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The Path of the Gods


DM Rob - "Ok... lead the way! Short ones stay in the center!" 
Thursday July 30th, 2015 9:58:04 PM

There was certainly time for Zeoll to bore, er, I mean educate others on the tales of the Fey King. For instance, did you know that is was Eberyon and the Jericko who created the Wold and its creatures?

Jozhur asks Crenshaw to deliver a message to the Harbormaster and to the Lionfish. "I will see to it personally. You have my word" the Eye answers with a bow. He gives a knowing smile "If Reynolds doesn't want the whole congregation against him, I'm sure he'll grant your ship a long stay". This should hopefully be enough to satisfy Zeoll as well.

Ecth makes no attempt to stop Rillet's probe. Indeed, the Soul Seeker sees the man as kind of heart. Yet there is also conflict. He is very aware of his heritage and is seeking to prove himself.. different?

On a call from his master, Murph the Mephit makes himself known. If there is one thing every party needs, it's a talkative familiar.

Rillet checks over his scroll stocks, and is happy that he had the time to prepare a Breath of Life scroll. He can only hope there will be no need to use it. Still, best to be prepared for anything.

Unfortunately noone is prepared for a linotaur with a sore back. There is nothing Aex can prescribe that will ease the pain Zeoll currently feels along his considerable back

As the party prepare to depart, Crenshaw says a blessing to see you on your way "Gargul, their hearts are pure. Guide their hands, that they may strike true. Guide their heads, that they may act with your wisdom. Guide their hearts, that they may show compassion. And guide their feet, that they may return safely."

With that done, Magana leads the charge into the swirling mass. She is followed by Hash, Jozhur, Terser, Rillet, Aex, Ecth, Murph, and finally Zeoll

----------------------------------------------------------------------------

Stepping into the swirling waters triggers an instantaneous journey. There are no flashing lights or sense of time passing. No sooner than you have eached touch the waters you appear elsewhere.

It takes a moment for your eyes to adjust. Surrounding you is such bright light. Vibrant yellows, glowing ambers and deep reds. Silently moving and twirling, it is clear that you are witnessing pure flame and lava. Fortunately it is being magically kept at bay, perhaps by some immensely powerful Wall of Force. The area is completely silent. it's very peaceful and almost hypnotic.

Whatever magic that holds it at bay does a fair job at suppressing the heat. But it is still very hot here. Those wearing armor can already feel it start to warm to the touch.

In good news, the heat does ease some of the tension in Zeoll's spine

At your feet, the 'rock' is very smooth. Those of you with some knowledge of nature deduce it to be cooled, hardened lava. From the platform the party stand on, it weaves and curves away from you ... north?

Image

----------------------------------------------------------------------------
Hot Environment Rules

Heat deals nonlethal damage that cannot be recovered from until the character gets cooled off (reaches shade, survives until nightfall, gets doused in water, is targeted by endure elements, and so forth). Once a character has taken an amount of nonlethal damage equal to her total hit points, any further damage from a hot environment is lethal damage.

A character in very hot conditions must make a Fortitude saving throw each hour (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a --4 penalty on their saves. Characters reduced to unconsciousness begin taking lethal damage (1d4 points per hour).

A character who takes any nonlethal damage from heat exposure now suffers from heatstroke and is fatigued. These penalties end when the character recovers from the nonlethal damage she took from the heat.


Zeoll (Cayzle) (AC24 / 17 no shield - HP 55)  d20+7=17 ; d20+25=40 ; d20+25=31 ; d20+25=30 ;
Thursday July 30th, 2015 10:35:06 PM


Zeoll sighs. It looks like this adventure is taking him far indeed from the ocean biome in which he feels most at home. In fact, this rather looks to the liontaur like the elemental plane of fire. He looks for clues that might confirm his suspicion.

Know Planes 17. And he laments the fact that he knows Terran, Auran, and Aquan, but not Ignan.

He starts to feel hot, so he casts Create Water, dumping a few gallons on himself. He does the same for his friends, if they do not object. He repeats as needed.

Last in line, Zeoll looks behind him. Does the path extend in that direction as well? Is there a portal or sign of one?

How wide is this path?

He looks around keenly, after casting the cantrip created by his old friend, Toros, to boost his vision in the minotaur way.

Perception checks 40, 31, 30.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+4=17 ;
Friday July 31st, 2015 11:07:20 AM

Rillett laments not being prepared for fire. Who knew? Well, someone knew - there are walls holding the fire back. He wonders where we are.

"Whew, it's hotter than a tom cat in a ..." He glances around, "Well, it's just hot. Thanks for the cooling water Zeoll - that helps. If anyone is feeling ill effects from this heat, speak up. It looks like our direction is clear. We'll follow the yellow flame road." Rillett watches to see if the gnome and the mephit break out into song.

Rillett will keep an eye on folks for signs of heatstroke. He will proceed down this corridor of fire with the others.

------------------------------
Knowledge Planes Roll: 17

Spells Running: Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available:
0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday July 31st, 2015 3:21:52 PM

Aexana is surprised by the sudden blistering heat!

"Whoah! I got just the spell to deal with this heat... but I can only protect two people for about 24 hours... Anyone else able to cast Endure Elements or carrying potions for that?
Who needs this protection most? Who's will stand up to this blistering heat longest? I'm only wearing light robes and no armor... it will harm out armor wearing friends most... "


Aexana waits before casting her 2 Endure Elements spells...
(she has Fort save +11 and is not wearing heavy armor or clothes)

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor (cast by Zeoll)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: Endure Elements, Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=26 ;
Friday July 31st, 2015 7:22:24 PM

Jozhur takes a moment to get figure out what is going on after being suddenly plunged into such a hostile environment.

"Ugh, let's make this quick. Only one way to go, eh?" He takes a glance around, ensuring there are indeed no other options or clues about what they need to do. (Perception: 26)

----------------
Jozhur's fortitude save is +6. Not great, but maybe not the worst.

Hashamon, Tauren Druid HP 68/82 - AC 15 
Friday July 31st, 2015 9:20:22 PM


"Today is a bad day to have fur."

Hash gives a sideways glance to Magana and Zeoll, then chuckles.

"Or a bad day to not have a way to get rid of it, bwa ha ha!"

And with that, Hashamon shifts. His fur grows dark red, then begins to waver and billow, covered in flames that seem alive. His form is still large sized, but only vaguely holds any real shape. If anything, he seems to be a large flaming bull. A red bull, if you will. Or perhaps, The Red Bull.



Hashamon, The Red Bull HP 106/106 - AC 20 
Friday July 31st, 2015 9:21:16 PM

(Sorry! I was lazy about updating my poor druid from level 8 to 9, because of all the work on the shifter. I'll have it done by monday!)

Zeoll (Cayzle) (AC24 / 17 no shield - HP 55) 
Friday July 31st, 2015 9:31:33 PM

Zeoll nods to Aexana. "Maybe save it forr those who need it most." I think I will be okay.

The old liontaur laughs to see such sport as Hashamon shows them!

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Friday July 31st, 2015 10:14:10 PM

Bah! This is nothing compared to a long day in the mines.

Despite his bluster, Terser is quite obviously sweating and is more than grateful for the splashes of water.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Saturday August 1st, 2015 12:18:04 AM

"Aexana, your offer is very kind. I suggest you use your spells on Jozhur and Terser. I think between Zeoll and I we can keep the rest of us cooled down."

Ecthelion (HP 31/31 12/12/11) Murph  d20+14=32 ;
Saturday August 1st, 2015 1:01:25 AM

"This... is not what I was expecting..."

Ecthelion looks around, trying to determine where the portal has dumped them out. (Planes: 32) "Assuming we are on the Plane of Fire, I can speak Ignan... although hopefully we won't be running into any of the locals." Wiping the sweat from his brow, the dark elf pull his hood down, revealing long white hair pulled back into a ponytail. He places a pair of Smoked Goggles over his eyes from where they rested around his neck before looking around at the swirling lava.

"Yeesh, you know I'm a dust mephit, right? Not lava, or fire?" The small creature sticks as close to Ecthelion's ankles as possible. The drow himself casts Mage Armor on himself.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Saturday August 1st, 2015 2:18:10 AM

Rillett turns to Ecth, gesturing to the Mephit. "This creature is bound to you?

"I will do what I can for him. Please let me know if your friend is in distress."


ooc: Remember, healing lethal damage will cure an equivalent amount of non-lethal damage as well, and removing the non-lethal damage removes to heatstroke/fatigued effect.

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+10=22 ;
Saturday August 1st, 2015 2:19:50 AM


Fort save 22

Wordlessly, Magana starts moving down the path, also casting Create Water to dump over her head as she goes.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Saturday August 1st, 2015 9:34:29 AM

Aex nods at Rillet and casts her Endure Elements...
One for Terser, the other one for Jozhur. But have 24 hours protection from the blistering heat...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Ecthelion (HP 31/31 12/12/11) Murph 
Saturday August 1st, 2015 2:37:15 PM

"Indeed, Master Rillet. Murph has been by my side for nearly a year now as my familiar." Ecthelion smiles down at the small, dirty creature. "He possesses magic that is quite helpful - and I can use him to deliver my spells for me."

"Of course, he can deliver the spell himself, but he'd much rather that I do it." Murph shows a toothy grin as he smiles up at the drow. "But it's a living, I guess."

DM Rob - "Today is a bad day to have fur"  d4=3 ;
Monday August 3rd, 2015 6:29:00 AM

Everyone receives 2000xp for completing the first scene of this module!

A lava, fiery environment? This certainly isn't what most of the party were expecting.

Zeoll looks about. The party are at the start (or end?) of the path. Standing on the edge, fire/lava completely surrounds you. The path is precisely 14 feet wide at every point, and the magical barrier curves around from edge to edge - like being in a perfectly curved tunnel (10ft high).

Rillet and Zeoll surmise that the party may have been teleported to the Elemental Plane of Fire.
Ecth's knowledge on such things is much greater however. Inside this magically protected environment he believes there is insufficient evidence to definitively make the call. The air and gravity both seem 'normal', and who knows how fast time could be passing for the party. The Elemental Plane of Fire is but one possibility. The centre of the Wold, or a magical lair on Thermo (the sun around which the Wold orbits) are also possibilities to Ecth. Perhaps this is a plane or space created by Eberyon, or another power of the elements?

Heat is the number one concern for the group. Zeoll begins magically dumping gallons of fresh water over the party. The drops that hit the ground sizzle and fizz, before quickly turning to steam. Any puddles of water formed will likely evaporate in but a few minutes.

Magana takes the same approach as Zeoll, creating gallons of water to cool herself down. Sure it may have been hot before, but now it's hot and smells like two wet taurs!

Aex is well prepared for this heat, and casts Endure Elements on Jozhur and Terser. Where's a witch with the endure elements cantrip when you need one? Still, some protection is better than none.

Hash has a solution in mind, and transforms into a fire elemental. He immediately feels better for it too. His fiery form almost blends him in with the surrounds.

Rillet enquires as to Murph's health. How will a dust mephit cope with the heat? Ecth seems happy that his companion will survive.

Jozhur just wants to get a move on, and with Magana and Rillet in tow, he leads the procession forward.

--------------------------------------------------------------------------------

The party walk the stony path, being careful not to touch the magical walls. Who knows? Perhaps they are scalding hot? Perhaps they are cool? Perhaps touching them will cause them to collapse and cover the party in lava? Caution seems to be the order of the day.

The path twists and turns yet remains a constant 14ft across. Best guess is that you have walked for a mile before seeing anything different to fire and lava. (Everyone (except Jozhur, Terser and Hash) to make a Fort Save vs DC15 or take 3pts non-lethal damage. If you have the Endurance feat you may add +4 to your save)

The passageway eventually leads to what looks like a cave in the side of a mountain. The fiery outsides are held at bay, and what looks like a very normal cave continues on ahead.

Cue dramatic music. Marching order please :)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+13=33 ; d8+1=9 ; d8+1=2 ; d8+1=9 ; d8+1=4 ;
Monday August 3rd, 2015 11:08:30 AM

Rillett will cast See Invisibility as we approach. If it is dark, He will pull out a Continual Flame ring on a chain worn around his neck.

Getting doused in water will cool everyone off, and allow any non-lethal damage to be healed.

Rillett will work with Zeoll to make sure everyone is doused in water on the way. We will not douse Hashamon in his present form, nor Terser or Jozhur if they do not wish it. He will look to see if anyone fails their save before we enter the cave. If anyone looks like they're suffering from non-lethal damage, Rillett will use/share his CLW Wand to make sure it is healed so they are not fatigued.

Only once all non-lethal damage is removed should we then proceed into this cave.

----------------
Fort Save 33
Some CLW rolls (d8+1): 9, 2, 9, 4
------------------------------
Spells Running: Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available:

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -


Ecthelion (HP 31/31 12/12/11) Murph  d20+7=15 ; d20+16=36 ;
Monday August 3rd, 2015 11:28:23 AM

As the group walks down the path, Ecthelion casts Detect Magic and focuses on the walls holding back the lava flows. Is it simply a Wall of Force, or something more powerful? (Spellcraft: 36) "Perhaps... this is not the Plane of Fire," he mutters, perhaps just to himself or Murph. "An artifact this powerful would warrant its own plane for protection, depending on who or what hid it."

The drow barely manages to withstand the heat, wiping sweat from his brow every few seconds. (Fort: 15) As they approach the cave, he halts towards the back of the group with Murph right behind him. "Whomever or whatever created this place wanted us to find this cave. Either we will find the guardians of this Stone... or our enemies have already beaten us here and lie in wait for us. We need to be very careful here."

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Monday August 3rd, 2015 12:37:40 PM

Terser is very thankful for the reprieve from the heat.

He agrees with Ecthelion, though. That's an awful lot of rock up ahead for the Plane of Fire. Not that he knows anything about such things. Still, he's ready for anything, and marches confidently at the fore of the group with Magana, glaive at the ready to respond to a threat if necessary.

Hashamon, The Red Bull HP 106/106 - AC 20  d20+13=18 ;
Monday August 3rd, 2015 2:19:43 PM


Hashamon casts a barkskin spell, then is the first one through the cave. He tries to check the rock formations to see if they are perhaps volcanic in nature and just hold the heat, or if there is magic afoot.

Knowledge Nature: 18 - Rock type?



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Monday August 3rd, 2015 3:55:33 PM

Seeing Hash charge forward, this is our proposed party order.

Assuming that is a 14' wide tunnel in the rock:

Hashamon
Magana, Terser
5'
Rillett, Aex, Jozhur
5'
Murph, Ecth
Zeoll



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+14=18 ;
Monday August 3rd, 2015 4:31:38 PM


fort save = 18

The discomfort of wet fur under armor, and the thought of removing rust from said armor has got Magana in a bad mood. She shakes her flail loose and starts looking for something to hit with it.

If the cave has no light, she casts Light on the head of her flail.

CURRENT IN-PLAY INFO

AC = 20(normal) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+11/+6 for 2d8+7) plus Horn (+5 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (unused) | 1 True Strike (unused) | 1 Detect Undead (unused)


(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids   d20+11=19 ; d20+14=32 ; d20+16=20 ;
Monday August 3rd, 2015 4:45:41 PM

(Fort save 19 - succes)

It takes Aex about a mile of suffering from this blistering heat before she realizes that like Hash she's able to turn into a Fire Elemental... luckily she was still able to cope with the heat. Yet she hits herself on the forehead... "DUH! Why didn't I think of that!?!"

And with that said, Aex transforms into a Small Fire Elemental as well...

She examines the lava and the path they are following. Could this all be an illusion perhaps? Gnomes usually are adept in resisting to illusions... perhaps this is a very good one? (Will save 32 +2 vs illusions)
Is the path going up or down or just staying level? (perception 20)

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=13 ;
Monday August 3rd, 2015 10:03:36 PM

Jozhur is sure to thank Aex for the endure elements spell.

He takes his place in the formation and keeps his eyes peeled. (Perception: 13)

--------------
The marching order in Bradley's post sounds good.



Zeoll (Cayzle) (AC24 HP 55)  d20+22=38 ; d20+11=30 ;
Tuesday August 4th, 2015 12:03:03 AM


Zeoll has his shield in hand and tries to keep alert for anything unusual. Perception 38

Fort save 30 with Eberyon's bonus, and Zeoll is sad to see it so "wasted." oh well. Time and chance happeneth to them all, especially to the gifts of the fey.

[OOC: What would the save and nonlethal damage have been without the water-dousing? That is, is there a reason to bother?]

DM Rob - "We need to be very careful here" 
Tuesday August 4th, 2015 12:53:08 AM

One quick headslap later, and Aex realises that she should change into a fire elemental herself and get some relief from the heat. But .. could the whole thing be an illusion? Despite careful inspection of everything, Aex remains convinced that unfortunately this situation is entirely real (I'd also count being exposed to the heat as a form of interaction were this an illusion)

The party form up, with fire elemental Hash taking the lead, and big, bad Zeoll at the rear.

Agreed marching order:
Hashamon
Magana, Terser
5'
Rillett, Aex, Jozhur
5'
Murph, Ecth
Zeoll

Rillet is ready to cure anyone of non-lethal heat damage, however, the entire party looks to be coping surprisingly well in the environment.

Ecth casts Detect Magic and focuses on the walls. Could they simply be a Wall of Force spell? Well, a Wall of Force would have a moderate aura of evocation power. What Ecth sees can only be described as an overwhelming aura!

Jozhur counts his lucky stars that Aex blessed him with the Endure Elements spell. Whilst the others perspire with the heat, he remains fresh as a ... Well, I'm actually not sure how fresh Jozhur usually is. But he isn't sweating too much.

The party enter the rocky cave.

Hash casts a protective spell, and then inspects the rocky walls. The walls themselves are perfectly smooth - as if someone has taken incredible care when digging (or more likely, cast a powerful spell) - and have patches of obsidian interspered with dark grey rock. The rocky walls do radiate a strong heat, however. It would be a fair assumption that there is some form of lava on the other side. But how thick the walls are is anyone's guess.

There is little light in the tunnel, so Magana casts light on her flail. With Aex and Hash also in fiery elemental forms, the party have enough light to guide them.

The cave goes in a perfectly straight line, albeit in a slight decline. It takes close to five minutes of walking before the party can see the end of the end.

The cave opens up into quite a large room - some 100ft long and 85ft across though only 10ft high. Light seems to emanate from all around the room, such that noone casts a shadow. The heat isn't as strong, but the room is still quite warm.

Intricate carvings line all sides of the room, and strange runes can be seen carved all about the polished, stone tiled floor. 16 of the runes are recognisable as High Woldian (and your DMs trust you will keep player and PC knowledge separate)

At the opposite end of the room can be seen a huge archway blocked by a set of large stone doors. Etched in the archway glowing blue runes can be seen, but not quite read from this distance.

Map: Round 0
(OOC: Really proud of this! Make sure you wait for the images to load)

When moving, please be sure to indicate what squares you are moving to.

--------------------------------------------
Cayzle asks: What would the save and nonlethal damage have been without the water-dousing? That is, is there a reason to bother?

DM Rob: In my mind, creating water in this environment would do little for the temperature, and would turn it into something akin to a sauna or steam-room. Likely delaying the need for saves, but not removing them entirely. That said: "Heat deals nonlethal damage that cannot be recovered from until the character gets cooled off (reaches shade, survives until nightfall, gets doused in water, is targeted by endure elements, and so forth)." So dousing someone with water who has taken nonlethal damage would cool them off and allow the non-lethal damage to heal.


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge)  d20+12=28 ;
Tuesday August 4th, 2015 1:08:49 PM

Oooo, that one looks like a palm tree on a beach. Wouldn't that be a nicer place to be then here.

Terser walks forward slowly, taking in everything around them and admiring the work done in the stone.
perception 26 (28 vs stonework) He goes one step at a time, waiting for something to react to their presence, and going for a closer look at the glowing runes on the door.

walking straight up column J, 1 square at a time, allowing a few seconds to observe for any reactions.



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday August 4th, 2015 5:03:14 PM

"Hmmm,a puzzle. I'm terrible at puzzles."

Rillett reaches into his pocket and pulls out a scroll that he hands to Ecth. "Ecth, this is a scroll of Comprehend Languages. I suspect you're smarter than I am, and are probably better at puzzles as a result. Unless someone else can cast Comprehend Languages or knows the meaning of these runes, please use this to figure out what this all means."

Rillett will then cast Protection from Evil on himself, move into the room (K26), and wait for someone smarter to see what this all means.
------------------------------
Spells Running: Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available:

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids  
Tuesday August 4th, 2015 5:56:29 PM

(nice map indeed! Getting those symbols where you wanted them must have been one hell of a job... )

In Elemental shape Aex now has no abilities to communicate with her friends unless someone speaks Ignan. They only one she can now talk to is Hash...

With the others still in front of her she has little room to squeeze between... she doesn't want to scorch her friend's clothings of course...

[ignan]"I don't like this place a bit[/ignan], fiery aex says...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Protection from Evil on Aex (cast by Rillet)
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------


Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday August 4th, 2015 7:23:52 PM

ooc:
Aexana - if Ecth reads the Comp Lang scroll, he will be able to understand you. Also, Rillett has Status running on you, so he will be aware of where you are and how you're doing.

Hashamon, The Red Bull HP 106/106 - AC 20  d20+3=21 ;
Tuesday August 4th, 2015 7:43:52 PM


Hash snorts and stamps the ground.

"Rooms like these have been the bane of the best sword wavers for as long as taurs have stomped over things smaller than them."

He snuffles the ground a bit, then notices tile 7. It looks sort of like an upside down minotaur head. He snorts, then headbutts the pillar to see what happens.

Strength check: 21 (Trying to see if its brittle or easily manipulated.)

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+14=17 ;
Tuesday August 4th, 2015 8:12:19 PM


The tiles mean nothing to Magana. She ignores them and starts trekking left around the room examining the walls as she goes, avoiding the tiles.

perception 17



Zeoll (Cayzle) (AC24 HP 55)  d20+6=8 ; d20+5=8 ; d20+9=28 ; d20+22=36 ;
Tuesday August 4th, 2015 8:16:48 PM

Zeoll recognizes Old High Woldian when he sees it! After all, it was his good friend Brahmah who use the script to make his famous Brahmah's Tattoos.

But can he remember what the glyphs mean?

He wracks his brain to recall ...

Linguistics 8. Know History 8. The old liontaur's brain hurts.

He casts detect magic on the glyphs and the room.

Spellcraft 28. Maybe his magical insight will kick in.

He also keeps alert both into the room and behind.

Perception 36.

Ecthelion (HP 31/31 12/12/11) Murph  d20+14=29 ;
Tuesday August 4th, 2015 8:32:22 PM

Ecthelion is transfixed by the room, so much so that he doesn't notice when his friends all flood into it. "W-Wait!" he cries out in vain, wincing visibly when Hashamon slams his head into the ground. "I can understand you, Miss Aexana, but please, we must approach with caution! This may just be some intricate trap!" He points at the large doors at the other side. "We haven't even tried those doors yet."

He accepts the scroll begrudgingly, looking over the sigils he can see and searching back into his mind to see if he knows anything about them before he uses the magic scroll. (Linguistics: 29) "Wait a moment..."

"That tile there, in the corner," he says, pointing to Tile 16. "That is the holy symbol of Ffloy. (*Post edited by DM RobC)

Afterward, he will cast Read Magic to understand the scroll to its fullest before reading it and casting Comprehend Languages. The drow moves up to J28 with Murph at his heels. He scans the room once again, hopefully with some indication as to what their next step will be.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+15=32 ; d20+12=25 ; d20+8=25 ;
Tuesday August 4th, 2015 10:43:54 PM

"Hold up, one second."

Jozhur cuts in front of Hashamon and begins checking for any sort of traps. He begins walking along the walls, starting to the left. He examines the walls and the floor tiles that he is walking on for any signs of traps.

When he comes to the doors, he examines them for traps and also takes a moment to try to determine their construction and how they function. He closely examines the runes on the door, doing his best to decipher any meaning.

---------------
Perception to find traps: 32
General perception check: 25
Linguistics (examine door): 25

Quick ooc: I'm posting from the hospital, my second son, Logan, was born yesterday. Mark, you were right. Didn't sleep near as much today, he was too busy eating.

DM Rob - "This may just be some intricate trap!" 
Wednesday August 5th, 2015 12:05:45 AM

Terser takes one step at a time, slowly edging forward. Oh to be on a tropical beach right about now! The carvings on the stone walls are amazingly intricate. It would take a master stonemason many years to create such a masterpiece. The carvings don't depict any scene in particular. Just delicate swirls, amazing spirals, three dimensional shapes, a mass of floral patterns, etc. Patterns along both sides and the entire length of the 100ft long room. These walls would be pride of place in the halls of a dwarven king.

Aex and Hash says some things to each other in Ignan. To those that don't understand the language, it sounds like a lot of sparks, fizzles and pops.

Aex decides that she is not going to enter this room. She had rushed into things before, and gotten ... burned?

Ecth looks casually about the runes on the floor, before pointing to one he feels pretty sure he knows. Tile #16. That's the High Woldian symbol for 'Ffloy', isn't it? No, it's missing the circle surrounding it. He surmises that it must just mean 'trade' (Please see note below on linguistics checks. I've rolled secretly for you. Also, since you wanted to ID Tile #16 I had to move you into a position to be able to actually see it)

Zeoll's brain hurts. What it must be like to travel with this taur? First his back, then his head. He has a fair idea that Tile #8 has something to do with a hunt. The room has a faint conjuration aura to it, likely a result of the lighting. (Please see note below on linguistics checks. I've rolled secretly for you)

Jozhur sees Hash move forward, and rushes to cut the shifter off. This rogue has an uncanny knack for finding traps, though try as he might, he doesn't spot any obvious mechanisms. As for the door though, well, now that he is closer Jozhur can easily make out the magical blue runes. The difficulty in reading them from a distance is now obvious - they are constantly changing. Though the runes are changing in an ever repeating pattern, Jozhur recognises the message. It is the same message, but just being translated into a different language of the Wold each time. Knowing 7 languages, he is quite confident in this. The message? "Only in the footsteps of the Gods will good prevail"

The doors themselves are some 13ft wide and solid stone. There are no visible hinges or handles. Just two solid slabs of rock. They could likely be broken down with brute force if someone had the will or the time.

Fire Elemental Hash tries touching one of the tiles (Tile #7) or headbutting it to be more precise. The tile remains unscathed. No singe marks, no discolouring. Nothing.

Magana sees the tiles as nothing more than decoration to this room. If they mean any more than that, it is over her head. She starts trekking around the walls of the room, examining the intricate wall carvings up close.

Rillet - despite being very wise - has no head for puzzles. Perhaps there is wisdom in knowing that you know not? He passes a scroll of Comprehend Languages to Ecth, and bids him to use it. Just in case though, he casts protection from evil on himself.

Ecth is able to read the scroll with ease. Now, to put to it to use. Which tile will Ecth inspect first?

Map: Round 1

----------------

Congrats to Brock on the safe arrival of his son, Logan!

----------------
OOC: DM notes...

Linguistics checks: "both the Linguistics check and (if necessary) the Wisdom check are made secretly by the GM, so that you can't tell whether the conclusion you draw is true or false"

Runes may be identified 1 at a time, with a Knowl (Religion), Linguistics, or Comprehend Languages check. If you wish to use Knowl (Religion) or Linguistics, your DM will roll for you and keep the result secret. And we are in 'combat rounds' so only 1 tile at a time, taking care to note where you are moving to. OOooohhhh :)

High Woldian: Though you as players may know what the symbols mean, your PCs likely do not. Also, note that with Jerry's permission we have created some new symbols. So brand new they aren't even in the wiki!


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday August 5th, 2015 11:16:53 AM

Jozhur is sure to read what he sees aloud so the others can hear, "Only in the footsteps of the Gods will good prevail. Must be how we get these doors open."

Jozhur's attention is drawn to the "palm tree on a beach" that Terser pointed out. What does it mean?

--------------
Use knowledge linguistics on tile 6. Check made at +8.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+5=22 ; d20+17=31 ;
Wednesday August 5th, 2015 12:38:01 PM

"Footsteps of the Gods ... footsteps of the Gods. Does this mean anything to anyone else? Do certain symbols relate to the path to divinity taken by some of the Gods? Or do some of these denote certain Gods and form pathway to those stone doors?"

"Eight of us were called here. Maybe we need to stand on the correct eight tiles to get the doors to open?"


-----------------
Knowledge Religion 22
Perception 31


Zeoll (Cayzle) (AC24 HP 55) 
Wednesday August 5th, 2015 3:33:50 PM

Zeoll does what he can to read or ID others of the tiles. He moves on to the next one, saying a prayer as he does so. (casting Guidance and moving and making a Knowledge Check)

Linguistics is a +6 for Zeoll, +1 with Guidance.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Wednesday August 5th, 2015 4:19:53 PM

Terser is not without knowledge of the Gods, but he wl discuss anything he can suss out before coming to a conclusion.

(+4 religion and will )

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids  
Wednesday August 5th, 2015 5:19:17 PM

Aex may not be able to communicate with ease with her friends, she does understand what they are saying though. Sadly High Woldian Runes are beyond her knowledge nor has she ever been the best linguist back home...

"Only in the footsteps of the Gods will good prevail"

Footsteps of the Gods... not just one God? It was Gargul who sent them here but wasn't Ga'al also looking for a tool to fight Billoopl? Didn't Ga'al say neither God was pleased with the uprising of this false deity? 16 tiles in all... 8 of us... 8 correct tiles? 8 that lead to good... 8 that lead to our demise?

For a second Aex wonders if she should write a message in the dirt on the ground ( inside DM joke ) for her friends to read but... she has no clue what to write...

Standing still in the corridor feels kinda stupid... so Aex enters the room with her friends hoping nothing dire will happen when she as last one enters the chamber. It just feels like one of those room where timers go off once all are inside...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Protection from Evil on Aex (cast by Rillet)
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Hashamon, The Red Bull HP 106/106 - AC 20  d20+8=12 ; d20+8=21 ;
Wednesday August 5th, 2015 6:29:21 PM


Hashamon is knowledgeable in both nature and the anatomy and makeup of magical creatures. Neither of those things seem to apply here.

Still, he tries to see if anything lines up with what he knows about spells and their activation. Then he takes a stab at checking for tracks, seeing if anything makes it's home here in this cave.

Knoweldge Arcana: Magical effects that might stem from the glyphs. 12
Survival: Checking for signs something has been living here. 21

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday August 5th, 2015 9:36:51 PM


Magana continues trek around the perimeter of the room, staying away from the tiles and the far door.


Ecthelion (HP 31/31 12/12/11) Murph  d20+15=27 ;
Wednesday August 5th, 2015 11:47:26 PM

"The footsteps of the Gods..." Ecthelion looks around for another High Woldian symbol that may have something to do with a God of the Wold and move directly to that one. (Religion: 27) As he moves, his eyes dart back and forth, still not convinced that there isn't something lying in wait for them all.

ooc :: Is it too bright for Ecthelion to take his Smoked Goggles off?

DM Rob - "The footsteps of the Gods..." 
Thursday August 6th, 2015 3:25:00 AM

Jozhur scratches his head. None of the symbols near him make any sense. That's what you get for not paying attention during class. Zeoll, too, is having trouble working out what the symbols mean. Of course, with a throbbing head and back he is naturally a little distracted.

Rillet looks over the symbols near where he stands. Zeoll believed tile 8 to be 'hunt'. Rillet though is sure beyond a shadow of a doubt that the correct interpretation of the symbol is actually 'Hunting'.

Terser tried to pay attention in church. Or was it school? Both involved him sitting down a lot. Either way, he is pretty sure that he has seen the symbol on tile #10 before. Sam had it in a book at some stage. What was it again? Ah, that's right. 'Luck'.

With the Comprehend Languages scroll now utilised, Ecth is able to make out 3 tiles: 15, 12 & 16. (OOC: To keep the pace going, I'm ruling that you can ID any symbol within 30ft of you with Comprehend Languages). The light isn't too bright here, certainly not sunlight, so he believes it would be safe to remove his goggles.

Aex has a deep think about the puzzle. The written word has never been a strong point for the gnome. With the Comprehend Languages spell in effect, Ecth can happily translate things for her though.

Hash has a closer look at the tiles. He can't see any magic in effect on them. Then there's the question - has anything else been living here? He looks about quite carefully and notices something missing. There is no dust in the room, short of what the party brought in with them. The room is as clean as it would have been when first constructed. It could have been here for a day, or a thousand days. The room is spotless.

Magana stays on the outskirts. Things were so much easier back on the Isles. You see something you want to kill, and you swing your flail at it. None of this runes and puzzles business.

The party have identified the meaning behind 5 of the 16 tiles. That said, the doors at the other end of the room remain closed.

--------------------------
Map: Round 2

OOC: Sorry guys, but as I've been saying - if you don't give me map coordinates then I can't move you

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Thursday August 6th, 2015 1:01:05 PM

The question is, which Gods' footsteps? Lord Gargul sent us on this quest, so it is probably safe to assume the his would be represented. He appeared to us with Flower, so maybe her as well. And Ga'al is certainly involved. Those are probably good places to start - does anyone know their symbols?

Terser starts looking for Lord Gargul's symbol, being reasonably familiar with it by now. What with traveling with two of his clerics and seeing it splashed all over his great temple in Rum.

Hashamon, The Red Bull HP 106/106 - AC 20 
Thursday August 6th, 2015 3:41:11 PM


Hash points out the fact that there is no dust here, other than what they tracked in.

"I don't know if it's relevant, but it's there."



Zeoll (Cayzle) (AC24 HP 55)  d20+22=41 ;
Thursday August 6th, 2015 4:51:55 PM

Zeoll moves to 19-20-D-E and casts Guidance. He looks at Tile 3. It reminds him of a sleeping eye, and that reminds him of his Queen, the Power of dreams and visions, and of Jantierri, who bequeathed the lore of the seer to the Wold before leaving it. So maybe that's a good open?

Linguistics +6, plus +1 for Guidance.

Perception 41.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20=3 ;
Thursday August 6th, 2015 5:10:12 PM

Rillett moves in a straight line to M23, touches Ecth with Guidance. "Thanks for taking on the deciphering task Ecth. This minor blessing isn't much help with that, but maybe it'll spell the difference on a save."

Then he'll look around at the tiles. Having no skill with languages, he isn't really much help, so he takes out a pen and paper and start to draw the room and note the meaning of each tile as they're translated.

----------------------
Linguistics roll is a 3.

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids   d20+5=9 ;
Thursday August 6th, 2015 5:27:36 PM

"Luck, Strength, Magic, Hunting and Trade"

What if they are not to follow the path the Gods themselves followed but the path each of the eight, enlisted as tool of the Gods, are following to reach out to the Gods?! Is this a test of the adventurers honor? Their ethos? Their values? Some value Luck... some rely on their strength to reach the supreme, some on magic... other will by hunt and trade acchieve their goal... Must each of us chose what they value most?

If this is such a test... then Aex presumes they are all to appear before the Gods in their own purest shapes... Aex abandons her Elemental shape and returns to her own Gnome little self. Vibrant greens and purple pink hair...

Moving in a straight line to I23 Aex voices these thoughts to the the others...
(wisdom check 9 - yuk)

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Ecthelion (HP 31/31 12/12/11) Murph  d20+13=30 ;
Thursday August 6th, 2015 7:22:42 PM

Ecthelion will stride through the room, removing his goggles and taking in the tiles around him as he moves to M14. He also pulls out some blank scroll paper from his Bag of Holding and begins to record the runes and their meaning as well as he can. (Linguistics: 30 to record the runes) "These may come in handy later..."

"This place gives me the creeps," Murph mutters, sticking close behind Ecth. "Let's figure this out and get the heck outta here."

DM Rob - "Let's figure this out and get the heck outta here" 
Friday August 7th, 2015 12:58:08 AM

Terser tries a different approach. Out of all of these symbols, surely at least one must be dedicated to Lord Gargul. Curiously, even looking specifically for the High Woldian symbol he knows to be Gargul's (an open eye surrounded by a circle) he cannot see it anywhere.

Hash points out his keen observation over the lack of any dust in the room. Either there is a very dedicated house keeper, or perhaps it gets a periodical clean from some unseen servant?

Zeoll moves about, having seen a symbol that looks like a sleeping eye. Upon closer inspection however, he recalls that the closed eye is not the symbol for sleep, but 'Death'! Hmm... not sure that is what he was looking for.

Ecth advances into the room, and from his vantage spot, can clearly make out a number of tiles. Together he and Rillet begin documenting the runes, their positions and meanings. You never know what might come in handy later on.

Rillet may not know what the runes mean, but he can easily copy them down with a .. what did he call it? A 'pen'? Must be some new-fangled quill from Aisildur.

Aex moves into the room now, returning to her true gnome-ish form. She scratches her head. What could this test possibly mean? Must each person present 'choose' a tile that they value? Would that mean this test was intentionally created for the party?

The party have now managed to successfully identify 11 of the 16 runes. Save for Hash head-butting one of the runes, noone else has dared do anything to the tiles except look at them.

--------------------------
Tile 03 - Death
Tile 06 - Fey
Tile 08 - Hunting
Tile 09 - Law
Tile 10 - Luck
Tile 11 - Madness
Tile 12 - Magic
Tile 13 - Nobility
Tile 14 - Repose
Tile 15 - Strength
Tile 16 - Trade
--------------------------
Map: Round 3

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20=16 ; d20=8 ;
Friday August 7th, 2015 12:58:18 AM


Magana moves to A15-B16, continuing her examination of the walls.

Perception (+14) = 30

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday August 7th, 2015 1:12:18 AM

Jozhur looks around, apparently in deep thought. He wanders to the tile nearby that has not been identified and studies it for a few moments.

------------------
Move to H17
Linguistics check to identify tile #7 (made at +8)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Friday August 7th, 2015 2:07:49 PM

Rillett continues to write down each rune and the translations his friends provide. Looking at the info, "Hmmm. So far, these are all domains held by the Gods. The question is, how is that information useful, and what do these have to do with 'Only in the footsteps of the Gods will good prevail'?"

Rillett uses his new-fangled quill from Aisildur to also write down the Gods' names next to these domains.

Last round, Rillett moved to M23. He now ends his turn in N17.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Friday August 7th, 2015 2:42:22 PM

Terser walks to E12 to examine the top left symbol. Perhaps it is related to the Fey rune, as the look is similar.

Hashamon, The Red Bull HP 106/106 - AC 20 
Friday August 7th, 2015 3:41:41 PM

Hash looks at the Fey rune, moving to it.

Is it wedged in the ground or can it be picked up?

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids  
Friday August 7th, 2015 5:24:39 PM

"Best probably to translate all of them... and then try and understand why these tiles are here... also... what if we start by WHO could have placed these tiles here?? Who would want us to pass this test? If this is a test to prove we are worthy to proceed... who would want us to be worthy?!? And to proceed to what?? "

Aex waits till all tiles have been translated.

"Is it possible to link one God to each tile? I know Gargul is the God of Life and Death... now there's only a tile for Death... is there one for Life as well?? "

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Ecthelion (HP 31/31 12/12/11) Murph 
Friday August 7th, 2015 5:33:52 PM

Ecthelion continues his steady pace toward E13, stopping only for a moment to consider a thought that pops into his head. It seems the tiles are not pressure plates, judging by Hashamon's attempt to bash into it with his skull, so perhaps... "Perhaps there is a path. Beginning on a tile near the entrance and continuing through every tile that represents a God of the Wold." The drow stops in his path, peering around at the tiles nearby. "Only in the footsteps of the Gods, as it were. Just a thought."

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=25 ;
Friday August 7th, 2015 6:49:07 PM

"Aexana, Gargul does not hold the domain of Death. That belongs to Marteus. The domain of Repose belongs to our Lord Gargul, and it is over here." Rillett will gesture to Tile 14.

Rillett thinks for a moment and says, "Speaking of the other gods, we were warned that Biloopl's followers are also seeking this stone. Let's be careful that in solving this riddle we don't unwittingly give them access they could not have achieved on their own.

"Hash, do you smell any creatures here aside from us? Terser, are all these stone walls the same? Zeoll and Ecth, is there some magic here we may have missed? I'd hate to think they're somehow here with us now, either invisibly or behind a created or illusionary wall. Perhaps even part of the floor.

"Not that I'm paranoid or anything."


Rillett looks around the room.

-------------------------
Perception check 25

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Friday August 7th, 2015 8:27:11 PM


ooc:

01 ????? 05 ????? 09 =Law= 13 Nobilty
xxxxx xxxxx Ga'al? Alemi?

02 ????? 06 =Fey= 10 =Luck 14 Repose
xxxxx NO? Waard? Gargul?

03 Death 07 ????? 11 Madness 15 Strength
Marteus? xxxxx NO? Domi?

04 ????? 08 Hunting 12 Magic 16 Trade
xxxxx Jancaisas? Marteus? Ffloy?



Zeoll (Cayzle) (AC24 HP 55)  d20+22=26 ;
Sunday August 9th, 2015 8:00:00 AM

Zeoll listens to Rillett and looks around. He tells him that his Elf Vision spell would help finding secrets too.

Perception 26

The old liontaur takesa step south, looks at 4, then takes a step northeast, if he has time, and looks at 7.

Hashamon, The Red Bull HP 106/106 - AC 20 
Sunday August 9th, 2015 12:16:24 PM


Hashamon shakes his big fiery head.

"This body isn't any better at smelling than yours."

Of course, whether or not Rillet understands is anyone's guess.



DM Rob - "Let's figure this out and get the heck outta here" 
Monday August 10th, 2015 12:49:53 AM

Magana keeps up her patrol along the walls. Having a wall to her side means threats can only come from the other direction. Precisely what threats remain to be seen however.

Jozhur strolls closer to one of the tiles, evidently deep in thought. Tile 7 - "Giving".

Rillet is the first to observe that each of the tiles represents a domain held by the Gods and Powers of the Wold. But as he puts it - "how is that information useful?"

Terser heads towards the rune in the north-west corner. What the run might be escapes him. Where's Sam when you need him?

Hash has a close look at the "Fey" tile. He can't see a way for the tile to be picked up, as such, however it does have the faintest of grooves running around the edge of the tile.

Ecth points out the runes that he can see around him: "Charm", "Darkness", and "Evil". He offers the suggestion that perhaps there is a path made by the tiles, and by stepping on the correct ones "something" will happen. Hash tried to bash one with his skull and nothing happened. Perhaps they aren't pressure sensitive after all?

Zeoll identifies the final rune as "Domination"

Aex proposes that the first step should be in identifying the runes, and then try and figure out the reason for them. If this is a test to see who is worthy - worthy according to who, exactly? She ponders whether each of the runes could be tied to each of the Gods.

Rillet starts to get .. concerned. Not paranoid. Just concerned. Are other creatures around? Have they already passed this way? Are there any illusions or invisible creatures or monsters that go bump in the night?

Tiles
01 - Charm
02 - Darkness
03 - Death
04 - Domination
05 - Evil
06 - Fey
07 - Giving
08 - Hunting
09 - Law
10 - Luck
11 - Madness
12 - Magic
13 - Nobility
14 - Repose
15 - Strength
16 - Trade

With the tiles all identified, the question is - now what?

--------------------------
Map: Round 4

Hashamon, The Red Bull HP 106/106 - AC 20 
Monday August 10th, 2015 10:42:29 AM

Hash touches his fiery appendage to the tile and snorts.

"King Oberon. Queen Ma'ab."



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+6=17 ;
Monday August 10th, 2015 3:16:26 PM

"Hmmm. Gods of Testing domains on the left, Gods of the Wold domains on the right, and some god and immortal power mix in the middle. Doesn't seem to make any sense."

Neither or the domains that Rillett chose are represented here. Rillett will move to P14 and attempt to push, slide or otherwise move Tile 14 representing Gargul's domain of Repose. If it does not move, he will simply move to O14 and stand on the tile to see what happens.

--------------
Knowledge Religion roll 17 to figure out more.

Zeoll (Cayzle) (AC24 HP 55) 
Monday August 10th, 2015 4:16:38 PM

"Only in the footsteps of the Gods will good prevail"

Zeoll ponders the words magically written on the wall.

