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Assault on the Barricade


DM PaulJ  d20+1=8 ; d20-1=3 ; d20+9=22 ; d20+3=5 ; d20+3=4 ; d20+3=13 ; d20+3=4 ; d20+3=8 ; d20+3=14 ;
Wednesday February 22nd, 2017 2:55:36 PM

The Rubicon, she is crossed"

Map Updated

OOC: Sorry, I got the store you were in wrong. Moved you appropriately.

Sugar looks around for a way up to the roof and sees that it would be a moderately easy climb using the windowsills. But he decides that even a moderately easy climb would be beyond his abilities.

Getting tired of the group in their face, the guards at the barricade start to attack. But the observant PCs, ready for this, manage to get the drop on the guards and strike first.

Michah swings his warhammer at the half orc but his blow isn't even close to hitting his wily opponent

Zandererallen steps up and swings at the half orc, hitting him firmly

Bartomus calls for the storekeeper to show him another way out of the store, one leading to the alley.

Easily intimidated, the storekeeper points to a doorway but says that it has been barred from the other side. Bartomus heads over there with Stahp but neither is able to smash open the door this round (DC 10 Str check to open the door)

Sid's shot JUST manages to hit the 1/2 Orc doing a massive amount of damage as the arrow embeds itself in the half orcs groin. But the 1/2 orc is quite tough and manages to remain standing

Dorbincasually walks up the street, whistling nonchalantly. Nobody seems to notice him.

K shoots and hits one of the guards but fails to put him down

Half Orc: -20
Guard 1 -8

And now its their turn :-(

"You'll regret that you foul scum. Kill them!!" the leader says as he swings at Zanderallen, just barely missing the latter

Guards 1 and 2 advance and swing wildly, both missing

Guards 3-6 all fire their bows but none of their arrows hit their target

Guard 7 retreats down the street a little.

Guard 8 heads down the street and calls out "We're under attack. Quick, go get help"



Micah (John) HP: 31/31 nonlethal AC: 21/10/21 CMD:15 
Wednesday February 22nd, 2017 3:48:14 PM

Should have done this first, thinks Micah as he steps back, pulling his shield into position.

Calling upon Domi, shouting the mystical words to focus his power, he casts enlarge person on Zanderallen.

===
5-step to AH8 [I think since I am adjacent to him this doesn't obstruct K's shots. It that's incorrect I move to AI8]]
[i]Enlarge person[/] duration 4 minutes.

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 17  d20-1=8 ;
Wednesday February 22nd, 2017 4:30:26 PM

Well the door is locked. "Of course." she comments, sighing. Forcing open doors isn't really her thing. Still she is 800 lbs... she sort of tries to lean her weight against it (8). Nope, no luck. She moves aside so Bart can try.

"If we can get this open in one go should we run around to the front?

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=17 ; 2d20+6=23 ; d8=6 ; 2d6+6=12 ;
Wednesday February 22nd, 2017 6:17:15 PM

Sid draws and looses again, slings his bow on his back and hustles to AD17 and says to Bartomus and Stohp, "There's a back way in right? Because be could pincer them now.

========================

To Hit S: 17
Damage: 6
Sneak Attack(If applicable): 12

((The 23 is a misroll))

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=14 ; 2d6+8=17 ;
Wednesday February 22nd, 2017 6:51:58 PM

Inwardly Zander is a little sad as the half-orcs blade slashes across his brand new armor. That's it's purpose but it was just so nice. Outwardly his face is a mask of determination as he feels Micah's spell grow him in size. Looking down upon his foes he swings his shield down from his shoulder to help protect his now much larger self. Zander then swings at the half-orc, his aim a little thrown off from his increased size.
---------------------
Move Action : Don Shield (AC unchanged 21+2(Shield)-1(size)-1(Dex loss)=21)
14 to hit on Half-orc
17 Damage

Bartomus [(Rod) HP: 23/23 AC: 13 (11+2)]  d20+1=13 ;
Wednesday February 22nd, 2017 11:35:59 PM

Stohp stepped out of the way with a bit of a shrug. Bartomus looked at the door and then back at Stohp. "Ok, then, I guess it's my turn," he said as he took two steps back and then rushed into the door hitting it with his shoulder and upper arm.

====
Strength check = 13, so Bartomus would just continue out through the door way probably to AK21.
While I think there could be an element of surprise, I am not sure that Bartomus would have the opportunity to take advantage of it.

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Thursday February 23rd, 2017 1:13:35 AM

I like it when a flower or a little tuft of grass grows through a crack in the street. It's so heroic.
Sugar takes a step up and casts Summon Monster 1, Eagle to attack.

5ft Step to AB,10
Eagle will attack #1 at AH,10 at the start of next round.


Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  2d4+4=7 ;
Thursday February 23rd, 2017 9:25:06 AM

Dorbin, still trying to remain innocuous, waves a crystal rod in the general direction of the fighting that has broken out.

OOC:
Moved to IA6 last round. Casting Hypnotic Pattern centered in front of guards 4 and 5. Will save DC 17, affects 7 HD worth of bad guys.

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+7=8 ;
Thursday February 23rd, 2017 9:38:58 AM

K ducks the incoming missile fire, then moves into cover. Unfortunately, he hits the building wall hard enough to drop his arrow. It's kind of embarrassing; he hopes no one saw it.

***

Move: AL5
Standard: Attack #1 - nat 1

DM PaulJ  d20=2 ; d3=3 ; d3=3 ; d20=2 ; d20=6 ; d20+9=13 ; d20+3=15 ; d20+3=11 ; d20+3=9 ; d20+3=17 ; d20+3=7 ; d20+3=15 ; d8=6 ;
Thursday February 23rd, 2017 3:07:30 PM

But my armour used to be so nice and pretty

Map

Round 2

OOC: Note that Enlarge Person takes a round to cast so Zanderallen will not grow until NEXT round

Micah steps back and starts to enlarge Zanderallen

Stohp throws himself at the barricade but fails to break it down. He does weaken it substantially, though

OOC: Given that you are large I should probably have given you a bonus on pushing aside a moderately shoddy door. I'll do so in the future

Sid Shoots guard 1 who looks very much on the ropes but is still up. He drops his bow and heads for the shop, hoping that his friends have managed to find another path to the barrier

Zanderallen swings his sword at the half orc but misses him.

Bartomus charges the door and manages to crash through, emerging behind the enemy lines and startling the guards back there.

Sugar advances a little and tries to summon an eagle

Dorbin waves his hands and incants and some brilliant lights spring up behind the barricade. 3 of the guards stare at the lights in avid fascination

K sneaks into cover with style and panache, if you don't count hitting the wall and dropping his arrow that is.

Half Orc: -20
Guard 1 -14
Guard 3 : Looking at the pretty lights
Guard 4 : Wow man, what pretty lights
Guard 5 : Pretty, so pretty.

The Sergeant advances and swings at the paladin but, obviously upset by the lights behind him, misses wildly. He yells for his people to snap out of it and to snap the others out of it but his men do not react this round

Guard 1 advances and swings at Micah and guard 2 swings at Zanderallen, both ineffectively

Guard 6 is no longer fooled by Durbins attempts to act innocuous. The spellcasting must have been a give away. But his arrow goes wild

Guard 7 was about to shoot at one of the people north of the barrier until the door is smashed open and an angry Minotaur comes smashing through the door, He whirls and lets loose and arrow but it misses its target by a mile

Guard 8 is a little more composed and manages to shoot Bartomus for 6 points of damage.



Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 17  d20+10=29 ;
Thursday February 23rd, 2017 5:52:04 PM

Stohp advances and seizes guard 8 (Grapple 29, doesn't provoke AoO due to improved grapple). "Don't let any of them past us or we'll be swarmed by their reinforcements."

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Thursday February 23rd, 2017 5:55:45 PM

(Slight header update)

Micah (John) HP: 31/31 nonlethal AC: 21/10/21 CMD:15  d20+5=21 ; d8+2=3 ;
Thursday February 23rd, 2017 9:11:01 PM

Smiling as he sees his brother paladin increase in size, Micah takes advantage of the guard breaking ranks and steps to flank the half orc with Zanderallen.

Concerned that Dorbin is exposed, however, he strikes at Guard 1 hoping to remove him as a threat.

====
5' step to AH9
Attack Guard 1: AC 21 for 3 points damage

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+3=10 ; d4=2 ; d20+3=19 ; d4=1 ; d20+3=11 ; d4=4 ;
Thursday February 23rd, 2017 10:14:41 PM

Summoned eagle attacks Guard #1:
1 talon, ac10, damage 2
1 talon, ac19, damage 1
1 bite, ac11, damage 4
(Should be flanking for Micah)

Sugar draws his whip and moves to AF,9

OOC: my last move was not reflected on the updated map

Bartomus [(Rod) HP: 17/23 AC: 13 (11+2)]  d20+1=10 ;
Friday February 24th, 2017 12:00:27 AM

Bartomus flinched as the arrow struck him and turned towards his attacker. With a simple step he was next to the man and slung his glave in a wide arch that sailed by the archer. He steadied himself and glared at the guard.

===
step five feet to AL23 to engage Guard 8
Attack roll of 10 on Guard 8


Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=11 ;
Friday February 24th, 2017 8:33:08 AM

Zanderallen finishes growing in size and keeps swinging at the sergeant. This time his swing whistles over the heads of the guards in front of him, posing little danger to them. 'Aim lower next time, leg swipes are now body hits.', he thinks to himself.
-------------------
Attack on Half-orc
11 to hit

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+7=16 ; d8+6=11 ;
Friday February 24th, 2017 9:34:24 AM

K nods in appreciation as Bart and Stohp successfully flank these combatants. He takes air at #1 (assuming Micah didn't drop him) and fires.

***

Move: none
Standard: Attack #1 (or the sergeant if he's down). Hit AC 16 for 11 damage.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Friday February 24th, 2017 9:35:43 AM

Seeing the other eagle in the air, Dorbin starts summoning another eagle to join the fray.

DM PaulJ  d20+5=8 ; d20+3=9 ; d20+3=11 ; d20+9=14 ;
Friday February 24th, 2017 2:24:47 PM

The battle starts to turn

Map : Note, due to some technical issues the map numbering has been changed. Please check your positions (I started from a new map) and make sure they are correct. I've got to figure out a better way of updating the map (so numbers may again change) but now isn't the time

New Map

Round 3

Stohp advances and grabs a guard, hoping against hope that the alarm hasn't yet been raised

Micah steps up and strikes guard 1, putting the poor man down

Sugar was about to have his eagle attack guard 1, but seeing that guard 1 is down the eagle instead attacks guard 2, doing a little damage. Sugar then moves, drawing his whip and attempts to trip the sergeant but fails

OOC : You still had a standard action left so I assumed you tried to trip the sergeant. A whip has a 15 ft reach, by the way

Bartomus swings at the guard in front of him but misses, even though he is grappled

Zanderallen swings wildly, missing the Sergeant

K shoots at the sergeant but narrowly misses him

[OOC]I'm not understanding where K's to hit and damage numbers come from. The damage looks too high unless you smited and, if you smite, the to hit looks too low. I looked back and as far as I can see you didn;t smite (I might easily have missed it, though)

Sid double moves to the broken door

Half Orc: -20
Guard 1 Down and bleeding to death
Guard 2 -1

Guard 6 slaps guard 5 : "Snap out of it you fool"

Guard 3 : Looking at the pretty lights
Guard 4 : Wow man, what pretty lights

Guard 5 : "Wha?. Oops, sorry. Right, I'm back".

Guard 7 shoots at Stohp but, even with Stohp being easier to hit the arrow goes wide

Guard 8 drops his bow, grabs up his sword and swings but manages to miss him. He looks very disappointed.

The sergeant swings wildly at Zanderallen but misses
OOC: Wow, there have been lots of bad rolls on BOTH sides

He then 5' steps back to at least make it a little more difficult for his enemies to flank him

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=14 ;
Friday February 24th, 2017 5:01:20 PM

K takes another shot at the sergeant. He hopes he can stop all this nonsense if their leader gets taken out. Unfortunately, he only adds to the high number of poor shots taken during this combat.

***

Move: None
Standard: Attack S, hit AC 14 - miss.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=15 ; d8-1=1 ; 2d6=8 ; d20+11=16 ;
Friday February 24th, 2017 7:44:08 PM

Sid peers around the corner and draws back his bow and let the arrow fly at #7 and drops back a little.

=============================

To Hit(#7): 15
Damage: 1
Sneak Attack(If applicable): 8
Stealth: 16

Micah (John) HP: 31/31 nonlethal AC: 21/10/21 CMD:15  d20+7=19 ; d8+3=4 ;
Friday February 24th, 2017 8:22:12 PM

Trusting in his new armor, Micah moves to distract the leader so that he and his enlarged ally can get through the half orc's defenses more readily.

===
Move to AH10 to flank with Zanderallen
Attack Half Orc to hit: 19 for 4 points damage


Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+9=15 ; 2d6+8=12 ;
Friday February 24th, 2017 10:08:42 PM

Able to somewhat take advantage of the distraction provided by Micah, Zander's swing is a little better, but as he lines it up he's not so sure about it.
----------------------
Attack on Half-orc
15 to hit
12 damage

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+15=33 ;
Saturday February 25th, 2017 12:26:20 AM

Stohp twists about agilely and pins the man to the ground with her weight (33, enemy gains the pinned condition). "I got this guy, go help the others.

Bartomus [(Rod) HP: 17/23 AC: 13 (11+2)]  d20+1=12 ;
Saturday February 25th, 2017 7:27:10 AM

The archer dropped his bow, drew his sword and lashed out at Bartomus. The blade went wide. Bartomus spun his glave at the archer in a quick, defensive response.

=====
Attack - 12

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+6=21 ;
Saturday February 25th, 2017 4:40:41 PM

Sugar attempts to trip #S
CMB—21

Micah (John) HP: 31/31 nonlethal AC: 21/10/21 CMD:15 
Saturday February 25th, 2017 8:29:47 PM

Micah sternly says to the half-orc, "We will give you quarter, provided you tell us who you are working for and what he is up to."

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Sunday February 26th, 2017 8:26:27 PM

Stohp is very careful as she pins her target. Weighing 800 lbs, it'd be incredibly easy to kill him by accident.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+3=11 ; d20+3=19 ; d20+3=20 ; d4+2=4 ; d4+2=4 ; d20+4=17 ; d8+2=8 ;
Monday February 27th, 2017 12:14:42 PM

Dorbin's eagle appears above the line of soldiers and dive-bomb attacks the guard at the end. Then Dorbin pulls out a crossbow from his robes and takes careful aim at the next soldier in line.

