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Fish On!
Hair of the Minotaur


A letter arrives -- Jim C 
Monday July 30th, 2012 1:34:55 PM

Three weeks pass as Bosk crafts items both for himself and for some others in the group. Restlin also does some crafting and both feel pride in the fact that they've done such works as they peruse their items and approve of the meticulous nature of the magic items they've kept and those they gave to their friends that provided the materials.

It is about this time that a letter arrives. It is from Inspector Aulander and it asks the group to investigate the disappearance of two children from Labortown. Supposedly they've been missing for a couple of days and may have stowed away on a boat and gone after the bounty of a large Goldfish at a nearby atoll, but that is uncertain. The inspector would like your group to head down there, find out where they went and retrieve them. Along with the note he has given you a Writ for free passage on any ship in case you need to head out to the atoll and a potion of Underwater Breathing for each member of your group. The children's names are Toby and Rachel, and he has included their address at the bottom of the letter.


Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells)  d4+1=4 ;
Monday July 30th, 2012 4:11:01 PM

Restlin enjoys his time off. Three weeks later, he has entirely forgotten how terrifying adventuring can be and is ready to get back into the thick of things, however.

"Another mystery then, eh? This one sounds a lot less gruesome. Think we could get in some lying around time on a nice island beach while we're at it? We could play in the waves, build a replica of our tower in sand, and just relax."

The wizard quickly becomes enamored with the idea of a Hook City paid vacation and starts packing his bags...that's when it hits him.

He takes his bag and dumps the contents on his bed. He grabs his spellbook and sword cane (arcane bonded item), closes his eyes, and grabs 4 more items: a scroll of haste, a shaving kit, boots of levitation, and his cloak of resistance. The rest he leaves tucked away in their proper place in his room.

Restlin the Wizard is goin' on a luck quest.

***

Four items picked at random by swishing my mouse over my character sheet w/ my eyes closed and seeing what it stopped on when I opened them. If that's not random enough, feel free to tell me what is, Mr. Jim.

Since Restlin is not yet a mendicant, he gets nothing for doing a luck quest and this may get him killed. Still, it's a prerequisite and he'll need to brave it anyway. If Mr. Jim feels like roleplaying this out further, I won't discourage it.

Jim: I think now would be perfect timing.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Monday July 30th, 2012 6:57:36 PM

After a couple weeks of working out with Wyaar, they both should have a solid respect for each other as well as having given Wyaar an idea of just how powerful the Minotaur come Dragon Disciple is and yet can further become...
He still spends a few hours each day climbing and balancing in and on the tower to the slight discomfort of some of the neighbors, who truly hope that their children get no ideas of trying it themselves.
He's also going to practice parcor (free running fyi) in the general area of the Iron Heroes tower, after which he should have a very good working knowledge of that area of mud town. (that right?)

Jim: What is this Iron Heroes tower you speak of? and it's Parkour--which I despise. Bang, you fall on your head :)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Monday July 30th, 2012 9:16:55 PM

Beriothian returns from the Woldian League of Adventurers after another good session of climbing and tumbling only to see Zane scaling the side of their tower.
If that guy falls he's going to create a tunnel straight through to another continent.
Beri calls up to his large friend.
"You know, Zane, the WLA has some great climbing facilities. They even have nets at the bottom so that if you fall you don't become three tons of hamburger meat. Though I suppose your way gives you more motivation not to fall."
Beriothian watches as the giant minotaur appears to defy the laws of physics balancing on the tower walls. After a few minutes he gives into the fact that gravity itself must be to afraid of Zane to attack him, and the elf makes his way inside to find the others reading a letter.

Wyaar (JonL) AC 24/17/19 CMD 23 HP 61/62 
Monday July 30th, 2012 10:43:32 PM

Wyaar spends part of the three weeks settling in to the tower in the space formerly occupied by Kyan. He'll also enlist Restlin's expert skills in airing out the room that for some reason smells like unwashed cat.



When the letter arrives, Wyaar suits up and gets ready to go, "To their home then? Perhaps find some hair or the like to try and and seek help from the Powers in finding them? Or at the very least get a description of them."



Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Tuesday July 31st, 2012 8:11:05 AM

"Either way, talking to their families first is a good starting point. Let's head over there and get their story."

Zeoll (HP39 of 39, AC22, CMD15)  d20+10=20 ; 2d4=3 ; d20+22=30 ; d20+22=36 ; d20+7=15 ;
Tuesday July 31st, 2012 1:32:40 PM

First things first -- Zeoll is especially grateful for the Restoration spells that bring back his full powers.

Over the three weeks at home, Zeoll spends most of his time crafting. He is upgrading his Headband of Alluring Charisma from the weakest variety to the strongest -- with the 16,000 gp worth of magic ingredients he just bought. And with his seer's intuition, he senses that he needs to hurry. It will take him 16 days to do the work, at speed. He just hopes he does not make a mistake! Especially since Zeoll cannot cast the required Eagle's Splendor spell.

The normal crafting DC for a CL8 item is a 13. With the speed and the lack of spell, Zeoll needs to roll a 23. His spellcraft check is +10. He hopes he will be lucky!

The roll ... is a 20! Three short! But Zeoll is a bard, and he knows how to use his inspirational power to get the job done! In the instant he feels the skill check go south, he casts his Gallant Inspiration, giving himself a retroactive +2d4, or 3, which makes his check a 23 -- EXACTLY what he needs to complete his masterpiece!

"Wowsy woo hoo!" he shouts as he capers for joy, placing his upgraded headband firmly on his head. "I feel like a cub! Hooray!"

The last few days of R&R seem anticlimactic. Zeoll tends to his rooftop garden, and to his garden next to the Iron Adventurer shop in Mudtown. He sings songs and dances. He seeks out priests and magic users, interested in their arts. He tries out his other new magic gear. And when the call comes from the Inspector, Zeoll is eager to be off on adventure again!

He agrees with his friends that the best thing to do is to visit the family and find out more. But before disturbing the family, Zeoll asks around the local neighborhood. There may be some other details that the parents do not know. Diplomacy to Gather Info -- Zeoll gets a 30 to find out what there is to know.

When it is time to interview the parents, Zeoll takes the lead as gently and delicately as he can. His Dip check with the folks is a 36, and his Sense Motive check is a 15.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  d20=17 ;
Tuesday July 31st, 2012 2:57:31 PM

Bosk is relieved to be back in Hook City where the weather is climate controlled and he is able to dedicate his time fully to crafting and training and shows Wyaar around the tower and directs him to an empty room he can use. Thanks to his ring of sustenance the taur finds himself awake with his daily prayers and mediation complete before the others get up, so he gets his crafting in while the others rest and then prepares the group a hearty breakfast of biscuits and sausage gravy. The cleric also tends to the group members who were weakened by the sword and casts a second round of restoration spells on them, bringing them to full strength.

One morning, on his way to the WLA, Bosk sees Zane running around the tower. After a brief conversation the cleric informs him that the Tower is in Hook City and that they own a small shop in Mud Town, a poor town where traders wait outside the city walls until their number comes up and they are allowed to enter and sell their goods.

When the Iron Adventurer's learn of new assignment he lets Zeoll gather his information and agrees the group should visit the children's family first.

cooking check = 17

Zane Stormfront AC 27 CMD 23 HP 62/63 
Tuesday July 31st, 2012 6:07:55 PM

Zane, now slightly more secure in the geography of the where the tower is is more than happy to practice at the WLA, but when it falls in the crapper, it won't be in a training hall, it'll be in the real world. He'll continue his practice on and about the Tower as well.
The "Letter" arrives and it takes Zane under five minutes to grab his gear, settle it about him and be ready to go.
He'll let the Bard do his thing when talking to the family, but he will listen closely.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Tuesday July 31st, 2012 8:19:18 PM

Hmmm, we should probably learn more about this "gold fish" bounty as well.

A letter arrives -- Jim C 
Tuesday July 31st, 2012 10:47:31 PM

Sorry guys, all I have is iPhone access to the Internet right now, so my post will be delayed until it gets fixed tomorrow.

Onward -- Jim C 
Wednesday August 1st, 2012 3:17:24 PM

Deciding to take on the mission, the group assembles and heads down to Labortown. Zeoll first starts inquiring about the town about Toby and Rachel and comes to the conclusion that very few minotaurs like Toby, referring to him always as "That damn Toby". It seems Toby and Rachel got into the habit of knicking hair from minotaurs in the area--one minotaur in question got knicked five times and shows Zeoll the minute bald patches on his hide thanks to "That damn Toby". Looks like the pair were gathering minotaur hair to craft a lure that would catch the goldfish with the 10000gp bounty on it.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells)  d20+1=20 ;
Wednesday August 1st, 2012 5:09:39 PM

"Hey! I bet that damn Toby was the one who took some hair from you," Restlin says as he punches Zane in the arm.

"Why would children think knicking minotaur fur would make a for a good fishing lure? Is that a thing? I'm not much of a fisherman, too smelly."

Restlin will ask around regarding why minotaur hair would be used as a lure (Gather info = 20). Is this a local urban legend, or is someone messing with these kids?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+13=30 ;
Wednesday August 1st, 2012 8:49:11 PM

Well, I suppose our next course of action should be to canvas the docks and see if anybody saw the two kids stow away on a ship. In a place as organized as Hook City there is probably some central location where ships report their destinations, we can probably narrow down the vessels the kids would have snuck aboard to get to that atoll. And I'm sure someone at the docks would know why there is such a high bounty on the fish the kids are after. Hopefully it's just a very tasty, but there is always a chance 'gold fish' is a euphemism for some kind of deadly yellow shark.

Diplomacy (gather info) = 30

Hairy situation -- Jim C 
Wednesday August 1st, 2012 9:08:07 PM

Restlin soon finds out that there is no exact science behind why minotaur hair would be sought after for such a lure, but a minotaurs spleen--thats another matter! Prices as high as 100gp for a minotaurs spleen can be had, but it's supposedly "illegal".

Rough waters -- Jim C 
Wednesday August 1st, 2012 9:10:14 PM

Beri's questions lead him almost into a fist fight as the sailors around these parts don't like nosy people--especially nosy people with a lot of questions and no gold to get them with. But the agile man does learn that four ships that sailed for that atoll never returned and some say they have spotted the wreckage of several ships there, but no survivors.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Thursday August 2nd, 2012 9:13:08 AM

"I think it'll be easier than that. I tend to agree that Toby was probably the one who yanked some hair out of my a$$. Isn't there some way to to magically find something that belonged to someone? Like say a patch of hair that was stolen from me?"

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Thursday August 2nd, 2012 1:25:05 PM

The cleric asks for one of Zane's hairs to cast a locate the locate object spell. He then chants some ancient woldian words and the the hair bursts into flames. The locate object spell tells me that the closest taur hairs are located on my back and my detect victim spell tells me that you while irritated by the plucked hairs, you are hardly "yearning for vengeance" against the children." Sorry, my spells aren't going to help much at this time.

Those with a knowledge of cleric and Avenger specific spells may realize that the cleric didn't actually cast the above spells, but rather cast a simple spark cantrip on the hair to ignite it since Bosk knew the spells wouldn't reveal any useful information.

After hearing Restlin's comments on selling Minotaur spleen Bosk does a little math. A ring of regeneration in 90,000 gp. At 100gp per spleen I would need to sell 900 spleens to make up the cost of the ring before paying taxes and business registration fees... definitely not worth the time or hassle to start up my own spleen growing / selling business.

Jim: LOL!

Wyaar (JonL) AC 24/17/19 CMD 23 HP 61/62  d20=15 ;
Thursday August 2nd, 2012 4:40:31 PM

In an effort to build on Beri's success, Wyaar combs the docks looking for someone that can lead them to who ever is offering the reward for the goldfish.. And offers a 50 GP reward of his own for the first person to do so. (gather info 29)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Thursday August 2nd, 2012 8:55:08 PM

Beriothian stays out of view while Wyaar does this, apparently there is something about the elf that drunken sailors don't react well to.

Old Man Wilson -- Jim C 
Thursday August 2nd, 2012 9:06:18 PM

A rough hand, cracked and aged from harsh weather and foul tempers, grasps Wyaar by the arm and says quickly, "I'll be the first to claim that 50gp! It be old man Wilson, has a magic shop down here where he sells antiquities and the such. Nothing I'd be interested in, but the old man is sure interested in that goldfish." The haggard sailor gives you instruction how to get to old man Wilson's house and extends his hand, palm up, waiting for his reward.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Thursday August 2nd, 2012 10:35:51 PM

"All right new guy!" exclaims Restlin as he smacks the paladin on the back. "Let's go interrogate ourselves an old man."

After Wyarr pays the man, he'll head off to old man Wilson's place of business.

Zeoll (HP39 of 39, AC22, CMD15) 
Thursday August 2nd, 2012 10:42:02 PM

Zeoll says to Restlin, "Grreat lead!" he follows along to the magic shop.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Friday August 3rd, 2012 1:49:07 AM

Zane is a bit saddened that they can't follow the hair, but when they get a new lead, he gladly follows along.

"I ain't giving up any more hair."

Old Man Wilson -- Jim C 
Friday August 3rd, 2012 1:23:56 PM

The group comes upon the shop nestled back along the main street/ Any detect magic spells cast before entering the shop (casting inside would kinda be rude) show that absolutely nothing is magical in the shop--neither is there any sort of field hampering magical detection since magic is apparent on those in the group. This place looks more like a junk shop and old man Wilson looks neither rich or coherent enough to have placed a bounty of such size on the goldfish in question.

"Welcome, welcome, you're here about the meatloaf, aren't you? It's mighty good, please, sit down and have some." The old man motions to some moth-eaten chairs stacked haphazardly about the shop and brings over a tray of lace doilies. "It's a wonderful day, isn't it? A great day for fishin'"

Zeoll (HP39 of 39, AC22, CMD15)  d20+9=26 ;
Friday August 3rd, 2012 1:55:02 PM

Before entering, Zeoll casts his usual Heroism spell for a +2 on skill checks.

Inside, he asks about fishing for Goldfish.

He has a gut feeling that the old man is not on the level. He tries to get a hunch (sense motive). Check 26!

Does he think the man is being disingenuous?



Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  d20+7=10 ; d20+7=17 ;
Friday August 3rd, 2012 2:16:53 PM

Bosk looks around the shop for important clues, and does so very effectively for about 10 seconds before the sight of all the junk in the shop side tracks him. The horned cleric has always loved junk shops, unknown and under appreciated treasures on every shelf. As he looks around he feels the last of his gold burning a hole in his pocket and he looks at all the odds and ends available for purchase.

Perception to look for clues = 10
Perception to find cool junk = 17

Old Man Wilson -- Jim C  d20+30=33 ;
Friday August 3rd, 2012 2:54:31 PM

Zeoll gets the sense that the man isn't in his right mind, or at least not being disingenuous. "Goldfish? Goldfish? Nope, but I have around here a book that's about fish--umm, one fish, two fish, red fish, blue fish. Is that the one you're talking about? I don't normally sell fish, but a goldfish would be nice, do you have one for sale?"

After intensive searching, Bosk finds a left-handed hammer, raspberry flavored suppositories said to cure scurvy and some hair smoothing gel--fit for any taur on the town.

Zeoll (HP39 of 39, AC22, CMD15) 
Friday August 3rd, 2012 3:07:09 PM

Zeoll grabs a porcelain cup just as Bosk nudges it by accident. He mutters under his breath, "Lem's Lungs! What a bull in a china shop!"

:-)

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Friday August 3rd, 2012 3:48:55 PM

Gentlemen, it seems Wyarr is owed 50 pieces of gold. Shall we head back to the docks and rough that informant up...or at least threaten him with interfering with an official Hook City investigation?

The wizard does his best not to touch anything in the place.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Friday August 3rd, 2012 5:10:46 PM

Bosk checks the price of One Fish Two Fish Red Fish Blue Fish, the hammer and the hair gel. He leaves the supositories for another customer and hopes they have anti-depressants to go with it.

Wyaar (JonL) AC 24/17/19 CMD 23 HP 61/62  d20+14=23 ;
Friday August 3rd, 2012 7:12:01 PM

"let the man keep the gold, he tricked us as fairly as any Fey. However, the next one I ask will not getnthengold after Leading us personally to some source of the bounty.. Or at the very leastwe'll find out there's no such thing."

Try again.. 50 gold to someone that can personally lead them to the bounty. Payment when they arrive and verify. Gather info 23

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+13=27 ;
Friday August 3rd, 2012 7:58:39 PM

Guys, you are about to run head first into a trap. For all we know this old man really did offer a bounty, and two kids were the only ones foolish enough to not take it as the ramblings of an old sailor. Furthormore, if we find him we can't actually prove that the man was lying. And even if you were swindled the end result will be that we enrage a bunch of sailors when we confront him about it, resulting in a fight that will likely cost us more than the 50gp you lost.

Beri turns to the shop keeper
Excuse me sir, but do you remember if two children were in here recently?
Beri describes the children they are looking for. Even if the old man remembers nothing useful he hopes to at least delay the Iron Adventurers running into a fight over 50gp.

Diplomacy = 27

Old Man Wilson -- Jim C 
Friday August 3rd, 2012 8:24:56 PM

Before deciding to leave the shop, Beri asks the old man about two children that may have entered his shop recently, "Two children ya say? I don't get them here much, only when they're trying to steal something, but yes, I do remember two children. They were after my 10000gp bounty on the goldfish. I told them they better not try for it, that they'd get swallowed whole. Let me guess, they done got eaten by the goldfish, didn't they?"

Then Bosk inquires about the cost of the items he's interested in, the old man tells him they're not for sale. He only takes items in trade and asks the minotaur what he has to trade.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Friday August 3rd, 2012 9:47:06 PM

"Get a load of this guy," the wizard whispers to himself.

"What kind of goldfish eats people? The only goldfish I've ever seen swim around in glass bowls making little pucker faces." Restlin makes his best fish face to demonstrate.



Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Saturday August 4th, 2012 12:33:24 AM

The cleric pulls out a small bag and removes an eyepatch, a nail, a marble, minature pirate hat, and cow bell, all of which are masterwork, and a keychain from the giggling ghost. Would you accept any of these finely crafted items in a trade? Many of these items came from Thornhills Import Export Co. or were gifts from Waard's temple. (lotto items)

Zeoll (HP49 of 49, AC22, CMD15)  d20+17=24 ;
Saturday August 4th, 2012 9:10:47 AM


Zeoll is so confused. Is this a crazy old man selling junk? Or a savvy operator hiding behind a mask? He watches the goings-on to see what happens. He also keeps his eyes peeled. Perception 24.

Wyaar (JonL) AC 24/17/19 CMD 23 HP 61/62 
Saturday August 4th, 2012 9:51:06 AM

Wyaar quirks a brow with a small grin at the crazy old man, waiting for him to hopefully explain more... and just in case, he'll do a move action, single target Detect Evil on the man (same as three round concentration)



Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Saturday August 4th, 2012 12:58:42 PM

Beriothian decides it's best not to let him get side tracked now that he's on the correct train of thought, and does his best to keep him engaged in the current conversation.
Yes, those the two children. They done went after the bounty. Is this fish big enough that it done swallowed people whole before? How would one catch such a fish?

Old Man Wilson -- Jim C 
Saturday August 4th, 2012 2:32:56 PM

"It can swallow children? I thought it only liked minotaurs!"

The old man doesn't seem to be interested in any of Bosk's items, but is curiously eyeing his horns.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Saturday August 4th, 2012 3:16:17 PM

Ahh, I have heard that goldfish indeed find minotaurs tasty. What if the boys had made lures from minotaur hair, do you think that would get the fish to notice them?

Old Man Wilson -- Jim C 
Saturday August 4th, 2012 5:42:26 PM

Try as he might, Zeoll finds no hint of evil on the old man, nor anywhere else in his shop.

"Boys you say, there was more than one boy. Boy oh boy, that would be a problem, next thing you know they'll be running from a native hell bent on killing them for something they might have seen or heard."

Zeoll (HP49 of 49, AC22, CMD15) 
Saturday August 4th, 2012 7:42:34 PM

Zeoll nudges Bosk. "Offerr the man yourr spleen!"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Saturday August 4th, 2012 8:13:06 PM

Even though he is a master of almost a dozen languages, the local colloquialisms the elf grew up with still catch up to him on occasion.

I apologize for the confusion, I grew up in the south and when we say 'guys' or 'boys' the term includes girls as well. The children's names are Toby and Rachel. I believe among humans Rachel would be a girl's name and Toby is a boy's name, so there would be one of each. Would the natives still be hell bent on killing the two if one is a girl?

Zane Stormfront AC 27 CMD 23 HP 62/63 
Saturday August 4th, 2012 8:22:12 PM

Zane watches as the others continue the conversation, he might try to converse, but he was rather blunt, and right now they were trying to gather information. Zane was better at getting information through intimidation, rather than through coercion.

Old Man Wilson -- Jim C 
Saturday August 4th, 2012 11:47:40 PM

"Natives? Killing? Who's doing that?"

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Sunday August 5th, 2012 9:28:13 AM

"when did you last see this goldfish? Was it on the atoll?"

Old Man Wilson -- Jim C 
Sunday August 5th, 2012 2:54:07 PM

"A tall goldfish? No, no, son, it's as big as an elephant, but not very tall."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+6=10 ;
Sunday August 5th, 2012 10:03:44 PM

Beriothian tries to remember if he's heard of sea creatures that could match the description of this 'goldfish'... but for this elf to have heard of a sea creature it would likely need to be a favorite tale told among the drunken sailors at the local bars.

knowledge (nature)=10

Old Man Wilson -- Jim C 
Monday August 6th, 2012 12:01:31 AM

Beri remembers an old sea shanty about a sea hag and a sailor, but not much of anything else.

Zane Stormfront AC 27 CMD 23 HP 62/63  d20=8 ; d20+5=15 ;
Monday August 6th, 2012 2:52:14 AM

Zane tries to remember if any of the tales told on board ship when he was a very young taur remind him of what the others are discussing.....

int roll 8
prof Seaman 15

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Monday August 6th, 2012 9:18:21 AM

Restlin sighs, walks up to the man & puts his hands on his shoulders. He speaks loudly, slowly, and looks the man directly in the eye as he does.

"We are looking for two children who are missing. There is a rumor that they were looking to claim a 10,000 gold piece prize for catching something known as the goldfish that likes the taste of minotaur. Their names are Toby and Rachel. My friends and I would appreciate anything you could tell us about the goldfish, as well as anything you know about the two children."

Old Man Wilson -- Jim C  d20+18=20 ; d20+18=36 ; d20+13=18 ; d20+13=20 ; d20+8=26 ; d20+8=21 ; d20+3=15 ; 12d10=68 ;
Monday August 6th, 2012 2:53:31 PM

The old man stares down at the hands touching his shoulders and begins to shake, "I. DON'T. LIKE. BEING. TOUCHED!"

In a flurry of blows that take the span of a blink of an eye, the old man is left standing there, but Restlin is on his back--out cold.

Restlin, you take 68pts of non-lethal damage from being struck six times.

Zeoll (HP49 of 49, AC22, CMD15)  d20+22=42 ;
Monday August 6th, 2012 3:11:11 PM


Zeoll, watching with amusement and then amazement, figures some smoothing over may be called for. "Excuse me, good sirr," he says, "My frriend did not mean to offend. Please forrgive him. We arre verry concerrned about these childrren, who have gone missing. Anything you can tell us about the two kids, Toby and Rrachel, would mean so much."

Diplomacy 42!!!! Nat 20! That's gotta help!

Old Man Wilson -- Jim C 
Monday August 6th, 2012 3:31:08 PM

Old man Wilson looks at Zeoll like he's coming out of a daze, "Oh, you're such a big kitty aren't you." Reaching over to his left, the old man pulls out of a box a large ball of yarn. "Here ya go kitty, play with this." There seems to be something unusual about the ball of yarn, a certain smell to it, like catnip but on an epic level.

Zeoll, please make a Will save DC35 or become Fascinated by the ball of yarn.

Zeoll (HP49 of 49, AC22, CMD15)  d20+27=43 ;
Monday August 6th, 2012 5:39:30 PM


In his morning meditations, Zeoll felt a strange pull to stare at the round orb of the sun too long -- a pull he resisted. Now he understands why his contemplative state inspired him to resist the lure of spherical compelling objects.

[OOC: Using Natural Divination for a +9 on that save. And +2 heroism. To base +16 gives a total +27 ... still no sure thing. ... a 43. SAVES!]

Zeoll takes the ball of yarn and sniffs at it. He grins. "Verry interresting, good sirr. But not as interresting to us as the inforrmation we need to rrescue two lost childrren. Please, let me ask you again, tell us what you can about this goldfish, these innocent kids, and how we can rrestorre them to theirr families."

Zeoll uses his new Fey Gift ability to cast his Suggestion as a Still Silent spell-like ability. The italicized text is the suggestion. The will save DC is 23 (base 11, +9 chr, +2 feats, +1 racial ability).

[OOC: He has attacked one of us and forced a will save on another ... so Zeoll feels fair is fair to give him back a will save of his own to make. Especially since this is an odd but fun kind of nonlethal fight, isn't it?!]

Old Man Wilson -- Jim C 
Monday August 6th, 2012 8:27:10 PM

Old man Wilson cocks an eyebrow when Zeoll speaks to him and asks, "Why are you talking so funny?" Looking about at the others, "So, is there something I can help you with? Something you would like to buy?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20=16 ;
Monday August 6th, 2012 8:44:59 PM

I would like to buy that ball of yarn, my big Kitty friend seems to be shy about playing with it right now but he will enjoy it when he's home I'm SURE

Old Man Wilson -- Jim C 
Monday August 6th, 2012 9:49:44 PM

"Sorry, that's not for sale, whatcha got in trade?"

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  3d6=12 ;
Monday August 6th, 2012 9:56:15 PM

Wyaar leans down and pulls Restlin away from the crazy old man, Laying Hands on the wizard as he does so (heal 12 damage). "My friends.. I Think we may have gotten all the help we will from this gentleman. Perhaps our next stop should be some ship captains that have sailed where we need to go.. let us get their opinion."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Monday August 6th, 2012 9:59:36 PM

Beriothian opens his bag of holding and removes a finely crafted, hand blown glass fish. Beriothian remembers that the man has an passion for fish and hopes this will be of interest to him (as well as a last attempt to bring any final details about the killer goldfish into the mans mind)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d100=82 ;
Monday August 6th, 2012 11:56:39 PM

William posting for Bosk (exams)
Bosk watches the old man knock Restlin flat.
I sure hope that when I am his age I can still deal with young whippersnappers with that kind of skill. I wonder what the source of this man's skill is... could that have just come from years of disciplined practice?

Zeoll (HP49 of 49, AC22, CMD15) 
Tuesday August 7th, 2012 12:10:46 AM

Note: Does the old man ask for the yarn back? Zeoll has not given it to him unless he asks for it -- and maybe not even then.

OOC to kindly DM Jim: Highlight to display spoiler: {D'Oh! Not even a post in the DM die roll field to see if Old Jim saves vs the Suggestion? Everyone fails on a natural 1?}

Jim: Highlight to display spoiler: {Can you beat a SR of 30? :)}

Old Man Wilson -- Jim C 
Tuesday August 7th, 2012 2:35:07 AM

The old man snatches the fish from Beri's hand in an instant. Running his fingers over it carefully, he nods, "Yes, this will do, the ball is all yours." His eyes never leave the fish as he murmurs, "Two by two, hands of blue."

Zane Stormfront AC 27 CMD 23 HP 62/63 
Tuesday August 7th, 2012 9:15:40 AM

Zane, continues to allow the old man to face off with the others, he decides to step outside, since there is little doubt, that anything useful will be gained here.
As he steps outside Zane lets the peace and serenity of the current situation settle over himself as he tries to piece together the few clues the group does have in some semblance of order.

________________
Couldn't let a Fire Fly reference go by without saying something

Zeoll (HP49 of 49, AC22, CMD15) 
Tuesday August 7th, 2012 9:45:12 AM


Zeoll nods as if he is fully satisfied, mutters a quick thank you, picks up Restlin, and follows Zane out of the shop.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Tuesday August 7th, 2012 10:53:26 AM

Beriothian thanks the man, puts the yarn in the pocket of his brown coat and walks out the door with the others.

Zeoll (HP49 of 49, AC22, CMD15) 
Tuesday August 7th, 2012 11:11:54 AM


OOC: Not sure how that ball of yarn is getting passed around. Wilson handed it to Zeoll, and Zeoll never gave it up. So how it got to Beri I don't know! :-)

That thing is too dangerous to be in any hands but a liontaur's. :-)

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Tuesday August 7th, 2012 1:36:07 PM

Even with Wyarr's healing, Restlin is still out cold...

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  2d8+7=17 ; 2d8+7=14 ; d8+5=12 ; d8+5=9 ;
Tuesday August 7th, 2012 3:07:31 PM

When Restlin drops Bosk grabs him and moves towards the door to leave.As muuch as he wants the hair gel he decides this shop keeper is not worth dealing with in his current state of mind. With one hand on the fallen wizard the cleric says a quick prayer and casts a series of healing spells on the wizard and bringing his friend back to the realm of the living, almost good as new.

Gargul, we ask that you grant us your graces and show us you mercy so that we can get our friend back on his feet so he may help us to find the missing children and be granted the opportunity to apply the lesson he just learned, to to wary of others personal space, especially those larger than he is.

Actions
--------------
Heal Restlin for 52dmg
Cast CMW for 31 dmg. (17,14)
Cast ClW for 21 dmg. (12, 9)
Convert Rose's Temperature Control and Command to ClW
(Converting Restoration and Delay Posion Spells to CMW)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Tuesday August 7th, 2012 9:23:42 PM

Beriothian retrieves a small bottle from his pocket. He removes the stopper and momentarily waves the opening of the bottle in front of Restlin before stoppering it again. Even in the open air the unmistakable stink of smelling salts can be noticed by the entire group.

Sorry about waiting so long, I didn't want to make that old man angry again by stinking up his store.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Tuesday August 7th, 2012 9:50:53 PM

Restlin wakes with a start at the smelling salts & immediately grabs his head before slowly lowering it back down. "Ouch, my pride."

"Did he at least answer my question after he clocked me?"



Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Wednesday August 8th, 2012 1:22:25 AM

Beriothian places his ball of yarn in a small sack to help hold back the catnip smell for Zeoll, then places the sack in his bag of holding. This new object could make for an entertaining afternoon back at the tower.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday August 8th, 2012 10:22:43 AM

Bosk shakes his head. Afraid not. It seems he is a shop keeper that doesn't sell anything, talks in riddles, fights like a monk and has some odd toys like a liontaur-catnip yarn ball.

Labortown -- Jim C 
Wednesday August 8th, 2012 1:26:03 PM

On the streets of Labortown, the group regathers itself.

Where to?

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday August 8th, 2012 2:57:55 PM

Bosk feels things are not adding up with the shop keeper and casts detect evil. I don't trust that shop keeper, and I have a hard time believing Hook City allows shops that trade objects rather than using chits and gold. I imagine it makes collecting taxes difficult. I also can't see that shop getting much business if this is how he normally acts. It's almost as if his mind if befuddled...but it seemed to be a little clearer when purchased the fish. Not sure what else to do, Bosk casts detect evil and detect poison both on the shop / man and on Beri's catnip ball.

Actions
---------
Cast Detect Evil
Cast Detect Poison

Jim: you detect no poison or evil.

Labortown -- Jim C 
Wednesday August 8th, 2012 4:49:15 PM

A street vendor pushing a cart strolls by while calling out, "Corny dogs for sale, corny dogs for sale, just 2 copper each!" The smell emanating from the cart is one of sweet corn, deep fried in beef tallow. You would never see such a sight on the upper streets of Hook City.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Wednesday August 8th, 2012 6:17:49 PM

Zane will buy 2 of the corny dogs from the vendor. As he's paying he asks a casual type question.
"One of my cousin's boys has been hanging out with with a kid named Toby, he came home the other day telling that this Toby was on the trail of catching that so called giant goldfish. You're out here every day, you heard anything about those kids who went after it? I'll make it worth your time."


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Wednesday August 8th, 2012 8:55:27 PM

We should probably start looking for a boat heading out to the atoll pretty soon.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday August 8th, 2012 9:33:53 PM

I concur. Let us find a Captain that's familiar with the area and see about taking a look ourselves.

Labortown -- Jim C 
Thursday August 9th, 2012 1:00:48 AM

"Ah yeah, that damn Toby, I didn't think he would be that stupid, but kids are always unpredictable." The vendor nods his goodbye and walks his cart away.

Zeoll (HP49 of 49, AC22, CMD15)  d20+22=27 ;
Thursday August 9th, 2012 3:03:46 PM

Zeoll looks longly at the back of the departing vendor. "I know those things smell delicious, but they always give me hearrtburrn."

He agrees with Wyaar and Beri. "Let's find us a ship captain."

Gather Info via Diplomacy: 27.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Thursday August 9th, 2012 5:27:30 PM

Zane munches down on the corny dogs and the group heads towards the docks, or at least in that direction.
"We won't need a really big ship, more likely a schooner or even a coastal ship will get us where we're going. But I imagine we'll have to pay them well to just anchor and wait for us, or it'll be a long swim back home."

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Thursday August 9th, 2012 7:12:44 PM

Perhaps we should run by the catacombs first and use some of that reward money on a feather swan boat, just in case we get stranded.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday August 9th, 2012 9:31:26 PM

"Hmm.. better safe than sorry I suppose." Wyaar agrees with Bosk... so a quick trip to the Catacombs and then off to a find a ship.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Thursday August 9th, 2012 9:58:35 PM

"You guys go find a ship. I'll head to The Catacombs. Obviously I'm not qualified to speak with the public..."

With that, Restlin goes to see if The Catacombs is open...

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Thursday August 9th, 2012 10:19:35 PM

I already have a few people mad at me for asking too many questions, can someone else ask around for a ship heading in our direction?

The Good Ship, Heronimus-- Jim C 
Friday August 10th, 2012 12:14:51 AM

Most of the group, less Restlin, head out to look for a ship that will take them out to Drake Atoll. One after the other says they'll take them until they're shown the Writ of Passage given to them by Inspector Aulander, "Bloody Guard never pays or only a portion. No thanks!" However, there is a fishing boat said to be heading out that way, laying traps as they go. Captain Geru states he'll be leaving within the hour, but time passes and Restlin is no where to be seen. Hours pass and the Captain says that if he leaves now he won't be staying over night at the Atoll. He'll drop you off and pick you up the next day in the late afternoon--that's the best he can do for you.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Friday August 10th, 2012 10:50:08 AM

Restlin comes running up to the docks, eyes scanning the place until he spots his companions.

"Mission accomplished! Do we have a ride out to this place?"

The Good Ship, Heronimus-- Jim C 
Friday August 10th, 2012 1:39:09 PM

"If that's your man, then we can leave now. Do you agree to the terms?"

Zane Stormfront AC 27 CMD 23 HP 62/63 
Friday August 10th, 2012 4:26:14 PM

It's not like we have much choice, Lets get moving and hope for fair weather and constant wind."

Zane will board the fishing boat and looks extremely comfortable once he steps on deck....

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday August 10th, 2012 9:28:20 PM

Wyaar will board as well, "And do not worry Captain. If the city does not make good on the writ, we will see that you are compensated."

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Friday August 10th, 2012 10:03:05 PM

I'm ready.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Friday August 10th, 2012 10:57:11 PM

Sounds good, let's head out

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Friday August 10th, 2012 11:14:58 PM

"So we're going overnight, then? Well, I wanted a vacation. Pity I didn't happen to grab my bedroll..."

Restlin will find someplace comfortable above deck to lay out and relax during the trip.

The Good Ship, Heronimus-- Jim C 
Saturday August 11th, 2012 3:12:09 PM

The ship sets sail and the weather is good, nice and clear. The smell of the ship below decks however is a bit much for some and since the crew is working their pots on the upper deck, the Iron Adventurers are below decks for most of the trip.

DC15 Will save or suffer from nausea when you arrive

Near the end of the day, the ships captain calls out to the group to assemble upstairs--the destination has been reached. The Atoll looms in the distance and the ship slows it's approach. When it reaches about 1000ft from the open cliff face, a couple of dinghys are lowered.

"I'll be back tomorrow evening. Take good care of those dinghy's or you'll be swimming back to the ship. Good luck!"

Once the group has disembarked, the Heronimus sets sail back the direction it came.

