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Scene 5 - Hairshirt


DM Mark - The LAnd of the Giants  d20=7 ; d20=20 ; d6=2 ;
Wednesday March 1st, 2017 1:02:48 AM

(Please keep track of the funds you are paying to these goblins.)

The party locates a hiding place that will be perhaps a 15 min walk to where they believe Hairshirt resides. Plans are discussed.

Murphy offers the goblins more gold if they will keep watch outside the party’s hiding place, and gather information in the giant’s camp. Then he discretely gives Knucklehead a pre-written love letter for him to use later. Predictably, Knucklehead opens it. “Love letter, eh? Lemme see. What ’undying’ mean - izzat undead? Why goblin love be like a rose? You gots NO mention of smootches or babies or dirt baths or nuthin? Thanks for tryin, but you gots lots to learn about lovin. An I don’t haves time to teach you now.” He gives Murphy his letter back.

Bliss and Mookie have fun with the Silver Raven, and have it do a trick. Then Bliss summons his sleeping cauldron.

Kezem thinks Knucklehead would be a good dad. Knucklehead agrees because he’d make strong goblin babies. As for rearing, you learn that goblin babies are raised together in pens. Food is tossed in, and the strongest have to fight to survive. Knucklehead was told he was a very strong baby.

Alleah, Shel and Pressi discuss the watch schedule. Shel is worried the giants will be on alert now. Pressi shows great sensitivity to Alleah’s feelings, concerned that crushing Knucklehead heart may have been hard for her.

The goblins agree that for some gold they will sleep outside this cave, and see what info they can gather.

The goblins become a bit of a problem, walking in and out of the illusion of a wall, delivering each bit of information through the night, seemingly as it is learned. They report the following:

- There have been demons spotted in camp.
- Different giants have been to visit Hairshirt. No details were available.
- No one has seen any invisible flying goblins.
- Dolp’s mutilated body has been seen by some.
- Dolp was made into a zombie.
- Someone saw a flying ogre.
- Hairshirt is now in charge, and stone giants have had to enforce his rule.
- Dolp was eaten by Hairshirt and some stone giants.
- The giants there seem to be willing to follow Hairshirt.
- The orcs and goblins still hate the giants.

Morning has broken. Once Murphy sees to a nice breakfast, all are ready to go.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Wednesday March 1st, 2017 8:13:47 AM

Posted yesterday but apparently it was eaten.

Sky watches bliss an mookie play with the raven, he casually picks the enlarging mushroom if no one disapproves. Sky and Meko then lay down and get much needed rest together, after dinner of course.

Goblin babies...... Ewwww Sky's dreams are plauged with puke yellow and green monsters with sharp teeth and snot running down their faces. 5 of them scampering about the town, gnawing on halflings legs and pants.

With dawn breaking and breakfast on its way. Sky is ready to go giant hunting.

Maybe the zombie Dolp will be a better challenge this time around, stupid giants in life, maybe at least half wits in death ey?

Kezzem (BrianW) - AC 22, HP 74/74, CMD 20 
Wednesday March 1st, 2017 10:05:29 AM

"A flying ogre, eh?" asks Kezzem. "Was he flapping his arms like an idiot? That would be something to see."



Pressi (Melvin) - AC 21, HP 58, CMD 27 
Wednesday March 1st, 2017 3:14:06 PM

Pressi smirked as Knuckle handed Murphy his love letter back. "Don't worry. We the brain trust are working on him, and are at least somewhat pleased at his progress thus far."

Her humor kind of fled as she shared with Murphy her thoughts on the rolls of human skin she was still inexplicably carrying, and on her thoughts of the drawings. "It may just be coincidence, but a drawing of a wolf next to a naked lady? After a vision of two wolves fighting to destroy the forest from a no longer dead priestess. Near rolls of human skin that were clearly meant to be delivered to a necromancer. You'll forgive me if I take some of these undead rumors more seriously than others. Killing one giant first may have been a mistake, but I don't even know how."

She also shuddered at Skye's cocky statements. Putting on a show of confidence for the goblins that might join them in revolt was one thing. Forgetting the difficulties they had killing Dolp without anyone falling themselves - that was quite another. She regretted downing that last Cure Serious potion - but if she hadn't, the giant mistresses would surely have attacked her.

Bliss (AC30, HP56) & Mookie (AC34, HP28) (Cayzle) 
Wednesday March 1st, 2017 7:00:56 PM

Come the morning, Bliss is ready to try the same thing again with a new set of giants.

The two bits of news that definitely do make his ears prick up, though, are these: “Uthvas” and Zombie Dolp.

"It's that jerky caster fellow who killed Murphy!" he says. "Anybody have a See Invisibility? Or can your Wolfie smell out an invisible fellow, Mister Sky? Or can we Faerie Fire him!"

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 49/57 
Wednesday March 1st, 2017 8:09:54 PM

"Wardd willing I can cast See Invisibility when the time comes. I also have a Wand of Faerie Fire for the occasion." Alleah grins

"Right. That rest did me a whole lot of good. Is everyone fully healed? I'm ready to head out"

Alleah isn't going to weigh in on the goblin gossip.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday March 1st, 2017 9:41:09 PM

Shel also felt better in the morning. Much stronger, and her magic reservoir felt full. Good thing as he group would no doubt need it today. She waited to see if Bliss or Murphy decided to do any scouting. When the group was prepared, she fell in line and headed with them toward Hairshirt.

Murphy (Kim) 
Thursday March 2nd, 2017 12:55:02 AM


As the most recent news report has been given, Murphy opines, "Ah, rumors. A tossed salad of mixed truth, lies, fears, speculation, fancy. There may be an element of Uthvas there, or just echoes of him. No invisible flying goblins sighted? Surprise! No, not really." He thanks all their local friends for their diligence in reporting.

He enjoys Bliss's enjoyment of his new messenger bird. He thanks Kezzem for payroll distribution assistance. He laughs at Knucklehead's takedown of Murphy's own lack of luster in the loveletter writing business - though to be fair, someone else wrote it - and laughs at Pressi's response to the goblin. In the end, he feels rather sheepish that he would even attempt to encourage the goblin at the expense of his friend Alleah. Later he apologizes to her - in particular after Pressi handles things properly on her account.

He is happy that Sky takes the mushroom, and lets Pressi have both the stage dagger and the hammer. "I thought to use the hammer to really shut the ladies' door back there, but couldn't pull it out of my stoney body," he tells her. "You need some spikes to hammer with it? Because I'm fresh out. Unless you'd like a bag of caltrops to go with it."

He offers also to whomever so desires to take any of the following items they think they might be able to use as we face the giants, and he can't use them shapechanged:
Alchemical
Acid - Alchemist's Fire - Antitoxin vial - Smokestick - Sunrod - Thunderstone
Other - Chalk - Fishing net

Murphy is most sad to learn that the skins were such as he thought - though he was not certain what race they might be until Pressi told him. "I'm not sure just what to think about the vision you speak of. There is a certain necromancer who deserves to be sent to Marteaus, however. I doubt that Gargul will have his carcass."

To help his friends put the demons issue to rest, the druid tells the goblins, "Do not think that it was demons who killed Dolp. It was halflings, and our friends - none of them demonic. Just people, who have decided that those who eat halflings and other intelligent creatures themselves have earned death."

Regarding scouting, Murphy says, in halfling (then in Sylvan for Bliss), "First, we need to get closer to Dolp's cave. There are a whole series of caves between here and his cave. Let's find one that is unoccupied closer, and most of you can wait there. Second, once that far along, if someone can cast a message spell upon me and Bliss, and if Shel can render me invisible, then he and I can scout on ahead by a few minutes, and see what we can see, then report back. I will shape change to an air elemental, I think, unless someone has a better suggestion. I do not think it wise for us to try to penetrate too deeply, but if we can at least determine the outer defenses, then that might be enough to get started."

For the goblins, with the party's consent, he offers each ten silver pieces and five gold pieces for their diligent work at bringing information back to the party over the whole night. "I know it's morning time, and many of you will be feeling sleepy. If you can help get us closer to the cave, and do the excellent job you have done so far, then, after we get done with our business, we will make sure that additional coinage is given to you later. Sound good to you? There is a condition, however. From what we give you, each will take a similar amount, and not fight among yourselves about that. Do you agree? IF you agree, then we will do that for you."

Dm Shawn - The La La Land of the Giants 
Thursday March 2nd, 2017 10:53:50 AM

Many rumors from the night are given to the group, with them having the hard work of sorting through and figuring what is true and what is not.

Sky had nightmares of goblin babies.. maybe more so then even Alleah. He is the first one to speak up about a potential zombie Dolp. Perhaps in undeath he picked up a few more braincells.

Kezzem asks about the flying ogre. Wanting to see the behemoth flap his arms and try to fly.

Pressi is grossed out at the thoughts of the rolls of human skin. The thought that it has something to do with the necromancer also nags at her. She isn't as optimistic of taking on Dolp again, especially as an undead, without the worry she will lose an ally.

Bliss is ready to go in the morning but does being up the fact of seeing invisibility being needed. There was that pesky nuisance last time.

To which Alleah assures she can, and also has a wand of faerie fire to help. She though, doesn't take any heed into the runors from the goblins.

Shel took stock of her spells and felt comfortable about being fully stocked with healing. She knew they would need it. She also assumed Murphy and Bliss would want to scout.

The goblins take the money from Murphy but their hands stay out... " More.. " Knucklehead says. " If I aint get my love, I want my money."

Murphy also lays out a plan of scouting.. for Dolps cave. ( Does he want to go back and check the rumors of Zombie Dolp or was that a typo for Hairshirt?)



Kezzem (BrianW) - AC 22, HP 74/74, CMD 20 
Thursday March 2nd, 2017 11:01:00 AM

"Zombie Dolp is still probably better than non-zombie Dolp," says Kezzem. "Zombies are lacking in braaaaaaains, and Dolp wasn't too bright to begin with."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 2nd, 2017 8:27:22 PM

Shel agrees to make Murphy invisible when the group got close enough for maximum effectiveness. She noticed the rest of the group was being even quieter than normal...but she understood,as the nerves were getting the best of her too. She trudged along quietly, hoping the group could continue through the terrain without getting spotted.

Murphy (Kim) 
Thursday March 2nd, 2017 8:56:21 PM


Murphy, in talking with his friends in halfling/sylvan, corrects himself. "Did I say Dolp's cave? I meant the Shirt's cave."

He comments to Kezzem that he hopes they will not be facing another of the taxinecromancer's critters.

"You are expensive allies," Murphy tells the goblins. "But here is 30 more silver each - you did a good job overnight. Also, there is a thing called waiting for the big payoff," he explains. "Help us get to a cave much closer to Hairshirt's, and there's 3 more gold each. Wait for us, and help us get out of the valley afterwards, and there's another 15 more gold each. But, instead of 15 more gold - if ALL of you help us escape, instead of 15, we will pay you 20 gp each. So, all seven of you help, then all seven get, not 15 - but 20. If that is not fair, I do not know what is."

He counts the 35 gold and puts it in one pouch, holds it up and says, "For when you get us closer." He counts the 175 gold, and puts it in a bag. "For when you help us leave here. This is promised payment, so long as you do your part. Thank you for the good work you have done so far. I know you left the Bottoms to find prosperity, but have not done so until now. And we hope the payment we have given and will give you help you prosper. Let us remain allies." He is hopeful to discourage desertions, or being sold out - though he reckons such is not impossible. "Remember - we are trying to help free you from the oppression of the giants."

Coin count for goblins: (earlier stuff paid by Murphy & others not listed here - this is just from giants' lair, passed on - will add prior payments later) 250 sp(get info); 42gp(cross valley)+35gp(get info)+21gp(at next cave)=98gp. 175gp held in abeyance. Will have to get additional 35gp if the goblins help them get all the way out.

He also adds in halfling, "If any of my companions feel I am being to free with undivided treasure, let me know, and I will take from my own funds instead."

Dolp's belt of giant strength +2 - if Murphy understands correctly, that was placed in Pressi's bag. If no one is using it at present, he asks if he might wear it for the next assault. Yet, if someone makes a case it would be better used by someone else, he is fine with that.

As there are rumors of demons about, Murphy offers, in addition to the alchemical items he offered (in prior post), he adds one vial of holy water to... Shel, if she wants it. He thanks her for being willing to cast invisibility upon him - and asks her to wait until he lets her know he is ready.

"How about the rest of you, friends? Any counsel, ideas?"

He is ready to move more closely to Hairshirt's cave, if all seems well with friends and goblin allies.

Bliss (AC30, HP56) & Mookie (AC34, HP28) (Cayzle) 
Thursday March 2nd, 2017 9:17:42 PM

Bliss is a little bit worried that without the Stealth Elixers, the party will be less sneaky this time. Well, nothing much to be done about that.

He is ready to head for a closer cave, then to the enemy HQ.



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 49/57 
Thursday March 2nd, 2017 9:37:51 PM

"I'm just going to throw this out there once more, but do you think this time we could stick together? The more we spread ourselves out the weaker we are. Let's work together, find choke points, and focus on one giant at a time. Spreading ourselves thin just leaves it open for one of us to get squashed" Alleah is hopeful that Bliss and Murphy can see some logic to her thinking.

Dm Shawn - The La La Land of the Giants 
Friday March 3rd, 2017 11:22:36 AM

Kezzem cracks a joke about he not so smart Dolp and if he is now a zombie would be even less smart.

She is in agreement of casting invisibility on murphy when closer to the cave.

Murphy splits some coinage for the goblins. The little creatures yellow eyes take on a shiny gleam as they all reach for the bag. "Wait... the we are close enough to the cave. How much closer do you want us to get. Should we just kill Hairshit for you too..."

"Woh.. if they want us to bring them to the cave we will. That's a lot of gold. I don't have that many toes to count."

"Fine.. where do you want us to get you to. The opening of the cave?"

Bliss is worried about being less stealthy. Well for everyrone else since he is almost impossible to see sometimes.

Alleah again pleads the group stays together. The splitting up was bad.

The goblins lead the group out into the camp and the changes are obvious. The stone giants walk around with their chests puffed out, and with a sense of suppiriority. Some of the hill giants have thrown in with the stone giants, while some are more stand offish. The ogres and orcs all see which side to head too. An occasional stone giant will smash a goblin, or beat on an orc and nothing is done.

The goblin guides have a bit of uneasiness to them. Some looking over their shoulders, and peeking out at the camp. The group hears an occasional whisper of it being a bad idea for them to guide the group, but as of now they don't break rank. When they get around 100 yards from the cave they stop and turn to the halflings...

"this is far enough... we'll be at the cave you slept in and wait for you. The stone giants are being big bosses now. "



Kezzem (BrianW) - AC 22, HP 74/74, CMD 20 
Friday March 3rd, 2017 12:22:20 PM

"Maybe we can confuse them by asking 'why does your nose run but your feet smell?' That always worked on my cousin when he smoked his....oh, you said STONE giants."

"So, anyone have a plan or do we just go in and start stabbin.'"



Bliss (AC30, HP56) & Mookie (AC34, HP28) (Cayzle)  d100=14 ; d100=18 ; d100=75 ;
Friday March 3rd, 2017 2:28:54 PM


Just before the group heads out of the home cave, Bliss has a little prep to do. He uses his wand of Mage Armor on himself, Mookie, Pressi, Shel, Murphy, and Sky's Tiger. "Anyone else?"

He casts Message several times to connect himself and everyone in the group. He casts Reduce Person on Mookie.

He looks around at the group.
- Bliss can cast Alter Self, and is good at hiding anyway.
- Alleah can cast Disguise Self
- Pressi has a hat of disguise
- Shel can cast Invisibility on herself
- Murphy can be wildshaped
- Sky has no way to be disguised
- Kezzem has no way to be disguised

Bliss gives Sky his Hat of Disguise! - so he can be a goblin.

He asks SA to be ready to cast Invisibility on herself and on Kezzem.

Mookie turns on his silver raven and asks Bliss to tap her with the wand too.

Then the party sets out.

==========

Bliss giggles when Kezzem asks what the plan is ... 300 feet from the cave!

"It's easy!" he says. "Alleah will be disguised with Disguise Self (goblin) or Alter Self (goblin or orc). I will be disguised with Alter Self (orc). Sky will be disguised as a goblin with my hat. Pressi will be disguised as a goblin or orc with her own hat. Murphy will be wildshaped as a wolf or something. Shel and Kezzem will be invisible. Then we walk right in and demand to see Hairshirt. We say we have secret info about who killed Dolp and he'll want to know and we're only telling him. Somebody who's a good fast talker can be the spokesperson. If we are lucky, we get to meet the fellow, kill him, and escape."

"It's the escape part that's got me worried," says Mookie.

Bliss, meanwhile, is busy casting.

He renews Mookie's Reduce Person.
He casts Alter Self to become an orc. Ley check 14 = A-OK.
He casts See Invisibility. Ley Check 18 = A-OK.
He casts Cat's Grace. Ley Check 75 = A-OK.

"Come on everybody, let's go!"

=====

Spell Status:

Bliss: Mage Armor, Alter Self, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Revised Bliss Orc PC Sheet

Murphy (Kim) 
Friday March 3rd, 2017 2:55:03 PM

[Welcome back, Dm Shawn!]

Murphy STOPS Bliss from going through the whole prep procedure in their overnight cave. "There's a closer cave we can do that." [I wrote the following apparently as Bliss was posting, but before I saw his post]

"The camp is about 500 yards from side to side, there are smaller caves on the sides but each side has one main cave." -Dm Shawn, Monday December 12th, 2016

Murphy had gone yesterday into the first two caves in Hairshirt's complex, explored and popped into other cave openings nearby Hairshirt's cave - in the direction the party is coming from, as he was moving generally back toward the party. That is why, based upon prior information given, Murphy is aware of smaller caves closer to Hairshirt's cave, and he recommends popping into one - smallish relative to Hairshirt's as it may be. He also went into the first two rooms of Hairshirt's complex - the entrance, and a kitchen-like area beyond, with a door behind which were barking dogs. Murphy had sketched a map of this for the party [See Murphy's post, Tuesday December 13th, 2016 1:46:52 AM]. Were it possible for our kindly DM to post a map of the first two rooms (without occupants, perhaps for the moment, until we get there?), that would be helpful.


Perhaps [x number of yards - 50? 100? 125?] from Hairshirt's, Murphy counsels the party as follows: "Look, all, behind that rock is a small cave. Let's go inside, I will pay what we promised to get us this far, and then, yes, my goblin friends, waiting for us at the cave we stayed in overnight would be a good place to meet up again." Inside, he hands to Bizig - the goblin whom they first met, the pouch of 21 gold. "That's three gold pieces each for you for getting us this far. You are very brave, and honorable. Bizig, Gutplug, Knockhead, Scabby, Socket, Bungleak, and [whatever is the name of the seventh goblin] - We'll see you all in a little while, I trust. Wish us well."

After the goblins depart, Murphy quickly lays out a few things with his friends.

"Kezzem - that flying ogre is likely an ogre mage. I know a half ogre mage, and our group took out two others - Idafeatu and Noyudint. Anyhow - ogre mages can fly, and use magic - they can be tough foes. And they regenerate. And go into gaseous form. Hope we don't see one inside. If so, though - fire and acid are good to use against them. And faerie fire - they go invisible sometimes, but, if they're faerie fired - you can still see them, invisible or gaseous."

"Ah, Bliss, I had forgotten you were benefiting from the elixers. I thought you were just naturally super sneaky all on your own. Yes, well, that does change things somewhat. If I go take a peek as a quiet, invisible air elemental, with a message spell from someone - Alleah? - I can let you know what I see - maybe come out and whisper, and the rest of you can come along with a bit of a plan at that point. Either that, or we walk up boldly and say, 'We have this letter for Mister Hairshirt from Gurthax, and we're supposed to deliver it to him,' and we walk in with the letter from, well, Gurthax. Hairshirt receives us, and thanks us, and invites us to tea. Then, after tea, we all fight."

"Alleah - you have a wand of faerie fire? Nice! I prayed for a faerie fire spell this morning. Would have been handy against Castor the spell-casting goblin." Concerning Alleah's desire that we stick together, Murphy says, "That's sometimes - likely more often than not - a good plan, 'Leah. I was able to take out several wolves and orcs, and between Bliss and me, we managed to keep a few giants pretty busy, and ... well, no promise, but I'll try. But sometimes it helps to have someone doing some scouting ahead."

"So, 'Leah, can you offer me a message spell in a moment, after we've agreed to a plan? Bliss - can I have mage armor? Then, Shel, you can cast invisibility on me - but wait until I say so. Then I'll change to an air elemental, scout ahead for a minute or two, then we can all come in with a plan. Pressi - how about I give you this letter," and he hands her the letter from Gurthax to Hairshirt. "You can do your orc thing, and tell whoever is at the entrance that you have a letter you are to deliver directly to Hairshirt. That should buy us at least a moment - we either take out those at the entrance, or continue past them in to where Hairshirt is - maybe walk through the door in the kitchen, and close it behind us, and Shel casts silence on the door area, so that the kitchen can't hear the sound of all the fighting inside. How does that sound?"

Murphy adds, "This is potentially a much harder task we have ahead of us than we faced yesterday. Stone giants are smarter than hill giants - and now they know that someone took out the head of their allies, so may be better prepared."

=========
After he gets done talking, Murphy casts longstrider on himself, then casts know direction, so he knows which way is north. (I think that Hairshirt's cave is on the north side of the valley, but please correct me if I'm mistaken.)

Pressi (Melvin) - AC 21, HP 58, CMD 27 
Friday March 3rd, 2017 2:58:28 PM

"Actually, I was rather concerned that we might need a bit smarter plan," Pressi fretted. "These guys seem pretty stupid and egotistical, but surely even they are capable of learning from... Oh Domi, I can't even say it with a straight face."

"So anyone else wanting to try their luck in lying their way through? Kezzem, want to show us what that maxxed bluff can do?"

Pressi hands Murphy the belt of strength (I think anyone else who normally uses it has something), and helps herself to an alchemists fire, the fishing net, and a thunderstone. Without any cure potions left, her bandolier begins to look a bit vial heavy. She shifts back to orc form, taking some steps to make herself look closer to the orc concubine. "I figure having a relative of a survivor might give us a leg up," she explained as she placed around her neck and in her ears some of the more recognizable jewels from the Dolp cave.

She of course accepts any buffs that come her way.


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 3rd, 2017 6:40:51 PM

Shel proposes casting Protection from Evil on Kezzem and Pressi. "It'll help make you harder to hit, and it might help against any mind control one of those ogre mages might try to use against you. It should last for about 8 minutes." She agrees to cast ainvisibility on Murphy.

Finally she plans on casting Fly, Mirror Image and Shield on herself.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 3rd, 2017 6:51:39 PM

She also will cast invisibility on herself and whoever needs it for the brisk walk to the cave.

If you want to combine this with the last post, that'd be great since I forgot to add this.

Murphy (Kim) 
Friday March 3rd, 2017 7:53:11 PM


Shel - you might want to wait to cast mirror image only after the invisibility is gone...

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Saturday March 4th, 2017 4:52:33 PM

Sky accepts the hat of disguise, and shifts form to a goblin, resembling knucklehead,

how bout them babies Alleah he chuckles, and casts long strider on himself as well.

I think the letter, and saying we have info for hairshirt on who killed Dolp is a grand idea to get us through to an audience with him.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 49/57 
Saturday March 4th, 2017 10:05:43 PM

Alleah furrows her brow as she listens to Murphy "Scouting is one thing, but once the fight starts we should work as a group. Going off scouting in the middle of combat leaves you open to being surrounded and killed. That was a pretty nasty cut you took in the last fight. One inch to the right and I'd be reading your eulogy right now. Anyway, wandering off also weakens the main group and leaves the rest of us more exposed. If you're hiding in the walls it paints the rest of us as targets."

As to the plans, "Uh, getting an audience with him means being inside his cave and having to fight our way out with nowhere to fall back to. My vote would be to take a similar approach to last time. We make ourselves a safe room and then make the push ahead from there. If need be we can fall back or even retreat."

She gives Sky-goblin a punch in the arm. A friendly punch, of course.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday March 6th, 2017 1:24:30 AM

Sky nods, ya, funnel them through a hallway or door if possible, an stick together. Best plan by far is the safe room, your right.

Sky takes the punch with humor, awww you know you want em'!


Kezzem (BrianW) - AC 22, HP 74/74, CMD 20; Spells: Invisible?, Protection from Evil? 
Monday March 6th, 2017 9:38:28 AM

"Okay, be invisible, wait for things to go bad, start stabbin, got it," says Kezzem.

"Wait, am I invisible or am I buffin'? I could just TELL them I'm invisible."

Murphy (Kim) 
Monday March 6th, 2017 2:12:43 PM


Murphy thanks Bliss for the mage armor and message spell. He also responds to Alleah, "I appreciate your concern and counsel, my friend. Look, in the midst of a situation, I want to keep options open, so I will not promise you never to take in-the-moment tactical decisions regarding positioning or gaining of insight. Some of my spells are best cast before the rest of the party is directly engaged with the bad guys. However, I will try generally to be mindful of what you have to say. And I hope that none of us die as we take on the next murderous giant."

The druid casts bear's endurance on Pressi just before going invisible and wild shaping into an air elemental before heading off to do a quick scout of the cave entrance, and possibly kitchen area beyond.

Pressi (Melvin) - AC 21, HP 58, CMD 27 
Monday March 6th, 2017 4:52:14 PM

Pressi shrugged at Kezzem. "Just thought you might like to take a crack at this whole telling stories that might actually be believed thing. It's real fun, when it works. It's only sort of fun when it doesn't." Bliss' plan did call for invisibility, but Pressi had figured that he might make the attempt, disguise skill or no.

To Murphy, "Look, I am the last person to advise against rushing in against the bad guy. Course, I don't have a lot of options if I just stand in the back. But I think Alleah is just saying that some of those tactics can wait until we are in position, so maybe don't stick your neck out so far. Some of us want you around after this. List of names TBD."

------------------

Buffs

Mage Armor
Bears Endurance
Protection from Evil
Orc Form

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday March 6th, 2017 8:32:50 PM

Shel waits for Murphy's quick scouting report before deciding an any more exact plans. "Sounds like a plan, Alleah. It worked last time, so let's try it again. The only thing that scares me is the invisible goblin. It saw her strategy, and I'm sure it's made its way to Hairshirt to report on us.."

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 49/57 
Monday March 6th, 2017 9:39:45 PM

"It's only because I care about you." Alleah smiles to Murphy "Well, and care about myself too! Do you have any idea what your aunt would do to me if you didn't come back safely?"

Dm Shawn - Hell or Hairshirt 
Monday March 6th, 2017 10:42:04 PM

Bliss runs through the guantlet of buffs and makes sure everyone has something. He is ready to go, and has to be calmed down before heading in.

Murphy talks over the plan and also does his best to add some more buffs that he doesn't have already.

Pressi hands over the belt to Murphy, all the time wanting a better plan even if the giants are stupid.

Shel adds to the buffs, and includes a bunch for herself. [bold](Keep Track of all your buffs on your posts,)[bold]

Sky wants to try a bottle jam maneuver. get as many as possible in a small area.

Alleah tells Murphy she is not a fan of his splitting the group for the umpteenth time... maybe this time he'll listen.

Kezzem wants to know if he will be invisible or just bluffin.

Air Elemental Murphy make his way to the cave entrance, and it appears that much hasn't changed from yesterday. Two Ogre guards are sitting in chairs with their feet up on rocks. Snores come from their noses and mouths, as he dream of something else... Between them the pig is still on the spit roasting... its skin crackling and dripping juices on the open fire that end in a sizzle. the door to the kitchen is closed this time.



Medium Air Elemental-Murphy (Kim)  d20+29=48 ;
Monday March 6th, 2017 11:18:18 PM

After slipping out the cave, getting ~25 feet above the top of the cave entrance, looking quickly to ensure no one else is up there, Murphy whispers to Bliss via the message spell, "Let the four quietest ones come, coup de grâce two slumbering ogres in their chairs. The others come in right after. Door to kitchen is closed. Pig on the spit roasting. Come now." His vision scans left to right, looking out from his heightened vantage point, seeing if any others appear to be approaching the cave from near or far at the moment.

=============
Perception: 48
[will add other stats with next post - have to run]


Orcish Bliss (AC30, HP56) & DiminuMookie (AC34, HP28) (Cayzle) 
Tuesday March 7th, 2017 10:47:49 AM


"Let's Go!" says Orc-Bliss.

As the party walks briskly to the cave, Bliss reassures Shel. "I'm seeing all the invisibles, so if I see that caster, I'll shoot him, and then Miss Alleah can Faerie Fire him."

Meanwhile, Mookie and his roboraven add, "We'll be helping you guys fight, so no worries."

=====

Spell Status:

Bliss: Mage Armor, Alter Self, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Revised Bliss Orc PC Sheet

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22)  d20=8 ; d20=2 ;
Tuesday March 7th, 2017 10:53:34 AM

Once the information is passed along, sky begins sneaking towards The entrance. Keeping his eyes open as well.

stealth-22, perception-14

Invisible Kezzem (BrianW) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+13=18 ; d20+39=40 ;
Tuesday March 7th, 2017 11:38:34 AM

"Wait, I'm still visible guys," says Kezzem.

Bluff: 18

"Ha ha, just kidding, I'm actually invisible now. Okay, let's do this."

Invisible Kezzem stealth a little bit ahead of the party and enters the cave, but keeps the group within line-on-site.

Stealth: 40 (including a +20 for being invisible; good thing too with that roll).



Pressi (Melvin) - AC 21, HP 58, CMD 27  d20+14=30 ; d20+13=18 ;
Tuesday March 7th, 2017 3:29:13 PM

Even at her larger size, Pressi remains one of the stealthier members of the crew. She also remains one of the ones with some likelihood of talking her way out in this case.

She sneaks forward quietly (stealth 30), keeping her eyes open for any traps (Perception 18).

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 49/57  d100=6 ;
Tuesday March 7th, 2017 6:10:51 PM

Alleah lets the others wander a little farther ahead of her to "take care of" the sleeping ogres.

On the offchance there are undead around, she takes the opportunity to cast Deathwatch. Unfortuantely Wardd is having none of it again.

"C'mon Wardd! You have to give me something!"

------------------------------
Standard action: Cast Deathwatch. Leyline check: 6 = Fail!
Move action: Stay within 30ft of the main party


Pressi (Melvin) - AC 21 (24, +2 if evil), HP 58 (74), CMD 27 
Tuesday March 7th, 2017 8:07:20 PM

header update

----------------

------------------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
Protection from Evil for 8 mins, +2 (deflect) AC, second mental save, protect evil summons (saves does not stack with cloak)
orc form for 1 hr: +2 str, medium size, darkvision, etc.

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17 
Tuesday March 7th, 2017 8:08:01 PM

After looking abroad to see if any others come the direction of the cave, Murphy spots the passage even of his invisible friends.

=============
2nd post: Fixed header; spell effects added per DM request
Perception: 48

Active effects on Murphy:
Longstrider (+10 move on foot) 479.0 minutes
Mage Armor via Bliss (+4 AC) 239.0 minutes
Message via Bliss 39.0 minutes
Invisibility via Shel 7.8 minutes
On Pressi: Bear's Endurance 7.8 minutes


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  d4+2=4 ;
Tuesday March 7th, 2017 8:54:35 PM

Shel casts Invisibility on Murphy, Kezzem and herself. She then casts Fly on herself. She casts Protection from Evil on herself and Pressi, if Pressi allows. Finally, Shel casts Mirror Image on herself, creating four additional images of herself.

Current self buffs (all will last for 8 minutes):
Invisibility
Fly
Protection from Evil
Mirror Image (5 images)

Dm Shawn - Hell or Hairshirt  d20+5=6 ; d20+5=10 ;
Tuesday March 7th, 2017 10:55:04 PM

After the last buffs and a word from Murphy, the quieter members of Humbles Sword move into the cave. Almost at once the sweet, savory smell of roasting pig assaults there noses. The two ogres make no moves and continue to snore away...

The members who moved up are all standing in the cave...

Pressi (Melvin) - AC 21 (24, +2 if evil), HP 58 (74), CMD 27  d20+14=21 ;
Wednesday March 8th, 2017 3:42:12 PM

Pressi, outside the cave, considers and talks out her options. (Protect doesn't stack with rings or cloaks. Pressi thinks that the summoned demons are fake, since they supposedly did what we did. So it's a +1 to AC and a second will save at +14). Ultimately, she leaves it up to Shel but tells her to save the slot, thank you.

"Also, nice to hear that you are speaking with me again," Pressi quips before heading into the cave. "Look, when you are friends with me, it gets loud. I'm a big girl, I can handle it, though I guess sometimes I forget others can't. What I can't handle whatever this refusal to talk back is. If we aren't friends, can't say I blame you. But if you do, understand that when I push doesn't mean that I don't."

------------------

Pressi makes her way silently towards the further away ogre, trying to get into flanking position. (Stealth 21 if needed). She stares down at him quietly.

------------------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.

Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons (if Shel casts anyway)


Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22)  d20+12=30 ; d20+14=17 ;
Wednesday March 8th, 2017 3:48:25 PM

Sky whispers through the message spell (everyone is connected right?)
maybe leave them sleeping and cast a silence spell at the entrance of where the fighting starts? Two dead ogres at the entrance might bring unwanted, extra attention

He takes a good look around, trying to note doors and other ways through the cave.

Meko brings up the rear of the group, casually following 20' behind them.
--------------
Move forward only a few feet, so to see the whole area.
Perception-30
Stealth-17

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+29=40 ;
Wednesday March 8th, 2017 4:17:12 PM

So, did Murphy see anyone else moving in the direction of the cave?

And, which way is north?

And, he casts owl's wisdom, quietly as he can.

=============
Perception: 40

Active effects on Murphy:
Longstrider (+10 move on foot) 478.8 minutes
Mage Armor via Bliss (+4 AC) 238.8 minutes
Message via Bliss 38.8 minutes
Invisibility via Shel 7.6 minutes
Owl's Wisdom 8.0 minutes

On Pressi: Bear's Endurance 7.6 minutes


Invisible Kezzem (BrianW) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil 
Wednesday March 8th, 2017 6:13:51 PM

Could someone please NPC Kezzem for the next couple days?

Thank you,
Brian

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday March 8th, 2017 7:46:07 PM

Shel whispers to Pressi, "We can talk about it later....lets just both get out of this cave alive, and we can try to figure things out.". She casts Protection from Evil on Pressi, wanting to shield her mind as much as possible before the life or death battle.

