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Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday August 27th, 2015 10:35:54 PM


Magana catches herself holding her breath as Jozhur tries again.


Ecthelion (HP 31/31 12/12/11) Murph 
Thursday August 27th, 2015 11:33:13 PM

Ecthelion opens his eyes, staring at the inscription. Need only touch his eyes... "Perhaps you don't need to press down on the eyes. That might be the trick. The button does nothing, but simply touching the eyes allow us to pass." The drow shrugs. "Just a thought. This place does not make much sense."

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Thursday August 27th, 2015 11:53:06 PM

Rillett marvels at the thought bubble over Zeoll's head and looks at the old Liontaur with a renewed respect. He's seen three gods. Kind of a big deal.

He also moves within arms reach of Jozhur and Terser in case things go sideways. He will ready an action to use Dimension Door to get the three of us out of there if something comes crashing down.

Looking at the depiction of the sun in the left side of the mural, "The sign says 'eye' in a singular form. Does the old man have one eye or two? There is one sun - could it represent Alemi? I don't recall any association between Alemi and the sun."

Rillett is glad the sign does not say "long haired freaky people need not apply."

Zeoll (Cayzle) (AC24 HP 55) 
Friday August 28th, 2015 4:59:38 PM


Zeoll wonders aloud if all the eyes have to be pushed. How many are there?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday August 28th, 2015 5:27:43 PM

Aex anxiously waits to see the outcome...

"... if it were me...", Aex thinks, "... I wouldn't be so happy to have someone poking my eyes like that..."

... but she dares not say that out loud...

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Friday August 28th, 2015 6:13:01 PM

Checking in.


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge) 
Friday August 28th, 2015 6:54:20 PM

checking in, ever vigilant.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Friday August 28th, 2015 8:24:59 PM


Hashamon sniffles, but doesn't sneeze again.

Dm Shawn - An Angel Appeared  6d6=20 ; d4=4 ; d10+7=9 ;
Saturday August 29th, 2015 2:32:48 PM

Aex gives Jozhur advice, about keeping the eyes pushed in to which Jozur does.

Zeoll gets a closer look to determine if the old man appears to be Alemi, but he doesn't recall if it is or not. To his count there are atleast 20 people in the mural, and more animals.

Magana holds her breath, awaiting a result.

Ecthelion mentions that it could be just touching the eyes and not pressing.

Rillet readies a dimension door spell, but will it work down here. He also mentions that there is one sun, but could that be the answer?

Jozhur touches the eyes, again using both hands. (Note: Nothing pressed down when you touch the eyes, the wall is still flat.) The blue glow quickly appears, and disappears again, but....

across the room, to the northern wall a shadow appears taking form to reveal an angelic form, chiseled out of brass. It's wings are metal. The angel waits no time, and breaths a stream of fire right at Jozhur. The flames catch Terser, Jozhur, Ecthc and Zeoll. (20 dmh, Reflex DC 13 for half).

Terser rushes forward and slashes with the glaive, cutting into the metal.

Round 1
A:9
T:1
R:4



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=13 ;
Saturday August 29th, 2015 4:21:32 PM


Magana moved (to D3-E4, maintaining 5 foot separation) and attacks...

... and misses with a ONE on the die.

CURRENT IN-PLAY INFO

AC = 20(normal) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=17 ; d20+13=26 ; d4+1=3 ; 5d6=18 ;
Saturday August 29th, 2015 8:21:38 PM

Jozhur jumps into the air as the flames shoot towards him. He jumps so high, he manages to escape unscathed. He touches his heels together as he lands and darts to flank the figure with Magana. Once in position, he lunges with his adamant in dagger.

----------------
Reflex save: 17, evasion= no damage
Use boots of speed (3/10)
Move to H3, using hasted movement to skirt enemy's AoO
Attack hits AC26, 3 damage plus 18 sneak damage (if it's vulnerable to that

Ecthelion (HP 31/31 17/13/16) Murph  d20+6=8 ; 2d8+6=22 ;
Sunday August 30th, 2015 8:17:04 PM

Ecthelion is too preoccupied with the mural to notice anything behind him and takes the full brunt of the damage, nearly dropping to his knees. (Reflex: 8)

The drow steps back, covered in burns, and clutches the holy symbol around his neck. Holy energy courses through his body as the wounds are repaired and he wheels around so that his back is against the mural. (Cure Moderate Wounds: 22)

Move to I12

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Sunday August 30th, 2015 9:19:31 PM

Rillett is tempted to keep messing with the mural, even through the fight. Magana, Terser and Jozhur seem to have this well in hand. But that's usually when everything goes sideways. Then he notices how damaged Ecth, but before he can react Ecth is able to heal himself. "Nice to have another healer in to group Ecth!"

Rillett will move to I6 to back up Jozhur. If he was the target of this creature's wrath for touching the mural, Jozhur may need some help here. "Adamantine dagger. Smart move Jozhur."

Rillett will use Status to monitor Magana, Aexana and Jozhur. He will also look at this winged, metallic creature, having previously activated Deathwatch.

---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=20 ; d4=1 ;
Monday August 31st, 2015 11:20:29 AM


Hashamon ends his game of questions with Murph and launches into the air. Sucking in air, he showers the angelic creature with caustic acid.

20 Acid Damage, Reflex DC 18 for half.

Move: Fly to I1
Standard: Acid breath.

Usable again in 1 round.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+7=15 ; d20+9=24 ;
Monday August 31st, 2015 12:11:43 PM

Terser is able to avoid the worst of the flames (DC13 reflex: 15 pass) and charges headlong at the metal angel. He carefully assesses his strike to see if it was damaged by his preferred weapon, ready to switch to his rock breaking fists if it shrugged off the damage. perception 24 to assess how badly it was affected.

Dm Shawn - An Angel Appeared  d20+12=29 ; 2d6+4=11 ; d20+4=6 ; d20+12=29 ; d20+12=19 ; d20+8=16 ; d20+8=28 ; 2d6+4=12 ; 2d4+2=5 ; d20+4=21
Monday August 31st, 2015 3:01:56 PM

Magana rushes forward, but misses terribly.

Jozhur is unfazed by the burning breath, and shoots forward using his haste to skirt the AOO. When he gets closer, his hasted feed suddenly slow back down, and he well within range of the AOO. The angelic creature slams its fist into Jozhur's flank. (11 dmg). He himself gets his attack in and strikes, taking a little chunk off.

Ecthelion steps back, and heals himself from some of the massive damage he took.

Rillet steps behind Terser, and uses his abilities. Deathwatch, doesn't reveal anything. Nothing comes to him. His Status ability also doesn't reveal anything and feels no connection to his allies. (Note: trying to find Status on your sheet but I am missing it, ability or spell?)

Hashamon unleashes a breath of acidic stream at the angel. The angel takes the full force of it.

Terser takes some of the attack, but dodges it. He can tell his attack wasn't fully damaging to the creature.
---------------------------------
The angel swings at Jozhur, connecting once with a fist and once with a wing. (17 dmg total).

Aexana fires some lightning at the creature, but seems no to effect it as the spell doesn't even connect with the creature. it just fizzles out.

Note: Sorry, getting called into work.Will Retcon Zeoll posts into this one.

Round 2 https://docs.google.com/spreadsheets/d/190Qtpkrcg1pJgDnk9vYryuz2PUNWoLbolwpc3bCVb9c/edit?usp=sharing
A:18
T:1
R:3


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   3d6=5 ; d20+9=14 ;
Monday August 31st, 2015 4:50:22 PM

(ok, consider this to have happened before last DM post)

Worried that she may have given Jozhur the wrong advice, Aex is startled when the metal Angel appears! Directly opposite of the eyes Jozhur pressed so... pressing the wrong ones seems to bring forth some demonic angel to wipe the floor with them!! Better not press the wrong eyes a second time!!

But better worry about that later! First things first!
With just one bolt left on her Lightning Lord Aex decides to use that one on the metal angel...

Damage 5HP (oh so bad!!) - Reflex DC19 for half - Spell Resisntace 14

Aex does not move and waits to see the outcome...

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Monday August 31st, 2015 7:14:00 PM

OOC - Posts may have gotten a bit confused with the weekend. Shawn's balancing his work schedule with posting (thanks for your hard work Shawn!) His 3 PM post was not able to include Aexana and Zeoll. So here's where we are.

Aexana - Per the DM's note, he will incorporate your last post into the post he made at 3 PM. You would then post another move as well.
Zeoll - Per the DM's note, he is waiting for your post which he will incorporate into the post he made at 3 PM. You would then post another move as well.

Zeoll (Cayzle) (AC24 HP 50 of 55) INVISIBLE  d20+8=15 ; d6=1 ; d6=1 ; d6=5 ; d6=5 ; d20+25=43 ;
Monday August 31st, 2015 7:26:29 PM

Zeoll's reflexes just allow him to get out of the way, but he takes 10 damage.

He raises his shield, and the symbols of Maab on it glitter as the old liontaur channels energy.

The healing waves cure 5 damage. (Had to reroll 1s twice).

He especially notes if the curing also heals the construct. He's hoping not.

He uses his move action to become invisible (domain power).

Then he takes a five foot step away from the enemy.

If the Channel Energy does NOT cure the enemy, then this round Zeoll does the EXACT same thing, this time curing another 5 hp to all living things within 30 ft.

The old taur tries to be alert: Perception 43.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 (maybe 2) of 8.
Fey Domain Hide Away: used 1 (maybe 2) of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Ecthelion (HP 31/31 17/13/16) Murph 
Monday August 31st, 2015 9:24:09 PM

"I need you to give this spell to Terser," Ecthelion mutters to his familiar before casting a spell and placing his hand on the Mephit's head. Murph gives a grumpy stare, but takes to the sky quickly, zipping over to Terser and delivering the Bull's Strength spell to the barbaric dwarf.

"Don't say I never do nothin' for you!" Murph calls out to Terser before retreating back from the strange angelic creature. Murph ends his movement at H10.

[u]ACTIVE EFFECTS
Terser has +4 strength from Bull's Strength 60/60 rounds

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=2 ; d8=7 ;
Monday August 31st, 2015 10:19:16 PM

Rillett will move to I6 and then to I4. He will summon Gargul's healing power and touch Jozhur (heals him for 18 points.) "This appears to be some sort of construct. It seems to swallow magic, as none of our magical effects seem to work."
---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command (CLW)*, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=19 ; d20+7=10 ; 2d8+7=14 ;
Tuesday September 1st, 2015 3:11:26 AM


Magana sets herself firmly and tries again. The results are not much better.

+1 Flail hits a 19 for 14 damage
second attack misses with a 10

No bacon this morning. Maybe that's the problem.

CURRENT IN-PLAY INFO

AC = 20(normal) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=21 ; d4=1 ;
Tuesday September 1st, 2015 1:05:39 PM


Considering Rillets warning, Hash is in no hurry to rush and in see his augmentations all dispelled or suppressed.

That leaves his breath weapon, but too many people are in the way.

"Watch out, human!"

He moves behind Jozhur and lets his acid breath build up. His jaws drip with the stuff, and he waits as long as he can before showering the angel with it.

Move: I 1.
Standard: Acid Cone: 21 Damage reflex DC 18
Note: Will hold action until one of the following - Johzhur attacks and moves out of the way, or Jozhur full attacks. (And presumably feels he stands a good shot of ducking the acid spray.)
Acid Breath: Usable again in 1 round.



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 1st, 2015 1:13:39 PM

Based on new information -

As he moves, Rillett will use Deathwatch and the Continual Flame he wears to determine at what distance from the construct magic seems stop working. He will cast CMW outside this radius and then touch Jozhur to see if he's healed or not. If not he will announce to the others that there seems to be an antimagic effect at a certain distance from the angelic construct.

Is there any light source in here if Rillett and Jozhur's Continual Flame effects are suppressed?

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+17=20 ; d20+12=27 ; d4+12=16 ; d4+12=14 ;
Tuesday September 1st, 2015 4:28:47 PM

Terser hears all the talk about magic failing around this creature. Hopefully the spell boosting his strength won't wear off if he gets too close. However, there is no magic to the metal on his fists, which should do just fine against this thing, and his own strength doesn't come from magic, but his own fury.

He summons his anger, steps in close (5ft) and bludgeons away with his cestus.

Atk vs AC 20, 27 for 16 and 14 bludgeoning/adamantine damage



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=31 ; d20+5=25 ;
Tuesday September 1st, 2015 4:33:55 PM

(After monday DM post)

Aex has no idea what could possibly be the weak spot of this angel...
While she repositions behind Magana she tries to hurt her tiny brains...
(knowledge nature 31 - nat 20)
(knowledge arcana 25 - nat 20 - whoah! get that!! :-) )

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 9 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

(Brock) Jozhur AC23/16/17--CMD 24--HP56/73  d20+13=24 ; d20+13=26 ; d20+13=29 ; d20+7=26 ; d4+2=6 ; d4+1=5 ; d4+1=3 ; d6=1 ; 5d6=21 ; 5d6=14 ; 5d6=20 ; d20+12=28 ;
Tuesday September 1st, 2015 4:58:46 PM

Jozhur shrugs of the angel figure's blows for now, he's certainly taken much worse.