OOC:
Eagle attack #6 hit AC 11, 19, 20 Dam: 4, 4 (assuming 11 missed)
Dobin crossbow attack #5, hit AC 17, dam: 8

DM PaulJ  d20+9=22 ; 2d4+5=9 ; d20+3=19 ; d20+3=9 ; d20+3=8 ; d20+3=23 ; d20+3=9 ; d4=4 ; d20+13=27 ; 2d6+8=18 ; d20+3=13 ;
Monday February 27th, 2017 2:38:50 PM

Well, there is Good News and there is Bad News

Round 4

Map
K misses the sergeant once again.
"If that is the best that you can do you should really all run away NOW"

Sid snipes at #7, who definitely wasn't expecting THAT. Number 7 takes a firm shot in the back although Sid has now revealed his presence

Michah bravely moves to get the flank, but unfortunately the sergeant swings well and manages to clip Micah for 9 points of damage
"Nice try you human scum, but not nice enough"

Micah immediately gets his revenge, however, striking the half orc back,

Zanderallen swings at the sergeant but, even with the benefit provided by Micah, just misses his target

Stohp pins his helpless guard to the ground.

Bartomus ignores Stohp's suggestion and decides to take advantage of the guard being helpless and Coup De Graces him (Bartomus choice if that is lethal or non lethal).

Sugar decides that a tripped sergeant is a good thing and proceeds to put him on his back

Not directed by anybody, the eagle continues to attack guard 2, with one attack hitting

Dorbin summons an eagle that tears into one guard while he shoots a different guard

The Sergeant all out defends and stands up. This provokes from Zanderallen who hits the sergeant for a very heavy blow killing him. Micah and the Eagle were about to also take their AoOs but decided not to

Seeing their sergeant go down, the other guards look for a moment like they're about to surrender

But then a cry from further down the street rings out
"Keep fighting you curs, help is on the way"

S is another 1/2 orc, 0 and 9 are two more basic guards/ The guards appeared from around the corner (AQ 41) and NOT from the building

Guard 2 just flails around, trying to survive (all out defends)

The rest of the guards move to their fascinated friends and shake them out of their fugue state and await the reinforcements although guard 7 shot an arrow wildly in the process.

Eg is the eagle summoned by Sugar
Eg2 is the eagle summoned by Dorbin

Guard 2: -5
Guard 5: -8
Guard 6 - 8
Guard 7: -9

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=16 ; d8+2=9 ;
Monday February 27th, 2017 2:53:36 PM

K refuses to let this guy get the best of him. Rather than try to shoot the more heavily armored guy Zander and Micah were dealing with, he tries to pick off one of the stragglers behind the barricade

***

Move: None
Standard: Attack #7 - Hit AC 16 for 9 damage

Bartomus [(Rod) HP: 17/23 AC: 13 (11+2)]  d20+2=19 ; d20+5=11 ;
Monday February 27th, 2017 4:09:49 PM

Bartomus realized as he swung his glave that Stohp had pinned the man to the ground. He twisted the long handle and slapped the flat of the weapon's blade against the prone man's head ensuring that the swung would knock the man unconscious. When he heard that more were coming to the aid of the arm banding wearing street blockers, he looked up and began his concentration envisioning a fire ball appearing down the street. Without moving, he pictured the ball of fire, and pushed it out in front of those racing to help the comrades.

"Stand down and stay there!" He bellowed down the street, but it didn't have the commanding tone he was hoping for.

====
Concentration check for casting Flaming Sphere - http://www.d20pfsrd.com/magic/all-spells/f/flaming-sphere/
Sphere located at AN29 - not using it to attack, but rather to hold at bay those coming to assist. Resisting negates the effect of the sphere.
Intimidate effort - 11

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=24 ; d8-1=4 ; d20+9=13 ;
Monday February 27th, 2017 6:13:01 PM

Sid, with well trained efficiency, notches another arrow, pulls back and releases at the guard he attacked before. He ducks back and peers down the street where the shouting came from.

=====================

To Hit(#7): 24
Damage: 4
Perception: 13

Micah (John) HP: 22/31 AC: 21/10/21 CMD:15  d20+5=8 ;
Monday February 27th, 2017 7:37:49 PM

Seeing the sergeant drop and the previously spellbound archers recovering, Micah moves through the opening to clear the way for his allies and attacks the guard closest to his new position.

======================
Move: AI10,AJ11,AK12
Attack #6 to hit 8

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+3=14 ; d4=4 ; d20+3=22 ; d4=3 ; d20+3=12 ; d4=2 ;
Monday February 27th, 2017 8:06:56 PM

Sugar directs his eagle to Attack guard #3:
1 talon, ac14, damage 4
1 talon, ac22, damage 3
1 bite, ac12, damage 2

Sugar then casts Grease (R save DC15 or fall) on the area occupied by Guards 4,5,6

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=24 ; 2d6+8=15 ;
Monday February 27th, 2017 10:08:00 PM

'If we'd brought down the sergeant earlier we could have stopped some of this. Too late now, we're committed.', Zanderallen thinks as he swings at the guard in front of him.
-------------------
Attack(#2) 24 to hit
15 damage

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=11 ; d20+8=28 ;
Tuesday February 28th, 2017 8:00:15 AM

With a heavy "Thwack!" Bart knocks out the guard Stohps pinning to the ground. "Oh. That works." Getting off the unconscious guard she sees the next three advance and sighs. "Why does everything devolve into a brawl on the street?" she asks rhetorically, setting her feet and preparing to disarm anyone who gets into range. (prepared action to disarm; if the enemy advances her reach of 10 means she gets an AoO, so 2 rolling 2 disarms).

Disarm 1: 11
Disarm 2: 28 (nat 20, to bad maneuvers can't crit)

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+3=9 ; d20+3=12 ; d20+3=16 ; d4+2=5 ; d4+2=5 ; d20+4=6 ;
Tuesday February 28th, 2017 10:15:03 AM

Dorbin's eagle moves to continue the attack on the guards in the grease. He reloads and fires another shot from his crossbow and forgets to aim before he pulls the trigger, so the bolt goes in a direction that Dorbin isn't even sure of.

OOC:
Eagle hits AC 9, 12, 16 for 5 and 5 damage if 12 or 16 hit.
Dorbin's attack his ac 6 whee!

DM PaulJ  d20+1=8 ; d10=8 ; d20+1=19 ; d20+1=3 ; d20+3=16 ; d8+1=8 ; d20+3=23 ; d20+3=16 ; 2d8+2=12 ; d20+3=18 ; d20+9=21 ; d20+3=20 ; d20+3=20 ; d8+2=3 ; d8=6 ; d8=4 ;
Tuesday February 28th, 2017 4:09:12 PM

Why does everything devolve into a brawl on the street?

Round 5

Map

K shoots the poor hapless Guard 7, putting him down.

Bartomus Puts a ball of flame in front of the incoming guards, but while looking a bit nervous they proceed around it

Sid was about to shoot the guard he'd previously hit but K put him down first, so he instead chooses to shoot one of the oncoming guards (Guard 0)

Michah advances and swings wildly at one of the guards, missing. The guards he went by look like they wanted to hit him but realized that they were still armed with missile weapons. They look very disappointed by this

Sugar's eagle viciously attacks guard 3, hitting him twice from above (I factored in a +1 height advantage).

Sugar then casts a grease spell, causing guards 4 and 6 to flail around and drop prone

Zanderallen swings and puts down guard 2 in a single blow

Dorbin's eagle manages to get two solid hits in on the guard and knocks him unconscious

Dorbin decides he should reward his valiant eagle and shoots down a pigeon for it to consume. The eagle eagerly takes the gift, glad that for once it will be rewarded for its service

Guard 5 advances yelling "You scum of a bird, that was my BROTHER that you killed" He is revenged as the bird explodes in a spray of feathers and blood that vanish before it can hit the street.

Guard 4 swings at the eagle near him, sending it home. Unfed and unrewarded.

Guard 3, having no avians to attack, swings at Micah but misses him,

The incoming sergeant and 2 guards all fire at Bartomus, all hitting and doing a total of 13 points of damage to him.

They then drop their bows and advance, drawing their swords in the process.

Unfortunately, they do not come within range of Stohp and therefore neither of his attacks happen

Guard 3: -7
Guard 4: Prone
Guard 5: -8
Guard 0: -4



Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+6=22 ;
Tuesday February 28th, 2017 4:43:47 PM

Sugar moves to AH,9 and attempts to Trip guard #5
CMB—22

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=22 ; d20+8=26 ;
Tuesday February 28th, 2017 4:57:05 PM

Stohp takes a 5 foot step to stand next to Bart and again readies herself to disarm the approaching guards. The fight behind them is going well, and the two taurs block the entire alley, so she sees no reason to move. (22 & 26 for potential disarms).

Micah (John) HP: 22/31 AC: 21/10/21 CMD:15  d20+9=14 ; d8+2=9 ;
Tuesday February 28th, 2017 5:57:06 PM

Micah takes advantage of the prone guard and strikes the man while he is down. Then seeing that Bartomus was repeatedly hit, he moves in his direction, disregarding the attacks of the guards he is moving away from.

============
Attack Guard #4: Hit AC 14 (taking prone credit) to do 9 points damage
Then move to AL16

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=16 ; d8-1=5 ; 2d6=12 ;
Tuesday February 28th, 2017 6:07:39 PM

Sid continues to keep his eyes trained on the guard #0 as the taurs make a wall let's his arrow fly.

===================

To Hit: 16(12 if it counts as firing into melee)
Damage: 5
Sneak Attack(If applicable): 12

Bartomus [(Rod) HP: 17/23 AC: 13 (11+2)]  d20+2=14 ; 3d6=12 ;
Tuesday February 28th, 2017 6:32:15 PM

Even though the arrows slice into him, and his new shirt, Bartomus continues his focus. He smiles as he raises his right hand at the Sergeant and worth an open palm indicted that something shous come on. In realoty, he pulled the fire ball into the back of the shouting Sergeant.

====
Concentration check 14, although not sure it required this.
Round 2/4 for sphere
Damage 12, reflex save negates.
I don't believe flame goes outside of 5' square of Sgt. However there is a lot more light coming from their Sgt.

Bartomus [(Rod) HP: 4/23 AC: 13 (11+2)] 
Tuesday February 28th, 2017 6:34:22 PM

"we need some help here," Bartomus said aloud so Stohp could hear.
===
Forgot to adjust HP

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=26 ; d20+7=26 ; 2d6+8=10 ; 2d6+8=14 ;
Wednesday March 1st, 2017 8:44:11 AM

Zanderallen advances to the next line of enemies, making use of his reach to give a clear lane of fire for his allies behind him. He then swings at the only guard still left on his feet.
-------------------
Move to AJ:AK 9:10
Attack(#3)
26 to hit (19 rolled is crit threat) 26 to confirm
10 damage normal + 14 damage crit

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+9=14 ; d8+2=4 ;
Wednesday March 1st, 2017 9:43:59 AM

K sees Micah and Zander take out two of the three remaining guards. "Let's put a stop to this two-front business," he thinks to himself. He moves closer to his target, takes aim at #5, and let's loose another arrow.

***

Move: AI-8
Standard: Point blank attack on #5 - Hit AC 14 for 4 damage

I'm getting reeeeaaaaaal sick of all my terrible rolls this combat.


Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+4=21 ; d8+2=9 ;
Wednesday March 1st, 2017 10:33:19 AM

Dorbin has a clear shot at guard #5 and takes aim this time before he fires.

OOC:
Hit AC 21, 9 damage.

DM PaulJ  d20+3=12 ; d20-1=12 ; d20+8=21 ; d20+3=13 d8+1=2
Wednesday March 1st, 2017 3:22:49 PM

How many of these scum are there?

Round 6

Map

Sugar successfully uses his whip to trip one of the guards

Stohp steps up, readying to disarm any opponent who steps next to her

Micah swings at the guard but just misses the man. He then advances towards where his larger buddies are holding the line. This provokes from the two guards but neither comes even close to hitting

Sid shoots at one of the new guards but unfortunately the Taur in the way blocks his name enough that he misses

OOC: Cover penalty unfortunately applied. You're also too far for sneak attack to work.
OOC: You also had a move action if you wanted it. You can move once at the beginning of next round if you wanted it

Bartomus waves for his flaming sphere to advance into the sergeants square.
OOC: No concentration check required. You also had a standard action if you wanted. Do a standard before your next rounds actions (I'd recommend a Cure Light myself :-)).

The sphere advances into the sergeants square but he manages to step aside (not that it matters with that roll, but the DC is 14 and not 12)

OOC: Also, see below. You get an attack of opportunity

Zanderallen advances and casually decapitates the one guard still upright.

The remaining two guards at the barricade instantly surrender at this frightful sight

K was about to shoot the guard at the barricade but, when he surrendered, he instead shot at one of the guards coming up. Missed him, though.

Dorbin decides to ignore the surrendered guards and advances so that he has a mostly clear shot at guard number 9, hitting him

The sergeant and 2 guards advance, but as they do so the sergeant and one of the guards are disarmed by Stohp. Both of them then proceed to stop and pick up their weapons which provokes

OOC: Bartomus you get an attack of opportunity on one of the guards. Feel free to roll it before you do your next turns action

Guard 9 advances and swings at Bartomus, hitting for 2 points of damage

Two more guards appear at the end of the street

Guards status :
Guard 4: Prone, surrendered
Guard 5: Prone, -8, surrendered
Guard 0: -4
Guard 9: -9


K (Carl) HP:32/32 AC:16/13/13 CMD:18  d20+8=22 ; d8+2=3 ;
Wednesday March 1st, 2017 3:37:40 PM

K lets loose a low whistle at Zander's prowess, making an active effort to appreciate his ability rather than be jealous of it. He accepts the surrender of the guards, though he doesn't give any outward indication. He's concerned about Bart up there. Guy looks pretty beat up.

He can't get there in time to heal him, so he'll just have to deal with those who are attacking him.

***

Move: AG10 - Standing behind the barricade for cover.
Standard: Attack #9 for 3 damage

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+4=6 ; d20+11=25 ;
Wednesday March 1st, 2017 5:51:24 PM

Sugar cancels the Grease spell and moves up to AI, 11 to address the surrendered guards.
I imagine you fellas are here for a reason. You wish to cooperate now and let us know why you're barricading this street, or do you assistance in remembering?

(If its even needed; Intimidate 6 and Diplomacy 25)

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+10=20 ; d20+2=10 ;
Wednesday March 1st, 2017 7:36:25 PM

Stohp considers for a moment. The men are close enough now that she can't disarm them all like she did before, and disarming one to be stabbed by the other, repeating, seems like a losing prospect. So she instead grabs the Sargent (Grapple 20). "Tell your men to surrender; enough people have died already. Or, if you don't, I'll just sit on you. I weigh 800 pounds you know." (intimidate 10)

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+6=21 ; d20+7=27 ; d20+7=11 ; d8-1=2 ;
Wednesday March 1st, 2017 8:07:35 PM

IF Sid can climb up the side of the building and perch 15ft up and shoot he will do that with last night's movement. From his perch, this move he will fire at 'S' (secondary target #1) and stay there.

ELSE, since Sid can't start snipping from a high point he will move to AK23 and shoot 'S' (secondary #1) and stay there. Realizing how bad #9 is Sid will kneel down and attempt to stabilize him.