She continues to follow the rest of the group, staying close.
-------

Invisibility
Fly
Prot. From Evil
Mirror Image (4 images plus Shel)

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Wednesday March 8th, 2017 8:07:47 PM

Alleah holds her position until the ogres are dealt with. In the mean time she takes the Wand of Protection from Evil from her pack and taps herself with it.

----------------------------
Active effects: Endure Elements, Longstrider, Prot from Evil, Comp Languages

Invisible Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+39=49 ; d3+2=5 ; 4d6=17 ; d3+2=3 ; d4+1=4 ; 4d6=15 ; d3+2=4 ; d20+11=28 ; d20+13=22 ;
Wednesday March 8th, 2017 10:19:51 PM

Kezzem moves as quietly as if he were Bliss, and ends his quietly walk and weapons extraction on the far side of the ogre nearest the door. He waves to Pressi, over by the other snoring bigun. He signals to her, indicating he is about to attack. Of course, she can't see him signal. If she does not object, he executes a coup de grâce.

[Am not certain whether we are in strict rounds, until combat begins... so his attack may be for next round. Coup de grâce damage is, I think, 10+5+3+17=35, though it may be more. If more than one strike can be used in the attack, then he also does an additional 19 from adamantine short sword (AC 28), and another 4 from the dagger (AC 22), so 35+23=58 - and I may have some of this wrong, as I have not played a Pathfinder rogue before. In any event, the ogre needs to at least make a Fortitude save vs DC35, or he dies. If he does not die from that, then the 58 hp damage may at least slow him down. -Kim]

Stealth: d20+39=49

After Coup de grâce, invisibility goes away.


Orcish Bliss (AC30, HP56) & DiminuMookie (AC34, HP28) (Cayzle)  d20+28=39 ; d10+6=7 ; d10+6=10 ; d20+18=26 ;
Wednesday March 8th, 2017 10:34:22 PM


Well, if Kezzem is going to coup de gras the one ogre, I suppose Bliss in Orc form should do the other.

Stealth to sneak up: 39

Coup De Gras with +1 bah ... 1d10+6 x2 = 17 damage on the attempt.

Bliss looks around -- See Invis plus Perception 26
=====

Spell Status:

Bliss: Mage Armor, Alter Self, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Revised Bliss Orc PC Sheet

Dm Shawn - Hell or Hairshirt 
Thursday March 9th, 2017 12:37:30 AM

Murphy didnt see anyone enter the cave. Also the cave is on the North side of the valley.

Kezzem drives his dagger into the neck of the ogre easily dispatching it. For some reason Bliss doesn't have the same luck as the bah wounds the creature but doesn't kill.

The ogre sits up and screams... We're under attack... goblins and orks..... " His eyes go wide as he sees the now visible Kezzem. " Halflings... halflings... halflings" the creature bellows.

Ooc: Sorrybabout short posts.. i am off schedule. I want to post around 10-11am ets daily. A schedulibg conflict with work put me off course. Next week will be better.

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+31=42 ;
Thursday March 9th, 2017 10:18:16 AM


Murphy hears some sort of bellowing from within about orcs, goblins and halflings. He casts call lightning, not presently activating any bolts, but about to call down up to eight strikes at any time during the next eight minutes.

He also looks to see if anyone nearby might have taken note, or if people are just going about their business.

=============
Perception: 42

Active effects on Murphy:
Longstrider (+10 move on foot) 478.7 minutes
Mage Armor via Bliss (+4 AC) 238.7 minutes
Message via Bliss 38.7 minutes
Invisibility via Shel 7.5 minutes
Owl's Wisdom 7.9 minutes
call lightning 8.0 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns

On Pressi: Bear's Endurance 7.5 minutes


Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+31=42 ;
Thursday March 9th, 2017 10:18:16 AM


Murphy hears some sort of bellowing from within about orcs, goblins and halflings. He casts call lightning, not presently activating any bolts, but about to call down up to eight strikes at any time during the next eight minutes.

He also looks to see if anyone nearby might have taken note, or if people are just going about their business.

=============
Perception: 42

Active effects on Murphy:
Longstrider (+10 move on foot) 478.7 minutes
Mage Armor via Bliss (+4 AC) 238.7 minutes
Message via Bliss 38.7 minutes
Invisibility via Shel 7.5 minutes
Owl's Wisdom 7.9 minutes
call lightning 8.0 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns

On Pressi: Bear's Endurance 7.5 minutes


Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday March 9th, 2017 3:35:59 PM

And.... Here... We... Go!

Sky mumbles as he exits the cave fixing an arrow into the bow, ready to shoot.
--------
Two move actions, move in sight on ogre and pull out bow and arrow.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday March 9th, 2017 3:35:59 PM

And.... Here... We... Go!

Sky mumbles as he exits the cave fixing an arrow into the bow, ready to shoot.
--------
Two move actions, move in sight on ogre and pull out bow and arrow.

Visible Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+13=21 ;
Thursday March 9th, 2017 6:01:07 PM


With raspy menace in his voice, Kezzem speaks. "I'm an ogre mage in disguise, and we are here to test and terminate guards who fall asleep on the job," he bluffs (21) the ogre. "You have a choice. Shut your mouth, run away from this valley completely, don't talk to anyone today, and don't come back - and never call me a halfling again, you fool. Or, we kill you here and now," he says, his dagger dripping with blood, which he licks with his tongue, wiping the rest casually on the cheek of the dead ogre.

Visible Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+13=21 ;
Thursday March 9th, 2017 6:01:07 PM


With raspy menace in his voice, Kezzem speaks. "I'm an ogre mage in disguise, and we are here to test and terminate guards who fall asleep on the job," he bluffs (21) the ogre. "You have a choice. Shut your mouth, run away from this valley completely, don't talk to anyone today, and don't come back - and never call me a halfling again, you fool. Or, we kill you here and now," he says, his dagger dripping with blood, which he licks with his tongue, wiping the rest casually on the cheek of the dead ogre.

Orcish Bliss (AC30, HP56) & DiminuMookie (AC30, HP25of28) (Cayzle)  d20+21=31 ; d20+12=22 ; d10+6=10 ; d20+13=24 ; d6=5 ; d6=2 ; d6=3 ; d20+4=15 ;
Thursday March 9th, 2017 6:31:47 PM


Orc Bliss tumbles back out of reach ... Acrobatics vs its CMD = 31

Bliss fires a bolt at the ogre, hitting AC 22 for 10 more damage.

Mookie watches to see if the ogre takes an AoO this round. If it does use its AoO, then expecting it has no more left, Mookie and Silvie fly into the Ogre's space and peck at it! [They do not want to suffer the usual AoO for moving through threatened spaces and into enemy squares.] Diminutive Mookie attacks at +13, hitting AC24 for 1 hp nonlethal damage PLUS 7 hp viscious tear damage. Mookie himself takes 3 hp vicious damage. Silvie, just a normal raven, hits at +4 to hit AC15, inflicting another point of nonlethal damage if she hits.

(Mookie is AC30, Silvie is AC18 with hardness 10 and 3 hp)

=====

Spell Status:

Bliss: Mage Armor, Alter Self, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Revised Bliss Orc PC Sheet

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 9th, 2017 8:14:06 PM

Shel doesn't attack and risk breaking her Invisibility, but she will move forward and cast Haste on as many party members as possible. OOC: with no map, not sure who all I can get. I'll leave that to the DM's discretion.

------
Invisibility
Fly
Protection from Evil
Mirror Image (5 total, counting real Shel)

Visible Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+13=23 ; d3+2=4 ; 4d6=20 ; d20+11=29 ; d3+2=4 ; 4d6=16 ;
Thursday March 9th, 2017 8:58:14 PM


Conditional action:
If the bellowing ogre attacks anyone in the party, Kezzem throws two daggers at him. In case someone is flanking, he does, vs AC23, 4+20=24 hp damage, plus another, vs AC29, 4+16=20 hp (44 total). If no one is flanking, then he does 8 hp damage to the ogre.

Pressi (Melvin) - AC 21 (25, +1 if evil), HP 58 (74), CMD 27  d20+10=27 ; d20+10=20 ; d20+10=12 ; d20+5=16 ;
Thursday March 9th, 2017 9:01:48 PM

If Bliss's rampage doesn't do the deed, Pressi shuriken flurries to finish him off.

(Attack Rolls: 27, 20, 12, 16, 5 damage per hit.)

------------------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
haste for 8 rounds, 1 extra attack, +1 attack rolls (negates med penalty), +1 AC, +1 reflex, movement



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Thursday March 9th, 2017 10:17:52 PM

Alleah puts her Protection Wand away and retrieves her Faerie Fire wand.

-----------------------
Posting from phone. Apologies for short post today!

Dm Shawn - Hell or Hairshirt  d4=4 ; d20+12=26 ; d20+12=24 ;
Friday March 10th, 2017 7:53:50 AM

Murphy casts call lightning, and watches for anyone to see if they take notice. If they have they are doing a good job of hiding it.

Sky exits(?) the cave. (OOC: Did you mean enter, or is Sky walking out of the cave in plain site of an entire giant army?)

The ogre looks at Kezzem and just mouths "What". His face scrunches up, too dumb to get the connection.

Bliss fires his bow and connects again. Mookie and Silvie head in thinking the ogre has no more attacks.. Mookie also connects but Silvie doesn't wound the ogre. The ogre sings his aoo at Mookie. (No one else triggered,) but he misses. His actuall attack also misses.

Shel casts Haste catching Kezzem, Bliss and herself.

Kezzem replies to the ogre with two daggers and Pressi adds some shuriken. The ogre does not drop.

Alleah gets her faerie fire wand ready.

From behind the door, a loud, audible slam of metal on metal. As if a latch was put into place.

OOC: The following room will have maps.. my apologies again,

54 dmg

Orcish Bliss (AC30, HP56) & DiminuMookie (AC30, HP22of28) (Cayzle)  d20+13=32 ; d20+13=17 ; d20+13=19 ; d10+6=7 ; d20+4=17 ; d20+15=23 ; d6=6 ; d6=5 ; d6=3 ;
Friday March 10th, 2017 10:50:36 AM

Bliss sighs and shoots twice. First shot is a 19, crit threat, followed up with a 17 no confirm. Second shot is a 19, a ???

First shot inflicts 7 hp. Second, if it hits AC19 OH WAIT Firing into melee without prescise shot, that's a miss.

Diminutive Mookie, reduced to the size of a hummingbird, wonders why he and Silvie are the only ones fighting toe-to-toe, and he wishes he coulda got some of that sweet sweet haste spell, but he's too busy giving Silvie orders to take the time to grouch out loud. He tells his ladybirdbot to help distract the ogre (Aid Another to hit).

Silvie tries to Aid Another. She does so.

Mookie at +2 with Aid Another hits AC23 for 1 hp nonlethal plus 11 vicious damage, and himself suffers 3 damage.

Does it look like the nonlethal damage is being applied? Is this a real ogre or one of Ulthar's Taxidermied StuffedOgres?

Pressi (Melvin) - AC 21 (25, +1 if evil), HP 58 (74), CMD 27  d20+12=29 ; d20+5=21 ; d20+7=24 ; d20+26=27 ;
Friday March 10th, 2017 3:14:58 PM

"Son of a..." Pressi began in halfling. "We prepared for every eventuality except the one that seemed overly obvious. What kind of villian hides behind a locked door?"

Moving quickly, Pressi made her way towards the locked door, taking some time to study its construction and to look for traps should they force it. (Perception 29, 30 if trap. Dungeon Knowledge 21).

"Hey," Pressi shouted in orc as she banged on the door repeatedly. "They're going to kill us. We know how they killed Dolp. Let us in. They're going to kill us. They're crazy." (Bluff 24. Disguise 27)

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+31=34 ;
Friday March 10th, 2017 4:41:56 PM


Air elemental Murphy is satisfied that no one seems to be paying particular attention to the cave entrance, nor currently heading their way. He flies down, says, "Get inside, Sky," and heads to the door where Pressi pounds and yells. Despite the ambient noise, he listens at the door - finding whatever crack or keyhole seems most available - to hear what he may hear coming from the kitchen.

=============
Perception: 34

Active effects on Murphy:
Longstrider (+10 move on foot) 478.6 minutes
Mage Armor via Bliss (+4 AC) 238.6 minutes
Message via Bliss 38.6 minutes
Invisibility via Shel 7.4 minutes
Owl's Wisdom 7.8 minutes
Call Lightning 7.9 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns

On Pressi: Bear's Endurance 7.4 minutes


Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+17=26 ; d20+13=27 ; d20+11=14 ; d3+7=8 ;
Friday March 10th, 2017 4:54:34 PM


Kezzem tumbles (Acrobatics 26 - so as to avoid the AoO) up to the large, bleeding, bird-harried creature. He stabs it with his dagger for 8 hp damage, but misses with his short sword. [No sneak attack as diminutive Mookie is not big enough to qualify as flanking with the rogue.]

"I was going to let you go if you didn't attack, but you swung at my crazy bird friend. Betcha didn't know that ogre mages like black birds, now, dincha?" Kezzem asks.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 10th, 2017 9:47:09 PM

OOC: Kezzem and Bliss, please note you two are Hasted now, and include it in your current buffs.

Shel continues to maintain her Invisibility, as he others seemed to be finishing the remaining ogre reasonably easily. She readied an action to cast at any new enemy that might enter the fray.

----------

Haste
Invisibility
Fly
Protection from Evil
Mirror Image (5 total Shel's)

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=71 ;
Saturday March 11th, 2017 4:55:03 AM

Alleah readies for what may lie ahead, casting See Invisibility.

She wonders whether the party should decapitate and burn the bodies of the ogres given the possible threat of them rising as zombies.

With the others in combat, she says a quiet prayer to Gargul "Forgive us, Lord Gargul, for the lives of the creatures we send to you today. I pray you weigh their deeds fairly. Grant us the strength to overcome the wicked, the power to protect the innocent, and help us keep our souls pure until that fateful day we should face your judgement"

--------------------------
Standard action: Cast See Invisibility. Ley line check: 71 = Pass

Dm Shawn - Hell or Hairshirt 
Saturday March 11th, 2017 12:10:53 PM

Bliss puts the ogre away with another shot. Kezzem's acrobatics are not needed.

Murphy tells Sky to head back in before anyone sees him outside.

Shel keeps her invisibility going while Alleah casts see Invisibility.

Pressi bangs on the door trying to convince whoever was on the other side that they were allies being hurt. Nothing moves on the other side. She examines the lock and sees no traps. The lock, from this side atleast, appears to be a bar dropped into a latch. The only way to get it open would to be able to get the bar over the latch and let it fall to the ground. A hard one indeed if the right tools arent available.

Dm Shawn - Hell or Hairshirt 
Saturday March 11th, 2017 12:10:54 PM

Bliss puts the ogre away with another shot. Kezzem's acrobatics are not needed.

Murphy tells Sky to head back in before anyone sees him outside.

Shel keeps her invisibility going while Alleah casts see Invisibility.

Pressi bangs on the door trying to convince whoever was on the other side that they were allies being hurt. Nothing moves on the other side. She examines the lock and sees no traps. The lock, from this side atleast, appears to be a bar dropped into a latch. The only way to get it open would to be able to get the bar over the latch and let it fall to the ground. A hard one indeed if the right tools arent available.

Orcish Bliss (AC30, HP56) & DiminuMookie (AC30, HP28of28) (Cayzle)  d8+1=8 ;
Saturday March 11th, 2017 4:57:32 PM


Bliss touches Mookie with the wand of CLW, curing 8 damage.

He looks at the door. "Well, anyone got any way to open that?" he asks. "I got nothing."

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+31=47 ;
Saturday March 11th, 2017 6:27:22 PM


Murphy listens another moment (47 - should hear a flea fart on the other side of the door), then whispers, in halfling, near her ear, "Murphy here, Pressi. It's quiet on the other side. And I'm an air elemental."

He whispers to Bliss via the message spell to pass along to others via his own whisper. "I'm invisible, thanks to Shel. I've changed into an air elemental. Though I could change into gaseous form and get through the door, I'm a bit reluctant to do so, as I would be pretty much stuck in that form for over an hour.

"When we open the door, two likely things. One - we may be facing a huge assault against us. Or, two, people may have retreated farther in. The longer it takes us to get through, the more likely the first option is.

"That said, when we get the door opened - we need to be ready with arrows, daggers, fireballs, perhaps a slow spell against the enemy, or haste for us. Now, who can get that door opened? Oh, and there are dogs, or wolves, further in."

[/i]=============
Perception: 47

Active effects on Murphy:
Longstrider (+10 move on foot) 478.5 minutes
Mage Armor via Bliss (+4 AC) 238.5 minutes
Message via Bliss 38.5 minutes
Invisibility via Shel 7.3 minutes
Owl's Wisdom 7.7 minutes
Call Lightning 7.8 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns

On Pressi: Bear's Endurance 7.3 minutes[/i]

Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil; Haste  d20+19=22 ;
Saturday March 11th, 2017 6:56:15 PM

Kezzem retrieves his non-returning dagger, looks around and sees that everyone seems all right. He heads over to the door, asks what's up. Assuming Pressi tells him, he takes out his thief's tools, and pokes around a little. In halfling he says, "All right, Pressi, help me out here. You hold this little bar here. I will try to lever the bar up. You take this other thin piece, and poke the top - it should be at about that height, when I say, 'Go.' The bar should fall on the other side and make a loud clatter. And then, I suppose, you push the doors open, and we all yell, 'Surprise!' Have you ever worked with an ogre mage like me? All right - Ready?"

As soon as she can help him, he does his part.

Disable device: 22

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Sunday March 12th, 2017 12:33:25 AM

"Well, I do have a portable ram in my kit if someone wants to use it? I could also enlarge you to make the effort a little stronger. Then again, I do have some alchemists fire handy too. We could burn the door down? But we may as well try the less violent approach first"

Alleah pats Kezzem on the back "Give it another try"

-------------------------
Standard Action: Use Touch of Luck ability on Kezzem. Any skill he uses he may roll twice and take the more favourable result

Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil; Haste  d20+19=21 ; d20+19=28 ;
Sunday March 12th, 2017 1:13:54 AM


"All right!" Kezzem (if he needs to) tries again, following Alleah's encouragement.

[What luck! First I roll a 3, for 22, then a 2, for 21... However, bump his best one up to 24 if Pressi helps.]

If the door does not open, he discusses the matter with Pressi, and asks if she can take a turn trying, and he can help her [a 28 on assist - she gets an extra +2 on her roll].



Orcish Bliss (AC30, HP56) & DiminuMookie (AC30, HP28of28) (Cayzle) 
Sunday March 12th, 2017 12:54:51 PM


"Why can't we go away and try again tomorrow?" asks Mookie. "Or in a few hours, even. It's not like they are going anywhere. They are warned now. Let them cast all their spells to prep against us, we retreat for a couple hours, all those prep spells expire, and we surprise them this afternoon."

Bliss says, "Huh."

Silvie cocks her head and listens to every word Mookie says.

Kezzem (Kim for Brian) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil; Haste 
Monday March 13th, 2017 1:13:37 AM


At Mookie's comment, Murphy responds, "How about, if we can't finesse it from this side, I get us in there within 30 seconds?"

He explains, "I change to earth elemental. I've been in the next room, so I know the shape of the walls. I drop through the floor, or move through the walls, come out next to the door, open the latch, and in we all go." He does not say, but plans, should Kezzem and Pressi not be able to get the door open, he also would take a quick look before committing to fully enter the room - perhaps glancing down from the ceiling. He will wait for a moment, though, to observe success, or hear other ideas. For now, he flies off to one side. Knowing which side the door is within the kitchen to whatever lies beyond, he goes to the side opposite that, so that he does not inadvertently enter yet another room. If the door to the room after the kitchen, however, is more or less straight through across the kitchen, he moves to whichever side appears to give him more room to maneuver. Another reason he moves out of the way is, in case the door opens, he does not want to be directly in the line of fire, if there is such.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday March 13th, 2017 9:49:46 AM

Still disguised as an orc with his new hat, Sky waits patiently with his bow ready.

We still attempting to get escorted to Hairshirt or we going in spells blazing?

If were discarding the stealth, Sky will climb atop meko for better maneuvering. If stealth is the plan, meko will hang back.

Pressi (Melvin) - AC 21 (25), HP 58 (74), CMD 27  d20+12=13 ; d20+12=20 ;
Monday March 13th, 2017 10:49:44 AM

Pressi rubbed her eyes. It had been a long weekend.

"Ok, one step at a time. Sky, I think it's clear that we aren't talking our way in, though I could certainly try again, or at least get someone to come out here with questions. I mean, I could try appealing to their manhood or "admit" that we are mercenaries trying to destroy humble's ford too, or I could go back out there and try to convince someone that the demons have Hairshirt, but I'm not truly confident that we can talk our way in.

"Bliss, I am not sure if we will get another better chance at this. They are clearly waiting for us now, and they will be waiting for us later. So if we leave - and someone should be making sure our path doesn't get cut off - we are going to have to do something more subtle than trying to talk or sneak our way in again.

Pressi takes out her masterwork lockpicking tools and makes the lockpicking attempts as Kezzem requested. (Disable Assist 13 (Nat 1), Disable 20). But she explains what she saw of the bar that normal lockpicking might not be sufficient. "And Murphy, the last time you changed into a gaseous form, it was not great. I do have some other tools. Crowbar, rope and other climbers equipment (if someone has animate rope or mage hand, we could build a pulley), smokesticks...

"And this hammer to drive in my climbers kit pitons. Maybe instead of trying to break in, we should try sealing them in further or smoking them out?"

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons

Invisible Kezzem (BrianW) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil 
Monday March 13th, 2017 12:34:16 PM

Kezzem shakes his head at his ill luck. "Sorry laddies, this has never happened to me before. Believe me."

"Why did it have to be doors," he mutters under his breath.

OOC: Special thanks to Kim for NPCing Kezzem while I recovered from stomach flu.

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17 
Monday March 13th, 2017 2:39:55 PM


Quick query for DM: Are the doors made of wood, metal, or stone? If the latter, Murphy can turn earth elemental, reach through and lift the metal bar.

Brian: yw, and welcome back! BTW, I just looked up disable device. If 20 is needed, we're in. If 25 is needed - Kezzem can retry (re-retry?). If a 30 is needed, then... Alleah's plan or Murphy's, or someone else's.

Kezzem (BrianW) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil 
Monday March 13th, 2017 3:39:43 PM

Header update...because I'm not inivisible anymore.

Dm Shawn - Hell or Hairshirt 
Monday March 13th, 2017 4:31:23 PM

Bliss cured Mookie using his wand.

Murphy listens at the door, and hears some lite whispering on the other side. He hears growling, which he can assume is from the dogs but that is a little further than the whispering.

Kezzem tries the lock but is unable to get the bar off of the latch. Both times he is close but fails.

Bliss suggests leaving and coming back at a later time.

Murphy suggests him going through the walls to open the door( because splitting the grouo always works out.). (Ooc: Holding you there because we are jumping rounds and others arent on the same time frame.)

Sky asks for a breakdown of the plan, ready eithed way.

Pressi suggest some alternates while also answering some of the questions. Her attempt at the lock also doesn't work.

The metal door is still locked.. and every except Murphy hears nothing on the other side.

Orcish Bliss (AC30, HP56) & DiminuMookie (AC30, HP28) (Cayzle) 
Monday March 13th, 2017 5:32:27 PM


"I think Mookie is right. We should leave and come back later," says Bliss.

"I like the idea of spiking the door shut, but these are giants. They can just bash the door down when they want to leave. And this is a cave. There's not much to burn."

"Even if we could open the door, they're ready for us. Why don't we just go kill a giant or two and take off?"

"If we just kill a couple giants and ogres every day, while the leaders hide in a cave, well, that seems like a good idea to me."

Kezzem (BrianW) - AC 22+1, HP 74/74, CMD 20; Spells: Protection from Evil  d20+13=17 ;
Monday March 13th, 2017 7:33:47 PM

"Let me try one last thing, says Kezzem.

He turns towards the door, "I am a powerful ogre mage. Open for me!"

OOC: Bluff 17 vs. the door

"Naw, that guy was too smart. Think he might be the leader? Or at least the ogre mage in disguise?"



Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday March 13th, 2017 8:31:13 PM

Shel was flummoxed. "I can't think of a single spell I know that could get us inside that door. I'm very sorry but I'm no help here, unless we think a couple fireballs will melt the door. Is there a chance there could be a back door into this cave, I wonder?"

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Tuesday March 14th, 2017 12:05:40 AM

ya, a battering ram would prove loud and useless I think.... What was that spell placed on me before? Heroism? I think? Maybe that would help, it seemed to help me sneak and heightened my senses some. Keep trying, I think its locked for a reason.... An will stay locked, coming back later might mean the same obstacle...

Medium Air Elemental-Murphy (Kim) AC 20 HP 66/66 CMD 17  d20+31=35 ;
Tuesday March 14th, 2017 1:08:14 AM

"Kezzem. You were so close. Try one more time to unlock the door," Murphy in an airy voice encourages the new bard and experienced rogue. "Then, when you succeed, you can write a song about your clever solution."

"Pressi - any tanglefoot bags? Maybe have one on hand for when the door opens."

"Good idea, Sky, mount Meko."

"Bliss, let's not leave until the party's over."

"Maybe hold until we see what's on the other side, Shel."

He transforms into an earth elemental. His voice, no longer airy, becomes rough, raspy, deep - but relatively quiet nonetheless. "Alleah, please cast enlarge upon me." He gets up right next to her. "My invisible rocky arm is about three feet in front of your face." As he waits, he says, "There are at least two on the other side, whispering. Some dogs are farther back."

He does not respond to the nervous Bliss. The kid'll get into it once the door is opened, he figures. He really likes Bliss, but often he wants to leave before the party is over.

[DM Shawn: 1. Was Murphy able to discern what the whispered language was, and any of the words spoken? He knows what orcish sounds like (has learned a few words - in the process of learning, but competence will be next level), speaks goblin and giant.
2. Is it safe to assume that the double doors open inward, as in the hill giant chief's cave complex?]


=============
Perception: 35

Active effects on Murphy:
Longstrider (+10 move on foot) 478.3 minutes
Mage Armor via Bliss (+4 AC) 238.3 minutes
Message via Bliss 38.3 minutes
Invisibility via Shel 7.1 minutes
Owl's Wisdom 7.5 minutes
call lightning 7.6 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns

On Pressi: Bear's Endurance 7.1 minutes


Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Tuesday March 14th, 2017 3:41:00 AM

"If we leave now they will regroup and prepare for us for next time. The whole camp will be on guard. If we're going to do it I think we have to do it now" Alleah whispers.

"Sorry Murphy, but I can't enlarge you any more than you already are" Highlight to display spoiler: {From Enlarge Person: "Multiple magical effects that increase size do not stack" and Murphy is already sized Medium} "But I can make you stronger"

Alleah takes the Wand of Bull's Strength from her kit and uses it on Murphy

"Now, since you're invisible, do what you can to get to the other side and get the door open quick-smart. No scouting off ahead, just get the door open. Ok?"

-------------------------------
Move action: Retrieve wand of Bull's Str
Standard action: Use wand of Bull's Str on Murphy. Murphy gets a +4 enhancement bonus to his Str


Pressi (Melvin) - AC 21 (25), HP 58 (74), CMD 27  d20+12=14 ; d20+12=17 ; d20+12=30 ;
Tuesday March 14th, 2017 10:13:57 AM

"I do in fact have some tanglefoot bags and will be glad to take them out."

Pressi makes another attempt herself (assist roll 14, disable 17) but doesn't seem to be getting anywhere herself. She takes out a tanglefoot bag and gets ready to throw it.

She also makes sure that nobody is coming in behind them or gathering behind them. (Perception 30 + darkvision).

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Tuesday March 14th, 2017 11:56:48 AM

Sky climbs atop meko, arrow at the ready in case something is on the other side of the door when it opens

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil 
Tuesday March 14th, 2017 2:19:47 PM

Second header update: now with Haste!

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil  d20+17=22 ; d20+17=29 ;
Tuesday March 14th, 2017 2:31:41 PM

"Well, if you say so Murphy."

Kezzem attempts to pick the lock once more.

OOC: Disable Device 22 vs. the lock.

"Almost got it...."

OOC: Disable Device 29 vs. the lock--hopefully that will be enough



Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d100=54 ;
Tuesday March 14th, 2017 3:39:18 PM

Bliss has the deep intuition that this is all a bad idea. He's not so worried for himself, but he tells Mookie to stay here and stay hid near the exit. Under a dead ogre, say, both him and Silvie.

Mookie says, "Okay Kid, just take care in there."

Bliss cancels his Alter Self. He does not want to be a medium orc. He wants to be his tiny usual self.

He casts Bear's Endurance (ley check 54 = A-OK) to boost his hp by 16 and his fort saves by +2.

He stands to one side of the door, ready to sneak in once it opens.

[OOC to DM: How much time has gone by? Bliss's Cat's Grace only lasts 4 minutes.]

=====

Spell Status:

Bliss: Mage Armor, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Dm Shawn - Hell or Hairshirt 
Tuesday March 14th, 2017 5:07:56 PM

Bliss likes the idea of spiking the door and heading out, killing some giants on the way out.

Kezzem tries bluffing his way in but the door doesnt open.

Shel doesnt have the appropriate spells but does ponder about a possible back door.

Sky agrees it might a battering ram is a bad idea and thinks the door will be locked in the future as well.

Murphy turns into an earth elemental and asks for Alleah to enlarge him, to which she informs him she cant. The whispering was indecepheral and was just audible. The doors do swing inward.

Alleah uses her wand to cast bulls strength on Murphy.

Pressi tries the lock but fails. She gets her tanglefoot bags ready.

Bliss tells Silvie and Mookie to stay back. He gets rid of his image and takes his normal appearence. More then four minutes has gone by.

Kezzem tries to pip the latch again, and the first time is the same but the second time he catches it a little flusher and an audible clang echoes in the next chamber as the latch falls away.....


Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil 
Tuesday March 14th, 2017 5:17:44 PM

Kezzem cracks his knuckles. "You know what they say, fourth time's the charm!"

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Tuesday March 14th, 2017 6:53:00 PM

Bliss reads a scroll of Cat's Grace and waits on the side for the door to open.

Medium Air Elemental-Murphy (Kim) Str 20 AC 21 HP 66/66 CMD 17  d20+31=33 ;
Tuesday March 14th, 2017 7:27:09 PM


As Kezzem is working, Murphy has sidled next to him by the door. As he hears the clang on the other side, he says, "Ready, all. If you want to, Press, remember the letter to Hairshirt I gave you." He pushes the doors open, and sees what and who might be in the room as he sinks into the floor, choosing another point to earthglide towards, based upon what he sees, and should be still invisible. [Will announce his pathway once visual feedback - and, if possible, a map - are provided.]

=============
Perception: 33
Current strength: 20 (+5)
Current AC: 21

Active effects on Murphy:
Longstrider (+10 move on foot) 478.1 minutes
Mage Armor via Bliss (+4 AC) 238.1 minutes
Message via Bliss 38.1 minutes
Invisibility via Shel 6.9 minutes
Owl's Wisdom 7.3 minutes
Call Lightning 7.4 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.9 minutes

On Pressi: Bear's Endurance 6.9 minutes


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday March 14th, 2017 8:12:56 PM

Shel waits on Murphy's return before spending any more of her magic. She bounces from foot to foot waiting on his scouting report. Or she waits to hear him getting pounded by several giants, in the alternative.

Medium Air Elemental-Murphy (Kim) Str 20 AC 21 HP 66/66 CMD 17 
Tuesday March 14th, 2017 8:55:41 PM


Note: Murphy is not 'scouting' - he (hopefully) just pushed open the doors, and likely you are staring at someone staring back at you - or something. Murphy is invisible, and after the doors opened, he sunk into the floor.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Wednesday March 15th, 2017 2:52:29 AM

Alleah raises an eyebrow as she looks to Murphy and Pressi "So, um, since we just killed the guards I'm guessing they're not going to be in the mood to read letters" she whispers in halfling.

She puts her Bull's Strength wand away and prepares to use the Faerie Fire wand.

--------------------
Move action: Put Wand of Bull's Strength away
Free action: 5ft step back from the door
Standard action: Ready action to use Faerie Fire wand if she sees something invisible (other than Murphy)


Pressi (Melvin) - AC 21 (25), HP 58 (74), CMD 27  d20+9=17 ;
Wednesday March 15th, 2017 10:59:30 AM

"I can't even remember what the letter says," Pressi responds back.

Pressi readies herself to toss the tanglefoot bag at anyone rushing at them through the door. (Readied action range attack at 17 at close range).

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil 
Wednesday March 15th, 2017 1:42:10 PM

"The letter asks Hairshirt if he likes us an then asks us to check 'Yes,' 'No,' or 'Maybe,'" says Kezzem.

"Well, I got my daggers readied and my puns sharpened, so let's do this."

Kezzem opens the door unless anyone objects.



Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday March 15th, 2017 9:23:06 PM

Shel moves back from the door, not wanting to get a giant fist in the face as a welcoming gift from the crew inside that door. They knew the group was there, the group knew that they knew the group was there, and it was probably going to get action packed really quickly.

Dm Shawn - Hell or Hairshirt 
Thursday March 16th, 2017 12:11:20 AM

The door is opened, and a kitchen is seen behind. From the vantage point no one and nothing can be seen. No dogs barking, no giants.

A entryway to a smaller room can be seen as well as another hallway.

MAP

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil  d20+19=35 ;
Thursday March 16th, 2017 1:06:15 AM

Kezzem stealthily to get a better look at the smaller room.

Stealth: 35.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 22 HP 66/66 CMD 23  d20+12=21 ; d20+5=21 ; d20+31=41 ;
Thursday March 16th, 2017 1:30:39 AM


Having seen, just before submerging last round, that the kitchen and the room beyond appear empty of people, Murphy earthglides forward (full round movement), emerging at AH18, halfway out of the ground, still invisible. Once there, he looks all around and listens up, real good. Including glancing back over his shoulder to see what his companions may do.