He nods to Hash, "Thanks for the warning!". He taps his feet together and thrusts his adamantine dagger at the angel, looking for a weak point. He then ducks under Hash's acid breath.

He tries to observe the amount of damage his attacks are doing. Has he been successful in finding a weak spot (is sneak attack working?)
-------------------
Reflex save: 24 (success)
¤First attack hits AC28 with flanking, 6 damage plus 21 sneak attack damage

¤Hasted attack (if available) hits AC30, 5 damage plus 14 sneak attack

¤Second attack hits AC28, 3 damage plus 20 sneak attack

Boots of speed (4/10)
Endure elements


(Brock) Jozhur AC23/16/17--CMD 24--HP56/73 
Tuesday September 1st, 2015 4:59:05 PM

Perception: 28

Dm Shawn - An Angel Appeared  d20+4=12 ; d20+12=13 ; d20+12=17 ; d20+8=18 ; d20+8=25 ; 2d4+2=4 ;
Tuesday September 1st, 2015 5:30:18 PM

Zeoll gives the group a chance with a healing wave of energy. Lucky for him the angel seems to recieve none of it, but neither does Magana, Terser, Jozhur or Rillet.

Ecthelion sends his friend Murph to give a spell to Terser, but as it approaches Murph just up and disapears. One second he is there, the next he is not. ( No bull strength for Terser)

Magana unleashes another attack, but both miss. Her weapon feels a bit heavier in her hands.

Again Hashamon unleashes acid at the creature, catching it in its cone. (I1 isnt a spot, I3 is the most northern spot. Also, as a chimera's cone spray is 20' from I3, you will catch the angel, Jozhur, Terser and Magana. If you want to change your action, so be it, otherwise I need reflex saves from everyone involved.)

Rillet's healing seems to not work, and no one recieves it. Once 20' away from the angel, he notices his spells are not working. There seems to be a glow coming from the walls that lights the room up.

Terser misses with all his punches. His arms feel heavier, and not moving as fluidly. (No bull strength, and your belt is not working)

Aexana remembers recalling these creatures are immune to fire, and have extremely hard bodies that deflect most magical weapons.

Jozhurs two attacks connect. His dagger knicks the hard skin. (No sneak damage, no haste attack.)

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Jozhur is caught once with a wing for 4 dmg.

Note: As you might be aware, there is an antimagic field around the angel. Adjust your attacks and AC accordingly. NO magic items work, nor do any spells.

A:43
T:1
R:2



Hashamon, Chimeric Champion HP 106/106 - AC 25 
Tuesday September 1st, 2015 8:55:52 PM

('ll just go to H6 instead. Should only catch Jozur and work out about the same)

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=31 ; d20+7=23 ; d20+12=22 ; 2d8+7=19 ; 2d8+7=11 ;
Tuesday September 1st, 2015 11:31:54 PM


Gaining a feel for the creatures rhythm, Magana times her next strikes with the creatures reactions to her comrades attacks.

+1 Flail hits a 30 (19 on die potential critical) for 18 dmg
> backed up with a 21, if it's good, an extra 18 dmg
+1 Flail hits a 22 for 10 dmg

(note: subtracted 1 from all totals after the fact due to the anti-magic field)

CURRENT IN-PLAY INFO

AC = 20(normal) = 2 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Wednesday September 2nd, 2015 12:24:33 AM


Zeoll readies the use of his Tower Shield:

Trigger: Something making a physical attack on him
Standard action: use the shield for total cover in the direction from which the attack is coming.

Then he moves up 40 ft into the AM field, right up to the angel thing. His hope is that it will attack him, and that he will neutralize that attack with his shield. In that way, the attack does not affect any of his friends.

Tail swishing, Zeoll taunts the construct: "Let's see what ya got, metal thing. And it betterr be good, 'cause I'm gonna kick yourr brrass!"

===== ===== ===== =====

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 of 8.
Fey Domain Hide Away: used 1 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 2nd, 2015 1:23:20 AM

Hmmm. Anti-magic. Rillett's kinds useless without magic. Maybe a more tactical approach. The creature seems focused on Jozhur. Maybe we can use that to our advantage and provoke some attack of opportunity.

Rillett will pull back to F8 and tell Jozhur, "Jozhur! Withdraw! The creature seems focused on you. If you wthdraw, it will probably follow you allowing Terser and Magana to attack as it does so! Terser and Magana, if you can give Jozhur a flanking advantage when you close, he can hurt it in ways we cannot!"

------------------------
Jozhur's sneak attacks should affect this creature.

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73  d20+11=27 ; d20+11=27 ; d20+7=9 ; d4+1=2 ; 5d6=15 ;
Wednesday September 2nd, 2015 2:43:01 AM

Jozhur stays close and continues chiseling at the angel with his adamantine dagger. He can handle himself well enough, the last thing he wants to do is lead the thing to his more fragile friends. He manages to connect with his dagger again.

------------------
Attack hits AC27, 2 damage plus 15 sneak attack (if applicable)
Second attack misses (ignore second roll, double clicked die roller)

I'm assuming this thing is a construct. Per Pathfinder rules, constructs (and almost all monsters)should normally be vulnerable to sneak attacks. However, my view is that the DM is free to design and alter monsters to create unique encounters. This thing could have some special ability that prevents precision damage.


Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday September 2nd, 2015 7:31:58 AM

OOC :: I'm only posting for the count - with an anti magic field and no familiar, I'm pretty much useless in this fight.

Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=22 ;
Wednesday September 2nd, 2015 10:34:20 AM


Hashamon notices Etchelion, standing somewhat lost. He snarls as he blasts the angel with another blast of acid.

"Don't be so lost! Either use that bow on your back or pick up a sword and help someone out!(aid another?)

From the same place, Hashamon figures Jozhur is fine taking his chances a little longer.

22 Acid Damage, Reflex DC 18 for half.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+14=18 ; d20+9=14 ;
Wednesday September 2nd, 2015 12:35:40 PM

The loss of strength is throwing off all of Terser's attacks and none get even close to harming the angel. Still, he aims to keep it occupied so those damaging it can focus.

Atk vs AC 18/14 - miss

Dm Shawn - An Angel Appeared 
Wednesday September 2nd, 2015 3:36:18 PM

Ooc: Stuck in 3.5 mode. So with all due respect. ..

Jozhur's multiple sneak attacks finally cut through the angels hard metal body. The angels face turns to a pained, frozen grimace as it blinks out. Immediately all affected spells come back as well as Murph.

Again the room is quiet, but the doorhas not opened.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+16=22 ; d20+16=21 ;
Wednesday September 2nd, 2015 5:01:48 PM

Aex gasps as Jozhur's mighty blows destroy the angel...

"I'd say we think of something better than to touch one of those eyes again... who knows what else will come to life!", Aex whispers to no one in perticular.

"Those loyal to Alemi need only to touch his eye", she muses out loud... , "we touched the eyes of the most plausible figure of Alemi yet... But then again... neither of us is worshipping Alemi so who are we to try and touch his eyes... hold on! The text reads that we need to touch his eye, not eyeS... Jozhur pressed both the old man's eyes... perhaps it's not actual his eyes or eye that we need to look for... "

Aex moves closer to the door and examines the doorframe more closely. The door itself... (perception 22)
Could there be something in the text they need to see? Is there perhaps some feature on the door that could resemble an eye?

"What are we missing here?! ... huh... what if the door isn't locked in the first place?! We never checked... "

Aex checks the door for a handle or a knob... if she finds one she examines the knob or handle (perception 21). She checks the doors to see in what direction it should open (inward or outward) and then gently pushes or pulls the door...

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 9 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=27 ;
Wednesday September 2nd, 2015 6:37:18 PM

Rillett breathes a sigh of relief, glad that Jozhur didn't take his advice and withdraw. It was impressive that as the fighters whaled on the construct, Jozhur move in and with deft attacks was able to carve into the metal as well as any warrior. He will walk over and touch Jozhur, having held on to the healing power he was unable to discharge within the creature's anti-magic effect.

(Rillett heals Jozhur for 18 points.)

Nice work putting down that clockwork abomination!

Rillett will push his helmet back on his head, and idly scratch his head.

Aexana raises a good point - what do we do now? Jozhur's initial touch did not summon that creature, only his prolonged touch seems to have done so. What is Alemi's eye? Maybe casting a healing spell, which is one of Alemi's domains, and then touching something on the mural will help. Anybody have any better ideas?

I do suggest that whomever touches the mural be clear of everyone else. No need for another opponent to damage more than just his target.


Rillett will then walk around the room, use Deathwatch to look at all the sections of the walls, mural and doors to see if any show emanations of life or death.

Perception 27
--------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command (CLW)*, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Dm Shawn - An Angel Appeared 
Wednesday September 2nd, 2015 7:21:12 PM

Dm Note : if you casted a spell or heal, even if it didn't work, you still lost the spell.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday September 2nd, 2015 10:29:53 PM


Magana frowns. Not a single blow of her own landed. Maybe she should turn in her official Hero of the Realm badge?


Ecthelion (HP 31/31 17/13/16) Murph 
Thursday September 3rd, 2015 12:05:10 AM

Murph pops back into reality mid-flight, crashing to the ground with a grunt and looking around wildly. Ecthelion rushes to his side, helping the small creature to its feet as it mutters, "Where did I go just now...?" After ensuring that the mephit is alright, Ecthelion will turn to the mural.

"Alemi has three images in which he appears. His mortal form, the kindly old man... who does not seem to work. There is his avatar form, a tall figure with blue eyes. And his divine form, the golden dragon. But..." The drow gestures to the mural. "I don't see any colours, or dragons, or giant robed figures exuding holy light."

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73  d20+12=15 ;
Thursday September 3rd, 2015 12:22:41 AM

"So...wrong answer then."

Did the angel leave anything behind? Jozhur examines the mural again. Any other old men that could represent Alemi? (Perception: 15)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=4 ; d8=1 ; d8=8 ;
Thursday September 3rd, 2015 12:45:38 AM

ooc - Jozhur - I will go with my DM's ruling on loss of the CMW spell. So I will recast Cure Moderate Wounds on Jozhur. He is healed for 21 points of damage.

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Thursday September 3rd, 2015 12:14:44 PM


"Good job, everrybody!" says Zeoll.

He thinks for a second, then adds, "Jozhurr, pick up what's left of those angel's eyes and give them a poke, okay?"

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Thursday September 3rd, 2015 1:45:58 PM

Alemi is also the ruler of the Gods, correct? Is there a king represented on the mural?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 3rd, 2015 4:50:22 PM

Checking in
Curious to finding out if Aex saw anything at all on the door or if it just ... Opens...

Dm Shawn - An Angel Appeared 
Thursday September 3rd, 2015 6:49:55 PM

Aexana examines the door looking for a clue but the door adds nothing. She cannog even tell which way it.opens. she suggests the answer might be an eye and not multiple. ...

Rillet heals Jozhur up before examining the mural looking for any auras of life or death, but none present themselves.

Jozhur, feeling better examines the mural. No.other older men are seen in the picture. The angel left nothing, and.blinked out of existence once "dead".

Zeoll tells Jozhur to pick up the angels eyes and five them a poke. The angel left nothing behind though as it just disapeared when dead.

Terser looks for a king on the mural, but no crowns are seen.

The room is quiet, and stale. Nothing moves, nothing makes a noise... the mural stands like it probably has for aeons.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Thursday September 3rd, 2015 7:54:21 PM


Hash prepares himself to acid-bath the next angelic guardian he sees.

"We can try pushing one eye, try another persons eyes, or maybe try to walk through the whole damned painting? I don't have fingers at the moment, or else I'd do it myself."

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday September 3rd, 2015 11:35:44 PM

Ecthelion casts [u]Detect Magic[/b] again and scans the room carefully, beginning with the mural and stopping to look at it every twenty feet or so. If he finds nothing, he will do the same to the wall the angel emerged from, and finally he will do the same on the door. Does the message on the wall show any aura, or the door itself?

"Forgive me if I have missed this, but... does anyone present actually worship Alemi? Or perhaps even owe him a favor?"

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73 
Friday September 4th, 2015 2:23:24 AM

"No, don't believe we have any Alemi worshipers here." Jozhur scratches his head a moment, "Could try touching one of the eyes I guess. What about the "I" in the word Alemi? I'm totally stumped here."


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 4th, 2015 4:46:56 AM

"My guess is that we're focussing too much on the figures in the mural... Lets look at the room from a distance... Are there any lines on the walls, ceiling or lines in the floor perhaps? Could there by seen an eye perhaps in the mural, not focussing on the obvious but more on the background?

A worshipper from Alemi, does he kneel? So could there be an eye or lines on the floor where to kneel??"