Zeoll (HP49 of 49, AC22, CMD15)  d20=3 ; d20+23=38 ; d20+19=30 ;
Saturday August 11th, 2012 4:13:38 PM

Zeoll's will save raw is a nat 3, or 19 with mods, so he is fine.

Before we do ANYTHING else, Zeoll better pick his spells for the day! He tells his friends what he has prepped, in case they have ideas on how to use them. (see below). He reminds his friends that if they have any close calls, Zeoll's Inspiration spells can save the day! [OOC: Shout if you miss a key roll by just a few pips!]

Zeoll asks if the team can circle the entire atoll. Zeoll wants to check it all out and learn what he can about the area: aquatic life, land life, current state of the tide, extremes in tidal heights, safest path through the reef to approach, local dangers, any other details of the area. Zeoll uses his Memory Domain reroll ability to get even better details.

Know Nature: 38.
Know Geography: 30

He tells his friends what he thinks.

He asks, "Should I call a fey crreaturre, maybe a waterr elemental orr a grrig orr a lanterrn arrchon, to help us searrch forr the kids?"

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped:
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
0 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12

CLW wand: 0 charges used (34 total available)
Staff1: 0 of 10 charges used
Staff2: 0 of 10 charges used

Hero Points Used: 0 of 2.

Zane Stormfront AC 27 CMD 23 HP 62/63  d20+12=19 ;
Saturday August 11th, 2012 4:47:21 PM

Zane has no problems with being sea sick, he's at home on the water, or at least it seems so.
"It's almost dark, I'd prefer getting ashore and setting a small camp first, then we can circle the island on the shore. We'll have all day tomorrow to search for the youngsters. I expect the captain to return about this time tomorrow."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 0

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+13=22 ;
Saturday August 11th, 2012 6:29:07 PM

Wyaar has no problem with the motion of the ocean (Will Save 22)

"I agree with Zane.. let us make landfall and set us a camp before doing anything else. Get us a place to come back to. You know the saying.. For the night is dark and full of terrors."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+6=14 ;
Saturday August 11th, 2012 11:47:57 PM

Beriothian starts to turn green as the small dinghy's make their way to shore. Each time one of the taurs shifts their weight the boat seems to lurch in an unnatural way, making Beri long for the stability of dry ground once more.

Does anybody know what the moon is like tonight? Once the sun drops will we have any real chance of finding anything before morning? Either way, my stomach could use a few minutes before we do anything.

will = d20+6=14

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells)  d20+10=30 ;
Sunday August 12th, 2012 10:16:44 AM

Restlin not only doesn't get sick (Nat 20 = will save 30), he seems to thrive in the salt air & waves.

"Friends, I have a good feeling about this," the wizard declares. He stands with one foot on the bow, leaning forward with his arm resting on his knee. He stares off into the distance.

"Oh sure we got off to a rocky start with that crazy old man, but this feels right! Let's get that camp built, get some rest, find that damn Toby in the morning..."

Zeoll (HP49 of 49, AC22, CMD15) 
Sunday August 12th, 2012 12:32:22 PM

Zeoll asks, "Why arre we delaying? Those kids may be in dangerr. If you do not want to circle the atoll firrst, fine, but we should not go to sleep! At the least, we should use our divination spells this evening so we can get some information, and then refresh our spells in the morrning."

"Rrestlin, do you have yourr Fly spell prrepped? I could fly overr the whole place with Locate Object and Locate Creaturre spells."

"And forr Lem's sake, let me step on shorre firrst beforre you rruin any footprrints that might be therre."

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  d20+13=18 ;
Sunday August 12th, 2012 1:07:16 PM

The waves are no bother to the horned cleric, having been raised not far from the coast. As the group disembarks Bosk thanks the captain and joins in the conversation on what to do next. I can see perfectly fine in the dark if we wish to explore tonight.

Bosk will freely cast guidance and detect magic, unfortunately his other spells are of little use.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Sunday August 12th, 2012 1:51:56 PM

"Sure didn't, Zeoll. Maybe I'll luck out tomorrow and prepare one. HOWEVER, I can use my bonded object to cast it on ya if you'd like.

"As the only one here who will be unable to see past the glow of my light spell, I'd be happy to set us up a camp of sorts. I don't see what me stumbling around in the dark would accomplish. As for circling the atoll first, I'm all for that. This sea life is a lot more fun than I thought it would be..."


Restlin will happily cast fly on Zeoll using his bonded object if the liontaur so desires.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Sunday August 12th, 2012 2:30:23 PM

Bosk adamantly objects. We have no idea who or what lives her. We agreed after fighting Lowd that we would try our best to avoid splitting the group up, especially leaving one of our group by thier selves. Besides, when we get in trouble we rely on you to maintain control of the battle field. Your haste spell has saved our group from visiting Gargul as many times as any sword here. We need you, and for the group to stick together.

Crescent Atoll


Crescent Atoll -- Jim C 
Sunday August 12th, 2012 3:19:42 PM

As the group closes on the inner beach of the atoll, several notice the wrecked hulls of ships that tried to navigate this area and then several more lifeboats that also perished amongst the outlying reef--which is odd since manuevering through the open reef to the scant beach that is visible, isn't difficult at all. Rowing across the deep dark blue interior of the atoll the group arrives on the beach and it becomes apparent that this entire area will be submerged with the incoming tide. Precautions must be made for the dinghys lest they float away. Up the steep cliff side, there are several large flat areas to camp, however, the wind is noticieably strong and any tents that may be erected will have to be secured very well.

It will be dark in approximately one hour. The tide is coming in.

Actions?

Zeoll (HP49 of 49, AC22, CMD15)  d20+15=30 ; d20+15=27 ; d20+15=19 ;
Sunday August 12th, 2012 9:22:06 PM

After casting a Taur's Try to boost his survival skills, Zeoll, with his low light vision, looks at the beach before the party lands, looking for tracks. After going ashore, he continues to circle around, scanning the ground.

Survival to track: 30, 27, 19.

He also uses his scent ability to sense if anything has been by this place in the last few hours.

Jim: If there had been any evidence of the kids, tracks, etc... they've long been washed away.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Monday August 13th, 2012 7:44:14 AM

"Indeed," the wizard starts, eyes never leaving the atoll. "Danger lurks at every turn. We can't let it get a drop on us, can we?"

Once on shore & Zeoll has given the all clear, Restlin bounds up the shore. "With all these shipwrecks, maybe someone already made a good shelter here. If not, we can always get to the high ground and spend the night in my rope trick again. I'm not sure how easy it will be to build a decent shelter in an hour under these conditions.

"Why were there so many shipwrecks, anyway? I know I'm a natural when it comes to sea-captaining, but that was an easy row onto shore."


***

Restlin will cast light as needed and look around for any shelter.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+18=32 ; d20+18=20 ;
Monday August 13th, 2012 9:50:09 AM

After a few moments with his feet on solid land Beri's stomach feels a little better. He takes an ioun torch from his pocket and sets it lose above his head to provide a little extra light. The elf then surveys the shipwrecks from a distance trying to determine if they actually were damaged by the terrain or whether they were attacked.
If you were a giant gold fish and saw those life boats would you let your dessert get away? Anyway, I think the first thing we need to do is take two minutes to tie up the boats well above the high tide water line... preferable one of our stronger players.

Perception (viewing wrecks)=32
Perception (safe place for boats)=20

ooc: can you define "secured well" for the tents? Would having Bosk step on the stakes to push them in be enough (1,400 pounds of force hitting the stakes from a metal horse shoe), or are we making a specific DC check staying up there?

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Monday August 13th, 2012 3:03:24 PM

Bosk takes a moment to take in his surroundings a bit better. One of the first things we need to do is secure the boat. When the tide comes in this entire place will be under water, so we will need to do more than pull it a little ways on shore. The damaged boats in the cove indicate to me that either the tide can drop significantly and the ships got damaged on reefs too deep for us to see at this time, or there is something in these water that attacks them when the tide comes in. Given the stories of the giant gold fish I think we need to prepare for the latter. I say we lift the boat out of the water and carry it as far inland as possible, hopefully to an elevation high enough that even with the tide something in nothing will be able to swim up to it and damage it. It should also be tied or anchored to something to prevent it from floating away should the water reach it. Fortunately, if the worst should happen, we have a feather token boat for just such an emergency.

With the darkness closing in we need to make getting to higher ground a top priority. The climb could become difficult as it gets darker, and if the kids made it here they will have needed to seek out higher ground as well. Once we find a safe place to set up camp the children will likely try to head towards our fire if they can see it.

Bosk will ask the others help and attempt to move the boat inland as far as possible and look for a place to anchor it. If nothing can be found he will use his rope and the anchor token to keep the boat secure. (assuming no one objects to using the groups anchor)

Zane Stormfront AC 27 CMD 23 HP 62/63 
Monday August 13th, 2012 3:26:50 PM

"Carrying the dingy up that cliff is gonna be a pain. I don't even see a path up it that we can get up without the dingy.
But I do agree, we need to secure the boat somewhere. Do we know how high the tide goes up the cliff face?"


Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 0


Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday August 13th, 2012 4:42:27 PM

"What if we purposefully sink it? Just leave it on the beach tipped over and filled with sand and rocks. High tide will cover it up, but it will stay put. We'll have to wait for low tide to leave, but we always have the boat token if we need it too."

Wyaar also takes out his ioun torch and sends it to spinning around his head for some extra light.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Monday August 13th, 2012 6:38:52 PM

"Why tip it over, just load it up like it is, then we just gotta empty it when we come back tomorrow."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Monday August 13th, 2012 8:47:11 PM

If we could sink the boats I am pretty sure Bosk and Zeoll would have done that just by sitting down in them... besides, it would be faster to just pull the boats inland and tie them up

Zeoll (HP49 of 49, AC22, CMD15) 
Tuesday August 14th, 2012 12:05:19 AM

Zeoll wonders if a Rope Trick is available for resting the night through.

Before that, however, he will cast both his Locate Object and his Locate Creature at least in the vicinity of the camp, looking for minotaur hair and a child, respectively.

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Tuesday August 14th, 2012 7:58:39 AM

"I can cast rope trick, but Wardd didn't see fit to send me with any rope."

Crescent Atoll -- Jim C 
Tuesday August 14th, 2012 1:55:10 PM

Zeoll finds nothing in his locate spells, except a large quantity of minotaur fur mere feets away in the forms of Zane and Bosk.

If you're camping for the night, please make some survival rolls, please.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+4=19 ; d20+4=14 ; d20+4=20 ;
Tuesday August 14th, 2012 8:59:43 PM

Not to worry, we have plenty of rope. The real question is if there is a safe place to tie up these boats.

ooc: I assume there is at least one safe place to tie them up around here.

if needed:
Survival = 19 (I also have a tent and a bedroll if that helps)
//additional rolls if multiple are wanted
Survival = 14
Survival = 20

Zane Stormfront AC 27 CMD 23 HP 62/63  d20+2=9 ;
Wednesday August 15th, 2012 12:04:01 AM

Zane will help lug the dingy wherever it needs to go, so it can be secured.
With the wind whipping on the cliff top, Zane suggests using the rope trip rather than the tents, he might be able to drive the stake in, but a tent that becomes a kite is not his idea of a restful night.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 0

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  d20+5=9 ; d20+5=21 ; d20+5=17 ; d20+7=9 ; d20+7=13 ; d20+7=25 ;
Wednesday August 15th, 2012 1:15:03 AM

Bosk helps to move the boat to a safer location if possible, and if not anchors it (using the anchor token if necessary) Once the group gets to higher ground he starts a large fire and lights some everburn candles that cannot be put out by natural means, wind or water. He does his best to keep an eye out for signs of the children and unfriendly island inhabitants and tries to recall what he can about island life and surviving in such a place.

Perception = 9, 13, 25
Survival = 9, 21, 17

DM Sanity Info:
Bosk has dark vision, bedroll, cold weather outfit, and large sized fishing tackle if it matters. Bosk's candles were a Christmas Gift in the Giggling Ghost and can only be put out by magical means. He also has material on him to start a fire, bellows and can cast Rose's Temperature Control.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Wednesday August 15th, 2012 2:14:23 AM

ooc: I'm very curious how Bosk is using fishing tackle to protect himself from the wind

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday August 15th, 2012 10:40:33 AM

Wyaar will assist in anyway he can to get the boat secured. "since we have a rope trick available to us when we need it.. Why not take a circuit of the islnd? We have light. If it looks like something better attempted in daylight we can always stop."

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells)  d20+1=8
Wednesday August 15th, 2012 12:00:12 PM

Restlin is up for a brief jaunt around the island. He'll keep an eye out for anything that looks edible; Wardd didn't see fit to send him with food either (survival = 8. Hopefully he gets lucky.)

When it's time to rest, Restlin will cast rope trick and spend the night inside. Anyone else is free to join him.



Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday August 15th, 2012 12:19:05 PM

As the group begins setting up camp and preparing for the night Bosk gets the impression Restlin might be worried about finding enough food and digs through his bag. I don't know how much food we'll find on this island, but luckily I brought some with me despite my ring of sustenance. I have 10 taur-sized trail rations, 6 gallons of fresh water and 5 gallons of ale.

Zeoll (HP49 of 49, AC22, CMD15)  d20+10=11 ; d20+10=13 ; d20+10=20 ;
Wednesday August 15th, 2012 12:20:37 PM

Zeoll reports his lack of success with divinations.

Survival rolls for camping: 11, 13, 20

He offers to stand a watch.

Crescent Atoll -- Jim C 
Wednesday August 15th, 2012 1:25:44 PM

As the boats are secured, nessitating the use of the Anchor token, something just doesn't seem right as the sun dips down below the curvature of the atoll's rim--bringing shadow to the area the group is setting up camp.

Please make a Perception DC30 check to Highlight to display spoiler: {Holy carp, is that a dragon up there?!}

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday August 15th, 2012 1:38:19 PM

I can stand watch as well since I only need two hours sleep and can see in the dark. If no one objects I will sleep the first two hours and take the darkest watches and can wake someone at sunrise for my prayer time.

Zeoll (HP49 of 49, AC22, CMD15)  d20+15=34 ; d20+18=19 ;
Wednesday August 15th, 2012 7:25:07 PM

OOOH! Perception 34! Sweet!

"Wowsy," says Zeoll, using his bluff spell to communicate with as much subtlety and secrecy as possible.

Bluff check to communicate a secret message: a 19. Not good enough for great details.

What Zeoll says: "Oh, I love the starrs at night. So beautiful. So powerrful and deadly."

What Zeoll really says: "DANGER! GREAT DANGER FROM ABOVE!"

He looks around to see if there is any natural formation or outcrop that can provide any cover. How close is the shore? If he were in water say three feet deep, that might provide some cover.

To Kindly DM Jim: Highlight to display spoiler: {Distance? size? Color?}

Restlin (Carl) -- AC: 16/14/14 CMD: 15 HP:50/50 (Spells) 
Wednesday August 15th, 2012 7:34:32 PM

Restlin pokes his head out of his rope trick hidey-hole.

"Deadly? What's so deadly about stars? They're just sitting all pretty up there. I guess they'd be deadly if you tried to touch them or something, what with all the heat and fire. You worry too much, Zeoll..."

With that, he disappears again.

***

Restlin couldn't make a DC 30 perception check even with a hero point.

Jim: We have not gotten to the Rope Trick yet.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+18=22 ;
Wednesday August 15th, 2012 8:03:20 PM

Yes, the stars are very pretty, but powerful and dead... wait, is there danger from above?
Beriothian pulls a candied spider from his pocket and readies an action to crush it between his fingers should the dragon look like it's going to attack them

perception = 22
dm sanity info -
Candied Spider
A small candied spider. When crushed between the fingers and the goo rubbed on your fingertips, the user gains True Strike (CL3) until used or the spell expires. One use only.

Zane Stormfront AC 27 CMD 23 HP 62/63  d20+11=15 ;
Wednesday August 15th, 2012 8:08:51 PM

Zane looks up, and notices nothing, but the Bard says there's something dangerous up there, He'll take the time to cast a mage armor spell, using the metamagic rod of lesser extend, making the duration 8 hours, instead of the 4 it would have without the rod.

"What's the danger, I can't see anything up there."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Spells in effect on Zane:

Mage Armor, Duration 8 hours


Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+10=17 ;
Wednesday August 15th, 2012 9:39:05 PM

Wyaar peers upwards at Zeoll's warning, but is not able to make anything out in the darkening sky. So instead he offers a blessing to the group, "May my Queen bestow her favor on us this night" and he moves to be as close to as many of his companions as possible.

~~~~~~~

Bless, duration 5 minutes. Everyone gets +1 morale bonus to attack and +1 moral to save vs fear

Also, anyone within 10' of Wyaar gets +4 moral bonus vs fear. (These don't stack)

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells  d20+7=23 ;
Wednesday August 15th, 2012 10:49:46 PM

After hearing Zeoll's cryptic message Bosk glances up discreetly yet sees nothing. His first thought is that of a giant goldfish flying through the air, but he pushes the image from his mind. Casually he draws a blur potion from his belt and prepares to drink it at the first sign of trouble from Zeoll's unseen danger.

Actions
----------
Draw potion, hold action to drink potion until combat begins or creature charges
Perception=23

Death from Above -- Jim C  10d8=39 ;
Thursday August 16th, 2012 1:41:31 AM

The strike is sudden and terrible--lighting up the area with intense light and pain that thunders and crackles through the very bones of each person in the group. About 100' away a blue dragon has crested the atolls rim, hovers with it's mighty wings holding it aloft and lets loose a bolt of lightning that arcs and dances in a macabre scene that sets the very senses on the edge of torture.

Only Zeoll may make a standard action, everyone else is considered flat-footed, unless a feat states otherwise.

Everyone please make a DC21 Reflex save for half damage. Those that fail take full damage, 39pts.

Everyone please also make a DC19 Will save or become Shaken due to the dragon's frightful presence.

The atoll ground is all difficult terrain.

DC24 Knowledge Arcana check to Highlight to display spoiler: {Young adult blue dragon}



"FOUL INTERLOPERS! YOU CAN'T HAVE HER! SO PRAY TO WHATEVER GOD YOU WORSHIP FOR TODAY IS YOUR LAST DAY!

Zeoll (HP30 of 49, AC22, CMD15)  d20+16=22 ; d20+16=36 ; d20+13=17 ; d20+7=26 ;
Thursday August 16th, 2012 8:05:18 AM


Zeoll desperately tries to dodge the bolt of electricity. His reflex save is a 22! He saves for half -- 19, and is down to 30.

He also tries to resist the fear of the dragon. He does so easily with a natural 20.

Zeoll stays alert to use Timely or Gallant Inspiration to help one of his friend's saves.

Zeoll makes a free action knowledge check to know more about this dragon. The DC for such a check "equals 10 + the monster's CR." His Knowledge Arcana check is a 17.

If the Dragon is CR7, Zeoll knows enough to use his bardic archivist naturalist ability, and will do so, to give his friends a +2 bonus on AC, attacks, and saving throws vs the dragon.

If his knowledge is lacking, Zeoll will instead use his Fey Magic ability to cast Calm Emotions on the dragon. Zeoll's penetration check to get past the dragon's magic resistance is a d20+7, or a 26! The dragon has to make a save vs Will DC 23. (Zeoll is using his second Fey Magic because the magic is still and silent, and Zeoll has no desire for the dragon to realize he is the caster!)

Finally, with his move action, Zeoll moves 30 ft away from the group -- far enough that it will be hard to zap the whole group with an area attack, he hopes, but close enough to Timely or Gallantly Inspire his friends.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
0 used of 4 2nd level (maybe 1 used if calming emotions)

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12

CLW wand: 0 charges used (34 total available)
Staff1: 0 of 10 charges used
Staff2: 0 of 10 charges used

Hero Points Used: 0 of 2.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+15=20 ; d20+18=27 ; d8+23=31 ; d8+23=25 ; d20+13=16 ; d20+16=21 ;
Thursday August 16th, 2012 9:59:26 AM

Wyaar manages to turn his back and bring his cloak up around him to stay off the worst of the dragon's breath and as he turns he is happy to oblige the dragons request for a prayer. "Maab be with me"

He raises his bow and waits to Restlin to act before letting loose at the Dragon with a full barrage.

~~~~~~~~~

Immune to fear, no need for Will save

Reflex Save: 20 for half damage

Swift: Smite Evil on Dragon

Full Round: 100' is within one range increment, will hold until Restin acts... assuming Restlin is going to cast haste per usual in the first round, if not lower hit AC by 1 and ignore last attack

Attack 1(Multishot, Deadly Aim, Smite): Hit AC 25, 56 damage
Attack 2: (Deadly Aim, Smite): Surely Miss AC 16

Haste Attack if applicable(Deadly Aim, Smiite): Probably Miss AC 21

Buffs:
Bless: +1 moral bonus to hit 49/50 rounds remaining
Smite Evil vs Dragon: +4 to hit, +6 (+12 on first attack) to damage, +4 deflection to AC
Assuming Haste: +1 to AC, reflex saves and to hit
Graceful Combat: +4 bonus to Damage

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 
Thursday August 16th, 2012 10:31:32 AM

ooc: Post coming after work, just wanted the group to know for planning that Beri has uncanny dodge and cannot be caught flatfooted.

Zane Stormfront AC 27 CMD 23 HP 28/63  d20+11=13 ; d20+12=13 ;
Thursday August 16th, 2012 12:08:21 PM

Zane takes full damage from the lightning breath, and then he runs away from the dragon as fast as he can.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 0

Spells in effect on Zane:

Mage Armor, Duration 8 hours

damage - 5 for Energy Resistance: Lightning 5

(can't roll for crud, I really hate the die roller)

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP:11/50 (Spells) - Haste: 7 rounds  d20+8=10 ; d20+10=30 ; d20+24=25 ;
Thursday August 16th, 2012 2:43:38 PM

"Huh?" is all Restlin manages to get out before he takes a blast of lightning to the face. Twitching slightly, he manages to maintain his composure and whips out one of the items Waard seemed to think he'd need: a scroll of haste.

"This whole mission has gotten stupid. Someone kill this thing!" With that, the wizard casts his spell.

***

Reflex: 10
Will vs. Fear: 34 (forgot Wyarr's bonus)
Knowledge arcana: 15 (mis-clicked, Restlin has a +14, not +24)

Haste for 7 rounds. We all know what that provides by now.


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23  d20+14=25 ; d20+10=29 ; d20+6=12 ;
Thursday August 16th, 2012 9:17:26 PM

Beriothian dodges the sudden attack and lands nimbly out of harms way, the flawless escape giving the rogue the courage not to be shaken in the presence of such a rare and formidable beast.

The rogue shouts back to the best flying above him in his best Draconic.
Mighty dragon, we will fight you if that is your wish, though we have no desire for such actions. Though if you insist of fighting us, please tell us who it is you have and why so that we know what we are fighting for.

Beriothian will crush the spider between his fingers and pull out his bow and readies a flaming arrow (free actions).

Reflex save = 25
Will save = 29
knowledge = 12

Bosk AC: 29/14/26 CMD:23 HP 49 of 64 Spells  d20+9=28 ;
Thursday August 16th, 2012 11:35:00 PM

Gargul's Eye, that was close. The smell of burned hair surrounds the minotaur, but thanks to Zeoll's warning the cleric is able to dodge some of the lightning as it arcs around him with surprising agility for a creature his size. Even more surprising is the fact that his fur isn't standing on end. Instantly he remembers that the steel grass armor he is wearing dissipates the electricity and helps to ground him. Quickly he drinks the potion he was holding and his form begins to blur and becomes hard to focus on. As his heart pounds in his chest he watches the dragon, ready to break a goblin seal should the dragon get close enough to engage in a melee attack.

Actions:
-------------
Reflex Save = 28
Drink Potion of Blur (Held action triggered last round) grants concealment (20% miss chance when attacking Bosk)
Immune to Fear, so no save necessary
Held Action, break Friends Forever Goblin Seal if the dragon moves close enough for melee attacks
(Everyone uses highest d20 rolled by the group next round)

DM Sanity info
--------------------
+5 electrical resistance due to armor
Blessed and Blur are cast on Bosk

Death from Above -- Jim C  d20+11=24 ; d6=5 ; 10d8=46 ;
Friday August 17th, 2012 1:22:41 AM

Zeoll casts his spell but can tell it doesn't take hold as the dragon inhales for another blast of lightning. The liontaur is also positive it's a blue dragon, but not how old it is.

Zane also takes off seperate from Zeoll as to not get caught in the same blast, but the rest remain bunched up.

Wyaar releases a barrage of arrows that bounce harmlessy off the dragon's scales--his Smite Evil having no effect on the dragon whatsoever, which can only mean that the dragon in question, is not evil.

Restlin casts his spell and Beri and Bosk ready other actions.

The dragon does not seem to be in a talking mood, but does respond, "I fight for true love, scoundrel!" and releases another bolt of lightning.

Everyone, except for Zeoll and Zane, please make a DC21 Reflex save for half damage, or take 46pts of damage

The dragon has not moved and is hovering in place.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP:very dead/50 (Spells) - Haste: 6 rounds 
Friday August 17th, 2012 9:07:54 AM

As Restlin sees the lightning begin to arc towards him, all he has time to think about is that maybe he's not so lucky after all...

***

No roll necessary. Even with a successful save Restlin is below -10 hp & doesn't have the hero points to cheat death.

Jim: You should have been at 2 hero points after the Lowd module, right?

I only remember 1 point being given for helping the people of Hernamar.

Jim: Everyone should have gotten 1 hero point for fighting Lowd. The Heranmar hero point was extra on top of that.

Zeoll (HP30 of 49, AC23, CMD15)  d20+7=11 ;
Friday August 17th, 2012 9:14:16 AM

OOC: Last round I said Zeoll moved 30 ft from the group. But I forgot that it was all difficult terrain. So he actually moved 20 ft, based on his move 40. Don't think that matters, though.

Zeoll casts another Calm Emotions. Spell penetration if needed: 11. Save DC23.

If it works, Zeoll shouts to his friends to stop attacking!

If it works, Zeoll calls out to the Dragon, [b]"Please pause to parrley! Perrhaps we can be of serrvice!"

Either way, Zeoll moves to Zane, pulling out his staff of curing as he moves up to 35 ft with haste.

DM Sanity Info

Active spells: Taur's Try: +1 Perception; Haste

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12

CLW wand: 0 charges used (34 total available)
Staff1: 0 of 10 charges used
Staff2: 0 of 10 charges used

Hero Points Used: 0 of 2.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62  d20=19 ; d6=1 ; d6=3 ; d6=1 ;
Friday August 17th, 2012 5:38:04 PM

Wyaar frowns as his smite does not seem to have any affect and lowers his bow. He crouches and once again avoids the worst of the blast and runs a hand over his arm to heal some of the damage. He yells out to the dragon, "Dragon, we did not come to fight you. I reacted only after you attacked. We come looking for lost children. Please, speak with us."

~~`

Reflex 34 for half

Lay on Hands for 5 damage

Zane Stormfront AC 27 CMD 23 HP 28/63 
Friday August 17th, 2012 6:41:17 PM

Zane, now away from everyone else, or at least mostly away from them, stops, reaches back and pulls out a bow, and then casts Shield, giving himself the best protection he can.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d100=93 ; d20+15=16 ; d20+15=21 ; d20+34=46 ; d8+2=4 ; 4d6=16 ;
Friday August 17th, 2012 8:00:05 PM

Beriothian jumps out of the way of another attack. He could have sworn that one was going to smash right into him, but he manages to find himself safe after the attack lands (hero point to reroll). Realizing that this is going to end badly if the dragon can continue to attack everyone at once Beri also splits up from the group in a direction that will provide a flank while Zeoll casts calm emotion again. Should the spell be successful he will hold off his attack, only if the spell fails does the rogue will let his arrow fly.

ooc: A quick google search makes it looks like I can flank with him in the air (because the line still crosses through the enemy)

Active spells:
truestrike
haste

reflex = 16 (reroll using hero point)
rerolled reflex = 21

Attack = d20+34 (12+1 haste+20 true strike)=46
damage = 4
sneak attack = 16

...and the d100 was meant for lotto.

Jim: How are you going to flank him if he's 100 ft away through difficult terrain and also hovering in midair out beyond the atolls rim?

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells  d20+9=15 ; 4d8+7=21 ;
Friday August 17th, 2012 10:01:32 PM

Bosk waits for the dragon to come closer, but it never does. Instead it throws another bolt of lightning at him. This time the blast is a direct hit. The cleric realizes he won't survive another attack, so he follows Zeoll's example and moves away from the group so he cannot be target with him. He then casts cure critical wounds of himself in place of Nemesis scrying.

Actions
-------------
Move away from group
Convert Nemesis Scrying to Cure Critical Wounds
Heal self for 21dmg


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday August 17th, 2012 10:36:21 PM

ooc:Oops, I thought he was 100 feet high

Zeoll (HP30 of 49, AC23, CMD15) 
Friday August 17th, 2012 10:49:07 PM

OOC and LOL to Beri: Save vs D'Oh!

Death from Above -- Jim C 
Friday August 17th, 2012 10:50:23 PM

Seeing the vermin scatter before him, Finn'gaerin smiled at his prowess, but chided himself mentally for succumbing to such childish behavior. "You have 20 seconds to convince me not to kill you. If during that time you make any hostile or provocative actions towards me, cast any spells--even those of healing, I will proceed to slay you without mercy." He flies forward slightly and grabs the edge of the atoll's rim and perches there, "Begin."

He is approximately 80 feet away through difficult terrain, and slightly uphill.


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday August 18th, 2012 12:28:08 AM

ooc: Zeoll, I think you still have the highest diplomacy.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP:very dead/50 (Spells) - Haste: 6 rounds 
Saturday August 18th, 2012 7:49:07 AM

If it's not too late, Restlin will cheat death. I thought I just had the one hero point.

Jim: yes you may.

Zeoll (HP30 of 49, AC23, CMD15)  d20+20=29 ; d20+17=35 ;
Saturday August 18th, 2012 12:09:29 PM


Zeoll calls out with his bardic voice: "Oh grreat drragon, just as in the storry of the lowly mice who offerred theirr aid to a noble lion, so we too may be able to help you. It is harrd to say how we can help, since we do not know what you need, but you say you fight for trrue love, and therre is no purrpose morre noble than that."

"Perrhaps you have enemies, and we can help you defeat those who would separrate you frrom yourr love."

"Perrhaps you have lost herr, and we can use divinations to help find herr."

"Perrhaps she weeps or is lonely. If so, therre is no betterr way to soothe a female hearrt than with song. Music, even without magic, can worrk marrvels."


Composing fast, Zeoll sings:

"To trrue love's aid all barrds must turrn.
With music, all loves grrow and learrn
That drragons' hearrts, though grreat and fairr,
Arre grreaterr still when love is therre."


Diplomacy: 29

Perform: 35

OOC: Aid another, friends?

Death from Above -- Jim C 
Saturday August 18th, 2012 3:27:12 PM

"I give you 20 seconds and still you ask questions and sing. 10 seconds more why I should not kill you."

Zane Stormfront AC 27 CMD 23 HP 28/63 
Saturday August 18th, 2012 3:43:44 PM

"We are not here to hunt or steal from you, our goal is to rescue two children, who sought to capture the giant goldfish. Would you not go rescue children?"
Zane yells from where he is, a bit further away. He won't mention that he is part dragon, because he's related to metalic, not to chromatic dragons.....

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+13=20 ;
Saturday August 18th, 2012 4:11:09 PM

Beriothian catches the dragons pride in his prowess over the Iron Adventurers and attempts to play off this pride to save their lives

Dragon, the best reason I can give you is that we clearly are no threat to you. You are crushing us with ease while we scramble about like insects. You know from our feeble attempt to defend ourselves that if we were to be so foolhardy as to knowingly come between you and your true love that it would amount to nothing. There is no honor in destroying us, nor even any sport in it. That, mighty dragon, is why we ask you to show mercy.

Diplomacy = 20

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP:very dead/50 (Spells) - Haste: 6 rounds 
Saturday August 18th, 2012 5:07:24 PM

Restlin says nothing, but vaguely hears his companions tell this blasted dragon that he shouldn't kill them. When he gets his hands on that damn Toby...

***

Using a hero point to cheat death.

Hero Points -- Jim C 
Saturday August 18th, 2012 6:31:13 PM

In light of Restlin's near death experience, and many more to come for all of you, I would appreciate a table/tracking method of when and how many Hero Points you have on your character sheets, seperate from anything else.

I am not stingy with Hero Points, you guys are supposed to be heroic and take chances that normals do not--hence, why you're out adventuring and not sitting in some shop earning a few gold a day--meaning, you should be getting Hero Points where others are not. However, that being said, I wouldn't drop below 2 Hero Points if you know what's good for ya :)


Zane Stormfront AC 27 CMD 23 HP 28/63 
Saturday August 18th, 2012 8:07:30 PM

OOC: I keep a current total available at the top of my character sheet, and at the bottom, I list spent points and gained points, as well as exp gained, including dates and DM who gave them.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells  d20-3=13 ;
Saturday August 18th, 2012 10:01:14 PM

I might add that we recently aided Hook City when they were being attacked by zombies, and as such are well known. If you kill us, others are likely to disturb you and your love trying to make a name for themselves by trying to avenge us.

Aid another = 13

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday August 18th, 2012 10:10:49 PM

ooc: I also have a quick view at the top of my character sheet and a table at the bottom if anyone needs an example table to copy.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62  d20+14=24 ;
Sunday August 19th, 2012 8:56:30 AM

"what my Taur friend is saying is that the city sent us in search of the missing children... Others will come after us if we do not return. The children's families live them and do not wish to be separated either. Please, let us find them.". (diplomacy aid another for Zeoll's 24)

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Sunday August 19th, 2012 4:40:16 PM

The clerics head jerks as he realizes his comments could have been interperted as threatening. Immediately he puts his sword across his chest bows, as much as a taur can without falling over, in apology. Forgive me. I meant no disrespect. You are most intimidating and I have no gift for words.

Bosk is speaking quickly now, clearly flustered and embarassed. It should be clear he meant no disrepect and truly regrets his words. He prays the dragon understands, but knows once spoken words can not be easily taken back.

Zeoll (HP30 of 49, AC23, CMD15)  d20+20=26 ;
Monday August 20th, 2012 10:36:36 AM


Zeoll wants to put his silver tongue to use in making an argument that the dragon will find compelling. He spends a moment in deep contemplation, trying to figure out an argument that may sway it.

OOC: I'll use my last hero point on Inspiration.

Inspiration: If you feel stuck at one point in the adventure, you can spend a hero point and petition the GM for a hint about what to do next. If the GM feels that there is no information to be gained, the hero point is not spent.

Following that up with another Diplomacy check: 26.

Jim: keep your hero point.

Zane Stormfront AC 27 CMD 23 HP 28/63  d20-1=18 ;
Monday August 20th, 2012 7:16:43 PM

Zane, knowing he's not very diplomatic, wonders if he should try and help, and decides to....
"We would not come between love, it is a primal emotion, and it should be nurtured.

Aid another 18 (even at -1, now why can't I roll like that for other stuff)

Finn'gaerin -- Jim C 
Monday August 20th, 2012 7:29:41 PM

Taking into account what everyone has said, the dragon responds matter of factly, "In consideration of whats been said, I will not slay you immediately. Instead, I will give you three choices.

Option 1: You pack up and leave, now, and vow never to return. You will have your lives and I shall not have to sully myself on your torn and battered flesh.

Option 2: You stay and fight, I kill you all and your quest is at an end.

Option 3: You prove the strength of your convictions and one of you fight me in single combat, to the death, on the beach below. I will not use my breath weapon or fly away. If you win, then you may do as you wish. If I win, one of you will be dead, and you must vow on the blood of your companion that you will not harm the Goldfish in anyway, or your lives are forfeit. You may also continue the search for these lost children.

I will give you some time to think about it."
With that said, the dragon takes to the skies and begins a slow circle around the atoll awaiting your answer.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Monday August 20th, 2012 7:35:31 PM

Without hesitation Wyaar looks to his companions, "I will fight him. I will gladly give my life for that of the children, but perhap by Maab's grace I will win."

Zane Stormfront AC 27 CMD 23 HP 28/63 
Monday August 20th, 2012 7:50:53 PM

"It might be better to allow a part dragon fight the Dragon, I will need to have some healing before hand, because I'm not in shape to truly fight right this second.
It also seems that this Dragon is protecting the Goldfish, no wonder none have returned from here."


Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday August 20th, 2012 9:38:00 PM

About the only way I'd be able to sneak attack that dragon solo would involve beiln swallowed whole and fighting from his insides... probably best I leave this to a stronger member of our team.

Zeoll (HP47 of 49, AC23, CMD15)  d8=8 ; d8=4 ; d8=3 ; d8=2 ; d8=8 ; d8=1 ; d8=4 ; d8=2 ; d8=5 ; d8=1 ; d8=8 ; d8=5 ; d8=6 ; d8=2 ; d8=4 ; d8=5 ; d8=8 ; d8=6 ;
Monday August 20th, 2012 11:40:25 PM

Zeoll uses this moment to take out his Cure Staves and put them to good use. [OOC: Rolling each d8 seperately so that I can reroll 1s.]

To Restlin: 20 and then another 13.

To Wyaar: 20

To Zane: 15

To Bosk: 21

To Beri: None because it looks like you are uninjured?

To Restlin again: 16

To Zeoll: 17

Then Zeoll gets out his Wand of CLW and taps his friends here and there:

To Wyaar: 9 (should be all healed up?)

To Bosk: 7

Zeoll wonders if Wyaar is serious about fighting the dragon, and if he is, helps him as best he can, by casting Heroism on him. "If you choose this path, live orr die, you arre walking the path of a herro."

Then Zeoll takes off his headband of +6 Chr and trades Wyaar for his version, which is +2.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday August 20th, 2012 11:46:12 PM

ooc: I just flew to Texas fir the week and am exghausted. I will post in the morning.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday August 21st, 2012 12:33:53 AM

Without that benefit of stealth on my side this isn't a fight I can hold my own in. I have a cat's grace, fox's cunning,and stone weapon potion if you think they will help.

ooc: yes, Beri spent a hero point to dodge the last attack, so I'm uninjured (a feat grants me no damage when I make a reflex save)

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Tuesday August 21st, 2012 9:07:15 AM

Restlin coughs out a few clouds of smoke as Zeoll heals him. He pats the liontaur on the back a few times in thanks.

"I don't know about the rest of you, but I'm tired of being knocked out." The wizard looks around, sees no dragon, and is slightly relieved until his companions fill him in on what's going on.

"There's no cowardice in admitting a fight is too much for you, you know. There are always good causes to throw your life away over, but that doesn't mean you line up as soon as one presents itself."

Restlin then turns to Bosk. "I know you have scrolls that will allow us to speak with Gargul and hopefully resurrect someone should they die, but from what I understand Gargul isn't one to take that request lightly. Would he even entertain it if the person who died volunteered for the privilege?"

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday August 21st, 2012 3:33:09 PM

Bosk stops Zeoll before he heals any of the group. He said no healing.

To Restlin he replies, Gargul is not an evil and heartless god. He is the god of Life as well as death. As long as we are not animating a souless corpse like a zombie or placing someone's soul in an object like a that sword we found it should be fine.

Unless you have an idea, I don't think even with the dragon's generous conditions that I could beat him in a one on one fight, but I am willing to die that you may help the children. Although only I can use our scrolls to raise party members from the dead, I do have a chit that any of us can use when we get back to the city. I will volunteer to be killed if you all promise to resurrect me when we return to the city.

If the group agrees to try to resurrect him he will give them his equipment before yelling.
Dragon, I will fight you in combat that my friends may live and save the children. We have no intention of harming the goldfish.

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday August 21st, 2012 5:12:30 PM

OOC: Sorry, James, but looking over the two sheets, I gotta give the nod to Wyaar as actually having a chance. Self-heal and invisible as move actions. Fly above and archer specials to boot. Apply Chr bonus to AC or attacks or damage (or mix all three) beats your kayleb bonus six to one. HP and AC are just about a wash. If Bosk could darkwalk, snipe, and sneak attack, maybe, but that's not for several levels yet, and you got crap for stealth anyway. Wyaar could maybe pull it out.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday August 21st, 2012 5:28:25 PM

ooc: I agree Wyaar is a better choice. Bosk fully expects to die if he faces the dragon, but his honor wouldn't allow him to let the kids die or to not volunteer if another so new to the group is willing to face the dragon. I feel volunteering fits his character and such a battle / death would be an honor. If the group chooses Wyaar Bosk will concede the honor to him, but but no one will be able to say the taur was afraid or unwilling to sacrifice himself.

Finn'gaerin -- Jim C 
Tuesday August 21st, 2012 7:40:02 PM

Landing on the beach where the battle is to take place, the dragon calls back to Bosk, "I'm sorry, but I never said your group got to choose who was to fight me in option three. If that's what you wish, then I choose him." A crooked claw points to Restlin. "It's your lucky day, human."

Zane Stormfront AC 27 CMD 23 HP 43/63 
Tuesday August 21st, 2012 8:13:59 PM

"With a bit of prefight help, I have about as good a chance as anyone, plus there's the fact that I am part dragon. It might impress him at least a little.
Once I unsheathe my claws, he should recognize my heritage.
Plus I believe that all chromatic dragons are evil, or at least tend to be evil, where as metallic dragons tend to be good, and if he is evil, I'll do some fantastic damage when I hit him, remember I purchased my new amulet."


Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday August 21st, 2012 9:30:50 PM

Zeoll sighs. "My frriends, this small island offerrs no hiding place. Therre arre no sign of trracks. My divinations say the childrren arre not herre. Let us apologize to this worrthy drragon, thank him forr his merrcy, and bid him good day. We arre herre in errorr. It is time forr us to leave."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday August 21st, 2012 10:14:19 PM

Bering looks at Restlin and wonderers how he will respond.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Tuesday August 21st, 2012 10:22:10 PM

Restlin's mind clicks into overdrive. He flat out lacks the ability to kill this dragon with what he's got memorized and what he carries on his person. If he runs, he won't be fulfilling the agreement the rest of his friends got him into.

Still, that doesn't mean he sits there and dies.

He takes a brief moment to stare daggers at his friends, then activates his boots of levitation and climbs as quickly as he can.

"Wardd, I'd appreciate some of that luck now if that's ok with you," the wizard mutters to himself as he climbs.

Finn'gaerin -- Jim C 
Tuesday August 21st, 2012 10:32:39 PM

The dragon cocks his head to the side, "Where is he going?"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Tuesday August 21st, 2012 10:46:31 PM

"Up here. We said one of us would fight you, not that we'd sit there and take what you feel like dishing out. You said on the beach. What's a beach without some nice salty air to levitate in?"

Finn'gaerin -- Jim C 
Wednesday August 22nd, 2012 1:55:34 AM

The dragon shrugs his shoulders, "Okay, fine with me." Then lifts off and joins Restlin in the air. "I'll be sporting about this, you can have the first shot."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells)  d20+27=43 ; d4=2 ;
Wednesday August 22nd, 2012 10:03:29 AM

"How kind of you," the wizard mutters. He ponders the situation and realizes he flat out lacks the ability to kill this thing directly.

"What would Kyan do?" he thinks to himself. Spitting in the dragon's face crosses his mind for a moment, but that would likely just get his friends killed.

He pulls out his shaving kit. If he had picked up one of his wands, maybe...just maybe...he'd have a shot. Instead, he has this. "What the hell" he thinks to himself. He pulls out the straight razor, uses his sword cane to cast true strike (bonded object) and hurls the razor straight at the dragon's eye. "Maybe I can give him something to remember me by..."

***

I'm stretching an action for RP reasons. If the dragon attacks after I cast true strike, so be it.

Actions:

Cast true strike using my bonded object
Attack w/ straight razor using hand of the apprentice universalist power. I don't know how you handle called shots, Jim. I have no delusions of grandeur about this course of action.

If he has time, he will drop the swan boat and anchor tokens to his companions below, just in case his body isn't recoverable.

Hit AC 43 for 2 damage (I rolled 1d4 for damage).


Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday August 22nd, 2012 10:19:05 AM

Dragon, you said you wouldn't fly. You never said Restlin couldn't!

Zeoll (HP47 of 49, AC23, CMD15) 
Wednesday August 22nd, 2012 10:23:01 AM

Zeoll sees that this situation has gone belly up faster than he would have thought possible.

"Rrestlin," he calls up. "Rreconsiderr. Betterr we should leave this noble drragon in peace and be on ourr way."

He plans, however, to use his fey magic ability to cast a still silent Gallant Inspiration to help Restlin make his mark on the dragon, if he only misses by a little.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Wednesday August 22nd, 2012 10:34:53 AM

Restlin responds if he's able:

"We already chose option 3, Zeoll. Now put your bag of tricks away before this overgrown iguana decides we've violated our agreement and kills everyone."

Zane Stormfront AC 27 CMD 23 HP 43/63 
Wednesday August 22nd, 2012 6:16:37 PM

"If Restlin loses we still have to leave the island. Our search for the children will end right here. All we'll be able to do is boat around the edge. Our word was given, so...."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Finn'gaerin -- Jim C  d20+20=29 ; d20+19=23 ; d20+19=35 ; d20+17=35 ; d20+17=21 ; d20+17=34 ; d8=3 ; d8=1 ; d8=2 ; d6=2 ; d6=6 ; d6=1 ; d6=1 ; d6=5 ; d6=6 ;
Wednesday August 22nd, 2012 7:23:39 PM

The straight razor flies true and pings off of the dragon's eyelid, "Damn good shot there, little bird. By the way, you really shouldn't have called me an iguana." Within reach, the dragon strikes out first with a bite, then a multitude of other attacks ending with a tail slap, sending Restlin crashing down onto the beach, quite dead.

67 damage to Restlin, placing him at -18

The dragon lands on top of Restlin's body and says, "The deal is done. Remember, harm not the Goldfish and you may continue your search. I shall return later to make sure you have kept your end of the bargain." With that said the dragon lifts into the sky, taking Restlin's lifeless body with it.

For Restlin's Eyes Only -- Jim C 
Wednesday August 22nd, 2012 7:56:06 PM

Highlight to display spoiler: {

Unaware of any time passing, just a brief moment of abject pain and then darkness, you(Restlin) awake to find the blue dragon looming over you. Both of you are in a large cavern--the smell and sound of the crashing waves nearby. "Well hello, little bird. Looks like you made it back, lucky you." In the dragon's right claw is a rod, more than likely magical, that he tosses over onto a large pile of gold pieces and other treasure. "So, do you still think I'm an overgrown iguana?" His eyes carefully study your face as you lay there.

}

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday August 22nd, 2012 8:17:52 PM

Beriothian watches the dragon carry Restlin's limp body away, along with any chance of resurrecting him.
Poor Restlin, he didn't even give us a chance to buff him before he rose to the challenge. I hope Wardd and Gargul are watching over him.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Wednesday August 22nd, 2012 9:02:27 PM

DM ONLY Highlight to display spoiler: {Shocked to be alive, the wizard can only stare at the dragon looming over him. "The short answer is no," he starts. "I could probably take an iguana, even an overgrown one."

He takes a moment to pat himself down to get a sense of how hurt he still may be. "No, Bosk was right. You're quite impressive and more than a match for any of us. Bosk is the minotaur with the steelgrass armor, by the way. I've never heard him say that to anything; quite the compliment to you.

"Sorry if you were insulted. I thought I was about to die...which I did...and figured attacking you with a straight razor and calling you an iguana would give Zeoll, he's the liontaur, something to talk about back in Hook City.

"Do you mind if I ask why I'm still alive? Not that I'm ungrateful or anything. Gargul yelled at me once and I'm in no rush to go back, even if he did buy me a beer. True story..."

At this point, the wizard shuts up and waits for whatever's next.
}

Zeoll (HP47 of 49, AC23, CMD15) 
Wednesday August 22nd, 2012 9:49:22 PM

Zeoll scans the ground for any drops of Restlin's blood that fell during the horrific onslaught that killed him. Maybe a few drops will be enough for a raise, with Gargul's mercy.

... although with the way he died, likely there are gushes, not drops, of the mage's blood splashed around.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday August 22nd, 2012 11:56:51 PM

The attack happens so quickly that Bosk is unable to react before the dragon flies off with Restlin. He took the body! We are going to have to pray he gives it back when we leave and is only holding to keep us to our promise about not hurting the goldfish. If not, bringing Restlin back is going to be a difficult, if not impossible without Gargul's help. The cleric drops to his knees and prays to Gargul that Gimp may guard his soul safely to Gargul and the Land of Rest.

For Restlin's Eyes Only -- Jim C 
Thursday August 23rd, 2012 2:09:30 AM

Highlight to display spoiler: {

"I've got a job I want you to perform--you'll be well compensated for it, well, maybe, maybe not, that part is all a matter of chance. Let me explain.

Not long ago a feisty bastard of a wizard turned my true love into a Goldfish, the same the bounty is on. This bastard of a wizard, whom I have no idea what his name is, but can only guess he's from Hook City since that is where the bounty originated from, left her in that state to punish me for being who I am--but if you couldn't tell, I'm not exactly the run of the mill blue dragon. I'm not saying I'm a good guy, but I'm not evil, although I do admit I've done some evil things in my past and more than likely will do so in the future--but my love, Calie, does keep me in check when she was around. I'm not saying I was whipped or anything, but you know, I'd rather be happy than right--and with a female, that's about the best you can hope for.

Anyways, long story short, I need help of a wizard to cast a greater dispel magic on her. I can't go to Hook City or those wizard bastards there would dissect me, so I need your help to acquire something that will remove that polymorph spell on her. You are a wizard, right? Cause, you know, you dress like one."

}

Mages Blood -- Jim C 
Thursday August 23rd, 2012 2:13:55 AM

Careful examination does show a smattering of blood in the sand, but it's so mixed up with sand, debris, miniscule foreign aquatic life and with the incoming tide, that it would be a miracle to be able to use it for a ressurection.

Zeoll (HP47 of 49, AC23, CMD15) 
Thursday August 23rd, 2012 5:50:12 AM

Well, better than nothing, thinks Zeoll, and he gathers some bloody sand.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells)  d20+14=27 ;
Thursday August 23rd, 2012 10:03:18 AM

DM ONLY Highlight to display spoiler: {The wizard's mind kicks into overdrive (knowledge, arcana to determine what this goldfish's spell sounds like). "That sounds like a baleful polymorph to me. A regular old dispel magic should handle that, but if the wizard who cast it is a lot more powerful than I am it...

"Wait a minute. You killed me! Why would you do that? My friends and I are heroes, Mr. Dragon. We saved Hook City from a zombie apocalypse and stopped the wholesale slaughter of it's citizens from a whole host of bad guys. Reuniting a lost love by ending a wizard's curse is right up our alley.

"Something's not adding up." Restlin looks around. "I'm not in much of a position to argue though, am I?"

If he's able, Restlin will stand and stretch. "Very well, Mr. Dragon. I'll help."

"Why a greater dispel, though? Greater dispels will dispel multiple spells. Did this wizard do something other than polymorph your love? Is she a dragon too? Polymorphing a dragon takes serious power. That will be tough to dispel. Can I see her? Maybe I can get a feel for the magic that's affecting her."

The wizard begins to pace back and forth, planning how he's going to tackle the situation.

Edit: Am I fully healed?
}

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Thursday August 23rd, 2012 11:18:42 AM

The horned avenger rises to his feet, swallowing the lump in his throat as well as his emotions. As his training takes over his face becomes a blank slate devoid of expression. We should heal up and begin our search for the children. Time if of the essence. Our best hope of saving Restlin is to find the kids quickly and orove our intent to the dragon. If that fails, the sooner we recover the body or if that fails get back to Hook City the more likely we are to find a way to get him back.

For Restlin's Eyes Only -- Jim C 
Thursday August 23rd, 2012 1:44:10 PM

Highlight to display spoiler: {
"I think you overvalue your own sense of worth considering this Hook City zombie apocalypse that may have occurred. Sure, you might be something there, but out here, you're just food. Anyways, mention this to no one, not even your companions back at the atoll, agreed?"
}

For the children -- Jim C 
Thursday August 23rd, 2012 1:45:08 PM

Night is fast approaching it will be completely dark in thirty minutes or so. What are your plans?

Zeoll (HP47 of 49, AC23, CMD15)  d20+22=35 ; d20+16=22 ;
Thursday August 23rd, 2012 2:10:42 PM

Zeoll looks at the sky and ponders, what kind of night is it? A moon or two? stars or clouds? Those of us with low light vision may be just fine, he is thinking.

The liontaur also wonders how big is the entire island, along its longest dimension might be. He tries to get a good idea of that.

Zeoll thinks back on that dragon and uses his Memory Subdomain power. Knowledge check 35. Did that dragon have spell resistance? How old was it?

Finally, Zeoll searches for the weapon Restlin used to injure the dragon. It was a razor, Zeoll recalls, and the dragon did not pick it up. Perception (with Taur's Try cantrip for a +1) 22. If he finds it, he takes the bloodied weapon to Bosk.

"Herre, Avengerr of Jancassis, is the blood of ourr enemy. Use yourr magic, serrvant of justice, to help us justify the death of our frriend."

If he has not already, Zeoll uses the Cure Staves (as detailed on Mon Aug 20).

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Thursday August 23rd, 2012 2:32:04 PM

DM ONLY Highlight to display spoiler: {Restlin crosses his arms across his chest. He had meant that he and his would have been willing to help, not that he was awesome. Still, he doesn't think the dragon is too interested.

"Deal, Mr. Dragon. Now, do I get to meet your goldfish so I can figure out what we need to do?"
}

Zane Stormfront AC 27 CMD 23 HP 43/63 
Thursday August 23rd, 2012 3:39:19 PM

After things have calmed down a bit, Zane will find a sheltered area, and will sit down.
"I can't see in the dark, and I also need to rest, so I can continue to recover from the dragon's lightning breath. It's gonna be a long night, followed by an even longer day tomorrow."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours
Shield, Duration 40 rounds

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Thursday August 23rd, 2012 6:14:05 PM

Wyaar offers a pray for the fallen wizard, but suggest the group look about the island some at night. If the children are about the may see their torch light and come to it.

The atoll by night -- Jim C  d6=2 ;
Thursday August 23rd, 2012 9:22:02 PM

As the group makes camp, the winds seem to die down and it looks like the weather will cooperate tonight and give the group a bit of relief. Examining the straight razor Zeoll gives him, Bosk finds no trace of blood on it. Thinking upon it, the liontaur is pretty sure that the dragon in question was a young adult of his kind and only something magical of the razor's size could have penetrated his armor--this being nonmagical, it didn't stand a chance of harming him.

Everyone please make a Perception roll

DC10 Highlight to display spoiler: { Wow, it's really beautiful out here. You wish you had a girlfriend to share this evening with, but the life of an adventurer is a lonely one.}

DC15 Highlight to display spoiler: { Did you just see a large golden fish momentairly breach the surface of the atoll's lagoon?Yes you did.}

DC20 Highlight to display spoiler: { You hear singing, a little girls voice coming from one of these fissures in the side of the atoll's rim}

Zeoll (HP47 of 49, AC23, CMD15)  d20+16=22 ;
Thursday August 23rd, 2012 10:33:36 PM

Zeoll sets out to walk the perimeter of the island. He does his best to measure the length and width. How high is that ridge, he wonders. He thinks about sleeping at the very apex of the ridge. Maybe he would have interesting dreams there.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday August 23rd, 2012 11:58:04 PM

Ooc: Late night, post coming soon

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=23 ;
Friday August 24th, 2012 12:12:02 AM

Beri starts to get ready for bed, watching the scene of the atoll. In the groups quiet over the loss of Restlin the elf faintly hears something in the distance.
Does anyone else here that? I think I know where to start looking for the girl!

Perception = 23

Zane Stormfront AC 27 CMD 23 HP 43/63  d20+11=22 ;
Friday August 24th, 2012 8:48:11 AM

From his seated position, Zane is just taking in the evening when he begins to notice little things. It's when Beri mentions the little girl that Zane realizes that he also figures out that he too hears the sounds of a little girl singing.
"I heard it too....Over that way somewhere." Pointing in the general direction of the singing.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours


Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells  d20+7=12 ;
Friday August 24th, 2012 12:01:37 PM

Bosk looks around and thinks this would be a beautiful spot if not for the dragon residing there.

As the others mention knowing where to look the cleric says, What are we waiting for? Lets check it out.

Zeoll (HP47 of 49, AC23, CMD15)  d20+13=24 ; d20+22=33 ;
Friday August 24th, 2012 12:41:52 PM

Zeoll pauses in the face of this enthusiasm. Did this barren speck of rock thrusting out of the sea suddenly seem like a paradise? And was that a magic fish? What's going on here?

Zeoll tries to make sense of it. [Know Arcana to identify magic effects in place (or to identify a magical creature) ... a 24 initially, and with a memory subdomain reroll ... a 33]

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday August 24th, 2012 10:41:30 PM

Ooc: checking in

The atoll by night -- Jim C 
Friday August 24th, 2012 10:43:00 PM

Zeoll ponders the meaning of life and comes to the conclusion that it is unpredictable, as the rest of the group tracks down the source of the singing. They soon come to a rocky outcropping and see a small 3" diameter lava tube snaking down into the rim of the atoll and into darkness--this is where the little girls singing comes from.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Friday August 24th, 2012 11:35:19 PM

ooc: Checking in. Wouldn't want to ruin our streak.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Saturday August 25th, 2012 8:40:23 AM

Wyaar peers down at the tube. "hmm.. I don't think we'll fit."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday August 25th, 2012 10:26:13 AM

ooc: Just to be clear, there is no hot lava right?

Jim: there is no volcanic activity at the moment.

Zeoll (HP47 of 49, AC23, CMD15) 
Saturday August 25th, 2012 10:32:18 AM

Zeoll comes over to the hole.

"Anyone want a Grrease spell? That'll help you slip down."

Jim: 3" hole... No amount of grease is gonna help you :)

Cayzle comments LOL! Not for ME! Zeoll has no desire to go down that hole! He'll cast Grease on others, though! :-P

Zane Stormfront AC 27 CMD 23 HP 43/63 
Sunday August 26th, 2012 12:00:12 PM

Zane gets on his knees near the hole, then says in a normal voice into it,"Are you ok down there? Are you hurt?"

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours

The atoll by night -- Jim C 
Sunday August 26th, 2012 3:32:40 PM

No answer, but the singing continues.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Sunday August 26th, 2012 9:32:36 PM

"Maybe drop a Lighted stone down the hole?"

Zane Stormfront AC 27 CMD 23 HP 43/63 
Monday August 27th, 2012 3:10:28 PM

"That's easy enough"
Zane picks up a pebble from near by and casts light on it, and then drops it down the hole.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday August 27th, 2012 6:15:41 PM

Guys, I really need your help remembering to buy a few taur shrinking potions when we get back to the city. Until morning when I can pick some better spells, there is little I can do at the moment.


Zeoll (HP47 of 49, AC23, CMD15)  d20+16=25 ;
Monday August 27th, 2012 7:15:31 PM

Zeoll watches carefully as the light drops down. Check 25

The atoll by night -- Jim C  d100=10 ;
Monday August 27th, 2012 7:27:37 PM

The lighted rock falls about 10', then hits a ledge and stays there.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday August 27th, 2012 8:30:01 PM

Good try, do you think it's worth attempting again?

ooc: Am I correct that all of us are too wide to squeeze down, but an average child would fit no problem (I couldn't find widths by race online). Also, from what we see is the hole a constant size all the way down?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Monday August 27th, 2012 11:28:57 PM

OOC: Checking in again. I know I'm not there, but I'd like to remind my fellow hookers that 3" is about this wide:

|--------------------------------------------|

Zeoll (HP47 of 49, AC23, CMD15) 
Monday August 27th, 2012 11:35:53 PM

Zeoll looks hard -- how big is the space illuminated by the light? He presses his eye against the hole. He says softly to his friends, "Even if I can't fit, I can Dimension Doorr one or two of you down therre. If I can fit, thrree of us could go."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday August 27th, 2012 11:35:59 PM

ooc: looks like I needed to zoom in on my kindle. Thanks.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Tuesday August 28th, 2012 1:25:37 AM

3" diameter, think the size of a man's forearm, ain't no way you're gonna squeeze down it.

The atoll by night -- Jim C 
Tuesday August 28th, 2012 1:56:55 AM

The diameter of the lava tube, what you can see of it, ranges from 2"-3" and turns here and there more than likely. There is no means of traveling down it's length unless you were of Tiny size.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday August 28th, 2012 10:12:25 AM

Bosk thinks for a minute, How deep do you think the tunnel's go? I could cast ethereal jaunt on myself and follow her voice the best I can for the first half of my spell and then return to the surface. I could also drop something in the tunnel, like a message or food, and it should materialize there when the spell ends.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday August 28th, 2012 8:46:19 PM

A message of some sort may work, but I would be hesitant about traveling down there alone, you never know what is down there besides the girl.

ooc: Can we make out what the girl is singing? Or at least whether they are happy/sad songs?

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Tuesday August 28th, 2012 9:57:15 PM

"Despite the danger, a scouting trip down the tunnel seems to be our best option."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday August 29th, 2012 12:16:32 AM

ooc: Remember Bosk's last incorporeal trip into the barn? We don't want a repeat of that.

The atoll by night -- Jim C 
Wednesday August 29th, 2012 11:33:23 AM

Let me know what you're doing...

Zeoll (HP47 of 49, AC23, CMD15) 
Wednesday August 29th, 2012 11:59:25 AM

Zeoll says that he has no way to check it out, short of the Dim Door, which seems a little foolhardy. It does shunt you off to the nearest open space in which you will fit. So you can give it a try. The liontaur just hopes that the nearest open space is not completely under water. Still, if anyone is feeling heroic, he'll cast the spell.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday August 29th, 2012 1:32:14 PM

Bosk will use Ethereal Jaunt, travel towards the voice for half the spell and then return before the spell expires.

Zane Stormfront AC 27 CMD 23 HP 43/63  d20-1=16 ;
Wednesday August 29th, 2012 3:18:21 PM

As the others discuss various magics and how to possibly use them, Zane decides to try something more basic again.
This time he leans over and almost putting his muzzle into the hole.
"Hey kids, can you hear me? Are you lost?"
he yells into the hole. He is trying to be diplomaticly nice, even though he is yelling down the hole.

Diplomacy 16

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday August 29th, 2012 7:58:21 PM

Well, as long as you can cast it a second time to get out. Just remember that you are on your own if there is something nasty down there.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Wednesday August 29th, 2012 9:43:02 PM

"Can anyone put a message spell on him so that we can communicate before he goes?"

The atoll by night -- Jim C 
Thursday August 30th, 2012 2:02:26 AM

It is about this time that the blue dragon returns--and Restlin is riding on its back, alive!

The dragon scans the area and makes sure there are no strong smells of fish on the wind. Once Restlin has disembarked, the dragon flourishes his wings and takes to the skies, saying nothing as he leaves.

In the background, a small boys voice can be heard coming from the lava tube in response to Zane's query, "Hey, it's about time, get us out of this cave!"

Still Ethereal Jaunting, Bosk?

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Thursday August 30th, 2012 9:33:56 AM

No.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Thursday August 30th, 2012 11:35:09 AM

Bosk looks relieved when the child answers. I suppose there is no reason to go down now, at least until we tried determining how or where they got into the tunnels at. When the dragon drops Restlin off the cleric smiles and says thanks as the dragon lifts wordlessly back into the skies.[/b]

Calling down to the children he says, We're coming. Can you tell us where you entered the tunnels at? It will make rescuing you much quicker.

Zeoll (HP47 of 49, AC23, CMD15)  d20+7=26 ; d20+16=32 ;
Thursday August 30th, 2012 12:42:14 PM

Zeoll looks at Restlin. Can it really be him? The liontaur takes a really good look.

Sense Motive: 26

Perception: 32

"Arre you okay, frriend?" he says to Restlin. "What happened?"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 49/50 (Spells) 
Thursday August 30th, 2012 6:06:41 PM

"Me? Oh yea, I'm fine. I died back there, but now I'm not dead anymore. Can't tell you why, though, or I'll just end up dead again."

The wizard looks down the hole. "Keep your pants on!" Then, to his friends..."That damn Toby can wait a minute longer. I need to find the goldfish, so if we don't find her before we rescue those kids, we need to keep looking. Since I got volunteered for a battle to the death with a dragon, I'm sure you can all help, right?"

"That dragon's an odd one, but we might just live through this. I've still got a luck quest to finish, and by golly I'm considering being alive right now REALLY darn lucky. Has anyone found a way down to where that tube goes? The kids sure as heck didn't go down it, so there must be a way in somewhere else."

Zane Stormfront AC 27 CMD 23 HP 43/63 
Thursday August 30th, 2012 7:41:33 PM

Zane looks at Restlin, then the Dragon and back to Restlin as he speaks.
"First, welcome back.
Second, I believe I saw the Goldfish down in the bay a bit ago. Not knowing how fast it is, it might be gone now.
As to the kids, I'm betting they entered through a cavern along the waters edge and then the tide rose, that there little hole, might be the only other opening to the cave they're in until the tide goes out."


Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect on Zane:

Mage Armor, Duration 8 hours

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Thursday August 30th, 2012 10:23:04 PM

"Restlin! I am overjoyed to see that you have returned to us alive! The dragon is truly in odd one for his kind to have given us such a gift." the paladin says and pats the wizard on the shoulder in a friendly manner.

"Find the Goldfish? Hmm... perhaps we'll be using those potions the Magister supplied us with?"

And he moves to yell down the hole, "Are you all right? How did you get IN the cave?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday August 30th, 2012 11:03:04 PM

Welcome back! I thought you had become someone's dinner, glad that's not the case. I'm all for a gold fish hunt once we save the kids, but are we trying to catch it or kill it?

ooc: FYI, this semester I will probably be posing really late on Thursdays.

Zeoll (HP47 of 49, AC23, CMD15) 
Thursday August 30th, 2012 11:31:42 PM

"Didn't we promise to not hurt the fishie? What's the mission, in detail, Restlin?"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday August 31st, 2012 12:44:55 AM

"The mission? We find that damn Toby and square him and Rachel away. We'll use the anchor token to tie them down if we have to. Then we find the goldfish, do absolutely no harm to her, and then...well, then you all disappear and let me handle things. I'd tell you more, but then I'd end up dead. You'll just have to trust me. I wouldn't agree to do something that would put you guys or innocent bystandars in harms way."

"Seriously though, don't hurt that fish." Restlin waits for an answer from the lava tube about how whoever's down there got there in the first place.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday August 31st, 2012 3:54:33 PM

Well, I say kids first. We are going to have a hard time finding that fish in daylight.

Zeoll (HP47 of 49, AC23, CMD15)  d20+13=30 ;
Friday August 31st, 2012 3:58:47 PM

"It's night now," Zeoll notes.

He uses his Know Nature check to figure out when the nest low tide is.

KN: 30

Jim C 
Friday August 31st, 2012 8:14:04 PM

I'm down with a cold, maybe flu... so I'll try to post this weekend. Sorry for the delay.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Sunday September 2nd, 2012 7:51:35 PM

Checking in..

Zane Stormfront AC 27 CMD 23 HP 43/63 
Monday September 3rd, 2012 12:19:14 AM

It happens

Zeoll (HP47 of 49, AC23, CMD15) 
Monday September 3rd, 2012 10:28:20 AM

Checking in, and no worries, DM Jim! Get well!

Have a good holiday!

Zane Stormfront AC 27 CMD 23 HP 43/63 
Tuesday September 4th, 2012 6:28:56 PM

Wednesday and Thursday I'll be real late posting, I may have someone covering for me (Dave F)
Getting fluids tomorrow, then scoped and possibly the opening dialiated on Thursday, it's gonna be a hell of a week.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday September 4th, 2012 8:33:35 PM

ooc: and I'm going to be late recovering from the horrific mental images of a minotaur going through such procedures.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Wednesday September 5th, 2012 7:32:46 AM

Ooc chEcking in. I hate typing on the ipad

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday September 5th, 2012 12:55:05 PM

Checking in.
Jim, hope you are beginning to feel better.

Dave F 
Wednesday September 5th, 2012 5:11:07 PM

Checking in for Zane <waves>

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday September 5th, 2012 9:15:02 PM

Feel better Jim

Zeoll (HP47 of 49, AC23, CMD15) 
Thursday September 6th, 2012 1:22:25 PM


Zeoll looks at the moons and the sky. He judges the tides and hopes that whatever entrance the kids used will be revealed at low tide. He calls down, "Kids! How did you get down therre?"

While he waits for an answer, he says to Restlin, "The drragon said we arre not to hurrt the wee fishie. What is it you want to do? Find it? And then what?"

"And honestly, yourr rreticence is worrrisome. Isn't therre something morre you can say? Orr at least tell us why you cannot speak?"

===

OOC: John and Jim, you guys are in our thoughts.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday September 6th, 2012 11:37:49 PM

Do we need to physically capture the fish then? Because we would probably need a giant fish tank... then again, Bosk probably has a keg or two on him that we could make a tank from!

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Friday September 7th, 2012 7:29:01 AM

"I have a feeling the goldfish is larger than any keg Bosk may be carrying"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 7th, 2012 8:16:29 AM

"Nope, sorry," is Restlin's matter-of-fact answer to Zeoll. "You can detect evil and are a good judge of character. Feel free to use any of that stuff if you're worried I've been charmed or what not. I haven't been asked to do anything evil, and if it turns out what I've been asked to do will bring harm to others, I'll refuse."

"I may be flighty and crack a lot of stupid jokes, but I'm no fool. You're just going to have to trust me. As for the fish, we don't need to capture it. There's not a lot I know about it to be honest. I'll find out what it's like with the rest of you."

Zeoll (HP47 of 49, AC23, CMD15) 
Friday September 7th, 2012 1:32:13 PM


Zeoll wonders what the group has gotten itself into ... but he is already planning to prepare Locate Creature for tomorrow to help find the fishie. "We do have those waterr brreathing potions handy, rright?" he asks in general.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Friday September 7th, 2012 3:25:25 PM

The Cleric nods. I thought about using them when the dragon showed up, but figured it would be like bobbing for apples to him.

ooc: I emailed Jim. If he isn't able to post I will make a DM post tonight and run things until he is nack on his feet.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Friday September 7th, 2012 3:33:28 PM

Zane looks around at the others, "It seems that one way or the other we are tied to the Dragon, almost as closely as I myself am tied to the Dragon in my families past. Restlin, I'll ask nothing further about whatever deal was crafted between you and him, just please let it not break our honor, that might cause problems."
After a minute or so Zane yells down the hole.
"Did you get in there along the shore, or down from atop the cliff? It will help us find the entrance, so we can get you back home safely."




Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 7th, 2012 4:06:04 PM

The wizard smiles broadly at Zane. "You all worry too much. We came to rescue some kids and see about a goldfish and I've already been torn to pieces by a dragon in the process. How can it possible get any worse?"

Restlin waits to see what the kids have to say for themselves, adding only "and do you have any idea how worried your parents are?"

Toby and Rachel -- Jim C 
Friday September 7th, 2012 7:17:17 PM

"Hey, you still up there? comes the irritated voice of a young male from the lava tube. "We're freezing down here, so make it quick, whatever you're going to do!"

After a little discussion, the group finds out that Toby and Rachel were indeed stowaways and when they arrived at the atoll, the ship had been struck by lightning. Yet, they remark on how there was no storm clouds to be seen. They had been below decks when the ship was sunk in the lagoon and barely made it out when a large goldfish, bigger than the 30' scooner they were on, swallowed them whole. But it didn't keep them swallowed, it spit them out in an underwater cave in the lagoon they think. it's dark anf cold and there's nothing to eat, so Toby makes it quite apparent that he wants rescuing, and quick!

Sorry for my absence guys, I'm still a little sick, but able to think right now at least :)

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 7th, 2012 9:33:06 PM

"You sit down there in the dark and cold and think about what you've done, young man! We'll be there to get you out in a bit," the wizard cries out.

To the rest of the Iron Adventurers, "Well, looks like we use those water breathing potions to look for a way in, eh? Hopefully we'll find a way out that doesn't involve drowning. Is the tide in or out? Darned if I can tell. We may want to wait until it goes out if it's in..."

***

Good to have ya back, Jim!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday September 8th, 2012 9:39:45 PM

By any chance do you know how deep you were or which direction the entrance was at? Are we standing close to the entrance?

Toby and Rachel -- Jim C 
Sunday September 9th, 2012 4:10:41 AM

"You talking to me? Cause I know you're not talking to me, cause I told you I was in a fishes mouth." Yells back Toby.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Sunday September 9th, 2012 9:13:13 AM

"Maybe we can find a way to just get Rachel out?" Wyaar asks his companions with a grin and a shake of his head. That damn Toby indeed.