=============
Survival: 21 (vs DC15 so as not to get lost/disoriented on more than a single move)
Acrobatics: 21 (vs DC10 so as "to avoid stumbling out and falling prone" when breaking the surface of the stone (though I think the stumbling and falling should really only apply if he comes all the way out, and if he is doing so coming out of a vertical surface or from a ceiling, rather than from the floor - for the latter, a +4 circumstance seems not unreasonable to apply - which I have not on this roll)
Perception: 41
Current strength: 20 (+5)
Current AC: 22

Active effects on Murphy:
Longstrider (+10 move on foot) 475.9 minutes
Mage Armor via Bliss (+4 AC) 235.9 minutes
Message via Bliss 33.9 minutes
Invisibility via Shel 4.9 minutes
Owl's Wisdom 7.2 minutes
Call Lightning 7.3 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.8 minutes

On Pressi: Bear's Endurance 6.8 minutes


Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=19
Thursday March 16th, 2017 8:22:47 AM


Bliss says to Shel, "Miss Shelly, would you be thinking of casting a Haste spell now?"

The tiny fellow delays the rest of his action in case she is considering it.

Then he peeks around the corner [free action] to see if he can See Invisible things or anything else. Perception 19.

[OOC: Position on map is BEFORE taking any actions this round.]

[OOC to Kim -- Mage Armor is from a CL1 wand, so duration is only 60 minutes. Of which maybe 5-10 have elapsed]

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday March 16th, 2017 4:55:38 PM

Sky, riding Meko, moves into the room.
where is everyone? Feels like a trap.... Get ready

Pressi (Melvin) - AC 21 (25), HP 58 (74), CMD 27  d20+13=15 ;
Thursday March 16th, 2017 9:17:10 PM

(Ooc can't modify map on this machine. Move her to middle front of room, on front line, near shel if she is casting haste.)

Pressi searches for traps but seems unlikely to find them. (Perception 15, darkvision )

She stabs the letter with a spike and throws it down the hallway. "See Bliss. Now we can leave."



Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 16th, 2017 9:59:17 PM

Shel agrees with Bliss and casts Haste to enhance everyone as requested. "This will only last about 45 seconds so we have to be fast," she whispers.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 16th, 2017 10:00:58 PM

Would someone please place me on the map, near as I can to the others to try and affect as many with Haste as possible? Thanks.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Thursday March 16th, 2017 10:23:09 PM

Alleah stay close by the door, casting a Light cantrip if needed

Apologies but I don't have access to the map from work

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday March 16th, 2017 10:52:20 PM


Bliss grins and whispers a thanks to the mage. He prepares himself to be attacked (standard action: total defense for +6 AC). Then he moves a hasted 60 feet into the room. He has darkvision and see invisibility. His hasted AC is now 33, or 37 vs AoOs provoked by his movement.

As Bliss walks in, he is not hiding, and in fact he calls out loudly in his high-pitched voice, "Hey stupid cowardly giants! Come out and fight! You are afraid of halflings! You are chickens! Buck buck buck!"

He makes note of the places in the complex where he COULD use his Hide In Plain Sight, if he had to! IF there are any! What light sources are there in here?

[OOC: Current position noted on map.]

ADM Kim Map positions; Hasted people 
Friday March 17th, 2017 2:08:31 AM


Per players' requests, Shel has moved to AE12, Pressi to AG11, and Alleah to AC13. Murphy is at AH14, Bliss at AK11, Sky on Meko at AK7, And Kezzem sneaking around at AD6. Hasted for 8 rounds: Shel; Pressi; Alleah; Bliss; Murphy. Those who are hasted, their initials on the map are now in blue (as in blue streak).

ADM Kim One more dimension to the map - height? 
Friday March 17th, 2017 2:38:01 AM


P.S.: Roughly how high is the ceiling? Is it of a fairly uniform height, or taller in the middle than along the edges?

Dm Shawn - Hell or Hairshirt  d20+5=12 ; d20+7=20 ; d20+4=12 ; d20+4=15 ; d20+4=8 ; d20+4=17 ;
Friday March 17th, 2017 1:15:30 PM

The room is illuminated by the giant fire in the kitchen Kezzem comes around the corner to see a a female giant standing behind the counter (50% conceal). The wicked smile is followed with a rock that goes skidding by the halfling rogue.

Murphy comes up an see the scene before him. The roof is high enough for a stone giant to walk without stooping down. The ceiling is uneven.

Bliss asks for a haste ad then peeks around the corner. Other then the giant she sees nothing.

Sky and Meko paw into the room, seeing the giant. He feels like it is a trap.

Pressi doesn't see any other traps other then the giant. She spikes the note and throws it down the hallway.

Shel casts haste while Alleah casts light to help illuminate the room some more.

A sudden sound comes from the room to the right as an ogre comes charging out with four wolves. One second it was absolute silence, and the next the group charges at meko and sky. The ogre swings a rolling pin at him but misses. The four wolves start snapping at the new animal, but all of them miss.
MAP



Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=35 ; d20+16=31 ; d6+6=8 ; d6+6=7 ; d20+16=23 ; d6+6=9 ;
Friday March 17th, 2017 3:23:40 PM


[OOC: fiddled with the map a bit. Everybody, please make sure to use the R2 tab in the doc!]

Bliss steps back five feet to AL12 and shoots twice at the ogre. Normally he is a +12 to hit, but with haste, cat's grace, and PBS, that's a +16. He hits AC 35 with a crit threat that confirms vs AC31 for 8+7=15 damage. His second shot hits AC 23 for 9 more damage.

=====

Spell Status:

Bliss: Mage Armor, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Silvie the Silver Raven: Mage Armor
Others with Mage Armor: Pressi, Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=43 ;
Friday March 17th, 2017 4:11:42 PM


[This will be a partial post - because Murphy might move farther or do something in addition - if I could see more of the map.]

Invisible hasted Murphy moves (on the surface, no longer partially embedded) from AH14 to AI, AJ, or AL-17, depending upon what he sees as he comes around the corner of AK15 - and may move even farther - again, depending upon what is or is not or who is there. If it looks like there are several people down there, he may end his turn earthgliding into the adjacent wall (AI16) - again, depends upon what he sees.

=============
Perception: 43


Active effects on Murphy:
Longstrider (+10 move on foot) 474.7 minutes
Mage Armor via Bliss (+4 AC) 54.7 minutes
Message via Bliss 33.8 minutes
Invisibility via Shel 4.7 minutes
Owl's Wisdom 7.0 minutes
Call Lightning 7.1 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.6 minutes
Haste via Shel .7 minutes.


On Pressi: Bear's Endurance 6.6 minutes

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Friday March 17th, 2017 4:51:12 PM

Post coming later tonight. Requires more than the ten mins before work lol

Pressi (Melvin) - AC 21 (26), HP 58 (74), CMD 27  d20+10=11 ;
Friday March 17th, 2017 5:04:50 PM

Pressi's initial charge stopped as Murphy began, once again, to move away from the group. "You know, if you want to get yourself killed, I can't stop you. But honestly, the rest of us could use some backup before you go pull some more monsters towards us. Whatever scouting needs to be done down there can wait."

As Murphy rounded the corner, Pressi began to dream of ex-boyfriends.

She shook her head. "Ok, we need to get some space going to keep these guys from moving. Sky, Bliss, see if you can keep the ogre there for now. Shel, Alleah, any spells that can be used to help keep these guys from flanking anyone would be appreciated. Kezzem, I'm on my way."

Pressi tossed the armed tanglefoot bag at the ogre (4 increments=8 penalty. No other penalty because of Ogre size and distance, DC 15 reflex). (Pressi hits a natural one).

Cursing, Pressi makes her way to flank the stone giant. "So, does this mean the kitchen is still open?"

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium)

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Friday March 17th, 2017 7:54:57 PM

Alleah sighs and shakes her head as Murphy wanders off. Again. At least Pressi was seeing things her way as well. "Whatever happened to stick together? Deal with things as a group?" She decides that if Murphy dies she will reincarnate him into something without legs.

She nods to Pressi's directions and moves up between Sky and Pressi.

Alleah casts a Bane spell, catching all the enemies in her burst.

-------------------------
Move action: Move to AI5 (thanks to haste)
Standard action: Cast Bane. Clerical spell so no ley-line. 50ft radius burst affects all enemies. Will Saves vs DC19 or take a -1 penalty on attack rolls and fear effects


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 17th, 2017 11:05:47 PM

"Sky, get Meko and get out of the way," Shel warns as she readies an action to cast Glitterdust on all the wolves and the ogre when he does so.

OOC: if they move, Shel can catch that whole group of enemies, by my count. DC 18 Will save to resist.

Pressi (Melvin) - AC 21 (26), HP 58 (74), CMD 27 
Saturday March 18th, 2017 10:47:18 AM

BTW, this is what the note said

Hairshirt -

Things are moving as planned. Go along with the hill giants for now. They are stupid and we will rule them later. We still plan to destroy and rule the little ones in their valley. Do not eat all of them. Take some as prisoners for experimentation. The necromancer that was sent to us that is very interested in the halflings. He says he has a debt to repay them.

Gurthax

-----------------

so not really good we saved you from Dolp material but we can still claim to be on his or Gurthax's side

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil  d20+14=29 ; d3+2=3 ; 4d6=12 ;
Saturday March 18th, 2017 11:18:37 AM

Kezzem moves on up and stabs at the giantess.

Attack (including Haste): 29.
Damage: 3.
Sneak Attack (if applicable): 12.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22)  d20+17=19 ; d20+12=24 ; d6+4=6 ; d6+4=7 ; d6=1 ; d6=4 ; d6+4=8 ; d6=3 ;
Saturday March 18th, 2017 12:24:45 PM

What!!! Who wants to die first ey!?

Sky trys to keep his head on winning, instead of being overwhelmed by the pack of wolves and ogres in front of him.

Meko backs up a few feet, while Sky unleashes a full round atk at the wolf not affected by the spell cast.

-------------------
Hit AC 19 for 6 and 1 ice, 2nd arrow 7 and 4 ice, hit AC 24 for 8 and 3 ice.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23 
Sunday March 19th, 2017 4:51:53 PM

Heeding Pressi's words, as he rounds the corner, Murphy pulls back from his intended exploration, only looking down into the next room or passageway, but not going down it. Instead he steps back to AJ14. If he saw no one down the passageway, he begins to cast a summoning [I know it will not be done until towards the end, rather than the beginning of next round]. If he does see someone down there, then he may take a different action.

Dm Shawn - Hell or Hairshirt  d100=40 ; d100=23 ; d20+5=9 ; d20+5=23 ; d20+5=10 ; d20+5=14 ; d20+5=12 ; d20+5=15 ; d20+5=20 ; d20+5=13 ; d20+5=16 ; d20+5=22 ; d20+5=23 ; d20+5=10 ; d20+7=15 ; d20+12=14 ; d20+7=13 ;
Monday March 20th, 2017 10:34:42 AM

Both Bliss' shots hit the stone giant. Both plunging into her side.

Murphy heads around the corner and comes face to face with anothe door. 10' in from the corner. He begins casting a summon spell.

Pressi yells to him about getting killed by exploring.. she throws the tanglefoot but misses terribly. In the back of Kezzems head he thinks of a joke about how girls throw.

Alleah moves in and also is annoyed with Murphy splitting off. She casts her spell catching all the combatants. The wolves are effected but the ogre and stone giant seem to take no effects.

Shel waits for Sky to move before blasting the ogres and wolves with glutterdust. She catches all but two of the wolves.

Kezzem stabs the giant knicking a wound.

Sky and Meko move back and unleash on a wolf ending its life.

The three wolves scatter back to were they came from.. terrified from Alleahs spell.

The ogre steps forward and again swings and again misses Meko.

The stone giant smiles at Kezzem. " i bet you're delicious.. " she says as she misses him twice with a frying pan that is larger then he is.

Sg: 27 dmg

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Haste, Protection from Evil  d20+14=28 ; d20+14=15 ; d20+14=21 ; d3+2=3 ; d3+2=3 ; d3+2=5 ; 4d6=10 ; 4d6=16 ; 4d6=16 ;
Monday March 20th, 2017 11:38:20 AM

"You don't want to eat me," says Kezzem. "You don't know where I've been."

Kezzem makes with the stabby-stabs.

OOC: Flanking with Pressi. All attacks also include Haste and Two-Weapon Fighting.

Attack #1: 28.
Damage: 3.
Sneak Attack: 10.

Attack #2: 15.
Damage: 3.
Sneak Attack: 16.

Attack #3: 21.
Damage: 5.
Sneak Attack: 16.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d3=2 ; d20+6=25 ; d4+1=5 ;
Monday March 20th, 2017 3:11:33 PM


About midway through the round, Murphy completes his summon nature's ally 3 spell. In a moment, two small air elementals in the air immediately behind the head of the ogre. "Hyökkäys Ogre joka kiiltää! Antaa hänelle mene sokea silmissä!" Murphy instructs them in a rough and bold voice, speaking Auran. The instructions translate as: 'Attack the glittering ogre! Make him go blind in the eyes!'

The first of the two elementals who appeared slams into the back of the ogre's head, AC25, for 5 hp damage. The second is getting oriented... (did not roll for 2nd, due to mid-round arrival).

Everyone: Use the R3 Map for positioning.

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=33 ; d20+16=22 ; d6+6=11 ; d6+6=12 ;
Monday March 20th, 2017 8:01:28 PM


Having inflicted 24 on the ogre with two bolts last round, Bliss tries to duplicate that achievement. He hits AC 33 and AC22. The first bolt definitely inflicts 11 damage, and if the second hits, it inflicts 12 more!

Bliss has but one bolt left in his current clip.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  4d4+4=15 ;
Monday March 20th, 2017 8:26:32 PM

OOC: having map trouble. There is a big gray bar on the right side of my screen and I can't see any of the relevant people in the round three map. As such, I'll make it easy.

Shel empowers a magic missile and blasts the stone giant for 22 points of damage.


Pressi (Melvin) - AC 21 (26), HP 58 (74), CMD 27  d20+13=15 ; d20+13=27 ; d20+8=15 ; d20+13=21 ; d8+5=10 ; d8+5=10 ; d8+5=10 ; d8+5=11 ; 2d6=6 ; 2d6=8 ; 2d6=10 ; 2d6=6 ;
Monday March 20th, 2017 9:28:21 PM

"Yeah, we get it. You want to eat halflings and have no other traits whatsoever besides stamp collecting. Say Kezzem.... Is it bad that I'm thinking about how halflings might taste now. Like, I wouldn't go out and eat a halfling, but if everyone else was having one, I might be interested in a bite. You know, just to see what all the commotion is about."

Attack Rolls: 15, 27, 15, haste roll 21

Damage Rolls: 10, 10, 10, 11

Sneak Rolls: 6, 8, 10, 6

------------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium)

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Tuesday March 21st, 2017 6:06:22 AM

Alleah is just a little bit proud of herself. "Yep, that's right, run wolfies!" About time Wardd had her spells work.

The Bloodwitch heads just behind Sky and casts another spell: Bless

"Cut them off at the knees!"

--------------------------
Move action: Move to AI8
Standard action: Cast Bless. From AI8 Alleah should be able to affect all allies (except Mookie): Everyone gets a +1 morale bonus on attack rolls and on saving throws against fear effects.


Dm Shawn - Hell or Hairshirt 
Tuesday March 21st, 2017 11:08:14 AM

Kezzem, now using the flanking from Pressi carves into the flank of the stone giant. Twice the comedic cutter carves into the kidney.

Murphy's pair of air elementals roar to life, and the one attacks the ogre right away.

Bliss, who wounded the ogre last round, attacks again striking home twice. The second one takes her life from her.

Shel sends a magic missle into the stone giant who is looking bad.

Pressi slashes twice, and with the added presence of Kezzem, it is too much for the stone giant who colapases forward slamming on top of the counter. her body lands where her entire body is off the ground supported on the counter.

The wolves continue into the pen area.

SG dead
og dead

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Tuesday March 21st, 2017 11:28:08 AM


Bliss looks at the departing wolves and asks Alleah if they should follow and kill them. "Poor doggies."

He uses this chance to reload his bah with a new clip. That takes the whole round.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=51 ;
Tuesday March 21st, 2017 12:30:18 PM


Murphy calls back the two wee air elementals, and asks them to discern whether, besides himself, there are any other invisible creatures in the area for the moment. In halfling, he asks, "Are any injured?" and then, "Shall we prepare for the next room? Would you want me to take a peek in through the wall or ceiling before we try to enter. I am invisible - though not inaudible." He then translates to sylvan for Bliss. He finally adds, "I heard your well-deserved remonstrations, Alleah and Pressi." He moves to AL14.

Perception: 51 (nat 20) to tell if there is anyone invisible in the area - including looking down toward the closed doors.

Map R4

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Tuesday March 21st, 2017 1:30:03 PM


OOC: Bliss's active See Invisible spell should help too!

Pressi (Melvin) - AC 21 (26), HP 58 (74), CMD 27  d20+12=17 ; d20+12=31 ;
Tuesday March 21st, 2017 3:38:26 PM

Pressi seems at a loss as to what to do next, with seemingly nobody else coming. But after a look at the giant and the area (Perception 17, darkvision), she figures she ought to retrieve the note that she tossed.

Still hasted, she makes her way towards the room ahead, expecting Sky to follow her. She moves to barely in the hallway and looks around carefully (Perception 31, darkvision). If she can, she picks up the spike and note.

"If there's anyone in here," she calls out, "don't let pride get in the way. We just want to talk. And I think you know what we want to talk about."

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium) (7/8 rounds left)
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects for 8 mins

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless,Haste, Protection from Evil 
Tuesday March 21st, 2017 8:01:15 PM

"Hey Press, you talking to the doggies? No sense attacking them if they aren't hostile. Fall back and I'll grease up the tunnel in case they change their mind."

OOC: Readied Grease

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday March 21st, 2017 8:57:55 PM

Shel whispers to the others. "The Haste spell doesn't have too much time left. We need to find Hairshirt ASAP.". She was buzzing around with almost kinetic energy, ready to finish off the giant and get out of there before the other Giants found them.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23 
Wednesday March 22nd, 2017 2:58:18 AM


Time for a quick spy?
"Since no one has said, 'No,' I will take a quick visit to the next room," Murphy whispers via the message spell, for Bliss to relay on. "Once last chance to change my mind. Plan to up a ways, and inward, perhaps look down from ceiling area on the room beyond - then likely come back to you - or open the door from within, then duck down. General plan. Suggest alternatives if you'd like."

He goes to AJ18 - last time he'll be in earshot for a few moments. He plans to earthglide upwards above the ceiling at AI18, then off to one side, come in off to one side for a peek - but that move will await the next post or so. Right now, at AJ18.

=============
Perception: 51


Active effects on Murphy:
Longstrider (+10 move on foot) 474.4 minutes
Mage Armor via Bliss (+4 AC) 54.4 minutes
Message via Bliss 33.5 minutes
Invisibility via Shel 4.3 minutes
Owl's Wisdom 6.7 minutes
Call Lightning 6.8 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.3 minutes
Haste via Shel .4 minutes.


On Pressi: Bear's Endurance 6.3 minutes

Dm Shawn - Hell or Hairshirt 
Wednesday March 22nd, 2017 12:25:41 PM

Bliss asks wether they should kill the wolves or not.

Murphy tells the air elementals to scan around looking for invisible creatures but none are found. Bliss also didnt see any. ( Holding to only the first post since some havent posted yet).

Pressi moves up and retrieves her note. She moves closer to the door and calls out.. an orkish voice calls back in Goblin .... " Who be there?"

Kezzem jokes about the wolves, and Shel tells everyone they need to move asap. The haste spell is about to wear off.

The wolves seeme to have been coralled in the little nook area.. they start barking and growling and even seem as if they are starting to tear into each other.



Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=25 ;
Wednesday March 22nd, 2017 1:57:11 PM


Bliss looks at the door. Is it locked?

He listens ... Perception 25

ADM Kim - clarification request 
Wednesday March 22nd, 2017 2:23:24 PM


Is there a door near Pressi? She's in the room the wolves ran into, I think. Confused as to where the orcish voice speaking goblin is coming from. The doors right near Murphy, at the bottom of the map (if so, Murphy may respond)? Some door or doors up in the room the ogre came out of that are not yet shown on the map?

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Wednesday March 22nd, 2017 3:28:57 PM

Sky and Meko follow Pressi, bow at the ready.

show yourself

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+6=24 ;
Wednesday March 22nd, 2017 4:22:12 PM

Pressi switches to orcish herself as she begins to step forward, using a total defense action.

"I... am one of the orcs that was at Dolp's cave, sort of. I have information about what happened to Dolp, and evidence. We will not harm you unless you intent to harm us, and may even be able to help you. But you need to identify yourself so we can talk." (Diplomacy 24).

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium) (7/8 rounds left)
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects for 8 mins
(Total Defense Action +4 AC)


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday March 22nd, 2017 9:26:46 PM

Shel moves to follow Sky and Meko toward Pressi. She wasn't sure what the voice was saying but she definitely heard some sort of strange tongue being spoken.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=4 ;
Wednesday March 22nd, 2017 9:56:09 PM

Alleah tries to cast a Speak with Animals spell to tell the wolves that the party mean them no harm. All that comes out is some weird growling noises though.

Alleah kicks a pebble in frustration.

-----------------------
Cast Speak with Animals. Ley line check: 4 = Fail!

ADM Kim 
Thursday March 23rd, 2017 7:08:02 AM


Here is the confused map for R5

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless,Haste, Protection from Evil 
Thursday March 23rd, 2017 10:42:14 AM

Kezzem looks around confused. "So should I grease these wolves or what?"

OOC: You're not kidding about the confused map.

Dm Shawn - Hell or Hairshirt 
Thursday March 23rd, 2017 11:46:03 AM

Ooc: My apologies. Assumed pressi went for the door that was mentioned and not where the dogs were headed. Tbe dogs only ran back to their area and there is no door there. The only door is at the bottom. But also.. I didnt need you at randomize the map and make it more confusing in some passive aggresive knock. Remember a map isn't required. I prefer not to use one because then i get questions like: how high is the roof, what grade is the slope. I.e questions that aren't relevant to the issue at hand. Perhaps more confusing is when people are posting multiple rounds worth of actions instead of keeping it in the allotted ammount.

Bliss moves up to the door and sees it is in fact not locked. He hears a few orcish voices whispering inaudbly. He also hears chains clanking.

Sky and Meko move towards the door behind Pressi. "Show yourself" he yells.. " we cant" a brutish voice calls back in common.

Pressi then adds to it.. and the orcs call back. " We're chained up. "

Shel follows behind the duo.

Alleah casts speak with animals but it doesn't work. She takes out her frustration on a pebble.

Kezzem offers to grease the wolves.

If Murphy earthglides into the room he sees a group of orcs and goblins chained to walls. The room is 15 by 15 square( no map).



Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday March 23rd, 2017 11:47:34 AM

Sky sets atop Meko, bow ready, not sure what to think at the moment

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday March 23rd, 2017 11:49:26 AM

Chained up? They're eating orcs too? Hmmm

Could be a trap to guys.

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday March 23rd, 2017 2:43:13 PM


Bliss reaches up to open the door. If he cannot reach the doorknob, he asks Murphy to open it.

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=34 ;
Thursday March 23rd, 2017 4:05:33 PM


Seeing the room is a prison, and those inside are chained, Murphy says in goblin, then in common, "I will open door. I know you cannot see me. Don't be afraid." He earthglides the rest of the way inside, stepping down and over a goblin, and opens the door. "It's me," his growly voice says in common.

"Why are you all chained?" asks the disembodied voice of those inside, as he walks to wall opposite the door to allow his friends also to enter.

How many orcs? How many goblins? He looks at the chains, considering their thickness, and whether he might be able to break them, or pull them from the wall.

He also looks next to the wall next to him, seeing if he can discern a secret door.

=============
[Sorry, Shawn - I could tell that the group really was not on the same page at all - and, with no clarification, I punted. I really thought there might be another door in the wolves room, just did not know where. Please, let's keep the map - and everyone can refer to it, DM and players alike. In tactical situations, it makes a huge difference, and, in theory, minimizes confusion and ambiguities. The height of the cave was requested for purposes of earthgliding.

I think our styles of communication may be frustrating to one another - but I don't think either of us intends the frustration. I paint details, you paint with broad strokes. My apologies to all for perhaps going overboard representing the clear confusion on the map positioning options.]


=============
Perception: 51

Active effects on Murphy:
Longstrider (+10 move on foot) 474.2 minutes
Mage Armor via Bliss (+4 AC) 54.2 minutes
Message via Bliss 33.3 minutes
Invisibility via Shel 4.1 minutes
Owl's Wisdom 6.5 minutes
Call Lightning 6.6 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.1 minutes
Haste via Shel .2 minutes.


On Pressi: Bear's Endurance 6.3 minutes

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+12=30 ; d20+6=12 ; d20+12=26 ;
Thursday March 23rd, 2017 4:27:59 PM

"Ok, we get it," Pressi called back to Kezzem. "You cannot wait to just release that grease all over. I get that self control isn't your forte, but at least think of baseball for a while."

Pressi turned to Skye. "Our disguises and attempts to foment rebellion may have made things much worse for those already at the bottom rungs of society. If they really are chained up orcs, then I shoulder some of the blame.... I'm going in. Cover me."

Pressi made her way forward, checking carefully for traps and to make sure that the group is who they say they are. With the corner of her eye, she makes sure that the wolves stay off to the side. (Perception 30, 31 for traps, with darkvision). "Listen carefully," she starts saying in orcish. "I am going to free you but you need to decide where your loyalties lie. If you intend to help us or flee, or are willing to answer questions, we appreciate your support. If you are lying about who you are, or make any opposition to us, that's the kind of thing that can wait until later.

"Also, I will only free you if you can tell me where everyone else is. Why does it seem like only chained up orcs seem to be here? Where is Hairshirt?" (Diplomacy 12).

If she sees chained up orcs, she will try to free them (Disable 26). If not, she does the total defense action again.

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium) (7/8 rounds left)
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects for 8 mins
(Total Defense Action +4 AC)

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=38 ;
Thursday March 23rd, 2017 7:50:41 PM


Bliss looks around with his See Invisibility and also looks around for clues. Is there a door in the jail going further in? Is there a secret door around here somewhere?
Perception 38.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 23rd, 2017 8:09:28 PM

Shel double moves again, staying close to the group. She waits for words from either Pressi or Murphy before deciding to close further. She grips her Staff of Fire, ready to unleash hell should the situation call for it!

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=8 ;
Friday March 24th, 2017 5:21:37 AM

Determined to let the wolves know she is a friend, Alleah tries once again to cast Speak with Animals. Wardd, however, is not in the mood.

Alleah mutters a number of words under her breath, any one of which would result in a scolding from her mother.

------------------------
Standard action: Cast Speak with Animals. Ley line check: 8 = Fail again! The die roller is not being very nice lately.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Friday March 24th, 2017 10:11:52 AM

Sky doesn't like the look of things, he relays his thoughts to Meko, who also growls in distrust at the "orcs". He pulls back on his knocked arrows, ready to unleash a volley at anyone making a threatening move.

even if they are real orcs, I'm not sure letting them loose right away is a good thing. Were still out numbered by giants and orcs for that matter. Let's thin the heard a bit first I say..

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless,Haste, Protection from Evil 
Friday March 24th, 2017 1:14:53 PM

"Geez Louise, Press, your giving me a blue spell component pouch here!" says Kezzem.



Dm Shawn - Hell or Hairshirt 
Friday March 24th, 2017 6:01:03 PM

Sky is unsure, and Meko adds his growl to accentuate the point.

Bliss asks Murphy to open the door for him.

Murphy sees three of each. The chains are about 3 inches, more built for giants then orcs. While staring at the wall he sees an outline of a large door.

Pressi asks about Hairshirt and one of the orcs points to the hidden door murphy saw. As for the chains, they will need to be broken to get off.

Bliss sees no invisible creatures but he does notice a door across from Murphy.

Shel readies some firepower, literally.

Alleah is having a hard time with her spell. Maybe it is good the wolves cant understand her.

Kezzem cracks another joke.

" The stone giant last went in there" the orc says pointing at the wall. " We just want to leave."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 24th, 2017 11:44:46 PM

Assuming the others tell shel about the room the stone giant went into, she tells the others thest the group has to go get them. "They know we are here, but if we don't stop them now, we'll never have such a good chance again. We can do it!"

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=58 ;
Saturday March 25th, 2017 3:08:47 AM

While the others turn their attention to the next room, Alleah cracks her knuckles and tries one last spell: Detect Magic. Amazingly, her cantrip casts perfectly.

"Sure. NOW I can cast spells"

She looks about the fallen ogre and giant with the aim of looting their corpses and grabbing the large frying pan.

-----------------------
Cast Detect Magic cantrip. Leyline check: 58 = Pass. Looking for anything with a magical aura in the room

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless,Haste, Protection from Evil  d20+16=33 ;
Saturday March 25th, 2017 12:18:35 PM

"Let me check the door first," says Kezzem.

OOC: Perception 33 (including +3 from Trapfinding).

OOC2: Has haste expired?

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=43 ; d20+23=43 ;
Saturday March 25th, 2017 8:46:48 PM

Murphy calls for the air elementals, and says, "Kun ovi avataan, hyökkäät suurin jättiläinen." [When the door is opened, attack the biggest giant.] (Note: I put the two air elementals at AK17, but they're up in the air, so someone can be under them in the same square.)

In halfling he says, "Get Alleah here. I am going to take a peek inside."

Not taking more time to talk nor to translate for Bliss, he jumps upward into the wall. He is hasted (earthglide 40', therefore), but moves with stealth of 43 (so, 20' max total move). He likely will not travel the whole 20' - his plan - get through the leftwards wall enough to poke his head through for a quick glance (perception: 43 - & he has dark vision 60') to get the lay of the room beyond. If he encounters an obstacle, he will try to navigate up and to the left in a room-centered arc - the plan being, when he does find open room, his eyes sweep right (the other side of the door) to left around the room, then he pulls back into the wall, to lower the chances that, IF someone spots him (unlikely with his invisibility and decent stealth roll), his face won't be sticking out if they decide to huck a boulder in his direction.

If enough movement remains for him to poke his head back into the prison room, he will do so. If not enough movement remains, he will be in the wall for the moment, and cast know direction to help preclude getting lost.

=============
Perception: 43
Stealth: 43


Active effects on Murphy:
Longstrider (+10 move on foot) 474.1 minutes
Mage Armor via Bliss (+4 AC) 54.1 minutes
Message via Bliss 33.2 minutes
Invisibility via Shel 4.0 minutes
Owl's Wisdom 6.4 minutes
Call Lightning 6.5 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 3.0 minutes
Haste via Shel .1 minute (last round)


On Pressi: Bear's Endurance 6.2 minutes

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23 
Saturday March 25th, 2017 8:49:24 PM

OOC: btw, 'last round' does not mean the round before - it means this is the last round of the haste - for Kezzem's benefit (at least by my count). Shawn has final say.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday March 27th, 2017 1:09:30 AM

I'm following you Kezeem.

Sky and Meko move toward the door. Still ready for what he thinks is about to come.



Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+29=32 ; d20+18=29 ;
Monday March 27th, 2017 6:29:38 AM


Bliss sneaks up closer to the big door, hiding in plain sight and hoping someone in the group will be big enough to open it.

He tries to peek under it, and he listens.

Stealth: 32
Perception 29

=====

Spell Status:

Bliss: Mage Armor, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Others with Mage Armor: Pressi, Shel, Murphy, Silvie the Silver Raven, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Monday March 27th, 2017 6:56:38 AM

Alleah grabs everything she can - stuffing it into her handy haversack - and then follows the group

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+12=27 ;
Monday March 27th, 2017 10:23:13 AM

Pressi looks embarrassed, wondering if she even has the strength to free the orcs. "I'm sorry. I just, I have to...."

Sheepishly, Pressi maneuvered her way back towards the door, listening to make sure that Murphy is still all right. (Perception 27). Much as she and Alleah felt about this kind of scouting, Murphy remained an adult.

Dm Shawn - Hell or Hairshirt 
Monday March 27th, 2017 12:36:23 PM

Shel gives a voice of confidence and tries to rally the troops vs the giants.

Alleah is annoyed that now her spells work. Well atleast she thinks they did as nothing magical is detected.

Kezzem checks for traps, but nothing is sticking out. Atleast to the best of his knowledge.

Murphy again decides to scout ahead and earth glide through the walls. He gets about five feet into the wall is stopped. The next room has metal lining the walls. (Ooc: Not that it matters now, but how is Murphy moving any more then 5' with earthglide. Unless I am reading it wrong on the spell and earth elemental pages)

Sky and Meko follow behind Kezzem. Ready at a moments notice.

Bliss tries to peak under the door, but the floor and door are so close. Almost as if sculpted out of the wall itself. He does hear moving around but very feignt.

Pressi realizes she cant break the chains.. the orc shrugs his shoulders and looks down. She sees a tear fall.

The door is still shut and Murphy isn't able.to push through.



Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=34 ;
Monday March 27th, 2017 5:34:06 PM

Bliss says to the orcs, "No funny business you guys, and we won't kill you!"

He looks for secret doors here in the jail room.

Perception 34.

He is thinking that his Cat's Grace spell is expired, so he reads another one when he has a chance. (Are we in combat rounds?)

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=40 ;
Monday March 27th, 2017 6:15:31 PM

Answering your question, Shawn: The earth glide spell does allow for 5' movement. The earth elemental uses earth glide for its burrowing, which is at a speed of 20'. Haste would allow for double that speed. This from the earth elemental description: "Earth Glide (Ex) A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence." So - its burrowing is using earth glide, typically moving along at 20'.
Murphy, last round, hit the metal (which may have produced a 'thump'), went up higher, to see if the shielding also covered the ceiling, or just the walls. If just the walls, and not the ceiling, he should have gotten a decent look. If the ceiling also is shielded, then this round he pokes his head out back into the room with prisoners, and carefully steps back into the room. He does not want to squish anyone.

"Metal clad room inside," he says quietly in common. He goes to the door - stone surface, right? He moves his rocky hand as far as it will penetrate to whatever metal is underneath, and feesl about, until he understands through touch what that might reveal about the mechanism [Perception check 40]. If it's easy to open that way, he announces to the group to ready themselves, and opens it, then steps in and quickly to the left or right (whichever side is most easily available). If not easy to open, Murphy communicates that to Kezzem, who likely has the best chance of overcoming any lock (aid another +2).

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday March 27th, 2017 7:50:48 PM

"Well, we've been defeated by a wall and a door. We could always go back outside and look for a different way in...maybe a back door? They've got us stumped here, I'm afraid."

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Monday March 27th, 2017 9:40:47 PM

"If someone was to make me invisible I could use a Blink spell to get past the door and hopefully open it from the other side"

In the mean time, Alleah starts casting Reduce Person on the orcs, making them small enough to slip free from their bonds.

