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Family Reunion


Onwards to the Wedding 
Saturday June 24th, 2017 3:38:46 PM

Michael is friendly and affable, enjoying the old man's company. He too seems pleased with the companionship, laughing at his tales and jokes. "Oh, there's enough money in the family to see needs taken care of. Any gift should come from the heart!"

Anna and Nikolai discuss their suspicions well away from the carriage, but decide to observe more before jumping to conclusions.

By the time they are pulling into town, it is late afternoon, and the old man bids the Agents adieu, but assured them he will see them again later this evening.

The Agents are ready to dismount and find a drink after several long and dusty days of travel.

The entire town, it seems, has set up for the wedding. It is a small town, and there is a large tent set up next to an inn at the far edge of town, effectively expanding the inn into the tent. There are tables of all sorts set up there with chairs that do not match – clearly everyone has brought whatever they can to help out with the party. There are dozens of people already started with the celebration in the tents and serving girls run hither and fro trying to keep up with the demands for service. As they approach, their mouths begin to water at the smell some kind of meat cooking on open fires near the rear of the inn.

If there's anyplace to find someone today, it will be here. And in fact, at the mention of Verity's name, a serving girl points with a mug of beer in hand at the head table, where a long line of people are waiting their turn to speak to the woman in charge.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20+10=25 ; d20=8 ; d20+10=18 ;
Saturday June 24th, 2017 4:33:18 PM

Finding that Prudence's sister is HERE, not off somewhere else preparing for the wedding Sigvar decides to accompany Prudence and Travin to meet her sister. He does not know much of what transpired with Prudence joining the Fist, but knows the basics, and that she is apprehensive about meeting the parents that just dropped her and fled. His intention is to make it possible for her to meet them and maybe smooth their relationship over. Barring that his intention is to make sure that they do nothing to hurt her again.
The smells of food draw Sigvar's nose towards the rear of the inn, but even through the flap he can't quite see what smells so good. Time enough to find out later. Now is for meeting people.

Perception 25 to scope the path to the head table out and get Prudence there without mishap
Diplomacy 8 to not act like an uncivilized barbarian, well, he tries anyway
Perception 18 to listen to he many conversations going on as they move through the crowd


Pompous AC 26 CMD 24/19, HP 81/81  d20+13=30 ;
Sunday June 25th, 2017 10:09:51 PM

In between writing in his book, Pompous continues acting the role of look out and bodyguard for the group.
He finds a place where he can have something solid at his back and keep an eye on the group at the same time, all without bow range.

Perception check for signs of trouble- 30

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+9=16 ;
Sunday June 25th, 2017 10:27:58 PM

(OOC: when our new friend takes off, did he step outside the carriage or remain inside when he bid us adieu?)

Anna goes with Sigvar and Pru to meet her sister. Anna being an only foundling doesn't know what it is like to have a sibling so it will be interesting to see her Fistmate's sister.

(Perception: 16)

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Sunday June 25th, 2017 11:17:31 PM

The town being small and the activity surrounds the only inn they've seen so far, Nikolai joins the group heading to the party. When Michael is no longer engaged in conversation with the grandfather of the groom, Nikolai approaches him.
"Michael, we need to make sure this guy is on the up-and-up. Since you've built a sort of friendship with him, start looking for any strange or unusual things about him. Anna would use a 'Detect Undead' but let's see what we can find out by observation first. If we use the 'Detect Undead', I want a good reason. This is a delicate situation. Meanwhile we'll find the groom and talk to him as well."

While the others find a place in the tent to get some drinks, Nikolai goes into the inn proper to see if they have room for the Fist.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Sunday June 25th, 2017 11:40:41 PM

Michael gets a beer and gets in line with the rest of the party to meet Pru's sister! this should be great! he drags Tinker along, knowing the dwarf would probably hide in a corner somewhere messing with a lock if not dragged to the party.



AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Sunday June 25th, 2017 11:43:01 PM

Tinker allows Michael to cajole him into standing in line to meet Pru's sister, He grumbles, but inside he is curious to meet the girl.

Onwards to the Wedding 
Monday June 26th, 2017 6:26:11 PM

Sigvar tries to be unobtrusive, but with his bulk, its hard not to get in someone's way.

Pompous sees nothing but people bustling about, preparing for the celebration.

Anna watches the carriage continue past the inn. Apparently, it is not their elderly friend's immediate destination.

Nikolai gives Michael an errand, then goes into the inn proper. He discovers that there are two rooms available that have been paid for in advance by the groom's family.

Michael takes his assignment, but until his target makes himself known, he is free to drink with his rogue in arms.

After a few moments, the woman at the table spots Pru excuses herself abruptly to come running over.

"Prudence! I'm so happy you can make it! Our parents are off bringing in some more flowers, but the kids are running around here somewhere. I'm sure everyone will be so happy to see you!"

She gasps then, putting her hand over her mouth, then hugs her sister close, shedding a tear. "Except for Pye - he had an accident a couple years back. He always did think he was ready to run with the shepherds. He was in among a flock that got spooked. It started running - by the time we found him, it was too late. It almost makes me feel selfish being so happy for my day."

By now, the rest of Pru's family has taken notice, and her brother and sisters come around to join the reunion.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday June 26th, 2017 9:21:24 PM

Trayvin tries not to smile too much, his tusks might scare some people if they aren't used to half-orcs around here. But he can't help it. It's a happy time and even the bad news about the relative who had been killed in an accident won't dampen these festivities.

Prudence Gundle 
Monday June 26th, 2017 10:10:55 PM

With an air of disbelief, Pru returns her sister's hug. "Verity?" she says, not quite sure of what her eyes are telling her.

When she gets to the part about Pious, Pru begins to cry. "What?" she says. "No! No, that's awful. Oh, Alemi's love, how awful! I wish--" but Pru isn't sure what she wishes.

Struggling for control, she turns to greet Rye and Faith and a little girl who must be Mercy, though she was just a babe in arms when Pru left. "Oh, it's so good to see everyone! But so strange, too! Verity, why are you getting married here, instead of at home? And who is this fellow? How did you even meet him?"

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Monday June 26th, 2017 11:07:18 PM

a warmth fills Tinkers heart. you can see that Pru Missed her family more than she let on. and that the loss of her sibling hurt her. such melancholy is an old friend to him, but as usual he holds it inside and fiddles in his pocket with a lock.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday June 26th, 2017 11:11:43 PM

Nikolai scratches his head, 'How'd they know...?' then shrugs. "Ok, we'll be back with our stuff," he smiles and goes back out to join the Fist. He sees Pru and Verity hugging and smiles. He saunters over to the two and slightly clears his throat. "Ahummm... Pru, can you introduce me?" and blushes slightly.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+21=40 ; d20+17=26 ;
Monday June 26th, 2017 11:13:36 PM

Michael hears his boss'es orders and jumps to obey. downing his beer in a quick quaff. He sneaks around to where the nice wagon is stored and observes it. if it's not guarded he calmly walks over to it, and peers around. if it's really not guarded he peeks around inside. looking for anything suspicious. if it is guarded he still walks up nonchalantly like he is drunk and looking around, then sneaks into the thing once he's bypassed the guard's vision.

stealth 40
perception 26

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17 
Tuesday June 27th, 2017 1:23:34 AM

Anna points out to Nikolai that the carriage moved past the Inn without the passenger disembarking so the groom's relative has yet to step into the sunlight.

When Verity Pru and the rest of their clan are reunited, Anna whispers to Pru, "We're adventurers. Could we petition Gargul to bring your brother back? I know it would cost us, but I'm willing to dip into the wild armor fund for your brother. Wouldn't that be a truly amazing wedding gift? Reuniting your family? I mean he might not grant our petition but would it really hurt to ask? We have the means that many others do not have. Then again is there even a way to get to the catacombs to get what we'd need to do it from here? My bag cannot do this trick."

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20+10=13 ;
Tuesday June 27th, 2017 4:26:14 AM

Standing close to Prudence, Sigvar overhears Anna's thoughts. He frowns but remains silent.
His mother, a priestess of Gargul, had taught him many things about the god and his worship. Gargul oversaw the bringing of life into the wold and the culling of that life fro it. In addition to that he struggled to remove those that would try to usurp his power by creating false life, undead and lifeless constructs. It was true that he could return the dead to life, but he often did not, and mostly seemed angry when mortals decided to petition such a boon.
She said that he reserved it for those heroes whom he had placed in the wold to make a difference. Nice and beloved as he might have been, Sigvar doubted that this boy was one of those heroes. His mother had not been, and she had worked tirelessly to unite her Fist and the surrounding Fists into a well knit unit. They had met and defeated many an undead horde and yet she had not been worthy of return.
He steps to the bar and gets a drink, keeping an eye out for Pru's returning parents as he does so.
Perception 13

Pompous AC 26 CMD 24/19, HP 81/81 
Tuesday June 27th, 2017 4:06:03 PM

Pompous joins Sigvar at the bar and orders a cup of mead.

" Quite the gathering isn't it? In my experience... these things never go smoothly. Maybe I'm being a bit paranoid but I doubt that we've seen the last of the vamps."

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday June 27th, 2017 10:03:37 PM

Trayvin enjoys the meet and greet, but he soon backs out, and lets Pru reunite with her family. He joins some of the others for a drink, and agrees with Pompous.

"At the very least we can find out if they have attacked anyone from this town previously. Then we'll know how big the problem may be."

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Tuesday June 27th, 2017 10:24:02 PM

OOC; Placeholder. I gotta be getting to bed.

Onwards to the Wedding 
Tuesday June 27th, 2017 10:41:29 PM

"Oh, Pru. There is so much to tell, and so little time to do so right now! It all seems like a blur. But dinner is about to start, I see our parents wagon coming. Sit sit sit! We can talk after dinner."

At that, she bustles off to complete preparations and then heads off to the head table where her fiance is already located. There is no sign of his grandfather though.

Michael is stealthy to the extreme, but is unable to find the carriage. He must be staying elsewhere. It seems the inn is not quite good enough for a man of his wealth.

The warriors of the party are prepared for something to disturb the evening, but nothing intrudes for the moment. A seemingly endless parade of people stand up to give speeches extolling the virtues of the groom, and to a lesser extent, his bride to be. Servants bustle about clearing plates and refilling glasses. Food is rich and delicious, but somehow less satisfying than the simple fare provided by Mama Posie. There's no denying that it's one of the finest meals they've had, however.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+15=19 ;
Tuesday June 27th, 2017 11:36:33 PM

Just as Nikolai is about to be introduced to Pru's sister, she up and runs off to attend to the party. Oh well, they did arrive at a bad time for visiting. More importantly though, Nikolai wanted to meet the groom. As Verity runs back to the head table, he looks for the groom. Taking a mug of ale, he saunters through the crowd until he is close to the groom and watches.

What sort of people hang around him? Does he seem to be well known by the locals? Is he humble? Haughty? Is he just happy?

Perception +15 = 19

If indeed he gets the chance, he introduces himself as Nikolai Komonov of the Mailed Fist, friend of the bride's family and mentions that they meet his grandfather on their way in and casually asks about the rest of his family (brothers, sisters, parents, etc.)

Diplomacy (take 10) +1 = 11 or if given enough time Take 20 for 21 Diplomacy.

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+9=14 ; d20+7=12 ;
Wednesday June 28th, 2017 12:44:35 AM

(Perception: 14)
(Diplomacy: 12)

Anna decides to do her own scouting, curious to learn about the groom, Pru's birth family and her hometown. She enjoys the sumptuous feast but longs for what they had with Tinker's people.

She also keeps an eye out for the grandfather and for any dish involving garlic, maybe she can surreptitiously test the man without a spell.

If there is an opportunity for dancing she resolves to ask Pompous for another dance.



Prudence Gundle 
Wednesday June 28th, 2017 1:05:19 AM

Pru is getting more bewildered by the minute. True, Verity had always had a self-important streak, but this---this seemed so wrong.

But, if Verity was too important to talk to her sister, Pru knew other people who might. Eagerly, she turns to her younger siblings. "It's so good to see all of you!" she says. "But I'm so confused! What's going on? Who is this man Verity is marrying? How did they meet?" Mercy almost certainly doesn't remember Pru, and Faith has always been slow, but she has hopes that Rye might be able to tell her what is going on.

[OOC: Does Pru recognize anybody else there? People from the village?]

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Wednesday June 28th, 2017 1:42:31 PM

Sigvar is uneasy listening to Anna and Nickolai as the discuss the old man. He felt nothing off about the man, but he does not want to be caught again without being able to hurt something they must fight. He quietly asks her in Tauric if she can pull something new from her bag.
" Can you pull a large silver longsword and an oil to make it magic, or maybe just a silversheen potion to make my own blade silver? I don't want a scroll because I can't use it on my own and after feeling the power of those spawn in my mind, I can't be sure any of the casters might be able to enchant it."

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday June 28th, 2017 7:22:40 PM

Some of the Agents begin various scouting and snooping missions. Trayvin enjoys the meal and the company. He tells toned down tales of the Agents exploits if anyone seems interested in listening to such. He leaves out the gory parts and focuses on the times when the Agents were able to help people.

Onwards to the Wedding 
Wednesday June 28th, 2017 8:32:09 PM

Robbed of his chance to meet Verity in a more intimate setting, Nikolai joins the line of well wishers and hangers on to pay his respects to the happy couple. Most of the people in line look like they're sucking up to the young man, perhaps in an attempt to gain some benefit of his perceived wealth. Other genuinely look as though they admire the boy and only want to wish him well. He in turn, accepts their praise. He is not overly haughty, but he seems as though he thinks he deserves their respect.

Anna keeps her eyes out for the groom's grandfather, who does eventually join the party. She doesn't see him eat much, but that could be attributed to a normal man if his age's constitution. He does have a goblet with him at all times, which is refilled by the wait staff on a regular basis.

Pru sees very few people from home besides her family. There are two girls near an age with her sister that are acting as her bridesmaids. One practically gushes about how lucky Verity is to have captured the attention of such a handsome and rich young man. She tells Pru that Verity came home from the market one day, glowing with happiness. She had met some young lord and stayed out late dancing with him. Her parents were quite displeased that she had come home so late after, but when he started courting their daughter, they came around quite quickly.

The old man, however, seems quite taken with the Agents and the tales they are spreading of their exploits. He becomes quite chatty with Trayvin. "Do tell! It sounds so exciting to be an adventurer! I wish I had been able to do that when I was younger. Magic always was exciting, but I can't quite get that hang of it, no matter how much I try!"



Pompous AC 26 CMD 24/19, HP 81/81 
Wednesday June 28th, 2017 8:54:50 PM

Pompous looks over the older gentlemen and wonders what his real motive is here?....

{ooc: Can Pomp take 20 on the sense motive skill check? if yes, 22 (20 plus 2 wisdom)



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Wednesday June 28th, 2017 9:46:30 PM

Michael is still looking at and possibly in that carriage. (refer to post from the 26th. )

Prudence Gundle 
Wednesday June 28th, 2017 11:29:35 PM

Pru isn't getting any less bewildered. It looks as if her family, with the exception of Verity, still isn't speaking to her. So why was Pru even invited? What is going on?