"Would it be possible for Bosk to take his jaunt down to the kids and tell us how far down it is and then dimensional door down?"

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Sunday September 9th, 2012 2:14:30 PM

Bosk suddenly feels something strange happening to the nature Gargul's powers, and wonders if he is still able to cast ethereal jaunt.

ooc: I am sending an email to Jim. The domains were changed for Gargul a while back, but the wikki was just updated this week and Gargul lost the Shadow Domain which contains Ethereal Jaunt. I need to make sure I can still cast Ethereal Jaunt and pick new domains for Bosk.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Monday September 10th, 2012 7:36:58 PM

Zane picks up another pebble and casts light on it, giving him a light source. "We may as well start heading towards the cove, I expect the entrance will be guarded by this giant gold fish. We may as well see if we can find the opening, we won't get any sleep tonight it seems."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday September 10th, 2012 8:29:25 PM

I assume that means that the entrance is facing the sound the ocean waves, and that that's the only way in our out...

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday September 10th, 2012 9:00:35 PM

Wait a second, let me use my spell to travel down there and see if I can get a better idea of where the tunnel comes out and drop some food off for the kids. The cleric begins praying and moving his hands...but nothing happens. The spell didn't work. It is as Gargul is no longer supporting the use of the spell.

As the group turns to leave Zane picks up the a pebble and casts his light spell on it. Suddenly the cleric is blinded by the searing light and everything around him goes black. I'm blind! The cleric gasps as the wold around him disappears into the shadows.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday September 10th, 2012 9:19:48 PM

Some time passes and the minotaurs eyes begin to focus on the shadows around him, his eyes aching with the dull pain on someone overworking muscles they never use. Not blinded he thinks, I can no longer see in the dark. Somehow he senses that Gargul has evolved, shifting the focus of his domains slightly and leaving a hole in the cleric himself. He can feel the need to understand his patron deity better gnawing at him, his obsession with the shadow realm shifting to other aspects of Gargul's Nature. His mind is pulled in several directions, the urge to travel, to unravel the secretes of the darkness, part of him on the verge of some hither to unknown insight into the unknown...but he doesn't dwell on any of them too long. Some innate part of his being knows that if he lingers too long on one it will forever plant itself in his mind, changing the very nature of of his magic and his very being.

ooc: The deity pages were just updated with more current domains. If your character benefits from the use of domains, please check to see if the changes effect you. Currently I believe only Bosk has selected a domain his deity lost, but I will be double checking character sheets over the next two days.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday September 10th, 2012 10:09:13 PM

Restlin watches as Bosk undergoes his meta-metamorphosis (ooc: zing!). When things calm down, he pipes up. "Since we obviously can't just leave the kids for a few hours to get some rest, let's go find the entrance to that cave. Hopefully we can talk the fish into letting them out. Hopefully...I'm not sure if she's intelligent or not. Does anyone speak fish? Interesting language, aquan. Pity I don't speak a word of it."

Restlin will begin making his way towards the sea & hopes his friends follow. This show needs to get on the road.

Zeoll (HP47 of 49, AC23, CMD15) 
Monday September 10th, 2012 11:33:53 PM

"I can talk to fishies. They may orr not talk back!" Zeoll says with a grin.

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday September 11th, 2012 4:21:02 PM

Zeoll ponders the many ways to cook fish. He starts to get hungry. "Did we brring any food? he asks.

"Forr the kids, I mean."

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday September 11th, 2012 5:51:35 PM

Bosk grins. I have enough food to feed a small army.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday September 11th, 2012 8:01:37 PM

Enough food to feed a small army? Isn't that just three days field rations for an average taur?

Actions? -- Jim C 
Tuesday September 11th, 2012 8:19:05 PM

So it's dark and the moons are casting their baleful light across the atoll. Will you hazard the cold dark waters of the lagoon, or camp out till morning. I think you know what Toby wants :)

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday September 11th, 2012 9:35:25 PM

Restlin still wants to know if the tide is in or out. There's no sense braving those waters if it will be easier when the sun's up anyway.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday September 11th, 2012 10:01:10 PM

Bosk makes sure the group belongings are picked up before heading down towards the cold waters. I don't think we have any choice but to keep moving. We need to make sure Toby is rescued before the boat returns, and we have no way of knowing if the tunnel will flood. With that Bosk picks up his bag and moves slowly down to the water's edge, moving slowly as he gets used to the darkness around him.

As he walks he says a out loud, Any idea how long these potions last? I would hate to swim into the tunnel only to have the potion wear off and find us all trapped. Hopefully once we find the tunnel we will be able to easily swim from the opening to the surface without magical aid.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells)  d20+14=15 ;
Tuesday September 11th, 2012 10:42:51 PM

"Hmm...not sure. A few hours at least, I'd say."

***

Spellcraft: 15

Zane Stormfront AC 27 CMD 23 HP 43/63 
Tuesday September 11th, 2012 11:43:44 PM

"I have a enough for a week or so, but only for myself, and having watched Zeoll eat, it might last two days. As for the potions, I'm not sure at all, but I have trained in swimming. I'd be foolish to be shipboard and unable to. I may have grown up on land, but I can still remember drifting at sea on the aft bulkhead until I was rescued."

Zane replenishes the light spell as it begins to fade, keeping a light source handy.


Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Wednesday September 12th, 2012 1:42:37 PM

"I'd rather not leave the children in there any longer than we need to.. but can we even see underwater in the dark?"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday September 12th, 2012 9:40:05 PM

"Fine," Restlin mutters. "I'll go look for myself to see if the tide's in."

With that, the wizard makes his way towards the ocean to see if he can tell.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday September 12th, 2012 11:50:26 PM

Well, my light should work under water since it's not fire based.

Tide and light -- Jim C 
Thursday September 13th, 2012 12:12:43 PM

The tide is in fact, in. The small source of light that you have is sufficient to not run into something, but gives you very little in visual range compared to some before that could actually see in the dark.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday September 13th, 2012 1:26:48 PM

Restlin heads back. "Well, the tide's in. I intend to wait until it goes back out to start exploring flooded under-water caverns. We should get some rest. Maybe Zeoll can sing that darn Toby a song or two to calm him down..."

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Thursday September 13th, 2012 5:59:13 PM

The cleric frowns at the suggestion of resting. I think we should at least try to locate the enterance and see if we can get some food down to the kids. Zeoll, can you speak to animals? If I were to summon a dolphin could you explain to it that we are looking for an underwater cave and tell him jump in the air above the entrance?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday September 13th, 2012 7:12:49 PM

I think what we choose to do will be based on our magical capabilities, so I'll let those with magic decide.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 14th, 2012 8:10:47 AM

"I have no spells prepared that will help, can barely swim, I can't see in the dark, and I've already died once today. If you want to go poking around jagged rocks in the dark with the surf smashing against you, be my guest. I'm waiting until it's light out at least..."

Zeoll (HP47 of 49, AC23, CMD15) 
Friday September 14th, 2012 9:52:31 AM

"Yeah," says Zeoll, "I'll be better able to help in the morning too."

He walks over to the hole again. "Boy! Boy! How is yourr sibling? Can you last the night?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday September 14th, 2012 8:00:27 PM

Beri listens for a response

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62  d20=19 ;
Friday September 14th, 2012 8:43:37 PM

Wyaar does too. and rolls a 19 by accident.

Hypothermia -- Jim C 
Saturday September 15th, 2012 5:21:06 AM

"She's really cold, and she's just fallen asleep and I can't wake her."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Saturday September 15th, 2012 7:15:37 AM

"Well, guess that settles that..." Restlin picks up a small rock and casts light. "Maybe we can lower ourselves down w/ some rope and hope there's a way into that cave that's above the water line."

Zane Stormfront AC 27 CMD 23 HP 43/63 
Saturday September 15th, 2012 10:59:20 AM

"We can't be that lucky, I'll take one of the potions and begin searching under the water. We shouldn't all just use the potions though, we'll need a couple for Toby and the girl."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday September 15th, 2012 11:36:44 AM

At mention of the cave entrance something clicks in his mind and Beri calls down
How big is the entrance to the cave? We want to make sure the people we send down can fit through to help you out.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Saturday September 15th, 2012 3:29:04 PM

Bosk pulls a couple magic candles out of his bag. It sounds likegood we cannot leave the kids to morning, nor would I have felt right doing so.

Once lit these candles can only be put put by magic. They should burn under water, that will at least help us keep an eye on eachother.
Turning to Zeoll he asks if the liontaur could divine the caves entrance, try teleporting as he mentioned earlier, or if hethe could speak to a summoned creature that could locate the opening and signal the group.

Hypothermia -- Jim C 
Sunday September 16th, 2012 12:49:04 AM

"It's pretty big, I think, I saw the big goldfish swim out of here and it's about 20' long, maybe 30'."

Zeoll (HP47 of 49, AC23, CMD15)  d10=1 ;
Sunday September 16th, 2012 9:40:25 AM


Zeoll ponders and then agrees -- IF the group will cover the costs ... because it will probably cost 500 gp or more in coin or items.

If enough people kick in cash or goods, Zeoll spends ten minutes calling in a request for help. He is seeking a friend of the Fey King, a creature, likely a fey, but you never know who the fey king will send to answer the call. [OOC: Casting Lesser Planar Ally, to bring "an outsider (of 6 HD or less) of the deity's choice."]

There is an initial offering required of 500 gp -- no avoiding that. Then there is a fee ... "A task taking up to 1 minute per caster level requires a payment of 100 gp per HD of the creature called. For a task taking up to 1 hour per caster level, the creature requires a payment of 500 gp per HD. A long-term task, one requiring up to 1 day per caster level, requires a payment of 1,000 gp per HD." Because Zeoll is a Cradled Lorist, this fee is reduced by d10x500, or 500 gp (rolled a 1).

Zeoll wonders who the Fey King will send, and if they will be helpful.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Sunday September 16th, 2012 12:25:36 PM

"Well, I can afford a piece of that, but what are we asking this summoned creature to do? Find the entrance? Rescue the kids? If we tell it not to harm that fish, will it listen to you?

"Maybe we just go check out the coast over there and see if we can find the entrance. These potions will let us breath under water for several hours at least, it doesn't have to be a hugely rushed ordeal."

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Sunday September 16th, 2012 1:10:40 PM

I will help pay for the cost of the summoning. If the girl is "asleep" and not responding or able to be woken up, then I believe time is against us and we don't have the luxury of searching for a few hours.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Sunday September 16th, 2012 2:02:55 PM

I have some smelling salts, hopefully that's all we need to wake the girl.

Zeoll (HP47 of 49, AC23, CMD15) 
Sunday September 16th, 2012 5:13:50 PM

Zeoll nods to Restlin. "You arre rright, we do not know what the summoned ally will be able to do. Maybe it will be a naiad, that is, a waterr spirit, of immense use. Maybe it will be a grrig, a tiny crricket-taurr, who can hop down the hole. Maybe it will be a unicorrn, that can rrestorre the girrl afterr we save herr. We do not know. But given that she may be at death's doorr, as good Bosk says, we have no choice but to take everry measurre we can, even measurres of last rresort."

"Orr so I say, anyway."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Sunday September 16th, 2012 9:23:00 PM

"That is an excellent idea. I'm sure the King will aid us." Wyaar will glady pitch in his share.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Sunday September 16th, 2012 9:27:24 PM

"Very well, let's go ahead and do this..."

Zeoll (HP47 of 49, AC23, CMD15) 
Sunday September 16th, 2012 10:49:52 PM

Zeoll emphasizes that he does not know how much it will be ... until they find out who arrives.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday September 17th, 2012 8:10:32 AM

"OK, Zeoll. Go ahead. I'm fairly certain we'll be able to expense it to Hook City later since we're rescuing these kids on their behalf...not that I'd be against it if they weren't."

Restlin is obviously getting antsy. They've been sitting here talking way too long about what to do...

Dave F posting for Zane  d20+10=30 ; d20+11=26 ;
Monday September 17th, 2012 5:11:02 PM

Zane Stormfront AC 27 CMD 23 HP 43/63
Zane says " Keep casting, I am going down to the water and look for the hole manually. Send the aid when it arrives.:
Zane strides down to the water's edge and refreshes the light spell on his pebble, drinks the potion of waterbreathing and plunges beneath the waves, seeking the hole into the cave.
Swim 30 ( nat 20)
Perception to find the opening 26

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday September 17th, 2012 9:17:59 PM

Zane, take my smelling salts with you to wake the girl. Just remember to reseal it once it's done it's job.
Beri hands Zane the small sealed bottle.

ooc: I assume the bottle is waterproof, but if you don't think it is we can put it in a bag of holding.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday September 17th, 2012 10:36:08 PM

Bosk waits, curious to see what type of fey creature might be summoned. Although he has not had the chance to use his Fast Forge feat, he knows it too is capable of summoning a fey, although he has no idea what such an encounter might actually entail.

Croff -- Jim C 
Tuesday September 18th, 2012 4:09:30 AM

With a flourish of wind and the sucking sound of mud, a lonely croak comes from a frog at Zeoll's feet. It speaks in a strange accent, "Pay up buddy, or I'll have to break your legs, see?"

Below the waves Zane searches in earnest for the cave entry, but with so little light, it makes for a near impossible task on his own.

Please make a perception roll once a day in each of your posts if you're continuing to search.

Zeoll (HP47 of 49, AC23, CMD15)  d20=8 ; d20+7=25 ; d20+20=35 ;
Tuesday September 18th, 2012 6:08:37 AM


Zeoll makes a Knowledge check to identify the frog creature. The bare bones d20 roll is an 8. If it is Fey, that's a 24. If Magical Beast, a 22. If an Elemental of some sort, a 21.

Either way, Zeoll bows. "Noble one, thank you forr answerring the call. I would be glad to pay you fairrly and well forr yourr help, of courrse, as soon as you tell me yourr prrice. Please considerr how much you deserrve for a shorrt favorr, lasting not morre than some minutes, or a longerr one, lasting perrhaps hourrs. And please keep in mind that I ask forr yourr help in the name of the Fae King, who has blessed me with yourr prresence."

Zeoll tries to get a sense for the creature's mental capability. If necessary, he'll clarify, adding ... "Which is to say, of courrse, I'll pay. How much, in the name of the King?"

Sense Motive 25, 27 if fey. Diplomacy 35, 37 if fey.

Once payment is figured out and paid, Zeoll explains the situation: two children trapped in an underwater cave. One unconscious, both exposed to the deprivations of the elements and lack of food, and water. A small hole above ground, an unknown undersea cave below water. The special 20 ft long goldfish that must not be damaged, that brought the kids to the cave by swallowing them and then disgorging them.

"Please, we need yourr help to rrecoverr the kids beforre they die down therre."

Dave F posting for Zane  d20+11=12 ;
Tuesday September 18th, 2012 4:57:52 PM

perception 12
Zane keeps swimming and searching for the entrance, something a 20' long fish could use shouldn't be too hard to find if he keeps following the shoreline underwater, unless of course the entrance is further out. Once he has checked along the shore he will try further out.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=20 ;
Tuesday September 18th, 2012 9:03:12 PM

Beriothian closes his eyes for a moment and envisions an epic battle between Zeoll and the frog.

While the others look for an entrance and bribe the frog Beri keeps an eye out for dragons and giant gold fish... just another day for an Iron Adventurer.

Perception = 20 (24 for traps)

ooc:
Q: how do you keep an adventuring party paranoid"
A: "Please make a perception roll once a day in each of your posts if you're continuing to search."

Croff -- Jim C 
Wednesday September 19th, 2012 3:05:32 AM

"I'm gonna need, um, 200. Yeah, two hundred chocolate coated grasshoppers with a side of mango chutney. A nice beer--something in the stout area would do nicely too. Then afterwards, a cigar--nothing cheap."

Below the waves Zane spies something looming in the darkness. His reflexes are on edge as the prow of a fishing ship comes into view. It's hull has been breached and there are no signs of the former crew, but still, the crabs and other small fish occupying the derelict ship brings to mind a feast of flesh for the underwater denizens.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday September 19th, 2012 8:07:05 AM

"Huh," the wizard says. He's sure willing to pony up some coin for this frog, but can't just conjour up what he's asking for. Hopefully Zeoll knows what he's doing.

Zeoll (HP47 of 49, AC23, CMD15)  d20+16=31 ;
Wednesday September 19th, 2012 11:55:43 AM

Zeoll laughs. "My frriend, that's a deal! But you can eitherr take gold or magic items now, and trrade them forr yourr fancy trreats back in the Crradle of the Wold, or you can wait forr me to get back to the big city so I can rrustle up exactly what you rrequest!"

If that's okay with the talking frog, Zeoll explains the situation: two children trapped in an underwater cave. One unconscious, both exposed to the deprivations of the elements and lack of food, and water. A small hole above ground, an unknown undersea cave below water. The special 20 ft long goldfish that must not be damaged, that brought the kids to the cave by swallowing them and then disgorging them.

"Please, we need yourr help to rrecoverr the kids beforre they die down therre."

As he explains, Zeoll takes a good look around. Perception 31 woot!

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday September 19th, 2012 12:56:23 PM

Who would happen to carrying that around with them? The cleric thinks to himself when he hears the frog's request. It isn't until he hears Zeoll's response that the idea of paying him later sinks into his head. Although Bosk keeps plenty of beer on him, he is short on crickets dipped in chocolate at the moment.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=31 ;
Wednesday September 19th, 2012 7:56:10 PM

Hmmm, I don't have anything on that list. I hope the frog is willing to accept them later.
Beri keeps his eyes out for the fish...

perception = 31 (35 for traps)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Wednesday September 19th, 2012 10:12:22 PM

Wyaar watches the frog fey with a smile, enjoying the banter between his fellow Cradled and the creature the King sent.

Zane Stormfront AC 27 CMD 23 HP 43/63  d20+10=17 ; d20+11=20 ;
Thursday September 20th, 2012 1:20:16 PM

Zane, knowing the children are in trouble, will remember the location of the sunken ship for later.
He will continue his search for the tunnel opening.

Swim skill 17
Perc skill 20

Zeoll (HP47 of 49, AC23, CMD15) 
Thursday September 20th, 2012 5:28:32 PM

Zeoll takes a moment to chat with the frog.

"If I may ask yourr name, I can summon you again when I have the chocolate grrasshopperrs rready."

"I'm Zeoll, a Crradled Lorrist. And a Seerr. I am verry pleased to meet you!"

Croff and Zane -- Jim C 
Thursday September 20th, 2012 7:34:20 PM

"Gold? Whats I need with gold? Do I look like a dwarf?" With his profound sense of perception, Zeoll can see the frog looking for something to eat with one eye, while the other stays trained on him. "Alright, here's what I'm willing to do. I'll give ya three days to pay up, but it's an extra 100 grasshoppers--interest on the loan I'm givin' ya, see? And the name is, Croff. Now, I'll go find these kids of yours and be right back."

With a mighty leap the green frog jumps into the lagoon and is gone from sight. Well below, Zane continues to search and finds a dinghy broken in two. Just then he feels something looking near him and in the faint shadows of light that play off the coral a huge grouper comes into view. It's about half the size of Zane, but a good 400 pound fish which would make any fisherman proud to catch. But as soon as it appears, there is a turbulent sucking sound and the grouper is pulled back and gone. In that moment, Zane thinks he see's the shimmer of golden scales in the distance, but as soon as it appeared, it was gone. His attention elsewhere, he barely notices a small green frog give out a croak, and then head into the shadows of the lagoon's coral walls.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday September 20th, 2012 9:05:09 PM

Restlin moseys up to Zeoll. "So, any idea where we're going to find 300 chocolate covered grasshoppers? I know of a spell that can summon a swarm of spiders, but not grasshoppers."

Zeoll (HP47 of 49, AC23, CMD15) 
Thursday September 20th, 2012 9:53:31 PM

Zeoll tells Restlin, "I have a spell I can cast at will that calls an animal to me. I bet I can call 300 crrickets in an hourr or so, if we can find a field with a lot of them. You stand by with a net, and we'll be fine."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Thursday September 20th, 2012 10:22:43 PM

"I have to admit.. chocolate covered grasshoppers sound rather good." Wyaar chimes in as they wait for the frogs return.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Thursday September 20th, 2012 11:29:09 PM

If worse comes to worse, there is sure to be a place in Hook City that sells them. If they sell pets in the city then they are likely to carry them as food. I can't see many of the residents catching grasshoppers themselves.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday September 21st, 2012 12:12:29 AM

Or we could offer the children of mudtown a few silver to gather them for us. We would save ourselves some money and give those poor kids some much needed money.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=19 ;
Friday September 21st, 2012 12:12:58 AM

ooc: also , perception = 19.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 21st, 2012 8:09:34 AM

The thought of Restlin flailing around with a net as a horde of grasshoppers swarm about is just to ridiculous to entertain. The wizard chuckles and heads over towards the water to watch and see if anything exciting happens.

Zane Stormfront AC 27 CMD 23 HP 43/63  d20+10=14 ; d20+11=30 ;
Friday September 21st, 2012 8:26:05 PM

With a bit of a shock, figuring out that the Gold Fish is truly rather huge, Zane continues his search along the reef.

Swim 14
Perc 30



Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Saturday September 22nd, 2012 3:26:47 PM

Bosk wonders how the frog will find the cave. Perhaps he can see in the dark under water easily, or perhaps he can use his sense of smell or hear the echo of the waves in the cave. As the cleric thinks to himself he watches to see what the frog will do.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday September 24th, 2012 8:34:37 PM

ooc: checking in

Zeoll (HP47 of 49, AC23, CMD15) 
Monday September 24th, 2012 8:40:12 PM

Zeoll wonders what is taking the frog-fellow so long. "And Rrestlin has been underr a while too. I hope they arre okay. Maybe we should go down too?"

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Monday September 24th, 2012 9:13:33 PM

Checking in

Zane Stormfront AC 27 CMD 23 HP 43/63 
Monday September 24th, 2012 9:15:41 PM

checking in

Croff and Zane -- Jim C 
Monday September 24th, 2012 11:23:02 PM

Croak

Zane continues to swim about, wary about getting eaten by an overly large goldfish when out of the corner of his eye he see's the frog ascending to the surface. Where the frog had emerged from the coral is a large cave that now the minotaur monk can see.

When the frog jumps out of the water onto the shore, he says as he's trying to catch his breath, "Found them. Follow me, but be on the lookout for that big fish." The frog waits for the group to follow.

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday September 25th, 2012 6:33:01 AM

"If Crroff herre is having to catch his brreath, we betterr drrink ourr waterr brreathing potions." He offers to share his with Croff.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday September 25th, 2012 8:25:40 AM

"Agreed. Hey, remember how we almost died last time we went swimming? I need to invest in some lessons next time I'm at the WLA if we're going to make this a thing."

Restlin quaffs his water breathing potion and slowly heads into the water. He inhales sharply as the cold water hits his more...sensitive areas.

Zane Stormfront AC 27 CMD 23 HP 43/63  d20+10=24 ; d20+1=15 ;
Tuesday September 25th, 2012 3:55:18 PM

Zane makes his way into the cavern, once there he'll refresh the light cantrip and then go looking for the children.
"Toby? Where are you?"

Once he finds the children, he'll look over the girl as best he can.

Swim 24
Heal 15

Zeoll (HP47 of 49, AC23, CMD15)  d20+15=33 ; d20+16=32 ;
Tuesday September 25th, 2012 4:15:39 PM

After drinking, Zeoll (with Croff hopefully) follows his friends through the waters into the cave. He casts cantrips to help him. He tries to search for tracks. And he listens and looks.

Survival: 33
Perception: 32

Woot!

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday September 25th, 2012 7:09:16 PM

Bosk downs the water breathing potion and follows the others into the water, always fighting the urge to swim with a sword in one hand, conscious of the groups promise not to harm the gold fish. As he swims he does his best to estimate how far down they swim and to remember how high the ground rises above them should they need to dig their way out or magically depart if the children are poor condition.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday September 25th, 2012 7:48:27 PM

Beri takes a moment to make sure his tinder twigs (and any other non-waterproof items) are safely secured in his haversack, then follows the others into the watery depths.

ooc: My Ioun torch is still floating around me to provide light in the water and in the cave

The Cave -- Jim C 
Wednesday September 26th, 2012 1:36:36 PM

All assembled, the group follows Croff down into the dark depths of the lagoon and shortly come upon the cave mouth. Something stirs inside, but after a moment of worry, the group see's it's the fleeting rear view of Zane's behind as he enters the cave itself.

Inside, through a wide passage way circular in size--more than likely a nother lava tube, the group emerges into a larger cave that has a sizeable airpocket in it. Here they find Zane already scanning the area. There is no sign of the boy and girl, but there is a small beach where numerous ssmall footprints are seen.

Just as everyone gets ready to call out, a young boy of ten years comes out of the shadows of a coral outcropping and says, "It's about time!" His hands on his hips as he defiantly stands there and continues, "Rachel and I have been waiting for days with nothing to eat or drink for you to laggarts to come rescue us. Well? Rescue us!"

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells  d8=6 ; d8=4 ; d8=6 ; d20+5=19 ; d20+2=12 ;
Wednesday September 26th, 2012 11:20:07 PM

Bosk tries to ignore the kids demanding attitude. First thing first, are there any dangers in this tunnel that we should know about? If not, can you lead me to the girl you said you cannot get to wake up? Once I have made sure she is OK I will get fix you guys a proper a meal and make sure you have enough strength and energy before we proceed.

If the girl is injured Bosk will cast CLW as necessary to heal her. He will then give the kids food and water from his pack.

Actions:
----------------------------------
Checks to help the girl:
Survival Check = 19
Heal = 12

Cure the girl if necessary with CLW
Heal HP 11,9,11

Zeoll (HP47 of 49, AC23, CMD15)  d20+16=34 ;
Wednesday September 26th, 2012 11:32:38 PM

Zeoll looks around, trying to figure out what this place is, and what's happened here.

Perception 34

He asks Crof what he thinks of the place.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday September 26th, 2012 11:56:28 PM

First thing we should do is wake the girl up and give the kids some food. If there was danger here the kids would already have found it, and even if there was danger the kids are better able to stay safe if they have full bellies and are conscious.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Thursday September 27th, 2012 12:45:09 AM

Zane glares at Toby, he's positive this is the same brat that yanked fur off him a few days ago.
He lets the others deal with the children, he's rather read Toby the riot act for doing something as foolish as coming out here and dragging the little girl with him to boot.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells)  d20+2=3 ;
Thursday September 27th, 2012 6:31:59 AM

Restlin starts to say something to this twerp, but figures it would mean more coming from a minotaur. He's content to search the rest of this cavern for signs a giant fish may live here...

Perception: Nat 1 = 3. Bah...

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday September 27th, 2012 6:07:59 PM

ooc: checking in now, will be back late tonight

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Thursday September 27th, 2012 8:42:48 PM

Wyaar goes to check on the children as well. He'll lay on hands on both of them as well to both heal and remove sickened and staggered in the event that they had those conditions.

Zeoll (HP47 of 49, AC23, CMD15) 
Friday September 28th, 2012 3:45:52 PM

Zeoll looks up at the ceiling of the cave. How high is it? He also wonders if it is man-made, man-improved, or entirely natural.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Friday September 28th, 2012 4:04:40 PM

Bosk pulls out a couple taur sized rations and a barrel of water to feed the children and any hungry group members. The cleric himself drinks an ice cold ale from gis enchanted goblet, but does not eat anything.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday September 28th, 2012 9:23:43 PM

Seeing nothing, Restlin heads over and takes Bosk's offer of food. "How's the girl, Wyaar? Is she really in trouble, or was this hooligan just trying to get us down here faster?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday September 28th, 2012 9:58:42 PM

Don't forget I have smelling salts, lets try that before using magic.

The Cave -- Jim C 
Sunday September 30th, 2012 3:14:12 PM

Rachel is found curled up behind a coral outcropping, looking a bit light blue. It is only because of the groups assistance that she doesn't die and in fact recovers remarkably. Rachel offers her gratitude sincerely as she says, "I thank you for your help, I'm not sure what would have haven't if you had not come and rescued us as you did."

The cave is circular in formation, naturally made as all lava tubes are and is approximately 15' in diameter. Those with some knowledge with nature and geology, would know that this tube is probably a decade or more old based on the amount of growth inside the tube.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+6=8 ;
Sunday September 30th, 2012 11:18:47 PM

Beriothian looks around the cave... unfortunately this isn't an area the rogue knows much about.

knowledge Nature = 8

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells  d20+7=23 ; d20=4 ;
Monday October 1st, 2012 11:16:57 AM

Bosk breaths a sigh of relief when he sees the girl is alright. After giving her something to eat he looks around the cave, doing his best to determine if there is much risk of it flooding. He also tries his best to determine how deep the cave goes and asks the children what, if anything they have discovered while down there. We plan to get you out of here, but we need to know everything you can tell us about how you got here. How did you end up in the fishes mouth, and do you have any idea why it brought you here? We also need to know if you know anything about a dragon that resides on this island.

Suddenly remembering Restlin's strange behavior earlier, the cleric wheels around and looks for the wound wizard and checks to make sure he hasn't wandered off looking for the overgrown fish.

Perception to check cave = 23
Perception on Restlin = 11

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday October 1st, 2012 1:41:41 PM

Restlin has not, in fact, gone off wandering in search of fish. He is still happily eating the food Bosk provided.

"Miss, after dealing with your friend here, your manners are quite welcome. If you have a thing for this lout, I suggest you get over it and find yourself a nice merchant's or wizard's son to shack up with." He chews down some more of whatever it is Bosk brought along. "If you could tell me about this fish, I'd be very appreciative."

The wizard takes a moment when he's able to prestidigitize everyone dry, murmuring about wet taur fur and hypothermia all the while.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Monday October 1st, 2012 6:08:16 PM

"I think we should head on out of here, we got enough potion for the kids? Or do we have other options, or wait until morning?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=28 ;
Monday October 1st, 2012 11:01:59 PM

Beriothian carefully examines the cave for anything out of the ordinary.

Perception = 28 (32 for traps)

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday October 2nd, 2012 1:30:23 AM

Zeoll is eager to take the kids home and be gone. Let them drink some potion and then it will be time to go.

Waiting overnight is a really bad idea because then the potions they have already drunk will expire. Worst case scenario, we'll all be stuck down here waiting for the next rescue mission!

Honestly, Zeoll sees no reason to wait for the traitorous ship captain to return either. He says he thinks we should get out of here, pop out the swan boat, and sail to meet the ship before the dragon knows we are gone.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Tuesday October 2nd, 2012 7:51:43 AM

"I agree with Zeoll.. We need to get back before our potions run out."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells)  d20=20
Tuesday October 2nd, 2012 9:00:55 AM

"We can get out of this cave, but I still have work to do before we leave," says the wizard. "Well, at least before *I* leave. I may need to stay here and ask you fine folks to bring some things back to me so I can fulfill my end of the deal I made with that dragon."

Finished with his meal, the wizard rises, stretches, and pats his fully belly. "Good food, Mr. Bosk. My thanks. Back to the business at hand, me getting on a boat with you guys and trying to get off this island would get us all killed. I assure you that dragon's watching us carefully..."

Finished with what he has to say, Restlin takes some time searching through the cave. Surely someone else was washed in here before. Maybe they left something behind...

Perception = 22 - a natural 20!

Zeoll (HP47 of 49, AC23, CMD15) 
Tuesday October 2nd, 2012 9:37:48 AM


"Okay, what things, my old frriend? We can help you get out of this mess."

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Tuesday October 2nd, 2012 9:40:24 AM

ooc: Can you tell us how far we would need to swim to make it from the cave to the surface? Would we need a potion of water breathing to help us get to the surface safely.

Bosk shakes his head. I don't know what potion you are expecting the children to drink, we had one potion apiece, and we each drank one to get down here. Unless we can swim to the surface while holding our breaths, then we will have to think of something else to do to help the kids....

Wait, I think I have just the thing.
Bosk digs around in his bag and pulls out two golden foil wrapped balls. I won these at the Giggling Ghost and was saving them in case we were ever stuck in another tsunami. They each have the ability to cast water breathing on someone. This can help us to get the kids out of here, but I think we should help Restlin find what he is looking for before we leave.

Turning to the wizard he asks, Is there anything we can do to help? Are you looking for something mundane or magic? I may have some spells that could aid you, and I have scrolls with the detect magic cantrip.

Looking down at the golden balls and thinking of the spells and scrolls used to cure the group Bosk is beginning to realize that he is losing money on this adventure, but he reminds himself that this was done to save a couple of children and not to make money. There would be much dishonor in letting a couple man-cubs die for want of gold, and he already had the blood of child one his hands...Curse the Temple of the Illithad.

Perception Check from previous post to check cave = 23


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 2nd, 2012 8:53:14 PM

Yes, that sounds like just the thing. By the way kids, before we leave did you happen no notice anything out of the ordinary down here?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday October 3rd, 2012 8:19:33 AM

"I'll need scrolls for greater dispel magic," Restlin starts. "That's probably not something we have on us."

He stops searching for a moment to turn back to the group. "Let's make sure there's nothing useful down here, then start getting out of this cave. Just because I can't leave the atoll yet doesn't mean we have to hang out in a dank underwater cavern."

Zeoll (HP47 of 49, AC23, CMD15)  d20+15=32 ;
Wednesday October 3rd, 2012 9:58:14 AM


Zeoll takes one last look around, wondering if Restlin is hinting at something. Perception 32. That should do it!

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday October 3rd, 2012 10:15:27 AM

Greater Dispell Magic??? The cleric's mind races as to why Restlin would need such a spell, and more importantly what to do about it. As far as he knows there is no group member able to cast such a spell, which means Restlin might be camping out for a while.

The Cave -- Jim C 
Wednesday October 3rd, 2012 12:36:44 PM

Sorry for the delay, work is hampering my gametime, but I should be on track this week.

Searching the cave proves to bear no fruit as it's little more than sand, coral and stone. If there was loot to be found, it may be on the ship Zane saw earlier--but that also seems to be prime Goldfish hunting grounds.

Checking the expiration date on the golden foil wrapped balls Bosk has, he see's they have none, so they should work. With those and the existing potion effects, the group should be able to make it to the surface and onto dry, windy land without a problem.

Let me know if that's what you want to do.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday October 3rd, 2012 12:47:23 PM

Restlin thinks for a moment before walking over to Rachael. "Ok sweetheart, important question time. Does that goldfish come in this cave? Does this seem to be a...lair of sorts for it?"

If it is, Restlin may as well stick around to investigate it when it arrives. He'll just stay the heck away from the water.

Zeoll (HP47 of 49, AC23, CMD15) 
Wednesday October 3rd, 2012 12:50:44 PM

Zeoll thinks we have exhausted this cave, and he is eager to get up into fresh air.

"Rrestlin, we need a little morre detail so that we can figurre out what you need, and then get the heck out of herre."

Zane Stormfront AC 27 CMD 23 HP 43/63 
Wednesday October 3rd, 2012 4:04:38 PM

"We should be careful when we exit. I believe I saw your Goldfish hunting a ship that wrecked out in the cove, it inhaled a really big fish as I was considering on how to catch it for dinner. I suggest we stay close to the edge as we surface."

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Wednesday October 3rd, 2012 4:19:15 PM

Bosk remains perplexed by Restlin's comments and actions and decides to cast detect magic to see if there is anything unusual in the cave.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Wednesday October 3rd, 2012 8:59:22 PM

Wyaar agrees with Zane about the trip to the surface. They're not to harm the goldfish, but it could easily eat them without a problem.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday October 3rd, 2012 10:09:58 PM

I say we get these children to shore first, then worry about the goldfish.

The Beach -- Jim C 
Thursday October 4th, 2012 8:20:07 PM

Using his golden foil balls, Bosk, the kids, and the rest make for the surface and successfully do so. Wet and very cold due to the blowing winds, someone better come up with a plan fast, or the elements may claim a few.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 4th, 2012 11:06:35 PM

ooc: How far are we from our camp?

Zane Stormfront AC 27 CMD 23 HP 43/63 
Friday October 5th, 2012 12:25:47 AM

Zane, starting with the girl first, uses Prestidigitation to dry her off, then will move to Toby, then himself, unless others help out, then it'll be time for a nice warm campfire... he hopes.....