Zeoll (Cayzle) (AC24 HP 50 of 55) 
Friday September 4th, 2015 7:31:40 AM


Zeoll pauses for a moment in deep thought.

Ecthelion (HP 31/31 17/13/16) Murph 
Friday September 4th, 2015 9:44:07 AM

"At this point, Jozhur, that sounds crazy enough to work. "

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=18 ;
Friday September 4th, 2015 11:00:39 AM

"Jozhur, that's pretty brilliant."

Rillett will walk over to the archway and press the "i" in "Alemi".

As he goes, it will look for anything unusual. (Perception 18). With Deathwatch running, he will look for any signs of life or death in the walls, ceiling, doors or the archway. Or in any creature or thing that appears. If any creature appears, he will use is spells and his light to determine if there is another antimagic field and the area of such.

(Jozhur - you were healed for 21 points. Just want to make sure you got that in your header.)

---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight(CMW)*, Delay Poison, Hold Person(CMW)*, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Friday September 4th, 2015 12:30:17 PM

Not sure if anyone has tried it yet, Terser wipes off his hands, holds his eye open with one, and gently touches his eye with his other. It stings a bit, but he maintains it for a few moments while looking a out the room with his other eye to observe any changes that may occur.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday September 4th, 2015 1:02:17 PM

header

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 4th, 2015 7:36:45 PM

checking in

Dm Shawn - An Angel Appeared 
Friday September 4th, 2015 7:53:22 PM

Hash readies himself incase another angel comes to attack.

Ecthelion casts detect magic and begins to scan the room. The mural has a brief aura, but nothing other then the groups possesions glows.

Jozhur comes up with the idea of pressing the I in Alemi, and what an excellent idea. ( Giving you a Hero Point for a cool idea we should have gone with)

Rillet moves to the door and touches the I. Nothing presses, and no glow. The door does not open.

Aexana looks around for lines in the room or a place where an I can be seen. Nothing jumps out at her.

Terserhas the more straightforward thought of touching his own eye. A little pain and blurry vision for a few seconds is all he gets.

Zeoll.thinks deeply. Highlight to display spoiler: { Save the hero point.... Zeoll feels like the answer was suggested but glossed over and not attempted.}

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=7 ; d8=5 ; d8=5 ;
Saturday September 5th, 2015 1:18:48 AM

"Well, this just brings me back to that sun in the mural. Other than that I'm out of ideas. What do you guys think? Maybe say a prayer to Alemi first?"

"But first, let's make sure we're ready."
Rillett pulls out a wand, and touches it to Terser a couple times, speaking the mystical word, "Bactine" each time. Same for Zeoll.

[i](Terser is healed for 14 points)[/b]
[i](Zeoll is healed for 6 points)[/b]

"Hey Zeoll, you've been pretty pensive there - a copper for your thoughts."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 6th, 2015 11:45:32 AM

Clueless Aex stands in front of the door... no eye here... nor an 'I'

"I don't see any other possibilities than to touch that old figure's eye... touch, not press... and only one eye not two... but which of the two??"

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Sunday September 6th, 2015 2:03:40 PM


With no suggestions of her own to contribute, Magana decides to take a strategic position in the center of the room (moving to L7-M8) and wait for the next bit of nastiness to appear.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=25 ;
Monday September 7th, 2015 2:02:36 AM

"Hmm, if the answer is the old man's eye, and only one eye, how are we to know which one to touch? Maybe it doesn't matter."

Jozhur looks closely at the man's eyes. Anything special about either of his eyes? (perception: 25)

"I can do the touching, shall I try the eye or the sun first?" If no one speaks up, Jozhur will make sure everyone is spread out away from him and lay a finger on one of the old man's eyes.

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Monday September 7th, 2015 9:59:02 AM


Zeoll suggests, "We've had a lot of good ideas. Maybe we'rre missing something obvious. Herre, let's make surre we'rre not tossing out the baby with the bathwaterr."

Zeoll reads the words again: "Those loyal to Alemi need only to touch his eye" -- and he looks at the nural. The old taur swishes his tail and tries to recall all the good ideas the party has had.

- Since none of us are loyal to Alemi, nobody should touch an eye.

- Touch your own eye ... we tried that.

- Maybe the old man in the mural on the road is Alemi? Jozhur tried poking first one and then both of the old man's eyes. There was a faint blue glow on touch, and then we were attacked on push.

- Touch the sun.

Maybe Rillett's idea is the answer. Zeoll reaches up to touch the sun.



(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Monday September 7th, 2015 10:25:10 AM

Jozhur is about to put his finger in the old man's eye again when he sees Zeoll reaching for the sun. He pulls his hand back and watches anxiously.

Dm Shawn - A Handle Appeared 
Monday September 7th, 2015 11:15:35 AM

Rillet again brings up the idea of the sun. He asks Zeoll what he is thinking while healing some of the others with his wand.

Aexana thinks again what to do, and suggests touching one eye, not pressing.

Magana moves to the center of the room, waiting for a target to pounce upon.

Jozur examines for a clue to help them decide wich eye to touch. Zeoll is next to him pondering himself. Right before Jozhur touches the eye, Zeoll reaches up and paws the sun.

Once his paw glances the sun, the sun gloes blue while recessing into the wall. Where once on the mural was a sun, now a sun shaped hole with a handle inside.



Hashamon, Chimeric Champion HP 106/106 - AC 25 
Monday September 7th, 2015 11:55:07 AM

Hashamon lets the acid in this throat bubble back down.

"Good work, Zeoll."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday September 7th, 2015 4:02:05 PM

"Way to go!", Aex cheers, "I just hope there not yet another puzzle in the next room..."

Aex waits for Zeoll to pull or twist the handle and she expects that it will open the door...

Ecthelion (HP 31/31 17/13/16) Murph 
Monday September 7th, 2015 7:27:41 PM

"I hope that this is not another puzzle..." Ecthelion mutters in response to Aexana's comment. Just in case, the surface drow looks to the glowing text on the wall to see if it has changed at all - perhaps this is just another test, with another bronze angel lying in wait behind the wall. "Stay close to me, Murph. I won't have you disappearing on me again."

"Don't need to tell me twice," the mephit growls, hanging close to his master's ankles as the handle is reached for.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Tuesday September 8th, 2015 12:09:42 AM

"Good job Rillet, Zeoll!"

Jozhur stands next to Magana and waits for the door to open.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 8th, 2015 12:18:19 AM

"Well Zeoll, we're all about as ready as we're ever going to be. And we're I think we're all ready to dispense with these puzzles and delays. I do wonder what power went to the trouble to set all these obstacles.

"Go ahead and pull that lever my fey, feline friend."


Zeoll (Cayzle) (AC24 HP 50 of 55) 
Tuesday September 8th, 2015 8:16:14 AM


"Guys, watch this."

Zeoll pushes / pulls / turns the lever.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Tuesday September 8th, 2015 12:50:55 PM

Terser prepares himself for another metal angel, keeping himself out of potential range of another breath attack. He's getting used to the area of effect after having watched Hash employ it so many times recently.

Dm Shawn - A Handle Appeared 
Tuesday September 8th, 2015 1:15:36 PM

Zeoll twists the handle and the doors open.. everyone can breath easier.

After passing through the doors, they close shut behind the group.
Passing through the stone doors and a short venture down a tunnel, the party reach a dead end of sorts in a 10ft by 10ft room. The room though is some 80ft high. Three of the walls are perfectly smooth, polished stone (Granite by the looks of things). The other - the one ahead of them - is your typical dungeon rock. Etched into the wall ahead of them in glowing blue runes reads "With Domi's strength, the good can rise".
Those with spells running, notice they are not working in this area. Deathwatch, Status and any lights no longer work.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=10 ;
Tuesday September 8th, 2015 3:26:13 PM


Hashamon suddenly finds himself once more, as a bull. Not even a big fiery bull, but just a minotaur. In a panic, he reaches for a different shape, but finds the magic missing.

Feeling trapped, he glowers around the room, then looks upwards. Is there a roof?

"Up we go. If anyone needs help, lets get that figure out now."

Climb: 19 - (Forgot about take 10!)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+5=10 ; d20+17=37 ; d20+8=27 ;
Tuesday September 8th, 2015 4:47:46 PM

"Rats. Antimagic. Hey Ecth, is Murph gone again?

"Hmmm. Domi's strength, Domi's Strength... I don't know much about Domi, other than the fact that he's the God of courage, strength and war – and the fact that his followers must send a lot of folks to Gargul.”


(Knowledge Religion roll = 10)

“Three smooth walls, and one rough one. Good thinking Hash. And climbing requries strength, so maybe that’s the reference to Domi. But first, we need to know what’s up there. Jozhur, will you please light a couple of torches for us poor humans? I’m pretty sure dwarves can see in the dark. What about minotaurs? How far can you guys see up there?”

“It would also help to know the extent of this antimagic effect.”
Rillett takes a small sling bullet out of his pocket. “This has continual flame cast on it, and may give us the information we need. Look upward everyone. I’m going to try to put a light up there, but it will go out when it comes back down. If it passes beyond the antimagic effect, it should light things up for a moment. Make note of where it lights up and where it goes out again. See if any of you can spot a door or passageway up the wall.”

_____________________________________
Rillett will use his sling to shoot the bullet with continual flame straight up. Range increment on a sling is 50’, so the distance shouldn’t be a problem.

Perception = 37
Sling roll is 27 to hit.


Zeoll (Cayzle) (AC24 HP 50 of 55) 
Tuesday September 8th, 2015 6:00:32 PM


Zeoll wonders how he will get up the wall. Climbing is not a strong suit of his. Maybe the minotaurs can get up there and haul him up with a rope. If the party has a rope that will not break.

He looks dubiously at the wall. OOC: What's the climb DC?

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=15 ;
Tuesday September 8th, 2015 7:51:27 PM

Jozhur lights a torch and hands it to Zeoll.

"Well this one looks rather straight forward. Can someone lend me a rope? "

Jozhur waits for someone to produce a rope and stuffs it in his bag of holding. He slaps his little human arms to loosen them up, Domi guide me, then starts carefully making his way up the wall.

------------------
Take 10 climb: 21
Perception: 15

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Tuesday September 8th, 2015 8:44:45 PM

[Updating header]

"Surre, I can hold a torrch!" says the elderly liontaur.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday September 9th, 2015 1:55:53 AM


Magana says, "I think I can make that climb, Jozhur. Do you want me to try?" She stands ready to catch him if he falls.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday September 9th, 2015 6:49:57 AM

"Have at it if you want. It's possible all of us are going to have to climb up there. I'll wait down here until you see what's up there."

Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday September 9th, 2015 7:11:05 AM

Echelion looks down and realizes that, despite his best efforts, Murph is in fact gone. "These anti magic fields really are quite dangerous... The magic used to create them must have been incredible.

If we are to climb, I will need some help. I am not exactly gifted physically. "


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+15=29 ;
Wednesday September 9th, 2015 7:38:34 AM

"Nice one... I only have adequate climbing skills but not the strength needed to put it to good use... Domi help us if we are to get up there... A rope I don't have either...

Oh well... I already once plummeted to my death... Perhaps I'll live a second time....


Aex stands ready to see her friends go up first... She does however examine the floor... Especially close to the granite walls... There are no sliding marks now are there?? We don't want these walls to crush us all... (perception 29)



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 9:57:05 AM

"Hey Jozhur, I have this 50' of silk rope. Let's hope you don't need more than that. I'm not looking forward to this. I'm not much of a climber."

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 11:39:20 AM

Hashamon attempts to climb the wall first, but his minotaur feet are a little too big and he ends up going nowhere.

Jozhur starts climbing, finding narrow handholds on the rocky wall. He advances 10'.

Rillet fires a sling rock up the chute and watches as it reaches its apex and decends down without once lighting up.

Zeoll has given up on climbing and hopes the party has a rope or ropes to help him make the climb.

Magana positions herself to catch Jozhur if he falls.

Ecthelion realizes his familiar is indeed gone. He also mentions how he will need help as he isn't gifted physically.

Aexana examines the walls near the granite walls. Nothing of difference to her perception.

Xxxxxxxxxxxxxxx
There is a rumble from behind the party. Jozhur gets knocked around but doesnt fall. the lava that surrounds this entire place starts to seep in and approaches. The heat is palpable. It is most certainly real lava! Bubbles pop sending the liquid magma inches from the groups feet.

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+16=33 ; d20+16=34 ; d20+16=34 ; d20+16=25 ; d20+16=18 ; d20+16=34 ; d20+16=24 ; d20+16=34 ; d20+16=30 ;
Wednesday September 9th, 2015 12:00:58 PM


Magana strips off her chainmail and shoves it into her pack along with Rillet's rope. She calls upon her rage for the first time since fully accepting Gargul as her God wondering if it will answer, but it does.

Fifty feet up, she almost slips (rolled an 18, use hero point to reroll a 34), and manages the rest without incident.

At the top, she quickly ties Rillet's rope to her own and dangles it down for the others, maintaining her rage for the strength it offers.