"There are wolves in the next room" she warns them in case they didn't know "Once you are back to your normal size, casually walk out the entrance. Gather what you need and then quickly leave this camp. The giants here are not your allies"

She turns to look at the door, and then back to the orcs "You didn't happen to see some sort of switch or lever or something in here that would open that door, did you?"

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+25=32 ;
Tuesday March 28th, 2017 3:07:05 AM


Forgot to mention - if he succeeds in opening the door, when Murphy moves into the room he does so with stealth (32), and goes far enough in to make it easy for others to access (again, off to one side or another) - no need to have a massive earth elemental blocking a bunch of halflings, bumping in to him since he's invisible. His movement is 30 due to longstrider, so he will move up to 15' (1/2 speed for stealth).

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27 
Tuesday March 28th, 2017 10:45:13 AM

Pressi shakes her head, hoping to get a better idea of how to open the door. She stands at the ready as Alleah and Murphy work at the door.

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Protection from Evil  d20+17=26 ;
Tuesday March 28th, 2017 11:38:57 AM

"At least it's not a lava door," says Kezzem. He will attempt to find a lock to the door and disable it.

Disable Device: 26

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Tuesday March 28th, 2017 12:08:42 PM

A rock and metal door. Sky awaits the strange door to open. Keeping g an eye on the soon released orcs as well.

Dm Shawn - Hell or Hairshirt 
Tuesday March 28th, 2017 12:23:28 PM

Bliss comments to the orks, no funny business. He looks for another door, but none are revealed. He adds another cat's grace.

Murphy feels around, and even tries scaling the roof but the room is encased by the metal.

Shel offers the back door plan again. If a door and a wall stumped them, perhaps a back door.

Alleah shrinks the orcs and goblins down enough for them to get out of the chains. "thank you" the crying ork says, as a tear continues to stream down his face. The orks heads the advice and head out, making sure not to capture the attention of the wolves.

Pressi waits for Aleah and Murphy to figure something out.

Sky watches as the others work, and also keeps an eye on the orcs. They pose no problem though.
Kezzem searches alongside the door, and finally he sees a little gap. With the right amount of pressure from one of his picks, he hears a sudden suction of air. The doors slides back an inch, before fully releasing and sliding back the full distance. Once back enough the entire door slides to the left inside the room.

Across from the door about twenty feet is another wall... it appears the door opened in the middle of a hallway but the group can't tell until they enter.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday March 28th, 2017 7:28:28 PM

"Good job, Kezzem! I had given up on us ever getting in! To the rest of you, are we ready? I can cast Haste again, when the group is ready to move on..."

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Tuesday March 28th, 2017 9:33:23 PM

Bliss waits for the haste, and then moves through the door and looks right and left. He reports back as to what he sees.

Mookie and Silvie remain at the entrance, hiding on guard.

Spell Status:

Bliss: Mage Armor, See Invis, Cat's Grace
Mookie: Mage Armor, Reduce Person
Others with Mage Armor: Pressi, Shel, Murphy, Silvie the Silver Raven, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=42 ;
Tuesday March 28th, 2017 9:51:12 PM


As Kezzem finessed the door open, Murphy watched carefully how it moved, and how the tools were used. In a gravelly whisper in halfling, he thanks the rogue, answers Shel, "maybe hold on the haste, sister," and says to Kezzem, "Comin' through, movin' to the right." He steps in with stealth (using 32 rolled above during movement), looking left to right, up and down, then moves to the right. "Ilma elementaalit, tule tänne. Yksi lentää vasemmalle, yksi lentää oikealle, ja kerro mitä näet käytävää pitkin." [Air elementals, come here. One fly to the left, one fly to the right, and tell me what you see down the hallway.] He looks to see if metal is visible along walls, floor, and ceiling, and, if so, whether there may be gaps. He also tries to sense if there is any breeze, or any particular smell - or sound. If a large missile appears to be coming their direction, he calls 'Beware!' and tries to avoid.

=============
Perception: 42
Stealth: 32 while moving, 52 once stopped.[i]

[p]Active effects on Murphy:[/p]
Longstrider (+10 move on foot) 473.9 minutes
Mage Armor via Bliss (+4 AC) 53.9 minutes
Message via Bliss 33.0 minutes
Invisibility via Shel 3.8 minutes
Owl's Wisdom 6.2 minutes
Call Lightning 6.3 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 2.8 minutes
Haste via Shel - expired


On Pressi: Bear's Endurance 6.2 minutes

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Tuesday March 28th, 2017 11:08:00 PM

Sky waits for Murphey to report back on what his elementals tell him. No sense I. More than o e person stepping into a trap if it can be avoided.

what have you learned Murphy?

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Protection from Evil 
Wednesday March 29th, 2017 10:24:23 AM

"Thanks, Shel," says Kezzem. "They are surprisingly tricksy for giantses."

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+4=7 ;
Wednesday March 29th, 2017 10:50:11 AM

"A little too tricksy," Pressi agreed. One can see the flash of paranoia in her eyes.

"... On the off chance that this door is primed to slam shut and lock behind us...."

Pressi attempts to use her Hammer of Force to hammer a climbing spike in the door frame so that the door can never close again. (Can hammer a spike in any hard surface with a DC 15 strength check. Strength check roll is 7). Cursing, she leaves the spike in the path, hoping it will at least act as a doorstop.

Unless someone else wants to try it?

(I really need to get some abilities that have a better than a coin flip's chance of succeeding.)

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d100=46 ; d20=15 ;
Wednesday March 29th, 2017 12:48:18 PM


"Oh! Me! Me!" says the diminutive Bliss, still waiting for the Haste. He casts a Guidance (Ley check 46 = A-OK) and swings Pressi's hammer at the spike.

Str check: 15! Exactly what he needs!

"Easy peasy!" says Bliss, grinning. "There you go!" He hands the hammer back up to Pressi.

Dm Shawn - Hell or Hairshirt  d3=2 ; d20=7 ; d20+6=12 ;
Wednesday March 29th, 2017 1:24:56 PM

Shel congratulates Kezzem and offers to haste the group which Murphy tells her to hold off on.

Pressi tries to spike the wall to prevent the door from slamming shut. She isn't up to the task but Bliss helps her out.

Murphy steps in and sends his air elementals off in opposite directions. the hallway ends towards the left only a short distance to the left of the group.. to the right the hallway continues, but no one cans see past a very dark area. The ceiling is 20' up, and the walls and roof are covered in the plates but not the floor.

sky and Meko hang back to wait for a report.

Kezzem takes the thanks accordingly.

The air elemental that went the other way comes back quick at Murphy.... and attacks. Luckily the small elemental doesn't connect.

Map Rd 1OOC: I will be adding to the map, only place yourselves as far as you can see.


Dm Shawn - Hell or Hairshirt 
Wednesday March 29th, 2017 2:38:40 PM

Ooc: sorry at m5 is air elemental 2. The one attacking Murphy

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday March 29th, 2017 7:17:52 PM

OOC: I think the map is view only for me. Someone please place me at O 8, if you don't mind.

Shel delays to hear what the front liners report back. Once they give a report, she will move forward and attempt to catch the entire group in her Haste effect.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Wednesday March 29th, 2017 7:28:14 PM

With all the prisoners - orcs and goblins - released from their chains, Alleah can now turn her attention to this mysterious room the others have found.

She stays at the rear of the group waiting for the all-clear to proceed

-----------------------------
Alleah will be at P1

Invisible Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d20+31=50 ;
Thursday March 30th, 2017 4:34:48 AM

[Note: I squished the size of the columns, as they represent 5' squares, to be closer to visually square. Hope that is okay, Shawn. Oh, also changed sheet name we are in this round to R1, and added sheet R2 for your next round updates.]

As Murphy had explicitly earlier moved 10' to the right (from his perspective) coming out of the door, he likely should be at L5, but let's compromise at M5 (he had moved to get out of others' way to come out the door themselves). If that's okay, then air elemental 2 (ae2) could be at L5 (where I nudged him), or right above Earthy-Murphy sharing M5.

Assuming the black on the map is magical darkness... Murphy has darkvision to 60'. So he can see (in black & white) all the way to A5 (if the open space goes that far). A few points of the arc of his vision extend to A6, A7, B10, C14, and as far as H17 (and to J18 after his 5' step before he casts a spell) (I put a temporary 'x' at each point on his visual arc so you can see his visual range - feel free to delete the x's on the R2 map), if obstacles do not block his view.

He says, in halfling, "Spellcaster ahead. Shel, haste! Alleah, light!" He will add in halfling a superfast description of what and whom he sees ahead (sorry, Bliss, he does not have time to translate for you).

He steps forward to L6 (so long as that spot is not occupied by someone or something else), so should still be in range of Shel's haste spell, and within 30' of everyone except for Alleah (who looks to be outside Shel's haste area of effect). Disloyal small air elemental may get an attack of opportunity vs Murphy, and then, both air elementals blink back to their elemental plane (end of summoning duration at close of this round).

If someone is invisible ahead, even hiding in shadows or hiding in plain sight - he may still be able to spot them (Perception 50). If an invisible one looks either large as a giant, or small as a goblin named Caster (the fellow in Dolp's cave), he casts faerie fire on that person.

If he discerns none who are invisible, (especially if there are multiple targets, and one or more giants) he will instead cast ice storm (however, I need a description / map update before I can specify where it is centered, to keep up with what he actually sees - and will roll damage at that time).

=============
Perception: 50
Stealth: 32 while moving, 52 once stopped.


Active effects on Murphy:
Longstrider (+10 move on foot) 473.8 minutes
Mage Armor via Bliss (+4 AC) 53.8 minutes
Message via Bliss 32.9 minutes
Invisibility via Shel 3.7 minutes
Owl's Wisdom 6.1 minutes
Call Lightning 6.2 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 2.7 minutes
Haste via Shel .8 minutes


On Pressi: Bear's Endurance 6.1 minutes

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Haste, Protection from Evil  d20+16=27 ; d3+2=4 ;
Thursday March 30th, 2017 11:00:35 AM

Kezzem moves into the room, using his extra hasted movement to run in a circle. If he can see it, he attacks the air elemental.

Attack (includes Bless, Haste, Point-Blank Shot, Precise Shot): 27.
Damage: 4.



Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+12=13 ;
Thursday March 30th, 2017 11:18:11 AM

Pressi shrugs at Murphy's command to caste haste. "I'm not sure. Even if we are in combat now, it doesn't feel like such combat will be quick. We may need to keep some stuff for later."

Pressi moves forward, trying to peer in the darkness. (Perception Nat 1). Even with her darkvision, she doesn't really have much chance in stopping whatever comes. She considers going after the air elemental but Murphy gets in the way.

(OOC: I moved Kezzem in for you)

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=33 ; d20+16=35 ; d20+16=18 ; d6+6=9 ; d6+6=10 ; d6+6=8 ;
Thursday March 30th, 2017 12:57:19 PM


Bliss takes a five ft step back to 5N. He shoots twice at the air elemental.

He hits AC33 and AC35. The hit in AC35 is a nat 19, a crit threat, and Bliss follows up to confirm vs AC18.

He inflicts 9+10 = 19 hp damage, plus 8 more if it is AC18 or less.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday March 30th, 2017 7:20:02 PM

Without knowing exactly what was ahead, except for a spellcaster, Shel fells like she has no choice but to cast her magics now. She goes ahead with the Haste spell, moving to get all of them in range, if possible.

Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday March 30th, 2017 7:32:12 PM

But wait! Shel, you cast your Haste spell yesterday!

Dm Shawn - Hell or Hairshirt  d20+48=50 ;
Friday March 31st, 2017 12:42:29 AM

Shel awaits for a heads up so she can cast her haste spell.

Alleah also waits for the all clear sign.

Murphy moves up and looks into the room. He sees a huge stone giant standing at the end of the table. He has a wicked smile on his face.. " Welcome halflings. Come.. come... We were expecting you." Murphy casts ice storm.

Kezzem comes into the room and looks for the air elemental, but Murphy already dismissed it.

Pressi thinks about attacking the elemental, but Murphy has already dismissed it.

Bliss saves the shots as the air elementals are displaced.

Shel does decided to cast her haste spell.

"Come to me halflings. There are enough places to sit at my table... and a few on top..." the giant says with a laugh.

Map

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 66/66 CMD 23  d6=6 ; d6=5 ; d6=1 ; d6=5 ; d6=4 ; d20+31=45 ;
Friday March 31st, 2017 2:57:39 AM


"There is snow and ice a ways beyond the darkness," Murphy tells his companions in halfling. "Follow my voice if you cannot see. 'Leah, some light, if you can, would be welcome, to dispel the darkness. Mister Hairshirt is to our east about 50 feet at the far end of his table. The darkness is about 15 to 25 feet, and once past it, you should be able to see fine."

The ice storm Murphy cast toward the end of the last round did 12 hp bludgeoning damage and 9 hp cold damage in the area of effect, no save unless spell resistance vs DC20, so 21 hp total.

He walks towards the stone giant (giving Pressi a light pat on the bottom in passing), as far as rounding the corner, and glancing at the rest of the room to see who else may be present. As he walks, speaking now in the common tongue (assuming that is the language the giant spoke), earthy-Murphy responds to the invitation, "Hello, eater of halflings. We have a letter for you. We've not come to sit, nor to allow you to dine further. However, we thought, along with a cold shoulder, we might offer you a colorful outline." He casts faerie fire on the stone giant, likely not ingratiating himself further with their 'host.' [No save, SR vs DC 17.] The stone giant is now limned in a turquoise glow [if you'll allow the druid the privilege of blending the blue and green coloring options, elsewise - a green glow].

Murphy's negotiating style may not seem overly gracious.

=============
Perception: 45 (41 to perceive things inside the ice storm area, except for the stone giant, for whom his perception is now 61)


Active effects on Murphy:
Longstrider (+10 move on foot) 473.7 minutes
Mage Armor via Bliss (+4 AC) 53.7 minutes
Message via Bliss 32.8 minutes
Invisibility via Shel canceled due to casting of offensive spell (ice storm)
Owl's Wisdom 6.0 minutes
Call Lightning 6.1 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 2.6 minutes
Haste via Shel .7 minutes


On Pressi: Bear's Endurance 6.0 minutes

Ice storm: .7 minutes
Faerie fire on stone giant: 8 minutes


Bliss (AC26, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=25 ; d6+6=12 ; d20+29=48 ;
Friday March 31st, 2017 12:41:00 PM


Bliss peeks in to see if his darkvision can pierce the darkness. If so, he moves with stealth into the area and shoots the giant, sniping to stay hidden.

Attack at +2 with Cat's Grace, +1 Haste, and +1 PBS = hits AC25 for 12 damage.

Stealth 48.

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Haste, Protection from Evil  d20+12=29 ; d3+2=5 ; 4d6=16 ;
Friday March 31st, 2017 4:01:25 PM

OOC: Well since Bliss is attacking....

Kezzem moves into the room (counting each darkness space as two).

Well, points for offering to feed us," says Kezzem. "At least until you suggested that we eat our friends. May I counter with a suggestion of eating...A SNEAK ATTACK DAGGER TO THE FACE!"

Attack (includes +1 Bless, -3 Far Shot, +1 Haste, Precise Shot): 29.
Damage: 5.
Sneak Attack: 16.

Bardic Music: 0/5 rounds used
Level 1 Spells: 0/2 used

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d20+16=22 ;
Friday March 31st, 2017 7:29:03 PM

With the sound of combat in the air, Alleah advances up to the next wall.

She still has her faerie fire wand in hand. "Maybe when I'm a bit stronger I can cast a Light spell that will counter Darkness?" she absentmindedly wonders.

---------------------
Move action: Move to U8
Ready action: Cast Faerie Fire on any enemy that she can see. UMD check: 22 = Ok


Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+12=14 ;
Friday March 31st, 2017 8:05:55 PM

Pressi made her way around the corner, eventually finding herself face to face with the stone giant. She does not attempt an attack like the others, suspecting that he would not just stand there for an attack.

"So, what's your story?" she finally asked the giant. "Do you thank us for doing your bidding? Offer us a deal? Make a nice long speech about what halflings did to your grandparents? If you've set us a table, then you know why we're here. And you know we won't let ourselves get eaten without making sure you're the main course."

She keeps an eye out for traps and any sign of trouble (Perception 14, darkvision).

----------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium)
Total Defense Action +4 this round

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday March 31st, 2017 8:16:31 PM

Shel wasn't sure if the giant was merely setting a trap, but she risked moving forward and casting a spell. She moves to W7 and covers the stone giant in a Glitterdust spell.

OOC: Will DC 18 to resist.

Dm Shawn - Hell or Hairshirt  d20+14=25 ; d20+7=22 ; d20+23=34 ; d20+18=29 ; d20+13=20 ; 3d6+16=21 ; 3d6+16=25 ; d20+9=20 ; 8d10=40 ;
Saturday April 1st, 2017 12:14:55 PM

Murphy walks around the corner and the scene becomes more obvious. Three ogres are off to the side. He also notices a halfling rounding the corner. The halfling has an apron on, covered in blood and he has a tray with food on it. His faerie fire lines the giant in a bluish green flame. Unfortunatly for him the giant and one of the ogres charge at him lashing out.

Bliss's shot goes wide and misses the giant. as does Kezzem. Bliss's keen eye also notices an ogre mage standing off to the side of the table.

Alleah casts her own faerie fire on one of the ogres. (og 3)

Pressi tries to reason to the giants, but any chance is out the window when he was pelted with a snowstorm.

Shel casts glitterdust on the giant, and catches an ogre. For some reason it sticks on neither one.

The giant smashes his giant sword into murphy twice. The third shot just misses. ( 21 dmg, 25 dmg... 46 dmg total). "Stupid halflings... bring stupid rock to fight hairshirt. Rock dies... halflings die... then I eat them all. The ogre misses murphy. The other two ogres run towards the table to go after Pressi.

An ogre mage appears as his offensive spell goes off.. cone of cold covers Pressi, Bliss, Kezzem, Shel, and Alleah. ( 40 dmg, ref sv DC 18 for half).

Map



Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Haste, Inspire Courage, Protection from Evil  d20+17=32 ;
Saturday April 1st, 2017 12:51:35 PM

"There once was a giant Hairshirt?
He wanted halflings for dessert,
He wanted to eat,
Their big smelly feet,
That's something we hope to avert."

Kezzem actives Inspire Courage +1 (+1 competence to attacks and damage; the rest won't stack with bless). He then moves behind the ogre mage, tumbling to avoid AoOs.

Acrobatics: 32.

----

Bardic Music: 1/5 rounds used
Level 1 Spells: 0/2 used

Bliss (AC26/34, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+13=29 ; d20+18=26 ; d20+16=25 ; d6+7=11 ; d20+29=34 ;
Sunday April 2nd, 2017 10:54:42 AM


[OOC: Sorry, Bliss's stealth for last round should have been a 43, not a 48, because he did not drop prone to snipe.]

With Haste and Cat's Grace, Bliss has a +13 on reflex saves ... he rolls a 29, and with evasion, that's no damage from the blast of cold.

[OOC: I'm sorry, I'm confused by the map. What's that black splotch? Is that brown rectangle the table? Is that a wall from T9 to Z9? What's that from A14-K14?]

Bliss giggles when he hears Kezzem's poem, and it lifts his spirits after that cold flashed past. He looks into the chaos of melee and decides he needs to get closer. He moves with haste-enhanced speed to Q10. He takes cover under the table. As he looks around, he looks for invisible things, chairs, or other objects that could provide a tiny fellow like him with cover.

Perception 26

Bliss usually cannot attack and move and snipe in the same round. But he makes a heroic effort and drops prone as he fires his bah at the ogre mage and rolls to stay hid. [used a hero point for an extra action.]

His shot at the mage: hits AC25 -- no wait! that's AC26 with inspire courage! -- for 11 damage.

His roll to stay hid, using BOTH cover and Hide in Plain Sight as double redundancy ... 34 Stealth.

NOTE that Bliss's AC base 20 +4 mage armor +2 cat's grace +1 haste +4 cover +/-4 prone gives him AC26 vs melee attacks and 34 vs ranged attacks. That's if an enemy beats his stealth check first.

=====
Bolts in current clip at end of this round: 3
Hero points used: 1 of 4

Spell Status:

Bliss: Mage Armor, See Invis, Haste, Bear's Endurance [cast a while back, forgot to add to this list], Cat's Grace (6 rounds left)
Mookie: Mage Armor, Reduce Person
Others with Mage Armor: Pressi, Shel, Murphy, Silvie the Silver Raven, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Pressi (Melvin) - AC 21 (26+4), HP 58 (74), CMD 27  d20+14=16 ; d20+14=28 ; d20+14=33 ; d20+14=16 ; d20+9=22 ; d8+5=7 ; d8+5=9 ; d8+5=10 ; d8+5=9 ; 2d6=6 ; 2d6=9 ; 2d6=9 ; 2d6=11 ;
Sunday April 2nd, 2017 9:46:21 PM

Pressi turned towards Murphy just as the cone went off, and barely evaded the full blast damge. (Thought I rolled a 16, but forgot Haste and Bless adds 2).

Her head reeling, she understood that she had to find some way to get the momentum back.

Taking a five foot step, she moved forward towards the orc mage (and away from the advancing foes). She considered grappling the mage, shutting down the magic altogether, but chose instead to attempt stunning him.

"We know everything," Pressi called out. "We know about the necromancer! Gargul knows what you've actually been doing."

----------------

Attack Rolls: 28, 33, 16, 22
Damage Rolls: 7, 9, 10, 9
Sneak Rolls: 6, 9, 9, 11
Stunning Fist: DC 16 to avoid stun for one round

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium) (7/8 rounds left)
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects for 8 mins
Haste
Inspire Courage

Used 1/5 stunning fist

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 29/66 CMD 23  d8+5=9 ; d20+31=39 ;
Sunday April 2nd, 2017 10:15:45 PM


He liked Kezzem's poem, but has no time to comment. Murphy shouts in halfling, "Fireball, SHEL, centered on ogre by table behind giant!" then immediately drops into the floor, compacting his form to fit entirely beneath the surface of the floor at T10, as a 5' move - about a foot or so of stone above him. He figures if he were to remain above ground now, that the stone giant and adjacent ogre would kill him. Is this really Hairshirt, or just a stone giant who wants us to think he is Hairshirt? Ah, forget it, that's gotta be the chief.

He casts cure light wounds on himself (healing 9 hp), feeling the pain of the slices from Hairshirt's large sword. He hopes Shel can launch the burst of fire.

=============
Perception: 39


Active effects on Murphy:
Longstrider (+10 move on foot) 473.6 minutes
Mage Armor via Bliss (+4 AC) 53.6 minutes
Message via Bliss 32.7 minutes
Invisibility via Shel canceled due to casting of offensive spell (ice storm)
Owl's Wisdom 5.9 minutes
Call Lightning 6.0 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 2.5 minutes
Haste via Shel .6 minutes


On Pressi: Bear's Endurance 5.9 minutes

Ice storm: .6 minutes
Faerie fire on stone giant: 7.9 minutes


[PS: Can you explain why Murphy with a perception of 50 could not discern the invisible ogre mage?]

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  d20+10=12 ; 8d6=32 ;
Sunday April 2nd, 2017 10:32:13 PM

Shel feels a cold take over her like nothing she's ever felt and the spell sapped her of almost all vitality.

OOC: 12 fails the reflex save and takes 40 points of damage, leaving her with 11 current hit points.

With her strength fading, she moves to P8 and uses a Fireball from her staff, directing it to strike at the corner where S, T, 13, and 14 join together.

OOC: math isnt my strong suit, but I think I might be able to get all the nearby baddies in the fireball. 32 points of fire damage. DC 19 Reflex for half.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=56 ;
Monday April 3rd, 2017 2:03:26 AM

Highlight to display spoiler: {At U9 Alleah has total cover from the Ogre Mage so I'm going to assume not affected by the Cone of Cold}

Alleah can now REALLY hear the sound of combat. She moves carefully through the darkness and appears on the other side.

Things are certainly more interesting on this side!

She quickly targets the nearest ogre with a hold spell.

-------------------
Move action: Move to P7
Standard action: Cast Hold Person on the Ogre Mage. Leyline check: 56 = Pass. Ogre Mage to make a Will Save vs DC21 or be paralysed


Dm Shawn - Hell or Hairshirt  d20+14=20 ; d20+14=32 ; d20+14=19 ; d20+5=24 ; d20+2=11 ; d20+2=13 ; d20+2=5 ; d20+12=26 ; d20+12=17 ; d20+23=31 ; d20+18=38 ; d20+18=33 ; d20+13=22 ; 3d6+16=28 ; 6d6+32=50 ; d20+7=9 ; d20+7=20 ; d20+7=24 ; 2d8+7=14 ; 8d6=24 ;
Monday April 3rd, 2017 11:30:02 AM

Kezzem deftly avoids the cone of cold while moving behind the ogre mage. He inspires his friends with his song.

Bliss moves under the table and fires at the ogre mage. His shot connects. Under the table he sees the odd assortment of the chairs. Nothing invisible is hidden. (OOC: all the gray is walls, the black was the darkness spell. The brown is the table,)

Pressi moves up to flank with Kezzem and rains down three shots. The ogre doesn't drop though. Doesn't seemed stunned either.

Murphy calls out a plan for Shel to drop the spell while also dropping into the floor to heal. (OOC: Because he beat your perception check. In the first round I believe, you can see I rolled a 50 which was actually two points higher for 52.)

Shel heeds Murphy's words and drops the fireball on the entire room.

Alleah drops her spell on the ogre mage but it doesn't seem to work on him.

The ogre mage looks beat up, sneers at the stone giant. " he won't like this. Failure is not an option." and with that he turns into a gas and dissipates away finding a crack in the ground.

Hairshirt isn't shaken his ally is gone. He is annoyed at the fact his target is gone. "Coward pet leaves... the girl will die...."So he bounds over the table and rips into Pressi. If not the boyfriend, the girlfriend will die... but he doesn't know that. The first shot slashes into Pressie easily (28 dmg), the second shot is much worse... much much worse as it nearly cleaves her in half. (50 dmg) The blood from pressi that covers the giant is smeared in . " The VALLEY WILL BE MINE....."

Two ogres go after Kezzem but both miss. Shel isn't as lucky as on of ogres smashes into her( 14 dmg).

The halfling with the bloody aron drops his dish and heads back from the way he came.

OOC: The cone of cold dmg was wrong last round. Had the wrong dice selected. So it was 24 if failed, or 12 for half.

OM: 84
01: 32
02: 32
03: 32
sg: 37

Map



Bliss (AC26/34, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=36 ; d6+7=11 ; d20+29=31 ;
Monday April 3rd, 2017 6:36:37 PM


Bliss was pondering whether to fire twice a round or once a round. If he shoots twice a round, he can use that haste spell to its full effect, but he can't snipe. If he fires once a round, he can snipe.

Then he sees Pressi get cleaved clean in half.

Bliss snipes.

Still prone under the table, Bliss shoots again, at the guy who killed Pressi. Bliss is adjacent to both the giant and ogre 1, so he would provoke AoOs, but he has cover, and he is hiding, so I think he is safe from that danger. His sniping shot against the stone giant (with the bless bonus I forgot last round) hits AC 36 (that's a nat 18, but Bliss needs a nat 19 for a crit threat). Bliss hits the giant for 11 damage.

Stealth for this round as Bliss stays hid under the table: 31

=====
AC26 vs melee, AC34 vs ranged
Bolts in current clip at end of this round: 2
Hero points used: 1 of 4

Spell Status:

Bliss: Mage Armor, See Invis, Haste, Bless, Insp Courage, Bear's Endurance, Cat's Grace (5 rounds left)
Others with Mage Armor: Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday April 3rd, 2017 7:13:32 PM

Shel takes a 5' step back and casts Invisibility on herself, knowing she couldn't withstand another attack.

OOc: current HP 13/51.

Pressi (Melvin) - AC 21 (26), HP 58 (-4), CMD 27 
Monday April 3rd, 2017 9:09:45 PM

Pressi collapsed upon the ground.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday April 3rd, 2017 9:49:33 PM

Hey sorry guys, going to need a sub until the 17th. Going out of town.

Kezzem (BrianW) - AC 22+2, HP 74/74, CMD 20+1; Spells: Bless, Haste, Inspire Courage, Protection from Evil  d20+15=31 ; d3=3 ; d20+15=35 ; d20+15=33 ; d3+3=4 ; d3+3=5 ; d3+3=5 ; 4d6=17 ; 4d6=17 ; 4d6=19 ;
Monday April 3rd, 2017 11:47:28 PM

"Have you heard of the ogre mage?
For he seems to have left the stage,
A coward at his heart,
He turned into a fart,
A stink that is stronger than sage."

Kezzem unloads on Ogre 2 with his daggers.

OOC: All attacks include bonuses from Flanking (with Pressi), Bless, Haste, Two-Weapon Fighting

Attack #1: 31.
Damage: 4 + 17 (Sneak Attack) = 21.

Attack #2: 35.
Damage: 5 + 17 (Sneak Attack) = 22.

Attack #3: 33.
Damage: 5 + 19 (Sneak Attack) = 24.

----

Bardic Music: 2/5 rounds used
Level 1 Spells: 0/2 used



Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 29/66 CMD 23  d6=6 ; d6=2 ; d6=2 ; d6=4 ; d6=4 ; d6=2 ; d6=4 ; d6=5 ;
Tuesday April 4th, 2017 1:45:46 AM

Murphy travels sótto tèrra, coming up fully by the time he reaches Z14. Spilt food lies on the ground next to him, and the blood-stained halfling waiter is not where he was a moment ago. He takes a quick look to see what has changed since he submerged.

An ogre attacks someone - Alleah? He barely sees Shel disappear. Two ogres face Kezzem, who needs help.

With reddened sword and blood-spattered torso Hairshirt roars, "... LEY WILL BE MINE..." as Pressi crumbles beside the stone giant to the ground.

Murphy casts flame strike (DC20) centered at P-Q/9-10, taking in Hairshirt, and ogre 1, and [sorry] Bliss for 29 hp damage. Half the damage is divine damage for which there is no reduction by resistance to fire-based attacks (15 hp), and half is fire damage (14 hp).

Pulling from deep within (hero point), he casts a second spell, spike stones, laying down several squares 20'x20' each, leaving space along the walls for halflings to move.

Only if the spell succeeds (hero point allowed for 2nd spell) will he do this: In halfling he says, 'Floor spikes to east, along walls safe.'

"COME HERE, HAIR PUKE!"
Earthy-Murphy shouts in Common
figuring that, if Hillshirt does come his way, he'll do so at half speed; his feet may be obliterated (1d8 damage dealt per 5' moved (except over table), plus reflex save (DC20) each 5' to avoid debilitating injury to feet and legs (not to avoid hit points taken). A failed save causes the creature's speed to be reduced to half normal for 24 hours. Does that mean he moves 1/4 speed moving through spiked area after he fails a save?)

=============
Rolled in 'Private to DM': d20+12=29 ; d20+7=26 ; d20+31=47 ;
Perception: 47

Survival: 29 (did not get lost moving through stone)
Acrobatics: 26 (including +2 for coming out of floor rather than wall or ceiling) (did not trip coming out of stone - Mark's rule)

Active effects on Murphy:
Longstrider (+10 move on foot) 473.5 minutes
Mage Armor via Bliss (+4 AC) 53.5 minutes
Message via Bliss 32.6 minutes
Owl's Wisdom 5.8 minutes
Call Lightning 5.9 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bull's Strength (+4 Strength) via Alleah's wand 2.4 minutes
Haste via Shel .5 minutes


On Pressi: Bear's Endurance 5.8 minutes

Other: Ice storm: .5 minutes
Faerie fire on stone giant: 7.8 minutes
Spike Stones 480.0 minutes (8 hours)


Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22  d20+19=30 ; d20+14=34 ; d20+14=32 ; d6+6=9 ; d6+6=9 ; d6=4 ; d6=5 ; 3d6+18=29 ; d6=3 ; d20+12=21 ;
Tuesday April 4th, 2017 2:15:12 AM

Wolf Meko moves Sky through the darkness and on past, and the wolf stops at L5.

Sky sees the stone giant, and looses a pair of arrows toward him with the first release of the string, hitting AC 30. First arrow does 9 +4 ice damage, second arrow 9 +5 ice damage. The next arrow loosed is a critical hit (crit nat 20+14=34, confirmed at 32), causing 29 +3 ice damage. 47 + 12 ice damage totals 59 hp damage vs Hairshirt.

He prepares for his next shot. Very noisy combat.

Perception: 21
[OOC: Hope I got these right. Please let me know if not. -ADM Kim]

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=82 ; d100=21 ; d20+12=26 ; d20+12=24 ;
Tuesday April 4th, 2017 5:37:40 AM

"Well THIS isn't good" Alleah looks aghast on Pressi's body and the ogre standing in front of her.

Alleah takes a step backwards and concentrates on a spell. Wardd is finally watching out for her! So she uses it to her advantage.

-----------------------
Free action: 5ft step to O6
Standard action: Defensively Cast Hold Person on O1. Leyline check: 82 = Freebie! Concentration check to avoid an AoO: 26 = Ok. O1 to make a Will Save vs DC21 or be paralysed
If that spell doesn't work...
Hero point action: Defensively Cast Hold Person on O1. Leyline check: 21 = Ok! Concentration check to avoid an AoO: 24 = Ok. O1 to make a Will Save vs DC21 or be paralysed


Bliss (AC26/34, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+15=31 ;
Tuesday April 4th, 2017 8:50:39 AM


Extra post ...

Bliss saves vs Flame Strike at +2 with cover ... total +15 to save ... rolls a 31 for no damage.

Pressi (Melvin) - AC 21 (26), HP 58 (-4), CMD 27  d20-2=18 ;
Tuesday April 4th, 2017 9:00:28 AM

Extra Post: Pressi makes her con roll (nat 20) and stabilizes.

Dm Shawn - A New Challenger enters the Arena  d20+12=25 ; d20+2=5 ; d20+2=19 ; d20+7=16 ; d20+7=24 ; d20+23=38 ; d20+20=25 ; d20+17=19; d20+15=23 ; d20+15=33 ; 3d6+16=23 ; Edited attacks for flanking 3d6+16=27 ; d20+22=40 ; d20+22=32 ; d20+17=22 ; d20+12=30 ; 3d6+16=31 ; 3d6+16=30 ; d8=4 d8=8 d8=7 d8=1
Tuesday April 4th, 2017 1:03:25 PM

Bliss peppers the Giant again. Connecting.