He wonders if that means the party should step on the symbols corresponding to "good" gods. But that is a tough call -- the gods do not have alignments, per se.

He sees Rillet stand on the symbol of his own god. That seems like a good choice. Taking the place of your own god seems wise. But Hash and he share a reverence for the king and queen of the fey, and he is not sure how the two of them could even crowd together on the relatively small tile.

Not to mention Zeoll has no desire to smell his own fur burning!

He describes his trepidations to his friends, and wonders what to do.

OOC to DM: Highlight to display spoiler: { Zeoll will use a hero point to get a hint from the kindly DM, if such is available and no one else solves the puzzle, if that's okay?}

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Monday August 10th, 2015 5:29:14 PM

I don't exactly follow Domi anymore, but I still represent his ideals. That would be the closest thing I can think of for me.

Following Rillett's example, he walks himself onto the tile that they've determined represents strength.
double move to O18

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids  
Monday August 10th, 2015 7:49:06 PM

"Rillet... you mean these tiles all represent Domains? Like you say Gargul represents Repose... Marteaus represents Death? Then what Gods do all the other Tiles represent?? Must we find the answer there? "

Aex's not an expert in the spirituality of the Wold so she can not link all Gods to their Domains... is that where the puzzle lies?

"Do all Gods represent just one tile?" She further asks Rillet...

Zeoll (Cayzle) (AC24 HP 55) 
Monday August 10th, 2015 8:04:07 PM

"I do not see Animal, Plant, orr Elemental, so the fey Powerrs are herre given only the one tile."

Ecthelion (HP 31/31 12/12/11) Murph  d20+13=27 ; d20+15=21 ;
Monday August 10th, 2015 11:33:35 PM

Ecthelion stops dead in his tracks as he writes down the last rune and its meaning. He then begins to mutter to himself, trying to dredge up any esoteric information that may tie together these tiles with any thread connected to that pivotal phrase over the only door. (History: 27, Religion: 21)

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=14 ;
Monday August 10th, 2015 11:50:35 PM

Jozhur remains deep in thought. He is a follower of Domi, but Terser is already on that tile. He ponders how the phrase on the door could relate to the runes, but his knowledge of the Gods is rather limited.

For now, he just watches to see if anything happens. (Perception: 14)

DM Rob - "Let's figure this out and get the heck outta here" 
Tuesday August 11th, 2015 5:54:17 AM

Hash pays homage to the fey king and queen, lowering his head to the 'Fey' tile.

Ecth just stares at the paper upon which he has written all the runes. He is convinced that each symbol represents a clerical domain for the various Gods and powers of the Wold.

Rillet moves over to the tile with the 'Repose' rune on it. He tries pushing, pulling, sliding, hitting, and any other way he can think of to try and move it. Yet it remains firmly in place. Not knowing what else to do, he takes a bold step and stands atop it. Nothing happens for a second or two, but then... the tile slowly lowers 3 inches into the floor and then stops with a satisfying 'click'.

Terser follows Rillet's lead, and stands atop the tile with the 'Strength' rune on it. Again, nothing happens for a second or two, but then the tile slowly lowers into the floor, and again, it stops with a satisfying 'click'.

Zeoll has a real good think about this (Highlight to display spoiler: {Though their power is great, Zeoll realises that neither Eberyon nor Maab are technically considered 'Gods'. And since he can't see any sort of divination auras, it's unlikely that the tiles would be specific for the person who stood atop them. Terser and Rillet each safely stepped on two tiles. Presumably something 'bad' would happen if they made a poor choice. How many more could there be? Back to basics. Hmm... who are the Gods of the Wold?}

Jozhur watches to see if anything happens now that two of the tiles have been stepped on. The light in the room remains constant, and nothing leaps out to attack the party. Huh. Nothing bad happened. Were the 'correct' tiles stepped on, or are they just red-herrings, meant to detract from the real puzzle?

Aex enquires as to whether all the Gods are represented by just one tile? An interesting notion. Gargul is represented just by Repose. Domi just by Strength. Alemi just by Nobility. Hmmm.... but Marteus is represented by Death. And Evil. And Magic.

--------------------------
Map: Round 5

Zeoll (Cayzle) (AC24 HP 55) 
Tuesday August 11th, 2015 7:41:44 AM


After some thought, Zeoll offers ideas. "We want the path to good, so we must rrule out domains of the Gods of Testing. And the fey arre not gods, but immorrtal powerrs, so we must rrule that out as well. That leaves us with: Law, Nobility, RRepose, Giving, Strrength, and Trrade."

"I prreferr not to step in the path of a god I do not worrship, but we have enough people to step on the tiles we need coverred."

"Hash, do not step on that tile!"

"Ecth, please do move to Tile 13, forr nobility.

"RRillet, please stay on rrepose."

"Terrserr, please stay on strrength."

"Jozhurr, please stand on tile 9, law, rright therre."

"Aex, please stand therre, on trrade, numberr 16."

"Magana, please step gently but firrmly on tile 8, forr giving."

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday August 11th, 2015 7:44:41 AM


Magana shrugs and moves to step on tile 8 without stepping on any other tile on the way.


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge) 
Tuesday August 11th, 2015 1:19:08 PM

Terser thinks that with the click, the tile should be set in place, but he'll remain on the tile until the others get in position as well. Nothing to do now but wait...

(StevenVdB) Aexana Fire (S) HP65/65 - AC25/21/21 - +4 vs Giant - CMD 19 - +1 vs Lizards & Goblinoids  
Tuesday August 11th, 2015 6:13:02 PM

Aex nods... the solution to this riddle seems to make sense...
She slowly walks over to the tile representing Ffloy and his Trade Domain... She waits and expects the tile she steps on will lower and give a soft click as feedback. Preferably... no extra bonus included with that...

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday August 11th, 2015 6:24:48 PM

"Nice work Zeoll! By the way my fey friend, should we need to Plane Shift out of here, what plane would you suggest? Would Maab's domain be a good destination if needed?"

Rillett will stay where he is. Still suspicious about the enemies we were told would be here, he will ready an action to throw up a Wall of Stone to seal them off if they should suddenly appear.

Zeoll (Cayzle) (AC24 HP 55) 
Tuesday August 11th, 2015 6:36:49 PM


Zeoll nods to Rillett and ponders for a moment. "All the planes of existence have theirr dangerrs. Parrt of me longs to visit the Queen's rrealm in the Valleys of Twilight on the Island of the Dead, but therre arre nightmarres as well as sweet drreams that dwell in those valleys. They say that therre arre surrvivals of the deep unknown that the Queen has prreserrved, in herr love of lorre, but things long lost in ages gone-by may not be safe forr the likes of us."

"The Wold's Crradle is, of courrse, shelterring of life, but time flows oddly therre, and we may find that we rreturn yearrs laterr, orr even yearrs earlierr, than when we left."

"I have seen the Lands of Rrest, you know, and they arre beautiful indeed. But I was dead at the time, and it is said that they arre TOO full of life forr morrtals to surrvive long."

"Most otherr planes would be even morre dangerrous!"

"Therre arre no safe answerrs to yourr question, frriend Rrillett!"

The old liontaur grins.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=24 ;
Tuesday August 11th, 2015 11:32:18 PM

"Heh, law..." Jozhur follows Zeoll's lead and stands on the tile representing law (tile #9), being careful not to step on any other tiles on the way. He keeps an eye out for anything that changes (Perception: 24).

Ecthelion (HP 31/31 12/12/11) Murph 
Wednesday August 12th, 2015 12:18:08 AM

"That seems like the only option. Hopefully it will prove fruitful... Or if not, hopefully we shall be able to rest it somehow. " Ecthelion moves quickly to the Nobility tile at O10

DM Rob - "Heh, law..." 
Wednesday August 12th, 2015 8:19:50 AM

Zeoll bravely suggests that his friends stand on the tiles, whilst he stands nice and safe elsewhere. Out of respect to Maab, of course.

Magana has no better idea, so does as the linotaur instructs. As does the rest of the party. Aex, Terser, Rillet, Ecth, and Jozhur do as instructed. Each step on the tile indicated by Zeoll. In each case there is a slight pause before the tile sinks slowly into the floor.

When the sixth tile has been stepped on the 'click' is noticeably louder. The stone doors ahead slowly open. With the sound of rock grinding on rock, they slide apart.

Pinpoints of red light can be seen ahead in the darkness, as 8 skeletons emerge. Their bones are black and small points of red fire glow in their hollowed eye sockets. Each skeleton carries two swords, and they march forward with precision.

Could these be Billoopl's minions?

(DM Notes: Clarified with Rillet that he did not wish to cast a Wall of Stone ahead to block the path forward)

--------------------------
Map: Round 6

Zeoll (Cayzle) (AC24 HP 55)  d20+25=26 ; d20+1=5 ; d20+1=17 ;
Wednesday August 12th, 2015 11:22:02 AM


Could these be Billoopl's minions?

Zeoll asks himself that question as he sees the "undead."

Then he wonders why he would jump to that conclusion. These "skeletons" are seemingly made from some black stone. They could be golems or animatrons of some sort. And they have not attacked. They also do not seem water themed.

He uses his senses and lore to see if he can determine if these are truly undead or not. "What arre these things?" he calls out. "Frriend orr foe? Undead orr otherr?"

Perception 26, Know Arcana 5 and Know Religion 17 (both untrained).

To play it safe, he casts a summons rather than an attack. He casts Summon Fey Friend II over a prepared Hold Person spell. He suspects he will not be meeting any enemy "persons" here. Wherever "here" is.

As he casts, he wonders if it will work on the Plane of Fire, or wherever the heck the party is now.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Hashamon, The Red Bull HP 106/106 - AC 20  d20+14=32 ; d20+14=28 ; d20+14=25 ; d20+14=25 ;
Wednesday August 12th, 2015 1:06:49 PM

With their black bones and fire pointed eyes, Hash gets the feeling that he won't likely be burning these creatures with any real success.

"I'll not cede the initiative, Zeoll! Figure out what they are and what hurts them!"

Hash stands his ground, anchoring his power with a spell. The fiery red mass loses it's vaguely bull shaped appearance and becomes more like a swirl of fire.

Move: None
Standard: Bull Strength.

Attacks of Opportunity: 4

Hash will use all 4 attacks of opportunity to use the Standstill feat. Basically, if he hits their CMD, their turn is not over, but they cannot finish their moves.

Will stop CMD's of 32, 28, 25, 25.

Hash also has 10ft reach, and if they are not immune to fire, must pass a relfex save vs DC 17 or catch on fire.


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge)  d20+12=18 ; d20+12=28 ; d10+7=9 ; d10+7=13 ;
Wednesday August 12th, 2015 1:15:12 PM

It does seem rather odd that a test we were sent to by Lord Gargul would be guarded by things anathema to him...maybe the bone golem theory is reasonable.

Regardless, it doesn't do to not be prepared. He moves closer to the group and readies himself to attack them should they prove to be hostile.

single move to M12 - hold action to attack if one comes in range and is acting hostile.
also an AoO available at 10ft

attacks (if applicable)
AC18 for 9
AC28 for 13




Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday August 12th, 2015 2:31:43 PM

"These creatures have taken up a defensive position blocking our path, so it's not a welcoming committee. At least not a very good one."

"Terser makes a good point. These are certainly not Gargul's creatures. If they are undead as they appear, they are an abomination and must be destroyed. If they are constructs or golems, they are an abomination and must be destroyed. So either way, our path and our immediate objective are clear. Just to be safe, I'll let you know what we're dealing with in a moment."


Rillett will activate Deathwatch from his headband and will move to K12. S4 and S6 will be within 30'
------------------------------
Deathwatch: 30' cone, you instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct). Deathwatch sees through any spell or ability that allows creatures to feign death.
------------------------------
Spells Running: Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available, * = cast/used:

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil*, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Wednesday August 12th, 2015 7:03:05 PM

Aex wonders what will happen if she or anyone else steps away from the tiles... would the door close again? She certainly has some spells up her sleeve she could use but first lets see if they are attacking.

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday August 12th, 2015 7:09:53 PM


Magana's growl echoes through the room as these abominations enter. She casts Protection from Evil on herself and moves to E12-F13 without stepping on any of the other engraved tiles.

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+11/+6 for 2d8+7) plus Horn (+5 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (unused) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes

Ecthelion (HP 31/31 12/12/11) Murph 
Wednesday August 12th, 2015 11:19:39 PM

"If Gargul created this place, he would be able to enter it without us - I have a feeling these were placed here by someone else." The surface drow steps back a few feet, keeping Murph behind him as he takes a 5 foot step into J15. He begins waving his arms in complex patterns as he begins to cast Summon Monster III.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=16 ; d4+2=4 ;
Wednesday August 12th, 2015 11:33:51 PM

Jozhur nods to Ecthelion, this is not a place Gargul has control over.

He draws his adamantine dagger and, realizing he is out ahead of everyone else, takes a few steps back, stopping right in front of Ecthelion.

He will strike at a skeleton if one comes in range.

----------------------
Move to K13
Readied attack hits AC16, 4 damage (adamantine)

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=28 ; 2d8+7=14 ;
Thursday August 13th, 2015 12:15:44 AM


Attack of Opportunity (if it happens) hits a 28 for 14 damage


Rillett (Bradley) HP 78/78 - AC 24/14/22 CMD 19 
Thursday August 13th, 2015 12:20:55 AM

Header update.

DM Rob - "It's not a welcoming committee. At least not a very good one"  d20+18=31 ; d6+8=14 ; d3=2 ; d6=3 ; d20+18=21 ; d20+8=20 ; d20+18=38 ; d20+18=25 ; d6+8=11 ; d6+8=14 ; d3=2 ; d6=4 ; d20+18=34 ; d6+8=12 ; d6=5 ; d6=6 ; d20+18=23 ; d20+18=19 ; d20+18=22 ; d6+8=9 ;
Thursday August 13th, 2015 7:28:48 AM

Zeoll isn't yet sure whether to go offensive, defensive, or 'other'. He's not quite sure what these things are, but he's pretty sure they're undead of some kind (Untrained Knowl checks can't hit over a DC10). He begins summoning some fey assistance.

Hash doesn't want to take any chances. He's not going to rush over and knock them down just yet, but bolster his strength in anticipation of a fight. He also ensures that none will get past him to attack the casters at the rear

Terser moves forward to engage the skeletons. Gargul would not create these things. He would however direct the party to destroy them, however.

Rillett moves off his tile and goes to get a better view of the skeletons. With his Deathwatch spell, he can see clear as day they raidate as "undead". Uh-oh...

Ecth steps backwards and begins summoning some outside help. All the while, he wonders why Gargul would send the party to a place inhabited by undead. Perhaps it is his will they be destroyed?

Magana moves forward ready to send these abominations wherever undead go to die. Puzzle time is over. Now it's time to thump something!

Jozhur backsteps, ready to attack whatever gets close to him but not ready to make the first strike.

Aex holds still. She isn't sure what will happen if she, or anyone else, steps off the designated tiles.

And it is Aex who notices first, that as each person stepped off their tile, that it rose back into place. Secondly, the fiery red pinpoints of light in the skeleton skulls changes to glow a bright blue. They attack!

S1 moves headlong at Magana. Though her flail strikes true, the weapon practically bounces off the skeletons bones. The skeleton wields two shortswords bathed in flames, and it strikes with accuracy (Hit AC31. Magana takes 14pts damage + 3pts fire damage)

S2 moves to attack Magana as well, but the Protection From Evil spell wards her JUST enough that the frosty shortsword misses its mark (Hit AC21=Miss!)

S3 moves to attack Hash. The skeleton is stopped from moving any further by Hash's attack, and does not catch fire. It attacks with a shortsword covered in electricity!(Ref Save vs DC17: 20 = Pass. Hit AC38. Crit confirmed with AC25. Hash takes 25pts damage + 4 pts Electric damage + 2pts Str Drain!)

S4 approaches to attack Rillett. Jozhur strikes out, but misses. The skeleton does not. There is a flash of disruptive energy as the shortsword strikes (Hit AC34. Rillet takes 23pts damage!)

S5 likewise goes to attack the party cleric. The translucent shortsword barely misses! (Hit AC23=Miss!)

S6 also goes to attack Rillet. Terser gets first strike at the skeleton as it moves, but his attack misses. It may have distracted the skeleton enough, however, as it too misses its target! (Hit AC19=Miss!)

S7 goes to attack Terser. The dwarf gets the first attack, however, and strikes hard. But despite his attack, he can't see any discernable damage done to the skeleton. The shortsword of the skeleton barely hits the dwarf, but the cut is made (Hit AC22. Terser takes 9pts damage!)

S8 moves closer, but does not attack. It's weapons are raised and ready however.

------------------------
Skellies - AC22

------------------------
Map: Round 7

Zeoll (Cayzle) (AC24 HP 55)  d10=6 ; d20+9=19 ;
Thursday August 13th, 2015 8:18:53 AM


Finishing his Fey Friend II spell, Zeoll discovers that he has called a ... d10=6 ... a sea hag! The hag is three alignment steps away, so it will only stay for four rounds, and it will require special care so as not to betray Zeoll and his friends.

But first, the hag betrays them simply by her HIDEOUS FACE! ALL creatures vulnerable to mind-affecting magic -- that is, all the good guys and none of the bad guys -- must make a DC14 Fort save or take 1d6 STRENGTH damage!!!!!

[OOC: Really sorry, guys!]

Zeoll calls out to the monster he has summoned, "Lady Hag, I apologize forr botherring you. Please now use yourr fierrce claws to attack the undead skeletons with black bones! Use both of yourr strrong claws wheneverr you can! And attack no otherr crreaturre except the undead!"

The old liontaur prays that the sea hag will be content (or amused!) with the damage caused by her visage and follow his orders otherwise. He summons her onto square G13, next to skeleton S3, hoping she will make a full attack on it.

He himself rolls the requisite DC14 Fort Save ... 19 = OK.

Zeoll laughs, takes a five ft step toward the skellies, and figures, "in for a penny, in for a pound!" He casts Summon Fey Friend III over a prepared Prayer.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.6 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision used 8.5 of 60 minutes
Taur's Try (mino) used 8.5 of 10 min
SFFII (hag) used 1 round of 4

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+14=29 ; d20+14=25 ; d20+12=31 ; 2d8+7=13 ;
Thursday August 13th, 2015 11:22:34 AM


Fort save = 29 success
Perception 25

Magana notices the correlation between stepping off the tiles and the skeleton's attack. She withdraws back to her previous position on tile 8 and sets herself for battle.

Attack of Opportunity (if it happens) hits a 31 for 13 damage

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (unused) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes


Magana (Craig) [HP 84 of 101] [DR 1/-] 
Thursday August 13th, 2015 11:24:47 AM

header

Rillett (Bradley) HP 73/78 - AC 24/14/22 CMD 21  d20+17=37 ; d20+17=26 ; 5d6=21 ; d20+11=17 ; d6=4 ; d6=3 ; d6=6 ; d6=2 ; d6=3 ;
Thursday August 13th, 2015 12:39:08 PM

Rillett jumps as the Sea Hag shows up, a creature from children's nightmares in Bonetown. "Bilgewater! What is wrong with you Zeoll?! This place wasn't creepy enough?" (37 Will save succeeds -- no strength loss.)

Rillett closes his eyes for a moment, and channels a wave of healing positive energy through the holy symbol in his headband. This healing will be needed if what he has planned does not work (Hashamon, Rillett and anyone else injured withing 30' are healed for 18 points).

"As for the gate guard, these guys are undead as they appear, but tough. But they did not attack until we move off the tiles, and they're not talking much damage from us. Maybe we can think out way out of this conflict."

Rillett notices Magana's move to the Giving Tile (Tile 7 actually). Realizing he is the only one that can safely get to the Law Tile, Rillett will then vanish from his present location, reappearing in K10. Hopefully this will not be a suicidal move for him. (Dimensional hop -- move action, does not provoke AOO.)

"Terser, can you get to Nobility (Tile 13)? Jozhur, Repose (Tile 14)! Ecth, Strength (Tile 15)!" Rillett gestures to each tile as he notes they rune.
-----------------------------
Perception check 26 - do our weapons seem to be doing appropriate damage? If not, does it seem to be a hardness type damage reduction, or is it some magical barrier or absorption (stoneskin?) Spellcraft 17 of may help here too.

Rerolled d6's for healing to make sure there were no ones) but got a worse roll. Oh well...
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available, * = cast/used:

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -- 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Hashamon, The Red Bull HP 106/106 - AC 20  d20+11=15 ; d20+11=30 ; d3=1 ; d8+6=10 ; d8=2 ; d6=4 ;
Thursday August 13th, 2015 12:50:51 PM


Hash swings with his fiery appendages.

Power Attack 1: 15
Power Attack 2: 30

Hit AC 30 for 10 damage, 2 Fire Damage, 6 Shock Damage, and Reflex DC 17 or burn.

Hashamon, The Red Bull HP 81/106 - AC 20  d20=18 ;
Thursday August 13th, 2015 12:52:36 PM

Fort Save vs DC 16 = success

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 80/109] (25% chance no crit, uncanny dodge)  d20+12=14 ; d20+10=24 ; d6=1 ; d6=5 ; d6=1 ; d6=3 ; d6=6 ; d20+13=31 ; d4+4=7 ;
Thursday August 13th, 2015 1:40:38 PM

Terser's wounds close just as quickly as they opened with Rillett's aid. He is also very hardy, and manages to overcome the Hag's fearsome countenance, despite his surprise at her appearance. DC14 fort-14=pass! (barely)

He also tries to note whether Rillett's channeling did damage to the skeletons. perception 24

If it looked like it damaged them, he will loose his own wave of positive energy before moving to the Nobility Rune. move N12,O11, O10 should avoid AoO's. If the channeling didn't effect them, he instead holds his action to attack them if they come in range, but with his adamantine covered fists instead of his glaive.

channel, if applicable - 14 heal/undead damage
held attack, if applicable - AC31 for 7 bludgeoning/adamantine damage


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday August 13th, 2015 11:44:09 PM

"Right! Figured the things were locked in place." Jozhur backs away from the wall of skeletons and heads for the Repose tile (tile 14).

---------------------------
Withdraw action to move to Tile 14 (O14)

Ecthelion (HP 31/31 12/12/11) Murph  d3=1 ; d20+8=25 ; d6+6=10 ;
Friday August 14th, 2015 12:16:48 AM

There is strength in numbers, and Ecthelion knows this. His Summon Monster spells creates (1d3=1, shucks) one small Earth Elemental on square K10. It raises its small fists to bring them down on S6, slamming into the creature with ease. (Attack: 25, 10 damage)

Ecthelion himself moves back to tile 15, otherwise known as O18. With a quick incantation, the floor beneath some skeletons becomes slick and difficult to walk on - the spell otherwise known as Grease. He casts it on J/K-11/12. Skeletons 4, 5, and 6 must make DC 17 Reflex saves or fall prone.

Active Effects:
Earth Elemental 1/7 rounds
Grease 1/60 rounds

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=18
Friday August 14th, 2015 1:22:26 AM

(Fort save 18 - succes)

Aex's unsure if going back to the tiles will affect the skeletons now that their trigger has been activated. But one never knows so hearing her friends are perhaps going to return to their starting position, Aex does not move yet... nor does she cast any of her spells. She'll use some of her potions to close wounds when they found out how to deal with this welcoming commitee...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

DM Rob - In which Zeoll summoned a sea hag :)  d20+8=19 ; d20+8=20 ; d20+13=19 ; d20+13=27 ; d6+3=6 ; d6+3=6 ; d6=1 ; d6=5 ; d20+13=31 ; d20+13=16 ; d6+3=8 ; d6+3=7 ; d6=4 ; d6=4 ; d20+13=14 ; d20+13=24 ; d6+3=8 ; d6=4 ; d20+13=18 ; d20+13=29 ; d6+3=8 ; d6=6 ; d6=3 ; d6=5 ; d20+13=17 ; d20+13=24 ; d20+13=21 ; d20+13=17 ; d20+13=14 ; d20+13=19 ; d6+3=8 ; d20+13=25 ; d20+13=24 ; d6+3=8 ; d6+3=4 ; d6+3=6 ;
Friday August 14th, 2015 7:43:43 AM

The party quickly realise that the skeletons are indeed hostile. And Zeoll is also a bit borderline, having brought a sea-hag into the fray.

The sea-hag has seaweed like hair, and smells like a dead seal. Zeoll orders it to attack the skeletons. The sea-hag glares at the taur who dared bother her with such a thing. However, she is compelled to follow the orders she is given. For now... She limply lashes out with her claws, missing with both attacks (Hit AC19 & 20).

Zeoll steps forward a little and hopes that whatever next answers his call for aid is a little friendlier.

Magana notices the change that underwent the skeletons, and assumes that must have to do with the party stepping off of certian tiles. She returns to cover Tile #8 and hopes something will dare try and attack her.

Hash swings two fiery "appendages" at one of the skellies. Though his attack hits, the lack of damage to the black bones is somewhat concerning.

Ecth casts a greasy little spell at the skellies, before taking his place on one of the tiles. The skellies wobble however remain standing (See dice rolls in following post)

Rillet must wonder whose side Zeoll is on, but doesn't take the matter any further. He channels a healing wave to help his allies and then hops to Tile 13. Like Magana, he believes the tiles are the key, and issues directions to the others. (Highlight to display spoiler: {The skellies certainly do seem to have some sort of significant DR in place. Not a single blow has even chipped a black bone yet! Feel free to make a Knowl Religion check to learn more})

Terser has seen enough clerics channel energy, that he wonders if Rillet's has had any effect. From what he can see, the skellies certainly don't look to have been bothered by it at all (Highlight to display spoiler: {A cleric can choose to eiher heal or harm, and "Channeling energy causes a burst that affects all creatures of one type (either undead or living)". Rillet chose to heal living}). He moves to the Nobility rune and waits...

Jozhur gives the nod, and withdraws back to the 'Repose' tile.

Each of the tiles stepped on sinks back into the ground and gives the familiar 'click'.

Aex just watches, waits and hopes. Perhaps now that the party are all on the indicated tiles, things will change?

The small earth elemental appears and raises it's small fists (OOC: Rillet is at K10 so EE appears at J10). As it does so, the eyes in all the skeletons change back to the small points of red fire. The elemental's fist connects with the skeleton and sends a large piece of black bone flying!

The skeletons attack...

S1 steps up to attack the sea hag. It connects with both flaming shortswords, but doesn't look to wield them with the same power (Hit AC19 & AC27 for a total of 12pts damage + 6 pts fire)

S2 follows suit, striking with both frosty shortswords simultaneously (Hit AC31 & AC16 for a total of 15pts damage + 8pts cold) It is just enough to dispose of the hag.

S3 attacks Hash with its swords, however only one electric sword makes contact (Miss AC14 and Hit AC24. Hash takes 8pts damage + 4pts electric)

S4 pursues Hash and strikes out with its seemingly normal looking swrods. One sword connects and there is a flash of light as it does so. A crack appears in one of the skeletons bones as a result (5ft step towards Hash. Miss AC18 and Hit AC29. Hash takes 17pts damage)

S5 attacks the bothersome earth elemental (Hit AC17 and AC24. EE takes 14pts damage!)

S6 and S7 have Rillet in range. Gargul must be watching over the cleric, as none of the 4 attacks make contact with him! (Miss AC21, 17, 14, 19)

S8 moves to attack Terser. The dwarf attacks first, however, and is not doubt happy to break a large piece of bone from the skelly. The skelly weakly retaliates (Hit AC25 and AC24. Terser takes 12pts damage)

Knowledge Religion DC17 Highlight to display spoiler: {The skellies are considerably weaker now, and even look to be taking double damage from bludgeoning attacks!}

------------------------
Skellies - AC22
S4 - 4 damage
S6 - 20 damage
S8 - 14 damage

------------------------
Map: Round 8

DM Rob - In which Zeoll summoned a sea hag :)  d20+8=17 ; d20+8=24 ; d20+8=18 ;
Friday August 14th, 2015 8:10:51 AM

Eeep! I missed the Ref Save for S4, S5 and S6 having Grease cast on them.

Ref Save vs DC17: 17, 24, 18. Ooooh. All pass.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+6=24 ;
Friday August 14th, 2015 8:16:46 AM

Forgot fort save for the Sea Hag: 24, passed

Zeoll (Cayzle) (AC24 HP 55)  d10=4 ;
Friday August 14th, 2015 8:42:00 AM


Zeoll completes his next summons, and brings forth from the Wold's Cradle a ... d10=4 ... a Giant Gar!

"I see the influence of Biloopl clearrly herre!" the liontaur declares.

The huge creature has a 15 ft reach, so even though it is a fish out of water, the fact that it cannot move should not be a problem. And it can surely hold its breath for the 12 rounds it will be on this plane (or less if it is defeated). Zeoll summons it to D-F-9-11, and hopes it will swallow a skelly that it is flanking with Hash.

Pleased with this result, Zeoll figures that third time is the charm, steps another five ft to D-E-18-19 and casts another one, this time over a Monster Summoning III spell.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.6 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision used 8.6 of 60 minutes
Taur's Try (mino) used 8.7 of 10 min
SFFIII (giant gar) used 1 round of 12

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=20 ; d20+14=33 ; d20+8=16 ; d8+2=9 ;
Friday August 14th, 2015 8:43:59 AM

Jozhur has to settle for using his bow, which doesn't bother him too much. He'd rather keep his distance from the undead. He sheaths his dagger and fires an arrow at one of the skeletons near Rillet.

-----------------
Attack vs. S6 hits AC16 with firing into melee penalty, miss.
Ignore the extra rolls, can't full attack this round.

Effects: Endure Elements (24 hours)

Rillett (Bradley) HP 73/78 - AC 24/14/22 CMD 21  5d6=17 ; d20+17=31 ; d20+5=6 ;
Friday August 14th, 2015 12:39:20 PM

Rillett rolls his eyes at the fish. Unfortunately, when your eyes are all white it doesn't have the same effect. "Well Zeoll, we went from scary to silly, but it's an improvement. It seems that nautical nonsense is something you wish."

"As for the skeletons, when we were off the tiles, their eyes changed to blue and it looked to me like our weapons did no damage at all. But now I see their eyes are back to red and at least Ecth's earth elemental can hit them."

"Let's see how they like a taste of this..."
Rillett will channel energy to damage the skeletons, and they are all within range. 17 damage, DC 16 will save for half.
-----------------------------
Perception check 31 - Do our weapons seem to do damage now? Are their weapons or attacks less effective now? Anything else observed? Anything beyond the door we can see?

Knowledge Religion 6 - not much help there.
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -- 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - **
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Hashamon, The Red Bull HP 70/106 - AC 25  6d8=27 ; d4=4 ;
Friday August 14th, 2015 2:16:47 PM


With a roar, Hash begins to change. Unable to risk more attacks failing in case of a fire resistance yet unproven, Wings and three heads form from the fiery mass of the Shapeshifter. Taking the form of a Chimera, Hash does not move.

Summoning up resolve from within, Hash inhales air and exhales a 20ft cone of acid from his green scaled dragon-head.

He shifts backwards 5ft.

Breath Weapon usable in 4 turns.
Hero Point removed from sheet.

Skellies 2, 3, 4, 5, and 6 need to make a Reflex Save DC 18 or take 27 Acid Damage.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   3d6=12 ; 3d6=7 ; 3d6=14 ; 3d6=12 ; 3d6=14 ; 3d6=11 ; 3d6=9 ; 3d6=11 ; d20+9=18 ; d20+9=18 ; d20+9=11 ; d20+9=12 ; d20+9=18 ; d20+9=10 ; d20+9=26 ; d20+9=27 ;
Friday August 14th, 2015 3:08:17 PM

Apparently it's better not to move away from the tiles so Aex remains in place... perhaps we should augment the 'tension' around here? Aex wonders and begins to use her domain spell Lightning Lord...

Starting at S5 she calls down 8 lightning bolts! One striking another skeleton!
S1 - damage 12HP - Reflex save 18 - Spell resistance 18
S2 - damage 7HP - Reflex save 18 - Spell resistance 18
S3 - damage 14HP - Reflex save 18 - Spell resistance 11
S4 - damage 12HP - Reflex save 18 - Spell resistance 12
S5 - damage 14HP - Reflex save 18 - Spell resistance 18
S6 - damage 11HP - Reflex save 18 - Spell resistance 10
S7 - damage 9HP - Reflex save 18 - Spell resistance 26
S8 - damage 11HP - Reflex save 18 - Spell resistance 27

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 97/109] (25% chance no crit, uncanny dodge)  d20+13=23 ; 2d4+4=9 ;
Friday August 14th, 2015 10:26:24 PM

Now that the skeletons are behaving and dying like they should, Terser lets his punch fly at the one that's in his face.

Vital Strike vs AC 23 - 9 bludgeoning/adamantine damage


Zeoll (Cayzle) (AC24 HP 55)  d20+5=9 ;
Saturday August 15th, 2015 1:45:08 AM

Zeoll's wisdom check: 1d20+5 = 9

Magana (Craig) [HP 84 of 101] [DR 1/-]  d20+12=20 ; 2d8+7=14 ;
Saturday August 15th, 2015 12:14:06 PM


Magana roars again, this time in frustration at being forced to hold her position out of reach of the enemy.

"Zeoll! Take my tile so I can attack!" While she waits for him to step onto the tile, Magana casts True Strike in preparation for her next attack.

Attack of Opportunity (if one occurs) hits a 40 (True Strike) for 14 dmg

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes
True Strike (+20 next attack)


Zeoll (Cayzle) (AC24 HP 55) 
Monday August 17th, 2015 10:28:38 AM

Zeoll nods to Magana.

If the DM allows, Zeoll will move to Magana's tile and take her spot. He'll take out a scroll if he has a move action left.

Otherwise he'll cast the spell as posted earlier and take Magana's spot next round.

Ecthelion (posted by Mark Bradley)  d20+8=19 d8+2=6
Monday August 17th, 2015 3:32:45 PM

Ecthelion (HP 31/31 12/12/11) Murph d20+15=18 ; d20+8=11 ;
Sunday August 16th, 2015 8:52:43 PM

Ecthelion grits his teeth as he sees the ineffectiveness of his spell - but confirms Rillet's suspicions. "Stay on the tiles and hit them hard! With blunt weapons!" (Religion: 18) The surface drow hopes that his summoned creature, with a staggering 0 HP remaining, will deal some damage... but the creature's attack falls short. (Attack: 11)

Ecthelion decides to conjure yet another object, this time a dark, shadowy quarterstaff in the tile H2 with Spiritual Weapon. The weapon attacks...

(I can't roll. Well, the Spiritual Weapon attacks at 1d20+8 and deals 1d8+2 force damage.) EDIT: Atk vs AC 19 for 6 force damage

Grease 2/60 rounds
Earth Elemental 2/7 rounds, 0/17 health
Spiritual Weapon 1/6 rounds



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday August 17th, 2015 4:53:15 PM

checking in

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 97/109] (25% chance no crit, uncanny dodge) 
Monday August 17th, 2015 6:55:51 PM

checking in

DM Rob - In which Zeoll summoned a Giant Gar!?!  d20+13=20 ; 2d6+15=18 ; d20+21=26 ; d20+10=12 ; d20+10=28 ; d20+10=22 ; d20+10=23 ; d20+10=26 ; d20+10=12 ; d20+10=14 ; d20+10=22 ; d12=1 ; d20+8=22 ; d20+8=21 ; d20+8=18 ; d20+8=21 ; d20+8=10 ; d20+8=18 ; d20+8=22 ; d20+8=25 ; d20+8=20 ; d20+8=9 ; d20+8=24 ; d20+8=26 ; d20+8=18 ; d20+11=22 ; d20+11=27 ; d6=2 ; d6+3=5 ; d20+11=13 ; d20+11=18 ; d6+3=8 ; d6=3 ; d20+11=13 ; d20+11=21 ; d20+11=31 ; d20+11=17 ; d20+11=25 ; d6+3=6 ; d6+3=6 ; 2d6=4 ; 2d6=8 ; d6=3 ; d6=2 ; d20+11=29 ; d20+11=24 ; d6+3=6 ; d6+3=4 ; d20+11=21 ; d20+11=18 ; d20+11=31 ; d20+11=29 ; d20+11=12 ; d6+3=5 ; d6+3=8 ; d3=3 ; d20+11=20 ; d20+11=12 ;
Monday August 17th, 2015 10:16:46 PM

We return to our regularly scheduled programming...

Oh how quickly the tide has turned in the party's favour!

Zeoll summons a giant gar into the mix. Really? A giant gar? Oh well, if that is what Eberyon saw fit to send, then so be it.

The big fish opens its mouth and attacks S1, grabbing it firmly in its jaws (Hit AC22 (with flanking). S1 takes 18pts damage and is grappled!)

Zeoll edges closer and begins summoning 'something else'.

Jozhur resorts to his bow, but doesn't have the same success with it that he has had in the past. A rare miss.

Rillet calls on his lord's divine grace to send a burst of holy energy around him. The skeletons all suffer because of it (Will Saves: 12, 28, 22, 23, 26, 12, 14, 22).

Hash is next up, and decides that now is the time to bring out the big guns. He drops his fiery form in favor of an acid breathing chimera! (Ref Saves: 22, 21, 18, 21, 10)

Aex calls oh so many lightning bolts down. They strike the skeletons mercilessly (Ref Saves: 18, 22, 25, 20, 9, 24, 26, 18)

Terser doesn't care for any of this magic stuff. If he's going to kill something, it will be with his bare hands. He punches S8 right in its bony jaw

Magana is getting more frustrated by the moment. There are things to smash and she is stuck standing around. She calls for Zeoll to take her place and set her free!

Ecth digs further into his magical bag of tricks and cast a spiritual weapon, however the magical staff fails to connect with any skeleton.

The earth elemental lashes out weakly, yet also fails to strike anything.

Rillet believes all the skeletons are in a much weaker state now, and are actually taking significant damage from the party. Not only that, their attacks look weaker as well. Beyond the doorway he can see a passageway, however, as it is unlit he can't see much further than the opening.

The enemy act!

The grappled S1 lashes out at the Giant Gar, and burns it with his fiery sword (Hit AC22. Giant Gar takes 5pts damage + 2pts fire damage)

S2 also attacks the big fish (Miss AC13. Hit AC18. Giant Gar takes 8pts damage + 3pts cold damage)

S3 and S4 each take a step closer to Hash and attack (Both 5ft step. Miss AC13 & AC21. Hit AC31 yet failed to confirm crit with AC17. Hit AC25. Hash takes 24pts damage!). S4 also looks hurt from his own attack.

S5 puts the Earth Elemental out of its misery, and then turns its attention to Rillet! (Hit AC29. Earth Elemental takes 6pts damage! Hit AC24. Rillet takes 4pts damage!. 5ft step north)

S6 and S7 also attack Rillet. (Miss AC21 and AC18. Hit AC31 and crit confirmed with AC29. Miss AC12. Rillet takes 13pts damage + 3 pts Strength damage!)

S8 retaliates against Terser, but fails to hit the nimble dwarf (Miss AC20 and AC12)

------------------------
Skellies - AC22
S1 - 35 damage (grappled)
S2 - 11 damage
S3 - 11 damage
S4 - 20 damage
S5 - 15 damage
S6 - 54 damage
S7 - 17 damage
S8 - 40 damage

------------------------
Map: Round 9


Zeoll (Cayzle) (AC24 HP 55)  d10=6 ;
Monday August 17th, 2015 11:00:17 PM

The problem with summons, thinks Zeoll, is that because you have to commit to the long time casting time, there's no turning back if you have second thoughts later. The old liontaur is thinking that his next summons may not even be needed in the end, but the die has been cast, and now it must land.

It lands on a 6! That means a Redcap! Another fey "ally that will take some management.

As Zeoll moves to take Magana's spot, he calls out to the fey fellow, summopned to 13-I, "Sirr Rredcap! Please only attack the skeletons, and please do attack them to the best of yourr ability. Leave my allies to theirr own business, and help me beat these foul undead."

Zeoll takes Magana's spot and urges her to the fray. He takes out a scroll.

Ecthelion (HP 31/31 12/12/11) Murph  d20+15=18 ; d20+8=11 ; d20+8=23 ; d8+2=10 ; 3d4+3=9 ;
Monday August 17th, 2015 11:38:57 PM

Ecthelion narrows his eyes. Nothing seems to be working. Of its own volition, the Spiritual Weapon continues its attack on S2 with a much better outcome this time! (Attack: 23, Damage: 10 force) Ecthelion decides to go with something foolproof - a Magic Missile against the same skeleton his mystical weapon is wailing on. Three silvery bullets streak through the air from his fingertip, striking the black-boned creature with ease. (Damage: 9 force)

Active Effects

Grease cast on J/K-11/12, 3/60 rounds
Spiritual Weapon 2/6 rounds

(OOC :: The first two rolls were from my posts last night. I got caught in a server switchover or something... I don't know. All of the email chain was very technical. But either way, it's fixed now. Sorry for delaying the game!)

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=19 ; d20+13=16 ; d20+9=25 ; d8+2=7 ;
Tuesday August 18th, 2015 12:20:13 AM

Jozhur sees that Rillet is partially surrounded and may be in trouble. Jozhur clicks his heels and fires a volley of three arrows at one of the skeletons. When all three hit nothing but air, he mutters some words that would really make his mother proud.

---------------
Boots of speed used 1/10 rounds
Attacks agaimst S6 hit AC 15, 12, and 21. If one does happen to hit, 7 piercing damage.

Magana (Craig) [HP 84 of 101] [DR 1/-]  d20+12=17 ; 2d8+7=19 ; d20+12=26 ; 2d8+7=17 ;
Tuesday August 18th, 2015 12:41:15 AM


With Zeoll now holding down her tile, Magana moves determinedly forward (to E13-F14) and attacks a skeleton (S1).

+1 Flail hits a 37 (+20 True Strike) for 19 dmg

If S1 falls, Cleave to S2 hits a 26 for 17 dmg

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes
True Strike (+20 next attack)

Rillett (Bradley) HP 58/78 - AC 24/14/22 CMD 21 
Tuesday August 18th, 2015 12:54:30 AM

"Now it's a Redcap?! Zeoll, you're not setting a very good example for the other spellcasters."

In spite of the continual appearance of evil from the realm of Faerie, Rillett is glad for help from any realm at this point. He makes a mental note to talk to Zeoll about coming over to the bright side and worshiping Gargul. Well, grey side at least. But right now he has bigger problems, as he find himself surrounded by undead.

"Hey, watch out if you get over here. One of 'em is sapping my strength! Thanks for the assist Jozhur!" Rillett's not quite sure why Magana's saving the fish, though it is a nice fish.

Rillett closes his eyes for a moment, channeling another wave of positive energy through the holy symbol in his headband. Searing energy lashes out at all of the skeletons. (Damage 24, DC 16 for half.) It's a pity to waste all this healing energy. It's a bigger pity to be dead.

-----------------------
Dice roller not working, so I rolled real dice: 5,6,4,3,6. DM - feel free to roll these yourself if you prefer.
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -- 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - ***
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 97/109] (25% chance no crit, uncanny dodge)  d20+13=26 ; d20+8=16 ; d4+4=5 ;
Tuesday August 18th, 2015 10:50:43 AM

Terser focuses on taking down the skelly in front of him so that he can come to Rillett's aid. A solid right hook connects on the other side of S8's face.

Atk vs AC 26 for 5 bludgeon/adamantine

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=31 ; d20+11=21 ; d4=4 ;
Tuesday August 18th, 2015 4:50:03 PM

Aex can't do a lot more but to wait on her tile... None of her friends that need healing are nearby and few ranged spells she has...
"Oh well... still have that sling with me... who knows... I just might hit something... let's just hope it's one of those skeletons... and if else I'll heal them afterwards... "

Aex would love to help Rillet who appears to be tangled up with 3 skellies but she's scared to shoot into melee and make things worse...