"Hurry!" she yells in Tauric. "My strength won't last forever!" She sends a silent prayer to Gargul and Domi asking for their strength to bolster her own.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday September 9th, 2015 1:43:37 PM

Terser sets about removing his armor so he can climb without it slowing him down. He also places himself in the corner of the room, so he can use the adjoining wall to brace himself. corner reducing dc by 5 Between himself and Magana, they should be able to haul the others up after them. He reaches inside himself for strength and offers a quick prayer to Domi for his blessing and begins hauling himself up as well.

take 10 for a 20 check



Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=19 ;
Wednesday September 9th, 2015 1:45:07 PM


Hash looks at the lave and frowns.

"Quickly!"

Hashamon will use Aid Another on the first climber that looks like they might be struggling.

If none have any trouble, he will head up the corner behind Terser. Climb 19 vs DC 15

Aid Another: Confers a +2 bonus on the skill check for the next climber who seems to need his help.

Zeoll (Cayzle) (AC24 HP 51 of 55)  d20-1=14 ; d20-1=1 ; d6=1 ; d20-1=10 ; d20-1=15 ; d20-1=5 ; d6=3 ; d20-1=13 ; d20-1=19 ; d20-1=4 ; d20-1=13 ; d20-1=18 ; d20-1=12 ; d20-1=14 ; d20-1=0 ; d20-1=13 ; d20-1=14 ; d20-1=0 ; d20-1=17 ;
Wednesday September 9th, 2015 4:05:27 PM

Well, it is 80 ft up. How many rounds until the lava is hurting our poor pawsies?

Climb skill says you climb one quarter of your speed per move action. Each move action requires a roll. Zeoll moves 40, so he climbs 10 ft on a successful move action. That's 8 move actions to get up to the top. 8 successful move actions!

The room is 10 by 10, and Zeoll, being large, is also 10x10. I'm hoping that means us taurs are basically in a chimney. The DC to climb is modified by ...

–10...Climbing a chimney (artificial or natural) or other location where you can brace against two opposite walls.
–5...Climbing a corner where you can brace against perpendicular walls.
+5...Surface is slippery.

So say the other side is slippery for a +5 to the DC, and there IS an opposing side for a -10 to the DC, and the net effect is a -5 to the DC. So instead of an 18, Zeoll needs a 13 to make it. He gets a -1 for Strength and is untrained. So he has to make 8 rolls at 1d20-1 that hit a 13 to climb to the top.

If he rolls a 9-12 he is okay, just fails to progress. If he rolls an 8 or less, he falls. Zeoll stows away his shield so he can use both hands to climb. He plans to reroll falls with hero points.

ROUND 1
1st move action: First roll: 14, up 10 ft.
2nd move action: Nat 1, falls. He'll take the 1d6 damage (rolled a 1) and tries again.

ROUND 2
1st move action: Gets up
2nd move action: rolls a 10, fails to even get up any distance.

ROUND 3
1st move action: rolls a 15, is 10 ft up!
2nd move action: rolls a 5, falls again, takes 3 damage.

ROUND 4
1st move action: gets up from prone
2nd move action: rolls a 13, is 10 ft up!

ROUND 5
1st move action: rolls a 19, is 20 ft up!
2nd move action: rolls a 4, uses a hero point, rolls again, a 13, is 30 ft up!

ROUND 6
1st move action: rolls a 18, is 40 ft up!
2nd move action: rolls a 12, still at 40 ft up.

ROUND 7
1st move action: rolls a 14, is 50 ft up!
2nd move action: rolls a 0, uses a hero point, rolls a 13, is 60 ft up!

ROUND 8
1st move action: rolls a 14, is 70 ft up! Almost there!
2nd move action: rolls another 0, uses a hero point, rolls a 17, is 80 ft up!

WooHoo! It takes Zeoll 8 rounds, 4 hp falling damage, and three hero points, but he makes it!

[OOC: Kindly DM, let me know if any of this math is off, and I'll recalculate. Like, if he took less falling damage, and more fire damage, say, if the lava broke his two falls.]

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=18 ; d20+5=6 ; d20+5=20 ;
Wednesday September 9th, 2015 4:05:38 PM

"Oh oh... " is about the stupidest remark Aex can make at a moment like this... "Get up there!

Not waiting for the rope Aex begins by giving it a try by herself... (Climb 18) the little Gnome manages to climb about 5ft... Well at least that's already 5ft of lava below her feet should it rize that far...
On a second attempt she almost falls (Climb Nat 1 - Hero Point Reroll 20) but only by a heroic grab she clings to the stone surface and lifts herself another 5ft...

"This is not my thing... oh how I wish to shape into an little monkey right now..."

Current height 10ft up...

"I could use a hand I guess..."



Ecthelion (HP 31/31 17/13/16) Murph  d20=18 ;
Wednesday September 9th, 2015 6:05:37 PM

Ecthelion cries out, dashing to the rope dangling on the wall and doing his best to climb up it... which is surprisingly good, considering his slight frame and baggy robes. (Climb: 18) He manages to make it 10 feet up the wall (Ecthelion has a move speed of 40 thanks to the Travel Domain) and will presumably continue his climb in the next round.

((OOC :: Are we going round by round? Or should we roll a bunch of climb checks?))

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 7:01:24 PM

Ooc: Zeoll is correct, the movement is 1/4 of your speed. So around 10' a round. A climb check is needed every round with a dc 20. (Hash missed but Jozhur passed).(All bonuses are figured in.. this is the dc (no corners )).

As for the flow of the lava... its anyones guess. One second it pours across the floor, the next it stops almost completely.

I'll allow 1 lg and 1 reg size pc to be on the same level.

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 7:20:56 PM

Ooc: Instead of a hero points Purge, Magana and Jozhur can lower ropes dropping the Dc to 5.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 10:15:03 PM

"I think I may like the complicated puzzles better. This one's a little too straight forward." Rillett winces at the lava around his feet.

Taking off his armor would take a whole minute that he doesn't have right now. That's gonna make climbing hard, so he'll have to wait his turn on a rope. Gulp. Rillett stowes his shield, and gestures. The effects of the fire are reduced for him. Not sure what damage lava inflicts, but it can't be good.

(Cast Resist Energy, Fire - fire damage reduced by 20 points.)

There's only so much wall, and 8 people. Someone's gonna have to wait. "I'll go last, but let's, uh, let's hurry!"

Rillett will use a rope when it's possible and everyone is up. He will take 10 if he can, and even with that his climb check will only be 7.

OOC: How did 8 people, 3 of whom are large, fit in a 10'x10' room? Wouldn't the passageway down the hall still have to be open? What am I missing?
---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight(CMW)*, Delay Poison, Hold Person(CMW)*, Spiritual Weapon, Resist Energy*
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 10:19:59 PM

Nevermind. I just read that it's just the end of the hallway with a 10'x10' area that rises 80'.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday September 10th, 2015 1:30:25 AM

Jozhur scampers up the wall with Magana to help get the ropes in place and haul everyone up.

He shouts down to the others, "Try to get up off the floor and just hang on, we'll get a rope down as soon as we can."

-------------------------------

Take 10 on Climb: 21

Dm Shawn - A Handle Appeared 
Thursday September 10th, 2015 9:46:43 AM

Jozhur and Magana scamper up the wall quickly. Minus a little slip by Magana, they reach the top of the wall to find a small ledge. Jozhur can stand ok on the ledge, Magana is a little more pressed for space, but both know there is not enough room for Zeoll to rest on the ledge. Neither one sees a spot to tie the ropes to.

Directly across from the duo, the path continues down a hallway, but with a 10' gap from their ledge to the other hallway. There is no running room from their ledge.

Terser begins climbing the wall next, while Hashamon is struggling a bit. (DC is 20, no corner bonus). Hash is able to start up the wall but gains no more height.
Aexana starts up behind Terser and is about the same level as Hashamon.

Zeoll, Etchelion and Rillet await their turns or some ropes. The lava continues to rise behind them, and those in their metal armor are beginning to sweat a lot. (Rillet's you are casting?. If your casting, or if it was cast on you before it doesn't work in the AM field. )

Some notes:I took the climbing order as the posts came in. Magana, Zeoll, and Hash cannot occupy the same level on the wall at the same time, but a med sized character can share it with them. Thus Aexana starting to climb as Terser passes Hash. If you could, do all your rolls, otherwise we will have to go round by round(which is also fine by me.) If you already rolled but haven't started up yet, keep those rolls. But remember with a rope, the dc drops big time. (Save your Hero Points).

The DC for the wall is 20... no corner help, no chimney help.



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+6=12 ; d20+6=22 ; d20+14=15 ;
Thursday September 10th, 2015 11:10:54 AM


Magana quickly realizes that no one else is going to be able to stand on this narrow ledge with her. Since no one is using the rope yet, she passes it to Jozhur and leaps to the opposite side.

(DC 20 for a standing broad jump, last hero point used to reroll failure)

Now on the opposite side, she take a quick look around for anything that might help their situation, but in her fury and hurry does not see much. (perception 15)


Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Thursday September 10th, 2015 11:17:04 AM

Rillett will be the last to ascend, in particular making sure that Ecth can get up before him. I assume there was not sufficient time to remove my armor. Without the rope, he cannot climb this wall. With the rope, he can take 10 on the climb and will not fail.

OOC: AM Field - Not sure what I was thinking trying to cast a spell.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=25 ;
Thursday September 10th, 2015 12:21:11 PM

"Hang on, we need to get this rope secured somehow!"

Holding on end of the rope and leaving the other hanging down the wall, Jozhur jumps across the gap. He looks for something to secure the rope to or a switch to end this challenge.

If he doesn't see anything, he hands the rope off to Magana, "We might just have to hold it and haul them up."

Perception: 25


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday September 10th, 2015 12:21:33 PM

Oh take 10 on Acrobatics for a 24

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=18 ; d20+9=28 ; d20+9=26 ; d20+9=12 ; d20+9=17 ; d20+9=20 ; d20+9=13 ; d20+9=25 ; d20+9=20 ; d20+9=10 ; d20+9=19 ; d20+9=16 ; d20+9=16 ; d20+9=15 ; d20+9=21 ; d20+9=10 ; d20+9=17 ; d20+9=11 ; d20+9=18 ; d20+9=20 ; d6=6 ; d6=5 ; d6=6 ; d6=5 ;
Thursday September 10th, 2015 2:02:42 PM



20 climb checks or 10 rounds, assuming Hash can be helped by the rope.

All pass.

20 climb checks, (or 10 rounds) assuming Hash is too heavy to be helped up by the rope.

Round 1. 0ft.

No Progress, success.

Round 2, 10ft. Success, fall. 6 damage.

Round 3, 0 ft. Fail, Success.

Round 4, 10 ft. Fall. 5 damage. Success.

Round 5, 10 ft. Success. Fall, 6 damage.

Round 6. Fail, Fail.

Round 7. Fail. Success.

Round 8. Fail. 5 damage.

Round 9. Fail, Fail.

Round 10. Fail, Success.

10ft up after 10 rounds.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+16=31 ; d20+10=27 ; d20+10=17 ; d20+10=24 ; d20+10=28 ;
Thursday September 10th, 2015 3:55:20 PM

Climb Rolls:

Round 1: climb half speed with strength surge rage power. DC 31 (+15 ft)
Round 1.5: continue half speed. DC 27 (+15ft)

Round 2: should be in range of a rope - 17 vs 10, pass (+15ft)
Round 2.5: same - 24 vs 10, pass (+15ft)

Round 3: 28 vs 10 - should be at the top and will use Jozhur's rope to haul up the next person. (can lift up to 920 lbs)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=23 ; d20+5=19 ; d20+5=8 ; d6=4 ; d20+5=15 ; d20+5=14 ; d20+5=17 ; d20+5=21 ; d20+5=15 ; d20+5=12 ; d20+5=23 ; d20+5=13 ; d20+5=10 ; d20+5=6 ; d20+5=17 ; d20+5=23 ; d20+5=10 ; d20+5=19 ;
Thursday September 10th, 2015 4:51:18 PM

Aex is only 10ft up... another 70ft at 5ft per succesfull climb would be 14 rounds!!
She looks up to where her friends are... hoping a rope will soon be there to haul her up. Luckily she's only a little Gnome so it shouldn't be a problem to lend her a hand...

But here goes...

Round 1 - Climb 23 : height 15ft
Round 2 - Climb 19 : height 15ft
Round 3 - Climb 8 : Aex falls from 15ft!! - damage 4HP
Round 4 - Climb 15 : nothing - height 0ft !!
Round 5 - Climb 14 : nothing - hieght 0ft !!
Round 6 - Climb 17 : nothing - height 0ft !!
Round 7 - Climb 21 : height 5ft
Round 8 - Climb 15 : nothing - height 5ft
Round 9 - Climb 12 : Aex falls from 5 ft - no extra damage
Round 10 - Climb 23 : height 5ft
Round 11 - Climb 13 : Aex falls from 5ft - no extra damage
Round 12 - Climb 10 : Aex is getting tired... scared...
Round 13 - Climb 6 : nothing - height 0ft
Round 17 - Climb 17 - nothing - height 0ft
Round 18 - Climb 23 : hieght 5ft
Round 19 - Climb 10 : height 0ft
Round 20 - Climb 19 : height 0ft

"IT's GETTING HOT DOWN HERE!!!"