Shel steps back and casts invisibility on herself.

Pressi goes down.

Murphy comes up and casts his flame strike dropping it on Hairshirt, an ogre and Bliss.... the flame strike kills the one ogre. His second spell breaks the ground up into huge spike stones. (OOC: what is Murphys speed burrowing? Because I don't think long strider works while burrowing and the move between rounds was a good distance. )

Sky finally makes it into the room, and is much needed. His arrows look true and conect solidly. (Looks good Kim)

Kezzem was no longer flanking with Pressi (shes dead), but her help wasn't needed as he kills the ogre.

Alleah changes her target and holds the last ogre whose body goes frozen.

"She'll be tastier then you..." Hairshirt booms at Kezzem. Two of his shots connect with the halfling. The first chop into his elbow, while the second chops into his thigh. Both wounds are garish and will porbably leave some scars. 23+27dmg= 50 dmg total.

Murphy is startled to hear a booming voice to his left... " You like to play with fire... child of earth." a huge obsidian skinned, red beared giant come charging in from the hallway the halfling went down.. twice the giant sword takes chunks from Murphy's earth skin... (31 dmg+30 dmg= 61 dmg total)

MAPUSE 4A Tab
OM: gone
01: dead
02: dead
03: 32-held
sg: 125
fg 8

Bliss (AC26/34, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=37 ; d20+18=28 ; d6+7=8 ; d6+7=12 ; d20+29=35 ;
Tuesday April 4th, 2017 1:30:12 PM


Bliss continues to snipe from under the table! He hits the stone giant with a natural 19! That IS a crit threat, and he follows up with a confirm against AC28. Assuming that confirms, the stone giant takes 8+12 = 20 points of damage.

Bliss stays hid with stealth 35.

=====
AC26 vs melee, AC34 vs ranged
Bolts in current clip at end of this round: 1
Hero points used: 1 of 4

Spell Status:

Bliss: Mage Armor, See Invis, Haste, Bless, Insp Courage, Bear's Endurance, Cat's Grace (5 rounds left)
Others with Mage Armor: Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d8=1 ; d8=1 ; d8=6 ; d8=3 ; d8=8 ;
Tuesday April 4th, 2017 7:38:39 PM

With the imminent threat now dealt with, Alleah quickly moves over to Pressi.

"Hang in there" she whispers as she places a hand on Pressi's forehead "Gargul isn't ready for you just yet"

-------------------------
Move Action: Move to O11. Alleah takes d8=1 pt Spike Stone Damage.
Standard Action: Spontaneously cast CSW. Pressi is healed for 22pts


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  4d4+4=14 ;
Tuesday April 4th, 2017 9:25:22 PM

Invisibly, Shel moves away from the stone giant threatening the group. She casts a spell, momentarily reappearing before the group. Quick as a cat, she casts Invisibility yet again, winking back out of existence.

OOC: move action to put more distance between me and the giant. Standard action: cast magic missile, doing 14 damage to the big guy. Burning my second hero point ever to gain another standard action and cast Invisiility again.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday April 4th, 2017 9:27:07 PM

OOC: forgot to put my coordinates in, but I moved myself on map round 5.

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 29/66 (or way less) CMD 23 
Wednesday April 5th, 2017 1:30:39 AM

Murphy does or does not do something involving hero points and maybe, or maybe not, cheating death. To be determined...

Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22)  d20+19=26 ; d20+14=33 ; d20+14=22 ; d6+6=12 ; d6+6=8 ; d6+6=12 ; d6=2 ; d6=6 ; d6=2 ;
Wednesday April 5th, 2017 2:06:04 AM


Sky sees the stone giant still attacking his friends. He releases more shafts to bury deeply into the wicked leader of the valley of the giants.

Vs Hairshirt. Hit AC 26 for 12 and 8 arrow damage plus 2 and 6 ice damage, then vs AC 33 for 12 arrow damage combined with 2 ice damage for a grand total of 42 hp damage, if they all connect. [ignore 2nd d20+14=22 --> accidentally double rolled]

"Fire giant over by Murphy!" he shouts in halfling.

Held action: With his knees, he is ready to guide Meko to move in a loop, taking evasive action possibly over to about P8, should the stone giant begin coming his way. If the giant does not come his way, he takes only a 5' move to M6.

ADM Kim - Spike Stones 
Wednesday April 5th, 2017 2:41:44 AM


Note, friends: For each 5' you move through a spike stones area, you roll 1d8 damage. AND, each time you roll 1d8 damage (again, every 5 feet), you also need to roll a Reflex Save (DC20, in part due to Murphy's bonus from owl's wisdom) in order to avoid an excessive limp for a whole day, in which you are limited to half normal movement speed.

Suggestion: If your character is thinking about moving through the pink area on the map, read the spell description.

Pressi (Melvin) - AC 21 (26), HP 58 (18/74), CMD 27  d20+10=14 ; d20+10=23 ; d20+10=13 ; d20+4=18 ;
Wednesday April 5th, 2017 10:09:01 AM

"Get up," Pressi thought to herself as Alleah began to approach her. A million feelings, a million regrets ran through her head, but the struggle to fight continued as Alleah's warm spell engulfed her body. "Get up."

Pressi opened her eyes to see Murphy fall to a new fire giant, to see the stone spikes rise above her, and to see the stone giant still hovering above with a nearby ogre ready to attack at any moment. "Yeah, for this you could have let me sleep in."

"Hey, Hairball," she called to the giant. "The next time you threaten to eat someone, you'd better finish the job. Say hi to your buddy Uthvas when he takes your soul as we tried to warn you."

(Even while prone, Pressi still threatens and thus gets the flanking bonus. She can still full attack with a -4 penalty, so 14/14/14/9 becomes 10/10/10/4.)

Attack Rolls 14, 23, 13, 18
if any of those land, damage is 1d8+5 + 2d6 sneak.

Kezzem (BrianW) - AC 22+2, HP 24/74, CMD 20+1; Spells: Bless, Haste, Inspire Courage, Protection from Evil  d20+16=32 ; d20+16=23 ; d20+16=33 ; d3+3=4 ; d3+3=4 ; d3+3=5 ; 4d6=18 ; 4d6=13 ; 4d6=20 ;
Wednesday April 5th, 2017 10:34:42 AM

Kezzem continues his song as he attempts to kill Hairshirt with daggers.

"There once was giant named Hairshite,
Who was very mean and like to fight,
He thought he was strong,
Although he was wrong,
For strength has nothing to do with might."

----

Attacks include Bless, Flanking, Haste, Inspire Courage, Two-Weapon Fighting

Attack #1: 32.
Damage: 4 + 18 (Sneak Attack) = 22.

Attack #2: 23.
Damage: 4 + 13 (Sneak Attack) = 17.

Attack #3: 33.
Damage: 5 + 20 (Sneak Attack) = 25.

----

Bardic Music: 3/5 rounds used
Level 1 Spells: 0/2 used

Dm Shawn - An even Newer Challenger enters the Arena  d20+20=33 ; d20+15=30 ; 3d6+16=27 ; 3d6+16=25 ; d20+9=26 ; d8+15=17 ; d6=2 ;
Wednesday April 5th, 2017 12:06:34 PM

Bliss connects with the stone giant, but not as flush as he thought.

Alleah sacrifices her own well being and moves through the spikes, wounding herself to heal her friend.

Shel casts her magic missle, and then goes invisible again.

Somehow, some way Murphy doesn't die. He just goes out cold.

Sky pops the giant again, and Hairshrt is looking bad.

Pressi wakes up and tries her best to help but is unable to connect.

It is Kezzem, who saves the day... one of his shots opens up the giants artery in his leg. As blood squirts out, soaking the floor, Kezzem and Pressi... he staggers before falling backwards towards the table.

His ability to celebrate is cut short though as another booming voice bounces off the walls. " Who needs fire when you have a cold heart..." A gigantic, albino looking female giant smashes her axe into Kezzem twice. 27+25=52 dmg.

The fire giant looks at his predicament and decides to launch a rock at Alleah. the steaming rock smashes into her, 17 dmg+2 fire... 19 dmg total.

"Just give up ants" the fire giant yells. "This is bigger then some stupid hill and stone giants. "

Map

OM: gone
01: dead
02: dead
03: 32-held
sg: dead
fg 8
ig

Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) Wednesday April 5th, 2017 3:11:05 PM  d20+19=33 ; d20+14=22 ; d6+6=11 ; d6+6=11 ; d6+6=8 ; d6=4 ; d6=3 ; d6=4 ;
Wednesday April 5th, 2017 3:08:50 PM

Sky changes his angle of attack over to the bellowing fire giant.

First pair of arrows strike AC 33 for 11 and 11 normal damage, and 4 and 3 ice damage - which may be even more harmful (maybe 14 hp cold damage rather than just 7? -DM can decide effects), for 29 or 36 total from the first paired shot. His next arrow hits AC 22 for 8 + 4 ice damage. If that is effective, then another 12 (or 16) hp damage to the temporarily cooled fire giant.

"Just how big is it, Obsidian Big One?" he asks the fire giant. "Give us details."

Meko moved to K9 (ar-ar) to gain partial cover versus any flying stones the giant may wish to hurl in their direction. Sky leans to the left to try to keep an eye on what the fire giant does, and is ready to pull back against the wall should he see him throwing a rock his direction, until the rock lands somewhere, after which he looks again.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  8d6=40 ; 8d6=28 ;
Wednesday April 5th, 2017 5:43:37 PM

Shel takes a deep breath. Everyone was about to die. This called for her to be brave and try to at least save as many of the others as she could manage. She moves forward to Q 9, looking for a good angle to blast that ice giant. She centers the fireball at J K 15 and 16, catching both the ogre and the giant in the blast and missing her mates.

OOC: can I expend another hero point in back to back rounds? If so, can one be used to allow another use from a magical staff? If so, Shel plans on using two fireballs in the same spot this round. Current HP is 13/51, so she realizes she will probably die the round after this. The first fireball does 40 points of damage plus any extra if it is susceptible to fire. DC 19 Reflex for half. If I can use another hero poin, the second fireball does 28 points plus whatever extra to cold. Same save for half.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 38/57  d100=83 ; d100=99 ;
Wednesday April 5th, 2017 8:12:58 PM

"Um, OW!" Alleah glares to the fire giant "Who throws a rock? Honestly!"

The normally pacifist Alleah lets loose "Pressi! Coup-de-grace that sucker in the face!" she indicates the paralysed Ogre 3. "I'll do what I can about the others. We're not going to be able to save our friends with two giants running around"

She digs deep, casting spells on both giants. Fortunately Warrd favours the foolish, and today that looks to be her.

---------------------------
Standard action: Cast Hold Person on the Fire Giant. Leyline check: 83! FG to make a Will Save vs DC21 or be paralysed.
Hero Point action: Cast Hold Person on the Ice Giant. Leyline check: 99! Ok, now I feel a little guilty, but I'll take it. IG to make a Will Save vs DC21 or be paralysed
Free action: 5ft step to O10


Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) 
Wednesday April 5th, 2017 8:31:35 PM

"Pressi, Murphy told us there's a clear area along the wall," Sky tells her in halfling.

Unconscious Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP -2/66 CMD 23 
Thursday April 6th, 2017 12:42:57 AM


Murphy lies on the ground at the foot of the wall, the fire giant who slashed him yelling at the halflings to give up. Murphy dreams of his loud uncle who one day woke up him and a few siblings as they camped just inside the Culverwood. "Just get out of the way of the ants!" he had shouted. As Murphy scrambled out the tent, an ant about six inches long walked right past him - and many more were visible, coming their way, maybe twenty feet away. One he hadn't seen bit his heel. Ants. Need to move out of the way.

Bliss (AC31, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=38 ; d20+18=23 ; d6+7=12 ; d6+7=10 ;
Thursday April 6th, 2017 5:55:37 AM


It looks to Bliss like he has a clear shot to that fire giant, so he shoots. He hits AC38 with a nat 20! He follows up with a 23. His damage is 12, or 12+10=22 if the crit confirms.

Bliss uses a move action to stand from prone, and a five ft step to move to R10, still under the table. His AC is now base 20 +4 mage armor +2 cat's grace +1 haste +4 cover = 31.

Bliss's clip is now empty, so he'll have to reload next round.

=====
AC26 vs melee, AC34 vs ranged
Bolts in current clip at end of this round: 0
Hero points used: 1 of 4

Spell Status:

Bliss: Mage Armor, See Invis, Haste, Bless, Insp Courage, Bear's Endurance, Cat's Grace (5 rounds left)
Others with Mage Armor: Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Kezzem (BrianW) - AC 22+2, HP 24/74, CMD 20+1; Spells: Bless, Haste, Inspire Courage, Protection from Evil 
Thursday April 6th, 2017 7:28:32 AM

Kezzem will burn hero points to force the frost giant to reroll her attacks until they either both miss or he's out of points (he currently has 3).

Pressi (Melvin) - AC 21 (26), HP 58 (18/74), CMD 27  2d8+10=17 ; 2d6=8 ; d20+12=29 ;
Thursday April 6th, 2017 9:34:08 AM

Alleah yells at Pressi to take the coup de grace on the held ogre (who happens to be within reach). Skye yells at her to move out of the spike stones and take the narrow path... somewhere. She chooses the former. (I'm not supposed to roll every round I am in the stones, right. Only when I move.)

Though worried about the situation, Pressi seems quite resolute against retreating. She does yell "Oh come on" when the ice giant appears.

"Bigger than hill or stone giants or not, you're the ones that attacked our ant hill. I don't suppose you'll just let us leave with our comrades at least? Because if you are just going to kill us, you at least owe us a monologue."

With that, Pressi coup de grace's the ogre. (She should be in reach. Otherwise, she moves a 5 foot step to N12 and takes the damage.)

She also takes some time to eye the area to see if anyone else is coming and if there is anything unusual about these new contenders. (Perception 29, darkvision)

----------------

Crit damage 2d8+10 (2 times 1d8+5) = 17, plus 2d6 sneak damage = 8.

Fort save = DC 35

---------------

Buffs

Mage Armor +4 (force) AC for 1 hour, replaces the +1 bracelets (+3)
Bears Endurance +4 con for 8 mins
orc form for 1 hr: +2 str, medium size, darkvision, etc.
Protection from Evil for 8 mins, +1 (deflect) AC, second mental save, protect evil summons
Haste: +1 for AC, attack rolls (reverses loss from being medium) (7/8 rounds left)
Bless: +1 morale bonus on attack rolls and on saving throws against fear effects for 8 mins
Haste
Inspire Courage

Used 1/5 stunning fist

Dm Shawn - An even Newer Challenger enters the Arena  d20+9=28 ; d20+9=23 ; d8=5 ; d8=6 ; d20+9=16 ; d20+9=13 ; d20+20=39 ; d20+20=23 ; d20+15=34 ; 3d6+16=28 ; 3d6+16=26 ; d20+9=22 ; d8+15=22 ; d6=1 ;
Thursday April 6th, 2017 1:22:14 PM

Meko unleashes on the fire giant connecting once.

Shel drops the fireball on the ogre, and frost giant. The ogre is no more easily, but the frost giant gets the second one. The giant seems to dodge both, but the flames burn at her skin alot faster.

Alleah calls for Pressi to kill the ogre, but Shels fireballs have done the trick. Her castings both don't work. Neither giant is held.

Bliss hits the fire giant, but not as solidly as he hoped.

Pressi doesn't move, and doesn't harm herself any more. She doesn't see anyone else coming, perhaps this is it,

The frost giant moves up and smashes at Pressi twice. Both shots look good, but one seems to deflect at the last second. (Kezzem's hero point spent.) The second does hit, 28 dmg...sending Pressi back into deep slumber.

"The ants come marching seven by seven... harah, harah.... and I send them to heaven...." the fire giant bellows as he bounces another rock off Alleah. 22 dmg plus 1 fire damage.. " If you run now... I will make sure you are my first concubine little runt... you will watch me eat your friends first though...."

OM: gone
01: dead
02: dead
03: dead
sg: dead
fg49
ig 62

Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22)  d20+19=26 ; d20+14=33 ; d6+6=10 ; d6+6=12 ; d6+6=8 ; d6=6 ; d6=4 ; d6=4 ; d20+19=39 ; d20+19=29 ; d6+6=9 ; d6=2 ; d6=5 ; 3d6+18=33 ; d6=3 ; d6=1 ; d6=1 ; 3d6=11 ; d20+19=28 ; d6+6=10 ; d6=5 ;
Thursday April 6th, 2017 2:58:13 PM


"How big is this thing, that's bigger than stone and hill giants, rock thrower?" Sky projects to the fire giant.

If any are watching Sky, you likely have never seen him shoot so quickly. He punctuates his question by pincushioning the noisy fire giant with many arrows, including a power-packed critical hit pair from a hero point. (1 of 3)

Paired arrows AC 26
10 +6 ice
12 +4 ice
Single arrow AC 33
8 +4 ice
Paired arrows AC 39 (crit confirmed at AC29)
33 +11 ice
28 +5 ice

If all attacks succeed, that is: 10+12+8+33+28 = 91, and 6+4+4+11+5=30 ice. Total 121
If ice is doubled to 60, it is 151 damage.
If first two attacks (AC26) miss, then totals are 69 + 20 = 80 or 69 + 40 = 109.
If paired arrows not allowed, but only a single arrow on hero point attack, then ... I'll let you figure it out

Also, I've not been taking extra attack from haste... so, one more roll
AC 28 for 10 + 5 ice. So 15, or 20 if ice doubles. Max 171 hp damage.

[Can you just tell us the fg's AC now that we're in several rounds, and we won't need as many conditional statements?]
[Also, sorry, this isn't my character, and I'm trying to figure things out. Any help/guidance appreciated]

Preparing for next round, Terimus Skyland Underhill blows on his string fingers.

Pressi (Melvin) - AC 21 (26), HP 58 (-10/74), CMD 27 
Thursday April 6th, 2017 4:10:08 PM

OOC: The worst part is that I forgot to use a swift action to up my AC +4. I was going to do that.

Pressi once again finds herself on the ground.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  8d6=29 ; 8d6=33 ;
Thursday April 6th, 2017 6:26:36 PM

"Just die already, you cold hearted giant!". Shel uses the final bit of energy in her staff and (using a hero point), she summons two more fireballs to wash over the giant. "Leave us alone!". After yelling at the giant, and using her magic, Shel backs away.

OOC: same as last round. 2 fireballs...Reflex DC 19 for half. First one deals 29 points, and the second deals 33.

Bliss (AC31, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=25 ; d6+6=7 ;
Thursday April 6th, 2017 6:39:09 PM


Bliss uses a full round action to reload his bah, and another hero point to shoot at the ice giant. He hits AC25 for 7 damage, or AC26 for 8 damage if the Inspire Courage is still going.

=====
AC26 vs melee, AC34 vs ranged
Bolts in current clip at end of this round: 4
Hero points used: 2 of 4

Spell Status:

Bliss: Mage Armor, See Invis, Haste, Bless, Insp Courage?, Bear's Endurance, Cat's Grace (1 round left)
Others with Mage Armor: Shel, Murphy, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday April 6th, 2017 6:54:27 PM

OOC: forgot... Shel is still at 13/51 HP.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 21/57  d6=6 ;
Thursday April 6th, 2017 8:20:20 PM

"Uh, deal!" Alleah groans to the fire giant

She reaches out to bring Pressi back to consciousness and then makes a strategic withdrawal (it's like running away, but bravely!).

Alleah has no intention of leaving her friends behind, but she can't take a third rock to the face. She needs a safe place to be able ot cast some spells.

-------------------
Standard action: Channel energy to heal everyone within 30ft for 6pts
Move action: Move to P5


[HP total in header edited by Cayzle pre Rob request.]

Pressi (Melvin) - AC 21 (26), HP 58 (-4/74), CMD 27 
Thursday April 6th, 2017 10:59:26 PM

Though not enough to bring Pressi back to consciousness, the energy does stabilize her.

If Pressi can use one of her hero points to somehow knock out an attack from a giant to the remaining players, she does so.

ADM Kim - notes for DM Shawn (so many rules to figure out, right?) 
Friday April 7th, 2017 1:03:18 AM


DM Shawn,

Nah. Let's let it ride...

Unconscious Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP -2/66 CMD 23 
Friday April 7th, 2017 1:19:54 AM


In Murphy's dream, the halflings transform into giants. They do step on some of the ants. However, the ants transform into halflings with antennae, and they make the giants slip and trip and fall, and swarm over the giants, and bite off their ears and other bits. The giants bellow and thrash about, as thorns from the ground stick into their backs. More giants come, and more ants come. The ants are relentless and, though some are lost, the halflings begin to turn the tide increasingly against the giants, popping out of the trunks of trees to fall upon the giants. Then, the halfling-ants form ranks, seven by seven, and send the giants off to ... somewhere besides heaven.

Dm Shawn - An even Newer Challenger enters the Arena  d20+9=17 ; d20+9=21 ; d8=7 ; d8=4 ; d20+20=36 ; d20+20=39 ; d20+15=30 ; d20+15=24 ; 3d6+16=26 ; 3d6+16=27 ;
Friday April 7th, 2017 11:34:22 AM

"The ants come marching four by four, hurrah hurah.. and I'll make the runt my.... " the words stop in his throat as Sky's first arrow punctures his chest. " Weak" he bellows as he breaks it off. The next one again punctures as does the one after. " Ants.. " he starts but the last arrow, the hasted one flies true puncturing through his thick brow and destroying his brain Inside. His eyes cross as he collapses down to the ground.

Bliss' bah shot is also true.. connecting with the frost giant.

Alleah heals those around her before making a tactical retreat.

Shel again drops a duo of fireballs on the frost giant. The first one absolutely wrecks her, and the second hurts a little less. Her hair is completely singed off but she moves none the less through the spike stones to Sky. " I am going to take you with me.. " she says as she launches into an attack. Even with both Kezzem and Pressi using hero points the frost giant connects twice. 26+27 dmg.. 53 total.

The giant stops.. actually putting her hand on the wall, holding herself up. " Come on.. do it. I'm here.. do it. " She yells

Murphy and Pressi dream, while Kezzem sees black.

https://docs.google.com/spreadsheets/d/1vBUAcKFBZb8kWCK-4UrhsThST1JvIS6K2kS4C8JSHbM/edit?usp=drivesdk
OM: gone
01: dead
02: dead
03: dead
sg: dead
fg dead
ig 146

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+16=21 ; d6+6=8 ; d20+16=20 ; d6+6=7 ;
Friday April 7th, 2017 12:51:34 PM


Bliss shoots twice at the ice giant, not even hiding.

He hits AC21 for 8 damage, or AC22 for 9 if there is inspire courage.

He hits AC20 for 7 damage, or AC21 for 8 maybe.

Ugh.

That ends Bliss's Cat's Grace spell. His AC drops to 29. He has two bolts in his clip. What's the duration on that Haste? Is that expiring too? I'm assuming the Bless is a longer spell.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  d20+9=27 ; d20+9=14 ; 4d6=14 ; 4d6=17 ;
Friday April 7th, 2017 5:42:24 PM

Shel casts Scorching Ray at the frost giant, amazed that it was still standing. If it got closer, there was nowhere else for run. If she didn't finish it now, next round it would do the same to her. So she fired off two bolts at it.

OOC: first ray hits touch attack 27 for 14 points of fire damage. Second ray hits touch 14 for 17 points of fire damage.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday April 7th, 2017 7:57:12 PM

OOC: current HP 19/51.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57  d6=5 ;
Friday April 7th, 2017 8:33:11 PM

Alleah moves back into the room - close enough to Pressi - that when she channels energy it affects her downed friends.

-----------------------
Move action: Move from Q5 to P10
Standard action: Channel energy. Pressi, Sky, Kezzem, Bliss, Alleah.. and the frost giant heal 5pts


Unconscious Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP -2/66 CMD 23 
Saturday April 8th, 2017 4:38:15 AM


A giant falls near Murphy. Some blood is sprayed over his rocky surface. His soul begins to stir. But the rest of him cannot seem to stir. He tries to rouse himself. Instead, he feels immobile, not able to will his limbs... Having the will is not enough. Having the rest of his body respond to his will is what is needed. His mind drifts to one of the valley's foods - bread surprise. Would that he had a bread surprise, with healing sweetmeats inside the tasty crust.

=============
Gang: Read below, as some of the effects (e.g., Alleah's 5 minute Bless from 15 rounds ago, and this one last round of Shel's haste) still are in force.

[b]Active effects on Murphy:

Unconscious, stabilized at -2 hp

Longstrider (+10 move on foot) 473.1 minutes
Mage Armor via Bliss (+4 AC) 53.0 minutes
Message via Bliss 32.2 minutes
Owl's Wisdom 5.4 minutes
Call Lightning 5.5 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bless via Alleah 3.5 minutes
Bull's Strength (+4 Strength) via Alleah's wand 2.0 minutes
Haste via Shel .1 minutes

Inspire Courage via Kezzem is concluded


On Pressi: Bear's Endurance 5.4 minutes

Other: Ice storm: .1 minutes
Faerie fire on stone giant: 7.4 minutes
Spike Stones 479.6 minutes (8 hours)


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Saturday April 8th, 2017 7:25:01 AM

[ii]OOC: just realized I didn't take the fact the giant was in memes into account on my last post. Please take four away from both my rolls to hit. That means I hit RTA 23 with my first attack and 10 with my second. Sorry. [/i]

Pressi (Melvin) - AC 21 (26), HP 58 (-4/74), CMD 27 
Saturday April 8th, 2017 9:43:59 AM

Alleah casts a weak wave of energy but it's enough to wake Pressi up. To move even 5 feet would kill her.

If the last giant is still standing, she throws three stars (10 10 5 at 5 hp a star). But with everyone down, she seems unsure of what to do besides stand there.

Sky & Meko (ADM Kim for Marty Hoober) HP:61/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22)  d20+7=16 ; d20+7=27 ; d20+7=25 ; 2d6+10=17 ; d20+8=20 ;
Saturday April 8th, 2017 11:14:57 PM

Sky had just started to pull a couple of arrows from his quiver, when the frost giant came around the corner and cut him swiftly and deeply. He fell, his body going into shock (1hp shy of death). Grey wolf Meko, furious at this massive creature who attacked his friend, closes his teeth first on some of the cloth that covers the deadly ice woman [AC17]. With the benefit of the haste Shel had cast a while earlier, he leaps up, digging his teeth into her inner thigh. He holds on, and whips his body around between her legs, trying to use his grip, and weight, and momentum to trip her to the ground, where he may rip into her with greater vengeance. A deep growl emanates from the grey's throat.

[Attack roll should be 1d20+6+1(bless)+1(haste) - Critical threat AC28, succeeds with AC26, damage 2d6+10=17, trip succeeds if giant's CMD is 20 or lower. I think. Never tried a trip attack - going based on reading a bunch of semi-contradictory rules online]

Alleah's healing wash stabilizes ranger Sky at -7 hp. He is unconscious (I think), but alive.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Sunday April 9th, 2017 7:42:53 PM

OOC: stupid autocorrect. Last post should say I took four off my attack roll since it was in melee, not memes, lol. Thanks for noticing, Kim.

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Monday April 10th, 2017 10:37:54 AM

Kezzem continues to see blackness.

Dm Shawn - An even Newer Challenger enters the Arena 
Monday April 10th, 2017 4:41:05 PM

Bliss misses... somehow. But it isn't needed as Shel's first scorching ray finishes the job. The frost giantess falls backwards with a sickening PLOP sound as she impaled on the stone spikes.

Murphy, Sky and Pressi are all alive but in various states of out cold, groggy and in pain. Kezzem is much worse. His body doesn't even move .

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+29=37 ; d20+18=20 ;
Monday April 10th, 2017 5:38:01 PM


Bliss needs to know where these attacks came from, and if there are there any more foes nearby.

"I'll check out the area," he tells his friends. He moves with stealth to where the fire and ice giants came from, keeping very alert. He goes along the wall to avoid the spikey stones.

Stealth 37
Perception 20

Unconscious Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP -2/66 CMD 23 
Monday April 10th, 2017 7:13:28 PM


[Yay team!]

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday April 10th, 2017 7:49:57 PM

Shel looks around at what she could see. A good half of her friends were down and might be dead. She saw large spikes rising from the ground all around them, and they looked vicious. "Alleah, I can cast Fly on you if it would help you make it to the others. I'm almost dead, but I think I'm going to live, assuming there is nothing else waiting to ambush us. I'm not so sure about any of the others."

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57  d8=8 ; d8=3 ; d8=1 ; d8=6 ; d8=1 ; d8=1 ; d8=7 ;
Monday April 10th, 2017 8:39:14 PM

"Thanks Shel, that would definitely help"

Assuming Shel grants Alleah the ability to fly, she flies to each of her downed colleagues, healing them just enough to get them back on their feet.

She first makes her way to Sky, and brushes some of the hair away from the ranger's face (Sky healed for 16pts)

Alleah then flies over to Murphy, and treats some of his wounds (Murphy healed for 18pts.. with a lot of Nat1 rerolls!)

Alleah hovers over Murphy's form for a moment "OOOooooo! I am the ghost of Christmas futurrrrrre. You wandered too far from the party and diiiiieeeeed before we could reach youuuuuuu. OOOoooooo!"

Finally she makes her way to Kezzem, and realises for the first time, that he isn't breathing! "Kezzem? KEZZEM!?!" Alleah shakes him by the shoulders, trying to rouse him back to the land of the living "Somebody! Help! Kezzem isn't moving! Somebody do something!!!"

----------------
OOC: I'm assuming we're not in combat rounds anymore, but I'm also assuming we aren't going to be staying here for very long.

Pressi (Melvin) - AC 21 (26), HP 58 (1/74), CMD 27 
Monday April 10th, 2017 10:44:07 PM

Pressi looks around the area, at the surrounding carnage. "So, is this when I suggest we go out for shwarma?"

Pressi drops back to her small size, in case someone has to carry her.

If Murphy can't dismiss the field, she swift casts acrobatics, and tries to jump out of the field without damage.

(High jump plus ki point plus 21 acrobatics means she can make a "running jump" while stationary. She just needs to make 5 to 10 feet horizontal. )

Murphy, spell is dismissable.

Newly Conscious Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP -2/66 CMD 23  d8=1 ; d8=5 ; d8=2 ; d8=4 ; d20+31=44 ;
Tuesday April 11th, 2017 4:26:59 AM


[No, I don't think Murphy can dismiss the spike stones. Let me know if he can.]

As Earth-Murphy comes awake at Alleah's ministrations, he sees her floating just above him, speaking in a eerie voice about being the ghost of Christmas future. "Uh, what's Christmas, 'Leah?" He looks down at himself where one of the cuts he received is now mainly healed up. "I ... I died??" he asks, disquieted. "It felt bad - but not like - well not all the way dead. I didn't see any spirits, nor feel the pull of Woldsblood," he reasons.

"Thank you. Are all well?" he asks as Alleah flies back across the room. He casts cure moderate wounds upon himself for 15 hp, then CLW for an additional 9 hp (total healed by Alleah and himself: 42, leaving him at 40 hp).

He decides someone needs to peek around the corner. He is not sure he wants to be the one at the moment. Then he notices Bliss speeding his way. "What do you want to do, Bliss?" he asks quietly in Sylvan. He hears Alleah claiming something is wrong with Kezzem, but there may yet be additional danger to deal with. He moves the leg of the dead fire giant out of the way, clearing Z15 for Bliss, and himself peeking around the corner immediately adjacent, and pulling his head back quickly if it looks like something bad is coming his way, with a warning to Bliss about same, just before he drops beneath the floor, if the threat is quite close. If instead he happens to see the halfling, or a few halflings, with no other obvious threats about, he will ask in halfling, "So, are there other hobbits here?"

=============
Perception: 44 [Am assuming that perception includes sounds, too, along with sight]


[Figuring about 4 rounds gone by since last list]
Active effects on Murphy:
Longstrider (+10 move on foot) 472.7 minutes
Mage Armor via Bliss (+4 AC) 52.6 minutes
Message via Bliss 31.6 minutes
Owl's Wisdom 5.0 minutes
Call Lightning 5.1 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bless via Alleah 3.1 minutes
Bull's Strength (+4 Strength) via Alleah's wand 1.6 minutes[/i]

On Pressi: Bear's Endurance 5.0 minutes

Other: Ice storm: gone
Faerie fire on stone giant: glowing and dead 7.0 minutes
Spike Stones 479.2 minutes (8 hours)


Sky & Meko (ADM Kim for Marty Hoober) HP:25/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) 
Tuesday April 11th, 2017 4:41:45 AM

[I made a mistake - Sky was not down, as I was looking at Meko's max hp of 42, rather than Sky's of 61. After all is said and done, Sky is at 25 hp, thanks to Alleah - and thanks to subtracting 53 from 61, rather than from 42.]

Sky had fallen off Meko as the result of the huge ice woman's sword strokes, but was only down, and not out. He himself seemed to freeze in action as Meko launched an attack against her. As the frost giant falls, Meko gives her one more bite, and shakes her leg. As she does not seem to respond, he lets go, and turns to Sky, who was sitting there, his bottom and hands and feet halfway sitting, halfway leaning back. Meko's bloody tongue licks Sky all over the face. The ranger covers part of his face with one hand so that the slobber does not blind him, and feels the ache of one of his wounds with particular acuity.

He breathes with relief as Alleah's healing touch helps assuage some of the hurt. "Thanks, Alleah," he tells her, then wraps his arms around Meko's neck and buries his face a moment.

Sky then uses Meko to help him stand up. "Let's take what we can from the fallen giants, and get out of here," he suggests. He starts looking over the frost giant to tried to take him with her, and begins to strip her of anything that looks to be of value, until he hears Alleah call for help.

He mounts Meko. "Stay along the wall, boy." The arrive near Kezzem. "Hey. Kez. Wake up, buddy." He leans over to listen for breathing, to hear a heartbeat.

Dm Shawn - An even Newer Challenger enters the Arena 
Tuesday April 11th, 2017 5:01:34 PM

The healing is given out and everyone is starting to come around, albeit still groggy. Everyone except Kezzem.

The members are moving around.. clustering together. Sticking to the 5' path along the walls.

To Murphy's question... a week voice calls out... " Here... " the hanfling Murphy saw earlier comes around the corner from were the fire giant came from.

"There are some others in that other passage " he says mentioning as he points to another one of the hallways. " My name is Tomarin... Tomarin Earthshanks."

