who were the people you were with, and where were you going?" (Perception: 33 + Arcane Sight to determine casting abilities*. Sense Motive: 20 + Truth Test*)

====================
Spells in Effect
Overland Flight - 11hrs
Misdirection - 22hrs
Mage Armor - 22hrs
Detect Scrying - 24hrs

====================
Arcane Sight: If you concentrate on a specific creature within 120 feet of you as a standard action, you can determine whether it has any spellcasting or spell-like abilities, whether these are arcane or divine (spell-like abilities register as arcane), and the strength of the most powerful spell or spell-like ability the creature currently has available for use.

Truth Test (Su): With a successful Sense Motive check secretly opposed by either a Will save or a Bluff check (target's choice), the justicar can tell when a target creature is lying, just like a Discern Lies spell. However, the justicar must be holding his holy symbol and concentrating on a target creature for this ability to function. If the target is deliberately lying or trying to mislead the justicar, the symbol glows with a pure white light. If the target is telling the truth, or wins the sense motive check, or unknowingly tells a lie, the symbol stays dark.


Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30]  d20+21=27 ;
Monday March 24th, 2014 10:37:46 AM

Garret continues to move around the shop, attempting to block any other visible exits. He looks for anyone acting suspiciously (Perception: 27).

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells  d20+17=35 ; d20+14=18 ;
Monday March 24th, 2014 1:29:49 PM

Bosk's keen eyes quickly scan the shop for their suspects, careful not to miss a thing (perception = 35). He is thankful that all the glass gives his a good view of the area, but his large size combined with so many breakables leave him feeling much like the metaphorical bull in a china shop, and he is careful not to break anything as he moves about (acrobatics = 18, use agile feet if necessary to avoid breaking anything).

If the group is unable to find the suspects Bosk will try casting locate object on something one of the men he was following was wearing/carrying or if he cannot recall one he will cast it useing the playing card the group found by the cage as the object.

Actions
--------------------------
Perception to find the fleeing suspects = 35
acrobatics = 18, use agile feet if necessary to avoid breaking anything
Cast Locate object to find something the suspect was wearing, or if ha cannot recall anything that will work he will focus on a playing card like the group found.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Monday March 24th, 2014 5:51:34 PM

Sesha moves in behind the others, thinking they must look awfully ridiculous to the shop keep.

Still, she scans the store, able to see invisible creatures thanks to her sacrifice of an eye. If she sees something amiss, she will point it out to the others.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Monday March 24th, 2014 9:12:15 PM

Beri floats ominously above the climber, speaking in a deep, echoing voice that sounds like the a gust of wind echoing through the chambers of an empty cavern.
I'm glad someone that can translate joined me, it should make this a little more interesting. When he claims they were innocent bystanders can you ask him why he didn't run to the aid of his fellow climbers, and why they ALL fled if they were innocent? And why at just the moment that they were spotted by us.

Aid Another (intimidation): =2


RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Monday March 24th, 2014 9:17:07 PM

Tink translates for Beri "The air elemental here wants to know why you all fled if you were innocent? And why at just the moment that you were spotted by us and the commotion had died down. From the looks of him he's getting ready to pluck you off that cable. Hope he isn't planning on dropping you"

The Marvelous Hook City Bridge (co-DM JonathanT) 
Monday March 24th, 2014 11:25:19 PM

Restlin leads Sesha, Anrete, Bosk, and Garret into the shop and their sharp eyes quickly adjust to the light inside. Glowing orbs on the walls help some too.
Restlin is approached by a shop assistant who inquires of their service needs and Restlin obliges by politely responding
"I have not, miss, but I'm afraid I'm here on more official business. A person of interest entered this establishment a few seconds prior to us." Restlin looks around again. "Their appearance may have changed as they entered. Are you able to point out the person who entered before us?"

The (female) shop attendant looks to her left and points to a man who Restlin recognizes as the one that was right in front of him when they entered. "Sir, that man here was right in front of you, but surely he's not the one you are looking for, for you nearly pushed him through yourself in your haste to get in."
She smiles. "There were some others....hmm...let's see, I was busy there..."

At this point the attendant is interrupted by an old lady. (DM OOC: picture an old grandma with shaky voice.)
"Young Man, I bet all my chicken gizzards you looking for that cloaked one that was rude to me just a second ago."
The old lady with a cane pushes the attendant to the side.
"I love the Day of Faith Festival as much as anyone else. I expect crowds and some difficulty getting around. But these young'uns these days just are rude. This young man barges in here, nearly knocks me over and vanishes like a cloud of smoke, narry a word of appologies, no Sorry Mam!, just up and vanished! The nerve to treat the elderly like that! You'd think he was raised by barbarians or something! Hummpf!"

The sharp eyes of the IA, looking around, do not see anyone invisible. Magical auras abound on those patrons present, but are minor. Hook City being a magical city where everyone can cast cantrips, this makes sense. From perfumy smells to clean clothes to fancy tatoos. Even hairdoos have magical auras.

No one really pays attention to the old lady and the IA are harrassed by 'Excuse me' and 'Pardon me' as patrons try to squeeze by.

Behind the shop owner's counter is the only other exit. The attendant behind the counter is helping a customer. He has a very large book open and is writting down something while the customer has his finger on the open page and is nodding.

Up in the sky outside, Tink and Beri have the Climber cornered. They trust their friend to have marked the right one, but still are cautious to not prejudge.
There is nothing unusual about the man as far as looks goes other than that he is very short for a human. But all the Climbers are, so that in itself, isn't unusual.

Katinka translates Beri's message to the glowing Climber:
"The air elemental here wants to know why you all fled if you were innocent? And why at just the moment that you were spotted by us and the commotion had died down. From the looks of him he's getting ready to pluck you off that cable. Hope he isn't planning on dropping you"

"Innocent? I do my job, of course I'm innocent! Whatever it is you are going to accuse me of, I'm Innocent. I fled because the others fled. And... and that wizard looked really mean at us. And... we were told to flee... or he'd get us. And look, it was true. He is mean and he just might pluck me off and drop me!"

DM JT OOC: Sometimes playing NPCs is a chore, I'm having a little fun playing these. :)

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Tuesday March 25th, 2014 12:01:05 AM

If Tink's holy symbol remains its pure silver color - and does not glow - then she sees no reason to doubt the man's honesty.

"I detect an aura of enchantment surrounding this man" Tink speaks to Beri in auran, so the climber presumably won't understand "It's possible he was enchanted to run simply as a diversion to distract us from the real culprit. What do you think?"


Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3  d20+14=25 ;
Tuesday March 25th, 2014 8:47:23 AM

Restlin bends down, takes the older lady's hand, and kisses it. "Madam, you've been a tremendous help. If I catch any youngsters disrespecting those around them for the remainder of the festival, it will be my pleasure to put them in their place in your honor." While he is touching her, he'll try to discern whether or not this woman is their target in disguise.

Will save vs. illusion: 25

Assuming she's not...

Restlin looks to the counter. Is it possible for someone to quickly and quietly get over the counter and out the back door w/o anyone noticing? Is the door wide open, or would someone have to physically open it to get out?

If the door is wide open and it would be easy enough for someone invisible to waltz through it w/o anyone noticing, he'll suggest they exit through the back with haste. If it seems unlikely that someone could have gotten out the back w/o anyone noticing in the time frame the perp had, then he'll figure they either teleported away or are still here.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Tuesday March 25th, 2014 10:31:54 AM

Garret listens in and shrugs, saying, "Up and gone? Well, perhaps the others are having better luck..."

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2  d20+12=14 ; d20+13=32 ;
Tuesday March 25th, 2014 11:36:15 AM

Anrete raise his eyebrow at the mention of uncouth barbarians.

The barbarian flashes his teeth menacing at the old lady as he observes the old lady for clues.

--------------------------------------------
Intimidate: 14
Sense Motive: 32

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells  d20+5=20 ;
Tuesday March 25th, 2014 6:35:21 PM

ooc: Can we see the man that we followed into the shop, or did he vanish? If so, do any of us get an AoO on him?

Bosk is confused by the situation and tries to determine where the man he followed in disappeared to and proceeds to introduce himself to him if he can find them. If the man is gone Bosk will try to determine if the old lady is being truthful with them.

Sense motive to identify the old womans motive = 20
Previous perception check to spot suspect = 35

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Tuesday March 25th, 2014 7:49:28 PM

Recognizing that Restlin is searching for signs of illusion, Sesha decides their chase has ended. She doesn't have the flashy magics that teleport through doors and space, which is how she suspects he fled.



RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+19=34 ; d20+26=27 ;
Tuesday March 25th, 2014 7:59:55 PM

While awaiting Beri's input, Tink continues her line of questioning "WHO told you to flee? Describe him" (Sense Motive: 34, Perc: 27)

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Tuesday March 25th, 2014 8:38:09 PM

It's possible. Ask him if he remembers anything about the wizard... what he looked like, spells he cast, whether he was dressed like a local. Oh, definetly ask if he recognized any magical items being worn, better to know in advance just in case there is a confrontation tomorrow. Also, see if you can get the climber's address so we can follow up with him later... and ask if he knows who else may have been a witness.

The Marvelous Hook City Bridge (co-DM JonathanT) 
Tuesday March 25th, 2014 11:16:25 PM

DM JT: posting coming shortly.

Katinka: I'm curious about your Holy Symbol. The items description on your sheet just says Holy Symbol - silver (Pantheon).
Save me some time and enlighten me how it works:
If Tink's holy symbol remains its pure silver color - and does not glow - then she sees no reason to doubt the man's honesty.

