WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Lakeview Passage Archives


Return To Index


The End is Nigh


DM MikeK - Portents  
Tuesday October 31st, 2017 8:57:29 PM

Sid picks up a couple of interesting looking volumes. He and the rest of the Shields head back for Shield HQ.

It’s getting late as the group descends to the Fence Level, and a noticeable chill has descended as well. The Shield’s breath is visible in the night. It’s dark. It’s too dark.
The Float’s “sky”, which has always echoed the real thing, is pitch black. The odd lamp or Everburning Torch battle the darkness, but the light struggles to penetrate.

Arriving at Shield HQ, everyone sees several dozen people are gathered at the end of the alleyway, which looks out from the city. Many are pointing up at the open sky and muttering fearfully.

Heading into the crowd, the Silver Shields look heavenward, and witness the sight.

To the west, a clear, cloudless, star filled sky.
The twin moons overhead.
To the east, blackness. Nothing but blackness.

And there. A line. A line of black from horizon to horizon, advancing across the night. Like a cloak drawing across the sky, it covers star upon star upon star.

Within ten minutes, the eastern half of the sky is nothing but deepest darkness.
The line reaches the moons. As it touches the first, the color of both moons instantly change from bright white to a deep orange.

The cloak of blackness does not stop. It covers the orange moons, and the rest of the stars, until nothing but blackness remains.

The temperature continues to drop. It is now nearly freezing. Frost is forming on windows and the small garden areas.

The crowd murmurs fearfully. What is happening? What does the mean? What will happen to us?

And then, a shout. A familiar voice (to the older members of the group) calling for you.
“Silver Shields! Silver Shields!”
It is Jaspar, the previous tenant/housekeeper of Shield House. The ratfolk had returned to Trash Level to be with his family. Now, he’s back. And he’s terrified.

Clamping onto Micah’s arm, the wide-eyed fellow pleads, nearly hysterical.
“Help! You must come! The Witches! The Witches say the Gate is opening! Its opening now! And Evil Follows!”

Jaspar is tugging on Micah’s arm, seemingly intent on dragging him to wherever it is he’s talking about.

The citizens of the Fence Level are retreating through the cold and the dark to their homes. Meanwhile, throughout the Float, deep, orange, lighting-like arcs of light flash across an otherwise pitch black ‘sky’.


Micah (John) HP: 46/46 AC: 23/12/23 CMD:17 
Tuesday October 31st, 2017 10:17:49 PM

Micah stares at the encroaching darkness, then Jaspar's call draws him from his fascination.

To the others he calls, "This is Jaspar, a trusted friend and one who is often uncannily well informed." He then turns to the ratman, giving him his full attention, "Lead on. We will follow, but first, what witches? What gate? And where are you taking us?"

As he turns to follow, he looks pleadingly to the others. To himself he say, Domi, help us.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=14 ; d3=2 ;
Wednesday November 1st, 2017 12:48:36 AM

"It's a wee bit on the chilly side," Bartomus noted as they walked back to their headquarters. "Really cold."

When the ratfolk came and asked for help, he was a bit surprised at how quick Micah vouched for them. He shrugged and followed them as they were being led away from their headquarters. When he heard mention of witches and a gate, he tried to go back through his memories of his short time on the Float for some reference to such things.
================
Knowledge local/float - 14

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday November 1st, 2017 10:15:55 AM

Apologies for the missed post yesterday...got caught up in work and the Halloween with the kids.

As the group makes its way down from Rosebud Publishing, Stock just keeps going over Sir Stephan's sudden admission. Almost like the guys wanted to admit it.I wonder if it was guilt or just stupidity. Probably not stupidity given the guy's reputation...

When they see the crowd gathering at the edge of the Float, Stock breaks into a jog to see what the commotion is about. He is lost in the sight when he hears Micah's conversation behind him. He turns and seeing a ratfolk hanging onto the cleric, Stock's first instinct is to reach for the flail strapped to his pack. He slows when he realizes that Micah does not appear to be threatened.

As the group follow Jaspar, Stock finishes readying his weapon. His adrenaline is up and he does not yet feel the cold covering the city. He is profoundly unnerved by such a powerful supernatural event.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=20 ;
Wednesday November 1st, 2017 1:27:30 PM

Dorbin doesn't like that darkness. He ponders if this is something magical (knowledge, arcana: 20). He then casts light on a copper coin, making it as bright as he can as if that can hold back the strange darkness.

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19 
Wednesday November 1st, 2017 2:35:39 PM

Pensive as they head back home, Zander mood fits with the chill so he doesn't notice it at first. However as his breath starts becoming a cloud in front of his face he feels the chill permeating his body. Having grown up here this feels wrong. The lake usually stopped this kind of drastic weather change. His step quickens as a sense of urgency grows within the group. As they join the crowd looking at the sky his first instinct is to calm the crowd. But his words freeze in his mouth as he sees the darkness covering the sky. As the first of the twin moons disappear a cold shiver runs down his spine. Hearing Jaspar he smiles, glad to see the strange fellow again, especially as he comes bringing information. Wasting no time he roars out to the crowd. "EVERYONE LISTEN! Something is going on here and we're going to find out what. Go back to your homes and watch out for your neighbors. Pass the word along, stay in groups, and Domi protect us all." Hoping his words sound less hollow than they feel in his mouth Zanderallen straps on his shield as he hustles after Jaspar and the others.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+14=22 ;
Wednesday November 1st, 2017 6:20:12 PM

Sid tries to take in everything he can about the encroaching darkness and as Jasper runs up he pulls out a quill, ink, and a piece of paper. He unwraps the quill and quickly writes down a note. He folds it up letter-style, rewraps the quill and puts everything back into his bag except the letter. He finds one of the boys that is usually running around and says, "Lad, can you run this letter to Miss Elly at the Broken Arrow?" He quietly puts a gold in his other hand and sends the lad off. He looks at the darkness and exhales. "Ok, so let's go to a magic evil gate guys!"

=============================================================

Knowledge(Local): 22(Anything I remember about any events like this in the Float's history)

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=21 ;
Wednesday November 1st, 2017 7:12:37 PM

Stohp notices the cold and wonders, but goes back to her own brooding and stops noticing until the sky goes dark. As she watches she first thinks that the sky enchantment is failing, but the orange moons dissuade that notion. She looks about in confusion much like the rest of the crowd at first, but Jasper's appearance and information fills her with a sense of purpose. Even if they're nothing they can do about the sky they can do something about this gate.

She looks around at the crowd, trying to spot a messenger (Perception 21). If she spots such a person she gets his or her attention, grabbing them if necessary, otherwise she grabs the closest civilian. "We need to let the adventurers guild know what's going on. This might not be affecting all of the levels, and even if it is they need to hear of our lead. Tell them that the Silver Shields have a lead down on the trash level and we may need support. I'll send someone up with more information as I get it."

If there's anyone to send with a message. She thinks to herself. Pressing 3g into their hands she waves him off. "Go! Your message may save us all!"

DM MikeK - Witches 
Wednesday November 1st, 2017 9:40:32 PM

Bartomus and Sid try to recall anything like this happening before. But, this is unprecedented.

Zanderallen attempts to calm the crowd, who is already dispersing.

Most of the Shields match Stohp’s view that following Jasper to wherever he’s going beats standing around and doing nothing.

Most of the urchins are already off the street, but the lure of a gold piece is enough for one to take a message to Elly.

Three gold finds plenty of volunteers. And the boy is off with Stohp’s message.

The Shields follow Jasper, requesting more information as they move.

“Lerntig’s Gate, on the Trash Level,” Jasper answers, nearly breathless.
Know Local DC 12 Highlight to display spoiler: { - Lerntig's Gate is and old, powerless, once-magical one way gate on Trash Level Back in the day, strangers arrived regularly and very surprised from across the realm. But, no one has come through in decades.}.

Jasper continues. “A coven set up in a shack across from it about a week ago, sqwaking about the End Times coming and Prepare to Meet Thy Doom…the usual doom and gloom. But they predicted the darkness and the cold. And now the Gate is glowing. And they say Evil is coming.”

The group hurries down to the Trash Level, down Dead Man’s Run, and into the alley leading to the old Lerntig’s Gate.

A screeching voice calls out, “The Rat Comes! He leads The Bull, The Hammer, and The Flower!”
A second, equally shrill. “Come Shields! Come! Your Doom Awaits!”

Three haggard, hideous looking crones hover around a large cauldron in a shack opposite the gate, warming themselves over its steaming contents. They cackle and beckon the group over.

Across from them is a stone arch, the center of which appears to glowing a dull cinnamon color.


Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+3=5 ;
Wednesday November 1st, 2017 9:58:50 PM

During the trip to the Lerntig gate Micah casts Magical Vestment on his shield and then light on the same object. He then casts detect magic.

When the crone calls out, he turns to his allies and with a grin softly says, "Stohp, you must be the flower...or is it Stock?"

He then draws himself up to his full height, neutrally calling out to the hags, "Speak to us of this doom and tell us what your part in it is."

========
Magical Vestment duration 5 hours, +2 enhancement bonus to AC (applied to shield); shown in status bar
light
detect magic

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=9 ;
Wednesday November 1st, 2017 10:58:10 PM

As they followed Jasper further down into the Float, he tried to pull up any information from the Guild's library on the Trash Level and nothing came to mind. He shook his head and followed along, only to come up with a bit of surprise at the Crone's description of the Shields.

"Stohp, a flower? Well then, be careful witch for if you think she can be easily plucked there may be thorns," Bartomus said laughing. "As to me, well now, a Bull I can be, easily breaking things frail and fragile. But, come now can't we just be a bit friendly and not focus on the doom and gloom?"
===
Knowledge - 9

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+13=21 ;
Thursday November 2nd, 2017 9:16:45 AM

Stohp explains about the Lerntig's gate on the way down. "Whatever's going on it's pulling something bad through it sounds like. From it's reputation we could be fighting anything from anywhere in the world."

Stohp blinks at Micah. "What I"m a flower because I'm a girl? Use your head, I'm clearly the bull, you're the hammer, and K's the flower."

There's a beat before she remembers K left the group. "No wait... um... maybe her prophecy got confused?"

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday November 2nd, 2017 12:08:44 PM

"I don't like this prophecy nonsense at all..."

As usual, Stock feels his place is at the tip of the sword so he moves cautiously toward the gate, ahead of the others.

"Crones! What is going on here? Why are you doing this?!"

He looks back to see if all of the other Shields are ready.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday November 2nd, 2017 1:40:21 PM

Dorbin looks over at Stoph and says, "Wait a minute. Does that mean I'm the rat? I'm not a rat. At least I don't think I'm the rat. Am I the rat?"

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday November 2nd, 2017 2:06:10 PM

Sid continues with the group, "Can I be the Hammer? I think I can be pretty blunt and damaging. Guys! We've got our own adventure with soothsaying elderly women! This is going to be awesome... and terrible!" Sid waves to the crones, "Hi! Thanks in advance for your cryptic advise! Man, I just wish we were better with puzzles and riddles."

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19 
Thursday November 2nd, 2017 5:45:24 PM

Approaching the crones with apprehension Zander scans them for evil once he is close enough. If they radiates he gives the sign to Micah and the others, although he doesn't act on it. Waiting for their reply and further investigation of the portal.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday November 2nd, 2017 6:37:59 PM

Stohp stares at Dorbin, then looks at Jasper, the 5 foot walking talking rat-man who led them there. "Yes, you're totally the rat. It couldn't possibly be the guy who lead us here, that would be ridiculous."

DM MikeK - Witches part deux 
Thursday November 2nd, 2017 9:41:07 PM

Zanderallen scans the crones for evil. He finds none. The crones in turn each give Zanderallen an arched eyebrow and crooked grin. One winks at him.

Stock and Micah ask the witches what they’re up to, but most of the rest of the Shields segue into light hearted banter around who’s the Flower. At Stohp’s observation that K would be the perfect Flower, were he still part of the group, the crones’ mouths drop open in unison.

Witch 1 slaps Witch 2. “You said there was a paladin of Flower!” she hisses.
Her companion whines defensively, “Well, he was there the last time I went by.”
Witch 3 snorts. “Blood and Fire. Now we just look stupid.”
“You keep out of this,” snaps Witch 2. She turns to Micah. “And we’re not doing anything, thank you very much. We’re watching and warning.”
“Not very well,” grumbles Witch 3.

Witch 1 slaps both of them. “Will you pay attention!” she shrieks.

All three look into the cauldron.
Their faces fall, and in unison, each look at the Gate, and murmur, ”uh oh”

“Draw swords, heroes!” shrieks Witch 1. “Evil Comes!”

Lerntig’s Gate is an arch about ten feet across and ten feet high. It is most definitely glowing now.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday November 3rd, 2017 12:59:01 AM

Bartomus turned towards the gate and when the witches gave their warning, he shifted his glaive. "Still think Stohp is the flower."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday November 3rd, 2017 7:58:07 AM

Abandoning the banter Stohp draws her sap and positions herself to stop anything that comes through the portal. She'll be about 15-20 feet back so others can take positions in front of her and have a readied action to attack anything that comes through.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday November 3rd, 2017 10:21:41 AM

Dorbin also steps back and starts to prepare casting a summoning spell...

Stock (JonM) HP: 56/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday November 3rd, 2017 10:25:27 AM

Stock chuckles and shakes his head.

He addresses the witches: "You know it takes away from the strength of the prophecy when it is not quite correct. Also, I'm a little disappointed to be left out of it. I can recommend a few code names for myself: The Hammer, The Anvil, The Beast...I like that one..anyway...The Red-haired avenger, Crusher of skulls. I mean there are lots of options there..."

"Micah, cast any spells you want now. Things are going to start speeding up in a moment."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday November 3rd, 2017 12:22:14 PM

Sid readies his longbow and says to Stock, "Hey, I already called The Hammer, Ffloyd's Awl, does dibs mean nothing anymore?" He looks to the witches, "Ladies, are you alright, do you need any chairs or a nice pot of tea? You're not cold are you." The gate glows brighter, "Hmmm, maybe this area isn't safe now on second thought. Do you need an escort home?"

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19 
Friday November 3rd, 2017 12:29:20 PM

If it wasn't for the fact that the sky had just gone black and the portal in front of them Zander would have a very hard time believing anything these witches said. "You three aren't the best doomsayers I've ever heard of. Have any actually useful advice, and how'd you know the portal was opening?" But with a portal to the unknown, atleast to him, opening right in front of him there was only one thing to do. "Dorbin, Micah, anyone really, do you know anything about these gates? Like how to close one might become really important really soon." Preparing himself for battle he notes Stoph's positioning and takes a stand immediately in front of her, standing so her arms can reach around him. Dropping his visor into place and drawing his blade he readies for whatever might come through.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20=4 ;
Friday November 3rd, 2017 4:39:20 PM

Micah prepares another rejoinder, but turns fully to face the portal.

"On it," he replies to Stock's suggestion and moves within reach of Zanderallen. He prepares to cast Magic Circle against Evil on the paladin should something clearly threatening step through the portal.

He shakes his head at Zander's question about the gate, but glances at Dorbin to see what he may know.

=====
Magic Vestment
Knowledge check about the gate: 9 if Arcana, 13 if Religion.

DM MikeK - Gate Fight - Round 1  d20+4=16 ; d20+4=22 ; d20+4=16 ; d20+4=9 ; d20+4=24 ; d20+4=18 ; d4+1=3 ; d6=1 ; d20+4=10 ;
Saturday November 4th, 2017 10:10:53 AM

The glowing Gate gives some credence to the witch’s cry, and the Shields form up in front of it.
Micah and Dorbin consider how one might close a magical portal, but come up empty.

The Gate flashes, and becomes transparent. A window to another place. Or more accurately, a door.
On the other side is a wasteland of black rock under an eerie, cloud covered, sulfur colored sky.
A blast of even colder air rushes from the gate, and six figures emerge.
The flesh of these walking corpses is rotting and putrid, their bodies skeletal in places and their eye sockets glow with red light. Unlike everyone else, no fog of breath escapes their lips.

Micah immediately casts his readied Magic Circle Against Evil.
OOC – If within 10’ of Micah, currently everyone but Sid - +2 deflection bonus to AC and a +2 resistance bonus on saves.

The creatures do not pause. They advance into the waiting Shields and attack, swinging their arms like clubs.

1 attacks Micah, missing.
2 attacks Zanderallen, missing.
3 also attacks Zanderallen, missing.
4 attacks Stock, missing.

5 also attacks Stock. His arm slams into the dwarf.
Stock feels a freezing cold shock, as his very essence is drained from his body. The creature's eyes glow with renewed power.
Stock loses 4 hp AND he take a negative level.

6 moves in and attacks Bartomus. It misses.
Bartomus gets a AoO as the creature moves through his threat area.

Battle Map

---
Negative Level - For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=18 ; 2d8+1=9 ; d20+3=10 ;
Saturday November 4th, 2017 1:50:54 PM

As the shambling body of putrid flesh missed, Bartomus swung his glave at the creature as it twitched and shifted across his path. He flipped the glave back and swung at the creature again as it shifted and shivered.
========
AoO = 18 for 9 pts dmge; next attack is a 10 assuming that will be a miss

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20  d20+8=23 ; d10+5=7 ;
Saturday November 4th, 2017 4:53:32 PM

Active Effects: Magic Circle against Evil, 1 level drain
Stock reels from touch of the undead nightmare.

"For the love of all that's good! I hate undead...who doesn't though..."

Stock swings his flail at the...thing in front of him, making what feels like good contact. He then slides over to his right.

================
Hit AC23, 7 damage against 4, 5 ft. step to move to AB29

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+6=17 ; d6-1=1 ;
Saturday November 4th, 2017 10:21:59 PM

Sid screams in a gutteral manner and let's loose an arrow, "I hate the undead. Wardd's bag of tricks it's like I can't do anything against them." Sid grits his teeth and looses an arrow and yells to the witches, "Grandmothers! Knowing that an undead beast was coming would be infinitely more useful than just knowing that 'EVIL' is coming. I WOULD HAVE CHOSEN A DIFFERENT WEAPON. Now please leave before you get hurt, I don't want you to get hurt!"

=============================================================

To Hit: 17
Damage: 1

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+13=30 ; d20+9=29 ; d6=3 ; d6=2 ; d6=4 ;
Sunday November 5th, 2017 9:44:33 AM

Note that Zanderallen was the target of the Magic Circle so it centers on him.
Magic Vestement <5 hrs remaining

Micah winces as he realizes the harm done to Stock by these creature's touch. Thinking quickly, "Stock, you will have reach in a moment. Try to disengage. Zanderallen and I will try to hold the line.

Then warily watching his foes, he calls upon Domi's power, touching Zanderallen and filling him with holy strength.

Fearing the impact of their touch, Micah draws upon inner reserves to call upon Domi again. With a wordless exclamation, he releases a burst of holy energy again their undead foes.

========
Concentration check to cast defensively 30 beats DC 19 for 2nd level spell
Knowledge Religion to identify creatures NAT 20= 29
Bull's Strength on Zanderallen. +4 enhancement to strength; duration 5 minutes.
Hero Point for extra action
Channel Energy 9 points damage; 30' radius. DC14 for half


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+8=22 ;
Monday November 6th, 2017 6:51:37 AM

Stohp really doesn't want to grapple with the horrors from beyond that cause harm merely by touch so she attempts to trip enemy 3 (22).

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+10=30 ; d20+10=12 ; d8+9=14 ; d8+9=12 ; d20+10=28 ; d8+9=11 ;
Monday November 6th, 2017 10:57:28 AM

With a grim smile on his face as his body fills with the strength of Domi, Zanderallen ducks as Stoph's arm swings past him. Springing back up, his sword arm raising in a deadly upper cut, he chops into the undead monstrosity in front of him. His swords barely slows as he carries the blow to his right into the next creature.
----------------
Bull's Strength (+4 Enhance to Str) 49 rounds
Magic Circles against Evil (10ft radius +2 AC and Saves Immune to possession) 498 rounds


Standard Action Cleave Undead 3 into Undead 4 (-2 AC)
Undead 3
Attack - Nat 20 to hit, 12 (16 if Stoph tripped) to confirm
Damage - 14 damage if confirmed additional 12 (Total if Crit 26)
Undead 4
Attack - 28 to hit
Damage - 11 damage



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=22 ;
Monday November 6th, 2017 2:08:24 PM

Dorbin's eyes open wide, having never seen creatures like this before. He takes a nervous step back and looks at the gate. He doesn't know how to close it, but he looks carefully at it to see if he can figure anything out (Knowledge, arcana: 22). In the meantime, he figures he can slow down anything else that comes out, at least a little. He casts grease at the entrance to the gate.

OOC:
In effect: +2 deflection bonus to AC and a +2 resistance bonus on saves.

Cast grease on AC27 to AD28. That should catch #3 and #4 and any thing else that comes out. Reflex save, DC 15 or fall prone.

DM MikeK - Gate Fight - Round 2  d20+5=12 ; d20+5=20 ; d20+5=21 ; d20+5=7 ; d20+5=17 ; d20+5=9 ; d20+4=12 ; d20+4=10 ; d20+4=7 ; d20+4=21 ; d4+1=3 ; d6=4 ;
Monday November 6th, 2017 7:53:19 PM

Bartomus hacks into 6 with his glaive, cutting out a good-sized chunk of the thing.

Stock makes good contact with the creature in front of him, and then takes a step to his right.

Sid lets the old women know about his frustrations, and then implores them to leave as he fires an arrow. The arrow hits. There is no response from the ladies behind him.

Micah calls on Stock to get some room, buffs Zanderallen, and then heroically blasts the undead with a wave of positive energy.

Stohp reaches out and trips #3, knocking it prone.

Zanderallen follows up by decapitating the prone #3, and then rips open #4, destroying it.

Still unable to see a way to close the Gate, Dorbin casts a grease spell in front of it.

--
The undead continue to attack. Fortunately, nothing else comes through the gate.

1 attacks Micah, missing.
2 attacks Zanderallen, missing.
5 attacks Stock, missing.
6 attacks Bartomus. It slams an arm into the minotaur.
Bartomus takes 7 hp damage, and incurs a Negative Level.