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20-3=14 ; d20-3=10 ; d20-3=6 ; d20-3=12 ; d20-3=12 ; d20-3=4 ; d20-3=17 ; d20-3=-2 ; d20-3=11 ; d20-3=5 ; d20-3=14 ; d20-3=8 ; d20-3=7 ; d20-3=8 ; d20-3=8 ; d20-3=0 ; d20-3=6 ; d20-3=10 ; d20-3=12 ; d20-3=5 ; d20-3=5 ; d20-3=-1 ; d20-3=-2 ;
Thursday September 10th, 2015 5:11:37 PM

Oops. No taking 10. Rillett will make sure Ecth and Zeoll go before him. When he can, he will climb using the rope. Based on the DMs climb rules in the e-mail:

Round 1 - First roll is a 14, Second is 10. 10' up.
Round 2 - 6, 12 - 20' up.
Round 3 - 12, 4 (fail) - 25' up.
Round 4 - 17, -2 (fail) - 30' up.
Round 5 - 11, 5 - 35' up.
Round 6 - 14, 8 - 45' up
Round 7 - 7, 8 - 55' up
Round 8 - 8,0 (fail) - 50' up
Round 9 - 6,10 - 60' up
Round 10 - 12, 5 - 70' up
Round 11 -1 (fail) - 75' up
Round 12 -3 (second fail - no progress and tired)

He will be happy to be hauled up at any time that's an option, and if not that final roll leaves him 5' below the ledge so someone can probably just lend him a hand at that point.



Ecthelion (HP 17/31 17/13/16) Murph  d20=2 ; d20=17 ; d20=1 ; d20=2 ; d20=20 ; d20=17 ; d20=19 ; d20=9 ; d20=5 ; d20=7 ; 5d6=14 ;
Thursday September 10th, 2015 10:21:48 PM

Despite his strong start, Ecthelion has quite a bit of difficulty climbing the rope, and about 50ft up, his grip fails him and he plunges down below into the lava... (5d6 = 14 falling damage, plus whatever other damage may be incurred)

Check 1: 2, stop in place
Check 2: 17, move 10ft up to 20ft
Check 3: 1, stop in place
Check 4: 2, brace to fall
Check 5: 20, move 10ft up to 30ft
Check 6: 17, move 10ft up to 40ft
Check 7: 19, move 10ft up to 50ft
Check 8: 9, stop in place
Check 9: 5, brace to fall
Check 10: 7, third failed check, fall 50ft

Zeoll (Cayzle) (AC24 HP 51 of 55) 
Thursday September 10th, 2015 10:31:15 PM


With a DC5 for climbing ropes, the task becomes much easier, and Zeoll sighs with relief. He misses a couple rolls, but never two in a row -- dice rolled last post -- so with some effort, he can make it to the top.

Or rather, he clings to the rope and awaits his turn to get to the ledge.

After that, what? He has to make a leap across?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 11th, 2015 12:52:07 AM

ADDITION.
If of course Aex can use the rope also and thus the DC drops to 5, than Aex made it to the top without falling nor damage...

Dm Shawn - Jumping Lava 
Friday September 11th, 2015 10:00:28 AM

Magana easily leaps across the 10 foot to the other ledge. She looks around. She is in a hallway that ends in a set of double doors.

Jozhur makes the jump easily as well, both of them take up the rope to help the others up.

Hashamon is the first to use the rope, and after a brief climb is able to make it.

Terser doesn't need the rope, and continues to scale the wall, getting to the ledge. (Need a Dc 20 acrobatics check to jump across).

On the ground Aexana is about 10' up, and stopped waiting for the rope. Once Hash is pulled up, she gets her end of the rope and is helped up the wall to the ledge. (Dc 20 acrobatics to leap across).

Etchelion is able to make it 50' up the wall before stopping. Instead of moving further, he awaits the end of the rope to climb up the remaining. (With the rope, your last three would pass). The leap across the ledge is a DC 20 Acrobatics check.

Zeoll and Rillet are the last two, and the lava is moving closer, where the popping bubbles are now splattering against Rillets armor. Luckily the metal is enough to keep the lava off his skin. Zeoll goes first, and is able to use the rope also to get to the ledge, which was tight for Magana is now almost useless for Zeoll uness he can stand on his hind legs.

Rillet is able to get almost to the ledge,when he runs out of steam. He needs help the last 5'. As he starts climbing, the lava passes to the bottom of the wall completely covering the bottom floor.

So.... Magana and Jozhur are on one side of the ledge. Terser and Hash are on the other side. Once they make their jump checks, (or Terser stays on the side to assist with the rope) then it would go in this order for jumping. (Aexana, Etchelion, Zeoll, Rillet and then Terser.) No two large creatures can occupy the ledge at the same time. DC 20 Acrobatics to jump.



Magana (Craig) [HP 101 of 101] [DR 1/-] 
Friday September 11th, 2015 1:22:40 PM


Magana stands ready to help anyone climbing or leaping. (Aid Another for +2 bonus?)


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=21 ;
Friday September 11th, 2015 3:54:19 PM

Aex checks to see if anyone is there to help her leap...

She swings her arms... takes a deep breath and leaps... YES!
(Acrobatics 21)

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+11=28 ; d20+11=31 ; d20+11=25 ;
Friday September 11th, 2015 4:30:05 PM

Terser stays on the ledge, helping any who needs assistance up with the rope, then giving them some assistance and making the jump across the ledge.

two aid another acrobatics checks - 28 and 31 pass

Once everyone is safe, he will make his own leap across to join them before the lava reaches up this high.
personal acrobatics 25 vs 20, pass

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday September 11th, 2015 6:29:44 PM

Jozhur holds the rope as people are jumping so Magana can reach and haul up anyone who falls short.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+3=14 ;
Friday September 11th, 2015 7:46:25 PM

Rillett watches the others precede him to the ledge as he maintains his grip on the rope. He looks below him into the darkened shaft to see the glow of lava at the bottom. Heat radiates up, reminding him of certain death if he should fall. "Heh. I guess,at least the lava would break my fall."

As he waits to be hauled up the last 5 feet, he says, "Hey, before anyone jumps across, be sure you tie one of the ropes to yourself just in case. No sense taking any chances at this point."

After the others have gone it's his turn, and he's happy to accept the hand of the battle scarred dwarf. Once on the ledge, Rillett makes sure the rope is secure around him with the other end held by Magana across the way. He screws up his courage to jump, taking any assistance from either side in the effort. He swallows and leaps toward Magana.

(Acrobatics roll =14. Fail)

Rillett falls a short distance, caught by the rope. He dangles above the glowing hell below, and is hauled up unceremoniously by Magana. Magana never looked so good. Must be the smoke in his eyes.



Zeoll (Cayzle) (AC24 HP 51 of 55)  d20+12=30 ;
Friday September 11th, 2015 10:43:35 PM


Zeoll sees how Rillet -- all 180 pounds of him -- falls but is caught by the rope. He ponders his own girth -- 650 pounds -- as well as his ability to leap distances -- he is a natural +2 untrained, +2 with aid another. But that's too risky. He peremptorily uses a hero point for a +8 on the check. Now he is at +12. He does not tie a rope because he is afraid that if he falls, he will pull a friend down with him. He says a silent prayer to Queen Maab and rolls a 30! Makes it!

Hero point used: 1.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Sunday September 13th, 2015 2:08:37 PM

Terser takes a quick glance around to make sure everyone is safely up and hasn't forgotten anything to melt at the bottom. He gets to work buckling his armor back on, asking if anyone would lend a paw. He wouldn't be surprised if they were reluctant though, because he's built up somewhat of a sweat after all the exertion.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 13th, 2015 4:49:32 PM

Aex is of no use to help anyone... being small she has little strength to haul someone up. She just hopes to make it through with help of some...
She's mortified being of no use to the group at all...

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+19=25 ;
Sunday September 13th, 2015 7:21:30 PM

Rillett will use sense motive to see that Aex is feeling a little "small." He'll suggest that she help Terser get his armor on. He'll also remind her that she and Rillett will need to back each other up to keep these fighters patched up as we head into who knows what.

He keeps an eye out for the magic to come back - Deathwatch, Status and his and Jozhur's Continual Flame should show this. Once the magic is back, he'll work with Zeoll to keep everyone doused in water and cooled down.

Ecthelion (HP 17/31 17/13/16) Murph  d20+1=4 ;
Sunday September 13th, 2015 11:52:47 PM

Ecth reaches the top much to his own surprise and is shocked to find the gap to the next landing. "It's always something with this place..." Taking Rillet's advice, the drow ties any remaining rope around his waist before taking the leap... And fails horrendously. (Acrobatics: 4)

Dm Shawn - Jumping Lava 
Monday September 14th, 2015 8:47:10 AM

Most of the group is able to make the 10' leap across, and those who don't are thankfull of Rillet's plan of tying the rope around their waists. Eventually, everyone is hauled up and safe on the landing.

The hallway is a short walk to a set of double doors which open as the party arrives.

At the entrance to this room is a very large glass cauldron (empty). At the other end of this large room (40ft by 100ft) stand two solid stone doors. In front of doors is a circular indentation in the floor. Etched in the archway above the doors in glowing blue runes reads "It is through cooperation that we receive Flower's blessing".

Still the party find their magic does not function.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+5=22 ;
Monday September 14th, 2015 2:20:38 PM


Hash shrugs his large shoulders.

"Everyone find a spot."

He stomps down the hallway, then starts pushing against the door.

Str Check: 22

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+9=14 ;
Monday September 14th, 2015 2:34:19 PM

Terser inspects the cauldron and the indentation. Do they seem to be the same size? About how big is the cauldron? 10 gallons? 100? perhaps more?

perception 14


Zeoll (Cayzle) (AC24 HP 51 of 55) 
Monday September 14th, 2015 2:39:00 PM


"So we all have to worrk togetherr! Hash, hold on, we need to cooperate!"

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=27 ;
Monday September 14th, 2015 3:38:43 PM

Rats! Magic is still out. This is a very strong magic that can block arcane and divine energies. The Gods themselves must be involved, since they usually don’t tolerate such limitations on their power. Aex, your herbal knowledge may be the only healing we have for a while.

This all started with the message, ”Only in the footsteps of the Gods will good prevail.” Then we opened the first door by stepping on tiles representing the domains of Giving, Law, Nobility, Repose, Strength, and Trade. We concluded this represented the Gods of the Wold:

Giving = Flower,
Law = Pantheon,
Nobility = Alemi
Repose = Gargul
Strength = Domi
Trade = Ffloy

So far, we’ve completed a puzzle related to Alemi and Domi. Domi’s challenge related to Strength, but Alemi’s challenge didn’t mean Nobility. Now, it’s Flower with a focus on cooperation, but not necessarily giving. I suppose this may mean we still face challenges related to Pantheon, Gargul and Ffloy.

As for this one, perhaps a large, heavy, fragile glass cauldron simply means we’ll all need to cooperate to move it to that indentation without breaking it. Anyone have a blanket we can keep between it and the stone floor as we move it? But before we start moving anything, let’s find out what’s in that indentation by the far door. Maybe there’s an inscription in it.

Anyone notice anything else about this room?


Rillett will inspect the glass cauldron. He’ll also look around the room. How high is the ceiling?

(Perception for all these = 27)


Zeoll (Cayzle) (AC24 HP 51 of 55)  d20-1=10 ; d20+2=15 ;
Monday September 14th, 2015 11:21:48 PM

Zeoll will lend his meager strength to help the group shift the cauldron ... gently.

Str check 10, Dex check 15

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=30 ;
Tuesday September 15th, 2015 12:32:13 AM

"Does seem the obvious answer is to put the cauldron in that spot on the floor."

Jozhur takes a few moments to look around the room. How heavy is this cauldron going to be and how thick is the glass? Can everyone get hands on it to move it? Is the floor smooth, or could dragging the cauldron break it?

"Wonder what happens if we break that thing..."

-------------------------
Perception: 30

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday September 15th, 2015 1:07:55 AM


Magana puts her chainmail back on and helps lift the glass cauldron.


Ecthelion (HP 17/31 17/13/16) Murph  d20=5 ;
Tuesday September 15th, 2015 7:56:22 AM

"Hopefully this has nothing to do with blood magic... " Ecthelion mutters, his head whipping around in search of his missing familiar. He'll take up a position next to Zeoll and ready himself to move it. (Strength Check: 5)

Dm Shawn - Broken glass, everywhere....   2d20=22 ; d20+1=7 ; d20+2=12 ; d20+14=30 ; d20+14=19 ; 2d6+8=15 ; 2d6+8=13 ;
Tuesday September 15th, 2015 11:56:51 AM

Hash bangs on the door but nothing happens.