I don't doubt your word, I'm just curious. This stuff is good stuff to know. :)

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Tuesday March 25th, 2014 11:43:56 PM

OOC: Sure, it's a supernatural ability granted to Justicars: Truth Test. I had indicated in my previous post that I was using it alongside with my sense motive checks

Truth Test (Su): With a successful Sense Motive check secretly opposed by either a Will save or a Bluff check (target's choice), the justicar can tell when a target creature is lying, just like a Discern Lies spell. However, the justicar must be holding his holy symbol and concentrating on a target creature for this ability to function. If the target is deliberately lying or trying to mislead the justicar, the symbol glows with a pure white light. If the target is telling the truth, or wins the sense motive check, or unknowingly tells a lie, the symbol stays dark.


The Marvelous Hook City Bridge (co-DM JonathanT) 
Wednesday March 26th, 2014 12:06:29 AM

Inside the shop:
Restlin is so the gentleman and conforts the old lady, promising to set the young miscreants right if he catches any disrespecting the olderly. While doing so, he kisses her hand and concentrates on breaking through any illusion that this is the one they are after.

His powers of illusion detecting reveal to him that this indeed is an old lady, and smells much like an old lady, very strong perfume, as old ladies tend to forget how much they've put on and put more on just in case. You never know who you gonna meet in the street, so go prepared as your best.

The old lady smiles and acts coyly, "Oh, your are the true gentleman. Why, had I met you some years ago..." she chuckles.

Anrete flashes his teeth menacing at the old lady as he observes the old lady for clues.

She, in turn, holds up her cane and puts the point against his chest.
"You see here you brute. You take heed of this gentleman's warning! You heard what he said, HUH!" As quick as she has said this she puts the cane back down and sais to Restlin, "You watch that one. He smells of trouble, he does." and turns to go back to the display case she had been looking at before the interruption.

Restlin looks about the room again.

They all notice that the back door is closed. It would be some feat to have entered moments before, slipped through the display cases and crowed, passed by the shop attendant and patron at the back, open the door (if it was closed then), go through and close it again. Their target only had a small lead (two rounds in game terms). And he would have had to vault over the back counter too, as the counter, the Purchase Order Desk, encloses the back area and the door, with no visible opening (can't go under the counter top, it is not an open counter.)

DM JT: I hope that describes it well enough. It is three sides with the back wall and door making the fourth side of a rectangular space where the attendant takes the order. The counter is an enclosed one so you can't go under, only over.

Garret is attentive, preferring to stay quiet and watch.
"Up and gone? Well, perhaps the others are having better luck..."

Bosk:
ooc: Can we see the man that we followed into the shop, or did he vanish? If so, do any of us get an AoO on him?

DM JT OOC: the one Restlin had his eye on had two rounds head start. That is, by the time you got to the shop and entered, he/she/it/something had entered two rounds previous.

The minotaur cleric studies the old lady while she and Restlin speak and feels confident she is telling the truth. As such, Bosk is sure that none of the others inside are the one they are looking for. For what he saw of their suspect, none inside match the clothing. It is a warm day and all those inside are wearing clothes appropriate to the Festival. That is, some are rather outlandish, some fancy, some goofy, but none with the cloak he saw.

Sesha suspects their target used a teleportation spell to get away. That would make sense, as her intuition tells her that going invisibly might make one unseen, but still have difficulty in managing the crowds and could still be spotted by keen eyes who are looking for just that.

Outside:
Katinka informs Beri of the aura of enchantment on the Climber, then asks the Clmber:
WHO told you to flee? Describe him" (Sense Motive: 34, Perc: 27) with a BIG emphasis on the 'who'.

"He who must not be named!"

DM JT: err, sorry, wrong storry.

"My...uhm...the guy that...uhm...what's his name...uhm...Ya know, I don't think I ever heard her name. If I did, I've somehow forgot it. Come to think of it, it's like I always knew her, yet I can't remember from where, or when. Just that she was, y'know, an old friend. It never occured to me to be anything otherwise."

Katinka asks the questions Beri poses.

"Oh, I live at 'address such and such. Been there a while. As far as my friend goes, I don't remember anything special about her. She always wore that cloak and I don't remember seing anything special. Don't recall ever seeing her cast anything either. Although at first it was just her, then I meet a couple more friends of hers. Friends of hers are friends of mine," he grins broadly.

Meahwhile, Tink's holy symbol remains unlit, 'quiet', dark.

DM JT: hmm... interesting stuff, eh? hm....

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Wednesday March 26th, 2014 8:16:19 AM

Restlin nods to the woman. "He's trouble, all right. Bottomless appetite and atrocious table manners. However, he's saved us all on occasion and has a good heart under that exterior." With that, he lets her go about her business.

"Friends, the person I was following is either hidden in here or teleported away. I have no means of finding her if she's gone, so let's be sure she's not here before we leave. Bosk, you can see through illusion better than most of us, I imagine. You should guard the front entrance and make sure she doesn't try to leave in disguise."

Restlin will then cast detect magic and spend some time studying the auras in the room. He's looking for one of two things:

A: Traces of conjuration magic where the old woman said our target poofed away from (signs of a teleport spell).
B: Illusion magic indicating a full disguise on a patron here, or on the back door itself (maybe it was opened while under the illusion that it remained closed).

He hopes Beri and Tink are having better luck. He'll whisper in Sesha's ear before investigating, "good thinking with that faerie fire, little witch. Not even Tink would have been able to find that climber in the maze of cables without it."

***

Active spells: Mage armor

Fly had a 9 minute duration cast when I rescued that woman. It's probably still active, but I'm not sure how much time was spent receiving our congratulations. Bull's strength was cast at the same time and had a 3 minute duration.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30]  d20+16=28 ; d20+21=23 ;
Wednesday March 26th, 2014 9:23:26 AM

Hearing that their quarry has escaped, Garret moves quickly and slips out the front door (escape artist: 28). He stands just outside the door and makes one last scan of the crowd, just in case the fellow did slip outside somehow (perception: 23).

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+26=36 ; d20+19=22 ;
Wednesday March 26th, 2014 11:14:12 AM

"I believe he speaks the truth. We should not take up his time much further" Tink says in auran to Beri

"I apologise if I scared you earlier, sir. Please understand that we were only trying to determine who may be placing citizens in danger. Please accept this as a token of my apology. I'm sorry but I haven't had a chance to change these to chits yet." Tink reaches in to her pocket and takes out 2 gold coins which she holds out to the climber. She feels she has wronged the man by trying to intimidate him earlier. As such, it is her duty to make amends. A couple of gold pieces seems about right.

" You may have been the subject of a spell cast by this woman. It would be worth giving your details to the constabulary to register this attack. One further question if I may - did she ask you to do anything to the cables?"

Perc: 36, Sense Motive: 22

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Wednesday March 26th, 2014 7:46:48 PM

One last question to ask comes to mind... what color was the cloak? Was it a silver color?

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Wednesday March 26th, 2014 8:12:35 PM

Sesha giggles inside at the praise, but tries to play it cool.

"Yea. Seemed like an alright thing to do at the time. Since this has dried up, we should go check on them."

She remounts her broom and whisks her way up to the cables, waiting on Restlin if he gets a bit behind.

The Marvelous Hook City Bridge (co-DM JonathanT) 
Wednesday March 26th, 2014 10:08:04 PM

DM OOC:Fly had a 9 minute duration cast when I rescued that woman. It's probably still active, but I'm not sure how much time was spent receiving our congratulations. Bull's strength was cast at the same time and had a 3 minute duration.

The rescue only took 3 or 4 rounds at best. The congratulations a couple round as you took off pretty quick. Another round getting to the shop and another round to get in. All said, let's say 1 full minute has passed.

WOW! All that in only one minute!



Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Wednesday March 26th, 2014 11:13:39 PM

Could any of the Iron Adventurer's with magical sight tell if those fleeing appear as the look in real life or if they were magically disguised?

The Marvelous Hook City Bridge (co-DM JonathanT) 
Wednesday March 26th, 2014 11:32:36 PM

Restlin expresses his fears that (she?) who they were after absconded by magical means. To verify that, he:
A: Traces of conjuration magic where the old woman said our target poofed away from (signs of a teleport spell).
B: Illusion magic indicating a full disguise on a patron here, or on the back door itself (maybe it was opened while under the illusion that it remained closed).


By now, of course, they've attracted some attention from the patrons. Good thing the festive spirit is high, otherwise they'd be annoyed at the disturbance.

Bosk is asked to guard the front door and watch for illusions and invisible people. Meanwhile, Restlin looks for traces of conjuration magic. He finds none. Which is puzzling. He looks for illusion magic and finds none anywhere either. Another puzzle.

Bosk has the same results.

Garret slips outside and watches the crowd pass by. He sees the excitement over where the rescue had occured subside and Climber crews already working on repairing the cable. But of all that, he does not spot who they are looking for.
Up in the cablng, he sees Tink and Beri with the cornered glowing Climber.

Sesha is inwardly giddy about playing a key roll in catching one of the Climbers. She agrees that the chase inside seems over and returns outside. The bright sun glares down but she can glimps the two IA members with their captured querry. Hopping on her broom, she flies up but only manages to penetrate 10' into the cablng before finding that her broom is not as good at maneuvering in the cabling as Tink's flying.

DM JT: A flying PC can grasp cables and use them to help maneuver. A broom is not very flexible and thus harder to negotiate the cable webbing. Not really an issue here but does give you a picture.