Battle Map

Creatures are AC 15.

Negative Level - For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature's negative levels equal or exceed its total Hit Dice, it dies.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=23 ; d8-1=5 ; d20+11=13 ;
Monday November 6th, 2017 8:01:49 PM

Sid fires another arrow, "I need to get these things blessed or something. Maybe holy water or something. I wonder what they are?"

=======================================================

Knowledge(Dungeoneering): 13
To Hit: 23
Damage: 5

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d6=4 ; d6=1 ; d6=6 ;
Monday November 6th, 2017 10:26:38 PM

Note in the last post Micah got a 29 on a Knowledge Religion check to identify the undead

Hoping to minimize the opportunities abominable creatures have to drain the life of his friends, Micah again calls upon divine power to destroy them.

=============
channel energy 11 points of damage [5 uses remaining]
Magic Vestment 5 hours - 13 rounds

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+2=18 ; 2d8+2=8 ;
Monday November 6th, 2017 10:42:24 PM

Bartomus felt the draining attack and gritted through his teeth. He slammed his glaive back at the creature slicing into the same creature again.
======
Attack on No 6 - 18 including reduction of Neg Level against AC 15 for a hit with 8 pts damage

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+10=28 ; d8+9=15 ;
Tuesday November 7th, 2017 11:22:03 AM

His blade high and to the right from his last swing Zander turns his body and swings down into the collarbone of the undead in front of Micah. Contact is made with a sickening crunch as blade meets bone. Pulling his sword free Zander holds position, still wary of more creatures coming through the portal.
-------------------------------------
[i]Bull's Strength (+4 STR) 48 rounds
Magic Circle vs. Evil (+2 AC and Saves 10ft. Radius) 497 rounds

Standard Action - Attack Undead 2
Attack - 28 hits AC 15
Damage - 15 damage

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=8 ;
Tuesday November 7th, 2017 3:43:58 PM

Seeing that the others seem to be quickly dispatching the enemy, Dorbin looks around to see if anything else is coming near (perception: 8). He calls out to the old crones, "Can't you stop this? Can't you close this hole to...where is it a hole to?"

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20  d20+8=28 ; d20+8=20 ; d10+5=8 ; d10+5=7 ;
Tuesday November 7th, 2017 4:24:17 PM

Active Effects: Magic Circle against Evil, 1 level drain

Stock catches a face full of viscera as Z's sword makes solid contact with the...thing. He begins to feel his rage building but tamps it down...for now.

Stay in control, Stock old boy. These horrors can hurt you in ways you've never felt before.

"Stay on them Shields!"

He adjust the grip on his flail and aims an upward swing at the head of one of the undead near him.
==================
Critical Threat vs. 6 (or 5 if it is dead or any other remaining that Stock has the movement (30 ft.) to reach if that one is dead)
Confirm 20
8 damage or 15 if it is confirmed.


Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20=9 ;
Tuesday November 7th, 2017 6:47:05 PM

Stohp notes that the others seem to be focusing on the same target. "Spread your damage, we just need them dead not turned into paste"

She follows her own advice and trips one of the healthier ones (17 to hit #2, on my phone so that might not actually be one of the healthier ones XD)

DM MikeK - Gate Fight - Round 3  d20+5=9 ; d20+5=22 ; d20+5=21 ; d20+5=11 ; d20+4=22 ; d20=8 ; d20+4=12 ;
Tuesday November 7th, 2017 7:17:41 PM

Sid tries to figure out what the creatures are, but can’t. He fires another arrow into #6.

Micah identifies the undead as a form of wight. They pretty much have the properties already discovered. Of note is the energy drain can be cured, ex – by a restoration spell. Or, if you’re feeling bold, a fort save after 24 hours determines whether the effect is removed (or made permanent).

The cleric blasts the undead with another wave of positive energy.

Bartomus drops #6.

Zanderallen buries his sword deep into #2

Dorbin calls out to the crones, but gets no reply. Turning his head, he sees they’re gone. Nothing left but a cauldron on a fire. At least nothing else is appearing in the gate.

Stock rips deeply into #5.

Stohp trips #2.

--
The wights are all looking pretty bad, even for wights. But, the undead press on.

1 attacks Micah, missing.
A prone 2 attacks Zanderallen, missing.
5 attacks Stock, missing.

Battle Map


Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+6=22 ; d8+3=11 ;
Tuesday November 7th, 2017 9:39:03 PM

Micah grins grimly as he sees the tide of battle turning. He steps to his side to give his brother in arms access to both wights and delivers a well placed overhead blow with his mace to the undead on the end.

==========
Magic Vestment
Detect Magic
5 ft step to AB25
Hit #1 [AC 22] for 11 damage

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=13 ; d8-1=4 ; d8+10=13 ;
Tuesday November 7th, 2017 10:23:10 PM

Sid looks at the gore covering Stock, "I've have to remember that as a bonus for archery," he says as he let's loose another arrow. After firing he takes a moment to look past them into the portal to see if he notices anything.

========================================

Perception: 13

To Hit: 13
Damage: 4

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday November 8th, 2017 1:10:51 AM

Bartomus breathed as he watched the wight drop to the ground. He looked about and tried to get a sense of where the crones has moved. "Where did the witches go? Can we close the gate?"

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20  d20+8=12 ; d10+5=15 ;
Wednesday November 8th, 2017 10:01:58 AM

Active Effects: Magic Circle against Evil, 1 level drain

Stock glances over his shoulder at Sid's comment just as his arrow shoots past into the wight.
"Whoa...glad your aim is true Sid. The gore ain't that bad. Only when a little bit gets in your mouth. That can ruin you next few meals."

Stock swings at the next Wight.
==========
Hit AC12 vs. #5 for 15 damage (seems like a miss)
...unless Sid put it down with his arrow, in which case Stock will move through Bartomus and Stohp's squares to get to AB25 and then attack #1


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=16 ;
Wednesday November 8th, 2017 11:20:23 AM

Dorbin scrambles over to the cauldron and the fire. He looks for the witches or anything they might have used to cause this gate to open (perception: 16).

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+10=22 ; d8+9=11 ;
Wednesday November 8th, 2017 12:00:50 PM

Watching both sides of the fight Zander hesitates as to which way to head. Seeing Micah land a good blow and Stock's swing go wide he moves to aid the dwarf, not wanting him to take another hit from the wight's claws. So far his and Miach's plate had protected them and he trusts in that protection. Stepping next to Stock his blade continues true, something about fighting undead felt so right.
--------------------------
Bull's Str 47 rounds
Magic Circle vs. Evil 496 rounds (My move plus Micah's move will put Micah out of range so -2 to Micah's AC) Sorry Micah

5 ft step next to Wight 5
Standard Action Attack Wight 5
Attack - 22 to hit
Damage - 11 damage

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+8=13 ;
Wednesday November 8th, 2017 5:49:00 PM

With a dwindling number of targets Stohp just tries to trip whichever of them is still up and fighting. (13 to trip #1 I guess).

DM MikeK - Another visitor 
Wednesday November 8th, 2017 9:44:22 PM

Micah destroys #1 and Zanderallen moves over and takes out #5, whom both Stock and Sid missed.

The only wight left is the prone #2, and it only takes another sword stroke to take him out.

-------------- Combat is over ---------------------

Bartomus and Dorbin head back to the cauldron to try and figure out where the crones went, and if anything is around that looks like it might open (and close) a magic Gate.

The summoner has better luck with the first objective, noting multiple sets of cat prints (housecat sized) leading away from the cauldron, and back up the alley.

But as for Gate-magic, nothing looks promising.

And then, a figure steps through the Gate. Stopping before Dorbin’s grease spell is a very pale, very good looking, male half elf, armored in breastplate and with a longsword sheathed at his side. Pretty much everything he's wearing screams masterwork level craftsmanship. Though shorter than an average human, he has a very commanding, regal presence about him.
DM emphasis – Very Commanding. Very Regal.

Holding up his hands, palms out, in the universal “I’m not holding a weapon” posture, the half-elf calmly takes in the scene, his eyes pausing ever so briefly on Zanderallen and Micah before moving on.

”I am Lord Vanius,” he greets the group politely in a clear, cool baritone. ”As you are disciples of Domi, I presume this is the Wold proper. May I ask what city is this?”


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+14=17 ; d20+11=27 ;
Wednesday November 8th, 2017 10:02:07 PM

Sid holds his bow down in his left hand and raises his right, "Hello, I am Sid, and welcome to the Float." Sid starts trying to think of any [i]Lord Vanius[i] that might have been in any story, tale or bit of gossip.

==================================================

Knowledge(Local): 17
Knowldege (Dungeoneering): 27 (In case he is a known figure in any crypts or whats-it)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=13 ;
Wednesday November 8th, 2017 11:01:36 PM

Bartomus shook his head at Dorbin's interest in the cat paw marks across the floor. When the others began making noise about something happening within the gate, he turned back to watch and stood in awe as the regal figure stood before them. He could not determine what the elf was Lord of, and he hesitated to ask. In his silence, he tried comparing Lord Vanius to his vision of Eberyon. There were similarities and also differences.

==========
Perception - 13

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20  d20+1=3 ;
Thursday November 9th, 2017 11:12:01 AM

Stock narrows his eyes and examines the half-elf. Taking him for his word, he takes a knee and pulls in a deep breath. He looks down at his breastplate, looking for signs of permanent damage. There is no obvious damage but the pain in his side feels...deep.

He looks at Micah, and then looks back to the visitor that came through the gate.

Micah will be able to heal it. He always does...

=====
Sense Motive 3
Obviously Micah might not be able to heal the level drain but Stock wouldn't know that


Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Thursday November 9th, 2017 12:53:22 PM

Micah's eyes narrow as the new figure appears, aware that external beauty often masks internal corruption.

Before responding he looks significantly at Zanderallen. "Greetings, Lord Varius, he says with a nod. "I am Brother Micah, of Domi, as you have observed. What brings you to the Wold?" While speaking, he moves next to Zanderallen, lowering his mace, but not returning it to his belt.

He pauses to turn his gaze to include the fallen wights before continuing, "Were these yours?

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Thursday November 9th, 2017 2:53:21 PM

Somewhat taken aback by the appearance of this almost divine presence Zander isn't quite sure how to react. On guard from the wights he's inclined to be cautious, but Lord Vanius didn't seem like a being you wanted to offend. Catching Micah's look he immediately knows what it means and sees the wisdom in caution. First he makes sure he is standing in the middle of the group, trying to make sure as many Shields as possible are protected by the Magic Circle vs. Evil, mindful of it's protection from mental possession. Then he focuses his inner eye, searching Lord Vanius for evil.

If he senses no evil. Zander bows, "Well met Lord Vanius, please forgive the intrusion but having just fought wights out of that same gate we can't be too careful. I am Zanderallen, paladin of Domi, of the Silver Shields. You have arrived in our protected domain, a city known as the Float."

If he senses evil. Zander raises his sword and shield, "You speak nicely, but the darkness in your heart says otherwise. We are the Silver Shields and this city is under our protection."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=19 ;
Thursday November 9th, 2017 4:31:35 PM

Dorbin checks out the footprints and looks around to make sure those aren't from Emily Jasmine. When the new arrival appears, Dorbin attempts to remain hidden in the shadows of the fire near the cauldron (stealth: 19).

DM MikeK - Vanius 
Thursday November 9th, 2017 10:23:43 PM

The Shields greet Lord Vanius warily, but courteously. Sid welcomes him to the Float.

”Floating City?” Vanius responds, and then looks about him at the archway.
”This would be Lerntig’s Gate, then. Yes, that would make sense.”

Micah is more than wary. ”Were these yours?”

”More or less” the half elf answers, watching Zanderallen watch him.

The fact that Lord Vanius isn’t leaving a breath cloud when he talks is noticeable.

Zanderallen falls into a defensive position.
” You speak nicely, but the darkness in your heart says otherwise. We are the Silver Shields and this city is under our protection”

Zanderallen Highlight to display spoiler: { Not only is Vanius strongly evil, his sword is moderately so. }

”That is quite rude, you realize,” Vanius responds calmly, his hands never moving. ”I am sure you do your city credit. However, on this night I come not for your city or its citizens, or you, but for a different purpose altogether. One, it turns out, that will be collaterally beneficial to you, and those under your wing.

Something is coming, young mortals. Something momentous and destructive. Both I and my Mistress have bent our wills to divine its nature, but we cannot. But, the omens are everywhere.”

Vanius glances at the Trash Level’s ceiling, darkest black laced with occasional flashes of orange.
”Everywhere.”

”The event is coming soon. And preceding it, the boundaries between the Wold and Lands of Rest are blurring. Gates and portal long inactive, such as this one, are again open.

My Mistress is … concerned. By her command I will find and seal as many of these portals as is possible in the time remaining to us.

Therefore, if you would be so kind as to step back 30 or 40 paces, so that I feel secure enough to concentrate on the task at hand, I will seal this gate, and no further intruders from the Harrowed Moon will cross its threshold.”



Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+9=20 ;
Thursday November 9th, 2017 10:49:34 PM

Micah always was good with numbers and he has no doubt that this self proclaimed Lord is as well. Given that, it worries him that seven to one does not seem to concern this intruder in the slightest, despite Zanderallen's warning. It also is not lost on him that this being refers to them as "mortals".

Micah gestures to the others and begins to back up, but only a few steps as he asks, "I have no desire to see such a gate left open, but why do you and your mistress share this view?"

He takes a more steps back and pauses to ask, "Who is this mistress and what are you lord of?"

============
Knowledge Religion 20 for anything about Harrowed Moon or a Lord Vanius

Sid [SUBSTITUTION by John]  d20+10=17 ;
Thursday November 9th, 2017 10:59:58 PM

The paladin's mention of foul hearts and the eeriness of the visitor's cloudless breath makes Sid come fully alert. He is not excited about backing down, but neither is he interested in testing one who bears himself so regally and speaks of dire portents with such calm.

He steps back, eyes darting about for any threat from Vanius or the still open gateway.

===============
Perception 17 on the gate and Vanius.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=18 ;
Friday November 10th, 2017 12:02:10 AM

"Wait, there are more of these gates? Here? On the Float? Wait, you said this gate belonged to someone, Lernitg..." Bartomus played the name over in his mind and tried to pull out any hint at some connection to the histories he studied with the Guild.
====
Knowledge Local/Float 18

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday November 10th, 2017 7:52:01 AM

Stohp, with no magical vision to tell her exactly how evil the guy is, decides he can be trusted. Barely. Besides, it's not like they have any choice, they have no idea how to close this gate. She steps back the requested distance and waits, watching closely for any false move by the stranger.

Then something occurs to her. "You came from the gate. If you seal it, how will you leave?"

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20 
Friday November 10th, 2017 10:10:30 AM

Stock reaches behind and pulls out his waterskin. He holds it directly over his head and begins washing off his face. He takes a long pull and then spits it out. When he finishes his ablutions, he immediately begins shivering from the chill in the air. He looks like a mess.

Not really focusing on the stranger, he waits until Micah says his piece and then he edges closer to Micah and says in a low voice.

"Hey...uh...I'm not really that hurt but something happened when that undead thing touched me. I feel it. I think I'll be fine but can you help?"

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+5=17 ;
Friday November 10th, 2017 2:51:29 PM

Zanderallen looks almost as if he were struck at Lord Vanius' comment. His complete indifference to the implied threat and the odds being so heavily stacked melt Zander's boldness. Glad of his companions' questions to move the conversation along Zander's brain is spinning as he tries to figure out what best to do. If only he had any idea who this being was. Figuring either way his companions need to know he makes the sign to Micah, and by now the rest of the Shields, for evil, then taps his scabbard with a significant look at Lord Vanius and makes the sign again. He maintains his position front and center of the Shields but backs up with them.
---------------
Know:Religion - 17 (Lands of Rest, the gate, Harrowed Moon)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+6=24 ;
Friday November 10th, 2017 5:44:01 PM

The nervousness of the others is contagious. Dorbin remains in the shadows, but stays alert, carefully watching around the gate, and in the gate, for any signs of movement from anyone, or any thing, else (Perception: 24).

DM MikeK - Going, going, 
Sunday November 12th, 2017 6:04:02 PM

The Shields know Vanius is evil, and they know he knows they know. The unnerving part is, he doesn’t care. Outnumbered seven to one by a well armed group that just smoked half a dozen wights, Vanius is still acting as if he’s in complete control.

The Shields slowly back away as requested, but remain vigilant. Space they will give, anything more will result in a fight, Lord or no Lord. A few ask questions, and a more than a few try to piece together some of the names and places spoken about.

Thursday’s rolls count. Can roll now if you had not before.

Know Religion DC15 Highlight to display spoiler: { The Lands of Rest provide rest for those who are good of heart and mind. Here the Good and Noble Races find their true selves once again and find contentment after a life of strife and hardship. The Lands of Rest are separated from the Wold by the Shadow Lands. It connects to the Wold in such a way that the dead know how to find it as well as those priests who deal with the dead. }

Know Religion DC20 Highlight to display spoiler: { The Shadow Lands are composed of many realms of dead, not quite dead, and even fey. Basically, kingdoms and realm not of the Wold. Harrowed Moon is one such realm. It is rumored to be a place of horrors, ruled by an undead Queen named Fidelia }

Know Local DC15 Highlight to display spoiler: { Back in the day, Lerntig's Gate was a magical gate through which strangers arrive regularly and very surprised. It was something of a game among the Trash Level denizens to see how much gold they could get out of the newcomers’, with one tale or another, before they caught on. But nothing has come through the gate in decades, and it was assumed to be broken. }

No one has heard of a Lord Vanius before.

Once the heroes have stepped back a little, Vanius also steps back, so that he is on his side of gate. Giving Stohp a smirk, he begins an incantation, moving along the width of the arch and touching it at odd intervals. Occasionally, he pauses, waits for something, and continues. During the pauses, he answers a question or two.

”My Mistress is Fidelia, Queen of Harrowed Moon. We seek to close as many new openings to our realm, such as this one, so that when The Event comes, we will be in a position to focus solely on it, without distraction.

The barrier between the Wold and the Shadow Lands is thinning, and in places breaking. Here, and elsewhere. Where those openings are in your city, does not concern me. This one does. I have found no others between your city and my realm.”


The archway is turning opaque. Vanius is nearly done.

Stock leans over to let Micah know he’s not feeling so good.


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday November 12th, 2017 10:52:24 PM

"Good Sir," Bartomus started. "What would have activated this Gate since it was broken for so long? If it be the witches we saw, who were they working for? And why?"

"What event, Miccah?" Bartomus whispered with a sense of confusion.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Sunday November 12th, 2017 11:55:06 PM

Micah blanches when he hears Fidelia is his Mistress. He can see no good in allowing her purposes to advance. Regardless of how formidable Vanius might be, he can not in good conscience stand by without trying to stop him, queen Fidelia is ruler of the hallowed lands an undead queen of the undead. Her purposes cannot align with ours. You must be stopped,” he says by means if explanation to the other Shields and a challenge to the arrogant half elf as he rushes forward, casting enlarge person on Zanderallen.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Sunday November 12th, 2017 11:57:27 PM

Oops. I meant to enlarge stock not Zanderallen.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=12 ; d20+14=24 ;
Monday November 13th, 2017 12:49:31 AM

"Who was Lerntig? And what event? We can help stop things from our side. The enemy of my enemy is my Wardd's Maid! Miccah!" Sid readies his bow to strike if necessary the fight ready does happen and he needs to support his friend.

==================================================

Knowledge(Religion): 12 ((Wardd's Purse that was close. I should study me them texts))
Knowledge(Local): 24 ((Luckily I read the paper today))

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=18 ; d8-1=3 ;
Monday November 13th, 2017 12:50:41 AM

=======================================

To Hit: 18
Damage: 3
((So I forgot to add the attack stats, sorry))

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+8=20 ;
Monday November 13th, 2017 9:15:13 AM

Stohp is equally alarmed by the man's statement, though she knows nothing of the Queen of Undead. "'Focus on one point'? That sounds like an invasion. As in lets focus our efforts on one vulnerable point."

At Micah's revelation all becomes clear. "Stop him! The longer this gate is open and the more we kill here, the less others have to deal with elsewhere!" Stohp rushes forward and, wary of touching him, tries to trip him with her sap to disrupt his spell-casting (20 to trip).

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+15=20 ; d8+14=21 ;
Monday November 13th, 2017 9:41:43 AM

Zanderallen glances around at his companions as they charge forward. This was glory, this was courage, it might very well be their deaths, but this could not be allowed. "For the Float! For the Shields! For Domi!" Focusing his holy wrath he strikes at Lord Vanius.
-------------
Bull's STR +4 Str 26 rds remaining (assuming a little over a minute of conversation)
Magic Circle vs. Evil +2 AC AND Saves 475 rounds remaining

Charge Lord Vanius (+2 attack -2 AC)
Smite Evil Vanius (+3 Attack and AC +5 Damage ignore DR, +5 Damage doubled on first hit on evil outsiders)
Attack (Power Attack +8 normal +2 Bull's STR +2 charge +3 Smite)
20 to hit
Damage (1d8+7 normal +2 Bull's STR +5 Smite)
21 damage (26 if first hit on evil outsider)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday November 13th, 2017 9:46:05 AM

"But Micah, he said he wanted to close the gate, closed has to be better than open, right? Bartomus asked still a bit uncertain as to the motivation of the Lord that was now in their midst.

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20 
Monday November 13th, 2017 11:35:16 AM

Active Effects: Magic Circle against Evil, 1 level drain, Enlarge Person in Process (Casting Time of 1 rounds means it is active next round)

Stock is confused by the sudden turn in the conversation.

Closing gates sounds like a good idea to me... (OOC - Also a really low sense motive roll earlier has him believing everything Vanius says at face value)

Regardless though, his faith in his friends has him charge forward with the rest, even as he feels his body begin to grow.