==================================

Climb: 21
To hit: 27 (Nat 20!)
Confirm: 11

Damage: 2(6 if crit. confirms)

((Yes I know I can't actually stabilize him this round, but Sid would drop to a knee after he attacks and would "start."))

Micah (John) HP: 22/31 AC: 21/10/21 CMD:15 
Wednesday March 1st, 2017 9:06:23 PM

Fearing for Bartomus and concerned that, given the number of foes, his healing magic may not be enough should they gang up on the injured druid, Micah jogs forward to interpose himself between the enemies and his less armored allies.

==============
Full Move to AM24

Bartomus [(Rod) HP: 7/23 AC: 13 (11+2)]  d8+4=5 ; d20+3=9 ; d20+3=18 ; d8=3 ; 2d8+1=15 ;
Thursday March 2nd, 2017 12:11:02 AM

Bartomus moved his fingers and said aloud the words needed to heal. He felt a brief tinge of warmth and power, but his concentration was still be used on the moving fire ball that seemed to be much easier avoided than he had hoped.

Stohp's quickly disarmed the advancing sergeant and one of the guards. Bartomus saw an opportunity and swung his glave at the advancing guard. Yet, the blade went wide.

He heard Stohp threaten the Sergeant but he spun the glave and this time the flat of the glave's blade caught the same guard squarely against the side of his head.

====
Previous SA = clw for 5, wow...a one...wow.
AoO = 9, assuming a miss on Guard 9
Attack action - 15 to hit, d28=15 damage, non lethal (entered the wrong dice no.)

If he can, for a movement action he would slam the fireball into the back of 10. 3/4 of the fireball


Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Thursday March 2nd, 2017 7:45:05 AM

Dorbin moves up to AM13 and keeps the surrendered guards covered with his crossbow, just in case they decide to change their mind on surrendering.

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury 
Thursday March 2nd, 2017 9:05:20 AM

Grimacing at the sight of the decapitated body, Zanderallen sees the surrender of the other two guards and glares at them as he strides by, "Listen to my friends, don't make me come back here." Eager to get back in the fight and seeing the Bart really needs some support he takes a full move towards the new front line.
----------------
Double Move to AK:AJ 17:18

Bartomus [(Rod) HP: 12/23 AC: 13 (11+2)]  d8=6 ;
Thursday March 2nd, 2017 10:45:29 AM

[ooc] Per the discussion on email, rerolling the 1 on the healing per the Wold's house rules. [/ooc]

DM PaulJ  d20+1=4 ; 3d6=8 ; d20+6=22 ; d20-1=1 ; d20+3=8 ; d20+3=20 ; d8+1=8 ; d20-1=8 ;
Thursday March 2nd, 2017 3:53:47 PM

I have LEGIONS at my command

Round 7

Map

K Advances and shoots at guard 9, hitting him but not quite putting him down

Sugar steps up a bit and addresses the guards

Stohp reaches out and grabs the Sergeant, although his attempts to duck her grasp are very nearly sucessful. She urges him to surrender

Sid manages to ascend to a small window sill some 10 feet up. He easily shoots the Sergeant but the half orc barely notices the arrow

OOC: I've put your character "in" the wall in an attempt to show that he is 10 feet up

Micah valiantly rushes up to protect his more fragile friends

Bartomus shows why one really should NOT get a Minotaur angry and knocks the poor guard so hard with the flat of his blade that blood still comes out. He also moves the flaming sphere into one of the guards

Dorbin advances and keeps the surrendered guards under cover

Zanderallen advances forward to where the fight still rages.

The prone guards look up at Sugar
"We'll cooperate. Please, keep that monster off of us and we'll tell you anything. Don't kill us. I have a wife and 2 children to support"

The other chimes in
"And 2 puppies. Don't forget the puppies"

The sergeant calls out to his men "Quick, get the heck up here. NOW"/ He then proceeds to try to squirm out of the grapple and succeeds, if only barely.

Guard 0 decides to combine defence and offence and swings defensively at Stohp and misses wildy. He then takes a step away, obviously considering fleeing but too afraid of his Sergeant to do so just yet.

Guards 1 and 2 both fire at Bartomus, and then rush up dropping their bows and drawing their shields in the process

One of the arrows hits Bartomus who takes 8 points of damage

And then two MORE guards appear.

Seeing them, the Sergeant calls out
"About time you got here! Where are the others"

He turns towards the PCs
"You can't win against the LEGIONS that I have at my command. Flee while you still can"

It is obvious to all of you that he is lying about having LEGIONS at his command

Guards status :
Guard 4: Prone, surrendered
Guard 5: Prone, -8, surrendered
Guard 0: -14 damage
Sergeant : -2,

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=28 ; d20+8=25 ; d8+2=5 ; d8+2=10 ;
Thursday March 2nd, 2017 4:07:00 PM

K decides it's time to shut that sergeant down. He aims upwards over his friends' heads, bringing the arrow squarely down on the guy's head.

***

Attack sergeant - Nat 20, crit confirm 25, 15 damage

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Thursday March 2nd, 2017 4:57:55 PM

Sugar repeats himself; Great, so let us know why you were barricading the street? Why the purple arm bands? Who are your ultimate superiors, not your sergeants, but the head of the chain-of-command? What breed of puppies do you have? What's going on with the bakery? I need every detail and don't test my patience with falsehoods and silly responses. Don't answer with more questions. I'm out of patience and so are my friends.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=14 ; d8-1=0 ;
Thursday March 2nd, 2017 5:53:55 PM

Snuggly perched Sid sees the two new guards and decides to give his friends some breathing room since the line is advancing. "Ffloyd let my arrow be straight and my bow be strong," he says and releases at #7(secondary #2).

============================

To Hit(#7): 14
Damage: 1?(There's min. damagae right? Otherwise 0) ((^_^;;))

Micah (John) HP: 30/31 AC: 21/10/21 CMD:15  d6=3 ; d6=5 ;
Thursday March 2nd, 2017 9:32:45 PM


"By Domi's Hammer!" cries out Micah as he strikes his shield with the side of his own, calling upon his divine power to heal himself and his allies while declining that boon to his foes.

Channel Energy for 8 [4 uses remaining]
Selective Channel excludes Sergeant and #0

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=8 ;
Thursday March 2nd, 2017 10:32:58 PM

As the sargent slips out of her grasp, Stohp shrugs and bops him on the head with her sap (8 to hit), but his hard head keeps it from doing any real damage. The grapple kept him from attacking, and with luck he'll go down soon, especially after that shot from K. If he's already down, she waits to see if the other guards surrender.

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20=14 ;
Friday March 3rd, 2017 8:46:53 AM

Sliding past Bart, Zanderallen moves into the thick of the fray. He doesn't have time to take a swing yet but he backs up his words with a menacing glare, forgetting that his face is hard to see through the visor of his new helmet, "We came here to talk, but you all wanted trouble. Lay down your weapons and we can go back to talking rather than causing trouble."
-------------
Double to move to AK:AL 25:26
Intimidate(Cha check) 17

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+4=11 ;
Friday March 3rd, 2017 9:47:56 AM

Dorbin can't really see all that's happening up the alley past Bart and Stohp. He moves up behind them, crossbow at the ready, in case the fight continues and he has a clear shot.

OOC:
Ready action if they don't surrender and if he can get a clear shot at someone: 11

Bartomus [(Rod) HP: 4/23 AC: 13 (11+2)]  d20=11 ; 3d6=9 ;
Friday March 3rd, 2017 10:09:20 AM

Bartomus bellowed with a mix of frustration and rage as arrows bit into his leg and arm. He waived the fire ball down towards the two guards that were the Sergeant's new found legion. His head was a bit fuzzy and the pain associated with his wounds were starting to get to him. He saw that he was just a few steps away from Zander and that would give him a moment to catch his breath.
====
Flaming sphere - round 4/4 send it t Guard 7 - ignore the d20; 3d6=9 for any damage it might do and it then flickers out/
Move to AJ 20


Micah (John) HP: 30/31 AC: 21/10/21 CMD:15 
Friday March 3rd, 2017 11:03:13 AM

[OOC: note that Micah's channel energy healed Bart eight points. ]

DM PaulJ  d20+1=15 ; d20-2=-1 ; d20+3=5 ; d20+3=17 ; d20+3=10 ; d20+3=13 ; d20+9=17 ;
Friday March 3rd, 2017 2:26:51 PM

"Will they NEVER stop coming?"

Round 8

Map

K shoots at the sergeant, and even with the cover bonuses that the sergeant gets from all the characters in the way, manages to put an arrow into the mans head. While a palpable blow it is not enough to put the sergeant down

Sugar proceeds to interrogate the guards. The guards respond as much as they can in 6 seconds
"We're not trying to stall. We wear the Purple Armbands to identify ourselves. We work for Shredds ..."
.

Sid releases an arrow at one of the oncoming guards but it bounces off his armor ineffectually
OOC: 0 or less translates to 1 pt of non lethal damage. But a 14 misses.

Micah channels some energy to heal his allies

Stohp tries to hit the sergeant with her sap but it glances harmlessly off his helmet

Zanderallen moves up, yelling at the guards to surrender
OOC: Note that to get the game mechanical effects you have to take an action to intimidate

Dorbin rushes up and, when it is clear that the enemies aren't surrendering, he shoots at the sergeant but misses him.

Zanderallen brings the flaming sphere onto one of the guards but the guard manages to dodge out of the way

Guard 0 swings defensively and then takes a 5 ft step back
Guards 1 and 2 5ft step up and swing at Zanderallen, neither even coming close to hitting

Guards 7 and 3 shoot at Strohp (both missing) and then advance, dropping their bows and drawing their swords

The Sergeant swings at Micah but misses

And to everybodies dismay, 2 more guards show up

Guards status :
Guard 4: Prone, surrendered
Guard 5: Prone, -8, surrendered
Guard 0: -14 damage
Sergeant : -17,

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=22 ; d8+2=4 ;
Friday March 3rd, 2017 3:22:06 PM

K tries to repeat his last attack, trying to put their leader down.

***

Attack sergeant - Hit AC 22 for 4 damage

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=14 ;
Friday March 3rd, 2017 3:43:27 PM

Sid tracks #7(Secondary #6) muttering curses and oaths under his breath, and releases once more as it goes just wide.

=========================

To Hit(#7): 14

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=21 ; 2d6+8=18 ;
Friday March 3rd, 2017 4:11:55 PM

Zander's sword follows quickly after K's arrow. The aim is true and the blade bites deep.
IF K's arrow drops sergeant, As the sergeant falls Zander pulls the swing towards himself slicing straight into the next guard.
------------
Attack(S or #2)
21 to hit
18 damage

Stohp (Mitch) HP: 32/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=14 ; d20+8=20 ;
Saturday March 4th, 2017 9:30:20 AM

Well no one seems to be in reach for Stohp to attack except the sargent. If he isn't dropped by the other's attacks she tries to bop him again (14 to hit). If he does go down then she'll take a step forward and try to disarm guard 2 (20 to disarm).

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Saturday March 4th, 2017 6:07:32 PM

After he releases Sid glances down at his quiver as sees that he has less than 10 arrows left and sighs. "Better try and make these last then."

==============================

((Nine left. Character sheet updated.))

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Saturday March 4th, 2017 7:44:55 PM

Sugar continues to keep watch on the two surrendered guards. Where is Shredds? What's going on in the bakery?

Bartomus [(Rod) HP: 12/23 AC: 13 (11+2)]  d20+3=13 ;
Saturday March 4th, 2017 9:52:54 PM

Bartomus felt a wave of warmth surge through him and the blood stopped flowing. He looked as Micah moved about and realized that the power he felt had come from him. He fished out a stone from his pouch and untangled his sling. With a quick flick of the wrist he dropped the stone into the sling's pouch and spun it in a series of quickly moving archs.

A stone sailed towards the Guard he had tried slamming the fire sphere into...
=====
Sling shot - 13 against Guard 7.


Micah (John) HP: 30/31 AC: 21/10/21 CMD:15  d20+5=22 ; d8+2=6 ;
Sunday March 5th, 2017 5:11:43 PM

Micah smiles in grim satisfaction that his allies are prevailing against the foes, but regrets that this confrontation game to this. Nonetheless, he steps forward attacking the nearest standing foe.

========
5 foot step to AN25 (assuming sergeant was dropped; otherwise AM25)
To hit AC 22 for 6 points of damage against Guard 2 (if still standing) or Guard 7.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Monday March 6th, 2017 9:03:26 AM

Dorbin spots the additional guards coming at casts grease in front of them, hoping to slow their approach.

OOC:
Cast grease around AN29, 10-ft square, in front of approaching guards

DM PaulJ  d20+1=6 ; d10=10 ; d20+3=19 ; d3=3 ; d20+3=5 ; d3=1 ; d20+3=23 ; d20+3=19 ; d20+3=22 ; d3=2 ; d3=1 ; d8=4 ; d20+7=21 ; 2d6+8=15 ; d20=13 ;
Monday March 6th, 2017 3:31:02 PM

The end is in sight. Or is it?

Round 9

Map

KContinues attacking the sergeant, but there is just too much cover and he is unable to hit him

Sid attempts to hit Guard 7 but his arrow glances off the guards helmet

Zanderallen has had enough of this nonsense and skewers the sergeant, putting the half orc down

Stohp steps forward and disarms guard 2

Sugar continues to watch the 2 guards who have surrendered.

The guards reply : "Uh, the bread is being baked by the Hands of Love"

Bartomus fires a sling at one of the guards but misses him

Micah steps up and whacks guard 2

Dorbin Greases the squares ahead of the oncoming guards

Guard 0, seeing the sergeant down, realizes that it is DEFINITELY time to do his laundry and he flees (withdraw action so doesn't provoke). He vanishes from sight around a corner

Guard 3 steps up and swings a wonderful blow right at Zanderallens head but Zanderallen manages to sidestep at the last second.

Guard 2 takes a 5 ft step, the retreats towards where one of the dropped bows is lying. But Zanderallen gets an attack of opportunity and hits, knocking the guard out

The other guards all miss.

The oncoming guards fire their arrows, one missing Micah while the other hits Stohp for 4 points of damage. They then drop their bows and advance, drawing their swords. Unfortunately for them, they weren't really paying any attention and both go slipping and sliding in the grease, falling to the ground

Seeing that they are clearly totally outmatched and having noticed that the PCs seem quite willing to accept surrenders. the others go
"Don't kill us, we surrender. Please save our friends"

They do not drop their weapons until the characters agree to accept their surrender but if the characters agree, they DO surrender.

So, one guard fled, the rest surrendered if you accepted (and from the character comments I expect that you do accept).

No other guards appear immediately.