Tink informs Beri that she believes the man tells the truth. She appologizes to the Climber and offers him a couple gold coins appologizing that she does not have any Chits.

"Oh, that's all right, mam. Gold has its uses, sooner or later."

Tink then informs him of her discover of the charm aura on him.
"You may have been the subject of a spell cast by this woman. It would be worth giving your details to the constabulary to register this attack. One further question if I may - did she ask you to do anything to the cables?"

The man looks pensive, then shrugs over the suggestion that he has been charmed. "Odd, I don't feel nuthing. But say, all though she did not tell us to do anything with the cables, (the gods forbid such a sacriledge) he mutters whispering, she did ask us to turn and look at the pretty sunrise early this morning at dawn and not turn around until she said so. I thought that was odd but the sunrise was beatiful indeed."

Beri asks what color of the cloak and if it was silver.

"No, it was not silver. They were all dark. She wore a black cloak while the others were dark grey."

Tink translates this to Beri.

DM JT: the game is afoot, Dr. Watson!



The Marvelous Hook City Bridge (co-DM JonathanT) 
Wednesday March 26th, 2014 11:34:22 PM

DM JT:
Could any of the Iron Adventurer's with magical sight tell if those fleeing appear as the look in real life or if they were magically disguised?

They did not have an aura of disguse spells or altering appearance spells.



RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+26=40 ; d20+19=32 ;
Thursday March 27th, 2014 6:39:06 AM

"Thankyou for your cooperation today. A few final questions if I may? Oh, how rude of me, you must be awfully uncomfortable holding on to that cable. Would you prefer to speak on the ground?"

Tink asks the man if he would describe the woman as "being middle aged, dressed well but plain, long dark hair". She is looking to rule out the woman who screamed at the previous crime scene. She also enquires further on these "others" who wore dark grey. How many were there? What race and gender were they? Does he recall any names? Had they met previously?

"You have been a tremendous help today, sir. And once again, my sincerest apologies for the actions of myself and my comrades. I do hope you enjoy the Day of Faith Festival"

With the man on his way, Tink keeps an eye on him as she asks Beri "That was a curious question you asked about the cloak being silver in colour. Would that have meant something to you?"

Tink sighs. The man was speaking plainly with her and she sees no reason to doubt his honesty. Perhaps the others are having better luck?

Perc: 40, Sense Motive: 32

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Thursday March 27th, 2014 9:35:16 AM

After looking around and seeing nothing out of the ordinary, Garret starts looking for a stall with something to eat. He's not sure if they have food stalls up on the bridge, but he certainly hopes so. If not, at least something to drink is sure to be found...

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Thursday March 27th, 2014 9:59:58 AM

Anrete snorts as he wanders around abit.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3  d20+18=33 ;
Thursday March 27th, 2014 12:34:45 PM

Restlin scratches his head. No signs of conjuration magic and no signs of illusion. Nothing invisible or he'd see it.

He ponders what else could have caused the events described to him (knowledge arcana: 33).


The Marvelous Hook City Bridge (co-DM JonathanT) 
Thursday March 27th, 2014 7:32:00 PM

DM JT: this post is just to get the current posts out of the way. I've got a dinner to go to and not sure what time I'll be back.

The Climber responds to Katinka's concern for his 'haning in there'. "Ma'm, I'm a Climber. I spend my days doing just this. We have safety belts if we are going to do some really dangerous work, but otherwise, we just hang around."

The man, for being short, does have very well developed arms and shoulders. He'd be a tough opponent at an Arm Wrestling match.

"I only know the two that were with us this morning. The others we only saw once and it was dark and only for a short moment."
He's pretty sure that the two that were with them this morning were female and elven. As far as the others, there were three others, he couldn't tell, but one was pretty short, like himself, and they did not mention any names, but seemed to speak with their hands.

"I will certainly enjoy the Festival. Tomorrow is the big day. You be here, or be square," he smiles and 'scampers' off through the cables.

Garret starts looking for something to eat. Normally, the Bridge is reserved for 'important' merchandise and goods, but being the Day of Faith Festival Week, there are plenty of food peddlers with magically pulled food carts. These carts also magically keep the food warm or cold. You take your pick, the variety runs the gammut. Deep fried stuff seems to be very popular. Deep fried stuff you'd never think could be deep fried. If Anrete had a mind to it, he'd probably make a small fortune selling deep fried things he likes to catch and cook.

Drinks too. Cold, warm, bitter, sweet, frothy, smooth, just name it, there's a seller hawking it.

Anrete snorts and wanders around a bit. [DM JT: inside or out? following Garret?]

Restlin scratches his head. A puzzle indeed. No signs of conjuration magic and no signs of illusion. Nothing invisible or he'd see it. He puts his little brain cells, a several million of them, to work on that puzzle and comes up with what could be the solution. He remembers that Bosk can briefly go into the shadow world and travel short distances and not cast a spell to do that. Perhaps something similar occured here.

DM JT: more later when I get back and others have posted. You guys are doing great, even if it seems slow.



Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Thursday March 27th, 2014 8:31:50 PM

Bosk stands in the shop bewildered and unsure what to do. Quickly he goes through his spells one by one, but none of them appear to offer any help in finding the fleeing suspects. Suddenly Restlin looks at him and he gets an idea...the shadow realm. The horned cleric allows his eyes to go out of focus and as the wold blurs around him the etheral realm comes into view.

ooc: The grim can also see into the Realm of Shadows as a free action at will in a 60 foot radius


Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Thursday March 27th, 2014 8:43:12 PM

Beriothian turns to Tink.
I don't think there is much more we can do here. Should we head back and wee if the others found anything?

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Thursday March 27th, 2014 8:51:31 PM

Sesha thinks about the descriptions of those the climber saw. She figured he'd mention a drow if he saw one, so she gives a big sigh and levels with Tink.

"You heard the little guy. A number of folks are involved, and they've diverted his attention from the cables for who knows what. The other one we chased vanished, either through magic or something else. I don't suppose you could spend some time inspecting the cables? I doubt there's anything there but it would be careless not to try. I'll try to get Little Spirit to tell me what she can tonight. "



RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Thursday March 27th, 2014 10:22:14 PM

"Wee if the others found anything?" Clearly there is a cultural gap between Tink and Beri. That, or the Iron Adventurer's have a disturbing way of signalling each other.

Nevertheless, they should check in on the other group. Tink gives a nod to Beri, and descends with him to go in search of the rest of the group.


The Marvelous Hook City Bridge (co-DM JonathanT) 
Friday March 28th, 2014 12:12:26 AM

Part Dos:
Restlin informs Bosk that he recalls that there are other means of vanishing that are not spells, like his own ability to venture into the Shadow Realm.

A small torch appears over the minotaur's head as the idea of moving through the shadow realm strikes him.

Several patrons, not knowing what this is all about, roll their eyes and suddenly several others have little torches floating above their heads. The patron at the Purchase Desk laughs and then he has a three branched candelabra holding small flickering torches appears above his.

Before anyone realises it, a Fancy Torch competition is in full swing between half a dozen patrons.

The horned cleric is completely unaware of what he started as his his eyes go out of focus and the Wold blurs around him as the etheral realm comes into view.

A shadowy semblance of the shop and it's patrons remain to keep Bosk from wondering too far into the Shadow Real. He squints, peers, and studies the area around him very hard, but finds nothing to indicate a presence in the Shadow Realm like his. Being in the doorway, he also peers outside (60'), but the results are the same. There could have been, but there are none now. Too bad the Shadow Real does not leave footprints in the 'sand'.

Beri and Tink return back to the ground to 'wee' (as Beri would say) if the others found anything.

They find Garret holding a mug of (something) and eating something with Anrete looking on, trying to choose what to eat next, what Garret has and seem like a copy cat, or get something different. He eyes a vendor that puts a stick down in a vat, whirls it around, and comes up with a big blob of a cottony looking thing on the stick that the kids go wild for.

Sesha pretty much assesses the situation correctly and wonders if they should spend some time inspecting more of the cables. Her thoughts are answered when Inspector Auslander catches up with them. He informs them that the Climbers are all over the area inspecting the cables. As an aside, he notes that on Jump of Faith Day (tomorrow) all available Climbers will be present, and he has been assured that there will be extra guards on the bridge over night.

Perhaps Little Spirit will help some too.

DM JT: I think you guys have exhausted what information is available here. I believe you wanted to go see the Seers? Since this may take a long time, bureaucracy et al, now would be a good time to do that and hope to be done before dawn. :)

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Friday March 28th, 2014 11:01:37 AM

Garret continues munching away. He offers Anrete a bite and points to the stall from which he bought the deep-fried something or other.

As the others begin to return, Garret says, "Hey, anyone know the way to the Seers?"

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Friday March 28th, 2014 11:21:13 AM

Anrete eyes the fluffy thingy suspiciously before grabbing a stick and bite a huge chunk out of it.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Friday March 28th, 2014 12:12:21 PM

Restlin likely knows exactly where the seers are. He's frustrated that he's lost the trail so quickly, but at least it looks like Tink and Beri got somewhere. He'll listen to them fill him in while he guides everyone towards the seers.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Friday March 28th, 2014 8:29:33 PM

Sesha giggles at Anrete as he stomps off, snarling at cotton candy. She offers payment to the vendor he ignored and floats along on her broom, her mind buzzing over the very busy last few minutes.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Saturday March 29th, 2014 11:16:03 PM

Bosk peers into the shadow realm, his second home. Ever since Gargul claimed his shadow and hung it in his thrown room the Horned Cleric persisted ever present in both realms, his shadow in one and his body in another. While others may be disturbed by the landscape he finds the eternal shadows and rivulets of Wold's blood reassuring...but his fleeing targets are nowhere to be seen. Disappointed he brings his vision back to the material plane and the shop comes back into focus around him. Not sure what else to do, he thanks the shop keep for his help and heads out in preparation to see the Seers.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Sunday March 30th, 2014 6:11:02 PM

I think I'll stay in this form for the time being, it seems bad luck is following us today and I'd prefer to be able to 'fly' into actin should the need arise.