==============
[i]
As mentioned above, Enlarge Person will be active next round.
Assuming he can, Stock will charge at Vanius, also being careful to be close to Zanderallen



Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20  d20+8=24 ; d10+5=9 ;
Monday November 13th, 2017 11:37:40 AM

Hit submit too soon. Sorry about that
==============

As mentioned above, Enlarge Person will be active next round.
Assuming he can, Stock will charge at Vanius, also being careful to be close to Zanderallen to maintain the magic circle
Hit AC 24 (or AC 26 if Stock can charge) for 9 damage


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=13 ;
Monday November 13th, 2017 1:17:09 PM

Dorbin sees the others moving towards the gate and quickly waves his hand to dispel the grease on the ground at the entranceway.

DM MikeK - About this plan..... 
Monday November 13th, 2017 8:06:01 PM

Micah recalls his teachings. No plan of Fidelia can possibly be a good thing.
He cries, “Queen Fidelia is ruler of the hallowed lands an undead queen of the undead. Her purposes cannot align with ours. You must be stopped.”

The cleric casts an enlarge spell on Stock, and charges.

Stohp echoes the call, pointing out that an invasion is likely.

The others aren’t quite so sure, but all advance as well, except for Dorbin, who removes the Grease spell in their way, and Sid who readies his bow.

”FOOLS! Enough of this!” Vanius cries. He casts his readied spell.

Suddenly, up is down, and down is up. All seven heroes “fall” straight up for 10’, and then stop. They remain in the air, oscillating slightly. Everyone can move, just not in any direction.

Vanius is so mad, he’s practically foaming.

“You petty striplings think this is an invasion? You should be so lucky! You think WE caused this? You have no concept of the powers aligning. THE END IS NIGH! The End of EVERYTHING! Of the Wold AND of the Shadow Lands. The very GODS tremble at the approach, and NO ONE, not even they, can discern what comes!

Look about you! Cities are rocked with earthquakes, hurricanes appear from thin air, the very sky is blotted out! No little ones. The Harrowed Moon prepares her defense, and I have no time to bandy with boys posing as holy men! I will seal this breach. If you again attempt to interfere, I will turn you to ash.”



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday November 13th, 2017 8:20:54 PM

"Micah, I think we may want to stand down, or hang down, or well, um, let's just assume he's doing something that isn't going to be bad," Bartomus said while trying to get some control of his kilt with one hand and trying ensure that not everything was hanging out.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+6=24 ;
Monday November 13th, 2017 11:53:02 PM

It would have been cowardice to leave evil unchallenged, but it takes true courage to admit defeat. ”you’ve made your point, Vanius. We will no longer interfere with your shutting down of the gate,” he says resignedly. ”you may release us. What is it that we CAN do in light of the developing events?”

=====
Spellcraft 24 identified up to 9th level spell being cast by Vanius

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=16 ; d20+12=22 ; d20+12=19 ;
Tuesday November 14th, 2017 1:08:48 PM

Dorbin tries to restrain a giggle as he is lifted into the air. He tries to float a little back and forth to see what he can do while floating. He ponders the spell that was cast and seems to be slightly oblivious of the danger they are all in while he looks around and thinks about the magic he has not seen before.

OOC:
Spellcraft: 16 to identify spell as cast (ugh, level 1)
Knowledge, Arcana: 22 to identify spell effect (that's a level 2)
Knowledge, Arcana: 19 to, oh I give up with these dice!

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20 
Tuesday November 14th, 2017 1:30:23 PM

Stock feels the last bits of Micah's spell dissipate as it is interrupted. He is very quickly and completely unintentionally upside down, hanging in the air. He does his best to twist his body to keep an eye on Vanius.

Hearing Micah's question, Stock adds, "I'd settle for knowing just what is happening that might draw us together as allies...temporarily of course."

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday November 14th, 2017 6:55:21 PM

Very much put out by being suddenly and unexpectedly floating in the air Zanderallen struggles for a couple seconds before admitting defeat in the face of a superior foe. Still not pleased with such evil being able to pass uncontested he recognizes his inability to stop it and the possibility of something worse. "You must realize your actions could just as easily be interpreted as acts to secure and strengthen the gate and connection between our lands as to seal it. And excuse me if the sky turning dark and wights attacking seems like an invasion of an Undead Queen of the Shadow Lands. But it seems we are forced to accept your words due to our inability to contest you." Seriously pondering the effectiveness of hurling his sword at Lord Vanius he decides against it as a futile action and fearing the consequences not to himself but to his companions. He is restrained to floating helplessly and glaring at Lord Vanius.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday November 14th, 2017 7:16:29 PM

Stohp finds her charge suddenly interrupted by flying. Looking about in a panic, she notes that everyone else is also floating. She is now very, very afraid. This man is clearly far beyond them and worried about something that sounds even worse. She curls into a ball and is very thankful that they're just floating instead of being outright dead.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday November 14th, 2017 7:20:38 PM

Sid spins slowly around without saying WHEEEEEEEEE! "So really, do you have a pamphlet, a quick blurb about the end times, some things we need to research? I respect you need to look out for you and yours, but if we can do anything on our side it might help us all. It takes a community to prevent the Apocalypse you know."

DM MikeK - Goodbye and Hello 
Tuesday November 14th, 2017 8:36:12 PM

Micah recognizes the spell. Micah – Highlight to display spoiler: { Reverse Gravity. It should wear off shortly. }

He and his companions briefly ponder their situation, and come to the collective realization that there is not a whole lot they can do at the moment.

Many of the group ask more questions, but Vanius has apparently decided he’s had enough, and ignores them.

Instead, he finishes whatever it is he’s doing.

The scene of the blasted wasteland goes dark, taking Lord Vanius with it.
For a moment the archway is black.
And then, there is a flash of light, and the archway is merely an archway again. Just an opening to the next room, not another world.

Everything is pretty much back to normal.

Except for the blackened sky.
And the missing moon and stars
And the six dead wights at your feet.
And the unattended cauldron bubbling softly behind you.
Oh, and also the fact the group is still floating 10’ in the air.

And … what about these two new figures, looking very surprised, who appeared in the archway right after that flash of light?

One is a female dark elf. The other a male human with a slight build wearing an immaculate suit.
Both are equipped with a crateful of very expensive looking, and probably seriously magical, gear.

And, really, they both look kinda familiar….

Knowledge Local DC 10 Highlight to display spoiler: { Wait a minute, there are portraits of these two hanging on the Dragon Wall in the Giggling Ghost! They’re friggin’ Iron Dragons! The most awesomest heroes in the entire Wold! }


Restlin the Mage-Priest  d20+21=38 ;
Tuesday November 14th, 2017 10:09:43 PM

So like, the first thing you notice about this guy is that he really knows how to dress. I mean, the crimson suit with the golden trim, the matching top hat with the peacock feather tucked into the band, the naked blade that hangs from his belt that shimmers and swirls in a hypnotic rainbow of colors...dude is fancy. That holy symbol of Wardd around his neck is probably platinum.

The second thing one might notice is that while he's not physically imposing, he carries himself without a hint of apprehension. He seems completely unfazed about showing up...wherever this is.

"Ok, love, if this is like the last place, we have like...ten minutes. We have a cauldron, some dead wights, and those folks floating over there." He looks down at his feet. "We're not floating, so that's probably a reverse gravity spell." He looks around. "Did Tink beat us here? Not that we'd find her if she did."

He turns towards those folks floating over there and walks towards them. He draws Shiny & holds the blade in front of him, stopping when it starts floating up. He grips his holy symbol, then stops when he sees at least one symbol of Domi floating around. "So, looks like we have ourselves some adventurers. Let's get you out of there."

He gives absolutely zero warning before waving his hand and dispels the reverse gravity field (dispel check: 38 - that should do it). He walks over to Zander (who is no doubt fallen on his backside) & looks down. "Restlin the Wizard, or Restlin the Mage-Priest, or Restlin the Mendicant." He offers a hand up. "Want to tell us what we walked in on?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=22 ;
Tuesday November 14th, 2017 11:45:16 PM

Bartomus shifted about to see what had occurred with the gate as Lord Vanius vanished into the flash of light that seemed to close the gate. When he could see through the aftermath of the flash that had filled the corridor, he saw two people walk through the gate. He recognized them from a painting. They were in a painting in the Giggling Ghost, they were important. He could pull up their names as he was having to pull up, or rather hold up his kilt, his clothing to ensure he wasn't showing more than he should.

Then he was falling, and he quickly tucked and tried to make sure he didn't break anything or anyone one. When he heard the man introduce himself, he could see in his mind the name written out at the bottom of the portrait in the Ghost.
====
Knowledge local - 22

Sesha, Blood Witch of Serenbeth 
Wednesday November 15th, 2017 12:19:16 AM


Stumbling from the light behind Restlin, Sesha hisses at the sudden brightness. Squinting her eyes for a minute, she waves away the spots and gets her bearings. At least, tries to get them.

"Twilight Kin and bright lights! Gah!"

After a moment, she rubs her eyes again and really observes her surroundings. She seems confident, and not totally surprised to be somewhere she shouldn't.

"Explain please, consort."

She is young, especially for an elf. Her grey-blue skin is smooth, where it shows, and underneath her black leather skirts and top, a bright glint of silver reveals her fine mithril armor. Her eyes are brown, and her arms and legs are slender and toned. A beaten and worn cauldron hangs from a chain on her belt.

"I'll help you fire the first synapse. The first time we went through the orbs we were sent to an alternate reality pocket where Marteus rules the day. This time we got sent to..", Sesha gestures around her. ".. and we are here with...", she gestures again, this time to the various heroes scattered along the ground.

"Really Mage-Priest, I'm not sure if you wizards are worth the trouble. Though it's probably not fair to lump you in with the Star Mages. They don't have a Witch or Matron among them to help them see up from down."

With a sigh, she comes forward and offers a hand up to Sid. He gets the feeling she's picked him for a reason, her face sort of like a child that has bravely decided to eat her most hated greens.

"Up you go, Surface Elf. Lets get you all to your feet." As she speaks, her eyes dart from person to person, looking for wounded, as if it were the first thing she was always expected to do."Is anyone hurt? Please tell me the wights didn't get ahold of anyone."

(OOC: ACDM Hugh - Not true about them not having a witch, Agatha is a Conjurer / Bloodwitch / Theurge / Seer)

OOC: Ken E - If it ain't a pure Witch, it's not a blood witch! Darn dabblers.

Stock (JonM) HP: 47/51 AC: 21/15/18; CMB: 7; CMD: 20 
Wednesday November 15th, 2017 9:07:06 AM

Active Effects:1 level drain

Stock pops up to his feet. Given that he was hanging upside moments before, he is fortunate that he was able to get his hands in position over his head to tuck into a roll on his way down. Not sure what to make of the newcomers, Stock does not yet mention the level drain.

"Thank you for getting us down and Welcome to the Float. Now. Who are you?"

At the best of times, Stock is not filled with sunshine and rainbows. Between being left out of the crone's prophecy, the wights, his injury, Vanius, being turned upside down, and now two new visitors, Stock is not quite having the best of times.


No Knowledge Local


Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+3=4 ;
Wednesday November 15th, 2017 9:48:49 AM

Given the current state of things, Micah decides to just react to the new developments rather than try to make sense of it all beforehand. That can be done at a later, calmer time he thinks. He shudders at a sudden thought: that given the current portents, there might not be a calmer time--or a later.

Pulling himself to his feet, he addresses Restlin's questions. "Thank you, sir. You are correct in that we were victim's of a reverse gravity spell cast by one who called himself Lord Vanius and claimed to be a servant of Queen Fidelias.

His stated purpose was of being here was to close as many new openings to his realm so that when "The Event" comes, they will be in a position to focus solely on it without distraction. He also said that this was the only opening between his realm in the Shadow Lands and the Float.'


He pauses a moment to gather his thoughts before continuing, "This city is the Float and you came through what is known as Lerntig's Gate. It suddenly opened and these wight's came through. We dispatched them, but not before two of our number were drained by them. He indicates who those two are with a nod to Bartomus and Stock.

"Vanius came through immediately thereafter. When we tried to interfere, he caught us all with his spell. He then finished closing the gate, disappearing as he did so just before you arrived."

Micah has never seen a dark elf before and is cautious to not stare as he acknowledges her with a polite nod.

============
Schultzed the knowledge roll

Restlin the Mage-Priest - Carl 
Wednesday November 15th, 2017 9:54:09 AM

Restlin spins to face Sesha, dropping the half-way up paladin back to the ground.

"Look lady, you're not the matron of anything yet...and don't go pulling the 'consort' card on me just because there are strangers you're trying to look cool around. We both know you dig me." He turns back and finishes helping Zander to his feet. "She does, you know. She totally digs me," he says to Zander with a wink.

Like lightning, Restlin's taken a knee in front of Stock. "Restlin the Mendicant, proud member of the Iron Dragons at your service." He takes Stock's hand & gives it a quick shake before turning back to Sesha. "Evidently we're in The Float. That's all the way on the Northern Continent...long way from Hook City. Question is are we in the same reality we left, or some alternate version?" He looks up, trying to see if the night sky gives any indication. "Huh, you folks don't have stars here? What happened to your sky?"

He walks back to Sesha, eyes still on the sky, and drapes an arm across her shoulders. "...and for the record, lumping me in with the Star Mages is not healthy for our relationship."



Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+10=13 ;
Wednesday November 15th, 2017 12:33:34 PM

Dorbin elbows Stock and whispers rather loudly, "These are two of THE Iron Dragons! You know, big-time heroes!" (knowledge, local: 13).

Dorbin is a small fellow, small even for a half-elf. He stands 5’6”, but at 100 pounds, there’s not a lot to him. He is usually seen wearing grey robes that just don’t fit him right. If he gets robes that fit his upper body, they don’t cover his legs. If he gets robes long enough for his legs, there is just too much material in the body part. He usually looks like he is wearing robes that are just too big for him. He looks like a small human, but the silver eyes betray his heritage, if you can get him to look at you long enough to see them. There is a small, light crossbow that he normally carries to keep away some of the bandits, or at least hope they will look for an easier target. Almost always underfoot is his grey cat familiar named Emily Jasmine.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=28 ; d20+14=19 ;
Wednesday November 15th, 2017 7:45:04 PM

Sid twists and turns as soon as he is released and falls lightly on his feet. While he is falling though, his mind races and places the strangers as Iron Dragons. He stumbles and falls on his butt. For a moment dogs on several levels start barking as he squees so hard that it goes supersonic. "Wardd's pockets why are Iron Dragons here?" He takes her hand and stands up and does a quick recap of the battle in a tumbling rush of words. In his fanboy haste he switches to Elven, and then slips into Gnomish while he shakes her hand.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+1=13 ;
Wednesday November 15th, 2017 7:51:02 PM

Recognizing the two figures as Dragons Zander jaw drops. A good five count passes as he stares at the man helping him to his feet. Finally composing himself as Micah finishes speaking he is just able to answer Restlin's next question. "We usually have stars they went dark about 5, 10 minutes ago. And by dark I mean a wave passed through the sky, obscuring all it crossed, including our twin moons. All that remains is that orange lightning." Shuffling awkwardly Zander really really wants to ask for an autograph but knows it's a really really bad time. Duty wins out though with current events. Instead he offers their services, "I don't know how much help we can be to Dragons, but I think I speak for the Silver Shields when I say we are yours to command. We know our way around the Float and offer our knowledge and blades, such as they are, to aid in whatever way we can."
----------
Know local 13

(OOC: Carl!)

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday November 15th, 2017 8:14:12 PM

Stohp is caught by surprise by the sudden drop and sprawls on the ground. Slowly she gets up, eyeing the strangers. She's still a bit shaken up by the sudden flight and realization that they could all die in an instant. Rather than answer any questions or engaging with the new strangers she just sort of stands there in a daze, watching the newcomers warily, trying to regain control of her emotions.

DM MikeK - Iron Dragons! Sweet. 
Wednesday November 15th, 2017 9:01:03 PM

The Iron Dragons, Restlin and Sesha, quickly and confidently evaluate the situation, remove the reverse gravity spell, and check on the Silver Shields for wounds.

Sesha’s evaluation is confirmed by Micah, cleric of Domi, who lets the witch know that two of the adventurers - Stock, the dwarf, and Bartomus, the kilt wearing minotaur – were struck by the wights.

The Silver Shields, in turn, react to their current brush with greatness with varying degrees of propriety, from complete fanboy Sid, to completely clueless Grumpy, er, Stock.
(To be fair, Stock has had a pretty lousy evening).

The do tell the two that they are in Floating City, and the stars and moons were covered only a little while ago, and they just completed a fairly interesting encounter with a fellow named Vanius.


Sesha, Blood Witch of Serenbeth 
Wednesday November 15th, 2017 9:08:42 PM


Sesha dips under Restlins arm, spinning to face him for just long enough to tap him on the nose.

"Tag.", she says. "You're it, and that's all there is to it until your human lifespan goes poof."

Apparently done with THAT subject, she winks at her Mage-Priest before answering Zanderrallen while on the move to Bartomus, a white nimbus of healing energy already glowing in her hands.

"You've already helped a lot, Silver Shields. We have a better idea of what these orbs in Hook City do, because we know you are the you's of our universe and timeline, as opposed to the you's of another such thing. We also know that the weird stuff happening in our city is happening in varying degrees across the entire world. And apparently, there's a bad thing happening soon, and it's so terrible that even a reclusive moon goddess and her vampire consort are willing to risk involvement with the world to slow it down."

She fishes a couple of glass vials, stuffed with diamond dust from her packs. She carried around fifty thousand gold worth of the stuff with her at a given time. Miracle spells could get expensive. In this case though, she was only too happy to help.

"Gather around Shields, if you took the bad touch from the wights. Everyones favorite blood witch will fix you right as rain." She stares hard at Stock. "You too, gruff one. No point in being stubborn. I've got a Grim Avenger of Gargul that I have to convince not to smite me every time I play with Woldsblood, and even he falls in line when it's time for me to dole out the healing. You'll just be delaying the inevitable."

Sesha has the spells remaining, and the diamond dust, to cast back to back restorations on the afflicted heroes.



Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Wednesday November 15th, 2017 9:48:55 PM

Micah finally realizes who these two are and smiles, both at the chance to meet these two luminaries as well as the varied reactions of his colleagues. His own reaction is tempered by the recall of one of his father's sayings A masterfully made blade is an impressive weapon, but it still started out as a humble piece of ore.

He nods agreement with Zanderallen's offer of assistance. While waiting for a reply he renews his detect magic and keeps an eye open for any new magical developments.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday November 15th, 2017 11:46:31 PM

Bartomus watched in amazement as the blood witch swirled about in a way that defied his expectations as he was use to seeing a portrait of her in the Ghost. As she approached with the offer of help, he stood tongue tied and simply nodded as he did as she instructed him to do. He did manage to get out a "Thank you kind Lady, thank you."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday November 16th, 2017 11:26:56 AM

Dorbin's mouth opens and closes as he tries to speak to the heroes that he has read so much about. When Sesha talks about the massive healing power and Dorbin witnesses that kind of power, all he can do is stare. Emily Jasmine walks over and rubs up against Restlin's legs, clearly not nearly as impressed.

Restlin the Mage-Priest - Carl 
Thursday November 16th, 2017 11:50:03 AM

"One human lifetime with you is plenty, lady!" he calls after her.

He moves to stand next to Micah, offering a quick handshake. "A priest, eh? I'm a priest myself." He holds up his holy symbol of Wardd. It is indeed platinum and masterfully crafted by his own hand. "I'm not a very good priest, but a priest nonetheless." He puts the holy symbol away. "Anyway, whatever's going on is going on in Hook City too, and it's a safe bet to assume it's more wide-spread than that as well. We've got alternate realities, portals to the shadow realms, not to mention all the weird stuff going on with Gargul that I'm not supposed to tell you about."

Restlin stretches a bit and removes his pack, putting it down on the ground & rummaging through it. "Yup, bet those Star Mages are gonna have a blast figuring out what's going on. I'm just excited to see what comes next. Ah, here we are." He pulls out a small brass music box. The symbol of Domi is carved on the lid. He opens it up, revealing a small automaton blacksmith hammering on its anvil. The tune "If I Had a Hammer" begins playing. "Something to fancy up your room back at Silver Shields HQ. If you folks are anything like the Iron Adventurers were when we were starting out, you probably live in some crap hole. Am I right?" He tilts his head, waiting for an answer.



Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Thursday November 16th, 2017 12:58:23 PM

Mouth not quite gaping at the diamond dust Sesha reveals, Zander thanks her profusely for the healing she bestows upon Stock and Bart. His mind had been troubled as to where to find a cure for the wights life draining touch.

Still not quite sure where they stand and whay course of action to pursue he awaits directions. The talk of Gargul, alternate realities, and shadow realms going way beyond his experience on the streets of the Fence. Restlin's quip about their home digs a little as Zander had become quite proud of their headquarters since the renovations. But he can't but admit that not too many days ago crap hole would have been an accurate statement. "You're only half right there. It started out as pretty much a crap hole. But the merchants of the Fence have really spruced the place up as thanks for our services. But wait a minute, shouldn't we be doing something about the whole end of the world business? Is this portal really and truly closed? What about the other gates on the Float?" Almost before he finishes talking his mouth snaps shut as he realizes he kind of just told off a Dragon.

Stock (JonM) HP: 47/56 AC: 20/14/17; CMB: 8; CMD: 21 
Thursday November 16th, 2017 1:26:52 PM

As Sesha approaches with her offer of healing, Stock bows his head slightly and closes his eyes. He quickly feels the hole inside of him fill in and involuntarily takes a deep breath. It is quite literally a religious experience for him.

When he looks up, his eyes are red and he whispers out a "Thank you".

He then pulls himself up straight, clears his throat, and tries again to get his bearings.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday November 16th, 2017 4:14:06 PM

"Well, Lord Vainus said something about the End of the Wold, but we couldn't get any details out of him... Wait, alternate realities? How what now?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Thursday November 16th, 2017 4:46:32 PM

Bartomus watched as the Priest produced the most exquisitely crafted music box with a small blacksmith hammering on an anvil. He shrugged off the assumption about their headquarters and raised an eyebrow at the reference to things happening in other places. "So the other gates could be used to bring more creatures? Who is Gargul?"