Move action: take out sling and bullets

Sling hits S4 - AC31 - NAT 20 - Crit not confirmed - Damage 4HP

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Hashamon, Chimeric Champion HP 46/106 - AC 25  d20+16=24 ; 2d6+10=15 ; d20+17=18 ; d6=3 ; d20+17=22 ; d8+10=15 ; d6=6 ; d6=1 ; d6=3 ; d20+17=33 ; d6+10=14 ; d20+17=21 ;
Tuesday August 18th, 2015 9:35:22 PM


Hash roars in pain. These were no regular skeletons!

Rearing up on his hand legs, he adjusts himself 5 ft upwards, then tears into the skeletons in front of him!

Attack 1: Head = 24(+17: 8 Str, 6 Bab, 1 Height, 2 Amulet of Mighty Fists.)
Damage 1: 18 (2d6 + 10 (8 str, 2 amulet, d6 shock)

Attack 2: Head Nat 1

Attack 3: Gore = 22
Damage 3: 22 (1d8+10 +2d6 vicious - 3 feedback)

Attack 4: Claw = 33
Damage 4: 14

Attack 5: Claw = 21 Miss

54 Damage from full attack, will start on skelly 4 and move on if it drops.

3 Rounds till breath weapon.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Wednesday August 19th, 2015 2:14:02 AM

"Hold this tile someone! Hash needs healing!"

DM Rob - "These were no regular skeletons!"  d20+10=13 ; d20+4=23 ; d4+6=9 ; d20+10=29 ; d20+10=27 ; d20+10=24 ; d20+10=29 ; d20+10=21 ; d20+10=28 ; d20+10=21 ; d20+10=11 ; d20+7=26 ; d20+13=27 ; 2d6+15=24 ; d20+13=33 ; d20+13=33 ; d20+13=26 ; d6=2 ; d6=4 ; d3=1 ; d6+3=9 ; d6+3=4 ; d6+3=9 ; d20+13=33 ; d20+13=21 ; d20+13=14 ; d20+13=21 ; d20+13=17 ; d20+13=20 ; d20+13=30 ; d20+13=28 ; d20+13=23 ; d6+3=9 ; d6+3=8 ; d6+3=8 ; d6+3=5 ;
Wednesday August 19th, 2015 6:18:21 AM

In her fey-ish wisdom, the good Queen Maab sends a RedCap to answer Zeoll's call.

Zeoll barks some orders at the little man, who just rolls his eyes. The Redcap swings his scythe at a skeleton but misses. His boot, however, makes its mark (Miss AC13. Hit AC23. S4 takes 9pts damage)

Zeoll moves to Magana's tile to finally free the minotaur.

Finally free to move about, Magana's first act is to beat not one, but two skellies about with her flail.

Ecth's spiritual weapon strikes true, and the magic missile he follows up with does the same.

Jozhur fires a volley of arrows at a skeleton, but all three miss their mark. One can only imagine the words he utters that "make his mother proud"...

Rillet can do nought but sigh with exasperation. Is Zeoll really on the same side as the rest of the party? He channels some positive energy to all skeletons about. (Will Saves: 29, 27, 24, 29, 21, 28, 21, 11)

"Gargul? Really? Pffft! I drop better 'gods' behind a good tree" the Red Cap groans (*See Note below. Will Save: 26 = Pass)

The channeling energy is enough to send skeleton 1 wherever undead go when they are destroyed.

Terser continues to punch S8 into submission, but the rotten thing refuses to 'die'!

Aex pulls out her sling, resorting to more mundane attacks. Despite not using it very often, her aim with a sling is surprisingly good!

Hash is convinced these are not your average skeletons. He disposes of S4 rather quickly, and turns his rage onto S3.

The now empty jaws of the Giant Gar reach out and envelope S2, and like several of the others, it too is destroyed (Hit AC27 for 24pts)

The enemy act...

S3 continues his attack against Hash. Perhaps Hash's attacks have spurred it on, as it lands both attacks with precision (Hit AC33. Crit confirmed with AC33. Hit AC26. Hash takes 22pts damge + 6pts electric + 1pt Strength damage!)

S5, S6 and S7 all attack Rillet! (Hit AC33. Crit not confirmed with AC21. Miss AC14. Miss AC21 and AC17. Miss AC20. Hit AC30. Rillet takes 17pts damage!)

S8 continues its fight with Terser (Hit AC28 and AC23. Terser takes 13pts damage!)

------------------------

Red Cap: "Irreligious (Ex) Bitter and blasphemous, redcaps cannot stand the symbols of good-aligned religions. If a foe spends a standard action presenting such a holy symbol, any redcap that can see the creature must make a DC 15 Will save or become frightened for 1 minute and attempt to flee. A redcap who successfully saves is shaken for 1 minute." As Rillet had to present his Holy Symbol forward as a standard action as part of his channel, the Red Cap had to make a save. He passed with a 26, however, will be shaken for 1 min

------------------------
Skellies - AC22 HP85
S3 - 37 damage
S5 - 27 damage
S6 - 66 damage
S7 - 29 damage
S8 - 74 damage

------------------------
Map: Round 10

Magana (Craig) [HP 84 of 101] [DR 1/-] 
Wednesday August 19th, 2015 9:45:55 AM


ooc: I don't see my post accounted for... did it get missed in the server change?

DM Rob: Sorry, my mistake. I had added the damage, but forgot to include the text. All fixed now. Thanks for keeping me honest :)

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 84/109] (25% chance no crit, uncanny dodge)  d20+11=31 ; d4+10=11 ; d4=3 ; d20+11=19 ;
Wednesday August 19th, 2015 11:37:49 AM

Terser is also frustrated by having to stand here, but at least there's something on which to vent his rage. He roars and seems to grow inches higher and finally is able to finish shattering the darn thing's skull. Now if only he could go after another one.

rage, power attack, vital strike - nat 20, not confirmed - 14 bludgeon/adamantine damage

Zeoll (Cayzle) (AC24 HP 55) 
Wednesday August 19th, 2015 12:37:06 PM


Zeoll reads a scroll of Bless. All allies (including Gar and Redcap) gain a +1 to attack.

[OOC: Note that the Gar has 15 ft reach and can attack Skelly S3. Maybe he'll swallow or grapple it and then the redcap and Hash can go fight other skellies. Either way, Zeoll directs the redcap politely to attack S5.]

Hashamon, Chimeric Champion HP 18/106 - AC 25  d20+16=33 ; d20+16=31 ; d20+16=32 ; d20+16=34 ; d20+16=17 ; 2d6+9=15 ; d6=1 ; d8+9=10 ; d6=5 ; d6=2 ; d6=4 ; d6+9=14 ; d8+9=13 ;
Wednesday August 19th, 2015 2:04:15 PM


Frustrated, Hash can feel his strength waning. The collapse of the first skeleton was enough to keep him focused on his prey however. What he had lost from the last strength drain was compensated by Zeolls latest spell.

His Draconic head snarls.

"Your fancy swords will soon be part of a treasure trove, dead things!"

His Draconic and Leonine heads tear into the skeleton, gnashing away. His horn impales it, and one claw swipes into bones. Hash has the hover feat, and can make a full attack standing still while flying.

If the skeleton is destroyed, he moves 5 ft back towards Zeoll, setting up room to charge the next skeleton.

2 rounds until breath weapon.

(I think bites are treated as both bludgeon and piercing?)

Bites 1 and 2: Hit AC 33 and 31 for 25 physical damage, 1 shock damage, and 7 vicious energy damage. Hash takes 4 recoil.

Gore and Claw 1 hit AC 32 and 34 for 27 damage.

Total of 60 damage to skeleton 3.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=21
Wednesday August 19th, 2015 4:01:14 PM

"HASH YOU GET OVER HERE SO I CAN HEAL YOU!!!", Aex shouts...

Leaving her time won't do any good for she can't get to Hash in one move action...

Having seen the good result of her previous sling shot she makes a second attempt...

Sling Hits AC21 - insufficient

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Magana (Craig) [HP 84 of 101] [DR 1/-]  d20+13=22 ; 2d8+7=17 ;
Wednesday August 19th, 2015 7:38:49 PM


Magana reaches out with her Flail to attack the skeleton bothering Hash (S3), then moves through her allies to support Rillet (to I11-J12).

+1 Flail hits a 22 for 17 dmg

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

b]SPELLS[/b] 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes
Bless (+1 attack)


Rillett (Bradley) HP 41/78 - AC 24/14/22 CMD 21  5d6=14 ;
Wednesday August 19th, 2015 8:31:50 PM

Rillett sees Magana approach, and breathes a sigh of relief. "Girl, you are a sight for sore eyes. And sore muscles, bones - pretty much everywhere I've been hit. Watch out, one of these things drains strength. I think it's this one." Rillett gestures to that skeleton.

Rillett once again closes his eyes for a moment, channeling another wave of positive energy through the holy symbol in his headband. Searing energy lashes out at the remaining skeletons. (14 Damage , DC 16 for half.) It's a pity to waste all this healing energy. It's a bigger pity to be dead.

-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -- 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - ****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=28 ; d20+13=25 ; d20+9=18 ; d8+1=7 ; d8+1=3 ;
Wednesday August 19th, 2015 10:39:00 PM

Jozhur sends another wave of arrows towards the skeletons. This time, one finds its mark. The other two sail harmlessly right by Rillet's head.

----------------------
Attack hits AC 24, 7 piercing damage. Other attacks miss (21 and 14).

Boots of Speed used 2 of 10 rounds.
Endure Elements

DM Rob - "Girl, you are a sight for sore eyes"  d20+10=18 ; d20+10=19 ; d4=4 ; d20+7=16 ; d20+13=19 ; d20+13=19 ; d20+13=28 ; d20+13=19 ; d6+3=9 ;
Thursday August 20th, 2015 7:14:27 AM

Zeoll says a quick prayer to Maab, blessing all his allies with enhanced attacks.

Terser flies into a rage, and with newfound strength, knocks the skull free from S8's spine

Hash obliterates S3, and then backsteps towards Zeoll in anticipation of another attack.

Aex calls out to the very injured Hash not to be a hero, but to come get some healing while he still can stand. Aex follows up with another shot from her sling, and is fortunate to strike true (thanks to Zeoll's Bless). (Damage rolled: 4)

Jozhur takes aim and sends another volley of arrows at the skeletons. With Zeoll's blessing, two of the arrows strike true!

With no enemy within reach, Magana moves to support Rillet. On arrival she dispatches with S6 (Since S3 was already dead, changed your attack to S6 which killed it)

Rillet is indeed grateful for the support of Magana. Only 2 skeletons still stand, yet they stand right beside the cleric. He unleashes another wave of positive energy against the still formidable foes. (Will Saves 18 & 19)

As Rillet channels the positive energy of his deity, the Red Cap squeals in horror (Will Save 16 - 2 for already being shaken = 14! Red Cap is now 'Frightened' and must attempt to flee) "Aaarrrrgggghhhhh!!!" The blasphemous little man sprints southwards as fast as he can go

The enemy act...

S5 and S7 keep up their attacks against Rillet (Miss AC19, 19 and 19. Hit AC28. Rillet takes 9pts damage!)

------------------------
Skellies - AC22 HP85
S5 - 44 damage
S7 - 40 damage

------------------------
Map: Round 11

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 91/109] (25% chance no crit, uncanny dodge)  d6=2 ; d6=2 ; d6=3 ;
Thursday August 20th, 2015 2:38:24 PM

Terser shakes off his rage as quickly as it came upon him. fatigued two rounds
He can't move from the tile, else the skeletons again become invulnerable. He can still channel though, and the headband should make it more effective than it otherwise would be, though it is still a poor thing next to Rillett's.

rage rounds spent: 1
channels used: 1

Magana and Rillett - heal 7

[/i]



Magana (Craig) [HP 84 of 101] [DR 1/-]  d20+13=14 ; d20+8=9 ; d20+7=20 ; d8+4=11 ;
Thursday August 20th, 2015 3:40:01 PM


Magana smacks S5 (or tries to anyway).

+1 Flail misses! (rolled a 1, TWICE!)
Horns hit a 20 for 11 dmg

CURRENT IN-PLAY INFO

AC = 20(normal) +2(prot.evil) = 22 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Protection From Evil, AC+2 for 2 minutes
Bless (+1 attack)

Magana (Craig) [HP 95 of 101] [DR 1/-] 
Thursday August 20th, 2015 3:44:42 PM

header

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday August 20th, 2015 5:06:58 PM

Assuming her friends will deal with the remaining Skeletons Aex digs up a Cure Serious Wounds potion from her Bill's Pants o' Plenty... without even browsing through her potions she grabs the correct one. Waiting for Hash or anyone else that needs some curing...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------


Hashamon, Chimeric Champion HP 15/106 - AC 25  d20+17=35 ; d20+17=27 ; 2d6+14=22 ; 2d6+14=23 ; 2d6=9 ; d6=1 ; d6=2 ;
Thursday August 20th, 2015 6:16:37 PM


Hashamon takes a heavy, deep breath and turns his three heads to look longingly at Aexana and her promise of healing. It was tempting, truly, but Rillet wasn't in much better shape than he was, and Magana's attacks all seemed to fall short of the mark, even with Zeolls blessing.

He was badly hurt, but no one else was free to move. He gives Aexana one last apologetic look, then sets all three heads looking forward. Roaring a mighty challenge, heavy strokes of bloodied wings send him crashing into the red skeletons assaulting Rillet. He sinks his large leonine teeth into the chest cavity of skeleton 7, then with heroic effort, strains hard to try and shatter it's torso completely!

Attack Bonus = d20 + 1 Height + 2 Charge + 7 Str + 2 Amulet + 1 Bless + 6 Bab -2 Power Attack= 17

Move: Charge to K 11.
Standard: Attack Skeleton 7. Hit AC 35 for 27 P/S/B damage and 9 Vicious damage. Hash takes 1 backlash.
Hero Point: Attack Skeleton 7, or 5 if 7 is destroyed. Hit AC 27 for 23 P/S/B damage and 2 shock damage.

Hash is at -2 AC for charging, so AC 23.

Hero Point subtracted.



Rillett (Bradley) HP 50/78 - AC 24/14/22 CMD 21  5d6=18 ;
Thursday August 20th, 2015 6:55:38 PM

Rillett smiles seeing the Redcap run in fear when the power of his god is displayed. That guy's gonna be trouble if he comes back without anyone to fight.

He can see that Hashamon is in rough shape. "Don't worry Aexana, I won't let them die. But they're sure gonna need your healing with this is done! I can restore any strength loss."

Rillett concentrates and healing energy flows out of him to all allies within 30'. (18 points of healing - last channel energy for the day.)

-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -- 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Rillett (Bradley) HP 50/78 - AC 24/14/22 CMD 21 
Thursday August 20th, 2015 6:58:47 PM

Also, as a move action, Rillett will reach into his pocket and put his hand on his Breath of Life scroll just in case.

Ecthelion (HP 31/31 12/12/11) Murph  d20+8=11 ; 3d4+3=8 ;
Thursday August 20th, 2015 10:22:10 PM

Ecthelion spends a move action to direct his Spiritual Weapon towards S5, but the weapon finds nothing but air. Seeing the end of the combat in sight, Ecthelion only expends another Magic Missile, aimed at the skeleton his other spell could not hit and dealing 8 force damage.

Active Effects
Grease cast on J/K-11/12, 5/60 rounds
Spiritual Weapon 4/6 rounds

Zeoll (Cayzle) (AC24 HP 55)  d20+21=38 ;
Thursday August 20th, 2015 10:49:13 PM


Looks to Zeoll like the battle is well in hand. He looks around at the scene for any hidden dangers.

Perception 38

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+15=20 ; d20+9=23 ;
Thursday August 20th, 2015 11:54:52 PM

Jozhur launches two more arrows, both of which fail to hit their mark. He breathes a sigh of relief when he sees all but two skeletons have fallen.

DM Rob - Time to tend to some wounds 
Friday August 21st, 2015 6:26:19 AM

Magana swings her flail about wildly, right over the head of the nearest skeleton. If it wasn't it might need to make a fear check, such is the terrifying sight of Magana!

Aex reaches into her kit and digs up a Cure Serious Wounds potion. She's not sure who yet, but she knows someone will be in need of it.

Terser goes tactical, and after calming down, channels energy to heal his comrades.

Rillet does the same, channeling even more healing energy to those who need it. And just in case, gets out his breath of life spell. Will it be needed on him, or Hash?

Ecth's spiritual weapon does not make a huge impact, but the magic missile Ecth fires certainly does!

Jozhur launches two more arrows, and though he suspects he missed everything, one of the arrows does in fact nick S5! (OOC: They have AC22 and I can see you rolled a 23)

Zeoll thinks the combat well in hand, and checks the surrounds for any dangers. A giant gar holding its breath, the sound of the Red Cap screaming somewhere south of here, and a dark corridor up ahead. Yep, that about covers it.

Finally - Hash charges forth into more combat, with little regard for self. Rillet needs him, and he won't let the cleric down. S7 barely caught of glimpse of the rampaging chimera, and both it and S5 are dealt with in quick succession.

The battle is won!

*** Hash receives a hero point for putting himself in harms way to help a friend ***
*** Rillet receives a hero point for standing his ground despite being surrounded by skeletons ***


Hashamon, Chimeric Champion HP 58/106 - AC 25  d8=6 ; d8=5 ; d8=1 ; d8=5 ;
Friday August 21st, 2015 12:00:49 PM


Breathing heavily, Hash drops to all fours to start licking his wounds. He radiates magic for a moment, and some of his wounds close, in addition to those healed by Rillet's channel.

"Now what?"

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 91/109] (25% chance no crit, uncanny dodge) 
Friday August 21st, 2015 1:04:17 PM

Terser steps off of his panel now that the skeleton threat appears to be dealt with. He is ready to hop back on should they decide they have more fight in them though.

I suppose we press on, Sir Chimera.

If the skeletons stay dead dead, he starts collecting swords to heap into a pile for the smart people to identify. If Rillett spoke true and his strength was being sapped, that could be very useful for someone to wield in the future.

Ecthelion (HP 31/31 12/12/11) Murph  d20+16=35 ; d20+16=33 ; d20+16=31 ; d20+16=19 ; d20+16=23 ; d20+16=34 ; d20+16=20 ; d20+16=27 ;
Friday August 21st, 2015 8:59:29 PM

Ecthelion lets out a long sigh, glad that the combat has finally reached its conclusion. Despite the short length of the encounter, it seems many of the drow's allies suffered considerable damage... from some rather interesting weapons. Casting Detect Magic, he begins to pick through the pile of swords and other items that Terser was kind enough to collect.

Murph shakes his head, sticking close to the theurge. "Yeesh. You folks roll hard. Any chance that's all we needed to do to get this stone thingy?"

(Spellcraft to identify items: 35, 33, 31, 19, 23, 34_ 20, 27)

Rillett (Bradley) HP 50/78 - AC 24/14/22 CMD 21  d8=8 ; d8=1 ; d8=7 ; d8=2 ; d8=2 ; d8=7 ; d8=7 ; d4=4 ;
Friday August 21st, 2015 9:09:11 PM

Almost as soon as the combat's over, Rillett's blood stains vanish from his clothes and his white robes look clean and pressed. He pushes his helmet back on his head.

"Whew! Nice work everyone, and thanks for bailing me out in the process. Especially Hash, who almost earned us a visit before Gargul's throne. Now, first order of business is to get folks patched up. "

Rillett fishes into his pocket and pulls out a couple wands. He'll use the first wand to heal Magana's wounds, as well as his own, saying "bactine" each time. With the second he'll say "hale and hardy" to heal his strength loss.

"Anyone else lose strength in that combat?"

"Zeoll, keep an eye out for your red headed stepchild. Ya know, if you want to switch teams, as a follower of Gargul your summoning spells will be under your control instead of getting Maab's leftovers. Just sayin. "
--------------------
Magana and Rillett healed to full - CLW wand, 6 charges used. Rillett's strength restored - wand of Lesser Restoration - 1 charge.

(Not ignoring Terser or Hash, just want to give others a chance.)


Magana (Craig) [HP 101 of 101] [DR 1/-] 
Friday August 21st, 2015 9:47:08 PM


Magana sighs in relief as her wounds close. She then moves towards the north door, without stepping on any other tiles, to see if it is now a passable portal.


Hashamon, Chimeric Champion HP 58/106 - AC 25 
Friday August 21st, 2015 10:38:33 PM


Hashamon blinks at Rillet. To serve a god was one thing, to be chosen by the queen was another altogether. He decides to let the comment slide.

"One of my prey had a sword that sapped strength. I felt it more than once."

Zeoll (Cayzle) (AC24 HP 55)  d20+9=18 ; d20+9=19 ; d20+9=13 ; d20+25=26 ; d20+25=30 ; d20+25=35 ;
Sunday August 23rd, 2015 2:16:45 PM

Zeoll casts detect magic and inspects both the swords and the skeletal fragments. Maybe there is a skull intact? And what lies beyond the open pasageway?

Spellcraft 18, 19, 13

Zeoll also keeps a sharp eye out in all directions.

Perception 26, 30, 35

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Sunday August 23rd, 2015 11:33:15 PM

Seeing that everyone is mostly okay, Jozhur chuckles, "I'm fine, could't get close enough to the things for them to hit me."

Jozhur slowly heads through the door ahead and looks around while the others regroup. He checks the immediate area for traps or any other danger.

---------------------------
Perception: 26
Stealth check at +17, die roller is broken for me for now
Will not move ahead too far, no more than 60 feet. If dark, will light a torch for now.

DM Rob - Hale and Hardy! 
Monday August 24th, 2015 12:50:02 AM

Hash starts licking his wounds and questions as to what the party do next? There is certainly nothing special in this room.

With the skeletons no longer moving, Terser feels comfortable enough to step away from his tile. It slowly rises back into its original position ... but nothing else happens. The skeletons remain motionless and the doors remain open.

Ecth is able to identify the swords collected:
2 x +1 Flaming shortswords
2 x +1 Frost shortswords
2 x +1 Shock shortswords
2 x +1 Vicious shortswords
2 x +1 Ghost Touch shortswords
2 x +1 Bane (Human) shortswords
2 x +1 Defending shortswords
2 x +1 Thundering shortswords

Rillet and Hash look about for a sword that might have been the cause of their lost strength, but no such sword can be found (Highlight to display spoiler: {It was a prewritten ability for the skeletons, that they would sap strength through their swords on a confirmed critical hit. Not an ability of the swords themselves})

The skeletons have been well and truly destroyed and only a faint lingering magical aura remains on them. If Zeoll wishes to take a fragment as a souveneir he is able to. He doesn't see anything approaching from either direction, and can barely make out the screaming of the Red Cap far to the south. The Giant Gar continues to hold its breath, stuck on dry land until Zeoll bids it farewell. Would a Giant Gar know friend from foe? Would it attack anyone else that got close to it? Hmmm...

Magana and Jozhur approach the doors at the northern end of the room and can see they open into another corridor. It is indeed dark - and hot - and Jozhur lights a torch to help see the way. The passage continues on further than the light, and on quite a modest decline.

---------------------------------
If the party are pressing on we'll need a marching order, as well as who will be carrying the loot

Zeoll (Cayzle) (AC24 HP 55) 
Monday August 24th, 2015 5:42:37 AM


Zeoll stows away a skull. He thanks the giant fish for its service. He looks back at where the redcap went, and shrugs, a little guiltily.

The elderly liontaur volunteers Magana to carry the swords. "Thank you, my dearr. I would help, but these old weak bones of mine arre just not up to the task."

He'll take the same place in line as earlier.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday August 24th, 2015 8:31:06 AM

"Hang on hang on hang on... before we go... is everyone up to full health? And Strength?", Aex asks while she digs up several wooden flasks from her pants.

She holds 3 Cure Serious Wound potions CL9 (healing 3d8+9 HP) and 2 Lesser Restoration potions CL9.
Assitionally she can cast a couple of healing spells if the potions aren't enough...

------------------------------------------------
ACTIVE SPELLS:
------------------------------------------------
- Mage Armor on Aex (cast by Zeoll)
- Endure Elements on Jozhur (24 hours)
- Endure Elements on Terser (24 hours)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Hashamon, Chimeric Champion HP 58/106 - AC 25 
Monday August 24th, 2015 11:49:56 AM


Hashamon looks sheepishly towards Aexana. Though the majority of his wounds have closed, there are still some obvious gashes and stab wounds from his skirmish with the skeletons.

"Both my body and my strength are still injured, Aexana. I would appreciate your help. My own healing has been expended."

Rillett (Bradley) HP 50/78 - AC 24/14/22 CMD 21  d8=6 ; d8=8 ; d8=7 ; d8=8 ; d8=4 ; d8=3 ; d4=1 ; d4=1 ; d4=3 ; d8=1 ; d8=7 ; d8=8 ; d8=6 ;
Monday August 24th, 2015 1:56:22 PM

Rillett sees Jozhur getting ready to light a torch. He digs out a brightly glowing gold coin, and flips it to the rogue. Rillett smiles as he says, ”Hey Jozhur - Catch! Might be better than holding something flammable down here. Go ahead and keep it.” Gold coin with Continual Flame cast on it.)

Turning his attention back to healing, he sees Aexana’s kind offer and looks to fill in the gaps. ”Aex, what are these wooden flasks? I’ve never seen anything like this. Did you make these flasks?

“Hash, if you’ll take one of each of her potions, I’ll fill in the rest. Terser, same for you if needed.”


Hash - Aex’s CSW Potion will heal 30 points, Rillett will use his wand to cure the rest, expending 3 charges. As for strength, Aex’s LR Potion Cures 1 point of strength, Rillett expends 2 charge from another wand for the rest. Hash is up to full.

Terser – Aex’s CSW Potion will heal 30. I don’t think Terser had any strength loss, so let us know if this is incorrect. Terser is up to full.


”Same marching order as before? I hope we don’t encounter anything worse than those skeletons.”

Order from before was:
Hashamon
Magana, Terser
5'
Rillett, Aex, Jozhur
5'
Murph, Ecth
Zeoll

-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Hashamon, Chimeric Champion HP 106/106 - AC 25 
Monday August 24th, 2015 2:17:39 PM


With a disturbing chuckle coming from 3 heads, Hash sighs a deep breath of relief.

"Thank you both. I'm ready."

Hash is ready to take point through the passageway.

Rillett (Bradley) HP 78/78 - AC 24/14/22 CMD 21 
Monday August 24th, 2015 2:33:13 PM

Header update

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge)  d8=5 ; d8=4 ;
Monday August 24th, 2015 2:48:04 PM

I'm not that badly injured - I'll take a lesser potion and save the more effective one for a more dire situation.

CMW pot - heal 14. close enough. CSW pot is saved.

Once wounds are closed, Terser positions himself to follow Hashamon down the next hallway.



Rillett (Bradley) HP 78/78 - AC 24/14/22 CMD 21 
Monday August 24th, 2015 5:06:05 PM

Rillett thinks Hash may be the most frightening creature he's ever met. Magana is fearsome, but in a way Rill understands. Hash doesn't seem to think like most folks he knows, and he turns into things Rill has merely heard tales of. Glad he's on our side.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Monday August 24th, 2015 9:25:47 PM


Magana nods and takes the bundle of swords, making sure to note which ones have the ability to reach into the ethereal plane in case they are needed quickly.

She then takes her position behind Hashamon as the party moves into the north corridor.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Tuesday August 25th, 2015 2:11:59 AM

Aex looks up at Hash and says: ""Oh c'mon you big bully... you did your job now let me do mine! What else am I doing here?!? Ever seen an army go to war without a cook?!?"

To Rillet Aex answers: "Ah yes... I mastered the ability to shape wood into anything I want... these are lifewood flasks... made from wood carefully chipped away from a living tree. In these potions I make will not expire. But I must tend for the bottles or the wood itself dies... "

Dm Shawn - There was a fish right? 
Tuesday August 25th, 2015 9:00:42 AM

Zeoll takes one of the skulls and thanks his giant fish. (Really?) The fish stares blankly before the summoning expires.

Aexana offers some of her created potions to the group, before answering some questions and telling Hash her place in the group.

Hash, with obvious wounds, asks Aexana for some help in healing his strength.

Rillet gives his light coin to Jozhur, and then fills in the remaining curing needed to get the group back to full.

Terser takes a lesser potion, not really needing much healing.

Magana scoops up the swords, taking note of which one is which. Those should sell for some coin.

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

After passing through the doors, they close shut behind the party.

Following on from the stone doors, the party are led a relatively short way (a few hundred feet) before they find themselves in another large room (100ft x 50ft and 10ft high).

At the other end of the room is a familiar looking huge archway with large stone doors. Etched in the archway in glowing blue runes reads "Those loyal to Alemi need only to touch his eye"

Along the entire southern wall is a beautifully chiseled mural.

A hillscape adorns the bottom. To the left side fluffy clouds and a sun hang overhead fields of corn. Cows out to pasture and horses in stables. To the right side a night sky, where a crescent moon and stars hang over a temple.
All throughout the mural are people of all races. Women and men alike. A farmer working tirelessly in his field, a boy picking apples from a tree, a pregnant elvish woman sitting in a rocking chair, an old man walking down a road, a minotaur sitting crosslegged in meditation, an old gnomish woman doing some sewing, a dwarf with a pick on his shoulder, a halfling tucking in to meat and a potato. Everywhere you look you find another instance of a person of some sort. Some are smiling, some are talking, some are angry and some are sad.

Perception DC15:Highlight to display spoiler: { Curiously, for all its detail, none of the eyes have pupils, they're just … blank.}



Ecthelion (posted by Mark Bradley) 
Tuesday August 25th, 2015 9:29:29 AM

Ecthelion picks up one of the swords, the +1 Defending Short Sword, and gives it a few swings. "If I may, I would like to keep this one. It may come in handy for me... besides, I may need a weapon at some point down the line."

Murph snickers. "Not like you'd actually be able to hit anything with it."

"Regardless, I can carry those that we do not need. The Ghost Touch swords should be kept handy, just in case we encounter incorporeal undead. There is another Defending shortsword should anyone want more defense."

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge)  d20+4=13 ; d20+9=26 ;
Tuesday August 25th, 2015 11:36:30 AM

Loyal to Alemi - does that fit any of us? Maybe the trick is that we shouldn't be touching his eye. Though none of these have pupils - perhaps that's a trademark of his?

Knowledge Religion: DC 13 for info about Alemi.
Perception: DC 26 pass


Hashamon, Chimeric Champion HP 106/106 - AC 25 
Tuesday August 25th, 2015 12:19:24 PM


Hashamon turns to Rillet.

"Clerics of Gargul are called "Eyes." Does Alemi call his clerics by the same? I don't think I know enough about him to know which of those murals best depict his avatar or his followers."

Spell timers.

Barkskin - Cast before the first combat. 90 minutes.
Bulls Strength - Cast in the first round of the first combat.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+5=17 ;
Tuesday August 25th, 2015 3:56:18 PM

“Dang it! I knew I should have listened when Yaas Farril was speaking. His mentor would often admonish Rillett for not paying attention.

”Good thinking Hash, but only the clerics of Gargul that are referred to as ‘eyes.’ Alemi is the God of health and wellness. I suppose at some level, all living creatures that love life are loyal to Alemi. Not sure what it would mean to ‘touch his eye.’ Maybe it means if you love life you have to touch your eye.” Rill will touch his eye. Not seeing anything happen, and feeling a bit silly with his finger still on his eye, Rillett turns and says, ”Let’s ask Ecth if he has some arcane bit of lore that will shed some light here. His familiar shares much with the Ecth, so even Murph may have some insight. What about it Ecth – any idea what this means?”

"Anybody see anything else in this mural or the other walls that offers a clue?"


---------------------------------
Knowledge Religion roll = 17


Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=21 ;
Tuesday August 25th, 2015 3:57:39 PM

Perception roll = 21

Zeoll (Cayzle) (AC24 HP 55) 
Tuesday August 25th, 2015 4:07:12 PM

Zeoll scowls.

"I'm not seeing any liontaurr."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+16=19 ; d20+16=18 ;
Tuesday August 25th, 2015 4:58:50 PM

(OOC - folks just for my inventory. How many CSW potions and Lesser Restorations were used? I'm guessing 2 CSW and 1 LR?)

"Oh jolly... someone loves playing puzzles on us... and it ain't me!"

(perception 19)

Noticing none of the eyes seem to have pupils Aex wonders if these could somehow be triggers that activate the door on the other side... or be some dart shooting holes to whomever decides to cross the room. Sure with all that has happened to her since she's been with the Black Lions she's getting a bit paranoid... or a lot...

Rather than staring only at the Mural Aex stands in place and observes the floor... the ceiling... the Northern wall... could there be any indentations of some projectiles that hit that wall?? Why only a mural on the Southern wall... then what's on the North?!? And what about the wall behind them?!!

(perception 18 - won't do much good I'm affraid...)

So Aex casts Detect Magic. She checks the room for any strange aura's... (9 minutes available)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday August 25th, 2015 6:14:41 PM

OOC - Aex - Hash used 1 CSW and 1 LR potion. Terser used 1 CMW Potion - must've been his.

You should still have 2 CSW potions and 1 LR potion.

Warren edit: Yes, used my own CMW potion.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=27 ; d20=3 ; d20+12=27 ;
Tuesday August 25th, 2015 10:12:28 PM

Jozhur ponders what he knows about Alemi and what the door could mean about touching his eyes. Turns out, he knows next to nothing. "Hmm, never was much into religious studies."

In an attempt to make himself useful, he checks the room for any sort of traps, then closely examines the mural, particularly the eyes that are missing from the art.

"So the door says to touch Alemi's eye. From what I've seen, the gods seem to always take the same mortal form when they appear before people of the Wold. Is there a particular form that Alemi always appears as? One of these figures may be a literal depiction of Alemi." He turns to Zeoll and smiles, "So apparently Alemi does not appear as a Liontaur".

He suddenly realizes how ridiculous it is that he has indeed witnessed the appearance of gods on multiple occasions.
----------------------------
Perception for last round: 27
Knowledge religion (untrained): 3
Perception: 27 (30 to find traps)

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Tuesday August 25th, 2015 10:15:43 PM

Also, Jozhur will carry one of the +1 frost short swords for now, it is better than what he has.

Ecthelion (HP 31/31 12/12/11) Murph  d20+16=30 ; d20+16=33 ;
Wednesday August 26th, 2015 12:01:43 AM

Echelion looks around the room as his allies talk, barely aware of their conversation until they mention his name. He starts, looking around sheepihly, and racks his brain in an attempt to decipher this. (Arcana: 30 - Religion: 32) While Alemi is not his own personal deity, he is prominent enough to have appeared many times in his studies. Does Alemi take any particular form? Does he prefer looking like a particular race?

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+4=21 ;
Wednesday August 26th, 2015 12:56:09 AM


knowledge religion 21

Magana wracks her brain to recall her studies of the gods, trying to recall the physical forms Alemi has taken over the recorded ages. She remembers one tale of a dragon form, and cudgels her skull trying to knock the other memories loose.

If she can remember any more, she searches the mural for a similar image.


Dm Shawn - There was a fish right? 
Wednesday August 26th, 2015 1:54:26 PM


Ecthelion picks up one of the swords, the +1 Defending Short Sword, and gives it a few swings only to be mocked by his familiar.

Terser thinks Loyal to Alemi - does that fit any of us? Maybe the trick is that we shouldn't be touching his eye. Though none of these have pupils - perhaps that's a trademark of his?

Hashamon says to Rillet "Clerics of Gargul are called "Eyes." Does Alemi call his clerics by the same? I don't think I know enough about him to know which of those murals best depict his avatar or his followers.

”Good thinking Hash, but only the clerics of Gargul that are referred to as ‘eyes.’ Alemi is the God of health and wellness." Rillet

Zeoll scowls since someone forgot his representation.

Aexana says, "Oh jolly... someone loves playing puzzles on us... and it ain't me!" She doesn't notice anything unordinary.

Her spell reveals nothing strange either.

Jozhur ponders what he knows about Alemi and what the door could mean about touching his eyes. Turns out, he knows next to nothing. "Hmm, never was much into religious studies."

In an attempt to make himself useful, he checks the room for any sort of traps, then closely examines the mural, particularly the eyes that are missing from the art.

"So the door says to touch Alemi's eye. From what I've seen, the gods seem to always take the same mortal form when they appear before people of the Wold. Is there a particular form that Alemi always appears as? One of these figures may be a literal depiction of Alemi." He turns to Zeoll and smiles, "So apparently Alemi does not appear as a Liontaur".

He suddenly realizes how ridiculous it is that he has indeed witnessed the appearance of gods on multiple occasions.

He sees no traps. Does he touch the mural.

Echelion looks around the room as his allies talk, barely aware of their conversation until they mention his name. He starts, looking around sheepihly, and racks his brain in an attempt to decipher this. (Arcana: 30 - Religion: 32) While Alemi is not his own personal deity, he is prominent enough to have appeared many times in his studies. Does Alemi take any particular form? Does he prefer looking like a particular race?
Alemi takes the form of a grandfatherly human.

Magana wracks her brain to recall her studies of the gods, trying to recall the physical forms Alemi has taken over the recorded ages. She remembers one tale of a dragon form, and cudgels her skull trying to knock the other memories loose.
She only remembers that and the human form.

xxxxxxxxxxxx

The air stays still as everyone ponders Alemi and the mural. But as of now, the room is still sealed.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Wednesday August 26th, 2015 2:05:09 PM

Hashamon stifles a sneeze, then momentarily hops up in the air, hovering as a mighty three headed schnozz-blow trumpets from his heads.

BRAA-CHOO!

Bits of debris blow out in a 15ft radius, obstructing him from view for a moment.

He lands awkwardly and apologizes.

"Sorry.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge)  d20+9=19 ;
Wednesday August 26th, 2015 5:18:12 PM

A grandfatherly human, you say? There is an old man walking down the road in the mural.

Terser goes to examine that figure more closely. Perception 19 (21 for stonework)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Wednesday August 26th, 2015 6:08:29 PM

Aex, fixed on finding an answer to this puzzle, literally jumps up a few feet when Hashmera sneezes...

"Oh you... " is all she's able to blurt out...

Next she nods to Terser's comment on the old man...

"You feel like poking around Alemi's eyesockets to get through??" she carefully whispers to Terser.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday August 26th, 2015 8:31:46 PM

Rillett's eyes narrow and he gives Hash a flat look as he wipes a fleck of chimeric snot from his cheek. Nice.

"Hey Jozhur, you follow Domi. Domi was a close ally of Alemi before becoming a God, and remains so. You're probably the closest we have to a follower of Alemi. Go poke that old guy in the eye."



Ecthelion (HP 31/31 12/12/11) Murph 
Wednesday August 26th, 2015 10:10:24 PM

Ecthelion narrows his eyes, peering at the mural on the wall. "That can't be it... can it? It can't just be that simple... finding and old man and pressing a button. The last room was a puzzle, this... this is trivia. I don't understand."

Ecthelion continues to mull this over as Murph trudges up to Hashamon, poking him in the leg. "Hey, big fiery fella. What exactly, uhhh... what do you do? Like, what... what are you? I've seen you take, like, three different shapes now, guy. Not that that's impossible or nothin', I just ain't seen that before."

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday August 26th, 2015 11:53:10 PM

Jozhur shrugs, "What's the worst that could happen if we're wrong?"

He sticks a finger on the old man's eye and watches to see if anything changes.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=21 ;
Wednesday August 26th, 2015 11:53:33 PM

Perception: 21

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Thursday August 27th, 2015 12:18:31 AM

Famous
Last
Words

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Thursday August 27th, 2015 12:22:19 AM


Hash looks down at the mephit and grins.

"Queen Ma'ab has entrusted me with some of her power. I can take the shape of almost any creature in the Wold, so long as it falls under her domains of beast, animal, elemental, or dragon. In return, I do my best to maintain order as She thinks it should be preserved."

He rumbles a bit, then continues. His voice echoing thrice-fold from multiple heads.

"I'm not surprised you haven't seen the like before. I've only heard tales of a much younger Shifter, somewhere else in the Wold, but she will never have the gifts I have...I'm the last of my kind, in a way."

He yawns wide, watching Jozhur super-poke a mural. He licks his leonine, draconic, and hircine lips. A little acid dripples from the green dragons maw.

"But mostly, I eat things smaller than me."


Ecthelion (HP 31/31 12/12/11) Murph 
Thursday August 27th, 2015 12:34:56 AM

Murph scratches his long, crooked nose. If Hashamon's last phrase was a threat, it was lost on the creature. "Queen Maab, huh? If I had that power, I would never NOT be a dragon. I mean... they're dragons, right? They're the best." He looks back at his master for confirmation of this, but Ecth is still too busy mulling over this strange vault of a cave.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday August 27th, 2015 12:53:40 AM


After carefully weighing the risks involved in poking the mural, Magana decides that her finger, thankfully, too big for the task. She stands back and watches Jhozur, flinching slightly as his finger makes contact with the stone, expecting....

... a needle to shoot out, sliding under is fingernail up to the knuckle?
... a jolt of electricity, chaining out to the whole party?
... a click and a rain of acid or molten lava?
... to see him transmogrified into a rash of bacon? (yum)
... him to start being sucked slowly into the wall and having to amputate his arm?
... him to soil his trousers as Terser yells "BOO!" ?


Dm Shawn - There was a fish right? 
Thursday August 27th, 2015 8:42:12 AM

Ooc: Just letting the last posts to come ... hopefully Cayzle isn't on the steps of the capitol yelling for Liontaurs rights.

Zeoll (Cayzle) (AC24 HP 55) 
Thursday August 27th, 2015 8:55:59 AM

[OOC: Don't let me hold up the train!]

Zeoll grins at Jozhur and casts a Guidance cantrip on him. [+1 to next d20 roll]. "Good luck!" the old liontaur says before stepping back from the mural.


Dm Shawn - Three Stooges Routine 
Thursday August 27th, 2015 10:15:45 AM

The tension is palpable in the room as the mural is continued to be examined. Hash's gigantic sneeze that leaves the room, not to mention his friends covered in mucus and snot, does aleviate the problem a bit, but not much.

Terser examines the mural more, but blank eyes stare back at him.

Finally with a little help from Zeoll, and a lot of held breaths Jozhur steps forward and pokes the eyes of the old man...... and then Nothing! . A faint blue glow comes from where his fingers touched but quickly disapears.

How hard is Jozhur pushing in the eyes.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Thursday August 27th, 2015 2:42:06 PM


Hash chuckles at the Mephit, but continues on.

"There's a line of respect for Queen Maab in that regard, and of course, the real Dragons might take issue with that too. But if needs must, don't be surprised to see this old beast take the more noble form of something silver, scaled, and full of teeth."



(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=19 ;
Thursday August 27th, 2015 4:11:15 PM

Jozhur lets out a sigh, then holds his breath. He sticks his finger back on the eye and presses firmly. He then does the same with his other hand, on the man's other eye.

-------------
Perception: 19

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge)  d20+14=33 ;
Thursday August 27th, 2015 4:23:43 PM

Terser stands behind Jozhur, scanning the room, in case any enemies decide to appear like they did in the previous room.

Readied attack vs AC 33

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday August 27th, 2015 4:52:28 PM

Seeing the eyes faintly glow make Aex think they are on the right track...

"You may want to keep your fingers tucked in his eyes... even when the door opens. We don't want something to happen with some foe when activated like the tiles earlier..."

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday August 27th, 2015 6:05:07 PM

Jozhur heeds Aex's warning, keeping his fingers pressed firmly into the old man's eyes.

Zeoll (Cayzle) (AC24 HP 55)  d20+1=10 ;
Thursday August 27th, 2015 7:43:30 PM

Zeoll creeps a little closer and tries to determine if the old man carved into the rock resembles the mortal form of Alemi he once met in a dream-quest back in the first age, when Alemi, Domi, and Gargul were epic mortals ...

Int check for memory? a 10.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday August 27th, 2015 10:35:54 PM


Magana catches herself holding her breath as Jozhur tries again.


Ecthelion (HP 31/31 12/12/11) Murph 
Thursday August 27th, 2015 11:33:13 PM

Ecthelion opens his eyes, staring at the inscription. Need only touch his eyes... "Perhaps you don't need to press down on the eyes. That might be the trick. The button does nothing, but simply touching the eyes allow us to pass." The drow shrugs. "Just a thought. This place does not make much sense."