Zeoll (HP47 of 49, AC23, CMD15) 
Friday October 5th, 2012 6:23:47 AM

Zeoll asks the froggy fey if he has anything to help keep the kids warm and dry. Because Zeoll's got nothing.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday October 5th, 2012 8:44:51 AM

Restlin helps Zane prestidigitize everyone dry, then speaks up. "Get some firewood & kindling together. If it's too windy for a spark to work, I've got something better..."

If needed, Restlin will cast burning hands to get a fire going. "No rope trick, I'm afraid. I used my bonded item to attack that dragon with my straight razor. Say, did anyone manage to pick that thing up? I dare say I'm starting to look grizzled out here..."

Croff -- Jim C 
Friday October 5th, 2012 11:43:27 AM

The frog checks under his arms and says, "Does it look like I'm carryin' anything that can help in this situation? Anyways, the deals done, don't forget ya got 3 days to make payment." With a croak, the fey frog fades away.

There is nothing resembling firewood in the lagoon of his desolate atoll. However, some do notice a ship heading towards the atoll--their lanterns blazing a trail of light in front of them.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Friday October 5th, 2012 6:48:31 PM

"[b]At least they are dry. Keep them between you Zane and Bosk. You should block the worst of the wind." Wyaar will also take off his cloak and wrap it around one of the children to warmth.

Bosk AC: 29/14/26 CMD:23 HP 29 of 64 Spells 
Saturday October 6th, 2012 12:25:54 AM

With the children dry Bosk reaches into his bag of holdings and removes his bedroll and a large, taur sized winter blanket as well as some dry cold weather clothing for himself. This should help to keep us a bit warmer. I might be able to do something to generate a bit more warmth for us as well. The cleric once again reaches into his bag and pulls out a large, taur sized anvil that he uses for his crafting projects while on the road. Unrolling a piece of vellum with Rose's Temperature Control inscribed upon it he begins reciting the incantation and causes the anvil to heat up like a furnace or his own portable forge. Although it is not hot enough to melt the metal, it should radiate enough heat to keep the group warm and even to cook a meal upon if necessary. There, that should do quite nicely. Now, can any of you make anything out on that ship. I am still having difficulties getting my eyes to adjust to the darkness. I guess you don't truly appreciate the gift of being able to see in the dark until you lose it.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=34 ;
Saturday October 6th, 2012 6:16:05 PM

Beriothian transforms his pants-o-pleanty into something warmer, then pulls out his cold weather clothes, bedroll, and his tent that he will let the kids sleep in.

That ship off in the distance? It's lit up by lanterns. Let me tell you what I can make out...
Beriothian relates to the group what he can see regarding the ship in the distance.

Perception (ship) = 34 (38 for traps)

Toasty -- Jim C 
Sunday October 7th, 2012 9:33:36 PM

With Bosk's ingenious use of his anvil and the rest pulling out their cold weather gear and such, the camp becomes quite hospitable.

The ship off in the distance continues to approach in a straight line and seems to be heading for a very narrow passage through the rim of the atoll to pass into the lagoon itself. It should arrive in several minutes.


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday October 8th, 2012 12:40:49 AM

ooc: did I notice anything about the ship from my perception roll?

Jim: other than it's a ship and 1000's of feet away in the dark? No.

Zeoll (HP47 of 49, AC23, CMD15)  d20+15=27 ;
Monday October 8th, 2012 8:44:38 AM


Zeoll says farewell to his summoned friend. "I will call you, Crroff, to give you the trreats you have earrned, with my thanks!"

He is glad to see the ship. He says to Restlin, "We need to get these kids onto the ship. Arre we frree to leave, my frriend, or do you still have yet to fully discharrge yourr obligation to the drragon?"

He looks around at the location in the dawn's light: 27.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday October 8th, 2012 10:07:22 AM

"I have yet to begin fulfilling my obligation to this dragon, but we came for the kids and there's no good reason to keep them here."

The wizard frowns. "My concerns is we're dealing with more goldfish hunters here.That dragon may very well be able to handle them, but I'd rather not see that ship and it's crew killed if we can help it." He turns to Zeoll, "We need to either get out there to warn them or at least be there when they make land. Let's deal with this ship, then worry about the goldfish. Put your diplomatic underwear on and let's get moving..."

Bosk AC: 29/14/26 CMD:23 HP 57 of 64 Spells  d8+5=10 ; 2d8+7=19 ;
Monday October 8th, 2012 12:34:47 PM

Seeing the ship approach realizes that a second battle might be near at hand. Grasping his holy symbol he begins to pray and is glad to find that Gargul's gifts still grant him the ability to convert his prepared spells into healing spells at will. Quickly the cleric heals everyone up to full health, an easy task as Zeoll took care of the worst of the damage after the fight with the dragon. It will take the group a few days to fully replenish the charges from staves.

Actions:
Convert protection from Evil to CLW and heal Bosk for 10 dmg
Convert Delay Poison to CmW and Heal Zane for 19 dmg

ooc: Everyone remember to add the healing Zeoll gave you after the dragon fight:
I believe Everyone should be at full HP. If not, let me know and I will heal you.


Wyaar = 62 HP
Zane = 43 + 19 from Bosk = 62 HP
Bosk 62 HP + 10 from Bosk = 64 HP

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday October 8th, 2012 9:01:19 PM

We should probably leave the kids here while we check on that ship, it's just asking for trouble if we bring them into such an unknown situation.

Zeoll (HP47 of 49, AC23, CMD15) 
Monday October 8th, 2012 11:09:16 PM

Zeoll is happy to talk them out of goldfish hunting.

Bosk AC: 29/14/26 CMD:23 HP 57 of 64 Spells 
Monday October 8th, 2012 11:47:20 PM

Does anyone have a spell that would let us communicate with them over a long distance? It would probably be easier and safer to get them to turn around before they get to shore, and I would hope that the knowledge of a fire breathing dragon would be enough to convince them to turn back.

Turning to Restlin he adds, I still don't know what it is you are trying to to do or are looking for, but would a locate object spell be of any use to you?

The Sea Nymph -- Jim C 
Tuesday October 9th, 2012 2:11:28 AM

Dropping it's sails and drifting in, the Sea Nymph deftly manuevers the coral beds and enters the center of the lagoon where it drops anchor and wheels about. The crew seems to notice you, but take no heed as they begin to run out their fishing lines--which have large hooks and bait, looking to catch something very big.

The ship is approximately 250' from your camp/shore.

Zeoll (HP49 of 49, AC23, CMD15)  d20+22=42 ; d20+22=41 ; d20+22=39 ;
Tuesday October 9th, 2012 7:52:55 AM

OOC: Ugh, I am an idiot! Kindly DM Jim, please do allow me to update my data for the fact that it is a new day!

Zeoll casts his Lily Pad Stride spell, his Heroism spell, and his Honeyed Tongue spell. He tells his friends that they can follow id they like, but be careful not to break the lily pads (DC10 Acrobatics, see link below). Then he walks out to meet the ship.

"Hello! Good Sailorrs! Please let me talk with you!"

He gets within shouting distance (100 ft) and shouts that they are in great danger! A dragon guards this island, and he protects the giant goldfish. They need to stop fishing now for fear of their lives!

Diplomacy check, rolled twice per Honeyed Tongue spell, use the best check: Oh, no need to roll twice! I got a nat 20. Diplomacy 42!

Then he mentions that he has two small children here who need to get back to civilization. Can they please take these kids back, and of course he will pay for their passage!

Diplomacy check: a 41 this time.

DM Sanity Info

Active spells: Taur's Try: +1 Perception, Lily Pad Stride, Honeyed Tongue, Heroism

Cradled spells prepped (underlined = cast):
lvl 0 - Ghost Sound, Silent Image, Speak with Animal
lvl 1 - CLW, Heroism, Honeyed Tongue (2 slots), Lily Pad Stride; Comp Lang
lvl 2 - Dim Door, Dim Door, SFFII; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
0 used of 4 2nd level

Natural Divination prepped:
1 for a save - unused
1 for a skill - unused

Memory Subdomain rerolls: used 0 of 12
Fey Magic: used 0 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday October 9th, 2012 8:24:41 AM

Restlin smiles at Bosk's offer. "I'm afraid not, but thanks for offering. All I'm trying to do right now is get that ship out of here, hopefully with the children and without a dragon sinking it. Once we deal with it, I just need to get a chance to inspect that fish. I don't know how I'm going to do that. Even if I still had water breathing potions I'm not at home down there. That fish would likely just eat me."

(DM Jim, is it the next day? Has Restlin had chance to prep new spells?)

Zane Stormfront AC 27 CMD 23 HP 43/63 
Tuesday October 9th, 2012 1:40:22 PM

"Heading out there to meet that ship is gonna get messy. I told you there's a ship wreck in that bay. By approaching them, you give them a target if they are so inclined. If they are out for revenge, trying to warn them off won't work either."

Zane already knows it's too late to stop Zeoll, but maybe not too late to protect the rest.....

Bosk AC: 29/14/26 CMD:23 HP 57 of 64 Spells  d20+11=30 ;
Tuesday October 9th, 2012 2:57:36 PM

The cleric looks annoyed at the ships presence. It seems clear that they are here to catch the goldfish. If we don't try to do something then we risk angering the dragon. He could come after us for harming the fish through our inaction, and at the very least we have to expect that he will attack the fishermen on that boat in which case their blood would be on our hands for not attempting to warn them. I don't think there is any way to maintain our honor by standing here. I will go with Zeoll to warn them, and if the worst should happen I will do my best to get us back to safety quickly.

Acrobatics to cross the lily pads = 30

ooc: If a fight breaks out I will use dimension door to bring Zeoll and I back as close to shore are possible. Since he is large sized we likely won't make it all the way back to shore.

Time of Day -- Jim C 
Tuesday October 9th, 2012 7:24:22 PM

It is very late at night, maybe 1am. So it is not the next day in the context of renewing spells,etc... that is still hours away, so you may want to redo your posts.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 9th, 2012 8:45:07 PM

ooc: can we keep the nat 20 for diplomacy?

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday October 9th, 2012 9:46:50 PM

Redo and Redux:

Zeoll uses his uncast Dimension Door spell spell to get onto the boat. He takes with him the first non-Taur who says he wants to go. On board the ship, he tries to convince the fishers to stop hunting the goldfish, for the sake of their lives. Diplomacy 40 without the heroism.

Then he asks them to take the children away from this dangerous place, for a fee to be negotiated. Diplomacy 39.

DM Sanity Info REDUX

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Bosk AC: 29/14/26 CMD:23 HP 57 of 64 Spells 
Wednesday October 10th, 2012 9:31:44 AM

The song "Never split up the party" runs through Bosks mind as Zeoll prepares to leave. Wait one minute. The cleric ties a white hankercheif to his expandaple rod as a small flag. Do you have a way to get back if things turn bad? If not, this may help them see we come in peace. Drop the flag or extend the rod 39.5ft and we will know things turned bad. If that happens I will use dimensional door to join you, either to help fight or I can pick you up and fly you all back to shore.

If Zeoll agrees and wants Bosk's help he will cast Ant Haul on himself from a scroll and fly from his prepared domain spells.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday October 10th, 2012 10:13:49 AM

"Surre, grreat idea. Though they just look like simple fishers to me."

Bosk AC: 29/14/26 CMD:23 HP 57 of 64 Spells 
Wednesday October 10th, 2012 10:31:06 AM

The taur grins, And what about this job has been as easy as it appeared?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday October 10th, 2012 10:31:15 AM

Restlin has the most at stake here, so he volunteers to head to the ship with Zeoll.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62  d20+11=14 ;
Wednesday October 10th, 2012 2:47:45 PM

Wayward as about o offer to accompany Zeoll, but Restlin beats him to it. I s
He'll keep an eye out instead. (Perception 13

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=28 ;
Wednesday October 10th, 2012 3:00:02 PM

We really like splitting up our party don't we... we probably need to learn to avoid that in the future. Anyway, I'll help Restlin keep watch.

perception = 28

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday October 10th, 2012 4:50:12 PM

As the men fish the blond taur realizes that there is a chance of the fishers hooking the fish before they can be stopped. Turning to the young rogue Bosk, his brother from another mother, and raises an eyebrow. Do you still have your "Wonder Twin Ring" handy? I don't know what Restlin is trying to accomplish, but if Goldie shows up I am thinking we may need to turn into something a little more amphibious in order to cut the lines or free ti from a net. Restlin, would that interfere with your mission, or would a close up look help you in your quest? If the fish needs freeing, I can't be blamed if it takes me longer than expected to cut the lines. Bosk gives a quick wink to show the wizard he trusts his judgement, and will not question his decision or ask for details or justification.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Wednesday October 10th, 2012 7:57:35 PM

Standing near the camp, Zane reaches back, pulls out his personal bow and readies an arrow, hoping beyond hope that he won't need it.

readied action, shoot arrow if friends are attacked.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday October 10th, 2012 8:24:18 PM

Of course I still have my ring, though we are probably better off teleporting over as planned and just pushing the guy with the pole into the water. Otherwise we will have two in the water, two on the boat, and two stranded on shore... not a smart situation if you are about to infuriate an entire ship freeing their trophy.

Intruder!!! -- Jim C 
Thursday October 11th, 2012 12:03:53 AM

"Holy crap!" The first mate yells out, and then the word, "Intruders!!!" Seeing a readied bow from shore, a duo of attackers now on their ship, the crew, all eight of them, drop the lines they were dealing out and grab up hooks and poles to defend themselves.

Zeoll, unable to do anything due to the DimDoor spell effects, leaves only Restlin to handle the men.

1 round action everyone, except for Zeoll.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday October 11th, 2012 12:28:25 AM

I'm pretty sure it is just Restlin and Zeoll on the ship.

No chance of a surprise round for us, kindly DM Jim?

Zane Stormfront AC 27 CMD 23 HP 43/63 
Thursday October 11th, 2012 10:31:33 AM

Question, being at the groups temporary camp, (on top of the cliff I believe), it being 1 am, Yes Zane drew out his bow, how did someone on board ship at a fair distance at that time of night, see more than just his shape and know he was armed?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday October 11th, 2012 10:52:58 AM

"EVERYBODY CALM THE HECK DOWN!" shouts the wizard. "We're just here to chat. Isn't that right, Zeoll?"

Restlin nudges his taur friend, hoping he'll say something that will defuse the situation.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday October 11th, 2012 11:40:46 AM

OOC: Pretty sure I can't act in the immediate aftermath of the dim door!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 11th, 2012 7:25:59 PM

Ooc talking is a free action

Dim Door -- Jim C 
Thursday October 11th, 2012 7:43:11 PM

"After using this spell, you can't take any other actions until your next turn." That includes free actions.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday October 11th, 2012 9:06:41 PM

Restlin, seeing Zeoll sitting there not saying anything, continues...

"Heh...no, really. We're not here to fight. I mean if you WANT to fight there are some minotaurs back at the beach who will be happy to oblige, but I don't really specialize in hurting people and Zeoll here doesn't even own a weapon as far as I know, but that doesn't matter because we aren't here to fight. So, if we could all put our weapons away and talk like good folk, that would be great. Especially since we're out here specifically to make sure you all don't end up with the rest of the wreckage below us, and believe me there's quite a bit of it."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Thursday October 11th, 2012 10:34:07 PM

Wyaar can't do much from a few hundred feet away unless blood starts flying, but he does activate his bond with his bow to gain Merciful.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 11th, 2012 11:15:23 PM

ooc: is it safe to assume that if the ship can sea us on shore that we can see exactly what's happening on the lit ship and can see if the sailors attack?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 11th, 2012 11:23:47 PM

Bosk, I think you should get ready to cast that that spell to get us on the ship should things go bad... but let's hold back a sec. Things look a little tense up there and we don't want to ruin any chance of diplomacy.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Friday October 12th, 2012 12:36:32 AM

Bosk nods, his sword hidden in his glove of storing and ready to be used at a moments notice. Lets give them a chance. Zeoll hasn't signaled for help yet, we got to trust their judgement.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday October 12th, 2012 9:34:03 PM

ooc: checking in

Zeoll (HP49 of 49, AC23, CMD15) 
Friday October 12th, 2012 10:34:08 PM

Zeoll waits until he can act.

Zane Stormfront AC 27 CMD 23 HP 43/63 
Saturday October 13th, 2012 1:48:29 AM

checking in

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Saturday October 13th, 2012 1:05:02 PM

Checking in

Wyaar (JonL) AC 27/17/22 CMD 23 HP 36/62 
Sunday October 14th, 2012 8:17:42 PM

Check

The Sea Nymph -- Jim C 
Sunday October 14th, 2012 9:52:50 PM

The first mate speaks loudly, "You've got three seconds to get off this ship, either the way you came, or jumping over the rail. 1.... 2...."

1 round action. Zeoll may act. They all have readied actions by their stances.

Zeoll (HP49 of 49, AC23, CMD15)  d20+20=39 ;
Sunday October 14th, 2012 10:41:11 PM


Zeoll drops prone (a free action) and holds up his white flag. He makes a request (using Diplomacy, a full round action).

"Wait! I am an unarrmed messengerr with a white flag of peace! I come to help you! You arre in grreat dangerr! Please just hearr me out!"

Diplomacy check: 39.

He does not signal his allies on shore that he is in trouble.

DM Sanity Info REDUX

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 1 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday October 15th, 2012 7:43:06 AM

Hmmm, looks like something is going on, but he didn't extend that flag you gave him. Shall we give him a few more seconds?

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Monday October 15th, 2012 11:45:23 AM

I can't see see a thing in this infernal blackness, but if Zeoll hasn't signaled fro help I'll trust his judgement and wait for the signal. No sense sending people to meet Gargul before their time. Bosk continues to wait for Zeoll's signal and prays his silver tongue will keep the bard out of trouble.

Continue holding action to dimension door over to the ship.

The Sea Nymph -- Jim C 
Monday October 15th, 2012 11:49:39 AM

The fishermen's eyes grow wide as Zeoll prostrates himself, then they look to Restlin to see what he is going to do.

The smell of fish guts permeates Zeoll's nostrils as he lays there waiting.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Monday October 15th, 2012 12:43:47 PM

ooc: Zane and Wyaar should both be at 62 HP

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday October 15th, 2012 12:59:49 PM

"Oh for crying out loud," Restlin thinks to himself. The wizard follows suit and drops prone, keeping his hands where everyone can see they're not busy casting anything. He clamps his mouth shut and lets Zeoll handle the situation.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday October 15th, 2012 3:15:20 PM

"Trust in Zeoll. He will let us know when he needs us. "

Zane Stormfront AC 27 CMD 23 HP 62/63 
Monday October 15th, 2012 3:35:47 PM

Zane remains quiet, it's just that he's not at the boat, so he really can't assist with that end, just be ready on this end, and he's been ready.....

The Sea Nymph -- Jim C 
Tuesday October 16th, 2012 2:07:54 AM

"Listen, uh, you two. I don't care what you want. Get off the ship now. Now!"

Zeoll (HP49 of 49, AC23, CMD15)  d20+20=32 ;
Tuesday October 16th, 2012 7:01:29 AM


Zeoll views his diplomatic success (he has not been attacked) with satisfaction, and keeps on keeping on.

"Good captain, we'rre herre to help. Therre is a drragon herre, one that prrotects the magic goldfish! It killed one of us. It is a huge dangerr, and yourr ship and yourr lives are at terrrible rrisk!"

Zeoll pitches his voice so that everyone will hear.

"We rrescued two childrren who werre trrapped herre. Please, take the two childrren, and then flee forr yourr lives!"

He goes on at length, hoping to persuade the ship to depart.

Diplomacy 32. If that's not good enough, Zeoll can add another +2d4 via Gallant Inspiration.

[OOC: Sorry, friends on shore, to be hogging the action!]

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells)  d20=9 ;
Tuesday October 16th, 2012 7:48:08 AM

Restlin holds for a moment. If it looks like these idiots insist they get off this ship, he does the following:

"Fine," the wizard sighs. He slowly rises to his feet, making no sudden moves, and walks over to the edge of the ship. "I just hope some giant dragon doesn't come and kill everyone. Zeoll, get the rest of the guys over here before I drown...and when we get through with this mess, we're having a chat on how you make an entrance." With that, the wizard heads overboard.

Swim: 9 - Restlin's basically treading water, but that water breathing potion should still be in effect unless it's been several hours longer than I realize.

BUT

If they decide they want to hear about what Zeoll has to say, he'll continue looking harmless & nod sagely at appropriate times as Zeoll speaks.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 16th, 2012 8:34:57 PM

No war cries yet Bosk. I wonder what's going on out there.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Tuesday October 16th, 2012 11:59:44 PM

Bosk remains silent as steadies his breathing and remains focused on the flag, still ready to leap inti action.

The Sea Nymph -- Jim C 
Wednesday October 17th, 2012 12:05:43 PM

"I'm not the captain, and i'll once again give until the count of three before I drive this harpoon into your neck."

1...

2...


1 round action please

Zane Stormfront AC 27 CMD 23 HP 62/63 
Wednesday October 17th, 2012 5:17:08 PM

Zane will hold his action, waiting to see if either of his friends are attacked. (struck at)
His held action will be the casting of Enlarge Person on himself.

"This could get messy, if they are attacked...."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 0


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday October 17th, 2012 9:41:35 PM

Bosk, any brilliant ideas?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday October 17th, 2012 10:05:32 PM

Restlin continues with plan A & gets out of dodge. He'll add "When you're getting slaughtered by the inhabitants of this island later, remember we tried to warn you..." right before he heads off the edge.

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday October 17th, 2012 10:11:26 PM

It appears Restlin was allowed to walk over to the edge of the boat and jump off, hopefully Zeoll will be allowed to do the same. I can't hear anything from over here, so we will have to keep waiting for his signal.

ooc: I will post my action after I see Zeoll posts.

Zeoll (HP49 of 49, AC23, CMD15)  d20+18=23 ;
Wednesday October 17th, 2012 11:14:20 PM

Zeoll casts a still silent charm person on the guy threatening him as he pretends to cower.

Bluff to cower convincingly (maybe with a circumstance bonus because he actually is?): 23.

Will save DC vs the charm: 22

Move action to stand up after casting.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
2 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Bosk AC: 29/14/26 CMD:23 HP 64 of 64 Spells 
Wednesday October 17th, 2012 11:49:25 PM

Bosk continues holding his action dimensional hop to the boat.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday October 18th, 2012 10:44:28 AM

Wyatt puts an arrow on his now, but continues to wait.

The Sea Nymph -- Jim C  d20+15=22 ; d20+15=34 ; d8=4 ; d20+15=19 ;
Thursday October 18th, 2012 12:34:22 PM

With Restlin over the side, that leaves Zeoll all by his lonesome. When he rises and see's the twitch in the first mates eyes, the grimace on his face and an immediate, "Son of a..." blurt out of his mouth--things don't look good. The point is driven home that the first mate is pretty pissed off at Zeoll and his covert spellcasting as he drives a harpoon into the gut of the liontaur and then tries to drive home his point once more, but misses.

Zeoll takes 14pts of damage

Everyone on shore can see Restlin swimming away and their favorite Liontaur getting stabbed with a harpoon.

Zane Stormfront AC 27 CMD 23 HP 62/63  d20+5=22 ; 3d6+6=20 ;
Thursday October 18th, 2012 2:53:20 PM

Having been effected by the held action, Zane has become HUGE. As he draws the arrow back to his ear, he channels arcane energy (arcane strike activated). Aiming at the guy who just stabbed Zeoll, he lets the arrow fly, drawing another one, as he's moving closer.

Attack, Bow shot 22, damage 20

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday October 18th, 2012 5:06:54 PM

Bosk watches in dismay as Zeoll gets attacked and wonders if he tried casting some sort of spell. The group seems to have had horrible luck with casting calming spells lately. As he tries to decide what the best course of action is he quickly accesses the situation on the boat.

ooc: Before I move, can we tell how many crew on board the ship, and if the fishermen are any wearing armor?

Added +1 to my AC, I forgot to do that when I bought a new shield at the catacombs before we started this module.

Active spells:
Ant Haul - 13 hrs 59mins 18sec left
Fly - 64 rounds left (6 min 24 sec)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+10=23 ; 2d8+14=25 ; d6=3 ; d6=1 ;
Thursday October 18th, 2012 8:26:56 PM

Aiming for the one getting violent with Zeoll, Wyaar quickly puts another arrow to the bow and fires bother him at once.

Multistort ht AC 23 for 29 non lethal damage.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 18th, 2012 11:12:02 PM

What do you think, is Zeoll going to head back or stay on board?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday October 19th, 2012 10:33:21 AM

(Are people able to fire on the ship from shore? Am I missing something?)

Bosk AC: 31/15/28 (+1 dodge added for haste) CMD:23 HP 64 of 64 Spells 
Friday October 19th, 2012 11:28:10 AM

As the arrows fly Bosk decides to charge into combat rather than using dimension door. Activating his boots of speed the cleric takes off, flying at full speed to rescue Zeoll. Although the horned cleric has no weapon drawn, his horns and armor spikes should keep him protected while he keeps a hand free for rescuing his fellow taur. As he passes Zeoll he reaches his arm down for Zeoll to grab (Bosk has 10ft reach). If Zeoll takes hold Bosk fill fly away with Zeoll, if not, the minotaur will stop and hover above Zeoll (and to the side if there is room).

Actions
---------------
Activate Boots of speed and cast haste on self (+1 ac +30ft to speed)
Fly to boat (Fly speed = 70ft x 4 = 280ft)
If Zeoll can / will grab on Bosk will fly him off the boat), if not Bosk will hover above him to draw the enemies attacks and to defend him.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday October 19th, 2012 7:22:46 PM

Restlin surfaces after diving into the water just in time to see Bosk zoom by. "Well, that can only mean one thing," he says aloud to himself. He activates his boots of levitation and casts greater invisibility on himself as he rises.

"When we get out of this, we need to have a chat about the consequences of trespassing..."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday October 19th, 2012 8:00:18 PM

While there are few things more terrifying as a taur flying through the air, that guy was my way onto the ship. I guess he must be trying to go the non-combat route and get Zeoll out of there.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday October 20th, 2012 10:10:19 AM

Checking in until I can post!

Good luck, everybody! Especially me!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday October 20th, 2012 10:20:15 AM

ooc: Bosk, where are you ending in relation to the shore?

Bosk AC: 31/15/28 (+1 dodge added for haste) CMD:23 HP 64 of 64 Spells 
Saturday October 20th, 2012 2:07:45 PM

Assuming Zeoll grabs my arm, if I can double back after grabbing Zeoll, about 230 ft from shore. If I missed some rule about turning while flying a straight line would be 280 ft from shore.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday October 20th, 2012 2:31:33 PM

If I can I will ... but I may have used all my actions casting and standing up.

Actions 
Sunday October 21st, 2012 2:18:33 PM

Zeoll has already used his actions this round, Bosk would reach him and that would be it.

Bosk AC: 31/15/28 (+1 dodge added for haste) CMD:23 HP 64 of 64 Spells 
Sunday October 21st, 2012 3:43:25 PM

Then Bosk will hover by Zeoll.

Zane Stormfront AC 27 CMD 23 HP 62/63 
Monday October 22nd, 2012 5:47:44 PM

checking in

Actions  d20+15=21 ; d20+15=31 ; d20+15=31 ; d20+15=19 ; d20+15=34 ; d20+15=35 ; d8=3 ; d8=2 ; d8=1 ; d8=5
Monday October 22nd, 2012 7:16:39 PM

With a few more stabs, Zeoll is struck again (13pts damage) as Bosk flies in to the supposed rescue. However, Bosk himself finds that out of 4 harpoons thrown his way, 3 hit. (Bosk takes 41pts damage).

Both Wyaar's and Zane's arrow slam into the side of the ship as Restlin goes invisible.

1 round action by Monday Night

Zeoll (HP23 of 49, AC23, CMD15) 
Monday October 22nd, 2012 7:28:37 PM

If Bosk is offering a ride out of there, Zeoll is glad to hang on for dear life. If he can do so with total defense, even better.

If the water breathes are still in effect, a flight into a dive is even sweeter.

AC23 / 26?

Bosk AC: 31/15/28 (+1 dodge added for haste) CMD:23 HP 64 of 64 Spells 
Monday October 22nd, 2012 7:43:17 PM

ooc: Since the men threw their weapons are now unarmed, can I assume they are not threatening the air born Bosk with an AoO if he acts? If so I will be using Dimension Door to bring Zeoll and I as close to shore as possible.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells)  3d6=9 ; 3d6=13 ;
Monday October 22nd, 2012 7:46:48 PM

Restlin casts ball lightning, summoning two orbs of electricity on either side of the sailor who first attacked Zeoll.

Reflex save DC 20 to negate; damage is 9 and 13 for the two orbs.

He will then levitate down below the edge of the ship.

OOC: I hurt my back yesterday. I'll be posting, but they'll be brief.

Zane Stormfront AC 27 CMD 23 HP 62/63  d20+5=13 ;
Monday October 22nd, 2012 8:11:49 PM

Zane repeats his prior actions with his last shot and lets fly another arrow. Missing by miles....

Attack, Bow shot 13, damage 0

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday October 22nd, 2012 8:49:32 PM

Umm, aren't we trying to be peaceful?

Zeoll (HP23 of 49, AC23, CMD15) 
Monday October 22nd, 2012 9:05:08 PM

LOL! *I* was trying! They attacked first!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 23rd, 2012 9:06:11 AM

Beriothian puts away his ion torch and pulls out his bow and a cold iron arrow, hoping that the fishermen won't attack the retreating party.

Back on shore 
Tuesday October 23rd, 2012 12:06:52 PM

In a flash of light--mainly from the twin balls of lightning conjured up by Restlin, Bosk and Zeoll are back on shore and the fight is basically over, unless the group wishes to continue it.

With raised fists and many a foul word hurled at the group, the fishermen remain on guard for any further attacks.

Bosk AC: 31/15/28 (+1 dodge added for haste) CMD:23 HP 64 of 64 Spells  2d6=8 ; 2d6=5 ; d8+5=13 ; d8+5=6 ; 2d8+7=18 ; d8+5=6 ; d8+5=12 ;
Tuesday October 23rd, 2012 1:42:13 PM

Relieved to have made it back to shore without any further incident, Bosk gently sets Zeoll down before landing on the ground. Well that was a warm welcome considering we were only try to keep them from becoming dragon food! The cleric grimaces has he pulls the first spear from his hide, looking like a porcupine with the spears sticking out at odd angles. Does anyone have a spell that we can use to communicate with them? Perhaps we should try one last time to warn them before they have to explain to Gargul why they ignored his servant's warnings and died in the process. The cleric pulls out the second spear. On the plus side, at least they willingly surrendered their weapons to me. He then pulls out the last spear and looks the blood dripping down his side and collecting in the grooves of his armor.

He then places a large hand on his holy symbol as he says a quick prayer to Gargul for protecting them in battle and allowing their spirits to continue on this plane. Those injured feel a sudden warmth wash over them as he channels positive energy towards them, healing their wounds.

Actions:
---------------------------
Channel energy twice healing everyone of 13 dmg.
Cast CLW in place of command, heal Zeoll for 13 dmg (26 total)
Cast CLW in place of detect evil, heal Bosk for 6, rerolled 1 for 6, rerolled 1 for 12 dmg
Cast Cure Moderate Wounds in place of gentle repose. Heal Bosk for 18 dmg (43 dmg total)

ooc: Are these magic spears that skewered me by any chance?

Jim: are you casting detect magic?

James: Yes

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday October 23rd, 2012 2:10:43 PM

Having stopped the flow of blood and removed his new piercings he turns to Zeoll and adds, That was a close one! Another few strikes and I would have bled out like a stuck pig. If it wasn't for this new shield and Restlin working on my ring of protection I might be exploring the realm of shadows now....You tried to use magic to calm them down or to charm them, didn't you? We haven't had much luck with that recently, almost like the gods want us to fight and strike them down.

Zeoll (HP23 of 49, AC23, CMD15) 
Tuesday October 23rd, 2012 3:32:10 PM


Zeoll grins at Bosk's remarks. "I gotta look into getting a new specialty! This charrms-and-enchantments gig ain't payin' the rrent!"

He urges the group to pepper he ship with arrows until they go away. That way we help Restlin keep his word. In the morning, our ship is supposed to come, and we can put the kids on that one.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday October 23rd, 2012 4:05:21 PM

Seeing his friends have retreated, Restlin will ease back down in the water and start swimming back to shore...

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday October 23rd, 2012 6:39:14 PM

Absorbing the healing to finish off the little healing he still needed Zane feels a bit better.

"I don't believe we need to chase them off. We've attempted to warn them, they attacked in response. I thought you said WE would not hurt the Goldfish, the Dragon can worry about those fishermen himself. I already know where one wrecked ship is in the bottom of that little cove, another is just that much more to salvage once it's resting on the bottom."

Zane keeps his bow out, but will only launch more arrows at them if they push the attack to his friends.....

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday October 23rd, 2012 6:51:54 PM

I think our first priority must be to keep an eye on the fishermen and make sure they don't try to come ashore and finish us off.

When Restlin gets back to shore Bosk lends him the blanket to dry off with and helps him to warm by the fire. Restlin, can you elaborate more on what the dragon asked you to do, or at least if we need to prevent the fisherman from hooking the goldfish?



Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 23rd, 2012 8:10:15 PM

I think we need to consider catching that fish before they do. Anybody know how we can catch a fish that size?

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Tuesday October 23rd, 2012 9:31:37 PM

"Zeoll warned those men under a flag of peace and still they attacked. They deserve what date comes their way, but hopefully they'll see wisdom and leave. As for the fish.. I am at a loss. To catch it without Harmon it we would need a very large net. "

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday October 23rd, 2012 9:36:56 PM

Somehow I don't think the dragon would approve of catching the fish, even if it is without hurting it and to protect it.

Zeoll (HP23 of 49, AC23, CMD15) 
Wednesday October 24th, 2012 10:19:44 AM

Bosk, didn't you get punctured like? Did you cure yourself? Zeoll is thinking of digging out the cure staff, so what's your hp total.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday October 24th, 2012 10:46:34 AM

Looks like they hit you harder than I thought. I healed everyone after we got to shore, just in case they decided they wanted their spears back.

Actions
--------
Bosk will also cast Detect Magic on the spears

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday October 24th, 2012 4:42:30 PM

Having returned to normal size, Zane places his back towards the heated up anvil, and watches out towards the bay, expecting to see the Dragon sink another ship.....

"Toby, if you keep watch out there, you'll see why it's dangerous for little boys to go on adventures. I expect them to be sunk before dawn. It is a lesson you should learn before you try something else. Know what you're getting into, or pay the consequences, which could mean paying with your life, or the lives of your friends." Indicating his little friend, the girl he brought with him.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday October 24th, 2012 8:46:21 PM

Beriothian takes his ion torch back out and joins the group around the fire.
That's true enough Zane, but I'm sure Restlin will be quick to remind you that we aren't in a position to be lecturing about thinking of the consequences before rushing in.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday October 24th, 2012 10:36:31 PM

"We're old enough to know that we are responsible for ourselves when we jump in the deep end, Toby here, has yet to learn that lesson. That was the point of my little speech" Zane speaks softly to Beri.
He then adds, "That lesson may now be a moot point after your added words.... "

Back on shore 
Thursday October 25th, 2012 3:00:54 AM

Toby looks askance at Zane and says flippantly, "You are not my father, your words mean nothing to me. Now, when we getting off this rock?"

The fishermen maintain a defensive stance on board for a bit as the group talks about what to do.

Actions?

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday October 25th, 2012 12:06:25 PM

ooc: Did Bosk's detect magic spell pick up anything on the spears?

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday October 25th, 2012 1:31:16 PM

Zeoll laughs delightedly as he sees that not only does Bosk not need healing, but Zeoll himself has been cured by his fellow Taur.

"I'm sorrry, old frriend. I think I'm morre flusterred by my most rrecent failurre than I knew!"

Zeoll looks around.

"Well, why don't we wait forr ourr rride to show up, and put the kids on boarrd. Then we do whateverr Rrestlin says, until we arre frree to go. Ourr job was to find the kids, so we'rre done herre, rright?"

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday October 25th, 2012 2:04:28 PM

Zane refrains from back handing Toby, it's an effort, but then again, he was raised in a temple somewhere, and that punishments were most likely dealt out swiftly and harshly for back talking to his superiors.

He walks well away from Toby and continues to watch the ship....

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday October 25th, 2012 3:28:22 PM

Restlin gratefully accepts the blanket after prestidigitizing himself dry.