Sesha, Blood Witch of Serenbeth  d8+5=11 ;
Thursday November 16th, 2017 8:08:54 PM


Sesha, finished administering to the level drained, picks up and answers what she can.

"This is the first we've heard of gates. I don't think Hook City has one. Instead, we are dealing with some orbs that showed up, growing all green and magicky, that are sending us to alternate realities. Apparently, our friends just met another version of the Iron Dragons."

She fusses with Stock just a little more, wiping away his cuts and bruises with a cure light wounds spell. (Stock, Heal 11)

"I think whatever is happening, it's world wide. I also think areas in all corners of the Wold have having different issues. We had a seer from the Star Mages come and deliver a prophecy to us. It went something like this."

"Long has the Sleeper laid dormant.
Long has the seed awaited spring.
The Sleeper will Awake with fire.
The Sleeper will Awake with fear.
The bones of the Wold will it break.
The flesh of the Wold will it feast.
'Til all is made as the Sleeper.
'Til its children inherit all."

She sighs, and finishes packing away her diamond dust.

"We are trying to figure out what it means, but apparently it isn't a localized event. Several diviners have reported all divination magic being unsafe, so I haven't tried any myself, though I think it might be about time to try and talk with Serenbeth."

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Thursday November 16th, 2017 8:52:30 PM

Micah's father used to say "It is better to be silent and thought a fool, than to speak and remove all doubt."

He chooses to heed this advice, but he does reach out to the little blacksmith the Mage-Priest is holding, eyes wide with admiration, and ask, "May I?

DM MikeK - Iron Dragons continued 
Thursday November 16th, 2017 9:54:26 PM

The Iron Dragons continue with their easy going way of rendering the Silver Shield awed and amazed.

Sesha pull out the combined wealth of the company in a couple vials, and proceeds to completely heal up Bart and Stock,

Restlin offers a gift to Micah, a pretty cool looking music box.

The Shields reciprocate with a quick synopsis of the goings on in the Float, and offer to help however they can.

Oh, and the Dragons offer up what information they have, which appears to be a) not much and b) all bad.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday November 16th, 2017 10:19:40 PM

Stohp approaches the rest of the group, still shaken. The poem/riddle does bring her out of her reverie a bit. "That makes me think of that fae god... I can't remember the name. He's already away though right? Is there some other ancient god that's been sleeping?"

Restlin the Mage-Priest - Carl  d20+33=41 ;
Friday November 17th, 2017 10:15:35 AM

Sense motive: 41 - Restlin likely notices Zander's reaction to his own words, but just grins a bit then moves on.

***

"Well yea you can see it, it's yours," answers Restlin as he hands the box over to Micah. He stoops down & picks up Emily. He pets her behind the ears & under her muzzle. "You can tell a lot about a wizard by their familiar. This one's obviously well taken care of & happy." He looks and addresses Emily directly. "A lot of wizards treat their familiars like servants. Don't take a nice one for granted." He puts the cat back down, petting her one last time.

"So anyway, we're not sure what's going on. I don't put much stock in divination magics. I swear the stuff only exists to make you think 'oh, that makes sense now' right as whatever the diviner hinted at finishes swallowing you. We'll keep investigating. Maybe we'll even figure out what's going on before the Wold is split in two."

Restlin looks around, seeing if there's anything they can do to help. Sesha's magic was very useful pre and post combat. Restlin's magic was much more useful during combat. He shrugs and goes back to chatting with the locals.

He digs out a simple looking straight razor & shows it to Zander. "Ever hear about the time I fought a blue dragon with this razor?" He stops to look at the razor in question. "Didn't work. Nailed it right in the eye, but even a dragon's eyes are armored. Dragon killed me pretty quickly after that." He puts the razor away. "I mean, he brought me back to life and all. He's where I got Shiny after I helped him find his grandma. Not the worst dragon I've ever met, not like that Umbral one out in Jericho space. She was a piece of work..."

***

Edit: Almost forgot. Restlin gives everyone around him +2 to saves, skill checks, and attack rolls due to his luck aura. I can also let you roll and D20 check twice & take the higher result. If you've been meaning to make knowledge checks, now's the time.

Stock (JonM) HP: 47/56 AC: 20/14/17; CMB: 8; CMD: 21 
Friday November 17th, 2017 1:19:45 PM

Stock coughs and looks down. Then looks back at the Mage-Priest. "Restlin...judging by the hero worship being exuded by the other Shields...I mean, all due respect and all...and I guess I have heard something of you and your group...but well ease back, friend. You already have our gratitude and respect but no need to brag about your razors and your dragons....

Now, I think we should head back to the HQ. If there is more trouble, the city will look for us there."


Sesha, Blood Witch of Serenbeth  d8+10=16 ;
Friday November 17th, 2017 1:46:00 PM


Sesha snort-giggles, and pats Stock on the back.

"Excellent! Well, lets head back to wherever it is you Silver Shields stay. I'll whip up a dinner that will make everyone feel much better, and will keep you tip top all through the day."

Assuming this is agreeable, Sesha will cast an extended Heroes' Feast.

Temp HP - 16


Restlin the Mage-Priest - Carl 
Friday November 17th, 2017 2:35:46 PM

In all his years of storytelling, no one had ever accused Restlin of bragging. He's taken aback for a moment, then chuckles a bit before addressing the dwarf.

"Buddy, there are five stories I tell just about everyone I meet. The story of the time I almost got myself killed by trying to take a ladle from a zombie, the time I almost got myself killed trying to scout ahead by myself against a lich's army, the time the Iron Adventurers destroyed half a shanty town with a calm emotions spell, the time I got myself killed attacking a dragon with a straight razor." He pauses for a moment before kneeling down to look the dwarf in the eyes. "...and the time my friend Kyan cost us literally millions of gold pieces and got us thrown in jail by not realizing manners were important." He stands back up. "I'm not sure what you count as bragging, but surely you realize that if those were my most shining moments, I wouldn't be a Dragon."

All is forgotten when Sesha mentions dinner. He knew full well what it meant when it was her turn to cook, and the bagel he had for breakfast wasn't cutting it anymore...

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday November 17th, 2017 3:37:43 PM

Dorbin stares at Emily as Restlin lets her go. He smiles and steps forward when Sesha mentions going to the HQ and getting food. As the group starts to walk away he says, "How long will you be staying here?" After a moment's pause he adds, "And did the amazing halfling Garret Goodbarrel really fly on a dragon?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday November 17th, 2017 4:02:16 PM

"A feast sounds perfect, peppered with stories or rather legends," Bartomus said with an obvious hint of excitement mixed with fandom for being in the presence of the Iron Dragons. "Lady Shesha, again, thank you for the healing potion. I am eternally grateful."

He was working to keep the details of this encounter clear in his mind to share it at the Ghost someday when all of this prophecy thing worked its way out. "So, wait, a prophecy talked about the breaking of the Wold's bones, that has to mean the Wold itself. What could break the Wold?"

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday November 17th, 2017 4:12:43 PM

"A very large rock?" Sid says to Bart, "I want to hear about how you destroyed a shantytown with a calm emotions spell if that is possible," Sid says to Restlin as they walk back.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Friday November 17th, 2017 6:26:38 PM

Not yet sold on the idea of feasting at a time like this, Zander stomach is a little empty after all the investigating they had done that afternoon. And Stock's suggestion of being at headquarters in case some one came looking for them made more sense than running around Willy nilly. So making no argument he falls in with the others. Feeling like he had little to add Zander keeps quiet, hoping deep in his heart they would be able to prove themselves real adventurers to a pair of living, breathing, touchable Dragons.

DM MikeK - Back to HQ 
Saturday November 18th, 2017 10:25:56 AM

Some more discussion ensues, and a general agreement the a late dinner back at HQ would be good idea.

Given that the Shields missed dinner, several likely have rumblies in their tumblies.

The group departs - OOC - leaving behind six unsearched wight bodies?.

The Dragons note this is obviously the poorer section of town. They are told this is the Trash Level. The group climbs a set of public stairs to the Fence Level, and then find themselves at Shield HQ.
The Dragons will also note the 'sky' inside the city is artificial, a projection of some sort that the Shields, and other denizens of the Float take for granted. Or used to.

This artificial sky is completely dark, with an occasional lightning like flash of orange. The true sky, which can be seen from Shields HQ, is completely dark. On the Fence Level, multiple torches, everburning and just plain fire, line the shops and businesses on the street.

Shield HQ, while not a castle, is still pretty nice. A converted three story warehouse, it contains all the amenities, and has stairways and corridors sized to accommodate the two minotaurs in the group.

The kitchen and dining room are located on the third floor, but Sesha would decide the first floor, with its large, open area, is more suitable. She brings forth a great feast, including a magnificent table, chairs, service, and food and drink.

The aroma again gently reminds the Shields that they're pretty hungry.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Saturday November 18th, 2017 10:27:25 PM

OOC: I assume nothing was magical. Since Micah cast detect magic he would have noticed any auras on the wights.

Micah realizes this is no normal feast and recognizes that, though pleasurable in itself, the magical advantages may be unfortunately necessary.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Sunday November 19th, 2017 12:14:51 PM

Stohp starts to leave, but emerges from her shell-shock enough to go back and check the corpses for clues. Who knows, maybe one of the weights is wearing some sigil or whatever (perception 12 to search).

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=24 ;
Monday November 20th, 2017 1:41:36 AM

Sid stops up as Stohp stops, and follows her. "What cha do-- oh, yeah, good call," he says as he realizes what she is doing and helps.

=======================================================

Perception: 24

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday November 20th, 2017 9:52:16 AM

Bartomus followed the Dragons in complete shock and as they wandered back to the Shield's Headquarters. The darkness of the Float and of the outside was unnatural. It was something that made him worried about what was about to happen. Yet, he also kept focused on the distraction of the Dragons. We are hanging with the Dragons, the Dragons. He couldn't believe it.

Restlin the Mage-Priest - Carl 
Monday November 20th, 2017 10:12:59 AM

Restlin takes in the warehouse. He elbows Zander as he walks by. "You're right. This is pretty nice. Hook City locals always rewarded us with food instead of decor. Luckily Bosk has a secret passion for interior design." He puts his finger to his lips & wink, indicating it's inside, secret information.

He sits down next to Sid as they eat & tells the story the elf requested. "Yea, we used to adventure with this older wemic named Zeoll. Great guy. He made everyone around him better. He had this way of correcting your mistakes before you even realized you made them. I once watched Bosk barely miss an attack against this skeleton thing we were fighting in a magic ring, when Zeoll snapped his fingers and I swear to Wardd Bosk's axe backed up just a hair and connected with the thing. Zeoll was awesome.

"...but this one time we were in Mudtown. That's the shanty town that surrounds Hook City. Our weather control devices in the city make it rain a lot on the outskirts. Hence, Mudtown. Anyway, we were in mudtown, and there's this protection gang operating there that's not behaving properly. There's a long tradition of offering private protection to businesses in Hook City, in fact that's how the Iron Adventurers got their start. They were doing it wrong, though. They were shaking down people who didn't want to pay up, damaging their businesses, you name it. So we confronted them and things got heated quickly. That's when Zeoll cast calm emotions on the lot of them.

"Well, there was this big guy who was obviously not all there in the head. Turns out he wasn't muscle, he was a sorcerer who was a bit of a pyromaniac. He didn't appreciate Zeoll trying to mess with their heads like that, so he started throwing fireballs, and burning hands, and scorching rays everywhere. By the time we settled them down, there was a lot of property damage to Mudtown."


Restlin stops to take a drink of some pink fizzy stuff Sesha conjured up. "Don't know what she calls this stuff, and it's almost too sweet, but it's not bad. Anyway, Hook City refused to rebuild; they barely tolerated Mud Town anyway. Not one of our finer moments, really. Some friends of ours took the opportunity to create a settlement a few miles outside of town where Hook City laws had no sway.

"So anyway, takeaway here is that if you're going to prepare a calm emotions spell, be sure you silence it metamagically and cast it behind their backs."


Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday November 20th, 2017 10:24:51 AM

Zander seems a little down as they head back. With the initial adrenaline of the darkness spreading and the fight over the eerie darkness seems to weigh on his shoulders. That it should affect the Float "sky" scares him. While it could get dark in alleys and such there was always light somewhere in the "sky". This was worse than the openness of the forest sky. And the cold certainly wasn't helping either. Glad to be back at the now familiar headquarters his spirits are greatly lifted after eating, both by the taste of the food and the other effects. Leaning back in his chair after they finish eating he voices the question he is sure is on everyone's mind, "What do we do now? I think there are other gates in the Float, is anywhere else in danger?"

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday November 20th, 2017 11:07:36 AM

Dorbin follows along and watches Sesha carefully as she creates the huge feast. He pulls out his notebook and jots down a few notes as he watches the food and table appear. Then he quickly tucks it away in his robes and takes a seat. Turns out, it has been awhile since he has eaten.

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Monday November 20th, 2017 11:50:29 AM

Stock walks with the rest back to the HQ and is amazed at the quality of the feast. Poking through the items on the table, he finds carafe of ice cold milk and helps himself. As stories are shared at the table, Stock pulls out some unfinished stones from a pouch at his waste and begins polishing them with some of the smaller lapidary tools he always keeps at the ready.

Forgot to get a stone from the publisher and the trash level. Oh well. I got plenty of work here as it is.

He listens to Restlin's stories and is continually surprised that he is the only one of the group who honestly has never heard any of these stories.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday November 20th, 2017 2:00:32 PM

Stohp joins the rest for food, but doesn't really enjoy it. The conversation just sort of goes on around her until someone asks what they should do next. "I'm not sure there's much we can do. Whatever is going on it has powerful forces worried. That man had us all helpless with a wave of his hand. If someone that powerful is worried, how on earth can we help?"

The memory of the gravity lapse makes her shudder. They'd faced long odds before, heck a literal zombie apocalypse almost happened, and she's fallen in fights before, but she'd never felt completely helpless. At least when you get knocked out cold you usually go down swinging and are can't watch your encroaching death. Just being left hanging there, powerless, waiting for your fate to be decided...



DM MikeK - A time to rest? 
Monday November 20th, 2017 9:09:39 PM

OOC - Everyone earns 1200 xp for the wight battle

Micah is confident no magic is on the destroyed wights, although, given the number and power of auras emanating from the Iron Dragons, it is possible he missed an item or two.

Sid and Stohp search the wights for sigils or some other identifying features. They do find each of the wights is wearing a necklace of what appears to be flattened strips of gold. They bear no engraving or other marking, but they could be worth something.

Despite Sesha’s feast and Restlin’s stories, the mood of the Silver Shields is generally somber. Events of monumental proportions are affecting their city, and with them comes a growing realization that they may be out of there depth.

Zanderallen and Stohp have questions, but no answers are forthcoming. No one is pounding on their door, so the emergencies seem to have abated. Floating City seems to be waiting.

The night starts growing late, and the day’s effort begin to catch up to the Shields.
Meanwhile, the pair of Dragons begin to feel the tell tale signs that their little interlude may be fast approaching its conclusion.


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday November 20th, 2017 9:21:02 PM

Sid looks to everyone, "Do you guys think I should bring Elly here or do you think she'd be safe enough at the Split Arrow," Sid looks to the Iron Dragons, "you place to stop for bows and arrows in the float."

Sesha, Blood Witch of Serenbeth 
Monday November 20th, 2017 10:23:30 PM


"Dont worry Stohp. I find that these sort of things always happen in scale relative to who is around to stop them. The gods and other natural forces in the Wold will push the Dragon Consortium where we need to be, which will leave heroes like you to fill the gaps where you need to be. Have faith in yourself and the other shields, and it will all work out fine."

She speaks with a smile, as best as she can to be reassuring.

"And we can focus on the bigger problems, knowing the people in the Float are in good hands."

She pokes Restlin, as she stands.

"Lets go love. We need to get back home. Since we are on the correct plane and timeline, a teleport should do the trick. If you don't have it memorized, I'll Shadow Walk us home instead. It should only take about an hour, and we'd be more or less alone all that time."

She grins.

"I wonder what trouble we might get into?"

She smiles and waves again, before either he, or she, casts the spell to head home.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday November 21st, 2017 1:20:32 AM

"They were here, in our headquarters," Bartomus said after the Dragons left the Shield's headquarters. "They stood here in our headquarters."

It was pretty obvious that Bartous was still under the star power of the Wold's legends.

Restlin the Mage-Priest - Carl 
Tuesday November 21st, 2017 7:19:23 AM

"Sure, I've got a..." then he catches on.

"Nope, no teleport. Looks like we'll have to go the long way." He turns back to the Shields. "Good luck with the rest of the apocalypse! If we get through this & you need help in the future, just ask for the WLA to get us a message." He grips Sesha's hand as he furls his cloak back, revealing a WLA Officer badge before Sesha gets them out of here.

***

See ya, Lakeview. Good to be back for a bit.

Zanderallen (Zachary H) HP: 48/48(+16 Temp) AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday November 21st, 2017 9:53:09 AM

Not sure whether to be embarrassed or amused at the antics of the two lover dragons, Zander stands at attention and salutes as the two of them step into Shadows. "We'll do our best to keep it safe here. Thank you for your help. Safe travels." As they leave he feels a little smaller, like the room is a little darker. Shaking off the feeling, and still bolstered by the Hero's Feast Zander considers their situation. "I don't know what's going on but we better be ready for anything, and ready to move at a moment's notice. Make sure you've got all you gear."

Starting to head up to his room Zander stops and puts his hand on Sid's shoulder, sensing his distress, "I don't know if Shield HQ is any safer than anywhere else right now. However it may be better to have loved ones close by at times like these. If you go, go quickly, and take someone with you. I would go but I would slow you down." Giving Sid's shoulder a squeeze Zander stomps up to his room, reflecting not having any family to worry about left him without distractions. But maybe that wasn't always best, thinking of the fire Sid would fight with to protect Elly. Grabbing his hammer he gives it a few swings the weight comfortable in his grasp. Stowing it in his belt he grabs a couple other items he didn't take to the printers and heads back to the main room, ready for anything.

-----------------------------------
(OOC: Don't forget everyone, the Extended Hero's Feast from Sesha will give everyone +16 Temp HP, +1 Morale on attack rolls and Will Saves, and +4 Morale on saving throws vs. poisons and fear for 24 hours)

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday November 21st, 2017 10:07:16 AM

Stock sniffs and shrugs as the heroes vanish.

"I mean they seemed friendly and all. Where I come from though, people are people...even legends. That Sesha can put out quite a spread though..."

Stock helps himself to what seems like slices of ham and a strong, white cheese on bread. It's not until he takes a bite that he realizes that the cheese is actually of a sort typically made only by dwarves. He is instantly transported back to his youth for a moment, eating a ham and cheese sandwich...

He finishes polishing the stone that he picked up from the Hands of Love Temple, holds it up to the light and smiles. He stands and heads over to the storage area and comes back wearing a new cloak and holding a ring and a potion. He places them on the table between Micah and Dorbin and says, "I think we still don't know what these are. They were from the farm. Any chance you either of you can figure out what they do?"[/b]

=============
How long do the temp hp's last?

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday November 21st, 2017 10:20:17 AM

Waving goodbye at the departing dragons, Stohp comments to no one in particular, "It's funny, when I was younger meeting them would have been a dream come true. With all of this other stuff going on though I'm too worried to care."

Her observation is followed by a great yawn, which makes her realize how late it is. Rallying herself out of her dark thoughts for a moment, she speaks to the whole group. "Ok guys, we need to get some sleep while we can. We don't want to get stuck trying to save the city with no sleep. I suggest we sleep in shifts so that someone is awake to get any urgent messages and wake the others if something happens. I'll take first watch."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday November 21st, 2017 4:30:44 PM

Dorbin remains at his seat at the table as the Iron Dragons head for the exit and then actually disappear in front of them into the shadow realm. He says, mostly to himself, "Wow. That was amazing."

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+5=20 ; d20+5=25 ;
Tuesday November 21st, 2017 7:06:25 PM

Micah's fascination with their illustrious guests' visit is broken by practicalities. "let me take a look," he says in reply to Stock before casting detect magic.

====
Knowledge arcana 20 on ring and 25 on potion to identify

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+11=14 ;
Tuesday November 21st, 2017 8:14:46 PM

Sid rubs his face with his hands, "Aaarrgh, she wouldn't leave anyway would she Ffloyd's Anvil and Wardd's Pick." After a few moments he pulls out paper, ink and quill and pens a letter. Sid looks for someone to hand deliver his letter and passes a gold along with them in thanks. If available he pours himself one stiff drink and sits down with Micah and Stock, "So, what's on the agenda?"

=====================================

PErception: 14

DM MikeK - Rumor mill in overdrive 
Tuesday November 21st, 2017 8:19:02 PM

The Dragons take their leave, after some encouraging words.

The Shields settle in for a long night, preparing themselves for any possibilities. Sid disappears for a few minutes to retrieve Elly, who lives right around the block.

Nothing happens.

Morning comes, the sun peaking over the horizon in both real time and in the Float’s artificial sky. The temperature gradually rises, until it is at a normal level. It’s almost as if the night before never happened. Almost.

With the dawn comes a single loud voice calling in the street. A human in brown monk’s robes, cowl pulled over his greybearded face shuffles down the street, calling out at regular intervals, “The End is Nigh!”. He continues down the street, around the corner, and out of sight.

The day passes, slowly. Micah uses the time to identify the ring and potion brought out by Stock.

Ring of Protection +1, and Potion of Bulls Strength

Sid is also able to value the six gold necklaces recovered from the wights as worth 350 gp each.

Everyone reflects on their own reactions to encountering the Iron Dragons.

And the wait continues.

Come nightfall, the sky is again filled with stars and moons.
However, the Float’s artificial sky remains darkened. No flashes appear anymore. Its as if the Float’s sky is out. Torches and Everburning lights are again placed in front of shops and homes, but it feels like they don’t cast as much light as they should. The streets are dark, dreary.

And so it goes. Every morning, the man in monk’s robes makes his rounds, calling that The End is Nigh. Every night, the Float’s sky is dark.