"I need a minute," she tells her Fist-mates, and steps outside to take a few deep breaths and say a quick prayer to all the gods.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday June 28th, 2017 11:44:11 PM

So the youth is of a wealthy family and ports himself as one who's always been privileged. Well, such is the life of the nobles. His father and mother had more than the usual peasant. Much more. But he never considered himself privileged. He saw the hard work they had to do to have what they had. Was this youth a hard worker? Would Verity feel the pressures of higher society and eventually shut Pru out?

Nikolai wonders these things as he waits and watches. He does not, at this point, converse much but congratulates the groom on his beautiful choice. This was not a good time to have any deep conversation with him.

Eventually Nikolai finds Pru again and brings her a cup of wine and a plate of food.
"Thought you'd be too busy to pick up some food so I brought you some," and smiles at her siblings.

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17 
Thursday June 29th, 2017 1:09:40 AM

Anna says to Sigvar, "I can actually pull a large silver long sword tomorrow and a potion of magic weapon it will just use most of my bag's ability for the day. I can't do silver sheen because the bag itself can only produce mundane items, scrolls and potions and silversheen is a wondrous item."

She notices the icy reception that Pru seems to be getting from her family and in some way is kind of glad she never knew who the Morphes were/are if that was her real birth name but then goes back to that emptiness she always felt. It would be nice to know where she came from.

She also sees the old man wandering around with a cup that keeps getting refilled and when the server filling the cup is otherwise unoccupied flips the server a silver and asks, "What vintage is that the old man is drinking? I'd like to try it myself if you have any to spare. We agents happened to travel into town with the groom's grandfather as we crossed paths and he seems like he has refined tastes."

(OOC Kindly DM: Is a large silver longsword 210 gold or 120 gold? I know that the sword itself is double so 30 gp for base large sword since medium is 15 but is the silvering process 90 for a one handed weapon or 180 gp [double for a large size weapon?])

Onwards to the Wedding 
Thursday June 29th, 2017 4:21:54 PM

Pompous carefully assesses the nice old man's motives, and it seems he genuinely wishes to know more about the brave heroes his soon to be granddaughter in law travels with.

Michael has to leave the inn to find the carriage. It takes some searching, but he can track it if he chooses. When/if he leaves to find it Highlight to display spoiler: {it seems to be nothing more than it appears. A well constructed and expensive carriage. Any baggage and the papers that he saw earlier have been taken out, leaving it empty. }

didn't mean to imply that your sibs weren't speaking to you, just that the gossip of the best friends would be more accurate Pru steps outside for some air, a bit overwhelmed at being around so many people and both happy and confused about reuniting with her family.

Nikolai plays the diplomat and tries to help everyone get along.

I do believe it would be +180 for silver, since it's essentially a 2h weapon for a medium creature "The wine he's drinking comes from his personal cellar and is far too rare to serve to everyone. You'd have to ask him for a taste. There's plenty of fine wine to go around for everyone though."

Dinner eventually winds down and Verity is spirited off with her mother and sisters to finish final preparations for the wedding. Pru's brother is still there though, taking advantage of a chance to try some wine and casting nervous glances at the pretty serving girls, as one might expect from a boy of his age. Pru's father is also still at the party, looking a bit awkward.

Pru's brother approaches her. "You should speak with Da, Pru. He was never quite the same after he took you off to the Fist. I think he would have contacted you at least with news of our brother, except for Ma. She always did think you would be a bad influence on the rest of us more than he did."

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Thursday June 29th, 2017 9:33:37 PM

Seeing as the carriage was a bust, Michael heads back to the party and figuring the best way to watch the old man, is to talk with him, he grabs a beer and picks up the conversation where it left off.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Thursday June 29th, 2017 9:35:33 PM

Tinker moves up the line and introduces himself to Pru's sister. he exchanges a few words of congratulations and well wishes, then retires back to his seat in the back to nurse his beer and think of mechanical puzzles.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Thursday June 29th, 2017 10:25:54 PM

Some of Pru's family is busy with preparations and the rest seem like they'll be preoccupied with Pru soon. Trayvin decides to stay out of the way for now, and just tries to be social. He tries the different wines that are available and samples the various food. He tries to make light conversation with any guests who remain, hopefully making a good impression of the Fist.

Prudence Gundle 
Thursday June 29th, 2017 10:27:29 PM

"Thanks, Rye," Pru says. "I'll try to talk to him. Do you know where he and Ma are?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Friday June 30th, 2017 12:01:12 AM

Nikolai enjoys the food and the company. He gets to know, casually, most of Pru's family. Seeing Pru's brother seemingly out of place, he joins him for a while. Chatting with him, he tells him about the Mailed Fist and the great opportunities for the adventuring sort, especially with the girls. "Girls look up to a man that can fend for himself and protect the family. A veteran soldier may be the path for you," he grins.

Catching a moment with Pru's father, Nikolai introduces himself. He names the Fist's complement starting with himself, then Pru, then the others. "Pru, although looking like a beautiful fragile helpless young woman, she has put to flight, incinerated, blasted, scorched, and such, more horrible creatures than I can count and saved our lives more times than I can count sheep on a sleepless night. She has many at the Citadel that envy her abilities. But through all that, she has always kept a level head. That's a sign of good parentage." He looks over at the groom and wonders...

Not to have a good party end too soon, Nikolai seeks out one of the giggling girls and asks for a dance before everything dies down. He needs to practice a little before the big day and now's a good enough time as any.


Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+17=19 ;
Friday June 30th, 2017 1:32:00 AM

Anna approaches the groom's grandfather and says, "Excuse me sir. We crossed paths on the way into town and I couldn't help but notice how attentive the servers have been in making sure your goblet is never empty. I have asked them if I could sample the vintage as you strike me as being a man of truly refined taste and I was told that it is from your personal cellar. I was wondering if I might have a pour of my own next time the server comes around in commemoration of our Prudence's sister and her upcoming union with your grandson."

If her request is denied Anna decides to use trickery to get what she wants. She steals Michael away from the Grandfather by asking for a dance and says to him once out of earshot, "Can you get the grandfather to step away from the party or use the rest room for a moment some how? I want to turn into him and get a drink of his wine. He isn't eating anything and the wine is apparently from his own cellar. He could still be a vampire and his wine could actually be blood. I intend to find out."

She waits for Michael to give her an opening if he goes along with it or for the grandfather to exit to a restroom or somewhere else on his own and then finds a shadowy corner to use her perfect disguise Ma'ab's gift to take the form of the grandfather and signals a server to refill her glass. She then resolves to find her own exit to take separate from the direction the grandfather went to change forms again and actually try the wine.

(Disguise: 19 + 10 (polymorph magic) = 29; per the rules I can do this: When doing so, you can mimic the sound of the individual’s voice, if you have heard it. You can also polymorph your gear, without gaining or losing any magical properties, to mimic the individual’s gear, if you have seen it or heard it described.
)

Potential Active Effect:
Alter Self - form of Groom's grandfather: 6 mins [60 / 60 rounds] : +2 Str
Then form of random party goer once in another room


Pompous AC 26 CMD 24/19, HP 81/81  d20+13=27 ;
Friday June 30th, 2017 6:36:53 AM

Pompous continues to keep an eye on the other party members. Every once in a while, be takes a few notes for his book.

The mighty ranger just can't entirely relax. The ever present expectation of trouble has served him well in the past.

Perception 27- looking for trouble

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Friday June 30th, 2017 4:05:51 PM

Sigvar has watched this go on for awhile now, ever since the archer had joined them. In the quiet times he sits alone and scribbles in a book. The Minotaur extricates himself from what these folk call cahirs, somehow without smashing it to bits. He grabs a drink and heads over to Pompous's table and sits down.
" This is a festive occasion, why are you just writing in a book. There are plenty of young ladies out there that might like to think they made a catch at someone elses wedding. What DO you write in there anyways?" As he asks this there is a purr and a stirring from his backpack. The cat makes another appearance, slipping from the pack and down Sigvar's arm to the table. Once there he looks over the food on Sigvar's plate and after a few sniffs, decides he just wants to sprawl out on the table where the Minotaur can idly pet him as he speaks, which unconsciously happens

Onwards to the Wedding 
Friday June 30th, 2017 7:09:01 PM

It seems that everyone is getting comfortable, and enjoying the party atmosphere. Michael continues his conversation with the old man, speaking of this and that another thing.

Anna approaches and asks to sample the special vintage that he's drinking. "For a friend of the bride's sister? Of course!" He signals the serving girl to come over and pour his special stash for Anna. She tastes flavours of cocoa and rich earth, with a mineral finish. Exquisite. You can see why he held this back for himself.

Nikolai takes the opportunity to talk up Pru to her father. When Pru approaches to talk to him after, he seems more open than before to a conversation. Maybe the fact that nothing has caught on fire tonight has allayed his fears that his daughter would be a danger to people. Certainly he is proud of the stories of her heroism. He isn't terribly chatty in general, but he does gives Pru a firm embrace as welcome, and promises to take the tales of her exploits to her mother.

Sigvar takes Pompous aside and wonder why he's so interested in his book when there are ladies about for dancing! Several of said ladies are intrigued at the giant man who has such an adorable kitty friend. He must be gentle and caring, and they would love to dance as well.

Eventually, most people are beginning to tire and head in for the evening. The old man must have a hollow leg, as his drinking has not slowed him at all, and he's still deep in conversation with any that care to listen to his tales. The serving staff do have to prepare for the ceremony though, and eventually begin shooing people off to bed so they can clean and set up for the next morning. People will probably rise late tomorrow, but the ceremony is scheduled for early in the evening, so those who wish to sleep in will not miss anything.



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Friday June 30th, 2017 10:46:02 PM

Michael visits with the old man till he sees him yawn the first time, then he takes his leave for the night. when he goes to sleep he sets up his standard safeguards for the night.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Friday June 30th, 2017 10:47:38 PM

Tinker goes to bed early, it will probably be a stressful day tomorrow...socializing.

Prudence Gundle 
Saturday July 1st, 2017 12:02:21 AM

Pru stays awake as long as there is the remotest chance that somebody in her family, or somebody in her village, will want to talk to her. She's missed everyone so much! So, although not drunk, she is doubtless yawning and stumbling by the time she seeks her bed.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Saturday July 1st, 2017 11:06:19 PM

Nikolai stays up keeping himself busy chatting with the locals while he waits for Pru. He does not know how her conversation went with her father but it seemed to start out well with a hug. He wants to make sure she is ok when they part or needs someone to lean on.

Meanwhile, he helps clean up the place a bit, moving chairs, tables, dumping food left overs into trash barrels, and so forth, until Pru parts with her father.

He says nothing to her, asks no questions while they seek their rooms at the inn. If she wants to talk, she will. As they part, he pats her on the shoulders and smiles, then turns to his room.

Big day tomorrow but he sleeps restless. What did the others find out about the grandfather? Time to ask in the morning... 1 sheep, 2 sheep, 3 shee....zzzzz

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+9=15 ;
Sunday July 2nd, 2017 5:46:14 PM

Anna thanks the grandfather for the glass of wine then continues to enjoy the festivities.

She saunters over to where Sigvar and Pompous are talking and says, "Can I have another dance? If not I'll take a rain check for tomorrow."

She stays up and watches the guests (Perception: 15) and when people start heading off she offers to help Nikolai clean up looking both ways before reporting to him what she has discovered.

"We may just be paranoid. I was suspicious of the grandfather as he wasn't eating anything and was only drinking wine from his private cellar but I asked for a pour and he gave me one and it was real good wine and not blood. If he would have rejected my request I was going to try to figure out what was in the cup via subterfuge by turning into him and asking a servant to refill my cup but it wasn't necessary."



Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Sunday July 2nd, 2017 9:12:11 PM

Sigvar will dance with anyone who wishes. He is surprisingly light on his feet for someone his size. He will dance with Anna as well. He will retire for the evening after getting a bath. In the morning after weapons drill he will see to making his armor presentable as dress wear.

Onwards to the Wedding 
Monday July 3rd, 2017 2:10:34 PM

The next morning dawns quiet and clear. The day is overcast with thick, dark clouds and it has rained a bit overnight. Outside, the tented area has been moved around to a more formal ceremony setting. Children are running about, getting in the way and dirtying their clothes in puddles, much to the annoyance of their parents.

Verity is away getting ready with her bridesmaids, but Pru's family is around helping with the final preparations. The groom's grandfather is about as well, directing servants and making sure his money is well spent. There is no sign of the groom himself for the moment though.

Pompous AC 26 CMD 24/19, HP 81/81 
Monday July 3rd, 2017 4:03:45 PM

Backtracking a bit to Sigvar's discussion with Pompous...

" Well my new friend... have your ever heard of the Grey Knights? "
Assuming he has..
" Well, the Chronicles of the Grey Knights are the most famous chronicles in the world, especially the volumes dealing with Monthor the Dwarven hero. He is my personal hero and my inspiration in taking up arms for the cause."
Tapping the book...
" I've been writing the Agents' chronicles for the future generations to enjoy and learn from."

" The first chapter begins with my joining.. I expect that by the time I'm done, they'll likely be several volumes with tales of heroism and valor. "

Pompous takes a sip from his drink and smiles.


Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Monday July 3rd, 2017 8:29:15 PM

" Oh, I see...."
"Most Taur are known by their deeds, how they handle themselves when it matters, Whether they have kept their honor and the honor of their clan clean. It is an oral history for the most part because few Taur have the patience or eloquence to write out their tale. Nor do they have the time, moving from place to place, living rather than writing."
" I suppose it is good that you will keep our tales preserved in your books then, I have too much to see and do to do so."

With that he rises and partakes in the aforementioned dancing.

The next day...
The day is dull and grey, but Siigvar rises and does an hours worth of sword training where he will not be i the way. He will train with any of the other agents that wish to.
He then cleans up his armor, dons his best looking (and cleanest) kilt and makes room in his harness for the silver sword Anna made him last night. ( he also pays her for it, what was the cost again?)

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday July 3rd, 2017 8:43:27 PM

Trayvin is helpful with the preparations as needed, but if he is in the way, he moves to the side. He tries to engage the family members in some light conversation if they are willing, hoping to determine their general mood.

Prudence Gundle 
Monday July 3rd, 2017 10:09:14 PM

Since the Fist is officially on vacation, Pru begins the day by freshening up and putting on her best dress. She brushes and re-braids her hair, inwardly lamenting that she didn't have time to wash it. She goes to help her family with final preparations, still wondering about this wedding.

"Verity met him at the market, they say," she says. "That was the market at home? Did he say what he was doing there? Because it's a long way from here."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Tuesday July 4th, 2017 1:31:01 AM

Nikolai spends the time before the wedding strolling around town pretending to just be relaxing but he's actually keeping an eye on the whereabouts of the grandfather. Having been told where the grandfather was staying, he watches for a servant and tries to catch one in conversation, asking how long they have been working for him.