I AM still keeping things in rounds, though. Make of that what you will


Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+5=23 ;
Monday March 6th, 2017 5:08:56 PM

Zander takes a deep breath to calm his adrenaline and then accepts their surrender as he sheathes his own sword. "Put down your weapons and you won't be harmed. We just came to find out the real reason the streets have been barricaded." Kneeling down he starts attending to the wounded, starting with guards dropped by his own blade knowing that those hit by it are in the most danger of bleeding out. His bandaging is clumsy due to his increased size but still very effective.
--------------------
Move Action: Sheathe sword while moving to a nearby guard that appears to still be alive (maybe #2)
Standard Action: Provide First Aid to Stabilize Heal 23

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+9=16 ;
Monday March 6th, 2017 5:43:07 PM

Sid keeps watch from his perch, ready to let another arrow fly should it be needed.

==============================

Perception: 16

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Monday March 6th, 2017 6:17:08 PM

Sugar moves to AL, 16
Speaking to the other Shields.
These jokers say they're working for Shredds. I hope that's all we need to know because they're otherwise useless scum

Stohp (Mitch) HP: 28/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20=1 ;
Monday March 6th, 2017 7:48:49 PM

Stohp is a little surprised at the sudden end of the combat. The whole fight and she barely took any injury. Usually when things turn to violence she gets knocked out cold repeatedly and woken by the healing energies of her allies.

When Sugar advances and makes a scornful comment Stohp turns to him, frowning ferociously. "Sugar! We've beaten them bloody, killed several of their friends, and won the fight. There is no need to add insult to injury."

Glancing around at the dead and the dying, she does a quick count. It's hard to tell who's dead and who's just knocked down, but there are at least 5 dead, perhaps as many as 9. So many. Less then a minute and a half dozen people dead; up until the zombie event they'd managed to mostly avoid killing. There wasn't much chance for another approach though. She goes to help Zanderallen with the wounded, but mostly just manages to get in his way (heal 1).

Micah (John) HP: 30/31 AC: 21/10/21 CMD:15  d20+4=9 ;
Monday March 6th, 2017 8:11:31 PM

"Shredds," "Not a surprise."says Micah disgustedly.

Still holding his hammer, but with its head pointing down in a non-threatening manner, he says to the archers in the party, "How are you doing on arrows? I think it would not be inappropriate to collect a few quivers from these repentant ruffians." This last he says with the slightest of smirks.

He then speaks to the surrendered guards. "Take off those bands and hand them to him," indicating with a nod of his head that he means Sugar. "And where is Shredds and what is he up to?" As he mentions Shredds' name he looks quickly around including upward for signs of more of the dastardly taur's minions.

===========
Perception 9

(Rod) HP: 12/23 AC: 13 (11+2)  d20+5=12 ;
Monday March 6th, 2017 10:06:03 PM

"Well, I hate to be pushy, but we need to move further down the street and closer to the source of these," Bartomus said with a level of disdain as he walked to stand with Zander and Stohp. He winced as he walked and moved his arms. The arrows had done their damage.

"Now, what was the payment ya all got for pulling guard duty?" He glared at those that had surrendered, but winced mid-glare.

=======
Intimidate = 12

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday March 7th, 2017 1:13:37 AM

"I need arrows," Sid calls down, "especially with how I'm shooting tonight," he mutters to himself.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Tuesday March 7th, 2017 8:27:37 AM

When the guards are ordered to remove their armbands, Dorbin ponders taking one to wear. Then he looks around at all the injured and dead and ponders out loud, "How many more can there be?" He then decides it might not be a bad idea after all and takes an arm band and puts it on.

Bartomus(Rod) HP: 12/23 AC: 13 (11+2) 
Tuesday March 7th, 2017 9:35:30 AM

Bartomus followed Dorbin's lead and motioned for one of the armbands from Sugar. Wincing as he did so, he tied the arm band around his right wrist as it didn't look like it would fit around his upper arm.

K (Carl) HP: 25/25 AC:16/13/13 CMD:18 
Tuesday March 7th, 2017 10:41:42 AM

K stows his bow. His anger briefly flares when he realizes there's no law down here to turn these folks in to. He goes around silently collecting the weapons of the surrendered. They may just be hired mercenaries, but if they couldn't bother to hire themselves out to decent folk, maybe they should take up something else. He lets the rest of his companions do the talking.

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Tuesday March 7th, 2017 10:46:33 AM

Stohp, take that frown off your face. I bet you killed half these guys with your looks. You holier-than-thou taurosaurus.

Sugar takes the purple arm bands from two of the surrendered guards and hands one to Micah. [b]I guess we're looking for Shredds now.[b]

DM PaulJ 
Tuesday March 7th, 2017 2:38:30 PM

"A nice, peaceful interlude

Round 10

OOC: I need to know where you are all congregating, please (just tell me where you end up, I don't need to count squares right now). Also note that while the guards ARE cooperating and will probably answer questions to the best of their abilities they're not likely to volunteer much

The PCs tend to some guards and pull armbands from the rest. At a really quick glance all the guards have a longbow, sword and sap and are wearing studded leather and bucklers.

The 2 sergeants both have chain shirts, longbows and falchions
"We're not sure where Shredds is right now but he lives on the third floor of the Hands of Love Temple."

Another interrupts to add
"Father Arelius lives there too"

"They paid right good money. Full board PLUS 10 gp a week. One doesn't make that kind of coin easily."


K (Carl) HP: 25/25 AC:16/13/13 CMD:18 
Tuesday March 7th, 2017 3:31:55 PM

K's eyes widen. "That brute is living WITH the Hands of Love?" He turns to the others, "we just fought Shredds and his goons along side the Hand."

He remembers his father's letter. "This could be bad. If Father Six and the other level heads of the Hand are gone, it could have turned into a real cesspool quickly...and I wasn't that thrilled with them in the first place."

***

We'll likely end up towards the south where Bart and Stohp popped out of that side door, but if Micah suggests otherwise, that's fine.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+5=14 ;
Tuesday March 7th, 2017 6:32:53 PM

Since an eye in the sky isn't too helpful right now Sid will climb down and start gathering all the good arrows he can, cleaning them off if necessary. He then pools his arrows with K and splits them evenly.

====================

Climb: 14

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+5=9 ; d20+5=17 ;
Tuesday March 7th, 2017 6:36:25 PM

Zanderallen tenses and reaches for his sword again at the mention of Shredds. "Dragon farts, we just stopped him from taking over the Hands two weeks ago and now he's living in their temple. Warning to all new Shields, Shredds is a big, intelligent, fire-breathing minotaur who has no use for morals or a conscience. He is very good at manipulating others and is using the more radical elements of the already borderline radical Hands of Love to push his own agenda in the fence."

Zander will continue to bind the wounds off the fallen, atleast those that still draw breath. He'll spend the next two rounds checking over the bodies in his immediate area.
--------------
Heal:9 and 17

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday March 7th, 2017 6:39:30 PM

He'll then put his bow up and draw his scimitar to help guard their prisoners. He looks down and notices one of this occasional patrons, 2 ales, 1 rotgut, 2 ciders, and says to him, "Look man, Brassy isn't going to let you come back if you keep doing things like this, he looks at his friend, steak sandwich, 2 stouts, 1 brown ale, "And we just let you back in last week man!" Sid shakes his head, "You guys better cooperate or no tavern or inn on the fence will let you back in."

Micah (John) HP: 30/31 AC: 21/10/21 CMD:15  d8+4=6 ;
Tuesday March 7th, 2017 8:57:22 PM

Seeing things appear secure, at least for now, Micah tends to the wounded Bartomus. Calling upon his faith he uses divine power to provide healing to the wounded minotaur.

He then turns to their captives and says, "Leave your weapons with us. If we let you keep your armor and your ill gotten pay, will you swear to never work for Shredds or the Hands of Love either directly or indirectly?" While awaiting their answer he will assist in sorting out the possessions of the fallen to make it clear that the spoils are not be taken by the surviving thugs.

Then directing his attention to his fellow Shields, he suggests, "I propose we check out the bakery. I am not sure a frontal assault on the temple is wise if we can avoid it. Perhaps we can find out more of what Shredds is up to there since that seems to be where the mischief started.

Assuming a favorable response from the captives and no objections from any of the Shields, he prepares to head for the bakery.

========
Spontaneously cast CLW on Bart for 6, using PFE slot
Total duration of Enlarge person is 40 rounds. Started in round 2. 28 remaining?



Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Tuesday March 7th, 2017 9:06:13 PM

Sugar will continue to press one of the sergeants; Why barricade this road and block off the bakery? What's your purpose here or what motive does Shredds have here? This is all quite random.

Otherwise, Sugar will stick near Dorbin and look out for more guards.


Stohp (Mitch) HP: 28/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Wednesday March 8th, 2017 2:03:46 AM

"Yes, how dare I be upset that people died. It's only our job to save lives, what could I possibly be thinking!"

Grumbling to herself, Stohp tries to think of something useful to do and fails. The prisoners are well guarded and being questioned, she is terrible at helping with the wounded, and arrow collection is well underway. She ends up just standing around, waiting and grumbling back at AN-AO 23-24.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Wednesday March 8th, 2017 9:55:51 AM

Dorbin stays quiet as the questioning continues, but peeks around the corner to see if more guards are coming.

Bartomus(Rod) HP: 18/23 AC: 13 (11+2) 
Wednesday March 8th, 2017 12:42:52 PM

"So, we have to deal with this Shredds. How can he keep getting allies quicker than he looses them? What does he know or have on folks down here?" Bartomus asked aloud. Then he felt the warm wave of energy course over him and noticed that Micah was moving his hands and whispering. Bartomus smiled as the energy removed wound and took away much of the pains. "Micah, very much appreciated. Thank you."

He caught Stohp's grumbles. He shrugged her way. "We need to get to the source of this, Stohp to really end the violence here. We are not its cause, and until that cause is controlled and contained, we are going to be trying to reduce its influence. Plus, there may be good treats to eat, and I could use a bite after our failed shopping."

Bart grinned and winked at that.
=============
Following Micah towards the bakery.

DM PaulJ  d20+4=20 ; d10=5 ; d20+4=21 ; d3=3 ; d20+4=16 ; d20+4=6 ; d20+4=17 ; d20+4=20 ; d20+4=18 ; d20+4=23 ; d8=3 ; d8=2 ; d20+9=12 ; d20+9=10 ;
Wednesday March 8th, 2017 2:34:08 PM

More of them?

Round 1

Map

The characters have moved up a little and are chatting with the surrendered enemies. They've gathered up some of the arrows and gotten a few extras from the bodies of the slain

OOC : Assume that you all have as many arrows as your quiver can carry

The guards quickly agree to the offer
"Absolutely. we swear. Never to knowingly work for Shredds or the temple again. Thank you for sparing us. Thank you, thank you, thank you"

The guards are divesting themselves of their weapons when a whole bunch of new guards show up to the south.

Seeing them, the guards up with you go
"THAT lot. Watch out for them, their is something off about them. So. we'll be off then?"

Unless somebody strongly objects, they get to their feet, grab up their fallen comrades, and start making their way north off the map.

OOC: I've removed all of them from the map as they make their way northwards away from the new combat.

Looking at the newcomers, you notice that while they're obviously humanoids of about human size, there IS something strange about their gait. All of them are wearing cloaks wrapped around them and hoods over their heads so it is hard to make out their features

OOC: Anybody can try a free perception check, difficulty 25, to make out more detail

The leader yells out "Get them!"

A whole flurry of arrows descend on Zanderallen and Micah and each of them are hit once. Zanderallen for 3 and Micah for two points.

The leader takes more deliberate aim at Micah, concentrates, and lets loose two shots at Micah but both glance off his armour

PCs are up/


Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+6=19 ; d20+9=28 ;
Wednesday March 8th, 2017 6:45:35 PM

Sid sheaths his scimitar and climbs back up to his perch to get over the taurs, and peers at their new foes

=========================

Climb: 19
Percepction: 28

Micah (John) HP: 29/31 AC: 21/10/21 CMD:15 
Wednesday March 8th, 2017 8:39:01 PM

"Let us take front rank," Micah calmly says to Zanderallen as he trots forward to meet the new wave of enemies, ignoring the volley of arrows sent their way . Realizing something different about these foes, but not knowing what, he steels himself for their next assault.

=======
full move to AO30

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=13 ; 2d6+8=18 ;
Wednesday March 8th, 2017 9:54:48 PM

"By Domi's hammer and anvil, come and get us lads." Zander roars as he moves up. Drawing his sword as he advances he readies a swing at the first enemy to brave his reach.
---------------------
Move to AL:AM 30:31 combined with drawing sword
Standard Action Readied Attack
13 to hit 18 damage

Bartomus(Rod) HP: 18/23 AC: 13 (11+2)  d20+6=20 ; d20+3=17 ; d8+1=2 ; d6+1=3 ;
Wednesday March 8th, 2017 9:58:51 PM

Bartomus followed after Micah shifting towards his right to allow him to have a clearer shot at the advancing guards. He slipped a stone into his sling's pocket, let it drop as he started twirling it while he moved further down the roadway. He flicked his wrist and sent the stone flying at one of the advancing guards that would be engaging Micah or Z.

==
Perception = 20, failed to notice what's up with the new guards
Move to AK 28
Sling attack = 17 against Guard 5; picked wrong dice so I can live with the 2 from it and not the 3 w/rght dice

Stohp (Mitch) HP: 28/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=27 ; d20+8=28 ;
Thursday March 9th, 2017 12:04:17 AM

Looking at the aproaching guards, Stohp sighs. "Of course."

Drawing her sap again she advances, staying behind Micah and Zander. Peering over their heads, she gets a good look at the newcomers (perception 27). "I have a hunch this bunch won't surrender if we take out the leader."

If the enemy charges her comrades she has a readied action to disarm them when they get into her reach (disarm 28).

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+4=23 ; 2d4=4 ; 2d4=5 ;
Thursday March 9th, 2017 7:45:01 AM

Dorbin spots the leader and decides he would at least start with that one. He point at the guard and a green dot flies from his fingertips. The dart hits the guard and explodes into a small ball of acid.

OOC:
Acid arrow, hits touch AC 23, damage: 4 this round, 5 next round.

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=11 ; d8+2=9 ;
Thursday March 9th, 2017 9:35:50 AM

K doesn't grumble or complain. These dudes just attacked his friends & he feels no qualm about returning the favor.

***

Standard: Attack #7 Hit AC 11 for 9 damage.

DM PaulJ  d20+4=14 ; d10=10 ; d3=1 ; d3=1 ; d20+4=22 ; d20+4=23 ; d20+4=12 ; d20+4=19 ; d20+4=8 ; d20+4=20 ; d8=7 ; d8=7 ; d2=1 ; d2=2 ; d20+7=13 ; d3=3 ; d20+7=9 ;
Thursday March 9th, 2017 4:25:17 PM

What the heck ARE these?

Round 2

Map

Sid climbs up to a high perch, from which he can actually get a better picture of what is beneath the cloak

Sid, Stohp Only What you see
Micah Advances to form a solid line

Zanderallen also advances, readying to hit an enemy

Bartomus lets loose a sling stone but the bolt misses the guard. Just barely but it DOES miss

Stohp advances a little and readies a disarm

Dorbin throws an acid arrow at the leader, hitting

K shoots (I presume?) at somebody, missing wildly

Unfortunately, the guards seem in no hurry to close the distance. They form into a slightly better line and fire arrows at the PCs.