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Thursday August 27th, 2015 11:53:06 PM

Rillett marvels at the thought bubble over Zeoll's head and looks at the old Liontaur with a renewed respect. He's seen three gods. Kind of a big deal.

He also moves within arms reach of Jozhur and Terser in case things go sideways. He will ready an action to use Dimension Door to get the three of us out of there if something comes crashing down.

Looking at the depiction of the sun in the left side of the mural, "The sign says 'eye' in a singular form. Does the old man have one eye or two? There is one sun - could it represent Alemi? I don't recall any association between Alemi and the sun."

Rillett is glad the sign does not say "long haired freaky people need not apply."

Zeoll (Cayzle) (AC24 HP 55) 
Friday August 28th, 2015 4:59:38 PM


Zeoll wonders aloud if all the eyes have to be pushed. How many are there?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday August 28th, 2015 5:27:43 PM

Aex anxiously waits to see the outcome...

"... if it were me...", Aex thinks, "... I wouldn't be so happy to have someone poking my eyes like that..."

... but she dares not say that out loud...

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Friday August 28th, 2015 6:13:01 PM

Checking in.


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 105/109] (25% chance no crit, uncanny dodge) 
Friday August 28th, 2015 6:54:20 PM

checking in, ever vigilant.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Friday August 28th, 2015 8:24:59 PM


Hashamon sniffles, but doesn't sneeze again.

Dm Shawn - An Angel Appeared  6d6=20 ; d4=4 ; d10+7=9 ;
Saturday August 29th, 2015 2:32:48 PM

Aex gives Jozhur advice, about keeping the eyes pushed in to which Jozur does.

Zeoll gets a closer look to determine if the old man appears to be Alemi, but he doesn't recall if it is or not. To his count there are atleast 20 people in the mural, and more animals.

Magana holds her breath, awaiting a result.

Ecthelion mentions that it could be just touching the eyes and not pressing.

Rillet readies a dimension door spell, but will it work down here. He also mentions that there is one sun, but could that be the answer?

Jozhur touches the eyes, again using both hands. (Note: Nothing pressed down when you touch the eyes, the wall is still flat.) The blue glow quickly appears, and disappears again, but....

across the room, to the northern wall a shadow appears taking form to reveal an angelic form, chiseled out of brass. It's wings are metal. The angel waits no time, and breaths a stream of fire right at Jozhur. The flames catch Terser, Jozhur, Ecthc and Zeoll. (20 dmh, Reflex DC 13 for half).

Terser rushes forward and slashes with the glaive, cutting into the metal.

Round 1
A:9
T:1
R:4



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=13 ;
Saturday August 29th, 2015 4:21:32 PM


Magana moved (to D3-E4, maintaining 5 foot separation) and attacks...

... and misses with a ONE on the die.

CURRENT IN-PLAY INFO

AC = 20(normal) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+13=17 ; d20+13=26 ; d4+1=3 ; 5d6=18 ;
Saturday August 29th, 2015 8:21:38 PM

Jozhur jumps into the air as the flames shoot towards him. He jumps so high, he manages to escape unscathed. He touches his heels together as he lands and darts to flank the figure with Magana. Once in position, he lunges with his adamant in dagger.

----------------
Reflex save: 17, evasion= no damage
Use boots of speed (3/10)
Move to H3, using hasted movement to skirt enemy's AoO
Attack hits AC26, 3 damage plus 18 sneak damage (if it's vulnerable to that

Ecthelion (HP 31/31 17/13/16) Murph  d20+6=8 ; 2d8+6=22 ;
Sunday August 30th, 2015 8:17:04 PM

Ecthelion is too preoccupied with the mural to notice anything behind him and takes the full brunt of the damage, nearly dropping to his knees. (Reflex: 8)

The drow steps back, covered in burns, and clutches the holy symbol around his neck. Holy energy courses through his body as the wounds are repaired and he wheels around so that his back is against the mural. (Cure Moderate Wounds: 22)

Move to I12

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Sunday August 30th, 2015 9:19:31 PM

Rillett is tempted to keep messing with the mural, even through the fight. Magana, Terser and Jozhur seem to have this well in hand. But that's usually when everything goes sideways. Then he notices how damaged Ecth, but before he can react Ecth is able to heal himself. "Nice to have another healer in to group Ecth!"

Rillett will move to I6 to back up Jozhur. If he was the target of this creature's wrath for touching the mural, Jozhur may need some help here. "Adamantine dagger. Smart move Jozhur."

Rillett will use Status to monitor Magana, Aexana and Jozhur. He will also look at this winged, metallic creature, having previously activated Deathwatch.

---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=20 ; d4=1 ;
Monday August 31st, 2015 11:20:29 AM


Hashamon ends his game of questions with Murph and launches into the air. Sucking in air, he showers the angelic creature with caustic acid.

20 Acid Damage, Reflex DC 18 for half.

Move: Fly to I1
Standard: Acid breath.

Usable again in 1 round.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+7=15 ; d20+9=24 ;
Monday August 31st, 2015 12:11:43 PM

Terser is able to avoid the worst of the flames (DC13 reflex: 15 pass) and charges headlong at the metal angel. He carefully assesses his strike to see if it was damaged by his preferred weapon, ready to switch to his rock breaking fists if it shrugged off the damage. perception 24 to assess how badly it was affected.

Dm Shawn - An Angel Appeared  d20+12=29 ; 2d6+4=11 ; d20+4=6 ; d20+12=29 ; d20+12=19 ; d20+8=16 ; d20+8=28 ; 2d6+4=12 ; 2d4+2=5 ; d20+4=21
Monday August 31st, 2015 3:01:56 PM

Magana rushes forward, but misses terribly.

Jozhur is unfazed by the burning breath, and shoots forward using his haste to skirt the AOO. When he gets closer, his hasted feed suddenly slow back down, and he well within range of the AOO. The angelic creature slams its fist into Jozhur's flank. (11 dmg). He himself gets his attack in and strikes, taking a little chunk off.

Ecthelion steps back, and heals himself from some of the massive damage he took.

Rillet steps behind Terser, and uses his abilities. Deathwatch, doesn't reveal anything. Nothing comes to him. His Status ability also doesn't reveal anything and feels no connection to his allies. (Note: trying to find Status on your sheet but I am missing it, ability or spell?)

Hashamon unleashes a breath of acidic stream at the angel. The angel takes the full force of it.

Terser takes some of the attack, but dodges it. He can tell his attack wasn't fully damaging to the creature.
---------------------------------
The angel swings at Jozhur, connecting once with a fist and once with a wing. (17 dmg total).

Aexana fires some lightning at the creature, but seems no to effect it as the spell doesn't even connect with the creature. it just fizzles out.

Note: Sorry, getting called into work.Will Retcon Zeoll posts into this one.

Round 2 https://docs.google.com/spreadsheets/d/190Qtpkrcg1pJgDnk9vYryuz2PUNWoLbolwpc3bCVb9c/edit?usp=sharing
A:18
T:1
R:3


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   3d6=5 ; d20+9=14 ;
Monday August 31st, 2015 4:50:22 PM

(ok, consider this to have happened before last DM post)

Worried that she may have given Jozhur the wrong advice, Aex is startled when the metal Angel appears! Directly opposite of the eyes Jozhur pressed so... pressing the wrong ones seems to bring forth some demonic angel to wipe the floor with them!! Better not press the wrong eyes a second time!!

But better worry about that later! First things first!
With just one bolt left on her Lightning Lord Aex decides to use that one on the metal angel...

Damage 5HP (oh so bad!!) - Reflex DC19 for half - Spell Resisntace 14

Aex does not move and waits to see the outcome...

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 8 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Monday August 31st, 2015 7:14:00 PM

OOC - Posts may have gotten a bit confused with the weekend. Shawn's balancing his work schedule with posting (thanks for your hard work Shawn!) His 3 PM post was not able to include Aexana and Zeoll. So here's where we are.

Aexana - Per the DM's note, he will incorporate your last post into the post he made at 3 PM. You would then post another move as well.
Zeoll - Per the DM's note, he is waiting for your post which he will incorporate into the post he made at 3 PM. You would then post another move as well.

Zeoll (Cayzle) (AC24 HP 50 of 55) INVISIBLE  d20+8=15 ; d6=1 ; d6=1 ; d6=5 ; d6=5 ; d20+25=43 ;
Monday August 31st, 2015 7:26:29 PM

Zeoll's reflexes just allow him to get out of the way, but he takes 10 damage.

He raises his shield, and the symbols of Maab on it glitter as the old liontaur channels energy.

The healing waves cure 5 damage. (Had to reroll 1s twice).

He especially notes if the curing also heals the construct. He's hoping not.

He uses his move action to become invisible (domain power).

Then he takes a five foot step away from the enemy.

If the Channel Energy does NOT cure the enemy, then this round Zeoll does the EXACT same thing, this time curing another 5 hp to all living things within 30 ft.

The old taur tries to be alert: Perception 43.

===== ===== ===== =====
DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 (maybe 2) of 8.
Fey Domain Hide Away: used 1 (maybe 2) of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Ecthelion (HP 31/31 17/13/16) Murph 
Monday August 31st, 2015 9:24:09 PM

"I need you to give this spell to Terser," Ecthelion mutters to his familiar before casting a spell and placing his hand on the Mephit's head. Murph gives a grumpy stare, but takes to the sky quickly, zipping over to Terser and delivering the Bull's Strength spell to the barbaric dwarf.

"Don't say I never do nothin' for you!" Murph calls out to Terser before retreating back from the strange angelic creature. Murph ends his movement at H10.

[u]ACTIVE EFFECTS
Terser has +4 strength from Bull's Strength 60/60 rounds

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=2 ; d8=7 ;
Monday August 31st, 2015 10:19:16 PM

Rillett will move to I6 and then to I4. He will summon Gargul's healing power and touch Jozhur (heals him for 18 points.) "This appears to be some sort of construct. It seems to swallow magic, as none of our magical effects seem to work."
---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command (CLW)*, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=19 ; d20+7=10 ; 2d8+7=14 ;
Tuesday September 1st, 2015 3:11:26 AM


Magana sets herself firmly and tries again. The results are not much better.

+1 Flail hits a 19 for 14 damage
second attack misses with a 10

No bacon this morning. Maybe that's the problem.

CURRENT IN-PLAY INFO

AC = 20(normal) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=21 ; d4=1 ;
Tuesday September 1st, 2015 1:05:39 PM


Considering Rillets warning, Hash is in no hurry to rush and in see his augmentations all dispelled or suppressed.

That leaves his breath weapon, but too many people are in the way.

"Watch out, human!"

He moves behind Jozhur and lets his acid breath build up. His jaws drip with the stuff, and he waits as long as he can before showering the angel with it.

Move: I 1.
Standard: Acid Cone: 21 Damage reflex DC 18
Note: Will hold action until one of the following - Johzhur attacks and moves out of the way, or Jozhur full attacks. (And presumably feels he stands a good shot of ducking the acid spray.)
Acid Breath: Usable again in 1 round.



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 1st, 2015 1:13:39 PM

Based on new information -

As he moves, Rillett will use Deathwatch and the Continual Flame he wears to determine at what distance from the construct magic seems stop working. He will cast CMW outside this radius and then touch Jozhur to see if he's healed or not. If not he will announce to the others that there seems to be an antimagic effect at a certain distance from the angelic construct.

Is there any light source in here if Rillett and Jozhur's Continual Flame effects are suppressed?

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+17=20 ; d20+12=27 ; d4+12=16 ; d4+12=14 ;
Tuesday September 1st, 2015 4:28:47 PM

Terser hears all the talk about magic failing around this creature. Hopefully the spell boosting his strength won't wear off if he gets too close. However, there is no magic to the metal on his fists, which should do just fine against this thing, and his own strength doesn't come from magic, but his own fury.

He summons his anger, steps in close (5ft) and bludgeons away with his cestus.

Atk vs AC 20, 27 for 16 and 14 bludgeoning/adamantine damage



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=31 ; d20+5=25 ;
Tuesday September 1st, 2015 4:33:55 PM

(After monday DM post)

Aex has no idea what could possibly be the weak spot of this angel...
While she repositions behind Magana she tries to hurt her tiny brains...
(knowledge nature 31 - nat 20)
(knowledge arcana 25 - nat 20 - whoah! get that!! :-) )

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 9 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

(Brock) Jozhur AC23/16/17--CMD 24--HP56/73  d20+13=24 ; d20+13=26 ; d20+13=29 ; d20+7=26 ; d4+2=6 ; d4+1=5 ; d4+1=3 ; d6=1 ; 5d6=21 ; 5d6=14 ; 5d6=20 ; d20+12=28 ;
Tuesday September 1st, 2015 4:58:46 PM

Jozhur shrugs of the angel figure's blows for now, he's certainly taken much worse.

He nods to Hash, "Thanks for the warning!". He taps his feet together and thrusts his adamantine dagger at the angel, looking for a weak point. He then ducks under Hash's acid breath.

He tries to observe the amount of damage his attacks are doing. Has he been successful in finding a weak spot (is sneak attack working?)
-------------------
Reflex save: 24 (success)
¤First attack hits AC28 with flanking, 6 damage plus 21 sneak attack damage

¤Hasted attack (if available) hits AC30, 5 damage plus 14 sneak attack

¤Second attack hits AC28, 3 damage plus 20 sneak attack

Boots of speed (4/10)
Endure elements


(Brock) Jozhur AC23/16/17--CMD 24--HP56/73 
Tuesday September 1st, 2015 4:59:05 PM

Perception: 28

Dm Shawn - An Angel Appeared  d20+4=12 ; d20+12=13 ; d20+12=17 ; d20+8=18 ; d20+8=25 ; 2d4+2=4 ;
Tuesday September 1st, 2015 5:30:18 PM

Zeoll gives the group a chance with a healing wave of energy. Lucky for him the angel seems to recieve none of it, but neither does Magana, Terser, Jozhur or Rillet.

Ecthelion sends his friend Murph to give a spell to Terser, but as it approaches Murph just up and disapears. One second he is there, the next he is not. ( No bull strength for Terser)

Magana unleashes another attack, but both miss. Her weapon feels a bit heavier in her hands.

Again Hashamon unleashes acid at the creature, catching it in its cone. (I1 isnt a spot, I3 is the most northern spot. Also, as a chimera's cone spray is 20' from I3, you will catch the angel, Jozhur, Terser and Magana. If you want to change your action, so be it, otherwise I need reflex saves from everyone involved.)

Rillet's healing seems to not work, and no one recieves it. Once 20' away from the angel, he notices his spells are not working. There seems to be a glow coming from the walls that lights the room up.

Terser misses with all his punches. His arms feel heavier, and not moving as fluidly. (No bull strength, and your belt is not working)

Aexana remembers recalling these creatures are immune to fire, and have extremely hard bodies that deflect most magical weapons.

Jozhurs two attacks connect. His dagger knicks the hard skin. (No sneak damage, no haste attack.)

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Jozhur is caught once with a wing for 4 dmg.

Note: As you might be aware, there is an antimagic field around the angel. Adjust your attacks and AC accordingly. NO magic items work, nor do any spells.

A:43
T:1
R:2



Hashamon, Chimeric Champion HP 106/106 - AC 25 
Tuesday September 1st, 2015 8:55:52 PM

('ll just go to H6 instead. Should only catch Jozur and work out about the same)

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+12=31 ; d20+7=23 ; d20+12=22 ; 2d8+7=19 ; 2d8+7=11 ;
Tuesday September 1st, 2015 11:31:54 PM


Gaining a feel for the creatures rhythm, Magana times her next strikes with the creatures reactions to her comrades attacks.

+1 Flail hits a 30 (19 on die potential critical) for 18 dmg
> backed up with a 21, if it's good, an extra 18 dmg
+1 Flail hits a 22 for 10 dmg

(note: subtracted 1 from all totals after the fact due to the anti-magic field)

CURRENT IN-PLAY INFO

AC = 20(normal) = 2 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Wednesday September 2nd, 2015 12:24:33 AM


Zeoll readies the use of his Tower Shield:

Trigger: Something making a physical attack on him
Standard action: use the shield for total cover in the direction from which the attack is coming.

Then he moves up 40 ft into the AM field, right up to the angel thing. His hope is that it will attack him, and that he will neutralize that attack with his shield. In that way, the attack does not affect any of his friends.

Tail swishing, Zeoll taunts the construct: "Let's see what ya got, metal thing. And it betterr be good, 'cause I'm gonna kick yourr brrass!"

===== ===== ===== =====

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 of 8.
Fey Domain Hide Away: used 1 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Hashamon, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 2nd, 2015 1:23:20 AM

Hmmm. Anti-magic. Rillett's kinds useless without magic. Maybe a more tactical approach. The creature seems focused on Jozhur. Maybe we can use that to our advantage and provoke some attack of opportunity.

Rillett will pull back to F8 and tell Jozhur, "Jozhur! Withdraw! The creature seems focused on you. If you wthdraw, it will probably follow you allowing Terser and Magana to attack as it does so! Terser and Magana, if you can give Jozhur a flanking advantage when you close, he can hurt it in ways we cannot!"

------------------------
Jozhur's sneak attacks should affect this creature.

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73  d20+11=27 ; d20+11=27 ; d20+7=9 ; d4+1=2 ; 5d6=15 ;
Wednesday September 2nd, 2015 2:43:01 AM

Jozhur stays close and continues chiseling at the angel with his adamantine dagger. He can handle himself well enough, the last thing he wants to do is lead the thing to his more fragile friends. He manages to connect with his dagger again.

------------------
Attack hits AC27, 2 damage plus 15 sneak attack (if applicable)
Second attack misses (ignore second roll, double clicked die roller)

I'm assuming this thing is a construct. Per Pathfinder rules, constructs (and almost all monsters)should normally be vulnerable to sneak attacks. However, my view is that the DM is free to design and alter monsters to create unique encounters. This thing could have some special ability that prevents precision damage.


Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday September 2nd, 2015 7:31:58 AM

OOC :: I'm only posting for the count - with an anti magic field and no familiar, I'm pretty much useless in this fight.

Hashamon, Chimeric Champion HP 106/106 - AC 25  6d8=22 ;
Wednesday September 2nd, 2015 10:34:20 AM


Hashamon notices Etchelion, standing somewhat lost. He snarls as he blasts the angel with another blast of acid.

"Don't be so lost! Either use that bow on your back or pick up a sword and help someone out!(aid another?)

From the same place, Hashamon figures Jozhur is fine taking his chances a little longer.

22 Acid Damage, Reflex DC 18 for half.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge)  d20+14=18 ; d20+9=14 ;
Wednesday September 2nd, 2015 12:35:40 PM

The loss of strength is throwing off all of Terser's attacks and none get even close to harming the angel. Still, he aims to keep it occupied so those damaging it can focus.

Atk vs AC 18/14 - miss

Dm Shawn - An Angel Appeared 
Wednesday September 2nd, 2015 3:36:18 PM

Ooc: Stuck in 3.5 mode. So with all due respect. ..

Jozhur's multiple sneak attacks finally cut through the angels hard metal body. The angels face turns to a pained, frozen grimace as it blinks out. Immediately all affected spells come back as well as Murph.

Again the room is quiet, but the doorhas not opened.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+16=22 ; d20+16=21 ;
Wednesday September 2nd, 2015 5:01:48 PM

Aex gasps as Jozhur's mighty blows destroy the angel...

"I'd say we think of something better than to touch one of those eyes again... who knows what else will come to life!", Aex whispers to no one in perticular.

"Those loyal to Alemi need only to touch his eye", she muses out loud... , "we touched the eyes of the most plausible figure of Alemi yet... But then again... neither of us is worshipping Alemi so who are we to try and touch his eyes... hold on! The text reads that we need to touch his eye, not eyeS... Jozhur pressed both the old man's eyes... perhaps it's not actual his eyes or eye that we need to look for... "

Aex moves closer to the door and examines the doorframe more closely. The door itself... (perception 22)
Could there be something in the text they need to see? Is there perhaps some feature on the door that could resemble an eye?

"What are we missing here?! ... huh... what if the door isn't locked in the first place?! We never checked... "

Aex checks the door for a handle or a knob... if she finds one she examines the knob or handle (perception 21). She checks the doors to see in what direction it should open (inward or outward) and then gently pushes or pulls the door...

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, *Detect Magic, Create Water
Lvl 1: *Endure Elements, *Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts) - 9 BOLTS USED
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=27 ;
Wednesday September 2nd, 2015 6:37:18 PM

Rillett breathes a sigh of relief, glad that Jozhur didn't take his advice and withdraw. It was impressive that as the fighters whaled on the construct, Jozhur move in and with deft attacks was able to carve into the metal as well as any warrior. He will walk over and touch Jozhur, having held on to the healing power he was unable to discharge within the creature's anti-magic effect.

(Rillett heals Jozhur for 18 points.)

Nice work putting down that clockwork abomination!

Rillett will push his helmet back on his head, and idly scratch his head.

Aexana raises a good point - what do we do now? Jozhur's initial touch did not summon that creature, only his prolonged touch seems to have done so. What is Alemi's eye? Maybe casting a healing spell, which is one of Alemi's domains, and then touching something on the mural will help. Anybody have any better ideas?

I do suggest that whomever touches the mural be clear of everyone else. No need for another opponent to damage more than just his target.


Rillett will then walk around the room, use Deathwatch to look at all the sections of the walls, mural and doors to see if any show emanations of life or death.

Perception 27
--------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command (CLW)*, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -


Dm Shawn - An Angel Appeared 
Wednesday September 2nd, 2015 7:21:12 PM

Dm Note : if you casted a spell or heal, even if it didn't work, you still lost the spell.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday September 2nd, 2015 10:29:53 PM


Magana frowns. Not a single blow of her own landed. Maybe she should turn in her official Hero of the Realm badge?


Ecthelion (HP 31/31 17/13/16) Murph 
Thursday September 3rd, 2015 12:05:10 AM

Murph pops back into reality mid-flight, crashing to the ground with a grunt and looking around wildly. Ecthelion rushes to his side, helping the small creature to its feet as it mutters, "Where did I go just now...?" After ensuring that the mephit is alright, Ecthelion will turn to the mural.

"Alemi has three images in which he appears. His mortal form, the kindly old man... who does not seem to work. There is his avatar form, a tall figure with blue eyes. And his divine form, the golden dragon. But..." The drow gestures to the mural. "I don't see any colours, or dragons, or giant robed figures exuding holy light."

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73  d20+12=15 ;
Thursday September 3rd, 2015 12:22:41 AM

"So...wrong answer then."

Did the angel leave anything behind? Jozhur examines the mural again. Any other old men that could represent Alemi? (Perception: 15)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=4 ; d8=1 ; d8=8 ;
Thursday September 3rd, 2015 12:45:38 AM

ooc - Jozhur - I will go with my DM's ruling on loss of the CMW spell. So I will recast Cure Moderate Wounds on Jozhur. He is healed for 21 points of damage.

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Thursday September 3rd, 2015 12:14:44 PM


"Good job, everrybody!" says Zeoll.

He thinks for a second, then adds, "Jozhurr, pick up what's left of those angel's eyes and give them a poke, okay?"

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Thursday September 3rd, 2015 1:45:58 PM

Alemi is also the ruler of the Gods, correct? Is there a king represented on the mural?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 3rd, 2015 4:50:22 PM

Checking in
Curious to finding out if Aex saw anything at all on the door or if it just ... Opens...

Dm Shawn - An Angel Appeared 
Thursday September 3rd, 2015 6:49:55 PM

Aexana examines the door looking for a clue but the door adds nothing. She cannog even tell which way it.opens. she suggests the answer might be an eye and not multiple. ...

Rillet heals Jozhur up before examining the mural looking for any auras of life or death, but none present themselves.

Jozhur, feeling better examines the mural. No.other older men are seen in the picture. The angel left nothing, and.blinked out of existence once "dead".

Zeoll tells Jozhur to pick up the angels eyes and five them a poke. The angel left nothing behind though as it just disapeared when dead.

Terser looks for a king on the mural, but no crowns are seen.

The room is quiet, and stale. Nothing moves, nothing makes a noise... the mural stands like it probably has for aeons.

Hashamon, Chimeric Champion HP 106/106 - AC 25 
Thursday September 3rd, 2015 7:54:21 PM


Hash prepares himself to acid-bath the next angelic guardian he sees.

"We can try pushing one eye, try another persons eyes, or maybe try to walk through the whole damned painting? I don't have fingers at the moment, or else I'd do it myself."

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday September 3rd, 2015 11:35:44 PM

Ecthelion casts [u]Detect Magic[/b] again and scans the room carefully, beginning with the mural and stopping to look at it every twenty feet or so. If he finds nothing, he will do the same to the wall the angel emerged from, and finally he will do the same on the door. Does the message on the wall show any aura, or the door itself?

"Forgive me if I have missed this, but... does anyone present actually worship Alemi? Or perhaps even owe him a favor?"

(Brock) Jozhur AC23/16/17--CMD 24--HP52/73 
Friday September 4th, 2015 2:23:24 AM

"No, don't believe we have any Alemi worshipers here." Jozhur scratches his head a moment, "Could try touching one of the eyes I guess. What about the "I" in the word Alemi? I'm totally stumped here."


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 4th, 2015 4:46:56 AM

"My guess is that we're focussing too much on the figures in the mural... Lets look at the room from a distance... Are there any lines on the walls, ceiling or lines in the floor perhaps? Could there by seen an eye perhaps in the mural, not focussing on the obvious but more on the background?

A worshipper from Alemi, does he kneel? So could there be an eye or lines on the floor where to kneel??"



Zeoll (Cayzle) (AC24 HP 50 of 55) 
Friday September 4th, 2015 7:31:40 AM


Zeoll pauses for a moment in deep thought.

Ecthelion (HP 31/31 17/13/16) Murph 
Friday September 4th, 2015 9:44:07 AM

"At this point, Jozhur, that sounds crazy enough to work. "

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=18 ;
Friday September 4th, 2015 11:00:39 AM

"Jozhur, that's pretty brilliant."

Rillett will walk over to the archway and press the "i" in "Alemi".

As he goes, it will look for anything unusual. (Perception 18). With Deathwatch running, he will look for any signs of life or death in the walls, ceiling, doors or the archway. Or in any creature or thing that appears. If any creature appears, he will use is spells and his light to determine if there is another antimagic field and the area of such.

(Jozhur - you were healed for 21 points. Just want to make sure you got that in your header.)

---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight(CMW)*, Delay Poison, Hold Person(CMW)*, Spiritual Weapon, Resist Energy
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Friday September 4th, 2015 12:30:17 PM

Not sure if anyone has tried it yet, Terser wipes off his hands, holds his eye open with one, and gently touches his eye with his other. It stings a bit, but he maintains it for a few moments while looking a out the room with his other eye to observe any changes that may occur.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday September 4th, 2015 1:02:17 PM

header

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 4th, 2015 7:36:45 PM

checking in

Dm Shawn - An Angel Appeared 
Friday September 4th, 2015 7:53:22 PM

Hash readies himself incase another angel comes to attack.

Ecthelion casts detect magic and begins to scan the room. The mural has a brief aura, but nothing other then the groups possesions glows.

Jozhur comes up with the idea of pressing the I in Alemi, and what an excellent idea. ( Giving you a Hero Point for a cool idea we should have gone with)

Rillet moves to the door and touches the I. Nothing presses, and no glow. The door does not open.

Aexana looks around for lines in the room or a place where an I can be seen. Nothing jumps out at her.

Terserhas the more straightforward thought of touching his own eye. A little pain and blurry vision for a few seconds is all he gets.

Zeoll.thinks deeply. Highlight to display spoiler: { Save the hero point.... Zeoll feels like the answer was suggested but glossed over and not attempted.}

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d8=7 ; d8=5 ; d8=5 ;
Saturday September 5th, 2015 1:18:48 AM

"Well, this just brings me back to that sun in the mural. Other than that I'm out of ideas. What do you guys think? Maybe say a prayer to Alemi first?"

"But first, let's make sure we're ready."
Rillett pulls out a wand, and touches it to Terser a couple times, speaking the mystical word, "Bactine" each time. Same for Zeoll.

[i](Terser is healed for 14 points)[/b]
[i](Zeoll is healed for 6 points)[/b]

"Hey Zeoll, you've been pretty pensive there - a copper for your thoughts."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 6th, 2015 11:45:32 AM

Clueless Aex stands in front of the door... no eye here... nor an 'I'

"I don't see any other possibilities than to touch that old figure's eye... touch, not press... and only one eye not two... but which of the two??"

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Sunday September 6th, 2015 2:03:40 PM


With no suggestions of her own to contribute, Magana decides to take a strategic position in the center of the room (moving to L7-M8) and wait for the next bit of nastiness to appear.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=25 ;
Monday September 7th, 2015 2:02:36 AM

"Hmm, if the answer is the old man's eye, and only one eye, how are we to know which one to touch? Maybe it doesn't matter."

Jozhur looks closely at the man's eyes. Anything special about either of his eyes? (perception: 25)

"I can do the touching, shall I try the eye or the sun first?" If no one speaks up, Jozhur will make sure everyone is spread out away from him and lay a finger on one of the old man's eyes.

Zeoll (Cayzle) (AC24 HP 50 of 55) 
Monday September 7th, 2015 9:59:02 AM


Zeoll suggests, "We've had a lot of good ideas. Maybe we'rre missing something obvious. Herre, let's make surre we'rre not tossing out the baby with the bathwaterr."

Zeoll reads the words again: "Those loyal to Alemi need only to touch his eye" -- and he looks at the nural. The old taur swishes his tail and tries to recall all the good ideas the party has had.

- Since none of us are loyal to Alemi, nobody should touch an eye.

- Touch your own eye ... we tried that.

- Maybe the old man in the mural on the road is Alemi? Jozhur tried poking first one and then both of the old man's eyes. There was a faint blue glow on touch, and then we were attacked on push.

- Touch the sun.

Maybe Rillett's idea is the answer. Zeoll reaches up to touch the sun.



(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Monday September 7th, 2015 10:25:10 AM

Jozhur is about to put his finger in the old man's eye again when he sees Zeoll reaching for the sun. He pulls his hand back and watches anxiously.

Dm Shawn - A Handle Appeared 
Monday September 7th, 2015 11:15:35 AM

Rillet again brings up the idea of the sun. He asks Zeoll what he is thinking while healing some of the others with his wand.

Aexana thinks again what to do, and suggests touching one eye, not pressing.

Magana moves to the center of the room, waiting for a target to pounce upon.

Jozur examines for a clue to help them decide wich eye to touch. Zeoll is next to him pondering himself. Right before Jozhur touches the eye, Zeoll reaches up and paws the sun.

Once his paw glances the sun, the sun gloes blue while recessing into the wall. Where once on the mural was a sun, now a sun shaped hole with a handle inside.



Hashamon, Chimeric Champion HP 106/106 - AC 25 
Monday September 7th, 2015 11:55:07 AM

Hashamon lets the acid in this throat bubble back down.

"Good work, Zeoll."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday September 7th, 2015 4:02:05 PM

"Way to go!", Aex cheers, "I just hope there not yet another puzzle in the next room..."

Aex waits for Zeoll to pull or twist the handle and she expects that it will open the door...

Ecthelion (HP 31/31 17/13/16) Murph 
Monday September 7th, 2015 7:27:41 PM

"I hope that this is not another puzzle..." Ecthelion mutters in response to Aexana's comment. Just in case, the surface drow looks to the glowing text on the wall to see if it has changed at all - perhaps this is just another test, with another bronze angel lying in wait behind the wall. "Stay close to me, Murph. I won't have you disappearing on me again."

"Don't need to tell me twice," the mephit growls, hanging close to his master's ankles as the handle is reached for.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Tuesday September 8th, 2015 12:09:42 AM

"Good job Rillet, Zeoll!"

Jozhur stands next to Magana and waits for the door to open.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 8th, 2015 12:18:19 AM

"Well Zeoll, we're all about as ready as we're ever going to be. And we're I think we're all ready to dispense with these puzzles and delays. I do wonder what power went to the trouble to set all these obstacles.

"Go ahead and pull that lever my fey, feline friend."


Zeoll (Cayzle) (AC24 HP 50 of 55) 
Tuesday September 8th, 2015 8:16:14 AM


"Guys, watch this."

Zeoll pushes / pulls / turns the lever.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 95/109] (25% chance no crit, uncanny dodge) 
Tuesday September 8th, 2015 12:50:55 PM

Terser prepares himself for another metal angel, keeping himself out of potential range of another breath attack. He's getting used to the area of effect after having watched Hash employ it so many times recently.

Dm Shawn - A Handle Appeared 
Tuesday September 8th, 2015 1:15:36 PM

Zeoll twists the handle and the doors open.. everyone can breath easier.

After passing through the doors, they close shut behind the group.
Passing through the stone doors and a short venture down a tunnel, the party reach a dead end of sorts in a 10ft by 10ft room. The room though is some 80ft high. Three of the walls are perfectly smooth, polished stone (Granite by the looks of things). The other - the one ahead of them - is your typical dungeon rock. Etched into the wall ahead of them in glowing blue runes reads "With Domi's strength, the good can rise".
Those with spells running, notice they are not working in this area. Deathwatch, Status and any lights no longer work.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=10 ;
Tuesday September 8th, 2015 3:26:13 PM


Hashamon suddenly finds himself once more, as a bull. Not even a big fiery bull, but just a minotaur. In a panic, he reaches for a different shape, but finds the magic missing.

Feeling trapped, he glowers around the room, then looks upwards. Is there a roof?

"Up we go. If anyone needs help, lets get that figure out now."

Climb: 19 - (Forgot about take 10!)

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+5=10 ; d20+17=37 ; d20+8=27 ;
Tuesday September 8th, 2015 4:47:46 PM

"Rats. Antimagic. Hey Ecth, is Murph gone again?

"Hmmm. Domi's strength, Domi's Strength... I don't know much about Domi, other than the fact that he's the God of courage, strength and war – and the fact that his followers must send a lot of folks to Gargul.”


(Knowledge Religion roll = 10)

“Three smooth walls, and one rough one. Good thinking Hash. And climbing requries strength, so maybe that’s the reference to Domi. But first, we need to know what’s up there. Jozhur, will you please light a couple of torches for us poor humans? I’m pretty sure dwarves can see in the dark. What about minotaurs? How far can you guys see up there?”

“It would also help to know the extent of this antimagic effect.”
Rillett takes a small sling bullet out of his pocket. “This has continual flame cast on it, and may give us the information we need. Look upward everyone. I’m going to try to put a light up there, but it will go out when it comes back down. If it passes beyond the antimagic effect, it should light things up for a moment. Make note of where it lights up and where it goes out again. See if any of you can spot a door or passageway up the wall.”

_____________________________________
Rillett will use his sling to shoot the bullet with continual flame straight up. Range increment on a sling is 50’, so the distance shouldn’t be a problem.

Perception = 37
Sling roll is 27 to hit.


Zeoll (Cayzle) (AC24 HP 50 of 55) 
Tuesday September 8th, 2015 6:00:32 PM


Zeoll wonders how he will get up the wall. Climbing is not a strong suit of his. Maybe the minotaurs can get up there and haul him up with a rope. If the party has a rope that will not break.

He looks dubiously at the wall. OOC: What's the climb DC?

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=15 ;
Tuesday September 8th, 2015 7:51:27 PM

Jozhur lights a torch and hands it to Zeoll.

"Well this one looks rather straight forward. Can someone lend me a rope? "

Jozhur waits for someone to produce a rope and stuffs it in his bag of holding. He slaps his little human arms to loosen them up, Domi guide me, then starts carefully making his way up the wall.

------------------
Take 10 climb: 21
Perception: 15

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Tuesday September 8th, 2015 8:44:45 PM

[Updating header]

"Surre, I can hold a torrch!" says the elderly liontaur.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday September 9th, 2015 1:55:53 AM


Magana says, "I think I can make that climb, Jozhur. Do you want me to try?" She stands ready to catch him if he falls.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday September 9th, 2015 6:49:57 AM

"Have at it if you want. It's possible all of us are going to have to climb up there. I'll wait down here until you see what's up there."

Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday September 9th, 2015 7:11:05 AM

Echelion looks down and realizes that, despite his best efforts, Murph is in fact gone. "These anti magic fields really are quite dangerous... The magic used to create them must have been incredible.

If we are to climb, I will need some help. I am not exactly gifted physically. "


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+15=29 ;
Wednesday September 9th, 2015 7:38:34 AM

"Nice one... I only have adequate climbing skills but not the strength needed to put it to good use... Domi help us if we are to get up there... A rope I don't have either...

Oh well... I already once plummeted to my death... Perhaps I'll live a second time....


Aex stands ready to see her friends go up first... She does however examine the floor... Especially close to the granite walls... There are no sliding marks now are there?? We don't want these walls to crush us all... (perception 29)



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 9:57:05 AM

"Hey Jozhur, I have this 50' of silk rope. Let's hope you don't need more than that. I'm not looking forward to this. I'm not much of a climber."

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 11:39:20 AM

Hashamon attempts to climb the wall first, but his minotaur feet are a little too big and he ends up going nowhere.

Jozhur starts climbing, finding narrow handholds on the rocky wall. He advances 10'.

Rillet fires a sling rock up the chute and watches as it reaches its apex and decends down without once lighting up.

Zeoll has given up on climbing and hopes the party has a rope or ropes to help him make the climb.

Magana positions herself to catch Jozhur if he falls.

Ecthelion realizes his familiar is indeed gone. He also mentions how he will need help as he isn't gifted physically.

Aexana examines the walls near the granite walls. Nothing of difference to her perception.

Xxxxxxxxxxxxxxx
There is a rumble from behind the party. Jozhur gets knocked around but doesnt fall. the lava that surrounds this entire place starts to seep in and approaches. The heat is palpable. It is most certainly real lava! Bubbles pop sending the liquid magma inches from the groups feet.

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+16=33 ; d20+16=34 ; d20+16=34 ; d20+16=25 ; d20+16=18 ; d20+16=34 ; d20+16=24 ; d20+16=34 ; d20+16=30 ;
Wednesday September 9th, 2015 12:00:58 PM


Magana strips off her chainmail and shoves it into her pack along with Rillet's rope. She calls upon her rage for the first time since fully accepting Gargul as her God wondering if it will answer, but it does.

Fifty feet up, she almost slips (rolled an 18, use hero point to reroll a 34), and manages the rest without incident.

At the top, she quickly ties Rillet's rope to her own and dangles it down for the others, maintaining her rage for the strength it offers.

"Hurry!" she yells in Tauric. "My strength won't last forever!" She sends a silent prayer to Gargul and Domi asking for their strength to bolster her own.



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday September 9th, 2015 1:43:37 PM

Terser sets about removing his armor so he can climb without it slowing him down. He also places himself in the corner of the room, so he can use the adjoining wall to brace himself. corner reducing dc by 5 Between himself and Magana, they should be able to haul the others up after them. He reaches inside himself for strength and offers a quick prayer to Domi for his blessing and begins hauling himself up as well.

take 10 for a 20 check



Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=19 ;
Wednesday September 9th, 2015 1:45:07 PM


Hash looks at the lave and frowns.

"Quickly!"

Hashamon will use Aid Another on the first climber that looks like they might be struggling.

If none have any trouble, he will head up the corner behind Terser. Climb 19 vs DC 15

Aid Another: Confers a +2 bonus on the skill check for the next climber who seems to need his help.

Zeoll (Cayzle) (AC24 HP 51 of 55)  d20-1=14 ; d20-1=1 ; d6=1 ; d20-1=10 ; d20-1=15 ; d20-1=5 ; d6=3 ; d20-1=13 ; d20-1=19 ; d20-1=4 ; d20-1=13 ; d20-1=18 ; d20-1=12 ; d20-1=14 ; d20-1=0 ; d20-1=13 ; d20-1=14 ; d20-1=0 ; d20-1=17 ;
Wednesday September 9th, 2015 4:05:27 PM

Well, it is 80 ft up. How many rounds until the lava is hurting our poor pawsies?

Climb skill says you climb one quarter of your speed per move action. Each move action requires a roll. Zeoll moves 40, so he climbs 10 ft on a successful move action. That's 8 move actions to get up to the top. 8 successful move actions!

The room is 10 by 10, and Zeoll, being large, is also 10x10. I'm hoping that means us taurs are basically in a chimney. The DC to climb is modified by ...

–10...Climbing a chimney (artificial or natural) or other location where you can brace against two opposite walls.
–5...Climbing a corner where you can brace against perpendicular walls.
+5...Surface is slippery.

So say the other side is slippery for a +5 to the DC, and there IS an opposing side for a -10 to the DC, and the net effect is a -5 to the DC. So instead of an 18, Zeoll needs a 13 to make it. He gets a -1 for Strength and is untrained. So he has to make 8 rolls at 1d20-1 that hit a 13 to climb to the top.

If he rolls a 9-12 he is okay, just fails to progress. If he rolls an 8 or less, he falls. Zeoll stows away his shield so he can use both hands to climb. He plans to reroll falls with hero points.

ROUND 1
1st move action: First roll: 14, up 10 ft.
2nd move action: Nat 1, falls. He'll take the 1d6 damage (rolled a 1) and tries again.

ROUND 2
1st move action: Gets up
2nd move action: rolls a 10, fails to even get up any distance.

ROUND 3
1st move action: rolls a 15, is 10 ft up!
2nd move action: rolls a 5, falls again, takes 3 damage.

ROUND 4
1st move action: gets up from prone
2nd move action: rolls a 13, is 10 ft up!

ROUND 5
1st move action: rolls a 19, is 20 ft up!
2nd move action: rolls a 4, uses a hero point, rolls again, a 13, is 30 ft up!

ROUND 6
1st move action: rolls a 18, is 40 ft up!
2nd move action: rolls a 12, still at 40 ft up.

ROUND 7
1st move action: rolls a 14, is 50 ft up!
2nd move action: rolls a 0, uses a hero point, rolls a 13, is 60 ft up!

ROUND 8
1st move action: rolls a 14, is 70 ft up! Almost there!
2nd move action: rolls another 0, uses a hero point, rolls a 17, is 80 ft up!

WooHoo! It takes Zeoll 8 rounds, 4 hp falling damage, and three hero points, but he makes it!

[OOC: Kindly DM, let me know if any of this math is off, and I'll recalculate. Like, if he took less falling damage, and more fire damage, say, if the lava broke his two falls.]

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=18 ; d20+5=6 ; d20+5=20 ;
Wednesday September 9th, 2015 4:05:38 PM

"Oh oh... " is about the stupidest remark Aex can make at a moment like this... "Get up there!

Not waiting for the rope Aex begins by giving it a try by herself... (Climb 18) the little Gnome manages to climb about 5ft... Well at least that's already 5ft of lava below her feet should it rize that far...
On a second attempt she almost falls (Climb Nat 1 - Hero Point Reroll 20) but only by a heroic grab she clings to the stone surface and lifts herself another 5ft...

"This is not my thing... oh how I wish to shape into an little monkey right now..."

Current height 10ft up...

"I could use a hand I guess..."



Ecthelion (HP 31/31 17/13/16) Murph  d20=18 ;
Wednesday September 9th, 2015 6:05:37 PM

Ecthelion cries out, dashing to the rope dangling on the wall and doing his best to climb up it... which is surprisingly good, considering his slight frame and baggy robes. (Climb: 18) He manages to make it 10 feet up the wall (Ecthelion has a move speed of 40 thanks to the Travel Domain) and will presumably continue his climb in the next round.

((OOC :: Are we going round by round? Or should we roll a bunch of climb checks?))

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 7:01:24 PM

Ooc: Zeoll is correct, the movement is 1/4 of your speed. So around 10' a round. A climb check is needed every round with a dc 20. (Hash missed but Jozhur passed).(All bonuses are figured in.. this is the dc (no corners )).

As for the flow of the lava... its anyones guess. One second it pours across the floor, the next it stops almost completely.

I'll allow 1 lg and 1 reg size pc to be on the same level.