The Marvelous Hook City Bridge (co-DM JonathanT) 
Monday March 31st, 2014 7:44:19 PM

DM JT short Interval:
(Theater Music starts in the background as the reel is changed)

The Venerable DM SteveK will handle the Seers, then I'll pick up again. He's better at that kinda stuff. :)


Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Monday March 31st, 2014 8:43:17 PM

*intermission music plays*
*Beri runs to the lobby to get Milk Duds*

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Monday March 31st, 2014 9:22:42 PM

Garret looks at the candy cart in frustration. As Restlin starts leading the group away, Garret looks down at his hands. He sees that one holds a large chunk of something fried, while the other holds a full mug of ale. He starts after Restlin, then looks back at the candy, unsure of what to do, but wishing he had another hand. His eyes light up as he has an idea --

He quickly eats around the edges of the fried food to make the item smaller. Then he takes a large drink from the mug to reduce the level of ale. The stick of food then fits nicely in the mug without spilling too much ale. He reaches out with his now free hand to take a stick of the sticky cotton candy with a smile and then scampers after Restlin towards the Seers.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Monday March 31st, 2014 10:02:11 PM

Restlin stays true to his word as he walks through Hook City. Any youngsters giving the older folks grief are met with a cuff behind the ear and a stern talking to.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Monday March 31st, 2014 10:31:15 PM

Bosk mentally prepares a list of questions for the seers.

To the Seers (co-DM SteveK) 
Monday March 31st, 2014 10:43:31 PM

The Iron Adventurers think perhaps the Seers might tell them something more. Restlin has some great information (being a denizen of Hook City all his life) and can tell new and old that similar to Mages and Sages in Hook City, most Seers are NOT part of an organized guild like many other cities, but hang their shingle on their own. There are two groups, however, within the city that has a higher concentration of Seers. The first is a small group employed by the Star Mages Guild, occasionally on retainer by the Hook City bureaucracy, and so doubly not looked upon with favor by the normal guy on the street (like Restlin's background).

The second group is all the way back in North Hook off the Marble Causeway along where all the temples are. This is because this group of Seers are affiliated with the northern god, Jantierri, who is the sleeping goddess and seers revere her for the visions she brings. Strangely, Restlin will report to the others that this Jantierri is not looked on with suspicion like the other northern gods, perhaps because she herself is not active and so doesn't bring any northern aggression with her worship.

Where would the Iron Adventurers like to go? (Pretty much have the choice of talking with an individual Seer, trying to get time with the Star Mages Guild Seers, or seeking out the Seers of Jantierri.)

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Monday March 31st, 2014 11:25:35 PM

Tink stands with arms folded but doesn't say anything. This isn't her town and doesn't know which group of seers may be able to assist the party best.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Tuesday April 1st, 2014 10:32:10 AM

Anrete doesn't care much for seers or prophets, and snorts in disgust.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Tuesday April 1st, 2014 11:53:53 AM

"I'm guessing Hook City is relying on divinations from the Star Mages. I say we give the seers of Jantierri a visit and see what they have to say about things. Frankly, it wouldn't surprise me at all if the Powers that Be of Hook City hadn't sought a second opinion out about these things."

To the Seers (co-DM SteveK) 
Tuesday April 1st, 2014 7:10:09 PM

ooc: I know I posted late last night, and early today, so will allow more posts before posting the next DM post Wednesday evening.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Tuesday April 1st, 2014 7:15:23 PM

Bosk turns to head towards the Star Mages Guild, but when Restlin turns to head towards Jantierri Bosk shrugs and follows.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Tuesday April 1st, 2014 7:40:14 PM

Sesha's ears perked up at mention of Jantierri, a dead god. Perhaps there she find find some kindred spirits?

"Jantierri!" she shouts bluntly.

She seems excited, hand on broom and bouncing up and down.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Tuesday April 1st, 2014 8:08:48 PM

Garret, his mouth full, offers Anrete a bite of his fried meat dipped in mead. "Itfss good!"

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Tuesday April 1st, 2014 10:01:57 PM

Beriothian momentarily considers splitting up the group and having half go to each group, but decides that is inviting unnecessary risk should someone really be following the IA when causing the last two incidents.
Looks like we have some people interested in Jantierri. Let's see what that group has to say.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Tuesday April 1st, 2014 11:10:32 PM

Tink shrugs, happy that someone has made a decision and that someone didn't have to be her.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Wednesday April 2nd, 2014 10:19:58 AM

Anrete grunts and bite another chunk from his candy cotton

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Wednesday April 2nd, 2014 11:35:42 AM

Glad his friends agreed with him, the wizard heads off humming a little tune, keeping an eye out for youthful shenanigans, and generally trying to get the worry out of his head.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Wednesday April 2nd, 2014 7:15:20 PM

Garret finishes gnawing on his fried meat and stops walking for a moment to finish off his mug of ale. He looks around for a pile of trash into which to deposit the bone from the meat.

The Seers of Jantierri (co-DM SteveK) 
Wednesday April 2nd, 2014 8:14:28 PM

With happy hearts and several heroes with handfuls of festival goodies, the Iron Adventurers make their way across the crowded Bridge to the north end to descend the Stair. The Bridge is busy at normal times, and with only one sleep from the Day of Faith, it is bustling with a brisk trade and brimming with excitement. The small episode of snapping cables has only heightened interest, and the buzz is that something veeeery special is going to happen tomorrow! Oh, joy!!

With all the crowds, pressure, and sticky festival food to have, it takes nearly an hour to traverse the mile-long Bridge. By that time, some stomachs may be feeling a little queasy from so much sweet and oiled confections. (ooc: DM hereby does not ask for any rolls, but allows Players to play to whatever gastric ailments they may want, from belching to being rather sick over someone's polished hooves...)

The Stair feels ricketty and sways dangerously, always looking like it may fall to pieces at any moment. Quite out of character for a city whose pride is ever-more-impressive marble and alabaster public works. (Arcane or Spellcraft DC 25 Highlight to display spoiler: { (There are some very nice magics that hold the Stair in place and will not allow any person to accidentally fall. Speculation is that the Stair is a 'thrill ride' intended for visiting merchants to demonstrate how important it is to attain the Bridge.) }

The crowds are still busy on the Marble Causeway, but not as tight as the Bridge, and the heroes are able to make better time. It isn't but the asking of directions a couple of times to get to the right place, a Temple set on a side street and not on the Causeway itself. The alley smells of incense and smoke and a sweet whiff of ... something tantilizing at the back of the mind. In the courtyard of the Temple, a small felt tent is off to one side, and smoke wafts from under the edge. A flap is raised and an elf, skinny even for his kind, comes out in a smokey haze. A green hand quickly pulls the flap shut.

The elf's red-rimmed eyes look around and spot the Iron Adventurers. "Whoa, dude, you there? Like, welcome to the Temple of Jantierri, and the best place to see some righteous visions!"

"Aberforth, why don't you go to the temple gardens and enjoy your mellow?" The pleasant but no-nonsense voice comes from a gnome lass, dressed in a simple yellow tunic down to just above her knees. She gets the very high Aberforth going in the right direction with a sigh and a smile, then turns to the group.

"I am Flea, and you don't look like you are here for the normal treatment. Can I help you?" Her smile and cocked head immediately give each adventurer the feeling that there is both flexibility and steel in this small woman, and despite first impressions, she may be able to help.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Wednesday April 2nd, 2014 8:27:42 PM

Beriothian watches as Aberforth stumbles toward the temple gardens.
I suppose we aren't here for the normal. What other services do you offer here?

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+26=40 ; d20+19=34 ;
Wednesday April 2nd, 2014 10:00:31 PM

"What exactly IS the normal?" Katinka enquires of the gnome. The halfling stands with arms folded. She does not intend to be intimidating, but can see how such a pose may come across as such.

------------------------

Perception: 40 - Arcane Sight: "you can determine whether it has any spellcasting or spell-like abilities, whether these are arcane or divine (spell-like abilities register as arcane), and the strength of the most powerful spell or spell-like ability the creature currently has available for use." - Is the gnome a caster? What is the strength of the most powerful spell she has available for use?
Sense Motive: 34
Knowl Nature: 20 (Took 10) - Does Tink recognise the smell of the smoke?


Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells  d20+14=18 ;
Wednesday April 2nd, 2014 10:32:34 PM

Bosk's eyes light up when he hear Flea's name, and the horned cleric bows low. Pardon me, but you would not happen to be THE Flea that traveled with the Blood Pack would you? The cleric waits for a positive response before continuing. It is a pleasure to meet you. As you can tell by my armor, I visited the Sargrass not long before the great fire and spent some time in with the Manfri and in a few villages and I heard a few of your tales. More recently I have become acquainted with Mara the weaver here in Hook City, mother of Tishe', whom I believe also traveled with your group for a time. This was not why we came here, but if you please, Tishe', sought out Rattledam and its secrets and her mother fears she was killed when the Sargrass was destroyed. If you know anything of Tishe' fate I know her mother would greatly appreciate the news.