Lots glance off Micahs and Zanderallens armour but one strikes home on each of them for 7 pts of damage each.

The sergeant looses 2 arrows at Micah but they both miss.
Sergeant : -4 pts

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=11 ;
Thursday March 9th, 2017 4:34:24 PM

K continues firing, but can't seem to aim at all today.

***

Standard, attack# 1, miss

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15  d20+5=6 ;
Thursday March 9th, 2017 6:19:52 PM

Sugar will move to AP,24 and then, as a standard action, Inspire Courage. Whip still in-hand.
(allies receive a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls)

On the way over he will attempt to get a look at the enemy (Perception 6)

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+11=17 ; d20+11=24 ; d20+11=13 ;
Thursday March 9th, 2017 8:59:05 PM

"Plant people of unidentified sex or gender!" Sid yells from his perch. He starts to draw his longbow, and stops. Instead he reaches into his haversack and pulls out three pints of oil and rips his shirt into two long strands and stuffs them into the opening of the bottle letting the oil soak up. He then starts moving along the ledges like a shadow to end at AK35.

======================================

Acrobatics: 17
Stealth: 24
Knowledge(local): 13
((I'm using fast stealth and ledge walker to move quietly and maintain my height above the street.

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15  d6=3 ; d6=3 ;
Thursday March 9th, 2017 10:07:32 PM

As the volley arrives Micah ducks behind his shield, protecting most, but not all of his body. He glances at Zanderallen as he calls upon Domi for healing. Then with a nod at his brother in arms he advances toward the line of archers, being deliberate in leaving a path open for the enlarged paladin's advance.

===========
Channel Energy Heal 6 (all within 30' of AO30) [3 uses remaining]
Move to AP34

Zanderallen (Zachary H) HP: 39/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d20+9=29 ; d20+9=24 ; 2d6+8=12 ; 2d6+8=20 ;
Thursday March 9th, 2017 10:22:41 PM

"Plant people? Guess it's harvest time", and with that Zander charges forward, closing with the archers. His blade swings in a huge arc, descending upon the unfortunate archer on the end of the line like a thunderbolt.
----------------------------
Charge Action to square AO:AP 34:35, AC updated to 19 for this round
Attack on Plant Archer #1
Nat 20 crit confirm 24
Damage 12, additional crit damage 20


Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=12 ;
Friday March 10th, 2017 1:23:14 AM

Bartomus followed after Zander and again a burst of warmth tingled through his body. Aches vanished and strength returned. He smiled as he dropped another stone into the pocket of the sling and twirled it. He flicked his wrist and sent a stone flying at one of the guards along the line.

====
Moved to AL 34
Attack with sling - 12 - a miss



Stohp (Mitch) HP: 28/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Friday March 10th, 2017 10:05:42 AM

While Stohp could advance for a swing, she doubts she would survive long if she got in the front of the group. With no ranged options, she flattens herself against the wall and waits.

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14]  d20+4=23 ; d8+2=3 ;
Friday March 10th, 2017 5:39:28 PM

Dorbin continues his attack on their leader, firing his crossbow at it while the acid continues to burn him.

OOC:
5 acid damage, Hit AC 23 for 3 damage.

DM PaulJ  d20+4=24 ; d10=10 ; d3=3 ; d20+4=23 ; d20+4=21 ; 2d8=14 ; d8=5 ; d20+4=18 ; d20+4=12 ; d20+4=5 ; d20+4=20 ; d20+10=18 ;
Friday March 10th, 2017 10:46:53 PM

The carnage continues

Round 3

Map

OOC: Sorry this was so late. Mea Culpa

K fires an arrow downrange but misses wildly

Sugar advances a little and inspires his allies to do better.

Sid draws some flasks of oil as he advances to a better position. He has no clue what he is looking at except that they are some kind of Plant People

Micah heals his allies and advances a little

Zanderallen has had enough and charges forward and kills one of the archers
OOC: Slightly changed square because of Micah's move

Stohp just waits for the situation to clarify itself and fully defends himself

Dorbin watches his acid continue to eat at the leader and shoots at him with his crossbow. Unfortunately, the crossbow bolt misses due to the cover provided by both allies and enemies.
Bartomus advances a little and unsuccessfully attempts to sling a guard

The 3 guards at the rear decide to shoot the more or less exposed Stohp and do some significant damage to him. One arrow embeds itself in his torso, one in his whithers (19 points total damage).

The rest of the guards drop their bows and advance, all missing their targets.

The sergeant also draws his sword,but manages to miss Micah

Sergeant : -9 pts

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=17 ;
Friday March 10th, 2017 11:56:10 PM

From where he was standing, Bartomus let the sling go slack with one end still in his hand as he grabbed the glave with both hands and swung at the nearest guard.

====
Attack on Guard 2 - 17; I believe that is a miss, just barely. ;-)

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+11=14 ; d20+7=13 ;
Saturday March 11th, 2017 3:22:56 AM

Sid continues to AM36, if he can, and pulls out his Yule Flint and Steel. He lights one of the bottles, and, if possible, throws it as close to AQ35 as he can. "Watch out!"

==========================

Acrobatics: 14(ledgewalker)
To Hit(S): 13

((Sorry Stohp))

Micah (Zach posting for John) HP: 31/31 AC: 21/10/21 CMD:15  d6=4 ; d6=2 ;
Saturday March 11th, 2017 12:25:53 PM

Seeing the arrows whistle past him and hearing the thunks of arrows hitting flesh Micah turns to see a minotaur pincushion. Calling upon Domi to heal him and his allies he excludes the Sergeant and Guard 2 if Bart hit.
-------------------
Channel Energy Heal 6 (all within 30' of AP34) [2 uses remaining]
Excludes Sergeant and Guard 2(if injured)

Zanderallen (Zachary H) HP: 43/43 AC: 21 T: 11 FF: 20 CMD: 18 Party Treasury  d20+7=8 ;
Saturday March 11th, 2017 12:30:19 PM

Taking a moment to look around at the coordination of his allies Zander is pleased with how they're starting to come together. Unfortunately that breaks his concentration for just a moment as he recovers from his massive swing. Thrown completely off balance his next swing at the sergeant doesn't even come close to him.
----------------------
Attack Sergeant
Rolled a 1...

Stohp (Mitch) HP: 15/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=28 ;
Saturday March 11th, 2017 11:07:40 PM

Stohp suddenly finds herself male again. Frowning, she bumps her hat of disguise, fixing the problem for the moment. Stupid thing is on the fritz, that's the second time today. She'll have to get it looked at later.

Unfortunately the distraction means she fails to dodge the arrows. Several bury themselves into her, causing agonizing pain that is imediantly reduced as the healing energies flow over her. Ah yes, that's the injury/healing wack-a-mole she's used to. It almost felt wrong for a fight to end without her getting to death's door.

...Stohp once again second-guesses her life choices. Then she moves up behind Zander and reaches over Micah's head to try to disarm the sargent (28 to disarm) (I believe I can do that without provoking AoO from 5.)

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Sunday March 12th, 2017 1:36:48 PM

Sugar will move to AJ,28 and cast Grease on the quad of AR,34 AR,35 AQ,34 AQ,35 (where #5 and S) currently stand. DC 15 R save to not fall and/or Acrobatics 10 to not be flat-footed. This spell remains for 4 minutes unless dismissed.

Sugar has 2 remaining 1st L spells.

He simply yells. Micah. Grease

Dorbin (JeffO) [AC:13/13/10 HP:27/27 CMD:14] 
Monday March 13th, 2017 9:23:52 AM

Seeing the battle shift out of his sight, Dorbin moves quickly up behind his friends.

OOC:
Double move to AM31

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=12 ;
Monday March 13th, 2017 10:43:48 AM

K is briefly worried that his arrows will have the same limitations against these plant folk that they did against the infected. Of course, that won't matter if he continues missing them...

***

Standard - hit AC 12, a miss

DM PaulJ  d8=7 ; d20+3=22 ; d20+10=13 ; d20+4=11 ; d20+4=19 ; d20+4=11 ; d20+4=14 ; d20+6=12 ; d20+6=20 ; d20+6=17 ; d8+1=7 ; d8+1=3 ; d20+8=16 ; d20+5=19 ;
Monday March 13th, 2017 4:01:55 PM

Another day, another bunch of misses

Round 4

Map

Bartomus swings at guard 2, missing due to the cover that he has

Sid moves up and throws a flask.Unfortunately it misses its target and lands instead in AO33 and does 1 point of splash damage to Micah and Zanderallen

Micah channels to heal his allies.

Zanderallen swings and misses

Stohp reasserts her feminitiy and then disarms the sergeant
OOC: Sorry, I'll TRY harder to get your gender right.

Sugar advances and throws a grease spell, knocking the weaponless (and now thoroughly pissed off) sergeant prone while the guard nimbly keeps his feet.

Dorbin advances towards the fray

K looses an arrow towards .... somebody. Nobody really knows who it was aimed at,

A flurry of sword blows miss Micah and Zanderallen.

Some arrows are fired at Dorbin and Stohp, 1 arrow hitting each of them. Dorbin takes 7 and Stohp takes 3,

The sergeant stands up (all out defense, provoking) but both Zanderallens and Micahs blows miss him

Sergeant : -9 pts



Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=20 ;
Monday March 13th, 2017 4:08:05 PM

"Hmmm," Sid lights another and holds it out over #2 and lets it go hoping that fire will actually be effective.

============================

To Hit(#2): 20

Sugar HP:36/36 AC:16/12 CMB:+4(+5) CMD:15 
Monday March 13th, 2017 4:14:50 PM

Sugar will move to AK,31 and cast Grease on the quad of AN,36 AN,37 AO,36 AO,37 (where #2 and #3) currently stand. DC 15 R save to not fall and/or Acrobatics 10 to not be flat-footed. This spell remains for 4 minutes unless dismissed.

Sugar has 1 remaining 1st L spell.

Micah (Zach posting for John) HP: 30/31 AC: 21/10/21 CMD:15  d20+5=10 ;
Monday March 13th, 2017 8:37:47 PM

With none of his allies in immediate danger of being dropped, Micah finally gets a chance to swing his hammer. Which bounces harmlessly off the sergeant's guard.
--------------
Attack S
10 to hit is a miss

Zanderallen (Zachary H) HP: 42/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d20+7=11 ;
Monday March 13th, 2017 8:48:52 PM

"Hey watch it Sid.". Zander swings at the sergeant hoping to take down the leader as before, although wondering if these plant people would be affected. His attack does little more than jar the arm of the creature as his swing is parried.
---------------------------
Attack S
11 to hit is a miss

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+6=21 ;
Monday March 13th, 2017 9:19:17 PM

Bartomus realized that he really didn't have a good chance with his glave to strike any of the guards. He smiled, so let's try something that might be a little different. He tucked the sling back into the gap between his belt and tattered new shirt, and wrapped his arm about the glave.

His mouth and fingers moved quickly as he stood with his palms raised and a small flame appeared. It grew as he worked the spell, his concentration and focus increasing the energy needed for the spell. Two flames appeared in his hands as he concluded the invocation.

====
concentration check = 21
Produce Flame 4m/0 used
http://www.d20pfsrd.com/magic/all-spells/p/produce-flame/

Stohp (Mitch) HP: 15/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=17 ;
Monday March 13th, 2017 10:40:59 PM

Disarming the sargent seems to have kept him out of the fight for now, so Stohp enthusiastically attempts to disarms guard 5 (17 to disarm).

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  2d4+4=8 ;
Tuesday March 14th, 2017 10:16:49 AM

Dorbin grunts as the arrow strikes him. He then reaches deep in his reserves for his last powerful spell, hoping to keep the group alive. He throws some sand from a pocket in the direction of the enemies.

OOC:
Cast hypnotic pattern over the group of bad guys in the rear (6-8). Affects 8 HD of creatures, Will save DC 17.

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=19 ; d8+2=10 ;
Tuesday March 14th, 2017 12:15:55 PM

"Maybe getting closer will help," he says to himself. He moves forward 30' to AN23 and fires a shot at #4 since he doesn't have a good shot at the sergeant.

**

Move: AN23
Standard: Fire at #4 - Hit AC 19 for 10 damage.

DM PaulJ  d3=1 ; d20+3=4 ; d20+3=23 ; d20+1=18 ; d20+1=12 ; d20+1=5 ; d8+1=2 ; d8+1=5 ; d20+4=15 ; d20+10=21 ; d20+5=21 ; d6+1=3 ; d6=3 ; d20+1=20 ; d8=5 ; d20+5=19 ; d3=3 ; d20+5=19 ; d8=6 ; d8=2 ;
Tuesday March 14th, 2017 3:56:06 PM

"Well, that was unexpected"

Round 5

Map

Sid drops some oil on the guard below, burning him slightly. The guard seems somewhat more affected by this than the little bit of oil that hits him would seem to warrant

Sugar drops another grease spell, Guard 2 goes sprawling in a comedy routine worthy of Laurel and Hardy but Guard 3 manages to ignore it and stay upright.

Micah swings at the sergeant but misses

Zanderallen also misses the sergeant

Bartomus tries a new tack and produces some flame in his hands. The guards look upset at this.

Stohp decides that guard 5 really shouldn't have a weapon and disarms him

Dorbin throws a Hypnotic Pattern at the soldiers at the back but they totally ignore it (not saved, ignored it)

K advances and shoots at one of the guards and barely misses him.

The 3 guards at the back all fire at Bartomus and 2 of them hit him for a total of 7 damage

OOC : I gave you a +4 to your AC for cover, btw. Rolled well :-)

Then something surprising happens. The disarmed guard and sergeant pull back their hoods, revealing a bizarre visage
Picture
They then proceed to head but Micah

The guard misses but the Sergeant both hits him for 5 points of damage AND impales him on some sharp thorns growing out of his forehead (Micah is grappled). Assuming he hasn't been freed, Micah will take an additional 3 points of damage at the beginning of his round.

Guard 2 decides to swing from the ground and miraculously hits Zanderallen for 5 points of damage

Guards 3 and 4 also do well, both hitting Zanderallen for a combined total of 8 points of damage.

Guard 2 : -1 pt, prone
Guard 5: Disarmed
Sergeant : Disarmed, -9 pts

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=12 ;
Tuesday March 14th, 2017 4:03:00 PM

"So that's what Sid was talking about," K mutters when these things pull their hoods back. He moves up to AM28 to get line of sight on the sergeant that has Micah. He's not sure if these things are evil, but they're certainly up to no good. Taking a chance, K points to the sergeant. "Flower, preserve me and aid me in the smiting of these who would terrorize our home." He then fires at the smited sergeant.