Dm Shawn - A Handle Appeared 
Wednesday September 9th, 2015 7:20:56 PM

Ooc: Instead of a hero points Purge, Magana and Jozhur can lower ropes dropping the Dc to 5.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 10:15:03 PM

"I think I may like the complicated puzzles better. This one's a little too straight forward." Rillett winces at the lava around his feet.

Taking off his armor would take a whole minute that he doesn't have right now. That's gonna make climbing hard, so he'll have to wait his turn on a rope. Gulp. Rillett stowes his shield, and gestures. The effects of the fire are reduced for him. Not sure what damage lava inflicts, but it can't be good.

(Cast Resist Energy, Fire - fire damage reduced by 20 points.)

There's only so much wall, and 8 people. Someone's gonna have to wait. "I'll go last, but let's, uh, let's hurry!"

Rillett will use a rope when it's possible and everyone is up. He will take 10 if he can, and even with that his climb check will only be 7.

OOC: How did 8 people, 3 of whom are large, fit in a 10'x10' room? Wouldn't the passageway down the hall still have to be open? What am I missing?
---------------------------
Deathwatch - you can determine the condition of creatures near death within 30'. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), healthy, undead, or neither alive nor dead (such as a construct).
-----------------------------
Spells Running: Deathwatch, Protection from Evil, Status on Magana, Johzur, and Aexana (extended from the night before), Longstrider (extended from the night before)

Spells/abilities available (* = cast/used):

0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Command, Command, Detect Evil, Protection from Evil*, Shield of Faith
2 (DC18): See Invisible (D), Calm Emotions, Deeper Insight(CMW)*, Delay Poison, Hold Person(CMW)*, Spiritual Weapon, Resist Energy*
3 (DC19): Divination(D), Blindness/Deafness, Dispel Magic, Prayer, Searing Light
4 (DC20): Dimension Door (D), Air Walk, Freedom of Movement, Summon Monster IV
5 (DC21): Teleport (D), Wall of Stone, Plane Shift

Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day - 80' left
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day - *****
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day - *
Eagle's Splendor (Item) 1/day -

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Wednesday September 9th, 2015 10:19:59 PM

Nevermind. I just read that it's just the end of the hallway with a 10'x10' area that rises 80'.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday September 10th, 2015 1:30:25 AM

Jozhur scampers up the wall with Magana to help get the ropes in place and haul everyone up.

He shouts down to the others, "Try to get up off the floor and just hang on, we'll get a rope down as soon as we can."

-------------------------------

Take 10 on Climb: 21

Dm Shawn - A Handle Appeared 
Thursday September 10th, 2015 9:46:43 AM

Jozhur and Magana scamper up the wall quickly. Minus a little slip by Magana, they reach the top of the wall to find a small ledge. Jozhur can stand ok on the ledge, Magana is a little more pressed for space, but both know there is not enough room for Zeoll to rest on the ledge. Neither one sees a spot to tie the ropes to.

Directly across from the duo, the path continues down a hallway, but with a 10' gap from their ledge to the other hallway. There is no running room from their ledge.

Terser begins climbing the wall next, while Hashamon is struggling a bit. (DC is 20, no corner bonus). Hash is able to start up the wall but gains no more height.
Aexana starts up behind Terser and is about the same level as Hashamon.

Zeoll, Etchelion and Rillet await their turns or some ropes. The lava continues to rise behind them, and those in their metal armor are beginning to sweat a lot. (Rillet's you are casting?. If your casting, or if it was cast on you before it doesn't work in the AM field. )

Some notes:I took the climbing order as the posts came in. Magana, Zeoll, and Hash cannot occupy the same level on the wall at the same time, but a med sized character can share it with them. Thus Aexana starting to climb as Terser passes Hash. If you could, do all your rolls, otherwise we will have to go round by round(which is also fine by me.) If you already rolled but haven't started up yet, keep those rolls. But remember with a rope, the dc drops big time. (Save your Hero Points).

The DC for the wall is 20... no corner help, no chimney help.



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+6=12 ; d20+6=22 ; d20+14=15 ;
Thursday September 10th, 2015 11:10:54 AM


Magana quickly realizes that no one else is going to be able to stand on this narrow ledge with her. Since no one is using the rope yet, she passes it to Jozhur and leaps to the opposite side.

(DC 20 for a standing broad jump, last hero point used to reroll failure)

Now on the opposite side, she take a quick look around for anything that might help their situation, but in her fury and hurry does not see much. (perception 15)


Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Thursday September 10th, 2015 11:17:04 AM

Rillett will be the last to ascend, in particular making sure that Ecth can get up before him. I assume there was not sufficient time to remove my armor. Without the rope, he cannot climb this wall. With the rope, he can take 10 on the climb and will not fail.

OOC: AM Field - Not sure what I was thinking trying to cast a spell.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=25 ;
Thursday September 10th, 2015 12:21:11 PM

"Hang on, we need to get this rope secured somehow!"

Holding on end of the rope and leaving the other hanging down the wall, Jozhur jumps across the gap. He looks for something to secure the rope to or a switch to end this challenge.

If he doesn't see anything, he hands the rope off to Magana, "We might just have to hold it and haul them up."

Perception: 25


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday September 10th, 2015 12:21:33 PM

Oh take 10 on Acrobatics for a 24

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+9=18 ; d20+9=28 ; d20+9=26 ; d20+9=12 ; d20+9=17 ; d20+9=20 ; d20+9=13 ; d20+9=25 ; d20+9=20 ; d20+9=10 ; d20+9=19 ; d20+9=16 ; d20+9=16 ; d20+9=15 ; d20+9=21 ; d20+9=10 ; d20+9=17 ; d20+9=11 ; d20+9=18 ; d20+9=20 ; d6=6 ; d6=5 ; d6=6 ; d6=5 ;
Thursday September 10th, 2015 2:02:42 PM



20 climb checks or 10 rounds, assuming Hash can be helped by the rope.

All pass.

20 climb checks, (or 10 rounds) assuming Hash is too heavy to be helped up by the rope.

Round 1. 0ft.

No Progress, success.

Round 2, 10ft. Success, fall. 6 damage.

Round 3, 0 ft. Fail, Success.

Round 4, 10 ft. Fall. 5 damage. Success.

Round 5, 10 ft. Success. Fall, 6 damage.

Round 6. Fail, Fail.

Round 7. Fail. Success.

Round 8. Fail. 5 damage.

Round 9. Fail, Fail.

Round 10. Fail, Success.

10ft up after 10 rounds.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+16=31 ; d20+10=27 ; d20+10=17 ; d20+10=24 ; d20+10=28 ;
Thursday September 10th, 2015 3:55:20 PM

Climb Rolls:

Round 1: climb half speed with strength surge rage power. DC 31 (+15 ft)
Round 1.5: continue half speed. DC 27 (+15ft)

Round 2: should be in range of a rope - 17 vs 10, pass (+15ft)
Round 2.5: same - 24 vs 10, pass (+15ft)

Round 3: 28 vs 10 - should be at the top and will use Jozhur's rope to haul up the next person. (can lift up to 920 lbs)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=23 ; d20+5=19 ; d20+5=8 ; d6=4 ; d20+5=15 ; d20+5=14 ; d20+5=17 ; d20+5=21 ; d20+5=15 ; d20+5=12 ; d20+5=23 ; d20+5=13 ; d20+5=10 ; d20+5=6 ; d20+5=17 ; d20+5=23 ; d20+5=10 ; d20+5=19 ;
Thursday September 10th, 2015 4:51:18 PM

Aex is only 10ft up... another 70ft at 5ft per succesfull climb would be 14 rounds!!
She looks up to where her friends are... hoping a rope will soon be there to haul her up. Luckily she's only a little Gnome so it shouldn't be a problem to lend her a hand...

But here goes...

Round 1 - Climb 23 : height 15ft
Round 2 - Climb 19 : height 15ft
Round 3 - Climb 8 : Aex falls from 15ft!! - damage 4HP
Round 4 - Climb 15 : nothing - height 0ft !!
Round 5 - Climb 14 : nothing - hieght 0ft !!
Round 6 - Climb 17 : nothing - height 0ft !!
Round 7 - Climb 21 : height 5ft
Round 8 - Climb 15 : nothing - height 5ft
Round 9 - Climb 12 : Aex falls from 5 ft - no extra damage
Round 10 - Climb 23 : height 5ft
Round 11 - Climb 13 : Aex falls from 5ft - no extra damage
Round 12 - Climb 10 : Aex is getting tired... scared...
Round 13 - Climb 6 : nothing - height 0ft
Round 17 - Climb 17 - nothing - height 0ft
Round 18 - Climb 23 : hieght 5ft
Round 19 - Climb 10 : height 0ft
Round 20 - Climb 19 : height 0ft

"IT's GETTING HOT DOWN HERE!!!"



Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20-3=14 ; d20-3=10 ; d20-3=6 ; d20-3=12 ; d20-3=12 ; d20-3=4 ; d20-3=17 ; d20-3=-2 ; d20-3=11 ; d20-3=5 ; d20-3=14 ; d20-3=8 ; d20-3=7 ; d20-3=8 ; d20-3=8 ; d20-3=0 ; d20-3=6 ; d20-3=10 ; d20-3=12 ; d20-3=5 ; d20-3=5 ; d20-3=-1 ; d20-3=-2 ;
Thursday September 10th, 2015 5:11:37 PM

Oops. No taking 10. Rillett will make sure Ecth and Zeoll go before him. When he can, he will climb using the rope. Based on the DMs climb rules in the e-mail:

Round 1 - First roll is a 14, Second is 10. 10' up.
Round 2 - 6, 12 - 20' up.
Round 3 - 12, 4 (fail) - 25' up.
Round 4 - 17, -2 (fail) - 30' up.
Round 5 - 11, 5 - 35' up.
Round 6 - 14, 8 - 45' up
Round 7 - 7, 8 - 55' up
Round 8 - 8,0 (fail) - 50' up
Round 9 - 6,10 - 60' up
Round 10 - 12, 5 - 70' up
Round 11 -1 (fail) - 75' up
Round 12 -3 (second fail - no progress and tired)

He will be happy to be hauled up at any time that's an option, and if not that final roll leaves him 5' below the ledge so someone can probably just lend him a hand at that point.



Ecthelion (HP 17/31 17/13/16) Murph  d20=2 ; d20=17 ; d20=1 ; d20=2 ; d20=20 ; d20=17 ; d20=19 ; d20=9 ; d20=5 ; d20=7 ; 5d6=14 ;
Thursday September 10th, 2015 10:21:48 PM

Despite his strong start, Ecthelion has quite a bit of difficulty climbing the rope, and about 50ft up, his grip fails him and he plunges down below into the lava... (5d6 = 14 falling damage, plus whatever other damage may be incurred)

Check 1: 2, stop in place
Check 2: 17, move 10ft up to 20ft
Check 3: 1, stop in place
Check 4: 2, brace to fall
Check 5: 20, move 10ft up to 30ft
Check 6: 17, move 10ft up to 40ft
Check 7: 19, move 10ft up to 50ft
Check 8: 9, stop in place
Check 9: 5, brace to fall
Check 10: 7, third failed check, fall 50ft

Zeoll (Cayzle) (AC24 HP 51 of 55) 
Thursday September 10th, 2015 10:31:15 PM


With a DC5 for climbing ropes, the task becomes much easier, and Zeoll sighs with relief. He misses a couple rolls, but never two in a row -- dice rolled last post -- so with some effort, he can make it to the top.

Or rather, he clings to the rope and awaits his turn to get to the ledge.

After that, what? He has to make a leap across?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 11th, 2015 12:52:07 AM

ADDITION.
If of course Aex can use the rope also and thus the DC drops to 5, than Aex made it to the top without falling nor damage...

Dm Shawn - Jumping Lava 
Friday September 11th, 2015 10:00:28 AM

Magana easily leaps across the 10 foot to the other ledge. She looks around. She is in a hallway that ends in a set of double doors.

Jozhur makes the jump easily as well, both of them take up the rope to help the others up.

Hashamon is the first to use the rope, and after a brief climb is able to make it.

Terser doesn't need the rope, and continues to scale the wall, getting to the ledge. (Need a Dc 20 acrobatics check to jump across).

On the ground Aexana is about 10' up, and stopped waiting for the rope. Once Hash is pulled up, she gets her end of the rope and is helped up the wall to the ledge. (Dc 20 acrobatics to leap across).

Etchelion is able to make it 50' up the wall before stopping. Instead of moving further, he awaits the end of the rope to climb up the remaining. (With the rope, your last three would pass). The leap across the ledge is a DC 20 Acrobatics check.

Zeoll and Rillet are the last two, and the lava is moving closer, where the popping bubbles are now splattering against Rillets armor. Luckily the metal is enough to keep the lava off his skin. Zeoll goes first, and is able to use the rope also to get to the ledge, which was tight for Magana is now almost useless for Zeoll uness he can stand on his hind legs.

Rillet is able to get almost to the ledge,when he runs out of steam. He needs help the last 5'. As he starts climbing, the lava passes to the bottom of the wall completely covering the bottom floor.

So.... Magana and Jozhur are on one side of the ledge. Terser and Hash are on the other side. Once they make their jump checks, (or Terser stays on the side to assist with the rope) then it would go in this order for jumping. (Aexana, Etchelion, Zeoll, Rillet and then Terser.) No two large creatures can occupy the ledge at the same time. DC 20 Acrobatics to jump.



Magana (Craig) [HP 101 of 101] [DR 1/-] 
Friday September 11th, 2015 1:22:40 PM


Magana stands ready to help anyone climbing or leaping. (Aid Another for +2 bonus?)


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=21 ;
Friday September 11th, 2015 3:54:19 PM

Aex checks to see if anyone is there to help her leap...

She swings her arms... takes a deep breath and leaps... YES!
(Acrobatics 21)

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+11=28 ; d20+11=31 ; d20+11=25 ;
Friday September 11th, 2015 4:30:05 PM

Terser stays on the ledge, helping any who needs assistance up with the rope, then giving them some assistance and making the jump across the ledge.

two aid another acrobatics checks - 28 and 31 pass

Once everyone is safe, he will make his own leap across to join them before the lava reaches up this high.
personal acrobatics 25 vs 20, pass

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday September 11th, 2015 6:29:44 PM

Jozhur holds the rope as people are jumping so Magana can reach and haul up anyone who falls short.

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+3=14 ;
Friday September 11th, 2015 7:46:25 PM

Rillett watches the others precede him to the ledge as he maintains his grip on the rope. He looks below him into the darkened shaft to see the glow of lava at the bottom. Heat radiates up, reminding him of certain death if he should fall. "Heh. I guess,at least the lava would break my fall."

As he waits to be hauled up the last 5 feet, he says, "Hey, before anyone jumps across, be sure you tie one of the ropes to yourself just in case. No sense taking any chances at this point."

After the others have gone it's his turn, and he's happy to accept the hand of the battle scarred dwarf. Once on the ledge, Rillett makes sure the rope is secure around him with the other end held by Magana across the way. He screws up his courage to jump, taking any assistance from either side in the effort. He swallows and leaps toward Magana.

(Acrobatics roll =14. Fail)

Rillett falls a short distance, caught by the rope. He dangles above the glowing hell below, and is hauled up unceremoniously by Magana. Magana never looked so good. Must be the smoke in his eyes.



Zeoll (Cayzle) (AC24 HP 51 of 55)  d20+12=30 ;
Friday September 11th, 2015 10:43:35 PM


Zeoll sees how Rillet -- all 180 pounds of him -- falls but is caught by the rope. He ponders his own girth -- 650 pounds -- as well as his ability to leap distances -- he is a natural +2 untrained, +2 with aid another. But that's too risky. He peremptorily uses a hero point for a +8 on the check. Now he is at +12. He does not tie a rope because he is afraid that if he falls, he will pull a friend down with him. He says a silent prayer to Queen Maab and rolls a 30! Makes it!

Hero point used: 1.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Sunday September 13th, 2015 2:08:37 PM

Terser takes a quick glance around to make sure everyone is safely up and hasn't forgotten anything to melt at the bottom. He gets to work buckling his armor back on, asking if anyone would lend a paw. He wouldn't be surprised if they were reluctant though, because he's built up somewhat of a sweat after all the exertion.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 13th, 2015 4:49:32 PM

Aex is of no use to help anyone... being small she has little strength to haul someone up. She just hopes to make it through with help of some...
She's mortified being of no use to the group at all...

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+19=25 ;
Sunday September 13th, 2015 7:21:30 PM

Rillett will use sense motive to see that Aex is feeling a little "small." He'll suggest that she help Terser get his armor on. He'll also remind her that she and Rillett will need to back each other up to keep these fighters patched up as we head into who knows what.

He keeps an eye out for the magic to come back - Deathwatch, Status and his and Jozhur's Continual Flame should show this. Once the magic is back, he'll work with Zeoll to keep everyone doused in water and cooled down.

Ecthelion (HP 17/31 17/13/16) Murph  d20+1=4 ;
Sunday September 13th, 2015 11:52:47 PM

Ecth reaches the top much to his own surprise and is shocked to find the gap to the next landing. "It's always something with this place..." Taking Rillet's advice, the drow ties any remaining rope around his waist before taking the leap... And fails horrendously. (Acrobatics: 4)

Dm Shawn - Jumping Lava 
Monday September 14th, 2015 8:47:10 AM

Most of the group is able to make the 10' leap across, and those who don't are thankfull of Rillet's plan of tying the rope around their waists. Eventually, everyone is hauled up and safe on the landing.

The hallway is a short walk to a set of double doors which open as the party arrives.

At the entrance to this room is a very large glass cauldron (empty). At the other end of this large room (40ft by 100ft) stand two solid stone doors. In front of doors is a circular indentation in the floor. Etched in the archway above the doors in glowing blue runes reads "It is through cooperation that we receive Flower's blessing".

Still the party find their magic does not function.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+5=22 ;
Monday September 14th, 2015 2:20:38 PM


Hash shrugs his large shoulders.

"Everyone find a spot."

He stomps down the hallway, then starts pushing against the door.

Str Check: 22

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+9=14 ;
Monday September 14th, 2015 2:34:19 PM

Terser inspects the cauldron and the indentation. Do they seem to be the same size? About how big is the cauldron? 10 gallons? 100? perhaps more?

perception 14


Zeoll (Cayzle) (AC24 HP 51 of 55) 
Monday September 14th, 2015 2:39:00 PM


"So we all have to worrk togetherr! Hash, hold on, we need to cooperate!"

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+17=27 ;
Monday September 14th, 2015 3:38:43 PM

Rats! Magic is still out. This is a very strong magic that can block arcane and divine energies. The Gods themselves must be involved, since they usually don’t tolerate such limitations on their power. Aex, your herbal knowledge may be the only healing we have for a while.

This all started with the message, ”Only in the footsteps of the Gods will good prevail.” Then we opened the first door by stepping on tiles representing the domains of Giving, Law, Nobility, Repose, Strength, and Trade. We concluded this represented the Gods of the Wold:

Giving = Flower,
Law = Pantheon,
Nobility = Alemi
Repose = Gargul
Strength = Domi
Trade = Ffloy

So far, we’ve completed a puzzle related to Alemi and Domi. Domi’s challenge related to Strength, but Alemi’s challenge didn’t mean Nobility. Now, it’s Flower with a focus on cooperation, but not necessarily giving. I suppose this may mean we still face challenges related to Pantheon, Gargul and Ffloy.

As for this one, perhaps a large, heavy, fragile glass cauldron simply means we’ll all need to cooperate to move it to that indentation without breaking it. Anyone have a blanket we can keep between it and the stone floor as we move it? But before we start moving anything, let’s find out what’s in that indentation by the far door. Maybe there’s an inscription in it.

Anyone notice anything else about this room?


Rillett will inspect the glass cauldron. He’ll also look around the room. How high is the ceiling?

(Perception for all these = 27)


Zeoll (Cayzle) (AC24 HP 51 of 55)  d20-1=10 ; d20+2=15 ;
Monday September 14th, 2015 11:21:48 PM

Zeoll will lend his meager strength to help the group shift the cauldron ... gently.

Str check 10, Dex check 15

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=30 ;
Tuesday September 15th, 2015 12:32:13 AM

"Does seem the obvious answer is to put the cauldron in that spot on the floor."

Jozhur takes a few moments to look around the room. How heavy is this cauldron going to be and how thick is the glass? Can everyone get hands on it to move it? Is the floor smooth, or could dragging the cauldron break it?

"Wonder what happens if we break that thing..."

-------------------------
Perception: 30

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday September 15th, 2015 1:07:55 AM


Magana puts her chainmail back on and helps lift the glass cauldron.


Ecthelion (HP 17/31 17/13/16) Murph  d20=5 ;
Tuesday September 15th, 2015 7:56:22 AM

"Hopefully this has nothing to do with blood magic... " Ecthelion mutters, his head whipping around in search of his missing familiar. He'll take up a position next to Zeoll and ready himself to move it. (Strength Check: 5)

Dm Shawn - Broken glass, everywhere....   2d20=22 ; d20+1=7 ; d20+2=12 ; d20+14=30 ; d20+14=19 ; 2d6+8=15 ; 2d6+8=13 ;
Tuesday September 15th, 2015 11:56:51 AM

Hash bangs on the door but nothing happens.

Rillet, Jozhur and Terser all look at the glass and can tell it is extremely fragile. It could be moved but very carefully. It also would fit in the hole and looks like an exact fit.

Zeoll, Ecthelion and Magana all take part of the bowl. It isn't heavy but as soon as they lift they feel a slight shock(7dmg, non lethal). Also they feel their movement slowed. The shock jolts Etchelion enough that his hands slip and drop the bowl. A small chip flies off and lands on the ground and begins melting. Once liquid, a figure made of glass with wicked glass shards for fingers comes from the liquid. It quickly swipes at Magana tearing chunks from her skin (28 dmg).

Currently at work.. will get a map tonight.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=17 ; d4=2 ;
Tuesday September 15th, 2015 3:39:21 PM

Aex awakens from pondering this next puzzle as soon as the glass figure comes to being... If such a creatures springs forward from breaking just a tiny shard... what will happen if the entire cauldron breaks!!

"Still no magic... now what!?", Aex hisses. She takes her sling and positions so that a missed slingbullet can impossibly strike the glass cauldron...

Sling hits AC17 - damage 2

"This Glass Thing should break easily no?!" Aex thinks out loud...

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=21 ; d4+1=4 ; 5d6=22 ; d20+13=31 ;
Tuesday September 15th, 2015 3:51:21 PM

Jozhur spins around when he hears a zap of electricity and the cauldron drops.

"Let's not find out what happens if we break the whole thing, that glass looks sharp!."

He positions himself to flank with someone, preferably Terser or Magana, then lunges with his adamantine dagger.

------------
Acrobatics to avoid opportunity attack if necessary: 31

Attack hits AC 22, 24 with flanking (should have been rolled at +12)

4 damage plus 22 sneak damage



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=18 ; d20+9=20 ; d4+3=7 ; d4+3=7 ;
Tuesday September 15th, 2015 4:22:30 PM

Once again, Terser finds it fortuitous that a weapon is so close to hand. He lets swing a fist at the glass creature, but does little more than distract it so that Jozhur can strike more accurately.

AC18 and AC 20 for 7 and 7 adamantine damage if they connect

No more touching the cauldron until we can all work to shift it together! He glares a little bit at the others for being so quick to attempt to move the fragile seeming vessel before examining the room more thoroughly.

Zeoll (Cayzle) (AC24 HP 51 of 55) 
Tuesday September 15th, 2015 4:31:14 PM

"Darrn it, yes!" Zeoll agrees with Terser. "We have to worrk togetherr. All of us"

He readies the use of his shield to use as total cover if attacked. Then he steps up to the glass thing. That way he can offer a flanking bonus at relatively little threat to himself, he hopes.

How big is it?

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19  d20+7=27 ;
Tuesday September 15th, 2015 5:48:07 PM

Rillett will move up to within attack range of the creature, and will assist Jozhur in his attacks. If he can do this in a way to provide a flanking bonus to Jozhur, Terser or Magana, so much the better. This will add +2 to Jozhur's attack rolls.

-------------------------------
Aid Another - Standard action. Succeed to hit AC 10. Result if +2 to ally to hit or +2 to ally's AC.

Sneak attacks affect constructs.

Dm Shawn - Broken glass, everywhere....  
Tuesday September 15th, 2015 9:34:46 PM

https://docs.google.com/spreadsheets/d/1LCIgwi0kSeU1Dyr5SdaC_36R7IbfJOjuFOhQNrvfghQ/edit?usp=sharing

Adjust your actions as you see fit.

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=18 ; d4-1=0 ;
Tuesday September 15th, 2015 9:53:50 PM


[OOC: Thanks for the map!]

Zeoll readies his tower shield for use for total cover, triggered by the glass monster attacking him. After readying his shield (standard action), he moves from Q-R-5-6 to O-P-8-9. Since that is more than 5 ft, Zeoll is deliberately provoking an attack of opportunity. The attack should trigger his readied action, and his shield should stop the physical attack.

Zeoll will stop moving if continuing his move would end the effective use of his shield. With luck, though, he'll end move in position to flank with Magana.

NOTE: Zeoll's AC with no magic is a 16 with shield, but after using it for total cover, he cannot use it for AC, so his AC sinks down to 12.

Everyone should keep in mind that your AC is your NO-MAGIC AC.

If the creature moves more than 5 ft and Zeoll gets an AoO, he swipes with his paw, hitting AC 18 for 1 hp nonlethal damage.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=16 ; d20+11=24 ;
Tuesday September 15th, 2015 10:40:10 PM

Hash growls.

Another one?!

He turns and runs down the corridor, skidding to a stop near Zeoll and drawing his quarterstaff.

Aoo1: Standstill: CMB 16
Aoo2: Standstill: CMB 24

No Magic AC: 16

Rillett (Bradley) HP 78/78 - AC 22/12/20 CMD 19 
Tuesday September 15th, 2015 10:47:01 PM

Rillett wonders out loud, "Magic is suppressed here, yet this creature was magically able to form. Why is that? Maybe there's something here that will let us use magic too."

Rillett sees Zeoll move to the wall on the far side of the creature. He will move to R7 and aid another on Jozhur's attack, or someone else's if Jozhur does not attack.

"Like we saw with that metal angel, Jozhur can do some serious damage if he's flanking. Jozhur, If you can get over by the wall you'll be able to flank this thing, and so will whomever is next to you!"

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday September 15th, 2015 10:49:31 PM

OOC: Fixed header. Thanks Cayzle.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Tuesday September 15th, 2015 11:32:24 PM

Having a lot of ground to cover to get into position, Jozhur does not attack this round. He follows Rillets instructions and skirts around to the other side of the glass creation.

------------------
Move action to P6
Standard action: Acrobatics at half speed to P9.

AC without magic is 19

Ecthelion (HP 17/31 17/13/16) Murph 
Wednesday September 16th, 2015 12:04:47 AM

Ecthelion backs away from this creature to S1, brandishing his new and somewhat useless short sword while hoping nothing comes close enough for him to use it.

No-Magic AC: 11

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+13=32 ; d20+13=22 ; 2d8+6=18 ; d20+6=10 ; 2d8+6=16 ; d20+6=7 ;
Wednesday September 16th, 2015 1:31:30 AM


Magana, although startled by the sudden attack, responds quickly with a full attack of her own.

+0 Flail hits a 32 (possible crit, backed up with a 22) for 18 dmg ( or 36 if a crit)
+0 Flail hits a 10 for 16 dmg
Horns miss with a 7
(+2 flanking bonus included)

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 18 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Magana (Craig) [HP 74 of 101] [DR 1/-] 
Wednesday September 16th, 2015 1:34:01 AM

header

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday September 16th, 2015 7:43:23 AM

Quick correction: I missed where Zeoll was moving to, we can't both occupy the same space. Jozhur will move to S9 to flank with Zeoll, no acrobatics check, leaving time for an attack.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday September 16th, 2015 11:24:36 AM

correction - only have one attack after movement.

Dm Shawn - Broken glass, everywhere....   d20+14=34 ; d20+14=34 ; d20+14=26 ; d20+14=20 ; d6=3 ; 2d6+8=16 ; 2d6+8=14 ; 2d6+8=17 ; 2d6+8=15 ;
Wednesday September 16th, 2015 12:15:36 PM

Aexana sends a stone at the creature but misses.

"This Glass Thing should break easily no?!" Aex thinks out loud...

Jozhur moves to flank with Magana, but the creature is not caught off guard. Both slashes miss. (No flanking bonus).

Terser, who seems a bit annoyed with the rushed move job, attacks the glass creature but comes up short.

"Darrn it, yes!" Zeoll agrees with Terser. "We have to worrk togetherr. All of us"

He readies the use of his shield to use as total cover if attacked. The creature is bigger then Zeoll and Hash. It looks to have a further reach then the minotaurs.

Rillett will move up to within attack range of the creature, and will assist Jozhur in his attacks.

Zeoll readies his tower shield for use for total cover, triggered by the glass monster attacking him. After readying his shield , he moves from Q-R-5-6 to O-P-8-9.

Hash growls.

Another one?!

He turns and runs down the corridor, skidding to a stop near Zeoll and drawing his quarterstaff.

Rillett wonders out loud, "Magic is suppressed here, yet this creature was magically able to form. Why is that? Maybe there's something here that will let us use magic too."

Rillett sees Zeoll move to the wall on the far side of the creature. He will move to R7 and aid another on Jozhur's attack, or someone else's if Jozhur does not attack.

Having a lot of ground to cover to get into position, Jozhur does not attack this round. He follows Rillets instructions and skirts around to the other side of the glass creation.

Ecthelion backs away from this creature to S1, brandishing his new and somewhat useless short sword while hoping nothing comes close enough for him to use it.

Magana, although startled by the sudden attack, responds quickly with a full attack of her own. Her one shot connects, and would fell a normal man but seems to midly wounded the creature.
Xxxxxxxxxxxxxxxxxxx
The creature knows Magana is the biggest threat and ignores the others and focuses on her. Itips into her flesh, tearing gigantic chunks of skin out. Blood splatters everyone around her, and everyone knows exactly how tough she is that she is still standing. ( 2 critical hits, both confirmed... 62 Dmg)

Its one Aoo.is wasted on zeoll.

Gc: 13

https://docs.google.com/spreadsheets/d/1LCIgwi0kSeU1Dyr5SdaC_36R7IbfJOjuFOhQNrvfghQ/edit

Magana (Craig) [HP 14 of 101] [DR 1/-] 
Wednesday September 16th, 2015 1:12:16 PM

ooc: header update for the crit dmg... wil post later

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+16=29 ; d20+11=21 ; d4+1=3 ; 5d6=25 ;
Wednesday September 16th, 2015 1:19:33 PM

Not good, if Magana goes down we may have a hard time with this thing.

Jozhur tries a feint this time before lunging with his dagger
---------------
No flanking bonus vs. thus thing?
Bluff to feint: 29 (flatfooted if successful)
Attack hits AC21, 3 damage plus 25 if feint is successful

Dm Shawn: No flank, no crit, no sneak attack.

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=9 ; d20+17=23 ;
Wednesday September 16th, 2015 1:54:41 PM

Rillett tries to shield Magana from the creature's attacks, but it's clear that combat is not his forte.

Rillett looks to see what is special or different about this creature. "Ecth, you're pretty smart. Do you have any idea what this thing is?"

-----------------------------------------------
Rillett attempts to use Aid Another to add +2 to Magana's AC, but fails on his roll by 1.

Perception 23 - He looks to see why this creature would be immune to flanking, crits, or sneak attacks. Unclear why this creature would be different from most creatures or constructs. Is it covered in eyes?

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=29 ;
Wednesday September 16th, 2015 10:15:18 PM


Magana was a better fighter than he, especially without Maabs blessings at his beck and call. She was also almost dead.

Without much else in options, attempts to grapple the creature and hold it tight.

Grapple vs CMD 29.

(I provoke an attack in the process.)



Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Wednesday September 16th, 2015 10:59:25 PM

Maybe Zeoll will have drawn out its one AoO per round before Hash tries for his grapple ...

Ecthelion (HP 31/31 17/13/16) Murph  d20+16=27 ;
Thursday September 17th, 2015 12:33:20 AM

Ecthelion barely grasps what is said to him, but still manages to reach back through his many memories to figure our what this thing may be. (Arcana: 27)

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=14 ; d20+8=16 ; d20+7=16 ;
Thursday September 17th, 2015 1:51:28 AM


With her lifeblood draining quickly, Magana yells, "Cooperation! All must attack!" Then, with Gargul's name on her lips, she returns to what looks to be her last battle in this life.

+0 Flail misses
+0 Flail misses
Horns miss

She tried her best, but blood loss is making her weak. She briefly hopes her family hears the stories of her time with the Lionfish crew as she prepares for the creature to separate her body from her soul.

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 2:39:06 AM

Aex again feels useless... Her friends are getting hurt and she can't do anything without her magic...
Not daring to send another stone she cowers behind her fighting friends... She'll patch'm up later... She hopes there will be some left to patch up of course...

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=17 ; d20+14=15 ;
Thursday September 17th, 2015 10:48:14 AM

Terser once again calls on his inner reserves to try to beat this creature into submission. It seems there is little he is able to do against it though, it is just too well armored to break through.

2 misses

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 4:18:24 PM

Aex feels inside the pockers of her Bill's Pants-o-plenty... those wooden flasks would sure come in handy to help her friends! But are herbals infusions also considered magic??? (@ DM ?? ;-) )


Magana (Craig) [HP 14 of 101] [DR 1/-] 
Thursday September 17th, 2015 4:25:23 PM


ooc: I think the pants are probably non-operational due to the anti-magic. I would guess nothing in there is accessible


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday September 17th, 2015 4:35:29 PM

Ok... in that case Aex turns pale... where did all the potions go!!

Dm Shawn - Broken glass, everywhere....   d20+14=23 ; 2d6+8=15 ; d20+18=33 ;
Thursday September 17th, 2015 4:46:18 PM

Note: Jozhur's second attack did hit last round, but did no damage.

Jozhur again tries one of his tactics, but comes up short. The creature was flat footed for him, and his attack did connect, but wasn't enough to get through the hard glass.

Rillet doesn't understand why the creature is resilient to the attacks of his fellows. The creature is not covered in eyes.

Hash jumps forward and grapples with the creature(it is bigger then Hash, but he does succeed in grappling. He is awarded with a deep gash from the glass claws(15 dmg)

Zeoll hoped to provoke another AOO, but was overpassed due to Hash jumping on the creature.

Ecthelion tries to recall what this creature is, but nothing he is recalling covers this creature... perhaps a different knowledge realm.

Magana hope her family hears how valiantly she fought, and she has fought valiantly. Unfortunitly she doesn't connect this round.

Aexana reachers into her pockets to grab some flasks, but the interdimensional space isn't there with the anti magic field.

Terser tries again, but fails to get through.

The creature easily sheds Hashamon, and reverses the grapple on the minotaur. Now the minotaur is being pressed down by the huge glass creature. (CMD 27 to get free).



Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=11 ;
Thursday September 17th, 2015 5:48:00 PM

Rillett cannot understand how this thing could be immune to Jozhur's attacks. Sure it seems hard, but Jozhur is using a weapon that bypasses hardness. It's not a construct. It's not affected by the antimagic effect. It's intelligent. Rillett can see that magic still is not working.

"This thing came from that cauldron. Is it still connected somehow? Could touching the cauldron give some sort of control over the creature?"

In any event, his most effective action is to help others that can actually damage this thing. He will help distract the creature as Magana attacks it, adding +2 to Magana's attack roll.

"Die you stupid piece of glass!"

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=22 ; d20+8=18 ; d20+8=20 ; 2d8+6=8 ; 2d8+6=9 ; d8+4=11 ;
Thursday September 17th, 2015 11:40:54 PM


Magana takes advantage of the opponent's grappled state. (ooc: Dex -4 = ac-2 hopefully?)

+0 Flail hits a 22 for 8
+0 Flail hits a 18 for 9
Horns hit a 20 for 11

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=15 ;
Thursday September 17th, 2015 11:46:36 PM

Zeoll tries to aid another to help Hash in the grapple. He does, with a nat 15.

Hashamon, Chimeric Champion HP 106/106 - AC 25  d20+11=20 ; d8+3=8 ; d20+11=24 ;
Thursday September 17th, 2015 11:56:37 PM

CMB 26 (used hero point for re-roll)
8 horn damage.

Hash roars. He knew this feeling.. that of a predator about to succumb to the hunt of a larger beast. All he could do was keep trying.

"A little help here! With all of us we might be able to pin and restrain it!"


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=30 ; d20+11=16 ; d4+1=2 ; 5d6=15 ; d20+6=13 ; d20+2=22 ; d20+2=19 ; d20+2=6 ;
Friday September 18th, 2015 12:44:40 AM

Jozhur glances at his dagger in dismay, checking to make sure he has the right one. Thankfully, Hashamon has the thing under control for the time being, should keep it off Magana.

He can't think of anything better to do than try to chisel at the thing one more time. He tries to find a weak spot on the glass thing and jams his adamantine dagger into the area.

He thinks of what this thing may actually be and how to defeat it.

-------------------
Attack hits AC 30, crit confirmed with a 16 (probably not). 2 damage (adamantine) plus 15 sneak damage from flanking.

Untrained knowledge checks made with WLA "information" benefit
Arcana: 22
Engineering: 19
Planes: 6



Ecthelion (HP 31/31 17/13/16) Murph  d20+12=32 ; d20+14=26 ; d20+15=24 ;
Friday September 18th, 2015 7:45:56 AM

Ecthelion shakes his head wildly, trying to dislodge any information possible about the creature.

Engineering: 32
Planes: 26
Religion: 24

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+11=19 ; d4=2 ;
Friday September 18th, 2015 8:08:36 AM

Aex hustles around the room trying to find an angle where she gives flanking bonus to her melee friends AND an angle where she can't hit the cauldron with another sling bullet...

Hits AC19 - damage 2

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+14=32 ; d20+9=24 ; d4+5=7 ; d4+5=7 ;
Friday September 18th, 2015 12:08:27 PM

Something has to get through to this creature, and his most recent strikes may have done it. He continues to pummel the creature with his adamantine fists, despite the fact that Jozhur's dagger didn't seem to work. Maybe the point is too fine to get through the crystalline structure, and a big block of the armor penetrating metal may be more effective.

AC 32 and 24 for 7 and 7 adamantine bludgeoning damage


Dm Shawn - Broken glass, everywhere....   d20+14=29 ; d20+14=22 ; 2d6+8=18 ; 2d6+8=12 ;
Friday September 18th, 2015 1:20:38 PM

Note: My bad, forgot Jozhur's attack was with an admantium weapon, so he did damage it last round.. but also, again... this creature cannot be critted, cannot be flanked, cannot be a target of sneak attack.

Rillet decides his best bet is to help Magana, and assists her in attack the creature.

And in doing so, Magana is able to connect twice, producing small cracks in the creature.

Zeoll also assists his friend, and aids Hashamon with the wrestling of the creature.

Zeoll almost provides enough help, but doesn't quite finish it. Twice the creature tears in Hash's side[bold[(30 DMG).[/bold]

Jozhur's next attack looks deadly, but only seems to knick the creature. Nothing he recalls matches this creature.

Ecthelion is going through all his schooling, and books in his mind, and then it dawns on him... the creature is made of glass, and sentient... he heard of creatures before living on the quasi elemental planes. (Creature is a glass elemental).

Aexana fires another sling into the creature(did you add in firing into melle penalties?) But misses again.

Terser swings two solid shots, cracking the creature beneath.

GC: 26

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20-7=0 ; d20+7=17 ;
Friday September 18th, 2015 5:00:38 PM

Rillett sees Hashamon struggling, and getting torn up for his efforts.

"We're going to lose both Hash and Magana at this rate! We need to get this thing pinned down and then beat it into submission. Hash - Keep trying to pin it. Zeoll, Jozhur, we'll all help in this. Magana and Terser - whomever does more damage of you keep beating on that thing. The other one help us pin this thing."

(Rillett succeeds in Aid Another, adding +2 to Hash's attempt to pin the creature)

"Aexana - gently touch that cauldron. Without moving it, see if you can communicate with, control, or otherwise affect this creature. In the first puzzle, standing on the tiles weakened the skeletons.

"Ecth - Do you know anything that can help us? Try gently touching the cauldron to see if you can cast any magic if you're in contact with it. Maybe the cauldron if the key to using magic here.

"If anyone has a better idea, let's hear it."


Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=5 ;
Friday September 18th, 2015 5:27:43 PM


Zeoll again tries to give Hash a +2 ... but a nat 5 won't do it. With his -1 str, -1 size, and -2 shield penalty, the +4 for his BAB is not going to git er done.

"Sorrry," the old liontaur murmurs. "I'm getting too darrn old forr this."

Ecthelion (HP 31/31 17/13/16) Murph 
Friday September 18th, 2015 8:07:06 PM

"It's an elemental! Glass elemental! Nothing can pierce its skin, and it might explode when we kill it!"

Taking Rillett's advice, Ecthelion grabs the cauldron to see if it grants him any connection to the creature.

Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=30 ; d20+8=27 ; d20+8=15 ; 2d8+6=11 ; 2d8+6=9 ;
Friday September 18th, 2015 10:06:37 PM


+0 Flail hits a 30 for 11 dmg
+0 Flail hits a 27 for 9 dmg
Horns miss

Magana gets a couple more good hits in, but feels like she's only doing inconsequential damage to the creature.

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?


Hashamon, Chimeric Champion HP 45/90 - AC 25  d20+11=28 ; d8+5=9 ;
Saturday September 19th, 2015 12:32:20 AM


Hash knows this is a losing battle, but every round he hangs on to this creature is a round for Terser, Magana, Rillet and the others to figure out how to make it go away.

He feels blood running from his chest down his legs, but better his than someone else.

Grapple 32.9 Horn damage.


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Saturday September 19th, 2015 1:19:06 AM

Explode?

*gulp*

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+8=26 ;
Sunday September 20th, 2015 10:26:44 AM

"Hash, if you try to pin this thing down we can tie it up maybe!"

Jozhur looks at the creature. Would their ropes be able to hold it, or is it so covered in jagged edges that it would just cut through?

Jozhur tries to take advantage of the elemental being grappled and attempts to trip it.

----------

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=21 ;
Sunday September 20th, 2015 10:31:11 AM

Oops wrong button.

Perception: 21

Trip attempt: 29 (Apparently can use dex for trip attempts, should have been rolled at +11)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 20th, 2015 3:56:51 PM

Per Rillet's thoughts, Aex joins Ecthelion near the Cauldron. At almost precisely the same moment Aex too places her hands very lightly upon the glass... not trying to lift it nor push it... just cautiously laying her hands upon the delicate crystal...

"Ecth, we do this together... gently lad.. gently... no grabbing... just carefully lay your hands on the crystal..."

...

Then wondering if this thing is in any way sentient Aex softly whispers...

"... not sure if you can understand us but... we're the good guys here... "

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+10=16 ; d20+5=20 ; d4+9=12 ; d4+9=10 ;
Monday September 21st, 2015 11:03:56 AM

There are so many people attempting to pin the creature that it is all Terser can do to find vulnerable places to strike. Still, there is little else to do unless the knowledgeable types can find some way to communicate or control the creature.

miscalc - should be +12
hit AC 18 and 22
12 and 10 bludgeoning adamantine


Dm Shawn - Broken glass, everywhere....   d20+18=27 ; d20+14=26 ; d20+14=18 ; 2d6+8=15 ; 2d6+8=16 ;
Monday September 21st, 2015 3:20:46 PM

Rillet helps Hasham on attempt to wrestle the creature again and is successful. Where as Zeoll is not.

Magana smashes the creature twice, adding more tiny cracks.

Hash is able to grapple back control, and inflict some damage with his horns.

Jozhur is not able to trip the creature do to it's size. (Creature is huge, you are medium. Take the action back and attack).

Terser tries to find a spot to attack, but doesnt get through.

Ecthelion and Aexana both touch the glass, and try to communicate but receive nothing back.
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

The creature easily overpowers Hash right back, the struggle going back and forth now. His glass claws shred into the minotaur. (31 dmg).