After three days of this, rumors start making their way through a city on edge into the ears of the Shields:

- Someone has moved into the old Hands of Love temple, prophesying the arrival of a new god
- The witches have returned to the still inactive Lerntig Gate, now distributing salves and potions to relieve stress
- Word arrives from Cutter. The Crying Woods is gone. The forest is still there, but the Presence is no longer in the woods around the hamlet.
- Adventurers arriving at the Giggling Ghost through its famous portals are fewer and fewer in number. Those that do come report natural disasters and strange phenomenon occurring throughout the Wold.


Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Tuesday November 21st, 2017 10:02:41 PM

Of the rumors that come in, Micah is most interested in that of the prophesies of a new god. He suggests to Zanderallen and the others that they see for themselves what has developed at the Hands of Love temple.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday November 21st, 2017 10:47:57 PM

"Agreed Micah, a new god, and the witches have returned?" Bartomus said as he listened in on the conversation of the Shield's leaders. "I think we should go talk to the witches, they were trying to use the gate, and now are trying to help folks? Something doesn't add up."


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+4=14 ;
Wednesday November 22nd, 2017 1:32:27 AM

"Honestly I'm more worried about the disappearance of the Crying Wood. Dragons are slain, Krakens vanquished, and armies dispersed. A hostile force, especially one with so much reason, no, need as this one, does not just vanish. Let's talk to the witches, and hope that this New God is somehow part of the issue. Gods great and small, I hope the Culverwood is alright. We should get information from the WLA and make sure they are informed as well." Sid broods over all of these troubling facts.

======================================================

Int Check: 14 (Sid's beginning to serious think and pay attention to these things)

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday November 22nd, 2017 9:52:53 AM

Three days of tense waiting does not do Stohp any favors. With little to do but sit around and stew in her own worries and fears she's had trouble sleeping and has not been taking care of herself well, leaving her ragged and tired.

Jumping into the conversation she corrects Bartomus, "They weren't trying to use the gate, they were the ones who sent Jasper to get us and warn us about the incoming evil." After a moment's thought she adds, "This all sounds like we should check it out, but it might take to long to visit each lead one by one. There's been no real danger to days; do we risk splitting up to cover more ground? If so I want to go see the crones"

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21  d20+7=19 ;
Wednesday November 22nd, 2017 10:12:32 AM

Stock holds up the ring and says, "Anybody want this? I already got one pretty similar. As for what comes next, one direction is as good as another for me...although I had no love for that malevolent forest."

He sits down and gets out his carving equipment and fishes his carving out of his pack and goes back to work. After a while, he stands and heads to the workshop. In his hands are two small pieces which are hard to identify. In a few moments, he is back and walks over to Micah.

"Micah - you will remember that when I first joined the group, we were jumping right into a little scuffle with a rather large taur in the temple. As hard as I tried to impress you guys - and I feel like I held my own - you singlehandedly took down that big fellow. I always felt like you might have saved my life."

He holds out to Micah a small, intricately carved wooden hammer. It is about 6 inches long and bears an uncanny resemblance to the hammer that Micah used on Shredds. It is carved out of two pieces of oak that are affixed together via intricate joinery. On the face of the hammer (the part that does the damage) is carved an image of Shredds' face.

======
Craft Carpentry 19 to finish his carving
Obviously the hammer is more work of art than actually functional
Like I said in my email - please claim the ring and the rod of metamagic




Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday November 22nd, 2017 11:52:30 AM

Dorbin says, "I don't trust those old crones down there. I don't know much about them, but I can see what I can find..."

During the wait, Dorbin does some research on the crones, if he can find anything about their history, who they are, their goals, etc. (Sage allows him one day study to answer any DC 30 knowledge check). If possible, the second day he will study to learn more about the history of the gate.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday November 22nd, 2017 3:58:38 PM

"Right, right," Bartomus nodded as Stohp explained the difference between the witches. "Still, I do think we need to talk to them and Stohp, I agree that we need to cover as many leads as possible - so I would say, let's work in pairs and see what we can find by dinner's start. Maybe meet up at the Ghost to compare what we learned?"

Zanderallen (Zachary H) HP: 48/48(+16 Temp) AC: 25 T: 13 FF: 24 CMD: 19 
Wednesday November 22nd, 2017 8:20:28 PM

"We move as a group. Especially going to the witches or the temple. My vote is the temple. A new god sounds like trouble and that temple has a bad string going for it."

DM MikeK - Decisions, decisions 
Wednesday November 22nd, 2017 9:28:41 PM

There's a lot going on in the Floating City, and the Shields debate whether to split up and investigate multiple leads, or stay together and check them out one at a time.

Meanwhile, Stock presents Micah a token of his appreciation.

And Dorbin does some researching. Of the crones, he can't find anything. They seem to have just shown up a couple days ago on the Trash Level, moved in next to Lerntig's Gate, and almost immediately began warning people of its imminent activation.

The Gate has a bit more. It has existed since the Float was found and populated, but hasn't been active in nearly 50 years. Made of the same material as the Float itself, the prevailing theory is it was built by the Teucri (an ancient race that built the Float) as some kind of door. In recent memory, that door has been one way. Nothing happened if one walked through the archway. But, on a rather regular basis, some poor confused soul would suddenly appear, from nearly anywhere on the Northern Continent.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Wednesday November 22nd, 2017 10:28:49 PM

Micah stares speechless at Stock's words and gift. He does not feel he did anything single handed nor anything other than what was necessary to stop that fiendish villain.

He reverently receives the hammer in both hands admiring it from all angles. He then carefully sets his new treasure aside and clasps both of the dwarf's wrists in his own, stares him in the eyes and softly says, "Thank you. Friend."

When time allows he carries it up to his room, displaying it prominently on a nook above his bed.

He calls the Shields together.

"All," he starts, [/b]"I think, given the portents and sudden changes, it would be unwise to split up. I agree with what some have said that the crones are worth another visit, while personally feeling that the rumored development at the Hands of Love is of significant concern. Thus, I propose the following: let's collective go visit the crones first. It should not be a long trip or conversation, then go to the temple to investigate. This latter trip could be brief, but I fear it could develop into more. I have meditated on what spells I may need for either contingency, so I am ready to go as soon as everyone else is."[/b]

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday November 22nd, 2017 11:56:09 PM

After a day Elly comes to HQ she goes back to the shop and reopens it. Every night sid comes and brings her to HQ with the understanding that when things go down she will remain safe at HQ((She won't, she'll be at the Split Arrow either selling or giving away bows to her neighbors in needs be)). Sid reiterates, "We should go to the crones first, and then to the New God. We shouldn't split up. Splitting up in this situation only weakens us as a whole. I know I'm just a bowyer, but that's what I think. And..." Sid's voice becomes lower, "does anyone have a feather token? I really am worried about the Culverwood. You... you don't understand if you haven't lived there. It's not just a 'presence' or whatever, but a real live... being, entity, thing. Common doesn't have the right words for it. Let's just say that if the Cryingwood and the Culver are both gone it is very bad for us all."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday November 23rd, 2017 12:17:22 AM

Sid looks around to the others, "What do you guys... and Stoph, think?"

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Thursday November 23rd, 2017 8:35:00 AM

"The crones know something. They knew the wights were coming..." Stock subconsciously rubs his side where the wight touched him. "I say we do that first....Number one priority though is to stay together. There is too much going on to split up...if that makes any sense."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday November 23rd, 2017 10:40:46 AM

Dorbin shares what he has learned about the gate. He suggests that it was made by a race that is really unknown in the area and how the gate works is likely quite a bit beyond anyone's skill here. He says that the crones are likely charlatans, always making predictions, and who just happened to be right this one time.

Zanderallen (Zachary H) HP: 48/48(+16 Temp) AC: 25 T: 13 FF: 24 CMD: 19 
Thursday November 23rd, 2017 5:30:31 PM

Getting antsy just sitting around Zander nods along with what appears to be the consensus. "Well it seems we're all agreed. Stick together, talk to the witches and then head to the temple. Let's get a move on before things get worse." Helping everyone get their stuff together Zander fully equips himself and leads the party down to the gate.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday November 23rd, 2017 8:17:12 PM

Stohp nods and follows the group. Sticking together is a wise precaution.

DM MikeK - Witch hunt 
Thursday November 23rd, 2017 9:03:24 PM

The Shields resolve to stick together, and although Sid is really worried about the reported absence of the Crying Wood, decide to first see what the crones are up to.

The group descends to the Trash Level, and finds the trio have relocated into the room housing Lerntig's Gate. The archway itself appears to remain inactive. The group is bent over their cauldron, and look up at the group's entrance.

"Welcome, Silver Shields," the first one remarks. "We thank you for your service with the gate. How may we assist you?"

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday November 23rd, 2017 9:55:49 PM

"Old Mothers," Sid says with concern, "Are you alright. I see you do not have chairs, should we get you chairs? Do you need something to eat? Have you used your daily unguents and ointments?" He gets a few chairs from a local establishment(no more than a silver per chair) and makes sure they are comfortable. "Old Mothers, please, are you hungry? I have some stew if you like? It is nice and hot and soft!" Sid's elfin vitality and honest sincerity are enough to convince any who look for a ruse.

------------------------------------------------

((I have a thermos of meat and taters to feed eight people and will gladly give them as much as they want... and will keep the steel like container))

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+13=18 ;
Thursday November 23rd, 2017 10:05:00 PM

Knowing that Zanderallen can talk sell nails to a blacksmith, Micah nods to the paladin before initiating the conversation. "Ma'ams, he says with a polite bow, "We heard that you are back at your post caring for the people here. Having also heard of some ominous rumors about the Crying Woods as we;; as some developments at the Hands of Love Temple, we are here to ask if your sight has revealed anything else that might be helpful."

=====
Diplomacy 18 to aid other.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday November 24th, 2017 1:09:02 AM

"Well if we are going to go as a group, then I do think we need to go with all we have. But, I have to wonder if time may not be on our side in all of this," Bartomus added after hearing Dorbin's information. "Just think we make a bigger target when we are all together, that's all."

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21  d20+1=6 ;
Friday November 24th, 2017 9:34:01 AM

Stock stands by, tapping his flail against his hand and looking stern as the others talk.

Definitely don't trust these witches.

He is carefully watching everything they say.

----------
Sense Motive 6

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday November 24th, 2017 11:03:09 AM

Stohp hangs back and lets the others talk. She had considered getting some of that anxiety reducing medicine, but is to embarrassed to do it in front of everyone. Maybe she'll get a chance by hanging back when the group leaves...

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday November 24th, 2017 12:19:15 PM

Dorbin is with Stock and really doesn't think much of the crones. He decides to cast detect magic just before they arrive at the location and then he concentrates to determine what kinds of magic and what power of magic might be on or around the crones, or perhaps none at all.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+13=29 ;
Friday November 24th, 2017 6:22:27 PM

Zanderallen views the situation in front of him. Glad of the friendly openings made by his companions he steps forward, smile and words friendly and warm. So far these women have done nothing to warrant hostility and a few nice words never hurt, "Come now Sid, these lovely ladies aren't that old. Ladies, we've come seeking your wisdom. You seem to have had some information revealed to you and given the present situation were hoping you would be willing to share want you know and maybe how you know it. We've heard troubling rumors and the woods and the old Hands of Love temple. We trying to figure out how best to help."
----------------------
Diplomacy 31 (29 +2 from Micah's aid)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+7=20 ;
Friday November 24th, 2017 8:53:24 PM

Bartomus leaned against his glave and listened to Zander explain their reason for being back. He looked about the gate and kept an eye on the coming and going of those about the place.
======
Perception = 20

DM MikeK - Witches of Maab 
Saturday November 25th, 2017 10:24:53 AM

Sid, Micah, and Zanderallen choose the friendly approach, while Stock and Dorbin keep a suspicious watch. Stohp and Bartomus hang back a little and observe.

Sid's words of concern are at first met with suspicious looks, but as the witches come to believe his sincerity, they relax.
OOC - No bluff roll, so DM assumes Sid is sincere.

"We're not that old," chuckles the second.
"I am," retorts the first
"You want the young man to fetch you a chair?" teases the third.
"Only if its Terrion," teases back the first.
"Sweet Maab, let it go. That was YEARS ago," responds the third.

The pair appear quite ready to rehash old wounds, but Zanderallen's question interrupts them.
They give each other one final glare, and turn to the paladin.

"We are bonded with Maab, Man of Domi. If you are asking about the Gate, Maab sent me a dream to come here and guard it, and fetch you if something happened. She seems to think you are important to this city in the weeks ahead. As for the Wood and the Temple, we have not been given any information about them."
The second witch pipes up, "but we can find out."
The third chuckles. "Fifteen minutes. And we can find out about one or the other."
"Just one," agrees the first. "After that we'd need another day."

Stock is captivated by the firelight reflecting off a crude wooden shelf containing glass vial of various pretty colored liquids, and doesn't pick up on much else.

Dorbin's detect magic detects quite a bit of moderate magic - the witches robes, a necklace, some rings, a shelf full of potions, and a strong aura on the cauldron itself.

Bartomus notes that even though they are on the end of a dead end alley, several figures have approached, seen the party there, and faded back to the main street.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday November 26th, 2017 12:33:42 AM

"Stohp, without looking obvious, Bartomus whispers to his fellow Taur. "Check out the edges of the ally, we have company or rather have folks watching us.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Sunday November 26th, 2017 5:24:46 PM

Upon hearing the whom the witches serve and how they came to be here, Micah feels confident they chose well to ally with rather than oppose these women.

After considering their offer, he responds, "I think the temple is a more immediate concern given its proximity. We would gladly wait and welcome any answer you may receive regarding this rumor about a new deity there."

He pauses to allow them time to process their request then continues, "Having said that, the developments in the Wood are similarly important and we would also welcome your guidance there, knowing that we would have to come back tomorrow to receive it."

After this second request he nods politely, awaiting a reply.


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=24 ; d20+12=25 ;
Monday November 27th, 2017 11:37:43 AM

Dorbin doesn't know what to make of the various amounts of magic and instead concentrates on the cauldron.

OOC:
Using detect magic to determine the school of magic for the cauldron (Knowledge, Arcana: 24, identifies school of up to level 9); (Spellcraft: 25, should identify the magic item up to level 10).

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+12=24 ;
Monday November 27th, 2017 12:07:11 PM

"Probably just people wanting charms or anxiety meds but to embarrassed to ask in front of a large group." Stohp mutters back, but she takes a position near the entrance to the area and keeps a weather eye out for anything odd (perception 24).

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+5=12 ;
Monday November 27th, 2017 2:51:39 PM

Agreeing with Micah's assessment of their offer Zander stands attentively, waiting to hear what the soothsayers have to say. Not incredibly familiar with Maab, he is at least comfortable that she is generally considered a benign power. "Any divination you could give us about the temple would be greatly helpful. We were planning on investigating it after talking with you ladies. If you are so guided and willing to aid us, a further divination about the woods tomorrow would be much appreciated." Curious about how they plan to obtain their answers Zander watches patiently.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday November 27th, 2017 6:43:59 PM

"Do those anxiety meds knock you out or do they just make you really mellow? How long to the last and how much per vial?" Sid asks, "And are you sure you don't need anything? A coat, shawl, or blanket, I have some tea... no wait that's at home. I could get you some tea?"

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Monday November 27th, 2017 6:45:25 PM

Stock gets up on his tip toes to see what the Taurs are so interested in. ”There somebody down there?”

DM MikeK - Tell me about the temple  d100+9=19 ;
Monday November 27th, 2017 9:10:23 PM


"Tea would be lovely," the second witch answers Sid.
"And we're just giving them a bit of hemp deriavative to sooth the nerves," the third adds. "Helps take the edge off for a few hours."

While Dorbin watches the cauldron carefully, the first witch stands over it.
"Let's concentrate ladies," she tells her companions.

The first witch mutters an incantation, as the other two offer additional mutterings and intricate movements.
Spellcraft 19 Highlight to display spoiler: { Divination }

The witches stare into the cauldron.

"Ones known to you return, prophesying the return of the Goddess of Prophesy. They are harmless fools..unless they are not. The veil remains."

The witches sigh in frustrated unison, and look up.
"Maab has spoken of this veil before. We think she cannot see beyond whatever is coming."
"Frustrating," echoes the second.
"Terrifying," offers the third. "She's always been able to see the future."

Knowledge Religion DC 25 Highlight to display spoiler: { Jantierri, Goddess of Prophesy, has not been seen since her death during the Year of Ascension. }

Dorbin is having trouble. The cauldron seems to be the magic item, rather than a type of one. And, he can't pin down the school of magic, as it seems to belong to all of them. It's a pretty unique little magical pot, it is.

Bartomus, Stohp, and Stock watch for the figures. None approach very closely, and it seems to be different people each time. They start coming down the alleyway, stop as they hear the sights and sounds from the Shields and witches, and then head back into the street.



Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday November 28th, 2017 12:46:11 AM

"I am almost tempted that we step into one of the side rooms near hear to watch what is going on," Bartomus said as he watched more people turn away from the alley. "We are either keeping some folks at bay, who need the services of the witches here, or keeping others at bay who may have other intentions."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+12=27 ;
Tuesday November 28th, 2017 12:16:39 PM

Dorbin recognizes the divination and ponders at the wondrous magic that is the cauldron. He says to Bartomus, "I am guessing these people are coming to the witches for answers, much as we have done."

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21  d20+1=19 ;
Tuesday November 28th, 2017 12:56:17 PM

Never one to wait around and guess at what others are thinking. Stock starts off toward some of the people at a brisk walk. He walks up to the first one that makes eye contact with him and says, "Hello, good citizen. I am a member of the Silver Shields. I couldn't help but notice your - and your neighbor's - interest in the witches. Is it just a matter of curiosity or are you coming to them for a reason? I don't mean to pry but we are just trying to understand them better and how they interact with the community."

Stock you old goat, you do mean to pry. You are literally prying into their every day life.

------------
Diplomacy (Stock's soft skills are hilarious!) 19

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+6=7 ; d20+9=29 ;
Tuesday November 28th, 2017 2:06:25 PM

Micah does not catch the spell the witches catch, but he gasps as he hears the prophesy.

"But the Goddess of Prophesy has not been seen since her death during the Year of Ascension," he muses aloud.

He ponders the rest of the message. "Harmless fools...," he asks the witches, "Any idea who they might be?" He grins a bit before adding, "Hopefully not the Silver Shields."

Serious again, he comments to the others, "Do you think this could refer to the Hands? They have a tendency toward foolishness and were harmless until misled."

===
Spellcraft 7
Know Religion 29

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+5=18 ; d20+5=6 ;
Tuesday November 28th, 2017 3:48:04 PM

"I would not be surprised if certain members of that community fell prey to some new prophet. Their discernment in matters of faith has shown to be rather lacking. Or it is possible the Goddess of Prophecy is truly returning. Either way we should speak to them. Thank you ladies, you'll see you tomorrow?." Impressed by what he assumes is rather powerful divination magic Zander bows to the witches, not thinking of anything else they need to ask for today. Ready to gather the Shields and proceed to the temple Zander waits for everyone to be ready.
-----------------
Spellcraft - 18
Know Religion - 6

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday November 28th, 2017 7:24:00 PM

Stohp considers the news. "After we thrashed them the remaining members may have decided a new god would be preferable to Caerolda. After all they've only gotten into trouble while worshiping her."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=29 ; d20+4=17 ;
Tuesday November 28th, 2017 8:40:07 PM

Sid goes to the end of the alley and looks for a child between 10 and 16 to act as a gofer. While he is looking he spares a look at Stoph, "Are you alright? You look a little off."

========================================

Perception: 29 (Looking for gofer)
Sense Motive: 17(To know that Stoph is nervous)

DM MikeK - Next stop, temple 
Tuesday November 28th, 2017 9:36:33 PM

Most of the Shields discuss the meaning of the prophesy, and have the feeling some of the former Hands of Love may be involved in more religion.

Zanderallen suggests that the former Temple be the next stop, and prepares to head out, after securing permission to come back tomorrow and see what can be learned concerning the Crying Wood.

"Anytime Dearie", remarks the third witch.

Meanwhile, Stock has decided to bypass the whole speculation process, and trods down the alleyway. The people in the alleyway scatter before him. But, upon reaching the end, one fellow happens to be turning the corner into the alley as Stock exits, and they collide.
Being a dwarf and a warrior, Stock doesn't so much as budge, as the poor soul crashes over him into a heap.
Stock leans over him. "Hello, good citizen. I am a member of the Silver Shields. I couldn't help but notice your - and your neighbor's - interest in the witches. Is it just a matter of curiosity or are you coming to them for a reason? I don't mean to pry but we are just trying to understand them better and how they interact with the community."

"I don't know nuthin!" yelps the gangly human teen from his position on the ground, holding an arm protectively over his head.
"I mind my own business! ... wait ... you're one of them Silver Shields?? No need to hurt The Witches, sir. They help us out, they do. Herbs and draughts to help the little ones sleep through the night is all."

Sid, who arrives about this time, figures the fellow will make a great gofer.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday November 28th, 2017 11:48:25 PM

"So wait, the Hand of Love just keep after some new deity to worship? Doesn't that kinda go against being the concept of being devoted?" Bartomus asked and then caught the commotion at the end of the alley where Sid and Stock were detaining someone on the ground. Bartomus took a few steps towards the commotion. "I do think we need to visit this Temple, just don't understand the witches role in all of this."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday November 29th, 2017 11:21:58 AM

Dorbin turns when he hears the commotion that Stock has caused. He shakes his head and wonders what their little group has gotten in to. He ponders, briefly, running away and hiding again as he used to do before he found the shields. Then he realizes that something is really wrong with the float and someone needs to do something about it.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Wednesday November 29th, 2017 2:42:51 PM

Micah tenses when he hears the disturbance in the streets, but calms down once he hears the young man's response. He waits patiently for Stock and Sid to finish as he heads back with the others.



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday November 29th, 2017 4:40:32 PM

Stohp moves up just in time to hear the request that they not hurt the witches. Wondering why Stock is terrorizing some poor random citizen, she responds "We have no intention of hurting the witches. We merely seek their supernatural guidance on current events. They've proven themselves knowledgeable and trustworthy in the past."