"Goodness but it's cold out here," he says to no one in particular. "The dragon never said I had to defend the goldfish, and frankly he's better equipped to deal with these jerks than we are. We should consider going back to Hook City to get what I'll need, but I'm not certain he'd be ok with that. He was vague & not too interested in answering my questions..."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday October 25th, 2012 8:19:12 PM

"Hmm.. can you tell us anything about what you need to do? We have some time until the ship returns."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday October 25th, 2012 11:42:01 PM

Looks like those guys are watching us. That's good, the longer they avoid fishing the better.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday October 26th, 2012 9:30:22 AM

Bosk listens to Restlin's comments, hoping to gain some new insight in to the situation. For now I think it best we keep an eye on the fishermen, at least until we can prepare new spells in the morning. Speaking of which, do I have any spells that might be useful to you in your quest? If so, I will gladly prepare them for tomorrow.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Friday October 26th, 2012 11:26:07 AM

Restlin thinks for a bit, turns around, and addresses his friends. "The dragon specifically told me I couldn't tell you what I need to do. Right or wrong, he'll kill us all if I do. Keeping that in mind, I'm not going to take chances and hint around at what needs to be done. He's already shown little regard for technicalities.

"Bosk, are you able to prepare any water breathing magic? That would be helpful....and I need bait...and a net. A big net, big enough to cover the entrance to the grotto where this twerp (Restlin kicks a small bit of sand at Toby) was hiding out." Restlin starts pacing back and forth. "That might just work. None of those nets with hooks in them, obviously..." he continues mumbling to himself.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday October 26th, 2012 11:39:29 AM

Bosk nods. Would you like me to prepare multiple castings of the spell? Also, I'm not sure if it will help, but I have a large sized fishing kit including this set includes birch poles, silk line, sinkers, hooks, lures, and tackle box.
(It grants a +1 circumstance bonus on Survival checks when gathering food around bodies of water that contain fish.)

Zane Stormfront AC 27 CMD 23 HP 63/63 
Friday October 26th, 2012 12:07:12 PM

Zane, stops in mid-pace and obviously starts to think on something.......
"I told you about the sunken ships in the cove, If someone can assist with a water breathing spell, I'm betting that there is either nets, or at least ropes that can be made into a net down there. The wreck I saw didn't look all that old, and I doubt it was the only one down there."

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1


Back on shore 
Friday October 26th, 2012 12:57:33 PM

Careful examination of the harpoons that were stuck in Bosk reveal that they are non-magical and were covered in fish guts--probably some disease will come of getting pierced by them, but nothing is discernable at this time.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday October 26th, 2012 8:08:40 PM

It's days like this where I wish I had studied magic instead of just how to use magic devices.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Sunday October 28th, 2012 11:57:43 AM

"I guess we have little option than to wait until morning. I doubt we'll have much luck, but when the dragon does come for the fishermen perhaps we can convince him to scare them off rather than kill him."

Zeoll (HP49 of 49, AC23, CMD15) 
Sunday October 28th, 2012 12:19:28 PM

Zeoll looks for a protected place to wait. He says, "I just hope we get enough rrest to rrecoverr spells."

He call sit a night.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Sunday October 28th, 2012 11:53:17 PM

Bosk would also like to wait until morning to recover his spells.

Zeoll (HP49 of 49, AC23, CMD15) 
Monday October 29th, 2012 2:10:00 PM

Checking in before I lose my power!

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday October 29th, 2012 4:06:37 PM

Restlin heartily agrees they need rest, finds someplace to sleep (hopefully next to a campfire), and promptly passes out.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Monday October 29th, 2012 4:22:51 PM

Zane will stay on guard until last shift then find someone to take over for him, then heads off and gets some rest.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 1

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+6=11 ;
Monday October 29th, 2012 9:09:55 PM

I don't have any spells, so I can keep watch while you guys recover and prepare. Hopefully this fish sleeps at night...

knowledge check to see if this type of fish sleeps at night.
knowledge (nature)=11

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday October 29th, 2012 11:08:54 PM

I don't need sleep, but I do need an hour to pray for more spells.

Back on shore 
Tuesday October 30th, 2012 3:50:08 AM

Several hours pass uneventfully. The wind blows hard and the water across the lagoon turns choppy and none of the fishing lines have had a bite, yet. The sound of spellcasting drifts on the wind toward the group and it's a simple light spell on one of the large hooks they lower into the water. It isn't long until they get a hit, and it's a whopped. All twenty feet of the great goldfish jumps out of the water and then back into it, dragging the line deep into the lagoon. The block and tackle of the winch that the line is hooked to can barely manage the load, but it holds. The crew, all boisterous about their catch, begins to reel in their prize.


It is not morning yet, you have not regained any spells.

1 round of action from everyone unless you all wish to do nothing.


Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday October 30th, 2012 7:58:54 PM

Sorry, no web no power no chance to do much.

One of my only spells left is fog cloud. Zeoll can cast that if others want to swim up to but the line and free the fishie.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday October 30th, 2012 9:38:31 PM

I don't have much that can help here... any thoughts?

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday October 30th, 2012 10:44:44 PM

We warned them and tried to stop them. If Restlin didn't promise to help the Goldfish, then I say we let them deal with the consequences. Still bitter about being stabbed and having fish guts under his skin he adds, Perhaps we should signal the dragon and call him over, just to make sure he knows we weren't involved and so we aren't the ones to have to endure his wrath.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday October 30th, 2012 10:52:51 PM

The wizard blinks himself awake and sighs.

"Damnit. Look...knowing what I know, letting them catch and kill that fish would be evil. Don't ask me why, just trust me. Dragon or no, we cannot sit by and let them do this. If they won't listen to us, then they get to deal with the consequences...

"That said, I have no way of getting us on to that boat. Except for these." He holds up the two swan boat tokens. "Anyone feel like taking a trip out there to save a fish?"

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday October 31st, 2012 12:20:13 AM

"Any water breathing potions left? or anyone got a way of cutting that rope from a distance? A bow shot from here would be just nigh on impossible, and I'm only bow trained from the WLA, it's not something that comes natural to me, even though I have a few ideas on how to improve my shooting."

Zane casts a Mage Armor spell, getting prepared to get closer to the ship.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday October 31st, 2012 10:00:48 AM

The blond taur turns to look at Restlin, I thought you said that this thing could take care of itself? My spell selection for the day has become a bit depleted, although they wouldn't have done us much good anyway as they were more focused on helping us find Toby. Beri and I have some magic rings that may allow us to transform with an alter person spell. Perhaps we could turn into merfolk and swim over there. With boots of speed it shouldn't take too long. I also have a summon monster spell that we might be able to use once closer and obscuring mist to cover the boats along with two scrolls of sanctuary.

Also, as opposed to attacking the line, what about hitting the block and tackle of the winch that the line is hooked to? It appears to already be under considerable strain and should be easier to to hit and to break. Another option would be if we could enlarge the fish. I doubt the winch could hold double that weight.


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Wednesday October 31st, 2012 6:06:46 PM

The wizard looks back at Bosk. "So can you. That doesn't mean I sit around while you get attacked."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday October 31st, 2012 6:14:24 PM

"Hmmm. I can fly and turn invisible for a short time. That may give me enough cover to get to the rope and cut it while you cover me with fog?"

Standard action to activate fly from armor.

Q: how far to the rope and is it something that can be cut? Not a chain.

Jim: 200' give or take. Looks to be rope.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday October 31st, 2012 10:16:25 PM

I wouldn't cover you in fog, that will just make them suspicious. Invisible and in the dark is probably better.

Back on shore 
Thursday November 1st, 2012 1:50:36 AM

The winch keeps turning--albeit slowly.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 1st, 2012 10:38:17 AM

"Some acid or oil then lite on the winch or rope would be good too....."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 1st, 2012 6:50:48 PM

I have plenty on oil with me, but I am unsure how we would get it on the winch.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 1st, 2012 10:10:04 PM

"We are planning on someone flying invisibly already, over to the boat already. I just thought a couple different areas of attack might be handy."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday November 1st, 2012 10:39:36 PM

"If Wyaar can go out there, I imagine any blade would make short work of a rope under that much strain. We should really get moving, though."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 2nd, 2012 12:51:48 AM

Guys, can we survive an attack by these men? We may want to avoid letting them know it's us.

Zeoll (HP49 of 49, AC23, CMD15) 
Friday November 2nd, 2012 10:00:37 AM

Zeoll sees no use in sitting around talking. He casts Fog Cloud to cover the winch area of the boat and the sea surface under it.

If he has any water breathing potion duration left (and I think he does?), then he will start swimming to the boat. If he sinks (and he will, because his swim is horrible), he walks along the bottom to get to the sea floor under the boat. It will take a while, and likely not work, but at least he is doing something.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday November 2nd, 2012 1:25:07 PM

Bosk also quickly checks to see if his water breathing potion remains in effect.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday November 2nd, 2012 8:53:42 PM

Wyaar uses his Hidden Away Fey domain ability to turn invisible and fly to the rope. It will take 4 rounds.. plus whatever it takes for him to cut through the rope with his dagger. He can be invisible for 7 rounds total.

OOC: My bad, completely missed that Jim posted and we were in the round!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday November 3rd, 2012 12:34:14 AM

ooc: can you give us a quick estimate of how long it will take to reel in the fish? I know it takes a while for deep sea fishing.

Jim: it could take 10 seconds, it could take an hour. These things don't run on a schedule.

And away we go... 
Saturday November 3rd, 2012 2:36:35 PM

Impatient, or perhaps knowing the end will come soon for the goldfish, Zeoll casts Fog Cloud on the winch area, obscuring the entire lower deck of the fishing vessel, much to the consernation of the fishermen. Then takes a swim--his potion of water breathing having exhausted itself at this point.

Wyaar also takes action, turns invisible and now flies towards the obscured winch--he should arrive shortly.

The rest continue to talk about what they should do.

Zeoll and Wyaar just need to check in unless the rest of the group acts.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 3rd, 2012 4:28:40 PM


If Zeoll has no water breathe potion, he is totally NOT swimming! Cats hate water, and he would totally drown!

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Saturday November 3rd, 2012 8:42:39 PM

Wyaar continues on his way, move action to be invis, move action to move

Graceful combat bonus towards AC while in transit - AC 31/21/26

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Sunday November 4th, 2012 6:37:44 PM

If possible, Bosk will cast Guidance on Wyaar before he leaves.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Sunday November 4th, 2012 8:44:32 PM

Restlin will wait and hope for the best. Surely cutting a simple fishing line is something Wyarr can handle, right?

Zeoll (HP49 of 49, AC23, CMD15) 
Monday November 5th, 2012 6:19:02 AM

"Good Luck, Wyaarr," calls Zeoll. "I hope you'll have morre than I did!"

Zane Stormfront AC 27 CMD 23 HP 63/63 
Monday November 5th, 2012 11:52:34 AM

Zane once again draws out his bow and is ready to lend fire support....

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 5th, 2012 8:12:46 PM

Try to be stealthy, and come back in one piece.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Monday November 5th, 2012 9:04:27 PM

"I wonder if Wyarr's invisibility is the kind that lets him attack and remain invisible...otherwise he may end up visible and at the mercy of those fishermen. Eh...he's tough, right?" Restlin elbows Beri in the ribs & looks for an affirmative response of some kind.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 5th, 2012 11:10:28 PM

*Beri frowns*

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 5th, 2012 11:20:36 PM

Checking in...

And away we go...  d4=4 ;
Tuesday November 6th, 2012 12:05:54 PM

Turning back, Zeoll reaches shore again as he is a big furry cat and cats hate water.

Wyaar reaches the winch while the rest wait on shore. The rope is thick and he begins to cut at it when he becomes visible. Luckily the fog is hiding him from sight from the rest of the crew, except for the winch operator who is very surprised at Wyaar's sudden appearance. The call goes out that there is an intruder and the winch operator grabs up a harpoon.

1 round of action. Wyaar has initiative and the rope is almost cut through.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+10=20 ;
Tuesday November 6th, 2012 2:02:59 PM

Wyaar will continue to cut. If through and can still move wil drop straight down to try to hide against the hull of the ship. Stealth 20

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 6th, 2012 3:14:20 PM

Zeoll says a prayer to any god who might be listening. "Please let him pull this off!"

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+6=15 ;
Tuesday November 6th, 2012 5:28:53 PM

Hearing the yell of alarm, Zane gives them a bit more to worry about than just Wyaar. He draws the arrow and releases at the men on the deck.

Attack 15

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 6th, 2012 9:10:37 PM

Bosk, any tricks up your sleeve?

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Tuesday November 6th, 2012 11:06:43 PM

"Welp...looks like this is going to get violent. Let's hope Wyarr can get back here. No need to fight on their turf if we can avoid it."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 7th, 2012 8:48:52 AM

Bosk shakes his head grimly. I got nothing. Looks like I will be picking up some scrolls with long range spells if we survive this.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 7th, 2012 1:13:33 PM


Zeoll wishes he could be of more help. He thinks about his few remaining tricks ...

Hey! The range on his Calm Emotions spell is 170 ft. He'll wade chest-deep into the water to get as close as possible (move action) and cast his Calm Emotions spell on the ship, into the fog cloud -- Will save DC 23. He'll concentrate on it. Who knows? Maybe it will stop an attack on his friend.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 3 of 10 charges used
Staff2: 4 of 10 charges used

Hero Points Used: 1 of 2 used

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 7th, 2012 11:54:34 PM

checking in

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 50/50 (Spells) 
Thursday November 8th, 2012 7:13:43 AM

I'm still here!

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 8th, 2012 8:52:13 AM

Checking in, as I'll be gone all day

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday November 8th, 2012 9:24:25 AM

Wyaar breaths in the sea air.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 8th, 2012 10:30:00 AM

Zeoll concentrates on calming things down. Or he swims a little ways out, if the range is close-but-not-quite 170 ft.

Towing the line...  d20+15=19 ; 10d6=37 ; d20=16 ; d20=6 ;
Thursday November 8th, 2012 12:08:24 PM

If Zeoll moves out 30', I'll need a swim check. The edge of the shore drops off rapidly into the lagoon and he'll be in deep water.

With a thrust of his harpoon, the winch operator misses Wyaar before he can finish his cutting of the towline--which snaps under the enormous strain of the goldfish. Taking refuge from further attacks, Wyaar ducks under the curve of the ship, out of sight.

A very rude expletive that even causes Wyaar to blush, comes from topside. It is the captain and he is none too happy about what has happened and turns his attention to the group on shore."Incendia!" he yells out as he points to the group and then suddenly all around them a fireball erupts.

Everyone, except Wyaar, make a DC19 Reflex save or take 37pts of damage from a fireball. Save for half.

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=5 ; d20-3=-2 ;
Thursday November 8th, 2012 12:51:19 PM

On Oct. 29, Kindly DM Jim said, "The ship is approximately 250' from your camp/shore." Zeoll's range is 170 ft for Calm Emotions. So Zeoll would have to move 80 ft into the sea from shore to cast the spell, the last 50 ft in water over his head.

His swim check has an armor check penalty of -1 and a racial penalty of -2, so Zeoll is at -3 to make swim checks. For him to swim 50 ft out, per the rules, would take him 5 move actions (2.5 rounds). Add in the 30 ft of shallow water as a move action, for 6 move actions total (3 rounds); and at the end of one round, Zeoll would be 40 ft from shore, if he makes his swim check.

Zeoll rolls a 5 on his first check and a -2 on his second check.

I think it is safe to say that per the Swim rules, Zeoll is 40 ft from shore and completely underwater when that Fireball hits. He is holding his breath (first round of 12).

Needless to say, he has NOT cast his Calm Emotions spell. :-)

Towing the line... 
Thursday November 8th, 2012 7:31:07 PM

On Nov. 7th, Mr. Knowitall Zeoll wrote: "He'll wade chest-deep into the water to get as close as possible (move action) and cast his Calm Emotions spell on the ship."

chest deep is about 3 feet off the ledge of the shore into the lagoon,

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+19=38 ;
Thursday November 8th, 2012 7:55:25 PM

As Bosk watches Zane rescue the fish he gasps as he realizes a ball of fire is crashing down upon him. He has just enough time to yell Look Out!!! before the flaming ball of death is upon him. He has just enough time to dive out of the way, and in front of the children so he can shield them from the blast.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+12=29 ;
Thursday November 8th, 2012 8:01:35 PM

Bosk winces as the flames wash over him, the smell of singed fur raising to his nostrils. He prays the kids were spared.

Reflex Save to shield kids = 38
Fort Save = 29

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+11=31 ; d20+6=7 ;
Thursday November 8th, 2012 8:10:57 PM

Zane sees the fireball coming and he twists as it explodes, seeming to magically avoid the fire. (save w/evasion feat)

This irritates Zane, He again draws the bow, this time actually aiming for the captian.

Attack, 7, a obvious miss.

He shifts to the side, spreading out the group, so as not to be a bunch of targets.

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 8th, 2012 8:15:47 PM

ooc: Can you let me know if the kids are injured before I take an action.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+8=27 ;
Thursday November 8th, 2012 11:06:43 PM

Restlin knows a fireball when he sees one, and is already hiding behind Bosk when it hits (Reflex save 27).

"Hey guys, I don't want to alarm you, but that was a really powerful fireball. We should probably get those kids out of here...unless we want to use Toby for bait or something."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+14=25 ;
Thursday November 8th, 2012 11:27:05 PM

Rachel, Toby... RUN!
Beriothian tumbles across the sand as whirling balls of fire fly past him.

ooc:
If I shoot flaming arrows at the ship will it ignite, or is there something about this situation that would prevent this?

Zeoll (HP49 of 49, AC23, CMD15) 
Friday November 9th, 2012 8:18:47 AM


No prob, thanks DM Jim! When the first spell falls short, Zeoll swims out further and tries to swim and cast again. He sinks, per yesterday.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=22 ; d20+5=6 ;
Friday November 9th, 2012 12:04:34 PM

Once the heat dissipates Bosk looks down to ensure that the children are alright and were shielded from they blast. If they were uninjured he will move them to a more sheltered or shielded location (worst cast scenario they may be able to lay down behind the large anvil for cover). If they were injured badly he will heal their wounds first and then get them to safety.

Actions:
Get the children to safety
Heal them if necessary

Perception check to find a sheltered location for the children = 22
Survival Check to find shelter for the children = 6


Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+12=25 ; d8+2=10 ; d6=6 ; d20+6=24 ;
Friday November 9th, 2012 3:36:56 PM

Beriothian quickly takes what he knows about engineering to determine if the ship's sails (or any other part) would catch fire if hit with a flaming arrow. He pulls out his his bow and a flaming arrow and sends the arrow flying (at the boat if he determines it will catch fire, at a sailor otherwise).

knowledge(engineering=24)
Attack=25
Damage=10
fire damage = 6
(ooc; since you didn't respond I figured a knowledge roll would be my best alternative for making the determination of targets)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday November 9th, 2012 7:01:00 PM

Wyaar uses his time to speed away from the ship and then direction upwards so he's 30' above the water and 60' awaqy from the ship.

Double move, 60' away towards shore, 30' straight up

The children... 
Saturday November 10th, 2012 12:51:15 PM

Only because of Bosk's intervention are the children spared, but both are badly hurt and unconscious. One more fireball and they're toast.

More to come, just wanted to let Bosk know they're not dead, yet.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday November 10th, 2012 2:27:06 PM

ooc: This act officially makes them evil right?

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 10th, 2012 3:09:49 PM

Fireballing kids? Sure. Evil indeed!

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 10th, 2012 4:46:10 PM

Zeoll, can your staves heal from a distance? Moving the kids to a more sheltered location means I can only heal one of them.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 10th, 2012 5:05:05 PM

Zeoll is under water at the moment, but as soon as his swim checks let him regain the shore, he'll put the staves to good use! Range = touch, BTW.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 12th, 2012 7:55:15 AM

Can I tell how much damage the children took to help judge which level of healing spell to use?

Zeoll (HP49 of 49, AC23, CMD15) 
Monday November 12th, 2012 2:40:55 PM

Checking in ... glug glug!

Zeoll will make a swim check to try to move back to shore and not drown when he has the chance.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d8=6 ; d8=1 ; d8=2 ; d8=2 ; d8=5 ;
Monday November 12th, 2012 3:06:11 PM

Cure rolls for the children. I would like to use a spell level equal the to the children's hit die. I assume that is one, but I rolled more in case it is higher. Bosk will heal the girl first.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+6=14 ;
Monday November 12th, 2012 6:01:36 PM

Zane will once more move away from the others, to give a separate target and once more shoot at the captian, trying to garner his attention.

Attack 14 (a miss)

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 12th, 2012 7:00:30 PM

ooc: checking in

The children... 
Tuesday November 13th, 2012 3:50:07 AM

sorry for the delay...post later today.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 13th, 2012 9:35:30 PM

Being in no position to assist the children & not wanting to make them all a target for another fireball, Restlin will move back away from the beach 30'.

"If we're not retreating, we at least need to spread out some!"

Sea Nymph 
Tuesday November 13th, 2012 9:46:34 PM

Luckily no more fireballs erupt amongst the group and Bosk is speedily healing the children. A call comes out from the ship, "Anymore interference and I won't be so nice next time!"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 14th, 2012 1:03:38 AM

ooc: how long until the groups spells are restored?

Jim: a couple more hours, probably 3 hours and 15 minutes.

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=8
Wednesday November 14th, 2012 6:36:48 AM

Zeoll makes a swim check to try to get out of the water ...

Ugh! an 8! He needed at least a 10 for calm water! Zeoll remains under water, holding his breath and vowing to never swim again.

Splash, splash, who's taking a bath? 
Wednesday November 14th, 2012 12:16:31 PM

Unable to find anything resembling bouyancy, Zeoll walks and crawls along the steep dropoff into the lagoon and surfaces on the beaches shore.

The crew of the Sea Nymph get back to fishing, but two of them remain on guard duty--their gaze firmly locked on the group.

Meanwhile the children hover at deaths door. Both are badly burned and if not for Bosk's large body blocking of the flame, both would have been turned to ashes.

Zeoll (HP49 of 49, AC23, CMD15)  2d8+8=17 ; 2d8+8=16 ; d8=1 ; d8=8 ; d8=4 ; d8=3 ; d8=5 ;
Wednesday November 14th, 2012 12:54:57 PM


Zeoll brings over the party staves of curing. He uses each one at least once on each child: 17 healing to the girl, and 16 healing to the boy. If they are still damaged, as seems likely, he'll use each staff another time: 20 hp to the girl and 16 to the boy.

[OOC: On the second set of rolls, I remembered to use the d8 roller button so that I could reroll 1s ... and there was one.]

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 1 of 2 used

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Wednesday November 14th, 2012 1:56:26 PM

Zane stashes the bow back into his quiver and looks for a spot where he can "vanish" without being outlined against the sky.

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Will there be scars? 
Wednesday November 14th, 2012 7:11:23 PM

Crying as the healing brings her back to consciousness and then further healing from Zeoll abating that, neither say anything, they just clutch to each other waiting for the end to come.

With it's freeflowing magma outcroppings frozen in time, Zane finds what he thinks is a good place where he can vanish.

My sincerest apologies - DM Jim C 
Wednesday November 14th, 2012 7:14:32 PM

My posting frequency has been crap ever since I got sick a while back and I'm hoping it will get back on track. My workload has increased and I'm just dogtired at the end of the day, mentally, so I've been putting off what I think could be possibly crappy posts from me, but I'm aiming to change that. I guess the discussion about the DM migration is kicking me into gear cause it looks like I'll be moving on to another game and I don't want this game to end on a whimper, more of a bang. So please hang in there with me and please forgive my unexcused absences.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 14th, 2012 9:45:42 PM

Okay guys, we need to make plans right now. Odds are they are going to catch that fish again if we don't act, and we are dead men if we don't think this through.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday November 14th, 2012 9:53:12 PM

"I think our best plan may be to Alert the dragon of the ship somehow"

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 14th, 2012 10:21:54 PM

Bosk nods in agreement as he tends the children. I agree that finding a way to get the dragon's attention is our best bet as it seems he has some attachment to the goldfish, but I am at a loss as to how to relay the information to him. Restlin, did you happen to see the way to his cave...lair...wherever it was that he brought you? I'm honestly surprised he didn't see the fireball or witness the goldfish getting caught. I kind of assumed he would be keeping a close eye on us, just in case we were as unscrupulous as these folk. In the meantime, I think we should consider spreading out a little, so that we are less able to be wiped out by a single fireball, and someone should lead the children farther away from the range of that wand.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 14th, 2012 10:59:52 PM

"Hmm...well, I was dead when he took me there. Let's see if I can remember how we got back..."

***

Mr. Jim, did that dragon blindfold me or do anything else to keep me from knowing where his lair was?

Jim: not on the return trip. YOu would think his island is to the East, about an hour as the dragon flies.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 15th, 2012 3:38:05 PM

Zeoll says, "Well, we cannot get to the drragon in time. Maybe we should just launch ourr Swan Boat, sail out therre, and make them stop fishing. That means a fight, since a firreball is a prretty good sign that they do not want to talk."

"Who has that featherr token?"

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 15th, 2012 7:34:27 PM

[B]I would avoid a swan boat, that just puts us all in one spot for them to fire bomb. They could probably kill us all in their first volley. I say we try to catch the fish fi]

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday November 15th, 2012 9:10:47 PM

"I agree with Beri. That swan boat would just get us killed. What we need is someone sneaky to get on board and sabotage things. I have another invisibility spell & a few more spells that could throw a wrench in things, but I'll need to be on board to use them."

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 15th, 2012 9:59:01 PM


"Gosh, I'm tapped out," says Zeoll. "One morre Calm Emotions, which has to be the worrst spell I know, and some firrst level Grreases. And the Cure Staves."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 16th, 2012 7:40:16 AM

Restlin smiles. "Has that spell ever worked out for you? I think it's gotten us in more hot water...there was that protection racket we had to kill, those kids that exploded into acid...remember those fishermen that harpooned you? Oh right...that just happened. Anyway, let's leave calm emotions as a last resort so Wyarr and I have a chance to escape with the kids."

He turns to Beri. "I can make you invisible for 7 minutes. Think you can get on that ship and take out that winch in 7 minutes?"

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=14 ;
Friday November 16th, 2012 9:17:24 AM

Zane sits down amung the volcanic rock formation and takes a moment to meditate, it's time to decide of his fate. His friends need protection, the children are in mortal peril and that damn dragon is holding the group responsible for a gold fish, which has to be more than that. Maybe it's another dragon that's been cursed or something, turned into a fish to live it's life as punishment or something....
Oooooohhhhhmmmmmmm........

After just a couple moments, a smile appears on Zane's face, they're gonna resend a hook into the water, what if they hook a minotaur, rather than the fish....

Zane keeps watch until the crew is ready to redrop the hook into the water, which should take a while...

Stealth 14

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Another hook in the water 
Friday November 16th, 2012 12:14:58 PM

Just as some had thought, the winch operator--muttering to himself about something, attaches a new fastener to the end of the winch line, making it ready to be secured to another line if there's a bite.

As seconds pass, no bite comes.

Down below the giant goldfish trails a long fishing line attached to a winch line that's been cut. If it snags on something, it could rip the hook out of the fish, or worse, tangle the fish in it's own line--possibly killing it eventually.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 16th, 2012 7:25:03 PM

There is a 50/50 chance that I could disable it before they kill me... but there isn't much way of me avoiding the being killed part. Even invisible they would spot the water dripping off me. And the second they notice the winch disabled the would firebomb the children again on the assumption it was one of us. We learned from the last sabotage that they don't care about killing the guilty person, they will firebomb anyone they see within range.

What we really need to do is to talk to this fish, but that would probably require catching the fish first unless we had magic that could... that's it! The blessing of the edge would allow us to talk to the fish's spirit. We could ask the fish what bait to use to lure it, or how to scare it away from the boat. We can probably get enough info during the conversation that we can find a way to save the fish without looking like we are obstructing the fishermen. If only we knew the fishes name we could talk to it much longer.


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 16th, 2012 11:28:28 PM

"That...that's a really good idea, Beri. Damn good idea. It just might work. I don't think that dragon told me the fish's name, but at least we'd get some more info. I guess I'm the obvious choice to talk to her. Any suggestions for questions?"

Mr. Jim, did the dragon mention this fish's name?

Jim: it's a secret.

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday November 17th, 2012 7:49:03 AM

"Blessing of the Edge! Grreat idea!"


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 4:18:59 PM

Bosk cocks an eyebrow, why would a fish have a name. Suddenly the synapses in his brain shoot into overdrive as he concocts what is sure to be either an absurd idea or an epiphany bordering on divine revelation.

Two by two, hands of blue......I fight for true love, scoundrel!...a bounty on a goldfish....

Thwack!!! Bosk slaps his hand hard upside head. I might be a little slow on the uptake today, and I understand if Restlin cannot confirm this, but I just thought of something, what if that goldfish is not really a goldfish! What if it is really another dragon!!!

Think about it, Two by two, hands of blue......I fight for true love, scoundrel!...someone placing a bounty on a goldfish!!!

If I am right Beri and I can use our wonder twin rings to change into something water breathing and call to the "fish", since he knows how to speak dragon, and I have remove curse prepared and can hopefully undo whatever is keeping her changed into a fish!!!


ooc: I hope I am not the only one to have completely overlooked this possibility for so long. I am feeling really, really, really stupid at the moment despite coming to this revelation.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 5:14:57 PM

Thinking a bit longer the cleric corrects himself. No, not a curse, a baleful pilymorph spell...that would transform it and make it forget it's language and it's past. Thank Gargul I prepared Dispel Magic today as well, and that I didn't use that spell to heal anyone. Luck has been on our side tonight. I don't think we can communicate with the fish, but if I can get close enough I can try to dispell the magic on it. What do you all think?

I say we cast what ever buffs we have on me, have Beri and I transform, and I will try to help the fish withought getting eaten or speared. Any thoughts?


If we do this Bosk will give his raise dead scrolls and chit to someone else to hold onro.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Saturday November 17th, 2012 5:29:02 PM

I say we use the blessing of the Edge first, no reason to burn through the rest of our magic before we verify the situation with the fish's spirit.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday November 17th, 2012 5:46:27 PM

As the group talks Bosk becomes more confident in his diagnoisis. Of course, of course. Ask the dragon's spirit what spells or curses are effecting it. It might have multiple afflictions, or be under the affect of a spell I am not familiar with.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday November 19th, 2012 9:03:15 AM

"Well, here goes nothing..." The wizard wordlessly contacts The Edge. Truth be told he has no idea how he does it, but he trusts it will work.

He concentrates on the fish, hoping to find it's spirit before him & willing to answer a few questions...

***

Mr. Jim, here's the text of the gift Restlin was given:

Each of the party members now can do either one of these options, whenever they want.

They can read the spirit of any one creature, once. If they know the creatures real name, the duration of the conversation is much extended. The questions will be answered by the spirit in a neutral manner, despite the alignment of the creature and ones weakness can be discovered as well as other things, but the spirits knowledge is limited to what the creature being read would know normally. (Six rounds or six minutes if the creatures true name is known.)

OR

The characters spirit will transcend their body and travel to The Edge in a flash of an instant. There, they can over look the cosmos of time and balance and ask any one question, as profound or mundane as they desire and receive an immediate answer, that is as correct as possible, depending on how the question was asked.


I'm using option 1. Let me know how you'd like to handle things.

Busy signal. 
Monday November 19th, 2012 7:35:15 PM

Trying to reach the edge, Restlin gets an immediate headache and a ringing in his ears. No contact seems able to be made at this point.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Monday November 19th, 2012 9:05:22 PM

Zane, not knowing what the others are doing, tries to slip silently into the bay, and slowly swims out, not really towards the ship, but trying to get over the wreck of the ship on the bottom....

Stealth 13

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday November 19th, 2012 9:18:43 PM

"Ouch, my head," mumbles the wizard. "I don't think the fish's spirit is reachable now, folks. Plan B it is..."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday November 19th, 2012 9:53:16 PM

Wyaar umma and thinks... Thinks very heroically. (Using hero point for a hint)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday November 19th, 2012 10:49:12 PM

Bosk watches as the Power of the Edge fails for the second time, having shown its power vastly inferior to the of the god of Life and Death. B is for Bosk and Beri right? Should we activate our rings and attempt to cast dispel magic and remove curse on the fish?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday November 19th, 2012 11:44:04 PM

Bosk, the second we do that we will be in all out combat. They will have killed just about everyone on shore in two or three volleys of their cannons. I admit I know nothing about magic, but I think casting any spells would pretty much be suicide at this point. If everyone else thinks it's a good idea then I will, but I say we start fishing now and catch that thing our selves.

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 20th, 2012 1:54:57 AM

Zeoll looks around the shore for anyplace that might shelter the kids from attack. A rock to hide from? At the worst, the beach on the side of the island opposite the enemy. Zeoll makes sure the kids stay safe.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 20th, 2012 10:13:32 AM

Restlin nods. "Indeed...plan Bosk. I can't tell you what's going on. It would be wrong of me to break my word and tell you just how on the money you are, so don't ask me to," he replies. "If you're able to get under the water and make that happen, or at least keep the fish safe, do it. It's dangerous, of course. That fish will probably try to eat you. Maybe Zane should go. He's good underwater...wait, where's Zane?"

Restlin looks around, but can't find him. "How does a 20' tall minotaur just vanish? What sorcery is this?"

The wizard casts prestidigitation & does something wholly out of character: he makes Bosk and Beri smell bad. "Maybe you won't get eaten if you're unappetizing. Zeoll, let's move these kids."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday November 20th, 2012 12:26:06 PM

The horned cleric wonders if Restlin's "right on the money" comment was hinting that he was right, or if it was just his way of saying "I can't tell you how wrong you are".

It may not be as suicidal as you think. He responds to Beri. We have the sound of the waves covering our voices a bit, and my words will be didficult for them to hear if I am under water...and I don't think fireballs will be as effective under water. Perhaps we could transform in Restlin's Rope Trick area or climb in my bag of holding first, that should minimize the sound right?

Late night dip 
Tuesday November 20th, 2012 1:42:06 PM

Circling out away from the ship, Zane slips under the surface of the water, out of sight (swim roll please)--while the others talk about what to do and Wyaar hard in thought (what do you want a hint about?)

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=14 ; d20+10=28 ;
Tuesday November 20th, 2012 1:49:30 PM

Zane heads for the ship wreck, there should be pockets of air in there, somewhere, that he can catch his breath.

Swim 14, 28

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 20th, 2012 3:02:01 PM


Zeoll sees the party splitting up, and hopes it will go better than the last time.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Tuesday November 20th, 2012 3:30:10 PM

Wyaar tries to think of a way to get the fish to not bite the hook/not get everyone killed in the process.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 20th, 2012 7:43:47 PM

Wait... if we have a rope trick available why don't we try to use it on the rope the fish is attached to? We already know the fish isn't strong enough to break the rope, and it should hold the fish away from the boat... though we still want to catch that fish fast or we will be firebombed shortly after catching it.

In a tight jam? Use magic. 
Tuesday November 20th, 2012 8:10:56 PM

Wyaar thinks baout it long and hard and comes up with the only solution being is to use magic. Magic got the fish into this situation, magic should get it out--but only the right magic, a remove curse would not be enough.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 21st, 2012 11:14:40 AM

Bosk taps his foot as the others pick apart his plan. Does anyone have a better suggestion? If they do I am all ears, but if they don't I am going to try using dispel magic on the fish and hope for the best. If that fails I will move closer and try using remove curse.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 21st, 2012 11:55:37 AM

Zeoll strains his brain thinking of how his magic could save the day ... he thinks about his bard spells ...

Bard Spells:
Level 0: Sift, Detect Magic, Taur's Try, Message, Prestidigit, Ghost Sound
Level 1: Timely Inspiration, Hideous Laughter, Identify, Grease
Level 2: Cacophonous Call, Calm Emotions, Gallant Inspiration

He figures the best he can do, once the kids are safe lying on the beach on the other side of the island, is to come back, cast Speak with Animals, and message the goldfish if he is ever able to see it. Maybe he can talk with it that way.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
0 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 1 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 21st, 2012 12:12:15 PM

"I already told you guys what spell we'd need: greater dispel magic. That's why I asked for scrolls. We need to shoo this ship off, then someone needs to fetch them. If anyone can get a message back to Hook City to ask the captain of that ship that's supposed to be picking us up to bring them, that would solve a lot of problems."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday November 21st, 2012 2:04:24 PM

"I have to agree with Restlin. Despite your strength Bosk, your dispel is likely not going to be enough". And he sighs, looking out at he ship. "I cannot think of a way to shoo them off. If we try and it comes to battle I fear for the children's safety and will not risk their lives so." And he continues to look out at the ship, watching its captain. "Think we can convince him to try to dispel the fish? You said the fireball was powerful."