GC:40

Sorry for the short post, forgot my phone at home and couldn't post from work.

Hashamon, Chimeric Champion HP 6/90 - AC 25  d20+11=13 ; d20+11=29 ; d8+5=8 ;
Monday September 21st, 2015 3:35:12 PM


Blood flows easily from the Minotaur.

If only he could shift. If only he could reach his magic.

Still, these are fleeting thoughts compared to his most pressing desire.

If only I can hold on long enough for them to figure something out, I can happily walk through the lands of rest and settle in the gardens of Ma'ab and Ebyron.

His attachment to this pack was strange, but often wild creatures felt at home in a herd of domesticated ones. On a base level, all things were nature and shared the spark of creation. If his sacrifice would help them through this trial of theirs, to defeat the fledgling, evil god opposite them, he would gladly make it.

Grapple check: 29, + any aid anothers. Last hero point used for reroll.

8 Horn damage.



Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d8=1 ; d8=5 ; d8=8 ; d8=8 ; d8=8 ;
Monday September 21st, 2015 4:33:09 PM

Rillett looks with dismay as Hash is being torn to shreds. If we had access to our magic, this creature would be a challenge. Without it, it spells death. Something's not right here, and it feels like we had no choice in this matter.

He grits his teeth, "Gargul, you set us on this mission. Lord of life as well as death, give us the strength to defeat this creature! If you can hear me now, break this block to our magic so that I can save our friend!" Rillett will use a hero point and his strongest magic to attempt to heal Hash - 38 hit points healed on Hash if this works.

--------------------
OOC: Huge? When did it become huge? This creature is large on the map. Did it grow? Did I miss something?



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday September 21st, 2015 4:41:30 PM

"Ecth... I think the only way to stop this madness is to get the sphere over there... preferably without breaking of more pieces! Let's try lifting it gently and slowly carry it around... shall we?", aex asks Ecthelion. Given the bashing her friends are taking she figures this is the only way to get it over there...

"It is through cooperation that we receive Flower's blessing... it said... so not just one person should try to carry this thing. Neither Ecth not I got hurt from touching the sphere!! Everyone not tangled up with the creature come gently carry this over there with us. All touch the sphere together and gently walk it over there... "



Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal)  d20=6 ;
Monday September 21st, 2015 6:05:08 PM


Zeoll tries to help with the grapple again and fails. This is just not his area of strength.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=16 ; d20+11=15 ; d20+6=15 ; d20+11=28 ; d4+1=5 ; d20+6=15 ;
Monday September 21st, 2015 8:55:58 PM

Jozhur makes a heroic effort, hammering away at the glass creature. He only does minimal damage, but hopes their combined efforts are enough to finish the thing. He also hopes the others don't make another one trying to move the cauldron again.

----------------
Last rounds Attacks hit AC 16 and 15
Full attack this round hits AC 15 and 15
Hero point attack hits AC 28, 5 damage (adamantine)

Dm Shawn - Broken glass, everywhere....  
Monday September 21st, 2015 9:03:17 PM

Dm post September 16th

The creature is bigger then Zeoll and Hash. It looks to have a further reach then the minotaurs.


Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=28 ; d20+8=16 ; d20+8=13 ; 2d8+6=15 ; 2d8+6=14 ;
Tuesday September 22nd, 2015 1:16:39 AM


Magana snorts. Cooperation moving the cauldron is a fine idea, but Hash can't cooperate right now, and Magana won't abandon him to die. She desperately swings again.

+0 Flail hits a 28 for 15 dmg
+0 Flail hits a 16 for 14 dmg
Horns miss

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)

Full-round attack is Flail (+12/+7 for 2d8+7) plus Horn (+6 for 1d8+4). Cleave?

SPELLS 1 Protection from Evil (used) | 1 True Strike (used) | 1 Detect Undead (unused)


Ecthelion (HP 31/31 17/13/16) Murph 
Tuesday September 22nd, 2015 7:47:00 AM

Ecthelion attempts to get a good grip on the cauldron before attempting to move it, not wanting to drop it and cause another issue. (Take 10 on strength to move cauldron)

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Tuesday September 22nd, 2015 8:08:23 AM


Zeoll has such a bad feeling about this. "Please do not let us summon a second one of these things!" he declares.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Tuesday September 22nd, 2015 12:36:41 PM

Aex gently hums a tune... And we will all go down together.... Yes we will all go down together...

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday September 22nd, 2015 12:43:34 PM

While trying desperately to heal Hash, Rillett glances over at Aex and Ecth preparing to move the fragile, glass cauldron. His eyes go wide and he has a momentary sense of panic at the thought of our two least strong party members attempting to move it by themselves.

In a tight voice he says, "I know you're trying to help, but you may want to wait until we can all cooperate together to move that thing!"

Dm Shawn - Broken glass, everywhere....   d20+14=25 ; d20+14=25 ; 2d6+8=10 ; 2d6+8=14 ;
Tuesday September 22nd, 2015 3:25:28 PM

Hash again gets the upper hand and manages to get his horns in again.

Rillet prays to his god for healing, but nothing comes. (SAVE YOUR HERO POINT).

Jozur stabs the creature, and wounds it but pain doesn't register.

Magana smashes the creature again, forming yet anothether crack.

Zeoll attempts to help his friend but isn't up tot the task.

Aexana and Etchelion, if you are deciding to move the glass... I need dex checks and you cannot take a 10.

The glass creature rips into Hashamon (24 dmg).

Zeoll (Cayzle) (AC12/16 HP 51 of 55, and 7 hp nonlethal) 
Tuesday September 22nd, 2015 4:30:55 PM


Zeoll tries to drag the downed Hashamon out of the melee (move action I hope?). He uses his tower shield for total cover so that any AoO he provokes by doing this will be blocked by the shield.

Next round he'll try his best to administer some untrained first aid.

"Hang on, Hash! You can't die on us! If you die in an AM Field, you can't come back!"



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+12=28 ; d20+7=24 ; d4+9=12 ; d4+9=12 ;
Tuesday September 22nd, 2015 5:39:55 PM

Hearing Zeoll's statement's prod's Terser into more of a frenzy. His fumbling attempts at first aid only make it more imperative that this creature be destroyed and someone competent be put in charge of ministering to the fallen taur. His strikes are much more accurate, and he hopes to pound this creature to dust before it turns on another of his companions.

AC 28 and 24 for 12 and 12 bludgeoning/adamantine



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+3=14 ; d20+5=18 ;
Tuesday September 22nd, 2015 6:20:35 PM

"Rillet I know this is madness but there's nothing we can do to help...", Aex says in a hurry to Rillet...

[b]"Ecth... we have to try..."


Aex cautiously tries to lift the glass cauldron... (dex 14 - acrobatics 18) and tries to get it over to the indentation in the floor...

Hashamon, Chimeric Champion HP -xx/90 - AC 7 
Tuesday September 22nd, 2015 8:32:46 PM


The creature is too much.

Hashamon feels it's glass appendages slicing through his hide, his fingers, and his body. The last thing he sees is Zeoll's concerned face shouting something he can't understand.

As his vision darkens, he hears two familiar voices somewhere in the darkness.

"Hey Pink, I think the big guy finally bit it off more than he can chew. Get it? Shapeshifter that bit mor.."

"Yea. I get it Tink. C'mon big guy. You were the first and last of a dying breed, and the Court has something special lined up just for you pal."



Magana (Craig) [HP 14 of 101] [DR 1/-]  d20+13=26 ; d20+13=29 ;
Wednesday September 23rd, 2015 12:48:25 AM


Furious at her inadequacy, Magana drops her weapons and grapples the thing to get it away from Hashamon.

Grapple hits a 26 (standard action)
.. not sure if a Move or Pin action requires waiting for the next round, so I rolled for it:
Pin hits a 29

CURRENT IN-PLAY INFO

AC = 18(normal) +0(amulet) = 20 --- [Touch 12(normal) = 12] --- [Flat N/A] --- (+2 vs.Traps)


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+11=24 ; d20+6=13 ; d20+11=23 ; d4+1=3 ; d4+1=5 ;
Wednesday September 23rd, 2015 7:49:56 AM

Jozhur looks from Hashamon lying on the floor, to Magana now bleeding profusely and wrestling with the monster, then to Aex and Ecth trying to move the huge glass bowl. Who does he help?

Does the glass monster look like it could shatter soon?

He keeps hammering with his adamantine dagger for the time being, though it doesn't seem to be doing much good.

-------------------
First attack hits AC24, 3 damage
Second attack misses
Hero point attack hits AC23, 5 damage

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+7=13 ;
Wednesday September 23rd, 2015 11:58:45 AM

"Magana, no!"

As he sees Magana's action and looks at Zeoll trying to save Hash, Rillett begins to weep - and to get really mad. His tears are more because this is a reminder of his brothers' meaningless deaths in Bonetown than for Hash. It was his brothers' deaths that turned him to dedication to Gargul. It may be Hash's death that turns him away from Gargul. How can he you follow a god that turns his back on his followers.

[b]"Our primary need for cooperation is saving our friends, not summoning another one of these things by messing with that bowl! Even those of us that can't hit this thing can help those that are![b/]

Rillett move in, heedless of his own safety, to help Magana.
-------------------------------
Rillett will help Magana with her attempt to grapple and pin this creature, adding +2 to Magana's attempts.

Dm Shawn - Broken glass, everywhere....   6d6=21 ;
Wednesday September 23rd, 2015 3:32:01 PM

Magana's clubbing, Jozhur and Tersers stabbing finally pay off. Zeoll reaches in for Hashamon (who is unconscious) at the exact moment the last strike falls. An explosion of glass and fire blows forth from the creature arcing out. Even Etchelion Aexana and Rillet aren't safe. The only one who is unharmed is Hashamon under the elementals body.

22dmg dc 18 for half.

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal)  d20+7=14 ; d20+4=22 ;
Wednesday September 23rd, 2015 4:22:58 PM

[OOC: Reflex save. probably?]

Zeoll prays, "Mother, help us!" as he tries to dodge glass.

Note: does not include bonuses from magic items ... rolled a 14 and takes the full 22.

"Merrcy," mutters Zeoll as he picks shards from his fur and wounds.

Then he looks at Hash and tries to stabilize him. Untrained Heal check is a 22 sweet!

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 87/109] (25% chance no crit, uncanny dodge)  d20+5=17 ; d20+8=16 ;
Wednesday September 23rd, 2015 5:13:50 PM

Terser takes the blast full on, but ignores it and all but shoves Zeoll aside. It seems he has done a reasonable job of bandaging Hash, but he tends to his injuries again regardless. Heal check 16

Hashamon, Dead and Gone HP -xx/90 - AC 7 
Wednesday September 23rd, 2015 11:24:47 PM

Zeoll's bandages are well done, but it becomes obvious quickly that the cooling body of the minotaur is beyond immediate aid. While the mortal wounds may have taken him to the precipice, the glass shattering was enough to snuff the flame from the shapeshifter monstrous soul.

Ecthelion (HP 20/31 17/13/16) Murph  d20+6=26 ;
Thursday September 24th, 2015 12:13:41 AM

Ecthelion manages to duck in time to only feel the heat from the blast. He stands up slowly, staring down at the corpse before them that was moving and talking just a moment ago. No magic means we won't be getting him back... He releases the cauldron and walks over slowly to the body, closing its eyes and uttering a silent prayer to Gargul.

Magana (Craig) [HP 4 of 101] [DR 1/-]  d20+7=22 ;
Thursday September 24th, 2015 1:27:36 AM


Reflex 22 for half dmg

In an uncanny flash of intuition, Magana throws herself away from the creature just before it shatters which is the only reason she still draws breath. But that breathing is painful. The crumples to the ground with jagged shards of glass protruding from every bit of her exposed hide.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+10=30 ;
Thursday September 24th, 2015 9:04:20 AM

Jozhur quickly hits the floor as the elemental explodes and is able to somehow escape the explosion unscathed.

He stares helplessly at Hashamon, "Curse this place!" Let's get this cauldron moved, all together, and get out of here."

----------------
Reflex save: 30, no damage (rogue)



Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19  d20+8=23 ;
Thursday September 24th, 2015 11:55:31 AM

Having been forewarned by Ecth, Rillett is able to turn away at the last moment as the creature explodes. His armor and clothing stop most of the glass. Almost instantly his robes return to gleaming white, looking pressed and clean.

He wipes his tears away with his sleeve as he wipes the sweat off his brow, hoping that no one noticed. It's been a while since he was reminded of his brothers' deaths. His sadness for Hash is made less by the fact that his shared with these friends. He puts a hand on Ecth's shoulder, adds, "Hash was a mighty companion, and he sacrificed himself for us. We shall not forget him. May Gargul guide this gentle beast to his rest, and to long service in Queen Maab's Court."

“Aexana and Zeoll, you are probably our most skilled healers. Is there anything you two can do for Magana?”


Turning to the rogue, “Right Jozhur, I think we’re all ready to be done with this place. Let’s see what we can to go get out of here.”

As Aex and Zeoll tend to Magana, we’ll move Hash’s body up by the doors in case we need to go through them quickly.

Once Magana’s wounds are dressed, we’ll turn to the cauldron. Unless anyone has a better approach, we’ll arrange ourselves to alternate more and less nimble party members, so that if anyone does drop the cauldron perhaps the ones next to them can catch it. Only once all are ready will we attempt to carefully move it to the depression in the far end of the floor.

----------------
Reflex save 23 - 11 damage

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal) 
Thursday September 24th, 2015 3:30:40 PM


Zeoll laughs a mad despairing bark. "Without magic, I am as much a healerr as I am the Lord High Mayor of Plateau City."

He agrees with Rillett about working together to move the cauldron. "We need to get wise and avoid morre mistakes. If therre is one challenge perr god in the pantheon, we have two morre tests afterr this, Thrree morre if you count Garrgul."

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+8=17 ; d20+9=29 ;
Thursday September 24th, 2015 3:56:08 PM

(Reflex save 17)

Aex can feel the glass shards slice through her... Too focussed on the cauldron she failed to avoid some of the shards... ouch...

She nods to Rillet but wonders if it wouldn't be better to first cooperate and get the cauldron where it belongs and then try to tend for Magana. After all, without her magic there's only so much she can do...
But she does her best... and her best she does! (Heal 29 - natural 20)



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 87/109] (25% chance no crit, uncanny dodge) 
Thursday September 24th, 2015 4:04:22 PM

Realizing Hashamon is well and truly gone, Terser instead applies his ministrations to Magana, though Aexana seems to have that taken care of. He offers the spirits a brief prayer for their fallen companion.
Despite only having known him a short time, he was stalwart and true, and it is a great loss for their group's spirit.

Once the group is ready to band together to move the cauldron, Terser spreads his cloak on the floor between the cauldron and its theoretical resting spot, hoping to cushion it a bit should it slip again. Then he takes his spot near it and awaits a signal to lift it all together, also preparing himself to not react to any shock it may impart.

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Thursday September 24th, 2015 4:50:02 PM

Ooc: by the way, it's killing me that I cannot correct my typos. :)

Dm Shawn - Broken glass, everywhere....   2d20=26 ; 2d20=29 ; 2d20=22 ; 2d20=9 ;
Thursday September 24th, 2015 4:51:44 PM

Even those who try not to, have a moist eye at the site of one of theirs no more. Hashamon is as dead as the exploding elemental and nothing will bring him back.

Magana is patched up the best of the groups abilities but her wounds are still garish.

The group as a whole grabs the sides of the bowl, and even puts some cloth down under it. Thw shocking begins, but the numbers in the group dilute the pain. After a very long walk ( magically reduced speed to 5') the cauldron is gently placed into the hoke.

Immediatly all wounds are healed, all damage repaired. The doors before you open, but your magic does not work still.

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Thursday September 24th, 2015 5:46:01 PM

The healing energies wash over Rillett as his wounds disappear. "Healed! Perhaps Gargul is watching over us." He glances down at the Continual Flame token on his chest. "But the magic's still out."

Assuming this door leads down a hallway like the others, Rillett will head down the hallway with the group. He will attempt to drag Hashamon's body with him, clearly struggling. He grunts, "I don't really have a plan for Hash's body, but I just can't leave him here like this."

What do we find at the end of this passageway?

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday September 24th, 2015 11:18:11 PM

Ecthelion sighs as his wounds stitch shut. He turns to look at Hashamon, hopeful for a moment, before seeing that he is still just a corpse. He goes to suggest his Bag of Holding for transport... before realizing that it's just a bag now.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday September 25th, 2015 7:54:31 AM

"He died so we could live, we are not leaving him in this place. Hopefully this is the end, but I doubt we would be so lucky."

Jozhur helps Rillet drag and carry Hashamon as the group moves on.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Friday September 25th, 2015 3:43:25 PM

Terser takes the healing as a sign that they are fulfilling the wishes of the Gods here, at least when they take proper care to follow their instructions. He resolves to study each area fully before rushing in and possibly getting another companion killed. He joins in the efforts to carry Hashamon's body as well, organizing the strongest among them as pall bearers. His body will be treated with all due reverence, just as soon as they are able.

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday September 25th, 2015 5:16:22 PM

"Sorry Magana that's the best I can do...", Aex just said as the doors open and all wounds are suddenly healed!

"Someone's looking over us... I just whish he or she would have spared Hash..."

Then the little Gnome stares at the doors... what other perils lie at the end...

Dm Shawn - Broken glass, everywhere....  
Friday September 25th, 2015 6:48:16 PM

The door closes as the group moves through.

The party enter the next room. A Circular room, 50ft in diameter with a domed ceiling. At the other end of the room a set of closed doors. In the exact centre of the room a bare circular table.



Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Friday September 25th, 2015 7:04:49 PM

Is this just a partial description of this room?
Is the magic still off in this room?
What is the lighting in this room?
Is there any writing on the doors?
Is there any writing on the table?
Is there anything on the walls or ceiling?

Dm Shawn: Its exactly as described. nothing on the table, nothing on the walls, nothing on the door. Said in the last post magic still does not work.

Magana (Craig) [HP 4 of 101] [DR 1/-] 
Saturday September 26th, 2015 12:45:21 AM


Magana takes a close look at the table. If it appears normal she suggests placing Hash's body on it as a funeral bier. It seems unrealistic to carry his remains around indefinitely. She would like the opportunity to pray for his soul, thank him for his sacrifice and ask Gargul to guide him in his next life.


Magana (Craig) [HP 101 of 101] [DR 1/-] 
Saturday September 26th, 2015 12:45:49 AM

header

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal)  d20+17=37 ;
Saturday September 26th, 2015 10:27:29 AM


"Firrst, we have to know what we arre dealing with herre."

Zeoll looks everywhere, carefully looking, first the whole room at a glance, then a deeper gaze, then (if nothing has happened) a careful foot by foot search. He also uses his ears and his scent.

Perception (no magic boosts) 37 (nat 20)

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19  d20+15=29 ;
Saturday September 26th, 2015 3:08:26 PM

Rillett and the others drag Hashamon's body to the center of the room.

Magana, you make a good point. We know that Hash's spirit is no longer here. Gargul teaches us that the spirit leaves the body upon death, and I do not believe magic suppression can block this. But we couldn't just leave him back there.

Rillett brushs at the blood and gore on his robes, and frowns in disgust that his normally unnaturally clean robes remain soiled here. He then pushes his helmet halfway back on his head and taps his finger on his chin thoughtfully as he looks around the room.

Hmmm. Let us take stock of where we are. Creatures form, doors open and close on their own, there is lighting, we are healed. Our magic is suppressed, but there is magic at work here. Other rooms had clues, yet none is apparent here so perhaps we just haven't triggered the clue yet.

This whole place focuses on the Gods of the Wold. As Zeoll mentioned, we've had tests related to Alemi, Domi and Flower. Pantheon, Gargul and Ffloy remain. Could this one be for Gargul? Did the creator of this place anticipate one of us would be dead by now? Is this place dynamic such that once someone dies this room appears next? To that end, let's follow Magana's suggestion and place Hash on the table.


With others' help, Rillett will reverently place Hash on the table, arranging the great beast's torn body in a respectful state of repose.

-----------------------
ooc: Thanks Shawn. I was just afraid you got cut off when you posted that description. You mentioned that the doors closed. Was that for the last room, or are the doors into this room closed? Or both?

Perception = 29 as he looks around the room, especially at the table, the ceiling and the doors.

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday September 27th, 2015 5:03:25 PM

Aex quietly follows into the next chamber. The table... weird... no chairs?

"Guess we won't be getting no second breakfast huh?", Aex whispers as she observes the room. So far she's been unable to save any of her friends despite the magic and potions she carries. It's frustrating to realize that without reaching into the realm of spells she's helpless...


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=14 ;
Sunday September 27th, 2015 6:14:56 PM

"Hashamon died honorably. Seems reasonable of Gargul to provide us a proper place to deposit his body."

Jozhur helps Zeoll search the room for any clues, assuming the do not find any, he helps hoist Hash's body onto the table.

Perception: 14


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=14 ;
Sunday September 27th, 2015 6:14:56 PM

"Hashamon died honorably. Seems reasonable of Gargul to provide us a proper place to deposit his body."

Jozhur helps Zeoll search the room for any clues, assuming the do not find any, he helps hoist Hash's body onto the table.

Perception: 14


Ecthelion (HP 31/31 17/13/16) Murph 
Sunday September 27th, 2015 10:25:59 PM

"And I don't believe we'll be getting elevensies either, Miss Aexana..."

Ecthelion helps as best he can with moving Hashamon into the next room. If nothing happens upon inspecting anything - the table, the door, any of the walls - then he will also help to move him onto the table.

DM RobC - There's gold on that there table! 
Monday September 28th, 2015 7:39:34 AM

Rillet examines the room in as much detail as he can. As with the other rooms, the light seems to emanate from the stones in the walls and floor themselves. Enough to shed light, but not so much as to be blinding. Unlike in the other rooms, there is no visible writing on the door. Or walls. Or table. No writing at all! Everything in the room looks completely normal. It's a 50ft diameter, circular room with a bare, circular, wooden table in the centre. The doors at the other end of the room are made of stone. There are no visible handles or hinges. Still, stone can be broken down if one had the time and means.

Magana also examines the table - since there is nothing else that she can see to look at. Perfectly circular and perfectly smooth. She counts eight sturdy wooden legs holding the table up. She proposes the party lay Hash's body on the table. At the very least, it would allow her to say a blessing for his passing.

Zeoll is sure this is but another puzzle to solve. He looks all around the room but only notices the same things (and lack of things) that Rillet does. The room is silent, and even with his keen sense of smell, he detects nothing sinister nearby.

Aex makes the observation that it is odd to find such a table without any chairs. She and Ecth discuss the gnomish & halfling customs of second breakfast and elevensies. There is certainly nothing stopping the party from taking a break from the hard tasks of the day for a little bite to eat.

Rillet recaps what the party have learned from this place so far. The rooms seem dedicated to particular deities and test the party. This room could be the most puzzling. There aren't any clues or texts to indicate what needs to be done.

Not finding anything of note in the room Jozhur, Rillet, and Magana move to place Hash's body on the table.

That's when IT happens...

As soon as something has touched the table (it could have been Hash's boot, Jozhur's elbow or Magana's stomach) the light has instantly 'gone out' in the room.

The party are in complete darkness that not even darkvision can penetrate. Frustratingly, the parties magic still does not function!

After a moments pause, comes the sound of coins dropping on the table.

"There are 61 gold coins scattered on the table before you. 41 are heads side up, and 20 are tails side up. Sort them into two piles - with an equal number of heads and tails in each. The coin left over is to be placed in the center for Ffloy" comes a voice, that replays again and again in each of the known languages. The voice sounds both male and female if that is possible.

It takes close to five minutes for the voice to deliver its message and for the room to fall silent.

-----------------------------------------------------

Hash opens his eyes and finds himself still in taur form. It takes a moment for him to gain his bearings. He is standing in a grassy field, and the sun shines warmly down from above. The smell of flowers is in the air and with just a hint of a breeze, he suspects it to be a glorious spring morning.

To his left and right stand a number of other minotaurs, each wearing nothing but a white cloth belt. They are standing at attention with their hands clasped behind their backs. Looking down, Hash realises that he is dressed in the same way.

"Let me repeat the question" comes a voice. Hash's attention is drawn to an older minotaur standing before the line "What is the purpose of a Kayleb?" The older minotaur is holding a quarterstaff and wearing a bright green belt.

Hashamon, Dead and Gone 
Monday September 28th, 2015 11:00:15 AM


Hashamon takes a moment to gather his wits and bearings. He isn't quite sure how he got here, or if he's even the one that's supposed to answer.

Looking down at himself, and around his surroundings, he realizes that he hasn't been near this many other Minotaur is a very long time. His first instinct is to shift, become something else more natural to him than even his own body.

He reaches for his innate powers and tries to slink away...




Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Monday September 28th, 2015 1:52:57 PM

Well, this seems straightforward enough, and easiest for one person to accomplish instead of pooling our efforts like the last challenge. Whomever does the sorting just need be careful not to flip any of the coins, or bump the table - so probably one of you that's already touching the table, so no one else jostles it.

Who is the most familiar with currency? Enough to feel out which side is embossed with a head?


Almost as an afterthought, he adds Does anyone have a normal torch? I have a flint and steel to use to light it...


(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday September 28th, 2015 5:12:54 PM

"Terser's right... we need some nimble hands in this one. I just wonder what will happen if we get it wrong... fighting in the dark??

In the end each pile should have 10 tails and 20 heads... right?
The left over one will be head facing up...
Is it possible to identify heads and tales blind?!? Is there another way to identify a coin...
And how can you blindly place a coin in the center? The center of the table? Or just in the center of the two piles?"


Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal)  d20+6=16
Monday September 28th, 2015 6:25:00 PM


Zeoll wonders what "equal number of heads and tails in each" means. Surely not that a single pile has the same number of heads and tails in it?

"The voice did not say flipping coins is forrbidden," he muses. "We could flip overr five forr each pile and crreate a pile with 15 heads and tails and anotherr pile with 15 heads and tails. That might be a betterr solution?"

Zeoll tries to use his knowledge of languages to understand whether the goal is to (1) put the same number of heads in both piles AND the same number of tails in both piles, or (2) to put the same number of heads and tails in each pile.

Linguistics 16

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Monday September 28th, 2015 6:55:18 PM

Interesting. The limitations are that we are to "Sort them into two piles - with an equal number of heads and tails in each." Nothing says the two piles must have equal total numbers of coins, and nothing says a coin cannot be turned over. Does this mean and equal number of heads and tails in each pile, meaning 10 heads and 20 tails? Or that each pile has to be comprised of equal numbers of heads and tails, meaning you can have one pile with one head and one tail, and the other with 29 heads and 29 tails?

If the former, then as Terser and Aexana suggest, we see if we can feel the difference between the two sides, and sort and arrange the piles accordingly, with the single remaining coin put in the center.
Rillett reaches out to touch a coin. He will merely feel the surface of a few of them without moving them, lifting them off the table, or turning any over. Can he feel a difference between coins?

However, If it is the latter and each pile must have the same number of head and tails, then we will have to turn some over. If we get this wrong, I don't look forward trying to fight some creature in the dark.

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Monday September 28th, 2015 7:34:21 PM

ooc: Oops, didn't see Cayzle's post.

Edit by Cayzle: LOL! Great minds!

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Monday September 28th, 2015 9:57:33 PM


Magana leaves the thinking to the brainy types.

Instead, she pulls out sunrod and strikes it. If the light are simply "off", it should work. If this is a magical darkness inside area with no magic allowed...

She shrugs in the darkness. What will be, will be.


Ecthelion (HP 31/31 17/13/16) Murph 
Monday September 28th, 2015 11:01:49 PM

"Aye. They never said we couldn't flip the coins. Of course, it never said we couldn't drop the cauldon, and look where that got us. Can someone identify the sides of the coins simply by touch? If so, they could sort heads to one person and tails to another. Those two can build separate piles. When it's over, we leave the last heads-up coin for Ffloy."

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=15 ; d20+8=15 ;
Tuesday September 29th, 2015 12:11:28 AM

"Hrmm. The instructions are a bit vague and could go either way. I would ASSUME it to mean 20 heads and 10 tails in each pile, but there's that whole thing about assumptions...and fighting some terrible monster in complete darkness. No one pick up or turn over any coins until we figure this out."

Jozhur reaches out and feels the coins without moving them, attempting to distinguish two different sides of the coins.

"We can count the coins as they are and figure out which side is heads and which is tails. Sort them into piles of heads and tails, then divide them up from there. Seems simple enough."

He listens to the instructions in the various languages, maybe the meaning of the words is clearer in another language (He knows six total).

----------------
Perception: 15
Linguistics: 15

DM RobC - There's gold on that there table! 
Tuesday September 29th, 2015 6:22:19 AM

Terser almost seems relieved with the current puzzle. Should be straight forward enough shouldn't it? Well, assuming all the coins are of the same denomination and minted in the same region.

Aex agrees. Nimble hands are certainly going to be useful for this task. But what is the correct answer for the puzzle?

Ecth also supposes that someone with sensitive fingers could likely identify the coins by touch. When your sight has been taken, you need to rely on your other senses after all.

Zeoll proposes a few different possible solutions. The voice did not expressly forbid flipping the coins, manipulating, or moving them. Indeed, to put them into piles will require touching them. He listens closely to the each of the languages spoken, and isn't able to glean any further clues to the answer. Or answers?

Rillett concurs. Nothing said the piles needed to have equal numbers of coins, nor that the coins couldn't be flipped over. Like Aexana, he is wary that a wrong answer would mean fighting in the dark.

Magana decides to leave this to the brainier folk. Although minotaurs traditionally do appreciate logic puzzles, she'd rather cover the group for whatever might come at them in the event of a wrong answer.

Jozhur is a bit uncertain. The instructions are a little vague for his liking. Like Zeoll, he listens to various languages and hopes to find some discrepency or variance between the languages that might give him some clue. No doubt to his frustration the words and meanings are much the same. Then again, perhaps that is intentional? Maybe this puzzle is only meant to be solved by the wisest minds in the northern continent? Or perhaps there is more than one answer to the puzzle? Things were so much easier back in Bonetown.

---------------------------------

Hash reaches into his bag of tricks and finds that he is able to change shape once again.

"Hashamon! What do you think you're doing? Kalebs, boy! I'm talking about the honourable tradition of settling disputes. Settling them with honour! Honour demands the fight be conducted on equal footing, and Imod would see the true warrior victorious. Would you face an oppenent in kayleb as a minotaur, or would you hide your face behind some disguise like a low-down centaur?" the elder minotaur lets loose like a drill sergeant.

The other minotaurs give sideways glances towards Hash.

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal) 
Tuesday September 29th, 2015 11:55:23 AM


Just to be on the safe side, Zeoll smells the coins. Do they carry the smell of whoever owned them? Can he smell anything in the dark, like a person who might have tossed the coins on the table?

Also, does he think they might be foil-wrapped chocolate? You never know!

What kind of table is it? Four legs, with space beneath? Or more like a pedestal with no way to get under?

If these investigations turn up nothing, he asks who is going to touch the coins first, and what did they feel like?

Hashamon, Dead and Gone 
Tuesday September 29th, 2015 11:55:40 AM


Hash blinks, then drops his form.

"The Kayleb is an honorable duel between Minotaur on even footing to settle a dispute, elder."

Hashamon thinks.

"But I am more than a set piece in a cycle of honor and grudge. The wolf does not wait for the sheep to grow fangs. The hawk does not with-hold her talons from the shrew. I am part of the natural cycle, elder. I do not restrict my actions for Imod's views, but act in accordance with the wishes of Her that I serve."

He bows his head in apology, knowing his words are insult.

"I am more than Minotaur, which makes me less than a Minotaur among them. Please forgive the insult, elder. Please tell me why I am here."


Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Tuesday September 29th, 2015 4:00:26 PM

Rillett reaches out to touch a coin. He will merely feel the surface of a few of them without moving them, lifting them off the table, or turning any over. Can he feel a difference between coins? Do there seem to be more than two "sides" by touching them?

ooc: the DM implied this is not the answer.

Assuming there are more that one denomination, and that you cannot discern all the tails from all the heads, He will try a different approach.

I'm drawing a blank here. So how about the simplest interpretation? We put one coin in the middle of the table for Ffloy, and then we simply divide the remaining 60 coins into two piles of 30 coins each. Strictly speaking, this does meet the requirement of "Sort them into two piles - with an equal number of heads and tails in each." It may not be an equal number of heads and an equal number of tails in each pile. But since each coin is a head or a tail, there will be 30 heads and tails in each pile.

Rillett will wait to see if anyone has a dissenting opinion or a better idea. If there are none, he'll execute this plan. Maybe Terser can use his polearm to best locate the center of this table.


(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Tuesday September 29th, 2015 4:14:07 PM

"Rillet... that's... that's perhaps the answer! Thinking of it, the voice did not specify there need to be exactly as many heads or tails 'facing up' in each pile... just an equal amount and then your logic add up... We just shuffle 30 pieces to each side and leave the last one in the middle.
I'd say this is by far the best idea!"


Aexana's genuinly captured by Rillet's keen mind...

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday September 29th, 2015 4:33:09 PM


ooc: no mention of what happened with the sunrod?

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Tuesday September 29th, 2015 7:28:34 PM

Terser still thinks the others are trying to make this more complicated than need be. He waits for jozhur's report of what the coins feel like.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday September 29th, 2015 8:48:00 PM


Magana rumbles, "Don't assume all coins have both a 'heads' and a 'tails'."


Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Tuesday September 29th, 2015 9:31:02 PM

"Magana, have you ever seen a coin that didn't have a head and a tail? Or a minotaur, for that matter." :)

"Oh, sorry. It's too dark for you to see that I'm only kidding."

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday September 29th, 2015 9:36:51 PM


"And too dark for you to see I'm reaching for my flail," she responds dryly.


Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Tuesday September 29th, 2015 9:46:43 PM

He realizes Magana is also a cleric of Gargul, and likely took the Darkness Domain. Blindfighting!

"It was just a joke. Don't have a cow. "

Rillett ducks.

Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal) 
Tuesday September 29th, 2015 10:31:00 PM


Zeoll chuckles in the dark.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=22 ;
Tuesday September 29th, 2015 11:57:26 PM

Jozhur reaches out and feels some of the coins, testing what he can discern about the coins. He will not pick up or turn over any of them.

---------
Perception: 22

Ecthelion (HP 31/31 17/13/16) Murph  d20+15=28 ;
Wednesday September 30th, 2015 12:32:26 AM

"I agree with Magana. Let us not make too many assumptions about this challenge or our instructions. Let us find out what we are dealing with first. Ecth will feel one of the coins without picking it up. (Perception: 28)

(Ecthelion has the Blindfight feat if that does help.)

DM RobC - There's gold on that there table! 
Wednesday September 30th, 2015 8:00:59 AM

Rillett, Jozhur and Ecth all blindly reach out to touch the coins on the table. The cold feel of the metal is easy to find, and the coins slide around quite easily on the table. Ecth is quite convinced the coin he is touching is 'heads'. Jozhur and Rillett aren't as sure.

And that is when Rillett proposes a possible solution to the puzzle. Technically, technically splitting the coins into any two piles would have the same number of heads and tails. It would just be that not all the heads or tails were showing.

Aex gasps in astonishment. Could Rillett have come up with the answer? She is in favour of him testing out this idea.

Magana grumbles something about the coins, to which Rillett pokes a little fun with her. The friendly banter draws a chuckle from Zeoll.

Terser stays quiet. Are people overthinking this puzzle? Is there an easier way to solve it?

Rillett plans to start putting his idea into action, however, Ecth urges a moment of caution until he can feel around the coins first.

-----------------------------------

Hash bows his head in apology to the senior minotaur, and offers an explanation for his actions - but also questions, why is he here? Wherever here is...

"Yes, yes, the wolf attacks the sheep at the best opportunity, however, that is not the nature of the kayleb. Kaylebs are a dispute between two wolves." The older minotaur nods as he shares his insights.

"Today you are to bear witness to such a fight. Gundor Gloryslash has accused Codkun Ironskull of bringing dishonour to our race. An insult that Codkun vehemently denies. Let Imod bless he who is honourable, and shun he who brings shame"

Two of the minotaurs in the line step forward. To Hash's left stands Gundor - a relatively young minotaur, with muscles upon muscles. To Hash's right stands Codkun - a middle aged taur with a scar that runs the length of his face.

The two turn to face the older minotaur and give him a bow of respect.

"No weapons will be provided save for what Imod blessed you with. As Kayleb counsellor, the fight will continue until I say it ends. You may commence" The older minotaur takes a step back to grant to two combatants some space.

Gundor does not hesitate and quickly charges Codkun. Codkun though sidesteps Gundor's charge, and follows through with an open palm strike to Gundor's back.

As the fight progresses it is clear that the younger taur - Gundor - fights aggressively and lacks the finesse that the older taur - Codkun - displays. Where Gundor tries to use hoof and horn, Codkun's style is more monk-like, with open handed strikes and sweeping leg trips. It looks like he is trying to only deal non-lethal damage.

The other taurs that are observing cheer and applaud each strike, regardless of who made it. The older taur watches silently and intensely.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+9=16 ;
Wednesday September 30th, 2015 4:32:50 PM

If Ecth and Jozhur are comfortable with the feel of the coins, he will wait patiently as they sort them into piles. He would like to be on guard, but there's little to prepare for in this darkness. He focuses his other senses, but it's hard to concentrate around the entertainment of the Gargulites. Maybe that would be a good name for their musical group?

perception 16

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Wednesday September 30th, 2015 5:58:35 PM

"Go for ir Rillet...", is all Aex has to say...

Rillett (Bradley) HP 67/78 - AC 20/11/18 CMD 19 
Thursday October 1st, 2015 12:14:32 AM

Rillett will go ahead with his proposal unless someone stops him.

OK, Aexana. Let's see how this works. Anyone want to help? Let's count out two groups of 30 coins each, separating the two groups.

Rillett will work with the others to put one coin in the middle of the table for Ffloy, and we'll divide the remaining 60 coins, sliding them into two groupings of 30 coins each. The two groups will be separated from each other. We won't flip or stack any coins, and well make sure all the coins in each group touch.

Then he'll step back from the table, draw his weapon, and ready an action to strike anything that strikes at him.

---------------
Rillett has the Blindfighting feat.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday October 1st, 2015 1:31:56 AM


Magana shakes loose her flail. They haven'y passed a room without a fight so far, and she isn't foolish enough to expect anything different now.


DM RobC - Solved in one go 
Thursday October 1st, 2015 7:20:10 AM

Rillett puts forward his plan, and then goes to work sliding coins around the table. He is meticulous in making sure not to flip or stack the coins, yet ensures they all touch to form a pile.

Aex and Terser urge him on, yet both are anxious as to what might happen.

Magana isn't optimistic. Every room so far has had something spring out and attack the party. This room will likely be the same.

When the two piles are created, Rillett slides the final coin towards what he believes to be the center of the table.

The room stays dark. All that can be heard is the quiet breathing of the party.

And then...

The lights return to the room. Perhaps a little brighter than before, but its hard to tell, as your eyes had adjusted to the dark. The stone door at the other end of the room slides open with the sound of rock grinding on rock.

Hero point to Rillett! You solved the puzzle in one go without any mistakes!
FYI - This puzzle is a variation of that used by Apple for screening potential employees. There are several acceptable answers, but you nailed it straight away. Well done!

Rillett also now finds that his Deathwatch spell once again functions!

-----------------
OOC: Lot of missed posts yesterday guys! You're going to have to pick up the posting for your new DMs. That's right. In case you hadn't heard, Shawn and I will be heading to a different game and you will be getting 2 new DMs: Hugh and Jeff.

We'll try and make the transition as smooth as possible. Thanks


Zeoll (Cayzle) (AC12/16 HP 29 of 55, and 7 hp nonlethal)  d20+23=36 ;
Thursday October 1st, 2015 7:46:27 AM


"Good job, Rrillett," offers Zeoll. He does not point out that he had almost the same answer at the same time.

The old liontaur sniffs, and looks closely at the coins. Is there anything remarkable to them? He detects magic on the coins, the table, and the new open area.

He also casts a Taur Try and checks that previously cast magicks are in place.

[OOC: Kindly DM, how much time elapsed in the AM Field?

Perception (with magic back): 36 or maybe 38 with Elf Vision.

With magic working, it is time for some curing. "Terrserr, let me borrrow that phylacterry. I've got some channelling to do."

===== ===== ===== =====

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 of 8.
Fey Domain Hide Away: used 1 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday October 1st, 2015 8:02:00 AM

Ecthelion blinks against the light but, feeling that his magic has once again returned, he looks around for his familiar, Murph.

DM Rob: My apologies. Murph has appeared instantly back at your side, though is a little confused how he suddenly appeared in this room.

Hashamon, Dead and Gone 
Thursday October 1st, 2015 10:15:13 AM


Hashamon watches, not sure what he should be looking for. He feels as if he is watching himself in Gundor. Youth and power to spare, with savage ferocity in spades. The older taurs movements however, represent a calculated skill he currently could never match.

"Elder. Gundor is powerful, and probably twice as strong as Codkun. But he will lose. I have always thought strength was the key to strength, tempered by knowledge of the wild and mastery of tooth and claw. Codkun seems to have found the middle ground between those things, mastering his body to fully use the strength it possesses, rather than relying on an abundance of untapped muscle."


Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+9=12 ;
Thursday October 1st, 2015 1:17:10 PM

ooc @cayzle: aren't we all still at full from after the glass golem fight? unless you're deathly allergic to the darkness.

Terser moves around the room, trying to ascertain if anything has changed, especially looking for any more divine messages that may have appeared. perception 12 Perhaps since he can normally see in the dark, the return of the lights has fuddled his senses more than the others, but he sees nothing that jumps out at him.

We'd best not disturb the table by trying to use it as a bier still. I think we should continue to bear our friend's body with us, until another suitable resting place can be found. Though with the magic returned, he should be easier to accomodate.



Zeoll (Cayzle) (AC24 HP 55 of 55) 
Thursday October 1st, 2015 2:12:11 PM


OOC: Oh yeah, there was a mass magic cure wasn't there. On 9/24. Sorry, forgot. Header updated.

(StevenVdB) Aexana Gnome (S) HP43/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday October 1st, 2015 5:15:05 PM

"Hah! I knew you would break this puzzle! Nice one Rillet!"

Then Aex watches towards the new room...

"Now what's next... What deity we get next?"

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Thursday October 1st, 2015 5:24:03 PM

Agreed Terser. Does anyone have a bag of holding for our friend Hashamon? I'd like to take him out of here and contact his spirit later to see if we should petition Gargul for his return. If not, he should be laid to rest in a more natural setting.

With the magic back on, he'll rearrange some things to make sure they're accessible should it go away again.

Rillett will help with the body, and will then move over to the open door, looking down the hallway as e prepare to go forward.

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday October 1st, 2015 5:25:45 PM

"Murph!" The surface drow kneels and hugs his confused familiar tightly. "I was worried you were gone."

"I think I was gone. Don't know where I went, though." The dust mephit looks around at the group, scratching his nose. His eyes land on Hashamon's body as Ecthelion stands up. "Yikes. Didn't think he'd be the only one to bite the dust." Murph saunters over to Hashamon's body, leaning over it and closing his eyes. "He was a cool guy. I think he said he wanted to eat me once, but I think it was a joke. Shame he had to go. Never met someone like him."

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday October 1st, 2015 5:42:47 PM

"Oh! I have a Bag of Holding," Ecthelion remembers. "I had thought of it in the other room, but realized it would not work. I have very little in there right now. It can only hold five-hundred pounds, but... there's only about five pounds of material in here right now, and it's all mundane..."

The theurge pauses for a moment before mumbling to himself, "Why did I purchase this if I just use it as a backpack...?"

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Thursday October 1st, 2015 6:16:04 PM


Zeoll is not sure the party can carry an entire minotaur with them. Just in case, he takes the locks of hair and drops of blood the party might need later to get their friend raised.

[OOC: Zeoll is not leaving the room yet! He wants a better look at those coins ... and he wants a souvenir!]

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday October 1st, 2015 9:53:33 PM


Magana heads to the door and eyeballs the next room/corridor.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=20 ;
Friday October 2nd, 2015 3:35:08 AM

Jozhur's face lights up when the doors open,"Excellent work!"

Jozhur looks at Hashamon, then to Ecth's bag of holding. "Ugh, I don't think he will fit in there. He looks, and feels, a lot heavier than 500 pounds. We will continue hauling him out of here. If we get to a point where we can't drag him with us, we will have to leave him. I don't want to just leave him her, unless we absolutely have to."

He follows Magana towards where they will be headed next.

-------------
Perception: 20

Sorry about the poor/missed posting. Been putting in some extra hours at work.

DM RobC - Solved in one go 
Friday October 2nd, 2015 6:46:26 AM

Congratulations from all are given to Rillett for solving the puzzle.

Zeoll starts by detecting magic, and notes that the coins, table, floors, walls, ceiling - all radiate magic. The coins radiate conjuration magic, whereas the others radiate abjuration magic. Peering into the passage ahead he notices that his Elf Vision fails after only a few feet. He asks about healing - and then realises that everyone is still fully healed from the previous room. Assuming time flows normally here, he suspects that only 20 minutes have passed.

Ecth and Murph get reaquainted, and the mephit then notices the deceased Hashamon.

Thus comes the question of what to do with Hash.

Despite magic returning, Rillett is of the opinion that any raise should happen when the party are out of this place - whenever that may be.

Ecth suggests a bag of holding for carrying the deceased taur.

Zeoll suggests just taking some blood and hair samples. (OOC: Although this would only work with a Reincarnation type spell and not a Raise Dead. Please also see my email).

Jozhur determines that large sized Hash will likely not fit in a bag of holding. The further the party can carry his corpse, the better. Until they can carry him no longer that is.

Magana stays her usual quiet self on the subject. Well, on ALL subjects actually. She and Jozhur look down the next corridor. It is quite dark and much like the preceding corridors, does have a downwards slope to it. From this position the other end of the passage cannot be seen.

Zeoll isn't quite ready to leave the room just yet, considering taking a souveneir from the table (oor perhaps the table too)

-----------------------------------

Hash isn't sure what he should be looking for. He observes that Gundor, the younger mintoaur is indeed stronger than his opponent. Yet Codkun is able to use Gundor's strength against him.

No matter what Gundor tries, Codkun is able to deflect the attack and respond with a non-lethal response. And each time, Gundor looks to grow angrier.

Finally Codkun strikes Gundor's face with an open palm that sends the younger taur sailing backwards. "Yield!" Codkun demands of his fallen foe. Yet Gundor gets back to his feet, angrier than ever. He charges Codkun headfirst aiming to skewer him, yet Codkun is able to trip him again. "YIELD!" Codkun bellows, then looks towards the Kayleb Counsellor "He cannot win! This is foolish. End the fight now before someone gets seriously hurt!"

The Kayleb Counsellor stands unswayed and with arms folded "By the rules of kayleb, the fight continues until I say so"

The observing minotaurs cheer and chant. They want the fight to continue.

"Then YOU are the fool" Codkun says plainly in response. He settles into a sideways stance with one hand raised above his head in preparation for Gundor's next attack.

Gundor does not disappoint and recklessly runs at Codkun, arms outstretched and ready to choke his opponent to death. Codkun though was ready. His strike is swift, like that of an angry snake. The blow didn't have much strength behind it, yet was precise. Gundor falls to the ground and does not move.

Perception DC15 - Highlight to display spoiler: {The blow was not lethal, yet Gundor does not move. His eyes are still open. He looks to be temporarily paralyzed}

The other minotaurs are cheering! The fight must almost be over! Codkun can deliver the killing blow! Still, the Kayleb Counsellor fails to cease the fight.

This does not look to bother Codkun, who has already turned and is walking away. He gives a small smile and nod to Hash as he passes.

Hashamon, Dead and Gone  d20+6=26 ;
Friday October 2nd, 2015 9:33:00 AM


At first, Hash assumes Gundor is dead. Then he sees a sign of life, and realizes that Codkun has paralyzed him instead.

Impressive.

Still unsure where he was, there were two options. Follow Codkun, or stay with Gundor and the elder. In only a moment, he is off heading after Codkun. He still felt like there was something he should be doing... something about a fire?


Zeoll (Cayzle) (AC24 HP 55 of 55)  d12=1 ; d10=8 ;
Friday October 2nd, 2015 12:02:43 PM


Zeoll waits for the rest of the group to enter the corridor. He suspects that once into the corridor, the AM Field will be back, so he intends to use a spell or two now.

He slides one pile of coins to the near end of the table, close to the doorway, and one pile to the opposite end, away from the doorway. He leaves the one in the center untouched.

He casts a Summon Fey Friend I spell (over bane), and gains an (rolling a d12 = 1) Azer. If that works, Zeoll politely asks it to wait there.

He casts a Summon Fey Friend II spell (over Calm Emotions), and gains an (rolling a d10 = 8) Twigjack.

He asks the twigjack to stand near the far pile of coins, and the azer to stand at the near pile. Zeoll stands in the doorway of the room, half in half out. He carefully instructs the two summoned friends to please each pick up a coin on his command, throwing the coins directly to him as accurately as they can. Zeoll will try to catch a coin, or at least to let it enter the corridor.

Zeoll says, "One, two, three, NOW!"

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Friday October 2nd, 2015 3:28:24 PM

Terser gives Zeoll a strange look at all the rigmarole, but it seems he should be safe enough. Unless something large doesn't like his master's coins being appropriated.



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday October 2nd, 2015 4:37:32 PM

Aexana quickly checks if anyone needs some healing but of course no one got hurt in the last test.

"Not sure if we should take some enhancing potions or spells... it would be a shame to loose them all again in the next room... "

Aex follows the rest into the next room and then looks over her shoulder to see what Zeoll's up to...

"My friend... surely you have a good reason for testing the gods the way you plan on doing?!?... leave them coins I beg you and hurry over here... if it's defiance of the gods you want to try I'm sure there will be future possibilities... "

Ecthelion (HP 31/31 17/13/16) Murph 
Friday October 2nd, 2015 5:39:51 PM

"I agree with Miss Aexana... this seems unnecessary, Zeoll. There is also the overwhelming time pressure of getting to the Stone before Biloopl's minions."

((OOC :: Have all previous ongoing spells from before the AM Field resumed, assuming their duration would allow them to do so? I guess I'm asking if our magic was just suppressed or outright negated. If necessary, Ecth will take 10 on Arcana for a result of 26 while Zeoll does his thing.))

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Friday October 2nd, 2015 7:21:00 PM


Zeoll explains quickly to his friends,

"Indulge this old liontaurr, my frriends. I just seek a momento, a rremembrrance that we werre herre, that we did these deeds. My failing memorry is jogged by such things, which I collect and keep handy to look at when days gone by seem dim. Surrely the gods would not object?"

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Friday October 2nd, 2015 7:47:34 PM

Liontard.

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+14=22 ;
Friday October 2nd, 2015 11:26:23 PM


Magana moves slowly down the corridor, but will stop the instant something seems out of place.

Perception 22

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Friday October 2nd, 2015 11:41:44 PM

"Zeoll...I wouldn't do that! Let's not press our luck."

He retrieves his thief's tools, a water skin, and a couple of torches from his bag of holding before proceeding down the hallway.
-------------------
Potions do not function in the AM field, correct?

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Saturday October 3rd, 2015 9:40:48 AM

"Keep the memory in your hart Zeoll... and when old age steals these prescious memories we'll make sure to tell the tales to you again and again... Come..."

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Saturday October 3rd, 2015 10:58:30 AM

Well Zeoll, I'm impressed with your preparation and your focus. But endangering your party members and our mission for a souvenir is not very wise. Take a look at Hash. Are you willing to trade Magana or Terser for a gold coin? Because you know they will come to your aid if something happens.

Come on, I'll buy you a souvenir when this is all over.


Rillett will not interfere further and hope for the best as he turns to head down the corridor.

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Saturday October 3rd, 2015 12:42:23 PM


Outvoted, Zeoll sighs.

If the DM is kind, the old foolish liontaur will not have cast his spells?

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Sunday October 4th, 2015 10:37:44 AM

You have chosen wisely

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday October 4th, 2015 5:14:36 PM

Aex nods but says nothing more. She suspects it's not that easy for Taurs to give in to reason...
An extra checkbox she can mark on her list "are taurs to be considered humanoid or animal". So far, she has seen evidence of both sides...

Quietly she moves on...

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Monday October 5th, 2015 5:16:39 PM

Now that Zeoll is done with his shenanigans, Terser looks forward to what challenge may await them at the end of the dark, sloping corridor.

DM RobC - Solved in one go  d20+12=26 ; d20+12=17 ;
Monday October 5th, 2015 9:00:00 PM

There is some debate about what to do next.

Zeoll has his eyes set on taking some gold, yet relents when several others in the party voice their concerns about it. (Zeoll may keep his spells)

The rest of the party prepare to head down the dark corridor.

-------------------------------------------
Codkun sees Hash following him and slows pace. "You needn't worry. I only paralysed him. Killing Gundor would have served no point. He is still young and brash. When he matures he could be an asset to the clan. What do you think? Was I wrong? Should I have continued with the kayleb as the counsellor insisted?"

-------------------------------------------

OOC: Sorry guys about the very late/missed post today. It feels incredibly hypocritical of me, having asked you guys to pick up your posting.

I have intentionally not had the party progress into the corridor just yet - despite some of your posts. Please see my email just to confirm how you all wish to progress.


Hashamon, Dead and Gone 
Monday October 5th, 2015 9:39:12 PM


Hashamon shakes his head.

"If every alpha killed his challengers, then when his time comes... as it does for all creatures... there will be no strength left in the herd."

He stops and considers Codkun for a moment.

"What you did, there is a natural grace and beauty to it, like that of a lions pounce, yet strength is applied where it is needed. If I had an eternity, I could spend much of it learning your ways. I am much like Gundor, tooth and muscle have always been what I rely on during the hunt. It's how I have survived up to this point."

Strange images of a huge creature made of glass flash through Hashamons mind, and with it, a clear example of how his strength would fail him. He gets a chill down his spine.

"What..? What was that? I do not feel well."



Magana (Craig) [HP 101 of 101] [DR 1/-] 
Monday October 5th, 2015 11:53:56 PM


Magana pauses, suddenly realizing only she and Jozhur have any desire to move on.


Zeoll (Cayzle) (AC24 HP 55 of 55) 
Tuesday October 6th, 2015 1:28:44 AM


Zeoll pauses. "Well, my lumbago IS acting up, so a rrest would be welcome forr these old bones. But if we rremain in this rroom, my intuition says to stay away frrom that table!"

Ecthelion (HP 31/31 17/13/16) Murph 
Tuesday October 6th, 2015 8:23:50 AM

"Yes, I suppose a break may be helpful. I have quite a few spells I could recover. "

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday October 6th, 2015 2:56:38 PM

If everyone is on board, we can rest here. This will allow me to call upon Gargul's power to speak with Hash's body and ask if he would like to be brought back - I'll be able to ask him 4 questions.

Now, I don't have the materials needed to bring him back in his present form, so I'll have to make sure it's OK with Hash if he's reincarnated instead. That will mean Gargul will determine what form he will return in. It's the best I can do given where we are.


Assuming we rest, Rillett will pray for guidance and divine power the next "morning". Then he will cast Speak with Dead. He'll ask the questions below, or any others the party may want to know.

Do you wish to be brought back to life?
Are you willing to accept another physical form as a reincarnated creature?
If you need to retain your present form, may we use your things to purchase the materials needed?
If we cannot bring you back, what do you want us to do with your things and with your body?



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Tuesday October 6th, 2015 5:41:20 PM

Aex feels ok with resting in this nice warm chamber. She has no herbs for making some potions here but of course she has a couple of spells available for those who need some patching up to do.

With no idea of what time of day this is Aex just closes her eyes when she feels like it.
Some meditation will help her replenish her spell list (same as before)

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Tuesday October 6th, 2015 5:43:53 PM

Terser doesn't have spells to replenish, but allowing his body to recuperate will only make him all the more dangerous in the "morning." He's willing enough to take a rest if necessary, and the possibility of having their friend back from Gargul's realm makes rest all the more tempting.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Tuesday October 6th, 2015 9:51:07 PM


Seeing everyone needs a rest, Magana relaxes and moves to observe and help with contacting Hashamon's spirit.


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Tuesday October 6th, 2015 10:59:02 PM

Rillet moves closer to Magana, deeply thankful for her strength and her support as a fellow follower of Gargul.

Thank you Magana. It's hard losing Hash. Let's see what we can do about that.

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Wednesday October 7th, 2015 12:48:08 AM


Before he goes to sleep, Zeoll shares tales of Lord Eberyon with any who would like to hear. [OOC: Class ability +2 on first save next day]

Then, as he drifts off, he meditates on the remaining challenges ahead in this quest, hoping for some hint or divinatory insight that will guide the group on the morrow. [OOC: Class ability as divination spell, no rolled chance of failure]

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Wednesday October 7th, 2015 12:59:26 AM

"I suppose a little rest is in order, it's been a rough day for us. Having Hashamon back would be a good thing, we very well may need him."

Jozhur watches intently as Rillet and Magana try to contact Hashamon. He also listens in on Zeoll's storytelling before settling in for some sleep.

DM RobC - Solved in one go 
Wednesday October 7th, 2015 1:14:23 AM

Magana pauses by the doorway. The others are yet to follow her, and she will not leave them behind.

Zeoll and Ecth are in agreement that this might be a safe place to rest, yet Zeoll urges caution around the mysterious table and gold.

With the party set to resting, Magana and Garret each cover one of the doors to guard from whatever might enter the room.

Aex finds a comfortable position in which to close her eyes and meditate.

Before drifting off to sleep Zeoll shares the tales of Lord Eberyon, however, none of the party receive any benefit from it other than a little education (OOC: Per the ability "You can engage the same characters in conversation no more than once per module.")

It is a long and hot night.

Zeoll tosses and turns as he seeks answers in his dreams. The images are not pleasant. Zeoll: Highlight to display spoiler: {You see the party in an enormous room. Standing battle ready and fighting ... themselves? The party literally fighting against themselves. Magana against Magana. Terser against Terser. No. Wait. Not themselves. Another equally powerful party}

When morning (you think) comes, the party wake sweaty and hot, but undamaged. Those of you who follow Maab or Eberyon find you were unable to recover divine spells (OOC: Per wiki, being outside their geographic region of "natural places in the Wold", votary clerics cannot recover prepared spells. However, you CAN cast curing spells spontaneously and can prepare and cast domain spells)

Rillett first asks question of the deceased Hashamon whilst Jozhur listens intently.

Do you wish to be brought back to life
- "I have been commanded to do so."

Are you willing to accept another physical form as a reincarnated creature?
- "If that is the will of Maab, then so be it"

If you need to retain your present form, may we use your things to purchase the materials needed?
- "They are just material possessions. Use what you need"

If we cannot bring you back, what do you want us to do with your things and with your body?
- "Often the meat of one becomes the meat of the pack. Do as you wish."

----------------------------------------------------------

Hash considers what he has witnessed. It's all so much to think about. But then strange images start to enter his mind. Glass? Fire?

Codkun smiles "Fire is natural. Like the phoenix you may be cleansed in fire and reborn from the ashes"

Codkun's face then starts to slowly change, until Hash finds that he is staring at an image of himself. Before Hash can do anything, the 'other' Hash cracks and then shatters, falling to the ground in a pile of glass and crystal.

What is going on?!?

Looking about, the other minotaurs have vanished. Hash is standing alone in a grass field with a pile of broken glass in front of him.

Hash Highlight to display spoiler: {In the interests of game progression I took the liberty of answering Rillett's questions on your behalf. Please feel free to edit my post if I have made a mistake}


Hashamon, Dead and Gone 
Wednesday October 7th, 2015 10:18:35 AM


"... I .. do not know what is happening! Codkun? Elder!?

Hash stumbles backwards, and prepares himself for a fight!




Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Wednesday October 7th, 2015 2:46:09 PM

Rillett looks at Hash's body lying cold and stiff. Strange to have him so torn up, so dead, but also speaking. I never get used to speaking with the dead - it's always just ... weird.

He's also never brought someone back to life before. Lots of new experiences.

If we can regain spells, and speak with the dead, then reincarnation should work here as well. Hopefully this won't set off any traps, and the only thing that appears will be some version of Hash. Everybody be ready.

Here we go...


---------------------------------
Rillett will cast Seeker Reincarnation - casting time is 10 min. This essentially limits the normal reincarnation spell to only noble or ignoble races. It's only available to Soulseekers of Gargul, so it should be OK with Gargul. Also, this (Son of) Hash is a different incarnation of Hash due to changes in the Shifter class and character surgery.

What happens now?

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday October 7th, 2015 4:41:52 PM

Terser ponders his own reincarnation from long past. This one more than likely will have Gargul's blessing though, so he hopes to avoid any of the consequences of that scenario. Whatever happens, he will give Lord Gargul only the respect which he is due.

Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday October 7th, 2015 4:48:53 PM

Ecthelion spends most of the "night" pacing around the room unable to sleep. When he finally lays down, it is a restless and fitful sleep. He prepares his spells in silence, pouring over his spellbook and praying to Gargul. Murph takes an interest in what Rillett is doing, but for once offers no sarcastic remarks. It seems that even the mephit understands the gravity of this situation.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Wednesday October 7th, 2015 5:23:14 PM

The next 'morning' Aex does not feel completely refreshed... not having a bath... no first nor second breakfast... she does cast Prestidigitation upon herself to tidy her hair and clothes.

"So... what else have the Gods in store for us?"

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Wednesday October 7th, 2015 10:27:12 PM


Magana lends her prayers to Rillet's efforts. She knows her efforts pale in comparison to his, but unity of purpose is always valuable.


The Gray Lord (ACDM SteveK) 
Thursday October 8th, 2015 8:06:10 AM

Rillet begins casting the Seeker's Reincarnation, a complicated series of intonations and movements, all merely enhancing the concentration that enables the Seeker to form the combined wishes and wants of the heroes and cast ... it... OUT....

For a moment, nothing happens, as if the entire Wold is holding its breath.

And then the heroes blink and notice that the entire Wold around them really IS holding its breath and everything else. A chime sounds and the familiarity of the Wold fades into gray and reforms into an immense gray-stoned courtyard, a fountain of crystal water gurgling in the center. The Lionfish Crew are sitting around in front of the fountain. And standing with one foot on the fountain rim and gazing into the water is GARGUL.

A huge humanoid in a gray cloak, no one can see his face, but there is absolutely no question in any heroes mind of who the Gray Stranger is.

Standing next to him is a brown cloaked Hashamon, though it is only his spirit and curiously of no determinable species.

"SO LITTLE ONE. YOU CALL SO SELDOM, I WILL ANSWER. AND THOSE OF YOUR COMPANY I KNOW WELL. EACH OF YOU SPEAK, AND TELL ME WHY YOU WISH THE RETURN OF YOUR COMPANION?"

The Gray Lord places a hand on Hashamon's shoulder. "WAKE, HASHAMON, FROM YOUR DREAM OF MA'AB. YOU MAY SPEAK AS WELL, TO ME AND TO YOUR ONCE COMPANIONS."

And the Lord of Death and Life waits.

Hashamon, Spirit Hunter 
Thursday October 8th, 2015 9:35:24 AM


Draped under the heavy cloak, Hashamons voice is deep and cavernous. He takes a deep breath, before bowing low.

"I wish to hunt with the wolf, wrestle the bear, and race the elk. I wish to swim with the shark and soar with the roc in the sky."

Breath out. Breath in.

"But it is not for this wistful purpose I would leave the lands of rest and the dreams of my Queen. I could do these things and many more in her court. There is some purpose for me to live, to bring the hunt of Bilpool and his mortals to closure."

Breath out. Breath in.

"I beg that you return the spark of life to my vessel, and allow me the knowledge and wisdom to hunt this most vile prey. Ma'ab, in my dream, has shown me the danger of this abomination."

Breath out. Breath in.

"In return, I pledge to you service as a predator of the dead and a hunter of the occult. I shall share my worship of Ma'ab amongst all Gods of the Wold, with she and you first among them. I shall embody her ferral domain, hunting from the darkness of your own."

The hooded figure kneels, heavy breathing continuing to pulse in and out.

"What is thy bidding, my master?"



(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Thursday October 8th, 2015 10:27:01 AM

Aexana is shaken when she suddenly finds herself in the presence of Lord Gargul once again. However this time Hash stands were she once stood...

Aex steps forward, kneels, and then stands facing Lord Gargul... trying not to tremble in his presence...

"Lord Gagrul... I've come to petition for the return of my friend like my friends once did for me... You have granted me to return to the land of the living then, with a lesson to learn and look...", Aex holds her right hand up showing a Ring of Feather Falling. "I've taken your advice...

But now we're here because a friend has fallen. A friend I failed to help because all magic was taken away from me during these trials... Hashamon tried to protect us all and did not give way... he rescued us with his own life and I stood by looking at it... I made it my goal to help my friends through potions, herbs and magic... yet when all taken from me I felt, and was, useless... if it hadn't been for Hash I'm sure more of us would have died...

The trials we are destined to face in order to break the power of Billoopl call for our friend like we call for him... We are but mere mortals and from our mistakes we learn..."
, Aex says looking at her feather fall ring once again, "... and I'm convinced, with your guidance, we'll learn from these also... "

Aex bows her head and kneels.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Thursday October 8th, 2015 1:50:57 PM

Terser's plea is more simple, but no less heartfelt. There is some of the same guilt that Aexana is feeling as well. The majority of his power was not taken away, but he was still unable to prevent Hashamon's death.

Lord Gargul, I've had to leave too many friends behind. Too many to let another go when it may be within my means to prevent it. The brevity of our time together does not diminish the value of our friendship, and is only the more tragic that it did not have the time to really flourish. He will be a great asset in our fight against Billoopl, but even if he were not, I would ask him back solely for the sake of friendship, should he wish the same.

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Thursday October 8th, 2015 4:55:09 PM


Zeoll bows low upon meeting the Lord of Life and Death again.

"Sirr," he says, "An adventurring grroup needs many viewpoints, many perrspectives, to succeed. Hashamon has a differrent way of seeing the Wold. His insight gives us strrength. His attitudes help us see in new ways. Myself, lorrd, I wish him rreturrned because in all my long life, I have met none like him, and it would be a shame to cut off his voice so soon."

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Thursday October 8th, 2015 5:53:22 PM

Rillett stands straight, but casts his eyes downward, not daring to presume to look at Lord Gargul as if they were anything approaching equals. Rillett chooses his words carefully.

My lord...I come before you to petition for the return of the spirit of Hashamon.

With the the loss of my brothers 10 years ago, I turned away from dedication to Ffloy as teachings about wealth and commerce lost their meaning for me. It was your teachings that gave me comfort then, and it is your precepts that guide my steps now. I do not presume to understand death - it still makes no sense to me. But I accept it, and I am only beginning to understand life and how it is inextricably connected to death.

My lord, I ask that Hashamon be returned for three reasons.

Hashamon has a good spirit, but that spirit is beastial in nature and needs to be tempered. He is not always in control of his actions, and can be a slave to his animal instincts. I humbly ask that you return him to life so that he may learn to control the beast within him.

Hashamon died in your service, fighting to fulfil this quest. This is a just and righteous cause, and he joined us simply because it of that. Most people I encounter are base and selfish. At his heart, Hashamon is a noble and selfless creature. As Zeoll says, there is much we can learn from him. I humbly ask that you return him to life because the Wold is elevated by his existence in it.

Hashamon died to protect us. But that death was not necessary, and could have been prevented. Hashamon is rash and headstrong. We were not coordinated in our actions, and did not work together as we should have. I do not wish his or any death to be without need or meaning. I humbly ask that you return him to life with us that we may all grow in wisdom, learning to better support each other and work together as a team.


He pauses for a moment.

My lord, I crave your indulgence on one more issue that has burdened my heart for many years. I wish to learn the fate of the souls of my brothers, Cast and Hartzel Savenport. They we’re not good men in Bonetown, but they died a meaningless death before their time. I long to know the fate of their souls, if they still reside in the Shadow Lands, or if their souls have been reincarnated. If this information is not for me to know, then so be it.


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Thursday October 8th, 2015 6:01:08 PM

ooc: We're in big trouble if Gargul tells him, "Arise Darth Hashamon."

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday October 8th, 2015 9:16:05 PM


Magana, as is her wont since entering Gargul's service, speaks quietly and simply.

"I would have Hashamon returned because he has proven willing to give his all, his very existence, in this fight against Biloopl. If he hadn't grappled the beast we fought, I'm convinced that I would be meeting Your judgement now in his place."


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Thursday October 8th, 2015 11:25:13 PM

"Hashamon sacrificed himself so that the rest of us could live. Without his courage, we may have all perished and this battle against Biloopl would be lost. It seems we are not done yet, and his return would greatly bolster our chances in this trial, as well as against Biloopl and his minions."

Ecthelion (HP 31/31 17/13/16) Murph 
Thursday October 8th, 2015 11:44:13 PM

Ecthelion swallows hard, once again finding himself in the domain of his lord. "I did not expect to return here... so soon..." He looks for Gimp, hoping the strange little assistant is absent from this meeting.

"My Lord, when I was taken from the Wold you returned to me my life on the promise of service. I fulfilled that promise and have done so much more for you... but Hashamon has done much more in the short time I have known him. Were it not for his bravery, the golem would have killed many more of us, and Biloopl's minions would have no trouble collecting the stone.

Hashamon was a loyal servant, one that died in the line of duty. I ask that you return him to us so that he can finish this task - and in doing so, prevent many more needless deaths. Of course..."
The surface drow bows his head in reverence, touching the holy symbol around his neck. "Should you require a more substantial plea, know that I am entirely in your service, my Lord."

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday October 9th, 2015 4:27:33 PM

Aex has difficulties hiding the tremor in her knees... she waits for Lord Gargul's answers... a God that's pondering about all the answers for so long? Is that good or bad?

The Gray Lord (ACDM SteveK) 
Friday October 9th, 2015 4:29:50 PM

The Gray Wanderer listens intently. The heroes can not see his eyes but each knows for certain that they are weighing every word, judging every motive. THIS is the being whom every living thing meets at the end of their lives, and who passes judgment to the appropriate rewards of the deeds of life.

"COURAGE, GOODNESS, AND SACRIFICE IS THE PATH HASHAMON CHOSE FOR HIS LIFE. THE DROWNED ONE HAS HER OWN ADJENDA AND OWN BATTLES. LISTEN NOW TO THOSE WORDS THAT I SEE ARE WORTHY.

HASHAMON, GAIN KNOWLEDGE AND WISDOM. THIS IS A WORTHY PATH. AND IF IN THIS GIFT YOU FEEL THE NEED TO HONOR MY WORK AGAINST THE UNDEAD... DO SO.

AEXANA, REMEMBER TO HAVE MORE THAN ONE WEAPON. MAGIC DOES NOT SERVE AS THE ONLY STONE IN YOUR SLING.

ZEOLL, DIVERSITY BREEDS STRENGTH.

TERSER, FRIENDSHIP IS INDEED A POWERFUL WISDOM.

RILLET, YOU SEE CLEARLY. MANY STONES, DIVERSITY, AND FRIENDSHIP ARE NOT ENOUGH WITHOUT MORTALS WORKING TOGETHER. HEED THESE WORDS.

Gargul is quiet for a moment, an eternity. And the the god speaks again.

YOUR REQUEST IS WELL. THE SEEKER REINCARNATION WILL PROCEED. MAGANA, ESCORT HASHAMON TO THE FOUNTAIN AND THROW HIM IN.


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday October 9th, 2015 4:59:56 PM

"Magic is not the only stone in your sling"...

Gargul's words keep ringing in Aex's ears... her sling... she did strike the glass thing once with it... even it being very mundane... perhaps... perhaps she can get better skilled using it?

"Thank you Lord Gargul" Aex whispers softy.

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Friday October 9th, 2015 8:28:20 PM

Terser is stunned at the God's acknowledgement of his words. He spoke simply, but was perceived to have wisdom. Perhaps the path he is on is the correct one, and he is truly growing in ways other than the might of his muscles.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Friday October 9th, 2015 9:13:49 PM


Magana nods and moves with alacrity, an almost imperceptible smirk her face at her instructions. As her Lord commands, she escorts Hashamon to the fountain, lifts his indistinct form off its feet, and throws him in making sure that he gets immersed completely.

She bows her head and says seriously, "May your next life be glorious."


Ecthelion (HP 31/31 17/13/16) Murph 
Friday October 9th, 2015 10:52:34 PM

Ecthelion's breath catches in his throat. It takes a moment before he can find it again, pulling the dark hood on his cloak up over his head. Perhaps it is a good thing he did not acknowledge me, he thinks.

The Gray Lord (ACDM SteveK) 
Friday October 9th, 2015 11:10:39 PM

The first time Magana tries to grab Hashamon, her hands pass through his still ghostly form. Gargul says "TRY AGAIN", and Magana's hands begin glowing with a pale gray light. As she tries again, Magana finds her hands have 'Ghost Touch', and she can pick up the surprisingly light Hashamon.

The being that is the essense of Hashamon hits the water and immediately Hashamon finds he has a physical body once more! Yet it is a smaller, weaker, less furry body... Hashamon is human!

Gargul then responds to Rilletts request, gentle, but never one to flinch from the truth. "NO ONE IS EVER TOLD SOMEONE ELSE'S STORY"

Zeoll (Cayzle) (AC24 HP 55 of 55) 
Friday October 9th, 2015 11:30:22 PM


Zeoll feels happy. Not always does an audience with this god go so well, he knows. Hash is lucky. We all are, Zeoll thinks.

He watches the reincaenation with deep interest. This is something new to the liontaur. As he sees that Hash is no longer a Taur, he feels sad.

Hashamon, Spirit Hunter 
Saturday October 10th, 2015 12:41:20 AM


Hashamons dreams of Ma'abs realm flood with cold water and a splash in a fountain. Alert, he quickly rolls and pushes himself to his feet. His very small human feet.

He flexes human arms and muscles, shifts his very human jaw, and runs his hands through his shaggy hair. Even his equipment has slightly changed, from a fur hood with a toothed maw to his large heavy clothed traveling skirts.

He looks at his reflection in the waters. For a moment, a look of panic flashes across his face.

"I am changed."

A tear runs down his cheek.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Saturday October 10th, 2015 1:27:32 PM


"Welcome back, brother," she says with a formal bow that recognizes his sacrifices and her own debt. "I owe you my life. All that I have is yours for the asking."

Magana helps Hashamon out of the fountain once he is ready.


The Gray Lord (ACDM SteveK) 
Saturday October 10th, 2015 4:28:33 PM

"THE DIFFERENCE BETWEEN LIFE AND DEATH IS THE ABILITY TO LEARN. GO AND DO SO, YOUR TIME TO LEARN IS NOT YET OVER."

The scene fades, and the Lionfish Crew find themselves once again sitting in a circle. Just outside the circle is a very human Hashamon and the Minotaur Magana.

And Magana still has her hands glowing a light gray...

(Great work everyone! Turning the board back over to your DMs)

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Saturday October 10th, 2015 5:16:27 PM

Aexana gasps as she witnesses the reincarnation of Hashamon. She has always wondered if Taur were to be considered humans or animals... now it seems the human side has taken the upper hand in Hash's return! She now has all the proof she ever needed... Taur's are humanoids indeed...

"Welcome back friend... "

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Saturday October 10th, 2015 7:40:50 PM

Rillett has much to think about having met his god for the first time. But there are more immediate matters at hand. He will rise to greet the "new" Hash, moving forward to briefly embrace him.

Welcome back Hash. Sorry about the new form - reincarnation was the best I could do given where we are. But don't worry - being human isn't so bad. Do you have everything you need?

In fact, we should all check to see we have what we need, including casting any spells we can while we're here. Let's see if we can make it so everyone that handle this heat. Aex, Ecth, Magana, Terser - can you cast Endure Elements?


He will cast Endure Elements on Jozhur and himself.

------------------------
Spells in effect - Longstrider (extended from the night before), Status on Hash and Magana (extended from the night before), Endure Elements

Spells/abilities available, * = cast/used:
0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Endure Elements, Endure Elements, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Delay Poison, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy, Resist Energy
3 (DC19): Divination (D), Blindness/Deafness, Dispel Magic, Prayer, Speak with Dead
4 (DC20): Dimension Door (D), Air Walk, Seeker Reincarnation, Summon Monster IV
5 (DC21): Trueseeing (D), Wall of Stone, Plane Shift

Abilities/Items
Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Sunday October 11th, 2015 12:47:11 PM


Magana answers Rillett absently as she gazes, "I will commune with Gargul for that power after we rest."

She turns to him and holds forth her hands to show him the grey glow. "What has our Lord wrought upon me?" she asks in wonder.


Hashamon, Spirit Hunter 
Sunday October 11th, 2015 4:31:16 PM

Hash leans wearily on Magana as he leaves the fountain. He sits in shock, clutching his stomach as if he were sick.

"I thank you Rillet. It is not my body that disturbs me. I was never just a minotaur, but a wolf, a chimera, and anything else I desired to be. I was the incarnation of the natural world."

He sighs and stands.

"I will also prepare Endure Elements, though for myself. I will not be assuming elemental forms any longer... my druidic powers.. my knowledge of it's language... my ability to assume forms... all lost. Traded for something else, the magic of a god given to a follower. I am changed in more ways than one."

He takes a deep breath.

"Thank you everyone."

Finding a place to lean his back against the wall, he sits closes his eyes to rest.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73 
Sunday October 11th, 2015 11:10:02 PM

Jozhur looks at Hashamon and Magana. Gargul does have a tendency to change people.

He wonders about his pledge to Gargul that he would protect Spire with his own life. They left Spire on an island, an island that was promptly destroyed. He looks to Ecth and can wonder no longer. He decides to just ask Ecth finally.

"So, this trip to Gargul got me thinking, are you...Spire? Err I mean previously know as Spire?"

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+6=9 ;
Monday October 12th, 2015 12:40:49 AM

Rillett will cast Detect Magic and look at Magana's hands to see if he can determine the type of magic them - he is unable to tell (Knowledge Arcana roll=9).

Hmmm. I'm not sure Magana, I can't tell what kind of magic this is. But if I had to make a guess, I would think that our Lord may have given you some protection that will allow you to touch that stone we seek.

Ecth, you're a little better at magic. Any idea what Lord Gargul put on Magana's hands?



Zeoll (Cayzle) (AC24 HP 55 of 55)  d20+9=28 ;
Monday October 12th, 2015 8:46:39 AM


Zeoll looks at Hash and Magana in wonder. He also is curious about how great the changes are that Hash has undergone. The old liontaur reaches out to him in friendship, and he says to him in Tauric, "Do you recall that you were a minotaur, oh my brother? Do you recall the tongue of our peoples?"

If Hashmon looks blank, Zeoll adds in common, "I was wonderring if you still spoke Taurric. But eitherr way, welcome back!"

Turning to Magana, Zeoll casts detect magic and looks at her hands. [spellcraft check 28!] He describes what he discovers.

"I hope this is a blessing on you, my dearr," he says, "forr I doubt Lorrd Garrgul would do aught else."

==========

FINALLY, Zeoll has a chance to tell his friends about his dream: In his vision, he saw the party members battling their doppelganger, that is, mirror-twins of themselves, as if brought to life through some reflection. But at the end of the dream, Zeoll thinks that they were not mirrored twins after all.

"Eitherr way, it bespeaks an upcoming fight against a foe equal to ourrselves, I think," Zeoll concludes.

Hashamon, Spirit Hunter 
Monday October 12th, 2015 9:27:46 AM


"[Taur]: I have retained this, at least. "

Hashamon opens one eye, then answers in a sigh.

"My druidic powers are gone, save for the knowledge of the animal domain left to me by Queen Ma'ab. The rest of what I am, my shifter powers, have been replaced by a martial wisdom and clerical skill. I think our Queen was allowing me to stay close to what I was while Lord Gargul shaped me to his path as well."

He takes a brief pause.

"I'm a synthesis of my Queen and Lord Gargul now. I can only hope to learn meld these powers against my prey successfully."

Ecthelion (HP 31/31 17/13/16) Murph  d20+16=31 ;
Monday October 12th, 2015 1:26:40 PM

The drow remains silent for a moment. "This is hardly the place to discuss such things, Jozhur. When we have completed this task for Gargul... we will speak of that."

He then casts Detect Magic and has a look at Magana's hands. "Yes... it would seem that Gargul has given your hands the magical property to touch incorporeal creatures, Magana. I am... unfamiliar with your fighting style, but if you use your fists at all you should be able to deal damage against any incorporeal undead we may face.

I have many instances of Endure Elements prepared for today. If someone needs defense against this heat, please let me know."


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday October 12th, 2015 4:26:07 PM

"Yes I can cast some spells to withstand the heat but question is if we really need it? Let's wait and see what is hidden beyond this door. We've had to solve every riddle without magic... so why would the next be any different? "

Ultimately Aex understands it's not just Hash's appearance that has changed but also his abilities. She was happy to have another Druid travelling with her...

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: Endure Elements, Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Monday October 12th, 2015 4:53:18 PM

That's sensible. If the magic turns off again, so will the spell. And after that lava, it doesn't even seem that hot in here.

is it still unpleasantly hot?

[DM Hugh] - CSI : Dungeoncrawl  
Monday October 12th, 2015 10:57:56 PM

Zeoll is happy that the encounter with Lord Gargul went so well.

Hashamon is getting used to his new human body and abilities.

Jozhur reflects on Gargul's tendency to change person and then asks Ecth if Ecth is Spire. (OOC: I'll have to look into that reference myself)

Rillet attempts to figure out what magic Gargul wrought on Magana's hands but cannot figure it out, so he ends up asking for Ecth's aid.

Zeoll tries to determine if Hashamon still speaks Taur and is happy to find that his friend retained that in his new form. Zeoll also tries to determine the effect of the magic that Gargul placed on Magana's hands. He then shares his dream of doppelgangers that turned out to not be doppelgangers with the party

Ecth tells Jozhur they can discuss the spire after their quest for Gargul is completed. Ecth then also offers endure elements to his friends and tells Magana that her fists are ghost touched.

Aex is a little sad to be losing a fellow druid, and cautions waiting on the next room before casting endure elements.

Terser thinks that course of action is reasonable.

Zeoll Highlight to display spoiler: {You know that the ghost touch blessing that Gargul bestowed on her will extend to any weapon she wields as well.}

The party enters the next room and realizes that both magic still works and that it is still uncomfortably hot wherever it is you are. In front of you is a programmed illusion.

On the left there is a murder scene. A nobleman lays face-upwards dead in his bed. The covers have been pulled back, and a large knife has been plunged deeply into his chest. His blood stains the white sheet. There is more detail to this scene however from where you stand it is hard to make out.

On the right there stands three men. The first is a young lad, perhaps 16. He stands with his head bowed and hands by his side. He wears the clothes of a well-to-do commoner.

Standing next to him is an average looking man. He has Dark unkempt hair and an unshaven face and an average build. The clothes he wears are quite well to do.
Perception: 28 or Appraise 28 : Highlight to display spoiler: { His clothes are several seasons out of date}

The last man is a tall thin man with blonde hair tied back in a pony tail. He is wearing a large scarlet coat, white pants, and shiny black boots. He carries himself with the haughty air of a noble.

At the end of the room two large stone doors block any further progress. Etched in the archway reads "Pantheon's justice must be found everywhere"

Standing before the doorway is another programmed image. This one looks exactly like the dead man on the left. He has a neatly trimmed beard and is wearing a nightgown with a large knife sticking out of his chest.

What do you do now?





(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=21 ; d20+6=26 ; d20+12=21 ;
Tuesday October 13th, 2015 2:15:37 AM

Jozhur nods to Ecth in agreement, "Sure, we can talk on that later". He will take Ecth's response as a yes for now and stays near to him.

He grins at the scene in the next room, "Oooh, a murder mystery." He gives the "average looking man" a look over. "That guys clothes have been out of style since before I caught my ship to Bonetown."

He glances over all three of the images a little closer.

---------------
Perception for Average man: 21 Appraise: 26
Perception: 21

Zeoll (Cayzle) (AC24 HP 55 of 55)  d20+25=27 ; d20+25=39 ;
Tuesday October 13th, 2015 7:53:08 AM


Before the group gets to the new room, Zeoll tells Magana that he thinks any weapon she holds will have the ghost touch power too. "This is an amazing blessing! Use it while it lasts!"

In the new room, Zeoll looks closer too. Perception 27. Does not meet the DC28 needed for the spoiler, :-(

Zeoll looks closely at the three figures. How tall is each compared with the victim? Do any of the three have any speckles of blood on them? Perception 39.

===== ===== ===== =====

DM Sanity Info

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: command, command x3, bane, elf vision
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 3 of 8 1st lvl (Mage Armor x3)
Cast: 0 of 5 2nd lvl

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 1 of 8.
Fey Domain Hide Away: used 1 of 8.
Meta Rod: used 1 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 2.5 of 6 hours (Zeoll, Aexana)
Elf Vision 60 minutes; Taur's Try (mino) 10 min


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+17=21 ; d20+17=21 ;
Tuesday October 13th, 2015 10:59:58 AM

Rillett looks at Magana's hands. That is indeed a blessing, but also an ominous portent. Perhaps we should all be ready to deal with incorporial beings. He casts a sidelong glance at the programmed illusion before the door. (Perception 21 on the standing figure).

He'll then walk over to examine the murder scene on the left. (Perception 21).
------------------------
Spells in effect - Longstrider (extended from the night before), Status on Hash and Magana (extended from the night before), Endure Elements

Spells/abilities available, * = cast/used:
0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Endure Elements*, Endure Elements*, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Delay Poison, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy, Resist Energy
3 (DC19): Divination (D), Blindness/Deafness, Dispel Magic, Prayer, Speak with Dead
4 (DC20): Dimension Door (D), Air Walk, Seeker Reincarnation, Summon Monster IV
5 (DC21): Trueseeing (D), Wall of Stone, Plane Shift

Abilities/Items
Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -


Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19 
Tuesday October 13th, 2015 11:33:07 AM


Hashamon walks awkwardly, testing his new body. The frame was much smaller than his last, with less muscle and bone structure for certain. He flexes his body and finds that it is reactive and strong, and much more nimble than his last.

In the middle of this analysis, he also finds that his mind is much clearer than it had been. The old feral rage had left him for the most part, though he felt something lurking beneath the surface of his thoughts. He tests his spell capacity as well, feeling out the magics available. It was different, but likely more potent than what he knew before.

He looks at the scenes before him. With his newfound knowledge of all Woldian Gods, he does his best to assess the situation. Lord Panthon likely desired them to dole justice out as it were due. He looks at the specters for a moment, settling finally on the dead mans apparition. Before approaching it, he drinks a potion of mage armor.

"Speak prey. Tell me of the hunt that ended your life."

------------------------------------------------------------------------
Fur Domain|Predators Grace: 8/8 Remaining
Darkness Domain|Touch of Darkness: 8/8 Remaining
------------------------------------------------------------------------
Spells in Effect: Mage Armor.
------------------------------------------
Spells Available.
------------------------------------------
0: Guidance, Detect Poison, Detect Magic, Light
1st: Shield of Faith, Divine Favor, Endure Elements, Inflict Light Wounds x3, Magic Fang
2nd: Aid, Bull Strength, Inflict Moderate Wounds, Owl's Wisdom, Blindness
3rd: Inflict Serious Wounds x3, Beast Shape I
4th: Divine Power, Inflict Critical Wounds, Shadow Conjuration



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+9=22 ;
Tuesday October 13th, 2015 4:27:08 PM

Hmmn, why is the dead man shown twice? Terser looks the scene over with the others, trying to take note of any details that may indicate who the man's killer is. Most notably, he examines the angle of the knife in the standing image, trying to correlate that to the height of his theoretical killer. Perception 22

All the talk of dopplegangers makes him think that the standing image of the dead man could be a double, but if he trying to assume the identity, these others would need to die to keep the secret.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+15=22 ; d20+15=26 ; d20+9=10 ;
Tuesday October 13th, 2015 4:58:08 PM

(perception 22 - failure)
Aex frowns at Jozhur's remark... she notices nothing out of the ordinary in the man's clothes... she looks down at her own clothes and wonders if her own vibrant greens are perhaps not the latest fashion either...