Spellcraft = 18 (fail)



Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Thursday April 3rd, 2014 12:23:11 AM

Sesha was all ready and excited to start questioning the gnome on the ins and outs of communing with a dead god. Not that she needed it really, she could commune just fine with Little Spirit, but she didn't know if her experience was typical.

She bites her lip at Bosks serious business though, reminding herself to come this way another time.

Instead, she observes the little gnome and floats on her broom, tapping her toes on the ground just long enough to push herself back up into the air.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Thursday April 3rd, 2014 11:03:05 AM

Anrete narrows his eyes and peer at "Flea". "Anrete has no flea!"

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3  d20+20=31 ; d20+11=12 ;
Thursday April 3rd, 2014 12:15:38 PM

Spellcraft: 31

Restlin steps heavy on the steps, secure in the knowledge that their dilapidated appearance is just that.

Arriving at the temple, the wizard waits until Bosk's obviously excited questioning is complete before moving on to the business at hand. "What we actually came here for was to obtain some divinations on tomorrow's holiday. According to our liaisons in Hook City's bureaucracy, something bad is supposed to happen tomorrow. That's literally all they could give us. We figured they're likely getting this information from the Star Mages and thought maybe you and yours could shed some more light on things.

"Also, my companion here won't come out and say it, but she is DYING to pick your brain about Jantierri's relation to the 'little spirit' who grants her abilities." He motions to Sesha as he says this, looking back with a stupid grin before turning to wait for an answer.

Diplomacy: 12 - Restlin's likely been more persuasive before, but he probably didn't call anyone a dummy.

The Seers of Jantierri (co-DM SteveK) 
Thursday April 3rd, 2014 6:25:38 PM

Katinka watches Flea closely, but there is no spell currently on the cleric. Flea also doesn't seem to notice the scrutiny.

Anrete vehemently denies that there are any fleas about the barbarian, which causes the gnome-girl to smile.

Beri and Tink ask about normal and other services, and Flea waves a hand at the felt tent. "Exploring other methods for letting the material world go in order to gain better understanding of the metaphysical is what most people come to Jactierri for in Hook City. The few clerics here continue to call on a goddess that is dead or sleeping or lost (depending on who you talk to). That and the fact that Jactierri was an Elennian goddess makes most people around here put us in the 'crazy but harmless' category. It's not bad to be ignored and underestimated by others." Here Flea gives an impish grin to Katinka and Garrett, other small people who would know exactly what she is talking about.

Bosk gets excited and has some direct questions about the Sargarass that is no more and about the family of Mara Weaver of Iron Tower neighborhood and her adventurer daughter. But the gnome only shakes her head. "No, sorry, I'm not. I don't know those folk, though I hope you can help the lady feel at ease. 'Flea' isn't that uncommon a nickname among gnomes."

Restlin then asks, and Flea gratefully turns to help, not wanting the awkward moment to continue. "The City officials rarely come to Jactierri for a glimpse of the future, so no, we haven't tried to get a divination. I can perform a Divination for you for a Red Chit, just give me your money and questions up front. As to learning about Jactierri, ask away my Witchy Drow, I'll tell you what I think I know."

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Thursday April 3rd, 2014 8:33:50 PM

Restlin fishes out a red chit. He has a good feeling about this. Since it's his coin, he feels free to ask the question.

"So, any idea what's going to happen tomorrow at the bridge when everyone jumps?"

It's vague, but purposely so. He's paying for a divination, and would rather not have any preconceptions muddying the reading.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Thursday April 3rd, 2014 8:43:21 PM

The City officials rarely come to Jactierri for a glimpse of the future, so no, we haven't tried to get a divination... it would appear we chose poorly. I wonder if it's too late for us to run to... oh, he's paying for a divination any way. I wonder if divination works if it's not inspired by higher power. Well, for our sake I hope so.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+16=19
Thursday April 3rd, 2014 9:04:38 PM

OOC: Questions to DM
- Is "Jactierri" the Southern Continent way of saying "Jantierri", another sleeping god, or is it just a DM typo? it is a DM typo
- Tink's Arcane Sight doesn't just reveal active auras but also "the strength of the most powerful spell or spell-like ability the creature currently has available for use." This is important as if the gnome doesn't have the necessary spell casting abilities, or only very minor ones, then Tink may intervene before Restlin hands over a chit
Thanks!

..................
DM SteveK
ooc: well blow me down, the spell description does so state! :-)

Katinka's permanently glowing blue eyes take a careful look at Flea the Gnome (ooc: standard action), and the Halfling knows that Flea does indeed have Divine spell capability currently with her of 6th level, so a 4th level Divination is well within her power. What's more, it is fairly obvious that Flea doesn't realize the importance of Katinka's glowing blue eyes and the Arcane Sight spell.



Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30]  d20+21=29 ;
Thursday April 3rd, 2014 9:35:23 PM

Garret smiles and nods at the small woman, but otherwise says nothing, content to let the others collect the information this time. He looks around cautiously to see if they have been followed or if anyone else seems extremely interested in their group (Perception: 29).

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Thursday April 3rd, 2014 10:23:24 PM

Bosk looks puzzled when he sees Restlin's chits in his hands. I thought we were asking about a divination that already took place.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Thursday April 3rd, 2014 10:23:40 PM

Sesha continues to hover up and down, smiling at the gnome as she asks her question.

"Well, I'm kind of in the same boat as Jantierri's clerics, except I know Little Spirit is dead. She's one of the Serenbeth Sisters, but I don't know enough about them yet to figure out which. I found a scroll that MAY help, but I haven't had time to crack it open yet. That parts not really important as this... I've always understood that a gods power comes in part from those who worship. How is Little Spirit still alive? Or Jantierri for that matter? I've not been taught much about proper divinity...the Witches of the Ga'alin had no use it.."

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Friday April 4th, 2014 1:00:06 AM

Tink eyes the gnome with a mixture of curiosity and suspicion.

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 3 
Friday April 4th, 2014 8:14:47 AM

OOC: The divinations that already took place were from the Star Mages guild. As far as I know, no one's asked these folks. That's why Restlin directed us here instead of there.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Friday April 4th, 2014 11:48:10 AM

Anrete looks at Flea suspiciously.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Friday April 4th, 2014 5:36:43 PM

Garret keeps an eye on Anrete and whispers to him, "She's not food, either."

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Friday April 4th, 2014 10:02:29 PM

Sesha hums a bit, oddly comfortable here.

The Seers of Jantierri (co-DM SteveK)  d20=16 ;
Saturday April 5th, 2014 8:10:23 AM

Flea's eye light up (not like Katinka's, but like someone who is pleasantly surprised) and she speaks with Sesha as she takes Restlin's Chit and brings them into the incense and other curious odors that ghost through the halls of the Temple to a nearby antechamber. "Before the rise of the Gods of Testing, Jantierri was one of the Serenbeth Maidens (Serenbeth, Jantierri, Jancassis, and Karinthis), who were responsible for all the goals and ambitions of mankind. These gods were the patrons of riches, wisdom, happiness, revenge, ambitions, daydreams, marriage, and all the rest that mortals might seek. In the Year of Ascension, all died except Jancassis, now the god of vengeance", she quotes as if from a well-remembered book, and gives a sideways glance of incredulity. "There were four Sisters. If you are POSITIVE that the one contacting you is dead and one of them..."

Flea is interrupted by Pot-Pot giving a whistle like a kettle on for tea, and then burbles a bit like a stew over a merry fire. Inside Sesha's mind a little-girl voice says with a high lilt at the end: "Uh-Huuuuh!", and then giggles.

The gnome in a yellow tunic stumbles to a halt, tears brimming in her eyes, and spontaneously gives Sesha a hug. "I knew I was right! I knew it! Our goddess is NOT dead, only lost or asleep or in another form! We could not receive divine spells from a source that is not Jantierri, nor our other visions, nor could a BloodWitch bond with her that was separated from the Wold!" In tears of joy, Flea hands Restlin back his chit. "You have given that which is beyond price, and I only pray my meager spells assist you in your service."

It takes a little while for Flea to compose herself and adjust everyone in the room to the satisfaction of all. The room is devoid of furniture except for burlap pillows for sitting and a low table, waist high on Katinka and Flea. Bosk is squeezed into one corner, taking up a quarter of the room, and he has to be very careful not to bump the table or tear open pillows with his hooves... it's not easy being a minotaur!

On the table are refreshments, a tangy-smelling juice and some square rich-brown colored baked goods with bits of dried stuff in a layer inside. "The food and drink is for helping the 'here and now' to slough away if you so choose. It is not needed but available" Flea tells the Iron Adventurers distractedly before turning to Sesha and continuing her joyfully interrupted talk.

"Your allied outsider is one of the dead Serenbeth Sisters," Flea says with conviction accompanied by little-girl 'I've got a secret' laughter along Sesha's telepathic link to Pot-Pot. "There were only four, and Jancassis is known by all to be alive and I know for certain Jantierri is among the sleepers touching many dreams. That means your allied outsider has to be Serenbeth or Karinthis. It seems to me that if your Spirit has not told you, then there is a reason. You have to decide if that is because you are not meant to know or if the journey to an answer is part of a lesson your spirit wants you to know."