Rillet, Jozhur and Terser all look at the glass and can tell it is extremely fragile. It could be moved but very carefully. It also would fit in the hole and looks like an exact fit.

Zeoll, Ecthelion and Magana all take part of the bowl. It isn't heavy but as soon as they lift they feel a slight shock(7dmg, non lethal). Also they feel their movement slowed. The shock jolts Etchelion enough that his hands slip and drop the bowl. A small chip flies off and lands on the ground and begins melting. Once liquid, a figure made of glass with wicked glass shards for fingers comes from the liquid. It quickly swipes at Magana tearing chunks from her skin (28 dmg).

Currently at work.. will get a map tonight.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=17 ; d4=2 ;
Tuesday September 15th, 2015 3:39:21 PM

Aex awakens from pondering this next puzzle as soon as the glass figure comes to being... If such a creatures springs forward from breaking just a tiny shard... what will happen if the entire cauldron breaks!!

"Still no magic... now what!?", Aex hisses. She takes her sling and positions so that a missed slingbullet can impossibly strike the glass cauldron...

Sling hits AC17 - damage 2

"This Glass Thing should break easily no?!" Aex thinks out loud...

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=21 ; d4+1=4 ; 5d6=22 ; d20+13=31 ;
Tuesday September 15th, 2015 3:51:21 PM

Jozhur spins around when he hears a zap of electricity and the cauldron drops.

"Let's not find out what happens if we break the whole thing, that glass looks sharp!."

He positions himself to flank with someone, preferably Terser or Magana, then lunges with his adamantine dagger.

------------
Acrobatics to avoid opportunity attack if necessary: 31

Attack hits AC 22, 24 with flanking (should have been rolled at +12)

4 damage plus 22 sneak damage



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=18 ; d20+9=20 ; d4+3=7 ; d4+3=7 ;
Tuesday September 15th, 2015 4:22:30 PM

Once again, Terser finds it fortuitous that a weapon is so close to hand. He lets swing a fist at the glass creature, but does little more than distract it so that Jozhur can strike more accurately.

AC18 and AC 20 for 7 and 7 adamantine damage if they connect

No more touching the cauldron until we can all work to shift it together! He glares a little bit at the others for being so quick to attempt to move the fragile seeming vessel before examining the room more thoroughly.

Zeoll (Cayzle) (AC24 HP 51 of 55) 
Tuesday September 15th, 2015 4:31:14 PM

"Darrn it, yes!" Zeoll agrees with Terser. "We have to worrk togetherr. All of us"

He readies the use of his shield to use as total cover if attacked. Then he steps up to the glass thing. That way he can offer a flanking bonus at relatively little threat to himself, he hopes.

How big is it?

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+7=27 ;
Tuesday September 15th, 2015 5:48:07 PM

Rillett will move up to within attack range of the creature, and will assist Jozhur in his attacks. If he can do this in a way to provide a flanking bonus to Jozhur, Terser or Magana, so much the better. This will add +2 to Jozhur's attack rolls.

-------------------------------
Aid Another - Standard action. Succeed to hit AC 10. Result if +2 to ally to hit or +2 to ally's AC.

Sneak attacks affect constructs.

Dm Shawn - Broken glass, everywhere....  
Tuesday September 15th, 2015 9:34:46 PM

https://docs.google.com/spreadsheets/d/1LCIgwi0kSeU1Dyr5SdaC_36R7IbfJOjuFOhQNrvfghQ/edit?usp=sharing

Adjust your actions as you see fit.

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=18 ; d4-1=0 ;
Tuesday September 15th, 2015 9:53:50 PM


[OOC: Thanks for the map!]

Zeoll readies his tower shield for use for total cover, triggered by the glass monster attacking him. After readying his shield (standard action), he moves from Q-R-5-6 to O-P-8-9. Since that is more than 5 ft, Zeoll is deliberately provoking an attack of opportunity. The attack should trigger his readied action, and his shield should stop the physical attack.

Zeoll will stop moving if continuing his move would end the effective use of his shield. With luck, though, he'll end move in position to flank with Magana.

NOTE: Zeoll's AC with no magic is a 16 with shield, but after using it for total cover, he cannot use it for AC, so his AC sinks down to 12.

Everyone should keep in mind that your AC is your NO-MAGIC AC.

If the creature moves more than 5 ft and Zeoll gets an AoO, he swipes with his paw, hitting AC 18 for 1 hp nonlethal damage.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=16 ; d20+11=24 ;
Tuesday September 15th, 2015 10:40:10 PM

Hash growls.

Another one?!

He turns and runs down the corridor, skidding to a stop near Zeoll and drawing his quarterstaff.

Aoo1: Standstill: CMB 16
Aoo2: Standstill: CMB 24

No Magic AC: 16

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 15th, 2015 10:47:01 PM

Rillett wonders out loud, "Magic is suppressed here, yet this creature was magically able to form. Why is that? Maybe there's something here that will let us use magic too."

Rillett sees Zeoll move to the wall on the far side of the creature. He will move to R7 and aid another on Jozhur's attack, or someone else's if Jozhur does not attack.

"Like we saw with that metal angel, Jozhur can do some serious damage if he's flanking. Jozhur, If you can get over by the wall you'll be able to flank this thing, and so will whomever is next to you!"

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday September 15th, 2015 10:49:31 PM

OOC: Fixed header. Thanks Cayzle.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Tuesday September 15th, 2015 11:32:24 PM

Having a lot of ground to cover to get into position, Jozhur does not attack this round. He follows Rillets instructions and skirts around to the other side of the glass creation.

------------------
Move action to P6
Standard action: Acrobatics at half speed to P9.

AC without magic is 19

Ecthelion (HP 17/31 17/13/16) Murph 
Wednesday September 16th, 2015 12:04:47 AM

Ecthelion backs away from this creature to S1, brandishing his new and somewhat useless short sword while hoping nothing comes close enough for him to use it.

No-Magic AC: 11

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+13=32 ; d20+13=22 ; 2d8+6=18 ; d20+6=10 ; 2d8+6=16 ; d20+6=7 ;
Wednesday September 16th, 2015 1:31:30 AM


Magana, although startled by the sudden attack, responds quickly with a full attack of her own.

+0 Flail hits a 32 (possible crit, backed up with a 22) for 18 dmg ( or 36 if a crit)
+0 Flail hits a 10 for 16 dmg
Horns miss with a 7
(+2 flanking bonus included)

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 18 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Magana (Craig) [HP 74 of 101] [DR 1/-] 
Wednesday September 16th, 2015 1:34:01 AM

header

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday September 16th, 2015 7:43:23 AM

Quick correction: I missed where Zeoll was moving to, we can't both occupy the same space. Jozhur will move to S9 to flank with Zeoll, no acrobatics check, leaving time for an attack.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday September 16th, 2015 11:24:36 AM

correction - only have one attack after movement.

Dm Shawn - Broken glass, everywhere....   d20+14=34 ; d20+14=34 ; d20+14=26 ; d20+14=20 ; d6=3 ; 2d6+8=16 ; 2d6+8=14 ; 2d6+8=17 ; 2d6+8=15 ;
Wednesday September 16th, 2015 12:15:36 PM

Aexana sends a stone at the creature but misses.

"This Glass Thing should break easily no?!" Aex thinks out loud...

Jozhur moves to flank with Magana, but the creature is not caught off guard. Both slashes miss. (No flanking bonus).

Terser, who seems a bit annoyed with the rushed move job, attacks the glass creature but comes up short.

"Darrn it, yes!" Zeoll agrees with Terser. "We have to worrk togetherr. All of us"

He readies the use of his shield to use as total cover if attacked. The creature is bigger then Zeoll and Hash. It looks to have a further reach then the minotaurs.

Rillett will move up to within attack range of the creature, and will assist Jozhur in his attacks.

Zeoll readies his tower shield for use for total cover, triggered by the glass monster attacking him. After readying his shield , he moves from Q-R-5-6 to O-P-8-9.

Hash growls.

Another one?!

He turns and runs down the corridor, skidding to a stop near Zeoll and drawing his quarterstaff.

Rillett wonders out loud, "Magic is suppressed here, yet this creature was magically able to form. Why is that? Maybe there's something here that will let us use magic too."

Rillett sees Zeoll move to the wall on the far side of the creature. He will move to R7 and aid another on Jozhur's attack, or someone else's if Jozhur does not attack.

Having a lot of ground to cover to get into position, Jozhur does not attack this round. He follows Rillets instructions and skirts around to the other side of the glass creation.

Ecthelion backs away from this creature to S1, brandishing his new and somewhat useless short sword while hoping nothing comes close enough for him to use it.

Magana, although startled by the sudden attack, responds quickly with a full attack of her own. Her one shot connects, and would fell a normal man but seems to midly wounded the creature.
Xxxxxxxxxxxxxxxxxxx
The creature knows Magana is the biggest threat and ignores the others and focuses on her. Itips into her flesh, tearing gigantic chunks of skin out. Blood splatters everyone around her, and everyone knows exactly how tough she is that she is still standing. ( 2 critical hits, both confirmed... 62 Dmg)

Its one Aoo.is wasted on zeoll.

Gc: 13

https://docs.google.com/spreadsheets/d/1LCIgwi0kSeU1Dyr5SdaC_36R7IbfJOjuFOhQNrvfghQ/edit

Magana (Craig) [HP 14 of 101] [DR 1/-] 
Wednesday September 16th, 2015 1:12:16 PM

ooc: header update for the crit dmg... wil post later

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+16=29 ; d20+11=21 ; d4+1=3 ; 5d6=25 ;
Wednesday September 16th, 2015 1:19:33 PM

Not good, if Magana goes down we may have a hard time with this thing.

Jozhur tries a feint this time before lunging with his dagger
---------------
No flanking bonus vs. thus thing?
Bluff to feint: 29 (flatfooted if successful)
Attack hits AC21, 3 damage plus 25 if feint is successful

Dm Shawn: No flank, no crit, no sneak attack.

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=9 ; d20+17=23 ;
Wednesday September 16th, 2015 1:54:41 PM

Rillett tries to shield Magana from the creature's attacks, but it's clear that combat is not his forte.

Rillett looks to see what is special or different about this creature. "Ecth, you're pretty smart. Do you have any idea what this thing is?"

-----------------------------------------------
Rillett attempts to use Aid Another to add +2 to Magana's AC, but fails on his roll by 1.

Perception 23 - He looks to see why this creature would be immune to flanking, crits, or sneak attacks. Unclear why this creature would be different from most creatures or constructs. Is it covered in eyes?

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=29 ;
Wednesday September 16th, 2015 10:15:18 PM


Magana was a better fighter than he, especially without Maabs blessings at his beck and call. She was also almost dead.

Without much else in options, attempts to grapple the creature and hold it tight.

Grapple vs CMD 29.

(I provoke an attack in the process.)



Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Wednesday September 16th, 2015 10:59:25 PM

Maybe Zeoll will have drawn out its one AoO per round before Hash tries for his grapple ...

Ecthelion (HP 31/31 17/13/16) Murph  d20+16=27 ;
Thursday September 17th, 2015 12:33:20 AM

Ecthelion barely grasps what is said to him, but still manages to reach back through his many memories to figure our what this thing may be. (Arcana: 27)

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=14 ; d20+8=16 ; d20+7=16 ;
Thursday September 17th, 2015 1:51:28 AM


With her lifeblood draining quickly, Magana yells, "Cooperation! All must attack!" Then, with Gargul's name on her lips, she returns to what looks to be her last battle in this life.

+0 Flail misses
+0 Flail misses
Horns miss

She tried her best, but blood loss is making her weak. She briefly hopes her family hears the stories of her time with the Lionfish crew as she prepares for the creature to separate her body from her soul.

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 2:39:06 AM

Aex again feels useless... Her friends are getting hurt and she can't do anything without her magic...
Not daring to send another stone she cowers behind her fighting friends... She'll patch'm up later... She hopes there will be some left to patch up of course...

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=17 ; d20+14=15 ;
Thursday September 17th, 2015 10:48:14 AM

Terser once again calls on his inner reserves to try to beat this creature into submission. It seems there is little he is able to do against it though, it is just too well armored to break through.

2 misses

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 4:18:24 PM

Aex feels inside the pockers of her Bill's Pants-o-plenty... those wooden flasks would sure come in handy to help her friends! But are herbals infusions also considered magic??? (@ DM ?? ;-) )


Magana (Craig) [HP 14 of 101] [DR 1/-] 
Thursday September 17th, 2015 4:25:23 PM


ooc: I think the pants are probably non-operational due to the anti-magic. I would guess nothing in there is accessible


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 4:35:29 PM

Ok... in that case Aex turns pale... where did all the potions go!!

Dm Shawn - Broken glass, everywhere....   d20+14=23 ; 2d6+8=15 ; d20+18=33 ;
Thursday September 17th, 2015 4:46:18 PM

Note: Jozhur's second attack did hit last round, but did no damage.