"Looks like we have a murder case to solve and have justice prevail... " , Aex softly says to no one but herself. Questioning the suspects sounds like the first thing to do and perhaps question the murder victim as well? Perhaps you can just ask him who did it... solves this thing easily Aex grins quietly.

Aex goes closer to the bed and examines the murder weapon. (perception 26) Does this weapon fit with the outfit either of the man is wearing? Is it a modern blade? More antique? Dagger?
Sadly her knowledge of the human body abandons her... (heal 10 - nat 1) She's unable to discern of the victim was already dead before the dagger hit him. The amounts of blood on the sheet could have hinted at that.

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: Endure Elements, Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------



Magana (Craig) [HP 101 of 101] [DR 1/-]  d20+14=22 ;
Tuesday October 13th, 2015 9:29:07 PM


Magana walks up to the image of the young lad and asks, "Who are you, and why are you here?"

If she gets a response, she asks the same of the other two.

If no response, she shrugs and says, "Worth a try."


Ecthelion (HP 31/31 17/13/16) Murph  d20+15=16 ;
Tuesday October 13th, 2015 11:05:37 PM

Ecthelion is distracted from the meeting with Gargul and notices nothing special about the room. "A murder mystery... I would read these as a child. I was never very good at them."

"Encouraging stuff, boss,"
Murph grunts from his ankles.

[DM Hugh] - How to not let someone get away with murder 
Tuesday October 13th, 2015 11:42:48 PM

Jozhur agrees with Ecth about talking later. He points out the murder mystery and the fact that the middle man's clothes are out of fashion before taking a closer look at the murder scene, the three men and the single man.

Zeoll thoroughly inspects each of the men on the right, examining the men for height and physical evidence.

Rillet examines both the single man and the murder scene.

Hashamon is still getting used to his new body. He quaffs a potion of mage armor and then asks the apparition what ended its life.

Terser ponders why the dead man is shown twice then examines the angle of the knife to see if it correlates to any of the suspects. He ponders if the standing image of the victim is a doppleganger for the dead man.

Aex does not notice anything strange about the middle man's clothes. She walks over to the scene of the crime and takes particular interest in the knife before unsuccessfully attempting to figure out if the victim was dead before getting stabbed.

Magana walks up to each of the three men and asks who they are and why they are here.

Ecth shares that he is not that good at solving murder mysteries to which Murph sarcastically calls this encouraging.

Johzhur, Rillet and Aex approach the murder scene.
Johzhur, Rillet, Aex : Highlight to display spoiler: {As you get closer you notice that the nobleman's eyes stare lifelessly at the ceiling. Around the man's neck hangs a chain, upon which can be seen a small charm. To the right hand side of the bed is a night stand. A half-burnt candle, now extinguished, sits snugly in its holder. Next to it is a very small glass. To the left hand side of the bed is a small bookcase. There appears to be something under the bed. Do you want to examine any area of the crime scene more thoroughly?}

Aex : Highlight to display spoiler: {The knife appears to be an unremarkable standard mundane dagger, with a simple wooden handle and a steel blade. These type of daggers are purchasable almost anywhere weapons or adventuring supplies are sold. The dagger does not appear to match the outfit of any of the men.}

Johzur, Zeoll, and Magana approach the suspects.

Johzur, Zeoll and Magana Highlight to display spoiler: { There is no doubt in your collective minds that the clothes of the first man befit his station as man-servant to a noble.
His right eye is blackened, and he has scars of various ages all along his arms.
His eyes look bloodshot, as if he might have been crying.

Based on Johzur's comments you suspect that the second man is likely a well-to-do commoner trying to be seen as nearly a noble.

The third man is most definitely a noble. You can tell by his bearing and signet ring.
}

Zeoll : Highlight to display spoiler: { None of the men appear to have any specks of blood on their person. The man servant is lanky about six inches taller than the victim. The commoner putting on airs is about 2 inches shorter than the victim and the nobleman is roughly the same height as the slain man. }

When Magana asks her question to the young man he responds : "I am his late lordship's faithful servant, Sam. I am here because they think I killed his lordship. It wasn’t me, m’lady! I swear it! May Lord Gargul punish my immortal soul if I’m lying. “I’m afraid I was fast asleep all night, m’lady. The master never called for me, so I had no need to check in on him. Perhaps had I been awake I could have saved him. He was a good man. Not like that Lord Fredericks”
"

When Magana questions the second man she gets this answer : "I am Sam's adopted father, William Roberts. I knew the boy was trouble ever since we adopted him. Should've left him on the streets. It doesn't surprise me that he did this. I had no idea Lord Greyson was dead until the city watch game for me this morning. Despite my protests they insisted I follow them. How embarrassing. Can you imagine what this will do for my reputation?"

When she questions the noble, he says the following: "Terrible business this. Simply terrible. Forgive me, where are my manners. I am Lord Erwin Theodore Fredericks. I was called on by the town watch to vouch for Master Roberts. I had no idea poor Lord Greyson had departed until the watch arrived at my estate."

Hashamon, Johzur and Terser approach the victim standing by the closed doors.

Hashamon, Johzur and Terser Highlight to display spoiler: {Johzur can attest that this is the same man from the crime scene, but what is unsettling about this version of the man is that despite the knife sticking out of the man's chest there appears to be intelligence behind the man's eyes. }

Terser Highlight to display spoiler: {The knife was plunged straight down.}

The nobleman replies to Hashamon's query: "Which one should be sent to the gallows for the crime of my murder?"

How do you answer the dead man's query?

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19  d20+17=35 ;
Wednesday October 14th, 2015 10:44:24 AM

Rillett will announce what he sees [allowing others to read his hidden text]. Then he will examine the charm on the dead man's neck, look to see what is under the bed, and see what sort of books he reads. He will announce to the others what he sees. (Perception 35)

I fear that the wrong answer to the dead man's question may bring his ghost here, or worse. Unless someone is sure of the answer, I will cast a Divination to seek Gargul's advice on this. My intent would be to simply ask who killed this man. Thoughts?

Rillett will then prepare to cast Divination - 10 minute casting time.
------------------------
Spells in effect - Longstrider (extended from the night before), Status on Hash and Magana (extended from the night before), Endure Elements

Spells/abilities available, * = cast/used:
0 (DC16): Create Water, Guidance, Detect Magic, Detect Posion
1 (DC17): Longstrider (D), Bless, Endure Elements*, Endure Elements*, Detect Evil, Protection from Evil, Shield of Faith
2 (DC18): See Invisible (D), Delay Poison, Delay Poison, Hold Person, Spiritual Weapon, Resist Energy, Resist Energy
3 (DC19): Divination (D), Blindness/Deafness, Dispel Magic, Prayer, Speak with Dead
4 (DC20): Dimension Door (D), Air Walk, Seeker Reincarnation, Summon Monster IV
5 (DC21): Trueseeing (D), Wall of Stone, Plane Shift

Abilities/Items
Agile Feet (Su) 9/day -
Dim. Hop (Sp) 90'/day -
Greater Insight (Sp) 1/day -
Channel Energy (Su) 5/day -
Obscuring Mist (Item) 2/day -
Deathwatch (Item) 1/day -
Eagle's Splendor (Item) 1/day -

Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19 
Wednesday October 14th, 2015 11:05:06 AM


The mention of Gargul makes Hashamon apprehensive.

"On one hand, it is a valuable spell. On the other, these are tests. It seems like that would be like asking your teacher for the answers."

He looks back to the spirit with the knife jutting from it.

"We will answer you shortly."

Hash takes a moment to look up, at the "ceiling" above, to see if there is something there. Otherwise, he is curious what is both under the bed and associated with the charm on the locket.



Zeoll (Cayzle) (AC24 HP 55 of 55) 
Wednesday October 14th, 2015 12:40:44 PM


Zeoll nods to Magana. "Grreat idea, talking to them!"

Zeoll tells his friends, that the three suspects are a lowly commoner, a commoner seeking to advance his station, and an aristo. He does not think that their heights gives a good clue as to who did it. He looks at their boots and at the murder scene. Are there any footprints in the spilled blood?

Zeoll looks carefully at the murder weapon. Is it the same weapon in the murder scene as in the chest of the dead man standing? Does it look valuable? masterwork? Zeoll tries to cast detect magic on the murder weapon.

Zeoll asks the images to each name themselves, and to name each other (in case they are lying.)

"Why would the killerr leave the murrderr weapon behind? He must have been interrrupted, orr in a hurrry."

The old liontaur asks the commoner how he got that black eye, and those scars.

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Wednesday October 14th, 2015 2:52:35 PM

Poor soul. Could the man have taken his own life?

Does the Sam figure wear a charm similar to Lord Greyson?

Magana - perhaps ask the young man the nature of his relationship with his master.
Hash - perhaps a similar question for the Lord Greyson figure before you.


Zeoll (Cayzle) (AC24 HP 55 of 55) 
Wednesday October 14th, 2015 3:27:33 PM


"Magana, what happens if you trry to touch these "spirrits" with yourr blessed hands?"

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+15=19 ; d20+5=8 ;
Wednesday October 14th, 2015 4:45:02 PM

Aex too informs the others what she noticed - although it wasn't all that much.

How long ago was the murder committed? Where were all three at the time of the murder and do they have alibis?

She observes Magana questioning the 3. When there's a small pauze in the question and answer sequence she gives a small nudge to Magana asking her to ask each of the three why the others would benefit from Lord Greyson's death. Also better to check how each was treated by Lord Greyson... was he an honest man? Greedy? Merciful? How did others perceive Lord Greyson?

Standing behind Magana, Aex listens intently. While she does she observes each of the three while the others speak... how do they react to one another's words? (perception 19, sense motive 8... yuck)

------------------------------------------------
SPELL LIST:
------------------------------------------------
Lvl 0: Flare, Light, Detect Magic, Create Water
Lvl 1: Endure Elements, Endure Elements, Produce Flame, Entangle, Faerie Fire, Cure Light Wounds + Obscuring Mist
Lvl 2: Barkskin, Bull's Strength, Cat's Grace, Flame Blade, Flaming Sphere + Fog Cloud
Lvl 3: Water Breathing, Wind Wall, Cure Moderate Wounds, Daylight + Call Lightning
Lvl 4: Flame Strike, Control Water, Cure Serious Wounds + Sleet Storm
Lvl 5: Stoneskin, Wall of Fire + Ice Storm
------------------------------------------------
1/day: dancing lights, Ghost Sound, Prestidigitation, Speak with animals.
8/day: Storm Burst
1/day: Lightning Lord (9 bolts)
8/day: Wooden Fist
9/rounds: Bramble Armor
------------------------------------------------

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Wednesday October 14th, 2015 7:27:17 PM

hmmn. Who should be sent to the gallows? The one who did it, perhaps. Though with the blood on our hands, it may be inappropriate for any of us to send someone to the gallows.

Still, Terser will relate the fact that the knife plunged straight down, so likely he was stabbed in his sleep, and there will be no clue regarding the height of the attacker.

Ecthelion (HP 31/31 17/13/16) Murph 
Wednesday October 14th, 2015 9:28:53 PM

"Perhaps the dagger is a plant, Zeoll. Evidence left behind by the murderer to implicate someone." Ecthelion moves behind Magana, looking at the three 'suspects.' "Pre-programmed illusions... I wonder how many questions they can answer? Asking them who they think the murderer is... a good start. The murderer's intentions are another question. Why would a lowly servant slay this lord? Especially a child?"

"The kid mentioned that other lord, too, whatisface..."
Murph interjects, pulling on his master's robe.

"Yes, thank you Murph. The child knows Lord Fredericks... how? And why does he think the man cruel?"

If no one else does, Ecth will ask the following questions of the three suspects:
-Who do you think the murderer is?
-Why did they kill Lord Greyson?
-(to the child) How do you know Lord Fredericks?

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Thursday October 15th, 2015 12:46:43 AM


"Zeoll, I'm no expert, but nothing about this seems ghostly to me. An illusion perhaps? I'd rather not touch it without some idea what might happen."

While Ecthelion asks Aex's questions of the three, Magana inspects each of their hands close up, checking for any blood.



[DM Hugh] - Law and Order : Bonetown Adventuring Unit 
Thursday October 15th, 2015 3:32:36 AM

Rillet tells the rest of the group what he sees, then he examines the charm around Lord Greyson's neck, under the bed and the bookshelf. The charm is a small golden gavel. The bookshelf contains mostly books on law, but a few dog-eared romance novels can be found. Atop the bookcase is a 3 foot long piece of reed flecked with drops of blood. Underneath the bed can be found a bedpan, and a blood stain on the underside of the mattress as a result of the death above. He then announces his concern that the wrong answer will summon Lord Greyson's ghost, his intent to cast divination and solicits his companions for thought regarding this course of action before preparing to cast divination. (OOC: Please confirm that you are casting the spell in your next post, if you want to do this)

Hashamon is apprehensive at the mention of Gargul and voices the opinion that using the spell would be like asking a teacher for the answers to a test. He replies to Lord Greyson that the group will answer it shortly, to which the figment only replies, "Which one should be sent to the gallows for the crime of my murder?"
Hashamon then examines the ceiling, noticing that the ceiling is vaulted and inlaid with decorative carvings in high Woldian.
Knowledge Religion DC : 17 or Linguistics DC 20 Highlight to display spoiler: {The carvings are the archaic form of the symbol for Pantheon.}

Zeoll praises Magana for talking to the spirits and then explains the stations of the three figments. The old liontaur then checks the men's footwear for blood and the crime scene for bloody footprints but comes up empty in the search. He then examines the murder weapon in both the crime scene and in the figment's chest. Both are a match. The knife appears to be an unremarkable standard mundane dagger, with a simple wooden handle and a steel blade. It is not of a particularly high quality nor does it radiate magic. Zeoll asks the figments to name themselves and each other to which he receives these responses:

Servant : "I am his late lordship's faithful servant, Sam." he receives no answer regarding the identities of the other men.

Commoner: "I am Sam's adopted father, William Roberts." aside from the reference to being Sam's father he makes no reference to the other men.

Noble: "I am Lord Erwin Theodore Fredericks." He also makes no reference to the other men.

Knowledge [Arcana] DC : 15 Highlight to display spoiler: {You know that programmed images have triggers to respond to certain prompts, it would appear that there is no trigger associated with asking the figment's to name eachother.}

Zeoll then ponders why the murder weapon was left behind before asking the servant about his black eye and scars.

The Servant replies, "If I made a mistake, the master would help to teach me so I wouldn’t make the mistake again. He was a good man, just very passionate.”

Rillet posits that Lord Greyson could have taken his own life before seeing if the servant wears a charm like Greyson's. Sam does not. He asks about the nature of Sam's relationship with Lord Greyson.

"He was a good man. Not like that Lord Fredericks. As a judge he ensured that justice was afforded to all, not just those who could afford it. Like that Lord Fredericks. If I made a mistake, the master would help to teach me so I wouldn’t make the mistake again. He was a good man, just very passionate.”

Questioning Lord Greyson about his relationship with Sam yields the same, "Which one should be sent to the gallows for the crime of my murder?" question the figment responded with earlier.

Zeoll then asks Magana to try to touch the figments with her blessed hands. Magana replies that she is no expert but the men do not appear to be ghosts, maybe illusions and that she would rather not touch them for fear of the unknown.

Aex tells the rest of the party what she observed and then asks the questions :
How long ago was the murder committed?
Where were all three at the time of the murder and do they have alibis?

The servant replies, “It wasn’t me, m’lady! I swear it! May Lord Gargul punish my immortal soul if I’m lying. I only heard when the city watch came and arrested me this morning, m’lady. I’m afraid I was fast asleep all night, m’lady. The master never called for me, so I had no need to check in on him. Perhaps had I been awake I could have saved him. He was a good man. Not like that Lord Fredericks.”

The servant's father replies “Are you accusing me? HOW DARE YOU! You, you, filthy street scum! You just consider yourself lucky I don’t have my sword with me or I’d have you cut from navel to nose!
I was with Lord Fredericks here, in the parlour all evening. We were discussing how the taxes in this region are far, far too low. Society is meant to have two classes, and the lines are far too blurred for my liking.
I had no idea he was dead until the city watch came for me this morning. Despite my protests they insisted I follow them. How embarrassing. Can you imagine what this will do for my reputation?”


Lord Fredericks replies “But of course Master Roberts was with me. Quite an interesting fellow I must say. We stayed awake all night, just talking. Of course, he did leave the parlour for quite some time around midnight. You don’t suppose he did it, do you? I had no idea Lord Greyson had departed until I was called to vouch for Master Roberts. I’m sure I don’t know who is responsible. One wouldn’t associate with that sort of element anyway. But when one life ends, another will blossom. I’m sure Master Roberts will be front of line to inherit Lord Greysons land."

As to the questions:
Who would benefit from Lord Greyson's death?
How was each of the men treated by Lord Greyson?
What kind of man was Lord Greyson?
How did others perceive Lord Greyson?

The servant replies, "If I made a mistake, the master would help to teach me so I wouldn’t make the mistake again. He was a good man, just very passionate. I don’t think he had any enemies, m’lord. He was a fair and honest man. As a judge he ensured that justice was afforded to all, not just those who could afford it. Like that Lord Fredericks."
Sam shares nothing regarding who would benefit from Lord Greyson's death.

The servant's father replies, "I didn’t see or hear anything. But it’s clear to me the boy did it. Now quit wasting time and charge him already!"
Master William Roberts shares nothing regarding any of your questions in this regard really.

The nobleman replies, "I’m sure I don’t know who is responsible. One wouldn’t associate with that sort of element anyway. But when one life ends, another will blossom. I’m sure Master Roberts will be front of line to inherit Lord Greysons land”
Lord Fredericks shares nothing regarding what kind of man Lord Greyson was.

Aex Highlight to display spoiler: {The men do not react to what any of the others have to say. It is almost like they are not aware of each other, only the party.}

Terser reflects on how the party can send anyone to the gallows with blood on their own hands then relates to his companions that the knife was plunged straight down.

Ecth raises the possibility that the dagger is a plant. He points out that the men are pre-programmed illusions and wonders if there is a limit to the questions that the men can answer. He brings up the murderers intentions and wonders why a child servant would slay his master.

Murph brings up the fact that Sam mentioned Lord something-or-other, to which Ecth thanks his familiar for the reminder and then questions how the child knows Lord Fredericks and why he thinks the man cruel.

The responses received from :
-Who do you think the murderer is?
-Why did they kill Lord Greyson?
-(to the child) How do you know Lord Fredericks?
are as follows:

Servant: "I don’t know who did it, m’lord. I’m sorry. I really am. But if I had to guess, I’d say Lord Fredericks is the type. Lord Greyson was a fair and honest man. As a judge he ensured that justice was afforded to all, not just those who could afford it, like that Lord Fredericks"

Servant's father: “I knew that boy was trouble ever since we adopted him. Should’ve left him on the streets. Doesn’t surprise me he did this.”
“I didn’t see or hear anything. But it’s clear to me the boy did it. Now quit wasting time and charge him already!”


Nobleman: “I’m sure I don’t know who is responsible. One wouldn’t associate with that sort of element anyway. But when one life ends, another will blossom. I’m sure Master Roberts will be front of line to inherit Lord Greysons land.”

Magana inspects each of the figments hands for blood, but finds nothing.

Knowing what you know now are you ready to answer Lord Greyson's question?



Zeoll (Cayzle) (AC24 HP 55 of 55)  d20+21=39 ; d20+21=28 ; d20+21=25 ; d20+7=9 ;
Thursday October 15th, 2015 6:45:33 AM


Zeoll points out that the boy was beaten and scarred by the deceased. And that the other two vouch for each other. That points to the boy

The father evidently stands to benefit by inheriting the estate. The noble says he had a chance around midnight to do it. That points to the father.

Zeoll thinks some magic may help. He casts his Woldian Deeper Insight spell, which gives him a +10 on Sense Motive checks for 6 minutes. That boosts his natural +10 to +20. He says a prayer for Guidance three times. Then he asks questions to prompt responses:

Boy: "It wasn’t me, m’lord! I swear it! May Lord Gargul punish my immortal soul if I’m lying." Sense Motive 39

Father: "I didn’t see or hear anything. But it’s clear to me the boy did it." Sense Motive 28

Noble: "I’m sure I don’t know who is responsible." Sense Motive 25

(That's either to get a hunch, per the rules, or to oppose the illusions' bluff checks?)

Zeoll also studies the text above the party's heads after praying for Guidance. Trained Linguistics 9. Other than recognizing the Old High Woldian script that his longtime friend Brahmah knew so well, he cannot make mane or tails of it.

===== ===== ===== =====

DM Sanity Info

Note: The DM Sanity Info I copied and pasted on Oct. 13 was the one from "yesterday." I forgot that we had rested and that it is a new day. NOTE THAT ZEOLL HAS CAST MAGE ARMOR ON SELF AND AEX!

Cleric spells (underlined = cast):
0: guidance, create water, light, mending
1: OPEN SLOT, command x3, bane, OPEN DOMAIN SLOT
2: calm emo x2, hold person, faerie fire
3: prayer, sum mon III, glibness

Sorcerer spells:
Cast: 2 of 8 1st lvl (Mage Armor x2)
Cast: 1 of 5 2nd lvl (Deeper Insight)

Other Stuff Used:
Laughing Touch: used 0 of 8.
Channel Energy 1d6: used 0 of 8.
Fey Domain Hide Away: used 0 of 8.
Meta Rod: used 0 of 3

Current effects cast/activated by Zeoll:
Mage Armor used 0.5? of 6 hours (Zeoll, Aexana)
Taur's Try (mino) 10 min
Deeper Insight used 1? of 6 minutes

Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19  d20+8=22 ;
Thursday October 15th, 2015 2:47:26 PM


Hashamon notices Zeoll looking up at the ceiling.

Know Religion: 22

"That is an old carving to represent Pantheon." Hash isn't quite sure how he knew that, only that he did. In his death, he was exposed to much he couldn't remember. Being forced to acknowledge the other gods had made him realize to venerate only one was folly.

He considers the problem before them.

"The dead wished for justice to be available to all, not just the poor. Master Roberts felt the opposite, that society must always have an alpha pack, and the jackals who feed on the scraps left behind."

He shakes his head.

"But that still is not enough to condemn him."

He approaches Master Roberts.

"Where is your weapon, if you do not have it? Where did you go once you left the parlour? Why do you pretend to be nobility, when you come grow from common seed?"

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids   d20+5=10 ;
Thursday October 15th, 2015 4:42:02 PM

(knowledge arcana 10 - failure)

"They're programmed to say only what they have been saying so far... we've been getting the same answers over and over. However there are a few things that strike me as interesting. The boy clearly does not like Lord Fredericks. It seems that Lord Fredericks wasn't as just as Lord Greyson... secondly it's mainly Master Roberts who benefits most of Lord Greysons death. Seems to me the boy could not gain a thing from the death of his master. From what he says, his master was just for him... why then would he kill him? Master Roberts could perhaps inherit quite some land. Lord Fredericks... I don't know... what could he gain from Lord Greysons death?

Also, it seems these illusions don't respond to one another so we can safely interrogate them without them reacting to one another.


To the boy Aex softly speaks: "Has Lord Greyson ever done you wrong? Has Lord Fredericks? Has Master Roberts, your adopted father? And how old were you when Master Robert adopted you? Do you know what happened to your parents? You speak ill of Lord Fredericks... why? Were Lord Greyson and Lord Fredericks both judges?

To her friends she then continues: "We seem to have two Lords and one Master... both Lords appear to be judges? One more just then the other perhaps? Both doing well in society it seems based on their property and garments... We also have one Master... who based on his clothes tries to fit in with the Lords here... "

Then Aex stands in front of Lord Fredericks: "How long was Master Roberts away from the parlour? Did he way where he was going? What did you do in the meantime?"

Next Aex stands in front of Master Roberts: "Where did you go when you left the parlour around midnight? Do you know what Lord Fredericks did while you were gone? "


(@ DM Hugh - not the easiest scene to enter this board Hugh! Looks like you're in for some lengthy posts!! Thanks in advance!)



Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge)  d20+4=16 ; d20+4=12 ;
Thursday October 15th, 2015 5:03:31 PM

Once it is pointed out by this human who was (is) Hashamon, it becomes obvious that the symbols represent Pantheon. knowledge religion: 16, 12. Still, he knows very little about the God, so has little idea of what he would advise in this situation.

He asks the the Lord how far it is between the estates of Lord Fredericks and Lord Greyson. If Master Roberts was truly at the former's estate, he would have had to be absent for some time to make it there, sneak in, commit the crime, and return. Of course, that doesn't mean he couldn't have hired someone to do it.

He asks Sam that if there was no murder, would he inherit the estate of his adopted father? Maybe the inheritance of both his father and Lord Greyson would be enough motive for murder.

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+12=14 ;
Thursday October 15th, 2015 5:46:53 PM

Satisfied with the question so far, Jozhur continues examine the scenes, frustrates with the apparent lack of useful physical evidence.

If the victim was sleeping, there was likely no struggle. Is anything in the murder scene disturbed or out of place? Is there a clock in the room? If so, what time does it show?

How did a reed on top of the bookcase get spattered with blood?How tall is the bookcase? Does the victim appear to have been stabbed multiple times? Jozhur questions whether the answers to any of this will even help them solve this crime...

----------------
Perception: 14



Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19 
Thursday October 15th, 2015 10:25:53 PM


Hash blinks.

"Terser. You seem to have found a motive for the boy after all."

He thinks a moment.

"If the boy, Sam, murdered his master but his father took the blame, the boy would inherit the estate of his father after he hangs, which would include the estate which was inherited from Master Greyson."

Hash scoffs.

"This is a fine example of the "society" in which "civilized" people live. Give me a grove and the clear relationships between hunter and prey any day."



Ecth via email, posted by Cayzle 
Thursday October 15th, 2015 11:57:46 PM

"Roberts and Frederick were talking about how taxes were too low in the region... of course." Ecthelion nods slowly. "A theory: the two colluded in the study that night to kill Lord Greyson and blame it on the boy. They created an alibi for each other while Roberts killed the Lord. There was no indication that they may only be one guilty party, correct?"

Rillet via email, posted by Cayzle  d20=8 ;
Friday October 16th, 2015 12:01:57 AM


Rillet pauses and holds off on casting the Divination for now. "Maybe we should try to figure it our without the divination magic first," he says. He looks around and keeps alert, telling the party any details he sees.

Perception check 8 raw plus whatever mods Rillet has.

[DM Hugh] - Bonetown : 911  
Friday October 16th, 2015 8:25:58 AM

Zeoll recaps what the party knows:
1)Sam the servant was beaten and scarred by the deceased, that is a motive for him to do it.
2)The father Master William Roberts stood to inherit Lord Greyson's land. He also had a chance around midnight to do it.

He then casts Deeper Insight in an attempt to get a better sense in the truth or falsehoods contained in the men's words.

Zeoll Highlight to display spoiler: {After talking to all three men and really paying attention to what they have to say you glean that this exercise feels like a no-win situation. It’s like one of those street games, where the coin isn’t under any of the shells}

Zeoll then studies the ceiling, but does not know what the carved symbols mean. Hashamon notices the Liontaur studying the ceiling and informs him that the symbols represent Pantheon. Hashamon then singles out Master Roberts pointing out the difference between Roberts' philosophy and Lord Greyson. Hashamon points out that this is not enough to condemn him.

He then asks Master Roberts the following:

"Where is your weapon, if you do not have it?
Where did you go once you left the parlour?
Why do you pretend to be nobility, when you come grow from common seed?"

To which Master Roberts replies thusly:

“Are you accusing me? HOW DARE YOU! You, you, filthy street scum! You just consider yourself lucky I don’t have my sword with me or I’d have you cut from navel to nose!”

Aex points out that the illusions are programmed with responses and recaps that the boy does not like Lord Fredericks, Master Robert stands to gain the most from the death of Lord Greyson and that their does not seem to be a reason for Sam nor Lord Fredericks to want Lord Greyson dead. She also shares that the illusions don't respond to each other so they can question away without provoking negative reactions from the figments they are not questioning.

She then puts the following to the boy:
Has Lord Greyson ever done you wrong? Has Lord Fredericks?
Has Master Roberts, your adopted father?
And how old were you when Master Robert adopted you?
Do you know what happened to your parents?
You speak ill of Lord Fredericks... why?
Were Lord Greyson and Lord Fredericks both judges?

The boy responds, "If I made a mistake, the master would help to teach me so I wouldn’t make the mistake again. He was a good man, just very passionate. He was a fair and honest man. As a judge he ensured that justice was afforded to all, not just those who could afford it. Like that Lord Fredericks.”

Aex also points out the differences between the two lords and the master.

She then questions Lord Fredericks with:
"How long was Master Roberts away from the parlour? Did he way where he was going? What did you do in the meantime?"

He responds with, "He did leave the parlour for quite some time around midnight. You don’t suppose he did it, do you?”

She then questions Master Roberts with:
"Where did you go when you left the parlour around midnight?
"Do you know what Lord Fredericks did while you were gone?"

Master Roberts answers, "I was with Lord Fredericks here, in the parlour all evening. We were discussing how the taxes in this region are far, far too low. Are you accusing me? HOW DARE YOU! You, you, filthy street scum! You just consider yourself lucky I don’t have my sword with me or I’d have you cut from navel to nose!”

Terser reflects on the ceiling carvings and then asks Lord Fredericks how far it is between his own estate and that of Lord Greyson.

Lord Fredericks says, "My estate borders that of Lord Greyson's, but I don't see how that has anything to do with this. If a Lord has a dispute with another of his station he settles it openly, not with a knife in the dark like some gutter trash."

Terser then asks Sam if he would inherit the estate of his adopted father if there was no murder, but he does not get an answer from the figment.

Jozhur, satisfied with the answers to the questions goes back over the crime scene. Nothing in the room is disturbed or out of place but you do notice that the very small glass on the nightstand has a few drops of port lingering in the bottom. The room is also devoid of a timepiece.

He then reflects on the blood splattered reed and notices that the bookshelf is a good 60 inches tall.

Int check : 18 Highlight to display spoiler: {You remember the servants appearance and how he said that his master was passionate and would correct him if he had done wrong. You suspect the reed is the instrument of this correction and that the blood on the reed is most likely the servant's not the master's.}

He goes back to the body and notes that the victim was stabbed once deeply, but that was all it took.

Hashamon agrees with Terser's assessment of a motive for the boy. If Sam did it and his father took the blame, the boy would inherit both his father's estate and that of Lord Greyson's. He then states his preference for a grove.

Ecth posits that Master Roberts and Fredericks colluded to kill Lord Greyson and use the boy as a scapegoat and alibi each other. He points out there is no stipulation that only one person killed the Lord.

Rillet holds off on casting divination and then looks over the crime scene another time. Aside from what was pointed out previously nothing else really pops out as relevant.

Do you have an answer for Lord Greyson?



Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19 
Friday October 16th, 2015 11:05:26 AM


Hashamon looks at the glass with port.

"Hmm. Only one stab."

He casts detect poison, examining the glass, the body, and the illusion of the boy.

He will try the same line of questioning with the boy.

"Why did you kill your master?"



Zeoll (Cayzle) (AC24 HP 55 of 55) 
Friday October 16th, 2015 12:35:51 PM


Zeoll steps back and rereads the verse the party encountered at the start of this test. "Pantheon's justice must be found everywhere."

He reads it aloud.

Then he says, "Frriends, have we looked everrywherre? I have to say, my gut intuition is that none of them arre lying. So we have to considerr the possibility that none of these thrree are guilty!"

"Arre we even surre he is dead? Maybe he killed himself?

Zeoll whispers to his friends, "When the nobleman asks, 'Which one should be sent to the gallows forr the crrime of my murrderr?' ... well, maybe the answer is none. Maybe the answerr is that we do not have enough evidence to convict any of them."

"Some followerrs of Alemi might also say that all life is sacrred, and no one should be sent to the gallows everr, forr any rreason."


(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Friday October 16th, 2015 2:19:11 PM

"I'm not sure there is enough evidence to convict either of these men" Aex says to her friends...
"Justice can only be true if there's clear evidence I think... perhaps the answer is that no finger can be pointed to one person?"

Zeoll (Cayzle) (AC24 HP 55 of 55)  d20+25=27 ;
Friday October 16th, 2015 6:17:31 PM

Zeoll wonders if there are still details to find.

He looks at all the standing illusions and the dead noble in his bed. Are they breathing? How about the dead ones?

Perception (with Taur's Try and Guidance) 27.

[OOC: Oh kindly DM, we have been told that "a large knife has been plunged deeply into his chest." But he is lying on his back. How do we know that the knife is large or that it is deep? It might well be a stage knife with no blade. It might be a large handle on a 1/2 inch blade. How do we know that that the knife has been plunged deeply? If we walk around behind the standing dead noble, does the knife tip protrude out his back?]

The reed flecked with blood ... is that fresh blood? Is there old dried blood on it? I'm guessing it was used by the noble to switch the boy. Zeoll asks the boy if the noble would beat or whip him with a reed until he bled. He asks the dead noble what the reed was for. (Sorry if someone already did that.)

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Friday October 16th, 2015 6:24:52 PM

Terser shares the opinion that true justice lies not in the gallows. If no one will confess, then all three of these men should be tasked to work to benefit the public, as the good judge did with his rulings.

Magana (Craig) [HP 101 of 101] [DR 1/-]  d20=15 ;
Friday October 16th, 2015 8:57:18 PM

int chk 15

Magana mumbles to herself for a bit then says, Motive, Means, Opportunity. I read that somewhere.

Motive:
Boy, Whippings.
Master, Inheritance.
Lord, the victim opposed his tax proposal.

Means:
Boy: unknown.
Master, unknown.
Lord, unknown.

Any could use a knife if they had access.

Opportunity:
Boy: possible. Served the deceased, easy access. no alibi.
Master: possible: Left meeting, no alibi
Lord, unknown. no alibi?"

Magana asks the boy if his father or the Lord could have entered in the middle of the night.

She then searches the room, opening all drawers/cabinets/other looking for clues.


(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+2=18 ;
Saturday October 17th, 2015 1:08:29 AM

"Right Zeoll, I think the reed was used to whip the servant boy."

Jozhur watches intently as Magana tries to open containers in the illusion.

"Magana is right, they would all have a reason to have killed this man and any one of them could have done it. The servant boy seems the least likely culprit, but that's just my gut telling me that."

"I could try bluffing them, but I have a feeling that would work better if we had a little more information to go on."


Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Saturday October 17th, 2015 2:19:05 AM

Jozhur, I'll be very impressed if you can bluff a programed illusion.

I think Zeoll has the correct answer. The dead man asked, "Which one should be sent to the gallows for the crime of my murder?" The correct answer seems to be none of them for the reason Zeoll stated.


Ecthelion (HP 31/31 17/13/16) Murph  d20+16=20 ; d20+15=34 ; d20+16=24 ;
Saturday October 17th, 2015 10:48:57 AM

Ecthelion bits his lip. "Is it that simple...? Are we sure we haven't missed something? A particular question, or perhaps something in the bedroom? Have we tried asking to whom the knife belongs? This may point to a guilty party."

[DM Hugh] - The Party's Court  
Saturday October 17th, 2015 12:25:18 PM

Hashamon looks at the glass, casts detect poison and inspects the scene. There is no poison in the glass, the body or the boy.

Hashamon then asks the boy, "Why did you kill your master?" which yields
“It wasn’t me, m’lord! I swear it! May Lord Gargul punish my immortal soul if I’m lying”

Zeoll rereads the statement, "Pantheon's justice must be found everywhere." out loud to his friends. He then raises the possibility that none of the men are guilty and questions whether Lord Greyson is dead and if maybe he killed himself. He goes onto stipulate that the answer to "Which one should be sent to the gallows for the crime of my murder?" is none, for there is insignificant evidence and that Alemi would argue that no man should be sent to the gallows for a crime as all life is sacred.

Aex is in agreement with Zeoll's statement, saying that "I'm not sure there is enough evidence to convict either of these men. Justice can only be true if there's clear evidence I think... perhaps the answer is that no finger can be pointed to one person?"

Zeoll then wonders if there are details still to find. He looks at Lord Greyson's body, the 3 men and Lord Greyson near the exit.

Zeoll: Highlight to display spoiler: { Sam, Master Roberts and Lord Fredericks all appear to be breathing. Lord Greyson's body and form near the exit do not. Two indications point to the knife being stabbed deeply into Lord Greyson; the large visible bloodstain observed on the underside of the bed and the fact that the very tip of the can just barely be seen protruding from the figure of Lord Greyson standing by the exit. The blood on the reed is a combination of both old and newish. Zeoll's liontaur senses tell him that it could have been used as recently as the previous day. }

Zeoll asks the boy if the noble would beat or whip him with a reed until he bled. He asks the dead noble what the reed was for.

The boy replies, "If I made a mistake, the master would help to teach me so I wouldn’t make the mistake again. He was a good man, just very passionate”

Lord Greyson responds, "Which one should be sent to the gallows for the crime of my murder?"

Terser shares the opinion that true justice lies not in the gallows and that if none will confess they should all be sentenced to work for the public good as the late Lord Greyson did.

Magana summarizes that each of the three suspects had a motive and that the boy and the master and perhaps even the lord had opportunity. The means are unknown, though any of them could have used the knife.
She then asks the boy if Lord Fredericks or his father could have entered in the middle of the night and receives, "I don’t know who did it, m’lady. I’m sorry. I really am. But if I had to guess, I’d say Lord Fredericks is the type"
After that she starts rifling through the containers in the room looking for further clues. In the nightstands drawer there is another legal text entitled The Common Good: balancing individual freedom with societal security and the wardrobe only contains a number of fine looking outfits. Aside from those 2 instances there does not appear to be anything else that can be opened.

Jozhur agrees that the whip was used on the servant boy and agrees that Magana is right, that any of the men could have done it. He then suggests he could try bluffing the men to get more information.

Rillett would be very impressed if Jozhur could bluff a programmed illusion and then sides with Zeoll and Aex for the reasons Zeoll stated.

Ecth is dubious that the answer is that simple and wonders if they may be missing something. Asking who the knife belonged to yields the following:

Servant: “I don’t know who did it, m’lord. I’m sorry. I really am. But if I had to guess, I’d say Lord Fredericks is the type”

Father: “I didn’t see or hear anything. But it’s clear to me the boy did it. Now quit wasting time and charge him already!”

Lord Fredericks: “I’m sure I don’t know who is responsible. One wouldn’t associate with that sort of element anyway. But when one life ends, another will blossom. I’m sure Master Roberts will be front of line to inherit Lord Greysons land”

It seems like some of the party is gradually forming the consensus that none of the men is the answer to the question of who should hang for Lord Greyson's murder, however some of the group are dubious of this answer, feeling like something is being missed. Additionally, no one has told this to Lord Greyson by the door. Is this your final answer?



Zeoll (Cayzle) (AC24 HP 55 of 55) 
Saturday October 17th, 2015 2:58:29 PM


"Well, he is dead, and he was killed," Zeoll says. "And I doubt that he could kill himself while lying in his bed and shoving the knife in so deeply. But who? No way to know, it might have been an assassin or other party, for all we know."

Zeoll explains what he thinks is the answer.

If no one objects, he will say to the dead noble, "I am sorry you are dead. But the evidence is not enough to send anyone to the gallows. We do not believe any of them are guilty."

Note that Zeoll has his tower shield ready to use for total cover if attacked.

Magana (Craig) [HP 101 of 101] [DR 1/-] 
Saturday October 17th, 2015 5:58:06 PM


Magana says, "If we must pick one on the scant evidence available, I would say Master Roberts. He was unaccounted for on that evening for a time and has the temperament for it. If there is further evidence to be had, I can't see it."


Hashamon, Spirit Hunter 81 / 81 HP - AC 23 / Flat 19 
Sunday October 18th, 2015 1:05:56 AM


Hashamon is still unsure. It seems there should be an answer, but he is just not wise enough to know if "We cannot be sure, so no man should hang.", is it!

Without anything else to go on, he does not object to Zeolls answer.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Sunday October 18th, 2015 3:25:59 PM

Aex agrees to what Zeoll concludes.
Anxiously she awaits what will happen...

Rillett (Bradley) HP 78/78 - AC 20/11/18 CMD 19 
Sunday October 18th, 2015 8:45:55 PM

While I agree with Magana that most of the circumstantial evidence seems to point to Master Roberts, this is a test of justice, not logic. Sending a man to the gallows requires proof, which we do not have. If we are indeed required to choose based only what we have heard and see so far, choosing one of these men would be a poor representation of Pantheon's justice.

However, it is also true that in the real world, anyone seeking justice would use other means to determine the truth, such as a Zone of Truth or Divination.

If we must respond, we should respond as Zeoll suggests. But do not say that none are guilty, because I suspect that one of them many be. Rather, say that none of these three should face justice based on the evidence we have seen and heard.


Zeoll (Cayzle) (AC24 HP 55 of 55) 
Sunday October 18th, 2015 9:43:29 PM

Zeoll agrees with wise Rillett's phrasing.

Ecthelion (HP 31/31 17/13/16) Murph 
Sunday October 18th, 2015 10:58:29 PM

"None of these three should face the gallows based on the evidence we have seen and heard. If we are going to be specific with our wording, let us be as specific as possible."

(Brock) Jozhur AC23/16/17--CMD 24--HP73/73  d20+20=39 ; d20+10=13 ; d20+12=23 ;
Monday October 19th, 2015 12:27:31 AM

Jozhur shrugs, "Maybe the illusion is programmed to respond to a bluff, or at least a certain line of questioning that would be one. Worth a shot, I say." If anyone could bluff an illusion, he would be the one to do it.

He also believes William Roberts to be the most likely suspect. He approaches Roberts and addresses him.

"Lord Fredericks said you left his company at about midnight. Two people have told us they had seen you walking towards Lord Greyson's property a short time later. You are awful quick to blame this on your adopted son, who would have no real reason to kill Lord Greyson. You, on the other hand, would have plenty to gain from Greyson's death. It's painfully obvious that YOU are responsible for this. If you confess now, maybe Pantheon will have some mercy on you."

He anxiously awaits any response from the illusion.

--------------------------
Bluff: 39
Sense motive: 13
Perception: 23


Zeoll (Cayzle) (AC24 HP 55 of 55) 
Monday October 19th, 2015 7:37:47 AM


If Jozhur gets the illusion to say anything different from what it has said already, Zeoll will NOT give his answer to the noble.

If it only says the same old stuff, he'll proceed.

Zeoll listens to Ecthelion's excelent point and, with his skill in linguistics, comes to a brilliant realization! "Ecthelion" could easily be interpreted as "Ec The Lion"!

The liontaur grins and cannot help thinking of his new friend in this way. He won't say a thing however.

Nonetheless, he does use Ec The Lion's phrasing about the gallows.

(StevenVdB) Aexana Gnome (S) HP65/65 - AC22/18/19 - +4 vs Giant - CMD 18 - +1 vs Lizards & Goblinoids  
Monday October 19th, 2015 5:13:28 PM

Aex's nerves are on edge... a response has been given but it isn't exactly the most standard one...
she just hopes they aren't going to be battling ghosts within seconds...

Terser (Warren G) [22/13/19 -- CMD 25 -- HP 109/109] (25% chance no crit, uncanny dodge) 
Monday October 19th, 2015 7:02:19 PM

Terser tries to have confidence in their answer, and hopes Magana's new ability wasn't a prophetic gift from her God.

Ecthelion (HP 31/31 17/13/16) Murph 
Monday October 19th, 2015 10:17:53 PM

Ecthelion waits for Zeoll to speak with the dead man, unsure that Jozhur's bluff will work on the illusions. He looks back to Zeoll and sees the taur staring at him. Ecthelion pulls his hood further down to conceal his face, feeling his ally's stare.

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