With that, Flea turns to other concerns, the casting of a Divination, seeking Jantierri's assistance for wisdom and future sight. It takes 10 minutes of a droning, lulling; a voice rising and falling. Flea lights a stick of incense, and with accompanying movements, outlines each of the Iron Adventurers with tracing symbols and droning words. At the end of every sentence, Flea asks in a rather good impression of Restlin: "So, any idea what's going to happen tomorrow at the bridge when everyone jumps?" The process lasts for 10 long minutes...

And then Flea stiffens and falls backwards onto a pillow. "Restored, Faith and Hope. Wonderful, Artifacts and Teucri. Danger, Theft and Teucri. Convincing, Iron Adventures and Artifacts. Oh my, Jantierri!..." Flea falls into a dead faint.

Restlin feels like someone is staring at him in loathing hatred and his symbol of Wardd feels very, very warm. A compulsion hits the priest of Wardd very strongly, to cram a baked good into his mouth and wash it down with the drink...and he knows he needs to try and resist! (Restlin Will DC20 or compelled to eat and drink)

Restlin and anyone who has eaten or drunk the offered juice and baked goods make 2 Saves; Will DC15 and Fort DC15. If either is a failure = Highlight to display spoiler: {The hero loses the use of all Class Features not including spellcasting. This is a plant poison effect that lasts for 24 hours (after the Day of Faith ceremony).}

....................
Divination Die Roll Removed from Post for Suspense.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility  d20+10=21 ; d20+14=26 ;
Saturday April 5th, 2014 9:56:41 AM

Tink looks about uncomfortably. Is she supposed to remove her shoes here? Social protocols can be so confusing. She elects to keep her boots on, but treads carefully so as not to mark anything.

The juice catches her eye. "Finally something healthy" Tink helps herself to a cup of the drink. It tastes.... odd, yet very tangy. Perhaps someone left the oranges out? Either way, she's sure it is healthier than those sugary treats being sold as part of the festival. (Will Save: 21, Fort Save: 26. Both passes)

Tink takes a seat at the low table, and places her cup upon it. This certainly doesn't appear to be a high-end establishment. Hopefully the group get value for their money.

When the gnome falls back in a faint, Tink raises an eyebrow "That was unexpected" She rises quickly to check on the woman, and is relieved when a pulse can be found.


Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 4  d20+17=37 ; d20+14=22 ; d20+23=42 ;
Saturday April 5th, 2014 10:46:06 PM

Will save: 37 (nat 20, 3 luck points used)

Restlin listens to the divination, and remembers why he dislikes the school so. Then, he watches Flea faint dead away. "Well, what the heck did that mean?"

Suddenly, he feels like eating some bread, but not like he usually does around good bread. He knows a compulsion when he feels one, and fights against it successfully. "Something's not right. Why is my holy symbol so hot?" He'll take a moment to smack any bread or drink from his friends' hands.

The priest tries to think if he did something to piss off Wardd (knowledge, religion : 22). If he can't think of anything, he casts detect magic and looks for anything suspicious nearby.

DM SteveK: Restlin realizes what it probably is...a weakened avatar of the sleeping goddess herself! Jantierri was seriously cheesed off at Wardd, tried to have him killed, and instead SHE was the one that was killed and not reincarnated in the Year of Ascension. It's probably NOT a good idea to be a cleric of Wardd in a Temple for Jantierri!

Perception: 42
Sense motive is +21. If appropriate, feel free to roll for me to notice anyone suspicious.

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Sunday April 6th, 2014 12:17:24 PM

Sesha is shocked at the bizarre antics of Pot-pot and the sudden gnome-hug. Pot-pot had never communicated with anyone prior, that she knew of, and it seemed certain this gnome heard him. .. Or her, was it now?

The divination was cryptic as always. She had some experience sifting through them, but the general idea of this one was not a happy one. What would be stolen?

Her mind wonders..

Down to two!

Sesha was fairly certain that she knew Little Spirit enough that if she read on both Serenbeth and Karinthis... that maybe she could decide from among them easily....

She was still curious at the sudden change in Pot-pot. From a surly male to a giggle girl.. maybe Little Spirit was leaning on the link more heavily as she came closer to finding out who she was? She couldn't wait to read her scroll on the sisters she had received from Wardds temple!

When Restlin starts smacking food, she leaves her musings behind. Was there some danger here? Certainly not from Flea?

"Restlin, what is it?

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 4 
Sunday April 6th, 2014 9:18:07 PM

Restlin realizes where he is, what that means, and why it's bad. He also realizes it may complicate things with Sesha, but that's the least of his worries now. This whole priest stuff is tough.

"Oh, just a hunch that the food we've been offered is somehow bad." Restlin turns to Bosk. "Hey buddy, you know a thing or two about religion. I just realized I probably shouldn't be in here right now. You should also check that food for poison."

To everyone else, "so, we got our divination. We should probably go." Restlin looks at Flea. He wonders if she's unconscious for trying to help him. Restlin will leave, but won't compel anyone to follow. He surreptitiously sticks out his tongue at a statue/symbol of Jantierri as he leaves.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Sunday April 6th, 2014 11:01:20 PM

We got our divination... but did you understand any of it? I hope she wakes up soon and can tell us what she meant before we go... I can make wild guesses, but all I got for sure is that apparently more people know about our "collection" than we would like. And this Teucri she mentioned... we really need to return to the tower. If that means what I think it does we could be in for more trouble than we ever expected.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Monday April 7th, 2014 1:12:54 AM

Tink runs her tongue around the inside of her mouth. The orange juice did taste odd. Has she been poisoned? Has the gnome been poisoned? Tink rests a hand on the gnomes forehead. She doesn't have any healing abilities, and the action is only intended as comforting.

"Does someone want to get that elf? Ask him if she usually faints? I don't think we should leave until we know she is ok"

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2  d20+8=20 ; d20+13=30 ;
Monday April 7th, 2014 9:26:41 AM

Anrete gulps greedily at the refreshment and munches the cakes as he blatantly ignores the entire proceeding as unimportant.

---------------------------
Will 20 pass
Fort 30 pass

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility]  d20+6=19 ;
Monday April 7th, 2014 12:31:20 PM

Sesha watches Anrete munch through the bad snacks with some admiration. The man must have swallowed a Food Cultist of Caeroldra at some point in his life.

More disturbing is Restlins insistence they depart. Usually the Mage Priest was laid back... and his sudden insistence on leaving bothered her. Either way, she wasn't leaving until the priest was on her feet. She felt a strange bit of kinship to Flea, despite having just met her.

Sesha sits by the gnome and checks her over, resting her head in her lap [Heal Check - 19] before turning and shaking her head at Beri.

"You can wait outside if you want, but I would like to hear her thoughts on the Divination. There are always vague, and she may have an insight we don't. "



Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells  d20+2=18 ; d20+6=11 ;
Monday April 7th, 2014 12:47:40 PM

Bosk is a little surprised when Restlin suggests the food is poisoned, but the Horned Cleric's specialty is that of snakes, spiders, and scorpions and within the city he cannot purchase ingestable poisons. The cleric asks for anyone's help in boosting his chance of passing a skill check or boosting his wisdom so that if it is poisoned he can identify it. The cleric then casts owl's wisdom on himself and then casts detect poison on the food, and if he finds an he will collect as much as he can to save for future use, pouring the liquid in a water proof gourd and food sealed in a stoneware jar .

Looks like you are right. This poison causes you to loses the use of all Class Features not including spellcasting. This is a plant poison effect that lasts for 24 hours. Fortunately Restlin said something, this is not one of the ones I am immune to.

ooc: Bosk knows all poisons listed in the DMG, but am I correct in assuming that this is a unique poison?
Detect Poison with a DC20 check allows Bosk to determine the exact poison with a dc20 wisdom or alchemy check.

Knowledge Wisdom check = 20 (more if someone will help boost Bosk's abillities)
Heal check in case anyone gets poisoned = 11 (I believe I would need a 15, so likely fail)

The Marvelous Hook City Bridge (co-DM JonathanT) 
Monday April 7th, 2014 6:25:59 PM

DM JT comment: it is not surprising that Anrete ate heartilly and made his saves. It's pretty much along the lines of much of his cooking, as in the early days, anyone eating his cooking had to make a Fort save. LOL

The Seers of Jantierri (co-DM SteveK) 
Monday April 7th, 2014 8:35:37 PM

Restlin leaves, sticking his tongue out at a passing statue of Jantierri.

Katinka and Anrete both eat and drink the proffered baked goods and juice and feel... light-headed. As if things beyond the most immediate here-and-now don't really matter. But that is all that happens.

Bosk may be slightly indignant, knowing ingested poisons carry very stiff penalties in Hook City (as told the cleric by his supplier, JimBim Brodery), but while he correctly deduces the effects, exactly what kind of poison eludes the minotaur.

Sesha and Beri are more interested in making sure Flea is OK and (hopefully) to get more information out of the fainting gnome.

Garrett lounges about, content to have eaten every type of festival food his dirty little mitts could carry.
..................

Maybe not too surprisingly, it is very soon after Restlin leaves that Flea comes to. "I saw a vision of Jantierri!", she exclaims breathless, "you truly have blessed this Temple."