.........

The group of halflings chained up in the dark room hear halfling voices calling to each other. They can't hear the words but can hear the speech.

Ooc: a map will come up tonight.. and our new member will start with tommorows post.

Sky & Meko (ADM Kim for Marty Hoober) HP:25/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) 
Tuesday April 11th, 2017 5:47:25 PM


"I think they killed Kezzem, Alleah," Sky says sadly. "He is a very brave sort. D'you suppose Lord Gargul will let him come back to us?" he asks, eyes wide, waiting for her response.

Meanwhile, he crouches and says to Meko. "Friend, I want you to carry poor Kezzem, here. I'm going to tie him to your back. Hope you don't mind." He picks up the young bard, and places his body on the back of the grey wolf. Then he takes out a bit of rope, and seek to secure him to his wolf companion.

Once that is done, he says, "We will likely need to pay to bring him back. Let's take what we can from these giants." Sky begins gathering the carried loot from the downed giants and ogres, stepping up on their bodies to keep from getting poked by the stone spikes.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday April 11th, 2017 5:57:27 PM

"Oh no, I had hoped everyone had gotten away. Poor Kezzem! If only we could have killed that awful giant earlier," Shel cries out, as she realized yet another of her group had passed on. She was at least relieved when she saw the rest of the group beginning to stir, bruised but not broken. She began the usual process by detecting magic in the area.

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Tuesday April 11th, 2017 6:23:15 PM


Ahead of the pack, Bliss is first to reach the captives, and he tries his best to free them. He casts Reduce Person on each so that hopefully they can slip out of or past any restraints.

He hears his friends talk about visiting Gargul to petition for Kezzem to come back, and that makes him tremble. He has no desire to meet with that god, after He declared that it was Pookie or Him, one or the other.

Bliss wishes he had some other immortal patron. Now he'll have to face Gargul without any other god in his corner.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57 
Tuesday April 11th, 2017 8:27:29 PM

Alleah steadies herself and fights back the tears. She will be strong. She WILL. "I don't know, Sky. But we can try" she whispers in response.

She reaches out to place her hand over Kezzem's eyes and says a small prayer "Gargul, Kezzem's heart is pure. Guide him to where all hunters return, where all storms become still, where all stars show the path. Guide him to where the traveler never tires, the lover never leaves, and the hungry never starve. Guide him, Gargul, such that we may meet again"

With that, she casts Gentle Repose on his body.

Alleah looks about the dead bodies around her - the ogres and giants. She wants to kick the bodies, to hurt them, to set them on fire and watch them BURN! She wants to take out her anger on them.

Instead, through gritted teeth, Alleah says a prayer.

"Gargul, forgive us this day that we sent these, these ... creatures ... to you. We do not claim to have your wisdom to know when a soul is due to be judged. I pray you judge their souls fairly, and consider their lives actions when you determine their final resting place. May they find peace in the afterlife"

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 40/66 CMD 23 
Tuesday April 11th, 2017 9:58:04 PM


"Nice, Bliss. Just as Alleah did," Murphy comments at the reduce person his friend just cast on each of the shackled halflings.

"We killed in the outer area two ogre guards, an ogre who brought wolves against us, a stone giant woman, and a wolf or two. We let the rest of the wolves return to their pen. In this area we took out Hairshirt the leader of the stone giants, three ogres, a fire giant, and a frost giant. An ogre mage we almost took down, but he transformed to mist and escaped through a crack in the floor. Are any of you aware of others in this area, beside yourselves, giants or something else?"

He asks if they would like to be freed from their slavery to the giants. Murphy tells them he and his friends will do what they can to bring that about, but they cannot totally guarantee their safety.

He also asks if they are aware of any storage areas, secret doors, or other aspects of this area. [By moving about and looking, as well as by asking questions, will try to get a more complete picture of the layout of these rooms.] [Have to run... work calls.]

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 40/66 CMD 23  d20+31=32 ;
Wednesday April 12th, 2017 2:01:03 AM

[continued... had to cut out earlier]

"By the way, glad to meet you, Tomarin Earthshanks. I do not always look this way. My name is Murphy, and I am a halfling... who at the moment looks like an earth elemental. Murphy Leafwin Pipewood. This is Bliss, a very talented and tiny halfling. We'll introduce you to the others shortly. By the way, mind your step. You can't see them probably, but in the main room, and somewhat next to it, are spike stones along most of the floor. Walk right next to the walls, and you will be all right. Those pokey stones can kill you right quick if you go traipsing through them." He introduces the rest to Bliss and himself, then says, "Let's get you headed in the right direction."

With Bliss's help, he leads them the long way around the spike stones. The (rough) path he takes is highlighted in mild yellow on the map - around the bottom section (he does not have them make crisp 90 degree turns). He has Bliss, if he will, follow at the rear of the group, dashing out to the right side if any drift too close to the spikes. He has them rest in the slightly darker area of yellow, with upper left L21, lower right O22. "Is there anything we can get for you all?"

[Concerning halflings - I am thinking that Pressi, and other halflings, would be light enough to be able to climb on top of the fallen giants and ogres without pressing through to the spikes beneath, which should give her a few options for exit - again, sorry, Pressi! (You always hurt the ones you love.) And movement along fallen opponents is at half speed - difficult terrain.]

After leading the halflings to the rest area (unless they object going there, and have other ideas), Murphy excuses himself. "I need to move a few things." While he still has the strength from his form, and from Alleah having augmented his strength, he moves, as well as he can, the giants out of the way of the path next to the wall. He spells out in detail to his friends the boundaries of the spike stones. "I know the spikes are an inconvenience, but, if someone else comes along before we leave, they can help serve us in defense, so I will leave them," he says by way of apology and explanation to his friends.

Also, as he moves the large bodies, he tests to see whether he can earth glide along the spike stones in a way that they do not harm him (will try a five foot section before doing more).

He also mentions at some point, "I am sorry our friend Kezzem has fallen. I wonder if he is sensing any of what I did back in the Red Hills. Kezzem! If you can hear me, we will do what we can to petition Lord Gargul to bring you back to us. I want to hear more of your poems."

=============
Perception: 32 [Not bad in general, but for Murphy this is a natural 1]


[Figuring about 5 rounds gone by since last list]
Active effects on Murphy:
Longstrider (+10 move on foot) 472.2 minutes
Mage Armor via Bliss (+4 AC) 52.1 minutes
Message via Bliss 31.1 minutes
Owl's Wisdom 4.5 minutes
Call Lightning 4.6 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bless via Alleah 2.6 minutes
Bull's Strength (+4 Strength) via Alleah's wand 1.1 minutes


On Pressi: Bear's Endurance 4.5 minutes

Other: Spike Stones 478.7 minutes (DC20) (8 hours)

Pressi (Melvin) - AC 21 (26), HP 58 (1/74), CMD 27 
Wednesday April 12th, 2017 7:01:24 AM

Ooc: traveling for the holidays. Promise I will return with pressi sadness for kezzem when I have more time.

Pressi (Melvin) - AC 21 (26), HP 58 (1/74), CMD 27  d20+14=22 ;
Wednesday April 12th, 2017 9:22:45 AM

Pressi, lighting a torch, makes a thorough search of the bodies and the area. Perception 22. Plus 1 traps.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday April 12th, 2017 9:06:58 PM

Shel continues concert treating on her Detect Magic cantrip. Perhaps the group could discover something here that might allow Alleah to use magic to return Kezzem to the land of the living.

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 40/66 CMD 23 
Wednesday April 12th, 2017 9:07:15 PM


As Murphy works on scooting giant body parts out of the safe pathways, he looks up and asks, "Say, do any of you have any adventuring skills? Are you all from Crescent Valley? If not, where do you come from?"

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Wednesday April 12th, 2017 9:50:13 PM


Bliss asks the halfling prisoners what their names are and where they are from. He's trying to put them at ease as he works to free them.

Inside, he thinks to himself, "We can't take a year and a day. I think we need to get out fast. That ogre mage fellow gassed away. Maybe he is sounding an alarm."

Dm Shawn - An even Newer Challenger enters the Arena 
Wednesday April 12th, 2017 11:49:09 PM

Sky begins lashing the dead Kezzem to Meko.

Shel is upset about Kezzem, but keeps it together enough to detect magic. She obviously gets a huge reaction from Murphy's spells but also gets some radiations from the gia n ts.

Bliss heads in and sees the halflings. There are also some pigs and sheep. He reduces them down to escape their bonds.

" Thanks me friend.. me names Eberulf Boffin, thsts Elsia Boffin, Sarama Shortbutton, Odger Twofoot, and Yodo Proudbottom. That other guy came in late... a bit quiet. "

To Murphy he adds.. " Nah.. They kept us in here like durned animals.. We didn't see any except some ogres and that one. " he says pointing to Tomarin.

Tomarin chips in... " these evil giants made me use my cooking expertise to gut living creatures and feed them.. but there are more. Hairshirt had his women in his room.. just off the one halway.. a secret door but easy enough to f ind. I'll show you."

Murphy's second question gets m ore of an agitated response.. "Do ye want us to be freed? What kinda durned stupid question is that. You have r ock for flesh... I guess y our brain is rock too.. No leave us here dummy. Let the giants keeps us captive."

Murphy does take damage when he tries earthflidinf over.

Allah prepares Kezzem 's body for the journey t o Gargul.

Pressi searches the bodies.

Treasure
Chain Shirt
Potion
Potion
Potion
Ring
Greatsword
pair of golden dice
jar of pickled children’s fingers
dried and preserved crow
Amulet of natural armour,
Hat
Dust
Greatsword,
Belt
Cloak
Greataxe
75 g

More interesting is one ogre was a follower of
Marteus. He has papers from someone named Gurthax. These are various letters
instructing the ogre to support Hairshirt or whoever becomes leader. They also
reference a “necromancer recently sent by our lord to aid us.”

44600 xp ÷7 pcs = 6371 xp for all

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 40/66 CMD 23  d20+31=46 ;
Thursday April 13th, 2017 2:14:03 AM


Murphy smiles at Eberulf Boffin's reaction to his question. "Ah, so you want to remain. Very well." After a beat, he says, "Of course we want you to be freed, Eberulf." With a more serious look on his stony face, though, he adds, "Setting you free is more than just freeing you from your bonds in this room, as Bliss has done. It also involves getting you safely out of this giant-ruined valley with your skin intact.

"As I said, there are no guarantees. However, if you do as we ask, when we ask it, your odds of getting back home increase. Regardless of whether I have rocks for brains, good halfling."

He sighs as he considers Tomarin's mention of Hairshirt's 'women.'

"Let's get you out of here, and some of my friends get ready, then we'll see if we can brave facing Hairshirt's harem."

If Bliss concurs, Murphy leads them to the area mentioned earlier.

"Everyone, this here is Eberulf Bottin, Elsia Boffin, Sarama Shortbutton, Odger Twofoot, and Yodo Proudbottom. This is Tomarin Earthshanks - he saw us shortly after we came in. He says he can show us where Hairshirt has been keeping his, uh, women.

"You've met Bliss. Over there is Pressi. Alleah. Shel. Sky, and his wolf Meko. On Meko is our fallen friend, Kezzem. Again, I'm Murphy - a halfling in real life.

"Tomarin, how many women, what races, and what are they like? Also - did any of them eat any of our kind? Er, any halflings, I mean? Because, if so, I don't think mercy is their due. One more thing - what were the names of these fallen giants and ogres. Do you know much about them, and what they were planning? Besides killing us, I mean."

Finally, he turns to the halfling who has been quiet. "Didn't get your name yet."

==========
Perception: 46


Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57 
Thursday April 13th, 2017 8:11:23 AM

Alleah steadies herself "Let's pack up what we can and get out of here quickly. There'll be time to go over those things in detail later"

"We should try and do something to make sure the giants don't think halflings did this. I've been thinking. There are already rumours about demons here. Why not play on that? Use the blood of the giants to write on one of the walls 'The valley is under demon protection' or something like that."

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday April 13th, 2017 9:50:56 AM

Finally, he turns to the halfling who has been quiet. "Didn't get your name yet."

"It's Lance." He flicks his head up and winks. "Lance Foxwell."

You see a well-groomed halfling male, clean-shaven and with wind-swept hair that seems to defy gravity. His eyes are a deep blue, with small flecks of silver near the iris. His skin is fair and pale. He has small freckles on his nose, high cheek bones, and a strong jaw. He is dressed in a blue monk's gi with red trim, loose blue trousers, and comfortable traveling shoes. His only visible weapon is a dagger at his belt. His forearms and hands are wrapped. He is tall for a halfling, with a solid frame and straight posture.

"Martial artist, acrobat, and semi-professional gigolo. Look's like you could use some help. What's the sitch?"

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday April 13th, 2017 10:40:41 AM


Something about this new fellow make Bliss think that he's someone special. He sounds smarter, or at least more polished, than the other prisoners.

"It is sure nice to meet you, Mister Lance!" says Bliss. He is a half-size halfling, just under a foot and a half tall, dressed all in green, green pants and cloak, headband and shirt, holding a crossbow.

"Did the giants catch your fox friend too? He'll be glad to meet my friend Mookie, who is a talking raven. He's guarding the exit at the moment."

Bliss suggests that the former captives wait in the outer room while we deal with the harem. "Don't worry, Mookie will warn you if there is any trouble coming.

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20  d20+13=17 ;
Thursday April 13th, 2017 11:39:05 AM

"Are you there, Gargul? It's me, Kezzem. I just wanted to let you know that I'm not dead. I'm not dead. I'm not, I'm getting better. I don't want to go on the cart. I feel fine. I think I'll go for a walk. I feel happy. I feel happy."

Bluff: 17 to convince Gargul he's not dead. :-)

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday April 13th, 2017 1:12:44 PM

Lance looks down at Bliss -- a rare occurrence for a halfling -- and raises an eyebrow. "Are you a fairy or a pixie or something? No, I don't have a fox, little guy. That's my name. I do happen to have have two pythons."

He jumps into a defensive stance, flexing his chest and arms. "Right there!"

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 40/66 CMD 23 
Thursday April 13th, 2017 3:05:35 PM


"Hello, Lance Foxwell," Earth-Murphy says in his growly voice. "No doubt you can help us as we work on getting everyone out of here. What does a 'gigolo' do? Is that a combat specialization? Or arcane art of some sort?

"Also, just curious - how did you manage to slip the dagger past your captors?"

Responding to his question, Murphy says, "Well, you can see part of - the 'sitch'? - all around you. An additional part is we need to deal with the lady giants somehow, then get everyone out of here - every halfling and our animal friends - alive."

He responds to Alleah, "Maybe it would be better if the giants knew it WAS halflings who took out their leaders. Sort of like, 'If you eat halflings, you will die. Leave halflings alone, they will leave you alone' -
that type of deal. Or, a sign next to Hairshirt: 'He ate halflings. Halflings killed him. Are you next?'"

Pressi (Melvin) - AC 21 (26), HP 58 (1/74), CMD 27  d20+15=18 ;
Thursday April 13th, 2017 3:08:49 PM

With the danger over, Pressi found the time to finally feel for the fallen Kezzem and the nearly fallen Murphy, to say nothing of herself a couple of times. One fewer buff, one last action from Kezzem's life force - or just a final swipe from the ice giant out of spite - and she'd be joining him in driving Gargul to regret his life choices. She would have to thank Alleah later, probably with fruit.

She probably owed Shel a thank you as well, embarrassing as it would be. Eh, Shel could use the confidence boost.

Putting the stuff away, she thought about the group learning of another harem. She hardly was in any shape to put up a fight or even risk a trap or diplomacy, but without Kezzem.... She at least took a close look at the wall to make sure there were no traps. (Perception 18)

-------------

Pressi shrugged as the captive halflings made their introductions, and then tensed as Lance made his. "Wow, he isn't even cold yet and we're already replacing him."

Pressi curtly nodded as Murphy introduced her. Out of her altered form and deactivated disguise, she wore a basic mix of robes and breeches that indicated her own martial artistry prowess. She seemed rather unimpressed with the gun show but attempted to remain polite. "If you want to help, you are welcome to do so. But you really should have found a better location to set up shop."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday April 13th, 2017 7:57:23 PM

"I say we leave his harem alone. Grab the magic, the prisoners, and let's all get healed up before we make for the exit. We've done what we came here to do. Soon, this army will be broken...let's get home and watch it happen."

Shel nods at the freed prisoners as Murphy introduced them. She'd have time to be more friendly once all of them were home safe and sound.

OOC: current HP 19/51.

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday April 13th, 2017 8:52:57 PM


"But what about the treasure in the harem?" asks Bliss. "Mookie is watching at the cave mouth, and he'll warn us if things start happening out there. Personally, I think they should pay for killing Kezzem, and plus we have to rescue Lance's fox. Probably she's in the harem too! We just can't leave a poor defenseless fox! They'll turn her into a jacket or a hat or something."

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57 
Thursday April 13th, 2017 10:32:58 PM

"It's true, if the giants think it was halflings it might scare them away from Humble's. Then again, it could make then swear revenge and things could get worse. I'd rather not risk it." Alleah responds to Murphy "Might as well use the rumors of demons to our advantage"

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday April 13th, 2017 10:36:50 PM


It pains Bliss to do so, but he disagrees with his oldest friend. "Miss Alleah, I'm sorry, but a hero tells the truth, right? I mean, a trick in a fight is one thing, but I don't like using demon stories. Why do we have to say anything? Let's just get the treasure and Lance's fox and go?"

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Friday April 14th, 2017 12:26:22 AM

"Your call, guys." Lance stands akimbo. "I would say play it safe, since Kezzem looks like salsa right now." He rubs a non-existent beard in thought. "The little guy might be right. If you make certain the giants know halflings did this, they might leave us alone."

Dm Shawn - An even Newer Challenger enters the Arena 
Friday April 14th, 2017 1:11:06 AM

Bliss hears Mookie start squawking. .. but not enough time is given. An over, and two works come into the room. Their eyes go wide as they look at the damage.

The first ork goes for his weapon but the ogre grabs his wrist. " leave them... this means we're free.. we're free." He grabs the ork by his shoulders and screams in his face before running out the door. The ork turns and looks at the party, realizing he is alone with a group of armed hallfings...He turns on his heels and runs after the ogre.

After a few more seconds a familiar goblin sticks his face through the doorway... " man you guys started a ruckus."



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 26/57  d100=27 ;
Friday April 14th, 2017 1:54:09 AM

Perhaps Kezzem's death rattled Alleah more than she let on? Perhaps the adrenaline was still running through her? She knows that the party are right, and that perhaps writing something in giant blood wouldn't be the way to go.

The over and works certainly change things. "Alright, yep, I'm with you guys. Let's get outta this place before more unfriendlies arrive"

Alleah will find the wolves and FINALLY is able to talk to them "So there some dead giants and ogres in the next room. Feast until you're full and then perhaps make a run for it"

Leyline check 27! Yay! Alleah casts Speak with Animals.

Medium Earth Elemental-Murphy (Kim) Str 20 AC 23 HP 54/66 CMD 23  d8=7 ; d8=5 ;
Friday April 14th, 2017 3:25:58 AM


'A familiar goblin' I take to mean one of the group that has been working with us (but it could be one of the goblins just freed in the room before this part of the complex - if someone is familiar, tell us who is is) Murphy, at first inclined to brave the womenfolk of Hairshirt, decides that now may be the time to leave.

Thinking he is most likely to be on the front lines fairly soon, he asks Alleah, "Say, Alleah, have you the ability to heal a bunch of us any more?" as he uses the CLW from his wand on himself for 8 hp of healing, then for 6 hp healing.

He explains to the group, "I have the ability to change into a rather large animal. For instance, an elephant. If many of you can fit on my back - and I have a bunch of rope to help you hang on - we could go riding out of here in some sort of style. I won't change into that, though, until we get near the entrance - probably could not fit through the doors otherwise. Or, if Alleah and Bliss can help keep everyone pretty small, I could change into a large bird or dire bat, and fly you all out of here. Or, we just go on foot." He looks at the newcomers. "I really am a halfling. I'm just dressed like an earth elemental for the moment."

Sky & Meko (ADM Kim for Marty Hoober) HP:25/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) 
Friday April 14th, 2017 3:52:28 AM


"What do you mean, a ruckus?" Sky asks their goblin friend.

Sky (who has been gathering Hairshirt's items) picks up the greatsword that was next to Hairshirt. "Hey, Murph. Come cut off this stone giant's head. I have an idea." He leans the sword against the table, then steps back along that table to give the druid some room to swing.

He explains further, once Murphy has done the deed. "So, we say that we halflings can do this to whoever goes around eating halflings. And Hairshirt, since he was joking about eating us, we cut off his head with his own sword.

"Humble's Sword they killed the Dolp. Humble's Sword owns Hairshirt's Sword, that cut off Hairshirt's head. Beware the Halflings!"

He gets ready to lead Meko out along the safe path that Murphy cleared, as the grey wolf bears Kezzem on his back. Sky explains to the new batch of halflings that is one safe way to get past the invisible floor spikes. He gets about 25 feet away from the dark area, and nocks a pair of arrows, ready to pull and loose them if someone comes in to attack them while everyone else gets ready. He will be careful not to attack a friend, and may give a warning to a perceived foe.

Medium Air Elemental-Murphy (Kim) AC 20 HP 54/66 CMD 17  d20+13=33 ; d20+13=23 ;
Friday April 14th, 2017 3:59:39 AM


So, Murphy picks up the sword Sky mentioned, and tries to cut off Hairshirt's head. To rather a good, clean, sharp effect. He threatens (AC 33 plus whatever enhancement bonus applies), and crits (AC23 plus whatever enhancement bonus applies). I'll let the DM roll the damage, but this likely fairly neatly decapitates the stone giant chief. He sets the head on the table, leaning over to put it on the far side.

"This is the table he talked about eating halflings at." He turns to Tomarin. "If there is an apple in the pantry, it would look good in his mouth, don't you think?" suggesting the cook take him up on that hint.

Dm Shawn - An even Newer Challenger enters the Arena 
Friday April 14th, 2017 7:00:33 AM

Ooc: Please refrain from posting multiple times.

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Friday April 14th, 2017 12:29:03 PM

"Gargul...?"

"Gargul...?"

"Gargul...?"

Pressi (Melvin) - AC 21 (26), HP 58 (1/74), CMD 27 
Friday April 14th, 2017 1:11:54 PM

"Now hold on a second," Pressi began in response to everyone wanting to avoid the harem. "Don't we have a semiprofessional gigilo of unprecedented physique, who can easily seduce any woman of any size?"

Before Lance can react, Pressi slaps him on the butt. "Go get 'em, Tiger."

Pressi couldn't care less about the treasure - nobody had even scanned the items that they gathered thus far for healing potions - but the items in there could get them more information about the necromancer they faced. Plus she wasn't entirely clear how free these women were, before or after Hairshirt.

She thinks in regards to the orcs finally free and fleeing their captors, the resistance finally begun. Took them long enough.

As Murphy and Skye do... something, she wasn't paying attention... she asks the goblin and Tomarin some questions about the harem and their room, attempting to suss out if diplomacy will work. She also attempts to determine if she can communicate through the door without them just coming out.

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Friday April 14th, 2017 4:51:35 PM


Bliss is annoyed at Mookie for being such a poor guard. "Probably fell asleep after gorging himself on eyes," Bliss mutters.

Bliss still wants to get the treasure from the harem. "I still want to get the treasure from the harem," he says.

But he'll go along with the group consensus. "Whatever the most of us want, that's what I want too!"

If Mookie is in shouting distance, he tells his bird to warn them if any groups of giants come up to toward cave.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday April 14th, 2017 11:17:40 PM

"Like I said, I'm ready to go. Freeing the giant girls is a good thing. They can decide how to live out the rest of their lives. And we can take all the magic in this room...that's our just reward."

Dm Shawn - An even Newer Challenger enters the Arena 
Saturday April 15th, 2017 6:46:52 PM

" A couple of ogres. " the cook says about the harem. " Probably be greatdul. Plus hairshirt had some coin.. could help to ease the suffering of us prisoners."

While this is going on Allah talks and calms the animals. They thank her for their meal.

The giants. Ogres and everyone is fighting each other" the Goblin says to Sky. " It's panda.. panda.. panda fighting"

Murphy heaves the heavy sword... and lips off Hairshirts head.

" No apples" Tomarin adds.

Pressi tries to goad Lance into seducing the ogres...

Mookie squawks back at Bliss in affirmation.

Shel is in compliance with getting the treasure too.

" So.. I think you said something about getting out of here?" Tomarin asks to the group.

Medium Air Elemental-Murphy (Kim) AC 20 HP 65/66 CMD 17  d8=4 ; d8=8 ; d20+5=20 ; d8=4 ; d8=6 ; d20+31=46 ; d8=7 ;
Saturday April 15th, 2017 9:20:16 PM

Leaving the head on the table, to bleed out, sans apple, Murphy sidles up to Pressi. Noting she really looks beat up, he touches her lightly with a rocky finger, and cures (4+1)+(8+1)=14 hp of damage to her via his (embedded) CLW wand, and, taking into account the d8=4 hp damage he took when attempting to earthglide through a 5' segment a few rounds ago (forgot to record earlier), he performs another wand-based CLW on himself for (6+1)=7 more hp (net 3 gain).

"So, giants and ogres are fighting each other in the valley, now, eh? That's not bad news," Murphy says to their goblin friend (would that be Knuckles?).

"Alleah, or any others who may be able to help heal in an area, any more of that available? Let's gather together if so. We are looking pretty ragged for the moment."

After that, he says, "Let's talk with the ogre ladies. Who wants to join in? Tomarin, you know where. Take us there. Let us have weapons ready, in case they decide to be hostile." As they draw near, he hits himself with one more CLW for (7+1)=8 hp (total one shy of full hit points).

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57  d6=1 ; d6=4 ;
Saturday April 15th, 2017 9:36:28 PM

Murphy looks to be struggling to use his CLW wand (Highlight to display spoiler: {Your gear merges into your elemental form and "Items that require activation cannot be used while you maintain that form"}), so Alleah unleahes her final healing channel for the day. (Everyone is healed for 4pts)

"You guys need to understand that losing my spells to heal you means that I can't contribute in other ways, such as in combat. For the benefit of the party I suggest you invest in healing potions" she lectures Murphy "Or prepare your own healing spells. Especially if you keep wandering off ahead of the party despite repeatedly being advised againt it"

"Now then, we don't have time to stand around and fully heal ourselves. As our goblin friend has said, there is fighting going on outside. Let's free the women, grab what we can and get outta here. Stopping to heal everyone right now could take several minutes that I don't think we have."

Alleah holds her handy haversack open for the group to pile the heavy items into. When done she makes a further suggestion to the party

"I've heard women in harems can wear all sorts of .. 'revealing' attire. In the interests of modesty, perhaps Shel, Pressi and I should address them first. Speaking to us might put them more at ease than a group of halfling men and an earth elemental"

"How bout it, Pressi? Shel?"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Sunday April 16th, 2017 8:54:26 PM

"I suppose we can talk to them really quickly. Then we have to go, okay? And I'm still beaten up, so if they aren't ready to listen, I'm going to blast them and run," Shel advises.

OOC: current HP 23/51.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Monday April 17th, 2017 1:04:55 AM

"Okay, then. Talk to the ogre wenches, go home. Easy peasy." Lance makes an exaggerated inviting motion with his hands toward the harem room. "There's a chance more big guys will be here soon, so I suggest we don't lolly-gag."

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Monday April 17th, 2017 10:42:25 AM

"Okay, Gargul, I'm just going to sit here and hold my breath until you answer me."

Several minutes later.

"Crap, ghosts don't breathe."

Pressi (Melvin) - AC 21 (26), HP 58 (5 or 20/74), CMD 27  d20+6=19 ; d20+14=15 ; d20+12=31 ; d20+3=7 ;
Monday April 17th, 2017 10:53:29 AM

Regardless of whether or not Murphy can heal her, Pressi wonders if she will regret opening her big mouth, but she decides to make an attempt.

Before anyone opens the door, she tries shouting through the door, explaining the situation, and letting them know that they are freed to join up with the other harem. She even makes it clear that this sharing of the treasure will be far more generous. (Diplomacy 19) (Yeah I know but she does feel sorry for them - and wants to make sure they don't attack more than to make sure they get some gold.)

If there is no indication that they heard her, she checks the door for traps (Perception 15 to hear noises, 16 for traps) and attempts to open the door (Disable 31, strength check 7 if needed). The same speech comes as she opens the door.



Dm Shawn - The Harem 
Monday April 17th, 2017 11:10:28 AM

Murphy, unable to heal, is healed with everyone else by Alleah.

Shel agrees on talking but adds if they fight she will blast them and run.

Lance is also game with the plan.

Pressi calls through the wall and an a brutish, yet feminine voice calls back... " He's dead?" She checks for traps but none are found.

Tomarin nods. He moves down the one hallway and slides his hand into a small alcove. The wall pops out about and inch, and he pushes it to the left and slides it back.

Two ogre women appear. both are draped in blankets. They have no weapons. " are you going to enslave us? or can we pass."

Behind them, the room is sparse, and mostly features just a bed. ALong the side is a chest containing 2000gp. On the night stand are some papers.

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=19 ;
Monday April 17th, 2017 12:08:36 PM


Bliss is super glad that this time the "wives" are not violent. "Bye bye, Ladies! You may pass. Halflings have no interest in giantkinds! Farewell!"

Bliss helps quickly search the room and gather papers and stuff.

Perception 19



Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Monday April 17th, 2017 5:20:35 PM

"What do you guys see in-NO MY GODS! " The mingled smell of rotten food, body odor, and ogre-loving hits him in the face. He staggers back and makes dry-heaving noises several times. He waves Bliss to continue. "Onward, brave soldier! Onward! Your sacrifice will not be soon forgotten!"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51  d20+10=30 ;
Monday April 17th, 2017 7:26:52 PM

"We know you ladies have been tortured and kept against your will. We will not hurt you, you are free to go. We killed the bad giants. I have to warn you, it sounds like there is a lot of fighting out there. You all be careful," Shel warns the ladies.

OOC: natural 20 on a Diplomacy roll for a total of 30!

Medium Air Elemental-Murphy (Kim) AC 20 HP 65/66 CMD 17 
Tuesday April 18th, 2017 1:39:37 AM

Murphy walks around a corner as an earth elemental, and walks back around the corner as a halfling druid.

"Good luck, lady ogres," he tells them, uncharacteristically not even asking their names, then thinks again, then drops the thought of asking their help. There have got to be more blankets in the room than just the ones draping those two - maybe a blanket or sheet or two left on the bed? He leaves it to Pressi to negotiate how much she tells them to take (if any - they seem fine just getting out of here), and how much to share with the in-the-process-of-being-freed halflings.

"We need blankets, or some sort of cloth. We need NOT to look like a bunch of halflings. That includes all of those who've been captured here for a while."

Meanwhile, he heals Pressi and himself as indicated in my previous posts (because I'm not going to go back and roll all those dice) now that he is halfling-ized again.

He gathers the papers from the brothel, takes a quick look through them, then places them next to his other documents in his bag. "Where else do people here sleep?" He looks in the room that the frost giant may have come out of.

"All right, friends - many goblins wear hoods, cloaks, capes - that's likely the best way to make it less than obvious that a bunch of halflings are walking through the camp. Let's see what we can whip together in the next couple minutes.

"Then get out of here."

Sky & Meko (ADM Kim's last post for Marty Hoober - he's back Tuesday) HP:29/61; Ac:24 & Meko HP:42/42 Ac: 20(MA:22) 
Tuesday April 18th, 2017 1:48:15 AM


Sky goes along with the others, helping out where he can. He takes some of the clothing worn from the dead frost giant, using his +1 long sword to cut it to size to start helping the rescued halflings get disguised. He himself still wears the hat of disguise that Bliss earlier lent him, looking as goblin-like as he can.

"Shall we try to take the wolves with us?" he asks Alleah, Murphy, and whoever else might have an interest in the idea.

[Marty - it's your turn to post from here on out - hope you had a good trip - Sky made a big difference! -Kim]

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Tuesday April 18th, 2017 5:27:15 AM

Alleah grins at Lance's reaction. You can tell a lot about a person by their sense of humor, and she gets a feeling Lance might be alright.

"Feel free to take the clothes of the giants and ogres here" Alleah offers to the ogre women. If they're going to be walking around a camp full of ogre men, these women would do well to cover up.

"Might be best to leave the wolves behind. I've already told them they can fill their bellies on ogres and giants. Besides, walking around with a wolf pack might draw unwanted attention"

"Are we ready to head out?"

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+8=20 ; d20+8=12 ; d20+8=18 ; d20+18=36 ; d20+18=27 ;
Tuesday April 18th, 2017 10:45:43 AM


Bliss helps gather the papers and treasure, and then he is ready. He helps give advice on disguises costumes.

Aid Another checks for disguises ... 20, 12, 18

When the party is ready, he sneaks to the entrance, gets Mookie and Silvie ready, then himself peeks out and looks for the best time for everybody to depart.

Perception 36, 27

Pressi (Melvin) - AC 21 (26), HP 58 (20/74), CMD 27 
Tuesday April 18th, 2017 10:49:57 AM

Pressi finally gets healed a bit. Murphy is finally in a less conspicuous form. And the team seems rather interested in getting out.

Pressi helps Bliss take the 2K gold from the chest and the papers from the nightstand, barely looking at the latter. From the gold, she gives the ladies 25 gp each, 50 gp total, along with some information about the other harem and the prior fleeing ogres and orcs. She approves Alleah's attempts to clothe the ladies and give them some dignity, even opening her portable hole to what large clothes and cheap armor might have been collected. She is far less approving of Lance's comments.

(25 gp a piece is what we gave the other harem, so I figured that would be fair this time around as well.)

Giving some more clothing, along with burlap and sacks, to Murphy, she mentions that they could hide some halflings if they found a cart or some animals. She activates her Hat of Disguise to better blend in as a goblin, and puts the hood of her robe up. Worst comes to worst, she does still have the invisibility injector left.

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Tuesday April 18th, 2017 5:38:01 PM

"Being dead is boring," says Kezzem. "I'm going to go find some goblins to haunt."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday April 18th, 2017 7:19:04 PM

Shel pops her hood as well. She could turn Invisible at the first sign of trouble, and that was going to be her backup plan. "Be sure we get all the magic. Don't leave any survivors any of those wicked swords or armor!"