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday November 21st, 2012 2:21:18 PM

OOC: Dispel Magic with hero points boosting it could do it!

Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).

If say four of us go with Bosk to help, and we all use a hero point in the attempt, we get a +24 luck bonus on the dispel roll. Maybe we can use the swan boat to get out there? Zeoll can't swim, that's for sure!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 3:44:08 PM

[B]I would avoid a swan boat, that just puts us all in one spot for them to fire bomb. They could probably kill us all in their first volley. I say we try to catch the fish fi]

In a tight jam? Use magic. 
Wednesday November 21st, 2012 7:44:44 PM

All this talk of magic and Beri still continues on about catching the fish (lol).

I'll be around and posting during the Thanksgiving break, so don't be a stranger. BTW, Zeoll's plan sounds pretty good :)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 8:54:22 PM

ooc: sorry, I turned on my kindle at it refreshed all my tabs, apparently one of those was post submition.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 21st, 2012 8:56:03 PM

Restlin, if you think that will work I'm up for it.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday November 21st, 2012 10:45:47 PM

Restlin ponders. "Well, if there's only one affliction to dispel it just might work. Worst case scenario, other than an agonizing death in the belly of the Goldfish, is that it doesn't work and we seek out more powerful magic. Let's do it..."

He produces the swan boat tokens. "No sense drowning our liontaur."

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday November 22nd, 2012 7:43:10 AM

"We just have to get to that fish. Do we have any otherr way to get out therre? Yes, the Swan Boat is a huge tarrget. But what if we wave a big white flag to show that we are not going to attack them? I could also use a Message cantrrip to talk with the captain from 170 ft out."

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday November 22nd, 2012 10:33:34 AM

checking in

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 22nd, 2012 11:22:09 AM

People the firebomb children typically don't respect a white flag... and they already attacked us once with a white flag out. Granted we tried to use magic, but nothing about their actions tonight implies a white flag would do anything more than help them gauge the wind when aiming their cannons.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 22nd, 2012 11:53:31 AM

We could try to lure the fish ro us like they did. I believe I have a few items with light spells cast on them.

Gurgle gurgle 
Thursday November 22nd, 2012 11:54:46 PM

A few stray bubbles escape the corner of Zane's mouth as he continues to swim. He'll have to come up for air soon, but in the lantern light of the fishing boat above, he makes out the faint outline of the huge goldfish--laying near the bottom of the lagoon, still. It's gills moving, but the hook stuck in it's mouth and the line it's connected to is securely snagged in a nearby coral outcropping, things do not look good for the fish.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 23rd, 2012 1:00:47 AM

ooc: Can I see where Zane is to help him not drown?

Jim: can you see through water in the dark?

Zeoll (HP49 of 49, AC23, CMD15)  d20+16=22 ;
Friday November 23rd, 2012 7:20:25 AM

With the kids safely on the other side, Zeoll comes back and wades out 20 ft -- not out over his head! He keeps his eyes open and looks for his friends. He casts Message to be able to whisper to all his friends. He casts Speak with Animals just in case. He does not see Zane anywhere, so he keeps his eyes peeled ... if he sees him (up to 170 ft away) he'll cast another Message to get in touch.

Perception: 22.

Happy American Thanksgiving, everybody!

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=24 ; d20+4=8 ; d20+4=14 ;
Friday November 23rd, 2012 11:21:36 AM

Zane will surface directly at the prow of the boat, using the curve of the ship itself to cover him from being seen. After catching his breath he'll dive straight for the goldfish, and the hook in it's mouth.
His idea is to get the hook out, in just about anyway he can....

Swim 25
Strength 8 (using hero point to reroll) 14

Zane's Spell Info:

Level ----- 0- 1
Available-- *- 5
Used ----- *- 2

Spells in effect:

Mage Armor, Duration 4 hours

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Friday November 23rd, 2012 6:35:51 PM

Wyaar will go with the others to assist with the dispel as needed while keeping an eye on the ship.

Gurgle gurgle 
Friday November 23rd, 2012 8:43:50 PM

Zane, please make a Charisma check, thanks!

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday November 23rd, 2012 10:14:03 PM

Restlin can't cast dispel magic underwater. Hopefully Bosk can somehow.

When they get out into the water, Restlin will cast fox's cunning on himself in case the goldfish surfaces & he can cast dispel.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+1=18 ;
Saturday November 24th, 2012 1:07:15 PM

Chr check 18.


Gurgle gurgle  d20=15 ;
Sunday November 25th, 2012 5:34:08 AM

The goldfish eyes the approaching Zane, but does not move. Perhaps he is too big to swallow whole, or maybe the fish just isn't thinking about eating right now. Either way, Zane doesn't get attacked as he moves in close to remove the hook.

Zane, please make a Dex check

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+3=17 ;
Sunday November 25th, 2012 9:09:32 AM

Dex check 17



Gurgle gurgle 
Sunday November 25th, 2012 3:48:31 PM

With amazing finesse, Zane removes the hook with little injury. The goldfish does not stir while he does this, but once he is done, she stares on him long and hard and then with a swish of her tail, swims off, buffeting Zane slightly in her wake. Realizing he needs to come up for air, he see's the ship directly overhead.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+10=28 ;
Monday November 26th, 2012 2:51:03 AM

Zane wil again try aurface at the bow of the ship. That should be the least watched location from the deck.
After catching his breath he'll swim down a bit and head back towards the area he entered the bay from.

Swim=28

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=12 ; d20+7=10 ;
Monday November 26th, 2012 9:42:35 AM

Carefully Bosk looks around the watery landscape for any sign of the gold fish or a waterlogged minotaur, but his eyes seem to be still adapting to the loss of his night vision. Getting into the water Bosk hands Beri his chit of raise dead, for safe keeping, and asks him to use the wonder twin rings to transform into a merman.In that form we should be able to swim and breath / talk underwater so that I can cast my spell and I will regain low light vision to help locate the fish.

Actions
-------------------------------
Spot Check for fish = 12
Spot Check for Zane = 10
Activate wonder twin rings, form of Merman


Zeoll (HP49 of 49, AC23, CMD15)  d20+16=21 ;
Monday November 26th, 2012 12:24:32 PM

Zeoll stays chest deep in water, 20 ft from shore, holding his breath whenever a big wave breaks. That's as deep as he dares to go. He is keeping his ears and eyes open for any sign of life or goldfish. He has his Speak with Animals cantrip going, and he is ready to cast Message on the Goldfish as soon as he sees it. Hopefully he'll see it and be able to ask it to come nearer. Hopefully he'll see one of his friends casting the dispel and will be able to help with that.

Perception 21.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday November 26th, 2012 5:51:39 PM

Wyaar will move out as far as he can and still keep his arms and bow above water, still watching the ship and staying close to Zeoll.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+7=21 ;
Monday November 26th, 2012 7:43:10 PM

Restlin watches with obvious interest as Bosk prepares to go head into the drink.

"Hey Bosk, I'm not sure how your divine magic works, but when I'm casting dispel magic I like to pretend that I'm reaching back to the original casting and picking it apart. Then I criticize how sloppy it was with witty one-liners. You should try it...if that doesn't work, look tasty & lure it up here for me."

***

Aid another(?): 21

Gurgle gurgle 
Monday November 26th, 2012 7:46:52 PM

The shoreline only extends out about 3' (I think I stated this earlier) and then there is a sudden dropoff.

Zane makes his way back to shore to see Bosk getting ready to do something.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 27th, 2012 12:56:54 AM

Since you are giving me the chit I assume you want me to hide in the shadows of the murky depths while you do something dangerous and incredibly stupid? Actually, that sounds good to me... let's do it.

sorry for the late post, very sick.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday November 27th, 2012 6:46:26 AM

Zane, seeing his friends heading into deeper waters gets their attention with a small rock from the bottom of the bay.
He'll then get close enough ro talk softly to them.
"I found the goldfish, she was in terrible shape. Al that rope had gotten caught,with no water flowing past her gills she was dieing. I managed to free her from the hook,last i of her was as managed to swim away,as i came up for air."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday November 27th, 2012 7:49:54 AM

Restlin beams and slaps Zane on the back. His hand stings from the impact, though he doubt Zane felt the discomfort. "That is fantastic! That you saved her, that is...not that she was injured. Hopefully it affected her appetite; Bosk and Beri are about to head down there and do something [i]incredibly[/b] dangerous and fool-hardy. Isn't adventuring fun?"

Zeoll (HP49 of 49, AC23, CMD15) 
Tuesday November 27th, 2012 3:49:13 PM

As soon as Zane's head appears, Zeoll casts his message and congratulates him on his good work!

He also asks, "Where about was that fishie?" The liontaur is still hoping for a glimpse and a chance to talk to it.

He readies another Message.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday November 27th, 2012 6:40:52 PM

Bosk smiles at Beri. [b]I don't care who uses it, but if I get killed I can't use it.[b]

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday November 27th, 2012 7:56:28 PM

Let's try to stick with nobody getting killed for a change.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Tuesday November 27th, 2012 8:19:33 PM

Wyaar still stand with Zeoll. If only 3' in.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday November 27th, 2012 9:47:09 PM

"It was down near the wreck, under the ship that's still floating. But, it was swimming off when I had to surface."
Zane continues towards the shore, he needs a rest....

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 28th, 2012 1:55:17 PM

Thanks. I'll head that way once I am in mer-form.

Gurgle gurgle 
Wednesday November 28th, 2012 7:57:54 PM

actions?


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday November 28th, 2012 9:14:56 PM

Did Bosk turn into a merman?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday November 28th, 2012 10:04:06 PM

Uh, Bosk... we have a pretty abysmal record when it comes to casting spells in secret. Do you think that with the sound of the ocean and their distance that we can act without being noticed? If not, we may want to plan a way to cover up our actions first. Perhaps have Zeoll lead everyone in drinking song like *loowie loowie* to help take notice off our actions.

ooc: yes, it's a down periscope reference

Zeoll (HP49 of 49, AC23, CMD15)  d20+16=35
Thursday November 29th, 2012 6:16:01 AM

Zeoll stays alert in case the fishie comes to the surface, in which case his readied Message cantrip and ongoing Speak with Animals spell may allow him to talk to it and ask it to come on over this way, away from that bad ship.

He also tries to see (with his low light vision) what he can of the goings-on aboard the ship.

Perception 35.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday November 29th, 2012 9:17:31 AM

No harm in trying that I suppose, however I think they won't harm us as long we don't get in their way, and I won't be in their way unless the fish turns into a dragon. If that happens, I think they will have bigger worries.

Gurgle gurgle 
Thursday November 29th, 2012 12:06:28 PM

Slipping into the water, Bosk takes the form of a merman and begins his search for the Goldfish.

Please make a Perception roll, Bosk

Perception 15 Highlight to display spoiler: {Keep looking}

Perception 20 Highlight to display spoiler: {You find the goldfish near an active vent issuing hot water into the lagoon.}

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+9=13 ;
Thursday November 29th, 2012 2:12:58 PM

Zane climbs out of the water and finds someplace to sit down, he's slightly tired from the exertion of swimming. While he's recuperating, he uses a Prestidigitation to dry his clothing and fur.

"I hope he has some luck with that, I got up close and personal with that goldfish, and it's as big as I thought it was when I saw it gobble that fish earlier."

While sitting there, he tries to fade into the shadows.....

Stealth 13

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=19 ; d20+7=18 ; d20+7=21 ;
Thursday November 29th, 2012 2:43:12 PM

Bosk almost loses his balance as his legs fuse together and his hair weaves itself into shimmering blue scales. As he looks around his vision sharpens and he is exceedingly grateful for the return of his low light vision. After looking around in the water for a bit he spots the giant goldfish sitting on the floor. Quickly he estimates the distance to make sure his spell will be within range of the fish.

Speaking in a low voice he says Guys, I see him. Please bestow whatever boons and words of encouragement you have on me as I cast this spell. I have no way of knowing how powerful the person who cast this spell was, but I could use all the help I can get.

ooc: To be fair I wanted to ask for help before rolling my caster level check. I will use a hero point, but if anyone else could spare a Hero Point for a bonus I would appreciate it.
[b][i]Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero Points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).

Perception Checks = 19, 18, 21

Zeoll (HP49 of 49, AC23, CMD15)  d20-3=7 ;
Thursday November 29th, 2012 4:22:25 PM

Zeoll takes a crazy dive into the water in the hope of seeing more and helping his friend, Bosk.

Swim 7.

As he tries breathing water, Zeoll sends his best good vibes out to his friend, making a heroic effort to contribute however he can.

::use a hero point to aid Bosk's dispel::

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday November 29th, 2012 4:52:27 PM

Restlin hopes Bosk remembers what he told him earlier. Magic is hard. It's good to use mental tricks sometimes. He does send extra happy thoughts his way, though.

(I had a previous aid another roll that succeeded...not sure if Mr. Jim will allow that. I'll also use my last hero point to give Bosk a +4.)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday November 29th, 2012 8:52:32 PM

Wyaar says a prayer to the King and Queen of the Fey in Bosk's favor. (Using hero point fr +4. Also lost dsl modem. Stuck with phone for a couple days)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday November 29th, 2012 11:36:56 PM

As Bosk prepares for the task at hand Beriothian closes his eyes and says a silent prayer.

Wardd, if I have found favor in your eyes please grant Bosk the luck he requires to pull this off... or failing that at least the luck required for our failed actions to go unnoticed in the shadows by those on the ship.

*spent hero point spent to aid Bosk*

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+7=12 ;
Friday November 30th, 2012 12:03:57 AM

Bosk will wait to see if Zane is able to assist his spell as he makes sure he is within range of the fish. Inspired by the faith of the other Iron Adventurers he feels unusual power behind what he initially thought was a weak casting of dispel magic. Unsure of the exact spell, the blond taur targets the fish and hopes for the best. The horned cleric watches with anticipation as he waits to see what will happen and if their scaled friend will transform into a dragon.

actions
--------------
Cast Dispel Magic - Cl = 12 + 8 (hero point) + 16 (groups hero points) = 36
(add an additional +2 if Restlin's aid another counts for a total of 38)
(add an additional +4 if Zane uses a hero point for a total of 42)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 30th, 2012 12:04:05 AM

ooc:
Just want to make sure there isn't confusion since you only mentioned Bosk changing. Both Bosk and I are turning into merfolk (The wearers are both affected by Alter Self (CL3). One use only and then both rings become mundane, but still very stylish)

Zane Stormfront AC 27 CMD 23 HP 63/63 
Friday November 30th, 2012 2:40:15 PM

Zane will add his thoughts to try and help Bosk with his spell. (using hero point)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday November 30th, 2012 3:31:57 PM

(Now that is what I call team work!!!)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday November 30th, 2012 6:58:05 PM

ooc:checking in

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Saturday December 1st, 2012 9:11:26 PM

Checking in. DSL still down.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Sunday December 2nd, 2012 3:35:55 PM

OH MY GOSH DOES HE DISPEL THE GOLDFISH?

...err, checking in. Yea. Checking in.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Sunday December 2nd, 2012 5:00:20 PM

Bosk waits motionless as times seems to stop, his senses seemingly heightened by the terrible suspense. His eyes are glued to the goldfish watching for some sign that his spell was a success. He knows he only just cast the spell, but the adrenaline in his system make it feel as though time has slowed to a crawl and he wonders if the gods of the Wold are trying to teach him a lesson in patience.

Coming soon... 
Monday December 3rd, 2012 3:57:28 AM

:)

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 3rd, 2012 10:28:51 AM


::glug glug::

Checking in!

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday December 3rd, 2012 1:42:44 PM

The suspense is terrible. The cleric thinks to himself as he watches the fish, almost forgetting he is part fish himself.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Monday December 3rd, 2012 7:08:02 PM

Checking in

Burn the land, boil the sea, you can't take the sky from me.  10d6=39 ; d4=1 ; d4=2 ; d20=8 ; d20=4 ; d20=18 ; d20=10 ; d20=7 ; d20=6 ; d20=10 ; d20=9 ; d20=11 ; d20=15 ;
Monday December 3rd, 2012 8:01:25 PM

Invisible tendrils of energy stream into Bosk from his companions as he invokes the spell that will hopefully dispel the supposed cursed magic on the goldfish. In a flash, the world is turned upside down. Bosk is buffeted by a sudden water wave so fierce it throws him reeling back into the coral wall of the lagoon and darkness threatens to enshroud his mind.

Bosk takes 39pts damage, save DC20 REF to take half damage.

Also, make a DC20 Will save or be knocked unconscious for 3 rounds and begin drowning.


Those on the shore and in the fishing boat, see an enormous dragon explode from the lagoons bowels, sending a torrent of sea water high into the air and then raining down on all those in the area with a heavy pelting of both water and sealife.

Flapping it's leathery wings until it crested the height of the 50' atoll walls, the breaking light of dawn shone warmly on the golden scales of the dragon, all 100' of her. Crumbling under her weight, the edge of the atoll barely held as she landed on it and howled at the fishing boat--All aboard abandoned ship. Even those on shore felt the unbearable urge to flee.

Everyone except Bosk, please make a DC30 Will save or become Shaken

Taking in another huge breath, the dragon cranes it's long neck upward and breaths fire far into the sky above, lighting up the entire area like a beacon of terrible power.

When she lowers her gaze, it becomes locked on the group on the shore. Her piercing eyes see through all of you as she decides what your fate is to be.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+12=20 ; d20+1=6 ;
Monday December 3rd, 2012 8:18:35 PM

Zane becomes shaken as the Dragon roars and lets off a blast of fire.

Without thinking, Zane momentarily loses control and his dragon side leaks through, his head changes and he grows his dragon claws. As this happens, he responds with a roar of his own, no where near as impressive. (intimidate roll 6)

As quick as the dragon parts appeared, they vanish and Zane drops to a knee and bows his head.

(1 use of claws and bit used for the day)

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday December 3rd, 2012 8:19:23 PM

Note: anyone on shore within 10' of Wyaar (so at least Zeoll) receives a +4 bonus vs fear

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday December 3rd, 2012 8:26:33 PM

ooc: Bosk and I are currently merfolk and shouldn't be in a position to drown.

Jim: Who said you were drowning on sea water?

Zeoll (HP49 of 49, AC23, CMD15)  d20+3=22 ; d20+16=33 ;
Monday December 3rd, 2012 8:44:47 PM

Zeoll manages the greatest swim roll of his life to get back on shore ... just in time to see a glorious sunrise of a dragon-ascension! He gazes, unafraid, at the astounding site (made save with a 33 woohoo!)!

He stands before the dragon, hoping for a chance to hear the creature's tale. "What a song this will be," says the bard.

Edit: Make that a 37 save with the +4 bonus!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+6=8 ;
Monday December 3rd, 2012 8:53:59 PM

Through the water Beriothian hears the tremendous shriek, it's sound sending shivers through his bones.

ooc: some how I doubt I'll get enough buffs to make this will save.
will save = 8

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+14=29 ;
Monday December 3rd, 2012 9:03:03 PM

Restlin almost...almost...keeps it together. He's fine until he sees Zane go all dragony too. Then, he loses it.

"Don't kill us! We were sent to lift that curse! Well, I was...but my friends here are too smart for their own good."

Restlin then does something uncharacteristically wise: he shuts up. If that blue dragon wasn't entirely evil, there's a good chance this gold one isn't entirely good...

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62  d20+14=34 ;
Monday December 3rd, 2012 9:52:16 PM

Wyaar stands there ankle deep in the water and gets soaked further as the wave of the dragon's rising crashes in to him and he watches the awe inspiring sight... in awe. But his faith in his Queen leaves no room for fear in his heart and he watches the dragon in appreciation of its beauty instead of in fear.

He does yell out after Restlin's speech, "Great Dragon, my companion speaks the truth. It is through our actions that you have been restored to your true and natural form. We mean you and yours no harm and only wish to return a pair of human children that found themselves stranded on this island to their homes."

Diplomacy: 34!

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells  d20+9=11 ; d20+13=16 ; d20+13=26 ;
Monday December 3rd, 2012 9:57:25 PM

The Wold seems to move in slow motion as the magic takes effect, and then everything is replaced by pain and blackness. The cleric can feel himself slipping into the oblivion and he begins to pray that the others can rescue him before....My father would be ashamed, giving in and hoping an elf is willing to face the dangers that did this to me so that he could come to my rescue. Suddenly Bosk draws upon the last of his power and opens his eyes. Spitting the blood from his mouth he looks for Beri and swims to shore with him (towing him if necessary) towards his companions.

It isn't until he is swimming back to shore that he spots the dragon, who must have left the water as he struggled for consciousness. He has no idea what is going on until he hears Restlin addressing the dragon. WHOO!!! WE DID IT GUYS!!! I COULD NEVER HAVE BROKEN THAT SPELL WITH OUT YOU!!! Bosk yells out to the group out of instinct. The adrenalin coursing through his veins, the excitement of having broken such powerful spell, the need to to give credit where it was due after a sub-par performance on his part, and the hope that it will help the dragon separate friend from foe, but the reasoning is subconscious the truth is Bosk is filled with pride, honor, and relief that they are all still alive.

Once on the shore line he struggles a bit to get out of the water, but he does so and moves towards Restlin, embracing him in a bear hug and swinging him around.

Actions
------------------
Reflex save = 11
Will save = 16, rerolled with Greendale's Luck Charm 26
Swim to shore with Beri

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 3rd, 2012 9:59:48 PM

His face pressed into wet taur fur, all poor Restlin can think is, "this is how I die..."

Still, it's awfully nice to see Bosk so cheerful for a change. Now, if they can just live through this...

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Monday December 3rd, 2012 10:03:02 PM

ooc: Emotions must be a side effect of turning into a merman.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+17=18 ;
Monday December 3rd, 2012 11:08:06 PM

*gurgle*
*cough*
*gurgle*


Shortly after being shaken by the dragon Beriothian finds himself struggling to move himself through the water, but a force more powerful than drags his body away. Could it be that one of Gargul's servants has come for him at last? As the elf gets his bearing he realizes that it is indeed true, an emotionally charged Bosk has grabbed the elf and is pulling him to shore despite the fact that in mer-form Beri could be blind folded and half drunk and still swim through all but the roughest waters... though at the moment the elf does indeed get that queezey drunk feeling as his body toed along.

*cough* Ehh... thanks Bosk. I don't know what I would have done there without your help. No, no need to help me further. I can walk, see I have legs again. Look, there's Restlin. I think he wants to congratulate you!

Beriothian cancels the merfolk spell and joins the others on shore.

ooc:
swim roll for RP purposes: swim=18 (nat 1).

Sorry for any confusion Bosk, I was actually in very good shape for any needed swim rolls (though I would have taken 10... assuming it wasn't really bad/stormy water), I was just waiting on acting to see if you fell unconscious.

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 3rd, 2012 11:11:00 PM

Seeing that Restlin just needs a smidge of inspiration, Zeoll casts his Timely Inspiration spell (Casting Time 1 immediate action) to give Restlin a retroactive +1 on his save.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 3rd, 2012 11:26:40 PM

Restlin's pulse slows suddenly. "This must be Zeoll's work," he thinks to himself. Regaining his composure he smiles widely at Bosk. "Well friend, let's hope Zeoll's tongue gets us out of this. If you see him casting calm emotions, you go high, I'll go low..."

Burn the land, boil the sea, you can't take the sky from me. 
Monday December 3rd, 2012 11:37:55 PM

The great dragon's gaze never wavers as it speaks with a voice so low and gravely, you can feel her words as well as hear them, "My grandson, where is he? Speak truthfully, or I shall slay you all."

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Monday December 3rd, 2012 11:40:32 PM

If he tries to charm the dragon I'll cut his tongue out the cleric thinks to himself.

ooc: I was confused when you took no actions after failing your will save, and I didn't want to leave you alone with the fishermen swimming in the cove.

Zeoll (HP49 of 49, AC23, CMD15)  d20+20=28 ; d20+10=17 ; d20+13=18 ;
Tuesday December 4th, 2012 6:47:40 AM


Confidently but politely, Zeoll calls out, trying to do a better job of talking with this dragon, recalling what he has heard in epic tales of heroes who have spoken with the greatest dragons and lived.

"Oh magnificent and munificent of all noble drragons, please sparre us! We arre overrjoyed at seeing you rrestorred. We guarrded you and frreed you at the behest of a merrciful blue drragon, I think he said his name was Fingarrin, who charrged us to prrotect his 'trrue love,' in his worrds. We came herre to find two lost childrren, a boy, Toby, and his sisterr, Rrachel, who arre on the farr side of the island rright overr therre. My only poorr shoddy guess is that the drragon orr the boy is yourr grrandson? Please forrgive ourr ignorrance."

Diplomacy 28

Zeoll also tries to recall any detail he may have heard about a gold dragon with a grandson, the grandson maybe a blue dragon. He also tries to recall anything that seems relevant about dragons in general. Know History 17. Know Arcana 18.

DM Sanity Info

Active spells: Taur's Try: +1 Perception

Cradled spells prepped (underlined = cast):
lvl 0 - Det Snares & Pits, Charm Animal, Speak with Animal
lvl 1 - CLW, Heroism, Charm Person, Fog Cloud, Locate Object; Comp Lang
lvl 2 - Dim Door, Less Planar Ally, Locate Creature; Memory Lapse

Bardic Performance: 0 rounds used of 20 per day

Bard spells:
1 used of 6 1st level
3 used of 4 2nd level

Natural Divination prepped:
1 for a save - used
1 for a skill - used

Memory Subdomain rerolls: used 2 of 12
Fey Magic: used 2 of 2

CLW wand: 2 charges used (34 total available)
Staff1: 5 of 10 charges used
Staff2: 6 of 10 charges used

Hero Points Used: 2 of 2 used

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 4th, 2012 7:47:50 AM

Restlin will add: "There's a blue dragon on an island that way," and point off to the island the blue dragon brought him back from. "There's also this strange man who put a bounty on you while you were a goldfish that doesn't seem very human. He's in Hook City. I'm afraid we're likely not fully versed in your backstory, Mrs. Dragon. I am certain we'd all like to live through this, though!"

Bosk AC: 30/14/27 CMD:23 HP 25 of 64 Spells 
Tuesday December 4th, 2012 9:40:05 AM

Bosk is not sure if it is better to keep quite ot if that would anger the dragon. Feeling a bit stupid he admits, I am sorry, but I don't know. I only put together that you were a dragon moments before we broke the spell.

Zane Stormfront AC 27 CMD 23 HP 63/63  d20-1=0 ;
Tuesday December 4th, 2012 2:18:37 PM

(Shaken)

Zane looks up at the female Gold Dragon,"The one who says he knew that you were trapped as that Goldfish is telling the truth, us others were kept in the dark for some reason, but most of us figured out that the Goldfish was a Dragon. I will say I never expected you to be a Grand Lady though, I had figured you would turn out to be either his Mate or a Sibling.
As to where to find him right now, I know not. I had expected him to show up once that fishing boat arrived to try and catch the Goldfish you used to be."


Diplomacy a whopping ZER(0)

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday December 4th, 2012 7:02:53 PM

Beriothian watches as most of the group blurt out at once their thoughts at once, only the silver tounged Zeoll managing to remain articulate. As the Liontaur speaks his mind the rogue does his best to urge him on and give his full support, knowing that another voice would add little at this moment.

--------------------
aid another (Zeoll): +2 for Diplomacy = 30

Burn the land, boil the sea, you can't take the sky from me.  d20+30=45 ;
Tuesday December 4th, 2012 7:44:10 PM

The gold dragon eases her countenance, "Finn is his name. The fact that he didn't kill you speaks well to the type of people you are."

As if on cue, from the direction Restlin was returned from, a bellows can be heard, "Grandma! Grandma, it's really you!" Landing beside her, the blue dragon lowers his head to her and says, "I told you grandma, whatever it took, I'd bring you back."

"So you have my little darling," the grand lady brushes her neck up against his like lions would when they greet each other. "It would seem you had some help," motioning over to the Iron Adventurers.

Finn nods, "Yes grandmother, it looks like they were able to help sooner than later." Finn nods to the group and is about to say, before he is interrupted by his grandmother.

"Be sure to reward them appropriately, don't be cheap."

"Of course not, grandma!"

"Umhm, alright then, I'm off to check my home and see what that bastard took." Looking back to the Iron Adventurers, "You have my thanks," then the grand lady lifts off and heads East.

"I shall return in an hour with your reward. You there, Restlin, hop on, you shall have your reward by your own hand. Come." The dragon lowers his neck for Restlin to climb on.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent)  d20+18=25 ;
Tuesday December 4th, 2012 8:25:18 PM

As Restlin and the dragons prepare to fly off Beriothian looks out over the water to see if the "fishermen" need any help.

perception= d20+18=25 ;

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 4th, 2012 8:32:30 PM

"Grandma?" Restlin thinks to himself. "Didn't see that one coming." He grins madly at Finn when she mentions him not killing anyone, but says nothing.

He looks at his companions uncertainly before hopping on his murderer's neck.

"I want you to know I told them nothing. That Bosk is pretty bright for a minotaur."

"So far, so good, Waard. Let's see if we can finish this," he thinks to himself.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday December 4th, 2012 9:45:35 PM

Zane looks out to the ship, he secretly hopes it's sinking.....

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday December 4th, 2012 11:32:46 PM

Bosk looks with awe upon the dragon as it approaches, taking in the majesty of Gargul's handy work and upon learning they are related wonders at the marvels even further. Gargul created the chromatic dragons and with them nearly defeated Alemi, creator of the metallic dragons. Now the gods have a more harmonious relationship as do these dragons. It never ceases to amaze the cleric how the natural world seemed to mirror the heavens of its own accord. The signs of the gods re everywhere if one knows where to look for them. Everything seems to align as the dawn breaks and the shadows of the day grow out of the dark of the night, the cleric of Gargul's traditional time of prayer and meditation.

Bosk listens as the dragons converse and is a bit jealous that Restlin gets the opportunity to ride on the back of such a magnificent creature, and he wonders what the dragon's cave looks like. Are there hoards of treasure on the ground as in the story the halflings tell, or perhaps chromatic and metallic dragons caves are as different as Gargul and Alemi themselves are.

As the dragons take flight Bosk checks to make sure the sailors are not about to cause any trouble, although he assumes they will be jumping back on their boat and sailing away before the dragons decide to be less merciful, and heals himself and any group members that need it before beginning his daily devotional. In order to keep the children close by and out of trouble he takes out some more rations and drinks for the group to share.

(Assuming the coast is clear) The cleric turns towards the liontaur and says, Zeoll, I lost track, did you need me to charge any of those staves as I ask for Gargul's blessing? Remembering how dirty the weapons that harpooned him were, he makes sure to prepare a remove disease to cast on himself as a precaution. During his meditation he thanks Gargul for inspiring him to prepare dispel magic and remove curse for the day and reflects on the luck he had of having won the foil wrapped balls of water breathing that they used to get the kids out of the cave and the magic rings he and Beri won that allowed them to take on merform in order to find and free the goldfish. Items they only had by the luck of the gods. Then to see the dragons up close and to earn a reward above what they were offered for finding Toby, this truly has been a blessed day. With a little luck he might be able to use the reward money to buy a wooden stylus made of the wood of the Ishgara Tree. Perhaps Alistair knowns how to go about finding one.

ooc: And in case we skip ahead Bosk will be sure to pack up his anvil and other gear before leaving.

Burn the land, boil the sea, you can't take the sky from me. 
Wednesday December 5th, 2012 2:28:35 AM

Restlin, please roll 1d10 and then 1d100

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday December 5th, 2012 8:42:57 AM

Zeoll bows and smiles at the generous words of the gold and blue dragons. He says, "Thank you very much," when mention of a reward is made. But honestly, Zeoll is still nervous around the Blue. It killed Restlin. And even if is did bring him back, life and death are not for fooling, he thinks in the privacy of his own head. Zeoll was dead forr too long to take it lightly.

"Oh yes, good Bosk," Zeoll says distractedly. "Herre arre the staves. They both need charrging. Thanks!"

Jim: you know you can only charge 1 stave a day, right?

Burn the land, boil the sea, you can't take the sky from me. 
Wednesday December 5th, 2012 12:14:54 PM

Flying high into the sky, the blue dragon dives and turns and spins--sending Restlin into a state of wonderful delirium, if you could call it that. It is a thrilling ride as the pair approach a series of small islands and the dragon lands on the center one. Walking his way into his cave, Restlin sees the familiar sight of his lair, strewn with gold, and many other objects. Lowering his head to let his rider off, the dragon explains the details of his reward for Restlin. "You'll put on this blind-fold, then the first thing you touch with the point of your finger, is yours. Good luck." Doing as he said, Restlin sets out on his quest to find something good. "You can use your foot to feel around, but if you touch it with your hand, it's yours. Watch out for that dead fish I caught awhile ago."

Satisfied he may be onto something, Restlin reaches down and touches soemthing cool to the touch and then grasps it by the hilt. Lifting it from the floor of the lair and taking off his blindfold, he sees he's holding a shortsword as black as night. "Ah, so it looks like you've chosen the Gloom blade, interesting. May it bring you much luck in the future young mage."

Grabbing a chest full of gold, Finn motions for Restlin to climb back on, and then the pair leave the dragon's lair and head back to the group.

About an hour passes and the sun has risen when Restlin and the dragon land at the small atoll. During that time everyone has prayed and studied for their spells and kept a close eye on the fisherman as they reboard their ship and set sail--under a watchful gaze of the group, back out into open waters.

Dismounting, Restlin feels a strong sense of accomplishment as he and the others are bid farewell by the dragon. "I thank you for your assistance in releasing my Nana. I hope this reward in some part relays my gratitude for what you've done. If we should meet again, I might kill you, don't take it personally. Thank you and good journeys!"

Finn the blue dragon launches himself into the air and heads Eastward, the direction his grandmother had gone, leaving the group an unlocked chest filled with 60,000gp.

Restlin has completed his Luck Quest. Congrats!

Everyone receives 5000xp's for module completion and 1 hero point.



Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+14=31 ;
Wednesday December 5th, 2012 12:39:41 PM

Restlin scratches his head as Finn flies off.

"What a jerk," he thinks as the dragon fades in the distance. The wizard turns to face his friends. "New rule! Until we can take one in a fight, the Iron Adventurers do not meddle in the affairs of dragons. Zeoll, write it down somewhere."

He walks over to Beri & hands him the Gloom Blade. "Here, take this before I accidentally chop someone's arm off with it. It cuts stuff better when it's dark out. Seems appropriate for you."

(OOC: Knowledge, Arcana: 31 to know what that blade is)

Despite the fact that he died horribly and the fact that the children they rescued from hypothermia and starvation are mostly ingrates, Restlin is pleased with the situation. Coupled with the fact that his robe ensures he stayed squeaky clean the whole time, the wizard can't seem to wipe the smile from his face.

"Now, when does that captain get back to pick us up? I've had enough of this island for one lifetime."

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday December 5th, 2012 3:11:38 PM


Zeoll says, after the dragon departs, "Hey, don't forrget ourr otherr loot! Therre's a ship in the harrborr that's ourrs forr the taking, so farr as I'm concerrned. I want to rrest and get back spells, and if it is still therre, I have a bone to pick with someone."

Zeoll laughs at the Reslin's request that he write it down. "You know the arrt of wrriting rremains a mysterry to me, rright? I can't rread!"

Jim: That boat has sailed.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 5th, 2012 6:46:22 PM

I added one charge to the first staff you handed me, and I'll another tomorrow if I can. If everyone who can adds a charge we'll have them full in no time.

ooc: How long until our ride is expected to show up?

Jim: A staff can only accept one charge a day

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday December 5th, 2012 7:42:56 PM

ooc: unless being recharged by a fixer, a fixer can fully recharge a staff in 1 day.

IC:

"Someone go get the kids, and pick up the camp site, I'll head to where we secured the the small boat and get it ready to launch, that fish boat captian, probably won't wait long for our return."

With that said, Zane heads towards the spot where they secured the boat they used to get to the island.

OOC: another question, I've only gained 1 level since character creation, about 18 months ago, I thought we were to gain 2 levels a year or am I mistaken?