Jozhur again tries one of his tactics, but comes up short. The creature was flat footed for him, and his attack did connect, but wasn't enough to get through the hard glass.

Rillet doesn't understand why the creature is resilient to the attacks of his fellows. The creature is not covered in eyes.

Hash jumps forward and grapples with the creature(it is bigger then Hash, but he does succeed in grappling. He is awarded with a deep gash from the glass claws(15 dmg)

Zeoll hoped to provoke another AOO, but was overpassed due to Hash jumping on the creature.

Ecthelion tries to recall what this creature is, but nothing he is recalling covers this creature... perhaps a different knowledge realm.

Magana hope her family hears how valiantly she fought, and she has fought valiantly. Unfortunitly she doesn't connect this round.

Aexana reachers into her pockets to grab some flasks, but the interdimensional space isn't there with the anti magic field.

Terser tries again, but fails to get through.

The creature easily sheds Hashamon, and reverses the grapple on the minotaur. Now the minotaur is being pressed down by the huge glass creature. (CMD 27 to get free).



Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=11 ;
Thursday September 17th, 2015 5:48:00 PM

Rillett cannot understand how this thing could be immune to Jozhur's attacks. Sure it seems hard, but Jozhur is using a weapon that bypasses hardness. It's not a construct. It's not affected by the antimagic effect. It's intelligent. Rillett can see that magic still is not working.

"This thing came from that cauldron. Is it still connected somehow? Could touching the cauldron give some sort of control over the creature?"

In any event, his most effective action is to help others that can actually damage this thing. He will help distract the creature as Magana attacks it, adding +2 to Magana's attack roll.

"Die you stupid piece of glass!"

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=22 ; d20+8=18 ; d20+8=20 ; 2d8+6=8 ; 2d8+6=9 ; d8+4=11 ;
Thursday September 17th, 2015 11:40:54 PM


Magana takes advantage of the opponent's grappled state. (ooc: Dex -4 = ac-2 hopefully?)

+0 Flail hits a 22 for 8
+0 Flail hits a 18 for 9
Horns hit a 20 for 11

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=15 ;
Thursday September 17th, 2015 11:46:36 PM

Zeoll tries to aid another to help Hash in the grapple. He does, with a nat 15.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=20 ; d8+3=8 ; d20+11=24 ;
Thursday September 17th, 2015 11:56:37 PM

CMB 26 (used hero point for re-roll)
8 horn damage.

Hash roars. He knew this feeling.. that of a predator about to succumb to the hunt of a larger beast. All he could do was keep trying.

"A little help here! With all of us we might be able to pin and restrain it!"


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=30 ; d20+11=16 ; d4+1=2 ; 5d6=15 ; d20+6=13 ; d20+2=22 ; d20+2=19 ; d20+2=6 ;
Friday September 18th, 2015 12:44:40 AM

Jozhur glances at his dagger in dismay, checking to make sure he has the right one. Thankfully, Hashamon has the thing under control for the time being, should keep it off Magana.

He can't think of anything better to do than try to chisel at the thing one more time. He tries to find a weak spot on the glass thing and jams his adamantine dagger into the area.

He thinks of what this thing may actually be and how to defeat it.

-------------------
Attack hits AC 30, crit confirmed with a 16 (probably not). 2 damage (adamantine) plus 15 sneak damage from flanking.

Untrained knowledge checks made with WLA "information" benefit
Arcana: 22
Engineering: 19
Planes: 6



Ecthelion (HP 31/31 17/13/16) Murph  d20+12=32 ; d20+14=26 ; d20+15=24 ;
Friday September 18th, 2015 7:45:56 AM

Ecthelion shakes his head wildly, trying to dislodge any information possible about the creature.

Engineering: 32
Planes: 26
Religion: 24

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=19 ; d4=2 ;
Friday September 18th, 2015 8:08:36 AM

Aex hustles around the room trying to find an angle where she gives flanking bonus to her melee friends AND an angle where she can't hit the cauldron with another sling bullet...

Hits AC19 - damage 2

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=32 ; d20+9=24 ; d4+5=7 ; d4+5=7 ;
Friday September 18th, 2015 12:08:27 PM

Something has to get through to this creature, and his most recent strikes may have done it. He continues to pummel the creature with his adamantine fists, despite the fact that Jozhur's dagger didn't seem to work. Maybe the point is too fine to get through the crystalline structure, and a big block of the armor penetrating metal may be more effective.

AC 32 and 24 for 7 and 7 adamantine bludgeoning damage


Dm Shawn - Broken glass, everywhere....   d20+14=29 ; d20+14=22 ; 2d6+8=18 ; 2d6+8=12 ;
Friday September 18th, 2015 1:20:38 PM

Note: My bad, forgot Jozhur's attack was with an admantium weapon, so he did damage it last round.. but also, again... this creature cannot be critted, cannot be flanked, cannot be a target of sneak attack.

Rillet decides his best bet is to help Magana, and assists her in attack the creature.

And in doing so, Magana is able to connect twice, producing small cracks in the creature.

Zeoll also assists his friend, and aids Hashamon with the wrestling of the creature.

Zeoll almost provides enough help, but doesn't quite finish it. Twice the creature tears in Hash's side[bold[(30 DMG).[/bold]

Jozhur's next attack looks deadly, but only seems to knick the creature. Nothing he recalls matches this creature.

Ecthelion is going through all his schooling, and books in his mind, and then it dawns on him... the creature is made of glass, and sentient... he heard of creatures before living on the quasi elemental planes. (Creature is a glass elemental).

Aexana fires another sling into the creature(did you add in firing into melle penalties?) But misses again.

Terser swings two solid shots, cracking the creature beneath.

GC: 26

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20-7=0 ; d20+7=17 ;
Friday September 18th, 2015 5:00:38 PM

Rillett sees Hashamon struggling, and getting torn up for his efforts.

"We're going to lose both Hash and Magana at this rate! We need to get this thing pinned down and then beat it into submission. Hash - Keep trying to pin it. Zeoll, Jozhur, we'll all help in this. Magana and Terser - whomever does more damage of you keep beating on that thing. The other one help us pin this thing."

(Rillett succeeds in Aid Another, adding +2 to Hash's attempt to pin the creature)

"Aexana - gently touch that cauldron. Without moving it, see if you can communicate with, control, or otherwise affect this creature. In the first puzzle, standing on the tiles weakened the skeletons.

"Ecth - Do you know anything that can help us? Try gently touching the cauldron to see if you can cast any magic if you're in contact with it. Maybe the cauldron if the key to using magic here.

"If anyone has a better idea, let's hear it."


Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=5 ;
Friday September 18th, 2015 5:27:43 PM


Zeoll again tries to give Hash a +2 ... but a nat 5 won't do it. With his -1 str, -1 size, and -2 shield penalty, the +4 for his BAB is not going to git er done.

"Sorrry," the old liontaur murmurs. "I'm getting too darrn old forr this."

Ecthelion (HP 31/31 17/13/16) Murph 
Friday September 18th, 2015 8:07:06 PM

"It's an elemental! Glass elemental! Nothing can pierce its skin, and it might explode when we kill it!"

Taking Rillett's advice, Ecthelion grabs the cauldron to see if it grants him any connection to the creature.

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=30 ; d20+8=27 ; d20+8=15 ; 2d8+6=11 ; 2d8+6=9 ;
Friday September 18th, 2015 10:06:37 PM


+0 Flail hits a 30 for 11 dmg
+0 Flail hits a 27 for 9 dmg
Horns miss

Magana gets a couple more good hits in, but feels like she's only doing inconsequential damage to the creature.

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?


Hashamon, Chimeric Champion HP 45/90 - AC 25  d20+11=28 ; d8+5=9 ;
Saturday September 19th, 2015 12:32:20 AM


Hash knows this is a losing battle, but every round he hangs on to this creature is a round for Terser, Magana, Rillet and the others to figure out how to make it go away.

He feels blood running from his chest down his legs, but better his than someone else.

Grapple 32.9 Horn damage.


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Saturday September 19th, 2015 1:19:06 AM

Explode?

*gulp*

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+8=26 ;
Sunday September 20th, 2015 10:26:44 AM

"Hash, if you try to pin this thing down we can tie it up maybe!"

Jozhur looks at the creature. Would their ropes be able to hold it, or is it so covered in jagged edges that it would just cut through?

Jozhur tries to take advantage of the elemental being grappled and attempts to trip it.

----------

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=21 ;
Sunday September 20th, 2015 10:31:11 AM

Oops wrong button.

Perception: 21

Trip attempt: 29 (Apparently can use dex for trip attempts, should have been rolled at +11)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 20th, 2015 3:56:51 PM

Per Rillet's thoughts, Aex joins Ecthelion near the Cauldron. At almost precisely the same moment Aex too places her hands very lightly upon the glass... not trying to lift it nor push it... just cautiously laying her hands upon the delicate crystal...

"Ecth, we do this together... gently lad.. gently... no grabbing... just carefully lay your hands on the crystal..."

...

Then wondering if this thing is in any way sentient Aex softly whispers...

"... not sure if you can understand us but... we're the good guys here... "

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+10=16 ; d20+5=20 ; d4+9=12 ; d4+9=10 ;
Monday September 21st, 2015 11:03:56 AM

There are so many people attempting to pin the creature that it is all Terser can do to find vulnerable places to strike. Still, there is little else to do unless the knowledgeable types can find some way to communicate or control the creature.

miscalc - should be +12
hit AC 18 and 22
12 and 10 bludgeoning adamantine


Dm Shawn - Broken glass, everywhere....   d20+18=27 ; d20+14=26 ; d20+14=18 ; 2d6+8=15 ; 2d6+8=16 ;
Monday September 21st, 2015 3:20:46 PM

Rillet helps Hasham on attempt to wrestle the creature again and is successful. Where as Zeoll is not.

Magana smashes the creature twice, adding more tiny cracks.

Hash is able to grapple back control, and inflict some damage with his horns.

Jozhur is not able to trip the creature do to it's size. (Creature is huge, you are medium. Take the action back and attack).

Terser tries to find a spot to attack, but doesnt get through.

Ecthelion and Aexana both touch the glass, and try to communicate but receive nothing back.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The creature easily overpowers Hash right back, the struggle going back and forth now. His glass claws shred into the minotaur. (31 dmg).

GC:40

Sorry for the short post, forgot my phone at home and couldn't post from work.

Hashamon, Chimeric Champion HP 6/90 - AC 25  d20+11=13 ; d20+11=29 ; d8+5=8 ;
Monday September 21st, 2015 3:35:12 PM


Blood flows easily from the Minotaur.

If only he could shift. If only he could reach his magic.

Still, these are fleeting thoughts compared to his most pressing desire.

If only I can hold on long enough for them to figure something out, I can happily walk through the lands of rest and settle in the gardens of Ma'ab and Ebyron.

His attachment to this pack was strange, but often wild creatures felt at home in a herd of domesticated ones. On a base level, all things were nature and shared the spark of creation. If his sacrifice would help them through this trial of theirs, to defeat the fledgling, evil god opposite them, he would gladly make it.

Grapple check: 29, + any aid anothers. Last hero point used for reroll.

8 Horn damage.



Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d8=1 ; d8=5 ; d8=8 ; d8=8 ; d8=8 ;
Monday September 21st, 2015 4:33:09 PM

Rillett looks with dismay as Hash is being torn to shreds. If we had access to our magic, this creature would be a challenge. Without it, it spells death. Something's not right here, and it feels like we had no choice in this matter.

He grits his teeth, "Gargul, you set us on this mission. Lord of life as well as death, give us the strength to defeat this creature! If you can hear me now, break this block to our magic so that I can save our friend!" Rillett will use a hero point and his strongest magic to attempt to heal Hash - 38 hit points healed on Hash if this works.

--------------------
OOC: Huge? When did it become huge? This creature is large on the map. Did it grow? Did I miss something?



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday September 21st, 2015 4:41:30 PM

"Ecth... I think the only way to stop this madness is to get the sphere over there... preferably without breaking of more pieces! Let's try lifting it gently and slowly carry it around... shall we?", aex asks Ecthelion. Given the bashing her friends are taking she figures this is the only way to get it over there...

"It is through cooperation that we receive Flower's blessing... it said... so not just one person should try to carry this thing. Neither Ecth not I got hurt from touching the sphere!! Everyone not tangled up with the creature come gently carry this over there with us. All touch the sphere together and gently walk it over there... "



Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=6 ;
Monday September 21st, 2015 6:05:08 PM


Zeoll tries to help with the grapple again and fails. This is just not his area of strength.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=16 ; d20+11=15 ; d20+6=15 ; d20+11=28 ; d4+1=5 ; d20+6=15 ;
Monday September 21st, 2015 8:55:58 PM

Jozhur makes a heroic effort, hammering away at the glass creature. He only does minimal damage, but hopes their combined efforts are enough to finish the thing. He also hopes the others don't make another one trying to move the cauldron again.