***

Move: AM28
Swift: Smite evil - Sergeant
Attack: Fire bow at sergeant - Hit AC 12 (15 if smited) - miss

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=16 ; d20+11=20 ; 2d6=10 ;
Tuesday March 14th, 2017 4:28:49 PM

Sid drops more oil, on the prone figure and rummages through his brain for any information about these plant people and their hopefully their weaknesses

==============================

To Hit(#2): 16
Sneak Attack(If applicable): 10
Knowledge(local): 20

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=15 ; d6+4=6 ;
Wednesday March 15th, 2017 1:11:30 AM

The bite of the arrows caused Bartomus to wince, yet now was the time to try his approach. He knelt down and reached out with his right hand and the flame it contained. He touched his flaming hand on the prone plant man and the grease that had spread across the area.

===
Touch melee with Prone Guard 2 taking a -4 to AC. => My attack roll was 15; 6 points damage
Produce Flame 3/4 minutes remaining

Stohp (Mitch) HP: 15/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=24 ;
Wednesday March 15th, 2017 1:53:57 AM

For some reason disarming them is suddenly less appealing to Stohp. No one could possibly guess why. Instead she tries to trip Guard 5 (24 to trip); with luck once he's on the ground he won't be grappling anyone.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14] 
Wednesday March 15th, 2017 9:16:25 AM

Dorbin kicks the ground when his spell had no effect, but then quickly starts summoning another to aid them.

OOC:
Casting summon monster I for next round.

Micah (Zach posting for John) HP: 25/31 AC: 21/10/21 CMD:15  d20+5=7 ;
Wednesday March 15th, 2017 9:22:25 AM

More than willing to risk himself Micah grabs on to the sergeant and tries to open him up to a swing from Zanderallen. Unfortunately he can't find a way to maneuver the plant creature.
--------------------
Aid another on Zander's attack misses target 10.

Zanderallen (Zachary H) HP: 36/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d6=2 ; d6=1 ; d6=5 ; d20+7=18 ; 2d6+8=15 ;
Wednesday March 15th, 2017 9:27:28 AM

Taking just a moment Zander brings his shield hand in close, touching one of his wounds and calling on Domi to heal it. Then he attacks the sergeant, "Get off Micah you overgrown weed."
-------------------
Swift action Lay on Hands [Heals 7 (rerolled 10, 4 uses remaining]
Attack on S
18 to hit, 15 damage

DM PaulJ  d20+1=11 ; d10=1 ; d20+1=14 ; d20+5=15 ; d20+5=21 ; d8=5 ; d8=4 ; d20+2=17 ; d3=3 ; d20+2=7 ; d20+2=12 ; d8=5 ; d20+12=20 ; d6+3=6 ; d20+5=16
Wednesday March 15th, 2017 5:01:51 PM

Sometimes discretion may be the better part of valor?

Round 6

Map

K Advances and fires a bow at the sergeant, missing him

Sid attempts to throw more oil on the prone guard but misses him (does 1 pt of splash, though). He is pretty sure that whatever these things are they are something that he has not studied (none of your trained knowledges apply)

Bartomus reaches down and touches the prone guard who takes a whole lot of damage,

Stohp reaches out with his scaly arm and trips guard 5.

Dorbin, thinking that the battlefield isn't complicated enough ( :-)) decides to summon an ally to join the fray.

Micah attempts to position the sergeant for Zanderallens attack but fails

Zanderallen swings at the sergeant and comes reasonably close but misses

Guards 2 and 5 swing from the ground and, not surprisingly, both miss

Guard 4 advances. 4 swings at Micah, hitting. Micah takes 4 pts.

Guard 3 swings at Zanderallen, missing

Guards 6-8 all shoot at Stohp. One arrow hits him for 5 pts of damage.

The sergeant easily maintains his hold on Micah and deals 6 pts of damage to him

Guard 2 : -11 pt, prone
Guard 5: Disarmed, prone
Sergeant : Disarmed, -9 pts



Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=25 ;
Wednesday March 15th, 2017 6:30:23 PM

Laughter erupts overhead as the fight continues. With a special gleam in his eye as he looks over the tree people he drops the final pint he is holding and draws his scimitar. "My Cryingwood Beauties, any of you who don't want to become a bow, bolt, or arrow should give up now, because I swear by Ffloyd's Hammer I will turn your twisted forms into the most beautiful bows you magnificent magical monumental staves."

=======================

To Hit(#2): 25

((Ok, so Sid doesn't know what they are, but he came here to eventually look for magical woods from the Cryingwood, and it seems to have come to him. That's all this is."

Micah (Zach posting for John) HP: 23/31 AC: 21/10/21 CMD:15  d6=5 ; d6=3 ;
Wednesday March 15th, 2017 9:12:13 PM

Feeling the strength of the plant holding him Micah knows there is very little chance of wrestling free on his own. Realizing this he knows he needs to keep his allies fighting so they can rescue him. Calling upon Domi he channels his power, excluding the two injured enemies.
-------------------------
Channel Energy, All within 30ft of AP 34 Heal 8 [1 use remaining]
selective channeling excludes G2 and S

Zanderallen (Zachary H) HP: 42/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d20+7=24 ; 2d6+8=15 ;
Wednesday March 15th, 2017 9:15:02 PM

Bolstered by Micah's steadfastness and healing Zanderallen swings again. This time his blow strikes much truer.
--------------------
Attack S
24 to hit
15 damage

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=22 ; d6+4=9 ;
Wednesday March 15th, 2017 11:54:01 PM

Bartomus looked at the flame in his hands and threw the flame at the guard standing to the right of the one he had touched. The ball splashed across the guard.

===
Against Guard No. 3 - Ranged touch attack - 22; damage = 9
Produce Flame 2m used of 4.

Stohp (Mitch) HP: 18/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=15 ;
Thursday March 16th, 2017 9:29:01 AM

Stohp suddenly finds herself looking like a giant lizardish creature. She's so startled that she almost doesn't notice the arrow hitting her and the healing energies immediately to follow. This stupid hat is getting stranger and stranger. Still, no time to worry about that. She whips out her club and strikes at the sargent with all of her illusionary muscles (15 to hit).

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+2=4 ;
Thursday March 16th, 2017 10:09:00 AM

A dog appears at AP36 and its jaws snap out at the guards, but since it just arrived, it hits nothing but air.

Dorbin throws another grease spell back at the rear set of archers, hoping to slow them down.

OOC:
Summoned Dog, Round 1/4: AC 13, bite +2, 1d4+1, HP: 6

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+11=30 ; d8+6=12 ;
Thursday March 16th, 2017 10:55:48 AM

K stops a moment to center himself. He takes a breath, reacquires his target, and lets loose a masterful attack against the sergeant.

***

Move: None
Standard: Attack sergeant - Hit AC 30 for 12 damage. Will change target to 4 if the sergeant is already down (this will lower the damage to 8, however. Only the sergeant was smited.)

DM PaulJ  d3=3 ; d20+3=13 ; d20+3=13 ; d20+1=19 ; d8=5 ; d20+5=25 ; d20+5=19 ; d8=5 ; d8=4 ; d20+5=10 ; d20+1=3 ; d20+6=12 ;
Thursday March 16th, 2017 6:35:37 PM

"The battle continues as both sides weaken"

Round 7

Map

Sid seems highly amused by the thought of fighting plan men and throws a remaining flask of oil at guard 2, hitting him for 4 pts of fire damage

Michah uses up what is nearly his last channel to heal his allies

Zanderallen has had enough of this nonsense and hits the sergeant a very palpable blow but the sergeant is not quite out yet

Bartomus throws some flame at guard 3, hitting him solidly for 12 points of damage. Guard 3 is not at all happy but is still fighting

[OOC] By now, it is probably obvious to all of you that these guys are vulnerable to flame

Stohp is obviously startled by the malfunctioning hat of disguise and her swing misses the sergeant

Dorbin summons up a dog to attacjk one of the guards and throws still more grease. Although both guards ALMOST keep their feet neither quite manages it and both fall down.

K shows why one really does NOT want to be the target of a smting paladin as he fells the sergeant

Guard 2 : -14 pt, prone
Guard 3: -9 pts
Guard 5: Disarmed, prone
Guard 6: Prone
Guard 8: Prone

The remaining guards surprisingly do NOT attempt to retreat when their leader goes down but instead continue fighting

Guard 2 actually manages to hit Zanderallen, even from the ground, for 5 pts of damage

Guard 3 gets a fine and solid hit into Zanderallen as well (crit) dealing 9 points of damage.

Guard 4 decides to join in on the attacks on Zanderallen. But misses.

Guard 5 swings wildy. Logic would dictate that it was at Micah but it really isn't clear that was his target the blow was so far off.

Guards 6 and 7 get to there feet and back out of the grease

Guard 8 amazingly manages to miss Stohp.


Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=15 ; d6+4=8 ;
Thursday March 16th, 2017 8:05:10 PM

Bartomus tossed one of the reappearing balls of fire in his palm at the prone guard at Zander's feet.

===
Produce flame - on Guard 2 - ranged touch attack 15; damage 8
3m of 4ms used

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+11=21 ; d20+7=14 ; d8-1=5 ; 2d6=4 ;
Thursday March 16th, 2017 9:16:52 PM

Sid with a bit of maniacal glee finishes chuckling. He sobers up a bit and shakes his head that they don't stop. He jumps down from the top, bounding down the side of the building like a circus performer to AN37, trying to account for the slipperiness of the ground. Assuming he is upright, he takes his scimitar and strikes at #2 who is prone(I think) using his position to go for serious damage.

=================

Acrobatics: 21
To Hit(#2): 14
Damage: 5
Sneak Attack: 4

Stohp (Mitch) HP: 18/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=21 ;
Friday March 17th, 2017 1:23:02 AM

Guard four is now in range of Stohp! Joy! Giant lizard man reaches out and trips (21) him too. Now she's out of targets to trip again, and her ineffectual bonks won't do much. Hopefully her allies will clear out some more so she can advance and trip up more enemies safely. While she waits, she pokes at her hat again, hoping that it'll turn off, or at least make her look like the right gender again.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+2=14 ; d4+1=2 ; d20+3=16 ; d3=1 ;
Friday March 17th, 2017 8:41:31 AM

The dog bites towards guard 3 (hit AC 14, dam 2) while Dorbin tries another tactic. He points at guard 5 and a small ball of acid flies towards it.

OOC:
Summoned Dog, Round 2/4: AC 13, bite +2, 1d4+1, HP: 6

Acid splash, Hit TOUCH AC 16, damage: 1

Zanderallen (Zachary H) HP: 37/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d20+7=8 ; d6=3 ; d6=6 ;
Friday March 17th, 2017 8:46:49 AM

"Nice shooting K, and thank you Stohp." Zander's blade follows the guard on his descent towards the ground. Even with the advantage his swing doesn't come close. Too hard to reach the ground from up here. As he readjusts he takes a moment to heal some more of his injuries.
-----------------
Attack Guard 4
Rolled a 1

Lay of Hands heals 9 [3 uses remaining]

Micah (Zach posting for John) HP: 23/31 AC: 21/10/21 CMD:15  d20+9=10 ;
Friday March 17th, 2017 8:50:57 AM

Finally free of the sergeant Micah tries to show guard 5 how to swing a weapon. Unfortunately all he demonstrates is the absolute coordination of followers of Domi.
------------------
Attack guard 5
rolled a 1

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=16 ; d8+2=5 ;
Friday March 17th, 2017 9:57:06 AM

K grunts approvingly, glad that he managed to do something productive during this combat. He is a bit disappointed that the rest of these guys are still fighting, though, especially since Zander and Micah are doing Domi knows what up there.

The paladin moves up a bit (AO31) to get closer & takes aim at the guard that just walloped Zander.

***

Move: AO31
Standard: Attack guard 3 (point blank range feat in effect) - Hit AC 16 for 5 damage.

DM PaulJ  d20+1=2 ; d20+1=3 ; d20+1=14 ; d20+5=24 ; d8=1 ; d20+3=17 ; d20+3=8 ; d20+3=20 ; d20+5=6 ; d20+5=20 ; d8=3 ;
Friday March 17th, 2017 1:15:59 PM

"The carnage continues. Slowly

Round 8

Map

Bartomus throws his fire but, given the fact that for some silly reason its harder to hit prone targets, misses
OOC: That rule is WAY too broad but it is what it is

Sid scrambles down and finishes off guard 2

Stohp trips guard 4. She bonks her hat and the good news is that she looks female again

Dorbin has his dog bite guard 3 but the dog misses.He throws an acid splash that misses the prone guard.

Zanderallen misses wildly

Micah also misses, if possible even MORE wildly than Zanderallen

K advances and misses one of the guards

Then it is the guards turn

Guard 3 decides to try his luck with Sid but it is the round for really wild misses.

Guard 4 swings at Michah. See comment above about really wild misses

Guard 5 tries to gore Micah. He misses but, compared to most people this turn, its a fairly good blow

Guard 8 advances a step and shoots at Stohp hitting him a glancing blow (1 hp)
Guard 6 advances, successfully managing to not slip in the grease,
Guard 7 also advances. He slips a little in the grease but manages to not fall,

They both loose at Stohp, one hitting for 3 pts of damage

Guard 3: -9 pts
Guard 4: Prone
Guard 5: Disarmed, prone



K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=28 ; d20+8=26 ; d8+2=5 ; d8+2=5 ;
Friday March 17th, 2017 2:02:55 PM

K stops, breathes deep, and shuts out the noise of the combat. He envisions an arrow leaving his bow, whizzing past the heads of his friends harmlessly, and embedding itself in the enemy. He then proceeds to do just that.

***

Move: None
Standard: Attack #3 - Hit AC 28 (Nat 20 - threat confirm 26) 10 damage.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+6=15 ; d8-1=6 ; 2d6=6 ; d20+11=30 ;
Friday March 17th, 2017 2:33:45 PM

Sid ducks and hisses a bit as the line pushes around him, and then sees Dorbin's puppy. "Good puppy, just stay there for a moment when an arrow plunges deep into the Plant Person...

IF #3 is still active Sid will slash out with scimitar and widen whatever damaged crack he has to take him down. He then moves to AQ35.

ELSE Sid moves to AQ35, gliding on the grease and attacks #5 who is prone on the ground. Hoping to take him out quickly before the other three advance on him he shouts, "Wardd's knuckles drive home."

================================

To Hit(#2 or #5): 15
Damage: 6
Sneak Attack: 6
Acrobatics(To move on the grease): 30

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=4 ;
Friday March 17th, 2017 8:43:20 PM

The flame returned but was a bit less vibrant. Bartomus looked at it and looked at the Guard still trying to attack Z. He flipped the ball of flame at the guard and watched he flame miss and then just disapate. He then looked back at his hands which this time remained empty. Bartomus sighed and let the glave fall back into his hands. Time to get busy.

''Can we push them further back?" Bartomus asked aloud. "They got us bottle necked here."

===
Against Guard 3 - Produce Flame - that is a miss.

Stohp (Mitch) HP: 18/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=22 ;
Sunday March 19th, 2017 2:04:47 PM

Stohp, now a giant female lizard creature, swipes out at one of the prone enemies with her mace (22 to hit guard 4).

Zanderallen (Zachary H) HP: 39/43 AC: 19 T: 9 FF: 18 CMD: 18 Party Treasury  d20+11=16 ; 2d6+8=16 ;
Sunday March 19th, 2017 4:33:14 PM

Zander stabs at the guard at his feet. He's unsure how much damage his blow actually does.
-------
Attack Guard 4
16 to hit with prone
16 damage if a hit

Zachary subbing for Micah  d20+9=23 ; d8+2=5 ;
Sunday March 19th, 2017 4:38:00 PM

Micah tries his luck against the same guard. He finally lands a solid blow.
-----------
Attack guard 4
23 to hit
5 damage

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+2=20 ; d4+1=3 ; d20+3=11 ; d3=1 ;
Monday March 20th, 2017 8:26:58 AM

The dog looks for a target and attacks. Dorbin throws another tiny blob of acid towards guard 5.

OOC:
Dog will attack 3 or 4 if standing. If not, charge to 7
Hit AC 20 (22 if 7), Damage: 3
Summoned Dog, Round 3/4: AC 13, bite +2, 1d4+1, HP: 6

Acid splash, Hit TOUCH AC 11, damage: 1

DM PaulJ  d8-1=5 ; d20+1=11 ; d20+1=21 ; d8=1 ; d20+5=15 ; d20+5=17 ; d20+5=17 ; d8=4 ; d8=3 ; d8=3 ;
Monday March 20th, 2017 7:10:36 PM

"Another Round, Another Corpse

Round 9

Map

K concentrates and then lets loose a nearly perfect shot at Guard 3, dispatching him

Sid slips through the grease like Michael Jackson and strikes guard #5

Bartomus throws the last of the flame ball at a guard but it misses

Stohp successfully hits Guard 4 for 5 pts of damage

Zanderallen tries to finish off guard 4 but misses him

Michah continues the gang up on poor guard 4, hitting him for 5 damage

Dorbin has his dog bite number 4, nearly but not quite dispatching the thing. He then shakes the splinters out of his mouth. Meanwhile Dorbin misses with his acid splash.

The remaining prone guards both swing from the ground at Sid. Only 1 blow hits, for 1 entire point of damage.

The archers at the back continue with their mission to take out the large Liontaur in from of them. All 3 arrows shoot into his skin for 10 points of damage. And there was much rejoicing on their side.

Guard 4: Prone, -13 pts
Guard 5: Disarmed, prone, -6 pts

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+7=10 ; d20+11=14 ;
Monday March 20th, 2017 7:32:07 PM

"Tsk, I liked these pants, I always got good tips in them," Sid says as he whiffes at #5, and tries to stay on his feet.

==========================

To Hit: 10
Acrobatics: 14


Stohp (Mitch) HP: 8/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=17 ; d8-1=5 ;
Monday March 20th, 2017 10:00:17 PM

(OOC: Oh yeah, damage! That's totally a thing that you do. right. Also, the lontaur is me right?)

Stohp roars in pain and swipes at guard 4, hoping to finish him (18 to hit, 5 damage).

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15  d20+5=23 ; d8+2=5 ;
Monday March 20th, 2017 11:43:24 PM

"We have to Clise with those archers, but I doubt I can make it across the grease", calls out Micah as he swings at guard 4, hoping to clear a path for the enlarged paladin.

=====
To hit 23 for 5 points damage to guard 4

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=23 ; d8+2=6 ;
Tuesday March 21st, 2017 9:38:48 AM

K makes note of the guard he downed, then wordlessly moves his aim to #8.

***

Move: None
Standard: Attack #8 - Hit AC 23 for 6 damage.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+2=3 ; d20+3=17 ; d3=2 ;
Tuesday March 21st, 2017 10:36:48 AM

The dog turns and charges towards one of the archers. When the dog hits the grease, it slides sideways and spins around completely, its legs going out to the sides as it tries to keep its balance. It fails and continues to fall, sliding in all directions. Just before it is about to slam into the guard, it winks out of existence.

Dorbin tries not to laugh and throws another tiny blob of acid at the archer (#7).

OOC:
Dog will attack charge 7
Hit AC 5. Yeah, that's a one.
Summoned Dog, Round 4/4: AC 13, bite +2, 1d4+1, HP: 6

Acid splash, Hit TOUCH AC 17, damage: 2

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+7=9 ;
Tuesday March 21st, 2017 11:44:04 AM

Hoping those last two blows have finished off guard #4, Zander barely squeezes between the pools of grease down to where he can reach the archers. His focus on the grease gives him little time to line up his swing, which goes way wide.
------------------
Move to AP:AQ 36:37
Attack Guard 7 not even close

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=16 ; d6+1=3 ; d6+1=5 ;
Tuesday March 21st, 2017 2:57:00 PM

Bartomus looked about and realized he was pinned in behind both Stohp and Zander. When Micah called out at the need to close, Bartomus agreed.

"That or spread out to where we can get shots off at them," Bartomus pulled out his sling and placed a stone into the pocket. He began swirling the sling about and let a stone fly at the Guard that was off to his right.
=====
Movement action - pull out the sling and load it
Standard action - let the rock fly? Attack of 16 against Guard 7, damage 3 (hit the button twice))not sure if ther is a deduct for getting by Z.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d8-1=0 ; 2d6=8 ;
Tuesday March 21st, 2017 8:50:06 PM

========================

((Just in case it does hit.))

Damage: 1
Sneak Attack: 8

Stohp (Mitch) HP: 8/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Tuesday March 21st, 2017 11:00:46 PM

(OOC: I posted and it went up private for some reason O.o Trying again.)

As Stohp shifts to attack, she notices her back end, or the back end of the male liontaur she currently appears to be, is clipping through K. It's a rather strange sight, her "Tail" flicking through him, furry tuft at the end showing on the other side of him momentarily before falling back through him.

DM PaulJ  d20+1=20 ; d6=5 ; d20+1=18 ; d6=1 ; d20+6=12 ; d20+6=9 ; d20+6=21 ; d8+1=2 ; d20+7=12 ; d20+4=9 ; d20+4=16 ;
Tuesday March 21st, 2017 11:28:16 PM

Call it a draw?

Round 10

Map

Sid Misses. Sigh

Stohpswings at the prone guard 4, hitting him and putting him out of the battle

Michah swings at guard 5, hitting him but not putting him down

[b]K
Shoots guard 8 for 6 damage

Dorbin's dog comedically decides that it is time to go home while Dorbin does a little bit of damage to guard 7

Zanderallen advances and misses the guards

Bartomus pulls out his sling and loads it
OOC: Its an action to load a sling. Fortunately it doesn't matter since you'd have missed anyways.

Sid does ????. I assume it misses

Guard 5 swings at Sid, hitting for 5 points of damage. The gore also grabs onto Sid.

Sid is grappled and will take 1 point at the beginning of his turn if he is still grappled at that point

The archer guards proceed to keep trying to kill Stohp, Only 1 arrow hits and that for only 2 points of damage. Zanderallen's attack of opportunity failed to connect

The guards then retreat a little,

Guard 5: Disarmed, prone, -11 pts
Guard 6: -6 pts
Guard 7: -2 pts

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14] 
Wednesday March 22nd, 2017 8:52:08 AM

Dorbin can't see the enemy through all the other people and he considers if he should have learned magic to heal people. In the meantime, he dismisses his grease spell to allow the others to move up if they desire.

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=19 ; d6+1=5 ;
Wednesday March 22nd, 2017 9:43:01 AM

As the guards retreated, a few of the Shields moved forward creating gaps and giving everyone a bit more room. Bartomus loaded another bullet and begun spinning his wrist. With a quick flick, he sent another his wrist the flicked the sling at the one Guard that seemed to be standing true.
============
Attack 19 on Guard 8, damage 5

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+7=10 ;
Wednesday March 22nd, 2017 10:51:04 AM

"Seems you like big targets, let me give you a new one." Zanderallen moves up to close with the archers, his speed unfortunately not quite enough to get next to all of them. He then takes a chop at guard 6.
-----------------------
Move to AR:AS 39:40
Attack Guard 6
misses with a 10

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=16 ; d8+2=4 ;
Wednesday March 22nd, 2017 11:33:00 AM

K continues his assault on #8, but moves to #6 if #8 is downed by Bart's sling.

***

Move: None
Standard: Attack #8 (or #6 if #8 is down) - Hit AC 16 for 4 damage.

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15  d20+5=8 ; d8+2=3 ;
Wednesday March 22nd, 2017 12:50:46 PM

Micah is torn between moving up to engage the archers and defending Sid. With a shudder he remembers the thorny embrace of the sergeant who grappled him and decides to attack the elf's prone enemy. Not even waiting to see the effect of his swing, he moves closer to the archers.

========
Hit AC 14 (included prone and grapple)
Damage 3
Single move to AQ38

Sid (Andrew) HP:25/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+11=29 ;
Wednesday March 22nd, 2017 1:01:17 PM

Sid yells out as he gets hit and the prone tree person grabs his legs and slips out of his grasp, dancing back a bit and swinging his scimitar a bit as he gets ready for his next attack against number #5. "If you're not just some tree beast, you should surrender now," Sid says to the tree person.

==============================

Escape Artist: 29

((I'm assuming that his CMD isn't higher than 29))

DM PaulJ  d20+1=13 ; d20+1=17 ; d20-1=11 ; d6=5 ;
Wednesday March 22nd, 2017 7:27:39 PM

The monsters flee. Most of them, at least

Round 11

Map

OOC: I should have mentioned awhile back that the Zugs have an AC of 19 (15 when prone)

Dorbin dismisses one of the grease spells

Bartomus successfuly hurls a slingstone into guard 8

Zanderallen advances and swings at one of the guards, missing wildly
OOC: You have to be one square back to swing at 8

K misses guard 8

Micah misses the one prone guard, and then advances, provoking from the guard who misses

Sid gets out of the guards grasp, dancing backwards.

Guard 5 manages to Gore Sid again but this time fails to grapple. Sid takes 5 points of damage

The remaining guards all take the withdraw action and flee down the street, vanishing from sight at AN45 or so

Guard 5: Disarmed, prone, -11 pts

Guard 6: -6 pts
Guard 7: -2 pts
Guard 8: -5 points

OOC: IF you wish to immediately pursue then we'll have to stay in rounds. If you aren't going to do so then we can arm wave dropping the one remaining guard (he does NOT surrender) and drop out of initiative


Bartomus(Rod) HP: 23/23 AC: 13 (11+2) 
Wednesday March 22nd, 2017 9:13:07 PM

Bartomus moved up behind Z. "We need to chase after them. We have to figure out where they are going and claim back more of the streets.

==============
I am for moving forward and pursuit.

Stohp (Mitch) HP: 6/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+6=11 ;
Thursday March 23rd, 2017 1:30:43 AM

Stohp, bloodied and injured, lags back. "I'm to injured to pursue, they'd turn around and kill me in a second."

She does whack at 5 again, but misses due to being distracted by the soon-to-start chase.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14] 
Thursday March 23rd, 2017 8:32:56 AM

Dorbin says, "Let them go. Perhaps we can question this one on the ground and learn more about what is going on."

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18 
Thursday March 23rd, 2017 3:23:37 PM

"Hold up there big fellow. They could be pulling us into an ambush and we've had quite a bit taken out of us. But if Micah makes the call to pursue I'll lead the way.", Zander is ready to go running after the plant men but holds pending a call from Micah. And with his armor he realizes that they'll outrun him in a foot race.

Sid (Andrew) HP:20/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+6=19 ; d8-1=3 ;
Thursday March 23rd, 2017 5:50:37 PM

Sid is still fighting off the tree person and hacks at him again with his scimitar, digging a furrow out of his woody hide. "Sometimes I forget why I like bows, until times like this."

============================

To Hit(#5): 19
Damage: 3

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d6=6 ;
Thursday March 23rd, 2017 6:25:55 PM

K walks up behind Stohp and slaps her in the back. "You look terrible. Let me help," he says as he stitches up some of Stohp's wounds (6 HP back to Stohp).

He sees Sid continue to beat on the downed guard. "Woah, fellah. He's down and disarmed. Let's not kill him just to kill him."

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15  d8=7 ; d8=4 ;
Thursday March 23rd, 2017 9:09:21 PM

"Let's regroup before we charge ahead," says Micah stolidly, hiding his desire to run down their fleeing foes.

Without much thought he grabs the quiver from the nearest down archer and lifts it toward K and Sid.

"Anyone know what these things are," he then asks, gesturing toward the slain plant things. Thinking also of the plague victims in Trash, he adds "I am getting tired of being attacked by produce." Saying this, he joins K in healing Stoph [15 HP to her].

Looking around in surprise, he blurts out, "Hey, what happened to Liam?"

=======
[OOC: where is the bakery from here? Micah knows, but John doesn't.]
CMW for 15 hp to Stoph using Silence spell slot

Sid (Andrew) HP:20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Thursday March 23rd, 2017 9:28:34 PM

=====================

((Ok, I wasn't very clear on this, but I think this guy is goring me with something cause I'm still taking damage from it.))

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=22 ; 2d8+1=13 ;
Thursday March 23rd, 2017 10:40:49 PM

"I really believe we need to move forward. We don't want to have the resetting their barricades and doing it with even more muscle." Bartomus said aloud.

====
I had moved behind Zander, not sure if I can actually pull off an attack on the prone plant thing that gored Sid. If I can, here is the rolls for an attack with the Glave - reach weapon - 22 with 13 in damage.

DM PaulJ 
Thursday March 23rd, 2017 10:54:32 PM

There is at least a hiatus in the battle

The group finishes off the last plant man here and, while some aren't convinced, decide to spend at least a little time regrouping.

Lets drop out of initiative for the moment while you decide what to do.

You have some unconscious plant men. All the humans are either dead or have fled, never ever to return :-).



Sid (Andrew) HP:20/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Friday March 24th, 2017 1:56:19 AM

"Dorbin, K, may you please come here and check this guy out. I was wondering if he was a tree person or a man who ingested dubious bread and became a treeman." Sid says very loudly looking down at the stilled form of #5 who gored him so viciously.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+11=24 ;
Friday March 24th, 2017 8:36:07 AM

Dorbin heads over to check the thing out to see what he can see (spellcraft: 24).

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d6=4 ;
Friday March 24th, 2017 9:43:40 AM

K wanders over to Sid. "No idea," is all he says regarding the plant man. He looks around, once again irked that The Float didn't see need to have a stronger law presence down here.

The paladin produces a length of rope and hands it to Sid. "You probably know more about tying people up than I do." There's no judgement in the statement, ham-handed as it may be. He puts a hand on Sid's shoulder as he hands it over, stitching him back together somewhat.

Heal 4 HP on Sid.

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+3=19 ;
Friday March 24th, 2017 10:06:26 AM

"Alright, the what's the plan? If we wait, who ever is behind that thing and it's twigmates can gather more people to their cause with gold or intimidation." Bartomus said as he watched the effort to tie up the unconscious plant man thing.

"If we head down that way, we may encounter even more of these things in numbers we cannot deal with." Bartomus tried to remember his various lessons from his recent training trying to remember about this area of the Float and what these creatures might be.

===
Knowledge of Float - 19

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18  d6=6 ; d6=5 ;
Friday March 24th, 2017 2:10:53 PM

"Good fighting Sid.", Zander accompanies the statement with a pat on the shoulder, further healing his injuries. He then goes to one of the buildings and knocks on the door, "Hello? Anybody home? We're trying to find out what's going on here."

Sid heals 11
Lay on Hands [3 remaining]

Bartomus(Rod) HP: 23/23 AC: 13 (11+2) 
Friday March 24th, 2017 4:18:01 PM

Bartomus walked up to another door and rapped his hand on it. "Open up, the streets are clear, and the barricade is down. Anybody able to help?"

Bartomus looked back at Z and shrugged.

AN41

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15 
Friday March 24th, 2017 5:26:50 PM

Micah takes a quick survey of the Shield members and the area.
He waits to see the result of Bart's and Zander's inquiries.

Unless something requiring further attention arises, he states, "Let's form up and proceed. I agree that, now that we are somewhat refreshed and restocked," this last he says with a gesture to the various quivers of arrows lying around, "we should continue to our original objective. Zander, you and I form front rank again with the rest coming along as you see best. Sid, your reconnaissance continues to be critical. You care to take point?" Assuming everyone joins in, he starts the progression and calls out, "To the bakery!"

Stohp (Mitch) HP: 27/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=21 ; d20+8=21 ;
Friday March 24th, 2017 6:07:54 PM

Stohp feels much better as the healing energy floods into her. Taking her position behind the meat shields she follows along as the group proceeds, keeping her eyes peeled for anything interesting or suspicious (Perception 21).

DM PaulJ 
Friday March 24th, 2017 10:35:59 PM

The group does a little bit of healing and regrouping

Dorbin looks at the plant men but sees no magical auras on it except for a couple of potions that it has.

There is no immediate reaction to rapping on doors. Not surprisingly, really, as people are probably all cowering under their beds and trying frantically to not attract attention

OOC: Amongst the options that the group has are (PCs ALWAYS choose a different one from the ones that I list :-()

1) Take some time to start talking with the locals, try and interrogate the plants, search the remaining bodies for loot, etc. You'd expect this to take on the order of 3 or 4 minutes to complete.

2) Advance immediately down the street.



Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Saturday March 25th, 2017 12:48:38 PM

"Thanks K and Z, that feels much better." Sid takes the rope and tosses the tree people he's supposed to tie up before he does so. When he ties them up he makes sure the rope isn't on any thorns or anything that would weaken it. "I'll be ready for recon in a moment Micah, give me a moment."

Once he is done Sid stands and stretches and looks around. "Hey we're hotstuff?"

K (Carl) HP: 25/25 AC:16/13/13 CMD:18 
Saturday March 25th, 2017 4:27:56 PM

K looks down at the prone figure, then back at Micah. "We're not going to at least talk to this guy?"

If the answer is no, K's prepared to move.

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15 
Saturday March 25th, 2017 10:05:17 PM

"Makes sense," says Micah in reply to K. "We might learn something useful and we do not really have surprise on our side."

Might as well check out what these fellows have on them, too."


Not expecting to find much, nonetheless Micah casts detect magic and starts scanning the fallen for auras, especially the sergeants.



Bartomus(Rod) HP: 23/23 AC: 13 (11+2) 
Sunday March 26th, 2017 11:14:46 AM

Bartomus aided in the search of the tree creatures that were put down by the Shields. "Folks, I wonder if we shouldn't take up a watch here. See if we can crash and sleep in one of these stores here. Just don't think we want to create a situation where we have another set of barricades to break through tomorrow."

Bartomus(Rod) HP: 23/23 AC: 13 (11+2) 
Sunday March 26th, 2017 11:14:46 AM

Bartomus aided in the search of the tree creatures that were put down by the Shields. "Folks, I wonder if we shouldn't take up a watch here. See if we can crash and sleep in one of these stores here. Just don't think we want to create a situation where we have another set of barricades to break through tomorrow."

Stohp (Mitch) HP: 27/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=21 ;
Sunday March 26th, 2017 3:31:00 PM

(Ignore roll, buggy left-over from my last power)

Stohp searches the fallen for any clues, especially any that could provide a hint as to what they are and/or what they were doing. While doing so she scoops up any valuables or gear they have that look useful.

Stohp (Mitch) HP: 27/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple  d20+8=24 ;
Sunday March 26th, 2017 3:33:18 PM

(last post... tired, can't type.)

Perception 24 for searching the bodies and unconscious.

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+12=21 ;
Sunday March 26th, 2017 4:49:16 PM

Since the rest of the group is taking some time to look things over Zanderallen continues on his search for a local to talk to, knocking on doors and calling out, "This is Zanderallen of the Silver Shields. We are trying to find out what is going on here. If someone would talk to me I would greatly appreciate it. We will protect you from whatever force has barricaded these streets."

Diplomacy 21

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14]  d20+6=23 ;
Monday March 27th, 2017 8:45:19 AM

While the others search the bodies and attempt to engage the locals, Dorbin steps back a bit and tries to keep watch for anything on the rooftops, or anything approaching the group in any direction (perception: 23).

DM PaulJ 
Monday March 27th, 2017 9:26:41 PM

The group takes some time to loot the bodies, try to communicate with the plant men, and talk to the locals.

The sergeants were both armed with masterwork falchions and masterwork composite longbows (the normal sergeant had a Str modifier of +2, the plant sergeant had a Str modifier of +1)

in addition, the human sergeant had 3 +1 flaming arrows while the plant sergeant had 3 +1 frost arrows. They both had a potion of cure moderate wounds, a potion of divine favour, a masterwork chain shirt, and an elixir of hiding.

From the guards (including the human guards who weren't scooped up by their comrades) you get a total of 12 potions of cure light wounds, 24 tanglefoot bags, 24 thunderstones, 12 longbows, 400 gold

The plant men just look at you stoicly, refusing to even speak let alone answer any questions. No threats move them.

Somebody comes to the door at AP 28. He looks like he has just stumbled out of bed and is still mostly asleep

"Who R you? Why you making so much noise? Go away. Let me sleep"

Heal check 15 Highlight to display spoiler: { The man is clearly drugged. }

Heal check 20 Highlight to display spoiler: {And not by a drug that you recognize (ie, its something strange)}

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Monday March 27th, 2017 9:35:34 PM

Sid looks at things and says, "I'll store the longbows, and any tanglefoot bags and thunderstones that no body wants. If I'm going forward then I think I can make good use of them. Oh, and at least 2 potions of cure light wounds." Then he turns to K, "How do you want to split up these +1 arrows? And you can have the composite longbow. It looks nice and I'm happy with Lhysandri," he says patting his longbow.

Bartomus(Rod) HP: 23/23 AC: 13 (11+2)  d20+7=14 ;
Monday March 27th, 2017 9:36:31 PM

Bartomus turned to look at the sleeper who was grousing about the noise they had been making. He shrugged and looked back at the various captives. [b]"So, what do we do with the bodies of those who didn't surrender?"[/B}

DM MikeK - quick interruption 
Monday March 27th, 2017 10:03:19 PM

There is a 'pfft', and suddenly Micah has company.

Standing next to the cleric is a half orc.
He's wearing a white smock with the word 'CATACOMBS' printed in large red block letters on his back and chest.

Additionally, a sign floats above his head. In red letters on white background is -
"DELIVERY GUY. DO NOT KILL."

The half orc hands a box to Micah, and looks over at Shtop.
"You got yours, correct ma'am?"

If not, the half orc reaches into a portable hole, and his hands reappear with a shield for the minotaur.

"Some fight, huh?" the half orc notes, and then disappears with another 'pfft'

--
OOC - Purchases from last month. I believe all are caught up now.

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14] 
Tuesday March 28th, 2017 9:20:47 AM

Dorbin looks in awe at all the potions. He says, "Wow, I've never seen that much magical juice in one place, ever. I can certainly hold onto the healing potions and use them on people if you guys want me to."

K (Carl) HP: 25/25 AC:16/13/13 CMD:18 
Tuesday March 28th, 2017 9:31:18 AM

K sighs. "They never talk. Not sure why I bothered." He looks around. "What's the call, boss?" he asks Micah.

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18  d20+5=23 ; d20+12=25 ;
Tuesday March 28th, 2017 9:43:57 AM

Zanderallen is a first confused at why someone would be sleeping in at this hour, then he notices the signs and examines the man closer. (Heal 23) . "Guys, this man is drugged. It's not anything I recognize but it looks bad. By all that's holy, I bet this whole street is drugged! Sir, how much do you remember since Mask Day? Do you know that the street has been barricaded? If you don't remember I'll leave you be and you can go back to bed." Zander tries to be be calm and gentle with the man after he gets over his shock of discovered is drugged condition. (Diplomacy 25)

Stohp (Mitch) HP: 27/32 hp AC: 16/13/12 CMB: +8 CMD: 18 +2 vs grapple 
Tuesday March 28th, 2017 11:34:09 AM

Stohp is startled by the sudden appearance of the Half-orc. When he speaks to her she jumps slightly. "Uhh... no, I didn't." As he hands it to her she stops and stares. It's beautiful! It's made of silver, perfectly round and unadorned. Polished to a mirror sheen it glints and sparkles in the light. She stares at her reflection into it until the "pfft" brings her back to reality with a start. "Thank you!" she calls, but he's already gone.

Stohp (Mitch) HP: 27/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple 
Tuesday March 28th, 2017 12:04:35 PM

(Updating header...)

"Oh, I'd like some of those tanglefoot bags please."

Micah (John) HP: 28/31 AC: 21/10/21 CMD:15  d20+9=22 ; d8+1=9 ;
Tuesday March 28th, 2017 2:09:41 PM

"Rusty tongs!" exclaims Micah after they search the fallen, "These are some well equipped underlings."

Not realizing at first what the half orc up to until he disappears, he never got a chance to offer a gratuity. He shrugs and opens the box. When he realizes what it is he pulls it out and waves his newly acquired wand for the other Shields to see. "Cleric in a stick," he proclaims with a flourish. He then approaches Stohp and tries it on her, fully healing her wounds.

Micah takes one of the thunderstones, saying in reply to Sid's suggestion, "Sounds good to me, but given how many of these we have, perhaps each of the rest of us should take one. If nothing else, we can use them to alert the others should one of us get separated and in trouble."

In reply to Dorbin's suggestion, after seeing that Sid provisioned himself, nods in agreement.

Not knowing what to do about the apparently drugged residents, Micah chooses to proceed with going to what he believes is the source or at least the location of the next piece of the puzzle. "Are we ready to proceed to the bakery?" he asks after everyone has completed their provisioning.

=====
Heal 22
[i]CLW[/i[ from wand for 9 on Stohp

Bartomus(Rod) HP: 23/23 AC: 13 (11+2) 
Tuesday March 28th, 2017 4:16:03 PM

Bartomus picked out one of the thunderstones and turned it about in his hands. He shrugged and and tucked it into one of the small pouches that hung off of his wide leather belt. He watched with interest the deilvery man who literally popped into the recently liberated square, pass out a few things and then vanished as quickly as he had appeared. The Float sure isn't the grass plains, Bartomus thought to himself.

"I am with you Micah, we need to figure out what is going on and the bakery makes the most sense," he agreed and started to head down the corridor with his glave resting on his shoulder.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16) 
Tuesday March 28th, 2017 10:03:46 PM

Sid begins making three tanglefoot arrows.

DM PaulJ 
Tuesday March 28th, 2017 10:52:44 PM

"yeah. Street. Barricaded. Guards did it. I think. Uh, what was that again?

Hey, somebody has robbed me!!! Was that you?"


OOC: In game terms, it is obvious from that heal check that he is both poisoned and has taken lots of wisdom damage. Short term symptomatic relief can come from lesser restoration and such treatment is necessary to get him more alert and responsive. Stopping the poison from doing more damage can be accomplished by heal checks, antitoxin or neutralize poison spells.

But it looks like you're going to head to the bakery, which is fine with me. There is an entrance to the two story building just south of where you are, and the entrance appears to be unlocked and untrapped.

Sid (Andrew) HP:31/31; AC: 16/14/12; CMB: 2; CMD: 16)  d20+11=23 ; d20+9=24 ; d20+13=22 ; d20+11=27 ;
Wednesday March 29th, 2017 3:01:44 AM

WHEN EVERYONE IS READY TO ROLL: Sid will turn to the Shields and nodding to Micah says, "If we're ready to move to the bakery I'll take point and check out the front door and do the scouting thing. Please give me a moment to wave you up before rushing into the door. Don't worry, I won't get too far ahead." Sid smiles and looks at them.

IF they agree Sid will try and stealth to the door and verify that it is not locked and trapped, and peer inside.

ELIF they have other things to do he will want

ELSE he will let them charge on and take to the upper stories to provide a higher look out.

====================================

Stealth: 23
Perception: 24
Disable Device: 22

or

Stealth:23
Perception: 24
Acrobatics: 27

((OK GUYS, I'm ready for how you want to approach this.))

Dorbin (JeffO) [AC:13/13/10 HP:20/27 CMD:14] 
Wednesday March 29th, 2017 9:34:15 AM

Dorbin graps his crossbow and says, "I've used up nearly all my spells with that mob, so I can't be of much help. I can shoot this thing, but I'm not real good at it."

K (Carl) HP: 25/25 AC:16/13/13 CMD:18  d20+8=12 ;
Wednesday March 29th, 2017 10:10:43 AM

K is more than happy to claim the frost/fire arrows, but will split them with Sid if he wants some too.

When the approach begins, the paladin watches the group's rear. He scans any windows that look down on the bakery entrance w/ a frost arrow notched, ready for any hostile appearances.

***

Readied action: Attack any hostiles appearing from behind. Hit AC 12 (miss, most likely)

Zanderallen (Zachary H) HP: 39/43 AC: 21 T: 9 FF: 20 CMD: 18 
Wednesday March 29th, 2017 10:22:20 AM

His heart aching a little Zander leaves the man to go to the bakery with the others. He wants to aid the man but looking around the entire street of houses whose inhabitants are probably in the same state he knows they need to find the root of the problem. "We did not rob you. But we are going to go find who did. This area is dangerous at the moment, especially in your impaired state. Please stay inside and we will find whoever did this and work to undo it. Stay safe friend."

Joining the others heading towards the bakery he remains silent. A righteous anger at those who would deliberately endanger the lives of so many innocents for personal gain replacing the ache in his heart.

Stohp (Mitch) HP: 27/32 hp AC: 19/13/15 CMB: +8 CMD: 18 +2 vs grapple  d20+8=12 ;
Wednesday March 29th, 2017 3:33:08 PM

Stohp stays well back, new shield on her back and tanglefoot bag in hand. She keeps her eyes open, watching for any threats (perception 12).

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