Questioned about the food and drink, Flea looks bewildered. "I had told you the refreshment is meant for the regular guests here. It is not poisoned, but drugged. Many who eat and drink of it are disconnected from the Wold for quite a while, but there is no harm and often they experience helpful visions." Sense Motive Dc 20 or Know Nature Dc 20 or Bosk's Wisdom Check Highlight to display spoiler: {(Flea is telling the truth, the juice and baked goods are drugged, not poisoned, but can have similar temporary effects)}

Questioned about the Divination, Flea gives a strange look. "I don't often see visions or even remember what I said in a Divination, but I will tell you what I can. I saw you at the Bridge on the Day of Faith and something happens, but no one is hurt. And a man rushes up to you, knowing exactly where you are. He tells you something and you all rush off. The same day I see a fierce battle, and there is a Teucri artifact in the area, and you are fighting with words as well as weapon and spell." Flea pauses and looks blank for a moment. "That is all I see. If you are on the Bridge tomorrow at the moment of the Leap of Faith, it will be as I foretold. If you choose another path, things may be different. That is the way of Divinations, to reveal one possible path."
...................

There is nothing else to be able to get here at the Temple of Jantierri, and the Iron Adventurers should make their preparations for the Day of Faith tomorrow.
.................

ooc: Thanks everyone for the fun intermission with the Seers of Jantierri! :-) JonT is taking over tomorrow and moving on to the Day of Faith!

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Monday April 7th, 2014 8:49:45 PM

Garret stares off into space as she explains the vision. He says, "Silly priests, always trying to tell the future. Just to mess with things, I wonder what would happen if only some of us go onto the bridge?"

"Hey, Anrete, looks like you're going to get to do some fighting soon!"

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Monday April 7th, 2014 9:25:02 PM

ooc: Was Bosk able to collect some food to take with him?

DM Steve It would be impolite. Is Bosk sure he wants to?

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Monday April 7th, 2014 10:39:46 PM

As they head back to their tower, Sesha continually whapped Restlin, Bosk, Beri, or whoever came near excitedly with her broom chittering about how much she liked Flea, her temple, and every other detail of what she considered an exceptional day

With her other hand she protectively clutched Wards Scroll on the Serenbeth Sisters over her heart, day dreaming about what could be inside. She was almost certain she could distinguish the wants of Karinthis or Serenbeth as common cause with her Little Spirit.

The only thing missing was a communion with Little Spirit tonight and a sweet dream for Mhalice. Looking positively mischievous, she calls Restlin over and sheathes her furious broom.

"Now, this may come as a shock, but I'm almost positive that Mhalice is behind all this. Who else? Now before you interrupt me, listen up. Tonight I'm sending her a little sleepy-time entertainment. Which do you think suits her better? Spiders or scorpions? Both? Wasps? Either way..it's just a detail. The point is that you don't make a rival of a Blood Witch, Mage-Priest. Whether the slight was against me, kith or kin or even Little Spirit... the tally will be paid! Now... about the setting of the nightmare.. I was thinking something dark... brooding.."

The little Witch prattles on for awhile, all the way home, skipping to her own beat as she details the dark tidings heading Mhalice's way.

OOC: If this is the end of day, Sesha will cast two spells. - Repost per DM from Mar 11th. Divination slightly altered due to new info.

1: Nightmare DC 22

Bend Ley: Success - vs DC 25
Ley Roll: Success @ 64
Spell Resistance - vs 29

Target: Mhalice - Will Save modifier +/- 0

Sesha waits patiently at the edge of the other Drows mind. She had pondered how she could force a confrontation with her rival, Mhalice, but could not imagine where to begin. She had found that the Iron Adventurers were a busy group. Too busy, perhaps, to pursue a foe that Sesha hated so completely.

Though the run-in was both brief and isolated, Sesha had found that Mhalice represented everything that people hate about the Drow, and because of that both her Blood-Kin of It'lal and their ancestors had suffered greatly. Her loyalties to both her blood and her adoptive parents among the Ga'alin barbarians demanded that Mhalice be smited, subdued, or destroyed as an enemy of both her peoples.

Sesha sat in trance, waiting until Mhalice finally dozed. To her rivals mind and dreams, Sesha sent flittering images of spiders and scorpions, skittering madly over the flayed hide of Khar Avon, shaved of hair, dripping gore and bits of shattered bone. The vermin writhe and maggots pop. They are eating a pattern.. some design.. in the flesh. But what? Sesha lets the message fade without revealing. There would be more Nightmares to come. Mhalice would see it. Whether it affected her or not, who knew? The important part was she knew someone somewhere was thinking about her...

2: Divination

Bend Leyline: Success 42 vs DC 24
Ley Check - Success @ 108
Divination - Success @ 22%

Sesha shivers away the last remnants of the Nightmare spell, and enlarges Pot-pot to a size large enough to bathe. She heats the water she gathered and begins her spell, finding and seizing a powerful ley-line to fuel it. She allows herself to relax, and pulls the ley energy into the water with her and she submerges under the heated water, cleansing herself of the taint of Mhalice, which to her was palpable.

Her mind clear, she re-emerges and begins to pray to Little Spirit.

"Little Spirit. I have learned of a disaster impending the folk of hook city. It has been foretold by a cleric of your sister, Jantierri, that we will face enemies. Please help your ally, Sesha, as she does her best to do your will. What artifact do they seek? Is it in our vault? How would we best prepare?"

..Her voice trails for a moment..dropping to a whisper.

"...who are you?

Finally, she will open her scroll on the Serenbeth Sisters that she claimed from Wardds temple earlier that day and read its contents.

DM SteveK The treatise is long and boring and really goes into a lot of detail that seems... superfluous. With the long day and many details, Sesha nearly misses a passage until Pot-Pot nudges her to go back over the paragraph again. And again...
It seems that the Serenbeth Sisters were patrons of many many wants and needs of the Noble Races, and their domains were both many and shared; except that each had a particular domain that was theirs alone. Jancassis was vengeance, Jantierri was foretelling, Karinthis has been lost in time... and Serenbeth was healing. She is the only Sister who could possibly bring the healing domain to one of her priests... or Witches.

A surge of happiness comes across the telepathic link with Pot-Pot. Sesha can finally bring a name to her Outsider Patron!

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Monday April 7th, 2014 11:38:28 PM

I would suggest spiders. As a druid I know that all the creatures of the Wold should be revered... but I've found that 8 eye, 8 legs, and poisonous fangs leave most people a little skittish. Also, if you can have them trapped in a web during the dream all the better.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Tuesday April 8th, 2014 3:09:22 AM

Sense Motive vs DC20: Auto success

Katinka feels her blood quicken. She was drugged? The gnome never said the food was drugged! She only babbled on about it helping the here and now. Is being drugged a help? Tink goes over the past hour in her mind, replaying each event. Finally, she determines that although she was drugged, it has shown no apparent effect. More importantly, the gnome did not seem to offer the drugs to the group through evil motives. At worst, this 'crime' would only be a misdemeanour. She resigns to let it go.

"I need to go for a walk before turning in. Clear my head. Find somewhere to exchange gold for chits too I suppose."

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 4  d20+14=19 ;
Tuesday April 8th, 2014 10:52:21 AM

Restlin grins at Sesha's excitement, genuinely happy that she's so close to what she's looking for. Truth is, he's a bit uneasy. He tries to recall what he knows about the Serenbeth sisters, and whether the other two Flea mentioned would hold the same resentment towards Wardd as Jantierri would (knowledge, religion: 19).

He also reminds himself not to piss her off...sheesh. Still, this is Mhalice we're talking about. If anyone deserves some nightmares, it's her. He is somewhat less convinced than she is that Mhalice is involved, but it's entirely within the realms of possibility.

He wishes Tink a good walk, but warns her not to be disappointed at how few chits those coins will be worth. This is an expensive town.

He's not much of a priest, but he is a priest none-the-less. He gets his head into reverence mode & prays the only way he knows how: irreverent stream-of-consciousness blathering.

Hey Wardd, it's me. Hey, remember that time Jantierri tried to kill you & you got the better of her by joining Marteaus? Good one, btw. Way to get ahead of the goddess of foretelling. Anyway, I walked right into her temple today like a dummy. I think I may have upset her. Oh well, she's dead anyway.

Still, I think Sesha's patron is one of her sisters. Small world, huh? We don't even worship you folks much down here, and I still find myself here. Oh well. Hey, there's going to be something big happening tomorrow. I'm kind of excited to find out what, but worried that a bunch of people may die. If you feel like letting me rub your metaphorical head for good luck, I'd appreciate it...


That goes on for a while. When it's done, he settles in with his spellbook and tries to figure out what to prepare for tomorrow to prevent loss of life should something catastrophic occur.

When Tink gets back, he'll go knocking on her door. "Hey...I know we're kinda newly acquainted and all, but do you think I could borrow your spellbook for a few hours? That long-lasting flight spell may come in handy tomorrow." He brings out his own spellbook; it's a mess. Loose pieces of paper threaten to fall out any moment, the handwriting is just terrible, and there's a coffee cup stain on the cover. Still, Restlin manages to prepare spells just fine from it. "I'd be willing to return the favor, of course. I bet there's something in here you'd find useful!"

OOC: Spells link is in my header

If allowed, he will learn the spell (he cannot fail the spellcraft roll), then copy it into his own book. (I'll make a catacombs transaction to do this if Tink allows it)

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Tuesday April 8th, 2014 11:42:35 AM

Anrete pauses in his eating and nods vigorously at Garret. "Anrete always ready for a fight!"

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Tuesday April 8th, 2014 7:52:48 PM

On the way back, Garret steers clear of the babbling witch and wanders about. If he has time, he heads over to the smithy to check on his emblems.

Restlin's Knowledge (co-DM SteveK) 
Tuesday April 8th, 2014 8:04:20 PM

Wardd had wished for friendship with all his fellow Gods, but he was closest to Karinthis, Donyra and Serenbeth. Imagine his horror when all three were slaughtered mercilessly by Marteaus.

Restlin is confident that he isn't going to be having Serenbeth problems with Sesha.

Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Tuesday April 8th, 2014 8:23:48 PM

Bosk asks politely if he might bring some of the food or drug with him. With your vision I do not feel it would be responsible to take any right now, but I would like to try some at a safer time and place. The gods have granted me many blessings, but at times they are also a curse. Those gifts which allow me to see more clearly at the same time can be a distraction. It would be nice to be able to turn them off for awhile so that I could turn my full attention to the gods' will.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Tuesday April 8th, 2014 9:39:18 PM

ooc: checking in

Signs and Dreams: what do they mean? Too much Festival food? (co-DM JonathanT)  d20+9=21 ;
Tuesday April 8th, 2014 11:05:52 PM

DM JT OOC: just a quick post for now to deal with Sesha's Nightmare spell:
Interesting, if your read the Nightmare spell, at the very end you see the text that excludes elves. However, neither elf nor drow description states that they don't sleep, as in 3.5. General consensus on the Paizo search for 'do elves sleep' is that this last part of the spell description is an copy error left from 3.5 and that Pathfinder elves do in fact sleep, and so then would the drow.
Normal sleep overcomes elves, but not magical sleep. As the Nightmare is not a magical sleep effect in itself, it then can work on elves. I say this because it is a two-way street. If Mahlice finds out who's doing this, be prepared for some unpleasant backlash. Drow are ruthless in their revenge. :)

Spell Resistance - vs 29
Nightmare Will DC 22

Spell Resistance roll bypasses Mahlice's spell resitance.
Will save vs DC22 = 21

Sesha senses Mahlice's presence and at the appropriate time finalizes her spell and sends visions of spiders and scorpions into Mahlice's dreams. What true effect they have on Mahlice Sesha can't really know, but oh well, that's the way it goes, sometimes.


Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Tuesday April 8th, 2014 11:26:57 PM

(Thanks for the scoop, Jon.)

A pleasant night before, er, the day something happens. (co-DM JonathanT) 
Wednesday April 9th, 2014 12:07:58 AM

Armed with a wealth of information from the divination from the little priestess of Jancassis, the IA, for the most part, return to the Iron Tower to prepare for the next day, the day that is the center of the Day of Faith in Hook City, where as many citizens that can possibly cram onto the Hook Bridge do so and on the ringing of a bell, jump up and down like jumping beans to test their 'faith' that the Hooks will hold and the bridge won't fall.

The Iron Adventurers leave the tent with different thoughts. Sesha primarily wants to verify the identity of Little Spirit and get some satisfaction against Mahlice.

Bosk wants some of the 'spiced' cakes to take home with him and asks politely for a doggy bag.

Flea looks askance at the minotaur. "Uhmm... these cakes are gifts for those that seek special insights while here in the tent. No one's asked to take any home with them before. They are made fresh everyday. We found out, long ago, that they appear to loose their potency quickly, as any left over today are rather useless tomorrow. But here, take one, if you really want."

Flea hands Bosk a square of the unusual cake.

Garret and Anrete revell in the thought of battle the next day. They don't care who or what they think they might fight and don't even try to imagine who or what. Just the thought of battle is enough.

Garret ends up at the smithy. (DM JT: Refresh my memory_ how long ago was the order put in?)

Restlin goes home and speaks, in his humble way, to Wardd.
With respect to Serenbeth, he receives only good feelings.
(DM JT: see SteveK's answer above.)

With respect to the future events, Restlin gets the impression of some excitement. From the god of thieves, gambling, luck, and chance, this probably means that Wardd does not want to spoil the events of the next day by giving anyone an advantage. Luck and Chance need to be won, or lost, on even terms.

Restlin also asks Katinka for permission to copy spells and share his own. However this will need to wait until another time. His time with Wardd took longer than it seemed and it is late.

Katinka wishes to exchange her metal coin for a chit. She finds out that the divination they just had
cost an equivalent to 500gp, a Red Chit. The cheapest Chit is a White one, given in exchange for 100gp.

DM JT: Katinka can exchange any amount of coin for Chits. See Woldipedia/Geography/Hook City and you'll find the Chit exchange rate. Exchange as much as you have/want for chits and record this on your CS using the Honor System. :)

Otherwise, the night passes by uneventfully.
The Day of Faith dawns with some low fog, but that's not unusual, and it dissipates quickly as the sun burns it away. The IA start their preparations for this special day as they feel the anticpation ebbing in the streets. This is their first Day of Faith and they see Hook City like they've never seen before.

DM JT: just note what preparations you will be making. The Jump takes place around 11am and if all goes well, partying in the streets until dawn. Think one big Mardi Gras party all over Hook City.

Anrete AC:31/18/31 CMD:32 HP:134/134 DR:2 
Wednesday April 9th, 2014 9:56:32 AM

Anrete sharpens his blade all night in preparation for the battle tomorrow.

Garret Goodbarrel [AC:32/28/27 HP:104/104 Ki:13/13 CMD: 30] 
Wednesday April 9th, 2014 7:52:11 PM

(I forget in game-time how long ago it was when Garret visited the smithy and placed his order. It was about 7 or 8 weeks ago real time, and when we first arrived in town on our first free day.)

Restlin (Carl) -- AC: +9/+6/+6 CMD: 22 HP: 89/89 (Spells) Luck Points: 4 
Wednesday April 9th, 2014 8:13:29 PM

OOC: I was going to delay my response until Tink had a moment to reply to me, but I'll go on the assumption that she'd share her knowledge with me. If I'm wrong, I'll edit this...

Restlin wakes up at his desk. He lifts his head from his spellbook, a stray note stuck to his forehead. He looks down and frowns at the incomplete copy of the spell in his own book.

"Well, looks like I won't be needing overland flight today!" he quips before getting up to start the day. He pulls out his good robe, the one that never gets dirty, and tucks his long, black hair into his oversized knit "thinking cap." A quick look in the mirror to confirm that he still looks like Restlin, and downstairs he goes. He already knew his spells for the day. It was too likely that spells like fear & confusion wouldn't fare well in the bridge crowd, so he had to rein it in a bit.

He walks into the kitchen & sees who prepared breakfast that morning. He pats the seat next to him when Sesha heads down, glad he figured out her patron spirit won't likely be trying to kill him anytime soon.

After a light breakfast (to save room for some terrible festival food-on-a-stick), he sees if everyone's ready to go yet.

"Maybe nothing bad will happen and we'll just go out and have a great time today. Barring cataclysmic events, festival days are the best!"

Sesha [AC 20 /15 Touch/19 Flat] | HP 168/84 | CMD 19][See Invisibility] 
Wednesday April 9th, 2014 9:20:34 PM

Waking up in a lighter mood than usual, even for her, Sesha rolls out of her furs with some pep in her step. She slips on her light mithril shirt and the rest of her gear. Humming sweetly to herself she collects her Broom, Pot Pot and her spell components and weapons before stopping by the garden and plucking a single flower, which she places in her hair. She would need something more sturdy made later. How lucky she was to have such a pretty thing for a holy symbol!

She happily hands Restlin her scroll from Wards temple.

"You can return this, Mage-Priest. I won't be needing it anymore!"

She wolfs down some food, making sure to take some of anything made by both Bosk and Anrete.

As everyone gathers, she stands up.

"Serenbeth!" she blurts out. "Serenbeth and Little Spirit are the same. I've read as much about her as I could last night and she's really great. Her whole divine purpose was to help people get the things in like that made them happy! Marriage.. health.. healing.. .. those things were all really important to her. She was kindve a patron for the young. I guess she would want the same out of her Witches. As soon as this whole affair with the jump is over I plan on trying to offer some kind of services in her name if I can get the approval from Hook City. Maybe not religious rites, because I haven't quite figured out how dead she is. Maybe something with an Orphanage if we know someone?"

She prattles on about her new best friend for a bit, until someone interrupts with more serious conversation.

RobC - Katinka Hushfoot AC 20/16/15 -- CMD 19 -- HP 102/102 -- Perm Arcane Sight, Darkvision, See Invisibility 
Wednesday April 9th, 2014 9:51:03 PM

"Of course. I assume you will have some spells that would benefit me also. I would be happy to share the things I have learned if you, of course, reciprocate. Unfortunately the time seems short today, perhaps later tonight would be ok?" Tink gives a respectful bow to Restlin.

Beriothian (Will)-- AC:23/16/16 HP: 85/85 CMD = 23 
Wednesday April 9th, 2014 10:34:14 PM

Beriothian already has a pot of coffee percolating on the fire and is pouring a little maple syrup on a bowl of oatmeal as the others start to wake up.
Good morning everyone. I wanted to discuss our strategy for today before meditating and preparing my body and mind for this afternoons events. Some of my favorite spells I'm hesitant to use because of the crowds we will experience, I can just picture thousands of citizens caught up in spike stones.

Do we want to work off of the assumption that we will be rescuing people as the fall off the bridge? That will be numerous threats to deal with? What ever the situation, it's a safe bet that the citizens will be in danger in one way or another.


Bosk AC: 32/15/29 CMD:28 HP 94 of 91 Spells 
Wednesday April 9th, 2014 10:49:30 PM

That is probably the smartest thing I have heard in a while.

ooc: Perhaps that discussion should be done via email so we don't clutter the board.

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