This'll raise their reputation a bit, Stohp thinks to herself. The Silver Shields consulting them! They might get swamped by the local admirers of the Shields.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Wednesday November 29th, 2017 6:09:03 PM

Holding back a laugh at Stock's blunt but effective diplomacy Zander is glad the witches haven't been causing any issues in the area. "Many of the lower ranks of the Hands of Love cultists we've dealt with weren't so much devoted to Caeldora as to the charismatic cult leaders. If somebody new came along that group would be a good recruiting pool. Or it could be a legitimate new religion. It's our job to find out."

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday November 29th, 2017 7:42:55 PM

Stock thanks the boy for the information, as diplomatically as possible - which really is a low bar for a barbarian. He then gruffly turns back and heads back to the others.

Listening to their opinions, he says: "To the temple I say. The witches had some information but I do think it is time to move on. Opinions?"

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday November 29th, 2017 7:54:29 PM

Sid helps the lad up, "There we go, there we go. Say there lad, what's your name?" Sid listens and nods, "Well, [Lad], I and Sid and I am also with the Silver Shields. If you are interested I have some work that needs done." IF THE LAD answers positively Sid says, "Good man, now, first off, we agree that these Old Mothers are being particularly helpful and we're glad they are to the community a service. Now I need someone to help make sure that they are comfortable as they guide us in these times of trouble as the Venerable Ladies they are. I need someone to fetch them tea, bread, chairs, sweaters, whatever small necessities they need. Secondly, if they have anything that they urgently need to tell us, we need someone to relay that message accurately, precisely, and quickly to our homebase. What do you say [Lad]? Interested?"

DM MikeK - Crook Square 
Wednesday November 29th, 2017 9:38:40 PM

Stock thanks the lad, and turns for the road to the temple.

Sid helps the lad up, and sweet talks him a bit. Stohp's flattery of the witches also helps lighten the mood.
"Name's Fabian," says the lad. "Sure I can do that. But, I ain't got no coin for those kinda things, and 'course, I can't provide for my own if I'm waiting on them."
Sense Motive DC 10 Highlight to display spoiler: { Fabian would like to get paid. Duh.}

Whenever Sid's transaction with Fabian is complete, the Silver Shields head for the former Temple of Love.

Past the Giggling Ghost, down Crook Street, and into Crook Square they go. The storefronts all look the same as the last time they came this way, although the street is busier.
Crook Square continues to be occupied by several merchant carts. But, the Shields notice the goods on sale have changed. The fruit cart is still here, but most of the wares for sale in other carts deal in good luck talismans, wards against evil, elixirs claimed to cure miasma and curses, and torches/laterns.

The temple bears no insignia or emblem. The front doors are wide open, and people freely move in and out. There are no guards or acolytes or much of anything to indicate a religious presence.

However, from the interior can be discerned a strong voice, preaching fervently.
"Repent of your misdeeds! The End is Nigh. She has foreseen it. The fire comes, and Jantierri follows! Prepare yourselves!"

Anyone glancing inside should recognize the thin, white bearded, aged human standing amidst a group of a dozen or so locals as Father Barnholdt, former cleric of Caeroldra.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+4=17 ;
Wednesday November 29th, 2017 10:02:41 PM

Bartomus followed his fellow Shields through the Float, and he thought of peaking into the Ghost to see the portraits, but sighed and continued on. When they approached the opened temple doors, Bartomus looked about and focused in on the strong voice that filled the space.

Jantierri, Jantierri, he said to himself trying to recall if that was a name he had come across in his earlier studies.
===========
Knowledge local/float = 17

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday November 30th, 2017 12:00:22 PM

Dorbin says, "Again with the end of the Wold. I wonder...could it be true? Is this really the end?"

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+5=17 ;
Thursday November 30th, 2017 2:11:41 PM

As they enter the square Zander pauses memories clouding his vision for a moment. Thinking back to some of the troubles this square had seen. At first glance everything seemed fine, a street reclaimed. Then he notices the goods for sale. But that could be attributed to the sky overhead he thinks with a glance upward. Even after three days it was still unnerving. Hearing the voice inside he resists to the urge to run his head into the nearest wall. "Father Barnholdt, this is not what we meant when we told you to stay out of trouble." Not even realizing he spoke aloud Zander walks into the temple, taking a breath before entering to calm himself and put on a poker face. As he walks he racks his brain for any knowledge of Jantierri.
---------------
Know (religion) 17

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday November 30th, 2017 2:31:23 PM

"Ok Fabian, here's a coin purse of 30 copper to take care of the Mothers here, and I think 1sp per day is fair. Let's say five days in advance, and a bonus upon completion of services? I'm sorry I don't have time to bargain, the Wold needs saving and we have to do our parts now yes?" Sid pushes the money into Fabian's hands, 30cp in a small coin purse and 5 sp for hisself, and sends him to get the ladies some tea. He goes and let's the Old Mother's know that Fabian has be attending to them if they need it and to run messages to us. "I only ask that you please warn the boy if danger strikes suddenly so he is not left looking for you if a menace has come to you and you've," Sid hand waves, "poofs off. Thank you and let him know if you need anything."



Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday November 30th, 2017 3:44:41 PM

As the approach the building and Stohp hears the proclamations she wonders if he has a nice placard to go with his spiel. Despite events and her own very serious worries she seriously doubt the Wold is actually going to end. A lot of people might die and everything change for the worse, but everything just ending is a little much for her. Then again the whole Wold just ending might be far less painful then any number of possibilities.

She abandons this line of thought before she becomes too depressed.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Thursday November 30th, 2017 4:56:50 PM

On the way to the temple, Micah casts Magic Vestment on his shield.

Realizing his colleagues might not recognize the name being shouted by the priest, he explains as they approach, "Jantierri, is the dead goddess of prophesy the witches spoke of."

Before entering he casts detect magic, focusing on Father Barnholt. When Zanderallen barges, in he follows as quickly as he can after viewing the erstwhile Priest of Caerolda in the magical spectrum.

=============
Magic Vestment 5 hour duration; +2 AC; reflected in header

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Thursday November 30th, 2017 4:57:53 PM

"Jantierri? Doesn't sound familiar. Micah, Z? Does that ring a bell? Is that a god? goddess? Person?

As to this end of the world non-sense. I'll believe it when I see it. Domi protects us."


Subconsciously Stock touches the black Dwarven themed Domi sash he wears about his waste.

DM MikeK - Barnholdt 
Thursday November 30th, 2017 8:23:23 PM

Listening to Father Barnholdt's spiel, Micah relays that Jantierri is the old Goddess of Prophecy the witches spoke of earlier.

The group enters the foyer. The first floor of the former temple is bare of any ornamenet.

Barnholdt looks up at Zanderallen's comment, and the group can tell he recognizes them.
Micah detects no magic whatsoever on Barnholdt, or inside the temple.

The aged man stops his preaching, and the small crowd turns to look at the Shields.
"The Silver Shields," Barnholdt breathes in wonder. He carries that same look some of the heroes did when gazing upon the Iron Dragons.
"Are you hear to save us? Can you protect us from The End? Heroes will be needed. She has told me?"

In response to the inevitable "Who has told you?", Barnholdt cries "Jantierri! I saw her in a dream! A woman goddess, aglow in white light, bidding me to proclaim her coming at Wold's End."

Sense Motive DC 10 Highlight to display spoiler: {He appears sincere, if a bit awestruck.}

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  d20+3=20 ;
Friday December 1st, 2017 12:23:43 AM

Bartomus shook his head as he listened to the self-proclaimed prophet describe the source of his devotions. It was obvious he was sincere, but nothing he said helped to explain who this Jantierri was.

"What else did your dream maiden tell you, Priest? Bartomus asked.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+7=19 ; d20+7=23 ; d20+8=28 ;
Friday December 1st, 2017 1:24:53 AM

Stoph is more than a little uncomfortable with the clear hero worship in the man's eyes. It's nice to be appreciated, but the look of shear awe is something entirely different. Furthermore it's obvious that his spiel is heartfelt (Sense motive 19, ignore accidental roll). He isn't just after attention, he really, truly believes in his vision. Therefore he's either completely mad, actually in contact with the goddess, or being fooled by someone with enough mystical mojo to send him false dreams.

Regardless of her speculation the important thing for now is to reassure the audience. Calling out in a loud voice she talks to the entire room, "We will do all on our power to protect everyone. You are not alone. We are not alone. The Iron Dragons themselves came and helped us thwart an undead incursion. Through them we learned that heroes from across the land are uniting to protect the people. Whatever it is that is coming it will be stopped. All of the heroes of the Wold will see to it." (28 Diplomacy, nat 20!)

As she speaks, Stohp finds her own fears and worries assuaged. Before she felt crushed under the weight of unstoppable odds, completely uncertain of how to proceed. Speaking to the crowd helped her realize the truth of what she said, and that the Shields are never alone.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday December 1st, 2017 11:10:03 AM

When the group is asked if they are going to save the Wold, Dorbin shrinks back a moment, not sure that he is really up to the challenge here. I mean sure, he can help, but save the Wold? His thoughts are interrupted by Stohp proclaiming that the Silver Shields ARE going to protect everyone. He stands a little taller with the inspiration and moves up to stand with Stohp, showing the people that they are ready to protect them.

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21  d20+1=5 ;
Friday December 1st, 2017 12:59:30 PM

Stock listens to the back and forth, watching Barnholdt carefully. At least he meant to watch him carefully. Midway through the conversation, Stock began feeling thirsty and grabbed his waterskin and took a long deep pull on it, spilling little bits of it on his breastplate. Embarassed, he turns away from the others brushing the water drops on the floor. By the time he turns back, Dorbin is standing tall and everybody is looking at Stohp like she just convinced them to march into battle.

I hate when I miss stuff.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+11=29 ; d20+13=29 ;
Friday December 1st, 2017 3:20:02 PM

The conviction in Barnholdt's voice sends a shiver down Zander's spine. This man truly believed he received a vision from a goddess thought to be dead. And his method of delivering his message probably wasn't helping. Stohp was doing an admirable job of calming them though. Wow she could talk, there you go Dorbin buck up young fellow. Spreading his arms he turns to the assembled people as Stohp finishes, "Citizens of the Float, I know these are dark days but sitting here buying good luck charms and worrying about the end of the Wold isn't going to help anything. When we think of heroes we think of people like the Dragons, but the truth is we all can have a part to play as heroes. May Domi grant you courage to go about your work as normal, watch out for your neighbor, and be prepared for whatever may come." Turning to Father Barnholdt, "We need to talk about your vision, if Jantierri has returned than you seem to be one of the first of her new priesthood."
--------------------------
Senes Motive 29
Diplomacy to Aid Stohp (29) Adds +2 to turn her 28 into a 30

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17  d20+14=23 ;
Friday December 1st, 2017 11:37:09 PM

Micah is torn between admiration for the efforts of his colleagues and concern about what may be happening with the gullible Father Barnholt. Feeling he has nothing further to contribute to the former, he focuses on the latter. Approaching the priest and trying to usher him aside, he quietly asks, "How did Jantierri appear to you? What did she look like and what exactly did she say?"

=======
Continuing to Sense Motive on Barholt: 23

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+10=11 ;
Sunday December 3rd, 2017 1:06:25 PM

"I hope I gave him enough money," Sid says quietly to himself before focusing on the matter at hand. While people are talking he takes a hard look at his surroundings, but is more concerned about the old women and the boy he's roped into this.

================================================

Perception: Nat. 1(11 total)

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Sunday December 3rd, 2017 8:56:08 PM

Micah is not willing to discard the possibility that Jantierri is returning, but considers the possibility that Barnholdt has been misled, deceived, or is just plan deluded as a more likely alternative.

His genuine concern for this priest as those who could be affected overrides his skepticism as he tries to discern the truth.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Sunday December 3rd, 2017 10:38:23 PM

"So, Micah, there is something to this Jantierri lady, or is this a scheme?" He whispered as the questioning of the older man was occurring.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday December 4th, 2017 7:40:14 AM

If Stohp was nervous about the admiration before she's twice as so now with everyone staring at her. She works hard to keep a stiff spine and not ruin her little speech by wilting and/or running and hiding.

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Monday December 4th, 2017 10:26:34 AM

Stock is thoroughly impressed by Stohp's ability to hold the crowd's attention. He has never seen her act this way and while a part of him is jealous of this ability, for the most part he just wishes such flowerly words weren't necessary.

People should just listen to us. We're here to help.

Regardless, he listens carefully to all the religious talk. While religion has always had a personal importance to him, he has never been much of a scholar.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday December 4th, 2017 11:57:34 AM

Dorbin looks the crowd over, hoping that he is helping by standing with Stohp.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday December 4th, 2017 12:13:43 PM

Starting to follow Micah into the back to have a chat with Father Barnholdt, Zander notices Stohp's discomfort. As a paladin he had been trained to be a focal point and his personality fit that but not everyone was comfortable being the center of attention. His support ends up being a bit awkward as he goes for a shoulder pat only to realize too late her shoulder is another 2 feet higher. Partially recovering with a elbow pat he encourages her in a whisper, "Good speech. You've got courage and compassion my tall friend."

DM MikeK - The Prophet Barnholdt 
Monday December 4th, 2017 8:04:32 PM

Bartomus asks Barnholdt what else Jantierri has told him.

The old man gets a far-away look, recalling the memory.
"She appears when I sleep. For the past four nights, since the storm in Plateau City. A woman of great beauty. Clothed in white light. 'I am Jantierri,' she says. 'And you will be my prophet. For I forsee the coming cataclysm. Go forth, my prophet, and tell them. Tell them to prepare. For the End is Nigh.'"

Meanwhile, Stohp steps forth to assuage the gathered crowd. And the normally quiet taur turns out to be pretty darn good at calming fears. Both of the citizenry at large, and her own team. Zanderallen joins in, and between the two, most of the assembly head home feeling more confident in the future than they have in days.

Dorbin also feels much better.
Stock would too, if it wasn't for that water he dribbled all over himself.

Micah wants to know more about Barnholdt's visions.
Both he and Zanderallen pull the old man aside for additional questions.

But other than the words he gave Bartomus, which he believes completely, there's not any additional detail Barnholdt can provide.
He has been chosed by Jantierri to be her prophet.
The End is Nigh.

That's pretty much it.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Monday December 4th, 2017 8:31:42 PM

"Hmm, sounds like we need to go to a library and do some research! Whoo! Think the WLA has a robust enough library? If nothing else we should pass this along. What storm was that again?"

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday December 4th, 2017 9:08:21 PM

"Yea, Sid, I agree, WLA may be a good stop," Bartomus nodded. He rubbed his chin and then asked "where is the Plateau City? Not sure I know where that is?"

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Tuesday December 5th, 2017 7:39:28 AM

Stohp agrees that the library is a good choice for their next stop. "Besides there will be plenty of adventurers there that might have information. We can check the library and consult with our fellow adventurers."

Once they're on their way to wherever and well out of earshot of Barnholdt she comments to the others, "Why is it prophecy is almost always so vague that it's useless? "The end is coming, prepare!" Ok, great. How? Is it some great invasion so we need to be armed for battle? A natural disaster so we need warm clothes and to shore up our buildings? I mean just the message "The end is nigh" is worse then useless, it just spreads a panic and makes things worse. Even if you can't see what's coming a vague notion of what to do about it would help. Otherwise everyone is doing something different to try to prepare as they're told and nothing useful gets done."

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday December 5th, 2017 11:02:36 AM

When the WLA comes up, Stock cocks his head...

WLA...I thought about joining them once. Maybe now is the time.

When Stohp begins to complain about the few details in Barnholdt's "prophecy", Stock snickers. "She's right you know. Doesn't sound like old Jan trust you very much if that's all she's given you to go by. Seems like she'd be using you to build her flock...so to speak. But who's going to flock to your banner of 'The End is Night'?...it's a pile of rotten stone if you ask me."

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Tuesday December 5th, 2017 1:23:55 PM

Micah muses over Barnholdt's description. "Unlikely prophet. Every night in his sleep. Same message. Same image. No sign of enchantment," he mutters to himself as the depart.

When the library is suggested, his step picks up. "With any luck there may me some previously obscure reference to Jantierri that may make more since in light of recent events," he adds as he follows the others. "And tomorrow we will likely get something similarly vague about the Wood."...

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Tuesday December 5th, 2017 1:59:59 PM

As everyone talks of the library Zanderallen gets a sinking feeling in his stomach. Why couldn't the problem be something that could be talked to, reasoned with, pummeled if necessary. Or a least something with a clear solution. Perusing dusty tomes for the rest of the day did not sound like fun. Walking next to Micah he hears his mutterings, "It seems strangely legitimate, and that worries me. It is serious trouble if gods are stirring."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday December 5th, 2017 3:50:28 PM

Dorbin's eyes light up with the mention of going to the library. Where Zander is disappointed, Dorbin is excited. He mentions that if the WLA library doesn't have enough, he knows where there is another library that has SO much information. He pauses and says, "I'm not sure I could get all of you in, though..."

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Tuesday December 5th, 2017 6:14:13 PM

As the party of book nerds, and Zanderallen, make their way to the WLA chapter house Sid laughs, "Old Jan, I love that. You're right though, it is bad marketing, unless you get your godly jollies from fear and panic it doesn't help. I mean 'prepare the end is nigh' would have been great to know a few months ago, before the sky grew dark and gods started sealing up portals."

DM MikeK - Jantierri 
Tuesday December 5th, 2017 8:24:47 PM

Having exhausted the meager knowledge of Father Barnholdt, the Silver Shields make their way up to the Gold Level to visit the Woldian League of Adventurer's chapterhouse, report in, hopefully learn something new, and in Stock's case, perhaps more?

On the way, Bartomus is reminded that Plateau City is the other end of the Way Station, a massive teleport system passing through people and cargo into and out of The Float.

Arriving at the WLA chapterhouse, Sid and company are ushered in and grilled for information. The WLA confirms the remarks of the Iron Dragons. Whatever is happening, it is a Wold wide phenomenon. Crescent Valley seems to be cut off from the outside Wold. Dirt City lies in ruins following an unprecedented earthquake. It is said the Tree of Parting is dying. Hurricanes are appearing and disappearing at random all over the seas. It ain't good.

The Shields also learn that other nobles, in other towns, are foretelling of the return of Jantierri. However, just as with Barnholdt, they are all long on the "Bewares" and short on actionable information.

On the goddess herself, the group learns the following:

Jantierri was the god of dreams and prophecy in the age before the Year of Ascension. Now she is dead, although her very few remaining followers say she may just be lost, or asleep.

Realms of Responsibility: Jantierri was the patron of the future. She believes not in fate, but in empowering her worshippers to shape their own future. She was also the patron of dreams. She protected little ones from the "things that go bump in the night" and "the monster under the bed." She interpreted dreams of gods and mortals alike and was the oracle of the gods. She also sent out the nightmares and daymares to deliver dreams to each being.

Appearance: Gaunt but beautiful with practiced art, Jantierri appeared as a painted doll or an attractive woman.

History: Before the rise of the Gods of Testing, Jantierri was one of the Serenbeth Maidens (Serenbeth, Jantierri, Jancassis, and Karinthis), who were responsible for all the goals and ambitions of mankind. These gods were the patrons of riches, wisdom, happiness, revenge, ambitions, daydreams, marriage, and all the rest that mortals might seek. In the Year of Ascension, all died except Jancassis, now the god of vengeance.

Holy Symbol: Closed eye.
Ethos: Early to bed, early to sleep, helps you to see the prophesies you keep.
Priests: Her priests, called prophets, were known for prophesy, dreaming, sleep, divinations, and knowing many languages

The Year of Ascension marked the end of the previouw (Fourth) Age, and a cataclysm in which quite a few gods died, leaving behind the two pantheons of gods currently known to all nobles.

All this research takes the group deep into the evening, and they find themselves at the end of a long day without much to show for it.
With the possible exception of Stock, who finds out quite a bit about the WLA.
Please see the Organizations entry on the Woldipedia

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Wednesday December 6th, 2017 9:36:56 AM

As they compare notes, he asks, "Did anyone catch if the appearance of the Crying Woods coincides with the disappearance of Jantierri? Given that the sentience in that woods is now gone, that could be a possible explanation as to where she has been all this time."

At the end of the day, Micah stretches his neck while trying to rub out the kinks. He rises and continues to stretch. Looking at Stock and Zanderallen, he adds, "I do not know about you, but I think some arms practice is in order when we return to our place."

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Wednesday December 6th, 2017 10:30:06 AM

As the others duck into the library stacks, Stock shrugs his shoulders and goes to find somebody who looks important. When he finally does find somebody, he takes a deep breath and in an uncharacteristically nervous manner says, "Excuse me. My name is Stock Simpleshard...and I'm a member of the Shield Silvers...err the Silver Shields. I was wondering if I could talk to somebody about taking an oath or a membership or whatever you want to call it."

As he talks and listens, he maintains eye contact but can't help nervously moving his mouth and rubbing his hands together.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday December 6th, 2017 3:46:29 PM

Dorbin takes careful notes as the group learns more about these gods. Then he starts to yawn and says, "Does anyone have any plans for dinner?"

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Wednesday December 6th, 2017 5:10:01 PM

Eyes and joints sore after a day digging through books Zander's mood brighten's considerably at the mention of some arms practice. "That will be good to get the blood flowing before dinner. Too much sitting around dampens the appetite. Then which night is it? Fatted Calf, Giggling Ghost, or was it the Brass Toad tonight? All these books has scrambled my thoughts."

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday December 6th, 2017 6:45:57 PM

"We should probably avoid the Ghost, there's some big party going on. We need to stick on this come tomorrow, not get wrapped up in a party until past midnight and sleep in." Also, due to the unusual nature of the Ghost, they're probably already attending that party. Can you meet yourself there?

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Wednesday December 6th, 2017 6:58:10 PM

"That's a good idea Micah, let me see if I can find it." Sid begins happily searching again, "Oh, and has anyone heard anything about the Culver?"

==========================================

((I would roll something, but I don't know!))

DM MikeK - Now what? 
Wednesday December 6th, 2017 8:57:06 PM

Stock expresses an interest in joining the WLA.