Dm Shawn - The Harem 
Tuesday April 18th, 2017 7:20:20 PM

The ogre harem I both thankful for the clothes/sheets as well as the severance pay. They move out with any aggression.

The group starts dyving up the treasure and moving some of the coins reveals a scroll tube. The ebony wood is lined with skulls.

Three people grab for the papers but Bliss comes out with them.

Murphy heads into the other bedrooms. One for the frost giant, and one for the fire giant. A third bedroom is empty but some food rememant are left. The bed catches his eye. It is more suited for a human or elf.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+24=38 ; d8+1=7 ;
Tuesday April 18th, 2017 8:44:58 PM


Murphy taps Pressi once more for healing (7 hp)

"Hey, guys, come take a look at this bedroom. Looks like a human or elf sleeps here." Having been in the presence and abode of Uthvas Bethud before, does this room smell anything like him?

Murphy begins investigating closely. He looks under the covers, under the mattress, around the bed, checking any other furniture in the room. He looks for secret doors, compartments. He casts detect magic. And asks for help from others.

=============
Perception: 38


Active effects on Murphy:
Longstrider (+10 move on foot) 471.2 minutes
Mage Armor via Bliss (+4 AC) 51.1 minutes
Message via Bliss 30.1 minutes
Owl's Wisdom 3.5 minutes
Call Lightning 3.6 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bless via Alleah 1.6 minutes
Bull's Strength (+4 Strength) via Alleah's wand 0.1 minutes


On Pressi: Bear's Endurance 3.5 minutes

Other: Spike Stones 477.7 minutes (DC20) (~8 hours)[/i]

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27  d20+16=23
Tuesday April 18th, 2017 11:57:57 PM

Lance helps Murphy search the room.

"You should probably look over there." He points, helpfully. "An over there. And there. And over there, too. Okay, now lift it up. Good. Check the sides. Don't rush! Okay, good. Next one..."

ooc: Perception 23

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57  d20+14=15 ;
Wednesday April 19th, 2017 12:12:30 AM

Alleah stands at the entrance to the cave with Bliss, Mookie and their goblin friend.

She wants to see for herself what the fighting looks like and whether it is causing enough of a distraction for the group to make a run for it

Perception: 15

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Wednesday April 19th, 2017 6:33:43 AM


Mookie peers out across the former camp, now a scene of pandemonium. "Kid, I don't like this!"

Bliss nods and turns back into the cave. "COME ON YOU GUYS WE GOTTA GO!"

[OOC to anyone in Uthvas's bedroom ... a hair from a pillow or similar would be great for scrying!]

Pressi (Melvin) - AC 21 (26), HP 58 (20/74), CMD 27  d20+14=19
Wednesday April 19th, 2017 12:48:59 PM

With everything gathered and secure, Pressi moves back toward the kitchen and guards for one last search.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday April 19th, 2017 8:59:39 PM

Shel casts Detect Magic in what could be the alchemist's bedroom. She wants to take as much of his gear as might be left lying around. She will pluck a few hairs and safely stow them, knowing some strong magics can be done with something as simple as a single hair. If there is magic, she tries to carry it out and was ready to leave.

Dm Shawn - The Harem 
Wednesday April 19th, 2017 9:25:24 PM

Shel examines the room but finds not a single hair. Nothing.. as if the room was cleaned magically. No items either.murphy too finds nothing, even with Lances help.

Pressi searches the kitchen and the guards but everything was claimed.

At the mouth of the cave, the others see the bedlam first hand. Giants on both sides fighting... each other, among tribes.. or smashing a goblin, ork or ogre.

A giant rock smashes into the face of a ogre right by the cave mouth. His head is snapped back at an odd angle.

..........

Kezzem floats in total darkness... atleast he thinks. Suddenly he hears a goblin voice... " They eat you tooo?" It asks. Behind him is a floating goblin.. or what's left. An arm, half a body. Kezzem can see right through him.



Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+24=35 ;
Wednesday April 19th, 2017 11:03:16 PM

As they work together, Murphy asks Shel for a brief description of what happened after he got worked over by the fire giant until Alleah brought him back to consciousness. Once she finishes, he puts his hands on the outside of her shoulders and says, "My good, good friend. You impress me so much." He gives her a brief, brotherly hug, then a quick, relatively light noogie on her head with the knuckles of his right hand - no where near as hard as his brother Nalfein used to give him. "Brave lady, you, Shel. I have to tell your folks just how brave you have been."

He then walks to the opening of the room they just examined and takes a last look inside. "Clean as the insides of a sliced turnip." Not sure just where Bliss is, he tries to communicate through the message spell, "Murphy here. Nothing found in this room aside from clean sheets and bed. We're coming out now."

"Thanks for your help and suggestions - Lance, isn't it? Let's go," he says, heading out of the room.

"Sky - go ahead and lead our new friends here," he says, nodding to the newly freed halflings, "the way along the wall past the spikes with Meko and Kezzem. Do you want to grab Hairshirt's head? We can leave it by the entrance." If Sky chooses not to do so, he asks Lance for his help in climbing up on the table, taking it by the hair, and dragging out the leader's head. In his rocky form, it would have been easy for him to do it himself, but as a halfling he is not so very strong.

He works with Lance, and/or Sky, to get the head through the short area of darkness, through the special door (where he stops for a brief moment just to look at the mechanism), past the room where orcs and goblins had been imprisoned, through into the large kitchen area, to the double doors, and leaving the last of the bloody trail about smack dab in the middle of the entrance, not too far from where the bodies of the two guardian ogres lay still. Hairshirt's head faces outward. Writing in a circle around the head using chalk in Giant, in Goblin, and in Common he leaves the following message:
"Hairshirt says, 'DO NOT EAT HALFLINGS, or you may join me.'"

Along the way he chats briefly in the halfling tongue with Lance and any halflings close enough to hear. "We are called Humble's Sword, a group that started in Humble's Ford. We were sent by a war council to find out what the giants are up to, and do what we could to foul their plans. We killed Dolp, leader of the hill giants yesterday. Today we slew the leader of the stone giants. Now, I think it may be time to leave this desecrated valley, and report back in."

Addressing the freed halflings, having some notion of what they are about face, he says, "We're about to enter a real mess. If you want to argue any points with me, feel free - but know that delays may increase dangers. Eberulf Boffin, you will be spokesman for your group, those just rescued. Lance, will you take charge of their direct defense as needed?

"Sky - your main job is to make certain that you and Meko and Kezzem get safely back to where we left the goblins. Whatever else you can do to help out is gravy - but that's your main goal, all right?

"Alleah Highhill," Murphy says, though he knows she has other family names she has used at other times and places - that is her Humble's Ford name. "You take overall charge of getting the group safely back to where our goblin friends are awaiting our return. If you can't for some reason, then, Pressi, you take over."

"Bliss, Mookie - do what you always do best. I trust you completely," he says with a wink.

Turning to the goblin [and I am assuming it is Bizig, the first goblin we met here in the valley, as he gathered bugs and grub - if instead it is Gutplug, Scabby, Knockhead, Bungleak or Socket - let us know], Murphy says, "Bizig, you think we can all get back to the cave we left you at? Is everyone still here? It's only been a little while since we left." As it's only about a hundred yards there, he figures they've got a good shot at traversing that short space.

To the group as a whole, Murphy says, "I'll start with the group. If some diversion is needed, I may summon some help, I may wild shape to pull trouble away from you. Feel free to lecture me about this, Alleah - but later, maybe on the trip home." He is ready to set out when Alleah & the others think the group is good to go.

=============
Perception: 35


Active effects on Murphy:
Longstrider (+10 move on foot) 470.5 minutes
Mage Armor via Bliss (+4 AC) 50.4 minutes
Message via Bliss 29.4 minutes
Owl's Wisdom 2.8 minutes
Call Lightning 2.9 minutes, up to 8 bolts at 3d6, DC 19 for half in 30' tall 5' wide columns
Bless via Alleah .9 minutes


On Pressi: Bear's Endurance 2.8 minutes

Other: Spike Stones 477.0 minutes (DC20) (~8 hours)

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Wednesday April 19th, 2017 11:51:06 PM

The monk snaps his fingers and points two finger-guns at Murphy. "Okey-dokey, Smokey." Lance takes position to guard the other prisoners as the group moves forward.

Pressi (Melvin) - AC 21 (26), HP 58 (27/74), CMD 27 
Thursday April 20th, 2017 11:24:02 AM

Pressi hung around the entrance as the other halflings gathered. "You did good," Pressi said to Shel before moving off. "Alleah, you too."

Pressi looks out in the war zone. "Ok, looks like disguises won't really be needed or helpful, so don't worry about it. We are going to run, and run fast, but we stay in formation. Lance in front, I'll take rear, Alleah will be on point.

(OOC: Post originally stated that Pressi joined Murphy's conversation. This would have been impossible.)

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Thursday April 20th, 2017 11:41:50 AM

"Hey buddy!" says Kezzem to the gobiln.

"Have you heard of Kezzem the bard?
They all thought he was quite the card,
A giant bashed his head,
And now he is dead,
And stuck with you in this graveyard."

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Thursday April 20th, 2017 9:13:24 PM


Alleah looks about. She's trying to wait for a moment of chaos. A time that the group can move about without much attention.

"Once we're out there, try not to speak halfling. It might give us away. If you see any goblins screaming or flailing their arms, try and follow suit. Are we ready? Ok, let's do this!"

When the timing is right Alleah steps out of the cave and tries to lead the group away from the camp


Dm Shawn - goodbye 
Thursday April 20th, 2017 9:33:30 PM

Murphy plops his head down and makes his warning. Some giants and ogres see, but if they care they aren't showing it. No one pays the group any mind an instead worries about themselves and their own.

Alleah, Pressi, Shel and Lance wait for a lull in the action then follow the goblin back to the other cave. Murphy doesn't encounter any pushback and the group makes it to the cave without incident .

Sky pulls in with Kezzem's body and helps the others cut him down and lay his body down.

" I have decided.. and I want no arguments. I am heading out by myself and going to Humbles Ford. I can make it there a lot faster by myself." He hops on Meko... " I hate the cliche.. but this isn't goodbye, just see you later."

..........

" That's a good one." The goblin says. " me mum used to be able to fart the letters of words. Well.. before hairshirt ate her. So a bonk on the head got You? I ate a rock.. to the face. I tried to tell a joke but it wasn't good. That Hairshirt picked me up while Groggy and ate my foot. Threw me to the cook and had him finish preparing me for food. Hope I have him the squirts."

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Thursday April 20th, 2017 9:58:15 PM


Bliss says goodby to Sky and wishes him well. And his kitty.

He looks sadly at Kezzem's body. "Miss Alleah, do you know a spell to bring him back?"

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday April 20th, 2017 10:58:59 PM

"Later, gator." Lance gives Sky a lazy salute and turns to Kezzem. "So is he dead, or only mostly dead?"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday April 20th, 2017 11:19:02 PM

Shel smiled weakly at Pressi. "Thanks. You did amazing as well. We all did good. Now we need to get ourselves safely out of here and figure out how to heal Kezzem."

She takes a deep breath and exhales. 'Im ready to run when the rest of you are.i can still cast Haste to give us a little extra edge before we take off.". If she heard no objections, she used her magic when the others decided to sprint.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Friday April 21st, 2017 2:40:36 AM

(ooc: With haste and a ki point, I have a base speed of 100 feet and a run speed of 500 feet.)

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+24=27 ;
Friday April 21st, 2017 3:27:50 AM


Murphy is relieved the short passage is safely made. He helps Sky with respectfully removing Kezzem's body from Meko. "You're going, Sky? Ah, well, fare well, brother adventurer. Say, here is my hooded cloak. I'll trade you for Bliss's hat of disguise before you go. Hope we meet up later, that the good powers above keep you safe, and that we meet up later! Goodbye, to you, too, Meko," he says, scratching the grey wolf's ears, then waving to them as they take their hasty leave.

He counsels Shel to hold off on the haste spell. "We may need it soon, but not yet. Let's try to take care of at least one other matter before that, Shel."

He turns his attention to Kezzem. "Wasn't there a scroll in a tube lined with skulls? Who has that? It may have a way to carry us to council with Gargul, for Kezzem's sake. Or, has any other means been found to assist us in such an endeavor? Did someone collect things from the giants, besides the harem room?"

As the party fishes around for the scroll he mentioned, or other possibilities, he asks about papers found - and knows some were in the women's room - Bliss grabbed them up just as Murphy had been about to reach for them. He asks Bliss for them, and starts glancing through, seeing what clues he might find therein. He asks also if anyone else found any papers (he doesn't know about the ones Pressi found).

"By the way - what happened after I got soundly knocked out?" he asks the group - pestering each person to give him his or her own story of the action as it unfolded. [You don't have to go into detail - but maybe mention you tell Murphy what happened during the last battle from your perspective.]

Perception: 27

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Friday April 21st, 2017 6:12:46 AM

"Murphy has the right of it.Let's take stock over what we have. I can feel my knowledge of the arcane and divine growing, but seeking Gargul's permission to bring Kezzem back? That's beyond my skill"

Alleah fidgets with her lucky coin in her pocket. "Wardd, I hope you can hear me. I have felt your influence today, and felt my luck rise or fade at every turn. If you're watching, please let me find a way to bring Kezzem back"

She then casts Detect Magic followed by Guidance and look over the items the party recovered.

Spellcraft check to ID: Take 10 + 11 + Guidance 1 = 22. Anyone want to aid another?

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27 
Friday April 21st, 2017 10:54:11 AM

(OOC: Question about Bear's endurance. When it ends, do I keep the hit points I originally had or do I subtract points. Bears endurance added 16 HP so Pressi is either at 27 or 11 HP out of 58).

Pressi pulls out the skull scroll and all the other items gathered, but there is no possibility that she could figure out which of the items helps Gargul. She also hands to Murphy any of the papers she had. (I think any papers Pressi found were gathered by Bliss, but just in case....)

She tries very hard not to look at Kezzem's body as she takes things out. In answer to Murphy's question, "Honestly, I know what happened even less than you do. I guess I really do owe Shel my life, which is... complicated. I've never been a fan of being shown up. But I kind of always thought of her as a squish, so to see her really put herself on the line like that...."

She glances at Kezzem's body, and at her own wounds. "I guess we all put our lives on the line to some degree. But I can't help but feel like I failed you all. That last round, I just stood there at let all that damage come in. I didn't even get the mage. And yet I don't even have the imagination to know what I should have done."

She was quiet a while more. "He was my partner, you know. In some ways, I knew him better than I know Shel or Bliss or even you. When we met, I was even more reserved and rigid than I am now. No leaving the LG path. No bluffs, or breaking into stuff, or even wisecracking while fighting. I think I drove him crazier than he drove me."

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+8=14 ; d20+8=15 ; d20+8=19 ; d20+8=22 ; d20+18=22 ;
Friday April 21st, 2017 11:50:25 AM


Bliss tries his best to help Alleah ... Aid Another spellcraft rolls are 14, 15, 19, 22.

He wants to bring Kezzem back, but wonders if this place is a safe spot to do so. He looks around to try to determine the risk in casting here.

Perception 22

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Friday April 21st, 2017 4:40:02 PM

Ooc: sorry for my late return. I been trying to read up the last day. So far I see we got the giants, rescued some halflings. An am I riding back to humbles ford with Kazeems body?

Florida was great! Thanks for the sub on so short notice, I was supposed to have WiFi o. The trip, but didn't..

ADM Kim 
Friday April 21st, 2017 6:37:44 PM


Yay, you're back! Touch base with Jerry and Shawn, Marty, and Sky's exit can be a quick local scouting trip. And... Sky left Kezzem in the cave with the party. Glad you had a good trip to Florida, caballero! -ADM Kim

Dm Shawn - goodbye 
Friday April 21st, 2017 10:09:25 PM

The magic is cast and the items are checked, th lost is quite impressive.

+1 Chain Shirt,
Potion of Cure moderate wounds
Potion of Bears
endurance
Potion of Delay poison
Ring of Energy resistance (fire) minor (10)
DR 10 from an energy
+1 Greatsword
1 has a pair of golden dice with gems worth 100 gp
1 has a jar of pickled children’s fingers
1 has some a dried and preserved crow (no value)
Amulet of natural armour (+1) +1 Nat armour
Hat of disguise +10
Disguise
Dust of disappearance
+1 Greatsword,
Belt of physical might
Cloak of resistance (+2) +1 Greataxe, Frost
4000 SP
575 GP
various jewelery worth 1000 GP,
Rod of Extend Spell, Lesser
Scroll of Raise Dead

Bliss looks around and other the the stench from some goblins.. it's not a bad spot. Not the best.. but serviceable.

Sky goes to head out.. sees the commotion. " Better yet.. I'll stick around."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Saturday April 22nd, 2017 2:08:26 AM

Shel desperately wanted to get out of this cave. The emotional high was running out and the others were starting to contemplate exactly what had happened. Kezzem was dead, Pressi was beginning to process those feelings and the others would probably begin to do the same soon. At least if we are moving toward the village we have a goal to keep everyone's thoughts focused...

"Grab some of the loot, or at least toss it in Aleah's magical bag so we can get on the run. If they are all fighting outside, the survivors might come looking for us next. I don't want to be here longer than I have to. The village needs us."



Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Saturday April 22nd, 2017 3:01:52 AM


Murphy does not yet manage to pull any information out of the papers he has been examining - perhaps when things are quieter. And Pressi's words and gaze now capture his attention.

"I know you told me before, and I have not forgotten, but I've sometimes wondered how two so disparate personalities and moralities might wind up traveling together. Kezzem - all jokes and bluffs and playful prevarications, and you, Pressi, serious in some ways, with a defined moral code, earnest, thoughtful about things. And sometimes like a thistle. Kezzem - Kezzem's tomfoolery grew... vexing to me. I thought he might cause more troubles than he helped us resolve at first. But my affection for him has grown, and his value to our group has become ever more evident. I am liking his recent ventures into poesy. And our opponents best beware their backsides when he is about.

"You -," Murphy is about to continue, then he rather chokes up. He bows his head so no one can see that he is beginning to tear up. After a moment he rubs his eyes with the palms of his hands, and sniffs a couple of times. When he looks up, the skin around his eyes is somewhat reddened, and his eyes glisten. "Hairshirt rained blows on you, and I thought you gone - or near so. Though I thought someone might soon be upon me, and I should sink into the floor, I knew I must rather act quickly so as to draw his attention away from you. I caused the stone of the floors to grow points, and beckoned he come my way, that his feet might bleed, and he leave you be.

"That's the last thing I recall, though, other than a fire giant appearing beside me, and cutting me down rather swiftly, until Alleah's ghost of krissmas future spoke to me." He steps forward and takes the bottom of Pressi's sleeve in his fingers. "I cannot lose you." He draws her to himself, and wraps his arms about her, holding her for a good moment. About that time, someone - Alleah? - mentions a scroll of raise dead.

He relaxes more, finding comfort in her arms, and kisses Pressi's forehead. "Ah! There, you found it," he says, coming out of the embrace, taking Pressi's hand in his. "Friends, if any of us are ever lost, let us pledge to find each other again. Sky! Glad am I you are back! There is hope for Kezzem. Be with us as we come before Lord Gargul. Let our goblin friends here watch out for us. Alleah, can you read the... Bliss - are you feeling all right? There is a strange look on your face."

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Saturday April 22nd, 2017 3:05:13 AM

[Missed Shel's post above as I composed mine. Quick addendum to respond to her.]

"Shel, Sky just returned - things are very hot outside. The village needs us, yes," Murphy agrees, but argues the following. "We need Kezzem to help us travel there. If Lord Gargul will grant our petition, then K can move with us, rather than we carrying him."

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Saturday April 22nd, 2017 11:40:40 AM

"Dude, your mom's the coolest! So what's your name, friend?"

"Have you heard of the goblin ghost,
To Hairshirt he had tried to boast,
But his joke was bad,
Which made Hairshirt sad
So he turned him into a roast."



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Saturday April 22nd, 2017 11:34:59 PM

Alleah grins on seeing the golden dice. They are surely a sign that Wardd has been watching. If noone objects she would dearly love to include those as part of her share.

She is happy for the loot to be thrown into her haversack or bag of holding for a later time.

"A raise dead spell is very quick to cast. It would literally take me but a minute." If there are no objections, Alleah begins the ritual.

"Gargul, Lord of Life and Death. Your humble servant begs an audience. Grant me this boon that we may petition you to return the soul of our friend Kezzem"

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Sunday April 23rd, 2017 11:23:24 AM

"That's alotta loot, sky smiles as he sees everything thrown into Alleahs bag.

" Now, for this Gargul business. Never thought I'd actually meet him, unless ya kno... It was time. Does he bring people back often? "

While awaitng to meet the god of life and death, Sky remembers his father. All the time in the forest, alone after he passed.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Sunday April 23rd, 2017 11:59:26 PM

OOC: Friday's post.

Lance was busy surveying the loot when his selective hearing picked up several words. "Dead... Gargul... Audience..." He had been around the block a few times in his adventuring career. He knew what was going to happen.

"Yeah... I'm going to be over here. You do your thing."

Lance walks over and chit-chats with the other released prisoners until the group is finished.

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27  d20+7=15 ;
Monday April 24th, 2017 9:16:19 AM

Pressi almost cried when Murphy held her hands in his. "Alleah got me conscious briefly. I saw you and Kezzem lying on the floor and these giants.... But, it is over. And it looks like we do have a chance to bring Kezzem back.

"As for how Kezzem and I got together.... He was actually in prison when they assigned him to me. He had information about the Quickfoot clan and how they were gathering this magic goo to fight these mutant turtles. But we only had 48 hours to find the guys at Spectre... You know, it's just a whole thing."(Bluff 15.) "Sorry. You know Kezzem would have wanted it this way."

In response to Sky's and Lance's discomfort. "Oh don't be such a baby. At this point, Gargul owes us a free sub."

She holds and braces herself as Gargul once again enters their lives.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+9=28 ;
Monday April 24th, 2017 1:00:13 PM


Quick reaction
As she had never mentioned mutant turtles and a place or organization called Spectre before, Murphy internally questions Pressi's story - he gives her a quizzical look, but otherwise lets it ride for the moment. Possibly a mixture of truth and fanciful story? She knows of all sorts of things Murphy has never heard of before. They can discuss things at a more propitious time. Right now, his focus has to be Kezzem's appointment with Lord Gargul, so he puts other thoughts on the back shelf.

[Sense motive: 28 vs Pressi's Bluff 15]

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday April 24th, 2017 1:06:47 PM

Magic goo? Sky is slightly confused.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday April 24th, 2017 8:57:24 PM

Shel had experienced the whole Gargul thing once before and to be honest, she wasn't a big fan. But she'd do what she had to in order to help bring back a friend. She took a deep breath and closed her eyes, waiting for the group to be called for judgment.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Monday April 24th, 2017 11:56:55 PM

Lance shrugs. "I'm good. Really. I've done that whole thing before. It was great. Five out of five stars." He holds his hands up in a warding gesture. "I'm just not down on repeating it. I'll be here when you get back, m'kay?" He turns and continues chit-chatting with the released prisoners.

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Monday April 24th, 2017 11:59:11 PM

Bliss wonders what is going to happen. He resolves to stay quiet.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Tuesday April 25th, 2017 7:11:33 AM

Alleah keeps her eyes closed, but worries: Did she cast the spell right?

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Tuesday April 25th, 2017 11:52:30 AM


"Friends," Murphy whispers to his nearby friends, "We've known Lance and the other halflings here all of, what, five minutes? This visit should be for those who know Kezzem."

"Keep an eye on things if we disappear for a few minutes, will ya?" he asks Lance and the other halflings - and their goblin friends. "We'll be right back - I trust."

Are the six or seven goblins who've been helping them out all at the cave? "We'll pay you what we promised shortly," Murphy promises again. "Don't worry. Let's get ready to leave in a few minutes, though, all right?"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday April 25th, 2017 6:52:58 PM

Shel opened one eye, and started tapping her foot impatiently. "I know Kezzem's jokes weren't the best, but surely Gargul will hear his petition, right? Murphy, did you have to do anything to get the process started when you were judged?"

Lengthening Shadows [DM Jerry] 
Tuesday April 25th, 2017 7:24:41 PM

Very slowly, so that some do not even notice at first [Perception 25], the shadows begin to lengthen. Eventually, everyone sees the subtle changes.

Longer, longest, until the shadows begin to overtake reality. The real Wold fades until only the colors are left and only if you concentrate on them and the Shadowlands become the all-encompassing environment. Smells are diminished.. Sounds seem distant, even your own voice seems that way. The shadows can be lightly felt. Real.

Except in Kezzem's case. He feels buoyant, almost alive again. And he feels a tug. Towards something glowing in the distance. Something warm and vibrantly alive. He must go there. Irresistible.

The party spots a spirit travelling with them. Definitely Kezzem. His eyes are looking forward, facing something. Something is distorting his spirit, pulling on him. He glances at you and then with a jerk he is pulled forward....at increasing speed.

[The lower the perception roll the longer it takes you to notice--just something to role-play.]

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle)  d20+18=36 ;
Tuesday April 25th, 2017 9:10:14 PM


[Perception roll 36]

As Alleah finishes reading the Raise Dead scroll, Bliss immediately senses that the shadows begin to gather. How could he not? He still remembers, sort of, being lost in shadows when the bag of holding he was in burst and he died of exposure and thirst while lost in shadows. How could be not, when he has made his living as a stealthy sniper, using shadows for defense. And how could he not, given his training as a shadowdancer and a witch?

But none of that reassures him. He begins to shiver uncontrollably, and tries to make himself as small as possible.

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27  d20+14=21 ;
Tuesday April 25th, 2017 9:20:14 PM

Perception 21

"...And that is why Gargul is too stupid to arrive on time, or to understand how easily a buffed monk can make a reflex save even on a two. And if he doesn't get a move on, I'm gonna shove..."

Pressi stopped to look around.

"... a basket of puppies into the loving arms of our nibbly shadow overlord. Hey, is this where we're delivering Cam's fan mail?"

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Tuesday April 25th, 2017 11:56:42 PM

Lance watches the shadows lengthen and engulf the party. He turns to the prisoners. "All right, ladies and gentlemen. I am your designated protector until they return. Everyone is going to find a corner, sit on the ground in a circle, and keep quiet. Pronto." The monk sits in a lotus position and keeps a watchful eye on the spot where the party disappeared.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+22=27 ;
Wednesday April 26th, 2017 2:16:09 AM


Murphy answers the sorceress, "Well, Shel, I think my role in starting the process may have been to be in need of the intercession in the first place. Pressi rubbed something on what remained of my beat-up chest, then we started our journey into the... all right, here they come - the Shadowlands."

The druid notices Bliss beginning to shiver, and to look even smaller than he usually does. He places a hand on his friend's shoulder for a moment or two. Quietly he says, "I know, Bliss. Not your favorite place, though you may know it better than any of the rest of us. I wanted to thank you, too, for lending me your shadow a few weeks back. One of the most generous things I have ever been lent."

"Ah," he says, pointing off to their right. "Look - Kezzem is with us." He points as the roguish spirit races forward.

After a little more travel, he remarks, "Kendry - my brother - once told me the grass presses hard into the feet here."

Overall, he travels with a measure of solemnity and reverence, somewhat pensive.

Perception: 27

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57  d20+14=23 ;
Wednesday April 26th, 2017 7:47:55 AM

It takes a little longer for Alleah to notice the lengthening shadows, but that's what happens when you cast a spell with your eyes closed.

"Kezzem! It's Kezzem!" Alleah rushes to spirit-Kezzem and tries to grab hold of his arm. When that fails she tries to throw her arms around him to give him a hug, but that too fails.

What are you supposed to ask the spirit of a deceased friend? "Kezzem? Are you, um, ok?"

When Kezzem starts moving forwards Alleah tries in vain to grab hold of him and slow his progress.

Perception: 23

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Wednesday April 26th, 2017 10:41:57 AM

"Oh, it's you guys. What are you doing here? Alleah, knock it off. You'll make Knucklehead jealous, and then he might, you know, kill himself or something to get this kind of attention."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday April 26th, 2017 8:34:17 PM

Shel opens both eyes, as the shadows roll in. She was more used to this now, but she still didn't feel comfortable with the situation. She waved at ghost Kezzem, happy to see him sort of alive again.



The Moment is a Masterpiece [DM Jerry] 
Wednesday April 26th, 2017 8:45:44 PM

Some of the party makes pithy remarks while others grow serious and look within. All normal responses to the stress of the situation. Anticipation fills the Shadowlands.

Kezzem jerks forward making him move kinda sideways as he was speaking with his friends. Then as he is pulled again, a fine tether can be seen pulling him forward and out of reach, speeding towards something ahead. Smells earthy. In fact it is pretty much the only thing one can smell here. An earthy, cross between fertilized soil, but more spicy.

As the party follows, they see a glowing river flowing along as it it was as thick as lava. To those who have been here before or seen it before, they know it as Woldsblood. Dead souls ride along the surface, seeming to be travelling several times as fast as the flow of the river. Souls, that will combine with their mother and father sparks of life to reincarnate into a new being, fly over the river upstream taking off into tributaries and rivulets to rise and disappear into the Wold Prime.

Kezzem will soon disappear from sight if the party cannot keep up. Is he just moving ahead? Is he being summoned ahead of the party? Is this normal?

=====

Far ahead of him, Kezzem spots a soul trapped in the branch of a tree growing out of the River of Souls. The tree pulses with unnatural 'negative energy' and the soul shakes with pain and horror. The Woldsblood surrounding the tree bubbles angrily looking dark and menacing.

The soul looks at you entreatingly her mouth open in a perpetual mask of fear. Her eyes look imploringly at you asking for deliverance. But what can you do? You are just a soul!

Then a voice is heard, resounding with holiness and power throughout the Shadowlands. Booming loud enough to cause pain, it asks a question.

"WHO WILL YOU SERVE? KEZZEM! WHO WILL YOU SERVE? SPEAK IT!"

All the options are his: Alemi. Domi. Flower. Pantheon. Ffloy. Gargul.

The moment is a masterpiece. The weight of indecision is in the air. Floating there. A symbol and a sign of all you seek. Who will you seek?

Bliss (AC29, HP72) & DiminuMookie (AC30, HP28) (Cayzle) 
Wednesday April 26th, 2017 9:57:32 PM


Bliss says to his friends, "Come on! We have to follow Kezzem!"

He races after his dead comrade in arms, although he is still shaking with fear.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+22=38 ;
Wednesday April 26th, 2017 9:57:39 PM


"Woldsblood," Murphy says, watching some souls flow swiftly by. Then, Kezzem's spirit surges ahead of them.

"Run! Follow Kezzem! RUN!" the druid urges his friends forward.

Murphy runs.

Perception: 38

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Wednesday April 26th, 2017 11:16:25 PM

Alleah rolls her eyes. At least Kezzem still had his sense of humor.

As a bloodwitch she is quite impressed at the sight of Woldsblood. "I wonder what would happen if I tried to cast a spell here?" She quickly dismisses the thought and tries to catch up with Kezzem.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Wednesday April 26th, 2017 11:52:28 PM

Lance continues his meditation in lotus position, awaiting the party.

"Inner peaceeeeeeee. Inner peaceeeeeeeeee..."

Kezzem (BrianW) - AC 22, HP -28/74 (dead), CMD 20 
Thursday April 27th, 2017 10:34:03 AM

"Ack, I'm moving again!"

"I will serve you Gargul if you allow me to continue to protect my friends."

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27 
Thursday April 27th, 2017 12:27:56 PM

Pressi continues to rush forward, trying to keep up.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday April 27th, 2017 8:01:34 PM

Sky and meko rush ahead to keep up with Kezeem,

"This place is darkness and spooky. I don't like it*

Watching. Waiting. Observing. Hoping. [DM Jerry] 
Thursday April 27th, 2017 9:44:37 PM

As the party strives to keep up with Kezzem rushes forward, they discover something unusual. It seems their great need to travel faster allows their speed to increase. But it is a weird effect in that to one the legs seem to blur creating speed, yet to another, their pace seems the same, but they pass over the ground with a greater pace. Unnerving. But is it enough?

The shadows begin to pass by a greater and greater speed. Yet with the Woldsblood boiling and roiling and tributaries joining, the passage is difficult. Instinct says that touching pure Woldsblood would be....deadly.

There, in the distance, floating over the Woldsblood is Kezzem.

=====

As Kezzem says the word "serve" something substantial changes within him.

His awareness.

His knowledge of lore.

His confidence and faith increase.

Class crafts and abilities.

Instantly, he is a paladin. In word and deed. His life a living promise to be true, loyal, dedicated to what and WHO he has chosen.

At that same moment, the voice spits back at him with pride and honor.

"DONE!"

It seems to come from the Woldsblood itself now.

As Kezzem's awareness clears, he is approaching the tree and the trapped soul. Instantly, he realizes what needs to be done. He must counter the negative energy by channeling his own newly discovered positive energy. He must save this lost soul.

The soul writhes and bends with the pain of long agony. Being torn apart.

He must save it.

NOW!!

=====

In the distance on the other side of the river a lone figure rises to the top of a hill, walking cane in hand, face obscured. Watching. Waiting. Observing. Hoping. His attention focused on Kezzem.

To those in the party who have seen him before and to those for whom this is the first time, the identity of this being is obvious. One always recognizes the god of life and death when one sees him, even when he is on walkabout.



Bliss (Cayzle) 
Thursday April 27th, 2017 11:07:05 PM


Bliss follows Kezzem with his friends, and dances over the streams and rivulets of Woldsblood.

Then he sees Lord Gargul.

A small squeak escapes his lips.

But the innate bravery of halflings helps him. So does the bravery training he had in his fighting days in the Mailed Fist. He may not be in the Fist any more, but at least he knows how to stand at attention.

That's what he does, trying to keep his fear from showing.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday April 27th, 2017 11:58:08 PM

"Chantiiiiiiing. Chantiiiiiing. Inner peeeeeeeeeace."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday April 28th, 2017 1:05:47 AM

Shel sees the change immediately in Kezzem. She wasn't sure what it was, but his countenance seemed to change. She smiled for some strange reason.

When she noticed the other figure, she kept her head low. She didn't want to do anything to attract undue attention from a God.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Friday April 28th, 2017 3:17:05 AM


Kendry sees some sort of, of, something. Kezzem is changing before their eyes. Less sneak. More soldier. More. More uprightness? A bit further along, a tormented soul. A test?

Over there - it is this realm's Lord. Looking that way for a moment, he returns his focus to Kezzem. What are you going to do, buddy? he thinks towards their friend.