----------------
Last rounds Attacks hit AC 16 and 15
Full attack this round hits AC 15 and 15
Hero point attack hits AC 28, 5 damage (adamantine)

Dm Shawn - Broken glass, everywhere....  
Monday September 21st, 2015 9:03:17 PM

Dm post September 16th

The creature is bigger then Zeoll and Hash. It looks to have a further reach then the minotaurs.


Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=28 ; d20+8=16 ; d20+8=13 ; 2d8+6=15 ; 2d8+6=14 ;
Tuesday September 22nd, 2015 1:16:39 AM


Magana snorts. Cooperation moving the cauldron is a fine idea, but Hash can't cooperate right now, and Magana won't abandon him to die. She desperately swings again.

+0 Flail hits a 28 for 15 dmg
+0 Flail hits a 16 for 14 dmg
Horns miss

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Ecthelion (HP 31/31 17/13/16) Murph 
Tuesday September 22nd, 2015 7:47:00 AM

Ecthelion attempts to get a good grip on the cauldron before attempting to move it, not wanting to drop it and cause another issue. (Take 10 on strength to move cauldron)

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Tuesday September 22nd, 2015 8:08:23 AM


Zeoll has such a bad feeling about this. "Please do not let us summon a second one of these things!" he declares.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Tuesday September 22nd, 2015 12:36:41 PM

Aex gently hums a tune... And we will all go down together.... Yes we will all go down together...

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday September 22nd, 2015 12:43:34 PM

While trying desperately to heal Hash, Rillett glances over at Aex and Ecth preparing to move the fragile, glass cauldron. His eyes go wide and he has a momentary sense of panic at the thought of our two least strong party members attempting to move it by themselves.

In a tight voice he says, "I know you're trying to help, but you may want to wait until we can all cooperate together to move that thing!"

Dm Shawn - Broken glass, everywhere....   d20+14=25 ; d20+14=25 ; 2d6+8=10 ; 2d6+8=14 ;
Tuesday September 22nd, 2015 3:25:28 PM

Hash again gets the upper hand and manages to get his horns in again.

Rillet prays to his god for healing, but nothing comes. (SAVE YOUR HERO POINT).

Jozur stabs the creature, and wounds it but pain doesn't register.

Magana smashes the creature again, forming yet anothether crack.

Zeoll attempts to help his friend but isn't up tot the task.

Aexana and Etchelion, if you are deciding to move the glass... I need dex checks and you cannot take a 10.

The glass creature rips into Hashamon (24 dmg).

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Tuesday September 22nd, 2015 4:30:55 PM


Zeoll tries to drag the downed Hashamon out of the melee (move action I hope?). He uses his tower shield for total cover so that any AoO he provokes by doing this will be blocked by the shield.

Next round he'll try his best to administer some untrained first aid.

"Hang on, Hash! You can't die on us! If you die in an AM Field, you can't come back!"



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+12=28 ; d20+7=24 ; d4+9=12 ; d4+9=12 ;
Tuesday September 22nd, 2015 5:39:55 PM

Hearing Zeoll's statement's prod's Terser into more of a frenzy. His fumbling attempts at first aid only make it more imperative that this creature be destroyed and someone competent be put in charge of ministering to the fallen taur. His strikes are much more accurate, and he hopes to pound this creature to dust before it turns on another of his companions.

AC 28 and 24 for 12 and 12 bludgeoning/adamantine



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+3=14 ; d20+5=18 ;
Tuesday September 22nd, 2015 6:20:35 PM

"Rillet I know this is madness but there's nothing we can do to help...", Aex says in a hurry to Rillet...

[b]"Ecth... we have to try..."


Aex cautiously tries to lift the glass cauldron... (dex 14 - acrobatics 18) and tries to get it over to the indentation in the floor...

Hashamon, Chimeric Champion HP -xx/90 - AC 7 
Tuesday September 22nd, 2015 8:32:46 PM


The creature is too much.

Hashamon feels it's glass appendages slicing through his hide, his fingers, and his body. The last thing he sees is Zeoll's concerned face shouting something he can't understand.

As his vision darkens, he hears two familiar voices somewhere in the darkness.

"Hey Pink, I think the big guy finally bit it off more than he can chew. Get it? Shapeshifter that bit mor.."

"Yea. I get it Tink. C'mon big guy. You were the first and last of a dying breed, and the Court has something special lined up just for you pal."



Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=26 ; d20+13=29 ;
Wednesday September 23rd, 2015 12:48:25 AM


Furious at her inadequacy, Magana drops her weapons and grapples the thing to get it away from Hashamon.

Grapple hits a 26 (standard action)
.. not sure if a Move or Pin action requires waiting for the next round, so I rolled for it:
Pin hits a 29

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=24 ; d20+6=13 ; d20+11=23 ; d4+1=3 ; d4+1=5 ;
Wednesday September 23rd, 2015 7:49:56 AM

Jozhur looks from Hashamon lying on the floor, to Magana now bleeding profusely and wrestling with the monster, then to Aex and Ecth trying to move the huge glass bowl. Who does he help?

Does the glass monster look like it could shatter soon?

He keeps hammering with his adamantine dagger for the time being, though it doesn't seem to be doing much good.

-------------------
First attack hits AC24, 3 damage
Second attack misses
Hero point attack hits AC23, 5 damage

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=13 ;
Wednesday September 23rd, 2015 11:58:45 AM

"Magana, no!"

As he sees Magana's action and looks at Zeoll trying to save Hash, Rillett begins to weep - and to get really mad. His tears are more because this is a reminder of his brothers' meaningless deaths in Bonetown than for Hash. It was his brothers' deaths that turned him to dedication to Gargul. It may be Hash's death that turns him away from Gargul. How can he you follow a god that turns his back on his followers.

[b]"Our primary need for cooperation is saving our friends, not summoning another one of these things by messing with that bowl! Even those of us that can't hit this thing can help those that are![b/]

Rillett move in, heedless of his own safety, to help Magana.
-------------------------------
Rillett will help Magana with her attempt to grapple and pin this creature, adding +2 to Magana's attempts.

Dm Shawn - Broken glass, everywhere....   6d6=21 ;
Wednesday September 23rd, 2015 3:32:01 PM

Magana's clubbing, Jozhur and Tersers stabbing finally pay off. Zeoll reaches in for Hashamon (who is unconscious) at the exact moment the last strike falls. An explosion of glass and fire blows forth from the creature arcing out. Even Etchelion Aexana and Rillet aren't safe. The only one who is unharmed is Hashamon under the elementals body.

22dmg dc 18 for half.

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal)  d20+7=14 ; d20+4=22 ;
Wednesday September 23rd, 2015 4:22:58 PM

[OOC: Reflex save. probably?]

Zeoll prays, "Mother, help us!" as he tries to dodge glass.

Note: does not include bonuses from magic items ... rolled a 14 and takes the full 22.

"Merrcy," mutters Zeoll as he picks shards from his fur and wounds.

Then he looks at Hash and tries to stabilize him. Untrained Heal check is a 22 sweet!

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 87/109] (25% chance no crit, uncanny dodge)  d20+5=17 ; d20+8=16 ;
Wednesday September 23rd, 2015 5:13:50 PM

Terser takes the blast full on, but ignores it and all but shoves Zeoll aside. It seems he has done a reasonable job of bandaging Hash, but he tends to his injuries again regardless. Heal check 16

Hashamon, Dead and Gone HP -xx/90 - AC 7 
Wednesday September 23rd, 2015 11:24:47 PM

Zeoll's bandages are well done, but it becomes obvious quickly that the cooling body of the minotaur is beyond immediate aid. While the mortal wounds may have taken him to the precipice, the glass shattering was enough to snuff the flame from the shapeshifter monstrous soul.

Ecthelion (HP 20/31 17/13/16) Murph  d20+6=26 ;
Thursday September 24th, 2015 12:13:41 AM

Ecthelion manages to duck in time to only feel the heat from the blast. He stands up slowly, staring down at the corpse before them that was moving and talking just a moment ago. No magic means we won't be getting him back... He releases the cauldron and walks over slowly to the body, closing its eyes and uttering a silent prayer to Gargul.

Magana (Craig) [HP 4 of 101] [DR 1/-]  d20+7=22 ;
Thursday September 24th, 2015 1:27:36 AM


Reflex 22 for half dmg

In an uncanny flash of intuition, Magana throws herself away from the creature just before it shatters which is the only reason she still draws breath. But that breathing is painful. The crumples to the ground with jagged shards of glass protruding from every bit of her exposed hide.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+10=30 ;
Thursday September 24th, 2015 9:04:20 AM

Jozhur quickly hits the floor as the elemental explodes and is able to somehow escape the explosion unscathed.

He stares helplessly at Hashamon, "Curse this place!" Let's get this cauldron moved, all together, and get out of here."

----------------
Reflex save: 30, no damage (rogue)



Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19  d20+8=23 ;
Thursday September 24th, 2015 11:55:31 AM

Having been forewarned by Ecth, Rillett is able to turn away at the last moment as the creature explodes. His armor and clothing stop most of the glass. Almost instantly his robes return to gleaming white, looking pressed and clean.

He wipes his tears away with his sleeve as he wipes the sweat off his brow, hoping that no one noticed. It's been a while since he was reminded of his brothers' deaths. His sadness for Hash is made less by the fact that his shared with these friends. He puts a hand on Ecth's shoulder, adds, "Hash was a mighty companion, and he sacrificed himself for us. We shall not forget him. May Gargul guide this gentle beast to his rest, and to long service in Queen Maab's Court."

“Aexana and Zeoll, you are probably our most skilled healers. Is there anything you two can do for Magana?”


Turning to the rogue, “Right Jozhur, I think we’re all ready to be done with this place. Let’s see what we can to go get out of here.”

As Aex and Zeoll tend to Magana, we’ll move Hash’s body up by the doors in case we need to go through them quickly.

Once Magana’s wounds are dressed, we’ll turn to the cauldron. Unless anyone has a better approach, we’ll arrange ourselves to alternate more and less nimble party members, so that if anyone does drop the cauldron perhaps the ones next to them can catch it. Only once all are ready will we attempt to carefully move it to the depression in the far end of the floor.

----------------
Reflex save 23 - 11 damage

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal) 
Thursday September 24th, 2015 3:30:40 PM


Zeoll laughs a mad despairing bark. "Without magic, I am as much a healerr as I am the Lord High Mayor of Plateau City."

He agrees with Rillett about working together to move the cauldron. "We need to get wise and avoid morre mistakes. If therre is one challenge perr god in the pantheon, we have two morre tests afterr this, Thrree morre if you count Garrgul."

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+8=17 ; d20+9=29 ;
Thursday September 24th, 2015 3:56:08 PM

(Reflex save 17)

Aex can feel the glass shards slice through her... Too focussed on the cauldron she failed to avoid some of the shards... ouch...

She nods to Rillet but wonders if it wouldn't be better to first cooperate and get the cauldron where it belongs and then try to tend for Magana. After all, without her magic there's only so much she can do...
But she does her best... and her best she does! (Heal 29 - natural 20)



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 87/109] (25% chance no crit, uncanny dodge) 
Thursday September 24th, 2015 4:04:22 PM

Realizing Hashamon is well and truly gone, Terser instead applies his ministrations to Magana, though Aexana seems to have that taken care of. He offers the spirits a brief prayer for their fallen companion.
Despite only having known him a short time, he was stalwart and true, and it is a great loss for their group's spirit.

Once the group is ready to band together to move the cauldron, Terser spreads his cloak on the floor between the cauldron and its theoretical resting spot, hoping to cushion it a bit should it slip again. Then he takes his spot near it and awaits a signal to lift it all together, also preparing himself to not react to any shock it may impart.

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Thursday September 24th, 2015 4:50:02 PM

Ooc: by the way, it's killing me that I cannot correct my typos. :)

Dm Shawn - Broken glass, everywhere....   2d20=26 ; 2d20=29 ; 2d20=22 ; 2d20=9 ;
Thursday September 24th, 2015 4:51:44 PM

Even those who try not to, have a moist eye at the site of one of theirs no more. Hashamon is as dead as the exploding elemental and nothing will bring him back.

Magana is patched up the best of the groups abilities but her wounds are still garish.

The group as a whole grabs the sides of the bowl, and even puts some cloth down under it. Thw shocking begins, but the numbers in the group dilute the pain. After a very long walk ( magically reduced speed to 5') the cauldron is gently placed into the hoke.

Immediatly all wounds are healed, all damage repaired. The doors before you open, but your magic does not work still.

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Thursday September 24th, 2015 5:46:01 PM

The healing energies wash over Rillett as his wounds disappear. "Healed! Perhaps Gargul is watching over us." He glances down at the Continual Flame token on his chest. "But the magic's still out."

Assuming this door leads down a hallway like the others, Rillett will head down the hallway with the group. He will attempt to drag Hashamon's body with him, clearly struggling. He grunts, "I don't really have a plan for Hash's body, but I just can't leave him here like this."

What do we find at the end of this passageway?

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