The officer in charge grins.
"Normally, we'd do a background check and ask you to come back tomorrow," she says.
"But we already know about you, and we could use the help. Raise your hand and repeat after me - I, state your name, do solemnly swear to uphold the ideals of the League, to protect the innocent and combat evil wherever I may find it.”

Assuming Stock does so, she hands Stock a Woldian badge.
"Congratulations, you are an Adventurer Rank member of the Woldian League. If you'd like to be trained to a Journeyman rank, feel free to come back when you've got the time. Training takes all day, be here at dawn, and the rank requires 1000 gp dues, paid up front."

Sid asks about Culverwood, but no one has heard of anything going on with that Power.

Micah mentions aloud the disappearance of The Crying Woods, and the officer shakes her head.
"Not disappeared, moved. Well, shrunk, actually. Some of the druids of Alder found it. The Crying Woods seems to have shrunk in size, but increased in power. They say its more powerful than ever, and occupies the region on the northwest side of the lake, bordered by the two rivers, north and west. They also say they don't encounter it until about a mile inland from the lake."

Tired and hungry, the Shields retreat to one of the taverns for a meal, avoiding Stohp's existensial dilemma by skipping the Giggling Ghost.

It is near the end of the meal when everyone notices the dishes and mugs are vibrating on the table.
No, the table is vibrating.
No, the entire tavern is vibrating.

Not violently, not even enough to move the heavier furniture. Just a low, constant vibration.

Looking about, the group, and the rest of the patrons, are soon able to discern that it is the metallic framework of the Float, that unidentifiable alloy used by the anceint builders to create the city, that is resonating.

Everywhere, on every street and every level and every building, Floating City is humming - a low, continuous, monotone, hum.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday December 6th, 2017 10:47:39 PM

"What is causing that?" Bartomus asked as he realized that he had drifted off into his own thoughts as he shuffled along with his fellow Shields. "My idea was to see who might be able to reach out to this new presence amongst their dreams, but with that I don't see anyone sleeping."

Bartomus looked about the tavern and his colleagues. "Why would the Float be humming? Something has to be causing that. We need to find a window to see if it is outside or maybe from below?"

===
Highlight to display spoiler: { FRIG...ok apparently a post didn't get submitted last night. DANG IT! }

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Thursday December 7th, 2017 9:59:16 AM

Stretching back from from his meal Zander is feeling much better about the day after some food in his belly. Even if it wasn't much they had learned something, and maybe the witches could provide them with more in the morning. As they sit and talk he starts to feel uneasy. As the hair stands up on the back of his neck he starts to notice the vibration. His face draining of color he exclaims, "Domi grant us courage." before heading out to the street to identify the source. When he gets out and realizes it's the very fabric of the Float humming he fights back the urge to be violently sick. Heading back in he sits next to Micah and looks him in the eye, every fiber of his being fighting back trembling. Very quietly he whispers in a very small voice, "Micah, I must confess... I'm scared." Trying to do something to steady himself he begins scanning for evil, randomly in all directions.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Thursday December 7th, 2017 11:54:27 AM

Stohp emerges from the tavern with the rest of the group and stares around. As she realizes that it's the float itself shaking and the dire implications as such she finds herself strangely calm. "Well. I don't think I expected death via the entire float collapsing, but it's not like we can do anything about it. It was nice working with you guys."

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Thursday December 7th, 2017 12:41:21 PM

Dorbin looks over at Stohp and the color drains from his face. He says, "really? We don't have an life rafts or anything at all?"

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Thursday December 7th, 2017 4:30:14 PM

At the ceremony, Stock raises his hand as requested and says in a clear voice: "I, state your...". He blushes, coughs, and starts again. "I, Stock Simpleshard, do solemnly swear to uphold the ideals of the League, to protect the innocent and combat evil wherever I may find it....so help me Domi."

He smiles as he is handed the badge, and agrees to come back the next time the group has some downtime.

At dinner, Stock more closely matches the idea of a dwarf at a party - albeit with fruit juice to drink instead of ale. When everything begins shaking, Stock's jovial attitude evaporates and is instantly replaced with anger. "What now!"

He is among the first outside. Hearing Stohp's concerns about the Float's collapse, he says "Don't worry about the Float falling apart from this. Because if it does, there won't be much left of any of us. How do we even go about finding out what this is? The witches?"

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Thursday December 7th, 2017 9:01:08 PM

As Micah begins to realize the extent of the vibration, he tries to imagine what could cause it. Every possible idea that comes to mind causes him to shudder. When Zander makes his profession, he emphatically replies, "With good reason."

Belying what he feels, he calmly stands up. Forcing himself to appear calm, he says softly to his companions as he rises to his feet, "Perhaps we should go outside and see the extent of things."

To any that join his him he suggests, "Let's go to the edge and see if we can gain any clue as to what is happening. And do it calmly so as not to foment a panic."

"Domi preserve us," he prays silently as they go.

Wanting to give Zanderallen a distraction, he adds, "If we are frightened, imagine how others who have been exposed to less dangers than ourselves may react. I fear someone might try to flee the city by water and end up drowning. We cannot guard the entire perimeter, but we should to do help where we can."

DM MikeK - Guess who's coming after dinner 
Thursday December 7th, 2017 9:24:48 PM

The Shields step outside, joining a crowd of citizens heading into the streets and trying to understand this latest assault on normality.

Initially, there is some concern, as articulated by Stohp, that Floating City will shake itself apart.

But after some time, Stock's view is proven out. The humming continues, but does not increase. The vibrations, while quite unsettling, do not appear to be endangering the structure of the city.

Micah and Zanderallen strive to calm themselves, and everyone else.
At the cleric's suggestion, the Shields move to the edge of the Float near the docks, intended to prevent anyone overcome with fear from heedlessly throwing themselves into the water.

Reaching the docks, it becomes evident that the vibrations are affecting the psyche. But, its the animals showing the first signs. The turtle boats have all moved away from the docks, huddling together a few hundred feet away from the city, and refusing to approach the humming docks in spite of repeated efforts by their handlers.

A short while after reaching the docks, Micah's words prove prophetic. Shouts of alarm and screams of terror echo from Lakeview Passage. People appear at the dockhead, sprinting for the water.

But, even as the Shields brace to turn them back, it becomes evident that the crowd is not running toward something...its running from something. Men leap to the first floor windows on the bordering shops, heedlessy shattering the glass and scooping women and children from the street and into the buildings. Others climb any hanging rope or ladder. Others fling themselves into the closest boats and push off from the dock, or just climb the masts.

Anything to get off the street.

Coming behind them, the cacophony of thousands of chittering voices.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Friday December 8th, 2017 12:40:18 AM

Bartomus turned from the docks as the people began swarming about them and past them. "What is going on now?"

As the people continued to stream past them, he started to hear the rhythmatic clicking sounds that continued to grow with the chittering sound causing him to begin his hands moving in quick circular movements. The movements were punctuated with his deep voice's whispered chanting.
==========
[i]Preparing Flaming Sphere for launch at what sounds like it's coming at us.[/b]

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19  d20+4=19 ;
Friday December 8th, 2017 8:19:18 AM

Taking Micah's words to heart Zander focuses himself, the fear still there but now held in check. His face a mask of concentration it is impossible to read. Seeing the turtle boats refuse to approach the city solidifies the feeling that something very wrong is happening. Hearing the commotion at first he is confused. But as the chittering increases his mind goes back to his first escapade with the Silver Shields. His voice is calm but urgent, "RATS! Everybody get out of the way." He starts motioning for everyone to get into a nearby building, offering aid to those nearby, and looking around to make sure nobody is being left behind.
--------------
Perception 19

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Friday December 8th, 2017 9:14:19 AM

When they get to the docks and Stohp sees the turtles an odd idea comes to her mind. "The animals are all terrified of something... maybe that noise is the float expressing fear?" she doesn't realize she spoke out loud.

The panicked crowd quickly distracts her. At Zanderallen's call she quickly puts two and two together. "They're running away from something, like the turtles. Don't engage! Just get out of the way or we'll be buried under them." Suiting actions to words she rushes to the nearest building or alley and takes cover out of the main route to the docks.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Friday December 8th, 2017 12:21:52 PM

Hearing the sounds, Dorbin quickly steps to the side, out of the way of the oncoming crowd, and starts summoning and air elemental.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+9=27 ; d20+8=11 ;
Friday December 8th, 2017 2:15:52 PM

"Well, carp," Sid says and draws his bow and listens to the chittering to see if it is a language he knows. "Good thing I didn't have seconds."

=======================================

Linguistics: 27
To Hit(Held Action for when a threatening target appears): 11


Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Friday December 8th, 2017 2:20:03 PM

Stock moves toward the front of the Shields. "Bring it on...it's always better to know what your problem is than to guess."

I hope it is big. And ugly. Try to shake my hope apart will you!

He subconsciously touches the WLA badge that he has pinned to his waste.

Stock (JonM) HP: 56/56 + 16; AC: 20/14/17; CMB: 8; CMD: 21 
Friday December 8th, 2017 2:24:13 PM

Do we still have the 16 temp HP's from the hero's feast?

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Friday December 8th, 2017 7:27:26 PM

Micah's thoughts echo Zanderallen's words. "LIsten to Stohp!," he yells. "If it is the Float's rats fleeing the city, we cannot hope to stop the tide!"

He dons his shield and not too gently uses it to push people to safety. He stays near Stock ready to retreat into the nearest building if is rats or engage if it something to be stood against.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Saturday December 9th, 2017 8:43:36 PM

"Rats, like the steward we had a while back? Or do you mean, like rat rats?" Bartomus asked over his shoulder when he had the small orb of flame flickering between his hands. "Rats, like red eyes and long tails, really?"

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Sunday December 10th, 2017 8:13:18 PM

Micah takes a deep breath to calm himself while waiting to see what new danger the chittering portends. If it is the horde of rats he expects, he’s ready to grab Stock and hurtle the both of them to safety in a building, prepared to batter through glass with his shield necessary.

DM MikeK - Rats! 
Sunday December 10th, 2017 8:43:57 PM

Stock moves out in front, shield high, ready to confront whatever is coming.
No bonuses remain from Hero's Feast

Sid pulls out his bow, and tries to identify if their is a language being spoken. If so, he can't make it out.

The rest of the Shields are expecting rats.
Bartomus prepares a Flaming Sphere.
Dorbin prepares to summon an Air Elemental.
Micah prepares to grab Stock and get out of the way.

Sure enough, on the heels of the scattering crowd come hundreds of chittering rats. And, we're talking rat rats. With red eyes and long tails. Really.

As Micah starts shoving Stock toward the window of a building, the rats flow like a tide down the docks and into the lake.

The Silver Shields have seconds to either get out of the way, or stand and fight. Several nearby open windows are available, if desired.

Zanderallen (Zachary H) HP: 48/48 AC: 25 T: 13 FF: 24 CMD: 19 
Monday December 11th, 2017 7:57:49 AM

Moving quick, Zanderallen scrambles out of the way through the nearest window. Once through he stands nearby offering aid to anyone else coming through.

Stock (JonM) HP: 56/56; AC: 20/14/17; CMB: 8; CMD: 21 
Monday December 11th, 2017 9:41:19 AM

Stock senses more than feels Micah's hand near his shoulder. He turns his head in time to see Zanderallen climb through a window. It is so unexpected that Stock is snapped out of his focus on...whatever...is coming. "Z...?"

He looks back at Micah and the rest of the group.

"Alright...everybody off the road. Zanderallen made a hole for us. I go last."

He begins backing toward Zanderallen, hoping the others are preceding him into the building.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Monday December 11th, 2017 10:17:08 AM

Stohp has already gotten out of the way as best she can. She watches as her fellow shields scramble to take cover, wanting to help but not really being able to do so. She rather fills the small space she's squeezed into.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Monday December 11th, 2017 11:36:50 AM

Emily Jasmine licks her lips in anticipation of the rats, but rather quickly jumps to a window sill when she sees the flood of rats coming down the street. Dorbin follows after summoning the air elemental. He sits on the window ledge and directs the air elemental to help direct any wayward rats that don't head towards the water.

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Monday December 11th, 2017 6:02:09 PM

Micah joins the other in taking cover rather than wasting time in arguing with Stock over who should be the last one in. Once in he sees to it that the dwarf does in fact make it to safety.

Once he realizes what Dorbin is up to, he gives him a thumbs up, then returns his attention to the fleeing horde.



Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+12=23 ;
Monday December 11th, 2017 8:54:16 PM

Sid climbs up the wall and perches on a second story window sill and provides cover if needed.

=====================================================

Acrobatics: 23

DM MikeK - Really Big Rats! 
Monday December 11th, 2017 9:18:44 PM

The Silver Shields wisely get out of the way, and Dorbin stations an air elemental in the gap to discourage any of the critters from changing course.

Thousands of tiny rodents scurry past the group, and the citizenry, and throw themselves into the water, squeaking madly.

The giant swarm starts making for the nearest safe spot out of water...the Turtle Boats. However, as the lead rats get within about 30', the turtles have seen enough, and submerge. The rat swarm, lacking a convenient floating island, swim on, making for the closest shore.

Even as the rats disappear, more screams erupt from up the street.

Turning, the Shields make out a dozen absolutely enormous rats. These creatures are the size of large dogs, and have teeth like knives. Like their smaller cousins, they are making for the docks. Unlike their smaller cousins, they are not averse to slowing down for a quick snack along the way.

80' from the Shields current position, one of the gigantic rats sticks its head into a window and pulls a luckless man out by his head. In a heartbeat, two more grab hold of the man's limbs, and he's torn apart right there in the middle of the street.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Monday December 11th, 2017 9:50:31 PM

Bartomus held the sphere in his hands and looked towards the three giant, murderous rats. "Either find us a raft, or we start slaying these before we become their next course in their meal."
---------
Highlight to display spoiler: { Bartomus will push the sphere forward if the rats continue towards the Shields. Movement of the sphere is 30 ft per movement round, so he is holding it for this round to ensure range. }

Stock (JonM) HP: 56/56; AC: 20/14/17; CMB: 8; CMD: 21 
Tuesday December 12th, 2017 9:23:21 AM

Since he was the last one to enter the window, Stock is the first one out. He grimaces as he sees the beasts rip apart the poor man. He moves forward slowly, glancing over his shoulder to make sure (though never doubting) that the other shields are at his back. As he moves up the street, he begins waggling his arms to loosen them up.

...ripping that man apart. That. Will. Not. Do.

==========
He will move relatively slowly forward to keep the group together unless he sees another innocent in danger, in which case he will charge ahead to intervene.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+6=19 ; d8-1=5 ; 3d6=10 ;
Tuesday December 12th, 2017 9:46:13 AM

"We have to stop those things from killing more innocents!" Stohp rushes forwards, drawing her weapon, and attacks! (19 to hit, I think she should get sneak attack here? If so then 15 subduel damage, otherwise 5.)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday December 12th, 2017 3:59:05 PM

Dorbin will continue guiding the air elemental from relative safety and will have it attack as needed to encourage the larger rats to stay away. If he can see a way to help with blocking, he will have the elemental step in front of a window or alley to keep the rats away.

Zanderallen (Zachary H) HP: 48/48 AC: 23 T: 13 FF: 22 CMD: 19 
Tuesday December 12th, 2017 5:45:33 PM

"By the gods above, it's an ROUS! I thought they were an urban legend.", clambering out of the window Zanderallen starts moving up the street. Seeing the rats having already claimed one life he wastes no time in throwing himself into harms way, even without the chance to equip his shield. His sprint surprising fast and balanced for a man in full plate he comes to a stop adjacent to the rats.
------------
Zander has the run feat so at 20ft speed and being able to go x4 in heavy armor he can just reach the rats.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=28 ; d20+8=10 ; d8-1=1 ;
Tuesday December 12th, 2017 8:36:35 PM

Sid silently prays for the poor man and says, "Wardd guide my arrow and Ffloyd let my bow stay true," and shoots

==========================================

To Hit: Nat 20
Confirm: 10
Damage: 1

((Really got to get my strength up))

DM MikeK - ROUS fight Round 1  d20+5=13 ; d20+5=12 ; d20+5=19 ; d20+5=7 ; d4+3=5 ; d6+3=6 ;
Tuesday December 12th, 2017 9:22:07 PM

Stohp, Stock, and Zanderallen advance on the ROUSes.
OOC – I can’t find a way for Stohp to cover 80’ and attack

Bartomus gets his Flaming Sphere ready, and Dorbin encourages his summoned air elemental to attack. It moves forward.

Sid launches a pretty good shot, but does very little damage.

The group succeeds in attracting the rats’ attention. Two move to engage Zanderallen and two attack Stohp. The rest either pile up behind those four, or start slipping around to the paladin’s right, headed for Stock and the Air Elemental.

Stohp gets an OOC on Rat #3.

The two rats on Zanderallen are unable to penetrate his armor.
However, #3 does bite Stohp's arm.

Stohp takes 5 hp damage, and must make a Fort save DC12 or contract a disease.

--
Rat Fight Map
---
NOTES

White “a” is air elemental.

There is no difference between rats with numbers and those with letters, I just can’t get double digits to show up right in my little circles.

Rats are AC 15

Rat 1: -1 hp


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday December 12th, 2017 9:55:33 PM

Bartomus watched as the large rats and the Shields rushed towards each other. [b]"Not sure I can reach them with this from here...or not as easily as I would have liked."

Bartomus moved his way forward by a series of paces keeping focused on his glowing orb.
=====
Highlight to display spoiler: { second round..moving 30' forward}

Micah (John) HP: 46/46 AC: 25/12/25 CMD:17 
Tuesday December 12th, 2017 10:11:13 PM

"Stoph!", shouts Micah when he see her attacked. First things first he thinks, before running to her aid. He casts enlarge person on the dwarf then moves forward hoping to give the taur a chance to withdraw an rely on her reach to continue attacking without being so exposed.

Once there he suggests, "Lets move to the sides and guard the civilians while giving the rats a path through."

==============
Enlarge Person on Stock duration 5 minutes
Move to W23

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+6=24 ; d20+6=10 ; d6-1=3 ; d6-1=3 ;
Wednesday December 13th, 2017 11:09:41 AM

Stohp quickly regrets charging in ahead of everyone. The "End of the Wold" seems to have driven all sense from her lately, first the undead caster guy now this. She swings at the one that meets her rush with it's own (AoO, 24 to hit, 3 subduel damage to 4). Taking a 5 foot step back she strikes again (10 to hit, 3 damage to 4). Stupid rats, nothing to disarm and hard to trip.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm 
Wednesday December 13th, 2017 11:11:28 AM

5 foot step back to w24* Sort of diagonal-backwards.

Stock (JonM) HP: 66/66; AC: 19/13/17; CMB: 10; CMD: 22  d20+10=26 ; d20+7=9 ; d10+7=10 ;
Wednesday December 13th, 2017 11:12:43 AM

Status Effects: Rage (1 of 15 rounds), Enlarged (Next Turn)
Stock is moving carefully up the street, swinging the end of his flail and trying to keep an orderly line of advance...when Zanderallen and Stohp run right past him. Then he feels a pleasant warm sensation and he is growing again. Anger at the civilian's death, frustration at his inability to keep everybody together and the stress of the moment get to Stock. A red haze fills his vision, time slows down, and he hears a ringing in his ears.

Rage!

It feels like it takes forever to get up next to the rat. And then the ringing goes away and everything speeds up again as he swings at rat, making solid contact. He looks past the rat at the next one further to the right and screams at it.

"LEAVE THESE PEOPLE ALONE!"
===========

As a full round casting time, Stock is enlarged on his next turn.
RAGE! +2 to hit, +2 to damage, +10 HP, -1 AC, +2 Fort Save, +2 Will Save, 2 AoO's per round
Move to AB25
Hit AC27 (should have been +11) for 10 damage
The D20+7 was a mis-roll


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=19 ; d4+3=4 ; d20+4=11 ;
Wednesday December 13th, 2017 11:32:03 AM

The air elemental moves forward and to the right, attacking one of the rats (move to AD25, hit, 4 damage).

Dorbin yells out, "Give them a way to the water!" He points with his finger at the approaching rats and a green ray dissipates into the air, hitting nothing.

Emily Jasmine moves over to the side of the attack (to AE34), perhaps preparing to sneak attack, perhaps getting ready to take a bath.

OOC:
Small Air Elemental: AC 17; HP 17

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16)  d20+8=13 ;
Wednesday December 13th, 2017 6:06:13 PM

Sid aims at one of the rats infront of Stoph, but it's little head waggles out of the way at the last moment. Sid thinks about it a moment and digs in his sack for a steel cylinder. He pulls it out and opens it up.

====================================================

To Hit: 13

((I had a Yule gift last year that was a container that had enough stew and potatoes for eight medium creatures. I didn't put down the exact date.))

Zanderallen (Zachary H) HP: 48/48 AC: 21 T: 11 FF: 20 CMD: 19  d20+8=26 ; d8+10=18 ; d20+8=13 ;
Wednesday December 13th, 2017 6:26:27 PM

Barely keeping a level head, only by the voices of Micah and Dorbin, Zanderallen contains his anger at the man's death. His blood is still up though so he takes a middle road between leaving them a path and carving his way through each and everyone of the rats. Adjusting his grip to get both hands on his holy he cleaving the two rats in front of him before stepping slightly to the side.
------------
Cleave (Rat 1 into Rat 2, -2 AC)
Attack rat 1
26 hits for 18 damage
Attack rat 2
13 misses

5 ft step to AB23

DM MikeK - ROUS fight Round 2  d20+5=20 ; d20+5=21 ; d20+5=18 ; d6+2=6 ; d20+5=7 ; d20+5=17 ; d20+5=24 ; d6+2=8 ; d20+5=25 ; d20+5=17 ; d6+2=5 ; d6+2=3 ;
Wednesday December 13th, 2017 9:12:57 PM

Bartomus advances with his flaming sphere.

Micah casts Enlarge Person on Stock, and then moves up to help Stohp.

Stohp takes a couple whacks at #4, and then steps back.
OOC – I still need that Fort Save DC 12 please

Stock, who’s already enlarged (welcome to play by post), advances in a rage and slams #5.