ADM James Two levels a year is an average target, but it varies from games to game (some are significantly slower than ours). Part of it was the timing of when you joined. I gained a level right around that time. I have leveled twice in 18 months and am about 2/3 the way to my 3rd level up. The Hook City campaign is also a wealthier campaign. Despite large legal fees and tens of thousands in fines from the city we have higher than normal wealth, and that is before you count crafting.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 5th, 2012 7:47:28 PM

What about the shipwrecked ships?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday December 5th, 2012 9:23:53 PM



ooc: does that mean that if I take a level of fixer I can use my UMD skill to recharge a staff?

JC: A Fixer at level 5 uses drops of Wold's blood to recharge staffs and wands. a drop per spell level per charge. They also do a bunch of other things, take a look.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday December 5th, 2012 9:57:55 PM

We should indeed clean up our camp, but no need to worry about the captain quite yet. The sun has barely risen, and the captain won't return until late afternoon.

Beriothian picks up the black sword and gives it a few swings.
Short swords aren't really my thing, but I must admit that this thing handles very nicely. I could see how this would be very useful when fighting in the dark, though my hope is that we would avoid any fighting conditions that would make this sword the most useful.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday December 6th, 2012 8:44:04 AM

"Well, it's worth a good chunk of gold should we decide to cash it in. Too bad Lowd's not around still...he would have liked it. Too bad Wyaar chest-punched him to death, am I right? No, I guess I'm not...

"You guys should really ride a dragon if you ever get the chance, by the way. Speaking of food, who has some? I'm famished. Does anyone know how to make those bacon rolls Yondrim made? Those were amazing. Speaking of amazing, we better get more than 1000 gold from Hook City for the errand or we're officially going back to treasure hunting.

"What about these kids? We should put them to work when we get home. Rachael can clean house and Toby can tend to the mud around our shop. That boy's not coming in our tour lest stuff get pinched" He looks Toby in the eyes as he says this. "We'll also have a chat with their parents about how I DIED rescuing them.

"I wonder why Gimp didn't visit while I was dead. Bosk, how long do you have to be dead before you shuffle off to the lands of rest?"

He turns to Zeoll, "Sorry, buddy. I forget. You're one of the smartest folks I know, it just seems like you should be able to read, you know? I'd offer to teach you but I'm a terrible teacher. I lack patience. Speaking of patience, where's this boat..."

Restlin is too excited to shut it & will prattle on until he is stopped or they board their ship...or he's given something tasty enough to hold his attention.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday December 6th, 2012 10:11:57 AM

With the new day Wyaar will administer Lay on Hands to any that need more healing and do his best to entertain/comfort/distract the children while they wait for their boat.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 6th, 2012 10:23:12 AM

"Nah," says Zeoll. "Rreading is for two-legged folks, not liontaurrs. I rrememberr everrything!"

Say what? 
Thursday December 6th, 2012 12:38:28 PM

Tobys eyes get big as Restlin talks about putting him to work, "Ain't no damn way I'm cleaning up after you! I'm hungry, when are you going to feed us? When are we getting out of here? It sure is taking a long time! Some rescue this is." Shaking his head and muttering to himself, "Came all this way and no fish, no reward, nothing." Then his eyes get big as he looks at the chest, "Hey, are we getting any of that treasure? What's our share?"

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 6th, 2012 9:29:59 PM

Bosk laughs at Restlin's new found energy, but his face turns dead serious when he mentions not seeing Gimp the Imp. It is Gimp's job guides souls safely to receive their judgement, it is a bad omen if he wasn't there to greet you. You must have offended the gods and been found unworthy and destined to wander the land of the dead for all eternity. The cleric pauses a moment before giving a large grin. Or it could be that Gargul knows when people are destined to live and to die and he knew that it wasn't your time yet. I imagine he also gives people a little time to mentally process what just happened and time enough to realize what the odds of their returning to life are. Gargul might know your destine, but people are stubborn and will refuse to go with him if they feel they may resurrected soon and it is not worth Gimps time arguing with those people.

At the mention of food Bosk glares at Toby. I just gave you a taur sized ration, that should be enough to feed four kids your size. Then, as the kid eyes the treasure Bosk says to the group, What to you say I put our reward in my bag of holding? I might be built like an ox, but I don't relish the idea of carrying that heavy thing around or risking it falling overboard if the water is rough on our way back.

Looking out into the bay Bosk says, Didn't we see a bunch of shipwrecks on the way in here? What do you say we head on over there and check them out. There might be something of value that was left inside. Any Iron Adventurer's want to join me?

Actions:
----------------------
Assuming the chest is small enough and light enough Bosk will place it in his BOH, or at least as much as can fit safely inside.

Explore the shipwrecked ships and look for treasure.

Jim: it weighs 1000lbs

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 6th, 2012 9:37:23 PM

Zeoll probes his memory of death and the afterlife. It does not take much of a check since he can just remember his own actual experience.

"Maybe Rrestlin was dead only a verry shorrt time. Some new magics brring you back beforre you arre rreally even gone. Maybe he was not rreally dead at all -- if that drragon did nonlethal damage, he would have just been knocked out forr a long time. Rrememebrr, I could not find Rrestlin's blood on the sand wherre he fell -- now I wonderr if therre simply was no blood. That drragon may have been wearring a fae's merrciful tearr."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 6th, 2012 11:15:17 PM

Bosk begins to pick up the chest. This thing is heavy, I don't think my bag will hold it all. Do any of you have a bag of holding, handy haversack, or something that we can put some stuff in?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday December 6th, 2012 11:32:36 PM

I have between 200-250 pounds left in my bag of holding and pants-o-pleanty.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday December 6th, 2012 11:38:41 PM

The elf looks at Toby.
You're share? Well, after food, drink, and healing... and factoring in that you wouldn't help Restlin after we helped save you multiple times (Beiothian glances at Bosk's slightly singed fur).

Let me do the math here. Nothing into nothin'. Carry the nothin'...


Zeoll (HP49 of 49, AC23, CMD15) 
Friday December 7th, 2012 9:54:51 AM

Zeoll tries to hold in a laugh, but a sort of a cough emerges nonetheless, when he hears Beri's answer. He has no words to say to the human boy. In another life, he might make a tasty morsel, though, the liontaur thinks to himself.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Friday December 7th, 2012 12:29:59 PM

Zane looks in his haversack, "I can take about 70 pounds in my haversack, and I can carry another 70 without hampering myself. I hope that helps. I could carry another 200, as long as you can say we won't be in combat, I've never fought carrying that much weight, I doubt I can even fight that loaded down."

The Good Ship, Heronimus--Jim C 
Friday December 7th, 2012 12:40:05 PM

As the day moves slowly on and the idyllic setting eases the nerves of the group and children alike, the ship that was hired to take them back to Hook City arrives. The captain is glad to see the children alive, one of them at least, and asks if anything interesting had occurred while he was away.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday December 7th, 2012 3:17:55 PM

"Nope!" quips Restlin on his way up the gangplank. "Take us home, Captain. We could all use a bath and a decent night's sleep. Toby can sleep in the brig if you have one."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Friday December 7th, 2012 9:11:52 PM

ooc: did we find anything at the shipwrecks?

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday December 7th, 2012 11:31:59 PM

Bosk packs up camp after checking out the wrecks in the cove. He then works on finishing his crafting project as the group waits for the boat. The cleric keeps the group well fed and pulls out a keg of fresh water and several pleanty of ale should the group want any to to celebrate after the exciting night and unexpected award that came of rescuing Toby. As they relax Bosk talks to the group members a few at a time, out of Toby's hearing.

Do you guys think we need to worry about that strange shopkeeper coming after us for saving the dragon? This is probably something we should report to the city officials. They would want to know about a resident cursing metallic dragons if for no other reason than to prevent an enraged dragon from coming to the city seeking revenge. We may want to conscider enchanting or bribing Toby to keep quiet until we feel there is nothing to worry about.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Saturday December 8th, 2012 5:58:48 AM

"No bribe in the world will shut that brat up. Zeoll, got any memory erasing magic?"

Zeoll (HP49 of 49, AC23, CMD15) 
Saturday December 8th, 2012 7:49:08 AM

"I do, but it coverrs only a shorrt time period, sorrry."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Saturday December 8th, 2012 9:11:43 AM

Wyaar can carry a hundred pounds of the gold if needed... but offers the suggestion that it might be best to just leave it all in the chest and carry it as a team. He doubts anyone on the ship will try to steal it from them and if they do they'll soon decide against it.

"it's possible the old shop keep was looking to remove the curse as well, but I agree we should have it looked in to. Though I have the feeling that when we return the old man will be long gone."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Saturday December 8th, 2012 10:35:35 AM

Bosk smiles, still out of Toby's hearing, It is not the sailors on the ship I do not trust. Besides, that chest carried 1,000 lbs of gold, it is a nice chest and you never know when it will come in handy. My bag of holding holds 1,000 lbs, so I can carry the chest and most of my stuff with a little rearranging (my load is currentlt light). If I need to I can dump out my water and rearrange a few things I just prefer to keep things out of sight and avoid tempting others in the first place. I also know there are a few among us that cannot carry their share.

ooc: This is assuming Bosk found nothing on the shipwrecks to fill his bag with. I believe Bosk can carry everything, but from a realistic standpoint I like to minimize weight keep large items like ladders and anvils in nondimesional spaces.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Saturday December 8th, 2012 1:36:30 PM

Restlin ponders. "How long, Zeoll? I'm thinking we get him home, clean him up, get him in bed and make him sleep...I can handle that...then we make him forget & let his parents wake him & declare it was all a dream. I mean, goldfish turning into dragons? He needs to stop hanging out with crazy old men."

Toby --Jim C 
Saturday December 8th, 2012 4:08:22 PM

"You know I can hear you, right?!" Toby was not at all thrilled with the idea of being magically manipulated, but then again, Toby didn't like much of anything.

The captain and his crew help stow what the group has, namely the chest--since nothing else was found on the other wrecks other than waterlogged and unserviceable mundane items--there didn't seem to be any corpses left either.

The trip back to Hook City is uneventful and it's almost hard to relax cause of all the gold onboard and the likelihood of pirates--which are unheard of in this area, always spring to mind. But the journey was peaceful and the kids quiet. When you arrive at the docks, the captain orders his crew to help unload the groups goods. Some of you think that it would be a very wise idea to hide the gold or not speak of it in such an environment.

Now that you're back in Hook City, Labortown at least, what are you going to do with Toby and Rachel? Any other actions you wish to take before I start the next module?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Sunday December 9th, 2012 10:40:22 PM

ooc: We need to divide up loot and do any needed shopping. So we can plan, is the next module going to end before the 1st?

Jim: yes, the next module will end before the DM Migration January 7th.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 10th, 2012 8:05:37 AM

"We should hand the children over to the Hook City officials. The less I see of this twerp," the wizard motions to Toby, "the better. There's also the matter of payment for services rendered for Hook City. I say we go do that immediately."

On the way, the wizard will pretidigitize everyone as clean as he can. It would be unseemly to saunter in smelling of the sea and and days w/o bathing.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday December 10th, 2012 8:38:05 AM

"I agree. We need to get the children back to their families and inform the authorities so the case can be closed. As for the fee perhaps we can donate t to Toby's family to put towards tuition for military school?"

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 10th, 2012 10:34:06 AM

"We werre given this job by the authorrities, so taking the kids therre makes the most sense."

"Although I think Toby would love to play with the kids in ourr towerr."

Zane Stormfront AC 27 CMD 23 HP 63/63  d20+1=8 ; d20+1=7 ;
Monday December 10th, 2012 1:53:43 PM

Zane, tries to intimidate Toby one last time with his comment.
"I think the lower chamber would be perfect for Toby, you did hear that I found an Iron Maiden down there didn't you?"


Intimidate 8
Bluff 7

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 10th, 2012 7:39:28 PM

Zeoll chuckles at Zane's truly laughable attempts to bluff and intimidate. "Not to worrry, Toby, old fellow. We'll just take you to the authorrities, and they can get you back to yourr family orr rreforrmatorry frrom which you escaped."

Toby --Jim C 
Monday December 10th, 2012 7:42:08 PM

"Hmph"

Inspector Auslander -- Jim C 
Monday December 10th, 2012 7:46:32 PM

The group, bascially as a whole, decide to take the kids to the authorities, but Toby with Rachel in tow will have nothing to do with it as they burst away from the group into the crowd. The group could chase after, but why bother. That poor Rachel, is all that some could think. Soon they end up at the local constabulary and speak to Inspector Auslander himself. Thanking the group profusely, since he's already heard they're back before the group could even make it in to see him, he gives the group their reward. Paper bonds worth a total of 1000gp. "I know it may not be much to you guys, but this was a small case, and well, not real important to some people and ther 'Bigger Picture' way of thinking. Nonetheless thank you for your help in this case."


Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Monday December 10th, 2012 8:40:05 PM

"Tell me again why we do these chores for the city," is all Restlin can muster once they're on the way home.

"I'm getting home, taking a bath and giving the proverbial finger to this place before I go spend some of our money."

***

68200 gold after we sell that sword, assuming Beri doesn't want to keep it.

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Monday December 10th, 2012 8:50:16 PM

"Because no one else either can or will, my friend". Wyaar says in response to Restlin and thinks that home a bd and a bath sounds like a splendid idea.

------

How much down time until the next module?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Monday December 10th, 2012 9:46:08 PM

Besides, you're missing one of the most valuable things we got from this. How many adventuring parties currently have stories floating around town involving there adventures with not one, but TWO dragons? In the end that simple missing person job is going to increase our reputation ten fold.

ooc: The problem with that sword is that it's most useful when we can't see, and that is typically a situation we want to get out of ASAP. I say we sell it.

Zeoll (HP49 of 49, AC23, CMD15) 
Monday December 10th, 2012 10:55:54 PM


At the office of the Inspector, Zeoll is happy to shake Asperger's hand and take his credit. "We arre herroes, and prround to do this worrk forr its own rrewarrd. That said, good sirr, yourr thanks is most welcome. Please call on us again at yourr need."

=====

Later, Zeoll thinks about the sword. "It would be best for a dwarrf orr otherr crreaturre with darrkvision. A Shadowdancerr might pay top gold for it. But failing that, surre, to the Catacombs."

Gloom blade -- Jim C 
Monday December 10th, 2012 11:26:15 PM

The gloom blade is a nonstandard magic item, hence a fate item and cannot be sold in the Catacombs.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday December 10th, 2012 11:32:03 PM

Bosk thanks the inspector. It was our pleasure, and we hope to be of more help to you and the city in the future. The cleric joins the others in their trip to their catacombs and then spends some time finishing his crafting project.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Monday December 10th, 2012 11:35:58 PM

After a moments thought Bosk begins to think out loud. Do you suppose we could enchant the sword with a permanent magical darkness spell of some sort? That would be really beneficial.

Zeoll (HP49 of 49, AC23, CMD15)  d20+13=27 ; d20+20=30 ;
Tuesday December 11th, 2012 6:21:51 AM


Zeoll tries to recall any details he may have heard about this blade. [using memory domain reroll while I still can ... Know Arcana check ... rolls a 27 and, with reroll, a 30.

"I seem to rrecall, maybe, that this is a weapon used by the underrworrld rraces ... like the drrow. That would make sense."

Zeoll answers Bosk, "The Darrkness spell lasts the length of a battle, and Deeperr Darrkness, longerr still. Likely we can just use those at need. But the rreal trrick is that it worrks best when all norrmal sight, including Darrkvision, fails. That makes it most useful to a crreature that does not rrely on sight at all, using blindsense or blindsight or trremorrsense, or verry keen hearring."

Zeoll thinks about that. "Ourr best bet may be to hold onto it forr now and seek a collectorr. It is likely rrarre and worrth a lot to the rright buyerr."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 11th, 2012 9:36:07 AM

"True seeing would work," Restlin comments. "We could all get true seeing enchantments on something we wear, like a pendant or whatnot, & fight all our battles in the dark."

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Tuesday December 11th, 2012 6:49:34 PM

Well, as long as will be holding onto the sword for a while I'm happy to carry it around, never know when it could come in handy. Though I am a bit skittish after Lowd's weapons, would someone mind casting detect evil on the it when they have a chance.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+24=40 ;
Tuesday December 11th, 2012 9:02:17 PM

"Hmm...let me see that."

Restlin will cast identify on the sword tomorrow, just to be sure it's a standard Gloom Blade.

***

Spellcraft = 40 - Identify an item w/ a CL up to 25.



Zane Stormfront AC 27 CMD 23 HP 63/63 
Tuesday December 11th, 2012 9:32:26 PM

"Anyone have any crafting time available? if not I have some other things I can grab to supplement my gear."

"As to checking out that blade, it's beyond my capabilities."

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Tuesday December 11th, 2012 9:46:48 PM

"I can make you a wand or ring. We have nothing on tap now, so I say we get crafty..."

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday December 11th, 2012 11:03:06 PM

Bosk cast detect evil on Beri's sword.
I am in the middle of a crafting project right now and I believe I have one more to complete after this.

ooc: I'll double check tomorrow after my last exam. I think I finished my current project today, but I am not sure. I will also check what my next item was going to be. I might be able to put it off a bit longer if no other crafters are available.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Tuesday December 11th, 2012 11:59:01 PM

Bosk turns to Zane. It looks like my current project is complete. What were you looking at having my craft for you? I have materials to craft a few items for myself, but most of them aren't a high priority. I am not sure how much time we'll have before our net assignment, but if it is within my skill level I will see what I can do to make it for you.

crafting time -- Jim C 
Wednesday December 12th, 2012 12:42:29 AM

You have 28 days to craft.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday December 12th, 2012 1:58:56 AM

"Say Bosk, if you could create me an efficient quiver, I'd really appreciate it."

crafting time -- Jim C 
Wednesday December 12th, 2012 2:23:16 AM

Anyone who is crafting, I need the name of the item, if you're using Gillans Fast Forge, how many days it will take (one item taking 3.5 days and another taking 3.25 days is a total of 8 days--you cannot start crafting a magic item the same day you have finished one) and your spellcraft rolls unless it's an autosuccess.

Zeoll (HP49 of 49, AC23, CMD15)  d20+10=30 ; d20+22=34 ;
Wednesday December 12th, 2012 6:56:34 AM


Zeoll goes to bed pondering the dilemma of what magical item to make next. That night he has a dream ...

Zeoll stands in the rooftop garden of the Iron Tower the group's home. It is night, and the sky is clear -- clearer than the always-on magical lights and mundane smokes of the city would ever allow in reality. Zeoll looks at the stars, and he reaches up to them. They are too far for him to reach, but he strains ... up ... up ...

In his dream, there is a constellation of a great warrior striding the heavens. Does such a constellation exist in the Wold's night sky? In Zeoll's dream, it is Great Orion, the Hunter, but to Zeoll it is clearly the constellation of Domi.

Domi, who once said to Zeoll, "Now it is up to you to prove that all three aspects of Taur can unite in spite of their differences...that all three make up a nigh-unbeatable force for good in the Wold." Zeoll remembers how his group did not unite the Taur races. Could not even stay united as a band of adventurers, and fell apart.

Zeoll reaches up to star-Domi. He leaps up ... up ... and his fingers barely touch the god's belt ... and then he falls ... down ... down ... back to the Wold. The giant figure laughs at the prone liontaur, removes his belt, and tosses it down to Zeoll. Somehow, it is not the belt that he expected ...


Zeoll wakes, and tries to interpret his dream. He decides that it is an answer to his question: What should I make?

The next day, Zeoll goes shopping in Hook City for the finest leather, and a platinum buckle, beautifully crafted. After all, can Hook City -- the Wold's most magical city, be a lesser place to shop than the Catacombs? He gathers all the ingredients he will need. He will spend all of his loot from this adventure, and also his Manacles of Cooperation -- never used, although Toby had tempted him.

Zeoll will spend the next 16 days crafting a Belt of Physical Perfection, +2. At the Catacombs, the parts would cost 8,000 gp -- but Zeoll will spend more to source the parts locally. The Spellcraft DC to make the CL17 item is 22. He cannot cast the three spells -- bear's endurance, bull's strength, cat's grace -- required. That hoists the spellcraft DC by 15, to 37. Zeoll's spellcraft is at +10. He says -- for the first time in many years -- a brief prayer to Domi, and does his best. Amazingly, he rolls a natural 20! A spellcraft check of 30! Praise Domi!

Of course, a 30 is still 7 under the required DC. Oops, it seems that Zeoll has missed the DC by five or more, with his natural 20. and per the rules, "Failing this check by 5 or more results in a cursed item (see Cursed Items for more information)."

Zeoll looks closely at his new "Belt of Physical Perfection +2," wondering what he has wrought. He casts Identify, a spell he does know, and takes a really close look.

Spellcraft check to ID his magic item: 34.

OOC to Kindly DM Jim: Highlight to display spoiler: {I wanted to give you a chance before we are done for hilarity and hijinks, Jim! LOL!}

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 10:48:00 AM

Bosk shakes his head in response to Restlin's request. Not unless you cas cast the Secret Chest spell needed for it. Through a strange twist of fate I no longer have access to the Secrete Chest, my odds of failure would be too high for my liking without access to the spell.

Zeoll (HP49 of 49, AC23, CMD15) 
Wednesday December 12th, 2012 10:53:42 AM

OOC: "Secrete Chest" ... OUCH! That hurts too much to even think about. :-)

James I think I need to research that in the BGC!

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday December 12th, 2012 10:59:05 AM

Would anyone be able to craft an Animated Mithral Heavy Shield for me during our down time?

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 11:09:17 AM

Bosk shakes his head. I don't think so. That is a magic armor craft, and last checked our group has no one with that skill...unless someone took that feat last level and I forgot about it.

Restlin, would you have time to upgrade my ring of protection from +2 to +3? This isn't a high priority thing and it would take a few days, so no worries if you need to spend your time scribing scrolls or helping others.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday December 12th, 2012 1:45:01 PM

"Yup, I can do that. I'm going to have a bunch of scrolls to copy into my book soon, but that won't take too long."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Wednesday December 12th, 2012 1:49:13 PM

Wyaar would ask for some crafting time for some of his stuff for the group. Specifics later.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday December 12th, 2012 2:04:42 PM

Zane having thought it over, "Restlin, I too would like my ring increased from +2 to +3, but if you have not the time, it's OK.
I'm planning on going to the Catacombs and buying a Belt of Dexterity and a couple beads of Campfire. The latter will be of use to the group, but I'll pay for them.
I'm also interested in getting a continual flame cast on the burner inside my hooded lantern. That way I have a light source that I can shut off and on."


Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 2:31:52 PM

I can cast continual flame if you take care material components. I suggest taking the wick out and casting the spell on that rather than the whole lantern. It will make it easier to cover up the light when you want darkness.

Zane, was there something you said you wanted me to craft for you?


ooc: I can do it for free if Jim lets me summon a lantern archon and he allows it to cast the spell, but I try not to abuse that trick.

Jim: if you have the spell, use it. Other than combat, Summon Monsters can be useful in other applications and I think they should be used when you can.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Wednesday December 12th, 2012 2:48:19 PM

Restlin nods to Zane. "No problem! I just need a couple of days to copy some new spells into my book, but I'll have enough time for both rings."

***

Restlin cannot fail the spellcraft check for the rings o' protection. Spend the money for the mats and consider them crafted.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+15=26 ;
Wednesday December 12th, 2012 5:58:04 PM

While Bosk contemplates which of his personal projects he will do he begins work on Restlin's efficient quiver. He prays for guidance and a steady hand, slightly worried about not being able to cast one of the spells. Fortunately luck is with him and the wizard and he is not only able to easily craft the item, but he could have rushed it a bit more and gotten it done in half the time without a problem. Smiling he hands it to the wizard. On the outside of the quiver are two scenes of Restlin, one depicting him fighting a dragon with a straight razor and and the other of Restlin riding proudly one the dragon's back carrying the black blade as his trophy. It turned out rather well, if I do say so myself.

Actions
---------------------
Craft efficient quiver for Restlin DC 19 needed. Succeeded with a 26.
(DC 9 + 5 to craft + for 5 for not having Secret Chest spell = 19)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 5:58:40 PM

ooc: Item took 2 days to make.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+15=26 ; d4=3 ; d4=1 ; d4=3 ; d4=4 ; d100=6 ; d100=7 ; d100=52 ; d100=64 ; d100=32 ; d100=19 ; d100=34 ; d100=35 ; d100=88 ; d100=60 ; d100=46 ;
Wednesday December 12th, 2012 6:40:16 PM

Bosk next begins crafting a robe of useful (taur sized) items for himself, this time deciding to work a little faster than he did on Restlin's item, knowing he wouldn't feel as bad about wrecking his own project than he would a group members. None the less, he keeps luck charm handy and prepares to use a hero point is it is close. Fortunately, the odds are very much in his favor. After much hard work his robe is a huge success, with more patches than he dared hope for and he managed to craft into it a pit and an iron door, the very reason he crafted the cloak in the first place.

Actions
-----------------
Craft Robe of useful items. Need a 24 to craft at an accelerated rate, rolled a 26
# of extra patches = 4d4 = 11 parches
#1 = 100 gp
#2 = 100 gp
#3 = pit 10x10x10
#4 = potion of cure serious wounds
#5 = 24ft ladder
#6 = Iron Door
#7 = 24 ft ladder
#8 = 24 ft ladder
#9 = Pair of War Dogs
#10 = Potion Cure Serious Wounds
#11 = Mule with saddle bag

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday December 12th, 2012 7:04:06 PM

"Bosk, I'm gonna be interested in a slotless robe of arcane heritage, eventually. But I think upgrading my ring is more urgent right now, mainly because until I can cast a bit more powerful magiks, it's not completely important. But, just keep it in mind, it will be important.

Can you craft a Belt of Dexterity +2? If not it's no biggy"


crafting time -- Jim C 
Wednesday December 12th, 2012 7:22:47 PM

Please be aware the new module has been approved and I will post the first post of said module on Friday, so plan accordingly :)

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 7:27:33 PM

Bosk quickly does the math on his fingers counting out the days. Upgrade Beri's belt of Dex to +4, Make a Belt of Dex +2 for Zane, Restlin's quiver....yes...yes I should have time to do that belt for you. I will need someone to cast Cat's Grace for me, but i believe we have a few people that can cast that so it shouldn't be a problem.

ooc: any volunteers to cast Cat's Grace for me?

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Wednesday December 12th, 2012 7:40:45 PM

Guess that's a no on the shield, Bosk will you have time to upgrade my belt of dexterity?

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Wednesday December 12th, 2012 7:41:58 PM

Sure thing, just bring me the materials from the Giggling Ghost.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells)  d20+18=32 ; d20+14=28 ; d20+14=31 ; d20+14=24 ; d20+14=21 ; d20+14=15 ; d20+14=28 ; d20+14=23 ; d20+14=26 ; d20+14=29 ;
Wednesday December 12th, 2012 7:57:47 PM

Restlin arrives home feeling far dirtier and tired than he's comfortable with. A long bath tinged with lavender oil and several hours of sleep later, he's much better.

Inspecting the Gloom Blade further, it strikes him that it was his reward from Finn. As such, he decides to keep it, mounting it for the moment above his bed. Perhaps it will bring him luck some day.

The next morning he heads out for the Catacombs to blow all his hard earned money. He spends the next several days pouring over scrolls and copying them into his spellbook. Ironically, the Confusion spell confuses him, taking him a straight two weeks to figure out.

When handed his new quiver, Restlin's eyes light up. "This is great, Bosk! It looks just like that stupid dragon!" He's more than happy to spend the next several days upgrading Bosk & Zane's rings o' protection to +3.

However, after 27 days of all this wizardy stuff, Restlin's ready to come apart at the seams. "THIS IS SO BORING," the wizard cries out one afternoon. "Isn't there someone trying to invade the city or kidnap it's children? If we don't go adventuring soon, I'm having a come apart."

Zane Stormfront AC 27 CMD 23 HP 63/63 
Wednesday December 12th, 2012 8:18:52 PM

Zane hands Bosk the Belt materials as well as the 50 gp of Ruby Dust for the Continual Flame, and Restlin the Ring and the materials needed to upgrade it.
He then spends some time practicing with his bow, and the new tattoo he got on his forearm, that of an arrow bursting through a tree. (Gravity Bow Brahmah's Tattoo)

He also spends time using the Towers outside as a jungle gym and spending time meditating refocusing himself, something about that brat Toby threw him off kilter.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 13th, 2012 6:27:34 AM


Zeoll looks at his new belt, trying to analyze the results of his audacious experiment.

Perhaps he will even try it on.

After he is done, he will lend a hand to his comrades with their crafting ... if he survives!

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 13th, 2012 10:49:20 AM

ooc: Come on belt of Gender Change, Hello Zellona!

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 13th, 2012 12:14:34 PM


OOC: You mean Zoë.

:-)

Jim: until you try it on, you won't know :)

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 13th, 2012 1:47:44 PM


OOC: What!? Kindly DM Jim, you mean Spellcraft 34 with an Identify spell does not reveal what it is? Well if that's the case, Zeoll / Zoë will try it on! Otherwise, why make the thing?

Zeoll foolishly decides to try on his enigmatic new belt. He's not completely crazy, though ... he'll do so one morning in the tower common room with everyone on hand who is willing to (witness the fiasco / risk the fireball) ... after he divests himself of all his other magic items and spell components pouch ... with Heroism cast on himself and both his Natural Divination abilities set to help his saving throws!

OOC: Can anyone cast a remove curse?

OOC: And DM Jim, how much did Zeoll have to (pay / waste) to source the materials locally? The Catacombs would have charged 8 grand. You want I should roll some rolls to gather info on best/cheapest magic shops in the city?

Later ... assuming he survives ... Zeoll says, "I knew I should not have bought that discount unicorrn hairr in the barrgain bin at Crrazy Al's Used Magik Emporrium and Tattoo Parrlorr!"

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 13th, 2012 1:56:05 PM

You are in luck, Bosk regularly prepares remove curse as one of his daily spells figuring the group is bound to need it.

Zeoll's Belt -- Jim C 
Thursday December 13th, 2012 2:19:22 PM

After donning the belt that Zeoll painstakingly made, nothing happens.

Then suddenly,

<insert scottish accent>

"Oh looky here! Oh yes, aren't I perfect, aren't I just the best damn belt you've ever seen?! Look at the supple cuts of my leather, feel it, feel it I tell you! Oh yes, jimmy boy, you've got it all going on with this belt hanging on your waist! Oh... what is that? Have you no shame, jimmy boy? You've got no pants on! And here I am right by your twig and berries! Ach, I think I'm going to vomit on me'self!" All that is heard for the next minute are the sounds of dry heaving coming from the belt, then it stops.

Cost is the same as the Catacombs.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells  d20+15=31 ; d20+15=17 ; d20+15=22 ; d20+15=34 ; d20+15=17 ; d20+15=19 ; d20+15=21 ; d20+15=27 ;
Thursday December 13th, 2012 2:40:38 PM

Bosk spends much of the next few weeks crafting in the tower working on a variety of projects both for himself and for the group. It is tiresome work, but his ring of sustenance helps him to work steadily without even needing breaks for meals. When he is not working he checks around with his contacts to see if anyone had heard from Heather's family and to see if Toby has gotten into any more trouble. In the evenings he spends his time training at the WLA and improving his skill with the bastard sword.

Before Zeoll tries on the belt Bosk asks him to use his divination power to see if he can discover anything about the gold box they retrieved from Lowd or the location of Heather's Family. As the liontaur puts on the belt Bosk stands ready to remove the curse if necessary.

Crafting Rolls
Slotless Hand of glory at 1/2 time need need 15 = 31 Success
Pearl of Power upgrade need a 22 = 17 rerolled using Greendale's Luck Charm = 22 Success
Prayer Beads, Lesser done in 1/2 time need 15 = 34 success
Tauric Totem Bag = 17 (There is no craft check given for the totem bag)
Belt of Incredible Dexterity Upgrade for Beri in 1/2 time need 18 rolled 21
Belt of Incredible Dexterity for Zane in 1/2 time need an 8 rolled a 27

= 28 days of crafting Gillan's Fast Forge Time not used
Cat's Grace was cast by another party member for the belts of dexterity using scrolls Bosk purchased in the Catacombs.

Zeoll (HP49 of 49, AC23, CMD15) 
Thursday December 13th, 2012 2:52:56 PM


Zeoll laughs and dons his usual garb in fall colors. "Sorrry, Sirr Belt," he says. "I did not mean to offend!"

Zeoll flexes his muscles, takes some deep breaths, twiddles his thumbs, and tries to determine if the belt does grant a +2 to Str, Dex, and Con.

He continues to engage the belt in conversation, wondering if it is intelligent. That would be something.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 13th, 2012 3:29:37 PM

Bosk keep watching to see what will happen next, none too thrilled with the idea of a sentient object in the tower. Its very existance a mokery of life...

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday December 13th, 2012 7:31:55 PM

"Cool, another object in our growing collection! Uncurse the poor liontaur and toss the belt next to that brand."

Zane Stormfront AC 27 CMD 23 HP 63/63 
Thursday December 13th, 2012 7:59:46 PM

"I take it we collect cursed items for kicks?"

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Thursday December 13th, 2012 9:43:09 PM

"Everyone needs a hobby, Zane. This is ours."

Wyaar (JonL) AC 27/17/22 CMD 23 HP 62/62 
Thursday December 13th, 2012 10:03:44 PM

Wyaar hands Restlin a scroll and small sack of goodies, "Present for you... or for me through you if you have the time, my friend."

"The belt seems to be a fine conversationalist. Perhaps we could get the girls to carry it around.."

Zeoll's Belt -- Jim C 
Thursday December 13th, 2012 10:50:40 PM

The belt seems to be on mute at the present--maybe it's random. Also, it doesn't seem to want to come off.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Thursday December 13th, 2012 11:06:49 PM

I say leave it on him for now. Let him live with the belt for a while and hopefully it will teach him not to randomly try on cursed object.

ooc: Bosk will make the bard wear the belt a while and wait until Zeoll is not looking and then casting remove curse, just in case the belt compels him to keep it on. The reason for waiting is in no small part because the belt amuses him.

ooc: I would wait longer, but I want the belt off before we start the net module.

Jim: remove curse does not remove the cursed item, just allows him to take it off in the 6 second time frame the spell gives him. You cannot sell this item in the Catacombs.

Beriothian (Will)-- AC:23/16/16 HP: 62/62 CMD = 23 (hero point spent) 
Thursday December 13th, 2012 11:16:11 PM

Zeoll's not wearing pants? All of a sudden the girls love and fascination with Zeoll is a little creepy.

Zeoll (HP49 of 49, AC23, CMD15) 
Friday December 14th, 2012 7:02:06 AM

It's not that Zeoll wants to offend -- it's just that he's racially prohibited!

"Sorry, wearring pants is against the Liontaurr Code."

Zeoll spends his extra time trying to figure out his belt. Does it make him stronger, faster, tougher? What magic kind of magic does it detect? He uses his Read Dream ability to try to find out more.

Jim: In all other respects, the belt acts exactly as you crafted.

Restlin (Carl) -- AC: 17/14/15 CMD: 15 HP: 31/50 (Spells) 
Friday December 14th, 2012 12:00:14 PM

Restlin will, of course, cast any and all spells required for crafting.

During the course of his time off, Restlin's studies take a turn. He decides to buckle down and get serious about his craft. Several mind-breaking evenings later, a disheveled Restlin walks downstairs and instantly appears in the kitchen. He grabs an apple to eat, turns around, and instantly appears next to Zeoll.

"This divination and enchantment stuff is starting to hurt my head. You can handle it from now on."

The wizard takes a bite, glares at it for not being a pierogi, and teleports over to the staircase before walking up to his room again.

***

So liontaurs can't wear pants...could they get away with a blanket slot? Far be it from me to compare them to mounts, but something like a horse-blanket should be doable.

Also, I performed some surgery on Restlin. He's now a conjurer as opposed to a universalist. Zeoll handles divination and enchantment (exception: calm emotions) better than Restlin can, so those are his opposing schools.

Bosk AC: 30/14/27 CMD:23 HP 64 of 64 Spells 
Friday December 14th, 2012 12:11:59 PM

ooc: I'll check over Restlin and everyone else's sheets over break to make sure they are up to date for the new DMs.

Zane Stormfront AC 27 CMD 23 HP 63/63 
Friday December 14th, 2012 8:08:33 PM

Zane just shakes his head at the answer he received.

"All we need is for that belt to start yelling next time we are trying to be quiet for one reason or another...."

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