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27 
Friday April 28th, 2017 10:54:08 AM

Pressi's quip that we have got to stop meeting like this ends in her throat. "What did you do?" she asks Kezzem.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23  5d6=20 ;
Friday April 28th, 2017 12:02:25 PM

Kezzem moves towards the soul and lays his hands on him.

"There once was a lost soul,
To save him was my goal,
But if life remains,
So do the pains,
Until your buried in a hole."

Lay on Hands: 20.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Friday April 28th, 2017 10:27:59 PM

Having no idea what is going on, Sky just looks around, until he hears a very rare sound. Meko let loose a quiet wimper. The Greg wolf had saw Gargul. The lord of life and death had actually scared Sky's brave companion.

Sky's gaze moves to Gargul, a hand falls to pet Mekos head, between his ears.

"Its OK boy, were here to bring back Kezeem, not petition for our own lives "

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Friday April 28th, 2017 11:52:23 PM

Alleah immediately recognises the Lord of Life and Death. She turns to watch Kezzem. This is no doubt a trial for him. A trial he must complete.

But there is no way Alleah can let Kezzem stand alone - in life or in death. This may be his trial, but she will support him in it as best she can.

She steps forward from the party and stands just behind Kezzem's left shoulder. "We're here for you Kezzem" she whispers "Where you go, we go." Alleah isn't sure what she really can do to help Kezzem at this point, so she just stands ready. Clutching her lucky coin (her holy symbol) tightly, she stands ready to defend Kezzem should the soul in front of him attack.

"Nice poem by the way. I just hope they're not your last words"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Saturday April 29th, 2017 12:04:59 AM

Shel would normally have Alleah's back, helping their friend. But that Gargul was just so intimidating. She again stood back hoping that Kezzem's newfound healing ability was enough to help him pass the test in the god's eyes.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Saturday April 29th, 2017 2:48:45 AM


Murphy steps up opposite Alleah to offer what support he might near Kezzem's right shoulder - letting his friend lead, but prepared to support him however he might in overcoming the soul-sapping arboreal threat. "Can you channel positive energy now, Kezzem, to help her? Maybe that's what you are doing with your hands?"

There Once was a Soul from Wold [DM Jerry] 
Saturday April 29th, 2017 2:05:27 PM

Kezzem steps forward to touch the trapped soul in the evil tree filled with negative energy. He lays hands on the soul and it has two effects.

First, it seems to take away some of the pain from the creature as he is healed.
Second, it seems to make the soul look more substantial...maybe. It could be a hopeful perception.
Third, the tree seems to suffer a bit. However, shortly it is gaining strength again.

"GOOD! NOW CHANNEL THAT POSITIVE ENERGY. YOU MUST DIRECTLY OPPOSE THE NEGATIVE ENERGY. DRIVE IT OUT. CONQUER IT"

Then he takes off his brooch--a grey lidless eye--and tosses it at Kezzem. It attaches itself somehow to Kezzem insubstantial hand.

"USE THIS....PALADIN. I BELIEVE IN YOU AS YOU BELIEVE IN ME."

With the arrival of the holy symbol of Gargul, Kezzem becomes fully aware of all his abilities and responsibilities. He knows instantly what to do.

=====

The party arrives, well as close as is possible due to the Woldsblood and offers encouragement, advice, and support.

Suddenly, with a popping sound, Gime the Imp appears jumping in and within the party.

"There once was a soul from Wold.
Who died when he was very old.
Got stuck on a tree,
A paladin set him free,
Because he was good and bold."

The imp dances around with glee in a sing-song voice,

"Set him Free! Set him Free!"

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23  5d6=14 ;
Saturday April 29th, 2017 3:06:48 PM

Kezzem continues to lay his hands on the wounded soul.

Lay on Hands: 14.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Saturday April 29th, 2017 9:03:22 PM

Part of Shel questioned why the imp was cheering for this 'good' soul to be set free. Imps are evil, aren't they, she thought as she kept a close eye on the devil thing. Maybe, if this were a bad thing, the god would have pointed that out. Basically, Shel kept her mouth shut as she waited to see how this played out.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Sunday April 30th, 2017 1:17:03 AM

Alleah looks back at Gimp and then to Gargul to see his reaction to the little fellow. She understands their relationship to be... unusual.

It does make her wonder though: do people only speak in rhymes when they're dead?

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Sunday April 30th, 2017 2:40:28 AM

The imp startles Sky, but fully surprises Meko, who growls and tenses up when it appears. When it starts its song the wolf loosens up.

"What in the wold is that??"

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Sunday April 30th, 2017 10:58:37 AM


Murphy is happy to see Gargul in such a role of encouragement. Then Gimp the Imp arrives - he has heard of him, but never before saw him. He takes in what the fellow looks like, planning to make a few sketches once he can find a time to do so.

Mainly though, he does what he can to join in to encourage his friend, Kezzem.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Sunday April 30th, 2017 5:46:35 PM

Make that a channel positive energy, not a lay on hands.

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Sunday April 30th, 2017 11:46:12 PM

FRIDAY POST

"Inner peeeeeeeace... Chantiiiiiiiiiiiiiiiiing..."

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27 
Monday May 1st, 2017 9:34:07 AM

Pressi shakes her head. It's always a trip with these things.

She wonders in regards to the way everyone else treats what seems to be happening with Kezzem. Is she the only one who is bothered with what appears to be happening?

Bliss (Cayzle) 
Monday May 1st, 2017 3:52:50 PM


Bliss is transfixed by the tableau before him. When Kezzem succeeds at his task, the little guy claps!

Then he looks around, abashed, and sticks his hands in his pockets.

That Was Awesome! [DM Jerry] 
Monday May 1st, 2017 7:22:43 PM

As Kezzem channels positive energy, the tree seems to try and hold on to its victim. The soul screams in pain, but the word he is screaming is, "YES!!!"

As the power builds, the tree begins to writhe and shake, branches breaking off. Then with a huge sound the tree explodes shooting into the air.

The soul, now once again floating down the river turns towards Kezzem. "You have my eternal thanks." Then with a smile and an anticipation, he faces the Isle of the Dead in the distance and his rest.

Gimp the Imp shouts with joy. "That was awesome!"

Gargul speaks one last time. "LIVE. YOU HAVE MUCH TO LEARN. LEARN IT WELL, PALADIN."

He turns slowly walking away into the shadows.

Kezzem begins to live and realizes he'd better, very quickly, get out of the Woldsblood. But there is no need. He floats upwards towards the party, and is set down gently.

Gimp lowers his hands, and then turns to Bliss. He looks at him very strangely. Then, having made some sort of a decision, breaks into a huge grin and rushes forward to give him a huge hug. And then pops out.

Right away the Shadowlands begins to fade and the party returns to the Prime Wold. They return where they left.

=====

[I return to the game to the DMs.]

Bliss and Mookie (Cayzle) 
Monday May 1st, 2017 7:34:08 PM


Bliss sits down on the floor with a plop. "Wowsy." he says. "Just ... wowsy."

Mookie cocks his head and peers at his master, sensing his relief through their telempathic bond. "Well, looks like you got out of that one with your hide intact, Kid."

The raven turns to look at Kezzem. "You look different," he says. "Well, at least you're alive. Good thing too -- this party would be pretty dull without you around, sure." He hops onto Kezzem's shoulder and gives his hair a tug.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Monday May 1st, 2017 8:14:25 PM

"Do you feel different, Kezzem? You seem different," Shel stammers, not sure exactly what transpired over the past several moments. "Are you officially a paladin now?is it great?"

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Monday May 1st, 2017 10:14:13 PM

Gimp's words were apt. That filled Murphy with awe. Never did it enter his head that one day, Kezzem would turn towards the challenging goal of being an upright champion of righteousness. And, on this very day, that is what he has done.

Then Gimp the Imp tells Bliss that there is reconciliation between the former child harpy and the Lord of Life and Death. Not in so many words, yet... so.

After they unfade into the cave where wait seven goblins and six halflings, Murphy blinks. He hears Bliss and Mookie. He agrees with the raven, and smiles at what Shel says.

"It's a good thing you don't generally talk as much as I do, Kezzem, or we'd still be down there. Or over there. In there." He stops talking and walks over to give the newborn paladin a big embrace. "Welcome back to the living. I think you've chosen wisely, buddy."

He looks to the others who awaited their return. "Time to figure out how to get us ALL out of here, wouldn't you agree?" But he then returns his attention to Kezzem. "But first - any words of wisdom, Sir Kezzem?"

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Monday May 1st, 2017 11:30:56 PM

"I have many relatives," says Kezzem. "But I never had a family before. You guys mean a lot to me. It's...different. I'm...different. Because of you."



Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Monday May 1st, 2017 11:32:16 PM

yer hearts more good than mine Kezeem. Dunno if I could ever jus, follow the tenets of a paladin.

So, Sky looks around, still a little unnerved about this whole situation.

right, so now what.... He nods in agreement with Murphey

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Tuesday May 2nd, 2017 1:18:45 AM

MONDAY POST (apologies for the tardiness)

Lance's meditation is broken by the reappearance of the party. "Oh, hey! You're back. Did you-" he looks at Kezzem and raises an eyebrow. "You... are different. You used to look sneaky and now you look shiny. Did Gargul fiddle with you?"

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Tuesday May 2nd, 2017 6:09:57 AM

Alleah gives Kezzem a (soft-ish) punch in the arm "That's for getting yourself killed!" She follows up with another "That's for making us come and get you!"

Finally, Alleah puts her arm around's Kezzem shoulder and pulls him in close "And this is for coming back to us"

"So, how 'bout we backtrack the way we came in? There's still some commotion and the giants will be fighting amongst themselves for while. Before long they'll tire of that and look for the culprits."

"Let's go home"

Alleah is ready to leave.

Pressi (Melvin) - AC 21 (26), HP 58 (27/58), CMD 27 
Tuesday May 2nd, 2017 11:10:44 AM

(OOC: Goth Kezzem. Love it.)

Pressi laughs at Sky's comments regarding the tenants of a paladin. "Take it from someone who's required to follow such tenants. It's a lot more flexible than you might expect... I hope. Probably should check in with Domi myself now that I'm the team rogue again. Anyway, the big change is that when someone asks a question about his past, he actually has to answer. So get them in now, folks."

She gives a side eye view towards Alleah but moves on to hug Kezzem as well. "It's great to have you back, but... I'm going to miss the old guy, too. Going to be an adjustment thinking of you as the "by the book" one."

"Anyway, I concur that we should probably get going as fast as possible."

Bliss and Mookie (Cayzle) 
Tuesday May 2nd, 2017 12:58:53 PM

Bliss is eager to go too, although he has developed a bit of a hatred towards cannibals and would not mind offing a few more halfling-eaters.

But there are others than himself here to think about. "We have to get these former prisoners to safety first of all," he says. "I just hope the Second Breakfast Club can fix the tower so that we don't have to come out here and do it all again in a month."

He begins to shepherd everybody to get all the loot and people together and to make our way out of this horrid place.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d8=5 ; d8=4 ; d8=2 ; d8=5 ; d20+22=32 ;
Tuesday May 2nd, 2017 3:57:25 PM


Murphy concurs we need to leave soon. First, though, he asks about healing. "Several of our people are still wounded. Before we brave the giants, let us attend to that, Bliss - as well as have at least the sketch of a plan. Our goblin friends here, too, may have some insights." For the goblins, he reminds them of the pay bonus they'll receive once they get back through the thick of things. He does ask them what they figure is the best way out - fully expecting to get several contradictory responses, but, who knows? - one of them might have a good idea.

For Pressi, he taps her twice with his wand of CLW, healing 6+5=11 hp.

"Marching order, planned defenses, disguises and subterfuge. Friends, before we leave this cave, let's agree to those things - then go. As before - unless someone has a good case for me doing otherwise, I will bring up the rear, ready to respond as needed."

He pauses a beat, then adds quietly, "Keep in mind the wounded ogre mage who absquatulated a few minutes ago after alluding possibly to Uthvas Bethud, the necro-taxidermancer."

As plans are discussed, he takes out coils of silk rope, and begins making what some of his friends might recognize as some sort of harness - but of a larger size and rounder shape than he has fashioned before, with several small loops added along about a quarter of its circumference, and what look to be little rope ladders along two sides.

As soon as the group is ready to go, he accompanies them.

=============
Perception: 32

Active effects on Murphy:
Longstrider (+10 move on foot) 465.5 minutes
Mage Armor via Bliss (+4 AC) 45.4 minutes
Message via Bliss 24.4 minutes

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Tuesday May 2nd, 2017 3:58:45 PM


Akh! Left off the sentence with 2 CLW for Alleah - rolled for 3+6=9 hp healing for Alleah.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Tuesday May 2nd, 2017 4:54:01 PM

Flexible tenets, what ever helps ya sleep at night.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Tuesday May 2nd, 2017 5:01:33 PM

"I have ano ache in my joints," says Kezzem. "I don't think I can see out as effectiveness. Nevertheless, I would like to take the lead to protect you all. After all, what are they going to do, kill m3 again?"

Dm Shawn - goodbye 
Tuesday May 2nd, 2017 7:12:38 PM

The party arrives back at the caves.. some of the goblins and halflings jump at the site of the party. The cave is exactly how it looked when they left.

One of the goblins speaks up.. " When you came in.. the giants were looking to smash halflings. Now they are busy smashing each other. Why not do the same thing on the way out. "

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Tuesday May 2nd, 2017 10:08:44 PM

Shel nodded at the goblin. "Do you mean we need to squash giants and ogres out there or do you mean that all of us pretend to fight each other while we move away and make our escape? I bet it's the second of those two. I'm fine with that. I'm out of most of my flashy spells for the day anyway, so we might be able to escape without drawing much notice."

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Tuesday May 2nd, 2017 11:57:45 PM

Lance shrugs at no one in particular, content with his unanswered question. He joins the rear of the group as they make ready to leave the caves.

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Wednesday May 3rd, 2017 11:20:23 AM

"Excellent. Make it look like we're fighting, blend in, but get out quickly. No problems"

Alleah looks out the cave to see if the chaos is still going on

Bliss and Mookie (Cayzle)  d8+1=3 ; d8+1=2 ; d8+1=6 ; d8+1=2 ; d8+1=9 ; d8+1=7 ; d8+1=3 ; d8+1=9 ; d8+1=5 ; d8+1=5 ;
Wednesday May 3rd, 2017 11:20:34 AM


Bliss says he is in favor of taking down an ogre or giant on the way out, but he agrees to whatever the group decides.

He looks around at his friends [OOC: Are the current headers right regarding hit points? I'm assuming yes.] He sees that Alleah and Pressi are still a little more than somewhat wounded. "Oh, you guys need some cures." he declares. He gets out his Cure Light Wounds wand and taps them both ...

Alleah: Cures 4 charges, for 25 hp
Pressi: Cures 4 charges, for 22 hp

He looks at Kezzem and grins a sly grin. "Hey Kezzem! You're a paladin now, right? And none of us are much wounded or anything. And there is a chaotic mess of giant cannibals out there, right? Don't you think we should probably try to go kill some of those evil evil villains?"

Bliss turns to Shel. "Miss Shelly, you are low on spells, so you stay with the refugees and Mookie, close enough that we can help you if you get in trouble, but out of the line of fire of the giants. How's that sound?"

Bliss is getting excited. "Come on, everybody! Are we heroes or scaredy-cats? Let's rid the Wold of these cannibals, or at least some of them, and then retreat when we NEED to, not while we still have some good fight left in us!"

[OOC: removed 8 charges from my wand]

Pressi (Melvin) - AC 21 (24), HP 58, CMD 25  d20+14=31
Wednesday May 3rd, 2017 1:37:18 PM

Pressi breathed in slowly as various wand charges washed over her. While she lacked the heft granted by bears endurance, at least her wounds had healed up completely.

It had been a moment of embarrassment, what felt like a second battle to which she was at someone's mercy. Yes, Hairshirt was hardly a garden variety giant and he still needed to get in a lucky shot. But still, to simply go down even with all those buffs, to finally realize that she'd never keep up on the front lines. And now, she couldn't help but feel replaced. A monk that somehow seemed much sturdier than her. And Kezzem's a paladin now? If the team rogue switched to the front lines, then where did that leave her?

She was suddenly aware of the weight in her pockets. Her toolkit. Her past, beckoning again. "Guess you never truly let anyone get away, huh Waard," she said to herself.

"Ok," she said out loud. "But many of us used up our disguises long ago, so we're really going to need to play the part. Anyone who needs smokesticks or thunderstones, including goblins or ex-prisoners, come to me, and we can use these as cover. If anyone has obscuring mist or illusion spells, it might be time to break it out too. In fact, might be time to use up whatever's left."

(Perception 31 to scout a good path to leave or to put on a good show.)

---------

Mage Armor +4 (force) AC for 45 mins, replaces the +1 bracelets (+3)


Pressi (Melvin) - AC 21 (24), HP 58, CMD 25  d20+14=31
Wednesday May 3rd, 2017 1:37:18 PM

Pressi breathed in slowly as various wand charges washed over her. While she lacked the heft granted by bears endurance, at least her wounds had healed up completely.

It had been a moment of embarrassment, what felt like a second battle to which she was at someone's mercy. Yes, Hairshirt was hardly a garden variety giant and he still needed to get in a lucky shot. But still, to simply go down even with all those buffs, to finally realize that she'd never keep up on the front lines. And now, she couldn't help but feel replaced. A monk that somehow seemed much sturdier than her. And Kezzem's a paladin now? If the team rogue switched to the front lines, then where did that leave her?

She was suddenly aware of the weight in her pockets. Her toolkit. Her past, beckoning again. "Guess you never truly let anyone get away, huh Waard," she said to herself.

"Ok," she said out loud. "But many of us used up our disguises long ago, so we're really going to need to play the part. Anyone who needs smokesticks or thunderstones, including goblins or ex-prisoners, come to me, and we can use these as cover. If anyone has obscuring mist or illusion spells, it might be time to break it out too. In fact, might be time to use up whatever's left."

(Perception 31 to scout a good path to leave or to put on a good show.)

---------

Mage Armor +4 (force) AC for 45 mins, replaces the +1 bracelets (+3)


Dm Shawn - goodbye 
Wednesday May 3rd, 2017 8:08:03 PM

" Eh.. yeah.. that's what I meant. I never meant to just wear your costumes and walk out.. I meant fight yourselves out. Mean it the whole time." The goblin says.

" Can we get out of here?" Tomarin adds
" We are doing nothing to better our cause. "

The commotion outside is loud and noisy.. the fight is definitely raging.



Bliss and Mookie (Cayzle) 
Wednesday May 3rd, 2017 8:29:08 PM


Bliss says, "What are we waiting for!? Let's get out there! Move to the edge of the camp, get the non-combatants a clear path out, and turn and fight! Make our way out when we are too hurt to do more!"

Before the party leaves the cave, Bliss casts Reduce Person on the noncombatants. "This will help you hide and make you a smaller target. It does not even slow you down," he says.

"The Mage Armors should still be in effect since the last fight," he says. "But if you need one, let me know!" He taps Mookie and Sylvie.

Just before the fighting breaks out, Bliss drinks his potion of Protection from Evil and reads his scroll of Cat's Grace.

=====

Bolts in current clip: 5
Hero points used: 2 of 4

Spell Status: All cast, all expired, except cantrips.

Bliss: Mage Armor
Others with Mage Armor: Shel, Murphy, Mookie, Sylvie, and Sky's Tiger
Sky has Bliss's Hat of Disguise

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17  d20+13=33 ; d20+22=35 ;
Wednesday May 3rd, 2017 8:58:18 PM


"One more thing. If you see a large elephant appear in your midst, it's me. And this," he says holding up the harness he has been working on," will be the harness you can climb up on, and strap yourself down with. But let's see how far we can get without having to resort to elephant."

He puts his elephant harness in his haversack, hands to Pressi the money for payment to the goblins once they get to the exit from the valley, skin intact. In halfling, he says, "This is for the goblins once they get us to a relatively safe exit from the valley, one bag each, as we promised them. If I'm shape changed, I won't be able to pay them." [7 bags of 40 gold pieces, all in one big bag]

For the time being, he takes the hat of disguise from the party treasure, and makes himself look very goblin-like [disguise: 33 (nat 20)]. "Hey, call me Turfart," he tells the goblins. "I will complain that someone took my pinecone, and I want it back right now."

"All right, everyone ready?" Unless someone says they are not ready, Murphy heads out the cave with the others.

In goblin, then in common, he says, "I want my pinecone back, NOW - or someone is going to get his butt kicked!" as he heads back the way they came - threading his way with his friends to stay away from biguns. "I found my fattest grub, ever, right next to that pinecone!"

=============
Disguise: 33
Perception: 35

Active effects on Murphy:
Longstrider (+10 move on foot) 465.0 minutes
Mage Armor via Bliss (+4 AC) 44.9 minutes
Message via Bliss 23.9 minutes


Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Wednesday May 3rd, 2017 8:59:24 PM

"I still have a couple invisibility spells left I can cast today. I can also Haste us, if we want to be prepared to run like the dickens if it is too ugly out there. Other than hat, I'm ready, I suppose."

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Wednesday May 3rd, 2017 10:27:48 PM

Who is currently wounded? Just Alleah?

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday May 4th, 2017 12:00:18 AM

"Does anyone need anything carried? I can run fast. Really fast." He shrugs. "It's a gift."

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Thursday May 4th, 2017 12:03:56 AM

"Shel - if I turn into an elephant, haste me!" Turfart / Murphy suggests.

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Thursday May 4th, 2017 2:38:04 AM

Climbing atop Meko. Sky grins, you want your pinecone! I'll shove it up yer... Woah

Sky helps with Tarfarts trick as he and Meko run out of the cave, staying only slightly ahead of anyone in the group

Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 30/57 
Thursday May 4th, 2017 7:13:50 AM

Alleah still has her goblin disguise on but keeps her head low. With all the commotion the giants probably wouldn't care if she looked like a goblin, and orc, or a halfling. They were probably just looking for something to club.

Alleah moves as quickly as she can to stay with the party.

Dm Shawn - goodbye 
Thursday May 4th, 2017 10:16:37 AM

Ooc: If the party is waiting for the harness to be made, the spells from the fight have work off.

Pressi (Melvin) - AC 21, HP 58, CMD 25  d20+12=22 ;
Thursday May 4th, 2017 10:57:35 AM

Pressi shakes her head as Bliss spoils for a fight. "Son, with all due respect, let us not snatch defeat from what was quite honestly a narrow victory that could have been more devastating. We are not avengers. The mission is over, and if you decide to let your emotions get the best of you, you'll have to do it without me. But maybe you'll find a table to hide under." She softened a bit. "Look, I'd like to cut down as many as possible too, but we have duties beyond satisfying our blood thirst. With this army ended, we can focus on other priorities."

She prepared a thunderstone for throwing, a smokestick in her bandolier. Covering her face and activating her hat of disguise (Disguise 22), she began to carry out Murphy's plans and takes the goblin payments.

Readied Action: throw the thunderstone if anyone gets too close or threatening.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23  4d6=10 ;
Thursday May 4th, 2017 11:35:24 AM

"Here you go. Just don't tell....eh, nevermind."

Kezzem lays hands on the goblin Alleah.

Healing: 10.

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Thursday May 4th, 2017 5:39:16 PM


Okay - the harness is not fully finished. He only had time, then, to make the basic framework, and a rope with some loops along the back, and one partially done ladder down one side when it's time to go - rather than the full-fledged model. Murphy has made about six different harnesses for his different forms (though he has undone and repurposed them, not keeping earlier models), so he is used to making them, but it will not be as easy or useful as he had hoped. Trying not to slow up the party - and I already subtracted time from remaining spells to allow for some of the time he was spending on it. Let's keep the time as is, and he stows the harness as is.

Bliss and Mookie (Cayzle) 
Thursday May 4th, 2017 7:08:20 PM


As the group travels through the camp, headed to the edge of the chaos, Bliss says to Pressi, "Miss Pressi, if folks want to go home, then me too. I just think it is a shame not to fight when we are all in good health, and when these cannibals need to be taught a lesson about halflings."

Of course, he goes with the group consensus.

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Thursday May 4th, 2017 8:49:03 PM

Without a ready way to change her image, Shel will cast Invisibility on herself as the group exits the cavern. She didn't plan on fighting the entire army out there. They'd done their mission, and without leadership, she trusted that they would soon dissipate.

"We don't need to go looking for a fight. I say we try to get through with as little resistance as possible."

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Thursday May 4th, 2017 11:55:34 PM

Lance follows along quietly. He had been knocked unconscious when he was captured, and had little knowledge of what lay beyond.


Dm Shawn - goodbye 
Friday May 5th, 2017 12:11:41 AM

The group prepares disguises and spells and heads out into the turbulent warzone.

Right away they witness a rock smash a goblin.. just crushing him.

No creature pays any direct attention to the group but some defitnily notice the group of goblins and there halfling "prisoners".

Finally a stone giant moves towards the group.

"Hey.... hey... Goblins... give me one of those halflings . I'm hungry."

Murphy (halfling druid) disguised as goblin 'Turfart' (Kim) AC 20 HP 66/66 CMD 17  d20+10=28 ; d20+22=36 ;
Friday May 5th, 2017 1:10:26 AM


[Um - all the halflings are hooded, as established back in Hairshirt's cave. Sky cut up the ice/frost giant's clothing to make them rough cloaks / hoods to make it tough to tell their race.]

Goblin Turfart (Murphy) with a goblin accent, says in common, "These are not YOUR snacks, stone giant. They are due elsewhere. There's a whole bunch of food in Hairshirt's cave, though, and he's not eating it." If the giant moves in his direction in an aggressive fashion, Murphy takes evasive action slightly away from the group to draw him away from the halflings. If he moves toward the halflings, he casts expeditious excavation centered about 5 feet in front of the stone giant, filling the air in a 15'x15' area with dirt, dust and debris, obscuring the giant's vision, located so as to be between him and any vision of the fleeing group. Only if he moves toward the halflings.

If not, and he's not pursuing Murphy, or other members of the group, but just talking, then Turfart will continue talking with him, directing him back toward the stone giant leader's cavern. [b]"No joke. There are tons of meat to eat back there. Grab a few of your friends and go feast. Or pig out by yourself."[b]

===============
Diplomacy: 28 (unless someone else aids another, in which case higher)
Perception: 36


Bliss (AC24, HP56) and Mookie (Cayzle)  d20+12=17 ; d6+5=11 ;
Friday May 5th, 2017 6:40:59 AM


[OOC: Bliss is not disguised nor has he made any stealth checks, so he at least is out in the open.]

"Hey! I'm no snack, you big stupid cannibal! Eat a bolt!"

He fires at the Stone Giant, hitting AC17 for 11 damage.

"That'll show him, Kid!" says Mookie sarcastically.



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57  d100=71 ;
Friday May 5th, 2017 7:27:01 AM

"Really? We can't move more than a few yard before someone wants to get us back into a fight?"

Alleah looks to resolve things very quickly...

"These are'nt the halflings you're looking for" Alleah says as she slowly waves her hand past her face "We can go about our business. We can move along"

------------------------
Leyline check: 71 = Pass. Cast Lesser Geas on the Giant. Will Save vs DC20 or follow Alleah's May the 4th themed instructions :)

Pressi (Melvin) - AC 21, HP 58, CMD 25  d20+7=17 ; d20+18=30 ;
Friday May 5th, 2017 9:52:09 AM

Pressi didn't know who she was angrier at. The giant that couldn't possibly leave well enough alone. Bliss for not having enough blood. Alleah and Murphy for seriously thinking that this world would actually allow them to just go home. Herself for being what she once accused Shel of, for being so tired of all this that she can't even bring herself to make yet another attack. She decided that she was angriest at the gods, who clearly lied to her about how she could be anything she wanted and then threw reminders otherwise with sadistic glee without even a break to rest.

Deciding that the stone giant is properly distracted by everyone else (Bluff 17 to aid another if not), Pressi dove forward to the nearest concealment, preparing for whatever comes next. (Stealth 30. May have -10 penalty.) If Domi was watching her now, she thought bitterly.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Friday May 5th, 2017 3:31:38 PM

Kezzem falls back on old instincts and attempts to bluff.

"We'really not goblins, we are halflings in disguise. I mean goblins. Goblins disguised as halflings? So you don't want to eat us maybe?"

"Oh Gargul, what have you done to me."

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Friday May 5th, 2017 8:13:39 PM

Invisible Shel noticed the strange reaction from Pressi. Shel didn't know it exactly, but she shared some similar feelings with Pressi right now. She moved next to the woman and cast Invisibility on her as well. "We are invisible .... we can sneak out of all this fighting right now. One of those giant stone will end up killing one of us, if we don't get out of here now!"

Sky & Meko (Marty) HP:61/61; Ac:22 & Meko HP:42/42 Ac: 18(MA:22) 
Saturday May 6th, 2017 12:22:38 AM

Sky smiles as the stone giant Asks to eat us.

Then the bolt slams into him, the smile becomes a grin. He pulls out his bow, knocking an arrow.

Your looking for the meat in the cave, you don't wanna eat us


The Last Goodbye - Dm Shawn  d20+3=17 ;
Saturday May 6th, 2017 12:24:17 AM

The stone giant seems not to care what Murphy says.. and takes a step forward. Bliss' bolt flies past the the giants head. Just missing.

" That was stupid.." the giant begins before stopping in its tracks at Allah's command.

" Okay.. I'll do that. "
.
With that the giant turns around and walks away.

Pressi was angry at the whole situation and Shel sensed it, and cast an invisibility on her to make them both disappear

Kezzem thinks of his old ways and plans on bluffing before realizing his new path.

The rest of the way is of little action. No more giants make any moves on the group.. and in fact they see a few spots where ogres or orkswork in a group to take down a giant.

Finally they get to the ridgeline, and out of site of the battles.


Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Saturday May 6th, 2017 3:09:30 PM


"Whew!" says Murphy as they arrive at what seems to be a point of relative safety following the running of the gauntlet of the valley of the gathered giants. "Thank the heavens we all made it through intact. All present and accounted for, right?" he asks, taking a census.

"So, we have Bizig, Gutplug, Scabby, Knockhead, Bungleak, and Socket among the goblins. Lance Foxwell, Eberulf Bottin, Elsia Boffin, Sarama Shortbutton, Odger Twofoot, Yodo Proudbottom, and Tomarin Earthshanks among the halflings freed from the giants.

"And, for Humble's Sword, Shel Kromnite, Alleah Highhill, Bliss, Mookie the raven, Pressi Silverglove, Sir Kezzem Blacklyng Quickfoot, Terimus Skyland Underhill, Meko the grey wolf, and I - Murphy Leafwin Pipewood."

He pauses. "Pressi will keep our promise to you, our goblin allies. You did very well. May the gold you have earned help you out. I consider you our friends. If you want to travel with us for a day or two, you may, or, go your own ways, as you wish."

To the Sword and the other halflings, he says, "Let's keep going, and find a place to rest after we put some distance between us and this ruined valley. Unless you think we should stay, and cause more problems among the giants. I don't know whether Uthvas will somehow try to get someone to pursue us - or somehow send someone ahead to set an ambush. My vote, though, is to return to the valley."

If there is time as people discuss options, Murphy will spend a little more time developing the harness he began to make earlier. Still may proove useful.

He turns to Lance. "Any interest on your part, Lance, on the notion of joining up with us, Humble's Sword?"

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Saturday May 6th, 2017 6:23:38 PM

"Wait, your middle name is Leafwin?" asks Kezzem. "Are you sure it's not Longw...eh, nevermind.

Seriously though, as much as I would like to find Uthvas and smite him and his not-so-little taxizombies, I have to agree with Murphey. We need to get all these halflings and goblins out of here first."



Alleah -- RobC -- AC 19/13/17 -- CMD 13 -- HP 57/57 
Saturday May 6th, 2017 11:18:31 PM

With sage-like wisdom, Alleah announces "Enchantment spells can have a strong influence on the weak-minded" "That and a little help from Wardd, of course"

"I am most certainly in agreement that we return to the valley. We need to let them - and the elves and dwarves - know what we found"

Shel Gerald--AC 18/16/14--CMD 17--HP 51/51 
Sunday May 7th, 2017 5:58:04 PM

"Yes, heading back to the Valley is the best plan. We need to check the progress the wizards have made on the tower, heck maybe they have found some way that we can help somehow? But nonetheless, reporting to everyone is the first move we should make."

Lance Foxwell (Tanner) HP 85 -- AC 26/26/19 -- F+11 R+15 W+12 -- CMD 27 
Monday May 8th, 2017 1:16:01 AM

FRIDAY'S POST

Lance turns to Murphy. "Sounds neat. You guys have a dental plan?"

Murphy (halfling druid) (Kim) AC 20 HP 66/66 CMD 17 
Monday May 8th, 2017 2:07:48 AM


"Well, Lance, if your teeth get knocked in, we can try a cure light wounds. You're on your own for cavities, though," Murphy responds.

Pressi (Melvin) - AC 21, HP 58, CMD 25 
Monday May 8th, 2017 10:42:36 AM

To the team, "I really was just trying to position myself better in case of an attack. Really." It was going to be difficult to figure out this new fighting style or to sufficiently swallow her pride. (Though she did discuss with Shel the use of an invisibility spell in a fight, perhaps in the middle. She'd have to drop back and then forward, but for one more sneak attack...)

Paying the goblins the rest of what was promised, she agreed that there didn't seem to be any point staying or attacking (although, they could set up ambushes to pick off giants one at a time). The giants didn't seem to have anything in the way of strategy or resources, so finding another high profile target seemed off the menu. And it isn't like they had any idea if Uthvas was even on this plane.

"By the way, Kezzem, am I actually going to have to teach you the Lawful way to lie? Hoenstly, you didn't even try an affect of indignation."

Bliss (AC24, HP56) and Mookie (Cayzle)  d20+18=23 ;
Monday May 8th, 2017 11:12:22 AM


Bliss says to Lance, "You should definitely join us, so that we can help you find your fox!"

The shadowdancer agrees that it is time to head for home. He changes Silvie back into a figurine and stows her away.

He keeps alert as the group travels for stray ogres and giants: Perception 23.

Kezzem (BrianW) - AC 22, HP 90/90, CMD 23 
Monday May 8th, 2017 2:59:58 PM

"There is a lawful way to lie?" asks Kezzem. "How does that work?"

"You know what, it doesn't really matter. Lying just doesn't seem worth it anymore if we all end up dead anyway."

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