Dorbin misses with a ray, while the Air Elemental moves up and strikes #5.

Sid misses with an arrow, and then pulls out a steel cylinder.

Zanderallen strikes #1 hard, but misses #2, before stepping to his right.

The rats advance. Most stop to fight the front line group, while a few make their way between the clusters of fights.

1, 2, and 7 attack Zanderallen. #2 hits.
Zanderallen takes 6 hp damage and needs to make Fort save vs DC12.

4 attacks Micah. It misses.

3 moves in and attacks Stohp. Stohp gets an AoO. The rat misses.

5 attacks Stock, and hits.
Stock takes 8 hp damage, and needs to make Fort save vs DC12.

6 moves in to attach the Air Elemental. Stock gets an AoO.
The rats crunches down with a very effective bite.
The elemental takes 8 hp damage.

Rat Fight Map
---
White “a” is air elemental.
Orange sun thing is Bart’s flaming sphere.

Rats are AC 15

Rat 1: -19
Rat 4: -6 (3 subdual)
Rat 5: -14


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  3d6=3 ;
Wednesday December 13th, 2017 11:12:39 PM

"So this is how we are going to do this? FINE! Bartomus sent the sphere rushing forward at the large Rat that broke through the Shields and was coming towards them.
===
Highlight to display spoiler: { Flaming Sphere damage = 3 for the love of all that is holy, three ones??? wow...sigh }

Stock (JonM) HP: 58/66; AC: 16/11/13; CMB: 12; CMD: 25  d20+10=30 ; d20+10=28 ; 2d8+7=16 ; d20+9=20 ; 2d8+13=28 ;
Thursday December 14th, 2017 10:28:04 AM

Status Effects: Rage (2 of 15 rounds), Enlarged (58 rounds remaining)
==========
Before he knows it, Stock is big. There is always a moment of vertigo at times like this where he just has to reset his point of view from being shorter than just about everybody to being taller than just about everybody...except Bart. He's still bigger.

He feels the rat's teeth bite into his thigh but it is really not much more than a scratch. Then he sees one of the now tiny things skittering off to the side and takes a swing at it, feeling the pleasing squish as he makes contact with its back.

Time is really moving fast for Stock...

He looks to the left and sees Stohp ill-equipped for this fight.

"Hang in their Stohp. This won't take long."
He takes a crowhop step to the left and puts his back into it as he swings his flail that direction...and feels like he really made good contact with that one. Despite using a (mostly) bludgeoning weapon, the blood splatter fountained upward nearly to his full height.
========
Fort Save 30
AoO on 6 - Hit AC28 (again forgot to add 1, should have been 29), 16 damage
5 ft. step to the left to AA25-AB26
Power Attack on 8 hit AC20 for 28 damage




Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm  d20+2=11 ; d20+6=15 ; d20+6=21 ; d6-1=2 ; d6-1=3 ;
Thursday December 14th, 2017 11:13:22 AM

Fort save 11 (sorry for forgetting XD)

Stohp again takes a double swipe at the approaching rat (15 to hit, 2 damage, 21 to hit, 3 damage). As Stock calls out she again retreats (5 foot step west, to v24). "Always appreciate any help you can give!"

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=27 ; d4+3=7 ; d20+4=16 ; d6+1=7 ;
Thursday December 14th, 2017 11:46:41 AM

The air elemental slams the rat that bit him again almost as hard as the rat bit him (7 damage). Dorbin fires another green ray, this time striking a rat in the face with acid.

OOC:
Small Air Elemental: AC 17; HP 9

Air elemental hits rat #5 for 7. If it is still standing, Dorbin hits it with acid dart for 7 more. If it goes down, Dorbin will hit the one next to it (#6).

Micah (John) HP: 46/46 AC: 23/10/23 CMD:17  d20=7 ;
Thursday December 14th, 2017 12:50:43 PM

Micah is pleased to see Stohp is able to back away and moves to interpose himself between more of the giant vermin. Too focused on protecting her, he swings wildly at the nearest rodent.

Seeing that a pathway is being made clear, he calls out "Now lets see if the beasts would rather escape or fight!"

===========
5 ft step to X24
Nat 1 to attack

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday December 14th, 2017 2:08:27 PM

Sid hops down and opens the cylinder and the smells of a thick and rich beef stew wafts out. He starts pulls out a thin, steamy tantalizing line of food toward the docks sprints thirty feet down and does another line, and then another, hoping to keep the rats moving, but in the center away from the houses and pedestrians.

======================================

((Cylinder holds enough food for 8 creatures(medium/large I think) and is a normal steel thermos once emptied))

Zanderallen (Zachary H) HP: 42/48 AC: 21 T: 11 FF: 20 CMD: 19  d20+10=17 ; d20+8=9 ;
Thursday December 14th, 2017 7:26:57 PM

If the fort is for disease Zander is immune as a paladin. If not fort 17
-------------------
Zander tries to search out the best position to take and doesn't really see a good spot to allow the rats through and keep himself safe. Switching to fighting mode he cleaves the rats in front of him again before backing next to Stock. The swarm of rats around him throws him off balance throwing off his swing.
--------------
Cleave (Rat 1 into Rat 2 -2 AC)
Nat 1 stops that
5ft step to AA24


DM MikeK - ROUS fight Round 3  d20+5=15 ; d20+5=6 ; d20+5=12 ; d20+5=6 ; d20+5=15 ; d20+5=20 ; d20+5=16 ; d20+5=16 ;
Thursday December 14th, 2017 9:12:44 PM


Bartomus send his flaming sphere rolling into #8.

Stock smacks #6 as the rat goes past, then takes a step to the left and wallops #8 with a SMACK heard throughout the street. But the really telling moment comes next, when the rat doesn’t die. These are some seriously tough rats…

Stohp takes a couple whacks at #3, and then steps back again.
OOC –Please indicate Diseased on Stohp’s post line.

Dorbin hits #5 with an acid ray, and the Air Elemental bashes it as well.

Micah misses with his blow, but does get between Stohp and most of the rats.

Sid, who is nearly on the water now, moves toward the rats and pours out some yummy smelling stew. The aroma of beef and potatoes wafts over the clashing antagonists.

Zanderallen’s divine powers eliminate any disease the rat bite may have carried, but the rats keep skittering about and the paladin misses with an off-balance blow. He steps in next to Stock.

-----------------

The rats mill about.
Rats 8 and 3 bolt from fire and dwarf, and make their way toward Sid.
Rat 5, unable to move forward, and unwilling to fight any more, backs up.
The rest move forward, flowing into whatever spaces they can find while staying away from the flaming sphere, and biting at whoever is handy.

1, 2, and 9 attack Zanderallen. They miss.

4, a, and c attack Micah. They also miss.

6 and 7 attack the Air Elemental. They also also miss.
Stock gets an AoO on #7.

Rat Fight Map
---
White “a” is air elemental.
Orange sun thing is Bart’s flaming sphere.

Rats are AC 15

Rat 1: -19
Rat 3: -5
Rat 4: -6 (3 subdual)
Rat 5: -28
Rat 6: -16
Rat 8: -31


Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  3d6=7 ;
Thursday December 14th, 2017 9:17:18 PM

Bartomus snapped his fingers backwards pulling the flaming sphere into the rat that pushed forward and towards where he was standing.
====
Highlight to display spoiler: { Pulling sphere back to Y31 and attacking Rat 3 - and yes, I rolled a total of seven; it gets a saving throw to avoid that minor damage. }

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday December 15th, 2017 2:20:34 AM

Sid continues to make a delicious trail behind him as he heads for the water, dropping Branwen, his Longbow near as he can to Dorbin. He stops at the waters edge ((AA-42)) and and waits to see if it works. He takes a sip of the beef stew and starts humming a yule carol.

Zanderallen (Zachary H) HP: 42/48 AC: 21 T: 11 FF: 20 CMD: 19  d20+8=16 ; d10+10=15 ; d20+8=20 ; d8+10=11 ; d8+10=14 ;
Friday December 15th, 2017 7:25:13 AM

Zanderallen struggles to maintain his footing as he feels the rats' teeth tearing at his legs, thankfully his plate is doing it's job in protecting him from any serious harm. He let's out a yell as Stock pulverizes one of the rats that dies halfway out when the thing gets up and keeps going. "Stock! move back to the air elemental, focus the ones on the edge. Let Sid lure them to the water." As he yells he waves his arms hoping to get through to Stock in his enlarged angry state. Stepping that way himself Zander steadies himself and continues cleaving rats in front of him, finally landing a full follow through.
--------------------------
Cleave (Rat 1 into Rat 7 -2 AC)
Attack Rat 1
16 hits for 11 damage
Attack Rat 2
20 hits for 14 damage

(d10+10 was a wrong die used for damage, please disregard)

Stock (JonM) HP: 58/66; AC: 16/11/13; CMB: 12; CMD: 25  d20+9=28 ; d20+9=23 ; 4d8+26=48 ; d20+9=25 ; 2d8+13=23 ;
Friday December 15th, 2017 9:26:49 AM

Just about the only thing that can cut through his rage is his stomach. And surprisingly, Stock smells something delicious nearby. He shakes his head and gets back to the task at hand. He sees a rat dart in front of him and takes a swing...shockingly making even stronger contact.

Stock hears his name and reacts, but can't quite form the words to reply coherently. He swings at another rate feeling the beast's skeletal structure give way.
======
Status Effects: Rage (3 of 15 rounds), Enlarged (57 rounds remaining)
Power AoO on 7, Crit Threat, Confirm w/ 23, 48 damage (!)
Power attack on 7 unless it is dead, then 1 unless it is dead, then 6 hit AC25 for 23 damage


Stock (JonM) HP: 58/66; AC: 16/11/13; CMB: 12; CMD: 25 
Friday December 15th, 2017 11:46:00 AM

Forgot to mention that Stock will also slide over to the right to AB25-AC26.

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=15 ; d4+3=7 ; d20+4=13 ;
Friday December 15th, 2017 12:11:06 PM

The air elemental continues its assault on the nearby rats, slamming into another one. Dorbin reaches into his pocket and throws some dice towards Bart as he takes aim at another rat with a green ray, but this time he strikes the ground instead. He steps to the side, slightly away from the stew, hoping the rats will follow the trail but not him.

OOC:
Elemental hits #6 for 7 damage. Acid dart misses.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm Diseased  d20+8=21 ;
Friday December 15th, 2017 3:55:54 PM

Whacking these things with her sap is really not working for Stohp. While she can't trip the things, she can maybe knock them over for a similar advantage; she gives it a try on Rat 4 (The rules state that the rat gets +4 vs my trip; I rolled 21)

Micah (John) HP: 46/46 AC: 23/10/23 CMD:17  d20+6=21 ; d8+3=10 ;
Friday December 15th, 2017 5:43:07 PM

Micah takes another attack, soundly connecting with his mace.

"Step back again Stohp and I will follow. We have to open up the middle," he says as he realizes the Shields are much more suited to holding a line than opening one up.

======
#4: Hit AC 21 without credit for prone; 10 bludgeoning damage



Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Friday December 15th, 2017 11:30:46 PM

Sid nods in appreciation, "This is good stew," and sips a bit more.

DM MikeK - ROUS fight Round 4  d20+5=8 ; d20+5=25 ; d20+5=6 ; d6+2=5 ; d20-5=7 ; d20-5=8 ;
Saturday December 16th, 2017 11:40:42 AM

Bartomus send his flaming sphere rolling into #3. The rat is unable to avoid the fire.
OOC – Please include DC needed to save and result of success – ie Reflex DC 12 to avoid damage

Sid continues to make a delicious trail behind him as he heads for the water, dropping Branwen, his Longbow near as he can to Dorbin. He stops at the waters edge, and waits to see if it works. He takes a sip of the beef stew and starts humming a yule carol. It’s really quite tasty.

Zanderallen calls for Stock to open a pathway, and steps to his right after slicing into two of the rats attacking him.

Stock is too deep into his berserker fury to do anything but kill rats. His flail crushes #7’s head like a grape, the weapon not stopping until it rebounds off the street. Then he takes a step over, and does the same thing to #6.

Dorbin misses with an acid ray. The Air Elemental moves a bit, and finishes off #1.

Stohp is able to trip up #4 (CMD 16 vs Trip)

Micah smacks #4 with a sound blow, and asks Stohp to back up.

Whether it’s the gap in the line, Sid’s stew, or Stock’s annihilation, the rats mostly are starting to follow the plan.

Rats 8 and 3 follow the stew line, until they get near Sid, and then angle for the sea.
Rats 9 and c escape through the gap, but then veer away from the flaming sphere.
Rat 5 tries working its way toward the gap.

Rat 2 is more stubborn, and attacks Zanderallen, biting his leg.
Zanderallen takes 5 hp damage.

4 gets up, drawing AoOs from both Stohp and Micah.

Rats a and b are feeling more feisty, and attack Micah. Both miss.

Rat Fight Map
---
White “a” is air elemental.
Orange sun thing is Bart’s flaming sphere.

Rats are AC 15

Rat 1: DEAD
Rat 2: -14
Rat 3: -12
Rat 4: -16 (3 subdual) PRONE
Rat 5: -28
Rat 6: DEAD
Rat 7: DEAD
Rat 8: -31


Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Sunday December 17th, 2017 1:12:50 AM

Sid walks over to AC- 40 and takes another sip of the stew, "You know Dorbin, when I hacked this plan I expected a wall of rats, driven mad by the smell of food, fear, and blood to come rolling over me as the rest of the Shields let them through and guarded the civilians from a grisly fate. I had a neat and dramatic exit planned and everything. Aw well, stew?" He offers the cylinder to Dorbin as he watches ROUS decimation.

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8  3d6=5 ; d20+5=17 ;
Sunday December 17th, 2017 4:38:51 PM

Bartomus watched as the other rats headed towards the water. He looked at the fire ball and the frisky rats that were looking at the attacking the other two shields. With a quick flip of his hand, he sent the fireball into the gap between them. He then bellowed at the two rats across from him
--------------------------
Highlight to display spoiler: { Fireball to Z24 - doing 5 pts of damage to each with a DC 12 reflex save to avoid damage; intimidate C & 9 }

Micah (John) HP: 46/46 AC: 23/10/23 CMD:17  d20+10=19 ; d8+3=4 ; d20+6=14 ;
Sunday December 17th, 2017 8:44:28 PM

Micah takes advantage of the opening Stohp provided landing his mace on the prone rat's flank as it scrambles back to his feet. He reverses his weapon for a back swing, but the rodent twists such that the steel head glances harmlessly off its thick hide.

He grimly holds his position as he waits for the remaining rodents to make a run for it or be finished off by his more formidable allies.

======
AoO on #4 Hit 19 for 4 points of damage
Attack on #4 Miss 14

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm Diseased  d20+6=8 ; d3=2 ; d20+6=25 ; d6-1=5 ;
Monday December 18th, 2017 7:59:07 AM

Stohp takes a step back out of the way as requested. She could continue to knock the rats over, but that's hardly conducive towards getting them to flee to the lake so she swipes twice at #4.

AoO - 8 to hit
Attack 1 - 25 to hit, 5 subdual damage.

Stock (JonM) HP: 58/66; AC: 16/11/13; CMB: 12; CMD: 25  d20+9=28 ; d20+9=12 ; 2d8+13=28 ;
Monday December 18th, 2017 9:28:50 AM

Stock checks his grip on his flail and finds his hands sticky with rat blood. Not really thinking, he wipes his hand across his brow, depositing some of the blood there in the process. Attention still ahead of him, he sees the rat go for Zanderallen's leg and reacts instinctively (and violently) with his weapon...

He then looks over to Micah to see how the cleric is holding up
======
Status Effects: Rage (4 of 15 rounds), Enlarged (56 rounds remaining)
Power Attack on 2, 28 is a Crit Threat, 12 doesn't confirm, 28 damage
If 2 is dead, Stock moves to W26-X27


Zanderallen (Zachary H) HP: 37/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+8=27 ; d20+8=25 ; 2d8+20=26 ;
Monday December 18th, 2017 1:18:38 PM

Gasping in pain as sharp teeth find their way through his armor Zanderallen barely ducks in time as Stock's flail comes crashing in. He stands almost in awe at the raw power of the dwarf's destruction looking at the twitching rat bodies surrounding him. He moves and swings to continue finishing off the remaining rats.
-----------------
If rat 2 alive Attack rat 2 else move to AA21 and attack rat 5
Attack 27 (crit threat confirmed with a 25)
Damage 26

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14]  d20+8=21 ; d4+3=4 ;
Monday December 18th, 2017 2:01:47 PM

Dorbin looks over at Sid, and then at the fleeing rats that are headed towards him. He steps to the right to give the rats easier access to the water and Emily shows up next to him, hissing at the rats to help direct them NOT towards Dorbin. He points at the rat and the air elemental comes towards it, slamming it from behind, hopefully moving it towards the water with its friends.

OOC:
Step to AE39, Emily Jasmine at AE38. Air elemental moves to AD30 and hits 9.

DM MikeK - So long rats 
Tuesday December 19th, 2017 6:23:07 PM

Stock smashes yet another rat to bits, while Bartomus sends the flaming sphere into the fiestier pair.

The rats collectively decide to go back to Plan A, and get off this crazy thing. Taking advantage of the gap between Micah and Stock, they rush along Sid's Stew Path, and into the water beyond.

Like their tiny cousins, the rats are last seen swimming for the far, far, shores of the now abandoned portion of the Crying Woods.

Silence descends upon the street, and after a short while, people begin reappearing from windows and doorways.
The turtles come back to within a few hundred feet, but still won't approach the humming city any closer.

Also, Sid notices something shiny poking out from the former innards of one of Stock's victims.

Zanderallen (Zachary H) HP: 37/48 AC: 23 T: 11 FF: 22 CMD: 19  d20+5=22 ;
Tuesday December 19th, 2017 6:54:55 PM

Watching the rats as they leave to make sure none of them turn off, Zander breathes heavily as the last of them slip out of view. Knowing what plague carriers rats can be he looks over the wounds of any of his bitten companions, looking for signs of infection.

Heal 22

(OOC: Wold slowdown officially starts tomorrow. Enjoy the Holidays everyone and Merry Christmas! I'll try to send out a reminder when everything starts up again.)

Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Tuesday December 19th, 2017 7:26:18 PM

Dorbin breathes a sigh of relief when he sees the rats head past him and into the water. He waits another moment or two to be sure there are no more coming before he dismisses the air elemental. He reaches down and pets Emily before she wanders over to the stew, then turns her nose up at it.

Micah (John) HP: 46/46 AC: 23/10/23 CMD:17  d6=2 ; d6=5 ; d6=6 ; d20+5=11 ;
Tuesday December 19th, 2017 7:41:51 PM

When Micah sees that Zanderallen is checking for infection among the Shields, he checks on any of the ROUS's victims to see if any are still alive.

Any that he finds he will call any wounded Shields to get within range and call upon Domi's power to heal anyone within the area of effect.

"Is anyone infected?" he asks the paladin. "If so, after a few minutes prayer I can call upon enough power to heal one person."

=====
Channel Energy 13
Can prepare Remove Disease in Micah's open 3rd level slot to heal Stoph. If so, he failed the check (11, needed a 12)

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Tuesday December 19th, 2017 9:35:49 PM

Bartomus let the fire globe fade out and turned to his fellow Shields, "So, someone want to explain why they are leaving the Float?"

He nodded "no" to Micah and turned back towards the water. "So, do we need to find a way to get people to the Turtle Boats, or do we figure out where that annoying vibration is coming from?"

Stock (JonM) HP: 56/56; AC: 17/13/14; CMB: 9; CMD: 21 
Wednesday December 20th, 2017 9:55:19 AM

Blood beats loudly for Stock. He frantically turns his head looking for the next rat. There's always one more. Except this time there is not. He sees the last of the rats jump into the water...and feels his usual post fight let down. He takes a knee, breathing heavily. Sweat from his forehead is dragging blood down his face.

"You guys alright?"

He hears Bart's question and says, "I'm not much for boats but I remember hearing an old saying about rats fleeing a sinking ship...And if the forest is free from its spirit...maybe its time to move people to terra firma."

In his mind, Stock is thinking about some well designed woodwork on the top level of the Float.
===============
Status Effects: Fatigued (1 of 8 rounds), Enlarged (57 rounds remaining)


Dorbin (JeffO) [AC:13/13/10 HP:35/35 CMD:14] 
Wednesday December 20th, 2017 12:45:05 PM

Dorbin stares at the turtle boats and mumbles something about rats leaving a sinking ship. He wonders how many people are going to die if the floating city stops floating.

Stohp (Mitch) HP: 38/38hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple, disarm Diseased  
Wednesday December 20th, 2017 2:48:01 PM

Stohp frowns, trying to decide if she's just tired or infected with something. "How would I even know if I got deseased? Doesn't that take time to show symptoms? I guess you'd better cast your spell on me just in case, I got a fairly nasty bite."

As various people wonder about why the rats are leaving Stohp pipes up. "If I had to guess it'd be the sound. Animals have better senses so it's probably agony to them. Then again it could be something they sense that we don't for the same reason."

Bartomus(Rod) HP: 34/34 AC: 13 (11+2); Perc+7;Heal+8 
Wednesday December 20th, 2017 5:19:30 PM

"Well, ferrying folks to the turtle boats would require us to find boats to do that. Figuring out what is going on requires us to go back into the Float and see where that vibration is coming from. I kinda think the latter may be needed, just don't know what we can do if we find something substantial." Bartomus responded as he looked about for any small boats that they could use, while scanning back to the opening to see if anything else might be coming towards them.

Sid (Andrew) HP: 34/34; AC: 17/15/13; CMB: 2; CMD: 16) 
Thursday December 28th, 2017 12:11:01 AM

Sid walks over and picks up the shiny before recollecting his stuff. He goes to share more of the stew, but the magic putters out and the rest of it glops to the street. Instead he goes goes to Stock and says, "Hey buddy, do you need anything? I have some water and some hard tack if you need it." He pulls out a wateskien and some hard tact and offers that to Stock, "Sorry the magic on the stew ran out."

Return To Index      Next Scene (The Wold Shakes)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage