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Crescent Valley Competition
Introductions


DM Kent 
Tuesday June 11th, 2013 1:39:22 PM

Welcome to the Humbles Ford Game


As the weeks before the Crescent Valley Competition wind down, the atmosphere in Humbles Ford begins getting more electric, as groups from all over the Valley, as well as halflings Wold wide, begin showing up in town. Both inns and the boarding houses are full to the brim, and most available rooms in many of the private homes have been let out to visitors. Even two tent cities have popped up in the south eastern field by the river and the field between the North Tower and Flower Temple.

There might be more people in Humbles Ford than have ever been there. Every night there are partys and get togethers with lots of food and drink and of course song. Of course with all of this influx of people there is also an increase in small brawls and petty crime, but for the most part things are extremely civilized and light hearted. For the Valley has come to celebrate and commemorate the final defeat of the Great Big Uns and the construction of the "Towers" that keep them from the Valley.

Along with all the other teams from the valley and even one team of outsiders, this year it appears that Humbles Ford will be represented by two teams of competitors. One team, The BadApples, is competing for their second time and are fairly heavily favored.

The second team, is well, how does one say it, kind of randomly put together. All of the group members, of course, have known or at least known of the others' existence, as they all live in Humbles Ford. Some may have even studied or worked together at times, and all have had run-ins with individuals from the BadApples at one time or another.

Months ago, each of them had placed their names on a list as being available to fill open spots on teams if needed. But as the final deadline approached and no openings were available, they all came together outside of the competition's office and decided they should form their own team for the games.

This meeting will serve as your introduction to each other

(OOC: For the time being to keep things rolling you may post as often as you need to respond to others' questions etc. David or I will post at least once per day during this time to fill in pertinent info or answer questions, etc. Once the game begins we will begin the one post per person per day rule, Though there may be exceptions to that as well.)

DM David 
Tuesday June 11th, 2013 10:00:57 PM

ooc: Welcome to Humble's Ford, halflings! I look forward to starting a great, new campaign with all of you!

Murphy Bumblebee Leafwin Pipewood (Kim) 
Wednesday June 12th, 2013 6:55:35 PM

Rising early, and carrying a good-sized bag and a tiny table with folding legs, Murphy takes a younger brother and meets up with a few friends for a quick and refreshing dip at the ol' swimmin' hole a ways upstream of the bridge. After drying off, he and little brother head over to the tents. Once there, he sets up the little table, opens up the bag, and displays round loaves of bread.

"Mornin' all! Come well to Humble's Ford! Enjoy a good start to a tasty breakfast. Getcher bread surprise! Bread surprises! Two coppers for the smalls, and four for the larges."

This towheaded young adult halfling stands 3'8" - tall for the area, and wears sturdy brown overalls and a red shirt, feet bare of all but sandy hair. Below his wavy hair and freckled nose is a gap-toothed smile - like that of some of his siblings. Younger brother has auburn hair, also wavy. Murphy slaps his brother's hand as the younger's extended finger aims for his nose. "They won't want to buy them if they see you pickin' your nose, kid," he whispers.

DM David 
Wednesday June 19th, 2013 9:42:18 PM

ooc-We're forming up halflings! The beginning of an epic adventure will be starting soon!

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Thursday June 20th, 2013 12:06:25 AM

Hazel, as he is known, is a Ranger at heart, feeling more at home under the starts next to a campfire that inside a burrow. He likes beer less than usual for a halfling, loves to hunt his own meals and swim naked in rivers and ponds.
Part of his problems is that he is an illegitimate child. His Mother, Florence Danderfluff LaRue got pregnant at a very young age, and no one accepted the responsibility. She has since got a new life, now married with two small children, and having little and strained contact with her first child.
Hazel has tried to live by his own means, and even as in good contact with the rest of his family he tends to spend many days in the forest, helping his fellow rangers, and trying to combat the druids that harass them.
He thinks that hunting is the natural way to live in nature, and Halflings are no different than any other hunter, as wolves or bears, and to think otherwise is foolish.
Very hirsute for a Halfling, with Mutton Chops of deep brown hair on his face, very hairy feet and hair covered forearms and legs.
Image: https://docs.google.com/file/d/0B3remN6x6UdMMEp6YlFqMF93UFU/edit?usp=sharing
Character Sheet: https://docs.google.com/file/d/0B3remN6x6UdMZjhNc3VUMEcwNU0/edit?usp=sharing

Murphy Bumblebee Leafwin Pipewood (Kim) 
Thursday June 20th, 2013 1:11:11 AM

Murphy, a druid, concurs with Hazel that hunting is a natural way to survive in the woods. His Aunt Nilli, who trained him in his adventuring profession, is omnivorous. She is fine with whom she deems reasonable hunters. She does not abide those who enter the forest with wanton destruction in mind.

But selective harvesting of trees, or hunting game for food, done properly, are not cause for conflict. Now, Nilli does not represent all druids... there are differing schools of thought among them. The DMs know more about this, though, and no doubt such will come up as we adventure along.

Another Crescent Valley halfling ranger lived with his father in the Culverwood forest, and raised horses in a meadow within, but near the edge of the forest.

Hazel probably had troubles with some of the mean druids. Some of them are not too keen on having halflings flitting about in what they consider their domain.*

* [Stuff I say about this area is based on past events within CV and Culverwood. As those events are 5-10 years in the past, some changes may have occurred, and the DMs and CDM have full rein over How Things Are Now.]

Murphy Bumblebee Leafwin Pipewood (Kim) 
Thursday June 20th, 2013 1:28:06 AM

On swimming in the 'ol swimmin' hole: In years past, there were a few swimming spots along the river. DMs - any help in siting them for us? I know one was a bit upstream of the ford by a few hundred yards, with a few trees - and a knotted rope to swing on from shore to water. We had to replace it once in a while when it got old and broke.

Also, the Leafwin Pipewood family had a burrow which was fairly expansive (not as big as the mayor's place, though) - with about ten or twelve kids, elbow room was needed. Also they have an adjacent shop for the family business - making musical instruments and toys, also smoking pipes. Mostly woodworking, with a bit of metallurgy, and use of skins, sinews and such for drums and string instruments. Where would be a good spot on the map for their home and workshop?

Murphy helps to keep bees - he specializes in bumblebees - useful to keep crops fertile, and for making honeymeade (or honey mead, as you will). Should he have the hives near the family burrow, or out along the edge of the farms?

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Thursday June 20th, 2013 12:05:17 PM

What does the Leafwin Pipewood family thinks of having a friend spend time with them? I mean Hazel could use a friendly family, now than his are "complicated".

So Murphy and Hazel like the forest and swimming, are they childhood friends, then?

Do you have Murphy Character Sheet available?

Murphy Bumblebee Leafwin Pipewood (Kim) 
Thursday June 20th, 2013 2:45:24 PM

Oh, sure, they'd be happy to take Hazel in. 'Complicated' is nothing new to them :-)

I could see them being childhood friends, sure. Let's make up some background stories together.

DM David 
Thursday June 20th, 2013 3:15:09 PM

Do you guys know how to link your character sheet to your header? If not, please explore the topic on the Woldipedia or ask Jerry/Cayzle. I'm not very technically inclined.

Once you do it, anyone can click on your name to bring up your sheet. Please make sure it is "open to all" to read.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday June 21st, 2013 2:24:02 AM

Corsario - I have been trying to use the sCoreForge spreadsheet you pointed out for putting together Pathfinder characters. It has blown up on me multiple times. I guess that Excel 2013 just can't deal with it fully. Will try it on a machine with Excel 2010.

Will try to get Murphy's CS fixed in the next few days... sandwiching that in among a myriad of other tasks. However, such as it is, you can find it here: https://docs.google.com/file/d/0B_xYydxjVu_WTFNHMTJxTmFGeW8/edit?usp=sharing

David - I just asked the question in the LnB about linking info in the header. I used to know, but it's been years, and the full syntax eludes me at the moment.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday June 21st, 2013 2:40:03 AM

Bob 'Hazel' Danderfluff LaRue may be a relative of sorts to Podo Danderfluff Pipewood, a monk and Walker of Domi, last time I checked. Podo has roots in Humble's Ford and Hovel, both, I think.

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Friday June 21st, 2013 9:15:43 AM

I have to say the spreadsheet is slow to update sometimes. If it starts to "behave" I save it, close excel, and open it again. That does it.

Good idea to ask for the syntax. Let's start to learn the ropes of this place.

Shel Breezelee Kromnite (Gerald) 
Friday June 21st, 2013 9:44:40 AM

Shel is a tiny, even for a halfling, cute sort with a certain something about her, drawing people to her. She has a bit of magical ability, with her mother's side having several wizards in the family, including a relative, who is a member of the Second Dinner Club. Unfortunately, much her family's consternation, Shel's power isn't quite fueled by hard study...it's more innate. This talent, which would be celebrated in most families, is a bit of an embarrassment to hers, so it isn't talked about very often.

Personality wise, Shel is always excited to take on new things, but she has a bit of a lack of focus, so she is always looking for the next new thing to come along.

[ooc]DM, I'm not a computer guy either. I sent Kim a copy of my character sheet, so hopefully he can post a link to it here.[/ooc]

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday June 21st, 2013 2:03:54 PM

http://www.woldiangames.com/Woldipedia/index.php/Technical_Issues

That is the page to look at for formatting (including how to set up hyperlinks).

Shel Breezelee Kromnite (Gerald) text 
Friday June 21st, 2013 2:28:35 PM

Test to see if I can link the sheet in my title...

Flimsipond "Hin Billy" Williewhim 
Friday June 21st, 2013 5:11:18 PM

Yonder strides Hin Billy. Yes, Flimsipold Williewhim, as hairy and as proud as he is tall - for a lilun, anyway; a gingerish and very freckled fellow, with a straw hat of an almost comically large brim, and suspenders that far to good to go well with the rest of his raggedy self. Maneuvering an over-sized mandolin, which he always makes sure to accentuate is a whole octave better than any other of its kind, Hin Billy is jovial and full of energy. Wearing a tight leather jerking that matches poorly with the rest of him, his belt hangs precariously under the weight of a longsword he claims was a verybigun's toothpick - presumably how he chipped his incisor - and that of a quiver. Strapped to his backpack is a short bow he calls Barnie.

Flim has, for more than ten years, tried to make a name for himself in the local music scene. He first founded the "Backburrow Boys", a five person group along with his four cousins: Bim, Nim, Tim, and Jim. Only later did they realize the potential connotations of the name, and disbanded shortly after due to being unable to settle on a name; "The Williewhim Five", "New Hins on the Burrow", and "Hin'Sync" were the most notable efforts. Ever since then, Flimsipold has been performing under the name of "Hin Billy", over the years he has composed multiple tunes for and about Mulberry DrinkWater.

Odo Barfoot (Matthew) 
Friday June 21st, 2013 7:22:30 PM

The fat, slow-eyed swordsman trundles into view. One hand rests upon the pommel of a slim longsword sheathed at his belt, the other runs over his too-soon-balding scalp, and the rotund traveller lets out a weary sigh.

Now well known as the freelancer of choice among Crescent Valley's most frugal circles of employers, Odo once lived a simple life himself as an accountant's apprentice. Then, not five years past, he was suddenly struck by the notion of adventure and set out with naught but a poignard purloined from a prevalent prig and a large pouch bulging to the brim with his life savings.

Then the five years past, and Odo found himself back in his old hometown of Humble's Ford, his moneybag and hopes deflated to but a fraction of their original size and his head sagging in correspondence with his belly. This for Odo knew that he would never leave the Crescent Valley. Not that he couldn't, mind you - what gold he had left in that shrunken pouch of his could pay for passage off and away from there a countless dozen times over, but it was the principle of the thing. Never would he stride alongside a merchant's caravan headed for greener markets, nor be sent on a perilous quest to seek and do away with a great and far-off evil which threatened the safety of the Valleyfolk. No, not that. And too he was passing his youthful prime, and looked to most as he already had passed it.

But the competition, maybe, possibly, perhaps, could change his fortune. The four years past the swordsman had missed the opportunity to attend; the first, second and fourth years he had contractual obligations to attend to, firstly to Brum Hummelworm, a young man who happened upon a pack of feral housecoats in the Highlands; secondly to Madame Williewhim, the refined country belle in the transportation of her finest overly-fermented apple hooch from a secluded shack in the Red Hills to the market in Hovel; and fourthly to "Lord" Farbough, a strange old hin who was attacked by what he believed to be a bear, but in truth turned out to be a rabid dog. Odo can't quite remember what happened on the third year, but seems to recall that ample amounts of sour wine were involved.

This year, though, he was well prepared and ready to compete. Of course, he still needed to find a team to participate with.

[OOC]: Apologies for taking my time posting here, was a bit confused as to what I was meant to be doing (and still not 100% sure). Hopefully that's my sheet linked properly, though.

Kim 
Friday June 21st, 2013 7:24:12 PM

I love Hin Billy's introduction! So, cool, we have a bard among us.

Now, who is that behind the keyboard who is playing Flimsipond?

Flimsipond "Hin Billy" Williewhim (C. Neagu) 
Friday June 21st, 2013 7:29:01 PM

That would be me, still getting the hang of this place.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday June 21st, 2013 10:47:10 PM

OOC:

We've had a Podo (monk/walker), and an Olo (a cleric) - halflings both, in Crescent Valley. It's nice to have an Odo - and a devotee of Ffloy, to boot! Terrific writeup, too

Would Odo like to join us at the ol' swimmin' hole?

Murphy Bumblebee Leafwin Pipewood (Kim) 
Saturday June 22nd, 2013 3:51:41 AM

OOC:
Cătălin - Do you have family from Romania?

Back to the game: Oh, DMs, do we have some idea the nature of the games? Especially since Humble's Ford has staged them before? Just to give our characters something to talk about as we wait to get underway...

Swimming: Murphy loves to swim. He can do the trudgeon (combination of sidestroke and crawl - with legs doing a scissors kick); sidestroke; the fishy-fish (arms at sides, legs together at thighs, knees, calves and ankles, and undulate up and down, using the kick to bring the head up out of the water for breathing); the lazy frog (elementary backstroke); the frogger (breaststroke); doggy paddle; corkscrew (the crawl rotating from face up to face down, continuing around to face up, etc.); and he can approximate the heaving monster (butterfly), although that is the one stroke that wears him out if he keeps it up too long. He can cross the river with it one way, but has to rest if he wants to use the heaving monster on the way back. Otherwise, he can go back and forth for quite some time.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Saturday June 22nd, 2013 4:03:28 AM

Urp - this board does not like Unicode characters. The question about Romania was for Catalin, not "Căt&259;lin" Sorry!

Flimsipond "Hin Billy" Williewhim (C. Neagu) 
Saturday June 22nd, 2013 6:13:25 AM

I actually live in Romania, sir! Why, do you have relatives or acquaintances here?

Shel Breezelee Kromnite (Gerald) 
Saturday June 22nd, 2013 9:02:58 AM

[ooc]Wow, Romania, huh? This is definitely a global game! Can't wait to get started when everythign is ready...[/ooc]

Odo Barfoot (Matthew) 
Saturday June 22nd, 2013 10:27:17 AM

Odo isn't much of a swimmer. Often, though, in his youth the then full-haired halfling could be seen leaping from edge or rope into the pool; a graceful somersault or airborne pirouette followed by a less than elegant "KER-SPLOSH" as he hit the surface, drenching onlookers and disrupting those already swimming. Odo'd then spend the rest of the time floating about on the surface before leaving abruptly when he had to return to work.

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Saturday June 22nd, 2013 1:27:19 PM

Hazel, as any good Ranger, learn how to swim seeing the bears do it. As big as they are, bears are able to swim with grace and speed, if not with much style. That is Hazel, swimming with his head out of the water while padding the water with both hands and feet in an awkward but effective movement.
And he is silently proud of the time he is able to hold his breath.
Hazel Portrait

Murphy Bumblebee Leafwin Pipewood (Kim) 
Saturday June 22nd, 2013 8:58:36 PM

No, Catalin, no relatives in Romania (that I am aware of). I used to live in Russia, though, and became acquainted with a few Romanians in St. Petersburg, and a few gypsies who had lived in Romania. Am more so, though, lightly acquainted with Romanian wine - available in many kiosks.

I speak Spanish, and a very little amount of French, plus some Russian. I thought Romanian would be interesting to learn, as a Romance language. What languages do you speak, in addition to the two you have demonstrated here?

Is your email the 'Dev Dev' one? Am trying to sort through who has what email address.

By the way, it would be cool to listen to a mandolin 'a whole octave better than any other of its kind'! It is good to see a bard who has a (unique) way with words.
---------
Glad to see that Odo, if not much of a swimmer, is a competent floater, and excellent diver, though the surrounding swimmers might dispute the excellence of his entry!
---------
Gerald - looks like you got the link syntax down.
---------
So, Corsario - how long can Hazel hold his breath, anyhow?
---------
And, everyone - one free bread surprise, on the house (the Leafwin Pipewood house, that is)!

Flimsipold "Hin Billy" Williewhim (C. Neagu) 
Sunday June 23rd, 2013 3:02:20 AM

I'm amazed it's Romanian wine that's available in kiosks and not tsuika, that's our good old traditional drink. It will burn your throat so good you'll eat onions to wash it down, hold down the tears.

I only really speak these two languages, Romanian and English. I've also been studying French extensively over the years, but it didn't really stick. Romance languages in general are quite similar, though! It's no rare sight to see an Italian and a Romanian speaking their respective language and still understanding each other.

And yes, that's my e-mail.

So are you Russian then, tovarisch? I'd really like to learn the Russian language.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Sunday June 23rd, 2013 5:53:32 PM

Never tried tsuika. Actually, I do not drink much - and two servings of whatever is my absolute max - usually I'll drink 1/4 - 1/2 of a drink. I like the taste (and don't drink things where I do not find the taste pleasing - never alcohol for alcohol's sake).. A few family members had real drinking problems, and long ago I resolved not to carry on that tradition.

I, tozhe, ya nye russkiy. Ya americanyets. [And also, I am not Russian. I'm American]

Was born in Seattle. But I very much loved living in Russia - though living there can be tough.

I've chatted away with Brazilians, they speaking Portuguese, I speaking Spanish. Tougher to understand folks from Portugal - the language there has diverged from Spanish farther than the Portuguese of Brazil. I can understand Italian somewhat, and French somewhat, Catalan better.

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Monday June 24th, 2013 11:21:50 AM

From Hazel's memory lane:

Once, while swimming with Murphy on a pond, they made a contest to see how long they could hold their breath. Hazel grabbed a lungful of air and gently put his head in the water.

His idea was not to fight the urge to breathe, but to let that urge pass, and ignore it, as if it was something that the water could carry again. After a minute he started to feel the urge to get his head out. He ignored it and concentrated in the movement of the water, the temperature of it on various parts of his naked body, the feeling of the sun on his skin.

After a couple more minutes he felt the urge again, now powerful and urgent. He felt his muscles tense and his throat convulse hoping for air. He thought on a sunny day, the grass green and the flowers in bloom. He thought of what would he like for dinner. He let the urge pass over him and go away. He refused to raise his head and get some air.

The urge passed.

He was floating, gently, on the pond.

He didn't need to breath anymore.

The got scared, and quickly get out for air.

He had never tried to last that long underwater since. But he knows that if the needs arises, he can do it.

DM Kent 
Monday June 24th, 2013 12:52:55 PM

Hey everyone love the posting I am seeing so far.

We got two more players this morning so, we now have 7 official players for the Humbles Ford game. Which leaves us with 2 final openings to fill and then we can officially start the game. I can't wait. I am actually on vacation this week, and back on Wednesday at which time David W and I will start vetting character sheets. (of course David you may start without me if you like :>).

Anyway as soon as we get our last two players and they at least get their concepts in to us we will start the game officially.

I am effectively computerless as I am in the mountains and drove 8 miles into town to pay to use an internet café computer so please don't feel like I am ignoring you.

DM David 
Monday June 24th, 2013 4:04:21 PM

Please make sure your character sheets are completed. I'm going to start crunching the numbers so we can approve them and get started.

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Monday June 24th, 2013 5:19:32 PM

OOC: I'll get my last changes and equipment ASAP... maybe tonight... I'll let you know.

Eral Sunstrider the Orphan 
Monday June 24th, 2013 6:42:25 PM

Into town strides a smaller brown eyed Halfling. Carrying a small mace and a symbol that looks like an Anvil with a hammer in front of it. It looks to be carved from wood. A quick glance most could notice he is very hesitant and does not seem to be used to this area. When getting closer some will notice his green eyes. He is very hesitant to start conversation with strangers but if approached he will gladly talk about his past and his dreams.His mother left with his uncle when he was a baby and he was raised by his father until he was 17. At the age of 17 his father unexpectedly died. Upon that time he was taken in by the local temple warshipping Domi where he stayed until he heard about this years Competition. He was 33 by this time and decided it was time to leave the Temple to search for his Mother if she was still alive and to try to show his courage to Domi. Now all he has to do is find a team to be able to prove himself.

OOC: I will work on finishing my character sheet tonight.

DM David 
Monday June 24th, 2013 6:55:55 PM

Coming together nicely HF!

Two things. Please include your first name on your character header. Also, please include your name and email address on your character sheets.

CDM Jerry 
Monday June 24th, 2013 8:18:24 PM

Checking in. Feel free to go back and forth from "in character" to "out of character" as you are doing until we officially start. Kent and David will go over how they want you to organize your posts when the time approaches.

Once the game starts, we do tend to stay mostly in character and separate the in character part from the out of character part. When in combat, you may list AC in the Post Name Field if you want.

I tend to post my in character stuff first, then draw a line and list any OOC info I may need to list for the DMs convenience. I'll do an example post next so you can ask questions if you wish.

Tomwise Stinkyfoot [Jerry] AC22  4d8+8=20 ;
Monday June 24th, 2013 8:33:05 PM

Tomwise, seeing that Murphy took the brunt of the dragon's breath, moves to stand behind him. He then pulls out his healing wand and touches Murphy with it [Cure Serious Wounds Wand] for 20 hps.

"There you go my friend. I'll restore your Con as soon as I can."

He peers hesitantly at the dragon and then realizes that he's showing how scared he is. 'Don't let it show,' Tomwise thinks to himself. 'Never let it show."

"Hey ugly dragon! Your breath stinks worse than my feet!"

-------------

34 of 34 hps.[current total]
Bless has between 3 min. left]
Sanctuary has 5 rounds left
Shield Other on the mage has has 4 hours left
Tomwise still has 2 points of temp strength damage affecting him.
[Sent email, DM David, asking about the amulet the dragon is wearing.]
[Sorry, messed up and rolled the wrong dice first time.]

CDM Jerry 
Monday June 24th, 2013 8:34:07 PM

So does that kinda make sense? Luckily, we're 1st level and the "detail" builds gradually. :)

The idea is to limit the OOC to the minimum possible. The story is easier to read that way.

For instance, you don't need to list your entire spellbook, for instance. It is helpful for the DMs; however, to list ongoing effects, durations, etc. for them.

Note I didn't list the number of charges left on my Cure Serious Wand. I just changed it on my character sheet. Same with spells.

Some DMs even want the spell durations kept on the PC sheets. We give the DMs leeway, within reason, for the amount of details they prefer to be listed on combat.

I tend to fall on the more conservative side and prefer the info to be on the PC sheet when possible.

There is a "box" to select if you need to send a private post to the DM. However, know that all DMs can read those posts.

Email works best for questions and concerns about something the DM decided the previous round,etc.

Shel Breezelee Kromnite (Gerald) 
Monday June 24th, 2013 10:08:24 PM

Sounds great. I can't wait for the game to get rolling. I've still not mastered the character sheet yet, but Kim is assisting me, so hopefully tomorrow, I'll have my corrected sheet in my link.

Sam: 16/12/15 -- CMD 13 -- HP 50/50 (David) (expeditious retreat) 
Monday June 24th, 2013 11:27:38 PM

Here's how my Forged PC's header looks. "Expeditious retreat" is an active spell.

Bob Danderfluff LaRue (Also Known as Hazel) - Corsario 
Tuesday June 25th, 2013 9:57:00 AM

16/12/15 are Saving Throws?

Alouryn Buttercup Bumblebottom AC: 17/14/14 HP: 8/8 
Tuesday June 25th, 2013 1:53:53 PM

Testing my header

Alouryn Buttercup Bumblebottom AC: 17/14/14 HP: 8/8 
Tuesday June 25th, 2013 2:18:33 PM

It's early Saturday evening and people are filling up the Dancing Pig. Not many have strayed to the dance floor yet but most male eyes are on one local beauty named Alouryn. She has been dancing steadily since she finished her supper meal with her colourfully decorated staff and psychedelic patchwork pants. Her long red hair flows over her face hiding her striking green eyes and freckles. Her blouse is fully buttoned however, for a Priestess of Flower does not encourage lust. As the song changes Alouryn looks around the room carefully before announcing, "Now is anyone going to join me up here or do I have to do all the dancing by myself?"

Alouryn Buttercup Bumblebottom AC: 17/14/14 HP: 8/8 (Vaughn) 
Tuesday June 25th, 2013 2:38:14 PM

"Bob Danderfluff LaRue! You have some agility in those bones - come on up here!" Alouryn gently guides Hazel up from his seat. "Play something fast HinBilly!" Alouryn leads as the music picks up but assures Hazel he's doing all the work as the two begin to flow merrily across the dance floor. Patrons begin to clap along as the bard increases the pace of his song. Bob and Alouryn are hard pressed to keep up with the music but they make it to the end of the song before collapsing on their bottoms in the middle of the dance floor. "Now that's better than sitting in yer chair isn't it Bob?"

Shel Breezelee Kromnite (Gerald) 
Tuesday June 25th, 2013 3:19:39 PM

Trying again with my updated sheet.

Shel Breezelee Kromnite (Gerald) 
Tuesday June 25th, 2013 3:24:20 PM

Finally got it lined out! If anyone doesn't realize it, Kim is totally awesome. Thanks for all the help!!

Bob Danderfluff LaRue (Hazel) HP:13/13 AC:17/13/15 - Corsario 
Tuesday June 25th, 2013 4:00:46 PM

Hazel smiles and laughs with Alouryn, while spinning and dancing with her. After falling he smiles wider while answering.

"Yes it is!"

In his eyes the image of his friend, Alouryn, who everyday seems more beautiful and charismatic,

Flimsipold "Hin Billy" Williewhim (C. Neagu) 
Tuesday June 25th, 2013 5:00:21 PM

For Hin Billy to turn down a request for a song - why, not even the end of the world could bring that by! Unless, of course, he were already fulfilling a request, or in the very much usual instance in which the crowd is asking to hear that one insufferable tune 'Handout-fowl'. But since that was not the case on this occasion, the natural follow up to the request for a rapid song came indeed quickly, with Hin Billy tipping his comically large straw hat and then fiddling his hairy digits about the slick and tender frame of his mandolin to a simple and energetic tune, accompanied by his high pitched vocals.

"Well Mulberry's a dame what makes me sing,
Y'know, I went and I gots her a diamond ring.
But her keen-cat-eye saw there thing-don't-shine,
Just wouldn't wanna hear that I ain't got a dime.
And she looks at me with a <PG13>-munchin' grin,
She say, 'Billy, why don't ya sell your mandolin?'
I say, HONEYY! See how you treat me wroOohohng!?"

Eral Sunstrider the Orphan (A. Skomrock) 
Tuesday June 25th, 2013 5:42:36 PM

OOC: I am almost done with my character sheet. Still need history and Equipment. Testing my link now.

Bob Danderfluff LaRue (Hazel) HP:13/13 AC:17/13/15 - Corsario 
Tuesday June 25th, 2013 5:54:41 PM

Hazel accompanies the singing from Hin Billy at the end, looking for Alouryn to do the same:

"I say honey, see how you treat me so wrong!"

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20=5 ; d6=6 ;
Tuesday June 25th, 2013 6:14:52 PM

Alouryn grins at Hazel as they sit on the floor and sings the last line with him,
"I say honey, see how you treat me so wrong!"
Maybe not quite in tune, but she definitely knows the words after spending many nights dancing to Hin Billy's songs. The she returns with Bob to his table and orders some Elven wine. "I think even I need a break after that!"

DM David 
Tuesday June 25th, 2013 7:27:53 PM

Attention Haflings

I am ready to start green-lighting your character sheets. When the sheet is completed, email me at medicdave79@yahoo.com. Include your name and PC name in the email. I'm putting an email list together. If your sheet is not hyperlinked yet, please send me the link.

"Completed" means that the sheet is...completed.

Make sure your math is correct.

Include weight and cost of equipment.

Include encumbrance levels.

Include your name and email on the sheet.

I fill in all skill values on my PC. Even though your PC is a caster that doesn't climb and backflip, you might still need a roll for climb or acrobatics. It's good to have them filled in for ease of reference.

Spell stuff- spell name, DC, and spells per day.

I will be glad to answer questions, but please know this. I look for my answers in the core book and Woldepedia rules. Those are both available to you as well. ;)

Here is my PC sheet for an example Sam

Bob Danderfluff LaRue (Hazel) HP:13/13 AC:17/13/15 - Corsario 
Wednesday June 26th, 2013 2:03:46 AM

Nice drawing of Sam!

DM David 
Wednesday June 26th, 2013 4:01:10 AM

It was a gift from our DM. A fellow Woldian drew them for all the PCs.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Wednesday June 26th, 2013 8:53:13 AM

ooc: I'd just like to thank David for putting up with all of my character creation questions - much appreciated!

DM Kent 
Wednesday June 26th, 2013 9:48:22 AM

Hey all I am back from vacation and have started looking at sheets as well.

One quick thing to note:

You are playing halfling PCs therefore all your armor and weapons and some equipment weighs half of what is listed so please take that in to account when figuring out you carrying capacity and encumbrance.

Also make sure you list your armor and weapons in your equipment section.

Bob Danderfluff LaRue (Hazel) HP:13/13 AC:17/13/15 - Corsario 
Wednesday June 26th, 2013 12:47:52 PM

OOC: We are trying to get something moving on the Giggling Ghost forum, if you fancy some more RP.

http://www.woldiangames.com/games/index.html?game=ghost

Eral Sunstrider the Orphan (A. Skomrock) 
Wednesday June 26th, 2013 5:21:17 PM

Eral decided to make his way to the Dancing Pig to see if there was any entertainment for the night. He was happy for find that there was a very entertaining performer named Hin Billy. He had not heard entertainments like this in a long time and even started tapping his foot along with the beat. By the time the song is over he is watching all the other halflings dance and sing with great amusement. He stays in his seat as he is still a bit shy but before the night is over he introduces himself to Hin Billy and thanks him for a great night of entertainment.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Wednesday June 26th, 2013 6:47:28 PM

I have been all over the map the past few days - and may be so for a few more.

Over in the Giggling Ghost, Hazel is asking about a dog (presumable to use as a mount).

Kendry Leafwin Pipewood, one of Murphy's many older brothers, had a Bernese Mountain Dog, although I think we called it by another name to make it more Woldian. Can't find the notes on that at the moment.

Polly Leafwin Turnbell, adventurer in the Crescent Valley campaign, and she and her family also live in Humble's Ford. She had some younger siblings who are by now in their late teens and early twenties. The Leafwin Turnbells may be a good source for a puppy - but the details of working that out is up to Kent and David.

Will try to have Murphy's CS ready by Friday... Just a Real Busy Week® for me!

DM Kent 
Wednesday June 26th, 2013 7:03:38 PM

We Have our ninth player!!! Now we just need character concepts from Damian and Darin and first run PC sheets by sunday and we can start on Monday.

YEA!!!!!!!!!

Murphy Bumblebee Leafwin Pipewood (Kim) 
Wednesday June 26th, 2013 7:06:55 PM

Aha! I found it. It is called a Caran Hills Dog in the game. This dog, plus some well-placed caltrops, helped Kendry to escape from a necromancer pursuing him with expeditious retreat - Cayzle was DM.

The stats in the linked document were for DnD 3.5, rather than Pathfinder - so, you'll certainly want to reference Pathfinder rules.

Shel Breezelee Kromnite (Gerald) 
Wednesday June 26th, 2013 9:23:58 PM

[Ooc]DM's, I have to get the carrying capacity/current weight on my sheet. That might take til Friday, since I will be out of the office tomorrow. I'll email once I get that figured out.

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 - Corsario 
Thursday June 27th, 2013 12:25:46 AM

Thank you very much Kim!

DMs, I think i have my sheet ready for revision. I made my own, as I like to improve on things, hope you like it.

Character Sheet

For the rest of the players, I have an image of him: Hazel Portrait

In spirit of full disclosure, Hazel has 2 dogs (not for riding, but for hunting). Is that too much?

Another question: I would love for him to have a falcon and others trained animals in the future. How many is valid?

DM David: Looks great except 2 big things that I see.

1. Read the Woldipedia entry regarding companions. This might make you think twice about the dog. Just saying.

www.woldiangames.com/Woldipedia/index.php/House_Rules

2. Your encumbrance. This will affect AC, movement, and many of you physical skill checks. I don't see that reflected on your sheet. You might want to drop some of your carrying weight or prepare to play a slow moving, easy to hit, clumsy ranger.


Flimsipold "Hin Billy" Williewhim (C. Neagu) 
Thursday June 27th, 2013 2:46:07 AM

My sheet is also done - has been for quite some time. Just click the link in my name, and let me know if anything's up.

DM David: Looks good. SUPER picky things.

1. Your name and email on the sheet.

2. Move the spells per day "1" from the level 0 spells to the level 1 spells.

3. You need a spot to keep track of spells per day. This is for both you and the DM to reference. For example:

Spells per day
Level 1: 2 (1 left)
Level 2: 1 (0 left)


Murphy Bumblebee Leafwin Pipewood (Kim) 
Thursday June 27th, 2013 3:38:14 AM


I was thinking of having a Caran Hills dog as a pack animal. In addition to saddlebags, the dog would definitely need to carry a little cask around the neck with a high-octane beverage within 'for emergencies.'

That would qualify, under the rules which DM David cited, as a roleplaying companion, rather than an active companion.

DM David 
Thursday June 27th, 2013 4:36:57 AM

If the PTB (powers that be) approve it, go for it. If they approve an enchanted, purple table to be your pack mule, I say terrific. Check the link for info on registering your animals. It has been my experience that the rules on companion animals are very tight. You aren't allowed to have a circus of animals following you around.

Also, I am choosing to point out character sheet problems on this board not to beat up players, but to help everyone know what is expected.

Odo Barfoot (Matthew) 
Thursday June 27th, 2013 8:24:55 AM

Sheet also done, but I think I emailed it to both of you DM fellers already.

DM David: Looks good. I didn't see anything missing or wrong.

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 - Corsario 
Thursday June 27th, 2013 10:13:21 AM

First: I will accept the DM rule on my questions.

1. Companions
I read the rules about companions. Yes, very limiting. I did ask by email and in the rules corner about it on June 19th.

[quote]My first question to the Greek Chorus: What can a character do with the Handle Animal skill?

By the Pathfinder PRD, he can (http://paizo.com/pathfinderRPG/prd/skills/handleAnimal.html):

- Handle an animal
- "Push" an animal
- Teach an animal a trick
- Train an animal for a general purpose
- Rear a wild animal

But in the House Rules I found (http://www.woldiangames.com/Woldipedia/index.php/House_Rules#FOLLOWERS.2C_ANIMAL_COMPANIONS.2C_FAMILIARS.2C_ETC.):

- Active companions are companions that provide some mechanical advantage during combat rounds. The only companion's allowed other than ones granted by class levels are non exotic mounts (Horses, Warhorses, Pony's, etc). Combat companions may attack, use skills, be ridden, carry items for you, be equipped, scout use abilities and otherwise provide mechanical advantage. They may in turn be attacked.
I am making a Ranger in the Humble's Ford game, and I was thinking in having him "adopt" animals. A ferret here, a wolf there, a bear if possible. APART of his "normal" Animal Companion (which won't get until level 4th). How many can he have (buy?) at character creation?
So, what are the limits here?[/quote]

The answers I got:

[quote]Cayzle
You can have horses and dogs that you buy on the core gear list with which you use Handle Animal. Ditto an Animal Companion. In game, you might find animals that you befriend or charm, and handling them in battle may be useful. A Lost Child (Woldian PrC) can call animals to serve him for the duration of a module, say. However, you cannot keep such animals with you long term. Unless the animal is bought on the Core List (a dog or a horse) or is granted by a class feature.[/quote]

[quote]Dan k
Getting animals in the wild, would be a DM and game thing. I would encourage you to let the DM know as part of your character you want to do this type of thing. As a DM I would look to build it in now and then. Basically make a ferret or what have you part of the treasure count
No limit to my knowledge on animals purchased. Might be one on how many you can be training or rearing at the same time
If you try and use them to gain combat advantage you can expect the enemy to attack them. Companions are hard enough to keep alive, regular trained animals would be well nigh impossible. Again that concern is only if you use them for combative advantage[/quote]

[quote]Rob C
Dogs and horses are near the bottom. Depending on what you intend to do with the animal your DM may allow your to 'reskin' it. For example, buy a 'dog' but call it a 'large cat'.
That site has all the Core rules we use, and I'd highly recommend bookmarking it. Hope that helps![/quote]

So I make my questions to my DMs:

a) What can a character do with the Handle Animal skill? RAW or are there specific limitations?
b) Is there a limit on Animal Companions? Number? Possible actions?

As I understand:

- Handle Animal does not have limitations in the Woldian House rules: Hazel CAN train animals, rear wild animals, the whole 9 yards. The only limit is time and " A handler can rear as many as three creatures of the same kind at once."

- The are no limit on "Passive" companions.

- The limit on "active" companions is "The only companion's allowed other than ones granted by class levels are non exotic mounts". Dogs are not "exotic" mounts, as are in the Base Equipment List, so they can be used as "active" companions. Dogs not used for mounting are there too, and seems it can't be used as "active" companions (but yes as "passive" ones).

Am I reading this ok?

Specific questions:
Can Hazel befriend and train a wolf in the course of the adventure? A bear? A falcon?
Can he buy them? Find some cubs or eggs and rear them?
Can he use a falcon be trains to explore or scout?
Can he use a wolf to track?
Can he use a bear to flank an enemy?
Can he do that with a dog? With a Riding dog?

Sorry for all the questions, but I want to see if Handle Animal and the ability of having animal companions is useful / existing in the campaign.

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 - Corsario 
Thursday June 27th, 2013 10:17:51 AM

I forgot!

2. Encumbrance

I tried to "separate" the equipment is "carried" and "on the body". When on the road he carries all his "stuff" around (making him "high" in encumbrance, slowing him to 15' speed - noted on the Character Sheet).

When in "combat" / "adventuring" he drops his backpack and things tied up to the backpack (shovel, bedroll, etc) and remains with the items on his body and the two belt pouches, and in that case he is light encumbered.

Is that ok? Valid? Should he drop stuff?

DM David 
Thursday June 27th, 2013 1:22:00 PM

You could technically do that, but it'd probably cost you an action (which could become costly in some combats). Also consider traveling speed for the group. Finally, what about climbing a rock face? You would have to take your gear off to climb. What if you critically failed a climb check? Some nasty DMs would have the gear fall all the way down the cliff...

I personally, don't like encumbering my PC at all. If he can't comfortably carry it, he doesn't. I don't like penalties. I suggest dropping weight or drastically increasing your strength.

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 - Corsario 
Thursday June 27th, 2013 2:21:04 PM

Or getting a porter or two... ok, let me get rid of the dead weight.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Thursday June 27th, 2013 2:29:45 PM

I've made a lot of adjustments since Tuesday but I think my character is pretty much ready if the DM's want to look at it again...

DM David: Looks great. I like the ribbon whip flavor. Please keep track of your spells/channels per day remaining on your sheet or in your posts.

Flimsipold "Hin Billy" Williewhim (C. Neagu) 
Thursday June 27th, 2013 3:05:57 PM

All done, should be good to go.

DM David: Looks good to me. Please keep track of your spells/performance rounds per day remaining either on your sheet or on your posts.

Shel Breezelee Kromnite (Gerald) 
Thursday June 27th, 2013 4:08:41 PM

DM, I think my sheet is ready to be checked out as well. It isn't pretty, let me apologize up front, since it is actually in word transferred over to google. With my meager computer skills, and with Kim's help that was the best I could do, lol..

DM David: Looks good except for your feat selection.

I'm not sure why you chose "heighten spell". My understanding of meta magic feats is that they use a higher spell slot to increase their potency. None of your 0 level skills seem to benefit from using a level 1 slot to improve. You won't be able to use it on your level 1 spells as you don't have a level 2 spell slot to burn to use it.

Anybody let me know if I'm mistaken on this matter.

Lastly, (broken record) please keep track of your spells per day remaining on your sheet or in your posts.




Eral Sunstrider the Orphan (A. Skomrock) 
Thursday June 27th, 2013 5:32:10 PM

OOC: I just updated my weights and a little on my spells. I should be good to go.

DM David: Looks good except for skills. You even have a nifty spot to track your spells used!

1. You need to apply your ACP from your splint mail to your dex/str skills. For example you have acrobatics at +2.

+2 for dex, +2 for race, and -4 for armor check penalty= 0

2. You shorted yourself on your heal skill. I don't believe you added your +3 for a rank to a class skill. You should have a heal at +6.


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Thursday June 27th, 2013 6:31:59 PM

Are we on track to start Monday? This is exciting to start all together right from the beginning!

Shel Breezelee Kromnite (Gerald) 
Thursday June 27th, 2013 7:30:34 PM

OOC: DM, you are correct about Heighten Spell. I can't use it right now. It's just my favorite feat ever for sorcerers, so I figured I would pick it up early, if that is okay. If not, let me know and I'll sub out another feat, and grab that one at third level. Thanks.

DM David: You are welcome to choose it. I just hate to see an extremely, valuable feat slot not get used for 2 real time years of gaming. We level once every 6 months. It is totally up to you though. Maybe you should just put a section in your character sheet describing how much you love the heighten spell feat. :)

DM David 
Thursday June 27th, 2013 7:37:15 PM

I'm done checking sheets for the day Haflings. I will start up again tomorrow. Feel free to email me at medicdave79@yahoo.com with questions that aren't related to animal companions. I called in the PTB to tackle those questions.

Shel Breezelee Kromnite (Gerald) 
Thursday June 27th, 2013 8:53:53 PM

That is a good point, DM. As a newbie here, I forget how long it takes to level. Lt me think and I'll advise tomorrow if that is acceptable.

DM David: Very acceptable. I've got sheets I haven't looked at yet. Pick a feat you like (that is legal) and consider your sheet done.

DM David 
Thursday June 27th, 2013 10:01:58 PM

Here is my feeling on the situation. Mind you, I'm a new DM, there is another DM (Kent) who has say and is a veteran DM, and the PTB can weigh in and overrule ALL others on these matters. Also, please know that I DO want to cater to everyone's hopes and dreams for their PCs to the best of my ability. As a DM, I am not against you, but I do have a story to tell that involves months of planning, many rounds of combat with dice rolling, and 7-8 other PCs to deal with. So please keep that in mind as I answer these questions. And now...without further delay...my opinion.

Can Hazel befriend and train a wolf in the course of the adventure? A bear? A falcon?

Any/all of these could happen. However, I am not sending the party on pet hunts. An animal could be thrown in here or there, but don't bank on an animal per (fill in a time frame).

Can he buy them?

I would say no for the above animals listed.

Find some cubs or eggs and rear them?

Possibly, but doubtful to be successful. You are going to be adventuring about, not living in a cabin. Your PC WILL be stabbed, thrown to the ground, set on fire, fall great distances, swim, and so on. A cub or egg would be hard to protect in any of these circumstances.

Can he use a falcon be trains to explore or scout? Can he use a wolf to track? Can he use a bear to flank an enemy? Can he do that with a dog?

If an animal is your legal "hunter's bond" choice, I have nothing against any of those tasks. You can use that class ability to have an animal be extra assistance in any way likely to be possible. NPCs can attack your companion in battle. We have a druid's "bear" (re-skinned to my knowledge) in the Forged campaign flanking, clawing, and biting a giant right now.

With a Riding dog?

This is where I have heavily mixed feelings on the matter. I've never seen a horse get a perception check. They mainly carry weight, dictate travel speed, and magically disappear during combat. Although a perception check is not a "combat" mechanical advantage, it is a mechanical advantage none the less.

To me, (and please don't hate/kill me) using the handle animal skill or purchased animals to get scouts or other benefits is stretching the limits of the Woldian rules. If you want to teach a dog to dance and roleplay that it is helping in a performance, I say great. Maybe a falcon fetches your empty mug so you can fill it with ale. Sounds terrific. Once you start having them make "rolls" or do tasks that affect the game, it starts to feel un-Woldian. I am not the only one who feels this way.

With that being said, handle animal is not just a roleplaying, fluffy skill. A horse panicked and bucking out of control while attached to a wagon filled with children needs to be...handled. Again, I'm on your side for the long run and want you to enjoy this experience, but I still need to manage certain aspects of the game in the process. Kent and the PTB are welcome to weigh in.


ACDM SteveK 
Thursday June 27th, 2013 11:08:31 PM

Hey Humble's Forders!

I've been told there is lots of questions on animals with the characters. :-) I'm here to support and assist David and Ken as the ACDM of animals (Strange title, but there it is) :-). The following link is the Woldipedia House Rules on animals and companions.

Woldipedia House Rules on Animal Companions and Followers

I'll be hanging around to assist in the animal questions as David and Ken wish. Everything Dave has said is right on the money.


DM David 
Thursday June 27th, 2013 11:12:04 PM

Wow! I got' em all right?! Ok then. Thanks for the visit Steve.

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 - Corsario 
Friday June 28th, 2013 1:51:47 AM

First off all, I would say you as Master have the prerogative to set the "rules" of the campaign. If you feel something should not be allowed, I will accept it.

So I changed the Character Sheet for Hazel. Let me summarize the changes:

- Changed the dogs for a Riding Dog. Hazel changed from a dog-assisted hunter to a mounted ranger. Everyone say hi to Faoil!
- Dropped some equipment, and let Faoil carry the rest. Now Hazel is light encumbered, as well as Faoil. Speed is now 20' on foot, 40' mounted. Light and Fast!
- Dropped Knowledge Geography for Ride.
- Trained Faoil with nice Tricks! Attack boy!
- I will declare Faoil as an Active companion. From the Woldipedia House Rules on Animal Companions and Followers
You must declare companions as either active, or roleplaying:
Active companions are companions that provide some mechanical advantage during combat rounds. The only companion's allowed other than ones granted by class levels are non exotic mounts (Horses, Warhorses, Pony's, etc). Combat companions may attack, use skills, be ridden, carry items for you, be equipped, scout use abilities and otherwise provide mechanical advantage. They may in turn be attacked.


Sounds good to you?

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday June 28th, 2013 2:04:37 AM

Yay, SteveK is here! Okay, animal questions for Murphy in Humble's Ford:

May I keep a parakeet in my villa cottage just outside of Plateau City? The one with the feathers on the left wing slightly clipped, so that she tends to fly in tight circles (the bird, not the cottage)? Whose favorite song is "Antepenultimate Crimson Sunset", and who can peal an orange with her beak so that, most of the time, the whole peal comes off in one or two pieces? [The housekeeper hates her, because the bird calls her "O Great Rotund One."]

I plan to bring a jar of earthworms. Can they help me with tremorsense?

My wallaby seems only to be able to jump forward, and not backward. Is there a skill or feat (or even a magic item) which can help me train him to jump backwards, too? Despite that wallabys just cannot jump backwards?

May I buy a dog, then skin it as a Giant Mastodon, with a prehensile tail?

Can I get a honey badger animal companion?

========
Should I have posted this private to DMs?
[Kim tries to shake the silliness out of his posts before we launch the actual game]

DM David: I think even the DMs would be ok without this post... :)

DM David 
Friday June 28th, 2013 2:12:49 AM

Steve K is the person to ask. I'm sure he'll weigh in.

If he approves, I have no problem killing... I mean accepting your companion.

Warning: Don't get attached to your companion, combat mount. It will not level with you (no hp boost). If an AOE spell hits, your mount will be dust. If your level 1 mount is in combat against my level 2-20 NPC... Just trying to be your crystal ball. Annnnd my conscious is officially cleared.

Zylo Runefaust  d100=60 ;
Friday June 28th, 2013 5:59:21 AM

Hopefully I got the link in my header correct but here is my character sheet for review. Still haven't pasted his history over but should have it done by tomorrow.

DM David: Aside from finishing the info on your header and history, it looks great!

Super-ultra picky: Your skills that require ranks to use (that you have not put ranks in) should be blank for their values. That's it. Plus you rolled a 60! Nice job beating those 50/50 odds!


Shel Breezelee Kromnite (Gerald)  d100=21 ;
Friday June 28th, 2013 9:35:34 AM

Okay, DM(s),

I made a feat adjustment, taking Spell Focus Enchantment, as I wanted to get some benefit from it for the next couple of years, lol. I also changed out Burning Hands for Sleep, since I would like the benefit for the DC.

That should conclude my changes, and I'm ready to start up on Monday!

DM David: Nice choice!

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday June 28th, 2013 11:35:35 AM

I know I'm at the bottom of the list, but is there anything I need to change about my character? Totally understand if you didn't get to it yet.

ACDM SteveK 
Friday June 28th, 2013 12:07:13 PM

Corsario's Question - DM David has approved, ACDM SteveK approves. Registering Faoli as an Active Companion. :-)

Kim's Quesions :-)

- May I keep a parakeet in my villa cottage just outside of Plateau City? The one with the feathers on the left wing slightly clipped, so that she tends to fly in tight circles (the bird, not the cottage)? Whose favorite song is "Antepenultimate Crimson Sunset", and who can peal an orange with her beak so that, most of the time, the whole peal comes off in one or two pieces? [The housekeeper hates her, because the bird calls her "O Great Rotund One."] Yes, but do not expect any other Player or DM to post about it or acknowledge its existance.

I plan to bring a jar of earthworms. Can they help me with tremorsense? Look up "Jar of Earthworms" in the Corebook and see if it has a +2 Circumstance Bonus.

My wallaby seems only to be able to jump forward, and not backward. Is there a skill or feat (or even a magic item) which can help me train him to jump backwards, too? Despite that wallabys just cannot jump backwards? Unfortuneately, I do not see 'Wallaby' in the Corebook for animals or animal companions. Plus, sounds like a role-playing issue to me.

May I buy a dog, then skin it as a Giant Mastodon, with a prehensile tail? According to the House Rules on Wikipedia, no.

Can I get a honey badger animal companion? According to the House Rules on Wikipedia, only if you reskin, get DM permission, then ACDM approval.


DM David 
Friday June 28th, 2013 1:00:09 PM

Vaughn, I've addressed your sheet on your completion submission post. Scroll up and check it out. :)

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday June 28th, 2013 1:16:04 PM

oops I've been using since last view sorry!

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday June 28th, 2013 1:28:39 PM

Just curious, how many of us in Humble's Ford are new Woldians?

Hazel (Bob Danderfluff LaRue) HP:13/13 AC:17/13/15 (Corsario) 
Friday June 28th, 2013 1:41:37 PM

Excellent, so Hazel is good to go?
Equipment and encumbrance looks ok?

I am a new Woldian, BTW.

DM David: Your PC looks great! Please check your email regarding your dog.

Zylo Runefaust HP:9/9 AC:17/15/13 
Friday June 28th, 2013 1:52:47 PM

I am also a new Woldian.

DM David 
Friday June 28th, 2013 3:57:40 PM

Just to be clear to the group, I want to state my ruling on mounts specifically. This has been echoed by the PTB and is not specific to Humble's Ford.

Your non-combat mounts will not be attacked during combat. That does not make them immortal. They can die, be chased off, stolen, or unable to follow due to terrain. No item/possession (aside from a legacy item) is permanent. I'm not out to smash your stuff, but if it happens, it happens.

ACDM SteveK 
Friday June 28th, 2013 11:26:29 PM

What DM David said. :-)

Eral Sunstrider the Orphan (A. Skomrock) 
Saturday June 29th, 2013 12:05:15 AM

OOC: I'm new to Wold as well. Hopefully here to stay. This is also my first play by post game and first pathfinder game in multiple years

DM David 
Saturday June 29th, 2013 1:22:05 AM

Welcome. Hopefully all of these people stay. I assure you that they will be people you may never meet, but will still call family.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Saturday June 29th, 2013 10:30:07 PM

So we start on Monday! Excellent!

DM David: Is your dog an active companion or just a mount?

DM Kent 
Sunday June 30th, 2013 8:05:37 AM


Hey Guys with the exception of KIm, who is new, oldstock, This game has been opened only to new Woldians so there is Kim who is returning to us and then 8 others of you who are to experience the Wold for you first time........ so congrats and good gaming. Let's have fun with this and show the rest of the Wold just how good we are.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Sunday June 30th, 2013 10:27:38 AM

Active companion... the enemies he bite will attest to that :D

DM David: Fair enough. I'll coat the bad guys in dog treats. :)

ACDM SteveK: and I'll track the Active Companion. :-)



DM David 
Sunday June 30th, 2013 11:35:01 AM

Heads up Wold! The haflings are here to take over!

My post will be early tomorrow as I will be working all night watching people sleep on ventilators...

Shel Breezelee Kromnite (Gerald) 
Sunday June 30th, 2013 9:23:45 PM

My initial post might be fairly late tomorrow. I literally have depositions all day tomorrow. Luck of the draw I guess...first day of the game and I am actually busy!

**** Kent: That's alright DM posts will only occur once every 24 hours so we will try and post close to the same time each day, so as to give everyone the opportunity to post.

Rules and More


DM David 
Monday July 1st, 2013 3:24:18 AM

It is just before dusk and looking around you see that the entire town has turned out for the event and that there are a large number of halflings that are very obviously from out of town. You are all gathered inside the pavilion. At the front stands a well built stage. The stage has a podium centered at the front. And standing behind the podium is a Halfling. Not just any Halfling mind you, but one with a red vest pulled tightly over his bulging belly, a fancy grey overcoat on top of that, with white shirt cuffs just peeking out beyond the coat sleeves. Rapping on the podium with a thin short stick a number of times, the sound echoes through the pavilion. Once he feels he's gotten everyone's attention, he addresses the crowd.

"Good afternoon ladies and fellers, allow me to introduce myself, for those of you who may not know me already. I am the Mayor of the wonderful town of Humbles Ford, the one, the only; Bingo BumbleLuck! We are gathered here today in celebration of another year well lived, three hundred and sixty five days have came and gone and yet here we stand, in Humbles Ford, the best of all the settlements in the "Crescent"! What better reason to celebrate, than for Humbles Ford to host this year's annual Crescent Valley Competition?
I am here under this very pavilion to discuss with you the rules for this year's Crescent Valley Competition. As you know there are always three components to the games. Two team components and a third that lies more with the individuals of each team."

"Our first event of the 'Crescent Valley Competition' this year will be a Scavenger Hunt."
The mayor takes a big breath and shuffles some papers around a bit, flipping through a few before slapping one down on top of the podium, and poking it hard with his index finger.

"Rule Number 1: All competitors must be part of a team. No team may be smaller than 6 members and no larger than 9 members. So gather your teammates, or form into teams if you haven't, and register your group with Mister Roscoe Hornblower over there at the other end of the Pavilion. You will need to sign your team up today before leaving here, or you will not be allowed to participate in the games!" Rosco Hornblower is seen to be sitting behind a table with many forms on it. You can see there is already a short line of halflings waiting at the foot of his table.

"Rule Number 2: Keep it clean folks. No nonsense will be tolerated."
At this, the Mayor seems to shoot a glare towards your area of the crowd, although you can't be sure as to whom he's referring to (Perception DC 13).

"Rule Number 3: For the scavenger hunt, you must return to the finish line and the judges with all 4 required items before sundown tomorrow. Our Judges will introduce themselves to you shortly.

Rule Number 4: No one may begin their search any earlier than I say 'Let the Games Begin' tomorrow morning.

Rule Number 5: Let's have FUN!!

And Finally,

Rule Number 6: If ANYONE is CAUGHT CHEATING, they will be immediately disqualified from their team and this year's games."


At this, the Mayor again looks to the group in the back of the crowd with a serious glare. It seems that there may have been trouble with this group in the past years during the Games. (Perception DC13)

"The details of the second and third events will be given each morning, one hour before they're scheduled to start, right here at this very pavilion."

"Oh yes, competitors. I would use this time between today and tomorrow wisely. Newcomers, get to know the townsfolk, as some of them may or may not want to help you during the games. Get to know Humbles Ford itself, make yourself familiar with where things are. Plan ahead as best as you can for the games, as I assure you, your competitors will not hold back! And now, I'm off. I bid you all a good day!"


With this, he then exits the stage right, and walks down the steps, and off of to somewhere behind the stage. Just as he disappears off the stage you hear the sound of a large bell ringing and then as you look up you see three quite quirky looking individuals on the stage standing behind the podium. One of them is a male, dressed in long blue robes with a pointy blue hat to match. One of them is a female, she has long blonde hair, braided neatly and flowing halfway down the back of her green lacy dress. The third is yet another male, this one wearing red robes and a matching pointy red hat. Their robes and the female's lacy dress all have shiny gold matching designs that look something like stars connected by lightning bolts throughout the garments.

The two in robes bow simultaneously, while the lady gives a curtsey in her green dress. They introduce themselves one at a time from left to right, the red-robed halfling starting them out, "I am Tolman Montajay!" Then the lady in the green dress, "I'm Amaryllis Greenbottle!" Then last, the blue-robed male, "And I'm called Theadric Redleaf !" Then, they rise up together and address the crowd in unison. "And together, we are the Second Dinner Club! We are proud to have been selected to be this year's judges for the Crescent Valley Competition!" Montajay and Redleaf take a step back, and cross their arms at their chests to let the lady do the talking. The group as a whole has an air of confidence around them and they definitely don't look to be nervous at all. It seems as if this may have been rehearsed more than a few times the way they are in sync with each others' movements and dialogue.

Amaryllis Greenbottle further introduces the Second Dinner Club to the crowd. "For those of you who do not know who we are and what we do, let me explain. As we said, we are known as the Second Dinner Club, and we live together in the North Tower over there." With this, she points to the north side of town. If you weren't packed in a crowd under a temporary pavilion, you could easily see the North Tower from here, or just about anywhere in Humbles Ford for that matter. She goes on, "We are the mages that keep up with the general maintenance of the Giant Towers. These towers, as you all should know, prevent the Giant kind from the Scab from coming into Crescent Valley and destroying our lovely homes. We are also inventors in our spare time, constantly experimenting in our tower. This year we were asked to judge the competitions in this year's Crescent Valley Competition, and we gladly accepted the offer. May you all have a good time, and please play nice! Thank you all for coming out!"

"So, everyone who wishes to partake in this year's games should find your teams and get signed up."


With that, the pavilion bursts into a swarm activity. Conversations erupt as halflings head in every direction. Groups can be seen heading for the registration table. Many wear various pieces of similarly colored garb to identify themselves as a team.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+6=7 ;
Monday July 1st, 2013 5:08:41 AM

Flimsipold burst as if shot out of a cannon, and with an all too appropriate sound as well. Indeed, he clapped very much loudly using a special technique of his, which he always promises to share without ever actually following up on it. This clap of his served to add yet another note of finality to BumbleLuck's all too monotonous speech during which, Flim was shaking so very thoroughly with frustration.

"Well then!" He squeaked in his very distinct, high pitched enunciation, hands beckoning of the others just as his hairy feet began stomping their way to the registration table with a determination only truly fitting for a bigun. "We gotta sign up, do what we do, and then win. And when we win, I can use our time on the podium to holler at my dame!" Yes, he grinned widely, clapping once more just to reinforce this statement. "And with the prize I will buy her the prize winning turnip - are they still holding that? Or the prize winning pet or something... yeah! I think Mulberry likes.. well, I don't actually know what she likes, but it's the thought what counts, innit?"

So did Flim drift off into one of his all too familiar rants about the uncanny nature of Mulberry DrinkWater, and all the steps he plans on undertaking to this end. In reality, he only really stopped from rambling about it when, struck by a realization, he significantly reduced his once determined pace. "What're we gonna name the team?" He cleared his throat, taking on a very gentlemanly posture and demeanor, combined with this ever so slightly less pitched vocalization he claimed was the deep voice of a bigun. "I propose 'MulberryGoOutWithMe'." He followed this up with a solemn nod.

Roll is Perception.

Shel Breezelee Kromnite (Gerald)  d20+3=15 ;
Monday July 1st, 2013 7:13:49 AM

"Geez, what a long speech. Just let us go," the tiny one known as Shel thinks to herself as she bounces, shifting her weight back and forth, as she wanted to get down to business. Just before she lost her focus entirely, she did notice the mayor staring toward particular groups of the competitors.

She heads toward her group of friends nodding as she approaches them. "Alrighty, anyone else love scavenger hunts? Stop talking about turnips, Flim...I'm hungry enough already.". She had missed dinner as a particularly handsome specimen of butterfly had caught her attention, and she followed it without realizing dinner time had passed while she did so.

Murphy Bumblebee Leafwin Pipewood (Kim)  d20+11=20 ; d20+11=16 ;
Monday July 1st, 2013 7:55:47 AM

A towheaded fellow in sturdy brown overalls, red shirt worn underneath, standing 3'8" barefooted, Murphy Bumblebee Leafwin Pipewood took in with eye, ear and nose the assembled crowd, then attended closely to Mayor Bumbleluck's layout of the rules.

He glanced here and there to see where Blossom Bumbleluck might be, contriving to avoid her if possible. She never did seem to get over the ants which invaded as she and Laddy Browntoes Pipeleaf were just starting to enjoy their picnic lunch a few months back. He would have been fine had there not been a snitch in his family who thought it a fine thing to gloat at what his older brother had done to the 'innocent victims' - ha! as if Blossom were by any means innocent. Well, of some things, sure, but he'd seen her diminish others plenty of times, and thought that the comeuppance was... oh, enough of that. Focus, man!

Tolman and Theadric showed themselves well. Murphy smiled at Amaryllis Greenbottle, recalling the words of praise she offered when he brought her the jar of pollen from hundreds of St. John's Wort flowers to her for some concoction she wanted to fashion.

"Hey, Shel!" Murphy said to the beautiful sorceress. "Yep, love scavenger hunts. When we win, especially."

He laughed at the team name suggested. "Hin Billy, That'd be a great team name if you want to play solo!" Thinking for a moment, he said, "How about 'Rummage Rats' or 'Clue Crackers'?"

Just then he sees the fellow from Angel Springs. "Hey, Eral! Over here. You're gonna be on our team, right? We've gotta come up with a team name. What about 'Domi-nators'?" he jested lightly.

Amidst the conversation as they wait their turn in line, he gauges what he can of the other teams, and looks around for their other friends.

Perception: 20, 16 (1st for Mayor's troubled look, 2nd for gathering what he may about assembled competitors)

DM David 
Monday July 1st, 2013 8:17:40 AM

perception DC 13 (either check):Highlight to display spoiler: {The mayor's comments and gestures are clearly directed towards a group of halflings about 20' to your right.}

Murphy (for a great perception roll): Highlight to display spoiler: {You notice that members of the group scowl at the mayor's comments. Their garb is of average quality. They all wear a plain, red armband on their left upper arms.}

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=22 ;
Monday July 1st, 2013 10:30:18 AM

"Who doesn't enjoy a good scavenger hunt!" The fat swordsman begins, grinning. He's clad in his usual black leather armour, yellowy cloak and non-existant boots, with his two swords hanging from his belt. The emblems of Domi adorning his brooch and pommel seem especially well polished this evening; no doubt in preparation for the event.

"As for our team name..." Odo gives a quick, irritated glance to Flim before continuing, "Domi-nators sounds fine. And I'd rather not take a name after vermin unless it were 'Rat Stompers' or such, though I suppose Clue Crackers would be fine as well."

Shel Breezelee Kromnite (Gerald) 
Monday July 1st, 2013 10:35:11 AM

"Howdy, Murphy," Shel says with a big grin as she gives him a hug, " what's been going on? Now you are right, we do need a name, not one like the 'Hin Billy' over there wants either! I doubt she even knows who you are, Flim. It might be better to proclaim your love after we've won an event, you know." she playfully jostles Flim with her elbow after her jab at him and his unrequited love.

"Now about that name....any other suggestions?"

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=20 ; d20+8=21 ; d20+1=14 ; d20+2=18 ; d20+1=20 ; d20+2=12 ; d20+1=15 ; d20+2=3 ;
Monday July 1st, 2013 12:20:43 PM

Bob, quietly, makes a sign to his friend Faoil. The big dog understands the command to stay in place, crouching and lowering his ears to wait for his master.

The he moves towards the group with red armbands, and tells to one of them: "I don't know why the mayor starts the games with those kinds of remarks. Talk about nonsense. I guess we will be participating in the games together. What is your team name? You seems like a well rounded team to me."

Bob will try to steer the conversation to learn as much as possible from the red band team, and why they were referred to by the mayor.

Bluff or Diplomacy Roll (same +1 bonus): 14
Sense Motive Roll (+2 bonus): 18

After that Bob will look for Amaryllis Greenbottle and try have some small talk with her.

"Hi, my name is Bob, but my friends call me Hazel. I must say I am very glad the Second Dinner club are the judges, It's nice to have you something out of the tower, right?"

Bluff or Diplomacy Roll (same +1 bonus): 20
Sense Motive Roll (+2 bonus): 12

And also the other judges.
"I am sure you hear this a lot, but thanks for your work. I am one of the hunters that can live carefree in the forest thank you to your efforts."

Bluff or Diplomacy Roll (same +1 bonus): 15
Sense Motive Roll (+2 bonus): 3

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20=14 ; d20=17 ;
Monday July 1st, 2013 1:23:23 PM

(perception 19)
A pretty red-headed Halfling in White Devotee's robes deftly dances through the crowd (acrobatics 22) avoiding all in her way with amazing ease crossing the whole pavilion in seconds to arrive standing beside the bard. Her moves are so fluid and dance-like it looks like she had choreographed the whole maneuver.

"Hin Billy! Can I join your team? I want to be close to the music you know?

Alouryn quickly looks around making a note of the other team members,
"I hope everyone is ok if I join this team? I'll do my best to help out, I promise! I overheard you trying to pick a team name. It really doesn't matter to me, but I like Flower Pickers." Alouryn giggles at her own pun.

ooc:(Help! MultiRoll doesn't work for me!)

DM David: Email sent.

Shel Breezelee Kromnite (Gerald) 
Monday July 1st, 2013 3:09:06 PM

"Well rounded team? Odo, I think this one is having fun at your expense!" She couldn't resist a shot at the more rotund member of the grouping.

Shel rolls her eyes at the religion based names. "Now, we should respect every faith on this team, so all will feel welcome. I vote against naming the squad for any particular icon. We can venerate all of them here. We don't want to pick just one and tick another one off, do we? How's about something simple? We could call ourselves the Third Dinner Club, to have some fun with the judges, if that's not too risqué for everyone."

DM Kent  d10=1 ;
Monday July 1st, 2013 6:58:11 PM

As Hazel addresses the tough looking girl wearing the red armband, he actually has an idea about who they are, at least by reputation anyways. It is confirmed as the girl looks at him like he must be crazy and says, "We are the BadApples." I am glad you are "participating" in the games, because we are going to winning them."

He has much less success meeeting and talking to any of the Second dinner club, as every time he gets within a few feet of one of them and begins to hail them somethin interferes and he finds himself15-20 feet away from them.

He can see that they are talking to other folk in the tent. perception DC 13Highlight to display spoiler: { He realizes as he watches a bit that none of the people that are speaking with the judges appear to be likely contestants in the games} perception DC15 Highlight to display spoiler: {As he watches a few moments more he sees one or two other folk that seem to be possible contestants shunted away from them as well whenever they get close.}

Eral Sunstrider the Orphan (A. Skomrock)  d20=7 ; d20=15 ; d20+6=16 ;
Monday July 1st, 2013 7:08:09 PM

"Did I hear Domi's Name? That sounds like a very applicable team name for this kind of event" says a brown haired green eyed halfling standing nearby. "I'm still looking for a team if you all are as well. I came here for this competition and still have yet to find a team. Names' Eral, Glad to meet you."

Eral was still perplexed at what the mayor was looking at while talking. While Looking over he see what the mayor is looking at (Perception of 13 and 21). As he introduces himself he is keeping an eye on the fellows with the red armbands to watch out for any one that is conversing with them. (Perception of 16)

ooc: Sorry I just figured out the MultiRoll at the end



Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=15 ; d20+8=9 ;
Monday July 1st, 2013 9:16:45 PM

Happy that no contestant is getting near the judges, so his team won't be in disadvantage, he looks for Murphy's head poking over the crowd to get back with the rest of the team.

"What now, fellows?"

Murphy Bumblebee Leafwin Pipewood (Kim)  d20+11=24 ;
Tuesday July 2nd, 2013 2:06:20 AM

Murphy Bumblebee receives a nice hug from his friend Shel. "Oh, all kinds of things have been going on," he says as they separate. "Swimmin', seeing who all has come this year, catching up with some cousins from hovel..."

Just as it looks like he is ready to go on, his eye is caught. "Well, if it isn't Miss Buttercup Bumblebottom? Good to see you, Alouryn. Yep, we were hoping you'd be on our team."

This reminds him of something, and he says, "Hey, I'm gonna have some great venison pie for everyone later." Then he pulls out of his large bag a smaller one. From it issue candies which look like canes, very sweet - he calls them Squinky canes. "I got four of 'em. Anyone here like sweets? Limit one to a customer - on my team." He passes those out to whoever wants one. "But, if you take it, you gotta eat it today." He offers them first to the ladies, Alouryn and Shel, then hands one to Odo, leaving only one remaining. If Alouryn, Shel and Odo want to pass them on to another person on the team, that's fine with Murphy.

He sees Hazel's big hound Faoil sitting nearby. He pulls something else from his bag - a round loaf it looks like. He carefully tears open a corner. "Ha! I was right." The tall halfling takes off the top, scrapes bits of meat and such from the inside top to place in the bottom, then sets the mostly meaty remains of the last of his bread surprises before the animal. "Leftovers, but still good. Go ahead and eat it, if you're hungry." He scratches the waiting dog behind the ears - remembering the first time he tried it that Faoil had looked to Hazel to see if it was all right for this stranger to do such a thing. That was some time ago, and now they know each other pretty well.

Just about then, Hazel returns to the group. "Hope you don't mind, Haze - had a bit of meat left over from the last bread surprise, gave it to Faoil."

Murphy sets his mind to further puzzling out a name for their team as it begins to form.

"Very well, someone objects to mentioning someone we worship, lest others be jealous that their favorite immortal was not chosen. So, much as Odo, Eral and I like 'Domi-nators', and 'Flower Pickers' sounds sweet," he acknowledges with a nod to Alouryn, "And Shel thinks it might be a good idea to pander to the judges with 'Third Dinner Club,'" as he gives her a wink, "let's see what else we might consider."

He comes up with the following suggestions, seeing what his friends and companions might favor, or otherwise.
Breakfast Of The Unfinished Howdy
Tactical Turnips
Rutabaga Cornucopia
Harvest Drums
The Crescent Vagabonds
The Turnipseed Scimitars
Pipesmoke Power
Humble's Sword
Racing Turnip Cart
Turnip of the Two Moons
The Culverwood Crescents
Bright Bumpkins
Uncertain Turnip of the Keen Contenders
"Well, sweet gleanin's, Hin Billy, you got my mind thinking overmuch about turnips!" Murphy pretends to pout. Then he adds with a shrug, "But my two favorites are The Culverwood Crescents and Humble's Sword. How 'bout the rest of you?"

Perception: 24 - If there is something significant to notice among the surrounding people

Zylo Runefaust HP:9/9 AC:17/15/13 
Tuesday July 2nd, 2013 2:12:37 AM

After sitting there and listening to the bunch of Halflings standing before him go on about crushes and entertainingly amusing team names, Zylo decides that this collection of halflings might actually be fun to join up with. Not concerned in the least bit as to who the mayor was implicating Zylo decides to introduce himself to his potential team.

"Well, I'm actually quite willing to support someone's seemingly hopeless chase for love. MulberryGoOutWithMe is grand in my opinion. That is of course, if my opinion is welcome. Names Zylo Runefaust and I would love to be the newest edition to your team."

Zylo finishes his introduction with a wide grin and a slight wink towards Flim.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=4 ;
Tuesday July 2nd, 2013 2:28:03 AM

Flimsipold couldn't help but grin at the approach of the well too charismatic cleric. "If you've brought your dancin', Billy's got the.. prancing? No. No; if you've brought your boogie, Billy's got the woogie!" Content with this rhyme of his, Flimsipold picked out a candy cane from Murphy. "Ah, sweet tooth - Tootsie! I will henceforth reffer to my Mullbery as my Tootsie!"

He bit down on the candy cane, only frowning upon realizing that he could have easily used that as a gift, then gasping loudly at Shel's reproach, pertaining to miss DrinkWater never having heard of him. "Ey awl heald bout me, a's fo'sho. He remarked, still biting on the candy cane, but then removing it from his lips just to cement further the foundation of this claim. "After all, I must be the only capable musician in Humble's Ford!" Flimsipold made to grab his mandolin for a demonstration, but gave up on that upon realizing that he had a candy cane waiting to be eaten.

"Don't think that's too good a name, ey Shel. It's funny and that, but..." and he took on his slightly less pitched, more masculine voice for this "I am a musician, and I have to constantly fend off imposters and impersonators - why, there's Hin Billy wannabes all over this valley for sure." There probably weren't. "We just can't do that to the Third Dinner Club on account of there professional conduct." For a guy not doing so well in his career, Hin Billy sure knows a lot about this stuff.

"I dunno, Murphy.. suppose Tactical Turnips sounds kinda good, either that or I'm hungry. Let's go for Humble's sword with a twist! Yrreblum's Sword!" He grinned widely, biting on the cane momentarily just to clap in that overly loud fashion. "Yes, it's an old legend what says Yrreblum's sword was the... sharpest... sword in.. all the valley! We'll carve through other contestants as easily as Yrreblum's sword cut through turnips!"

Roll is Bluff. Highlight to display spoiler: {Yrreblum is, in fact, just Mulberry spelled backwards.}

DM David 
Tuesday July 2nd, 2013 3:30:06 AM

Groups slowly proceed to the registration desk as they wait their turn to make their team's presance known. Currently at the head of the line are a group of well dressed halflings registering their team. It is obvious from their appearance that they are from Angel Springs (the affluent town of the Crescent Valley). As they clear out of the way, the BadApples send a representative to the desk. This individual stands out from the others wearing the red armbands. She is dressed in an ivory colored, lace trimmed dress. It is obvious to Alouryn that she is a cleric of Flower. Standing next to the young cleric is a large, oafish-looking halfling who is facing towards the crowd (away from the desk). Murphy's perceptiveness is greeted with his obvious mouth-breathing as he buries a dirty, index finger far up his nose.

The leader of the BadApples smiles as you try to agree on a team name. Its obvious that she is not intimidated or impressed with any of the other teams. She notices Murphy scouting the crowd. When his eyes fall on the cleric and large halfling next to her, she quickly comments,"My name's Candy by the way. That's my sister, Crystal and my right-hand man, Odo. You'd best stay away from her if ya know what's good for you."

Crystal and Odo step away from the desk and fall in line behind Candy and the rest of the BadApple gang. Candy gives a devilish grin and blows a kiss to the group.

"We'll catch up with you later. Count on it."

As the BadApples vacate the area, Crystal shoots Alouryn a smile and a nod as she walks away. Her gesture is clearly friendly in nature.

Roscoe Hornblower beckons you to the table. As you approach, he greets you with a smile,"I'll need yur names and team name so I can getcha registered for the games."



Edric Lowbrook  3d20=39 ; d20=13 ; d20=12 ; d20=3 ;
Tuesday July 2nd, 2013 3:52:03 AM

A broad halfling pushes his way through the crowd and spots the group. He moves into the group.

"Looks like you need another teammate. And I need a team. The name's Edric. Maybe after this we can all head back to the pub."

Edric studies the mayor, then the group of halflings to which he is looking.

(Perception rolls of 15, 14, 5)

OOC:Mistake with multiroll.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20+7=18 ;
Tuesday July 2nd, 2013 6:27:41 AM

Returning the friendly smile to Crystal Alouryn turns back to the group, "Hazel, look what Murphy gave us!" She holds up the treasured candy cane, "Here you take mine, as a thank you for dancing with me the other night." Alouryn smiles brightly as she hands the candy over to Hazel. "And you brought Faoil too." She waits patiently for the dog to finish eating before giving him a friendly petting.
"That other team has a Devotee too, they must be a nice bunch. I sure wish all of the teams could work together so everyone could win."
Alouryn seems overly cheerful.
"About the team name. I'll go along with anything you guys choose, I'm just happy to be able to help you out, but we have to decide soon or we won't be able to sign up in time..."
(Diplomacy 18 to encourage the group to make a decision quickly)
"I don't like weapons but maybe Humble's Sword would be a neutral name we could all agree upon?"

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday July 2nd, 2013 8:35:06 AM

Odo gives Hazel and Shel uneasy looks after the 'well-rounded' comment, but quickly begins grinning as he accepts the sweet.

"Many thanks, Master Murphy. And aye, Humble's Sword sounds good to me. Or this Yrreblum's Sword that Billy mentioned. I'm easy, I suppose."

The halfling then begins chewing at his Squinky cane as if he hadn't anything to eat all day.

Shel Breezelee Kromnite (Gerald) 
Tuesday July 2nd, 2013 9:27:22 AM

As much as Shel tried, she was losing focus on the team name. By the time Murphy pull;ed out the Squinky cane, it was over. "Thank you so much, Murphy! That looks delicious," she squeaked as she tore into the sweet, not even considering passing it to another team member. "Wo id you get deese," she asks as the sweet treat stuck to her teeth.



Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Tuesday July 2nd, 2013 11:19:11 AM

Faoil ears and head raises quickly as soon as Murphy gets the load out. When he starts scraping the meat his body raises up, his tongue hangs and his tail starts wagging madly. When the morsel is put before him he gives Murphy a couple slobbering tongue licks before eating the bread and meat quickly, in a couple bites.

Hazel, after getting the candy, thanks Alouryn for it.

"Thank you very much, Alouryn! You are always very kind."

He proceeds to break the candy in several small pieces, throws one to Faoil (who grabs it from the air without problem) and offer other to Alouryn. Then he proceeds to offer the rest to the other people in the team, starting with the new members, and keeping the last one for himself.

"I think Alouryn has a point... why swords?"

He puts his part of the candy in his mouth.

"Whath abouth the Squinkly canesh" - Says why the candy muffling his words...

Zylo Runefaust HP:9/9 AC:17/15/13 
Tuesday July 2nd, 2013 1:37:05 PM

Zylo continues to sit back in the back of the group and accepts a small broken off piece of the sweets that Hazel offers him.

For the purpose of speeding this along I think Humble's Swords would be the easiest to agree on.

Murphy Bumblebee Leafwin Pipewood (Kim)  d20+5=13 ;
Tuesday July 2nd, 2013 3:28:28 PM

"Welcome, Zylo Runefaust. Sure, welcome to the team!" Murphy says.

"Yeah, I like Tactical Turnips, too," he responds to Hin Billy. Then with the last suggestion, he says, "Ah, trying to sneak the pulchritudinous Mulberry back into the name, eh? Albeit backwards." He gives Flimsipold a friendly nudge to the bard's upper arm.

Responding to the BadApples' leader, Candy, the young druid says, "Glad to meet you, Candy. Saw you a bit at last year's event - you all are pretty good. Glad to meet you, Crystal, and you, too, Odo. My name is Murphy. Murphy Bumblebee Leafwin Pipewood. Our family has a shop out your way in Angel Springs. Well, good luck, and good playin'!" he concludes.

Noticing another potential teammate, Murphy welcomes him. "Edric, is it? Great. I think we are getting close to full for this team, but there should be room for you."

Murphy speaks with Roscoe Hornblower at the registration table. "Greetings, Mister Hornblower! Yes, we just about have our team name agreed on. You know me - I'm Murphy. Murphy Bumblebee Leafwin Pipewood. Just a moment, we'll have the team name."

"Got the canes at a yuletide party, Shel," he tells her, then listens to his friends' discussion.

After that, he turns around. "Sorry for the delay, sir. Our team is Humble's Swords." And he gives the name of each team member - though Edric will have to provide his family name to the registrar.

Sense motive to Flim's bluff: 13 (vs 5)

Eral Sunstrider the Orphan (A. Skomrock) 
Tuesday July 2nd, 2013 6:41:08 PM

"Looks like we have quite the team lines up here. We should have no problem winning all the competitions." Eral gets in the circle with the rest of his new found team. "Where shall we start? Do we want to split up for the hunt?"

Shel Breezelee Kromnite (Gerald) 
Tuesday July 2nd, 2013 10:29:21 PM

"Splitting up might be a good idea. The Mayor said there were four items. So long as one clue isn't required to move onto the next, we could save some time that way."

DM David 
Wednesday July 3rd, 2013 9:26:53 AM

Roscoe smiles as you tell him your newfound team name.

"Humble's Swords...Huh...That's a decent name! I like it. Good luck to ya all. Make sure you come back here in the mornin' for the first game. Good luck." With that he smiles and nods. "Next!"

As fans and competitors slowly start to vacate the pavilion, Mulberry Drinkwater, the Humble's Ford Beauty Queen, steps up to the podium. She is surrounded by a large pink dress which seems to take up half of the stage. She pushes her long, brown, curly hair from in from of her face and yells out an announcement.

"Hey everybody, there's gonna be some parties tonight at the Belly Buster, and the Dancing Pig! Attend whichever you like, but both parties will be equally entertaining! Hope to see you all there!"

The tent erupts in conversations regarding which party to attend. The citizens of Cresant Valley head out and on to the dirt paths of Humble's Ford in search of a night filled with fun and fellowship.

Shel Breezelee Kromnite (Gerald) 
Wednesday July 3rd, 2013 9:58:21 AM

"The Belly Buster clearly sounds like the better party to attend. I think I'm definitely going to that one. Anyone want to accompany me? I'm sure one of us will be going to the party that Ms. Mulberry will be attending," she grins, looking at her musician teammate.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday July 3rd, 2013 10:24:48 AM

Hazel turns over Alouryn, and ask her:

"I feel like dancing tonight, which party are you going to? Can I accompany you?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=11 ;
Wednesday July 3rd, 2013 10:39:38 AM

Flimsipold had been turning to people left and right, hushing them down and not very politely telling them to shut up upon Mulberry Drinkwater's all too extravagant approach to the stage. "Isn't she somethin' else, ey?" He murmured, to no one in particular. "Right. We have to find out which party she will be attending. Since y'all want to dance, and since I'm the best musician around, y'all oughta come to, be my winghins!" Flimsipold clapped again, then set off to pester strangers with the question "Do you know which party miss Drinkwater will be attending?"

Roll is Diplomacy to gather information.

DM David: Diplomacy=11 to gather information

DM David 
Wednesday July 3rd, 2013 10:50:04 AM

An elderly lady overhears Flimsipold polling halflings around him for information. She crinkles her already wrinkled face and blurts out, "Why in the Red Hills would you care? What's so great about her any which ways? She thinks she's so special with her fluffy dress and her...her...her hair! Knowing her she'll prob'bly make her way to both parties. Couldn't spend a minute without anyone not seein' her!"

With that the haggard, old crone stomps away in a huff.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20+7=19 ; d20+4=13 ;
Wednesday July 3rd, 2013 11:55:59 AM

Alouryn finishes the piece of candy she graciously accepted back from Hazel.

"Well Hazel, I'm a Pits through and through. The Dancing Pig has the best dance floor so that's where I wish to go. I just hope Hin Billy goes there as well, it wouldn't be the same with out his music! I'd go ask Mulberry to join us there but she doesn't like me much."

Alouyn turns to Flimsipold with a big smile:
(Diplomacy of 19)
"You know Hin Billy, I'm guessing if you were to be playing at either bar Mulberry would show up just to hear you play. You might as well play at the Dancing Pig where there's more room for people to dance and enjoy your music. I'm sure Mulberry would come dance there if you played a song about her."

Alouryn does a simple twirl to exemplify her words.
(Perform: dance of 13)

She then turns to the group with a surprised expression:

"Oh, and we need armbands too, I have extra teal dancer's ribbon at home. I could cut some up to make arm bands if everyone is OK with wearing teal?"

Zylo Runefaust HP:9/9 AC:17/15/13 
Wednesday July 3rd, 2013 1:13:13 PM

I think I will be joining who ever goes to the Dancing Pig. Seems to me like a place that has that many drinks would be a fine place for some gambling and it has been a while since I've had a good drink.

A small sparkle goes across Zylo's eyes as he mention gamble and he subconsciously rubs his hands together in a nervous switch sort of way.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday July 3rd, 2013 1:24:06 PM

"Of course I'll go to the Dancing Pig, and of course I would wear teal. It is such a nice color."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday July 3rd, 2013 1:39:33 PM

"I'm a Dancing Pig man myself." Odo finally announces when he's finished with his cane. "In fact, it was there I uh... won Point here."

He grasps the hilt of the slim shortsword at his belt with sugar-sticky fingers and unsheathes it slightly to show it off.

"And teal sounds good to me." He nods as he slips Point away with an audible "shiiiing".

Shel Breezelee Kromnite (Gerald) 
Wednesday July 3rd, 2013 3:02:22 PM

"Well, I am still heading to the Belly Buster to start the evening. If it is dead, I will come to the Dancing Pig next." She nods at Alouryn. "Teal works for me as well. It highlights my eyes quite nicely. "

Eral Sunstrider the Orphan (A. Skomrock) 
Wednesday July 3rd, 2013 5:25:52 PM

I will join Shel at the Belly Buster to start. If the crowds there are not lively enough I will also come with Shel to the Pig. I do not mind the color teal as long as it is just a ribbon and not a gaudy piece of jewelry attached. He has a feeling that Alouryn might go a little overboard on the decorations for the arm band.

DM David 
Wednesday July 3rd, 2013 6:03:07 PM

Ooc- In your next posts, please declare if you wearing or have left your armor and/or weapons at home. Most of the crowd is not armored and some are only lightly armed with a small dagger or club.

Murphy Bumblebee Leafwin Pipewood" (Kim) (two daggers, no armor)  d20+13=28 ;
Thursday July 4th, 2013 12:49:08 AM

"Thank you. We'll be back in the morning, sir!" Murphy answers Roscoe Hornblower. He notes with a smile Flimsipold's passion for all things Mulberry. He raises his eyebrows a bit at Hin Billy's claim to be the best musician around, as several of his family members are musicians, and some make instruments, and there are a few others in town who have varying amounts of musical talent, but does not gainsay him. Flim is good and lively, but every musician can gain from a bit of seasoning. And, he supposes, self-confidence in a performer is an asset. He likes his songs.

He listens to the elderly lady talking with the bard. He knows most people in town, so looks to see if he does know her. If not, he marks her countenance in his mind so as to remember.

Murphy concurs with Alourn's ribbons recommendation. "How I agree - teal has appeal."

"Well, many of you know the tradition in town - one frequents one place or the other, and to try to be a regular at both is deemed disloyal. That one somewhat puzzles, but," he concludes the sentence with a 'what-are-you-going-to-do?' shrug. "However, with so many from outside the Ford here for the games, perhaps that rule may be relaxed. I love the food at the Buster, and I know it fairly well. The Pig is ever so lively, though."

"Odo - you'll have to tell us the story sometime of your winning of the, of - Point? Looks sharp!"

"So, I'll go with Shel and Eral to the Belly Buster," he says, slapping the side of his stomach, "and anyone else who wants to come with us. Hazel, Alourn, Hin Billy, Zylo, and Odo will hit the Dancing Pig. How about you, Edric? You want to come with us to the more sedate place with tastier food? You can switch later if you want. By the way, did you tell Roscoe your name is Lowbrook? I think there's a family of Lowbrooks in Hovel. Is that where you're from? The militia over there has some good folks. Did you spend any time training with 'em? If that's where you're from, of course."

He listens to whatever Edric has to say. Quick Tour? Before they break up, the bumblebee keeper suggests they attend to the Mayor's words. "He said, 'Newcomers, get to know the townsfolk, as some of them may or may not want to help you during the games. Get to know Humble's Ford itself, make yourself familiar with where things are. Plan ahead as best as you can for the games.'" He adds, "If you all would like a real quick introduction to the place, and can keep up with me, I can take who wants to on a quick tour, let you know who lives where, where different stores and merchants and craftsmen are, and the like, so that when you meet people tonight you may have a better feel for some local folks. If you want, come with me, and we will do that. If you want to go straight to the parties, that's fine, too. A quick look around tonight, though, might help us as we get started tomorrow." [If any want to come with Murphy on a whirlwind tour, then read through the Woldipedia page describing Humble's Ford and some of its key people. Murphy thinks his own family is key, too. His father, with help from several of his children, crafts both musical instruments and toys, and the occasional smoking pipe or crafted convenience - some sold from his workshop, and many carted over to Angel Springs for sale at the family shop there.]

Murphy adds one last question before the group splits. "Should we have someone run back and forth between the places to let each other know what's going on?"
---------
Perception: 28 (d20+11+2 circumstantial - living in town) to know or be able to recall old woman who spoke with Hin Billy about Mulberry

DM David: This would more likely be a knowledge: local roll of a very low DC.

Myrtle Bolgar is known throughout the Ford. She mostly stays in her small home with her 27 cats. Most of her time is spent feeding her cats, cleaning up after her cats, petting her cats, staring at people who walk in front of her home, being grumpy, and cleaning up after her cats...


Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu)  d20+7=9 ; d20+7=19 ;
Thursday July 4th, 2013 3:31:10 AM

"You make a compelling argument, Alouryn but if Tootsie ain't there I'll make my way to the Buster. And teal is fine, I'm sure I heard someone say it's Mulberry's favorite color... if it isn't, maybe we can convince her she's colorblind." Flimsipold stuffed what little remained of the candy into his mouth and crunched it between his teeth, having a hilariously hard time swallowing the hard treat. He coughed a few times, though he was visibly in agony as his face turned red and eyes began to tear up. "Aghem!" Flimsipold made for his mandolin, fiddling his nimble fingers around its strings in an all too specific and rapid pace.

"Now, gathe'round fellers 'cause I gots me a tale
'Bout way-a down yonder'n there Crescent Vale;
Well, there's a lil' old town they call Humble's Ford,
That's home to hins of all kins, but when they-get-bored
They throw a big olde fancy 'bout some-or-nother;
Competition gets heated, let me tell ya, brother!

You gots Humble's Sword, best team in the 'Ford!
Yeah, it's an easy rhyme, but don't pay it no mind,
We're gonn' wipe the floor, and then dunk some scrubs,
'Cause you wouldn't wanna serve BadApples at a dinner club!
"

Content with this performance of his, and hoping he managed to turn a few heads, Flimspold then stretched out his arms and took off his straw hat to reveal his gingerish hair, and all too freckled composure. "I oughta get ready for tonight -" as if struck by a realization, he then clapped again "can I borrow me some of that fancy perfume from any of y'all? Gotta make sure I don't dirty up Mulberry's air, y'know?"

Perform (String) = 9
Perform (Sing) = 19

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday July 4th, 2013 9:57:19 AM

Hazel cheer at Hin Billy performance, and lets out a wolf's call at the end of it!

"Swords! Swords! Swords!" - he cheers after the song, waiting for the rest to join him.

"My good Murphy, my home is Culverwood, so I would thank you if you help me know the place, and get my bearings. It is very sad to see a hunter lost, even in a city he is not quite familiar with. Come on, Faoil, come boy!" - he calls his faithful dog companion.

"Alouryn, would you care to join us? Maybe I can buy you something to eat?"

/ooc: For the night activities he will leave his armor and most equipment behind (if he finds a good place to leave them) and will only carry one dagger and his money belt pouch. And he will bring Faoil to the party.

DM David: All equipment left behind is safe.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday July 4th, 2013 11:18:37 AM

Odo applauds the bard's performance, smiling. "You should sing that again once we're in the Pig, Master Billy! If the folks there know who we are they might be more willing to help us in the hunt tomorrow."

Currently Odo has all of his equipment with him, but he'll leave his longsword, sling and backpack at his folks' before he heads out to the Dancing Pig.

DM David 
Thursday July 4th, 2013 11:25:30 AM

The "Humble's Swords" trot down the path towards the two parties. The group passes Humble's Barrow and the general store as they arrive at a fork in the road. Many groups pause here and discuss the destination chosen for the night's party. Some groups stay together and others part ways for the night.

ooc- The sun is setting. It is early in the evening. Please tell me if the list in which place you are each headed is incorrect. Equipment left behind was done so earlier and, as I stated before, will be there when you turn in for the night.

Dancing Pig- Hazel, Alourn, Hin Billy, Zylo, and Odo

Belly Buster- Murphy, Shel and Ural

undeclared- Edric


Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+4=17 ;
Thursday July 4th, 2013 12:51:43 PM

"Don't worry Eral just simple armbands of ribbon is all." She says with a wink.

Alouryn breaks into dance with her ribbon whip flying as Hin Billy plays his new song. Careful to avoid hitting anyone of course. Still, her moves seem almost dangerous yet fluid. She finishes with a curtsey parting her robes (she never wears skirts or dresses).
(Perform Dance 17)

"Well Hazel, I am hungry now so I will gladly join you for supper, but don't feel like you have to pay. The food may not be as good at the Pig, but it's great fuel for dancing and the drinks are divine." She holds up her silver holy symbol to add to her statement.

Alouryn goes with the Dancing Pig group to the bar pointing out the sights to Hazel and Zylo (unless Zylo chooses to take Murphy's tour). When they arrive at the Pig she will add, "And this is the best part of town! Uh.. second only to the Temple of Flower, of course." She blushes fiercely after her mistake.

*ooc note: Alouryn is not wearing armour, or her backpack which are at home, but she always has her ribbon whip for dancing with. She will make the Teal Armbands tonight before sleeping.

DM David 
Thursday July 4th, 2013 1:53:28 PM

Flimsipold "Hin Billy" Williewhim is awarded 1 hero point for a well-crafted song!

As per Woldian rules, you also get "X" x10 experience points, where "X" is your current level at the time that hero point is awarded. So 10xp.

Make sure you track this hero point and experience on your character sheet and also label the event for which it was awarded.




Shel Breezelee Kromnite (Gerald) 
Thursday July 4th, 2013 5:30:56 PM

"Thank you two for accompanying me," Shel nods toward the fellas. "I'm much more into trying decadent food than dancing. Pretty much any root vegetable is my favorite."

Realizing the others probably weren't that interested in her palate, she begins asking them questions. "What do you think we'll be hunting for tomorrow? Do you have any favorite hiding spots, Murphy? It'd be neat if we got lucky with something fortunate like that."

[ooc]For a night of eating and dancing, Shel would have left all of her possessions at home, other than her traveling outfit and her ring.[/ooc]

Zylo Runefaust HP:9/9 AC:17/15/13 
Thursday July 4th, 2013 6:44:21 PM

While listening to his new companions banter back and forth he is pleased that his trip back to Humble's Ford for the first time in over a decade will most definitely not be a boring one. Perhaps also the joy that the group is overflowing with will distract him from what the trip back to Humble really means.

Zylo listens and watches Alouryn dance about while showing off the town, "Man, how the town has changed since last I've been here last" he thinks to himself. Zylo has always been a quiet person and remains quiet and observing the whole way to the Dancing Pig. Though admittedly he is a bit distracted watching at just how happy the others are to really be paying attention to his surroundings.

ooc- Zylo has been living by himself on the streets of Plateau City for far too long and always carries everything he owns on him.

Edric Lowbrook 
Thursday July 4th, 2013 8:36:07 PM

Edric walks along to the Belly Buster. He turns to Murphy.

"As a matter of fact I am from the Hovel. You may have heard of us Lowbrooks, there are a number of us, we're a fruitful line. I've lived with most of 'em in my time. I've heard of the Leafwin Pipewoods. You're quite an adventurous family."

He turns to Hin Billy and gives him a slap on the back. [b]"That was quite a performance. All I need now is a nice dark ale and some roasted rabbit and I could die content,"
Edric says laughing.

Murphy Bumblebee Leafwin Pipewood (Kim)  d20+11=18 ;
Friday July 5th, 2013 5:59:16 AM

"Oh, Hin Billy, you done riled ol' Myrtle Bolgar about Mulberry. If you want to make it up to her some time, bring her some scraps from the butcher to feed her cats."

He enjoys the song, and claps along, joining Hazel in the 'Swords! Swords! Swords!' cheer at the end.

Murphy also lets people know, if they need a place to stash their extra gear, they can drop it at his family home where 'it should be pretty safe.'

He takes Hazel, Edric, and also any others who want to go with him on a quick town tour (pointing out hiding places here and there to Shel if she is with them); drops off at his place anything the out-of-towners would like to be kept safe; makes sure that Hazel finds the Dancing Pig, then attends the developing festivities at the Belly Buster with Shel and Eral and Edric.

"Well, Shel, I don't know that scrumptious food is necessarily decadent. I mean, an apple pie that mixes sweetness and tartness, and just the right amount of cinnamon and nutmeg, splashed with fresh cream and a dabble of honey - decadent? Oh, no, not decadent. It is rather... blessed! Since it blesses my tongue, and makes my tummy happy."

And to Edric, he replies, "Sure there are a lot of you there, to my remembrance. I visit my Aunt Marigold there, and my cousins Ellis and Penelope, and their daughter Clara, and... well, I've got a bunch of friends and acquaintances there'bouts." Murphy appears to be trying to recall something else he was going to add, but it looks to have escaped him. He does say, though, "Yea, we've got some among the Leafwins, and some among the Pipewoods both who've put their hand to doing a bit of adventuring. I've heard some corkers from some of 'em!" He also asks Edric, "Did you train long with the militia over there? Any favorite parts to the training they gave you?"

As they go into the Belly Buster, Murphy takes in the scene, and sees if any of his three favorite tables have any space left at them, saying hello to some of his friends there, introducing his teammates around where it seems appropriate. He looks to see if other teams have shown up there.

Perception: 18 - checking out what is going on at the Belly Buster

Shel Breezelee Kromnite (Gerald)  d20+1=18 ;
Friday July 5th, 2013 7:59:46 PM

Shel follows behind the other three in her small group as they enter the restaurant and bar. She scans the area looking for open seats, friends, or any other group member, if any are apparent. "Hmmm, I wonder what the special is this evening? Something light would probably be appropriate...wouldn't want to feel all bogged down tomorrow! Of course, if we are running around all day tomorrow, perhaps something more substantial would be preferable. What do you all think?

[ooc]Perception 18[/ooc]

Eral Sunstrider the Orphan (A. Skomrock) 
Friday July 5th, 2013 8:22:17 PM

Eral turning to to Shel trying to make small talk "I am always up for a full meal before a trial. Either way breakfast will be the most important meal before we start tomorrow. Hopefully the Pig has something good tonight. We shall see when we arrive at the tables I guess."

ooc: Eral does not carry my hammer or shield while out. He also left his armor in the room. He has his plain robes on with my holy symbol. He does have a dagger hidden beneath the robes but he is willing to remove that if asked. Also, Sorry about missing the 4th. Family time got a little dramatic...

DM David: I'm pretty sure you are not required to post on holidays.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Friday July 5th, 2013 9:15:03 PM

While walking along Alouryn, Hazel looks discreetly at her and feels a crawling in his skin. He, despised by his father, shunned by her mother, used to live mostly alone in the forest, was having some very strong feelings for that girl.

But how can it work?

She was a fine and delicate girl, talking about not harming anyone, while he lived in the forest, looking how all nature is red, in tooth and claw, and everything has to hunt to eat. Even flowers chase the sun, he thought.

How, then, can they be together. How someone like him can charm a girl like her?

His hand moved towards her. His arm wanting to hold her delicate and soft hand. Let her know how he felt, with a gentle caress.

Maybe he was not able to charm her. But he can keep her safe.

His hand withdraw, before touching hers.

At noticing Hin Billy had talked to him, Hazel face got red, and he apologized:

"Please excuse me, Hin Billy, I was distracted. What did you just said?"

DM David 
Saturday July 6th, 2013 5:47:05 AM

Murphy, Shel, Edric and Eral head to the Belly Buster. As you approach, you see a well-dressed man (hafling of course) waiting at the door.

"Welcome to the Belly Buster! You have made a wise decision coming here for the night's festivities. We have the best food and ale that can be found in all of the Crescent! Also, we'll be having a quartet playing songs by request. I kindly ask that you'd please leave your weapons at the door. I won't let anything happen to them."

He gestures to a near-empty weapon rack and smiles.

Those with concealed weapons can sneak them through. He isn't patting anyone down.

As you enter the Belly Buster, you notice that it has been "dressed up" for the occasion. Decorative streamers of a multitude of colors, tastefully adorn the walls. Each table has a royal blue tablecloth with a candle centerpiece which softly glows. Groups of party goers occupy all of the tables. You notice that one of the tables is occupied by the Angel Falls team. They nod as you make eye contact with them.

One lone member of the BadApple Gang sits at the large, oak bar amongst other patrons. This member is mostly hidden in a forest green cloak. He glances up as you enter and then goes back to drinking his ale. You don't recall seeing him at the pavilion.

The band is located just off of the bar in the corner of the establishment. It consists of a mandolin, pan pipes, flute, and piano player. They are currently playing a lively tune which you've never heard before.

As you scan around to find a place to sit, and elderly man stands up at a table and waves to you. You recognize him as Eldon TossCobble, the town's handyman. Seated next to him is his wife Cora.

"Come over here haflings! We've got plenty of room for all of ya'."

DM David 
Saturday July 6th, 2013 8:22:23 AM

Hazel, Faiol, Alourn, Hin Billy, Zylo, and Odo head to the Dancing Pig. You can hear loud music and cheering on the way there. A black-bearded man stands at the entrance of the Dancing Pig. He takes a sip from his mug before greeting you.

"Welcome to the Dancing Pig, the greatest pub in all the land. I need y'all to check yer weapons here before headin' in."

As he notices Faiol, he frowns. "The mutt's gotta stay out. This ain't a stable ya know. You can tie him up over there if ya like. I got nothin' against dogs, but rules 'r rules. I'll get him some food and water." He directs Hazel to a tree about 20' from the bar. It is clear that he is not in the mood for a compromise.

As Alourn approaches, the man gasps and his eyes widen. "Hello milady. You're the second cleric of Flower here tonight." He moves in closer and lowers his voice. "Don't tell the other one, but yer the prettier of the two. If there is anything I can do fer ya, let me know." He says nothing to Alourn about her whip. He'd probably let her by with a two-handed sword in her hands.

As you enter the Dancing Pig, the first thing you notice is the dance floor. The entire center of the pub is filled with halflings dancing about. The tables (most of them unoccupied) have been pushed towards the walls to expand the dance floor.

The music is provided by a man singing, a piano player, and a fiddler. They are currently playing a fun and lively drinking song which is laden with some language and innuendos not appropriate for kiddies or the faint of heart.

Towards the back of the pub you see Candy, Crystal, Odo, and two other members of the BadApple Gang. They haven't noticed your entrance yet, most likely due to the noise and commotion of the dancers.


Shel Breezelee Kromnite (Gerald) 
Saturday July 6th, 2013 11:16:50 AM

"Hiyah Eldon! Pleasure to see you as well, Cora! What's new with you two? Have you ordered yet? Any specials tonight," Shel questions the two excitedly.

As the band catches her attention, she turns and watches for a bit. "I do love the mandolin, you know. My mother had a bit of talent with it. Sadly to say, that ability seems to have skipped a generation."

Edric Lowbrook 
Saturday July 6th, 2013 1:35:52 PM

"I've worked with the militia for about a year. It's dull, and half of them don't know one end of the sword from the other, but where else can you practice swinging an axe around here?" Edric tells Hazel.

OOC: Edric is keeping a dagger hidden in his belt but leaves the rest of his gear behind.

Murphy Bumblebee Leafwin Pipewood (Kim) Checks one dagger, keeps one up sleeve 
Saturday July 6th, 2013 6:00:10 PM

Murphy nods sympathetically to Edric as he describes the Hovel militia experience as dull. "I heard they had some sort of obstacle course there, which sounds like it might raise a bit of interest at times, but, yeah, drill-drill-drill might get old after a while."

He waves to the Angel Springs folks. "You chose a good spot to eat, an' that's for certain!" He notes the green-clad BadApple. Does Murphy recognize him? Druid? Ranger? Most of the BadApples are local.

Pleased to be invited to a table, Murphy agrees with Shel. "Mister and Missus TossCobble! How fare you lovebugs?" He seats himself next to Eldon, and invites Edric and Eral to sit nearby. "This here's Edric. Edric Lowbrook, out from Hovel - we were just talking about the militia training there. Oh, Edric, this is Mister Eldon TossCobble, who was champion of the games more'n once some time back, and his fantastic wife, Missus Cora TossCobble."

He also introduces one of the group's new members. "This is Eral Sunstrider, out from Angel Springs. Actually, I can tell you serve Domi, but, maybe you can tell us some of your story."

There is no need to introduce ebullient Shel - she's a local. But he does ask her, "Are you therefore prophesying that some day your daughter will play the mandolin with skill?"

He orders chicken prepared in the Red Hills style, with a good sprinkling of pepper and paprika, and a mug of scrumpy.

"Oh, Mister TossCobble - my mother was right well pleased with the way you got our well pump working again a couple o' weeks back. She fretted about having to bother our neighbors for a few days to use their well to fill our pails." Murphy turns to Cora. "We all know he did well in finding you, good woman, but it looks like things didn't turn out too bad for you, either."

DM David: Surprisingly, you don't recognize the man. You're not getting a Druid vibe from him. Maybe ranger. Maybe something else.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=18 ;
Saturday July 6th, 2013 7:07:17 PM

At the words ¨Mutt¨ and ¨Stable¨ Faoil bares his teeth and lets out a low menacing growl.

"Down boy! This fine lad doesn't means it like that. Right mister?"

Hazel gets his face near the dorrman's, and for a second bares his own teeth and lets out a menacing growl himself.

"Faoil, wait for me there, in the tree!" - he points towards the tree, smiles, and backs away from the doorman.

"I would be very grateful to you if you can fetch him some water and something to eat, good man." - While talking he slips a SP to the doorman, and shows him a wide friendly smile. - "Just try to be nice to him, he doesn't like to be called "Mutt", nor sleep in stables."

He leaves his Sling Staff at the door, and walks inside, escorting Aluoryn (and the rest of her companions, of course ;) ).

He turns towards her, and says:

"Maybe you can give me the pleasure of the first dance?'

At the first chance he will try to check on the Bad Apples Team. Perception 18.

DM David: At a closer look, you recognize the two other "BadApples". They are male and female twins, Balbo and Belba BadApple. Both are adept in the arts of magic to your best recollection. Both are also known to be...unfriendly.

Eral Sunstrider the Orphan (A. Skomrock)  d20+6=22 ;
Saturday July 6th, 2013 10:05:29 PM

"Hey there Eldon" Nodding to Eldon and turning to Cora " Cora you are looking stunning this evening. How are you on this beautiful evening. I cannot wait to get food and drink this evening. Are you going to be out watching the competition tomorrow? Make sure you root for the Swords. We plan on showing them that random strangers can make a good team." Eral sits and waits for the bar keep to come over and orders dinner and an ale.

Eral is also keeping an eye out for anyone that might be paying too much attention to the group. (Perception Roll of 22)

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu)  d20+2=11 ;
Sunday July 7th, 2013 2:30:56 AM

Flimsipold abandoned his longsword and well too big straw hat with the doorman, promptly spitting in each of his palms and running the result through his hair - instant haircare! As he came into the Dancing Pig he made for the place most likely to serve food, that he might stuff his face for the things to come. While at it, he threw a glance up to the performers to see if he recognized either of them.

Roll is Knowledge: Local.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=7 ;
Sunday July 7th, 2013 10:57:34 AM

Odo unfastens his cloak from around his shoulders and the sheathed shortsword from his belt, handing them over to the doorman.

"Busy night tonight, eh?' The swordsman points out the obvious once Hazel and Faoil have done their bit. He then heads inside, having a good look around himself for anyone he might recognise.

Roll is Perception.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+5=16 ; d20+5=19 ; d20+4=5 ;
Sunday July 7th, 2013 11:15:28 AM

Alouryn notices Hazel's hand moving towards hers but he pulls it away quickly and she isn't sure what just happened so she just lets it go. (Perception 16)

She smiles at the guard and blushes slightly, "Oh, you're too kind sir!" Alouryn is in a very good mood as she enters the Dancing Pig.

Once inside she scans the dance floor for the usual culprits and tries to spot Crystal. (Perception 19). After taking note where the other cleric is she turns her attention back to her friends.

She replies to Hazel, "I would be delighted to have the first dance with you Hazel. Let's wait for a slower song, it's been a long day." Alouryn is feeling a bit weak just now from all of the excitement and lets Hazel lead her through the song when the music slows down. (Perform dance 5). After the song ends, "I'm sorry friend I'm usually better at dancing than that, perhaps we should eat before trying again?"
When they sit down Alouryn tells Hazel, and the others who are interested, about her being sick as a child, meeting Sarabella LoveSong and deciding to become a cleric of Flower. "I still get a bit woozy once in a while." she explains.



Shel Breezelee Kromnite (Gerald) 
Sunday July 7th, 2013 7:24:07 PM

Shel quickly scanned the menu and decided on the chunky root vegetable ratatouille with basil potato du,plimgs. "Yum, I bet it's straight from the garden! That should be filling, but not too filling. Hopefully, I'll be up to running around all day tomorrow.

"Do you have any hints forums tomorrow, Eldon? We might need some luck to beat those BadApples. I hear they are fierce competitors."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Sunday July 7th, 2013 9:16:40 PM

"Not to worry, Alouryn, I understand. Please sit a moment and try to rest. I am a bad dancer myself, and no amount of rest will make me a better one. Odo, please order something to give us energy, for Alouryn, and all of us, on me. I get you know this place better than I. Now let's see what can I do about it with the "competition".

He goes towards Belba, and invites her to dance:

"Would you care to dance with me?"

Murphy Bumblebee Leafwin Pipewood (Kim) Checks one dagger, keeps one up sleeve [at Belly Buster]  d20+11=24 ;
Monday July 8th, 2013 1:06:09 AM

Murphy keeps the green-cloaked BadApple in view with his peripheral vision, noting the set of his shoulders, how he moves in his chair, whether it seems he is trying to eaves-drop, as well as whether he can discern the imprint of a weapon under this clothing, especially so if he shifts in his seat. This is not a full-on stare at all, and his eye will not be on Mr. Green full time - but he maintains an awareness of him as the group with the TossCobbles talks, eats, drinks, and interacts.

To a lesser extent he will occasionally mark what the Angel Springs group is about.

Perception: 24

DM David 
Monday July 8th, 2013 10:50:21 AM

At the Belly Buster...

Murphy, Shel, Edric and Eral accept Eldon's invitation and join he and his lovely wife, Cora at their table. Cora blushes at Eral's complement and gives the cleric of Domi a kiss on the cheek.

Eldon replies to Murphy and Shel,"Cora and I are doing just fine. I love as much as the first day I met her.' He smiles and the two share a brief moment as if they are lost in each other's, seemingly ageless eyes. His attention returns to you,"I used to play in the games when I was your age. My team was called the 'Bucking Goats'. We were a bit...well... drunk when we picked a team name at the registration table. Although everyone laughed at our silly name, they stopped when they watched us march to victory! My best advice to winning the games is to count on each member of the team. With a random bunch of halflings like yourselves, there's bound to be someone best for each job."

Eldon takes on a sullen affect and sighs, "Unfortunately, I'm going to miss this year's games. I'm going to be leading a supply caravan down the old trade route." His face lights up again. "At least Cora will be here to root you on to victory! By the way, Cora and I would be honored to pay your way tonight. Get whatever you like!"

With that, orders are made and a seemingly endless amount of some of the best food that the Ford has to offer fills the table. The group from Angel Springs celebrates on their own. They show no signs of ruining your night.

The hooded member of the BadApples meets Murphy's stare with a shake of his head and a smile. He smacks the empty spot next him at the bar and motions for Murphy to come and join him.


DM David 
Monday July 8th, 2013 11:23:57 AM

At the Dancing Pig...

The doorman gets a waitress' attention and has her get Faiol some food and water. "I'll watch'm friend. Got two at home m'self." Once Hazel is sure his canine is well taken care of, Alourn, Hin Billy, Zylo, Odo, and he enter the Dancing Pig.

Many of Humble's Swords carefully eye the "barrel of BadApples" at the bar. None are initially thrilled to see them here.

Possibly to break the tension of the BadApple situation, or maybe to make a move, Hazel asks Alourn for the first dance of the night. Although the typically graceful cleric's moves are not up to her standards, they work just fine for Hazel. Once the song ends, the two lead the others to a table.

Hin Billy recognizes the band as the "Peppered Peaches". They are a popular band in the Ford. The lead singer spots the bard and rushes over to him. "It's great t' see ya Hin! Would ya mind joining us in a song? We'd love to hear ya play ur mandolin."

With that, Odo orders for the "Swords" and watches for trouble in the meantime (Why so many perception checks? Do you really think the DM would do something to you at a party?). Ale and food are heaped on to the table and the group begins partaking in the "Pig's" many delights.

For some unknown reason, the absolutely fearless Hazel approaches the BadApples and asks Belba to dance.

The red-haired beauty laughs at the proposal. "Why would I ever want to dance with you? I'll tell you what. Die and maybe I'll dance on your corpse!"

The nearly dwarf-sized Odo laughs as ale sprays out of his maw,"She said 'dancing on yer corpse!'" You wonder if his small brain could even comprehend the meaning, or if he was just repeating words that sounded funny to him.

Candy BadApple stands up and approaches Hazel. She eyes the ranger and gives a little wink and grin. "I'll dance with ya. What's your name, runt?' She offers her hand to Hazel.

Crystal scans the room and finds the rest of the Swords. She smiles and waves to you. Without saying a word to any of the BadApple Gang, she stands up and heads to your table. Odo quickly stands up and follows, making it halfway through the pub and stopping. His eyes are fixed on all things around the cleric.

Crystal nods to Alourn and then looks to the other occupants of the table. "Will any of you fine gentleman ask me to dance?"


Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Monday July 8th, 2013 12:59:15 PM

"Hazel, ma'am, but you can call me 'corpse'" - Hazel flashes a wide smile - "and it will be an honor to dance with you!"

Hazel makes his best effort to dance well with her, and tries to start some conversation:

"What do you do when you are not rescuing rejected dancers?"
"You should fell very proud to be the captain of your team, even if you are so young. You seem to be a good contender for this year games."
"So most of your team are related?"
"I fear my team is somewhat 'ragtag', I know some of them, but not all, I just hope we have a good participation."
"Do you know Culverwood?"
"Myself are a hunter there, with my friend Faoil. No, he is a very nice dog, I should introduce him to you."

Zylo Runefaust HP:9/9 AC:17/15/13  d20+6=18 ;
Monday July 8th, 2013 1:58:46 PM

Zylo leaves his rapier and sling at the door but hides a dagger and refuses to part with his small pack. Not nearly as interested in the dance floor or any of the other popular festivities of the Dancing Pig, Zylo accepts a drink from the table and goes in search of some sort of gambling table.

Perception roll to spot a table that is perhaps playing some sort of gambling game.

DM David: No games of chance here. Sorry.

Shel Breezelee Kromnite (Gerald) 
Monday July 8th, 2013 3:20:45 PM

At the Belly Buster:

"Cora, I don't suppose you'd like to be our honorary Captain, would you? You've been so nice over the years, and offering to pay for dinner tonight is above and beyond. I doubt you could complete, but you can certainly accompany us in the morning for the announcement."

Shel tucks into her dinner as it arrives. "Delicious as always," she chirps happily.

"Now, Eldon, what sort of supply run are you making this time? Anything exciting?"



Murphy Bumblebee Leafwin Pipewood (Kim) [at Belly Buster] 
Monday July 8th, 2013 3:36:15 PM

Murphy thanks Eldon and Cora for their hospitality, and enjoys tucking in. "We'd love to so good a cheerleader," he says to Cora.

He sees the invitation. "Back in a bit, friends," he says to those at this table, and moves over to sit next to the fellow at the bar.

"Howdy! Name's Murphy. Murphy Bumblebee Leafwin Pipewood. So, is this your first time playing in the games here? I saw some of last year's event, but don't remember spotting you there. I live in town, here. Help my family in my Pa's shop a bit, and keep bees. Got my second name when I was a toddler - my mother said I used to pet the bumblebees on the clover.

"So, how about you? By the way, I like your cloak. You spend much time in the Culverwood?"

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu)  d20+9=19 ;
Monday July 8th, 2013 3:38:50 PM

Flimsipold rose a finger to the approaching musician, taking a moment to finish off the last of his drink before agreeing excitedly. "All right!" He ran a hand through his untamed, gingerish hair and beamed with a smile twelve teeth wide and made for his mandolin. "Say, you seen Mulberry around? Drinkwater, that's the one." He did not even pause to give his interlocutor a chance to reply. "Has she said anything about me? Where she at, ey?"

He made for the stage with wide steps, almost embracing the mandolin that might as well have been his wife, and pretty thing too, his mandolin, a real work of art. "And now, gentlefellers and gentlegals, make room for what's indeed the most greatest, most amazingful, most masterful, absolutely nigh unheard of musical collaboration!" He clapped his hands loudly after fitting the strap of his mandolin over his shoulders and neck. "Tonight at the Dancin' Pig, Hin Billy!!!... and the Peppered Preachers... I mean peaches! Flim began fiddling his fiddly fingers around the fiddly strings made to be fiddled and waiting for a fiddling, in tune with the Peppered Peaches to provide music to which the Pig might live up to its name.

Roll is Perform (String), I forgot to add the masterwork bonus last time.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday July 8th, 2013 5:43:04 PM

Odo orders a bottle or two of Stagfast's tonic wine for the group, and mugs enough for the lot of them- a beverage well known for its energy inducing properties- before joining Alouryn and the quickly disappearing Flim and Zylo at their table. Not a moment after he gets started on his drink, though, he hears Crystal's request.

"Er. I'll dance with you, if you like." He replies, getting up to his feet again.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Monday July 8th, 2013 8:17:30 PM

"Thank you for the hospitality Eldon, Hopefully its something important you are running tomorrow to be missing the games tomorrow. If you think of any other hints during the night feel free to share them. Cora, I hope you have a good time and if you feel like supporting us please feel free to wear the color teal tomorrow so we know you are on our side." Eral watches Murphy from the table to make sure no one comes up behind him during his conversation with the stranger at the bar.

Edric Lowbrook  d20=15 ;
Monday July 8th, 2013 9:45:32 PM

Edric sips his ale and eats his meal of roasted meat and tubers.

"I second that. Thanks for the hospitality of your table," Edric replied with his mouth half full.

He watches Murphy out of the corner of his eye, trying to discern what is happening (Perception = 15+2 = 17).

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Monday July 8th, 2013 10:28:39 PM

Alouryn enjoys a quiet meal while others are dancing and gambling. She hopes to get her strength back soon so she can enjoy the music and dancefloor. She keeps her eye on Hazel and Crystal. For some reason she feels closer to those two more than any of the others.

DM David 
Tuesday July 9th, 2013 10:27:02 AM

At the Belly Buster...

Cora smiles as the group votes her the official cheerleader of the "Humble's Swords" team.

"I'll be sure to find something appropriate to show my support!"

Eldon chimes in,"I'm delivering tools and basic goods to some of our workers down the road. I should be back in time for the final day of the competition. At least I'll get to see the the final game and the awards ceremony. Hopefully, the "Swords" will be the big winners."

Murphy accepts the nonverbal invitation and makes his way to the bar. He sits down by the mystery BadApple.

"Nice to meet ya. The name's Lotho Weatherbee. I work for Candy. I'm a new addition to the team. That's why ya didn't see me last year. Where I've been, well that's for my previous boss and me to know. You understand right?"

With that, he passes Murphy a mug filled with frothy ale. He smiles and holds up his mug.

"What should we drink to?"

DM David  d20+3=8 ;
Tuesday July 9th, 2013 10:56:19 AM

At the Dancing Pig...

Hin Billy takes the stage and the "Peppered Peaches" join him in a lively tune. The dance floor fills to capacity. Crystal takes Odo's hand and leads him to the dance floor. She smiles and begins dancing with the lucky halfling.

"Don't mind my sister. She's not half as bad as everyone makes her out to be. She's just under a lot of pressure."

Meanwhile, Zylo hopelessly tries to feed his need to gamble, but finds no games to join.

Alouryn sits and eats while keeping a keen eye on her new allies.

Candy leads the fearless Hazel to the center of the dance floor and pulls him in close. Hazel finds himself surrounded by couples dancing and in the arms of his enemy. Candy shakes her head at his attempts to gain information.

"Do we really need ta do this runt? You ask me a bunch of stupid questions and I rattle off pointless answers. We're going to wipe the floor with you losers."

At this point, Alouryn notices the oafish Odo heading towards Crystal and Odo (PC).

Suddenly, Hazel feels Candy shift her weight. With a sudden sweep of the leg, Candy tries to trip Hazel... but fails! (CMB=8) Hazel may make an action as Candy does the combat maneuver.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Tuesday July 9th, 2013 12:26:04 PM

Hazel feels Candy trying to trip him, and he in turns uses the impulse to make a turn with her within the dance, embraces her at the end, close, and smiles...

"I'm glad I am not a corpse anymore, and got promoted to loser. Who knows what tomorrow may bring?"

When the music stops he will make a bow to her:

"Thanks for the dance, and an advice. The world is much bigger than this games, and there are people that don't care about them that much. After they are over, please consider me your friend."

He heads towards his table.

DM David 
Tuesday July 9th, 2013 12:39:51 PM

As Hazel smoothly responds to Candy's attempt and then walks away, the leader of the BadApples fumes.

All PCs besides Hazel: perception DC 12 to notice Candy charging after Hazel.

Zylo Runefaust HP:9/9 AC:17/15/13  d20+6=16 ;
Tuesday July 9th, 2013 1:28:03 PM

Zylo was on his way back to the groups table after his futile attempt to find a table to sit down and play a game. How can there not be a single gambling table in this place., he thinks to himself. He lifts his head out of his grumblings long enough to see Candy charging after Hazel. He gathers his wits about him quickly enough to manage a warning yell, Look out behind you Hazel!

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+5=19 ;
Tuesday July 9th, 2013 2:13:35 PM

Alouryn gets up and tries to intercept Odo (NPC) at the dance floor when she notices the exchange between Candy and Hazel. (Perception 19)

If she is close enough and has time to do so she will cast Sanctuary on Hazel. (DC 14 will save, 1 round duration)

Otherwise she will point to Candy and shout, "Hazel look out!" possibly turning her back on Odo (NPC) in the process.

Either way Alouryn has her whip ready in her right hand.

DM David: You won't be able to get through the crowd and cast a touch spell. I'm not drawing a map for this one. We'll roleplay/combat this one.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=3 ; d20=1 ; d20+6=21 ;
Tuesday July 9th, 2013 3:24:53 PM

"Um... Yes. I quite u-understand, m-m- hm." Odo responds nervously as he does his best to dance to the bard's quick-paced mandolin fiddling. "It must be-"

Something almost catches the rotund swordsman's eye as he dances, but before he can get a good look at it he breaks his concentration, tripping over his own foot and stumbling to the ground. Thinking quickly Odo rolls backwards then launches himself upwards back to his feet, all acrobatic-like.

He wipes the sweat from his brow then carries on dancing as if nothing had happened, even if it were obvious to everyone around that something most certainly had.

3 is Perception
1 is Perform (Dance)
21 is Acrobatics

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu)  d20+6=12 ; d20+3=23 ;
Tuesday July 9th, 2013 3:26:32 PM

Flim interrupted his song with ear-screeching slide on his mandolin's riff upon noticing the bar fight waiting to commence, he turned to the Peppered Peaches as well, making voluptuous hand signs to make them stop as well. "I say, there is no punishment quite as bad as public humiliation! He beamed with a mischievous smile, "More so if it is in a catchy tune, people can hum that for years to come! With that, Flimsipold leaned forward in his chair, embracing his mandolin better still, narrowing his eyes upon the BadApples wherever he saw them, and looking around for more still. With that, and trying to look intimidating while at it, Flim strummed his mandolin in warning, letting out a musical "Weeeeeeeeeell..." to try and settle down the BadApples.

Perception = 12
Intimidate = 23 (nat 20!)

DM David: Always call out your nat 20s!.. and nat 1s.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20+6=20 ;
Tuesday July 9th, 2013 5:35:19 PM

Eral will stay at the table eating and only drinking a small amount while making small talk with Cora and Eldon. He will also keep peeking over at Murphy to make sure nothing is going on without him knowing. If Murphy done without any interruptions Eral will suggest heading over to the Pig to make plans on where to meet in the morning.

Perception of 20 for watching Murphy and the rest of the bar.

Murphy Bumblebee Leafwin Pipewood (Kim) [at Belly Buster]  d20+3=15 ;
Tuesday July 9th, 2013 6:10:20 PM

"What, no charming childhood story in reciprocation?" Murphy joshes. "Well met, in any event, Lotho Weatherbee."

At the offer to share a drink together, he smiles. "That is right kind of you." About to lift the mug for a toast, he says, "You're no doubt acquainted with the reputation of the team you've joined? I trust you have a heart to play an honest game." As he talks his left hand loosens his pouch, opening the top, and readies to drop it to the ground. His right hand lifts the mug, and Murphy says, "To good weather, strong ankles, fair play, and good games." Just then, he lets his pouch drop, with a few coins spilling out. "Ah, shoot!" He sets the drink down, and makes some grumbling sounds... and casts detect poison - concealing the casting by having his back to Lotho, and having the retrieval of the pouch and the spilt coins as cover. He then gets back up on the stool, and lifts the beer to lightly tap Lotho's mug, trying to discern through the power of the spell whether either his or Lotho's beverages are just beer, or beer plus something less desirable.

If both are just beer, he raises his mug to his lips, and drinks about a quarter of it, wiping his mouth afterwards. "Good luck, good sir! Would you care to join us at our table?"

If the beer is apparently poisoned, he will not partake, but rather slide the drink away, out of reach of Lotho, and turn to the other tables. "Could I have a representative of the group from Angel Springs, and Mister Eldon TossCobble join us for a moment?"
-----
Detect poison Wisdom check DC 15 (Can discern if it is poison, but does not know the exact sort)

Shel Breezelee Kromnite (Gerald) 
Tuesday July 9th, 2013 7:33:34 PM

Shel finishes her dinner, deciding to skip dessert, and sits back comtinuing to chitchat with the lovely couple. Despite her enjoyment of the small talk, she makes sure to keep an eye on Murphy's dealing with the BadApple. She notices him clumsily drop his pack, and wonders if he might be intimidated by dealing with the other side.



Edric Lowbrook  d20=6 ;
Tuesday July 9th, 2013 11:53:13 PM

Edric finishes his meal, wipes his face and lights a pipe, still trying nonchalantly to watch Murphy (Perception 6+2=8).

"I don't trust the BadApple, be ready for a some trick," he whispers to the rest.



DM David  d20+6=22 ;
Wednesday July 10th, 2013 11:25:37 AM

At the Belly Buster...

Paranoia rules supreme in the Belly Buster. All members of the Swords watch Lotho and Murphy tries to bluff Lotho with the old "drop gold on the floor, act like your getting it so you can secretly cast a spell, and check if you're about to be poisoned" routine. Unfortunately for Murphy, Lotho's seen this one before. (sense motive=22)

Weatherbee chuckles as Murphy checks the ale for poison. The druid finds nothing insidious about the ale and takes a drink. At the offer to join the table, the hooded member of the BadApple gang polishes off his drink and shakes his head.

"I think I'm about done for the night. I'm going to check on my new friends and then turn in."

With that, Lotho leaves the bar.

DM David 
Wednesday July 10th, 2013 11:39:48 AM

At the Dancing Pig...

With Hazel in immediate danger, members of the team call out warnings. Just as Candy reaches the ranger, Hin Billy intervenes the way any good bard would. With the music suddenly stopped, so too does the dancing and in turn so too does Candy. Flimsipold calls out the entire BadApple gang present at the Pig. Although she's not necessarily intimidated, she does realize that she is now under heavy scrutiny. Candy glares at Hin Billy, but does nothing else.

As Odo (the huge, dumb BadApple) reaches...Odo (the incredibly, horrible dancer... 2 nat 1's! Yikes!), Mulberry Drinkwater enters the Dancing Pig wearing a Bright yellow dress. This one seems even larger than the pink one. The giant Odo stops and stares as she enters. A dopey smile envelopes his dirty, gnarled face.

"Don't stop the party for me everybody! I'm here all night!",cries Mulberry with a wink and a smile.

Candy signals the gang to leave. She marches over to Crystal and Odo.

"Come on! Let's go!"

Crystal courtises to Odo and leaves with her sister and the gang.

DM David 
Wednesday July 10th, 2013 11:43:47 AM

Both pubs...

The night continues on with eating, drinking, and dancing. The light of day has completely faded from the sky. Only the moon and stars dimly serve in the sun's place.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday July 10th, 2013 12:51:26 PM

Hazel go to his table and sits down. He sighs, and tells Alouryn:

"If she wanted another dance, she had only to ask!

With that joke, he gets out a loud laugh. After a couple seconds, he gets more serious.

"Thanks for watching my back. - He puts his hand over hers gently - I think I learned a good deal from our competition, they are taking this games way to seriously, there are some internal problems with that lot, and they are going to take them out on us. Good, that will make them more interesting."

Pulling off his hand he grabs a mug and drinks a little. He thinks himself very "discreet" in the way he touched her, as he feels his heart racing inside his chest at his "boldness".

Remember me to buy a drink for Hin Billy, he sure saved my hide. I felt like I was going to get mauled by a mother bear, and I wouldn't be able to fight back." - He smiles and get up, screaming towards Hin Billy - "MASTER! AT YOUR HEALTH!" - and makes the exaggerated movements of toasting with him.

He sits down again, and starts talking to Alouryn.

"What do you think of this games?"


Zylo Runefaust HP:9/9 AC:17/15/13 
Wednesday July 10th, 2013 1:37:14 PM

After the ordeal with Candy, Zylo returns to the table and proceeds to drink profusely. As he does he continues to grumble about the nights events and the obvious lack of typical tavern festivities. He eventually stops grumbling and sits with his chin in his hand and doses off at the table listening to the masterful playing of Hin Billy.

Shel Breezelee Kromnite (Gerald) 
Wednesday July 10th, 2013 2:36:44 PM

With the food gone, and the festivities closing in the Belly Buster, Shel wonders about the rest of the evening. "Well, I feel like I should probably go to bed and get a good rest, but that would be terribly boring. Perhaps we could take a quick dash over to the Pig to check in on the others, and see if Hin Billy has been able to woo Ms. Mulberry. I know he's not going to have any luck, but it should be entertaining watching him put forth the effort."

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu) 
Wednesday July 10th, 2013 3:48:54 PM

Flimsipold raised his own drink to Hazel in turn, "And to you, my friend!" he took an intent chug, bottom right up and, having rose from his seat he expertly swung the mandolin over and to his back. As he stepped down to the dance floor, he turned to the lead of the Peppered Peaches, "Can y'all play some real swingy-type.. but y'know lovin' kind, all slow and such? Oh! And make it a long one!" He grinned, content with this very specific request he deemed well formulated.

Flimsipold then walked up to the others, joining them at the table, his hand fell almost fatherly upon Hazel's shoulder; "And for you, a piece of bardly advice" and Flimsipold's gaze was one to ensure that this was no laughing matter, "Don't go letting no dame twist your head, tell you how to live ya life, yeah?". He concluded this with another one of his uncalled for claps. "Right, then! Can y'all watch over my mandolin while I try and get a dance out my dear lil' miss Mulberry?" He beamed with a wide smile, then pulling up an empty chair and abandoning his mandolin upon it.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday July 10th, 2013 4:01:35 PM

Odo gives Crystal a slight bow as she departs before joining the others back at the table. "Aye, an interesting team alright." He gives Billy a somewhat annoyed look as he appears at the table and quickly leaves again, but keeps quiet for the time being, sipping at his Stagfast.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Wednesday July 10th, 2013 5:16:00 PM

Eral wished Eldon and Cora a good night and heads out with the team to the pig. "If everything is fine at the Pig once we get plans for tomorrow morning together I will be heading to bed."

Murphy Bumblebee Leafwin Pipewood (Kim) [at Belly Buster] 
Wednesday July 10th, 2013 6:08:00 PM

Murphy, somewhat abashed at incorrectly suspecting Lotho of subterfuge, bid him farewell, then joins his group back at the table. "Perhaps I was a bit, uh, too concerned about the reputation of that, uh, team. Maybe Lotho's just a nice guy." His ears are noticeably reddened for the moment.

As members of the group seem to want to move on, Murphy takes a last bite of his food and washes it down with the tail end of his scrumpy.

"Thank you for your hospitality, Mister and Missus TossCobble. Good journey to you, sir, and we look forward to seeing you on the morrow, good lady!" He shakes Eldon's hand, and gives a salute to Cora, our official cheerleader.

He swings by the Angel Springs table. "Good luck, you all. See you in the mornin'!"

Murphy then retrieves his dagger, and joins Shel, Edric and Eral as they wend their way to the Dancing Pig. He keeps his eyes out to see who else is out on the streets at this time.

As they walk, he asks, "I got so focused on mister green cloak that I did not find out anything, really, about the Angel Springs team. Were any of you able to pick up anything about them?"

When they arrive at the Pig, he checks both his daggers, and heads on in.

Shel Breezelee Kromnite (Gerald) 
Wednesday July 10th, 2013 9:20:58 PM

Shel turns to Murphy, and shakes her head. "Honestly, it never occurred to me. The ratatouille was delicious, though...that much I can report," Shel smiles contentedly as she delivers this super important piece of information.

Edric Lowbrook 
Wednesday July 10th, 2013 11:28:37 PM

After heartily thanking his hosts, Edric takes his leave of the pub with the rest of the group. After the stuffy warmth of the pub, the cool air of the streets is refreshing.

"I didn't find out anything noteworthy about them either," Edric replies to Murphy.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+4=8 ;
Thursday July 11th, 2013 12:55:58 AM

Alouryn feels overly comfortable with Hazel's hand on hers. "I've never been in the games before actually. I was always weaker than the other kids growing up after being sick and all. Now that I'm a Devotee of Flower though I really feel like I have something to contribute you know?" Alouryn gets a little lost in Hazel's eyes and she almost forgets why she came here. " Please excuse me for a bit but I should really test my legs again!" Alouryn tries dancing again but quits after one song. (Perform dance 8). She returns to the table and appologizes to the group. "I really wanted to show you all a good time but I'm just not up to it tonight." She blushes slightly from embaressment then leaves to cut up the arm bands for tomorrow.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday July 11th, 2013 10:06:05 AM

Hazel accompanies Alouryn to the door.

"Don't worry about it, you don't need to dance to help us have a good time."

The he goes to check on Faoil, and see he is ok.

When Murphy arrives he greets him, accompany him inside the Pig Buster, and tells him about the Bad Apples and Odo dancing mishaps and acrobatics.

DM David 
Thursday July 11th, 2013 10:17:08 AM

The Angel Springs team nods as the group leaves the Belly Buster with Eldon and Cora. The happy couple wish you luck and head home.

As Murphy, Shel, Edric and Eral head to the Dancing Pig, they meet up with the rest of the Swords. Hin Billy does his best to enchant Mulberry. Unfortunately, even the silver-tongued bard can't break her away from her adoring fans for a dance. Stories are told regarding both encounters with the BadApples. All decide that it is about time to sleep in anticipation for tomorrow's games.

As the Humble's Swords head out of the Dancing Pig, you see a disheveled, elderly man hurriedly approach. His eyes dart around in a paranoid manner as if he has seen a ghost. You don't recognize the hafling, but it is clear by his ungroomed appearance and the rough condition of his backpack and clothes that he is a vagabond.

"Don't tell everyone boyo, I din't wan'ta make a scene of it, but the Biguns are comin' strong from the Red Hills... Possibly the Really Biguns too... Word has it that they're comin' to raid the town again... Group'a fine fellers like yourselves might wan'ta check it out. "

He almost cowers as is they were right behind him. His body is in constant, jittery motion.

"You fellers are a bit too young ta' remember, but before those towers were built, the Biguns raided and nearly wiped out evera' halfling in the Valley. The towers are failin' us. Theyr' gettin' through."



Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+2=19 ;
Thursday July 11th, 2013 12:54:51 PM

Hazel is "suspicious" of the well timed attack from the "Biguns"...

Sense Motive 19, to try and see if the vagabond is lying

"Go ahead and rest, Faoil and me will quickly scout, and if it is true, we will alert the village"

He quickly mounts Faoil, and prepares to ride away.

OOC: What to see the result of the Sense Motive to know if ready scout ahead or go looking for the BadApples.

Shel Breezelee Kromnite (Gerald) 
Thursday July 11th, 2013 1:30:30 PM

Shel also has her doubts about the veracity of this vagabond's tale. This could be a trick by one of the other teams to make us fatigued for the morning, Shel thinks as she waits for the others reactions. "What big'uns are you speaking of, like human and elf sized big'uns, or even bigger than that?"

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu)  d20=18 ;
Thursday July 11th, 2013 4:34:51 PM

Flimsipold promptly picked up his mandolin and recuperated his longsword upon being rejected by Mulberry Drinkwater. Truly a pathetic sight this, so did poor old Flimsipold drag his feet over the ground from which his saddened gaze could and would not rise. Like a dog out in the rain, so did the gingerish feller walk out, straw hat way lower than usual. He sniffled, "Jus' got some lil' bugger in me eye.." followed by a much lower "And a dagger in my heart.".

Not even upon the beggar's arrival, nor even his plea did he gather his composure and try to look like less of a mess. Still, suspicious enough of this encounter, he couldn't help but ask between plenty of barely contained sobs, "[i]If y'ain't moving your mouth for nothing, y'oughta tell the there mayor. He'll mobilize us right quick."

Sense Motive - 18.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+8=23 ;
Thursday July 11th, 2013 5:19:43 PM

Alouryn gently approaches the old man. "Flower's blessing upon you good sir" (Cast Bless on everyone to ease troubled minds - including Hin Billy's)
She places her hand on his shoulder during the blessing. "Now, can you tell us exactly what you have SEEN, and then what you have HEARD?" (ooc: Diplomacy 22 - I originally thought bless gave +1 to skills)

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=4 ; d20=1 ;
Thursday July 11th, 2013 5:22:49 PM

Odo recovers his cloak and shortsword from the doorman before heading outside and conversing with the crazy-eyed old man.

"However big they are I'm sure they wouldn't risk attacking the Ford when there are so many here- especially all the adventurefolk competing in the games. Still, if you have any evidence that what you say is true then perhaps you should show it to the dinner club, eh?"

4 is Knowledge: Local (untrained) to identify the man.
1 (crit fail) is sense motive to tell if he's lying.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20+4=12 ;
Thursday July 11th, 2013 6:05:46 PM

"I'm not too sure that he is not just trying to trick us with everything else we have seen tonight. Hazel, Feel free to wake me if you have concerns that the reports are real. If everyone else is in agreement I will head to my room." If no one has concerns Eral will head to bed for the night. " See you all early in the morning to start planning."

Sense Motive : 12

DM David 
Thursday July 11th, 2013 6:57:21 PM

Hin Billy and Hazel are pretty confident that the man believes what he is saying to be true, but also that he is clearly not in his right mind. They definitely smell a rat.

Odo, on the other hand, is convinced that the man is telling the truth and that a raid could be on the way. The hafling might buy a bridge from the man if offered.

The question is, will the Swords seek vengeance this night or during the games in the morning.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=17 ;
Thursday July 11th, 2013 8:47:18 PM

"Please, friends, go and rest, I will wake you up if needed. Faoil and I can check very quickly."

Hazel plans to quickly go towards the towers, but with an eye open looking for the Bad Apples "laughing" of them.

If he sees the Bad Apples, he will ask them to go defend the town with him. Let's see if they fall for their own trick!

Then he will confirm if the village is under attack or not, and quickly return to warn the people or go to sleep.

Perception Roll 17

DM David: You have a strong idea that this is a ruse. The BadApples are not in your immediate area.

Zylo Runefaust HP:9/9 AC:17/15/13 
Friday July 12th, 2013 12:19:56 AM

Zylo shows little to no concern to the wild eyed man's claims and simply shrugs and heads off to find someplace to sleep off the booze. Honestly, you could skip waking me even if this guy is telling the truth., he slurs as he shambles off.

DM David: LOL! Nice post!

Edric Lowbrook 
Friday July 12th, 2013 1:02:54 AM

Edric scoffs. "I think the guy has probably had a bit too much to drink. Saw a shadow in the distance and now he thinks the big'uns are invading. Wake me if the do though," Edric laughs as he heads off to get a good nights sleep.

Murphy Bumblebee Leafwin Pipewood (Kim) [at Belly Buster]  d20+2=11 ;
Friday July 12th, 2013 1:09:20 AM

"You know, don't you, that the giants did NOT nearly wipe out every halfling in the Valley. Because We Fought Back. Some of our ancestors fought back - some armed only with frying pans and slingshots.

"And, because we did get help from the towers. Don't you know the song, The Testing of the Towers? You know that one, doncha, Flimsipold? If you do, play with me, and we'll sing together. If you don't, well, I'm not so fine a singer as some in my family, but can usually carry a tune... though not too far."

He clears his throut, then sings, passably (because this song is one he has sung many times with his family, +1 circumstantial, +1 cha, DC 11, but perhaps Hin Billy will greatly improve upon it):
In Crescent Vale they tell the tale
Of when the green grass grew
With twisted cords it wrapped and scored
The big'uns coming through

Past tall stone sentinels they fought
But deep deep magic flew
And pierced their limbs and made them doubt
The wisdom of Chief Gniew

Then hied the slingers came the knives
A-flying through the air
And giants saw the might of wives
Whose skillets broke their stare

Though ten times their size ungainly they
When little folk they thought would yield
The small ones made them richly pay
For messing up their green grass fields

So giants - 'ware the little folk
'Tis Wardd's own luck they make
You'll ne'er break the oxen's yoke
On halflings' lands you try to take!

In Crescent Vale they tell the tale
Of when the green grass grew
With twisted cords it wrapped and scored
The big'uns coming through
"So, you've got part of your story wrong, 'least from what I've heard. But, just in case you've got some of the truth of it, we'll talk with the authorities - in the morning. Now, do you have a place to stay? If not, I'll talk to my folks, and maybe we can put you up for the night."

He reminds his friends that about six years ago some folks who work with Wold's Blood attended to shoring up the towers. "We have been paying them mind - just ask the Second Lunch wizards."

He invites anyone else who doesn't have a place to stay to come to his place for the night. "We ought to get some good sleep."

At the house, if he comes with them, there is a room for the vagabond - a place many friends and strangers have stayed ... and watched over by one of the family dogs who keeps an eye on guests, to make sure they don't go wandering past the washroom in the home.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Friday July 12th, 2013 1:12:11 AM

"I meant, the Second Dinner Club. Right."

DM David 
Friday July 12th, 2013 1:58:49 AM

The man stares at Murphy with a look mixed with enjoyment and confusion. Once Murphy finishes, he offers a one-manned applause. After hearing his information was at least partially wrong, the joy vanishes and is replaced with a strange, disjointed fit of anger.

"No! Youse has it wrong! I was there with the guys and its getting later on the nightingale...Who are you anyways to be attacking me wit' yer words and singing about da..."

The strange vagrant howls at the moon and the runs off into the night.

ooc- Annnd a hero point for Murphy for a well written song! With that comes a whopping 10 xp! If you guys keep this up, we can go on tour.

Flimsipold "Hin Billy" Williewhim AC: 13/13/11 HP: 10/10 (C. Neagu) 
Friday July 12th, 2013 8:55:32 AM

"Shucks! I'm real sorry, Murph, but my poor old heart is too mean and blue for me to play right now." Said Flimsipold, having courteously waited for Murphy's singing to come to an end. "Still, you're a natural! Y'oughta change profession." He added, with a smile shortly followed by a sigh. "I'm going to dig myself a hole and crawl in it." So did the saddened Flimsipold sob further, walking very slowly down the road and towards his burrow, which was likely to receive an extra room. "I'll see y'all tomorrow, to look for clues and that."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Friday July 12th, 2013 9:00:07 AM

After seeing everything is clear, Hazel goes to bed. There, he reflects in all the things that happened to him, and all the interactions and adventures he had in less than 12 hours.

It was like a week in the forest - He thinks

And with Alouryn eyes in his mind he drifts off to sleep.

Faoil eyes see his Master sleep, while thinking in the food he has in the Dancing Pig. Maybe he can return on his own another day, as the dog liked the flavor of the food.

DM David 
Friday July 12th, 2013 9:38:51 AM

The Humble's Swords see through the ruse and head to bed for a good night's sleep. All have thoughts of what tomorrow's competition might bring.

Crescent Valley Competition: Day 1

Each member of the team wakes up and receives their armband from Alouryn. Humble's Ford is bustling with activity as the first day of competition is about ready to begin.
-----------------------------------------------------------------------
Each PC receives 150 xp for completing day 1 (intro). Please keep track of the date, the event, and the amount of xp awarded.

I now leave you in the hands of a veteran, DM Kent. He will begin posting on Monday. Please be sure to post this weekend. Great work guys!



Shel Breezelee Kromnite (Gerald) 
Friday July 12th, 2013 9:53:57 AM

Shel woke early, excited to see what the challenges held for them. Yesterday had been quite fun, what with all the celebrating and festivities in town, so she could only wonder what might happen during the actual competitions.

She quickly grabbed her armband and haphazardly tied it onto her arm. She waved to Cora (assuming she made it to the kick off), and turned to her fellow teammates. "Good luck everyone. Remember to have fun out there today. I bet there are all kinds of fun tasks to be completed!". She was practically dancing with excitement, wondering what was getting ready to commence.

Zylo Runefaust HP:9/9 AC:17/15/13 
Friday July 12th, 2013 1:19:14 PM

Zylo awoke early just as the sun was breaking over the horizon despite his splitting headache from the drinking of the night before. Before meeting up with the group and receiving his arm band from Alouryn, he takes a quick stroll to town and to the old hovel that him and his uncle lived in when he was just a boy. Now occupied by another family of course Zylo doesn't take a much closer look and instead simply enjoys the memories of the joy he had with his uncle living in that small hovel.

He eventually scrapes himself from the memories of his past and joins up with the rest of the team and receives his armband. He attempts to appear as happy as the others but his mind is still fixated on the memories of his uncle.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Friday July 12th, 2013 2:34:00 PM

Alouryn wakes early with jittery excitement about the promise of a fun filled day. She quickly gathers up her things and the 10 arm bands she cut the night before. "I never liked dancing with two ribbons anyways! And my whip is much more colourful too!" She smiles to herself, and dances out the door.

When she meets up with everyone else she greets them warmly and hands them their ribbon. When she runs into Hazel she smiles a little brighter: "Look Hazel I cut a ribbon for Faoil too, maybe he can use it as a collar or tie it to his tail? I don't know much about animals, but I really like flowers. Someday you'll have to show me the flowers that grow in the wild." She ponders for a second, then nods in agreement thinking to herself, "Yes, that IS a good idea."
"Maybe we will have to find a rare flower for the scavenger hunt!"

(ooc: Alouryn left her armour and backpack at home)

Murphy Bumblebee Leafwin Pipewood (Kim) At the family burrow 
Friday July 12th, 2013 10:34:00 PM

That evening, Murphy talks with his Uncle Orby about the report of the vagabond. He knows that Orby knew some of the people who had joined in the defense of the valley ages ago. He asks him his thoughts, as Orby knows a fair bit about Crescent Valley history, and raises some of the best peas and beans in the town, and good pipeleaf, too.

His uncle reminds him of the old wizard Shafbaffum, who built the sentinel towers very shortly before the giants attacked. And another wizard augmented them later. "And again about seven years back, a fixer spent more time shoring them up," Orby said. "Then the Second Supper Club - I hear they have looked at them. Your brother Kendry was up there - ran into the fixer, who wouldn't let Kendry or his friends get inside to look around. But he said the man seemed trustworthy, and fixed the bell tower in Angel Springs a short time after our cousin Ebryon was born to Penelope. Huge vines had grown up inside the tower, and were about set to knock it down. But, he took the Blood of the Wold, and in about a day, the vines were gone, the bricks were sound.

"Look, Murphy, I'm fixin' to finish carving this pipe so it's ready in the morning. Why don't you go say hello to your pillow, and let me get it done," he suggested, looking over the top of his spectacles at the family's youngest druid, and precluding further questioning. "Wardd's fortune with you on the morrow."

[OoC: Need to add a bit more later. have to run for now]

Murphy Bumblebee Leafwin Pipewood (Kim) Humble's Ford Game Day: Prep; and Starting Line 
Saturday July 13th, 2013 2:38:48 AM

Murphy wakes early enough to exercise his fairly recently-developed discipline of morning devotion and spell memorization, eats two bowls of the oatmeal, raisins, apple slices, and honey his mother has prepared, thanks her, tells his younger brother Samki and sister Feather that they can come watch the games as soon as Mama tells them she is satisfied with their chores. "Mama, you should come out too, if you can. Papa's back from the Culverwood tomorrow, with more wood for toys and those lyre orders, right?"

He grabs three apples from the bowl, tossing two into a rucksack containing who knows what, and empties a whole bowl of smoked salted almonds into a free pouch. With a couple of bota bags full of something slung over a shoulder, and a rucksack containing who knows what, he gives his mother a kiss on her forehead. "See you, Mama. You're the best!"

Punching his brother Demko in the arm on his way out, he sprints quickly to avoid retaliation. "Later, Dem! Tell Darcie the jar is on her dresser!"

He munches on the apple on the way to the meeting place, tossing the well-nibbled core into some tall grass. "Thanks for the ribbons, Alouryn. Do you have one for Cora? If not, let her have mine, and we can split one of the other ones down the middle for a couple of us to wear. Sweet color, these.

"Say, let's go off out of earshot, and find out what resources each of us offers - item we've got, tools, spells, brains, brawn, good looks, classy ripostes, white teeth, y'know, whatever might help us in the game." He pulls one of the pouches off his belt, opens it, and sprinkles smoked salted almonds into the hands of any who wants a snack. He has a waterskin and a skin of wine to share as well.

When they find a reasonably private place to talk, Murphy offers: "For spells and such, I can send wee lightning arcs out about ten yards (1d6+1) about six times a day. Can raise a mist it's hard to see through (obscuring mist); I can detect poison, mend some things, place a flare in the eyes to dazzle someone for a moment or two, run faster, and a few other things.

"I have some daggers, and a sickle. All right, who is next?"

Once everyone has had a chance to give a rundown on assets and abilities the team can use, then Murphy goes with the group to the pavilion they were at yesterday at dusk to get starting instructions.

Shel Breezelee Kromnite (Gerald) 
Saturday July 13th, 2013 8:24:10 AM

Shel agrees with Murphy that talking about their talents was a good idea. "About all I can do it cast a few spells. I can tell if something is magical or not, can summon a small light if we would need it in the dark, can communicate via whispers with one of you as long as we are within 100' or so, and can conjure little blasts of acid. My two better tricks are being able to confound, blind, and sometimes even knock out someone with strange lights, and I can sometimes put creatures to sleep for a few seconds. Fighting isn't my strong suit. I'm pretty weak when it comes to that...heck I didn't even bring my dagger with me today. I do think I might help a bit in the white teeth and good looks department," she giggles at her goofy joke about her looks.

Unfortunately, after she finished speaking, her attention for the discussion started to wane, and she began incessantly fiddling with her armband, then started examining all the passersby, whether spectators or other teams.

[ooc]Shel only brings her outfit with the accompanying pouches, the vial of alchemist's fire, a couple pieces of fruit, and her waterskin.[/ooc]

Murphy Bumblebee Leafwin Pipewood (Kim) Aside to Hin Billy 
Saturday July 13th, 2013 1:22:51 PM

"Flimsipold, you seemed pretty down last night," Murphy says to the bard, taking him aside for a moment. "I was feeling sad for you. 'The heart knows its own sorrow,' my Aunt Elzbeth told me once. But is there anything we can do to help you out?"

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Saturday July 13th, 2013 4:46:09 PM

Hazel thanks Alouryn as Faoil licks her face (Who is big enough to have his face at the same height of the halflings).

"Thank you for thinking in him."

He sits next to Alouryn, and munches some almonds and starts to speak as he chew them.

"Me and Faoil can go places really fast, and I have a keen eye for finding stuff. And if we are required to hunt." - he smiles at his own joke.

Faoil starts to look into Hin Billy bags and clothes looking for food, which he smells.

OOC: Hazel brings all his equipment.

Edric Lowbrook 
Sunday July 14th, 2013 12:26:30 AM

Edric woke as the sun rises. After rousing himself from bed, he took in a small meal of porridge and a chunk of cheese, followed by a smoke of his pipe. Feeling refreshed, he gathered his equipment and headed off to receive his armband and meet with the team.

Edric responds to Murphy's call for an equipment check: "I've got my axe, my sling, a club and a dagger. I'm a warrior at heart; I can't do any of that fancy magic but I know how to swing an axe, and I know how to take an enemy down."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Sunday July 14th, 2013 7:52:53 AM

Odo rises early himself, eating an excessive breakfast at his parents' house in order to stave off last night's drink, before heading out to meet the others. He greets the others with a wave and a nod. Despite the nature of his breakfast, though, the swordsman hungrily accepts a handful of almonds from Murphy.

"There're a few things I'm good at," he starts, flecks of chewed almond spitting from his mouth as he does so. "But mostly killin rats and such. Sometimes bigger animals too, but aye: Mostly rats.

Overhearing Murphy's comment to Flim he slaps the bard on the back. "Aye, Master Billy. Perhaps we can find you another pretty girl to chase after, eh?" He laughs nervously at his own suggestion, smiling awkwardly.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Sunday July 14th, 2013 3:07:12 PM

"Good Morning All, Hope everyone had a wonderful night. Since we are talking about what we offer. I can call down the power of Domi to heal and protect others in various ways." Eral explains all of what he can do if they continue to ask but does not reveal everything unless pressed. " Domi has blessed me with the strength to help on the front lines as well as keep up rear guard if needed."

Eral thanks Alouryn for the ribbon and ties it on his right arm. " I guess we are still up in the air on what we might be looking for but I'm sure with our great mix of halflings we should be able to do anything that is asked."

OOC: Eral brought all his gear with him but is wearing most of his armor and weapons below his robe.

The Scavenger Hunt (part 1)


DM Kent 
Monday July 15th, 2013 12:31:53 PM

The group awakens with plenty of time for morning routines and a good bite to eat. Soon after they head out to the pavilion. When they arrive at the pavilion along with the other seven teamsthat will be competing, the Mayor gives each of the group leaders a ten-sided bronze nugget.

"Ok everyone, listen up. This is the first part of the scavenger hunt." There will not be a list of items so-to-speak, but each correctly collected item will give you a clue about what your next task is and what the next item is, and some idea where you might come across it. Once you've gathered up all four items, you must bring the items back here to the finish line and the judges, where they will check over your items to see if you have accomplished your goal and decide whether or not you receive full or partial points for the competition. All right then, I expect there are perhaps a few quick questions."

He looks around to see which group or groups have questions that need to be answered.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Monday July 15th, 2013 1:51:53 PM

Hazel raises his hand:

"Can I use my mount?"

Murphy Bumblebee Leafwin Pipewood (Kim) Aside to Hin Billy 
Monday July 15th, 2013 2:28:16 PM

Murphy listened to everyone describe their mix of talents and resources. He gave the last handful of almonds to Flimsipold.

At the pavilion, Murphy makes inquiries as to the names of all the teams, and the names of the group leaders.

Since he the group name to the registrar, Murphy takes the bronze decahedron and hands it off to the group for everyone to see. But, as the have not really discussed among themselves the question, he asks his friends, "Who do we want to assign the task of group leader for this game? I'm willing, but if someone else wants the job or thinks another should do it, that's fine with me."

During the question and answer time, Murphy says, "So, Mister Mayor, are we to understand that you'll be giving us some sort of hint to start with, then we'll pick up more clues as we carry on?

"Are there boundaries on what people can and cannot do in the game? All may be fair in love and war, some say, but in a game there'll be things that ain't necessarily so."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Monday July 15th, 2013 2:55:54 PM

"I say you, Murphy, no one better for it." - Hazel answers with a friendly smile

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday July 15th, 2013 2:58:52 PM

Flimsipold treated both Murphy and Odo's attempts at cheering him up with begrudging grunts, taking his place somewhere to the side of the group for once. Injected eyes, and reeking of alcohol, truly Flimsipold seemed unlike his usual self this morning, a pathetic bundle of pieces that only barely made an individual.

Flimsipold carries his longsword, bow and quiver, as well as his mandolin.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Monday July 15th, 2013 4:28:12 PM

Alouryn patiently waits for Murphy to do all the talking for the group and tries to figure out who Cora is.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday July 15th, 2013 6:56:10 PM

"You seem as fair a choice to lead as any, Murphy." Odo nods at Hazel's suggestion. Otherwise though he remains somewhat quiet as he listens for questions and the mayor's responses.

He has all of his equipment with him.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Monday July 15th, 2013 7:48:24 PM

"Murphy does seem to fit the role in this sort of adventure. Lead the way." Eral nods to Murphy. Noticing Alouryn's confusion over Cora he introduces her. "All, This is Cora, She and her Husband, Eldon, Treated us that were at the Belly Buster to dinner and drinks last night. Eldon had to leave for a caravan trip but he should be back to see us win the competition."

Shel Breezelee Kromnite (Gerald) 
Monday July 15th, 2013 7:55:35 PM

Shel nods at Murphy's suggestion that he take the lead as the head of the squad. "You'll do a good job I'm sure, Murphy."

She thinks for a few seconds and poses a question to the Mayor. "Are there multiple copies of the items? Finishing less than first after the first clue would seem to eliminate all those groups," she pondered, as she worked out in her head the fact that there had to be extras there.


Edric Lowbrook 
Monday July 15th, 2013 10:03:07 PM

"My vote is with Murphy."

Edric turns to the judge. "Are the items different for each team, or are all teams looking for identical items?"

Zylo Runefaust HP:9/9 AC:17/15/13 
Tuesday July 16th, 2013 12:41:57 AM

During the private discussion in regards to everyone's talents Zylo adds in, "I'm pretty stealthy when I need to be and I'm good enough with my rapier to know which end goes in the victim. My real talent though is acquiring things that aren't mine."

When the group gets to the pavilion, Zylo falls to the back of the group and listens intently to the mayor's announcements and the audiences questions.

ooc: Sorry for late post. My Mamaw was sent to the hospital this morning so been up there all day.

Murphy Bumblebee Leafwin Pipewood (Kim) - Introducing Cora 
Tuesday July 16th, 2013 2:31:11 AM

Murphy takes Alouryn over to Cora TossCobble. "Missus TossCobble, this is Alouryn Buttercup Bumblebottom. She serves in the Temple of Flower."

Turning to Alouryn, she says, "This is Cora TossCobble, wife to Eldon TossCobble - you likely have seen him about town, effecting repairs here and there, fixing barns - he just helped our family with our well pump a short time ago. He ALSO was a champion at these very games, years ago.

"Well, last night, good Cora agreed to be our official cheerleader - to root us on as we go about the games. So," and he takes off the teal ribbon Alouryn had given him, "this beautiful ribbon you made for our team, we want her to have one, too - if that is all right with you!" Unless Alouryn indicates it is not all right, he hands Cora the ribbon, and gives a polite bow to Missus TossCobble.

He makes sure the rest of the team know she is their official team supporter, and introduces everyone around.

Murphy also asks Hazel if he could cut Faoil's ribbon in half, lengthwise, so that he and the dog will each have a ribbon.

DM Kent 
Tuesday July 16th, 2013 8:26:52 AM

The eight teams are:

BadApples (Humbles Ford)
Humble Swords (Humbles Ford)
The Waterbugs (Angel Springs)
The baron's Best (Angel Springs)
The Forest Walkers (Culverwood)
The Hovel Hunters (Hovel)
The Buddy's Fall Fellows (Hovel)
Scalzo's Fury (Plateau City)

Ahh yes very good questions all.

Yes there are boundaries within the game that you can not cross. As he lists these he appears to be looking around at the members of the BadApples, but that could just be your imagination.

* There is to be no cheating.
* While you may try and interfere with another team, you may not do so in a way that permanently harms them.
* You may not take an item from another team if they have possession of it.
* And you may not manufacture an item that you have seen but do not have.

Ok, No you will not need your mounts.

Yes there are multiples of the items to be found but not enough for everyone, so you will need to really search or it wouldn't be a competition.

The items you each team must collect are identical and must be exactly as presented.

And yes, I am going to give you the clue to the first part of this hunt. That said he takes a dramatic pause and a deep breath and begins to speak again, only this time in verse.

So what should you do?
Where should you look?
Not flying for sure,
Nor in a book.

You're not digging for diamonds.
You're digging for gold.
You're not digging for silver
That's shiny and cold.

You'll dig all day and
You'll dig all night.
You're not digging for rubies
All sparkling and bright.

You plan to get famous.
You plan to get rich,
By digging up sand
3 feet down in a pit.


You'll play in the sand box
To the pit you are bound.

That which you search for
May not be easily found.

And yet, from these pits
Dug three feet down,
You're digging for gold
That is ten-sided, not round.


All will be marked on
But not by prose.
Each to be signed by
A bright purple rose.


GO!!!!!!!

Knowledge Local DC 12 Highlight to display spoiler: { You note that several phrses in the riddle are overly emphasized by the mayor}

Knowledge Local DC 15 Highlight to display spoiler: {You recall that there are sand pits located just down the river a bit outside of town.}

Shel Breezelee Kromnite (Gerald) 
Tuesday July 16th, 2013 9:00:09 AM

Shel waits until the group is outside of earshot of the others. "Okay, this will be a bit harder than I originally expected. Any ideas what that means? My only guess is that the digging in the ground could be at the Farms in the northeast section of the village. Gold could have more than one meaning...it might be a code for tasty vegetables..."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday July 16th, 2013 9:10:19 AM

Quickly glancing around to make sure the other teams can't hear him, Odo conveys his first thought to the rest of the team.

"Sounds like the graveyard to me- Digging for things which aren't gold or silver, and I reckon a coffin could have ten sides if it was the right shape. Graves are marked on too, and since the graveyard is at the Flower Temple I suppose the bit about roses might make sense..." He scratches his head, thinking about it for a moment. "Anyone else have any ideas?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+2=16 ;
Tuesday July 16th, 2013 9:27:13 AM

Flimsipold shrugged at Shel. "What kind of vegetables grow three feet in the ground and have purple roses for leaves?" He then coughed nervously, trying not to look Odo in the eye after his awkwardly repulsive plan of daylight grave robbing. "It said it's valuable, found in the sand, and marked by purple roses. It's not a ruby, and that's about the same color as a rose." Flimsipold nodded once more. "Gotta be an amethyst, right?"

I assume it's local knowledge for anyone who might be digging for gems around town, but otherwise, I have the same modifier to all knowledge skills anyway.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+5=9 ; d20+2=8 ;
Tuesday July 16th, 2013 9:40:03 AM

Hazel takes the ribbon from Faoil, and gives it to Murphy.

"Sorry friend" - he says to his dog - "You will need to sit this one out. Stay with her!"

We tells Cora TossCobble is she is so kind to watch for his dog, even as he knows Faoil will be doing the watch.

"Team, over here! Let's get away from the other teams, we are not supposed to hurt them, but no need to help them either." - He chuckles

Once they are out of hearshot he begins:

"Any ideas?"

Hazel tries to remember something about "pits" and "ten sided golden" things... even if he doesn't seems to come out with anything...

OOC: The rolls are K. Nature (9) and a straight Int check (8)... yes, not his best moment


Shel Breezelee Kromnite (Gerald) 
Tuesday July 16th, 2013 11:57:25 AM

"Would they make us go dig in the graveyard," Shel asks, looking around at her friends. "That's nasty," she whines, with a shiver thinking of the possible grisly task.

Zylo Runefaust HP:9/9 AC:17/15/13 
Tuesday July 16th, 2013 1:28:33 PM

Well unfortunately, I haven't been in town for more than a decade so I have no idea where this could be but he said sand. So is there somewhere around here well known for having sand pits?

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Tuesday July 16th, 2013 5:10:24 PM

"Maybe we are supposed to look in a child's sandbox?"

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20=2 ;
Tuesday July 16th, 2013 5:26:14 PM

"I do not have knowledge of this area and cant seem to make anything of the tale. I will follow wherever the brighter ones in the group decide to go." Eral looks dumbfounded

ooc: Int check of 2...

Murphy Bumblebee Leafwin Pipewood (Kim) -  d20+6=7 ; d20+8=13 ; d20+2=8 ; d20+2=4 ; d20+11=26 ;
Tuesday July 16th, 2013 6:50:31 PM


"You mean, 'Let the Games Begin!'?" Murphy asks when 'GO!' is shouted.

He comes aside with his friends.

"I know there's sand along the river, more so in some places than others. There's some by the swimming hole upstream, but downstream you can find river sand too. I don't recall any sand pits in the gardens, other than some sand mixed with other soil here and there for plants that like it. I know there are sand pits somewhere -- why in the Wold can't I remember where? " [Upstream is in the lower left of the map, to the west, and downstream in the lower right, to the east, if my memory of the flow of the river is accurate -- can a DM verify or correct?]

Positioning his body to shield the view from other teams, he says, "What we're looking for is going to be a gold version of this." He holds up the small 10-sided bronze nugget that was given out by Mayor BumbleLuck to each of the team leaders. "I don't yet know what the purple rose mark is about, but we'll have to figure that out along the way." He glances at the nugget, turning it about to see if there are any markings on it, then repockets it.

"Someone keep an eye out on which way the different groups go," Murphy counsels.

"As soon as I get done talking to everyone, you three go the direction of the main group of the BadApples," he asks Odo, Alouryn, and Eral. "I want you to know what the rest of us are doing before you leave, so wait until I say 'Go.'"

"We need shovels. We have a shovel and spade at home, we can get a crowbar and a few garden tools, a small wagon. Let's ask Cora, too, if she has one or more we can borrow, since Eldon is a handyman. Do others have shovels, or something to dig with? Also, sand slides back. A few boards could be of use. If you can think of anything else we can use, maybe Pirnook Deeppockets at the general store may have something we could buy.

Murphy dashes over to talk quietly with Cora. "Do you and Eldon have any shovels, spades, hand trowels, maybe a crowbar, or a post-hole digger? And a wheelbarrow? If so, can someone go with you to borrow them? Also - do you know where there might be some big areas of sand? Sand boxes? Sandy pits?"

If she affirms that we can borrow some digging instruments, Murphy asks her to join the group, and says, "Edric, Zylo - when I give the signal go with Cora. Put whatever she lends you in a wheelbarrow, if she has one, or hand carry what you can otherwise." If she knows where there are some sandy pits, he passes that on to the group, and directs them there.

As he has been talking the past several minutes, Murphy pulled from a pouch a small round lozenge with a curled wire attached to the base, which in turn runs to a bracelet. He placed the bracelet on his left wrist, then threaded the wire on which the lozenge is up his sleeve, then out the opening at the neck of his red shirt. The lozenge he then puts in his left ear.

"Hazel - can you come with me? We'll go to my place to pick up something to dig with." If he sees friends or family along the way, he makes quick inquiries as to the location of sandy pits, sand boxes, large areas of sand as he and Hazel gather the tools mentioned.

"Shel and Flim - can you stay here, and collect information? Shel -- you'll be our rally person and information center, until we find where to dig. Then we'll all go there. Flim - roam around this area, but try to stay in sight of Shel, in case either she or you need help. Gather what info you can. You sure you don't have an idea where we might go? Shel - eyes and ears out, too.

"If anyone finds a good place to dig - at least one stay there to stake out an area and get started, and someone else come back to here to let the rest of us know. If you don't know where to go within 15 minutes, meet back here and we'll decide what to do next - unless you get word otherwise by other means."

"Ready? If any want to trade places with another person on assignment, do so now. Any questions?" If so, he will address them. "Any spells for now? Cast 'em."

He quietly says, 'monitor' as his middle finger lightly touches the lozenge in his left ear, and dark glasses appear over his eyes. He includes all of his friends, and Cora, in the scope of a message spell. "I can whisper, and you'll hear me if we are within 110 feet of each other, for a while."

Then, he says, "GO!"

[Flimsipold - With your roll of 16 on knowledge, local, you should be able to highlight the two Knowledge Local DC 12 and 15 messages to see what is written there, and tell us! With that info, we can go straight to the right place.] If Flimsipold does so, the 'follow BadApples' group of Odo, Alouryn, and Eral, plus Shel and Flimsipold are to go to the spot, the rest of us to gather tools, then meet there.

Knowledge Geography - nat 1 - lovely fail
Knowledge Nature - 13
Knowledge Local - 8 (but untrained, so don't know if that even counts)
[Fourth roll was fat-fingered, even though my fingers are not fat]
Perception - 26 - To keep his eye on important happenings which might lend us more clues as to where to go

Shel Breezelee Kromnite (Gerald) 
Tuesday July 16th, 2013 8:52:45 PM

"I'll hold down the fort here, Murphy. Everyone, good luck on your missions. I'll contact you if something comes up.". Shel trots around excitedly, and grabs Flim, casting her own version of Message on him. "Stay within 100' or so, and if you whisper to me, I can communicate with you," she advises him.

Edric Lowbrook 
Tuesday July 16th, 2013 10:32:59 PM

Edric nods in agreement. "Just give me the signal and I'm off."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday July 17th, 2013 1:10:08 AM

"Good luck!" - Hazel says to Alouryn

After that Hazel follow Murphy.

Murphy Bumblebee Leafwin Pipewood (Kim) - A Sieve! 
Wednesday July 17th, 2013 1:44:54 AM


"A sieve, a sieve!" Murphy whispers via message to Cora, Edric and Zylo, also Flim and Shel. "If Eldon has a sieve for sorting big things from smaller - a frame and a wire mesh, we can toss shovels full of sand onto the screen, let the sand fall through, and catch stuff that's a bit smaller than our nugget. That way, we don't toss the gold nugget into another pile without realizing it!" He then adds, "If the Tosscobbles don't have one, then buy one at the general store - or rent it, if Pirnook Deeppockets will allow such, and a big blanket or two to cover it so no one knows what we have until we get it to the sand pit area.

"Tell me if you need help."


Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=4 ;
Wednesday July 17th, 2013 6:20:33 AM

As instructed, Odo looks around for the BadApples, and where it looks like most of them are headed. If he can see them he heads after them, signalling for Alouryn and Eral to follow.

Roll is Perception

DM Kent 
Wednesday July 17th, 2013 8:33:11 AM

There are many perplexed looks as the Mayor completes his riddle and he looks qite pleased with his results.

Each of the teams moves aside to discuss their strategy where no one else can over hear.

Amongst the Humble Swords, the ideas range from digging up on the farm and looking for vegetables to digging in the graveyard, to looking for amethysts to digging up the childrens' sandboxes. Then as someone asks about something about sand pits, Flimsipold has an "AHA" moment and remembers that there are sand pits for the glassworks up the river a bit out of town. (The river flows from right to left on the map.) Flimispold slao realizes that the mayoe was emphasizing a number of spots during his recitation that make him pretty sure they are supposed to be looking for a 10 sided gold nugget that will be located 3 feet down in a pit of sand.

Murphy sets forth a plan of action to collect shovels, sieves and perhaps a wheelbarrow and some boards, shadow the BadApples, watch the others, etc. and they set off just about the same time that a number of other teams do as well.

The BadApples slpit into two groups one smaller of 3 and the other of 6 The three seem to be heading in the direction the general store while the rest start moving toward the river.

The Waterbugs (Angel Springs), seem to be spending a lot of time discussing things with a couple of local residents but havent. made much of a move as yet.

The Baron's Best (Angel Springs) Head toward the large wagon that brought them and start going through what appears to be a lot of equipmnent. (You see several shovels being offloaded.)

The Forest Walkers (Culverwood) Head North f town heading perhaps for Humble's Farm for some reason.

The Hovel Hunters (Hovel) After a few moments of discussion all head toward the river.

The Buddy's Falls Fellows (Hovel) after a few minutes of confab all head off toward the General store.

Scalzo's Fury (Plateau City) look really confused and are watching what each of the other groups are doing.

*********

Eldon looks up as you address him about the shovels etc. and responds. You all done quite well with that riddle there almost as good as I coulda done in my prime. Shovels.. Yeppers I spect we've got a couple (2) you can borree, gots a barrow as well. Got a few boards too. Don't got no sieve thingy though. That said Edric, Zylo and Cora head off to get those items and to check out the general store.

At the general store you find that now there are a number of teams there and looking to get shovels etc as well, and Deeppockets is dooing a brisk business. The end result is that you can rent 5 shoves/spades and two sieves for 3 gold per day.

Odo, Alouryn, Shel Flimispold, and Eral head out shadowing the BadApples that appear to be heading toward the river. When they reach it they work their way along the shore about 1/4 mile where they come across the Glassworks and a very large pit of sand. Highlight to display spoiler: { the pit is large, about 7700 square feet broken into 10 x 10 gridded areas with a 5x5 center area gridded out inside of each of the larger squares. The BadApples head into the pit and start spreading apart across a corner of the area. (perhaps staking a claim to cetain sections). Moments after you arrive and watch the BadApples, the Hovel Hunters arrive and move to another section of the pit.}

Sand pits map https://drive.google.com/#folders/0B4J2oKls4_y5WHFHUWxIQ1dkaEE

Hazel and Murphy head off to his house to pick up a 2 shovel/spades and a small wagon he is sure he has.

In the end you have Hazel, Murphy, Edric and Zylo with a wheelbarrow, a wagon, 9 shovel/spades, 2 sieves and about 30 feet of miscelaneous boards, meeting back near the pavillion, with the rest of the group 1/4 mile up river at the sand pits.



Murphy Bumblebee Leafwin Pipewood (Kim) 
Wednesday July 17th, 2013 12:29:13 PM

[OOC: I don't have permission to view the map. Please change permissions so that anyone with the link can see it. Feel free to get rid of this 'OOC' comment once that is fixed]

As Flimsipold recalled the sand pits a bit upriver (to the east, right?), Murphy directs all but the equipment crew to head that direction. Those with the gear then hotfoot it toward the sand pits, too.

Once they arrive at the pits, Murphy looks to see what Odo, Alouryn and Eral have done so far. He joins in with his friends to stake out a minimum of three, but as many as nine adjacent 10'x10' squares. Everyone is assigned a shovel. If we can claim a 30'x30' continguous section (so three squares by three squares), we'll set up the digging in a diagonal pattern, as in an upper left to lower right corner win in tic-tac-toe. "Shall we go with four per hole, the sieves in the corner towards the center, and a spotter on the sieves?"

Grid
1 2 3
4 5 6
7 8 9


"Team 1, take square 1. Team 2, divide - each dig a little in square 5 and square 9, then focus on square 9. I'll be on team 2. Pick a team - no more than four on a team. Set up sieves, get digging."

Murphy grabs a shovel and starts digging into #9 (if someone can see the map, let us know which actual square this would be on the map grid).

"Has anyone seen Murphy Drinkwater today? How is she dressed?"


Shel Breezelee Kromnite (Gerald) 
Wednesday July 17th, 2013 1:22:09 PM

OOC: I can't see the map either.

"Sorry, guys, helping with the shoveling isn't my strong suit. I can be a spotter, for sure, though. I really wish, we'd have been digging in the gardens, though. Finding a tasty turnip along with our trinket would have been the best!" Shel looked around at the progress the other teams were making as the Swords set the gear up.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=17 ; d20+8=24 ;
Wednesday July 17th, 2013 1:28:09 PM

Hazel, at arriving at the Sand Pits, looks for something resembling a "bright purple rose".

Perception Roll: 17 (Sorry, I didn't see the first roll and made a second one)

He gets near Murphy and whisper to him:

"The rose, Murphy, don't forget the rose. We don't need to dig at random, but look for the clues."



Zylo Runefaust HP:9/9 AC:17/15/13 
Wednesday July 17th, 2013 1:30:40 PM

After picking up the supplies at the general store and volunteering to pay for the 3 gp/day, Zylo goes with the others and eventually gets directing down to the Glassworks. When he arrives he picks up a shovel and starts digging in team 1 as directed by Murphy.

I think it would only be polite to have to women folk on the sieves to be spot'n.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20+6=25 ;
Wednesday July 17th, 2013 6:27:37 PM

Eral will pick up a shovel and join Team 1 if anyone has already started. " I do agree there might be a better way to do this and the rose has to have something to do with this. Eral is keeping an eye out for anything resembling a rose or the color purple.

Perception of 25.

Shel Breezelee Kromnite (Gerald) 
Wednesday July 17th, 2013 7:45:58 PM

"Murphy, I'm no help digging...how about if I make a quick jaunt around this sandbox and see if I can find any signs of this purple rose or whatever?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Wednesday July 17th, 2013 8:24:37 PM

"I'm sorry myself fellers, but I can't really do the digeroo with hands what play the mandolin." Flimsipold's nose twitched. "Why not get the dog to dig for us? Dogs like digging."

Murphy Bumblebee Leafwin Pipewood (Kim)  d20+1=19 ;
Wednesday July 17th, 2013 8:54:01 PM

"Sure, Hazel," he returns in a whisper. "If you see an imprint of a rose on the sand before you start digging, let us know. I think that the gold will be signed by the purple rose after we get it out of one of these holes." He holds the shovel to the side of his face for a moment as he continues his thoughts. "I think it may be Mulberry. 'Mulberry' is a shade of purple. And who is more like a rose?"

Quietly, this time shielding his mouth with the side of his hand to preclude lip reading, he answers very quietly, "Shel - Was Mulberry around the pavilion? If so, how was she dressed? What color? Any emblems on her clothes, or special jewelry?" Murphy asks her quietly after she asks about the purple rose. He. "But, sure, go ahead and take a quick jaunt around, see what you can see! Let us know how the other teams are doing, too." He resumes digging, tossing each shovel full on to the sieve. He suggests two dig, one rest (perhaps minding the sieve), then rotate around, so each one has two stints of work, one stint of rest.

Assuming squares on map are each 10'x10' (if not, let us know, and stretch dimensions claimed proportionately):
G6 H6 I6 - Team 1 digs G6
G7 H7 I7 - Team 2 dug a little from H7
G8 H8 I8 - Team 2 digs I8

Murphy places his 50' of rope so it demarcates from halfway down the left side of g6, then along the left of g7, left and bottom of g8, bottom of g8, and halfway along the bottom of i8. "Someone else have a rope? Mark off our claim along (and he points out top of h6 and i6, and right sides of i6, i7, i8)."

"Also, we're going to get hot, and we'll need lots of water. Who has water? A rake would be good, too. Could we have one volunteer go back to get more? I have some, but, unless we strike it rich fast, we might need more. Whoever does it can see what, if anything, is happening back in town, too."

Then Flimsipold claims exemption from digging. Murphy rests his elbow on the top of the shovel's handle. "Pretty precious hands, eh?" He considers that. "You look to be strong enough." He turns to Alouryn. "I don't suppose that if Flim did some real work, you might be able to help heal up any blisters he might get before he suffers too much?"

He doesn't wait for an answer, but tosses the shovel toward the bard in a slight arc so that he either needs to catch it, or get smacked across the chest by the side of the handle.

Hit AC 19, not going for damage - just tossing it in a way that Flim should be able easily to catch it (unless he rolls really poorly).

"Get to work - it's a good cure for some things." Murphy goes to grab up one of the unused shovels, and resumes work.

Murphy Bumblebee Leafwin Pipewood (Kim) 
Wednesday July 17th, 2013 8:58:25 PM


Realizing he left out an important point. "Also, Flimsipold, the dog is back with Cora."

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Wednesday July 17th, 2013 10:30:08 PM

Alouryn has experience delivering water to workers from helping her mom do just that. She runs home to get her backpack with water skin and healer kit so she can patch up any sore hands. If it's bad enough she will spend a channel. She will borrow an extra water skin from her mother as well and spend the next little while quenching thirst and healing hands.

Edric Lowbrook 
Wednesday July 17th, 2013 11:13:14 PM

Edric grabs a shovel and joins Team 2 to shovel. "Until we do have a better way of doing it, we might as well start digging. I'd rather be doing something than thinking."

Shel Breezelee Kromnite (Gerald) 
Thursday July 18th, 2013 8:42:18 AM

Shel takes off her waterskin and hands it to one of the others, who would soon take a turn digging. "Here, you are going to need this more than me, I'm afraid."

She moves to Murphy and follows his hand-over-the-mouth gesture. "I didn't see Mulberry at the ceremonies. I'd think if she was there, that all of us would have seen her," Shel rolls her eyes at this last comment, remembering all the huge dresses little Mulberry loved to flounce around in. "Not to mention, one of us would have been forced to catch Flim, when he swooned at seeing her."

OOC: DM, Shel plans on briskly walking around the perimeter of the sand pits, to see if anything stands out...purple, rose, etc. If nothing is there on her first walk, she will then bisect the pits, first from east to west, then from south to north. If another team is in one of the squares, she will not be rude enough to tromp through them...she'll move to the next closest square and walk through that one.

Shel Breezelee Kromnite (Gerald)  d20+3=8 ;
Thursday July 18th, 2013 9:32:38 AM

OC Attached a Perception roll to the previous post.

DM Kent  d100=1 ; d100=89 ; d100=48 ; d100=12 ; d100=69 ; d100=22 ; d100=84 ; d100=100 ; d100=74 ; d100=72 ; d100=79 ; d100=10 ; d100=46 ; d100=26 ; d100=98 ; d100=9 ; d100=76 ; d8=1 ; d8=1 ; d100=3 ; d100=66 ; d100=51 ;
Thursday July 18th, 2013 9:59:00 AM

OK I think I got the permissions fixed.

Sand Pit Rd 1 - https://drive.google.com/?authuser=0#folders/0B4J2oKls4_y5UkRIQm1TSU9rWEE

As the rest of the group joins the others at the sand pit they see the BadApples and the Hovel Hunters already at work in their stakes areas. Moments after you arrive The Baron's Best and Scalzo's Fury arrive and get started on their digging as well.

Shel finds/sees nothing strange/purple or flowered in or around the pit. Though she does get a few irritated stares from the other groups and a couple of comment telling her to stop spying and go backl to your own work, etc.

For the time being anyway things seem to be going smoothly and everyone is staying away from each other though when the other three teams arrive things could get a bit cowded and dicey. Only time and luck will tell.

***Once per round a person or a pair (one roll per square) will roll a d100 to see what is in your square, if anything.

*****

Around you you hear the sounds of digging and occasionally a clink of a shovel hitting something and every now and again you hear an exclamation about something found.

From the BadApples corner you hear several calls of "Nothing Here!" And shockingly you see two of them suddenly fall over on to the sand unmoving. Several others bring up small bags out of the holes and look inside. After about 20 minutes or do you suddenly you hear Candy call out to the rest of her team "OK guys I got it, get those two, leave the equipment, and let's get moving. Leave all these losers to their digging.

Several minutes later, over with the Hovel Hunters you hear two calls of "Nothing here." Hey Silver peices!" "Hey a potion vial!" "Hey I think I've got it, oops sorry its only six sided." and then another "YES!" Ok all gather your stuff and let's head out. Good luck to the rest of you.

As you dig in pairs you realize you are probbably not being very efficient as you are only digging 3 holes to everyone else's 8-9 but at least you are being thorough.

Square G6 yields a small bag with 10 silver pieces in it.
H7 yields a 10 sided silver nugget with a purple rose on it.
I8 yeilds nothing but sand.

Each round of digging is actually running about 30-45 minutes.

(OOC: I rolled for you yesterday so you could get results and move ahead and because I forgot to tell you. Please forgive me.)



Murphy Bumblebee Leafwin Pipewood (Kim) Diggin' in  d100=99 ;
Thursday July 18th, 2013 11:27:55 AM

"Edric, well said. All of us ought to be doing something - namely, digging! Once we find something in a square, we move to the next one."

With the discovery of the silver decagon with a purple rose on it, the druid says, "Looks like the 'purple rose' mark on the nugget will be exactly that - forget what I was saying about ... any other interpretation. And, thanks, Shel."

Noting the tactics of the first group to find a gold nugget with a purple rose, Murphy recommends, "All right, let's spread out - one hole per person," He switches over to dig from H8, leaving Edric to continue exploring I8. If he finds something there other than a gold decagon with a purple rose, he'll move on next to a spot outside the chosen nine (assuming others are working on them), suggesting that once our first chosen 9 squares are dug, that we expand our choices over to the next two squares, or down to the next row.

"Everybody dig, whether weak or strong - despite that it may not be polite," Murphy says, with a smile to Zylo. "Unless you're bed ridden, you can handle lifting shovels full of sand for a little while. We're not going to let the BadApples get way ahead of us, are we?"

[Note: Even with a strength of 8, a 'light load' is 26 pounds, 'medium' is up to 53, and 'heavy' is up to 80. You can do it, ladies and gents!]

G6 H6 I6 J6 K6
G7 H7 I7 J7 K7
G8 H8 I8 J8 K8
G9 H9 I9 J9 K9


Link to Sand Pit Map: https://docs.google.com/file/d/0B_xYydxjVu_Wd1BFUXBQVmVHSjA/edit?usp=sharing

Roll 99 - does he fall over, unmoving? Or find something happy?

Shel Breezelee Kromnite (Gerald)  d100=74 ;
Thursday July 18th, 2013 1:03:24 PM

Shel, quite glum after not finding anything interesting or worthwhile, returns tot he group in time for Murphy's instructions. She's not happy about digging, but would be less happy if she lost in the very first event.

Shel takes the spade and moves to G9, trying to dig as fast as her weak little arms would allow her.

Zylo Runefaust HP:9/9 AC:17/15/13  d100=56 ;
Thursday July 18th, 2013 1:42:37 PM

Zylo shifts to start digging in another area (H6) and while digging calmly replies, "I do guess there isn't any room for politeness in a competition as this."

Shel Breezelee Kromnite (Gerald) 
Thursday July 18th, 2013 2:12:43 PM

"Well, I appreciate your attempts at politeness, Zylo," Shel calls out, as she takes a freak for a few seconds, trying to get all the dirt off her hands before going back in for another round.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d100=64 ;
Thursday July 18th, 2013 5:20:16 PM

Flimsipold digs in K9, like a low down dirty dog. "I'm really having second thoughts about all this."

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d100=39 ;
Thursday July 18th, 2013 6:02:47 PM

" Muphy, should we keep digging? I think that coin is probably what we are looking for but I have no idea what it could mean." Eral moves to H9 and digs while he waits for an answer.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d100=47 ;
Thursday July 18th, 2013 6:02:52 PM

Odo begins digging in K8. "Agreed. Hopefully finding the next thing will be more interesting." he grumbles.

Murphy Bumblebee Leafwin Pipewood (Kim) Done yet? Nope 
Thursday July 18th, 2013 6:50:53 PM

"Eral, the silver decahedron - the 10-sided nugget - with the purple rose we found is close to what we need, but the Mayor told us, 'You're digging for gold / You're not digging for silver,' and 'You're digging for gold / That is ten-sided, not round.'"

Murphy tosses another couple of loads to the side, mindful to look for little bags, or even loose lumps in each shovelful. Then he pauses, better realizing what the cleric of Domi referred to.

"Oh - sorry, I misunderstood. You mean the one the BadApples found? Bumbleluck also said there are multiples of the items to be found, but not enough for everyone. Since there are eight teams, we know for certain there are between two and seven the gold decahedrons, marked by a purple rose. Let's find ours!"

He doesn't mind if people grumble, so long as they keep shoveling.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Thursday July 18th, 2013 9:37:50 PM

Alouryn will soon return with water and her healing kit to take care of any sore hands.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d100=87 ;
Thursday July 18th, 2013 10:49:48 PM

Hazel looks for any square that noone is digging on, as get to digging.

Edric Lowbrook  d100=39 ;
Thursday July 18th, 2013 11:02:01 PM

Edric starts digging in G6, quickly building up a sweat.

DM Kent  d8=8 ; d100=18 ; d100=93 ; d100=81 ; d100=86 ; d100=16 ; d100=71 ; d100=30 ; d100=89 ; d100=81 ; d100=61 ; d100=75 ; d100=64 ; d100=88 ; d100=47 ; d100=38 ;
Thursday July 18th, 2013 11:42:00 PM

As you watch the Badapples and the Hunters leave you continue duigging seperating into individual square for more efficiency and start digging in earnest. Just about this time two more groups, the Waterbugs and the Fall's Fellows, arrive and start setting up claims.

There are a umber of things being found by the Baron's Best but they keep moving and digging obviously not having found what they are looking for. Scalzo's Fury, the smallest group by numbers also is finding things but not saying much in fact they are working extremely quietly and after a bit you look up and realize they are no longer in the sand pit at all.

********************************************

Murphy starts diggin in G7 and when he reaches the 3 ft depth he snags a small pouch that when opened reveals a filled potion vial labeled "reduce person."

Zylo in H6 finds nothing in his hole but a lot of sand. The same goes for Edric, Flimispold, and Odo.

Eral finds a 10 sided silver nugget in H9.

Hazel digs into her hole G8 and about half way down hears a light "POP" Highlight to display spoiler: { Will save DC 15 or fall asleep}

Shel digs into G9 and finds herself holding a 10 sided gold nugget. She turns it over and sees there is a purple rose on it.

Alouryn makes it back with more water and her kit.



Murphy Bumblebee Leafwin Pipewood HP 8/8 AC:15/13/13 (Kim McCoy) Option to get small  d20+11=29 ;
Friday July 19th, 2013 2:21:09 AM


Yes, it would be good to be even smaller sometimes, Murphy thinks to himself. He pockets the potion of reduce person, and quietly lets his friends know about it. As he moves on to the next undug square, he asks how they are doing. Hearing the popping sound, he glances over in Hazel's direction.

Perception: 29

Zylo Runefaust HP:9/9 AC:17/15/13 
Friday July 19th, 2013 4:04:57 AM

After repeatedly shoveling out scoop after scoop of sand all way down to the three feet mark, Zylo grumbles to himself "I swear my luck is terrible, always has been... He doesn't notice anyone else's finds due to his grumbling.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d100=93 ;
Friday July 19th, 2013 6:05:46 AM

Flimsipold stubbornly kept digging in the same spot, even with the three feet long done. All the while chanting the age old hymn, "I ain't sayin' she's a gold digger, when I'm in need, but she ain't messing with no broke, hins!"

"Pfah, the next item better more clever, less diggy to find, n'a mean?" He shouted out of his man-sized hole.

Shel Breezelee Kromnite (Gerald) 
Friday July 19th, 2013 7:31:21 AM

"Hey now everyone, lookie here!". Shel holds up the shiny hunk of metal, inspecting it closely. "It's got the rose on it," she squeals as she turns to face the others, jumping up and down. She begins making her way out of the nasty pit as soon as possible.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+3=4 ;
Friday July 19th, 2013 9:43:35 AM

Will Save DC 15: 4 (Natural 1)

Even after several days Hazel isn't able to say what happened. He only knew what he was told afterwards. He fell, head first, into the hole he was himself doing, completely asleep.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday July 19th, 2013 10:17:13 AM

"Hazel, what is wrong with you? You're missing how awesome I am," Shel jokes, thinking he was just resting. When he didn't rise, she ran over to his square, trying to see what was going on as best as she could.

Murphy Bumblebee Leafwin Pipewood HP 8/8 AC:15/13/13 (Kim McCoy) 
Friday July 19th, 2013 12:56:53 PM


Murphy says quickly as he sees Shel approaching their friend, "Mind the air around Hazel! Hold your breath and let's move him away." Once he has someone to help him, he pulls Hazel out of the pit.

He checks out his friend to determine his condition. He tries to bring him around. "Alouryn, splash some water on his face."

"Shel - well done! Everyone - toss the tools in the wheelbarrow and the wagon. Let's get going back now."

If we cannot wake Hazel, we will place him in one of the conveyances in as comfortable a position as possible, and head back to the pavilion with due haste.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d6=6 ;
Friday July 19th, 2013 3:37:48 PM

Alouryn splashes water on Hazels face and in a panic channels positive energy to everyone. (6hp) she seems overly distraught that Hazel is in danger. Then she makes a heal check to see what is actually wrong.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn)  d20+7=22 ;
Friday July 19th, 2013 3:39:23 PM

Heal check = 22

Edric Lowbrook 
Friday July 19th, 2013 11:45:50 PM

Edric places the tools into the wagon and wheelbarrow and pushes the wheelbarrow alongside the wagon.

"Are there any signs of what's wrong with him? I only saw him suddenly drop into the hole."

Murphy Bumblebee Leafwin Pipewood HP 8/8 AC:15/13/13 (Kim McCoy) 
Saturday July 20th, 2013 2:50:08 AM


"Probably a bag of knock out gas, or a trigger for a sleep spell, something like that," Murphy surmises in response to Edric. "Same thing happened to two of the BadApples team."

"Anyone else have a better idea, though?" He encourages everyone to hustle, quickstep our way the quarter mile back to the pavilion.

Zylo Runefaust HP:9/9 AC:17/15/13 
Sunday July 21st, 2013 2:16:47 AM

Meh, maybe he just couldn't handle the work and pass out from exhaustion. Kind of embarrassing really. Zylo adds in with no where near the concern as the others show. He ends with a short shrug and walks along side the wagon.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Sunday July 21st, 2013 1:00:19 PM

"Probably some kind of magic whatever it was." Odo comments as he follows the others back into town.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Sunday July 21st, 2013 4:46:26 PM

Shel nods at Odo's suggestion. She hadn't even considered that, as wrapped up in her discovery as she had been. "I can try to tell if Hazel is under a magical effect," she says as she utters a few strange words, while her eyes temporarily flash the deepest red before returning to their normal color. She concentrates and looks deeply at the unconscious teammate in front of her, trying to tell what happened.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20+6=11 ;
Sunday July 21st, 2013 8:50:39 PM

"We can put him in the wheel barrow until we get back with the coin. then I can stay with him and watch over him and see if I might be able to heal him back at town but a wheel barrow ride should not hurt him as long as he is breathing well." Eral looks at Hazel to make sure he is breathing and will be able to take the ride back. "Good Job Shel, All I found was this silver nugget."

Heal Check DC:11

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20+6=11 ;
Sunday July 21st, 2013 8:50:39 PM

"We can put him in the wheel barrow until we get back with the coin. then I can stay with him and watch over him and see if I might be able to heal him back at town but a wheel barrow ride should not hurt him as long as he is breathing well." Eral looks at Hazel to make sure he is breathing and will be able to take the ride back. "Good Job Shel, All I found was this silver nugget."

Heal Check DC:11

DM Kent 
Monday July 22nd, 2013 10:52:23 AM

Those who check figure out that Hazel somehow was the recipient of a sleep spell and wakes as soon as the water is spashed in his face.

Shel has indeed found the ten-sided gold nugget with the purple rose on it.

The group gathers up their things and Hazel insists that he doesn't need to ride in the barrow and is just fine to walk.

As the group heads back toward town your thoughts turn to the next part of the scavenger hunt. Wasn't there supposed to be a clue with the nugget? Could it be the purple rose? If so what could it possibly mean?

Knowledge Local DC 13 Highlight to display spoiler: { The purple rose is a rare specialty rose grown only in Humbles Ford. It could mean that you need to acquire one for the scavenger hunt.}

Knowledge Local DC 14 Highlight to display spoiler: { You know that the only places to find a purple roses are.

• Particular Petals - A super upscale florist shop owned by Peony Flowerbrush.
• The Mayor's daughter, Blossom BumbleLuck's prize rose garden.
• Madame Rosalie Larue Herbarium
}

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Monday July 22nd, 2013 12:57:09 PM

As Hazel wakes up he doesn't understand what happened, as far as he is concerned he didn't faint, or fall sleep, but somehow everybody was on top of him, asking him if he feels ok.

"What? When? I feel fine. Thanks, but I feel fine. Fainted? No, I was digging normally. No, I don't think so."

He refuses to get "carried away", and accompanies the rest on foot.

He slowly grabs hold of what happened, and gets very embarrassed for it, getting very moody and introspect.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday July 22nd, 2013 4:11:35 PM

""Would anyone like to look closer at the nugget? I didn't see any other clues with it while I was digging. It doesn't seem that special other than the purple rose. And being gold, of course...that's pretty special I guess. We could get a whole bushel full of turnips for this, I bet."

If anyone wants to examine the nugget for clues, she tosses it to them.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=13 ; d20+2=12 ;
Monday July 22nd, 2013 7:14:20 PM

"I'll take a look at it." Odo replies, holding out his hand. When he receives the nugget he studies it carefully, trying to appraise its value. He also has a think about what the purple rose could mean.

13 is Appraise
12 is Knowledge: Local

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster]  d20=11 ;
Monday July 22nd, 2013 7:15:40 PM

[b]"Sorry Hazel, I just wanted to get moving on the way no harm meant. I don't think I could find anything on the nugget but if no one else does I can try."[b]

Knowledge Local:(untrained)11

Murphy Bumblebee Leafwin Pipewood HP 8/8 AC:15/13/13 (Kim McCoy)  d20+1=4 ; d20+8=18 ; d20+11=16 ;
Monday July 22nd, 2013 8:34:36 PM


"Brother, you were out cold," Murphy says with a big smile to his friend. "However, as a thirsty plant, all you needed was a face full of water to perk you right up."

Once Odo and Eral have examined Shel's nugget, he asks to take another look. He examines as closely as he might the details of the purple rose, checking to see if there are any tiny markings (letters or symbols) incorporated into the mark (perception 16). He thinks what he may recall about purple roses (knowledge, nature 18). He considers whether he knows exactly where to look in town (knowledge, local 4).

Murphy thinks aloud about possible resources, people who may be able to help the group find a purple rose. "Madame LaRue deals in herbs. She may know something. Mulberry is a shade of purple - maybe Miss Drinkwater knows something. The mayor's daughter, Blossom - she is pretty stuck up, but with a name like hers, you might think she knows a thing or two about flowers. Sarabella Love Song prays daily to Flower - which is why we have the richest variety and best flowers in the valley, some say. It might be good to talk with her." As they continue hastening toward the pavilion, he looks around to his friends. "Any other ideas?"

Edric Lowbrook 
Monday July 22nd, 2013 11:41:53 PM

Edric asks for the nugget and rolls it about in his hand. He takes his dagger and gently pries at the rose to see if anything happens.

DM Kent  d6=6 ;
Tuesday July 23rd, 2013 11:23:10 AM

As Hazel recovers from his bout with the sleep spell, Shel passes the nugget around to the others to take a look at. Eral sees nothing out of the ordinary about the stone other than it is marked with a purple rose. Odo and Murphy both realized thart the "purple rose" itself is the actual clue and figure that they are meant to procure one of the moderately rare flowers for their scavenger hunt. Edric pokes an prods the nugget with his dagger but elicits nothing of import.

The real question still exists, and Murphy puts forth a few ideas though he too is not real sure about them.

DC Knowledge local DC 15 Highlight to display spoiler: { You know that the only places to find a purple roses are.

• Particular Petals - A super upscale florist shop owned by Peony Flowerbrush.
• The Mayor's daughter, Blossom BumbleLuck's prize rose garden.
• Madame Rosalie Larue Herbarium

}

(OOC: By the way the silver nugget is worth 1gp, The 10 sided gold nugget is worth 10gp, the 10 silver pieces are worth 10sp)

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday July 23rd, 2013 12:36:46 PM

OOC: DM, are Know. local rolls allowed untrained?

Kent : Absolutely :>)

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+2=10 ;
Tuesday July 23rd, 2013 2:10:01 PM

"What are we going to do now, friends?" Flimsipold crawled out of his hole. "Clearly, Mulberry is involved, I better run to her home which I know the exact location of for no particular reason, and check it out."

Roll is Knowledge Local.

Zylo Runefaust HP:9/9 AC:17/15/13  d20+7=22 ;
Tuesday July 23rd, 2013 2:35:41 PM

Though Zylo hasn't been in town for a while and doesn't remember much about the town, he attempts to delve up anything that he can remember. While pondering about the next clue and thinking about the small town of Humble's Ford, he realizes just how much he missed this little town and regret the years that he spent away from it.

Zylo Runefaust HP:9/9 AC:17/15/13 
Tuesday July 23rd, 2013 2:37:06 PM

OOC: Forgot to say the roll was a Kowledge Local

Murphy Bumblebee Leafwin Pipewood HP 8/8 AC:15/13/13 (Kim McCoy)  d20+2=19 ;
Tuesday July 23rd, 2013 3:30:27 PM

Mulberry Option
"Flimsipold - sounds good," Murphy comments. He looks around. "Can someone chaperone our good bard so that Mulberry does not take undue advantage of him?" Returning attention to the bard, he says, "Tell her, Flim, that you are looking for a mulberry rose, or one that comes as close as possible to that lovely hue. Ha! As if you need anyone to feed you lines, you silver-tongue song-spinner, you."

Nugget Bearer
"Shel - since you dug it up, will you be our official bearer of the purple rose gold nugget? Maybe you can go with whoever stays closest to the pavilion, but that's up to you."

Blossom Hunting
"Zylo - how would you like to go to the Mayor's place and talk with Blossom? Um, she and I don't get on so well since the, uh, picnic. Grab someone and head there. Who wants to go with Zylo to talk with Blossom?" Before getting an answer, he adds, "That is, unless you've got a better idea, Mister Runefaust. If you do, say on. Otherwise, get going!"

Sarabella or Peony?
"Alouryn - what do you think about checking with Sarabella Love Song? And who do you want to go with you? And, who wants to go with Alouryn?" he asks, glancing in Hazel's direction. He thinks for a moment, then says, "Or, who might know better than Peony? She has a shop - Particular Petals. You'll pay dear at her place, likely." He gives directions to her shop for the benefit of those not from Humble's Ford. [Knowledge Local 19]

Whistle and Run
"Let's have two or three of us together as a minimum." He takes out a whistle and blows the shrill little instrument. "You can hear that thing halfway across town, or better if the wind blows right." He pulls out a second and hands it to Zylo. "Blow this if you get a purple flower, and we'll all dash to meet right away at the pavilion. Anyone else have a whistle? If you do, let's hear what it sounds like."

Madame LaRue - Herbs Galore
"Who wants to come with me to Madame LaRue's place? I sell her bumblebee honey, and I know she gets herbs and flowers and makes up concoctions from all sorts of ingredients. I figure she has a fair chance of helping us know where to look for a special rose or two."

Pair up - Final counsel? - Let's go!
Murphy recommends four pairs (and one group with three) to go in search, unless people think two groups would provide better security. "If you find a purple rose, try to keep it gently hidden as you bear it back to the pavilion. Now, if anyone has better ideas, let's hear 'em quick, then decide and go."

[Guys - if you succeed at a check the DM gives you, then take advantage of that and reflect the knowledge your character has In Your Post! That way, the rest of us know it. Otherwise, your knowledge, unshared, is of little benefit to the group.]
[Note to DMs: Updated CS with the link on this post - let me know if it passes muster.]


Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Tuesday July 23rd, 2013 5:33:29 PM

" I also have a whistle so I will stay with Shel just in case anyone tries to take the nugget. We will search the shops near the pavilion for any purple flowers that might match what is on the coins." Eral nods at Shel and once the group is together and as long as Shel agrees they will head off to the general store to start their search.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+1=10 ;
Tuesday July 23rd, 2013 8:05:59 PM

"Im with you, Eral! I'll get them disqualified if they try to take my nugget, though. That's expressly against the rules...not that I was trying to think of a way around that rule or anything. Just for necessities, of course," Shel says with a devious grin crossing her face. She follows on the heels of her new friend, heading towards the shops near the pavilion as requested.

"Good luck, everyone..hurry back and be alert for whistle blasts!"



Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday July 23rd, 2013 8:07:21 PM

OOC My last roll was for Know. local, DMs. My bad...

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday July 23rd, 2013 8:28:08 PM

"I'll go with Hin Billy. Keep him out of trouble." Odo replies, smirking uneasily. "Come on, Master Billy. Lead the way to Miss Mulberry's house."

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Tuesday July 23rd, 2013 10:13:35 PM

"I always get nervous around the high priestess, but welcome any excuse to see her! I'm sure she will know all about rare flowers."

Alouryn will wait to see if anyone else is coming to the temple of Flower and then head there in earnest.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Tuesday July 23rd, 2013 11:01:07 PM

Hazel quickly gets up, and blushing, offers his arm to Alouryn.

"It will be my pleasure to escort you. I fear I don't know the town, but I am sure that with Murphy directions we will get there quickly enough."

While he walks (runs) with her, he feels his heart race more than it should be. To see her next to him, her red hair, her green eyes... it is always, to him, as if the first time he has laid eyes on her.

And, for a moment, nothing else exists. No games, no flowers, no sun or sky... just a smile in that freckled face, asking him what is he thinking, what caused him to smile...

"What? Sorry! I was thinking in the fool I made of myself in the sandpit."

Edric Lowbrook 
Wednesday July 24th, 2013 1:59:23 AM

"I'll throw in with you, Zylo. Let's head off to the mayor's house."

OOC: Sorry, late post.

DM David 
Wednesday July 24th, 2013 6:48:36 AM

Attention Halflings: Kent and I are very impressed with your 2 weeks of perfect posting! The PTB have approved a prize for each player! Please select a level 1 potion from the list below and add it to your inventory. Once you have selected, it please put an "Ooc" notice at the end of your next post to declare what you picked. Congrats HF!

cure light wounds
bless weapon
disguise self
enlarge person
expeditious retreat
feather fall
magic stone
protection from evil


DM Kent 
Wednesday July 24th, 2013 12:59:36 PM

The party once again splits up trying to cover all bases at once and again is met with mixed results.

Alouryn and Hazel make their way up the road and passed the Belly Buster and on to the track that leads toward the Center for Enlightenment and then Flower's Temple. Once at the temple the gate is open as is normal and the walkway leads up to the temple steps and to the doorway where Sarabella LoveSong stand looking out over the surrounding gardens. Good day Devotee Bumblebottom. What brings you to the temple today of all days?

********************************

Flimisbild and Odo head off to find Mulberry DrinkWater and ask her if she knows anything about Mulberry Roses. They track her down having a bite to eat at the Dancing Pig surrounded by a half dozen fawning young men.

***************
Zylo and Edric head off toward the Mayour's house in hopes of finding his Daughter Blossom in residence. No one answers the door once they arrive, but they sneak a peak around the back in the garden and see Blossom out there working with her flowers. In fact she seems to be checking the stems and leaves of a rose bush that has Mulberry Roses on it.

*********

As everyone else has paired up and headed out he decides that he will head off to Madame Larue's on his own and heads out past the sling and arrow and the Dancing Pig and keeps on down the road just until it begins to curve northward to the farms and finds himself at the reclusive Madame LaRue's. The door is open and he can here Madame Larue muttering as she goes about her business inside.

"Well, Murphy Bumblebee Leafwin Pipewood, Are you going to stand out there all day or are you going to come in and speak with me?

As he enters he sees what appear to be Mulberry Roses in a vase on the counter.

***********************

Eral and Shel stick around the pavillion area but are also tasked with checking out Peony Flowerbrushes upscale florist shop, Particular Petals. As they get there they see the Hovel Hunters coming out from the shop, a Mulberry Rose in their hand.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=27 ;
Wednesday July 24th, 2013 1:44:31 PM

While Alouryn talks Sarabella, Hazel quietly keeps watch to see if a member of the other teams passes by or approaches.

Perception Roll = 27

He also wonders how Faoil is... He hopes his mount and friend is having a good time. As he is having, the smiles lightly.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday July 24th, 2013 2:27:10 PM

Shel skips along the path with Eral, enjoying herself immensely on the Scavenger Hunt. "What do you think the BadApples did to get on everyone's bad side? Do you think they would be stinky enough to actually try to harm someone so that they could win? That'd be terrible," she grumbles, then immediately brightens up when she sees the Hovel Hunters heading in their direction carrying the object of their hunt.

"Hey, we're on the right path! Lookiee there," Shel points to the group with the flower. "You'd better hurry! We're right on your heels," she calls out and teases the other group. She picks up her pace heading toward Particular Petals store.

OOC: Shel will take a potion of Protection from Evil. Thanks!

CDM Jerry 
Wednesday July 24th, 2013 3:57:59 PM

[Keep up the consistent and well-crafted posts folks!]

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday July 24th, 2013 4:00:25 PM

OOC: The potion! I forgot the potion! If it is ok, Hazel would like the Magic Stone potion.

Eral Sunstrider the Orphan (A. Skomrock) [At Belly Buster] 
Wednesday July 24th, 2013 5:20:32 PM

"I'm not sure but they have been giving out a lot of mean looks. I don't know if they would be brave enough to try anything but I'd rather not take any chances." Eral smirks as he hears Shel take a poke at the other group then heads into the flower shop to inquire about the rose with Shel. "Hello there! Do you happen to have any of the flowers that those folks just left with? If not can you help us find somewhere to get one?"

OOC: I'll take a potion of Enlarge Person

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+1=19 ; d20+11=25 ;
Wednesday July 24th, 2013 5:41:18 PM

"Good day, Madame LaRue," Murphy says politely. "I trust that last batch of honey was to your liking. The bees' two favorite flowers for that batch were lavender and St. John's Wort. A soothing combination, some say. How does it sit with your customers so far?"

He awaits her reply, then asks, "Have you had any customers for those lovely mulberry roses today?" He listens, then says, "I should like to buy some. What is your asking price?" He has about ten gold pieces plus change with him at the moment, and will meet her price if it seems reasonable ... he may haggle lightly if it seems too high. He is also open to performing a reasonable service (in the future) in return, if she is open to that (diplomacy: 19). He requests two. For one he asks for wrapping, and places it carefully in his bag, the other he carries openly.

"Thank you kindly, Madame LaRue! See you later!"

Murphy walks to the door, closes it gently, then runs back toward the pavilion, rose held across his chest, the petals shielded from the wind by his cupped hand, slowing slightly to give three tweets on his whistle every hundred yards or so. He looks to see if he can spot any of the friends on his team on the way back, in particular looking for Shel, as she has the golden nugget - and he also listens for any answering whistle (Perception: 25 to cover the spot / listen - or should I roll twice? Please roll for me if a second one is needed).

[Thanks for the kind gifts! Murphy will take the potion of feather fall]

DM David 
Wednesday July 24th, 2013 6:05:28 PM

ooc- Just to be clear, you don't each have to take a different potion.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=6 ;
Wednesday July 24th, 2013 8:11:45 PM

"Surely, the sight of all these unworthy eyes is hard to swallow -- if you'll forgive the pun." Said Flimsipold, upon making himself way through the various loyal fans and stalkers. He pulled himself a chair and sat down, only thereafter asking "Do you mind if I sit?".

"Now then, the question I wish to ask you, dearest miss DrinkWater is.. will you go out wi-- aghem are you somehow related to the next clue in the games?"

Roll is Charisma for Flimsipold's location on the axis of Creepy to Smooth. This oughta be interesting.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday July 24th, 2013 9:00:23 PM

Odo stands some way behind the bard with his arms crossed, keeping a somewhat too watchful eye on him. He lets out a quiet chuckle at Flim's seemingly not-so-smooth operating.

OOC: Odo will take a potion of expeditious retreat.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Wednesday July 24th, 2013 11:31:35 PM

Alouryn dances along side Hazel to the temple. When she sees Sarabella there here eyes widen."Hello miss Love...ugh I mean your highn...err rather High Priestess Lovesong it's so good to see you. We need your help for the scavenger hunt. Do you know where to find purple roses? My friend Hazel here is a Ranger but he isn't from Humble's Ford. Can you help us out?"

(ooc: Alouryn will take a potion of CLW)

Edric Lowbrook 
Thursday July 25th, 2013 2:01:08 AM

Seeing Blossom in the garden, Edric raises a hand in greeting.

"Good afternoon, my lovely. We've come seeking your aid," Edric says to Blossom before relaying the story of the rose-adorned nugget.

ooc: Sorry, keep forgetting that this board is not on pacific standard time.

ooc: Edric would like the potion of cure light wounds.

Zylo Runefaust HP:9/9 AC:17/15/13 
Thursday July 25th, 2013 3:10:06 AM

Zylo is quite reluctant of just walking up into the mayor's back yard and greeting his daughter but Zylo figures Edric wouldn't heed his concerns anyway. So he follows Edric and lets him get the greetings out of the way. As soon as Edric finishes the story of the purple rose and such, Zylo give a slight nod and adds "And my name is Zylo, pleased to meet you Miss Blossom. Your garden looks quite amazing, we we're just wondering if you could perhaps help us find such a flower." Zylo smiles at Blossom the whole time he speaks to her and all the while hopes she doesn't call for guards. Which has been his experience in this sort of situation.

Zylo Runefaust HP:9/9 AC:17/15/13 
Thursday July 25th, 2013 3:11:56 AM

ooc: forgot about potion, disguise self.

DM Kent  d20=15 ;
Thursday July 25th, 2013 7:31:24 AM

Shel and Eral make it to Particular Petals and adress Peony about the Mulberry Roses.

"Why yes I do have two left, but I am allowed only to sell them to certain people. So if you have the correct nugget, They are 3 gp each. If you do not have the nugget then I am afraid I cannot help you."

*****

Murphy enters Madame LaRue's and asks about the Mulberry Roses and how much they cost. She smiles and turns to adrress him in return.

"Well yes as you can see I am rearranging the few I have right here, but they are not for sale. They are for the competition and those teams who show me the correct nugget. So if you have the nugget then we may proceed with the business at hand. If not than I am sorry as I can not help you."

****

Edric and Zylo burst into the Mayor's back yard and garden, giving Blossom a bit of a scare. There is a mixture of hauty disdain, righteous irritation and a touch of fear in her eyes as she composes herself.

She listens to Edric and Zylo and looks them over a bit. "Well, Do you have it? Let's see it. Come on, I don't have all day."

When she realizes that they do not have the nugget or they tell her they do not have it, she heaves a big "put upon" sigh. "Why are you wasting my time? Please leave my garden at once."

******

Flimsipold and Odo track down Miss Drinkwater and Flimispold makes his way around the other males and somehow manages to find a momentarily vacated seat to plop himself in before he begins his spiel.

As he stumbles over the question a momentary look of amusement washes over her face and then she looks around at her audience. "Oh my. I believe he is asking me if I am related to a flower. How droll. Of course I am not related to a flower, that would make me like a vegetable." She giggles at her own little pun. "I am however named after the Mulberry Rose. Is that what you are asking? Who are you again? I remember seeing you last night I believe at one of the parties, but I don't know anything about a clue. Have a nice day"

****

Hazel watches and thinks about Faoil as Alouryn stutters through his conversation and request with/of Lovesong.
She comes down the stairs and invites them back out into the garden area and walks with them while she speaks.

"Well Alouryn, as you know I do have a slight knowledge of flowers and we have quite the garden here. I am actually a bit perturbed by the use of the Mulberry rose for the competition as they are not supposed to bloom for another 4-6 weeks and they have forced several plants to bloom out of season for this purpose. So your answer is both yes and no." Stopping she indicates a row of four bushes. "We do have several Mulberry rose bushes in the garden, but they are only budding and not in full bloom. I will be glad to let you have one of the buds I pruned today, but I do not have ot know the next clue you need for the competition and I do not believe they will accept the unopened flower as your item."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday July 25th, 2013 7:47:40 AM

Shel pulls the gilded nugget out of her pocket and shows it to Peony. "I think this is what you are looking for, ma'am. It's gold and see the purple rose on it? I don't suppose I could buy both of the flowers, could I? You know, in case I were to misplace one," she adds with a mischievous smile.

OOC:Shel will pay for either the one or two roses.

Once the item is in hand, Shel turns to Eral, "Lets get out of here. We're definitely still behind several teams!". As soon as Shel exits the shop, she takes the whistle and starts blasting shrill whistles all the way back to the Pvilion area. Not only should her team hear her, but most of the town should as well. She, of course, was completely oblivious to the annoyance she was causing.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=27 ;
Thursday July 25th, 2013 8:07:30 AM

As Madame LaRue would not provide him a rose, he not being the bearer of the rose-marked gold nugget, he thanks her politely, "Yes, a friend on the team has it. Say, you wouldn't have any other colored roses, would you? Or a different kind of flower with a similar stem?" If so, he offers to purchase one - red, white, yellow, or whatever other color - asks for some wrapping, and wraps it so that the end of the stem can be seen, but not the flower itself, then he exits the store with a 'Thank you!' - and runs, not blowing his whistle - back in the direction he last saw Shel.

He soon hears Shel's whistle (perception 27), and alters course to intersect with her and Eral. "Got it? Great! Let's run! To the pavilion!" Now he blows his whistle, so the rest of the team will hear from both, and join them. "Like the wind!"

It may take a bit for him to notice that Eral does not run so fast (that is, if the cleric of Domi is wearing his armor), but it's not far. Maybe they'll pass someone.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday July 25th, 2013 11:54:06 AM

"High Priestess Lovesong, it would be a pity to cut a blossom that is not ready, and with no purpose. I thank you for your help, and I hope I can meet you at another time, with a "hunt" happening. Let me say your garden is very nice. Alouryn, I think is better if we go and meet with the rest of the team"

Hazel waits for Alouryn to say goodbye, and then go to meet with the rest of the team, at the pavillion, unless Alouryn has other idea (in which case he will follow her).

Zylo Runefaust HP:9/9 AC:17/15/13 
Thursday July 25th, 2013 1:58:27 PM

Well, Hopefully who ever has the nugget will have better luck than us. What do you think we should do now Edric?

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday July 25th, 2013 4:07:17 PM

"Are you sure it was that you was named after a flower, and not the other way around?" Said Flimsipold, resting his chin between his palms as he looked about Mulberry's figure, seemingly having forgotten everything about the ongoing contest.

Also taking a Potion of Enlarge Person.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock) 
Thursday July 25th, 2013 6:12:52 PM

"Great! Keep up the good work on getting EVERYONE'S attention, the rest of the team should be here soon." Eral seems very amused by the antics of Shel and joins in whenever possible. Eral runs with Shel back to the pavilion to see if there is a place that the items need turned in.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday July 25th, 2013 8:03:58 PM

Odo sighs, forcing his way through Mulberry's suitors to stand closely behind the seated Flim, placing his pudgy hands on the bard's shoulders. "We're very sorry for t-troubling you, Miss Drinkwater, but we have m-more clues to find, you see. And if you certainly don't know anything about it then we should be g-gettin going, right Billy?"

He glances down at the bard, giving him an apologetic look.

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Thursday July 25th, 2013 10:58:40 PM

Alouryn thanks Sarabella graciously for her assistance but agrees with Hazel that the flowers should be left uncut. She also compliments the high priestess on her lovely garden before dancing away with Hazel to rejoin the group.

Edric Lowbrook 
Thursday July 25th, 2013 11:22:55 PM

Edric shrugs at Zylo. "We could go get the nugget and bring it to her, but I think at this point she may not be much help even with the nugget. I don't think she will welcome us back. Let's rendezvous with the rest of the group for now and relay the situation."

DM Kent 
Friday July 26th, 2013 10:58:35 AM

Shel is actually able to purchase two of the roses (deduct 6 gp) and blows her whistle to get the rest of the group's attention and soon they are all back at the pavillion area looking at the roses she bought.

Unwrapping the roses from the paper they are wrapped in the group finds what appears to be another clue.

Bigguns they aren't, but giants they be
go north of the farm and perhaps you''ll see.
The ruins you find, are really just that,
But over run they are by some very large rats.
Cean-up the problem, but do beware
the sounds that the rats may put in the air.
When you're done and the rats are all dead
Bring Larue the one with the largest head.


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday July 26th, 2013 11:28:23 AM

When the group gathers to she and Eral, Shel holds the twin roses in the air, one in each hand "We got the roses, everyone! Look how pretty they are." She unwraps one to take a deep whiff of the pleasant scent and notices the writing on the papers. She presents the papers to the group.

"Yuck! This next item sounds awful. Are we really to bring back a rat's head? those things can have a nasty bite. Maybe its not meant to be literal...I hope. Does anyone have another interpretation, other than we are to head to some ruins north of the Humble Farm?"

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=9 ;
Friday July 26th, 2013 12:34:46 PM

Hazel smiles.

"That clue seems very straight forward. It is vermin extermination time!"

He handles his Sling Staff and points north...

"Hunting time! Odo, let's show them how a hunt is done!"

He leads the team towards the ruins, looking for the giant rats...

Perception Roll: Natural 1 :(

... but really is more preoccupied on the impression he is giving Alouryn, so almost getting there he trip with a rock and falls down on his face.

He quickly raises up, red as the dawn, and tries to behave as if nothing happened, not looking at Alouryn.

"So... anyone have any idea where the vermin is?"

Zylo Runefaust HP:9/9 AC:17/15/13 
Friday July 26th, 2013 1:21:04 PM

Zylo agrees with Hazel, "Does sound pretty straight forward. Anyone from around here know what kind of ruins are up there though? Might help to know what we are going to be dealing with before we get there."

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+2=4 ; d20+11=26 ;
Friday July 26th, 2013 1:49:18 PM

"Well done, Shel and Eral!" Murphy listens to her read the next clue, then checks with the officials present to see if we can turn in the gold nugget and mulberry rose before we head north. If so, we do.

Whatever the case. "Don't worry, Shel, I have a couple of waterproof bags."

"Yep, Hazel, as you say!" "Yeah, there's a spot or two like that, I think. I'm sure we'll find it." (knowledge, local 4... perception 26) He goes forth with his friends, urging all to hustle, and also asking each pair how things went on their explorations. Huffing and puffing.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday July 26th, 2013 2:07:44 PM

Shel responds to Murphy's queries. "Things went great! I wish we could do one of these everyday! There were two roses left, and she let my buy both of them. I figure we can have one for the contest, and I can keep the backup in my hair, if it's not needed." It was obvious Shel was having a grand ole time running hither and thither in the Scavenger Hunt.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Friday July 26th, 2013 6:54:45 PM


As they move as a group toward the area north of the farm, Murphy says to Hazel, "Hey. We're supposed to bring you the rat's head, Larue."

Edric Lowbrook (Damian); HP: 12/12 
Friday July 26th, 2013 10:13:15 PM

Edric hefts his axe. "This is the part of the competition I was made for. Let's go get that head."

Alouryn Buttercup Bumblebottom AC: 14/14/11 HP: 8/8 (Vaughn) 
Sunday July 28th, 2013 10:32:45 AM

Alouryn seems displeased with this new quest.

"It doesn't seem right that we should have to kill something just for a contest. Even a rat. I'm coming along just to make sure noone gets hurt."

ADM Kim 
Sunday July 28th, 2013 5:57:48 PM

Andrew, Matthew, Catalin - where are you?
Please post before midnight EDT.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock) 
Sunday July 28th, 2013 6:35:36 PM

" Looks like we are going to head up North to the farm to look for some ruins with giant rats in it. One thing does stand out though with them being able to make a loud noise of some sort that might hurt our ears. Ear plugs might be useful at some point. If you don't have your gear you might want to grab it before we head North." Eral double checks his gear to make sure he has everything.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Sunday July 28th, 2013 7:52:05 PM

"And what a hunt it will be, Master Hazel! These very large rats shall rue the day we were tasked with killing them!" Odo announces loudly, patting the hilt of his longsword knowingly when he hears the news of their next task.

"And earplugs sound like an excellent idea. Does anyone know where we could buy some?"

OOC: Apologies for the late post. I was putting it off in the hope of some kind of response on the Mulberry side of things, as I think Catalin may have been doing also. Unfortunately I think he's already asleep now, though. So most likely he won't be able to post until sometime after midnight.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Monday July 29th, 2013 12:05:19 AM


"Let's just grab a few candles and something to light them with. Melt some wax, let it cool just a little bit, then, while the wax is still soft, put it in our ears. Or, roll up some bits of cloth and put 'em in our ears. Or bits of cloth with wax on the end - makes a good seal, and easier to pull out. Of course, then, we might have a hard time of it hearing each other. We'll sound like a bunch of old folks yelling at each other, sayin', 'Louder! I cain't hear you none!'

"Or, maybe Hin Billy can countersing to offset whatever screechy noises the rats make. That's what my brother used to do. I mean, I don't know if he ever did that for rats, but, like, with harpies."

After this little exposition, he asks, "Well, does anyone have candles?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday July 29th, 2013 12:25:53 AM

"I dunno 'bout you folks, but I always let a pretty bit of wax gather up in my ears... maybe I gots enough to give someone else, too." Flimsipold began tapping his ears, very professionally assessing the contents. "Or... I could just do the singin'."

I'm sorry, I forgot to post over the weekend. Been a bit distracted.

DM Kent 
Monday July 29th, 2013 4:22:21 PM

{OOC. Sorry for the late post all. Life happened.}

The group discusses where to head and the concensus is that they will head to the farm and then go north.

General knowledge DC 12
Highlight to display spoiler: { Most of the folks that have lived in Humbles Ford know that there are ruins around three hours out of town, well over come by the natural growth of the woods. These are the ruins where the monsters come from that parents use to worry their children into being good. }

The group also discusses doing something about earplugs, or wax or pieces of cloth. and picks up some candles for that purpose. It is now late afternoon, so your best guess is that you will get to the ruins just about a half hour before dusk.

The group heads up the old North road passed The Belly Buster and after a bit passed the Second Dinner Club's Towers. Soon they are at the edge of the farm fields and looking at the track that heads off north into the woods.

Survival DC 12Highlight to display spoiler: { It is fairly clear that at least one other party headed this way fairly recently}
Survival DC 15Highlight to display spoiler: { You also note that there seems to be what appear to be the prints from several Wolves.}

As you thought after about a three hour hike (ooc. Cue the theme to Gilligan's island) you spot what appear to be moss and vine covered columns on both sides of the path, which seems to indicate there may be ruins in both directions.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+6=22 ; d20+8=16 ; d20+7=14 ;
Monday July 29th, 2013 5:00:30 PM

Survival Roll (1d20+6): 22

At the beginning of the road north Hazel looks for tracks. He notices Halfling tracks, recent and hurried. A smile form in his face.

To be replaced with a concerned look.

"Team, there are not only Halfling tracks, from the other teams I recon, but from wolves. Be careful, and lets keep an eye open. Let's go."

He sets off, singing quietly: "The weather started getting rough, the tiny ship was tossed. If not for the courage of the fearless crew, the Minnow would be lost. The Minnow would be lost. The ship set ground on the shore of this uncharted desert isle..."

At arriving at the ruins he continues.

"Let's start looking for rats... and Wolves... keep you eyes open, and try not to be alone. Alouryn, maybe is best if you stay near me."

He starts looking for the other teams, the rats, and keeps an eye open for the wolves. He doesn't cover his ears with anything, better to hear if something approaches.

Perception Roll (1d20+8): 16

Survival to Track the Rats (1d20+7): 14

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday July 29th, 2013 5:57:01 PM

"Wolves? Are you sure they aren't very large rat tracks?" Odo asks nervously. "Not that I've ever seen any rats as big as wolves before, but it could be a possibility. And one much more preferable to wolves."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+1=13 ;
Monday July 29th, 2013 7:12:23 PM

General Knowledge roll is 13. I'm on vacation this week, so I am on my IPad and can't access the spoilers, so everyone please look at the general Knowledge spoiler, since Shel would inform everyone.

During the trip, Shel fiddled with the second rosé, flipping it and securing it in her hair, so that it sat pristinely atop her head. She considered what the clue might mean, and tried to search for memories for any memories that might assist in this challenge.

"Wolves," she gulped. "I don't remember anything about wolves when I signed up for this contest. Let's hope we could find a way to scare them off, if we were to encounter one. Hey wolves, leave us alone," the little halfling bellowed. "See...it might have worked," she adds as she looks around nervously.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Monday July 29th, 2013 8:34:30 PM

Alouryn gets her armour and follows the others past the farm although reluctantly. She is completely indifferent about encountering wolves or rats as she has only love for natural creatures as long as they don't eat flowers.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock)  d20=1 ; d20+2=22 ; d20+1=21 ;
Monday July 29th, 2013 8:35:28 PM

" Wax sounds like a great idea! Once we get closer and know we're near a few of us should wear a little." Eral thinks there might be another farm on the East side of town that the clue is referring too and will try to convince everyone as to that with Diplomacy Skill (DC=21?). He is also able to see the signs of ruins near by and points out the wolf tracks so in his mind he is quite confused because his knowledge tells him completely opposite of his survival.

1st Roll Nat 1 for Knowledge Local =Woops!
2nd Roll was my Survival Nat 20!
3rd roll was a reflection of my failed knowledge local roll and me trying to convince the party to head East with a Nat 20 Diplomacy Roll.... Sorry guys!

OOC: DM, did you want us to role play our Natural 1's and 20's?

OOC Kent: To a degree yes, What ou duid was fine. You can play with it some dpending on what we are doing.

Kim to DMs  d20+2=10 ; d20+9=21 ; d20+8=27 ; d20+5=10 ;
Monday July 29th, 2013 10:48:44 PM

[General knowledge: 10; Survival: 21; Knowledge, Nature: 27; Sense Motive: 10]

Once Shel explains that this is the place referenced for childhood warnings, Murphy almost kicks himself for forgetting that. His own parents did not use the place in that way, but some of his friends and neighbor kids would talk about it as a place to be wary of. "East side of town?" He queries Eral. "Maybe if we don't find anything up north, we can try that."

"Let's go the direction the other halflings did not go recently, friends," the druid says as they come to a left/right choice, "unless you have a hankering to end up fighting them. Let's focus upon rats, and be mindful of wolves. Something that they asked for, too, was the rat with the biggest head. We don't necessarily have to cut the head off and get everything bloody. If we take it, then let's think about bringing the whole thing back. Maybe, someone can make friends with the biggest rat, and persuade it to carry us back to town - but, if not, sorry to say, Alouryn, we may have to kill it. I've helped kill rats that got into the grain bins, so we wouldn't get spoiled food. Who wants rat droppings and rat pee in their bread?"

Seeing Hazel's example, Murphy says - "Not a bad idea - let's pair up, like before, to watch each other's backs. You can go with the same person, or choose different."

As this idea is sorted out, Murphy takes a few minutes to get a beeswax candle lit, and soften some wax. He takes one of his normal bags, and cuts out little strips, about an inch or two square, seeing what size works best for twisting, placing soft wax on the end, and inserting in his ear. He tries to make sure the wax is only warm, not hot, when he gently nuzzles it in. He listens as his friends talk, alternately plugging and unplugging with his finger the ear opposite the waxy cloth plug, to determine how much noise drop he perceives. If not much at all, he retries the ear plug. Once satisfied, he sees if he can carefully pull it out, then press it back in, with a similar diminishing of noise. Then he fashions the next one for the other ear, and finally begins showing his friends what he has done, and makes more cloth & wax ear plugs for those who want them - each one's own ear to be the plug-end mould.

Weapon Inventory
"I carry a sickle and two daggers. Sorry, no blowguns." He looks at the weaponry borne by other members of the group. "Anyone have a net? Tanglefoot bag?"

As they go along, he looks for sources of pitch with which to make some torches, and free sticks on the ground for the same purpose. "In case it gets dark - or we just need some fire." Depending upon what's available, he makes two to six quick torches.

Edric Lowbrook (Damian); HP: 12/12  d20=15 ; d20+1=11 ;
Monday July 29th, 2013 11:00:21 PM

Knowledge: 15
Survival: 11


Edric remembers that there are ruins outside of town and informs everyone. "My aunt always used to tell me the big'uns would come from there and get me if I didn't do my chores."

"We should definitely check out the farm on the east side. We could split up and check both out."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Tuesday July 30th, 2013 2:36:53 AM

"Splittin' up is how protagonists die in all'em scary stories I've heard." Said Flimsipold, pausing for the tension to grow, as he made his way forward with calculated footsteps, peering left and right suspiciously. "It's usually the lovable round-around-the-middle hin what gets done in first!" He added equally eerily, looking straight at Odo! He then approached the wobbly Barfoot and put his hand over his shoulder. "Don't you know the tale about the Hin-Wolf-Rat?!"

Flimsipold closed his eyes and shook his head. "Back when was only just pups, they say, a halflin' rider lost his way! And a big... fat... all 'round nasty wererat bit his wolf!" Flimsipold paused once more, scrutinizing the group and looking to intersect each of their gazes. "And the wolf whimpered in pain! It fell to the ground and turned into the dangerous Were-rat-wolf! And he bit the fallen hin so that he became an even more dangerous Were-rat-wolf-hin!"

"And now, they say... the bloodthirsty were-rat-wolf-hin, mounted atop his rabid were-rat-wolf, rides in nights justlikethisone, hunting for foolish hins justlikeus to turn into his army of were-rat-wolf-hin-hins!" Flimsipold paused, so as to breathe. "So now you tell me, Eddie, do ya wann' to split up?! Can ya take tha risk?! 'Cause if so, I got dibs on Odo."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=12 ;
Tuesday July 30th, 2013 2:37:37 AM

Forgot roll, that's bluff.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Tuesday July 30th, 2013 4:53:23 AM


"The clue on the flower wrapping: Did that say 'east' or did it say 'north'?" Murphy asks.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday July 30th, 2013 7:46:05 AM

"It definitely says to go 'north.' See look," Shel advises, showing the group the clue again.

"And I don't think I want any of that nasty candle wax in my ears. What if I can't get it out and it has to stay in there forever? No thanks...me and my pretty ears will try to make do without, thank you very much. Especially if Hin Billy might be able to help us against any sound we encounter."

DM David 
Tuesday July 30th, 2013 8:48:01 AM

Ooc- Or if Hin Billy wants to use "inspire courage" on the group. It'd be nice to be able to hear him! Lol!

DM Kent 
Tuesday July 30th, 2013 12:01:51 PM

You decide to go in the opposite direction of the other group and head into the woods. After about 100 feet or so of pretty dense trees and shrubs the trees begin to thin and you come across what are very obviously ruins.

Map https://docs.google.com/file/d/0B4J2oKls4_y5VDdWZmRzSnlqLXM/edit?usp=sharing

You all are entering at about A 8-11.

This deep in the woods the light is not very good and as night is about to fall visibility is not at all good and light is at a premium.

This part of the ruins seems to be about 150 ft by 110 ft.

Ahead of you looks to be the remains of what might have been hobbit dwellings and some sort of larger dwelling as well. To your left looks to be the fallen and low remains of a rock wall or edifice of sme sort.

(OOC: Please let me know where you are moving to by using the appropriate coordinates (Ex. moving to D 9) and please take into consideration you PC's movement factor (each square is 5ft.)Consider yourself in combat. So when / if you attack please take note of which opponent you are trying to attack (ex. Moving into position at H19 Dahlia wheels around with a whip strike as she attacks R5 (Rat 5)AC 27 for 18 points damage.)

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+7=13 ; d20+8=14 ;
Tuesday July 30th, 2013 12:40:11 PM

Quietly, Hazel go into the ruins looking for tracks, he asks Alouryn to follow him with a torch, while he has his Sling Staff loaded and ready...

"Don't worry, I promise to kill them quickly and as painless as possible."

Survival to Track (1d20+7): 13
Perception (1d20+8): 14

Alas, as in the rest of the day, he is much distracted by the red haired priest of the flower.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday July 30th, 2013 1:53:58 PM

Shel offers to hold a torch for the others. "You know, I don't really do weapons, so I'd be happy to hold a light source for you fellows.". She nods toward Alouryn, noticing her taking the same tact.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock)  d20+6=25 ;
Tuesday July 30th, 2013 5:42:26 PM

"I will head to the left and swing around that way. Wave your light if you see anything." Eral pulls out his shield and hammer and moves to D8 while keeping an eye out for Rats and Wolves.

Perception of 25.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=10 ;
Tuesday July 30th, 2013 6:02:04 PM

Odo grips his brooch of Domi with trembling fingers. "S-Surely there won't be any were-ra-rat-wolf-hins about tonight, will there? I mean, with everyone around with the competition and all... Still we should make sure we never get separated. And if we do we should never leave another man behind! No!" He looks around the others, pale faced and eyes wide. It isn't clear, though, if he's looking for an agreement from the rest of the group or just making sure that no one else is more lovable and round-around-the-middle than himself, as he lets out a quiet curse once he's had a good look at everyone.

He waits for the others to advance first, or at least someone with a weapon to do so, before slowly making his way forward, Ratcutter drawn and eyes constantly searching for any possible were-rat-wolf-hins sneaking about.

OOC: Moving to D8, roll is perception.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday July 30th, 2013 6:03:44 PM

OOC: Welp. Odo moves to C9 then. Sorry, didn't see Eral's post there.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Tuesday July 30th, 2013 9:08:45 PM

Alouryn politely refuses the torch and casts light on her whip. She will stay put for now but keep her eyes on Hazel and Murphy for cues to respond.

Ooc I just moved and no internet so my posts will be brief from my phone until Thursday.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=22 ;
Wednesday July 31st, 2013 5:52:03 AM

"Anybody got a light? My torch needs it." Once lit, he carries the torch in his left hand, sickle in the right. He moves to D14. He has the earplugs in a pocket of his coveralls. He looks around, listens (Perception: 22).

DM Kent 
Wednesday July 31st, 2013 2:11:11 PM

Hazel moves into the ruins searching for clear tracks, but can't tell for all the small and large animal tracks that are printed over each other so much as to make a muddled mess.

Alouryn casts a light on to her whip and follows close behind Hazel.

Shel hears Murphy call for a light of his torch and moves down next o him lit torch in hand.

Eral moves deeper in to the ruins keeping a close eye out for what can be seen of either wolves or rats and is rewarded by seeing a number of figures coalesce from out of the shadows.

Odo worrying about rat-wolf-hins as he moves into the ruins sees something in every shadow and yet sees nothing there at all.

Flimispold, Zylo and Edric stand just inside the edge of the ruins and let their eyes adjust to the changind lights and shadows.

*********

There suddenly seems to be a lot of rustling and scurrying in the brush and rocks around you and soon you see 7 pairs of red eyes, higher off the ground than what would be normal for rats.

In the torch light you see what appears to be seven R.O.U.S. (Rats of Unusual Size). Three of them are about 2.5 to three feet in length, not counting the tail and appear to weigh about 30 pounds. The other four a just a bit smaller being almost 2.5 feet in length with their tails and about 18 pounds.

With their mouths open and drooling, and their front teeth very visible, they do not look at all friendly.

RD 1 Map https://docs.google.com/file/d/0B4J2oKls4_y5RG1CVWltd3VDcWc/edit?usp=sharing

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20=8 ; d20+4=16 ; d6+2=7 ;
Wednesday July 31st, 2013 2:31:47 PM

"Get ready people!"

Hazel aims for the closer of the bigger rats and, as soon as he is able, let's go one bullet from his sling staff to it.

Initiative (1d20+2): 8
Attack Roll (1d20+4): 16
Damage Roll (1d6+2): 7

"Just like hunting in the forest" - He thinks for himself.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+2=7 ;
Wednesday July 31st, 2013 2:43:32 PM

Flimsipold took a step forward, reaching for his bow and quiver; "W-when I t-told you about the were-ra-rat-wolf-hins, you didn't wanna believe me." he said, but any and all of his typical arrogance was absent, furthermore his voice was now higher pitched than ever.

Flim moves up to B-10, and roll is preventive initiative.

DM David 
Wednesday July 31st, 2013 4:44:19 PM

Ooc- No initiative rolls needed, halflings. You'll either start as a team or the baddies will. You'll alternate from then on.

Please know: Actions occur as they are posted. If Hin Billy starts an inspire courage after your PC attacks, they will NOT get the benefit until next round if he keeps the effect going.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock)  d20+3=10 ; d20+2=20 ; d6+2=5 ;
Wednesday July 31st, 2013 6:06:33 PM

Eral will move to F9 and place himself between R1 and the rest of the group. "Odo, Take care of that one behind us if you can get to it. " Eral swings at R1 with his war hammer.

Attack Roll :10
Damage Roll:5
OOC: I failed and rolled an extra d20 ignore the second d20.


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Wednesday July 31st, 2013 6:33:17 PM

Alouryn promotes Flowers Blessing (bless) to give her allies courage in this battle. Then she cautions Hazel to be careful.

Ooc +1 to attack and saves vs fear

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+4=11 ; d6+3=7 ;
Wednesday July 31st, 2013 6:39:10 PM

Odo nods, somewhat less terrified in the knowledge that these were indeed just very large rats, and not the terrifying were-rat-wolf-hins which Flimispold mentioned.

He quickly steps up behind where Eral was standing just moments before and with both hands firmly gripping the hilt of Ratcutter slashes at the flanking rat.

Attack roll: 11
Damage: 7
OOC: Five-foot-stepping to C8 and attacking R4 w/ Longsword (wielded in both hands).


DM David: You should have a total of +5 to hit after the bless spell was cast. Make sure you check the prior PCs' posts when you calculate your rolls.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday July 31st, 2013 7:25:06 PM

"Murphy, let the southernmost rat through...I'm going to try and knock him out when he approaches. Move to the other rats,"" she directs her closest located friend, trying to keep the light so that he could see it well enough to function.

OOC: Ready action to cast Color Spray when a rat approaches within range of the spell. DC 15 Will save to resist. Casting 1/4 first level spells per day.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday July 31st, 2013 9:31:34 PM

Edric moves 15' to E12, hoisting his axe to prepare an attack.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Wednesday July 31st, 2013 10:18:37 PM

Murphy casts an entangle spell (see map: https://docs.google.com/file/d/0B_xYydxjVu_WOWw0dTZDdkJJVjQ/edit?usp=sharing ), centered on the line between columns M and N in the middle of the 10th row. R1, D3, D2, D1, R2, and any other critters which may be beyond our sight lines within the area of effect.

Unfortunately, Eral may be caught along the edge of the area of effect (F9), unless he makes a reflex save vs spell.

If he can, Murphy will get up on top of the boulder in E13, so as to be out of the way for Shel's color spray - or at least stand in that square (if not, then E14).


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Wednesday July 31st, 2013 11:36:54 PM

Alouryn promotes Flowers Blessing (bless) to give her allies courage in this battle. Then she cautions Hazel to be careful.

Ooc +1 to attack and saves vs fear

Zylo (Kim McCoy for Darin)  d20+5=18 ; d3=1 ;
Thursday August 1st, 2013 4:31:01 AM

Zylo takes a step forward and hurls a sling bullet at the large rodent at G12 for a small strike of 1 hit pooint.

DM Kent  d20+1=7 ; d20+5=14 ; d20+5=23 ; d20+5=11 ; d20+5=6 ; d20+5=9 ; d20+5=14 ; d20+5=14 ; d20+5=23 ; d20+2=16 ; d20+2=7 ; d4=1 ; d20+2=12 ;
Thursday August 1st, 2013 7:52:11 AM

(OOC: Please make sure you post where you move to, which opponent you are attacking and any Spell DCs. I would rather not have to guess and then have you mad at me because I guessed wrong.)

Hazel send the sling bullet flying and is rewarded with the sould of a solid "Splat" at it strikes home, eliciting a squeal and growl from D3.

Flimispold moves to more center himself amongst his compatriots.

Eral moves into the fray and swings at R1 but misses.

Allouryn casts a blessing of Flower upon her friends.

Odo steps forward and slices down at R4 but misse with his cut.

Shel cast a color spray at R# as it charges in. Senses overloaded it falls the ground unconcious.

Edric moves forward and prepares for an attack.

Murphy jumps up on a nearby boulder and then casts his entagle spell and suddenly the dark torch lit ruins come alive as the grasses and plants in the spell's area of effect beging to grow and move grasping onto whatever else is alive in the area. While catching 3 of the foes, D2 & D3 continue moving through the tangle. Unfortunately Eral too is caught and finds the plants wrapping themselves around him. Reflex save DC 14 for half movement or be entangled

Zlyo sends a sling stone through the masses and catches a glancing blow to D2.

The Rats and Dire Rats are AC 14

*****************************
R3 falls unconcious due to color spray

R1, R2, & D1 are entangled in the spell but seem to be perhaps wriggling through a bit, but are not making any headway.

D2 & D3 easily escape the confines of the spell and find themselves facing Murphy and leap to the attack. D2 gets in a good bite to one of Murphy's legs AC16 for 1 point of damage; Fort save DC 11. D3's attempt however misses completely.

R4 leaps in the last 5 feet and attacks Odo but isn't ready for the halflings armor and misses.

Suddenly Odo and Hazel hear a massive amount of chittering and then they and Flimsipold and Allouryn, see a massive grey and brown swarm of small rats move up and over the low wall and in toward the center of the group.

R2 map - https://docs.google.com/file/d/0B4J2oKls4_y5QTA1SUVidkhVTUk/edit?usp=sharing

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 1st, 2013 8:58:51 AM

Round 2

"Dont move Murphy, I'm cutting this one close!". Shel moves 10' to the south, and casts yet another Color Spray, this time catching the two rats that are threatening Murphy in the area.

OOC: Casting 2/4 first level spells for the day. Color Spray, which should catch both rats (D2 and D3) and just miss Murphy in the cone. DC 15 Will save for the rats.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+4=13 ; d6+2=4 ;
Thursday August 1st, 2013 10:00:37 AM

Hazel quickly loads his Sling Staff and fires again on the previously hurt Dire Rat (D3).

"Hold on Murphy!"

Attack Roll (1d20+4): 13 (+1 from Alouryn bless) = 14! Hit!
Damage Roll (1d6+2): 4

He knows his aim is off, but then he can almost feel Alouryn's hand on his shoulder, moving his aim just enough to his the Dire Rat again.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20-1=14 ; d4=4 ;
Thursday August 1st, 2013 10:06:26 AM

"Think fast, Odo!" Flimsipold released an arrow in Odo's direction, aiming for the rat with which he had been fighting.

Attack roll is at the -4 penalty for hitting a target engaged in melee combat, 14. The other is damage.
I also forgot Point Blank Shot, so attack is 15, damage is 5.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=9 ; d3=2 ; d20+2=11 ; d6+2=3 ; d6+1=7 ; d4+1=5 ;
Thursday August 1st, 2013 12:29:59 PM

Odo quickly draws his oversized poignard once the bard has fired his arrow, slashing and stabbing at the rat with both weapons.

Attacking R4 again.
Longsword Attack roll: 10 (forgot about Bless)
Shortsword Attack roll: 12
Longsword damage: 3
Shortsword Damage: 5
OOC: Ignore the d3, accidentally clicked it instead of "Roll". Also the second d6, yeesh. I'm all over the place. Sorry about that.


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 Bless 9rnd, Shield Other (Vaughn) 
Thursday August 1st, 2013 6:22:25 PM

"Look out Hazel! There's a whole swarm of little ones coming!"

Alouryn focuses her divine energies into a spirtual link with Hazel.

"I'll try to protect you as best I can, but don't let them surround us."

Alouryn and Hazel are now bound together metaphysically sharing damage and improving Hazel's ability to defend himself.

ooc Shield Other: Hazel has a +1 deflection bonus to AC, +1 to saves and only takes half damage, the other half goes to Alouryn.

Eral Sunstrider AC:18/12/17 HP:11/11 (A. Skomrock)  d20+2=20 ; d20+4=13 ;
Thursday August 1st, 2013 6:54:27 PM

Eral is able to get able to get freed of the entanglement slightly but will still try and take down R1 but turns after swinging miss to see the swam behind him.

Attack Roll = 13

Edric Lowbrook (Damian); HP: 12/12  d20+6=8 ; d6+3=6 ;
Thursday August 1st, 2013 11:23:25 PM

Edric moves to F11 and swings his axe at the dire rat (D3).

Attack roll: 8
Battleaxe Damage: 6


Zylo (Kim McCoy for Darin)  d8=3 ; d20+2=4 ;
Friday August 2nd, 2013 2:26:59 AM

Zylo springs forward to D13 and attempt to skewer with rapier the color-sprayed D4, but his thrust is ineffective.

[no idea what d8=3 roll was about - may have accidentally hit when viewing page on my little Android screen earlier in the day]
[Darin -I'll bet you can do a much better job than I at playing Zylo effectively -Kim]

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 (Kim McCoy)  d6+2=7 ; d20+4=23 ;
Friday August 2nd, 2013 2:46:06 AM

"Ay!" he exclaims upon finding the yellow teeth of the rat sinking into the flesh of his calf. He dances a hop step on the rock to keep his legs less accessible for another bite. "Thanks Shel, Hazel!" Murphy exclaims immediately after sucking in his belly to avoid the edge of his friend's color spray. He does end up planting his feet in order to He lands a small arc of lighting against dire rat D2 for 7 hp electrical damage (DC 14? DC 15?). [Fort save 23].


DM Kent  d20+1=12 ; d20+1=3 ; d100=53 ;
Friday August 2nd, 2013 10:20:35 AM

Shel[b/] casts another color spray and D2 & D3 fallto the ground unconcious.

Almost simultaneously [b]Hazel's
sling stone slams into D3's side.

Flimispold targets Odo's foe R 4 and watches happily as his arrow slams home.

Odo goes two weapon on R4 but is distracted by Flimispold's calling out to him and the sight of 200+ rats swarming towards him and misses with both strikes.

Alouryn casts another spell to help defend Hazel.

Eral manages to escape the entanglement but in doing so he nearly steps into the mass of swarming rats and misses with his attack on R1.

Edric moves forward 5 feet and swings at D3 just as it falls to color spray and bullet and he misses.

Zylo leaps forward and misses with his strike on D2.

Murphy dodges the second colorspray and restorts to a little magic of his own zapping D2.

*********************

Eral moves out of the entangled area and into the path of the Swarm which takes an opportunity to attack him 1 point damage

R1, R2 & D1 all manage to break free of the bushes entangling them.

R1 jumps free and attacks Eral but missesAC 7.

R2 is still in the entangled are but continues moving toward the edge.

D1 charges out of the area and leaps toward Alouryn but just misses by inchesAC 13

R4 continues its attack on Odo connecting with a good sized chomp AC20 for 3 points damage

The swarm encroaches on Hazel, Odo and Eral causeing 3 points to Hazel, 7 points to Odo and 3 points to Eral.

As Hazel's sling bullet slams into the side of D3 a horrendously loud and deafening boom occurs. Zylo, Murphy, Edric need to make a Fort save DC15 or be deafend for 1 hour. (20% misscast chance for spell with verbal components)

https://docs.google.com/file/d/0B4J2oKls4_y5N2t5UEUtakxUWmM/edit?usp=sharing



Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=11 ; d20+2=6 ;
Friday August 2nd, 2013 11:35:48 AM

"Agh!" Odo first shouts as the rat sinks its teeth into his leg.

"Woaaah!" he then cries out as the swarm writhes around and gnaws at his lower body.

He slashes at the swarm of rats with his longsword, trying to scare them away, while lunging at the larger rat attacking him, stumbling backwards away from the swarm.

Longsword attack roll vs Swarm: 11
Shortsword attack roll vs R4: 6
5 foot stepping to B8


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+3=16 ; d6=2 ;
Friday August 2nd, 2013 11:42:42 AM

It's good, I brought this, Shel thinks as she takes a 5' step to the north. She pulls a tiny vial from one of her belt pouches and throws it at the swarm of vermin attacking her friends. "Look out everyone," she shouts.

OOC: 16 ranged touch attack. Does 2 points damage and, iirc plus 50% against swarms. Should take another 1d6 damage next round, I think. I think there is 1 point of splash damage as well...sorry about that, guys.

DM Kent: Ummm, Vial of what?

Hazel: 18/14/16 - CMD:14 - HP:10/13 (Corsario) Blessed (+1 Att, +1 vs Fear) Shielded (+1 AC, +1 ST, Half damage to Alouryn)  d20+4=8 ;
Friday August 2nd, 2013 1:04:56 PM

When the Shield Other spell form Alouryn affects him, Hazel almost forgets about the fight.

He has never felt so close to another person. He, the ranger, used to be apart and alone in the forest, now shares a metaphysical bond with a beautiful girl from he has been growing incredible feelings.

He is unable to process, to understand, what he feels in that moment. The only thing he knows is that he wants to feel that way forever.

And then the swarm covers him.

He is returned to the harsh reality of the moment by the multitude of bites his body is getting. Even with his armor, and experience he has never seen rats so focused in attacking a much bigger prey. Because he is sure he is that now. He has become prey.

Well, he won't go without a fight! He raises his Sling Staff to get them off him, when he sees a Dire Rat (D1) jump towards Alouryn. He forgets everything else and turns.

Nothing will hurt her is he is able to prevent it.

He looks to flank the Dire Rat (D1) and hit it with all his strength, ignoring the rats covering him. But the emotions and distractions are to big, and he misses his attack.

Power Attack Attack Roll (1d20+4): 8(+1 Bless, -1 Power Attack)

DM David 
Friday August 2nd, 2013 1:39:26 PM

DM David: Please update your headers. It helps the DMs and fellow PCs remember what is going on. Especially if you are down to 1 hp...

Odo Barfoot HP: 1/11, AC: 19/16/14 (Matthew) 
Friday August 2nd, 2013 2:02:21 PM

OOC: Could have sworn I edited it before I posted but yeah, sorry about that (AGAIN).

Edric Lowbrook (Damian); HP: 12/12  d20+6=12 ; d20+6=11 ; d6+3=8 ;
Friday August 2nd, 2013 6:17:55 PM

Fortitude: 12 (deafened)
Attack roll: 11
Damage roll: 8


Edric is momentarily stunned by the deafening noise and left with an intense ringing of the ears. Despite the ringing, he attempts to slash at D3 again.

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 (Kim McCoy)  d20+4=11 ; d6+2=7 ; d100=61 ;
Saturday August 3rd, 2013 2:38:41 AM

The blast of the exploding rat blows the hair back on Murphy's head. A huge, painful force of overwhelming sound, a flash of pain, then the deepest quiet (fort save 11/15). Am I still alive?

The carcass of the dire rat splattered all over, the druid considers, then chooses the still-stunned rat (R3) to receive a small jolt of electrical power (7 hp damage).

Though it is too late to obviate the sonic damage, Murphy pulls one of the waxy pieces of cloth and inserts it into his left ear, and looks about him to see what is happening, now that he cannot rely upon audible clues to discern his surroundings.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Saturday August 3rd, 2013 8:32:57 AM

OOC:Sorry DM. Vial of alchemist's fire.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 Bless 8rnd, Shield Other: Hazel (Vaughn)  d8+1=9 ;
Saturday August 3rd, 2013 12:04:19 PM

Alouryn hears Odo's cries of pain. She ignores the rat attacking her (taking the oppy) and hurries around the long way (avoiding the swarm) to get close to Odo (move to B9). Once there she will call upon Flower to heal Odo. Alouryn's hands glow as she touches his arm and his wounds magically heal for a miraculous 9 hp! (CLW)

"Flower believes in you Odo! Now you must believe in yourself..."

ooc Hazel should only have taken 2 hp damage of the 3 as half rounded down goes to Alouryn so she already took the other 1hp dmg.

Hazel: 18/14/16 - CMD:14 - HP:10/13 (Corsario) Blessed (+1 Att, +1 vs Fear) Shielded (+1 AC, +1 ST, Half damage to Alouryn) 
Saturday August 3rd, 2013 11:48:50 PM

OOC: Yes, there are 2 from the rat swarm and 1 from Shel Alchemist Fire

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20=6 ; d4+1=2 ;
Sunday August 4th, 2013 11:35:00 AM

Getting cocky after his first arrow struck home, Flimsipold produced another arrow and let it fly towards the rat.

Attack roll is d20+3(Dex)+1(PBS)+1(Bless)-4(Target in melee)
Damage is in case I hit Odo.

Eral Sunstrider AC:18/12/17 HP:6/11 (A. Skomrock)  d20+4=20 ; d6+2=3 ;
Sunday August 4th, 2013 9:44:25 PM

"Ouch, Hang in there Odo, Try not to cause extra damage to us." Eral swings his war hammer at the swarm trying to get some of them off of everyone.

Attack Roll of 20 on Swarm
Damage of 3 on Swarm


Zylo Runefaust HP 9/9 AC:17/15/13 Bless(+1) (Darin William's character, post by Kim McCoy)  d20+2=17 ; d20+2=12 ; d6=3 ; d4=2 ; d4=3 ;
Sunday August 4th, 2013 10:55:37 PM

Fortunately, Zylo's ears were sufficiently distant from the booming sound and somewhat shielded by the bodies of his new-found friends that he was not deafened (Fort 17/15).

He plugs his left ear with a finger, then performs a coup de grace on the dire rat (D2) (auto crit (2+3)+3(sneak attack)=7hp total).

He steps to D14, watching R3, getting ready to attack next round.

[Am thinking there is no roll needed for a coup de grace, but just in case I rolled d20+2=12 - although attack vs helpless gets extra +5 (0 dex) bonus, so it should be d20+2+5=17]

DM Kent  d100=86 ; d20+2=16 ; d4+1=4 ; d20+3=18 ; d20+1=16 ; d20+1=5 ; d20+1=3 ; d20+1=8 ; d6=4 ; d6=3 ; d6=4 ;
Monday August 5th, 2013 2:32:17 PM

Stumbling backward away from the swarm Odo misses with his attacks.

Shel throws some Alchemist's fire at the swarm, catching the leading edge of it (no splash damage to PCs)

Hazel Flanks D1 and puts everything in to the attack but misses any way.

Covered with pieces of dire rat and deafened Edric flails around with his sword but misses his target.

Murphy sends an arc of electricity at R3.

Alouryn hears the pain in Odo's voice and moves to the rescue send healing energy into the halfling warrior. As Allouryn leaves her opponent D1 it gets in a last nip at her backside and connects with its attack of opportunity AC16 for 2 points of damage

Flimispold has his target in sight when all of a sudden both Odo and Alouryn come in to the sight line causing him to launch the arrow nearly at an 80 degree angle. Who knows what that arrow was going to hit.

Eral swings his hammer downard in hopes of connecting with fuzzy bodies and sends several of the swarm to their maker.

Zylo steps forward and slices D2's throat making sure it would not be causing any trouble.

**************************************
R2 manages to free itself from the web and tries to attack Edric but misses AC 16

Edric and Murphy both get an attack of opportunity on R2

R1 again badly misses with its attempt a biting Eral.

D2 also misses with its attack on Hazel.

R2 misses with its attack on Odo.

The swarm shifts and engulfs Odo, Alouryn and Flimispold causing 4 points of damage to Odo, 3 points to Alouryn, and 4 points to Flimispold.

Round 4 map - https://docs.google.com/file/d/0B4J2oKls4_y5SmpRWEo4VTZVbEU/edit?usp=sharing

********
Rat, Dire Rat and Swarm: AC 14

D1 - unharmed
D2 - dead
D3 - blown up
R1 - injured
R2 - unhurt
R3 - dead
R4 - injured
Swarm - injured

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d6=1 ;
Monday August 5th, 2013 3:52:43 PM

OOC: I can't see the map for some reason, so I am holding off on Shel's actions for the time being to see if the map starts working for me. I'll take care of the continuing alchemist's fire damage now though.

Shel smiles as she sees her alchemical agent continuing to work on the swarm of rats. The sizzle she heard indicated that the concoction was still working effectively.

Damage 1 for the second and final round the alchemist's fire has any effect..



Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 5th, 2013 3:58:02 PM

OOC: Now the map is working, but I can't find Shel on it anymore. I think the swarm is directly beside where I wanted to be. Therefore, Shel wants to withdraw 15' south.

Seeing that great big swarm getting too close for comfort, little Shel carefully picks her way to the south, trying to get away from the immediate threat directly beside her. "Spread out...keep that thing from hitting all of us at once!".

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 6/10 (C. Neagu)  d20+5=19 ; d6+2=4 ;
Monday August 5th, 2013 4:02:21 PM

"Ow!" Cried Flimsipold with the swarm of rats coming up against him, more upset than terrified, the halfling dropped his bow to the ground and retrieved his longsword, making to hack his way at the swarm. That said and done, Flimsipold steps away from the swarm.

Free action to drop the bow.
Move action to draw the sword.
Attack roll is 1d10+2(Str)+1(Size)+2(Flanking with Hazel.)
Damage is 4.
Five foot step to B9.

Odo Barfoot HP: 6/11, AC: 19/16/14 (Matthew)  d20+5=15 ; d20+5=16 ; d6+2=4 ; d4+1=5 ;
Monday August 5th, 2013 4:12:49 PM

Odo once more hacks at the approaching swarm, now ignoring the rat to his left. "Thank you, Miss Alouryn! Now quickly, get back!" He cries after delivering his blows to the mass of rats surrounding him, and before stumbling further back away from them.

Longsword to hit: 15 (assuming flanking with Hazel is possible form this position)
Shortsword to hit: 16
Longsword damage: 4
Shortsword damage: 5
Five foot stepping to A8.


Eral Sunstrider AC:18/12/17 HP:7/11 (A. Skomrock)  d20+4=10 ;
Monday August 5th, 2013 5:17:40 PM

Eral stays where he is at but shifts his attack to R1 in hopes of finishing it off to free himself to cast a spell. "Keep spread out as much as possible. Shel has the right idea."

Attack Roll on R1 is a 10

Zylo Runefaust HP 9/9 AC:17/15/13 Bless(+1) (Darin William's character, post by Kim McCoy)  d20+2=19 ; d4=3 ; d4=3 ; d6=2 ;
Monday August 5th, 2013 7:17:40 PM

Zylo moves to E15 and uses a sneak attack with a critical hit (19) on the rat of unusual size which is next to Murphy and Edric (R2), for 3+3+2=7 hp damage from the well-aimed point of his quick-as-a-sprung-snare rapier. "We're taking them down!" he says to people who cannot hear him.

Hazel: 18/14/16 - CMD:14 - HP:11/13 (Corsario) Blessed (+1 Att, +1 vs Fear) Shielded (+1 AC, +1 ST, Half damage to Alouryn)  d20+4=15 ; d4+6=7 ;
Monday August 5th, 2013 7:40:37 PM

"Recovering" 1 HP as there was no damage from Shel's Alchemist Fire"

Alouryn leaves for what Hazel thinks is a better position, but sees she is attacked, along with Odo and Hin Billy. He sees them fight back, and decides to attack the Dire Rat (D1), again with all his might (Power Attack).

Sling Staff Power Attack Attack Roll (1d20+4): 15 (+1 Bless, -1 Power Attack)
Sling Staff Power Attack Damage Roll (1d4+6): 7 (+3 Power Attack)

He smiles as he feels the Dire Rat body give in to the solid staff hit.

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 Deafened; Bless(+1) (Kim McCoy)  d20+4=13 ; d100=12 ; d3=3 ;
Monday August 5th, 2013 7:49:25 PM

Murphy misses in his attack of opportunity by a whisker (AC 13 - unless there is a flanking bonus, in which case his dagger hits for 3 hp damage), and also has problems with what he hoped would be another electrical attack on the large rat next to him (R2) (20% miss chance owing to deafened condition, rolled 12%).

With this abundance of success, he chooses to step back 5 feet to E12, then turn around to see, likely, the backside of dire rat D1.

Edric Lowbrook (Damian); HP: 12/12  d20+6=9 ; d6+3=5 ;
Monday August 5th, 2013 10:01:17 PM

Edric returns the favor to R2, and attempts to bring his axe down on the filthy creature.

Attack roll: 9
Damage (battleaxe): 5


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 Bless 8rnd, Shield Other: Hazel (Vaughn) 
Monday August 5th, 2013 11:12:22 PM

Alouryn attempts a withdraw action to move to A13

DM Kent  d20+1=19 ; d4=3 ; d20+1=12 ; d20+1=13 ; d20+1=18 ; d4+1=4 ;
Tuesday August 6th, 2013 11:07:25 AM

Shel withdraws and ends up next to Zylo.

Flimsipold drops his bow and drawing his sword swipes at the swarn sending a number of tiny rats flying.

Odo strikes with both swords into the swarm send more rats scurrying away.

Eral shifts his attack focus and misses R1.

Zylo moves around and gets position on R2 and sends his rapier deep into the rat's side.

Hazel gets in a solid blow on D1 and it emits a growl as it readies itself for its attack.

Murphy misses with his attacks on R2 who is looking very wobbly.

Edric[/] misses with his attack as well.

[b]Alouryn
withdraws as requested.

****************************
At the combined attacks to it from several party members the swarm breaks up and scatters off int the brush and woods.

R1 bites Eral connecting with the halfling AC 19 for 3 points damage

R2 tries to bit Edric but misses as it is bleeding all over the place.

R4 again tries to bite Odo but misses

D1 returns the favor to Hazel biting him soundly AC 18 for 4 points damage. Hazel make a Fort save DC 11

round 5 map - https://docs.google.com/file/d/0B4J2oKls4_y5cmpQRkZaNUZSQzQ/edit?usp=sharing

********
Rat, Dire Rat and Swarm: AC 14

D1 - injured
D2 - dead
D3 - blown up
R1 - injured
R2 - wobbly
R3 - dead
R4 - injured
Swarm - broken up and dispersed

Hazel: 18/14/16 - CMD:14 - HP:9/13 (Corsario) Blessed (+1 Att, +1 vs Fear) Shielded (+1 AC, +1 ST, Half damage to Alouryn)  d20+5=21 ; d20+4=20 ; d4+6=8 ;
Tuesday August 6th, 2013 11:31:22 AM

Hazel takes 2 points of damage, the other 2 go to Alouryn. Thanks

Fortitude Save: 21

Hazel feels how the bite hurts him less than it should, as Alouryn's protection watch over him. Anyway, he hopes she drops it, as he feels he should guard her, and not the other way around.

But he quickly returns to the problem at hand, the Dire Rat (D1) which is giving him so much fun.

"Let's play, beast", he says fiercely. He lets all his small body follow his sling staff as he tries to finish the big rat once and for all with another hit.

Sling Staff Power Attack Attack Roll (1d20+4): 20 (+1 Bless, -1 Power Attack)
Sling Staff Power Attack Damage Roll (1d4+6): 8 (+3 Power Attack)

He knows he owns this fight. Where did he left his knife? It's time to taxiderm rodents.

Zylo Runefaust HP 9/9 AC:17/15/13 Bless(+1) (Darin William's PC, post by Kim McCoy)  d20+4=6 ;
Tuesday August 6th, 2013 12:54:10 PM

Zylo attempts to replicate what he did a moment ago, but the rat shifts slightly at the last moment, and the rogue's rapier finds air. (d20+1 size +1 bless +2 flanking=6)

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 6/10 (C. Neagu) 
Tuesday August 6th, 2013 1:06:18 PM

Flimsipold promptly returned his sword to his sheath and retrieved his bow. "Give'm hell, Odo!" Cheered Flimsipold, preppin' up another arrow.

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 Deafened; Bless(+1) (Kim McCoy)  d100=41 ; d6+2=3 ;
Tuesday August 6th, 2013 1:07:48 PM

In a flicker of light Odo's bloodied clothing catches Murphy's eye. Rather than deal with the creature in front of him, he takes a step to the left (to D12) and sends a flicker of electricity against R4 for 3 points of damage.

Odo Barfoot HP: 6/11, AC: 19/16/14 (Matthew)  d20+3=19 ; d20+3=8 ; d6+2=8 ;
Tuesday August 6th, 2013 1:12:34 PM

"We've got them on the ropes! Humble's Sword! Yeeeagh!" Odo cries as he makes a quick slash and jab at the rat beside him with both blades.

Longsword to hit: 19
Shortsword to hit: 8
Longsword damage: 8


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 0/8 Bless 8rnd, Shield Other: Hazel (Vaughn)  d6=4 ;
Tuesday August 6th, 2013 2:05:26 PM

Alouryn is at 0 hp. If she is allowed she will channel positive energy affecting every one in a 30' radius even the rats for 4hp healing. Otherwise she is down.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 0/8 Bless 6rnd, Shield Other: Hazel (Vaughn) 
Tuesday August 6th, 2013 3:42:20 PM

ooc: That Bless should be 6 rounds remaining, sorry I've been posting on my phone

Eral Sunstrider AC:18/12/17 HP:7/11 Spells (3/1+1)(A. Skomrock)  d8+1=3 ;
Tuesday August 6th, 2013 6:28:16 PM

Eral steps back to E9 and will cast CLW on himself. "Someone come keep this rat off me while I try and help Alouryn."

Healing from CLW is 3
OOC: I have has some terrible rolls...



Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+4=14 ; d3=2 ;
Tuesday August 6th, 2013 7:22:39 PM

Shel moves north to C 11 and looks for any unattended rats still standing. If one is no longer in melee combat,Shel will use an Acid Splash cantrip to attempt to damage the creature.

ooc: 14 Ranged Touch Attack for 2 points damage. If no unattended rats remain, Shel will fire her spell at the closest rat in melee, taking a minus four to her attack roll.


Edric Lowbrook (Damian); HP: 12/12  d20+6=8 ; d6+3=7 ;
Tuesday August 6th, 2013 11:50:21 PM

The still-deafened Edric attempts to finish off R2 with his battleaxe.

Attack roll 8
Damage: 7


DM Kent  d20=16 ; d100=56 ; d100=87 ; d20+1=8 ; d4+1=4 ;
Wednesday August 7th, 2013 2:09:32 PM

Hazel smacks D1 with his staff and once again the area is filled with the thunderous boom causing Hazel, Murphy, Shel, and Edric to make fortitude saves DC 15or be deafened.

Zylo misses with his attack

Flimsipold once again switches weapons.

Murphy sends another little arc of lightening into one of the remaining rats R4.

Odo connects with his longsword dropping R4 to the dirt.

Disabled, Alouryn channels positive energy around the area. All receive the return of 4 hit points as do R4 & R2.

Eral steps back and is filled with positive energy and decides not to cast his spell and waste it as he no longer has a need for it.

Shel moves to her new location and is immediately hit with the sonic boom. She somehow manages to get her spell off (rolled for you) and hits R1 with the splash of acid dropping it to the ground.

Edric again misses.

********************************

With the healing R2 received lunges up more forcefully that it probably could have before and chomps on Zylo AC 16 for 4 points.

R 4 attacks Odo but misses again.
https://docs.google.com/file/d/0B4J2oKls4_y5MnpyOVJDZm9uRHc/edit?usp=sharing

************

Rat, Dire Rat and Swarm: AC 14

D1 - blown up
D2 - dead
D3 - blown up
R1 - dead
R2 - injured
R3 - dead
R4 - injured
Swarm - broken up and dispersed


Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+5=25 ; d6+2=5 ;
Wednesday August 7th, 2013 2:14:26 PM

"By my bardbarian fury!" Cried Flimsipold, grasping his sword and charging up to Odo's opponent, apparently reinvigorated by Alouryn's spell.

Charging R4. Natural 20 on attack roll! Damage is 5x2=10.

Zylo Runefaust HP 5/9 AC:17/15/13 Bless(+1) (Darin William's PC, post by Kim McCoy)  d20+4=18 ; d4=1 ; d4=3 ;
Wednesday August 7th, 2013 2:23:13 PM

Zylo grimaces as the rat's teeth gnash his side. In pain, he pivots and sinks his rapier quickly into the animal's belly (AC 18, crit, 4 hp), then pulls it free, wanting to take it down so it bothers no one else ever again.

Hazel: 16/12/14 - CMD:14 - HP:9/13 (Corsario) Blessed (+1 Att, +1 vs Fear) Shielded (+1 AC, +1 ST, Half damage to Alouryn) Charging (-2  d20+6=9 ; d20+6=20 ; d4+6=10 ;
Wednesday August 7th, 2013 2:25:19 PM

Fortitude Save (1d20+6): 9 (+1 Shield Other)

Even as he is left with a strong ringing in his ears, Hazel smiles at the Dire Rat explosion.. talk about making some noise!

He turns to check on Alouryn, and then the rest of his team. Seeing only two rats alive he charges against the one attacking Odo...

"TIME TO END THIS FIGHT!" - he screams a lot louder than he should have...

Sling Staff Power Attack Attack Roll (1d20+6): 20 (+1 Bless, -1 Power Attack, +2 Charge)
Sling Staff Power Attack Damage Roll (1d4+6): 10 (+3 Power Attack)

Ac -2 because of charge until next turn.

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 Deafened; Bless(+1) (Kim McCoy)  d20+5=23 ; d100=100 ; d6+2=4 ; d20+9=10 ;
Wednesday August 7th, 2013 2:33:29 PM

Murphy is not furthered deafened [Fort save 23] (and, who knows, maybe his hearing is coming back with a natural 100 on the spell check due to deafening?), and zaps the downed and revived rat that Odo fights (R4) for 4 points of electrical damage.

"How is everyone doing? Can anyone hear me?" The deafened druid cannot even hear himself. He turns around to see what is going on around him. [Perception natural 1]

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+3=5 ; d20+4=14 ; d3=1 ;
Wednesday August 7th, 2013 3:45:06 PM

All around Shel, the battlefield became silent. She could only hear a strange buzzing in her ears, and nothing else.

She looked around, but it appeared that the group had the situation well in hand. She wondered if everyone else was as deaf as she, and how long that might last.

OOC Fort save = 5. Shel will delay action until all the others have gone. If an opponent is standing she will try to Acid Splash again. Ranged Touch Attack Roll 14 (minus four if the rat is in melee) and damage is 1 point.

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+6=11 ;
Wednesday August 7th, 2013 5:50:19 PM

Assuming R4 goes down Eral will move towards F11 to help with R2 if it does not fall before he can get there. While moving he is looking around to make sure the noise of the battle did not bring any unwanted attention to the area.

Perception of 11

Odo Barfoot HP: 10/11, AC: 19/16/14 (Matthew)  d20+5=15 ; d6+3=8 ; d20+2=19 ;
Wednesday August 7th, 2013 6:26:50 PM

In the off chance that the rat beside him is still alive, Odo will cut at it with his longsword. Otherwise he just has a good look around to see which rats remain.

Longsword to hit: 15
Longsword damage: 8
Perception: 19


Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 0/8 Bless 6rnd, Shield Other: Hazel (Vaughn) 
Wednesday August 7th, 2013 10:07:47 PM

After nearly blacking out a moment ago Alouryn drops the Shield Other on Hazel. After channelling she takes a moment to get her bearings and see if anyone else is in rough shape. She holds her spot and waits for the warriors to deal with the remaining rats before trying any more channelling.

Edric Lowbrook (Damian); HP: 12/12  d20+6=11 ; d20+6=15 ; d6+3=7 ;
Wednesday August 7th, 2013 11:26:55 PM

The second blast hits Edric and the ringing in his ears becomes more intense. His head is pounding, but he manages to slash at R2 (if he's still alive).

Fortitude: 11 (deafened again)
Attack roll: 15
Damage roll: 7


DM Kent 
Thursday August 8th, 2013 12:11:55 PM

The last two rats go down in spectacular fashion chopped bashed sliced and pierced. Your first real combat as a group and you survived. Perhaps not without injuries or near deaths but you are each alive and surrounded by four large rats 1 very large Dire rat and a bunch of pieces from two others. Do you stay a bit longer and see what is to be seen or collect what you are in need of and be off. Now decisions must be made.

Perception DC 15 Highlight to display spoiler: { there seems to be some writing or graffitti on the low wall. If a Linguistics DC 16 or read magic spellcraft DC 12 is made then a magic mouth spell come alive and says.
"Nuggets all of gold lying in sand,
Purple roses from gardens must be in hand,
Stones from the belly of rats so bold,
The staves of the judges All have been stole.
Find them you must, search far and wide,
The staves themselves are easy to hide.
Within the houses of Flower, Dinners and Lucks,
Steal one back or lose all your luck"
}


Hazel: 17/13/15 - CMD:14 - HP:9/13 (Corsario)  d20+2=12 ;
Thursday August 8th, 2013 1:02:41 PM

Hazel feels how the protection from Alouryn wears off, and he turns to talk her, but instead sees her hurt and pale.

"Alouryn! Are you ok? Please lay down! Let me put my cape down for you to sit on..."

He tries his best to clean and cover her wounds. (Heal check 12).

"What you did... was wonderful! But I beg you don't do it again... I would... You... I... We can't... You should not put yourself in risk, please..."

Hazel: 17/13/15 - CMD:14 - HP:9/13 (Corsario) 
Thursday August 8th, 2013 1:07:50 PM

Errata: Hazel meant to say: Let me put MY cape for you to sit on...

Odo Barfoot HP: 10/11, AC: 19/16/14 (Matthew)  d20+2=15 ;
Thursday August 8th, 2013 2:02:01 PM

After noticing that all the rats were dead, Odo carefully sheathes both his swords.

"That went quite a bit better than I was expecting. Especially since we were facing rodents of unusual size."

He pauses for a moment, grinning smugly, before pointing at the dire rat's corpse.

"That one there seems to be the biggest. And we need its... Head?"

Odo then points out the graffiti in case anyone else missed it, not really knowing what to do with it himself.

Roll is perception.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn)  d6=3 ;
Thursday August 8th, 2013 4:29:00 PM

"Thanks Hazel but I'm feeling a bit better now. No time for sitting, take me to the others so I can do some more healing for everyone"

Alouryn will take Hazel's hand and walk until she is in the middle of everyone before channelling positive energy again. She prays to Flower and a mild glow emanates from her silver holy symbol illuminating a 30 foot radius giving everyone 3 more hp back.

"There, I feel much more like myself now. Thank you for your concern Hazel. I saw that swarm coming after you and I had to help the only way I could. It's awful that these rats had to die, I've never been attacked by anything before, but at least we are all OK. Is anyone else still in need of more healing?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+5=14 ;
Thursday August 8th, 2013 4:30:12 PM

Flimsipold once more recuperated his weapons, returning them from whence they came. He limped on over to Odo and the others, though the kind chants and words of the healers had seen him recovered, as if to dramatize the fact that he took a hit. "Let's see here..." He said, almost musingly, looking down at the graffiti pointed out by Odo.

Roll is spellcraft, I assume magic mouth starts mouthin'?

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Thursday August 8th, 2013 7:53:17 PM

"Well that was interesting. Looks like we need some stones from one or a few of these rat. Then if I am reading this right we will need to either head to the Temple of Flower, Luck or what ever Dinners is to get one of judges staffs back for them." Eral looks around to see if anyone agrees while wiping off his war hammer in the grass that is available and pulling out a dagger to get to work on the Dire Rat if everyone agrees.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+3=6 ;
Thursday August 8th, 2013 7:55:54 PM

Shel didn't notice the writing, as she was still worried about the fact she couldn't hear anything. Wonder how long before my hearing comes back...if it does? I bet sign language is hard to learn, she thinks.

She does think enough to cast Detect Magic to see if the rats had managed to collect anything shiny out here in their ruins.

OOC: Perception 6. Cast Detect Magic.



Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 Deafened; Bless(+1) (Kim McCoy)  d20+9=20 ; d20+3=19 ;
Thursday August 8th, 2013 9:01:29 PM

As the action settles down, inventory of friends and fallen rodent foes is taken, and Odo and Flimsipold indicate the words, Murphy looks over whatever is scratched upon the low-lying wall.

As he is deafened, however, and unless the words are also written in text, he has no idea whatsoever what the magic mouth is saying.

He recovers his sickle and the presumably burnt-out (or sputtering) torch he dropped at the beginning of the fight, then takes a moment to clear a spot of vegetation so he can write in the ground:

Some of us cannot hear.
I cannot.
I saw lips moving on the wall.
If you could hear, please write
down what was said.
He pantomimes to someone with an active light spell or a functioning torch to read his words. Once they have been read, he runs the palm of his hand over the dirt, to give a smooth writing surface, hands a little stick to whoever volunteers, then sits back on his haunches to see what they say.

[Perception 20; Linguistics 19] (I rolled and wrote a post much earlier, but just before hitting the 'Submit' button, suddenly all browser windows shut down, and I had to run)

Zylo Runefaust HP 5/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=15 ; d20+3=11 ;
Thursday August 8th, 2013 9:29:49 PM

His clothing bloodied on the left side where the huge rat bit him, Zylo looks somewhat worse for wear. Fortunately, he has not been rendered deaf. He looks at what Murphy wrote. He takes the stick from him, and scribbles in the dirt:
We need the gold nugget,
purple roses,
stones from rats' bellies,
staffs from the judges
and we're supposed to look
for them in the houses of
flower, dinners and lucks
or we'll lose all our ducks
- Something like that

He turns to Shel, and Alouryn, and Eral. He looks at his side, then back up at them. "Say, someone can help fix me up?"

Murphy Bumblebee Leafwin Pipewood HP 8/9 AC:15/13/13 Deafened; (Kim McCoy) 
Thursday August 8th, 2013 9:42:00 PM


Murphy carefully reads a few times through what Zylo wrote. "Ducks? We have any ducks?"

He turns so all can see his lips. "Let's see if there are stones in the rats' bellies - cover your ears in case any more explode." He pantomimes cutting open the belly of one of the rats. He takes out a waterproof bag. "This is for the biggest rat's head." He holds it out to whoever wants to do the honors. "Since I cannot hear - Odo - will you lead us at least until I get my hearing back? Oh - and, GREAT WORK EVERYBODY!! "

Then he gets to work looking into the bellies of each of the big rats, plugging his already damaged ears to preclude further damage before digging in. He does not put too much care into fastiousness, but rather performs the stone-hunting surgery in as expeditious a manner as is possible.

Edric Lowbrook (Damian); HP: 12/12  d20+2=13 ;
Thursday August 8th, 2013 10:45:33 PM

Edric sees lips moving but hears nothing. Ironic that we brought ear plugs, Edric thinks and chuckles to himself. Fortunately his party is kind enough to write in the dirt so he can follow along.

DM Kent 
Friday August 9th, 2013 3:39:12 PM

Shel casts a spell while the others are pantomiming , writing, listening and butchering and is rewarded as the spell sweeps through the ruins with a faint magical aura coming from what looks to have been a small dwelling of some sort.

Inside the belly of the dire rat you cut up is what appears to be a dull grey rocklike mass, that looks like a thunderstone.



Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Friday August 9th, 2013 4:18:32 PM

ooc: Zylo, Alouryn just gave everyone 3 hp

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 Deafened (Kim McCoy) 
Friday August 9th, 2013 5:49:52 PM

Murphy extracts the slimed thunderstone, carefully wipes it off on the verdant foliage lying underfoot, then holds it up for others to see. In a louder than normal voice, he says, "This is why the big booms. Weapons hit the thunderstones inside." He dampens one end of an empty sack, and gingerly wipes the rest of the surface of the thunderstone clean, and dries it with the other end. "Odo, should we check the other rats for more thunderstones?" If Odo does not discourage him from doing so, Murphy opens and checks the stomachs of other large rats, too.

If Shel points out the small dwelling, getting his attention, he will leave off rat stomach surgery and join others in looking over the dwelling.

Odo Barfoot HP: 10/11, AC: 19/16/14 (Matthew) 
Friday August 9th, 2013 9:48:11 PM

Odo gives Murphy a thumbs up. "I wonder if we really will need the head, though. I suppose we should take it, though now I think about it it certainly does seem like a weird clue for a scavenger hunt."

If no one else attempts to do so or tries to stop him, Odo will take Murphy's waterproof bag and begins cutting the dire rat's head off with his longsword.

"The clue said we had to bring the head to someone, didn't it? But we need to look for one of those staves as well, and it sounds like there are only three so we should get moving to find them quickly. Anyone know what or where the houses of Flower, Dinners and Lucks might be?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday August 9th, 2013 9:56:14 PM

Shel waves at the others, not hearing anything except that dumb ringing in her ears. She waves her hands and tries to get the others to follow her to the point of magic she has detected with her enhanced vision. She heads to the dwelling and tries to locate it.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 Deafened (Kim McCoy) 
Saturday August 10th, 2013 4:39:17 AM

Murphy appreciates the thumbs-up from Odo, and is pleased he took the bag to deal with the biggest rat's head. No idea what he's saying, though. He does notice Shel's waving hands, so goes to look at what she has discovered, and to take a look around there.

Every once in a while he looks up and around to see if anything else of import is happening - like more rats showing up.

Hazel: 17/13/15 - CMD:14 - HP:9/13 (Corsario) 
Saturday August 10th, 2013 9:47:49 AM

At Alouryn's words Hazel answers:

"I can't hear you. I am glad you are ok."

He pantomimes an ok sign, and later,with a smile pantomimes hitting the remaining thunderstone with his staff.

"We were lucky I didn't kill that one! Let's go find whatever we need to find next, it's getting late and I'm getting hungry!"

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Sunday August 11th, 2013 9:46:14 AM

Alouryn nods to Hazel and waits for Shel and Murphy to do their search. She avoids watching the the cutting of the rat bodies. Once everyone is ready to leave she will follow along beside Hazel.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Sunday August 11th, 2013 1:30:41 PM

"So we're looking for the staffs of the judges now?" Groaned Flimsipold, trying to recuperate his arrow from one of the rat's hinds. "They could be anywhere with a message as cryptic as that." He took great care to rearrange himself, raggedy or not there seemed to be a standard of appearance which Flimsipold followed religiously. The minstrel then approaches Alouryn. "Say, weren't you a priestess of Flower? Could one of them sticks be in your temple?"

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+6=24 ;
Sunday August 11th, 2013 6:29:16 PM

Eral will try and see if he can help anyone that is deaf using his heal skill while we wait to decide on where to go.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Sunday August 11th, 2013 9:09:03 PM

"Well Flim if one of our needed items is at the Temple of Flower I'm probably the best person to find out, being a Devotee. The High Priestess didn't mention it earlier today, but maybe she's not allowed to until we have the right items."

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=7 ;
Monday August 12th, 2013 12:45:31 AM

In the growing darkness, Zylo looks around. "It's getting pretty dark. Let's go back." [Perception natural 1]

DM Kent 
Monday August 12th, 2013 7:56:51 AM

Mostly healed up from their encounter with the ROUS, Shel tries to get everyones attention, through pantomime that her spell has located something other than the magic mouth spell. Leading the way to what becomes very clear was the Rat's den. Scattered around the mess you find a nice dagger, 50 gold,10 gems (50 gps each) and an intricately carved turquise bird with several feathers dagling from it. The dagger and the bird radiate magic.

The prevailing thought is that the next and final itm the group needs to locate/recover is one of the judges staff. But where to look? Flimsipold suggests perhas there is one at Flower's Temple.

Surprisingly the sun hasn't even fully set yet and full dark isn't likely to come for about another hour or so.

So hungery the group heads back to town and possibly to Flower Temple.

Odo Barfoot HP: 10/11, AC: 19/16/14 (Matthew) 
Monday August 12th, 2013 9:43:31 AM

Odo rummages in his pouch for a piece of chalk which he uses to scrawl messily on one of the ruins' walls, reciting aloud what he writes.

"We think the house of Flower might be the Flower temple. That other team had a Priestess of the Flower too, the one what danced with me in the Pig, so they might have already gotten the clue from there. But Alouryn and those that can't hear should go there anyway. Might be able to fix ears. The Dinner house might be the Dinner Club's place, so the rest of us could check there."

He then waits for the input of the others, giving them his chalk if necessary, and will smudge up the key details of his writing in case another team comes along later.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+5=25 ; d20+5=24 ;
Monday August 12th, 2013 12:02:12 PM

Shel takes a look at the two magical items, trying to discover what kind of magic they held. First the bird, then the dagger. After gaining what information she can, she scoops up the remainder of the goodies, to be divided when they had a few moments to sit and talk. She handed the dagger to Odo, who had the looks of the strongest warrior. "It's magic," she yelled too loudly, as she still had the damn ringing in her ears.

Only after the gear was gathered, did she again focus in on the task at hand. She grabbed the chalk and simply wrote OK in response. She gives a smile and big thumbs up, ready to continue on the next leg of the course.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 12th, 2013 12:03:30 PM

OOC: Two d20 rolls in the last post were spellcraft checks to identify the magical properties of the bird and the dagger.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Monday August 12th, 2013 4:16:19 PM

Alouryn does a quick game of "Can you hear me?" with everyone to discovered who all is deafened. Then she points to those that are and gives the follow me sign with her hand. She will take also one of the recovered thunderstones from a warrior. If all agree she will lead the deafened group to the Temple of Flower to speak with her idol Sarabella Lovesong for the second time in one day! Her pace quickens at the thought.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday August 12th, 2013 4:31:23 PM

"So we're going to the dinner club, right?" Flimsipold turned to his more perceptive companions. "That would be good, 'cause I got me an itch for a snack." He stopped in his tracks for a moment, patting down his growling stomach. "I really hope the dinner club's got some dinner. They do have dinner there, right?" Losing his focus, Flimsipold began a soliloquy on the nature of hunger. "Honestly, at this point I'd even go for one of them rats... mmm rats. Just.. put it on a stick and fry it over the fire, fur n'all. I can almost smell it."

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Monday August 12th, 2013 7:59:45 PM

"I'm not sure it's that kind of dinners club there Hin but on our way there we can stop off and grab some food" Eral says to Hin while smacking his back ass he gets the remaining members of the group to gether and heads to the Dinners Club house.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Monday August 12th, 2013 10:41:18 PM

Hazel starts poking his ear with a small twig, until Eral comes and tells him not to.

"Sorry father..." - he says in a loud voice, grinning.

He then happily go along with Alouryn, while shaking his head, opening his mouth as widely as he is able and making some weird noises towards the temple.

Edric Lowbrook (Damian); HP: 12/12 
Monday August 12th, 2013 11:04:52 PM

Edric hums different tones, hoping to hear something. Failing to do so, he heads off with the others to the temple.

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=21 ;
Tuesday August 13th, 2013 4:10:18 AM

Zylo decides to make certain they have checked out all the big rats' tummies for stray thunderstones - plugging his own ears with cloth while doing so - and takes what he finds.

He stays toward the back of the group, checking frequently over his shoulder to see if any follow behind, and keeping his rapier in hand. [Perception 21]

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 Deafened (Kim McCoy) 
Tuesday August 13th, 2013 4:22:11 AM

Murphy appreciates Odo's having written things out in chalk. "Do you mean the Second Dinner Club might be where staffs are? The wizards' towers in town?" Regardless, he thinks the current plan proposed sounds good to him, although he asks,

Since it is a three-hour journey back to Humble's Ford, like as not people's hearing will return before the group is halfway back. At that point Murphy will ask for a more complete telling of what the magic mouth said, as he figures all the clues have thus far been given with a rhyming scheme, and what Zylo wrote down may have provided the gist, but Murphy wants to know exact details. "Precisely what did you hear the mouth say?" he asks, to see who may have remembered it.

Assuming someone fills him in, he asks (and no longer bellowing out his words), "Since to gain the flowers we needed to show the golden nugget, do you suppose we will have to show all those things in the Temple of Flower, or in the the Second Dinner Club, or at Wardd's place, if someone goes there?" Then he ponders, "And, do we need first thing to take the big rat's head first to Madame LaRue, and also show her all those things? Nugget, rose, thunderstone, and so forth?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday August 13th, 2013 6:51:18 AM

"Interesting thought, Murphy. I think you are probably right and we should all head to Madame Larue's first. And take all the items with us, to be on the safe side. I'd hate to be on the other side of town, if you needed the items I am carrying..."

DM Kent 
Tuesday August 13th, 2013 9:13:24 AM

The deafened halflings gradually get their hearing back about half way back to town. By the time they get back to Humbles Ford it is 8 PM and full dark. There seems to be some discussion about where to go; Flower Temple Second dinners club and Madame LaRues or perhaps even a quick bite to eat somewhere.
.
Somone manages to repeat the magic mouth statement for Murphy.

" Nuggets all of gold lying in sand,
Purple roses from gardens must be in hand,
Stones from the belly of rats so bold,
the staves of the judges All have been stole.
Find oneyou must, search far and wide,
the staves themselves are easy to hide.
Within the houses of flower, dinners and lucks,
steal one back or lose all your luck"




Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Tuesday August 13th, 2013 10:16:12 AM

After getting his hearing back Hazel go to Alouryn to tell her about the wonderful and disconcerting feelings he had while they were linked metaphysically together when she "shielded" him in the fight against the dire rats. How he felt they souls intermixed, and felt closer to her than he had never felt to another living thing, having had issues with her mother and family. So that closeness did a really huge impact in him, and how he was unable to understand all the feelings he was having. How he thinks he loves her as he has never loved. Blushing and stuttering he starts talking to her
"Aluoryn... I wanted to thank... tell.... nice night, right?"
He looks towards his friend Murphy, and quickly lie to her
"I think Murphy is calling me... please excuse me."
He starts towards Murphy, but after a couple steps he stops and turns quickly.
"Thanks."
He is not sure if thanking her or thanking the low light, that should hide the fact he is completely red in the face, blushing. He get next to Murphy ans starts to tell him, in low voice.
"I wanted to do this to become a hero, you know. Show my skill and what'snot. Instead I meet this girl and became a fumbling baboon. Can you kill me now, please?"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Tuesday August 13th, 2013 1:41:46 PM

On the way back, Flimsipold turned to kicking various little rocks for entertainment, though this play of his was visibly without zeal. Sometimes, his bare foot would send a pebble flying way off of his path, and he followed this with many exasperated grunts.

"Say, 'Louryn, do the flower temple gots any stuff to eat?" He began, the first eloquent thing he's said since his long past monologue, and to be fair, a more than welcome improvement from his typical are-we-there-yets. "Or how about we stop on by there tavern, maybe we can talk with some of the other teams."

Then, as if struck by an epiphany, Flimsipold clapped in that overly loud fashion of his. "You know what, maybe we could get help from one them other teams! Hear me out, hear me out! What's what what every team wants to do? Win!" Flimsipold looked thoroughly excited, clapping yet again. "Buuut... every team pro'lly wants the Bad Apples to lose more!"

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 Deafened (Kim McCoy) 
Tuesday August 13th, 2013 1:43:29 PM

"All right, Shel - Madame LaRue's in the dark, then... as long as that sounds agreeable to everyone else?" Murphy inquires to the group.
----
"Sure," Murphy answers Hazel as he draws an imaginary sword, and thrusts it through his friend's heart. "After all, what are friends for?" He replaces the imaginary sword in its imaginary sheath. He whispers to him, "I think she likes you too, Mister Baboon."

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Tuesday August 13th, 2013 4:38:10 PM

Alouryn makes a mental note that Hazel is acting a little strange around her lately. She is growing an admiration and respect for the ranger though, certainly she feels closer to he than the others so she puts it in the back of her mind.

" I'm all for going to see miss Lovesong even if it is getting late, but I am also fond of Madame LaRue's shop, so if others feel we should go there first I agree. I'm sure showing up late at the temple will be excusable for a Devotee of Flower and her friends. I just hope the other Devotee and the bad apples don't beat us there. You know Odo, she might be just the right girl for you. Ever think of settling down?"

Alouryn's matchmaking wheels start turning keeping her mind occupied and almost oblivious to Hazel's true intentions.

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Tuesday August 13th, 2013 7:37:51 PM

Eral will keep an eye on the ones recovering from deafness while they start to heal to make sure there are no long term effects of the blast. "Looks like everyone should be coming around now. I guess the plan is to head to Madame LaRue's Shop? I still think Alouryn should head to the Temple to get started there."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday August 13th, 2013 7:51:27 PM

Odo accepts the dagger, shrugs and tucks it into his belt pouch before heading off towards the town.

When the deaf folks suddenly start hearing things again he keeps quiet, letting Murphy re-take the lead. That is, of course, until Alouryn's suggestion, when he quickly goes from quiet to speechless.

"Bu- Wha- I- N-No! I mean-" The large swordsman stammers. He pauses for a moment to wipe his forehead with the back of his wrist. " L-Let's just get on with the hunt! Please!"

After that Odo keeps his distance from Alouryn, maneuvering to the opposite side of the group and away from her sweeping implications. He follows along with the rest of the group's decisions, agreeing that visiting Madame LaRue's shop first sounds like a good idea.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday August 13th, 2013 8:05:11 PM

Shel walks on, oblivious to the emotional angst happening in the party. "It's a nice night, you know. I'd certainly be open to a spot of dinner when we're through with this hunt. Who's up for a trip to the Belly Buster later?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday August 13th, 2013 8:07:30 PM

OOC: DM, did my spellcraft checks yield any info as to the properties of the dagger or the bird?n

Sorry yes

Dagger mild magic +1
Bird - bird feather toke

Edric Lowbrook (Damian); HP: 12/12 
Tuesday August 13th, 2013 10:56:28 PM

Edric is happy to finally hear. [b]"I agree. We should drop off our finds at Madame Larue's. No need to risk having them stolen."

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 Deafened (Kim McCoy) 
Wednesday August 14th, 2013 12:53:16 AM


"Bingo and Blossom. There is a stolen staff at the Bumblelucks, too," Murphy comments to no one in particular as they draw near to town. "And we're supposed to 'steal one back.'"

He turns to Zylo. "Any ideas on how we might do this 'stealing'?"

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Wednesday August 14th, 2013 1:19:12 AM

Zylo looks at the druid as if he is crazy. "What? Why are you asking me?"

He speeds up his walk and puts some distance between himself and Murphy. After a while, though, he slows up. "Distract 'em. Misdirection. If it's a staff, cover it with a cloak. Or, come in with a staff, then swap out for the one you want to take."

Then he adds. "Some of us need to eat. We need to plan better."

DM Kent 
Wednesday August 14th, 2013 12:54:01 PM

Rat dropped off at Madame LaRues, you notice that there seem to have been at least two other rats dropped off there before you,

Figuring that you have the time all be it only a short amount, you do need to eat. The dancing pig and the belly buster await.



Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Wednesday August 14th, 2013 4:15:53 PM

Soon as the group makes it to the Belly Buster, Flimsipold bolts straight up to the counter and inquiries about the night's specialty. He turns around and begins scrutinizing the establishment to see if he can make out members of other parties.

OOC: I don't want to seem rude, or make you think I don't appreciate your work, Kent, but it's really tough for us to post anything constructive when we have nothing to work with. It doesn't help that everything we decide (like splitting up to cover ground faster) gets overlooked, and I do understand it's more difficult to take care of two groups, or when we are about to move away from a prepared script, but in the lack of communication we just get to awkward bumps in the road like today.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Wednesday August 14th, 2013 5:25:18 PM

After Murphy "pierces" his heart with the imaginary sword Hazel drops his arms and head, feigning dead, just to snap back at attention at his "she likes you too" words.

"Really, how? Why? Who do you know? Do yo believe so?"

He goes the rest of the way floating a couple inches above the ground, smiling broadly and with a dream and a gleam in his eyes.

At the Belly Buster he sits next to Alouryn and asks her what is this "flower" business about...

OOC: I must say concur with Neagu. I didn't understand why we "dropped" the rat at Madame LaRue, nor if anything happened because of it. I posted this late because I was at a loss of what to do (and have been since yesterday, that's why I tried to add the RP element with Murphy).

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Wednesday August 14th, 2013 6:34:22 PM

Alouryn has never been to the Belly Buster and is cautious to enter.
To Hazel: "It's dark right? No one can see us? I hope I don't get recognized in here, they probably won't even serve me. Maybe I should just go to the temple....I don't want anyone to think I'm a ... Pleaser" She whispers the last word quietly before the bustle of the other Halflings entering from behind forces her and Hazel through the door.
Alouryn quickly hides her whip and pulls her Devotee robes around herself trying to hide her face with the collar. She sits with the others and is glad Hazel is beside her. She hides her face when the table is being waited on and quietly refuses to order before mumbling under her breath "I'll have what he's having.". Nodding towards Hazel. Once the coast is clear she answers his question,
"Well it's a long story but Flower is the goddess I worship and the High Priestess (Sarabella Lovesong) lives right here in our Temple in Humble's Ford. She healed me when I was really sick as a child and told me all the stories about Flower and I've been faithful ever since. So now I'm a newly ordained Devotee of Flower and that's why I dance a lot and try to be pretty just like Flower.Oh, and Flower is the goddess of love so I'm always trying to help other Halflings find true love, but I've never found it myself, and it's really important to us, but I've kinda stopped looking for now, and yeah, so that's it, what was your question again?"
Alouryn speeds up as she talks getting quite flustered at the end. It's obvious this topic is something she gets very caught up in, but right now she is caught up in Hazel's attentive eyes.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Wednesday August 14th, 2013 6:38:55 PM

ooc: I think the DM is trying to move us along because the group is overall too indecisive

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Wednesday August 14th, 2013 7:29:05 PM

"I have not yet had the pleasure of visiting the Flower Temple but maybe you can take me there after the hunt if we don't head there during our competition. I would dearly like to meet Priestess Lovesong." Eral also orders what Odo and Alouryn. "I might also be able to show you around my temple of Domi if we ever head that direction. We might not be a pretty as you but we do pride ourselves in providing protection to the weak and that is how I ended up a Devotee of Domi."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday August 14th, 2013 8:10:56 PM

Odo gives the menu a quick glance over before ordering whatever the largest meal on it might be. He then turns his head to the bard, speaking in a hushed tone so that their server might not hear.

"It doesn't matter what their specialty is, Master Billy. No matter how good it is their best'll never be as good as the Pig's. It's the size what matters."

OOC: I somewhat agree with Catalin. Vaughn is right that we can be indecisive, but it's quite hard to actually be decisive when there are so many of us posting ideas once per day and we don't have much time to react to them, like Catalin says, causing some to be overlooked.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday August 14th, 2013 8:47:38 PM

"Guys, should we be taking this long for dinner? I'm in favor of grabbing a couple pieces of fruit, and finishing this Hunt. Every moment we sit here is wasted. The other teams could all be flying by us right now, while we are stuffing our faces. I say we get back at it!"

The OOC discussion we are having today is why I hate the one post per day limit. It is really hard to role play and become cohesive on plans and the like if we can only fire off one post, and try to do everything in it, per day.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday August 14th, 2013 10:14:59 PM

I agree with Shel. We can't let the other teams get an advantage while we're sitting around on our duffs. We've come too far to let that happen."

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Thursday August 15th, 2013 2:21:13 AM

Zylo approaches waiter, waitress, or someone who looks like they can respond. "We need food quickly, to take with us, and we need to be out of here with the food in three minutes. Make it quick, make it good, put it in a few bags for us, and we'll come back later and spend more money. Bread, meat, cheese, fruit, and some mugs - five with cider, four with kvass, or whatever." He offers five gold. He turns to his companions. "You cover anything more than that."

If they respond quickly, he thanks them, grabs a chunk of cheese, and says, "Let's go."

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=27 ;
Thursday August 15th, 2013 2:57:27 AM

Disturbed that the group is more interested in food than in finishing the quests of the day, when they are so close - and two groups already are ahead of them (and perhaps more, if some already have the staff, and are on their way to Madame LaRue's place), But Murphy mutters, "We are halflings. Of course we need food... I suppose."

Then after herding into the Belly Buster, listening to a few people ordering, and glancing around at who else may be there (perception 27), he hears Zylo makes an astounding request. He wants food, and fast? "Which is it? Food or fast? Can we really have both? If we fast, then no food. If we eat, then no fast," he quips.

But he supports the request. "Yes, yes, please, make haste." He adds 5 gold pieces on top of Zylo's, and that should buy a movable feast, indeed.

Once free of the Belly Buster, Murphy says, "Let's stay together, unless you won't. If you will... "Haste, haste to the Second Dinner Club," he recommends, then begins trotting north the few hundred yards to the towers of Humble's Ford's wizards. He makes do with a mouthful of bread and a swig of kvass.

If any wish to go elsewhere, he reminds those with whistles to use them if they find a staff, despite the lateness of the hour, that the others may hear and head immediately to the pavilion "Three fast toots, then two long toots is our signal."

DM Kent 
Thursday August 15th, 2013 7:57:48 AM

(OOC I agree the one post per day thing can sometimes be an issue, though I believe I said at the outset that as long as we werent in combat and no one is trying to takeover that an additional post could be made for role play or decision making. I certainly haven't been trying to ignore post and I thought had posted the two dcecisions that one or two had suggested but saw little or no concensus from anyone on what the group was to do and I am sorry but I am not running nine different games here. As for why you took the the rat to Mdme laRues, because you were told to in one of the riddles that were posted. So once again you still have a decision to make; Flower Temple, Dinner Club Tower or Bumbleluck House.)

The group makes it to the Belly Buster They actually see acouple of other groups in the place. One of them looks extemely beaten up, maybe the Falls Fellow, and the group from plateau city is making their way out the door as you enter. They are talking fairly loudly and suddenly go silent as they realize who you are. perception DC 12 Highlight to display spoiler: { their conversation was all about how they were going to break into Flower's Temple and retrieve the staff hidden their.}

The bar mistress refuses to take your money as she says she that she feeds all the compeditors for free during the actual events if they come in. The group quickly orders up some fast food and they soon have trenchers full of meat pies, a roasted potatoe and a chunk of yellow cheese for a quick bite to eat as they make their way back out the door toward their destination.

Headed back out the door food in hand, there are only three staves and eight groups hunting, if they have made it this far in the competition, so they are likely perhaps to be competing up close and personal with one or more groups where ever they go.

Murphy suggests the mage's towers and starts off that way turning to see if the rest are in agreement or not and reminds them about using the whistle.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 15th, 2013 12:29:36 PM

Shel sidles up to Murphy, as the group heads out toward the mage's towers. "The way the day has been unfolding, I suspect there might be a scrum at some point and time with another team. Remember, per the rules, we can't do any lasting harm to them or take any items from them. But, if I were to put them to sleep, and a staff just happened to fall out of their hands to the ground, I reckon we could pick it up and take it. I don't see that being a violation of the letter of the law. Just a thought for the rest of the night."

Then suddenly, she perks up. "Dinners not too bad, is it? Sandwiches aren't exactly my favorite, but in a pinch, they do nicely. "

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Thursday August 15th, 2013 4:50:10 PM

"A creative thought, Shel," Murphy replies. "'It was just lying on the ground, mister, so I picked it up.'"

As they wend toward the tower dwelling of the Second Dinner Club, Murphy asks, "So, how do we wangle an invitation into the tower, that we might spy out whence to purloin the purloined staff?"

Unless someone else has a better idea, Murphy says his plan is to knock on the front door.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Thursday August 15th, 2013 4:59:47 PM

"I would love to see your temple Eral, I've never been out of Humble's Ford. Why aren't we going to the Temple of Flower, the high priestess would surely give me the staff if I asked for it???"

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+6=8 ;
Thursday August 15th, 2013 5:36:34 PM

"I'm not sure that she would be allowed to by the rules but you knowing the area would help in the search for it if you can't talk her into giving it to you." Eral grabs some food from bar mistress and heads out with the group. "We could split up if the others dont agree but I still think the Flower Temple is the place to start."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday August 15th, 2013 5:51:15 PM

Flimsipold devours his meal with great intent, only pausing for a mere moment to share his own thoughts. "We don't really know what's up at the wizzer towers, but I'd say our best shot is the Flower Temple, at least 'Louryn knows the layout and the people there. Right? You can think of good places to hide stuff right?" With that, the bard sides with Eral and Alouryn, promptly returning to his food.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Thursday August 15th, 2013 5:55:09 PM

Hazel follows the group, happy to follow Alouryn and eating all the way. He would have preferred to stay and eat, but we didn't want to spoil the others fun.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 15th, 2013 6:24:57 PM

"I have a whistle, Eral and Alouryn, so if you want to run to the temple of Flower, go ahead. We will signal if we find the staff first, how about that?"

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=15 ;
Thursday August 15th, 2013 6:36:30 PM

[Perception 15 - forgot to roll earlier].

"If the consensus is the temple of Flower, very well, then, let's run - because the Plateau City group is heading the same direction!" Murphy urges with haste. "Let's stick together."

He runs.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday August 15th, 2013 7:05:45 PM

"The temple sounds like the better idea, I think." Odo says with a frown, his 'meal' being finished before they even left the Belly Buster. "Once this is over we should go get ourselves something proper to eat, eh?" He suggests, though directs the suggestion more towards his own belly than the people around him.

Edric Lowbrook (Damian); HP: 12/12 
Thursday August 15th, 2013 11:29:50 PM

As Edric munches on a sandwich, he becomes glad that the group stopped for food. "Let's head to the temple before someone beats us there."

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+12=22 ;
Friday August 16th, 2013 3:47:09 AM

The destination determined, Zylo says, "We'll get there faster taking the pathway than the road." He urges the group to go that way [see dots on map just above Belly Buster which lead up and to the left - northwest - rather than following the road down, right, right, up]. If the group does not go that way, Zylo himself will do so, running along as best he can by the light of the moons and stars and scattered lights of the town. If a group is in his way, he will go swiftly around them, attempting to do so in a reasonably stealthy manner (stealth 22, including +1 circumstantial bonus for it being nighttime). If he goes by himself, he will take the opportunity to scout out the environs of Flower's Temple to see who else might be about, and any activity around the grounds.

DM Kent 
Friday August 16th, 2013 11:30:39 AM

The decision is made to head to Flower temple and see what can be done about aquiring one of the three judges staves.

Zylo reminds everyone of the path going to the Temple, which would indeed probably put you there ahead of the Group form Plateau city as they appear to have headed down the road route.

The trip to the temple is uneventful and when you arrive you seem to be the only ones around. As you arrive at the wall with the gate, you find it a bit odd that the gate is closed and when tried locked. Alouryn can attest to the fact that the gate has never been locked in all of her memory. The wall is ten feet tall, rough stone and probably very easily climable. The gate is a five foot tall solid wooden gate set into the wall, with hinges on the right side but on the opposite side of the gate. There is a key hole about halfway up the gate on the left. There is a small rope, which could be a small bell pull coming out of and hanging from the wall above the gate.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+8=15 ;
Friday August 16th, 2013 12:58:57 PM

Hazel observes if he sees something out of the ordinary (besides the door being closed).

Perception Check: 15

He takes the small rope that comes out of the wall, smiling.

"Well, we can't lose anything trying, right?"

He pulls, trying to ring the bell.

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+3=22 ; d20+6=11 ; d20+6=18 ; d20+7=19 ;
Friday August 16th, 2013 1:37:23 PM

"Idiot!" hisses Zylo as Hazel reaches for the bell rope. "Don't pull that!" he whispers insistently, and tries to put his hand above Hazel's to preclude any ringing. [Dex check 22 to prevent Hazel from ringing the bell.]

If he succeeds, he says, "Stealing the staff is our task. Not waking the neighborhood." He listens to determine if there is any stirring within the walls (Perception 11). He climbs the gate (climb 18), then opens the gate from inside. If the gate is locked, he tries to pick it (Disable Device 19) [is that the right skill to use?]

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Friday August 16th, 2013 3:48:58 PM

"Frankly, if we're not allowed to be violent, I doubt them flowerers is." Potentially interrupted by Zylo's uncanny show of athletic ability. "Way to go, Zylo! Choo choo!" He exclaims, quietly, and mimicking the pulling of the rope, but coming down to a frown. "If we're gonna do this like a caper, maybe it's best Odo and Zylo go in alone, then? 'Cause I don't think the rest of us is much help bein' sneaky- pers'nally, it's my profession ta be loud."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday August 16th, 2013 4:26:07 PM

"Yep, seems like we should try and be sneaky. I'm not terribly stealthy, either. Do we want to split the squad and let the 'sneakers' go ahead, while the rest of us wait out here?"

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Friday August 16th, 2013 5:18:13 PM

Hazel stays his hand at Zylo request. The good thing of speaking of his intentions first.

"I am not sure why we can ask for it...I don't think Alouryn will agree with us breaking in and stealing something from in there."

Anyway, he lets the "sneaky" part of the team do its thing.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=20 ;
Friday August 16th, 2013 6:02:26 PM

Murphy muffles a rebuke to Zylo for calling Hazel such a name. "Hmmm. I'd say everyone just be as quiet as you can be. Keep the clanking down to a minimum. Perhaps a few should sneak inside, and a few others make certain no one else gets in while our team is inside.

"Zylo, Odo, Alouryn... shall we enter and seek?" he asks quietly. "Anyone else care to come within?"

If the gate is opened by Zylo, he steps within the grounds, and waves everyone in. He whispers to Alouryn, "The priestesses know people will be coming - this is part of the game, and expected of us. Now, how would you suggest we enter, and where shall we look?"

[Perception 20, on general principle]

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Friday August 16th, 2013 6:06:20 PM


[Re-reading Kent's text, it looks like Zylo should be climbing the wall, rather than the gate. Please consider that he did so... or at least so attempted.]

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Friday August 16th, 2013 6:21:00 PM

"Aye. Let's go sneakin' inside." Odo agrees with a nod. "The rest of you, if you see another group coming try to distract them or something like that, maybe scare them off. Keeping within the rules, of course."

Edric Lowbrook (Damian); HP: 12/12 
Friday August 16th, 2013 11:14:26 PM

"I feel a little odd breaking into a temple, but we need to do it. I'll let you sneaky folks do your work, we'll keep an eye out for you."

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn) 
Saturday August 17th, 2013 1:05:37 AM

"I am completely against breaking in! Winning a silly scavenger hunt is not worth disgracing the temple. Count me out."

Alouryn heads back to her home to go to bed.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Saturday August 17th, 2013 1:28:00 AM

"Alouryn! Please wait! Please don't go.

He takes it from her hand, and takes her a little apart, with almost panic in his face.

"Don't be mad! I know it's a game, and that many people is taking it very seriously. But I think is better if you stay and keep an eye on us, so we don' t do anything to rash...don't you think?"

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+6=12 ;
Sunday August 18th, 2013 9:28:38 AM

"Alouryn, Wait! I think we have a little misunderstanding here. I agree with Hazel. Why don't you go along to make sure they don't do anything the Priestess would disapprove of. I will be out here waiting to help with keeping an eye out so a group meaning to do harm can't get into your temple."

Eral posts himself up to the side of the road ready to intercept the next group with a little chat while the rest of the group does their thing.

Perception of 12 watching for people on road and around the road.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Sunday August 18th, 2013 7:05:51 PM

Good thinking, Eral. Clever way to keep the healer happy, Shel thinks, as she smiles sweetly at the group having the discussions. "Go quickly everyone...every second we waste, we lose our lead on the other group!"

DM Kent 
Monday August 19th, 2013 6:34:42 AM

Hazel doesn't notice anything out of the ordinary on this side of the wall other than the gate being closed and locked, and reaches for the rope only to have Zylo stop him from grabbng it. and then scurries up and over the wall.

As he reaches the ground on the other side and looks at the gat he notices a small ledge just to the right of the gate. in it is a key that looks like it would fit the lock. trying it out first he finds that it turns easly and he hears a click as the gate opens up.

Meanwhile on the otherside, the others decide to send only a small part of the group inside, while the others wait and keep watch. The inside party seems to be Odo, Zyo, and Murphy, while the rest will remain outside. Alouryn though is having second thoughts about breaking into the temple at all and begins to go home, Eral tries to reason with her to get her to stay.

Those inside the walls see the path leading up to the door of the darkened temple, the temple doors are closed (which is not normal) and the shadowy darkness of the gardens surrounding the temple.

Those outside the walls are surrounded by darkness as they stand upon the road heading back toward town and the even darker woods off o their left.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 19th, 2013 10:53:29 AM

_"Come on, Alouryn...we didn't break in, see? The key was right there for us to use. Obviously they agreed to be a part of the Hunt, so it's all in good fun. Don't be a party pooper; I think we can still win this thing, and we need your help!"

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday August 19th, 2013 3:38:39 PM

Flimsipold collapsed onto his bottom with a sigh of relief, at last his chance for a needed rest, even if in the usual late afternoon nap was out of order. He reaches for his mandolin, more than visibly prepared to musically express his content, but stops himself halfway, and upon remembering the sneakiness implied by the operation. "They gonn' take their time, isn't they?"

I can't see taking 10 rules mentioned anywhere, so if possible, I'd like Flimsipold to keep a watchful eye, thus constantly taking ten on Perception for 16, as all guard npcs are meant to do.

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+7=18 ;
Monday August 19th, 2013 3:55:59 PM

Zylo leaves the theological and ethical arguments to others, as he has a job to do. He looks for doors to the temple. He goes to the most likely one, and gently pulls, or pushes, as seems appropriate, to determine whether the door already is open. If not, he takes a look to see if he can pick the lock (Disable Device: 18).

If he is successful, he carefully, quietly as possible, opens the door, looks inside.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn)  d20+7=8 ; d20+2=20 ;
Monday August 19th, 2013 4:40:39 PM

"Fine, Zylo let me follow you and guide you around the temple to speed this up"
Alouryn trys to walk quietly up to Zylo at the door but fails miserably (nat 1 for stealth). Apparently she was talking too loudly. Alouryn explains the layout inside to Zylo before they enter.

ooc: DM is it safe to assume Alouryn knows her way around the temple rather well at this point? Does she have any idea where the staff might be? second roll is knowledge local untrained for 20.

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Monday August 19th, 2013 7:22:48 PM

Eral keeps an eye out on the trail still with those that are left outside. Still not trusting everyone in the group he is keeping an eye out on everyone with him along with watching for any new comers. "Pretty quiet still, If any of you are any good with a bow or sling and can hide, why don't you post up on the side of the trail out of sight so if someone gets rough with me you can help out a little."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 19th, 2013 9:12:09 PM

"Howsa about we all make ourselves scarce except for one or two of us here at the gate? I doubt anyone would try to beat you up, but I still have a couple spells left for the day that might knock a few of them out, if it comes to that. So long as I don't get you in the area of the spell, that is. Mathisn't my strong suit," Shel trails off, remembering some problems in the past.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+8=9 ;
Monday August 19th, 2013 9:37:51 PM

Odo sneaks up to join Zylo at the door, all sneaky-like. "Should I light my lamp?" he asks in a loud bellow as he starts lighting his lamp regardless of the response. "Won't be much good looking for something if we can't see anything, I reckon."

Roll is stealth. Nat 1.

Edric Lowbrook (Damian); HP: 12/12  d20+2=18 ;
Monday August 19th, 2013 10:30:38 PM

Perception: 16+2=18

Edric huddles behind a bush near the trail and keeps watch, readying his sling with a bullet.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+8=10 ;
Monday August 19th, 2013 10:41:40 PM

Seeing that the "sneaky" part of the team enters the temple doing a lot of noise, Hazel remains outside waiting for other teams to appear.

Perception Roll: 10

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=14 ;
Tuesday August 20th, 2013 3:53:54 AM

Murphy, aware of the noise his friends are making, and the activity in which they engage, quietly prays, closing his eyes as he stands behind Alouryn. "Flower, goddess of love and beauty, I pray you take no offense at what we do. I know that lovers enjoy games, and even playful teasing. Please look upon us awkward ones as ones who love, who play. If for some reason, you feel displeasure with us, rather than delight, please let us know. I pray thee, though, that you be gentle in any case. Truth be told, I myself am feeling a mite foolish at the direction this game we play has brought us. Uh, that is all. Selah."

DM Kent 
Tuesday August 20th, 2013 6:34:40 PM

(OOC: Ok all I have started back to work, so the majority of my posts now will not be made until after 6 :30 PM Est from now on. I will continue to post every 24 hrs.)

Odo Murphy, Zylo and Alouryn, altogehter not very quietly, move to the temple door and find that it is locked but Zylo makes quick work of it.

Alouryn is confident she can lead the group around the temple easily, though she hasn't been into the rear two rooms behind the alter. And unless things have been changed there are only so many places that a staff could be hidden. She also lets Odo know that the lamp shouldn't be needed as the temple is magically lit when there are people inside and the door is open.

Once the door is opened and the four step inside a soft light does indeed light up the inside of the temple. Everything looks fairly normal to Alouryn though there are a number of tall wooden poles that are standing erect at the sides of each row of benches, as well as the flower boxes at the front of the sanctuary.

FlowerTemple floor plan https://docs.google.com/file/d/0B4J2oKls4_y5UHE2Z3NVODZmUEE/edit?usp=sharing

Out side the gate, Edric goes and makes himself scarce behind some bushes while the others spread out a bit and keep watch on the trail and the road for the other group to show up. After but a few moments they start to ee a soft glow coming from the Temple door and another that seems to be more wavery, like torches, coming up from the road. Soon you see five members of Scalzo's Fury, the group ffrom Plateua city coming up the road.

Road gate map https://docs.google.com/file/d/0B4J2oKls4_y5X2haOXpfVHNJRGs/edit?usp=sharing

Perception DC 12 Highlight to display spoiler: { You are sure that The Fury had 7 or 8 members at the beginning of the games}

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=8 ;
Tuesday August 20th, 2013 6:42:54 PM

Odo puts his lamp out with a sigh before entering the temple. "So what are we looking for, Alouryn? Where could someone hide a staff in here?" he asks the priestess as he looks around the temple, checking if anything seems strange or out of place.

Roll is perception.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=18 ;
Tuesday August 20th, 2013 7:10:13 PM

Flimsipold moves up to intercept the Scalzo's Fury, waving at them with a wide smile embedded on his face. "Howdy friends! I see you got the clues to've gotten this far, maybe you can help us with this last bidness?" Flim scratches his head intently. "How'd it go... ah, yes:"

"Three've been done, and now another,
Yonder comes the final struggle.
The stick you seek, is pushing daisies with the mayor's great-grandfather.
"

"We sent our boys to Miss Lula's to grab a spade, but if y'all got one we could get to diggin'."

Roll is Bluff.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday August 20th, 2013 7:32:03 PM

Shel stays hidden, watching Hin Billy operate. That bugger is brilliant, he is. He's got stories for days.. Shel chose to hold any action, hoping the bluff would shed one team at least from the pile they had to topple to win.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn)  d20+5=11 ; d20+7=25 ; d20+5=13 ;
Tuesday August 20th, 2013 7:57:46 PM

"Well, I've never been in the two rooms at the back so they seem suspicious. Zylo do you want to check them quietly? One might be the High Priestess' quarters so be careful. I'll examine the altar and just look for anything out of place."
Alouryn stands in K15 and looks all around carefully. Perception 11 to notice anything out of place.
Then she will try to move quietly (stealth 25) to L3 and examine the altar (perception 13) for the same.

Murphy Bumblebee Leafwin Pipewood Perceptive enough? HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=13 ; d20+11=30 ; d20+11=28 ; d20+11=24 ; d20+11=22 ; d20+11=15 ; d20+11=29 ; d20+11=21 ; d20+11=30 ; d20+11=27 ; d20+11=14 ; d20+11=30 ;
Tuesday August 20th, 2013 8:00:23 PM

Murphy looks around the room. He steps to the left aisle, and quickly checks from back to front each of the five upright poles (giving a quick twist or pull) (perception 13), then comes back up the next aisle looking from front to back the next five poles (perception 30). He goes to the back of the sanctuary, and looks around and behind each of the tapestries (perception 28), then looks around each of the seven objects which stand toward the back (perception 24).

He gets down on the floor and looks under each set of rows of pews to see if a staff may be lying underneath, or up under the pews (perception 22 for the left, 15 for the center, 29 for the right). He also looks up toward the ceiling (perception 21).

Finally he looks at the end poles to the left and right of the center pews and the pews on the right (perception 30, 27, 14, 30).

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+6=13 ;
Tuesday August 20th, 2013 8:53:39 PM

Eral will stay off to the road while Hin tries his best to talk to the group. He is going to keep an eye on the main group ready to charge in if anything happens with the bluff. Eral also will keep an eye out to the sides of Hin to make sure the rest of the Fury team shows up to try and cause trouble.

Eral readies Charge but will only run into intercept anyone trying to hurt Hin Billy and will not attack anyone with the charge.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Tuesday August 20th, 2013 10:40:34 PM

Hazel goes with Flimsipold,letting him do the talking, while sporting a smile.

Zylo Runefaust Staff Inspection HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+7=11 ; d20+7=19 ; d20+7=8 ; d20+11=18 ; d20+6=10 ; d20+6=23 ; d20+6=25 ;
Tuesday August 20th, 2013 11:17:57 PM

"This is a beautiful place," Zylo comments as the lights come up in the room. He heeds Alouryn's instructions, and walks reasonably quietly (stealth 18) to the front, steps up to the dais. He looks in the room to the left briefly (Perception 10); then to the room in the right (Perc 18); then comes out and looks under the benches (left side: nat 1; right side: 10); and then he checks the four poles at roughly O2, P3, G2, F3 (perc 23), then the two near J6 and the two near L6 (perc 25).

If any of the poles turn out to the the staff, he sees if he can take three more poles in addition. And gives one to Alouryn, one to Murphy, and keeps two himself. The real staff (if he finds it) he wraps in his bedroll along with a crowbar, and the other he carries as a walking stick.

"It would be sweet if someone could detect magic," he comments.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday August 21st, 2013 12:02:21 AM

Edric stays in the bush, letting others talk, and readies himself to use his sling if the necessity arises.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+8=28 ;
Wednesday August 21st, 2013 5:00:55 AM

Hazel looks around, to see if he detects the rest of the other team or any shenanigans from the guys in front of him and Flimsipold..

Perception Roll: 28 - Natural 20!

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Wednesday August 21st, 2013 7:27:40 PM

Eral will continue to watch the conversation unless a fight breaks out or they seem to threaten Hin Billy. If there are any threats Eral will go in and try and help protect Hin Billy.

OOC: I know this is a short post but I wanted to get something in today and DM has yet to post.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+8=24 ; d20+2=8 ; d20+2=16 ; d20+2=19 ; d20+2=19 ; d20+2=20 ; d20+2=4 ;
Wednesday August 21st, 2013 9:29:23 PM

Odo sneaks after Zylo to the best of his ability, assisting him in his search.

Stealth: 24

Doing Aid Another to help Zylo's Perception.
Left room: 8
Right room: 16 (+2)
Under the benches on the left: 19 (+2)
And the right: 19 (+2)
First poles: 20 (+2)
And the other two: 4

OOC: Yeah. Catalin might have gone to sleep while waiting for a DM post. Not completely sure.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday August 21st, 2013 10:50:36 PM

Shel is still hanging out, waiting for a reaction to Hin's bluff attempt.

OOC: Just throwing up a post to get the red X taken away from my name, waiting on a DM post.

DM Kent  d20+3=14 ; d20+3=20 ;
Wednesday August 21st, 2013 11:24:48 PM

Outside:

The leader of the Fury meets up with "Hin Billy" and is completely taken in by his story.

What? Where did you get that part of the clue? We didn't hear anything like that. Can you repeat it again? Perhaps we can help you figger it out like. Do you figger it is somewhere in the graveyard here? I can't be thinking they would want us to dig up graves, do you?

Inside:

Murphy starts his way around the santuary when he reaches out for the second pole A10 he smells a very heavy scent of poppy flowers and and uncontrollable desire to lay down and go to sleep. will save DC 13 or go to sleep

Alouryn take a look at the alter itself and finds everything as it should be. After a moment of reflection she feels a complete feeling of peace and contentment move through her and as she moves around to the back side of the alter she catches a shimmery movement out of the corner of her eye. Perception DC 12 Highlight to display spoiler: {the pole thingy at O3 seems to be drawing your attention for some reason}

Zylo make his way to the left room and as he looks in through the door feels a weariness sweep through him and he is suddenly feeling very sleepy. will save DC 13 or fall asleep

Edric Lowbrook (Damian); HP: 12/12 
Thursday August 22nd, 2013 12:32:04 AM

Edric relaxes a little, seeing that the Furies are believing the story, but stays behind the bush, not wanting to startle the other group by leaping from the bushes.

OOC: Late post since I was waiting for DM post.

Zylo Runefaust Staff Inspection HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+1=11 ;
Thursday August 22nd, 2013 4:16:31 AM


Zylo falls asleep just inside the door to the left rear chamber.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday August 22nd, 2013 4:20:34 AM

Flimsipold shot Hazel a quick, confused glance, radiating his uncertainty as to how these guys even began to believe his blabbering. "I... uh... well, I have to consult with my companions first, ya know how it is? Y'all should do the same, methinks." Flimsipold then pat Hazel on the shoulder, turning around and inviting him along a few steps closer to the gate. He similarly beckoned Eral, but tried his best not to attract attention to his hidden companions.

"I honestly expected they'd be long gone, what's we gonna do?" Flimsipold whispered, looking into the eyes of his friends with something of a desperate note in his own. "I mean, we can't have them uprooting stiffers, can we? ... Can we?"

OOC: Sorry I missed my post yesterday, but I had to hit hay by the time Kent's post came around.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+6=24 ; d20+11=13 ;
Thursday August 22nd, 2013 4:40:16 AM


As Murphy passes by the pole with the deep fragrance at B10, the florid odor makes him choose to hurry forward to avoid the cloying scent [will save 24]. He merely touches each pole the rest of the way down that aisle without slowing to examine them further. "Strong flowers here," he stages whispers to the three towards the front of the chapel. He does not notice that Zylo has fallen (perception 13), so resumes his examination, with one alteration. He takes a deep breath when not near the poles, then holds it as he checks out each row, taking another breath when not too close to poles or flower vases.

[OOC: Use post from Tuesday to deal with his further exploration.]

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday August 22nd, 2013 8:18:33 AM

Odo tries to shake Zylo awake, or otherwise rouse him from his sleep. "Looks like another one of those sleep traps, y'know like from the pit." he suggests to the others in a hushed tone. "Come on Master Zylo, up you get."

If Zylo can be awakened, Odo will continue helping him to search the temple.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Thursday August 22nd, 2013 9:47:28 AM

Hazel quickly comes up with a plan in what to say to the Fury team.

"Well, I am sure they don't want us to dig anyone up. We just came from fighting some huge rats, and my friend and I" - signaling his sling staff - "blow a couple of them up. I mean blowing them, never seen that happen before. But in the melee I got deafened, and was not able to hear the next clue. And well, my team is new, and I don't know them all well enough, and we got all split up, and I don't thing any of them has hear, much less understood what Hin Billy here have just said to you. And I think none of us, I can certainly say not me, what those Bad Apples win this year, I prefer some nice fellows like you to win. But you got to get moving! I would go with you, but I am not sure the rules allow people helping other teams. Thinking better about it, maybe is better if we leave this meeting private..." - looks towards Hin Billy - "...and don't tell anyone about it. And if you happen to win, I think Hin and I can accept a drink from you guys." - he winks at them - "You know, as friends, Because this is a game, after all, and people is taking it too seriously. Go, run, and keep your eyes open, good luck!"

OOC: Notice he is not bluffing, all he said was true, to the best of his knowledge.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 22nd, 2013 1:39:00 PM

Shel strains, trying to overhear the conversation between her friends and the other team. She blankly stares, her eyes darting around, as she listens to the bluster from Hazel. I hope Hin can spin another yarn.. If things were to take a turn for the worse, she is prepared to begin casting her Sleep spell, looking to incapacitate, rather than injure.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 7/8 (Vaughn)  d20+5=22 ; d20+5=14 ; d20+5=10 ;
Thursday August 22nd, 2013 7:00:13 PM

Perception 22
Alouryn moves over to the pole at O3 and examines it carefully. She is still trying to be quiet but getting a little anxious now. She really doesn't like sneaking around the Temple.
Perception 14
Stealth 10

DM Kent  d20+3=21 ;
Thursday August 22nd, 2013 10:20:31 PM

Inside:

With a couple of light slaps Odo manages to wake the sleeping Zylo.

Murphy finds himself holding his breath a lot as he moves through the room testing poles.

Alouryn moves to the pole at O3 and gets a sense of well being and rightness as she reaches the pole and takes a close look at it.

Outside:

The fury's leader looks very perplexed at what Hazel is saying and responds in kind.

"What are you talking about? Get Moving? Where are you trying to get us to go? Are you trying to hide something?"

As he speaks his group begin to spread out a little bit feeling the tension building. Even so, they make no moves to draw any weapons.


Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+11=25 ; d20+6=7 ;
Thursday August 22nd, 2013 11:03:22 PM


Zylo opens his eyes to see Olo staring at him, saying something. "Wh-what? Pit?" He vaguely discerns that his companion is trying to help him up, which he allows. As he comes to stand, he sees the room he had been about to explore. "I'ma not going in there. Someone else can look in there, if they want. Th-thank you, Olo." He walks with stealthy tread (stealth 25) over by where Alouryn is. He asks if she has looked in the next room, but says he does not want to look there. "Anyone find anything?" Despite that his balance is fine, he still feels disoriented by his sudden-onset nap and awakening, and finds it difficult to focus on the task at hand (perception natural 1).

Edric Lowbrook (Damian); HP: 12/12 
Friday August 23rd, 2013 12:13:28 AM

Edric gets his sling ready, preparing to aim at the leader in case of danger, but does not reveal himself.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Friday August 23rd, 2013 6:55:24 AM

"Just saying... you heard Hin Billy, he said that there is something in the graveyard. And I don't want the Bad Apples winning. But if you prefer to stay and talk to me, I say lets go grab some drinks at the Belly Buster."

Hazel let his sling staff in the floor and smiles while holding his hands high, as a symbol of peace.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d6=5 ; d20+6=14 ;
Friday August 23rd, 2013 7:20:52 AM

"Zylo, I haven't looked in the rooms but there is something special about this pillar. I can feel good energy coming from it. I'm not able to detect magic, but maybe if we both look closely we can figure it out." Alouryn casts Guidance on both Zylo and herself (+1 to next skill check) to improve their perception. Then before looking any closer she channels positive energy again to see if the pillar will react to that. (Everyone in the temple gets 5 hp back). Depending on what happens then she will likely try to examine the pillar more closely.

(Perception 14 again)

ooc: Can she use that roll to aid Zylo?

"Odo, do you think you could go get Shel and ask her if she can detect magic for us in here?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday August 23rd, 2013 9:16:25 AM

Goodness, Hazel, just quit talking, Shel thinks as she shakes her head at his ramblings. The whole recovery is about to be blown. Speaking of, what is taking the others so long? Hopefully they can locate the staff. She again simply holds her ground, hoping the situation can be resolved through conversation, rather than her having to dig into her bag of magical tricks.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=4 ;
Friday August 23rd, 2013 10:40:21 AM

"What?!" Flimsipold pulled Hazel back by the shoulder. "[i]This is not what we agreed to do." He states, angrily and perhaps too loudly. He then turned to the Fury members and smiled widely. "What Hazel means is that there is definitely nothing going on in the cemetery, nope. Nothing to see here.. nope. Nothing."

Roll is Bluff, 4. (Natural 1!)
So as to avoid confusion, Flimsipold was saying that there is nothing in the graveyard, while trying to make it obvious that there definitely is something in the graveyard, but he apparently failed at that and his attempt at making it seem that something is in the graveyard by claiming nothing is in the graveyard is probably a testament to the fact that there really is nothing in the graveyard.

OH GOD WE'RE IN TOO DEEP.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+7=9 ; d20+7=15 ;
Friday August 23rd, 2013 3:06:13 PM


"Thank you," Zylo says to Alouryn as he feels a wee bit better now (back to full hit points). Unfortunately, his perception has not significantly improved. Regardless of his perception, though, since she has pointed out the pole, he sees if he can gently lift it out of the floor (absolutely not trying to disable it, but disable device roll 15 to gently lift it up - or twist it out if it is somehow screwed in).

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+3=14 ; d20+11=16 ;
Friday August 23rd, 2013 6:58:37 PM


Murphy works on the last couple of rows of poles. After he has finished the last row of pew-adjacent poles, he catches his breath. Then he sees if he can lift one out of its hole (at R8, second row of pews from the front, next to the wall, disable device 14).

If he can get it out, then he carries it toward the dais. "How are things going up here?" he stage whispers, and looks around at the others in the chapel (perception 16).

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Friday August 23rd, 2013 7:59:03 PM


And, sotto voce, Murphy prays, "Lady Flower, we just want to borrow these things. I plan to make certain all things go back to their rightful owners."

DM Kent  d20=16 ; d20+4=22 ;
Friday August 23rd, 2013 10:33:00 PM

Inside:

Murphy's attempts at removing one of the poles from their places is unsuccessful and they either won't budge or when he puts his hands out to grab one they just aren't there.

Alouryn gets a very stong sense that the pole in front of her is the correct one, and as Zylo reaches out and gives the pole a little twist it comes right out and shrinks to correct size and color of the Judges staves. As that happens you hear a soft voice.

"You have collected the last of the items for the scavenger hunt. Check in with the judges and then get some rest so you can be prepared for tomorrow's. challenges."

Outside:

As Hin Billy makes his attempt at the gift of gab again he himself even feels it falling flat, and it is clear the Fury leader in no longer going to take it.

You all are trying to stall us, aren't you? Hey wait. That gate is open. Who is in there? Ok guys let's go we need to leave these bufoons out here and go get what we came for."

That said he and his buddies begin moving decisively toward the gate.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+1=14 ;
Saturday August 24th, 2013 5:59:24 AM

Hazel gets in the way of them, and closes to the leader:

"Sorry, but you are late, as we are here already. I recommend you go to look in another place, if you want to keep in the competition. Right Hin?"

He hopes Hin Billy, and maybe the rest outside the temple, aids him in intimidating the other team.

Intimidate Roll: 14

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=20 ;
Saturday August 24th, 2013 8:08:02 PM


"Sweet. Did you hear that, Alouryn? I just heard a voice from the staff say, 'You have collected the last of the items for the scavenger hunt. Check in with the judges and then get some rest so you can be prepared for tomorrow's. challenges.'" He hands her the staff. "You're the cleric of Flower, here. You carry it, we will protect you. That other team may be waiting for us." The rogue encourages her forward, He steps down off the dais with Alouryn, if she does move forward.

"Let's go, Odo, Murphy. We've got it."

He draws no weapons while in the chapel. He goes in front of Alouryn out the chapel door, takes a look around, then heads for the gate [Perception 20].

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=19 ;
Saturday August 24th, 2013 8:16:11 PM

Odo, who was already heading outside to fetch Shel, grins, nods and walks out the Temple door.

Once outside he quickly surveys the scene.

Roll is perception.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Saturday August 24th, 2013 8:35:01 PM

Shel prepares her action to begin casting Sleep, if the other group goes for their weapons.

Edric Lowbrook (Damian); HP: 12/12  d20+1=12 ;
Saturday August 24th, 2013 10:02:47 PM

Edric readies his axe and emerges from the bushes slowly. "You don't want to go in there," Edric says as he hefts his axe. "Why don't you leave and make this easier on all of us?"

Intimidate: 11+1 = 12

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock)  d20+1=20 ;
Sunday August 25th, 2013 4:04:38 PM

Eral will come out to beside his friends and look as big and intimidating as possible. "We've already claimed this area and I wont have a group come in here and sack the temple. Our follower of the Flower is in there and can alert the Priestess if you decide to play against the rules of the game. So just turn around and head to one of the other places."

Intimidate = 20

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20+3=7 ;
Sunday August 25th, 2013 10:35:34 PM

Alouryn accepts the staff and quickly wraps her ribbon whip around it from top to bottom. Then she follows Zylo outside. When she sees the commotion outside she pipes up
"The staff wasn't here, someone already beat us to it. You're all welcome to look inside but we had best move on now Humble's Swords."
(bluff of 7)

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+1=11 ; d20+5=23 ;
Monday August 26th, 2013 4:09:15 AM

As Murphy comes out the door as sees the aggressive and deceitful stances some of his friends and companions have taken, he walks forward. He places his hand on the handle of Edric's axe, placing light pressure to move it downward - if his friend will play along.

"Friends, we all are halflings. This is a mere game. There is no need to threaten violence - that is outside of the spirit of what we do." Then he takes a couple of steps forward past the stocky fighter.

"Truth is - and I think we all might speak truth with one another - we may have the staff, but will have to learn whether we chose the right one at the pavilion. There are more within the temple - dozens. Perhaps luck is with us, perhaps it will be with you. But there is no need for us to take an aggressive stance with each other, is there? Feel free to explore yourselves, or come with us back to the pavilion, as you like. But, as the rules of the game make clear, we may not take items you have gathered, nor may you take items we have gathered."

He addresses both the group from Plateau City and his own friends. "Let us play hard, but fair. None of us wants to develop the reputation the Bad Apples earned last year. And, who knows? Perhaps they will redeem themselves and play fair this year."

[Diplomacy11] Murphy hopes that moral suasion will encourage both groups to do what is right.

[Sense motive 23] "My brother spent some time in Plateau City. He told us it is an amazing place. As a native of Humble's Ford, welcome to our little community. I am Murphy." He holds out his hand in an offer to shake with whichever member of the group is closest. "Murphy Leafwin Pipewood." If one will shake his hand, he will then in turn offer to shake the hands of the other group members, too, and again wish them good luck.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Monday August 26th, 2013 4:11:11 AM

OOC: Argggh! Header problem again. Please replace with the last 'Zylo' post header with Murphy's (and copy from within the editor):

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+9=17 ;
Monday August 26th, 2013 7:03:30 PM

With his other companions flocking out of the temple, Flimsipold takes on a more benign, though equally derisive attitude. He picks out his mandolin and cheerfully indeed he begins strumming a victory tune. "I b'lieve dearest opponents that ye went and done like food and got served. We're walkin'."

Roll is string performan'

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 26th, 2013 9:31:07 PM

Shel isn't quite as trusting as her teammates. She sees no reason to step forward just yet, as she knows there might be call for her magic before the situation is decided. She continues to observe silently as the repartee continues.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday August 26th, 2013 9:31:41 PM

Shel isn't quite as trusting as her teammates. She sees no reason to step forward just yet, as she knows there might be call for her magic before the situation is decided. She continues to observe silently as the repartee continues.

DM Kent  d20+3=21 ; d20+3=10 ;
Monday August 26th, 2013 9:39:33 PM

As the Swords from within come out and rejoin their outside folk they can sense the tension in the air though most of it seems to be coming from the other swords themselves. The Fury have made no move toward their weapons.

So are you all going to stop us from going inside then the Fury leader asks the group outside. But know that if you do physically keep us from entering we will register a complaint with the judges. bluff DC 21 For inside is where we are going despite what your friends now say. Perhaps you have the staff, perhaps you don't, because I do not see it if you do. perception 10 Now move asside and let us do what we are to do.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Monday August 26th, 2013 9:50:46 PM

"Maybe we can't, but we can recommend... your call"

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Monday August 26th, 2013 10:10:45 PM

"Come now Humble's Swords, no need to bother these halflings. Let's go back to the judges then as quick as possible!"

Alouryn hurries along down the road with the disguised staff hoping the others follow suit.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=26 ;
Tuesday August 27th, 2013 1:24:15 AM

Murphy wonders what mix of genders are found among the members of their rival team, and how their team responded to his outstretched hand, and what kinds of clothes they are wearing, and what kind of shape they appear to be in. Somehow or other, though, things seem vague... other than the fact that their nondescript leader (male? female?) is insistent on their being allowed to enter the temple.

All he says to the leader of team Fury, though, is, "Feel free to enter. We will not stop you. Again, good luck in the games."

Agreeing with Alouryn, and with a wave of the head toward Hazel to move down the road, Murphy heads out with the group. "Let's move our feet quickly, friends - we may just beat another team also returning." He jogs down the road, encouraging all to do likewise.

Edric Lowbrook (Damian); HP: 12/12 
Tuesday August 27th, 2013 5:09:33 AM

Edric follows Murphy's lead and lowers his axe. "Very well. We'll play nice. Let's go." He takes Alouryn's lead and follows.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday August 27th, 2013 10:36:24 AM

Shel steps nonchalantly out of the bushes. "Hey everyone. Nice night for hiding, isn't it," she says with a bright smile. "Oh, we are leaving? Okay. Good luck to the rest of you."

She waits until the group is far out of hearing range before asking for the details of what happened in the temple.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Tuesday August 27th, 2013 4:31:58 PM


Zylo looks to see if he recognizes any of the halflings from Plateau City. He himself was there for several years, so, there's at least a chance - though it is a large city.

But when Alouryn says it's time to move, and she and Murphy recommend moving quickly, he likes that idea. He soon is running on ahead of the group, back to the pavilion.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Tuesday August 27th, 2013 5:19:32 PM

Flimsipold followed after Zylo, but showing nowhere near as much zeal. "Say, can we go home now?" He asked. "I skipped all my naps today, and I'm gettin' real tired."

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Tuesday August 27th, 2013 6:16:46 PM

Eral follows after the group but keeps an eye out behind just to make sure that none of the other group are following. "I guess its time to head back and get some rest before tomorrow after we turn in this staff. Good job in there guys and lady. It was getting a little hairy outside just before you came"

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Tuesday August 27th, 2013 7:12:54 PM

Murphy laughs at Flimsipold's comments. "Yeah, it has been a lo-o-ong day. Let's turn the stuff in. Then I think I'm off to a quick snack, then to bed."

As the group runs down the road, between huffs and puffs, Murphy adds, "If anyone needs a place to bunk down, we have some extra spots at our place."

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Tuesday August 27th, 2013 7:15:39 PM

"Well, I recommend your try elsewhere, my friends. But is your call."

He crouches to pick up his sling staff, easy and slowly, without taking his eyes from the other team.

After that Hazel backs down without turning, and keeping his eyes on them. If they try to move towards his companions he will try to stop it. He doesn't care the others go ahead, he will keep the rearguard safe.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Tuesday August 27th, 2013 7:15:41 PM

Odo hurries along at Murphy's suggestion.

"I hope no one'll beat us to it." he puffs as he jogs along. Was there a time we had to be back with all the clues for?

OOC: Sorry about the missed post yesterday, completely slipped my mind.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Tuesday August 27th, 2013 9:52:43 PM

Alouryn will remove her whip from the staff she is carrying and display it to the others as they walk to the judges.
"Zylo and I are confident this is the right one. Hopefully no-one else got theirs first."

DM Kent 
Tuesday August 27th, 2013 10:56:51 PM

The Group hurries back to the Pavilion where the three judges are seated waiting teams to return, along with about 35 or 40 diehard spectators. As you show up from one end of the tent, you see the Buddy's Fall's Fellows standing in front of the judges.

The seven of them look more than a bit battered and very tired. You also hear the excited chatter of another group arriving from the other end.

Looking over you see that it is the Forest Walkers from the Culverwood. All eight of them look tired, but in good shape. The three young ladies in the group are leading the others in with the one with purple eyes called Violet carrying a staff, above her head, as if in victory.

You both arrive in front of the judges at just about the identical time, and just in time to hear the results of the team that is already standing in front of the judges.

Tolman Montajay is standing looking down at the Fellows as they hurriedly set forth the items they collected during the scavenger hunt. Montajay shakes his head slowly from side to side as looks at the items. "I am sorry but you have brought an eight sided gold nugget and the staff is not one of ours. I am sorry but you have been eliminated.

The sudden quiet in the tent is as this pronouncement is made and the Fellows bow their heads and begin to make their way from pavilion and toward the Flying Pig. As they leave Montajay retakes his seat.

As you and the Walkers move up to the bottom of the stage, Amaryllis Greenbottle stands up.

"Well, first off, I see that you both do indeed carry the correct staves. Please show us the rest of your items.


Edric Lowbrook (Damian); HP: 12/12 
Wednesday August 28th, 2013 2:06:42 AM

Relieved to see that the team has the correct items, Edric congratulates those around him with laughter and slaps on the back. "Looks like we're still in the game, folks."

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Wednesday August 28th, 2013 3:04:19 AM

Murphy takes out the cleaned-up thunderstone which he took from the belly of the dire rat. Or rodent of unusual size, and gingerly places that before the judges. "Those things are loud!" he exclaims.

He turns to the others, and waits for them to place the golden nugget with the purple rose taken from the sand pits, the mulberry rose itself found at the florists, and the staff from the temple of Flower before the judges. "Did we forget anything?"

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Wednesday August 28th, 2013 3:53:20 AM

Murphy recalls portions of the clue poem from the ruins up north.
"Nuggets all of gold lying in sand," - Ten sided gold nugget with purple rose on one size - check
"Purple roses from gardens must be in hand," - Two mulberry (purple) roses from the florist - check
"Stones from the belly of rats so bold," - A thunderstone from the belly of a big rat - check
The staves of the judges All have been stole." - A staff from the Temple of Flower - check

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday August 28th, 2013 8:21:23 AM

Shel hands over the correct ten sided nugget with the flower, and picks the purple roses from her hair. She hands both items over to the judges. "By my count that should be everything," she grins broadly. Tis has been great fun...except for the whole rat attacking thing!

"How many teams are left," Shel inquires as she looks around at the judges and spectators.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Wednesday August 28th, 2013 6:08:09 PM

Alouryn presents the staff from the Temple of Flower.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday August 28th, 2013 6:13:53 PM

When they arrive at the pavilion, Odo has a look around for the Bad Apple team, asking one of the spectators if they've seen them if he can't spy them himself.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Wednesday August 28th, 2013 7:02:30 PM


As the group lays out the items collected, Zylo gets a big smile on his face. Maybe coming back to Humble's Ford really was a good idea. Maybe some of the Humble's Swords can become his friends.

He looks over to the Forest Walkers. "If we're tied, it looks like we're all in for another good day tomorrow," he says to them. He usually does not feel so jolly about things, but, life is looking up.

Then the thought occurs, Don't get your hopes up, buddy. You'll just get them dashed again.

DM Kent  d100=4 ; d8=3 ;
Wednesday August 28th, 2013 10:29:52 PM

Amaryllis Greenbottle checks each of your items as they are presented and as Murphy repeats the poem that they heard.

She then moves over in front of the Forest Walkers and asks to see their items as well.

There is a little confusion as they can't seem to find their purple rose, but finally one of the other girls speaks up to one of her team mates. "Hob, didn't you put the flower in your haversack so it would be safe?" Thumping himself on the head the afore mentioned Hob quickly divests himself of his haversack and recovers the purple rose. Amaryllis finishes checking over their items and moves back to the center of the platform.

Murphy is fairly sure that he recognizes a couple of the Forest Walkers, though he wouldn't necessarily call any of them close friends. He has heard about purple eyed Violet though never met her, while he has met and come across two of the male members, Drogo and Tolman, in his wanderings through the Culverwood. He comes out of his musing as Madame Greenbottle begins speaking again.

"Congratulations to you both. You have successfully completed the scavenger hunt. Please be sure to be here at the tent ½ bell after sunrise tomorrow morning."

As Shel asks the question about how many teams are left, the mage looks down at the groups.

"Well I can't say at this moment, but you are the first two groups to have completed the scavenger hunt, and you saw that the Fellows have been eliminated. And of course the baron's best have withdrawn due to having several of their members having been very badly injured. However, I expect that if you think about it a moment you can figure out how many teams will move on to the individual competitions. I might suggest that you get plenty of rest tonight.

Odo looks around for the BadApples but sees no sight of them. As he asks some of the spectators about them, several of them spit on the ground and mention that they were seen coming through town much earlier in the evening and then heading up the North road toward the tower.

As you think about the next day's activities you remember being told that there are going to be ten competitions; Slinging Accuracy, Dagger Accuracy, Crescent Valley History, Dart Accuracy, Javelin Distance, Pony Acrobatics, Wrestling, Running, Swimming, and of course a Pie Eating Contest.

You also recall that everyone must participate in at least one competition and that no one individual may compete in more than two, though you may have more than one team member participate in the same event.


Edric Lowbrook (Damian); HP: 12/12 
Wednesday August 28th, 2013 11:42:37 PM

Edric turns to his team, "I'd be happy to take on the swimming, running or wrestling competition. Just don't stick me with the history one.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Wednesday August 28th, 2013 11:53:47 PM

Almost to the end of the "ceremony" Hazel arrives. He quickly gets informed of his team success.

"Well done people! That is teamwork!"

He gets near Alouryn.

"Congratulations on finding the staff. You did great today. Where are you going to spend the night?"

He blushes...

"I mean, not that I... I mean... I think I am going to crash over with Murphy... not that you and me, well... I don't... I hope you have a good night!"

Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Thursday August 29th, 2013 6:23:19 AM

Eral smile and seems generally happy with the groups performance. "Good job everyone, nice team work. Time for a good night of sleep. I think I will be going to the Belly Buster to get a room if anyone would like to join me".

OOC: Sorry for missing a few days. The time shift of the DM posts has threw me off a little.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 29th, 2013 7:19:57 AM

"Im not really good at any of those events. Throwing darts would probably be my strongest event, but other might be a bit better than me," Shel grumbles after hearing about the events.

"Im heading home, though...I'll see you all in the morning.". Ateam with injured players? Is it possible those nasty BadApples caused it?

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Thursday August 29th, 2013 8:04:49 AM

Murphy says, "We can make final decisions in the morning, but my thoughts are:

"Sling - Alouryn. Others?
"Daggers - Zylo? Shel?
"Crescent Valley History - Alouryn, Zylo, maybe me (Murphy)
"Darts - Shel, Alouryn, maybe Hazel
"Javelin distance - Hazel. Flimsipold?
"Pony Acrobatics - Hazel - he can ride his dog - maybe he can ride a pony, too!
"Wrestle - Edric. Others?
"Run - Edric. Others?
"Swim - Me (Murphy), or Odo or Edric
"Eat Pies - Odo? Hin Billy?"

He looks around. "Well done, friends. Sleep well, eat a good breakfast, see you at sunrise - so we can talk before tomorrow's event begins."

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Thursday August 29th, 2013 11:06:13 AM

After hearing his friend, Hazel nods and smiles.

"Nice way of using our abilities. I like it. Yes, I should be able to ride a Pony well, and can perform well at throwing things, sling - specially if I can use my sling staff, javelin, daggers or darts. I could also, in a pinch, swim."

Without armor: Ride +6; Swim +6; Ranged Attack: +4

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday August 29th, 2013 1:30:44 PM

"I'm not too strong a swimmer, but I'm not half bad at throwing stuff or with a sling, so maybe I could do the pie eating and one of those ones." Odo suggests, belly rumbling at the thought of eating competitively.

"So will you be joining me in the pie eating, Master Billy?" he asks the bard with a grin. [b]"I bet Miss Mulberry would be mightily impressed if you were to win. Assuming you can keep up with me, that is!"

He chuckles a bit and slaps Hin Billy on the back.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday August 29th, 2013 2:09:52 PM

"I dunno about that, Odo." Flimsipold seem truly and thoroughly insulted by the implication. "Some of us actually care about how other peoples thinks of us. Not to say I think less of you because of your size of course..." Regretting the insult, the ginger fellow began addressing Barfoot apologetically. "'Tis as granny 'Whim said: there's more of you to love." He grinned widely, showing off his chipped incisor.

"I really think there shoulda' been a talent competition... but I reckon I could easily do any of the precision games, but I don't think I'm that good at it." He rubbed his stubble in musing, doing that one gruff vocalization thing people who think too highly of themselves do to let everyone around know they're thinking. "What I can do, probably.. is just join in on the darts, and try my luck with anything else y'all deem fit."

"I want to say though, we'd probably increase our chances of winning if we all participate in the same two contests. Can we do that?"

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Thursday August 29th, 2013 4:02:19 PM

" I agree with Hin Billy, a talent show would be nice. I'd love to do a dance! I guess I'll be best at throwing things as I don't have much experience with weapons but my aim is pretty good. Hazel I live here in Humble's Ford with my parents so I'm sleeping at our house. We have an extra room if you want, but Murphy has a nice place too. I guess I'd better go home and sleep, I'll go out dancing after the games are over. "

Alouryn still hasn't really clued in to Hazel's strange behaviour, but she is rather tired right now too. She heads to her home off in the rough direction of the farm and plans out tomorrow's spells in her mind.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Thursday August 29th, 2013 4:11:35 PM

ooc: Alouryn is pretty good with history too and she has buff spells for the other competitions :)

DM Kent 
Thursday August 29th, 2013 9:33:30 PM

Some preliminay discussion is had about who might compete in which events. As the group begins to head out to go to sleep as another group, not the BadApples, heads into the pavillion area to try their hand at completing the scavenger hunt, though they seem a bit subdued.

The night passes quietly and the morning comes early as you are woken when you asked to be. As you head down to the common room for breakfast there are already a number of people up and eating and the room is abuzz with chit chat, gossip, and the latest news. Apparently the big news of the night though it can't seem to be verified is that one of the teams in the competition was disqualified for cheating. And to a lesser extent the other big announcement apparently, is that an additional individual competition has been added to the slate for the day and will be taking place under the pavillion on stage.

Breakfast done, the group heads over to the pavillion. You are the first group to arrive and you are greeted by a number of raucus cheers and congratulatory comments and yes even a boo or two, from the nearly two hundred spectators standing around and seated in the chairs along the sides of the area.

Several moments later the Forest Walkers arrive greeting and waving to you and the crowd. Their arrival causes another uproar of cheers and jeering as well as even a couple of boos.

Overheard from people in the gallery are a myriad of comments.

"Hey did you hear? A group was disqualified for cheating. I wonder if it was those BadApples? And they have added a performance competition to the individual competitions this year too. That should be fun. Hey do you know who the third group is? I am surprised that rag tag team from Humbles Ford made it through. (that last comment elicited a shove and a punch from so local and nearly causes a brawl until stopped by other nearby onlookers) I heard that one of the groups got badly mauled by that wolf pack that has been tearing up the area.

It is almost a quarter bell past sunrise and still no other teams have shown up for the day's competition.

Moments later, Mayor Bumbleluck and the three judges walk into the pavillion and climbing up on to the stage take their seats.

Just as the half bell begins to ring and the mayor stands up and move to the podium, you hear the sounds of a number of people rushing up from behind where you are seated. Turning, you see the BadApples entering the pavillion and strutting up the aisle to claim their seats. This arrival, again causes a bit of an uproar in the crowd as gain cheers and a number of boos ring out. In the back ground you can hear bets being placed and odds adjusted for the final competition winner as the last of the still competing teams is accounted for.

"Ok OK everyone clam down! Let's get started shall we. As I am sure you have heard the most distressing news that we had one team have to drop out due to injuries and that we had to disqualify another team for cheating last night so our third and final team to make it through to the Individual competitions is last year's champions, the BadApples (more cheers and boos). Joining them for the individual competitions are the Humble Swords (more cheers) and the Culverwood's Forest Walkers (more cheers and a few boos).

Well it seems that we have lost more teams on the first day than planned, so today becomes even more important, as only two teams will advance to the final day. Yesterday was a team competition and you worked together to accomplish the tasks assigned you. Today you are going to need to choose one or two group members to compete in some or all of the individual trials. So let me go over the ground rules.

You do not have to enter an event though you can gain no points in an event if you are not competing in it. "You must be in it to win it."

No single member can compete in more than two events and all members MUST compete in at least one.

Points will be awarded for 1st, 2nd, and 3rd places and then all points will be compiled and added together to create a group score. The two teams with the highest scores will advance to tomorrow's competition.

We decided last night to add an eleventh competition this year so this year's indivual competitions are as follows;

Slinging Accuracy,
Dagger Accuracy,
Crescent Valley History,
Dart Accuracy,
Javelin Distance,
Riding Acrobatics,
Wrestling,
Running,
Swimming,
Artistic Performance
and of course a Pie Eating Contest.

The first competitions will begin in thirty minutes so please get us you list of event compedititorsprior to that time.


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday August 29th, 2013 10:06:32 PM

Shel woke, again excited about the possibility of the competition. She was intrigued by the new event. She wasn't an expert but she could hold her own with the performing arts, to go along with the throwing things.

"Murphy, I'm not as good as Hin Billy obviously, but I'm co patent in performing, if you want to put me in that event as well. Same for dart throwing. I'm okay, but there might be others better than me for that."

Ooc, Shel's charisma makes her perform skill pretty good, even untrained. Same for her Dex and throwing darts. But, if we can squeeze a full BAB person in there, they will undoubtedly be better than me, with a decent Dex. I'm fine with whatever event, Murphy.

Edric Lowbrook (Damian); HP: 12/12 
Thursday August 29th, 2013 11:37:06 PM

"That lineup sounds pretty good, Murphy. I'll take wrestling and running, since we have so many swimmers. Unless anyone else wants one of these events, that is."

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday August 30th, 2013 12:00:42 AM

Alouryn volunteers for history dancing or any throwing event. She is also ready to aid others if it is allowed.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Friday August 30th, 2013 5:20:34 AM

[Note: For the Reader's Digest version, look at the ROSTERs below. Otherwise, you can read Murphy's running commentary which follows]

"We all did well yesterday. Some was easy, some was hard. We watched each other's backs," and here he gives a nod to Hazel, recalling his rearguard action last night. "And we tied for first in getting the scavenged items back in time."

"Today we have a different set of tasks. Less group work, more individual or paired efforts. Each of us gives to the team, however, as we work hard on our own at these events."

As he talks, he holds two pieces of parchment, each with what looks like an organized chart. He passes the two pages out so people can see them (see below).

"Slinging, Dagger and Dart all have a similar set of aptitudes and training," Murphy says. "It's throwing things for accuracy. No great distances here - they'll probably have targets about ten feet out or so, or maybe twenty. All of us can throw that far. It's just of matter of this - how close can we come to the bullseye?

"I propose the following group of people work out among themselves which they want to do of the three: Shel, Eral, Zylo, Alouryn

"Javelin Distance - Hazel. You have many skills, and could help in the accuracy events, too. But your arm is strong, and that is needed for the javelin. Eral, if you want to take only one of the accuracy events, you could double with Hazel, I suppose.

"All right - the following people and events I want set:
"Crescent Valley History - Alouryn and Zylo. Alouryn - you have studied history and religion at the academy, and are well suited. Zylo - you and I have fair acquaintance with local knowledge - and maybe you're better than I am at some of it.

"Performance - It goes without saying. Hin Billy. You have a talent for lyrics, and keep up a good tune, and your rhythm can't be beat. Ha! Oh, and, uh, you might want to think of a different theme than Mulberry. Save her praises for the after the contest. I'm just thinkin' of the judges' perspectives, y'know. What theme do you think... no, don't tell me. I want to be surprised.

"Wrestling and Running - Edric. You told me you enjoyed wrasslin' while growing up. And today as we all have been hustling here and there, you seemed fleet of foot and you have good lungs. You and Hazel are our best swimmers, you'd do great in the missile weapons, but we need you in these two.

"Pony acrobatics - Hazel. You ride Faoil right well. Time to see how you get on with a pony, eh? I can't wait to see you get a pony to do a cartwheel.

"Pie eating contest - Odo. You are our anchorman in this event. Once all is said and done, what do halflings enjoy more than a good pie? I know the answer to that. Lots of good pies, that's what we like! We'll be rootin' you on, envious all.

"Here, let's just all go over the rosters."
ROSTER: Assignment by Person
Alouryn: CV History, and one Missile accuracy event (Sling, Dagger, Dart)
Edric: Wrestling, Running
Eral: Missile accuracy event, plus choose 2nd Missile or Javelin
Flimsipold: Performance, and your choice
Hazel: Pony, Javelin
Murphy: Swimming, and your choice
Odo: Pies, and your choice
Shel: Missile accuracy event, and either a second Missile, or performance
Zylo: CV History, and one Missile accuracy event

ROSTER: Assignment by Event
Sling/Dagger/Dart: Alouryn, Eral, Shel, Zylo
Javelin: Hazel [Eral?]
Crescent Valley History: Alouryn, Zylo [Murphy?]
Pony: Hazel
Wrestle: Edric
Run: Edric
Swim: Murphy
Performance: Flimsipold [Shel?]
Pies: Odo
"Everyone should be in two events - even if you don't come in first, a 2nd or a 3rd place spot still adds to our team points. So, tell me clearly, plainly, if you have a choice for a 2nd event - that would be Billy, Odo, Shel's choice missile/performance, Eral on two accuracies or one accuracy and the javelin. And myself. Think I'll go for history. Murphy - swimming and history - if they will allow one team to have three members in one event. Since they didn't say 'no' - I will assume yes.

"So, quickly now: Any objections? Suggestions? I realize there will be some disappointments - I'd like to be in three events myself. Talk among yourselves. C'mon, Hazel, I need you as a witness just in case. We'll be back in about three minutes."

Murphy breaks off the from group with Hazel and approaches the Culverwood's Forest Walkers. "Hey, Drogo, Tolman. It's me, Murphy - we saw each other out in the Culverwood last year. Just wanted to wish you guys good luck. However it turns out, once it's over, lets raise a toast together." Addressing the rest of the group, he says, "Sorry to bother you. But, well done, so far!" Unless they detain them with conversation, he steps away.

As they walk to the Bad Apples, he tells Hazel, "Sorry, no time to introduce you. That's not what this is for, anyway." Once in earshot he tells last year's champions, "Way to go - I figured you all would make it this far. Just came by to wish you luck. We'll let you get back to it. See you on the field!" He won't allow himself or Hazel to be detained more than a moment, as they need to get back to his own group. "Thanks for being my bodyguard, Bob," he tells his friend with a gentle nudge to the ribs, using the first name that Hazel seldom uses.

And, on their return, he says, "All right. We have about six or seven minutes. Lay it out."
============
As ADM, since we have a lot to decide in a short time,
feel free to post more than once, if needed,
as we work to settle the list.


Eral Sunstrider AC:18/12/17 HP:8/11 Spells (3/2+1)(A. Skomrock) 
Friday August 30th, 2013 6:35:38 AM

"Umm Murphy. I'm not too sure how good I will be at throwing stuff. Not really my Forte. I think I would have a better chance at the Pie Eating. I might be small but my stomach is large. I could also do the Run Event or Wrestling. Just let me know what we need." Eral pats on his belly as he talks. He is more than willing to participate any way the group needs but wants to not let people down.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday August 30th, 2013 8:45:39 AM

OOC: Shel would prefer throwing darts, and helping with Hin Billy's performance.

Shel turns to the other 'throwers.' "I think darts would be my game. I'd be happy to have another couple of you throwing with me though. Like Murphy said, we need to be in as many events as we can to gather up all the points possible!" Her tone rose as she gave this speech, clearly excited. She began bouncing back and forth from foot to foot, ready for the action to begin.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Friday August 30th, 2013 11:06:07 AM

"Well if Mulberry song is out the way... I have a masterpiece Odo here helped me write the day before the hunt. It's kinda bashful of ye Bad Apples." He grinned proudly. "And I reckon I'll just do an accuracy one to start with."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Friday August 30th, 2013 4:57:20 PM

"I'll take the slinging and pie eating, I reckon, since I've had practice with Pebbledasher here." Odo motions to the sling hanging from his belt.

"Whoever we got knife throwing though should probably use this, if they can." Odo pulls out the supposedly magic dagger Shel gave him the day before, and will give it to whoever is taking part in the dagger accuracy event.

Murphy Bumblebee Leafwin Pipewood Getting ready for the games (Kim McCoy) 
Friday August 30th, 2013 9:14:42 PM

"Thanks, Eral. Happy to accommodate you there. I put you down for pies and wrestling. Have you seen the big brute on the Bad Apples team? If you want to change that to running, let me know," Murphy adds with a wink. He scratches out a few things, adds a few. Below are the net results. Speak now, or forever hold your peace.
ROSTER: Assignment by Person
Alouryn: CV History, Sling
Edric: Wrestling, Running
Eral: Pie eating, Wrestling
Flimsipold: Performance, Dagger
Hazel: Pony, Javelin
Murphy: Swimming, CV Hx
Odo: Pies, Sling
Shel: Dart, Performance
Zylo: CV History, Dagger

ROSTER: Assignment by Event
Sling: Odo, Alouryn
Dagger: Flimsipold, Zylo
Dart: Shel
Javelin: Hazel
Crescent Valley History: Alouryn, Zylo, Murphy
Pony: Hazel
Wrestle: Edric, Eral
Run: Edric
Swim: Murphy
Performance: Flimsipold, Shel
Pies: Odo, Eral
"Any more druthers?" Murphy asks his friends.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Friday August 30th, 2013 9:22:35 PM


"I still feel a little shaky on local history," says Zylo, a bit hesitantly. "I mean, I know a fair amount, I suppose, and I grew up here, mostly, but I spent some time in Plateau City, so may have a few holes in what I'll be able to remember. Now, if you still want me to, I'll do the history thing - but since you want to be in the history contest, too, Murphy, what if I swap that out for dart accuracy, along with Shel? Dagger throwing is fine, though."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday August 30th, 2013 10:09:59 PM

OOC: Good thinking, Odo. Whoever is the dagger thrower, definitely use the magic dagger!

DM Kent 
Friday August 30th, 2013 10:35:15 PM

The three groups pass pleasantries along to each other as they pass each other going to where-ever it is that each group is doing its planning sessions.

The swords find a quiet little area and sit down for a bit of discussion and planning and in a matter of 10-15 minutes there is a rough out of who is going to participate in which events. (You will have until Monday morning to submit your fianl list and may post as you wish over the weekend to make any plans or strategies you may put into play.)

**Please note Hazel and others that the event is riding acrobatics, not Pony acrobatics. So your mount can be anything.

ROSTER: Assignment by Event
Sling: Odo, Alouryn
Dagger: Flimsipold, Zylo
Dart: Shel
Javelin: Hazel
Crescent Valley History: Alouryn, Zylo, Murphy
Pony: Hazel
Wrestle: Edric, Eral
Run: Edric
Swim: Murphy
Performance: Flimsipold, Shel
Pies: Odo, Eral

All to soon the thirty minutes are up and you are headed to Humble's Field.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario) 
Friday August 30th, 2013 11:48:01 PM

As Hazel goes with Murphy he nods to the Forest Walkers.

"Love your team name fellows. All the luck for you."

When they reach the Badapples he looks for Candy, and tells her, winking:

"Try not to trip! Just joking. All the luck."

"Thanks for being my bodyguard, Bob," he tells his friend with a gentle nudge to the ribs, using the first name that Hazel seldom uses.

My pleasure, Bumblebee! - he answer with the playing nickname he has always used with Murphy - Don't you think Alouryn looks lovely today? Damn! I need to take that girl out of my head, and concentrate. Do you think they will let me ride Faoil? If we can do it together, we will own the riding competition.

Edric Lowbrook (Damian); HP: 12/12 
Saturday August 31st, 2013 3:56:45 PM

"Eral, would you prefer to have running or wrestling? I'll take whichever you don't."

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Sunday September 1st, 2013 4:10:26 PM

Alouryn will ask the judges if she is allowed to call upon Flower to aid the other Humble's Swords in their competitions.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn) 
Monday September 2nd, 2013 8:58:56 AM

Ooc: I realise this is difficult to organize so I'm not going to role play it but Alouryn would be very disapointed to not be in the perform competition.

Murphy Bumblebee Leafwin Pipewood Organizing Game Day 2 of 3 (Kim McCoy) 
Monday September 2nd, 2013 6:56:40 PM

Talking with Hazel on the way back, Murphy says, "Faoil? Maybe they will. Let's just ask to make certain." So, Murphy asks if Hazel can show off his riding skills on his dog, rather than on a pony (which question Kent already has answered in the affirmative).

"Alouryn?" he responds to his friend's comments. "Yep, she is lovely indeed, as is Shel. We are graced with some beautiful women. Besides, just thinnk, Hazel, you also have me, who has a lovely gap between his two teeth. Just how lucky can a guy like you get, I wonder?" He adds, "Just don't let my marvelous teeth distract you in the midst of competition, Haze," and gives him a quick wink. "If you are, though, I know you won't be the first one that has happened to, so, don't be too hard on yourself." Hazel sees his friend's mock-serious face.

"Edric - For the greatest chance for our team to win, it's better if you are in both wrestling AND running. I am fine with Eral choosing either one - but we still need him in the pie contest, too."

"Alouryn - As you are skilled in dance - go ahead and join Flimsipold and Shel in performance. One could argue it would help our chances to have two people, and not three, in each event possible, but if we sweep performance, why, that would be sweet, too. Maybe you three can work out something together - if the judges will allow for group performance. If not, then I guess an individual dance is what you'll want to prepare for!"

At this time, Murphy submits the final assignments. The only change that should be permissable is if Eral wants to run rather than wrestle (or if someone else insists on a tweak before Kent has the Monday post).
ROSTER: Assignment by Person
Alouryn: CV History, Performance
Edric: Wrestling, Running
Eral: Pies, Wrestling (or you can choose running)
Flimsipold: Performance, Dagger
Hazel: Riding, Javelin
Murphy: Swimming, CV History
Odo: Pies, Sling
Shel: Dart, Performance
Zylo: Dagger, Dart

ROSTER: Assignment by Event
Sling: Odo
Dagger: Flimsipold, Zylo
Dart: Shel, Zylo
Javelin: Hazel
Crescent Valley History: Alouryn, Murphy
Riding: Hazel
Wrestle: Edric, Eral(?) - default
Run: Edric(, Eral?) - Eral's option to wrestling
Swim: Murphy
Performance: Flimsipold, Alouryn, Shel
Pies: Odo, Eral


Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Monday September 2nd, 2013 7:00:17 PM


"Daggers and darts sounds good to me, Murphy!" Zylo says.

DM Kent 
Monday September 2nd, 2013 7:56:11 PM

At the appointed Time all three groups make their way to Humble field where they turn in their rosters for the events.



Humble Swords BadApples Forest Walkers
Sling: Odo - Paldo, Lotho - Drogo, Violet

Dagger: Flimsipold, Zylo - Pearl, Paldo - Verna, Fosco

Dart: Shel, Zylo - Balbo, Belba - Crystal, Violet

Javelin: Hazel - Odo, Candy - Drogo, Milo

History: Alouryn, Murphy - Crystal, Belba - ------

Riding: Hazel - Pearl - Tolman, Milo, Fosco

Wrestle: Edric, Eral - Odo, Lotho - Tolman

Run: Edric, Eral - Candy - Crystal, Hob

Swim: Murphy - Candy, Pearl, Lotho - Violet, Hob

Perform: Flimsipold, Alouryn, Shel - Paldo, Crystal - Verna

Pies: Odo, Eral - Odo, - Tolman, Hob


DM Kent 
Monday September 2nd, 2013 8:57:57 PM

As the rosters are posted there is a major flurry as the bookmakers rush about to set odds on indidual events as well as on individuals as well and just about anything you can thing of. And there seems to be a lot of betting taking place amongst the spectators.

Mayor Bumbleluck steps up on a small stage set to one side. "Ok, OK everyone let me have your attention please." We are just about ready to begin the competitions. Please note that good sportsmanship is the rule for the day. We want this to be a fair and friendly competition. We will begin with the History competition and then we will move on to the others as we go. The final competition will be tonight at the Dancing Pig, where we will have the performance competition."

The competition begins with the Crescent Valley History competition and the judges have placed themselves in three chairs lined up in front of a small stage with 6 chairs on it. Only four of those chairs are occupied as apparently the Forest Walkers are conceding this event to those who are actually from and live in the area.

So for the Crescent Valley History competition we have Alouryn and Murphy of the Humble Swords, competing against Crystal and Belba of the BadApples.

Please write down the answers to the following five questions.

During what age was the Crescent Valley finally home to halflings?
Who was the mage that created the Giamt Towers?
Who is the druid that takes care of the former inmates of the sanitorium?
How did the Dancing Pig get its name?
Who or what are the Yoke?

*** if you personally know the answers (without looking them up) then answer them if you do not, then make a knowledge history or local role DC 12 for each question.

***********OOC
For the rest of the events if tommorow you will post how you are preparing for your event and then make the asked for rolls It will make things go more smoothly.

For tomorrow's post I will need 5 appropriate skill or attack rolls to be made for the following events. Daggers, slings, javelins, slings, riding, swimming, and running (con).

For wrestling please make an initiative roll followed by 5 grapple rolles

For pie eating I need 5 constitution rolls.




Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+4=14 ; d20+4=13 ; d20+4=12 ; d20+4=19 ; d20+4=5 ;
Monday September 2nd, 2013 9:39:16 PM

OOC: this post is made for tomorrow's competition. Shel throwing darts.

Shel hasn't spoken much to Zylo as luck would have it, before the dart throwing event. "Much luck to you Zylo, please bring home a win for the good guys! Assuming I don't do that, I suppose. Eh, nevertheless, I hope one of us wins."

Shel takes five of the tiny darts in hand and focuses intently on the target. Again and again she lets e projectiles fly until they were all gone. She took her familiar pose of nervously hopping from one foot to the other as she waited for the judge's tally.



Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/0+1)(A. Skomrock)  d20+1=17 ; d20-3=7 ; d20-3=8 ; d20-3=16 ; d20-3=11 ; d20-3=6 ; d20+3=5 ; d20+3=17 ; d20+3=19 ; d20+3=17 ; d20+3=15 ;
Monday September 2nd, 2013 9:55:04 PM

Eral will prepare for the Wrestling competition when it is time by stripping down to his underclothes and using oil on his skin to slick it down a little if it not against the rules. He will finish healing himself with a CLW that evening if not already healed. He will cast shield of Faith and Bless on himself just prior to the competition. He will hold off on eating for about 3 hours before the pie eating competition. He will bring a large container of water with him to help the pie go down quicker if that is allowed.

Wrestling Initiative: 17
Grapple: (-4 for Grapple roll, +1 CMB, +1 Bless for a total of -2(I had -3 when I pressed roll)):8,9,17,12,7

Pie Eating: +3 Cons: 5,17,19,17,15

Edric Lowbrook (Damian); HP: 12/12  d20+6=12 ; d20+6=10 ; d20+6=22 ; d20+6=16 ; d20+6=7 ; d20+2=12 ; d20+2=8 ; d20+2=9 ; d20+2=8 ; d20+2=3 ; d20+2=20 ; d20+2=7 ; d20+2=15 ; d20+2=5 ; d20+2=21 ; d20+2=22 ;
Monday September 2nd, 2013 11:13:13 PM

Edric strips off his armor and equipment before taking part in the events.

Running (+2): 12,8,9,8,3(nat1)
Wrestling Initiative (+2): 20
Grappling (+2): 7,15,5,21,22(nat 20)


OOC: Ignore first 5 rolls, forgot I wasn't swimming.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+4=17 ; d20+4=5 ; d20+4=6 ; d20+4=7 ; d20+4=20 ;
Monday September 2nd, 2013 11:20:55 PM

Hazel first cheers Alouryn as she enters the History competition.

When is his turn to the Javelin contest he goes to Candy and offers his hand.

"Good luck, and make sure to win this, in case I don't."

Then he goes to Odo.

"Odo, my man, we will own this. Let's show them some magic!"

The he starts looking for Alouryn in the crowd. Smiling. He things in how he would like for her to like him as he likes her. And how to made it happen.

Three atrocious throws later he only wish she didn't saw the competition.

He also cheers his other teammates, flinching at Shel's horrible last Dart Throw, and helping Eral oil his skin, while avoiding Alouryn out of shame.

"Remember, Eral, don't let him have you back!"

Tomorrow I'll post the Riding throws. Hope I got more luck then.

Murphy Bumblebee Leafwin Pipewood Crescent Valley Quiz Time (Kim McCoy)  d20+2=14 ; d20+2=18 ;
Tuesday September 3rd, 2013 5:01:32 AM

At this juncture it's lucky for Murphy that his brother Kendry and sister Selithe insisted that the family read and listen to their stories of adventures in Crescent Valley and other places round about.

The answers (or Knowledge: Local roll results, which Murphy would translate into the appropriate answers) are in bold type below.
[blockquote]During what age was the Crescent Valley finally home to halflings? - [Maybe 3rd but probably 4th, once the Teucri set the guard towers] Knowledge Local 14 (So he just manages to dredge up the correct age - I do know Eberyon's recounting of the creation of the halflings, but that does not include their placement in Crescent Valley)
Who was the mage that created the Giant Towers? - Shafbaffum
Who is the druid that takes care of the former inmates of the sanitorium? - Graeff
How did the Dancing Pig get its name? - "Named for a wild hog it took a long time to trap, that the hunters let loose in the pub's kitchen. It raised a ruckus. The pub owners cooked it up, and renamed their place (whatever it used to be) after the pig - called it the Dancing Pig. Partly because of the pig, and its wild dance through the kitchen, I suppose, and partly because - that's where folks go to dance - in the same place the pig danced up a storm." *
Who or what are the Yoke? - DC 18 [and Kim has no idea, but apparently Murphy does know fairly well][blockquote]* As a footnote to his quiz, Murphy adds: "Also, they serve up pretty good bacon there, at the Dancing Pig, but that is not part of my official answer."

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+4=5 ; d20+4=22 ; d20+4=16 ; d20+4=23 ; d20+4=5 ; d20+4=24 ; d20+4=23 ; d20+4=18 ; d20+4=15 ; d20+4=13 ;
Tuesday September 3rd, 2013 5:20:39 AM

Zylo's opening dagger misses the target entirely (nat 1), the errant blade flying well past the intended spot. He then has an excellent throw, 22, a solid throw, 16, and a superb throw, 23. He finishes this competition as he began - the dagger lands about six feet in front of the target, the handle stuck in the grass. Zylo considers falling upon the up-pointing dagger.

He shakes off his decidedly uneven performance. "All right, Hin Billy. Beat that!" He waits for the bard to put his all into it.

=====

For the darts, he thanks Shel for her well-wishes. "Yep. Let's try one-two!" He watches - and her throws are mostly passable, with a real good penultimate flight, but ending with a wide miss.

His turn announced, he steps to the line. Holding on to the first dart, he moves his arm forward and back a few times to accustom his arm to the heft. Then he releases smoothly. A bullseye (nat 20, for 24) on his first throw! A nearly perfect 2nd effort (23). A respectable throw (18). A passable cast (15). Come on, man, don't buckle to pressure. Focus. Take your time. He lines it up. Meh. A 13. Well, he hopes his strong start can swing him into 1st place, or at least a solid 2nd. Now to see how the competition lines up.

Murphy Bumblebee Leafwin Pipewood Sink or Swim? (Kim McCoy)  d20+4=6 ; d20+4=9 ; d20+4=18 ; d20+4=22 ; d20+4=24 ;
Tuesday September 3rd, 2013 6:26:30 AM

Murphy, excited to compete head to head against five other people, finds his excitement level dampened when Lotho's formidable entry into the water nearly drowns him. His head turns to the side for his first breath only to suck in a wave (Swim: 6). He struggles to recover (9), when near the midpoint of the race the many hours of swimming he has enjoyed since his boyhood come to his rescue (18). He comes on strong in the latter part of the race (22), kicking furiously, and finishes as well as he might apart from any external augmentation (24 - nat 20), feeling his strong, smooth stroke at last.

As he touches the marker at the end of furious race, he looks about to see if he was able to pull victory - or at least a respectable placing - out of such a tough beginning.

Hazel: 17/13/15 - CMD:14 - HP:12/13 (Corsario)  d20+6=10 ; d20+6=19 ; d20+6=22 ; d20+6=9 ; d20+6=23 ;
Tuesday September 3rd, 2013 10:33:51 AM

Hazel removes his armor and makes double sure Faoil harness is nice and thigh.

"My friend, I depend on you now."

He pats his dog head, while murmuring to his ear.

He then goes to Alouryn, and ask her, while blushing profusely.

"My lady, will you give me a token of good luck, for me wear on the competition?"

Whatever she gives him he tie to his arm.

On the competition he tries his best to make a good run, with mixed results. He just hopes is enough to win it.

Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20+6=15 ; d20+6=23 ; d20+6=10 ; d20+6=26 ;
Tuesday September 3rd, 2013 12:20:57 PM

Alouryn racks her brain for the five answers. She stumbles with the third one, but reveals an intimate knowledge of the last one!

During what age was the Crescent Valley finally home to halflings?
Knowledge History 15 pass

Who was the mage that created the Giamt Towers?
Knowledge History 23 pass

Who is the druid that takes care of the former inmates of the sanitorium?
Knowledge History 10 fail

How did the Dancing Pig get its name?
A pig once got loose in the kitchen and it was hard to catch but they did and ate it.

Who or what are the Yoke?
Knowledge History 26 (natural 20) ace

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+6=8 ; d20+6=14 ; d20+6=22 ; d20+6=20 ; d20+6=24 ; d20+1=18 ; d20+1=8 ; d20+1=11 ; d20+1=19 ; d20+1=13 ;
Tuesday September 3rd, 2013 4:07:11 PM

Beginning with the sling accuracy challenge, Odo looks around to see that no one else on his team is competing with him. He begins spinning his sling, aiming for the target with an eye narrowed. His first shot, of course, goes badly (8 to hit). "Just warming up. Heh." he comments to anyone nearby. He then proceeds to knock out four fairly decent shots with Pebbledasher (14, 22, 20 and 24 to hit). Quite pleased with himself, he pats his belly, swings his sling back over his shoulder and marches off to the pie eating contest when all is said and done.

OOC: Because I'm not too clear on the nature of the pie-eating contest (other than it involving eating pies, of course) I'm just going to list the rolls here: 18, 8, 11, 19 and 13.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=6 ; d20+3=23 ; d20+3=16 ; d20+3=8 ; d20+3=15 ;
Tuesday September 3rd, 2013 4:21:28 PM

Flimsipold strut up to the range with a smug grin on his face, "I think ya should get ya eyes checkered, Zylo!" he giggled derisively, though amicably enough. He looked to the five daggers before himself and began a little warming up exercise, starting with stretching his arms and shoulders, and ending with the very loud crackling of his knuckles. "Now watch the magic fingers at work!" He said, picking up the first dagger's blade between two fingers and taking an all too comical throwing position.

Though Flim's initial throw is well enough sub-par, he quickly picks up the pace, landing a beautiful hit with just his second (nat 20). Delighted by his achievement, Flimsipold then took to giving it more credit than it was worth, his horseing around gets to the point where the fourth throw he does with his back turned. Noticing this failure and the potential effect on his score, he somewhat awkwardly repositions himself for a more conservative last try.

Note that if Point Blank Shot is in order, everything is at +1.

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/0+1)(A. Skomrock) 
Tuesday September 3rd, 2013 8:44:43 PM

Eral is kind of ashamed of his performance in the wrestling competition but starts to feel a little better after the pie eating.

OOC: I had some bad rolls.... Just posting real quick to get rid of my little X

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday September 3rd, 2013 9:53:42 PM

OOC:just posting to get one in waiting for summary.

Edric Lowbrook (Damian); HP: 12/12 
Tuesday September 3rd, 2013 11:37:46 PM

OOC: Same

DM Kent  d20+6=8 ; d3=3 ; d20+6=24 ; d20+6=8 ; d20+6=19 ; d20+6=9 ; d20+7=21 ; d20+7=24 ; d20+7=25 ; d20+7=13 ; d20+7=22 ; d20+6=14 ; d20+6=10 ; d20+6=14 ; d20+6=12 ; d20+6=13 ; d20+5=22 ; d20+5=22 ; d3=3 ; d20+5=11 ; d20+5=23 ; d20+5=9 ; d20+4=20 ; d20+4=19 ; d20+4=13 ; d20+4=7 ; d20+4=5 ; d20+3=6 ; d20+3=23 ; d20+3=7 ; d20+3=7 ; d20+3=7 ; d20+3=10 ; d20+3=23 ; d20+3=19 ; d20+3=23 ; d20+3=6 ; d20+3=22 ; d20+3=15 ; d20+3=19 ; d20+3=18 ; d20+3=19 ; d20+3=4 ; d20+3=4 ; d20+3=20 ; d20+3=17 ; d20+3=21 ; d20+3=13 ; d20+3=5 ; d20+3=5 ; d20+3=4 ; d20+3=20 ; d20+4=5 ; d20+4=20 ; d20+4=16 ; d20+4=24 ; d20+4=14 ; d20+4=5 ; d20+4=6 ; d20+4=11 ; d20+4=20 ; d20+4=15 ; d20+4=8 ; d20+4=14 ; d20+4=9 ; d20+4=20 ; d20+4=24 ; d20+4=14 ; d20+4=10 ; d20+4=11 ; d20+4=24 ; d20+4=21 ; d20+4=9 ; d20+3=23 ; d20+3=12 ; d20+3=21 ; d20+3=16 ; d20+3=20 ; d20+3=20 ; d20+3=7 ; d20+3=9 ; d20+3=17 ; d20+3=8 ; d20+3=4 ; d20+3=20 ; d20+3=8 ; d20+3=18 ; d20+3=13 ; d20+5=23 ; d20+5=12 ; d20+5=11 ; d20+5=20 ; d20+5=10 ; d20+5=18 ; d3=2 ; d20+5=8 ; d20+5=10 ; d20+5=16 ; d20+6=8 ; d20+6=8 ; d20+6=16 ; d20+6=22 ; d20+6=16 ; d20+6=10 ; d20+6=8 ; d20+6=16 ; d20+6=16 ; d20+6=26 ; d20+7=19 ; d20+7=24 ; d20+7=20 ; d3=1 ; d20+7=25 ; d3=3 ; d20+7=21 ; d20+2=18 ; d20+2=13 ; d20+2=4 ; d20=2 ; d20=6 ; d20=18 ; d20=19 ; d20=4 ; d20+1=19 ; d20+1=4 ; d20+1=2 ; d20+1=4 ; d20+1=6 ; d20+1=7 ; d20+1=2 ; d20+1=20 ; d20+1=6 ; d20+1=2 ; d20+5=9 ; d20+5=15 ; d20+5=17 ; d20+5=7 ; d20+5=24 ; d20+5=6 ; d20+5=14 ; d20+5=24 ; d20+5=9 ; d20+5=25 ; d20+5=6 ; d20+5=20 ; d20+5=22 ; d20+5=12 ; d20+5=8 ; d20+5=25 ; d20+5=13 ; d20+5=9 ; d20+5=10 ; d20+5=12 ; d20+4=15 ; d20+4=10 ; d3=1 ; d20+4=10 ; d20+4=12 ; d20+4=11 ; d20+4=20 ; d20+4=19 ; d20+4=6 ; d20+4=14 ; d20+4=24 ; d20+4=16 ; d20+4=16 ; d20+4=22 ; d20+4=21 ; d20+4=12 ; d20+4=24 ; d20+4=17 ; d20+4=11 ; d20+4=5 ; d20+4=7 ; d20+2=3 ; d20+2=20 ; d20+2=17 ; d20+2=20 ; d20+2=18 ; d20+2=14 ; d20+2=12 ; d20+2=7 ; d20+2=18 ; d20+2=13 ; d20+2=18 ; d20+2=18 ; d20+2=14 ; d20+2=17 ; d20+2=8 ;
Tuesday September 3rd, 2013 11:43:11 PM


It is very obvious that the Humble swords are ready for the history competition as soon as the questions are asked both Murphy and Alouryn start writing immediately. A couple of the questions seem to give them a few problems but they work right through them, Whereas the members of the BadApples seem to be struggling with a number of the questions. When it is all said and done the results are as follows.

1st pace Alouryn, 2nd place Murphy, 3rd Place Crystal

*******

The athletic competitions begin with swimming first thing while everything is still a bit cool. You gather along the shore of the river, looking at a buoy floating just at the other bank.

Murphy, and the others set a number of young female hearts a-flutter in their swimming costume, wade out to the start, which is just about knee-deep on him. Right next to him is Lotho and he looks over at you an mouths a few words to you. "So are you ready to drown?" The rest of his opponents wade into the water to get ready and facing you both is a short, muscular woman flag raised in her hand.

"OK then, around the buoy and back to this line," she says. "Ready--GO!"

You all take off, and that Lotho nearly does drown Murphy as he hits the water and sends a wave cascading ove him Before Murphy quite knows what's happening, He sees Violet ahead and opening up a lead. Murphy and Candy are nearly neck and neck right behind and surging forward, but Violet is almost already to the buoy, and if anything is farther ahead.

Rounding the buoy, though, the other swimmer seems to tire and Murphy seems to be making some headway. His stroke isn't as clean and his breathing pattern is off, but Murphy manages to close the distance almost as rapidly as the other kid opened it.

Violet, Murphy and Candy are nearly even as they approach the line, when Violet puts on a burst of speed leaving both Murphy and Candy behind. Murphy tries his best to pull ahead of candy but it seems every time he makes a move she is right there with them and they cross the finish at the same time.

Results of Swimming: 1st place Violet (FW), 2nd place Candy & Murphy

*****

The footraces are next. And only Edric is entered and he lnes up at the marked start line and is quickly joined by Candy Crystal and Hob. Just off to the side sitting in a chair is Halfred Humble. He looks you all over and in his soft gravelly voice tells you.

"OK, once around the field and back to this line," "Ready--GO!"

Edric gets off to a pretty good start and actually has a pretty good lead on the rest of the runners when they get to the first turn he looks over his shoulder and finds that suddenly the other three and right on his heels and soon pass him by. He runs the rest of the race looking at the others in front of him wondering how he managed to do that.

Results: 1st Place Crystal, 2nd Place Candy, 3rd place Hob

*******

In the weapon events there are three different target ranges and an open area for the Javelins.

In the Sling competition there are small animal targets of squirrels and rabbits set up in and around the area's trees and shrubs and each competitor comes into the range not having seen the previous competitor's round.

The sling stones fly and nearly everyone has a good round with some truly amazing shots. As each competitor moves through the range you hear the comments from the spectator's gallery as shots are hit and missed It sounds like Odo is having a really good round as you hear cheer after cheer for him and less cheers for the others that came before him and after. Finally there is only one final competitor, and from the start you can tell he is having an amazing round. Finally the scores are tallied and the results announced.

1st place Lotho, 2nd Place Odo, 3rd place Violet

**********

In the dagger range they have targets of giants, orcs and goblins with an occasional Halfling child that pop out from behind trees and the such. The object of course is to hit the bad guys and not hit the good guys.

Zylo has a hot and cold outing as he hits three of the bad guys with killing shots but also manages to hit accidently hit two of the good guys.

Flimsibold has a decent enough round and manages not to hit any of the good guys but did miss one of the bad guy targets.

Two of the competitors from the Forest Walkers do extremely well here and the final results show as such.

1st Place Fosco, 2nd Place Verna, 3rd Place Flimsibold

*************

The dart competition is much more traditional with standard targets set up at a couple of varying distances.

Shell starts out and send 4 darts directly at their intended target with one in the bulls eye, but on the last dart something flashes across her eyes and she totally misses with her final dart.

Zylo follows after that and has several truly amazing throws and nails every one of his targets and has two bulls eyes to boot.

The only other competitor to actually hit her targets on a consistent basis is Belba but she also missed one target completely with one bulls eye.

Results 1st place Zylo, Second Place Belba & Shel

********

In the Javelin the object is primarily distance, but they are looking for consistency with accuracy as well and have several giant sized straw targets spread out at different distances on the range.

By far, Candy is the most consistent with her throws sending all five of her javelins into the target midway down the range, while Drogo hits with four of his javelins and missed with his last as he tried for the farthest target.

Hazel starting out nailed the first midrange target and the followed that up with decent distance but not much accuracy on the next three, so following Drogo's plan he takes aim at the farthest target and lets fly with his final javelin, nailing it dead center. That final javelin is enough to secure him a placing.

Results 1st Place Candy, 2nd Place Drogo, 3rd place Hazel.

***********

Eral is a bit slow off the mark in his first bout and is quickly taken down by his opponent but he rallies quickly making an escape an then capitalizing on his opponent's slip and takes him to the mat where he manages to finally get the match on points.

Edric on the other hand gets out of the box quickly, but can't seem to a hold of his opponent and finds himself quickly on the ground and wrestling for his life against a much more muscled Lotho. The match goes back and forth with both contestants gaining points when in an amazing move Edric swings around Lotho's back and somehow plants him on his back for a quick and neat pin fall.

In the final matches Eral also pins Lotho and Edric pins Odo B, while the other matches fall to other competitors.

Results 1st Place Edric, 2nd place Odo B, 3rd Place Eral

********

As Hazel is preparing for the riding competition, One of his opponents approaches him. He is a tall, dark-haired, good-looking Halfling lad with a ready smile. "Fosco Bramble", at your service," he says, extending a hand. "I see I'll have to be at my best, if I'm to ride against the pair of you, indicating Faoil! May the best rider win!"

You draw lots to see who gets which position. Once you are all mounted, the horse-master signals and the race / competition begins.

Fosco absolutely leaves everyone else in the dust, setting a bruising pace. And makes to the first obstacle well before everyone else. Hazel tries gamely to keep up, and seems to be gaining at one point, after the third obstacle Hazel has a bit of a stumble while Fosco keeps up the nearly perfect ride.

On the last section of the competition where you are each doing a series of vaulting moves on and off your mounts as they are moving along the track Hazel begins to make his move and somehow you manage to cross the finish line several lengths ahead of the others.

However, Fosco is laughing as he dismounts and comes back ove to Hazel. "What a rider!" he exclaims. "I wish you could have more like you on our hunts!"

Results 1st Place Hazel 2nd place Fosco, 3rd place Milo

**********

The long afternoon draws quickly to a close as everyone finally gathers in the center of the field for the pie eating contest, where the two Odos, Eral, Tolamn and Hob take their places in chairs set up infront of a table where there are five large assorted fruit pies sitting in front of each chair.

The moderator for this event is none other than Miss Mullberry Drinkwater herself. Ok, the rules are simple. You must be the first to completely eat all five pies and keep them down. the entirety of each pie must be eaten. Nothing may be left on the ground, table ot in the pie plate. Are you all ready? BEGIN!!!

Pies ar dove into as quickly as you could name weach of the fruits they are made of, and different techniques are used to devour the pies as well some are using one hand while others are using two. A couple are just picking up the pie plates and eating right off the plate.

Eral and Odo B get off to a bit of a rocky start and Odo B actually ends up spitting a bunch of his pie back out and onto the pie plate where he determinedly starts eating it again.

Odo and Hob are the first two to down a pie and seem to be going at just about the same speed and bite for bite. But then about half way through the second pie Odo slows down for some reason and Hob goes on to finish his second pie.

Odo B makes up some ground as does eral and soon all five are on their last pie. It looks like it is going to be a close finish when Hob suddenly turns to the side and lets fly covering the ground behind him in chucks of fruit and crust.

Results 1st place Odo B, 2nd place Eral, 3rd place Odo.

*********

As te final event of the afternoon is completed Mulberry once again stands.

Well, That about does it for today's competitions. Please make sure that you all come out tonight to the Dancing Pig for our final event featuring our performers.

Ok Flimsipold, Alouryn and Shel I need for each of you to roll an appropriate skill roll for the composition / choreographing of your performance and then I need three performance rolls for the actuall peformance.



Alouryn Buttercup Bumblebottom AC: 16/14/13 HP: 8/8 (Vaughn)  d20+6=26 ; d20+4=12 ; d20+4=15 ; d20+4=18 ;
Wednesday September 4th, 2013 4:04:12 AM

Alouryn decides to stick with local history and prepares an interpretive dance to show a famous battle between the Crescent Valley Halflings and the giants. She will ask Flimsipold to add some simple music if that's allowed.
Choreography: 26 (natural 20)
She's a little nervous at first but gets into the dance more and more.
Perform: 12
Perform: 15
Perform: 18
After the competition she offers to dance once with each of the men in the party. Then she will dance with Hazel for as long as he can.


ADM Kim McCoy 
Wednesday September 4th, 2013 5:02:42 AM

[OOC for Alouryn, Flimsipold and Shel: If you want to do such an interpretive dance, the song Murphy sang for the group (go to Archives to see post of Murphy Bumblebee Leafwin Pipewood (Kim) [at Belly Buster] on Friday July 12th, 2013 1:09:20 AM) about that event may be a useful reference point. -Kim

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/0+1)(A. Skomrock) 
Wednesday September 4th, 2013 6:29:13 AM

"Great Job team. Let me get cleaned up and I will meet you down in the Dancing Pig." Eral will go down to the stream to clean off any left over oil from himself and to clean up the pie from his face. After getting clean Eral will get is gear back on and head to the Dancing Pig ready to cheer on Shel, Alouryn and Flimsipold.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+4=8 ; d20+4=18 ; d20+4=9 ; d20+4=15 ;
Wednesday September 4th, 2013 9:39:28 AM

Well, I can't dance as well as Alouryn, and I can't sing as well as Hin Billy. What to do?

"Murphy, would you mind if I did a dramatic reading of the song you did before? It looks like we have singing and dancing covered, so maybe a bit of a dramatic oration would be called for?" Assuming Murphy had no problem with her rearranging his song, she took to the stage.

In Crescent Vale they tell the tale
Of when the green grass grew
With twisted cords it wrapped and scored
The big'uns coming through

Past tall stone sentinels they fought
But deep deep magic flew
And pierced their limbs and made them doubt
The wisdom of Chief Gniew

Then hied the slingers came the knives
A-flying through the air
And giants saw the might of wives
Whose skillets broke their stare

Though ten times their size ungainly they
When little folk they thought would yield
The small ones made them richly pay
For messing up their green grass fields

So giants - 'ware the little folk
'Tis Wardd's own luck they make
You'll ne'er break the oxen's yoke
On halflings' lands you try to take!

In Crescent Vale they tell the tale
Of when the green grass grew
With twisted cords it wrapped and scored
The big'uns coming through

Unfortunately, Shel's nerves got to her and her performance was very up and down. About half of it was pleasant, but the other half, had some issues with her stressing the wrong word in the sentence, etc.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday September 4th, 2013 11:00:17 AM

Hazel cheers as Alouryn wins the History competition, and pats Murphy's back for his second place.

"Well done my friends! Well done indeed!" - he tells them with a huge smile.

At the swimming competition he flinches at Murphy's problems at the start, almost gets in the water to help Lotho, and cheers to heart content at the close finish.

"That was close, Murphy! Very close! Too bad the start cost you the race... but well, a first and a second, we can't ask you more than that."

At the races we gives Edric some water at the finish line.

"I don't get it... you had this one, I can 't understand how they beat you! Don't worry, we are in a good position still."

He cheers Odo and Hin Billy in their competitions, screaming at them between throws:

"Like they were yesterday's rats! Doing good!"

But he really goes wild at the darts competition, with Zylo and Shel doing the 1-2.

Well done! We have this one won! Congratulations! I just need to win the javalin competition, and we are set! - Says while shaking their hands.

After his own Javelin competition Hazel gets more serious, shamed by his 3rd place. He shakes Candy BadApples hand with a somber face.

"Beat me fair and square, congratulations!"

After that we goes to get ready for the riding competition, without paying attention to the wrestling one.

At Fosco greetings Hazel answers quickly:

"This is Faoil, and I am Bob Danderfluff LaRue, at your service, but please call me Hazel, yes, may the best rider win.

Hazel almost feels the tears coming up while he is losing the race, but braces himself, trust in Faoil and at the end he dismounts and embraces Faoil.

"Well done you damn dog! Well done indeed! Yes! Yes! YES!"

When Fosco arrives Hazel grabs his hand with both of his, and shakes it vigorously:

"Thank you! And I would love to hunt with a magnificent rider like yourself any day! I though you had me beaten, but obviously I got lucky to have won. You are the best rider I have seen. When this is over I'll buy you a drink, and of course we need to go hunting one day!"

All the way Hazel is looking around to see if Alouryn has seen him win the competition.

With his confidence back he cheers Odo and Eral dominates the pie eating contest.

"Well done team! I guess we have win this year competition. Now we only need to see the flower bloom in this field, and we are done." - he tells the team while in route to the performance competition.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+5=18 ; d20+7=19 ; d20+9=11 ; d20+9=17 ; d20+9=25 ;
Wednesday September 4th, 2013 12:55:10 PM

Flimsipold is more than eager to aid Alouryn with her performance if that's in order.
----
From behind the stage, a very high pitched, and somewhat nasal voice shouts out to the audience; "AND NOW, PLEASE WELCOME TO THE STAGE THE MOST GREATEST, MOST AMAZINGEST, MOST DELICIOUSSEST, MOST TALENTEST AND UNDENIABLY MEZMERIZINGEST, THE HIN WHAT Y'ALL BEEN WAITIN' FOR! THE ONE, THE ONLY, HIN BILLY!"

And were it not clear enough by now, Flimsipold comes up to the stage still pinching his nose. He drops his backpack to the floor and pulls out a small chair, which he unfolds and settles in the middle of the stage, taking his seat on it and bringing his mandolin up in his lap. "How y'all doin' tonight, HUMBLE'S FOOOOOOOOOOORD!?"

He strummed the mandolin a couple of times, pretending like he knew exactly what he was doing, but knowing him probably just showing off. "This is a song my good pal Otter Barfoot helped me wrote, ey! And it's 'bout the particular kind of apples what tastes no good, n'a mean? Bad Apples."

"Weeeeeeeeeeeell...." Began Flimsipold,

Took a bite out an apple,
Let me tell y'all it were bad;
Got the mushy-trashy feelin',
Just like ripe pus on the tongue!
I say, it gots the mushy-trashy feelin',
Yeah, it's mean, old'n putrid clad!

Well, y'know I ain't like spoiled stuff,
And BadApples most of all.
Was about to throw the damn thing,
Almost bust it 'cross the wall,
When a sick ol' worm goes wrigglin' out,
So queasy he could barely crawl.

Yeah, he looked deep in my soul,
With his fadin', beady eyes,
He said, "Don't you pick'em apples, cub."
Straight fo' sure, them words is wise,
"They'll go n' ruin ye dinner club."
Took a last breath an'he dies...


Well, given that I'm confused as to how to deal with Flimsipold's singin' and playin' at once, I'll pass one of the perform rolls to his voice performance, and the other two to his mandolinoreeing. Rolls are:

Craft (Song) - 18
Perform (Sing) - 19
Perform (Mandolin) - 11, 17

Last roll is Perform (Mandolin) - 25 assuming I am allowed to assist Alouryn with her performance.

(OOC Kent: Yes you may)

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday September 4th, 2013 6:04:27 PM

Odo cheers on the performers at the Pig. He's somewhat disappointed with his own performance, but applauds and congratulates the other team members for their good work, especially Eral once the pie-eating is done.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday September 4th, 2013 8:59:35 PM

The wrestling victory helps Edric to get over the running loss. He gathers his gear, ready to meet at the Dancing Pig.

DM Kent  d20+6=15 ; d20+6=10 ; d20+6=22 ; d20+6=24 ; d20+5=24 ; d20+4=5 ; d20+4=19 ; d20+4=24 ; d20+5=15 ; d20+5=21 ; d20+5=24 ; d20+5=7 ;
Wednesday September 4th, 2013 9:13:52 PM

The Dancing Pig is fuller than any of you have ever seen it, in fact every table in the place has been removed and replaced with extra chairs set up in row behind row behind row, with just enough space inbetween for the barmaids to make their ways down the aisles to take orders and deliver drinks. And boy is the alcohol flowing freely. A performance area has been set up at the far end of the bar leaving a semicircular floor space with just enough room for the dancers and where the musicians can be right dead center of the crowd.

Miss Mulberry once again takes the center stage and once again calls for everyone's attention.

"All righty now folks! Let's quiet down just a bit, so we can try and get this final competition underway. If it please you all fine folk, let me once again introduce our Judges, "The Second Dinner Club. Miss Amaryllis GreenBottle, Mr. Tolman Montajay, and Mr. Theadric Redleaf." The three of them stand up in front of their front and center seats and wave toe polite applause running through the crowd.

"None of our performers have any Idea what order they will be perorming in as we are simply drawing the names from a hat.

So for our first performer tonight, we have from the Humble swords, Ms. Alouryn Buttercup Bumblebottom performing an interpretive dance choreographed around the battle for the Hill. She will be accompanied by Flimsibold Williewhim."

Alouryn's choreography is spot on and beautiful and she does a very nice job bringing the ppiece to life and she got stronger as the piece progressed. As she leapt and pranced across the floor throwing in arobesques and piroettes, she brings different characters from her story to life. When she is done she gets a strong set of applause and she exits the stage knowing she did the best she could do.

*******

Mulberry steps in as she leaves the stage. "Wow, that was amazing. So fluid and beautiful." She pauses a moment and then continues. Ok then, now we have Ms. Shel Breezelee Kromlite performing a dramatic reading of a song written by Flimsibold Williewhim.

Shel takes the stage a bit nervous to be following Alouryn's dance but that is the luck of the draw. Fortunately the nerves do not play a bit into the beginning of her piece and she gets into the proper rhythm, nearly immediately and the audience seems to be on the edge of their seat eating it up. By the middle though when speaking of the giants she seems have a moment or two where she stumbles a bit over the rhythms she concocted and while she recovers toward the end again, Shel knows it was not her best effort. As she ends she gets quite a bit of applause though it is plain that it was not equal to Alouryn's.

*********

Paldo BadApple comes next and while his voice is not great, his pipe work between the verses is quite good and the lyrics from a local favorite drinking song have the crowd hopping and singing along.

Paldo

When god made gnomes,
He didn't have to work,
But they're a damn sight better
Than those Goblin jerks!

Singing Glorious, Glorious!
Three kegs of beer for the four of us!
Singing Glory be to god
That there are no more of us,
For one of us could drink it all alone

When god made Dwarves
He didn't make much,
But they're a damn sight better
Than those ugly Yrch!

Singing Glorious, Glorious!
Three kegs of beer for the four of us!
Singing Glory be to god
That there are no more of us,
For one of us could drink it all alone

When god made Centaurs,
He must have lost his mind,
But they're a damn sight better
than Humankind!

Singing Glorious, Glorious!
Three kegs of beer for the four of us!
Singing Glory be to god
That there are no more of us,
For one of us could drink it all alone

When god made the elves,
He must have been at lunch,
For anything is better
Than that pointy-eared bunch!

Singing Glorious, Glorious!
Three kegs of beer for the four of us!
Singing Glory be to god
That there are no more of us,
For one of us could drink it all alone

When god made halflings,
He stopped right there
For they're damn near perfect,
Down to their very last hair

Singing Glorious, Glorious!
Three kegs of beer for the four of us!
Singing Glory be to god
That there are no more of us,
For one of us could drink it all alone

As he closes out the song on his pipes there is a thunderous roar of approval and soon the barmaids are overly busy bringing drinks to many inthe audience.

*********

Crystal BadApple is next to take the stage with yet another dance and while not as technically difficult as Alouryn's, the performance is nearly flawless and as she lays herself out on the floor as she dies at the end of her piece, the audience is totally silent for several seconds and then the applause comes steadily and heartily. Crystal looks almost embarassed from all the attention, as she makes her way from the stage area.

**********

Flimsibold himself is next and as he calls on the citizens of Humbles Ford they respond with a fervor and they seem ready for what he is about to give them. As he announces his song there is a peculiar hum that runs through the crowd like they weren't sure they heard him right about the song being about BadApples.

He goes through his song and while much of the audience is into it and tapping their feet and truly listening there is another component of the audience that is not very happy about the apparent dissing of their particular favorite team. He plays it very well with only a small let down in the middle and ends strongly get laughter and hillarious applause from those who like the song.

***********

The final performer of the night is Verna Ivyvine from the Forest Walkers and she takes the stage setting up a chair and placing a tall slender drum between her knees and after beginning a catchy little rhythm begins to sing a jig like drinikng song.

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin.
So across the town we wander!

Oh, where is me hat,
Me noggy, noggin hat?
All gone for beer and tobaccer.
Well, the brim is wore out,
And the crown is kicked about,
And me hair is looking out for better weather!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin.
So, across the town we wander!

Oh, where is me shirt,
Me noggy, noggin shirt?
All gone for beer and tobaccer.
Well, the sleeves is wore out,
And the collar's kicked about,
And me tails is looking out for better weather!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin,
So, across the town we wander!

Oh, where is me boots,
Me noggy, noggin boots?
All gone for beer and tobaccer.
Well, the soles is wore out,
And the heels are kicked about,
And me toes is looking out for better weather!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin'' gin.
So, across the town we wander!

And, where is me pants,
Me noggy, noggin pants?
All gone for beer and tobaccer.
Well, the cuffs is wore out,
And the fly is kicked about,
And me arse is looking out for better weather!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin.
So, across the town we wander!

I'm sick and stony broke,
And parted from me smokes,
The sky is looking blacker than the thunder.
And the tavern keeper, too,
For I haven't got a sue...
That's the way you're treated when you're out and yonder!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin.
So, across the town we wander!

I'm sick to me head, Haven't een been to bed,
Since first we came ashore with me plunder.
I see centipedes and snakes,
I'm full of pains and aches,
So I guess we better push out over yonder!

And, it's all from me vine,
Me jolly, jolly wine!
All gone for beer and tobaccer.
Sven told me Tim's, Out drinkin' gin.
So, across the town we wander!

The very, by this time, lubricated audience eats the song up nearly screaming the chorus after each verse with a number of then actually moving some chairs and performing their own little jigs in the aisles much to the dismay of the barmaids and nearby patrons.

As she finishes her last chorus with a fancy drum roll the audience breaks into a loud roar of applause that seems to last forever, until Verna makes her way off the stage.

*******

Mulberry steps back up and quickly gets the attention of the crowd. Alright let's have a final round of applause and appreciation for all our performers tonight. The judges will confer for a few moments and we will announce the winner momentarily.

As she finishes speaking the audience breaks out with chants of support for their favorite act. If you listen closely you can hear supporters for all of the performers. Eventually this begins to die down and there is a bit of unease as the judges have not come up with the placing and seem to be taking a long tome conferring with each other. after what seems like forever but was in reality only about 10 minutes the judges wave Mulberry over and hand her a piece of parchment.

Making her way to center stage, Mulberry holds up the parchment. So the judges results are in and apparently it was a very close thing, but we do ahve the results.

In 1st place we have Ms. Verna Ivyvine. Second place goes to Crystal BadApple. and we have a tie for 3rd Place between Paldo badApple and Allouryn Buttercup Bumblebottom.

The crowd goes crazy chearing for the winners and som in disagreement about who they thought should have won. And all this time Mulberry is standing on stage waving the parchment trying to get everyone's attention again, finally things calm down and she continues.

So with that being the last of the individual events, we also have the final results of the points for the teams. In 1st Place and moving on to tomorrow's event, our own Humble Swords!!!!!!!! joining them tomorrow if the competition finals will be the BadApples!!!!!!

Congratualtions to all three teams but especially to the two still in the running. In a fewmoments the house band will be set up and everyone can dance!

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Wednesday September 4th, 2013 10:21:30 PM

Alouryn is flattered to have placed ahead of her friends and to make the podium in this event which meant even more to her than the history one. Once the crowd settles she steps in the middle of the floor and cracks her whip very loudly.
"To celebrate moving on and everyone's efforts today I would like to call Verna, Crystal, Paldo and Flim to the stage. Ladies and gent if you would entertain my notion, I would like to join Crystal and the whole bar in dancing to Verna's, Paldo's and Flimsipold's wonderful songs one more time! I want to see everyone from all three groups up here with us!"
Alouryn will insist Verna and Paldo and of course Hin Billy play again and will first dance with Crystal (if she agrees) and then with each of the other Humble's Swords members during the three songs; this time for the sake of merriment rather than competition.
Later she will sit down with Hazel,
"You and Faoil were really great today. The judges wouldn't let me help anyone but you didn't need the help anyway. I can't believe I did so well on the test. I just finished cleric school though so I guess that helps. Did you like my dance? It was really hard but I got through it OK. I wasn't expecting that out of Crystal though, wow! I wonder what we will have to do tomorrow?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday September 4th, 2013 10:47:19 PM

OOc: FYI, DM, Shel is female, lol.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday September 4th, 2013 11:37:05 PM

Edroc cheers at the news of first place, giving handshakes and pats on the back to his team."Let's keep it up team.

Murphy Bumblebee Leafwin Pipewood Credit where credit is due (Kim McCoy) 
Thursday September 5th, 2013 5:38:41 AM

Murphy was right pleased with how well his teammates performed. He agrees with Hazel's enthusiastic approbations and encouragements.

He takes special delight in the performances for the evening. Although, when he realizes that Flim was actually carrying through on his 'BadApples' theme, he coves his face with a hand for about a verse, and, through his peripheral vision, tries to gauge the reaction of that team. The crowd is mixed on it, certainly.

Shel's Reading
"Written by Kendry, not Flimsipold!" calls out Murphy to Mulberry as she identifies the song Shel is using for the interpretive reading. "The Song of the Sentinel Towers was written by my brother about six, seven years ago. Kendry Leafwin Pipewood." Kendry is pretty well known in Humble's Ford, as it was just a bit over a month ago he left there to marry.

Murphy joins in with the merry making, and takes a bit of time to catch up if he can with his acquaintances from the Culverwood.

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/0+1)(A. Skomrock) 
Thursday September 5th, 2013 6:30:26 AM

Eral loves all the songs and dances and spends most of the night on his feet cheering for his team mates.

"Well Done you ladies and Hin. You were amazing. Congratulations to the rest of the team as well."

Eral will avoid taking too many drinks because the pie from earlier is not sitting well in his stomach and he doesn't want to be slow in the morning. Once the merry making dies down he will try and gather the team before bed and discuss what tomorrow might hold.

"Well, Does anyone know what to expect for tomorrow? I would bring all your gear because I think it might be another adventure."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 5th, 2013 10:40:54 AM

"Well, I can bring my dagger, but if it comes down to me using it for more than to cut a sausage, we are all in trouble, I'm afraid. Who knows what sort of competition they might come up with? It might be some sort of battle royale for all we know. I hope that isn't the case. A few of those Apples looked pretty tough. They probably want to hit Him Billy more than the rest of us though," Shel smirks, remembering a few of the particularly juicy lines from the ode to the Apples earlier.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday September 5th, 2013 12:39:14 PM

Hazel feels very happy at Alouryn coming to talk to him.
"I think you danced better than anyone else. I guess the judges gave the 1st place to her so they didn't feel that bad that they lost in the other competitions. Thanks, but Faoil did all the 'Heavy Lifting', if you catch my meaning. I don't know what will be tomorrow's competition, but I am sure we will win."
In a lull in the festivities Hazel will go to Candy BadApple and invite her to dance again, with a charming smile:
"Can I ask for a dance? I promise I will try not to trip."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday September 5th, 2013 6:29:29 PM

Not wanting for a repeat of the last time the group visited the Dancing Pig, Odo chooses to watch as the others dance rather than taking part himself. He looks quite happy with how things have gone, standing by the bar with his arms folded.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday September 5th, 2013 6:37:37 PM

Flimsipold joins Odo in standing at the bar, one the one hand to allow the performance winners to have their night of celebration, and on the other to get some well needed rest.

DM Kent 
Thursday September 5th, 2013 10:44:06 PM

Alouryn invites all the performers up on stage for a final joint dance along with others and soon everyone is dancing with the exceptions of a few that choose not to like Odo and Flimsibold, and while Candy scowls mightily at Hazel when he asks her to dance, she doesn't say no and joins him on the for for a song or two.

Sort conversations are had as wondering what to expect on the morrow, but all they know is that they are to be at Humble's Field again in the morning, half an hour after sunup.

The party goes on for a couple of hours but the members of the Swords and the BadApples know that the morning will come early so they cut out for some well earned and needed sleep, leaving the rest of the town to party long into the morning.

The final morning finally arrives and the BadApples and the PCs arrive at the the field for the final competition. Surprisingly there are quite a number of townsfolk already there and seated on bleachers along the sides of the field, which has undergon an amazing transformation overnight. The mayor congratulates both teams, though it is obvious that congratulating the BadApples leaves a sour taste in his mouth. The mayor stands up behind the podium and announces "OK ladies and gentlemen, the final competition in the Crescent Valley Competition is the "War Game!" He then continues to explain the rules of the "War Game." (Think paintball, capture the flag.)

Today's game will take place within the battlefield set up in the field. As you see that it has been set up with many obstacles, bushes, trees, "bunkers," and makeshift forts for cover.

You will each be allowed to tak in all of your equipment. However before you go in all weapons will be magiced so as not to cause harm but to leave colored paint markings to mark strikes. BadApples your strikes and spells will mark the Swords bright orange, while Swords yours will mark the badApples in bright yellow marks. When you reach the point where you would be considered dead your body will temporarily be paralyzed and you will feel very cold. The rules are simple, and go as follows...

Rule #1: Anything goes.

Rule #2: When you feel cold and are paralyzed you will be removed from the field and un paralyzed.

Rule #3: You may not leave the confines of the field of combat unless you are deemed dead. If you do you will be disqualified.

Rule #4: Healing spells will work similarly hear as they would in a real combat!"

Rule #5: The first team to capture their opponent's pennant will be declared the winner.

Our judges will be over at the "War Game" tent in five minutes, and and you will find out which end of the field you will be defending. The Game will begin shortly after that. I suggest you all get on over there, scout out the terrain a bit and make some plans. Have fun everyone, Good luck to you all!

Humbles field war game map https://docs.google.com/file/d/0B4J2oKls4_y5eVFBZ3lBTDFra1U/edit?usp=sharing

PS. the squares on this map are 10 ft by 10 ft so plan accordingly.



Edric Lowbrook (Damian); HP: 12/12 
Thursday September 5th, 2013 11:08:08 PM

"Let's get out there and scout out the field," Edric says and he heads out to the field.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 5th, 2013 11:11:26 PM

"Here's one idea. If you all hold them off me for a few seconds, I can try to put one or two of them to sleep, and we could knock that particular Apple out of the contest with quickness before they even wake up. Also, I suppose instead, I could be the back line of defense, and if someone gets close to our flag, I could try and put them to sleep to recent them from taking it. I'm fine either way. Or if someone else has a better idea."

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/2+1)(A. Skomrock) 
Friday September 6th, 2013 6:35:12 AM

"I am not fast or stealthy but I can offer up a few spells that might be able to help people and I can take some hits. I'm thinking I might be best to take a mid field position and then move to wherever we might need help." Eral will go out and scout out the 06 and G4 area's thinking those two positions will offer the best vantage point to catch people coming in and to help those trying to get the flag. "If we need a distraction I could also go on the offensive while someone else sneaks around the edge. Edric and myself could stay up for a while even against multiple people while someone tries to sneak around.

Kim, OOC - Super busy 
Friday September 6th, 2013 7:52:14 AM

Folks, sorry I have been posting light. Real busy days.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Friday September 6th, 2013 1:13:04 PM

"So... offensive or defensive? We can try and attack over one of the sides of the field, and get their "fort" from the side or back, surrounding them. Or we can go on the defensive, picking them up from the distance, taking cover and falling back towards out own fort."

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday September 6th, 2013 6:52:11 PM

"I can do a lot of healing but i will be healing anyone close even the bad apples. Also let me bless everyone at the start. Lastly i can disarm and trip opponents from a 15' distance with my whip but it isnt designed to hurt anyone. Maybe I should stay near the fort too?"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 6th, 2013 8:29:28 PM

"The more I think about it, the more I think I like the plan of us going heavily on the defensive to start. Those mean ole Apples will no doubt come out hard and fast. If we hold a good defensive position, we might be able to pick them off and prepare to counter based off that."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Friday September 6th, 2013 9:54:13 PM

"Right! We set up a defensive perimeter, let them come at us, picking them up from a distance, flling back towards the fort little by little, and when they are weak we go to the offensive."

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 6th, 2013 10:50:43 PM

"How about the ones who are good at spotting stay toward the front, so they can warn the rest of us where the trouble's comng from? Like I said, I think I'm best used hiding near the goal, so I can try a Sleep spell as a last line of defense, if one of them is ready to get our flag. Any other ideas?"

Murphy Bumblebee Leafwin Pipewood Scanning the field (Kim McCoy) 
Saturday September 7th, 2013 12:03:37 AM

"Quick, run in lines back and forth, scan the grounds, see what is there." Murphy says. "What kinds of stones, what kinds of plant growth, shrubberies? Are there dips, rises? In as straight a line as you can, cross the field from one side to the other, see what you see." (perhaps make 4 spot checks each) He asks Hazel to start at a point on the left between 2 and 3 on the map; Alouryn 4/5; Zylo 6/7; Flimsipold 8/9; Edric 10/11. On the adjacent side, bottom of the map, Shel[/b] should walk a path between C/D; Eral between I/J; Murphy will take between O/P; Odo between R/S.

"Go!" Murphy hopes he does not need to explain this will give them, collectively, a fairly complete quick knowledge of the entire playing field.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=13 ; d3=2 ; d20+6=9 ; d20+6=7 ; d20+6=15 ; d20+6=12 ;
Saturday September 7th, 2013 12:15:27 AM

Zylo picks up on Murphy's idea. He gets to a place roughly between 6 and 7. He glances quickly into the protected area, jumps up the wall, and down again, looks on both sides of the next wall (A6), looks left and right and ahead as he walks forward, checking out the brown object (wood? wooden fence?) at L7, continues, glances at the greenery at N8, looks at the object at P5 and environs (log? -if so - hollow in center?), sees the wall at R7, and looks at the stones on the ground along the way.

Perception (not spot, Murphy!) (and an unwanted d3): 13, 9, 7, 15, 12.

Murphy Bumblebee Leafwin Pipewood I walk the line (Kim McCoy)  d20+11=17 ; d20+11=18 ; d20+11=26 ; d20+11=28 ; d20+11=18 ;
Saturday September 7th, 2013 12:27:22 AM

Murphy goes to a place at about O/P12, and walks to the other side of the field. He looks at what materials the various obstacles consist of. If the brown rectangle at O/P5 can be climbed up on, he does so - but if it is a bush or hedge, he goes around, looking inside at the about the middle. He continues. Then he goes to examine the U-shaped object and gravel (or whatever it is) found in the U and near it.

Perception: 17, 18, 26, 28, 18

As people head toward the judges, he says, "We need both. They'll use offense and defense. I'll entangle to cut off one line of approach. I can include some of us in a message spell, we can whisper to each other."

"Odo. At one point I will shoot an opponent with a slingshot - but no stone will come out. It will daze that person. Knock him or her out when I do it."

There isn't much more time than that to prepare.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Saturday September 7th, 2013 9:19:58 AM

Shel walks the described course, through C and D, looking for anything interesting to report back to the others. Any natural abnormality that could be used as an attack or defense point is what she is looking for.

DM Kent 
Saturday September 7th, 2013 11:40:15 AM

Very sick dog. Have been with vet since about 6pm Fri will get a post in tonight or tomoroow. Sorry all.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=15 ; d3=2 ; d20+8=12 ; d20+8=12 ; d20+8=26 ; d20+8=12 ;
Saturday September 7th, 2013 3:50:42 PM

Hazel quickly scans his part of the field (between lines 2 and 3), also looking into the end of the "battlefield" (line 1)

Perception: 15,12,12,26,12

DM Kent 
Sunday September 8th, 2013 8:50:53 AM

With both teams checking out the field area there are a few times where people are bumping into each other and while the tempers don't flair you can tell there is no love lost between many of the members of each party.

Ok the field breakdown is a s follows:

The ground itself is firm no pitfalls there.

R/S 3/4 & C/D 6/7 are Bunkers built on top of some small raised earthen hills of roughly 10 feet. the walls are about 2 ft tall. [partial cover if standing from front]

R 9/10 J 4/5 Rock walls 2.5 ft tall [full cover from front]

O/P 4-6, H/G 10-11, M/N 11, G/H 4 double row hedges with a lengthwise passage 2 ft tall [partail cover from front]

N8, G/H 2, F 12, Q 1/2 thick bushes [full cover from front]

E 9/10, L7, N2, E/F 3 pits 2.5 ft deep sloped sides [partail cover from front at ground level]

K 2/3, B/C 10/11 brushpiles 1.5 ft tall [1/4 cover from front]

C 2/3, F 6, I 7/8 N 5/6, R/S 7, R 11/12 Wooden lattice walls 3 ft tall climbable can stand upon, [partial cover from front]

C 5, K 9 log pile 2 ft tall [partial cover from front]

Grey circular things large rocks [1/4 cover if prone and from ground level, otherwise no cover]

At the appointed time a whistle is blown and both groups leave the field of play and head over to the judges pavillion for final instructions.

Ok at the beginning all members of both teams must start out in their appointed bunker.

The game ends when:

1) All members of one team are incapacitated and no longer able to continue,
or
2) If the opponents flag is captured and returned to the other bunker.

Humble Swords as you won the individual competition you may choose the bunker you would like to defend.

You have 5 minutes to get to your bunker and finalize any plans you may need. When the whistle blow the war game begins.

Field maphttps://docs.google.com/file/d/0B4J2oKls4_y5UXROVUN1ckNlVk0/edit?usp=sharing

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+6=8 ; d20+6=22 ; d20+6=26 ; d20+6=15 ;
Sunday September 8th, 2013 3:37:24 PM

Flimsipold follows Murphy's instructions and checks out lines 8 and 9. Flim'd also suggest the right side bunker.

Rolls are perception, and there's a nat 20 in there somewhere. Sorry for the brief post.


Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=7 ; d20+2=5 ; d20+2=16 ; d20+2=4 ;
Sunday September 8th, 2013 3:52:23 PM

Odo too follows Murphy's instructions in examining the battleground, walking along his given line.

"I think the bunker on the right side looks to be the better choice, being in the corner and all."

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/2+1)(A. Skomrock)  d20+6=21 ; d20+6=12 ; d20+6=17 ; d20+6=24 ;
Sunday September 8th, 2013 6:31:06 PM

Eral does the walk as well like instructed by Murphy looking or hiding spots. "Let's head to the Right bunker as our starting spot and we can get our plan together. I can defend or go offensive just let me know. Since there is no time limit we can turtle up with just 1 or 2 outside the base."

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Sunday September 8th, 2013 10:25:20 PM

Hazel makes a question to the judges:

"Do we need to start in the bunkers? Can we start on other place?"

After hearing the answer he moves towards the right bunker.

"This will be fun. The right bunker it is, then. First defensive, and if we see a chance for their flag, we take it."

If able he will try and start in the middle of the field, on N6, for example, taking cover.

Murphy Bumblebee Leafwin Pipewood I walk the line (Kim McCoy) 
Monday September 9th, 2013 6:00:18 AM

Murphy gathers everyone together within the confines of the enclosure, and suggests most kneel down, with one or two keeping an eye out toward the BadApples' enclosure

"Good call on the bunker, Flim, Odo, Eral." The young druid hands some 'opera' glasses to whoever wants to use them. "See if you can see them talking, or gesturing." [Note: These are opera glasses which provide 5x magnification. They also will leave black circles around the eyes of the person using them - which Murphy neglected to mention. Suggestion: Roll Perception +5 for discerning what may be going on at our opponents' bunker - Kent may modify modification]

Suggesting a different approach, Murphy says, "No, not first defensive. First offensive. And defensive. And diversive. I mean diverting. We need to knock them off balance from the start.

Murphy gives Zylo a ghillie suit*. "Your job is to be as sneaky as possible. Put this on. It's yours now." [Helps stealth by +2 - see bottom of post for details]

"At the moment the whistle blows I will cast entangle to take in an area centered almost right in front of their bunker, forty feet out in a circle centered on that point.

"Then if anyone has some, sling thunderstones at them. If some are deafened, that will slow them up some, and make it harder for them to cast spells. A few tanglefoot bags would be lovely, too, then or later.

"I next can excavate right behind and a bit underneath the rock wall (R 9/10). Does anyone have a piece of cloth roughly the same color as the flag? And we'll need a stick or a staff to tie it to. We bury that in the hole, then a few of you need to work to cover it up with the dirt at the sides, with stones, with whatever. We want them to think we are burying the flag. Protect that hole, and their attention will go there.

"So, right away, several of us need to go on offense, getting close enough to rain missiles and spells upon them. A few of them likely will be able to move out of the area, some will be stuck for a while." He addresses Shel and Alouryn. "Remember, no one will be harmed overmuch, the weapons are abated, and this is a game to win."

"All of us should by now have had our weapons coated with that... whatever it is - arrows, daggers, swords, staffs, and the like. Who can shoot arrows? Crossbow bolts? Who can sling? Each one we knock out makes it that much easier to get their flag.

"Zylo, early on - you'll take the real flag and hide it within the double row hedges nearby. Should we use the nearby one (O/P 4-6), or the one [i](down by M/N 11)? Put it down low, cover it over with sticks, debris. Does someone have a cloak we can wrap the flag part in? What if we remove the flag banner, and someone hides that under their clothes, and we hide the pole elsewhere? They said, 'anything goes.' They would need to get BOTH of them together to win."

"I will cast an excavate spell after the entangle over behind the rock wall (at R 9/10). It opens a big hole in the ground, and I think I can place it so that the rock wall may fall back into it, by undercutting it a ways. Does anyone have a piece of cloth roughly the same color as the flag? And we'll need a stick or a staff to tie it to. We bury that in the hole, then a few of you need to work to cover it up with the dirt at the sides, with stones, with whatever. We want them to think we are burying the flag. Protect that hole, and their attention will go there.

"Also, we need to wrap another false flag in a blanket - and keep it here in the enclosure.

"What other spells can we use? Can someone cast obscuring mist? Make them lose their line of sight to our enclosure - maybe also to the brambled area that Zylo will use, and to the excavated hole. I can cast one of those."

"Flimsipold - No doubt you can inspire us to heightened performance through your bardic talents. You also know, what, two spells? Anything we should know - quietly before we start?" he asks.

"I need at least three to go on the offensive to try to wear them down, and take their flag. Who volunteers? I'll stay in the vicinity of the flags so I can watch what's going on, and take appropriate action."

"Other spell casters - What spells, ideas, suggestions?"[/b] He looks around to his friends. "If you have another suggestion on the flag placement and protection, speak quickly."

============
* Ghillie suit: Won by Kim July 20th from Summer Conference prize in LnB. "You win a ghillie suit, a type of camouflage clothing designed to resemble heavy foliage. It is a net garment covered in loose strips of burlap, cloth and twine, made to look like leaves and twigs. This clothing can be worn over armor without penalty, and provides a +2 circumstance bonus to Stealth checks for the purpose of hiding when in forest, jungle, or swamp terrain. (50gp, 1lb)" Murphy is giving it permanently to Zylo. It should hold together until July 20, 2014, per lotto rules. Will give Zylo stealth 11+2=13.

Request to Kent: It would be good if we could have at least until Tuesday's post before the game begins, with tonight's post to wrap up, clarify whatever may need it. Absolutely your call, though! -Kim

Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/2+1)(A. Skomrock) 
Monday September 9th, 2013 6:37:06 AM

"I volunteer to head out to help take their flag. Great idea on hiding the flag, there were no rules against it. I will cast Bless and and a few other spells on the offensive group when we get closer" Eral looks around for more volunteers to go with him.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday September 9th, 2013 6:36:38 PM

"I'd rather stay back and defend if I can, try to keep 'em back with Pebbledasher or my swords if they come close."

If no one argues against his suggestion, Odo will try to find a good spot near the bunker where he might be able to sling stones from (possibly the bushes at Q1/2).

OOC: Catalin mentioned that he might be having a bit of internet trouble, and so MIGHT be unable to post temporarily.

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Monday September 9th, 2013 7:29:25 PM

Alouryn will let the warriors determine the strategies as she has no knowledge of such things. She will get ready to cast Bless and wait to get trip and disarm oppies with her 15' reach whip

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Monday September 9th, 2013 8:40:22 PM

"Are you sure we can move and hide the flag? Also, I keep thinking that leave them come to us and weaken them first can be a great way to have a good start."

DM Kent  d20=9 d20=4 d20=1 d20=19 d20=18 d20=2 d20=17 d20=13
Monday September 9th, 2013 10:29:41 PM

The decision seems to be that the Sowrds choose to take the eastern bunker (the one in the right corner of the map) as their base and as soon as they make that decision, their flag is suddenly flying high from a pole rising out of one corners of the bunker.

Hazel's question is answered quite firmly that ALL competitiors must start out in their respective bunker.

There is a bit of strategy discussed and a few things handed out.

There is some sort of to do over at the badApples end but nothing clear can be seen, though there flag is now flying high above there bunker as well.

The last 5 minutes of the preparation time passes quickly and suddenly the whistle is shilly blowing. The Wargames have begun.

Remember the squares are 10 ft not 5 foot

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday September 9th, 2013 10:42:08 PM

Shel hangs out in the bunker awaiting her final instructions.

href="https://docs.google.com/document/d/1hzt5rewGxIYNHanEOF_9osjM4lp3rV37azDQUnfbUE4/edi t?usp=sharing"]Zylo Runefaust[/link] HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+15=27 ;
Tuesday September 10th, 2013 12:12:08 AM


[DM Kent: This was all written before you posted, and I thought I had posted it (after Eral's post above), but then found it sitting here. I copied the text, refreshed, then saw you had posted.]

So, Zylo looks over the ghillie suit just handed him. He shrugs his shoulders and puts it on. "Nice." On hearing he is supposed to take the flag over to the hedge, he pulls out his brown bedroll from his backpack, and slices it lengthwise, up until about five inches from the end, so that he effectively nearly doubles the length of the bedroll, the better to wrap around a greater length of flagpole.

He peaks around the corner, head down low, at the hedge he is supposed to place the flag in, calculating the best spot to place it. Once the whistle blows, he will work with someone else to get the flag down (after Murphy casts his spell), breaks off the pole so that it's only about 4 or 5 feet from the top of the flag to the bottom of the pole, wraps in the bedroll, then, using stealth, and crawling, rolling along the ground (27: 11+2(ghillie suit)+2(circumstantial for low angle, line-of-sight blocking obstacles), goes to stash it in the hedge.

Murphy Bumblebee Leafwin Pipewood Whistle? Entangle! HP 9/9 AC:15/13/13 (Kim McCoy) 
Tuesday September 10th, 2013 1:03:02 AM

Murphy casts entangle, centered at D/E 6/7. The area of effect can be seen in this map Humble field 1-Entangle D-E,6-7 40' radius 20130909. [What is in 'real life' a circle appears as an oval on the map, due to the differences in length of squares along X and Y axes.]

Murphy asks, "Thunderstones? Send 'em in if you've got 'em." Then, in an intense whisper - "Hazel, Shel, Odo, Flim, Edric[b] offensive team - [b]Hazel - go weaken them where they're stuck now. Shel - provide healing & other support as able. Eral - Bless us all, then take the offensive. Flim - Use your shortbow, pepper them with arrows, and fluster them with rhymes. Edric - sling their noggins, or whatever else needs doin'. Everyone - watch your noggins."

He drops his whisper, "Now, RUN!"

Continuing to whisper, he says, "Flag team - Odo - help Zylo break the flagpole, then take the lower part of the pole - cover the non-broken end so people can't see it, and bring it over to the stone wall (R9). Sneak with me. We'll bury it under stone and dirt. Then you can start slingin stones, or whatever is needed at that time."

If needed, he helps Odo and Zylo break the pole - by using his sickle, if needed.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+13=16 ; d20+6=20 ;
Tuesday September 10th, 2013 1:17:35 AM

He lifts the flag out of the socket, brings it down, and works with Odo - likely the strongest of the three - to get the pole cut or broken in half.

Once broken and wrapped, Zylo goes in to the end of the hedge at a point at the left side of P, middle of 4 on the map, entering on hands (first touching down within the hedge) and feet, crawling to the middle, and finding a good place to hide the flag. Stealth 16, Perception 20

Murphy Bumblebee Leafwin Pipewood And Alouryn... HP 9/9 AC:15/13/13 (Kim McCoy) 
Tuesday September 10th, 2013 4:39:47 AM

As they struggle with the flagpole, Murphy asks Alouryn, "Would you mind going to about the middle of the side over there," and he points near the hedge at M-11, "and cracking your whip to make some noise? In a short time I want them looking in that general direction. After that, do whatever you think needs doin'!!"

https://docs.google.com/file/d/0ByDZbg8xtNJreHJEU2hiOExYeEU/edit?usp=sharing"]Eral Sunstrider AC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skom 
Tuesday September 10th, 2013 6:35:59 AM

Eral will cast Bless and tell Alouryn to hold off on casting hers until we start seeing people coming on the offensive. Eral will then pull out his light cross bow and take position in the bunker. Ready with his war hammer when needed. Eral tells Alouryn he will be casting Shield of Faith and Magic Weapon on himself once the larger group of BadApples starts getting closer. "I will stay in the bunker and try and keep the flag safe with my strength and my spells."

Bless = Everyone receives +1 attack roll and +1 to saves versus fear.

Edric Lowbrook (Damian); HP: 12/12 
Tuesday September 10th, 2013 6:58:30 AM

Edric prepares his sling. "I'll hit them with stones until they close in, and finish 'em off with my axe." He moves to the cover of Q2.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+8=21 ;
Tuesday September 10th, 2013 9:05:01 AM

"Offensive, then... hope you are right Murphy. CHARGE!"

Hazel runs to the upper right corner of N5, trying to get cover from the front. While running there he tries to see where the BadApples are doing.

Perception Roll: 21

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11  d20+3=11 ;
Tuesday September 10th, 2013 5:09:41 PM

Shel cautiously moves toward the obstruction at R 12, hiding behind it, peeking for the sight of BadApples.

Perception roll = 11.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+2=10 ;
Tuesday September 10th, 2013 5:24:30 PM

Odo helps Zylo and Murphy break the flag pole, and joins Edric at the hedge to prepare for some slinging. He too has a look to see what the BadApples are up to.

Roll is perception.

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Tuesday September 10th, 2013 5:54:34 PM

If Eral is casting bless then Alouryn has absolutely nothing to do...

DM Kent  d20+4=9 ; d20+8=20 ;
Tuesday September 10th, 2013 11:09:41 PM


(OOC everyone should take 400 Experience points for the Individual events.)

(OOC 2: Spell lists with current speels had best be posted where I can access them for if I check and your spell is not listed it will not go off.)

(OOC 3: Ok all I am being a bit lenient here in that I am allowing some extra movement but unless you specify you are taking extra movement you can only move 1 and 1/2 square (which is 15 feet) each square is a 10 ft square as mentioned twice now.)

(OOC 4: Please make sure you post any Spell DCs and if you move where you are moving to)

*****************************

At the whistle there is a flurry of movement from both teams as things are being done and people start moving out.

Zylo and Odo make a quick move to bring down the flag pack it in Zylo's cut up bed roll and make a move out of the bunker. It is on a 8 foot pole of which they manage to break off about half of it.

Moving as much as he can, Zylo makes it to the back of the hedge but can not yet crawl to the side and get in.

Murphy cast his spell and then helps with the flag and grass and hedges in the are begin thashing around.

Flim and Alouryn sprint southward and find an are where they have some protection, as do Hazel and Shel. Haxel needs to make a Will save Dc 15

Eral casts his spell and hunkers down in the bunker.

Odo and Edric make short moves to their spot of shelter and ready their slings.

***********************

The BadApples move out as the whistle blows, most of them sprinting to the sides and forward moving to shelter as fast as they can.

A couple of the BadApples seem to be in the area of effect for the entangle though you can't be sure how many, though you can see Lotho moving through it like it is no problem

At this moment they apper to not be taking any offensive actions.

*******************************

Ok Round 1 of combat (wargame) now begins.

round 1 map https://docs.google.com/file/d/0B4J2oKls4_y5cDlKNmc3R3RFMnM/edit?usp=sharing

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Tuesday September 10th, 2013 11:32:15 PM

Yes, there is some leniency about our movement speed, "CA" (guess Candy BadApple) moved at least 60'...

Kent: full rum movement for a 15' movement PC is 60 feet not to mention if there was any magic involved so please refrain from being so critical, as few to none of you specified anything about how you were moving.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday September 11th, 2013 6:06:51 AM

Edric hustles to cover at O2 and readies himself for a shot.

OOC: Extended movement since taking no action.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Wednesday September 11th, 2013 9:53:58 AM

OOC: My point being if the NPC's move that much there is not that much leniency in our case...

Hazel worries seeing that all the BadApples escaped Murphy's entanglement, and the speed they are moving. He realizes the only way to slow them out will be so make them redirect them, by sacrificing himself.

"Murphy! Drop the entanglement!" - he screams while continuing his mad dash into No-man's land!

The continues running in the middle of the field, as fast as he is able...

OOC: I think he can reach the Upper Right corner of I8, with his 80' running speed

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skom  d20+3=14 ; d6=3 ;
Wednesday September 11th, 2013 5:17:33 PM

Eral will withhold his action until at least 1 bad apple comes into view within 80' and then take a shot with his Crossbow. He will be using the Bunker as cover as long as possible and provide some cover fire for our offense.

Attack with Lt Crossbow 14 to hit with 3 damage.

DM Kent 
Wednesday September 11th, 2013 11:05:44 PM

Will hold off posting until tomorrow as only three have posted.

Edric Lowbrook (Damian); HP: 12/12 
Wednesday September 11th, 2013 11:36:36 PM

OOC: I'll get one in here while I wait for next turn.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday September 12th, 2013 12:01:34 AM

OOC: You realize that means I got nothing to post about tomorrow, right?

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skom 
Thursday September 12th, 2013 6:26:53 AM

OOC: I guess I will join along with getting rid of my red X

DM Kent  d20+4=12 ;
Thursday September 12th, 2013 6:41:22 AM

Hazel moves very quickly to the center of the field yelling for Murphy to drop his spell,

Edric too moves forward a bit to better shelter.

Eral loads his cross bow and waits for a BadApple to show himself.

Zylo crawls into the hedge with his package.

***********

Candy (her haste spell gone) sees Hazel and moves toward him sword drawn.

Crystal, Pearl and OdB all moves forward, Pearl still moving faster than what seems to be normal.

Lotho suddenly finds himself stuck in the edge of the weeds.

Round 2 https://docs.google.com/file/d/0B4J2oKls4_y5cEMyRFVyMFBGMjQ/edit?usp=sharing

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 12th, 2013 9:03:17 AM

OOC: apologies about yesterday. I forgot to post...no excuses. My bad, and I hope that doesn't happen again.

Shel continues to crouch down in her current spot. She knew she'd be easy pickings for the Apples, so she decided to focus on defense for the team. She was trying to wait another few seconds, hoping a couple members of the Apples would group together and be easy pickings for her spell.

Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario) 
Thursday September 12th, 2013 2:52:20 PM

Hazel continues his mad dash for the BadApple's flag passing on the bottom part of the obstacle (to avoid Candy) and the dashing towards the fort, as fast as he can, hoping Murphy drop the entangle before he enters the area of effect.
OOC: It depends on several things... Is the entangle dropped? Do he provokes AoO? In any case, the intention is to run as close to the BadApple's flag as much as possible, with his 20' speed and 80' running speed, entering the entanglement Zone if needed, and provoking AoO if somebody is on the way. Beeline is the word here.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+5=19 ;
Thursday September 12th, 2013 3:42:10 PM

Odo quickly spins his sling around his head before releasing it, flinging a stone at the partially-covered Crystal (I guess it's her anyway at J2) from the safety of his hedge.

To hit: 19

ooc: Been a bit busy lately. Apologies for the loss of focus and missed posts.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+13=25 ; d20+7=24 ;
Thursday September 12th, 2013 4:16:44 PM

Now inside the hedge, Zylo quietly (stealth 25) and carefully (disable device 24 - closest I can figure for this task - same adjustment if sleight of hand would be better) hides his bundle midway through along the side closer to line P, down low.

Then, he goes to the edge he came in on, watches and listens, taking advantage of his ghillie suit to blend in, with rapier and dagger at the ready, but held out of sight.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) (link has updated character sheet) 
Thursday September 12th, 2013 11:13:20 PM

Murphy, overcome by the shock that the spell he cast, which should have caught all or most of their opponents, was nearly totally eluded. The only conclusion he can come to is that:

A. They dimension doored out of the bunker. As he knows that dimension door is a pretty powerful spell, if this is the explanation, they have to have a ringer or two on the team ... which may or may not constitute cheating; or
B. They cheated, using illusory magic to make it look like they were still in the bunker when the whistle blew, but instead were really moving out a round or two before the whistle blew; or
C. They were all capable of bilocation; or
D. Some other explanation the druid cannot yet fathom, but which he is nearly certain could be considered a violation of the rules - that all must be in the bunker at the blowing of the whistle.

Some are, or were, hasted.

As they have a well-established reputation for cheating, yet have somehow managed to get this far in the games without having been caught at it, Murphy decides that they waited until this final event to pull out the stops. Realizing that he lacks full proof of it, but the evidence points in the direction of their breaking the rules, he decides to voice his suspicions in the accusatory case, so that all can hear.

"They CHEATED! The BadApples cheated again! Play on, friends, but let the judges beware!"

He runs flat out with the flagpole, the unbroken end on his left side, so that the banner - or lack thereof - cannot be discerned from afar, but the pole is visible behind him, directly toward S9.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+4=13 ; d3=3 ;
Thursday September 12th, 2013 11:23:24 PM

Edric drops a stone into the pouch of his sling, swings it overhead, and let's the stone fly towards Cr (J2).

Attack roll: 13.

Damage: 3


Hazel: 17/13/15 - CMD:14 - HP:13/13 (Corsario)  d20+5=23 ;
Thursday September 12th, 2013 11:31:18 PM

I fear that means Murphy didn't stopped the Entangle spell.
Hazel enters the Entangle spell area and feels the plats trying to grab him... but he has played with Murphy for long years that game, and he is able to keep running towards the BadApples fort.
Reflex Save: 23
I am not sure how far can he reach...


Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skom 
Friday September 13th, 2013 6:31:37 AM

Seeing that no one else is going on the Offensive. Eral will sling move double speed to behind the Hedge at P5 to help give Zylo a little protection and to start moving towards their flag. " Come on guys we dont all want to sit in the back of the field the whole time.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 13th, 2013 7:36:56 PM

OOC The DM still hasn't updated since I posted yesterday, but I don't want us to take a black mark, so I am posting now. i need to see an update before selecting targets for Sleep.

DM Kent  d4=1 ; d20+8=15 ; d20+2=15 ; d20+2=15 ; d4+1=4 ;
Friday September 13th, 2013 10:02:18 PM

Odo sets and fires a sling bullet at Crystal knowing that it is extremely long distance for a sling with a target with partial cover but somehow manages to hit crystal for 1 point.

Edric also target the BadApples cleric and though being much closer sends his shot wide missing her.

Hazel makes a charge into the mass of moving plants despite it still moving and manages to keep on moving to an extent as he makes it to E8 at the base of the wall of the BadApples Bunker. The flag is just about 12.5 feet above his head, with the base of the flag pole being about 4 ft above his head.

Zylo does his thing in the hedge and makes his way back out near the edge and waits.

Eral decide waiting in the bunker isnt working and makes a move outwar moving to p5

Murphy having figured out a couple of ways that the BadApples might have escaped his spell moves out yelling to his team mates and all other listeners that the BadApples must have cheated.

Shel stays where she is waiting for the right moment to cast her spell.

******************

Lotho manages to again break free from the twisting weeds and seeing Hazel charges that way himself, meeting Hazel at the corner with his short sword swinging but missing with his strikeAC 15.

Belba seems to be digging through her pockets for something and eventually she pulls out a rolled up paper.

Baldo finally breaks free of the weeds in the bunker and pokes his head over the bunker's edge. Seeing Hazel below him quickly casts a spell sending a streak of energy right at Hazel hitting him with the magic missile for 4 points

Candy, OdoB, and Paldo continue moving forward on the souther edge while Pearl moves up and joins Crystal.

https://docs.google.com/file/d/0B4J2oKls4_y5SmJxYlhIazVfTlE/edit?usp=sharing

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+4=5 ; d3=1 ;
Friday September 13th, 2013 11:55:40 PM

Edric readies another stone, this time launching it towards Crystal (Ct:J2) in a fumbling attempt.

Attack roll: 5 (nat 1 :( )
Damage: 1


Hazel: 17/13/15 - CMD:14 - HP:9/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=11 ; d4+6=7 ;
Friday September 13th, 2013 11:57:35 PM

Hazel sees that combat will be unavoidable and swings his Sling Staff towards Lotho, with all his might!

"I'll get that flag!"

Sling Staff Power Attack Roll: 11
Sling Staff Power Damage Roll: 7

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Sunday September 15th, 2013 11:16:25 AM

Shel begins targeting CA and OE with her Sleep spell.

Will DC 16 to save when spell goes off.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+5=10 ;
Sunday September 15th, 2013 11:36:44 AM

Odo repeats his previous maneuver, flinging a stone this time at Pearl.

"Go Hazel! Go!" he calls after the speedy ranger.

To hit: 10



Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) (updated character sheet) 
Sunday September 15th, 2013 9:55:40 PM

[As he can move 20, and was running full out, therefore 3x, I figure he would have gone sixty feet, rather than 45... but that's okay.]

Arriving behind the wall before which stand Alouyrn and Flimsipold, Murphy urges Alouryn specifically to take a couple steps away from the center. The pole he leans, broken end on the ground, unbroken end against his chest. "Close your eyes, hold your breath!" He then casts Expeditious Excavation, so that about 2-1/2 feet of it pulls dirt from just beneath under the rock wall, and 2-1/2 feet from the near side of the rock wall. He immediately tumbles the stick into the hole as it opens up, intending to have it rest on the bottom (diagonally if necessary), and hoping some stones will fall down upon it. He casts it in a fashion such that it kicks up clouds of grit and dirt which will provide concealment within 5' of the sides of hole over the course of the next round.

"Quick! help me bury it!" he beseeches Flim and Alouryn. As soon as he can, he will start pushing dirt and stones to the bottom of the 5'x5'x5' hole, covering over the stick as much as he can, and hoping that his friends will help him.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+13=24 ; d20+6=20 ;
Sunday September 15th, 2013 11:56:28 PM

Zylo moves out from the hedge in a reasonably stealthy fashion (stealth: 24), and scoots to a position behind the wooden lattice at N5. He looks and listens (perception 20) to discern who is where, and what they are doing, planning his next move -- a sprint toward the tangly plants, or... ? If he sees Pearl start racing by his spot, though, he will move to intercept her. Options he'll weigh over the next split second or so.

ADM Kim - OOC - Missing you 
Monday September 16th, 2013 3:23:21 AM

As Catalin is unable to post, can someone do so for his character, Flimsipold?

As Vaughn is not posting, can someone do so for his character, Alouryn?

The midst of a major combat such as this is not a handy time for major characters to be absent from the action.

If either Catalin or Vaughn see this, please do post, or request that someone else do so, or make other arrangements to your pleasing.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday September 16th, 2013 6:31:16 AM

Flimsipold hastily makes his way up to Murphy and drops to his knees to begin moving the displaced dirt over the hole with his hands. "Honestly, we might as well just go all out on them." He mumbles to no one in particular, reflecting his discontent with the situation.

OOC:
I'm sorry for missing out on an entire week, something came up and I was unable to get my internets working 'till yesterday. To tell you the truth I was expecting someone would pick up on my character and have him do stuff, but now that I'm back... TIME TO NEVER EVER USE INSPIRE COURAGE!

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Monday September 16th, 2013 8:58:33 AM

Alouryn will step out of the way as instructed by Murphy.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday September 16th, 2013 5:12:43 PM

OOC: Just posting to get rid of the X as I can't do anything yet and must sleep.

Hazel: 17/13/15 - CMD:14 - HP:9/13 - Blessed +1 Att +1 ST Fear (Corsario) 
Monday September 16th, 2013 6:40:30 PM

While in combat Hazel feels like the action gets slow, and every fraction of a second lasts forever.

He sees his attack miss, going to high, Lotho's head, while seeing BadApple's player swing towards him, in excruciating low speed. He only hopes he can move quick enough... almost... almost...

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skom 
Monday September 16th, 2013 7:07:06 PM

Eral decides to keep moving forward and moves up to behind the obstacle at N5. He will use this as cover if possible. Eral will keep his cross bow out unless one of the BadApples heads his way then he will prepare for combat with his warhammer and shield.

DM Kent  d20+2=10 ; d20+2=11 ; d20+6=12 ; d3=2 ;
Monday September 16th, 2013 7:57:27 PM

Hazel swings and misses lotho with his staff

Edric and Odo both miss with their shots on Crystal

Shel casts her spell spell as candy and Odo both move out and they get slammed to the ground sound asleep.

Murphy shakes up the ground a bit and burys his pole amidst the rock and rubble.

**********************

Lotho returns with a swing at Hazel but dodging the staff makes him shift to far to one side throwing his strike off AC 12 again missing his intended target.

Candy and Odo start running only they never make it to where they were going as they fall to the ground sound asleep.

Crystal, Pearl, Paldo, and Belba all continue thier movement forward.

Balbo looking down from above Lotho and Hazel casts another spell at Hazel sending down a bit of acid.2 points of damage
Zylo moves and joins Eral behind the lattice Where he sees Pearl running toward the same area.

Flim aids Murphy mumbling about taking the fight to the BadApples .

Round 4 maphttps://docs.google.com/file/d/0B4J2oKls4_y5NXVFSXFoaGRoQVk/edit?usp=sharing

Sorry for the map delay, I had tech difficulties and had to reboot everything.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday September 16th, 2013 8:29:36 PM

OOC: could we get an updated map, DM?

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+4=23 ; d3=2 ;
Monday September 16th, 2013 11:32:40 PM

Following his bungled previous attempt, Edric murmurs a short prayer before loading his sling and sending the stone flying towards Crystal (Cr in L1).

Attack: 19+4 = 23
Damage: 2


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday September 17th, 2013 7:52:35 AM

OOC: is anyone else unable to access the newest version of the map DM posted? Not sure if its just me or if the link isn't good.

Hazel: 17/13/15 - CMD:14 - HP:7/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=11 ;
Tuesday September 17th, 2013 10:21:23 AM

OOC: I was able to access the without problems.

Hazel realizes he has no backup checking, in half a second, behind him. Well, now or never. He swings again, with all his might, aiming at Lotho's jaw. Time to drop some teeth!

Sling Staff Power Attack Roll: 11

Neverless his strike falls short of the target!

OOC: I am starting to get worried about his...:S

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday September 17th, 2013 10:34:01 AM

OOC: Okay the map works fine at work, but I couldn't access it on my ipad for some reason.

Shel looks around with pleasure at the fruits of her work. "Someone go knock those two out of the game. I've got them down, now we just need someone to hit them and take them out," Shel says to her closest teammates.

Hazel: 17/13/15 - CMD:14 - HP:7/13 - Blessed +1 Att +1 ST Fear (Corsario) 
Tuesday September 17th, 2013 11:11:36 AM

OOC: I hope I can add to Hazel action.

Hazel laso takes a 5' SE, trying to get Lotho between him and the Acid raining on him from the "fort", or at least trying to get away from that attack.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+5=24 ; d3+2=5 ;
Tuesday September 17th, 2013 7:03:33 PM

Odo too flings another stone at Crystal, hoping to end her advance.

To hit: 24

Damage: 5


Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+1)(A. Skomrock)  d20+3=14 ; d6+2=6 ;
Tuesday September 17th, 2013 8:32:21 PM

Seeing all of the BadApples move in on his position he will pull out his war hammer and shield to get ready for the real combat

"I will try to keep their attention if you want to sneak around them and go get their flag or flank them with me. We should probably try and take Odo and Candy out of the battle while they are asleep. Bless my hammer this day Domi."

Eral casts Magic Weapon on his war hammer and takes a 5 foot step to the left towards the side of the lattes.


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday September 17th, 2013 8:55:21 PM

Shel holds off on taking any other actions for the time being. She is planning on focusing on the defensive portion for the team. When she can target two of the BadApples at a time, or when one of them makes a deep run into the Swords' territory, she will drop another spell.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=22 ;
Tuesday September 17th, 2013 10:38:08 PM

Murphy pulls down rocks and kicks piles of dirt into the hole over the pole.

"Friends," he says in a whisper designed to carry to Flim and Alouryn. "Let's slow them, and stop them as we can."

As the dust settles, he adds, "They won't be able to get it now, I think." Toward the end of the round, he gets over by R10 (toward the top), still shielded by the stone wall, drawing a pair of daggers, and takes a quick peek to see who/what he can see [Perception 22].

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+3=14 ; d3=2 ;
Tuesday September 17th, 2013 10:43:49 PM

Zylo decides maybe beaning the lovely Peach may be in order. So he slings a missile in her direction [AC 15 (should have been d20+4, not +3), for 2 points of damage. He loads the sling again.

DM Kent  d20+6=13 d3=1
Tuesday September 17th, 2013 11:09:22 PM

Zylo takes a shot at Pearl but misses.
Murphy finishes his dig and moves peeks around the corner.
Shel suggests taking odo and candy out of the game before they are woken up.
Eral pulls his hammer and casts a spell
Odo hits crystal with a sling stone.
Edric hits Crystal with a sling stone.
Hazel again misses Lotho and steps away from the overlooking mage.

**************
Lotho again misses Hazel ac 13 and looks like he is getting frustrated.

Belba moves around the edge of the hedge and casts a spell at Eral and Zylo. Will Dc 12 or fall asleep.[b]

Paldo moves up to the next hedge as does Crystal and Pearl.

Balbo sends a ray of srost shooting at [b]Hazel for 1 point of damage


round 5 map https://docs.google.com/file/d/0B4J2oKls4_y5NU9TdG1rUWxfdFU/edit?usp=sharing

******

Pearl AC 16 -
Crystal AC 15 - down 8
Candy AC 19 - asleep
Odo AC13 - asleep
Lotho AC16 -
Belba
Balbo
Paldo

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Tuesday September 17th, 2013 11:32:32 PM

Flimsipold draws his shortbow and an arrow as he makes his way closer to his sleepin' opponents (8-P).

I'm just going to say full move action, at whatever running speed necessary to get over there.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+5=14 ; d6+4=5 ;
Tuesday September 17th, 2013 11:37:29 PM

Edric moves to engage with Crystal, swinging his axe towards her abdomen.

Attack: 14
Damage: 5


Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Wednesday September 18th, 2013 12:56:32 AM

OOC: Whoops, attack roll is supposed to be +6 and +3 damage on the last roll. So attack=15, damage=4.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+1=3 ;
Wednesday September 18th, 2013 12:59:28 AM

[Note on Zylo's sling last round: Aha! Zylo's missile should have hit Pearl. Normally he gets +4 with his sling, but, due to the bless spell, it should have been +5. Rolled d20+3=14, should have been d20+5=16, and that hit Pearl, on the nose (well, maybe not on the nose, but you know what I mean) for 2 hp damage (only 2, as I do not thing that bless adds to damage)).]

After beaning Pearl, Zylo takes a nap (will save: 3).



Hazel: 17/13/15 - CMD:14 - HP:6/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=14 ;
Wednesday September 18th, 2013 7:16:48 AM

Hazel keeps trying to get Lothar between him and Balbo (a 5' step west) and then tries to hit Lothar again, but he keeps missing the agile opponent:

Sling Staff Power Attack: 14

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+5=24 ; d3+2=5 ;
Wednesday September 18th, 2013 6:08:59 PM

Hoping Edric will be able to finish Crystal off, Odo helps Zylo with Pearl, flinging a stone in her direction.

To hit: 24

Damage: 5


Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)/Magic Weapon/8 rounds(A. Skomrock)  d20+5=16 ; d20+4=17 ; d6+2=4 ;
Wednesday September 18th, 2013 6:42:58 PM

Eral feels woozy but is able to stay up (16 Will) but sees that Zylo behind his has fallen he will move to protect him and face Pearl. He moves to O4.

"Take care of the sleeping ones before they wake. I will protect this one."

Eral swings on Pearl with his warhammer and hits! (18 to hit) Doing 5 points of damage.

OOC: First, I forgot my Magic Weapon Spell so I needed to add that to my rolls. Second, I cannot tell if bless applies to damage in Pathfinder. It says +1 to attack rolls. If it does please add one more point of damage to my roll.



Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+11=30 ;
Wednesday September 18th, 2013 9:26:15 PM

Murphy decides it is time to go for their flag - and to see if there is any way he can provide a measure of relief for his friend, Hazel. He makes a beeline for J8, full run (move 80).

If there is anything to notice along the way, he probably notices pretty well [Perception: 30]

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday September 18th, 2013 9:38:15 PM

Shel is quite happy as the tide seems to be turning her friend's way. She holds tight, not wanting to waste her spell for no good effect. She holds her action yet again, waiting for an unobstructed Apple to threaten the flag's placement before trying another spell.

DM Kent  d20+6=15 ; d8+2=4 ;
Wednesday September 18th, 2013 10:09:34 PM

Murphy takes off at a run toward the badApple side of the field and toward Hazel and the thrashing plants.

Edric decides that direct confrontation with Crystal is the way to go and hits her solidly and while the cleric is obviously rocked she is not quite down yet.

Pearl however after being hit by the now sleeping Zylo and then at nearly the same time by Eral and Odo, falls to the ground and then is suddenly gone from the field of play.

Shel waits for another target to show.

Hazel continues his dance with the two BadApples.

***********
Lotho continues his dance with hazel missing yet again with hi strike AC 15.

Belba sees murphy take off and just about the time he stops hits him with a daze spell Will DC 12

The unarmed Crystal takes a 5 ft step backwards and cast a spell on herself.

Paldo puts everything he has into a sprint that puts him nearly parallel with Alouryn and where he saw the huge dust cloud billow up.

Balbo begins casting a fairly intricate spell up in the bunker.

Map Rd 6 https://docs.google.com/file/d/0B4J2oKls4_y5NzA1bDhmOS1ncmc/edit?usp=sharing

******************
Pearl AC 16 - down and gone
Crystal AC 15 - down 8
Candy AC 19 - asleep
Odo AC13 - asleep
Lotho AC16 -
Belba
Balbo
Paldo


Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+6=26 ; d6+1=2 ; d20+3=17 ; d20+1=18 ;
Thursday September 19th, 2013 3:38:20 AM

Belba's daze spell may even rebound upon the caster, Murphy saved so well (natural 20 will save: 26).

Murphy offers Belba the electrical sting of a lightning arc (2 hp damage, reflex DC 14 [with a save, is the damage 1/2? It is for the full-on lightning arc spell]). He then hustles over to H6, just within the perimeter of his entangle spell. He is not particularly impaired (reflex save 17 - and is it correct to assume I must save vs the effects of my own spell?).

"Lotho! Maybe I can teach you swimming after this contest is over!" Murphy shouts in an attempt to distract and demoralize (intimidate: 18) the stout halfling warrior, wanting to thus assist his friend Hazel.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+3=7 ; d3+2=3 ;
Thursday September 19th, 2013 8:30:53 AM

Odo loads up his sling and hurls another stone at Crystal.

To hit: 7

Damage: 3



Hazel: 17/13/15 - CMD:14 - HP:6/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=5 ;
Thursday September 19th, 2013 10:20:25 AM

At seeing Lotho lack of movement against his, and Murphy coming to aid him, Hazel knows his plan has worked. He now can reach Balbo, he just need to avoid one more attack from Lotho.

He starts to move as if to attack Lotho, but then he tries to pass by him, go around the fort wall, and attack Belbo, now that he has the opportunity.

Lotho will have an AoO against Hazel, the rest is only if Lotho doesn't drop Hazel.

"Guess who Belbo!" - Hazel screams to Belbo, almost laughing, while swinging his Sling Staff towards the wizard.

Sling Staff Power Attack Roll: 5 (Natural 1)
Damn! Damn! Damn! Damn! I ask for a change of dice!

Hazel: 17/13/15 - CMD:14 - HP:6/13 - Blessed +1 Att +1 ST Fear (Corsario) 
Thursday September 19th, 2013 10:22:00 AM

"Forgot something, if Hazel gets next to Belbo he can have an AoO against him for casting."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+4=24 ; d20+4=18 ; d4=4 ;
Thursday September 19th, 2013 5:39:10 PM

Flimsipold preps up an arrow and fires it at Candy. (Nat 20, crit confirm, damage 4)

Also, Flimsipold moved for P-8, not N-7.

Kent: Sorry, I saw your (8-P) as a strange smiley face for some reason and not as P8. So I put you where I would have gone. Of course from P8 you have no shot at a fully concealed prone Candy.........

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 7 rounds)(Bless 5 Rounds)(A. Skomrock)  d20+6=21 ; d6+4=10 ;
Thursday September 19th, 2013 6:31:19 PM

Seeing that Flimsipold has the two sleeping Bad Apples handled and that Crystal is focused on Edric and her back is to him. Eral will come up behind Crystal to N3 and give her a nice tap on the head.

To hit on Crystal is 21 with 10 points of damage

OOC: Flim shouldn't that have been a coup de grace on Candy? Also, your Crit is x3 with your bow?


Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+6=18 ; d6+3=4 ;
Thursday September 19th, 2013 9:50:51 PM

You're not getting away that easily," Edric yells to Crystal as he advances to her position and continues his attacks.

Attack 18 Damage 4

Ooc:Sorry for late post. Hectic last couple of days.


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 19th, 2013 9:57:39 PM

OOC: I was I the road all day, so I've only had my iPad which can't access the map. From memory, Paldo was the southernmost BA. If I am correct, his move means he's in our backyard so to speak. If I am wrong, I will still spell the southernmost enemy.

Shel sees Paldo threatening the Swords area of the field, so she begins casting her second spell of the day at that particular BadApple, trying to knock him out as well.

Wll DC 16 for Paldo.


DM Kent  d20+6=16 ; d20=15 ; d20+7=24 ; d4=1 ; d20+6=26 ; d20+6=22 ; d6+2=4 ; d6+2=3 ; d4+1=3 ;
Thursday September 19th, 2013 10:57:17 PM

With Flim's shot Candy vanishes from the field. As does Crystal as she is hit and taken out by both Eral and Edric and Odo misses.

Hazel moves around past Lotho openinghimself up for an Atack of Opportunity but he manages to just avoid the strike AC16

Murphy dodges Belba's little spell and sends one back at her and then moves into his bespelled area. (you only can make it to H7).

Shel begins casting aiming at the encroaching Paldo.

*****************

Balbo hears/sees Hazel making his way into the bunker and turns lashing out with his dagger. but just misses AC 15.

Lotho follows Hazel, moving to C7, not wanting to give up on him and attacks from the rear flank and finally catchies him with a shot AC 24 for 1 point of damage.

Paldo charges Alouryn and nails her with a solid shot AC26 nat 20 AC 22 crit for 7 points damage staggering the little cleric he then feels as if something is happening to him. Will save 9

Belba moves and then casts a spell at Flim sending a bolt of magical energy right at him. Magic missile for 3 points

rd 7 map https://docs.google.com/file/d/0B4J2oKls4_y5M1poUzgzX194emM/edit?usp=sharing

********

Pearl AC 16 - down and gone
Crystal AC 15 - down and gone
Candy AC 19 - down and gone
Odo AC13 - asleep
Lotho AC16 -
Belba
Balbo
Paldo


Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Friday September 20th, 2013 1:48:25 AM


Zylo dreams - and will do so until someone nudges him awake.

[OOC: nudge-nudge]

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d6+1=4 ; d20+3=17 ;
Friday September 20th, 2013 1:57:53 AM

Murphy moves to the lower right side of F6, immediately to the right of the wall there, and looses a lightning arc on Lotho for 4 hp damage. If allowed, he takes a steps behind the wall so that Lotho cannot charge straight into him if he has a mind to. He continues to move freely in the area of entanglement [Reflex 17]

"If you can get it, toss me the flag, Hazel! Or hit someone - your choice, buddy!"

He wishes he could heal his friend at a distance.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Friday September 20th, 2013 5:44:51 AM

Edric advances to J2 and takes cover.

Hazel: 17/13/15 - CMD:14 - HP:5/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=6 ;
Friday September 20th, 2013 10:11:22 AM

"I'll throw it out to you! Give me a minute!"

Hazel thinks for himself that he needs to hit ANYTHING at least one on this "battle", and Balbo makes such a nice target... He swings with force, trying to make a one hit knockout!

Sling Staff Power Attack Roll: 6
That's it, I refuse to keep using this dice! :(

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 20th, 2013 3:49:30 PM

OOC:Just so I am following, Paldo is going to fall asleep at the start of next round, correct?

Umm I don't know. is that the spell you cast? you did not say so I did not know what to put....

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 7 rounds)(Bless 5 Rounds)(A. Skomrock) 
Friday September 20th, 2013 6:02:49 PM

Eral is going to give Zylo a small kick and as soon as he is sure he is awake he will make a run to help down on the South side of the map if possible.

Eral will make sure Zylo's awake before moving to O7

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 20th, 2013 8:16:30 PM

OOC: Sorry, DM. I don't know how I managed to leave off the word "Sleep" in my post. Yes please, that spell was meant to be Sleep.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) Awake!  d20+6=21 ;
Saturday September 21st, 2013 12:41:39 PM

"Eh - huh!?" Zylo says after he receives Eral's kick. Looking around, and realizing where he is, Zylo stands up to see what is going on (Perception: 21), peeking over the wall.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Saturday September 21st, 2013 9:00:06 PM

Seeing her opponent fall, Shel moves toward the now sleeping enemy, both to try and knock him out of the event and to check on Alouryn.

OOC:Run action to the downed enemy.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) (by Kim McCoy, to respond to DM's Thursday post)  d20+4=17 ; d4=3 ;
Saturday September 21st, 2013 9:29:03 PM

Flimsipold attempts a coup de grace [AC 17, damage 3] on the sleeping BadApple, Odo, to take him out of the game.

[Hope this is okay, Catalin, with your otherwise missed post. If not, please replace my post for Flim with your post for Flim. -Kim]

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Sunday September 22nd, 2013 4:55:20 PM

Odo moves out from his cover and hurries down to help Alouryn and Shel.

OOC: Moving to Q8.

DM Kent  d20+6=7 ; d20=12 ;
Sunday September 22nd, 2013 10:28:49 PM

(OOC: Sorry All, my Friday post does not seem to have posted for some reason.)

Flim wakes and quickly makes OdoB disappear from the field of play.

Shel's spell goes off and Paldo is soon sound asleep.

Hazel continues his missteps with his weapon.

Odo, Edric, Eral, Murphy, and Shel, all move.

Alouryn stumble to one knee as Shell arrives beside her.

**************

Baldo and Lotho both miss with their attacs on Hazel as all three of them are getting frustrated.

rnd 8 map https://docs.google.com/file/d/0B4J2oKls4_y5cTBzR1RacGVfdDg/edit?usp=sharing

ADM Kim Opponent summary 
Sunday September 22nd, 2013 11:28:20 PM

Pearl AC 16 - down and gone
Crystal AC 15 - down and gone
Candy AC 19 - down and gone
Odo AC13 - down and gone
Lotho AC16 - [down 4?] (from lightning arc Murphy did last round)
Belba
Balbo
Paldo

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d6+1=3 ; d20+3=16 ;
Sunday September 22nd, 2013 11:33:35 PM

Murphy moves to D6 and zaps again Lotho with lightning arc (DC 13, damage 3) (if he can see him - otherwise he will go for Balbo). He remains free of his grasping plants.

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=26 ;
Monday September 23rd, 2013 1:55:12 AM

Zylo rounds the corner and runs to I/J 4. Time to capture their flag. His eyes and ears are wide open (Perception: 26 - natural 20).

Hazel: 17/13/15 - CMD:14 - HP:5/13 - Blessed +1 Att +1 ST Fear (Corsario)  d20+4=23 ; d4+6=8 ;
Monday September 23rd, 2013 11:16:45 AM

"Damn it! That's it! You both are going down!"

Hazel swings with all his force towards Lotho.

Sling Staff Power Attack = 23
Sling Staff Power Damage= 8

OOC: At last!

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday September 23rd, 2013 11:35:42 AM

"Hold on, Alouryn, I'll be right there. I've gotta take care of this Apple first, however.". Shel moves next to the sleeping Paldo, and pulls her dagger, ready to coup de grace the other halfling next round.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+5=20 ; d3+2=3 ;
Monday September 23rd, 2013 5:56:08 PM

Odo dashes a stone in Belba's direction.

To hit: 20

Damage: 3


Alouryn (staggered)(Vaughn Mitchell's PC, post by Kim McCoy)  d6=6 ; d20+6=10 ;
Monday September 23rd, 2013 6:09:33 PM

Alouryn feels as though the wind was knocked out of her by Paldo's charge. It takes all her will and effort to channel a surge of positive energy, healing 6 hp of damage to her and to anyone within a 30' radius (which includes Shel, Paldo and Odo). [Will save 10, beating the 9 needed.]

[Vaughn is in hospital following a serious auto accident. We hope he recovers well in due course. -ADM Kim]

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 7 rounds)(Bless 5 Rounds)(A. Skomrock) 
Monday September 23rd, 2013 6:18:14 PM

Seeing that there are now 3 people around Paldo. Eral will turn to run to help those near the opponents flag.

Running as fast as possible I6

DM Kent  d20+1=15 ; d6=6 ; d20+6=21 ; d4+2=3 ;
Monday September 23rd, 2013 10:32:33 PM


Murphy zaps the only visible target he has this round.
Hazel finally gets his stuff togehter and connects solidly with Lotho causing the large halfling to grunt in pain.
Zylo moves
Shel tries to reassure Alouryn and dispatches Paldo.
Odo lofts a sling stone Belba's way and somehow manages to connect.
Eral Moves
Alouryn takes a moment to partially heal herself.
Edric continues his movement forward.

************

Belba casts a spell charm person on Flimsibold will save DC 14

Balbo seeing Hazel turn his back to him and attack Lotho reaches out and touches Hazel touch AC 15 sending and electric shock through him. shocking grasp, for 6 points damage

Lotho also finally connects AC 21 for 3 points

******************
Pearl AC 16 - down and gone
Crystal AC 15 - down and gone
Candy AC 19 - down and gone
Odo AC13 - down and gone
Lotho AC16 - down 12
Belba - down 3
Balbo - down 3
Paldo - down and gone

map - https://docs.google.com/file/d/0B4J2oKls4_y5S0JLekR5Y01hbUE/edit?usp=sharing

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Monday September 23rd, 2013 11:43:55 PM

OOC: is there an updated map?

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+6=8 ;
Monday September 23rd, 2013 11:45:03 PM

Zylo runs, intending to go farther, but the entangling vines bring him to a halt at the lower part of G/H 5 (reflex save 8).

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d6+1=4 ; d20+3=4 ;
Monday September 23rd, 2013 11:50:35 PM

Murphy again zaps Balbo (lightning arc dc 13 damage 4), this time for 4 points damage. Intending then to move forward, the plants finally catch him up, so he remains at D6.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+4=5 ; d3=2 ;
Tuesday September 24th, 2013 7:30:05 AM

Edrics moves to E4. He loads his sling and hurls a clumsy shot far from it's mark.

Attack: 5 (nat 1)
Damage: 2


Hazel: 17/13/15 - CMD:14 - HP: Out cold - Blessed +1 Att +1 ST Fear (Corsario)  d20+5=6 ;
Tuesday September 24th, 2013 10:38:40 AM

At hearing Balbo start to cast, Hazel tries to hit him, without turning, with the back of his Sling Staff on the mouth, to prevent him from completing the spell.

Sling Staff Attack of Opportunity Attack Roll: 6
OOC: It was meant to be. Another Natural 1. sigh.

The electricity courses on Hazel chain mail, and he starts to fail to the ground, but disappearing before hitting the ground.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Tuesday September 24th, 2013 2:26:22 PM

"Alouryn, let's stay back here and guard our flag. I've got a feeling the BadApple's might be trying something funny. Maybe one of those that have disappeared casts some sort of Invisibility spell. Let the others go eliminate the other two and get that flag for us."

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d20+6=24 ; d3+2=5 ;
Tuesday September 24th, 2013 4:04:13 PM

Odo repeats his last attack, tossing a cobble at Belba.

To hit: 24

Damage: 5

OOC: I'm assuming bless is still active. If it isn't, -1 to attack.


Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu)  d20+3=16 ; d20+4=17 ; d4=4 ;
Tuesday September 24th, 2013 4:13:57 PM

Flimsipold manages to pull through Belba's disgusting charms (16) with a smug grin on his face. "Sorry, 'oney, but Mulberry's already doin' that ta me 'ead, ey!!" In turn, he fires off an arrow in her direction. (Attack 17, Damage 4)

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 4 rounds)(Bless 2 Rounds)(A. Skomrock)  d20+5=21 ; d6+4=8 ;
Tuesday September 24th, 2013 5:54:00 PM

Eral turns around realizing he ran right past one of the Bad Apples... He will come up behind Belba and take swing at her and connecting with the back of her head.

Attack roll to hit of 21 and Damage of 8

DM Kent  d20+8=24 d20+6=18 d20+2=3
Tuesday September 24th, 2013 10:36:34 PM

Hazel finds himself on the wrong end of a not planned for translocation spell which leaves him a bit nauseous and he finds himself in a tent surrounded by five, no wait 6, no 7 BadApples.

Hin, Eral, and Odo make quick work of Belba and she hits the ground and vanishes almost immediately

Murphy makes quick work of Balbo and he vanishes as well.

Edric finds as he moves into the bespelled plants that moving and firing is difficult as one of the moving vines catches his arm as he lets fly with his sling shot.

Zylo too finds moving through the graping palnts difficult and gets stuck.

Shel and Alouryn hang back to guard the flag.

*******

Lotho sees Murphy and charges at him through the pklants reflex dc 24 and connects with a solid shot AC 18 for 3 points of damage to Murphy.

****

Pearl AC 16 - down and gone
Crystal AC 15 - down and gone
Candy AC 19 - down and gone
Odo AC13 - down and gone
Belba - down and gone
Balbo - down and gone
Paldo - down and gone
Lotho AC16 - down 12

Map - https://docs.google.com/file/d/0B4J2oKls4_y5QnI3ZUs3cmwzOFU/edit?usp=sharing

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy)  d20+1=19 ; d6+1=6 ;
Wednesday September 25th, 2013 12:54:06 AM

Murphy says, "Ouch!" at Lotho's strong hit, then brings his focus in (Concentration 21 (should be d20+3, rather than +1) vs DC 16 for entangled condition) to cast, he hopes one last time for this game, lightning arc (dc 13, dam 6) into Lotho's abdomen for 6 hp damage.

"See ya later, good Lotho."

Murphy Bumblebee Leafwin Pipewood HP 5/9 AC:15/13/13 (Kim McCoy)  d20+3=16 ;
Wednesday September 25th, 2013 12:57:56 AM

Oh, and Murphy breaks free of his entanglement.

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy)  d20+3=4 ; d20+6=25 ;
Wednesday September 25th, 2013 1:05:33 AM

Zylo attempts to use his sling against the difficult target of Lotho behind Murphy, but the weapon snags on one of the grasping thorny vines (attack 4 - natural 1). This fills him with such frustration that he manages to break free of their grasp (reflex 21 (not 25)), taking a 5 foot step forward as he yanks the sling free of the vine.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19  d20+3=19 ; d20+4=7 ; d3=3 ;
Wednesday September 25th, 2013 7:33:09 AM

Edric attempts to break free of the vines. Assuming he manages to pull free of the plants, he will send a slingstone towards Lothar.

Strength check: 19
Attack 7
Damage 3


Hazel: 17/13/15 - CMD:14 - HP: ?? (Corsario) 
Wednesday September 25th, 2013 9:55:50 AM

"Uhmm... Hello? It seems we are having a nice combat, don't you think?"

Hazel smiles shyly to the assembled BadApples.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Wednesday September 25th, 2013 2:47:45 PM

Shel continues holding back with Alouryn. "You don't look very well. You'd best sit down while we wait on the others to finish off that last BadApple. I'll yell if something sketchy happens with our flag back here."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Wednesday September 25th, 2013 3:42:54 PM

Flimsipold spends little time in celebration for now, though his defeating three opponents (be they conscious or otherwise) would surely reflect in later songs, and runs his way up to Zylo. (Assuming full running speed... G-6[that is the square and not some disfigured smiley face])

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Wednesday September 25th, 2013 4:07:50 PM

Odo loads up his sling and maintains his position for the time being.

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 3 rounds)(Bless 1 Rounds)(A. Skomrock) 
Wednesday September 25th, 2013 7:47:48 PM

Eral will start heading back to the flag to make sure it is still hidden and to make sure no shenanigans have been had by the Bad Apples. He will jog on over to N6. If the game ends while he is heading back he will start healing everyone up if its not completed already.

DM Kent 
Wednesday September 25th, 2013 10:46:26 PM

Lotho is struck by Murphy's bolt and falls to the ground disappearing as he lands. As soon as he is gone there is a sound a lot like a horn beeing blown.And just like that, It seems the battle royale is over and the humble swords have come out victorious.

Combat is over.

Murphy Bumblebee Leafwin Pipewood HP 5/9 AC:15/13/13 (Kim McCoy) 
Thursday September 26th, 2013 3:15:53 AM


Murphy sprints around the corner of the bunker, takes up their opponents' banner, stands up upon the corner of the bunker, and waves it, and shouts,
"Crescent Valley! Humble's Ford! Humble's Sword!"
The entanglement spell should expire by the end of this round.

Zylo Runefaust HP 8/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Thursday September 26th, 2013 3:36:13 AM


As the horn sounds, Zylo looks about for a moment. He turns about and heads, running as fast as his halfling feet will take him, back to where he hid his team's flag in the hedge. If Eral is there trying to retrieve it, he will tell him just where to look. If not, he will take out the flag, return it to the Humble's Ford bunker, rise up as Murphy had done on their wall, and lift the banner on the shortened staff.

He calls out, "Rally round our flag, team! Gather round about."

He waits a moment for those who will gather to gather, then echoes Murphy's shout:
"Crescent Valley! Humble's Ford! Humble's Sword!"
He hands off the flag to whoever else would like to wave it as well.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Thursday September 26th, 2013 5:24:20 AM

Edric joins the rally: "Crescent Valley! Humble's Ford! Humble's Sword!"

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 26th, 2013 7:40:44 AM

"Guys, Alouryn got hit pretty good. We need a spot of healing down here!"

Hazel: 17/13/15 - CMD:14 - HP: ?? (Corsario) 
Thursday September 26th, 2013 9:49:29 AM

At hearing the horn, commotion and "Humble Swords" screams Hazel smiles more broadly.

"Guess we won. Best luck next year! Candy, I hope you will grant me one dance in tonight's victory celebration."

ADM Kim - Team name = Humble's Sword 
Thursday September 26th, 2013 1:46:56 PM

OOC to All:
It is NOT Humble Swords - it IS Humble's Sword

just as the town

is NOT Humble Fords - it IS Humble's Ford

Remember: HUMBLE'S SWORD



OOC DM Steven - I made some corrections to your syntax here Kim ;-)

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Thursday September 26th, 2013 3:59:21 PM

Flim hurries on after Zylo. "Ey, so... what did we win?"

Alouryn (feeling better now) HP 8/8 AC 16/14/13 (Vaughn Mitchell's PC, post by Kim McCoy)  d6=3 ;
Thursday September 26th, 2013 4:37:59 PM


"Thank you, Shel - let's join the others." She walks with Shel. Once they arrive where the flag and some other party members are, the cleric of Flower channels positive energy. She and all within 30' of her are healed by 3 hp.

She smiles at Shel. "I feel much better, now." Then she joins in the cheer with the others.

After a moment, though, she asks with concern in her voice, "Where is Hazel?"

"Let's go, friends. Let's go find Hazel."

------
[OOC: Vaughn, who plays Alouryn, is recovering from his injuries. He hopes to return to us in due course.]

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Thursday September 26th, 2013 5:24:07 PM

Odo hurries over to Zylo to take part in the group cheer.

"Good work everyone!" He calls afterward, resting one hand on his longsword's hilt. He nods at Alouryn's suggestion when she makes it. "Yeah, Alouryn's got the right of it. We need to go and congratulate Hazel for leading the charge so well. I don't think we could have done it without him!"

The halfling looks about for Hazel and will head towards him if he's in view.

Eral SunstriderAC:18/12/17 HP:11/11 Spells (3/1+0)(Magic Weapon 3 rounds)(Bless 1 Rounds)(A. Skomrock)  d6=1 ;
Thursday September 26th, 2013 6:04:04 PM

Eral will hold up his holy symbol to Domi and channel positive energy and heal all those within 30' by a whole 1 HP. He will then also pick up the shout for Humble's Sword.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Thursday September 26th, 2013 8:44:45 PM

After Alouryn was taken care of, Shel's mood improved almost immediately. "We did win, didn't we?". A smile grew across her little face as the realization set in what the group had done.

"Who's up for some lunch?"

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Thursday September 26th, 2013 9:00:09 PM

Seeing most everyone is going to the Humble's Sword's own bunker, he brings the flag which belonged to the BadApple team across the field, and to his own team's starting position.

He agrees with others, and heads with the team back to the judges' area. He waves to any fans among the spectators, and checks to see if Eldon and Cora TossCobble are in the area, as Cora is the team's official cheerleader, and Eldon should have been back from his little journey by last night. First though - how is Hazel, and how are the BadApple team members doing?

DM Kent 
Thursday September 26th, 2013 10:29:09 PM

There ia a great number of cheers as the horn blows and the Humble's Swords make their pronouncements. There are also a number of dissenting groans as people who had bet on the BadApples realize that they have lost their money.

The Swords make their way back to their bunker after having collected both flags and find that All "Damage" is healed and surprisingly all your spells that you used seem to be ready for use once more as well.

You all then head over to the judges tent, where Hazel is to be found by the surly and quickly departing BadApples. In fact with the exception of Crystal and Lotho the others have basically left the tent already and are making their way elsewhere.

Candy is quiet and slowly approaches the swords and stops several feet away from them.

"Congratulations you played a good game."

That said the turns and begins to rejoin her deprating family.

Lotho hangs a bit longer actully walking up to Hazel and giving him a quick once over and then holding out his hand. "You're all right. You've got some decent moves. Congratulations. Perhaps we will see each other later."

He actually takes the time to shake the hands of each one of you before he heads out; a bit surprisingly in a direction other than the one the BadApples took.

The crowd is soon surrounding the tent and you all with a the chant of Humble's Swords being picked up by many of them. You are each getting slapped on the back, touched, congratulated, hands are being shaken and then suddenly you find that each one of you is suddenly whisked up and are being carried on a number of shoulders back to the center of town and the Belly Buster.

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Thursday September 26th, 2013 11:27:42 PM

Edric let's himself be taken away. "We might as well give the crowd what they want!

Hazel: 17/13/15 - CMD:14 - HP: ?? (Corsario) 
Friday September 27th, 2013 10:51:34 AM

Hazel gives his hand to Lotho:

"I can't believe I couldn't bring you down! You have some great moves. We would need to have some toasting tonight, and very well played! How the hell did you avoid Murphy's entangle?"

Hazel goes to Alouryn and smiles to her:

"Hi! How did it go for you? Did you saw me drop like a sack of potatoes over there, in the BadApples bunker? Damn! What a mess I am!"

He also congratulate and celebrate with the rest of the team, specially Murphy.

Murphy Bumblebee Leafwin Pipewood HP 9/9 AC:15/13/13 (Kim McCoy) 
Friday September 27th, 2013 4:01:52 PM

As Candy turns to leave, Murphy steps forward quickly to catch her before she leaves. He speaks so that others around can hear his words to her, too. "You all played hard, and well, and with cunning. We lucked out. You are worthy opponents in the game. I hope you and your friends can accept our respect, and friendship." He adds with a smile, "Perhaps some other day we'll be on the same side." He extends his hand to shake hers, if she will.

He gives Lotho a big smile. "You have amazing stamina, good Lotho, and you and Hazel had quite the dance there! Thanks for giving us a real challenge. Hope to see you around!"

He slaps Hazel on the back. "Hey, champ! Two against one, and you just kept on going and going and going!"

And to all, he says, "Well played, friends. It's been an honor to work with such a tough, resourceful group of people for these games. Maybe we'll have a chance to do other things together down the road. Let's go celebrate!"

He enjoys the rough and tumble of the encouraging crowds, and laughs often as the Humble's Swords are borne aloft to the Belly Buster in rejoicing and triumph.

[link href="https://docs.google.com/file/d/0B8D3f1ym5oEveVFoaUVQaHZDTE0/edit?usp=sharing"] Alouryn Buttercup Bumblebottom HP 8/8 AC 16/14/13 (Vaughn Mitchell's PC, post by Kim McCoy) 
Friday September 27th, 2013 5:04:32 PM

Seeing Crystal BadApple is still there, Alouryn runs over to her fellow cleric of Flower. "Sister!" she cries, and gives her a hug and a kiss on the cheek. "I wish our teams didn't have to fight each other. I was worried about you." She squeezes the hand of her fellow acolyte, then returns to the others.

"N.. no. No, I didn't see you fall, Hazel. Someone hit me hard, and I could hardly stand up." She gives him a smile. "I am glad that both of us are all right now, though." She gives him a quick hug.

And finds it at first alarming when she is hoisted on to people's shoulders... but soon decides it is jolly good fun. She shouts above the noise, "Thanks for watching for me, Shel!"

Zylo Runefaust HP 9/9 AC:17/15/13 (Darin William's PC, post by Kim McCoy) 
Friday September 27th, 2013 5:16:31 PM

Zylo keeps the team's flag. If someone tries to take it from him, he says, "I'm keeping it!" He played a key role in winning the game, by making it close to impossible for the other team to even find their flag, and decides he earned this souvenir. He figures he'll find someone to stitch up his bedroll after things die down.

He shakes Lotho's hand. "You're a pretty good sport, fella."

To Eral he says, "Never thought I'd thank anybody for kicking me. Thanks."

To Odo, "That was weird, Odo, seeing you slinging stones against your dance partner. This was a fun game."

On the way to the Belly Buster, he waves the Humble's Swords' flag above his head.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Friday September 27th, 2013 7:00:10 PM

"No problem, Alouryn...I was worried about you for a bit there. Glad to see everything turned out for the better!". Shel enjoyed being feted as much as the others, but strangely she was already missing the festival.

Wonder if they'd be up for a rematch tomorrow?

Alouryn AC: 16/14/13 HP: 8/8 (Vaughn) 
Friday September 27th, 2013 7:55:40 PM

Now that Alouyrn has recovered from her injuries and is once again aware of her surroundings she is happy that her team won. More so however, she is concerned that she wasn't there to protect Hazel who she just learned had fallen in battle. "If that was a real fight I wouldn't be able to live with myself." She thinks to herself while being carried off to town, "I have to learn to be stronger to help my new friends. There are more serious responsibilities to being a Devotee than I originally thought. I'm going to have to use this whip for more than dancing and choose my daily spells more carefully."

ooc: Alouryn and I are going to take posting more seriously now that I am off work and recovering

ADM Kim McCoy 
Friday September 27th, 2013 8:08:26 PM

A big welcome back, Vaughn!


Murphy (Kim McCoy) 
Saturday September 28th, 2013 9:59:05 PM


"Hey, Hin Billy - got a song for us?" Murphy calls out to Flimsipold.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Sunday September 29th, 2013 4:31:01 PM

"Not now I don't, Murph. I jus' wanna lay my head down." Yawned Flimsipold.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Sunday September 29th, 2013 5:46:38 PM

"I'm sure she would have done the same, were she as good a shot." Odo laughs at Zylo's comment. "What I don't get though: The Badapples, seemed like everyone thought they were no good cheaters, but when it came down to it they played a good, fair game. As far as I could tell anyway."

DM Kent 
Sunday September 29th, 2013 9:26:39 PM

Lotho asnswers Hazel's question very quietly after looking around to see who was around. Well we saw how he used the spell against your rats so we knew he might use it again so we, ... umm stretched the rules a bit. They said we had to start in the bunker and we did, we just didn't stay there until the whistle blew, with a little illusion and some invisibility and exrtra speed we just managed to avoid the worst of it.

The party starts in earnest in the Belly Buster but after about five minutes there is a loud burst of noise and the judges are suddenly standing on the bar in an absolutely quiet Inn.

So we are gathered here this afternoon to officially announce our winning team for this year's Crescent Valley Games and to present to them their prize.

I present to you this Year's Winning Team; Our very own Humble's Sword!!!

In addition to anything the party members may have acquired during the scavenger hunt, each member of the team is being rewarded with 800 gold pieces.


(OOC:

1. Ok all As of this moment in time your PCs should each be 2nd level. Please make the appropriate adjustments to your sheets and get them updated as soon as possible. The next module will be starting some time this week.

2. if you need to purchase things with your winnings, please make sure you go to the catacombs to do your buying.)

Hazel: 17/13/15 - CMD:14 - HP: ?? (Corsario) 
Monday September 30th, 2013 10:33:27 AM

Hazel winks and smiles to Lotho.

"Good one, Lotho, good one!"

In the party he keeps next to Alouryn, enjoying the festivities.

"Humble's Sword! Humble's Sword!"

Hazel invites her to dance, waiting to spend all the time he can with her.

OOC: Working on level 2. All the purchases are in the Catacombs? Or only magical stuff?

Kent - Should be all.

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Monday September 30th, 2013 2:20:43 PM

"I'd like to dedicate our success to MULBEEEERRYYYYYYYYYYYYYY the beauty of which has kept us focused. Good night." Flimsipold appropriated his prize and made for the door. "I'll be collapsed in my nook if anyone needs me!"

Alouryn AC: 16/14/13 HP: 14/14 (Vaughn) 
Monday September 30th, 2013 2:27:39 PM

Alouryn will gladly dance with Hazel. At some point she will wrap huim up with her ribbon whip and pull him in close for a big (well big for a halfling) hug and whisper in his ear "Next time we both have to be more careful." Then she will twirl him out of her whip and continue dancing. When the crowd winds down and it is time to go home she will begin preparing a shopping list in her head.

Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday September 30th, 2013 2:51:48 PM

"800 gold? Each? I've never even seen that much gold before. Neat!" Shel had no plans on exactly what she might want to buy. She'd probably see what the others decided to get and might copy one of them. While considering all that, she had a thought, and looks for the owner of the Belly Buster, "How much would you charge to name a dish after me?"

OOC: it'll probably be mid to late week before I can get Shel leveled. I'm on the road until either Wednesday or Thursday.

ADM Kim: Suggestion on character sheets: Copy current sheet, make changes, share with new address 
Monday September 30th, 2013 4:50:19 PM


I suggest going with multiple character sheets. Each level, I will copy the current sheet on Google, give it a slightly different name. So, If i started with 'Murphy' at 1st level, I'd name the new document 'Murphy 2' at 2nd level, 'Murphy 3' at 3rd, and the like.

Why? That way, as you go back and read the archives, you'll be able to see what the character was like during the section you are reading about.

DM Steven 
Monday September 30th, 2013 6:01:27 PM

The party at the Belly Buster bursts loose as the Humble's Sword are given their prize.

Hazel and Alouryn dance around the inn - people clapping their hands and pointing at Hazels ribbon wip. Already her ribbons are famous and you can expect to see plenty of ribbons everywhere for weeks to come.

Slightly light in the head Flimsipold dedicates the victory to Mulberry and makes sure everyone at the Belly Buster heard it. Laughter and applauze encourages Flimsipold to take it one step further! "Sing us another song! A song! HIN BILLY!! Sing Sing, Sing!"

Never having seen this much Gold Shel stares at her reward wondering what she will buy with it... But a dish at the Belly Buster sounds like fun!
"A dish y'r name lass... well now what'ya have in mind? You folks 'r hot right now so it might even be great promotion! Let's see what'ya come up with..."

Everytime one of you decides to call it a day you are pulled back by supporters and people celebrating. No one's missing so how could the Humble's Sword back out of the party at their victory!!

No one's missing?

Murphy did wonder earlier why Eldon and Cora weren't joining them during the celebration... Eldon should be back by now.

(ooc - Hi folks. We're switching DM's now at the start of the second module. There might be a little shift in posting schedule but still there will be roughly 24 h between DM posts. Give or take a few hours and it will be roughly like today.

I must say this group makes great posts and has had great interaction with one another. I'm hoping to take you all along the 2nd module!

Make sure to update your sheets asap! )


Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew) 
Monday September 30th, 2013 6:27:23 PM

"With coin like that I don't think any of us'd ever need to work again!" Odo announces, grinning. "Not that I'd want an early retirement, mind."

The swordsman spends the rest of the night as he did the one previous, watching the merriment from a stool at the bar or an out-of-the-way table, quite exhausted from the days activities.

ooc: That's a nice idea Kim, so I'll definitely be doing that. Should finish levelling up tomorrow.

Regarding loot; does anyone want to claim that +1 dagger? Odo doesn't really need / want it, though I imagine someone else might.


Eral SunstriderAC:18/12/17 HP:15/15 Spells (4/3+1)(A. Skomrock)  d8+3=4 ;
Monday September 30th, 2013 6:40:19 PM

Eral thanks the judges for the prize and bows gracefully as he receives his share. "Domi will appreciate his portion of this prize. Eral will join those at the Belly Buster until early evening. He will congratulate all of his teammates on their outstanding performance while congratulating the BadApples on their performance as well. "I am going to be heading to bed and heading to the temple and Catacombs tomorrow if anyone would like to join me"

Eral will head to his room for the night but sill store his winning in a hidden location and prop a chair on the door to make sure he is awoken if anyone decides they would like to take a portion of his winnings.

OOC: Sorry for missing this weekend. We were out of town.
OOC2: I'm reading the rules but I'm guessing I cannot use a hero point to re-roll my abysmal HP roll?


Shel Breezelee Kromnite (Gerald) HP8/8; AC 14/14/11 
Monday September 30th, 2013 8:14:21 PM

Shel practically danced around the Belly Buster as the owner of the restaurant agreed to think about letting her name a dish. While the others danced around, Shel ducked back to the kitchen, looking for some sort of inspiration.

Looking around at what was on hand, the little sorcerer happened upon a large basket full of butternut squash. I love squash! What goes good with squash...perhaps something sweet and savory, she thought as she grabbed a small tin of butter and a bit of spices, focusing on cinnamon and just a shaving or two of nutmeg.

She ran back out to the owner. "Ok, I thought about something really fancy and expensive, but that's not really my thing. I want something you can have on the menu most nights and anyone can afford to eat! I call it Shel's Squash with Browned Butter and Cinnamon. You roast the squash so it gets all smoky and tender. It's sweet and savory all at once, kind of like me! I bet all kinds of people would order it to eat with their heavier meals. What do you think?"

Murphy Bumblebee Leafwin Pipewood Celebrating (Kim McCoy) 
Tuesday October 1st, 2013 6:02:21 AM

Murphy, enjoying the victory with his friends - some old, some new, and some of his family members, too, he sees have gathered for the celebration - even his Papa and Mama have shown up tonight!

He swaps stories, tells of how different members of the group really kicked in on the effort.

He also has been jotting down some things on a couple pieces of paper. He hands one scrap to Flimsipold. "Whaddaya think? Can you come up with a tune for this? I'm workin' out the rest, but here are the first two verses, and, what is it? - a little chorus." On the piece of paper, Flimsipold can read the following:
The Annual Crescent Valley Competition (Part the First)
by Murphy

Well, Mayor Bingo Bumbleluck had given us the plan
Of one long day of scavenging and scouting out the land
So dug we in the sandy mine and pluckéd forth a nugget
Of gold it was with 10 straight sides and mulberry upon it

From Buddy's Falls and Hovel too were teams that joined the fray
From Plateau City Scalzo's Fury just seemed to lose their way
The Baron's Best of Angel Springs came armed for bear and more
The Waterbugs from the same place just went from door to door

By end of day, now each can say
In Crescent Valley many are good
In Humble's Ford there is no doubt
The best, by far, is Humble's Sword
"I've got more. Give me a few minutes. And if you think it needs fixin', well, just say so."

Zylo Runefaust Celebrating, and remembering (Darin William's PC, post by Kim McCoy) 
Tuesday October 1st, 2013 6:45:45 AM


Zylo, more pleased with himself, and his newfound friends, than ever he can remember, finds he enjoys this unsought-for camaraderie.

After a while he sits himself down next to Odo. "Hey." He sips an ale, and eats some of the food a waiter just handed him. "Y'know, Odo. This was fun. More fun that even I thought it might be. You did a great job. Pokin' those huge rats with your pointy weapons - didn't know you could dance so well first time I saw you." He holds out his right hand and says, as though they were meeting for the first time. "Zylo Runefaust, at your service, milord." He gives his companion a wry smile.

He gets to talking. Over the course of the conversation he lets Odo know that he has often considered himself a bit of a loner. Getting by on his own. His mother died the day he was born. He didn't really know his father - and was raised by his uncle, a farmer, here in town, at least in his early years. "My uncle up and died when I was about half a year past my tenth birthday. I got shunted around to a few burrows, but after a couple of weeks of that, I could tell no one really wanted me. I took off."

He looks around at the celebration, raises his mug to those who look his way, but then his mien turns serious. "I got on by sneaking around, stealing bread, or a chicken, or what I could. Cried myself to sleep for a few weeks, but tears ran out after a while.

"Did some honest things here and there - Uncle taught me to work in the fields - picking out rocks, planting seed, uprooting weeds. Not my favorite thing, but harvest time here and there I got work. But I ended up in Plateau City. Mostly, there, I learned to gamble, and better ways how to get a bit of money off people when they weren't looking." He takes a sip of ale. "Only, sometimes, they were lookin'."

He sighs. "I got reasonably good at finding angles in gambling. Only... the odds go in your favor sometimes, and not at others. Long story short," and he looks directly at Odo. "Don't know why I'm telling you all this. I mean, you could use it against me." And he looks to the side. "If you wanted."

He takes a deep breath, and another.

"It was time to turn around. I remember the sayings my uncle used to tell me. The stories about, oh, about animals, and simpletons, and about the boy who worked hard and played hard, and, that one about the fox and the grapes and..." his voice fades off. He pushes away from the table.

"I came back here, to start over. Thank you, Odo, for being one of the people these last couple of days who make me think I can do it."

He stands up. "Sorry. Gotta go find the loo."

Edric Lowbrook (Damian); HP: 12/12; AC: 21/13/19 
Tuesday October 1st, 2013 7:51:25 AM

Festivities bring a sense of relief to Edric after a tiring competition. He enjoys the accolades as well as all of the food he can manage to eat before heading off to rest. "Hate to leave the party, but I'm spent. Take care everyone."

Flimsipold "Hin Billy" Williewhim AC: 15/13/13 HP: 10/10 (C. Neagu) 
Tuesday October 1st, 2013 1:06:21 PM

Flimsipold waves the audience off to turn his full attention to Murphy. "Ahh, sooner or later they all come to Hin Billy. First lesson: always leave them wantin' more." And so, Flimsipold placed his hand over Murphy's shoulder, taking him under his figurative wing. "Aigh', listen up, betta get this in yo' head so you don't gots to make them same mistakes I did, ye?"

"Your lyrics got potential, I'm not saying they're good, just that they've got potential; I mean they are good, but not if you wanna get into the bidness fo' reals." He nodded sagely, pausing for effect. "You gotta find yourself a honey, and write lyrics 'bout her. But back your pretty face off of my Mulberry, or it's blood."

"Aigh', so if you wanna I can prob'ly compose some sweet sleek mandolin fiddle for your lyrics, or I could just play somethin' I know, and you just sing over it?"


Shel Breezelee Kromnite (Gerald) HP16/16; AC 14/14/11 
Tuesday October 1st, 2013 3:53:03 PM

OOC: testing new Post name.

Odo Barfoot HP: 11/11, AC: 19/16/14 (Matthew)  d8=2 ;
Tuesday October 1st, 2013 4:43:09 PM

When Zylo leaves, Odo leans back with a puff, unsure as to how to react to Zylo's unexpected story. He continues to sit where he was, but looks a bit less smug than he did earlier.


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