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+9=15 ; d3=3 ; d20+7=14 ;
Tuesday July 4th, 2017 2:06:19 AM

The night of the party Anna thanked Sigvar for the dance in Tauric. She was hoping to dance with Pompous instead or as well but it seems like his head was buried in his book. Still though Sigvar is her Fistmate too and dancing is sort of like fighting sometimes so it helps to get the measure of someone that way.

Anna isn't usually one to wear a dress and even the wedding of her Fistmate's sister is no exception. The nice thing about Mithral full plate is that it is finely crafted so not only is it functional but it is also finery so she works to polish the armor some before heading out in it.

She makes sure to ask Pru how long the local market is open for. She is curious whether or not it is closed before nightfall or if it stays open in the early evening a little. She is partially convinced the grandfather is not a vampire as the wine checked out but then again he could have prepared for such an eventuality and had 2 separate casks so she keeps the scroll of detect undead handy. Plus even if the grandfather is just a man, the groom could still be something abnormal as he isn't up yet and they only met him at night. It could even explain Pru's sister's whirlwind romance considering what Nikolai said.

She wanders the village on her own keeping an eye out for either the groom or the grandfather in the sun, helping with the preparation where she can.

She takes her darkwood guitar with her as she goes and also enquirers if there is band or choir and offers to lend her guitar playing skills to the efforts.

(Perception: 15)
(Diplomacy: 14)

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday July 4th, 2017 8:37:57 PM

Trayvin strolls through the local market with an eye towards purchasing a wedding gift.

Prudence Gundle 
Tuesday July 4th, 2017 10:05:36 PM

Pru casts her mind back to her sister's letter. It now seems strange, the fact that Verity never mentioned the groom. Pru had just assumed her sister was marrying the young man who had taken an interest in her from time to time, but apparently Verity had had a change of heart. It still seems strange, though.

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17 
Tuesday July 4th, 2017 11:03:47 PM

Anna absentmindedly strums on her guitar strings a little as she makes her way through the village.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday July 5th, 2017 12:14:22 AM

It is strange how events in one's life shape one's perceptions and what would otherwise be such a lovely festive day actually bother's Nikolai and he can't put a finger on it. At first it was their suspicions of the grandfather's true self, but if put to logical reasoning, that seems like a dead end. Then it's Pru's puzzlement over the groom but that could simply been coincidence of a rich boy meeting a commoner by pure happenstance and falling in love. Pru is more attractive, in Nikolai's opinion, than Verity, but the sister is a very attractive woman in any case, so no true mystery there either.

So what's bugging him? Sigh....

Onwards to the Wedding 
Wednesday July 5th, 2017 4:26:19 PM

Pompous and Sigvar continue to get to know each other. They both can name many a heroic deed, despite the difference of opinion in how to hand down their history. Sigvar cleans up his armor (and himself hopefully), and then dresses himself to the nines for the ceremony.

Pru likewise dressed up as nicely as she is able for the wedding before offering to help. It looks like they're setting up to open gifts during the day, rather than waiting until after the wedding, which will be nearer to sunset.

Nikolai keeps his eye on the old man, seeing nothing unusual. When he chats up the servants, most of them are local and have only been hired for the wedding itself. It seems the only servant he brought with him was the coachman, who is nowhere to be seen.

Anna also chats up the locals. There is no market today, as everything is focused on the wedding. If she was hoping to catch any potential vamps in the sun, today is not the day for it, as the clouds are blocking even the strongest of rays.

Some of the servants eye the weapons bristling about the Agents' persons, and more than once they overhear mutterings about inappropriate attire for a wedding.

The groom does eventually emerge, decked out in his finery and sporting several pieces of jewelry about his person. He is all smiles today, and who wouldn't be, only hours before marrying a beautiful girl? He approaches his bride and pins on an old but well polished brooch and ties a blue corsage on her wrist.

"Thank you everyone for gathering here to join us in our happiness! And what a bounty! I'm sure we will treasure every gift, as it was given from the warmth of your affection towards us and this joyous day." Without further ado, they begin to open their gifts, calling up each gifter as they choose which next to open so they can give their thanks formally.





Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20=11 ;
Wednesday July 5th, 2017 7:56:35 PM

Chickens do not make a quiet gift, even with the cages they are housed in kept under a blanket they still cluck and announce their presence. Sigvar also imagines they are a bit of a 'low' gift to a groom such as this man appears to be. Still they are a fitting gift for a couple just starting their lives together. When called up to have his gift revealed he bows and wishes the bride and groom happiness and explains his choice of gifts.
" They provide nourishment and if cared for properly can continue to do so for a very long time. Their progeny can feed you and yours forever through their continued family. Here is hoping that they are fruitful and provide you with happiness and eggs for as long as your marriage should endure."
Diplomacy 11
Sigvar is dressed in his adamantite plate and wears his swords, one on each hip. He carries no pack or shield today. He wonders why the servants are so distressed by his garb. His armor is his uniform in the Fist and many a uniform comes with a ceremonial sword. Just because his swords actually work is no reason to be alarmed. He wore them all last night and none of the ladies he danced with seemed to mind.

OOC
I need a price for the silver sword and potion so I can deduct it from my sheet. I also need to know if Anna actually pulled it from he bag. If yes Sigvar is wearing the sword and has the potion tucked into his beltpouch. If not he is wearing only the adamantite sword.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday July 5th, 2017 8:37:31 PM

When it is Trayvin's turn, he presents the couple with a large blanket. "This will keep your bodies warm during the cold winter months." Upon looking it over, the holy symbols of all the Woldian gods are embroidered into the weave of the blanket. Alemi, Domi, Flower, Pantheon, Ffloy, and Gargul are all represented.

"And they will keep your minds warm all year long."

Pompous AC 26 CMD 24/19, HP 81/81  d20+13=32 ;
Wednesday July 5th, 2017 9:32:26 PM

Pompous done his dress military tabard over his chain armor. He left his bow and shield behind in his quarters but kept the short sword sheathed to his belt. The ranger took the time to clean up before the ceremony, finding a barber to give him a proper military crew cut and shaved his face baby smooth clean. He keeps his distance away from the main crowd, smiling and nodding as needed. Pompous still considers his job to be to keep an eye on the others. He hasn't quite dropped his guard just yet...

----------
Perception check for signs of danger- 32.
OOC Pompous could use some silver arrows. The only thing he has to fight vamps is his flaming short sword. That's not going to help much. Are these things he could buy locally or is he out of luck?

Prudence Gundle 
Wednesday July 5th, 2017 10:13:24 PM

Pru carries no weapons, wears no armor, and is instead wearing a pretty dress and a ribbon in her hair. She looks completely harmless--which just goes to show that appearances can be deceiving.

She hovers nervously about the preparations, uncertain whether to claim a place as family, or join the friends, or where she fits in.

Prudence Gundle 
Wednesday July 5th, 2017 10:23:04 PM

Pru carries no weapons, wears no armor, and is instead wearing a pretty dress and a ribbon in her hair. She looks completely harmless--which just goes to show that appearances can be deceiving.

She hovers nervously about the preparations, uncertain whether to claim a place as family, or join the friends, or where she fits in.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Wednesday July 5th, 2017 10:52:23 PM

tinker watches. vicariously enjoying the happy couple.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Wednesday July 5th, 2017 10:53:20 PM

Michael chips in 100 gp to the happy couple.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Wednesday July 5th, 2017 11:30:02 PM

Nikolai is dressed in his Mailed Fist uniform with all the achievement ribbons. He carries his kama and steelgrass nunchaku, leaving his bow in his quarters. He holds in his hands a large box made of an exquisite wood and presents it when it is his turn. The couple see inside an arrangement of jars holding spices. There are plenty of spices for many meals.


Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17 
Thursday July 6th, 2017 12:11:01 AM

Anna is wearing her Mithral Full Plate Mail and the only weapon she bears is the masterwork darkwood guitar that can function as a great club as normally she does battle in another form if it comes to that. She also has her bag of tricks.

She presents Verity with the master work sewing tools, the gold thread and the multicolored thread.

She had also previously pulled the silver sword and oil of magic weapon for Sigvar earlier in the day (210 gp + 50 gp for a CL 1 oil of magic weapon or 260 gp total)

She also presents the bride and groom with 5 gems: an Obsidian valued at 11.5 gp, a blue quartz worth 10 gp, a lapis lazuli worth 10 gp, a tigereye worth 10 gp and freshwater (irregular) pearl worth 10 gp emptying her bag of tricks of its ability to produce items for the day.

(OOC: Am I considered to be reimbursed for the chickens, the dining items, the weapon, etc?)

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Thursday July 6th, 2017 12:39:42 AM

OOC
I deducted the chickens already, and now the sword and oil, you are paid up from me 8), Thanks.

Onwards to the Wedding 
Thursday July 6th, 2017 5:42:18 PM

The line is long and no one is in any hurry. As a present is accepted, the giver goes off to the side to socialize and partake of the light fare that is being offered. All gifts, from mundane to magnificent, are well received by the bride and groom. That is until Verity opens a box and draws forth a holy symbol of Flower. The giver is a old woman, who winks at Verity and tells her she hopes the symbol will promote fertility. Verity blushes a bit, but Zoonor recoils a bit. He sternly tells Verity to put it away.

The old woman huffs a bit, and stamps off to get herself a glass of wine. She demands the good stuff, too, for the insult.

The gifts are all opened soon after, and Zoonor stands and addresses the crowd. "If you will all take your seats, the ceremony will begin shortly!" He bows to his bride and then leads the pack off to the wedding site. There is a large metal fence surrounding a field full of headstones, with an ornate gated arch that has been decorated with flower and is surrounded by candles, providing romantic illumination. Zoonor stands under the arch, and several bridesmaids in yellow stand waiting for the music to signal the beginning of the ceremony.



Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Thursday July 6th, 2017 8:29:24 PM

Trayvin picks a seat near the other Agents. He waits patiently for the ceremony to begin, and spends the time wondering why Zoonor acted that way about the holy symbol. He didn't seem to have much reaction to the blanket that was given as a gift. Maybe he doesn't want to have children?

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Thursday July 6th, 2017 9:04:00 PM

Tinker sees the flinch at Flowers symbol. He wonders what could cause that? Undead cannot abide the symbol, but what undead can exist in the day?

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+15=21 ;
Thursday July 6th, 2017 9:08:44 PM

Michael hangs back and drinks a beer. he watches the proceedings, trying to notice what all is going on here. the holy symbol thing and Zoonor's flinch was something.

Perception. 21

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20+10=24 ;
Thursday July 6th, 2017 9:23:18 PM

Sigvar has had a few drinks, enjoying the company of the other guests as the gifts are oohed and ahhed over. However he is in no way intoxicated. He has thought that the suspicion of Anna and Nickolai was a bit much before, clearly they were doing this to occupy themselves during the non military ceremony. Sigvar had never been anywhere but in the Fist, so the interactions of the civilians and the preparation and pomp of the wedding were thrilling. He had played along and asked for the sword and potion because it WAS a good idea based on the encounter on the road, but he had given little more thought to their scheming and suspicions.
Now, with the groom reacting so to the clearly blessed holy symbol, given by a woman clearly devout to Flower and having lived to a ripe old age, presumably in Flower's service troubles him. Flower's priests and devout come in many forms. An old woman who has lived and loved, been a mother and probably grandmother is not abnormal, but in light of the Fist's suspicions, the grooms reaction is troubling.
Then they are led to the gates of a graveyard for the wedding ceremony. The Gargul worshiper in him thinks it odd. A ceremony representing the beginning of a relationship held where the end of life is normally celebrated?
He staggers and catches his balance on a nearby tree as he relives one of the memories that only his darkest nightmares have ever shown him again. He sees his mother's Fist, set about on all sides by a horde of undead, seeking their lives. The horde is so thick that it stands between the Fist and the Necromancer that summoned it, allowing the spell caster to rain death and defilement on the Fist, sapping their strength and life force. He was newly admitted to the Fist and was a sixth member on this mission. He remembers his mother looking back at him ad shouting something he could not hear, but could never forget as he read her lips, I love you my son, I will draw them to me and save you and the Fist. Finish the fight. She then held her holy symbol high and screamed Gargul's name, demanding that he see her and channel his power through her. He did, and the shockwave rippled through the undead horde. Lesser creatures flashed and disappeared in a cloud of ash. The stronger ones burst into holy flame, but did not go down. Those undead, they charged he a pulled her down, all thoughts of the rest of the Fist forgotten in their pain. The rest of the Fist turned to try and save her, but Sigvar knew the truth. He knew that she had done it to buy them a chance, and trying to save her was not only fruitless, but a waste of her sacrifice. He charged the necromancer, and as he did the others saw that the way was clear and followed. His mother continued to channel Gargul's wrath into the undead, until they sent her to see him personally. They finished the necromancer and then turned to see the last undead stagger away from her corpse and flee into the night.
Sigvar regains his balance and looks at the place again. It is different, but strangely the same. Evening draws on and the ceremony is about to begin. Sigvar looks about for the other Agents, hoping they are feeling the same sinking feeling he is. He also pulls his holy symbol from under his breastplate Gives it a kiss and lets it rest on his chest outside of his armor.
Perception 24


Prudence Gundle  d20+14=15 ;
Thursday July 6th, 2017 10:16:52 PM

Time is not taking away Pru's confusion. She finds it odd that the groom rejects the token of Flower, but perhaps he is just embarrassed by all the fertility talk.

But then the wedding party assembles at the cemetery, and Pru's confusion grows.

She looks around, and tries to find a local person to ask about it. Is this some local custom, perhaps? She tries to be polite, but her tension clearly shows through. [Diplomacy 15.]

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+20=39 ;
Thursday July 6th, 2017 11:58:12 PM

The groom's reaction to the holy symbol and the cemetery are just too weird. Anna did pull a scroll from her bag of tricks for just such an occasion. She would rather be out the cost of the scroll and be completely wrong than have Pru's sister turned into a vampire bride.

Anna activates the scroll of detect undead (UMD: 39) giving her the ability to sense undead auras for 2 minutes in a 60 foot cone and turns her cone towards the groom first.

(OOC: 1st round - presence or absence of undead auras, 2nd round number of undead auras in an area, 3rd round strength and location of each aura)

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Friday July 7th, 2017 12:23:59 AM

Nikolai notices the flinch at Flower's symbol. Had Zoonor flinched at any other symbol? He couldn't recall there being any other symbols prominently displayed.

He turns to Trayvin and whispers, "Make sure your holy symbol is prominently displayed during the after-wedding festivities and make a point to approach Zoonor to give your congratulations. We'll be right near you to see how he reacts. We have to explore all angles, even if it sounds a bit absurd."[b]

When the wedding starts, at the cemetery, Nikolai wonders why such a simple arch was not made and placed in a more appropriate place, such as the town center? Was this guy a worshiper of Gargul and this seemed appropriate to him?

Whispering to Pru, he asks, [b]"I'm not an expert on weddings, but isn't it usually the bride that chooses the location and all other details of her wedding? Can you find out from her, when possible, why this place?"

He then turns to Anna and whispers, [b]"Got that scroll in easy reach? Keep it handy. Just saying,"
he smiles.

Pompous AC 26 CMD 24/19, HP 81/81  d20+13=32 ;
Friday July 7th, 2017 11:56:06 AM

As everyone else heads towards the graveyard, Pompous breaks away from the group and retrieves his bow and arrows. He then heads back towards the gathering.

{ This is not going to go well... } he thinks to himself as he picks a strategic spot in the back where his bow could be best used in case of trouble. Pompous keeps the bow behind his back, as much out of sight as possible.

Perception check- signs of trouble- 32

Onwards to the Wedding 
Friday July 7th, 2017 4:33:03 PM

Everyone reacts to the groom's distaste with the old woman's gift. Have their suspicions been borne out? And a wedding near a graveyard, no matter how idyllic, cannot be a coincidence.

Pru cannot help but be worried for her sister and discretely asks how the venue was chosen. The townsfolk don't find it to be too odd. It's a nice open space, and the groom decided he liked the look of the metal work, so they integrated it into the decorations. No one thought to ask about it, and the bride never objected or suggested an alternative.

Anna thinks she has the answer to their question, and she activates the scroll she had been saving. She scans the groom from her seat, but he doesn't detect as undead.

Nikolai doesn't see any other religious displays, but that itself strikes him as odd. Usually there would be some sort of cleric performing this ceremony. There are no holy people around at all. It seems that this will be more old fashioned, and an elder of the town will perform a handfasting to create the union. In fact, he is standing beneath the arch, holding a length of ribbon, ready to do his part.

Pompous breaks away for a bit to retrieve his bow and returns to stand near the back of the ceremony, leaning against a tree. As such, he notices a man and a woman skulking about the town, not too effectively, who smell much of garlic and several wooden stakes strapped to their belts. Maybe the Agents aren't the only ones to suspect an undead in their midst?

Pompous AC 26 CMD 24/19, HP 81/81 
Friday July 7th, 2017 4:47:40 PM

{ Well,this looks interesting....}

Undeads wouldn't be reeking of garlic.... the ranger speculates to himself that these must be hunters...

Pompous tries to get the attention of the other Agents and discreetly indicates that something is up.

He then leaves his position and approaches the smelly duo....

In a low voice..
" Hail hunters... if there anything the Fists can do to assist you? "

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Friday July 7th, 2017 5:38:24 PM

When Nikolai asks about a holy symbol, Trayvin taps the one he is wearing. "I always keep my holy symbol displayed, like my heritage, I am proud of both."

Trayvin was hoping for a calm peaceful wedding, lots of toasting, a good meal. Maybe some speeches by the Agents about their exploits. Now it was looking more and more like this whole affair was going to become the latest exploit. And people wonder why they wear their weapons and armor everywhere....

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20+10=11 ; d20=13 ;
Friday July 7th, 2017 7:09:19 PM

Sigvar is pretty observant for a Minotaur, but he missed the pair that Pompous points out. He is observant enough to get the ranger's message though. Since the ceremony has not yet started he stands up, and positions himself where he can see the interaction between Pompous and the pair . By their dress he assumes them to be Undead Hunters. Favored by Gargul and agents of his wrath against the nonliving. He tries to read the lips of those involved in the conversation and to tell what they want through their body language.
Perception 11 Yay
Sense Motive 13

Prudence Gundle 
Friday July 7th, 2017 10:34:55 PM

Pru's unease grows. No clerics? A secular hadnfasting ceremony? How did Verity agree to such a thing? How did Ma and Pa agree to such a thing? Religious devotion had been part of Pru's life growing up, and now everyone was acting as if it was unnecessary.

Pru whispers a prayer to Flower that all will go well. She's not sure what else she can do at this point.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Saturday July 8th, 2017 8:59:45 PM

Michael has never been to a wedding ceremony. but he can whistle the tune. when the elder asks if there are any objections he will speak up.

Forgive me, but I have a concern. some questions, and some anecdotal evidence. While on our way to this wedding we encountered a coven of Undead Vampires not too far out of town. we dispatched them. then we get here and find the groom cannot face a symbol of flower presented by a devout follower. Now we are having a wedding in a graveyard. I think we need to calm this thing down for a moment and figure out what stinks around here. . Sorry to be the killjoy, but three things here are pointing to the same thing, and that means enemy action.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Saturday July 8th, 2017 9:02:41 PM

Tinker walks out the graveyard for the ceremony. he positions himself on the outside of the crowd, he stands where he can watch thing unfold,

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Saturday July 8th, 2017 9:19:08 PM

Nikolai doesn't think it too odd that no cleric is performing the wedding ceremony but that's usually in small hamlets and places where clerics don't have a permanent residence. But this town seems big enough to have at least one. Do the people here worship anyone at all?

He thinks back on when they came in. Did he notice a temple or shrine? He really didn't think to look. He takes a quick look around to see if he can see one from here and catches Pompous's signaling. He nudges his friends sitting next to him and motions towards Pompous.

He whispers, "Let's see what he wants, but let's not all get up together. Give a minute or two between each," then casually gets up and saunters over to Pompous and asks him what's up.

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17 
Sunday July 9th, 2017 9:51:01 PM

Anna frowns when the groom does not register as undead and then sweeps her sensor cone over the assembled gathering making sure to catch the grandfather, bride's maids and as many other people as possible looking for the presence of undead. If she detects the presence of any undead she will focus on the spot she detected to get more information otherwise if she swept the crowd and still nothing she will start sweeping the graveyard till it expires.

Regardless of what she finds her next move is to go to Nikolai and report. She asks Nikolai, "If someone was effected mentally by an undead would they recoil from a holy symbol as if they were undead? I also have a scroll of protection from evil. I could easily cast it on the groom and say I am offering a blessing from my lady Ma'ab on this the day of his wedding. It is a cleric spell I assume any cleric spell I pull was created by a votary cleric of Ma'ab somewhere."

Active Effects:
Detect Undead - 2 min [19/20 rounds remaining]



Onwards to the Wedding 
Monday July 10th, 2017 4:02:06 PM

At this point, many things begin happening at once. There are all together too many circumstances that seem to bear out the theories of the Fist, and they begin to do something about them.

Pompous confronts the two newcomers. Nikolai joins them as they being their explanations. "We're hunting a vampire! He's trying to take over this town! He's called Zorlan, and he's involved in some ceremony here today." They look over the crowd and spot Zooner at the arch and cry out “Stop this! This is evil! The evil must be destroyed!” One of them pulls a vial out of a pouch and they begin rushing towards the back of the crowd.

Trayvin and Sigvar are both glad they came prepared. It's too bad there are so many villagers about. Who could the enemy be?

Pru is getting more and more worried about this whole event, wondering at the chain of events that led to it.

Anna starts scanning the rest of the crowd as Michael stands up on his seat next to her and begins to address the officiant. His well thought out speech is interrupted after he mentions dispatching vampire spawn a few days outside of town by a sudden wave of vertigo, which unbalances and has him fall into Anna, interrupting her concentration on her spell, but not before the spell pings with a presence. It seems the bridesmaid on the end of the line is actually an undead creature!

Anna: Concentration DC 22 to maintain your spell.
Michael: Highlight to display spoiler: {You feel the uncontrollable urge to fall over into Anna, disrupting her current spell and further spellcasting. You play it off as dizziness, perhaps from overindulging and having spiking blood sugar. }

The crowd begins to stand up, milling around and murmuring in confusion. "Wha? Who's evil? Not our dear Zoonor. It can't be. What a scandal! That poor girl."

Verity seems quite distraught at the interruption of her perfect day, and Zoonor seems to be quivering with anger beside her at the audacity of the intruders.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet  d20+10=26 ; d20=14 ; d20+7=27 ;
Monday July 10th, 2017 4:56:16 PM

This was one of the reasons Sigvar stayed back from the newcomers, to stay closer to the front of the ceremony space. He sees the figure start to rush the stage and knows what he must do. Prudence is a Fist member. Capable, strong and able to take care of herself. Her family are not. They are young and not experienced in dealing with trouble. Most likely they are standing there now, wondering what they should do. Action is what the Fist does, so right or wrong, it is what Sigvar does.
Not sure whom the man is rushing towards, he does what he can on the defensive. He steps to the stage and says, as he places one arm around Verity, " Your Sister is my friend and I will let nothing bad happen to you. Calmly tell your family to come with me . We are going to stand off to the side while this plays out. We need to move now."
Sigvar ushers Verity and her family away from the stage at an angle, away from the charging undead hunter. ( Probably towards the graveyard fence since it is sturdy and made of metal he would see it as a strong defensible position) Once out of the crowd he draws his adamantite longsword . He will remain between the family and any perceived threats.

Perception 26
Diplomacy 14
Intimidate 27 ( used to threaten anyone that tries to stop him from moving the family to safety)

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Monday July 10th, 2017 4:58:21 PM

updated AC in my header to reflect no shield

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+15=17 ;
Monday July 10th, 2017 8:30:44 PM

Michael feels a bit dizzy, perhaps too much beer. He apologizes to Anna. things are getting real, but Michael keeps his weapons in the scabbard, with these many people around he needs to separate sheep from the goats before he starts poking holes in folk.

Perception 17.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+14=16 ;
Monday July 10th, 2017 8:33:29 PM

Tinker Draws his Urgrosh and moves to screen Pru from any danger. His eyes scan the crowd for any sign of attack.

Perception 16

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday July 10th, 2017 9:45:46 PM

[I]Stop this, this is evil...[I] simply sounds like the wedding ceremony is evil in some way but not who the evil one is. These two believe there are undead here but such things are hard to find sometimes. But things start to make more sense. The groom's aversion to a holy symbol, no priest to perform the ceremony (and thus no holy symbols displayed), and a wedding blessed by the gods might reveal the true nature of things. But who?

Either way, the ceremony must stop until all is sorted it. If it is a mistake, the blame will be on the two vampire hunters. Nikolai's duty is for the safety of his hosts, that is Pru's family and the village, then the Fist. So he starts moving towards the ceremony area. He sees Sigvar take the stage and shield Verity, so he heads to the elder designated to perform the ceremony and starts pulling him out of the crowd as well. Without him there can't be a ceremony, right?

This is where the Fist will act upon their instincts and do what they think is best. On the other hand, it's not like Nikolai would know exactly what orders to give at this point anyway!

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday July 10th, 2017 10:13:10 PM

Trayvin shakes his head. There might be vampires about, or maybe just some more spawn, but it was going to take some effort to sort out who they are. First thing they need to do is clear out the commoners. Anyone who stays has got something to lose.

Trayvin makes his way towards Pru, a flashy spell might be just the thing. On the way, he activates his Touch of Glory power on himself. It might come in handy.

Prudence Gundle  d20+14=30 ;
Monday July 10th, 2017 10:15:29 PM

As her impetuous friends interrupt the ceremony, Pru finds herself wondering whether it was really necessary. There's poor Verity, her day ruined, and there's the rest of the Gundles, who for sure will want nothing to do with Pru after this.

"What do they thing they're doing?" she wonders aloud.

But, whatever they're doing, they're doing it thoroughly, and Pru is standing in the middle of a bunch of innocent bystanders. She turns to face the crowd, and pitches her voice to carry. "Let's back up a bit, all right? Give them room; let them sort it out. Let's not have anyone getting hurt."

[Diplomacy 30]

Anna Morphling (Hugh C) -- AC 27/14/24- HP 66/66 -- CMD 17  d20+9=10 ;
Tuesday July 11th, 2017 12:05:04 AM

(OOC1: I'm assuming I use my morphling SLA caster level + charisma for concentration since I have no spells my self per se and this originally came from a scroll?)
(OOC2: Doesn't matter b/c I rolled a natural 1 giving me a 10 this way and even less if I go by the scroll of CL2 + wisdom mod which would be alternate calculation)

Anna loses the spell but calls out, "Watch it, Michael. I lost my detect undead spell but the bridesmaid on the end is indeed an undead of some sort but Zooner IS NOT" and she points before activating her barkskin SLA.

active effect:
barkskin SLA: +3 nat armor - 60 min [600/600 rounds] (ooc: lol I never un-updated my header from last time)



Pompous AC 26 CMD 24/19, HP 81/81 
Tuesday July 11th, 2017 11:53:50 AM

"Well, that all went to pots now didn't it!"
" Agents! Protect the innocents!"

Pompous is a bit confused by what is happening but readies an arrow but waits to identify who the true enemies are.

Onwards to the Wedding 
Tuesday July 11th, 2017 4:33:32 PM

The Agents quickly go into protection mode, trying to draw as many innocents away as possible. There are too many of them to protect everyone though, so for now, they settle on Pru's family and the elderly.

Verity does not want to be separated from Zoonor, but he insists on wading into the crowd towards the disturbance in his day. As the hunters reach the back of the crowd, the male flings the vial in his hand towards Zoonor. It misses, hitting the ground near his feet, and water splashes around.

Only Sigvar sees one server in the crowd recoil back as he is lightly splashed. Pru is doing her best to calm the crowd, but only those nearest her heed her words.

The hunters are undeterred, and keep trying to push through the crowd, which is now starting to resist them.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=28 ;
Tuesday July 11th, 2017 6:42:33 PM

Sigvar has formed a strong point, somewhere defensible, so he calls to the Agents.
" Agents, I see enemies in the crowd! Form on me!"
He draws the Silver sword with his off hand. It is heavier than his shield, but his training tells him how to hold it and still be effective. He looks to the Gundles behind him and speaks gently to them.
" Among your guests are some undead or cultists, we are not sure quite what yet, but they mean harm to you. I will keep you safe here, off to the side of the disturbance. Stay here, stay together, and do what you do, be a family that works together."
SIgvar keeps his eyes on the one server he saw flinch and watches the crowd for others.
Perception 28
If anyone tries to get to the family other than Agents he first uses his natural reach with his blades to push them back, He does not so much strike them as he does push them back. These could be guests and he doesn't want to hurt an innocent.


Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday July 11th, 2017 9:02:21 PM

Trayvin hopefully reaches Pru's side. "It would seem there are some uninvited guests. We need to keep things from getting out of control until it gets sorted out. I could try and calm the crowd with a spell but it won't last long. What do you think?"

CDM Jerry 
Tuesday July 11th, 2017 10:17:04 PM

Personal message from Jerry about why this is important and why Woldians should give back to this site by doing what they can.

WHAT IS NET NEUTRALITY?

Net neutrality is the basic principle that protects our free speech on the Internet. "Title II" of the Communications Act is what provides the legal foundation for net neutrality and prevents Internet Service Providers like Comcast, Verizon, and AT&T from slowing down and blocking websites, or charging apps and sites extra fees to reach an audience (which they then pass along to consumers.)

WHY IS NET NEUTRALITY IMPORTANT?

The Internet has thrived precisely because of net neutrality. It's what makes it so vibrant and innovative—a place for creativity, free expression, and exchange of ideas. Without net neutrality, the Internet will become more like Cable TV, where the content you see is what your provider puts in front of you.

HOW CAN I HELP?

You need to participate and make your voice heard. Actually reaching out to your national elected government officials makes a huge difference. If you are an American, please reach out to your senator, to your representative, and to the FCC. Click these links to be heard!

Contact your representative!

Contact your senator!

Express your concern to the FCC!

Thank you!

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Tuesday July 11th, 2017 10:27:32 PM

Point her out to me Anna, this whole thing sinks, if there are undead here we need to quash them. with that Michael draws his blades and moves to where Anna points him.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Tuesday July 11th, 2017 10:29:13 PM

Tinker keeps his weapon across his body ready to swing out at a moments notice. he keeps an eye on Pru and keeps her out of danger.

Prudence Gundle 
Tuesday July 11th, 2017 11:04:57 PM

Pru shakes her head at Trayvin. "If there truly is danger, I want them to be able to be scared and run away. Let's get to Sigvar." She begins making her way across the crowd to where Sigvar is standing.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Tuesday July 11th, 2017 11:55:32 PM

Nikolai does not catch everything that is being said, so much noise and confusion from the crowd, but he deduces that the vial tossed at Zoonor was probably holy water. He has none of this but has his small mirror. He gets the elder over to where Sigvar is and pulls out the mirror and starts flashing it in the faces of those already gathered around Sigvar.

Anna Morphling (Hugh C) -- AC 28/15/25 vs evil 27/14/24 non evil- HP 66/66 -- CMD 18 vs evil 17 nonevil  d4=2 ; d4=4 ; d20+20=29 ;
Wednesday July 12th, 2017 1:06:34 AM

Anna retrieves a scroll from one of her scroll cases and casts protection from evil from a scroll on herself (OOC: Ignore the d4s misclick; UMD: 29 = pass)

She yells out continuing to point, "AS I SAID ONE OF THE BRIDESMAIDS IS UNDEAD BUT THE GROOM IS NOT. I HAD A DETECT UNDEAD SPELL BUT I LOST IT"

Move Action: retrieve scroll
Standard Action: cast scroll
Free Action: 5 foot step towards the undead bridesmaid

active effect:
barkskin SLA: +3 nat armor - 60 min [599/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [10/10 rounds]



Onwards to the Wedding 
Wednesday July 12th, 2017 4:39:12 PM

The Agents are pulling back into formation as the crowd gets more unruly, hoping that people will sense the danger and flee.

Zoonor has waded into the crowd at this point, and has come nearly face to face with the male vampire hunter. At some point, he has drawn a dagger made of silver, which slashes Zoonor across the arm, spraying blood into the crowd. At this point, many screams erupt, some in fear and some in anger. Zoonor is knocked out in the confusion.

Some men in the crowd don't approve of their handsome lordling being assaulted, and the hunter is quickly buried in bodies. His partner is stuck outside the press, and she is displaying a silver symbol of Gargul, trying to ward off her intended target. Sigvar notices his prey sidle around to keep away from the hunter woman, eventually breaking off to run into the graveyard, as does the Bridesmaid Anna identified.

It takes a few moments more for anyone to notice the cackling coming from behind them. Standing on stone in the middle of the field with Verity thrown over his shoulder, is the old man from the carriage. He is standing taller than previously, as if the old man hobble had all been a show. The riot dies down a bit as a new voice booms out over the field.

"How dare you fools interrupt my wedding! No matter. She will be mine!" At this, he transforms into a Large Bat and flies off towards the cliffs, clutching an unconscious Verity in his claws, the train of her wedding dress trailing behind her.

Michael Highlight to display spoiler: {A voice in your head tells you to stand next to Pru, ready to tackle her should she cast any spells}

Pompous AC 26 CMD 24/19, HP 81/81  d20+15=18 ; d20+15=29 ; d20+10=16 ; d6+2=7 ; d6+2=5 ; d6+2=6 ; d6=3 ; d6=1 ; d6=5 ; d20+13=18 ;
Wednesday July 12th, 2017 4:48:53 PM

Pompous continues to cover the undead hunters with his .
"Hey Siggee! Looks like they know what they are doing!!"

Pompous readies a shot towards the first thing that attacks the undead hunters.

---------
Perception check-18 - to see anyone attacking the hunters (if needed)
Attack roles if needed, using arrows plus 1, many shots
18- 7, 3 electrical
29- 5, 1 electrical
16- 6, 5 electrical

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday July 12th, 2017 6:37:16 PM

" Pompous, that runner is an undead!" Sigvar shouts and points to the servant he saw flinch. He also wonders how Verity wandered away and got grabbed when he had been so careful to remove her and her family from the crowd.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+11=19 ;
Wednesday July 12th, 2017 7:32:34 PM

being as the master vampire has kidnapped Pru's sister, chances are his minions will be back for Pru! Michael runs over to Pru and tackles her yelling Get down Pru! if He succeeds he stands up and says stay down, if they undead don't see you they won't come after you, it will give us an advantage in taking them on.

grapple 19.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday July 12th, 2017 8:48:03 PM

Trayvin nods his head and follows Pru. The reasoning was sound, and reminds him of why she made a very capable second in command of the this Fist.

Then their opponent reveals himself. Well, at least they wouldn't have to interrogate the entire crowd. "Someone get to Zoonor, I saw him fall and he may know where the giant bat? is going."

Active Effects: Touch of Glory duration: 1 hour

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+14=32 ;
Wednesday July 12th, 2017 9:48:41 PM

Tinker looks at Michael as he tackles Pru, What are you on about Michael He looks around though...the wily halfling may have seen something that Tinker may have missed.

perception 32

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+11=13 ; d6+2=8 ;
Wednesday July 12th, 2017 10:33:38 PM

Spells in effect: Mage Armor

It is very frustrating when one's suspicions turn out to be true but there is nothing one can do about it until something happens, then it's too late!

Nikolai spurs into action. Nothing to be done about a giant flying bat but there still are foes on the ground.

"Follow me as best you can!" he yells and takes after the two into the cemetery, drawing his silver kama as he goes.

OOC: Nikolai has a Kama +2, Silver Kama, and Cold Iron Kama. :)

Move is 40'

The chase is on. He at least wants to know where they are headed. If he catches one, a fight ensues.
1st round of attack
Att +11 = 13
If hit, dmg = 8 (silver penalty already applied)

OOC : are we in rounds at this point?



Prudence Gundle  d20+3=22 ;
Wednesday July 12th, 2017 11:14:48 PM

Pru did not see that coming.

"Ooof!" she exclaims as Michael knocks her to the ground. Then, "Michael, get off! Let go of me! What are you doing?" She struggles to escape his grasp, and despite being a mage with no strength and a lousy BAB, she manages to get away. [Grapple 22]

"Come on!" she shouts at him, and hurries after Nikolai.

Anna Morphling[Deinonychus] (Hugh C) -- AC 20/15/16 vs evil 19/14/15 non evil- HP 66/66 -- CMD 19 vs evil 18 nonevil 
Thursday July 13th, 2017 2:40:18 AM

As much as Anna wants to take to the sky and chase after the bat Anna can only take a swift flying form for 6 minutes and she might need that effect to take on the form of something large and powerful later once they actually have the vampire pinned down. She can easily take on the form of a swift land based creature using a lesser effect and that is exactly what she does. Anna turns green and her body reconfigures itself to become brightly colored dinosaur with sickle like claws on her feet.

Deinonychus-Anna joins the foot pursuit running after Nikolai moving 60 feet after him this round.

"I'm coming Nikolai!" Deinonychus-Anna yells

Active Effects:
active effect:
barkskin SLA: +3 nat armor - 60 min [598/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [9/10 rounds]
Beast Shape 1 - form of deinonychus - 6 min [60/60 rounds]
60 foot base speed,
low light vision,
scent,
2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2)
+2 size bonus to Strength,
+2 natural armor bonus



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Thursday July 13th, 2017 4:16:45 AM

It is worth noting that Nikolai's base move is 40, so he has a shot at catching them. Arrows go much faster though, just saying.

Onwards to the Wedding  d20+4=19 ;
Thursday July 13th, 2017 4:39:01 PM

Pompous keeps his eyes peeled for anyone attacking the hunters, but he only sees the general crowd mobbing around them, angry at the assault on Zoonor. The male hunter has gone down in the press and his partner is yelling at the outskirts, trying to reach him. A crowd like that may do something rash if allowed to continue like this.

Sigvar points out a definite undead target though, which provides a great place to store some arrows should Pompous wish to switch targets. He is confused about how Verity could have been taken, but who knows what powers this vampire may have?

Michael valiantly tries to save Pru from the vampire's attentions. Why think he'd settle for one pretty queen when he could have two, right?

Pru is confused and affronted at the though she couldn't take care of herself, and remembering wrestling with small brothers and large farm dogs, manages to throw the halfling off.

Nikolai takes off after the fleeing targets in the cemetery, jumping over headstones and plots in a general disregard for the peaceful dead. Perhaps Gargul will forgive him so long as he sends the tormented undead souls as a gift to him. Anna charges after in her dino form, and can catch up next round. It's a bit strange to hear her voice coming from a reptile's throat, but less strange than it was from the plant creature probably.

Yes-we'll start combat rounds now

Seeing that they are being pursued despite the riot they left behind, the two spawn split up, going different ways across the field. Nikolai is able to catch one in his charge, narrowly hitting it (counting charge bonus, which is the only way you could catch it and attack. But maybe a bunch of arrows hit it? let me know

The spawn turns at the attack and tries to slam it's fists on Nikolai's kama arm, but just misses, despite the opening he left by running so haphazardly at it.

Spawn - 8 damage (plus maybe arrow damage)

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+7=24 ;
Thursday July 13th, 2017 5:39:28 PM

If the Undead Hunters made it this far, and knew things the Agent's didn't, then the Agents needed their counsel. Ineffective at keeping Verity safe, Sigvar tries his hand at negotiation.
" GET OFF HIM NOW OR I WILL BE FORCED TO KILL YOU! I need him breathing and conscious to answer questions. So calm down and back away. "
Intimidate 24
Sigvar wades into the press and stands over the Hunter and Zoonor, defying the crowd to attack his armored body. ( His hands were full and no way was he dropping his swords in this chaotic crowd, otherwise he would have picked the two up by the scruff of their necks)
To both of them he says in a softer tone, " Don't get any ideas about running off, either of you. I want answers and you will provide them, hamstrung or whole, your choice."

Pompous AC 26 CMD 24/19, HP 81/81  d20+15=17 ;
Thursday July 13th, 2017 8:50:08 PM

"Hey! YOU PEOPLE NEED TO LISTEN TO SIGGY AND MOVE AWAY FROM THE HUNTERS!"

Pompous picks a spot on the other side of the crowd and shoots over crowd
As the electrified arrow flies over their head, hopefully sending the appropriate message.
----------------------
To hit- 17.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Thursday July 13th, 2017 9:39:27 PM

Trayvin tries to help with calming the crowd. He casts calm emotions, he targets as much of the crowd as possible, without covering Sigvar with it. (DC 14 will save)

Active Effects: Touch of Glory duration: 1 hour


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Thursday July 13th, 2017 10:36:01 PM

Michael takes off after Nikolai, seeing as the bat is gone and the undead are running away. he travels as fast as his 20 ft move will let him

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Thursday July 13th, 2017 10:37:46 PM

Tinker follows his leader as well, activating expeditious retreat in order to gain upon the fleeing creatures.



Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+5=20 ; d20+5=6 ; d20+5=8 ; d6+2=8 ;
Thursday July 13th, 2017 10:58:36 PM

Spells in effect: Mage Armor
Ki: 5/5

Little thought of the dead underneath passes through Nikolai's mind has he chases after the undead.
Correction.
NO thought of the dead underneath passes through Nikolai's mind as he gives chase and if pays off.

OOC: thanks for adding the +2 for Charge. I hadn't though of it. :)

Of course, now that he caught one, he must finish it off. There's no option to grapple and capture as these things may be able to turn into vapors like the others did. Staying his ground, he goes into full attack, including infusing some of his Ki into the attack.

Flurry of Blows w/silver kama:
Att 1 +5 = 20
Att 2 +5 = 6

Ki effect attack:
Att 3 +5 = 8 (silver penalty already applied)

Ki: 4/5

dmg for 1 hit = 8

Prudence Gundle [AC 20; HP 67/67] [Elemental Body] 
Friday July 14th, 2017 12:14:03 AM

Pru casts a spell and turns herself into a small Air Elemental. She then heads at top speed in the direction the bat disappeared with Verity.

Her intent is recon only; she'll find where the vampire took her sister, then come back for the rest of her team.

Anna Morphling[Deinonychus] (Hugh C) -- AC 20/15/16 vs evil 19/14/15 non evil- HP 66/66 -- CMD 19 vs evil 18 nonevil  d20+14=34 ; d20+14=21 ; d8+4=8 ; d8+4=11 ;
Friday July 14th, 2017 12:48:14 AM

Anna follows after Nikolai as swiftly as her dino legs will carry her. When the two vampire spawn split up Anna continues moving after the one Nikolai didn't.

(OOC Not sure if my 60 foot base speed is enough to catch up to the vampire spawn this round or not but if so I will roll an attack just in case, hope it is)

(32 vs AC or 34 on charge; 19 to confirm crit or 21 on charge; 8 damage on non crit; 19 if crit is confirmed)

Active Effects:
barkskin SLA: +3 nat armor - 60 min [597/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [8/10 rounds]
Beast Shape 1 - form of deinonychus - 6 min [59/60 rounds]
60 foot base speed,
low light vision,
scent,
2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2)
+2 size bonus to Strength,
+2 natural armor bonus
If charging -2 to AC giving Anna AC 18/13/14 vs evil 17/12/13 non evil

Onwards to the Wedding  d20+2=6 ; d20+8=24 ; d6=5 ; d6=6 ; d6=1 ; d6=3 ;
Friday July 14th, 2017 6:12:20 PM

Trusting their companions to take care of the spawn they caught, Sigvar, Pompous, and Trayvin take to bringing the crowd to some order. The fighters are well able to intimidate those closest to the unconscious men, and Trayvin's spell calms many of the rest. Without the strength in numbers, they're either calm, pacified, or have realized the danger present and fled. Sigvar now has the men in his protection, though they will need some help before waking.

Nikolai and Anna rain blows upon the spawn they caught, tearing the once beautiful bridesmaid dress into ribbons. Between silver and especially well placed blows, the creature is quickly beaten into the dust, though it already shows signs of regeneration.

Pru starts speeding towards the flying bat, and is gaining fast, until she feels the spell keeping her aloft disappear. She falls towards the earth, taking 15 falling damage, unless she can do anything to prevent it. only 12 damage with DC15 acrobatics

Spellcraft 18 Highlight to display spoiler: {targeted dispel check 24 - dispels elemental body (unless you have a higher level spell on)}

Trayvin AC 22/13 touch Hp 70/70(BrianZ)  d6=3 ; d6=1 ; d6=5 ; d6=5 ; d6=2 ;
Friday July 14th, 2017 7:26:44 PM

Trayvin knees down, checking Zoonor and the hunters for injuries. He channels energy, hoping none of them are too badly injured. The healing will also affect some of the remaining crowd and take care of injuries some of the civilians may have taken.

Actions: Channel energy - everyone within 30 feet of Trayvin heals 15 hp.

Active Effects: Touch of Glory duration: 1 hour

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Friday July 14th, 2017 9:05:35 PM

OOC: just want to make sure I understand things: Anna went after the one NOT fighting Nikolai. At least that's what she meant. Is this how the DM understood it? just need to know if one is getting away or both or caught.

Prudence Gundle [AC 20; HP 67/67] [Elemental Body]  d20+13=16 ;
Saturday July 15th, 2017 12:11:04 AM

When Pru feels herself start to fall, she casts Feather Fall [an immediate action]. When she realizes that she is falling because she is a girl again, she re-casts Elemental Body and turns back into an air elemental [standard action]. She continues her pursuit.

She's not sure why her spell failed her [Spellcraft 16], but she knows she has more spells where these came from.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20=20 ;
Saturday July 15th, 2017 2:58:23 AM

Sigvar sheathes his swords and picks up one of the men in each hand. Sensing an impending protest from the second vampire hunter he turns his head in her direction and says.
" I am already having a very bad day. One of my team's family was just taken, from under my very nose By that undead monster. My team, despite what they may tell you, is woefully underprepared to deal with this threat. I need intel from you and your partner. I would love to get it peacefully and dearly hope that you want to give it. I'm not going to hurt you or him, but I need to know EVERYTHING you two know about this Vampire and where he took the bride. Can you do that? Because fighting about this is going to waste time and resources I need to get her back. Personally I would even enjoy your help getting her back, but that call is up to my team leader."
" So what can you tell me?"

Diplomacy 20 ( Thank God )
He smiles and tries to be pleasant, but every fiber of his being is feeling stressed and ashamed. Stressed because the discussion they had outside the spawn roost is coming back to him and he again is reminded how tough a fight this will be and how not ready for it they are. Ashamed because he was standing RIGHT THERE and the old guy was good enough to walk right in under his very swords and take Verity. He is probably both very stealthy and has magic to augment it. If that is the case he is probably smart enough to divide them and take them out piecemeal....speaking of which.
Sigvar turns to Travin and asks,
" Anna, Michael, and Tinker went with Nickolai, and you and Pompous are here. Where is Pru? She didn't chase after her sister did she? Please tell me she is not all alone chasing that thing."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+5=15 ; d20+5=23 ; d6+2=7 ; d6+2=3 ;
Saturday July 15th, 2017 11:16:58 PM

Spells in effect: Mage Armor
Ki: 4/5

Having seen this before, he recognizes the regeneration and looks about for Pru for some fire but does not see her and calling her gets no response either. Remembering seeing that the two vampire hunters carried wooden spikes, he yells at the top of his voice, "SPIKES! I NEED SOME WOODEN SPIKES IMMEDIATELY!"

Then he whacks the undead again to keep it down.

Flurry of Blows w/silver kama:
Att 1 +5 = 15
Att 2 +5 = 23

dmg = 7 + 3 = 10 (silver penalty already applied)



Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+12=20 ;
Sunday July 16th, 2017 1:35:23 AM

Michael comes upon the fleeing bridesmaid that Anna and Nikolia just put down. He stops to cut the things head off if it's down.

coup de grace 20

Anna Morphling[Deinonychus] (Hugh C) -- AC 20/15/16 vs evil 19/14/15 non evil- HP 66/66 -- CMD 19 vs evil 18 nonevil  d20+12=22 ; d20+12=17 ; d20+12=21 ; d20+7=17 ; d20+7=17 ; d8+4=12 ; d8+4=9 ; d6+4=9 ; d6+2=5 ; d6+2=7 ;
Sunday July 16th, 2017 8:44:10 AM

(OOC: So one did get away? Like posted by Nikolai I wanted to go after the one that he didn't or are both regenerating?)

Whichever Vampire is downed or not downed Anna continues to attack it with her dinosaur attacks: both talons, her bite and claws to hamper its regeneration efforts.

(22 vs AC; 12 damage)
(17 vs AC: 9 damage)
(21 vs AC: 9 damage)
(17 vs AC: 5 damage)
(17 vs AC 7 damage)

Active Effects:
barkskin SLA: +3 nat armor - 60 min [596/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [7/10 rounds]
Beast Shape 1 - form of deinonychus - 6 min [58/60 rounds]
60 foot base speed,
low light vision,
scent,
2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2)
+2 size bonus to Strength,
+2 natural armor bonus


Pompous AC 26 CMD 24/19, HP 81/81  d20+13=33 ;
Monday July 17th, 2017 4:16:39 PM

Pompous stands close to Siggy and the others and keeps watch for any sign of trouble.

---------
Perception check 33, natural 20.

Onwards to the Wedding 
Monday July 17th, 2017 4:38:45 PM

ooc - my bad, I thought you were ganging up on the same one. Unless there are major objections, can we go on as it was so we don't have to re-do a couple of rounds of combat?

Pru's quick reactions save her from quite a bruising, and she is undaunted, going right back to her pursuit. Perceiving this, the bat tries a different tactic. spellcraft DC18 Highlight to display spoiler: {invisibility sphere} A few muffled grunts and both the bat and Verity disappear from Pru's view.

Nikolai, Anna, and Michael keep up their assault, and a stake is brought quickly to put down the vampire for good.

Trayvin further calms the crowd with a soothing wave of healing energy. As soon as he does, both the hunter and Zoonor open their eyes, and only Sigvar's firm grip keep them from going back to fighting when they see each other.

Somehow, Sigvar's irritation comes through, and the men both settle down a bit. The woman is quite relieved at her partner's resuscitation, and manages to calm him further, convincing him that Zoonor can't possibly be a vampire since he was knocked out so easily. And besides, there was a much more convincing vampire suspect that fled with the bride!

The man starts trying to answer their questions. "We've been tracking that bastard for years! I'm sure he's got half of this town under his spell. We were trying to find his lair. It must be around here somewhere!"



Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday July 17th, 2017 6:22:34 PM

Trayvin rolls his eyes. "So you don't know where the lair is?" Hopefully someone was able to follow the beast then. Trayvin looks back to the hunter. "I've just channeled energy on a number of people from this town, and it healed Zoonor as well. Maybe there aren't as many vampires here as you seem to think there are. Hmmmm." Trayvin has a thought, remembering some things he learned about vampires during his priestly training. Nobody fell asleep during that class. He casts detect magic on Zoonor and begins to concentrate on him, looking for auras.

Actions: cast detect magic on Zoonor

Active Effects: Touch of Glory duration: 1 hour

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=13 ;
Monday July 17th, 2017 8:24:31 PM

" Probably more than half, so stay on your toes and talk about going after him in private. Are you all going to behave if I let you go? I have one more idea for finding his lair. Pompous and Trayvin stay here and keep an eye on these guys, hunters and Zooner both. I'm going to go find the carriage driver."
Sigvar releases the men and heads back into town. That driver is probably under the vampire's control, meaning he will probably not speak freely. They will have to break the vampire's control. But being the vampire's loyal servant, he is probably taking that carriage home to the vampire, meaning he knows where he lives. That's the Ace we need. Sigvar searches first for the carriage, and then the driver. If the driver is a spawn, then things might get dicey. Sigvar hopes for the best.
Perception 13

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday July 17th, 2017 8:55:04 PM

Nikolai guesses that between the distance and the ruckus, the vampire hunters couldn't here him. But with Dyno-Anna here to keep the undead down, he runs back to the crowd, snatches a wooden stake from a vampire hunter, and runs back. With it's head severed and a wooden stake through the heart, THAT one won't bother anyone again. Now to find a coffin and consecrate it and but it in consecrated ground to make double sure... Consecrate it with Garguls' blessing, of course!

OOC: That should take up a few rounds.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+17=24 ;
Monday July 17th, 2017 9:02:13 PM

with the spawn dead, Michael heads back over to the crowd, he listens to the discussion and hangs back. looking for any suspicious individuals in the crowd. If the vampire has an agent in the town, Michale wants to find him.

Perception 24

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Monday July 17th, 2017 9:03:31 PM

Tinker takes off after Sigvar, the big orc looks like he has a plan, and he may need some help.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Monday July 17th, 2017 10:01:46 PM

OOC
I'm a Minotaur.
He's an Orc

Prudence Gundle [AC 20; HP 67/67] [Elemental Body]  d20+13=17 ;
Monday July 17th, 2017 10:09:28 PM

Pru isn't sure what the horrible bat thing did with her sister [Spellcraft 17, darn it!], and she's afraid they may have teleported. She can think of nothing else to do there, so she turns and heads back to her Fist. [Fly speed 100, if it's relevant.]

Anna Morphling[Deinonychus] (Hugh C) -- AC 20/15/16 vs evil 19/14/15 non evil- HP 66/66 -- CMD 19 vs evil 18 nonevil  d20+12=14 ; d20+12=13 ; d20+12=19 ; d20+7=26 ; d20+7=17 ; d20+12=19 ; d20+12=21 ; d20+12=30 ; d20+7=27 ; d20+7=8 ; d20+7=23 ; d20+12=26 ; d20+12=22 ; d20+12=16 ; d20+7=18 ; d20+7=23 ; d8+4=7 ; d8+4=8 ; d8+4=8 ; d8+4=5 ; d8+4=8 ; d6+4=5 ; d6+4=6 ; d6+4=9 ; d6+2=7 ; d6+2=6 ; d6+2=3 ; d6+2=7 ; d6+2=5 ; d6+2=8 ;
Tuesday July 18th, 2017 3:07:23 AM

Anna-Deinonychus keeps shredding the spawn while she waits for Nikolai to return with the stake (OOC: took a few rounds of attacks)

rd 1
(14 vs AC; 7 damage)
(13 vs AC; miss)
(19 v AC; 5 damage)
(26 vs AC; 7 damage)
(17 vs AC; 6 damage)

rd 2
(19 vs AC; 8 damage)
(21 vs AC; 8 damage)
(30 vs AC; 6 damage)
(27 vs AC; 8 to confirm no crit; 3 damage)
(23 vs AC; 7 damage)

rd 3
(26 vs AC; 5 damage)
(22 vs AC; 8 damage)
(16 vs AC; 9 damage)
(18 vs AC; 5 damage)
(23 vs AC; 8 damage)

Active Effects:
barkskin SLA: +3 nat armor - 60 min [593/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [4/10 rounds]
Beast Shape 1 - form of deinonychus - 6 min [55/60 rounds]
60 foot base speed,
low light vision,
scent,
2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2)
+2 size bonus to Strength,
+2 natural armor bonus


Pompous AC 26 CMD 24/19, HP 81/81 
Tuesday July 18th, 2017 4:55:29 PM

Following Siggy's directions, Pompous keep watch over the hunters and Zooner....
The ranger takes out his sword and ignites it's flame power.

" Alright folks, every keep calm... Siggy! You get 10 minutes and then we're coming after ye! "


Onwards to the Wedding 
Tuesday July 18th, 2017 5:31:30 PM

Trayvin scans the groom, but finds no magic on him. Oddly enough, when he scans the hunters, he finds no magic on them either. It seems that despite appearances, they were woefully unprepared to face a real threat. He also knows that his channeling would not have affected vampires in the crowd in any way, since he was focusing on healing the crowd rather than harming the undead.

Sigvar is able to find the carriage without too much trouble, but there is no sign of the driver anywhere. It seems that a couple of the servants from the ceremony have also disappeared in the confusion. Perhaps they also strategically retreated once magic started being thrown about.

After taking care of the one spawn in the graveyard, the Agents are gathered together again, with some uninformed hunters, a pissed off groom, and several distraught Gundles.



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+4=21 ; d20+10=26 ;
Tuesday July 18th, 2017 7:39:26 PM

Sigvar again uses his limited engineering skill to look over the wagon before returning to the group. Now that they know what the old man is, he suspects that the 'difference' he has been looking for is a hidden compartment that contains a coffin. If that is the case he ties it shut, and bring it with him to the meeting.
Knowledge Engineering 21
Perception 26
When he reunites with the others he says, " No driver, nor any of his other servants. Does anyone know where he lives or where he may have taken Verity? Also, since we now know it is a full on Vampire we are facing, what kind of precautions are we able to take. I know the spawn nearly took over my mind when we fought. The master I assume will be harder to resist than the minions. If I am controlled, I fear I might do a great deal of damage to you all, and my honor will not allow that. Also, is there any way to shield this conversation from magical eavesdropping? He was here for at least a day, I suspect he may have the ability to scry this place."

Anna Morphling[Deinonychus] (Hugh C) -- AC 20/15/16 vs evil 19/14/15 non evil- HP 66/66 -- CMD 19 vs evil 18 nonevil 
Tuesday July 18th, 2017 9:57:43 PM

Anna-Deinonychus moves back to where the others are gathered using a couple of rounds and says to them, "Well Siggy and the bride and groom got the fruits of my bag of tricks so I can't pull any weapons, potions or scrolls until tomorrow. I just used my only scroll of protection from evil on myself as I thought we were doing battle with the vampires now, not at his lair if we can find it. I don't suppose we have anyway to get a magic circle against evil going? We could then have an area of effect protection against the mind control."

Active Effects:
barkskin SLA: +3 nat armor - 60 min [591/600 rounds]
protection from evil: +2 deflection vs evil, +2 to saves vs evil, immunity to evil mental control, can't be touched by evil summoned creatures - 1 min [2/10 rounds]
Beast Shape 1 - form of deinonychus - 6 min [53/60 rounds]
60 foot base speed,
low light vision,
scent,
2 talons +12 (1d8+4), bite +12(1d6+4), 2 foreclaws+7(1d6+2)
+2 size bonus to Strength,
+2 natural armor bonus

Prudence Gundle [AC 20; HP 67/67] [Elemental Body] 
Tuesday July 18th, 2017 10:13:03 PM

Pru turns back into a girl to give her report to her Fist-mates. "I lost them," she says sorrowfully. "I followed them for as long as I could, but the vampire cast some kind of spell and they disappeared. And I don't know what spell, because I'm just not smart enough for this." Tears glitter in her eyes. "How will we ever find them?"

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday July 18th, 2017 10:18:05 PM

"So....he got away from Pru, no one else was able to follow him, and the 'hunters' don't seem to know where the lair actually is. That leaves us with Zoonor. I have detected magic on him, looking for a charm or enchantment aura, but there is nothing. I also healed them, and many of the crowd that I could reach. It wouldn't have hurt any vampires but I didn't see anyone wince at the sensation of healing energy either, so I think we may be only dealing with one vampire and a few servants."

"I can memorize a circle of protection from evil, or maybe even more than one, but not until I rest. But I'm concerned we don't have that much time. We need to find out where he has taken her."

Active Effects: Touch of Glory duration: 1 hour

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+13=14 ;
Tuesday July 18th, 2017 10:21:17 PM

Pru returns and Nikolai eyes her, more worriedly than admonishingly, for disappearing like that.

"None of he servants left, you say? Well, we can study the wells of the carriage and try to follow the tracks back to whence they came. We know we can start where we met him. We can also try to convince the horses to return to their barn. With both those tactics we have a good chance of finding the vampire's lair. Or at least one of them. Pompous, you and I can work that end, Anna can work the horses end, er..., sorry, that didn't come out right. Anna can talk to the horses and work that end of the puzzle. Pru, you see to your family, Trayvin, make sure no one remains injured. Michael and Sigvar, get as much information from the two vampire hunters you can, in a nice way. Get their full story, like when did they first start tracking this vampire and stuff like that. We've got a lot of work ahead of us.

Trayvin, maybe tonight you can pray for some spells to guides a bit or give us some hint or insight in case we loose the tracks at some crossroads or the like."


There's not much time to work since the wedding was taking place in the evening, so he immediately takes off to investigate the coach and study the wheels, measuring their width, looking for marks that might leave some track (chipped edge or such).

Perception +13 (study the carriage wheels) = 14 great! glad we got another ranger

Once that is done, he makes sure the team gets the rest they need for the next day.


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Tuesday July 18th, 2017 10:25:11 PM

ooc: "None of the servants left, You say?" didn't come out right. Better phrased, "None of the servants stayed behind, you say?"

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday July 19th, 2017 4:11:19 PM

" Channeling healing energy through him might not hurt him if he was undead, but it surely wouldn't heal him, and it did, so Zoonor is human, great."
"Also, This et name you have taken to calling me, I understand you mean it affectionately, as a sign of inclusion, but please stop. I am named after the Patriarch of my clan. A taur that carved a home out of a windswept rock in the Taur isles that was constantly beset by the undead sailoors from ships that sank off it's shores. To bear his name is a great honor, please don't alter it."

At this point Sigvar turns to the Undead Hunters and says, " Let us start with your names, and where you are from. You say you have been tracking the old man (Do we know his name?) for years, yet you came with no magic weapons to fight him. If he is truly a full Vampire, he would have eaten you alive, heck I am not certain any of us will live through this. Tell me your story. How you have tracked him, why, what you know, even what you suspect. We need a solid lead to get Verity back in one, living piece. We defeated a pack of vampire spawn the night before we arrived here. We tracked them to the burrow they hid from the daylight in and sent their howling spirits to Gargul's throne the next morning. Among their things was a breastplate with an ancient heraldry on it I didn't recognize. We kept it as a remembrance of the battle. Do you think they were related to this Vampire? If so could he be at their residence if it is local?"
Siigvar can think of no other questions for the Hunters, so he turns to Zoonor." Do you truly love Verity and want to see her returned, unharmed or was the old man controlling you in order to lure in Verity to be his bride as he said before flying away with her? Do you know where he has taken her? Do you know where he lives when he was not here?"
A thought has been growing in the back of Sigvar's mind. He has pushed it away a few times, but it keeps returning, like a sore tooth. The old man seemed VERY interested in the Agents, but not in Verity or the wedding until today when he took her. Is she just the bait to lure the Agents into a trap he has laid for them. He must know that they will pursue him, Prudence would go alone if the rest of the agents refused, and they would not refuse her a reconciliation with her family. Is he waiting just to ambush them and make them his minions, living or undead?

Onwards to the Wedding 
Wednesday July 19th, 2017 8:23:12 PM

Sigvar inspects the wagon with an eye towards a hidden compartment, but doesn't find a coffin. Instead, there are minor differences in its construction that allow the inhabitant to look out into the daylight without exposing himself to it. There are no seams that would allow any light in, and there are redundant panels to keep it that way in case of wear.

Pru is rather upset that she lost track of them, but determined to rescue her sister. Anna and Trayvin make plans on how best to fight a vampire, since lack of preparation almost proved to be their downfall before.

Nikolai plans on how best to track the vamps to their lair. [i]survival DC15 Highlight to display spoiler: {It is obvious from the direction the bat flew off and the spawn fled that they weren't headed back out of town towards where they initially met them.}

Sigvar tries to interview the hunters and Zoonor, but there is just not much information to be had. The hunters don't have much of a story, other than following rumours of a vampire. They seem to be prepared for the popular idea of a vampire, rather than the real thing, and only through sheer luck have they avoided a direct encounter.

Zoonor is less cooperative. He still seems huffy about his day being ruined and the focus being taken off of his special day. For someone ostensibly related to the vampire, he knows surprisingly little of his estate or other personal information. One voice pipes up from the crowd though. A surprisingly perceptive child of all things.

"I saw a couple people running off towards the cliff trails. I don't know why they would be going this late though. There's nothing up there, and I'm worried that they could catch their death of cold, or fall off the cliffs in the darkness."

Pompous AC 26 CMD 24/19, HP 81/81  d20+18=30 ;
Wednesday July 19th, 2017 9:03:06 PM

" Greaaaat! That's all we need.. runaways....."
Pompous sheaths his blade and strings his bow.

" Sounds like a job foooor.... The Mighty Power Rangers!!!!"

Pompous waits for a plan from the others but he plans on tracking down the missing people and finding out what they are doing.

----------------
Track- 30, 32 if in forests


AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Wednesday July 19th, 2017 9:10:02 PM

ooc: sorry Sig, working too much and too tired.

Tinker follows Sig back to the group...the puzzle gets deeper and deeper.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Wednesday July 19th, 2017 9:10:59 PM

Michael continues to keep watch

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday July 19th, 2017 9:24:04 PM

"I can swap out some spells if we wait, but there is nothing that will guarantee victory. If we wait, it may increase our chances of success, but the longer we wait the worse it will probably be for verity."

"We seem to have a lead, tenuous as it may be, and a decision needs to be made."

Active Effects: Touch of Glory duration: 1 hour

Anna Morphling[Pony] (Hugh C) -- 19/14/15 HP 66/66 -- CMD 18   d20+7=26 ;
Wednesday July 19th, 2017 9:42:26 PM

Anna asks, "Where are the horses stabled? I'll move to go talk to them. Since time is of the essence I'll just run as a dinosaur and turn into a pony when I get close if the spell hasn't worn off by then."

(OOC: how much time has elapsed getting to the horses? I took a minute and 6 seconds off of all my effects)

As she gets close to the place where the horses are stabled Anna takes a round to turn herself into a pony if the effects haven't worn off.

She then asks the horses from whence they originally came. (wild empathy: 26)

Active Effects:
barkskin SLA: +3 nat armor - 60 min [581/600 rounds]
Beast Shape 1 - form of pony - 6 min [43/60 rounds]
40 foot base speed,
low light vision,
scent,
2 hooves +7(1d3+2),
+ 4 CMD vs trip
+2 size bonus to Strength,
+2 natural armor bonus

Prudence Gundle [AC 20; HP 67/67] [Elemental Body] 
Wednesday July 19th, 2017 10:10:50 PM

At Nikolai's suggestion, Pru moves to her family. "Are you all right?" she asks them. "I'm sorry I couldn't keep up with that vampire and Verity. Do you know anything about him? Any idea where he might have gone?"

When the child pipes up, Pru asks, "what cliff trails? What direction were they headed?"

[OOC: Are the cliff trails in the same direction Pru was tracking the vampire?]

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+12=15 ;
Wednesday July 19th, 2017 10:45:00 PM

Survival +12 DC15 = 15
(The die roller is toying with me)

With new fresher information, waiting until daylight to follow coach tracks seems wasting time. Instead, the fresh tracks of the fleeing couple could be more helpful.

"Anna, never mind the horses. What Pru told us about the direction the vampire was fleeing in, going by way of road would either takes us no where near where we want or just take us in a very long circuitous route. On the other hand, by morning, we could use an eagle to help look for those two fleeing into the hills."

He turns to the young lad and says "You are a very perceptive lad. Can you take us to the spot where you saw them? Have you been on this cliff trail you believe they have taken?"

What they find at this place will determine their next course of action.

Onwards to the Wedding 
Thursday July 20th, 2017 8:15:28 PM

Pompous picks up a trail that seems like it matches their quarry and is ready to lead the charge. Trayvin is willing to prepare, but worried that it will cause too much delay. Tinker and Michael are ever vigilant. Anna goes to speak to the horses, but they say nothing the Agents didn't know. They came from over the hills where they were stabled somewhere warm, driven by the man on the carriage, commanded by the old man inside.

(not going by rounds at this point - you have time to talk to the horses quickly, but your shift will wear off soon)

Pru can get little from her family. They know little of Zoonor's family, other than that he threw a lot of money around, and rich folk had to be good folk. Everyone knows that. Her mother begins to say that none of this would have happened should they not have come, but her father gives his wife a stern look. He at least knows that this was going to happen regardless, and they're fortunate to have their strong and powerful daughter here to correct the situation. The cliffs are indeed in the same direction that the vampire was flying, and also the same direction that the tracks from the servants are headed. No one knows of anything up there though.

The child is too frightened to lead them to the trails, and his parents wouldn't let him go anyway. It is easy enough to point them out, as there's nothing else in that direction. One dirt path leads to the cliffs, and the villagers tell them that a few paths lead up into the cliffs, but they are dangerous, and no sensible person goes up that way.



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+4=16 ; d20+10=28 ;
Thursday July 20th, 2017 8:36:19 PM

" Luckily we are not sensible."
Sigvar returns to their room and gathers the rest of his gear.
Once they are on their way, and away from the villagers and Prudence's family, Sigvar mentions the thoughts he has been having.
" This might be wrong, but the old man showed no interest in Verity during the party last night. If he was so focused on taking her from Zoonor, why no interest last night? What I did notice interested him was us. He wanted stories of our exploits, tales of foes we had defeated, anything that he could now use against us. I think that all of this, even taking Verity is a ruse. I think he wants a cadre of minions like us. He may try to buy our allegiance, or dominate us, or drain our souls and make us his undead servants. But I feel quite sure this is a trap."
Aid another Survival 16 so +2 to whomever is tracking the runners.
Perception 28 keeping an eye peeled for danger

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Thursday July 20th, 2017 9:46:56 PM

"Well then the next step is to spring the trap. Let's get our gear and get moving. Do we have sufficient rope and climbing gear for the cliff?"

Active Effects: Touch of Glory duration: 1 hour

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=11 ; d20+15=21 ;
Thursday July 20th, 2017 9:58:17 PM

Michael looks at Pru's Mother. Ma'am, do you know what evil is? I can tell you. It has to do with fear and resentment most times. Vampires fear the living and resent us for our life. Their fear is so strong it is hate. You fear your daughter, you might be a good person, but if you allow your fear to overwhelm your love for your blood, then one day Domi will turn his eyes from you. Your daughter has done naught but good for this world. she is respected and loved by thousands. Many of the recruits at the Citadel look to her as a role-model. And here you have the temerity to say that this woman, who has not seen nor heard from her family for over a decade, this woman who tries her best to smile when all the other soldiers get letters from home and then cries when she thinks no one can hear her. that she is somehow responsible for this mess when you were the one was about to marry your daughter off to a monster because he had a bit of gold. You need to think about that. And while you do we are going to go rescue your daughter and destroy the evil that has claimed your town.

Michael then goes over and begins to try to find the trail towards the vampires hide out. he's so pissed off he can't concentrate though...

Survival 11.
Perception 21



AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+2=17 ; d20+14=26 ;
Thursday July 20th, 2017 10:03:14 PM

Tinker attempts to find the trail, He's not that good of a tracker though...but some times even a blind hog will find a nut.

survival. 17

perception. 26

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Thursday July 20th, 2017 11:34:39 PM

Nikolai doesn't think the old man had any special interest in them until they showed up.
"Could be, Sigvar, but it is probably more likely that he didn't want to draw attention to himself so he feigned a disinterest in the bride. His interest in us was more likely in terms of what our capabilities were and if we'd be able to foil his kidnaping. However, who knows? But that he's trying to lure us, maybe. Taunting us, yes."

Nikolai makes arrangements for their horses in care of the inn they were staying at. "Cliffs are no place for these animals."

With his gear retrieved he is ready to go. "Let's get a start while the trail is somewhat warm. We sleep in the open, just long enough to get our spells back. We tackle the cliffs in daylight. Tinker, Michael, Anna, can you get enough fresh food supplies for a few days from the innkeeper? Thanks."

When that is done, they are ready to go, Pompous taking the lead.

Prudence Gundle [AC 20; HP 67/67] [Elemental Body] 
Thursday July 20th, 2017 11:42:38 PM

Pru is anxious to get moving. "Must we wait until daylight?" she asks wistfully. "There's no telling what he'll do to Verity." Eventually, however, the more sensible members of the party can persuade her that cavorting on cliffs in pitch darkness probably isn't going to help anybody.

She is overwhelmed by Michael's stalwart defense of her. "Thank you, Michael," she whispers. True, he had some of his facts wrong--it had been nowhere near a decade--but it was good to know her Fist-mates had her back.

Anna Morphling (Hugh C) -- 27/14/24 HP 66/66 -- CMD 17  
Friday July 21st, 2017 12:14:12 AM

After speaking to the horses and getting nothing Anna runs up to her room and gathers the rest of her weapons and gear she didn't bring to the wedding.

She then joins the rest of the agents in their journey to the cliff. (OOC: deducted remaining time from the barkskin SLA)

Active Effects:
barkskin SLA: +3 nat armor - 60 min [538/600 rounds]


Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Friday July 21st, 2017 10:10:12 PM

Trayvin retrieves the rest of his gear and prepares to go. "How much daylight do we have left?"

Prudence Gundle [AC 20; HP 67/67]  
Saturday July 22nd, 2017 12:39:17 PM

[Updating header]

Onwards to the Wedding 
Saturday July 22nd, 2017 6:56:26 PM

There is no daylight left, and the Agents are leary of mounting the cliffs in the darkness. There are anger issues that get in the way of tracking, but cooler heads prevail and a trail is found.

There will be a short break for recovering spells, but everyone is eager to move onto the important task of finding Verity and removing the Vampire's curse from this town.

The Agents camp at the base of the cliffs, looking up into the darkness. Oddly enough, the cliffs seem less dangerous than the villagers had implied. The trails are fairly obvious, if a bit overgrown from disuse. In fact, the lack of traffic makes it even easier to pick up the trail of the recent users. All the Agents have to do is decide their plan of attack.

Michael Highlight to display spoiler: { if possible, during the night, try to steal and hide the other agents' silver weapons.}

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=19 ;
Sunday July 23rd, 2017 7:05:17 PM

Sleeping less than a mile from their warm and defensible room seems foolish, but Sigvar holds his tongue. Prudence has lost her sister, and they are probably marching to their deaths. He takes his normal first watch and when he retires for the night is loathe to remove his armor, given their situation However sleeping in it will fatigue him, and he will need every edge in the morning. He sets his armor near at hand and keeps his blades and shield ready in case they are awakened in the night.
Perception on watch 19

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17   d20+9=15 ;
Sunday July 23rd, 2017 10:19:34 PM

Anna also removes her armor for the night as she does not possess the endurance feat. Before it is her turn on watch she activates her darkvision SLA so she can see better in the darkness than she can see without it.

(Perception: 15)

She makes it a point to refill bag of tricks when the others pray or renew their spells in the morning.
Active Effects:
Darkvision - 60 ft = 6 hours [600/600 rounds]

(OOC: without armor Anna's AC becomes 14/14/11)



Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=27 ; d20+17=32 ;
Monday July 24th, 2017 10:52:32 AM

The decision to sleep outside near the cliffs had two aspects Nikolai had to consider: finding the tracks early enough before an unforeseen storm hits and obliterates them and the impression on the villagers and Pru's family that they were not taking their time to get around to a pursuit. As far as any disagreement from his team, if he noticed any, he ignored it.

The cliffs probably had a reputation because less experienced folk having troubles on the trails, but nevertheless, even an easy route can pose a problem if one is careless.

"Even if the trail seems easy enough, don't let your guard down. We don't know what minions that vampire has gathered and he may be smart enough to set them to guard any trail leading to his lair."

A quick cold breakfast and Nikolai takes the lead.

Survival (Tracking) +14 = 27
Perception (Forest) +17 = 32 (or 30 if not in forest)

Onwards to the Wedding 
Monday July 24th, 2017 6:18:16 PM

my bad for posting so late last week - giving people some more time to get in one today

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday July 24th, 2017 8:36:48 PM

OOC: my problem was that I worked Sunday and last night storm system came through and power kept going off and back on so I just shut the PC down and went to bed early. :}

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday July 24th, 2017 8:49:45 PM

Trayvin takes advantage of the rest and prepares some new spells, maybe something that will help them defeat this vampire.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Monday July 24th, 2017 9:13:57 PM

Michael takes his turn at watch.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Monday July 24th, 2017 9:14:21 PM

tinker takes his turn at watch.

Prudence Gundle [AC 20; HP 67/67]   d20=13 ;
Monday July 24th, 2017 10:09:17 PM

Pru can't sleep from worry over Verity, so she watches the whole night--and doesn't regain her spells. In the morning, she casts Extended Mage Armor on herself and Nikolai, as normal.

[Perception 13, if it matters.]

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Monday July 24th, 2017 11:06:08 PM

Anna takes her turn at watch, trying to see if any danger comes near the Agents during the night.

Pompous AC 26 CMD 24/19, HP 81/81 
Tuesday July 25th, 2017 2:48:51 PM

Pompous writes a few paragraphs in his book, fixes up his gear and takes his turn on watch....
He also sharpens up a few sticks into stakes. One never knows after all when these will come in handy.

The Ranger shares his concern with his fellow agents that his lack of silver weapons will impede his usefullness in a fight...
" There's only so much I can go with my flaming short sword... and without some decent silvered arrows, my bow won't be of much use".


Onwards to the Wedding  d20+15=19 ; d20+14=30 ; d20+13=31 ; d20+9=26 ; d20+4=22 ;
Tuesday July 25th, 2017 5:19:33 PM

Tensions are high and rest doesn't come easy. Thankfully, priests don't have to have good rest to pray for spells. Trayvin just hopes he can do enough to thwart whatever strange abilities this vampire may have.

Everyone else keeps an eye out during their watches, but they see no sign of any enemies. The night is quiet.

A weak dawn comes upon them. There is still no sunlight, but the land becomes lit in muted grays, so even human eyes can see a bit. The paths up the cliff look potentially dangerous, but some general care in where they place their feet seems enough to keep them safe.

Pompous opines about his lack of effective weaponry. He would prefer to fight from the back, providing ranged support to his comrades, but the lack of silver makes this somewhat of a problem.

At his mention of his weapons though, the rest of the Agents unconsciously reach for their own weapons, and gasp in a medley of shock and horror as they discover all of their silver weapons have disappeared from their scabbards and bags!

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Tuesday July 25th, 2017 8:24:32 PM

" So, the old man has someone else stealthy enough to walk into camp while we set a watch and steal our silver weapons. OK, so I need to brute force my way through the vampire's damage reduction. Anna, you had said earlier that silver arrows and small, light weapons were easy to pull from your bag, right? If you give Pompous arrows, his magic bow will allow them to overcome the Vampire's resistances, I can give that potion to someone else that you give a dagger to, your armor should allow you to beat him to death since Mithril counts as silver, that arms a few of us, Prudence can burn him to ashes, and Travin can heal him to death, so as lon as he can be kept from our minds we could win this."
" Also, Pompous has the right idea with those stakes, we should make more as we travel."
" I disliked him before when he stole your sister. Now he has taken away my weapon and made the rest of us have to dig deep to fight him. Now it is personal. Lets go kill a Vampire"

Sigvar gathers whatever wood is left from the fire, and makes himself a half dozen stakes as they climb towards whatever is at the top of the cliffs.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday July 25th, 2017 8:56:27 PM

"It's true, my mace is gone also. He knows we're coming, let's not keep him waiting. Can someone scout a trail that everyone can manage to use?"

Prudence Gundle [AC 20; HP 67/67]  
Tuesday July 25th, 2017 10:09:59 PM

"Holy water should work, too, if anybody has any," Pru reminds her friends. She is sorry--and quite puzzled--about the loss of the silver weapons, but nothing is going to stop her from going after her sister. She walks toward the trails, anxious to get started.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+14=28 ; d20+17=35 ;
Tuesday July 25th, 2017 10:57:59 PM

Nikolai notices his silver kama gone but his kama +2 is still there, that should help a little, maybe not as much as silver, but better than just his fist.

[b]"If it is possible to produce silver arrows, even if only 10, from your sack, Anna, that would be good, but not until we know we've reached his lair. I don't want those going missing also like ours has. If my memory is correct, a vial of holy water is 25 gold, but 20 silvered arrows is 3 gold."[b]

It bothers him that his kama could vanish from his belt without him noticing it unless there was some magical sleep that overcame them, but anyone on watch would notice that and speak up.

Nikolai takes up the lead spot and studies the trail a little before starting up.
Survival (Tracking) +14 = 28
Perception (Forest) +17 = 35 (or 33 if not in forest)


Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Tuesday July 25th, 2017 11:45:55 PM

(OOC: Anna did not sleep in the Mithral armor so as to not wake up fatigued. Was the armor stolen with the rest of the weapons? Also I believe 1 silvered arrow is 2 gold + 5 copper as 20 arrows is 1 gold or 20 silvered arrows could be produced for 41 gold )

As Anna has refilled her bag of tricks she says, "I too have a magic bow so if I had silver arrows I could do damage with that but I'm a better melee combatant than a ranged fighter. I can pull 300 gold worth of gear from my bag including potions and scrolls. I believe each arrow I pull would use up 2 gold and 5 copper and each light silver weapon I pull a silver dagger for 22, a silver light mace for 25 or a silver sickle for 26. I can even replace Niko's Kama for 22. Each scroll of magic weapon would also be 25 gold assuming I pulled a first level scroll so I could pull approximately 6 silver light weapons or ammo bundles and matching scrolls of first level magic weapon so all is not lost, I just need 6 seconds and both hands free to pull each item. Hopefully we have time to pull what we need and cast the scrolls on our weapons as needed."



Pompous AC 26 CMD 24/19, HP 81/81 
Wednesday July 26th, 2017 5:00:59 PM

Pompous rubs his hands together.
"I've got the coins Anna if you have the arrows"

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday July 26th, 2017 7:50:06 PM

" So since we are talking tactics and spell allocation, if I could be enlarged and or have my strength enhanced during the fight with the old man it will greatly increase my effectiveness at overcoming his resistance. Of course if I could learn power attack before the fight, that'd help alot too. Basically, I will be slowing his massive healing rate, it will be up to the rest of you to hurt him. If we had some sunlight to drag him into that would be great."
"What else hurts vampires?"


Onwards to the Wedding 
Wednesday July 26th, 2017 8:56:33 PM

The Agents seem to take it in stride that their weapons have disappeared. Strange though that there was nothing else was done by their stealthy visitor.

Nikolai has no problems finding the trails leading up, as they aren't even hidden at all. It quickly leads up to a cave set in the side of the mountain.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday July 26th, 2017 9:08:01 PM

"Holy water and magic will be useful. Fire usually works, but he may have resistance. And if he starts flying around we'll need to swap to ranged weapons."

"He'll have minions too. Did we get a count on how many escaped and went this way?"

Prudence Gundle [AC 20; HP 67/67]  
Wednesday July 26th, 2017 11:52:26 PM

"We know of two minions," Pru says. "There may be others, of course. Does anybody want to be invisible? I don't know if it'll do much good, but it's an option."

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Wednesday July 26th, 2017 11:57:35 PM

Anna says, "Should I start pulling silver gear and scrolls of magic weapon now?" I believe it is a spell that clerics and sorcerers can cast so if I pull 1 scroll of arcane for every 2 of divine Pru can cast one of the arcane scrolls while Trayvin and I use the divine one and we can time the effects to overlap at the same time. Unfortunately we might need to wait to cast the scrolls but I could start pulling the silver weapons now. I know that Pompous wants arrows and Sigvar wants to be enlarged. I do happen to have a stilled scroll of enlarge person I could cast on Sigvar. Nikolai do you want a replacement silver Kama?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+12=13 ;
Thursday July 27th, 2017 12:37:42 AM

"I have a magic bow as well, so silvered arrows are a first priority. Silvered weapons a second. I can use my magic kama for some good so see if someone else needs a silvered weapon first."

Seeing the cave entrance, he likes Pru's idea of an invisible scout.

"I'll take that invisibility spell and go scout out that cave entrance. We'll get as close as we dare before casting the invisibility."

He knows Michael may be a better scout, but this job will be very dangerous and he's not going to ask anyone to do something he wouldn't do himself.

Survival +12 (find the closest most reasonable spot and stay relatively hidden before going invisible) = 13. (Great! If someone spots a better 'camp', please stop Nikolai and point it out. LOL!)

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17   d20+9=11 ;
Thursday July 27th, 2017 12:44:25 PM

(Survival: 11 vs DC 10 to aid another, so Nikolai gets a +2)

Anna tries to help Nikolai but doesn't do as good a job at woodcraft as he has however she did enough to give the ranger/monk a slight boost.

She then starts pulling silvered arrows from the bag of tricks. (OOC: Is 10 enough to start with?)

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+4=20 ;
Thursday July 27th, 2017 4:22:20 PM

As the others discuss arrows and light weapons made from silver, Sigvar searches the ground for tracks. He has now been snuck up on twice in one day and the minotaur's sense of pride is definitely taking a beating.
Survival 20
" I don't get it. I mean I am no great huntsman, but I see no tracks but ours in the camp. I slept with that sword within 5 feet of my hand and yet something managed to sneak in and steal it from under my nose, just like when he took Verity. This old man is very stealthy. But I still maintain he doesn't want us dead. If he was here, and we were disarmed and unaware of him, he could have slain us all. I still think he wants us as minions. Otherwise why let us live. He knows we are coming. Does he think this setback will scare off hardened mercenaries?"
" I just don't get it."


Pompous AC 26 CMD 24/19, HP 81/81 
Thursday July 27th, 2017 5:01:46 PM

"Well... either the thief flew in, past the watchman... teleported in, past the watchman.... the stuff is actually invisible and still really here.. someone who looked like one of us stole the us... or one of us took it....."

"J'ACCUSE!!!"

Onwards to the Wedding 
Thursday July 27th, 2017 5:19:36 PM

Sigvar does a double take after mentioning that he didn't see any tracks in or out of the camp. When he looks again, in fact he does. He just hadn't taken the time to look for them before! Perhaps he didn't think about it in his warrior haze after losing his weapon.

Accusations start flying, and discussion starts up of a possible traitor in their midst! Anna starts pulling silvered arrows from her bag, but pauses after a minute when she hears the possibility of finding their lost vampire slaying weaponry.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=28
Thursday July 27th, 2017 8:36:13 PM

Michael is stunned at where the weapons have gone?! someone must have failed to keep awake during watch. but why just take the weapons? why not just kill us all in our sleep. He looks around for tracks.

survival 28



AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+2=4 ; d20+14=23 ;
Thursday July 27th, 2017 8:44:33 PM

Tinker looks for tracks as well. Who ever got their weapons could not have gotten far with all that gear, He thinks it might be hidden near by so he looks around for likely hiding spots.

survival 4
perception 23

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Thursday July 27th, 2017 9:04:13 PM

"This is slowing us down, do we really have time for this?"

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Thursday July 27th, 2017 11:08:02 PM

"Well, did anyone fall asleep on watch? We keep two at all times. Time to be honest. Did anyone fall asleep on their watch? This is not a hunt for blame, just that we need to verify any possibility that someone invisible could have snuck past us and snatched our weapons, just the silvered ones, knowing exactly who had any and where they were tucked. That takes time and a near impossibility while two Fist Agents are on watch. But if they were magically put to sleep, then it would have the time to search. Magic can detect metals and what kind, but it is still a far stretch in any case. So let's see what tracks are here other than ours."

While Nikolai gets close to the ground to study it, he answers Trayvin, "Yes, it does seem like a waste of time, but if he has a minion that can do this to us, then we need to know as much as we can about him, her, or it. Otherwise, it will happen again."

Nikolai studies the ground around where he slept and takes his time. He figures there would be very few tracks there as most of the activity centered around the middle of camp. There should be his and most likely only one other, the pilferer.
Take 20 on Survival check to find tracks = 32

Prudence Gundle [AC 20; HP 67/67]  
Friday July 28th, 2017 12:08:26 AM

"I, for one, didn't sleep a wink," Pru says. "Though I think you all know I'm not good at noticing things. Honestly, the weapons were probably magicked away. Many vampires are spellcasters, and it would make sense that they might have something to remove silver weapons."

"Please don't take too long," she adds softly. "My sister's out there someplace."

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17   d20+9=13 ;
Friday July 28th, 2017 12:13:54 AM

Anna tries her hand at helping the trackers (Survival: 13).

She then says, "I have 10 silvered arrows here. You know I would have to think who ever took the weapons doesn't know our capability otherwise why not take my bag of tricks? Then again that really wouldn't help them since the bag itself is magicked so that if I lose it I wake up with it as a pillow so that wouldn't really help them. Then again I haven't lost the bag yet so how would they know that?"

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+4=15 ; d20+10=24 ;
Friday July 28th, 2017 12:08:25 PM

" Wait, what are these tracks? Pompous, Nikolai, come look at these!"
Sigvar calls the real trackers over as he finds tracks in the camp.
Survival 15 to help them track the new tracks ( Aid another +2 to whichever one tracks them )
Perception 24 Looking for a hiding spot like Tinker is. Trying to see drag marks, disturbed brush ect.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Friday July 28th, 2017 8:28:44 PM

"Maybe one of the scouts could start checking for the best trail while the rest of us look for tracks?"

Onwards to the Wedding 
Saturday July 29th, 2017 3:54:48 PM

The trail up the mountain to the cave is well and truly scouted, but the tracks in and around the camp are more interesting at the moment. Between the master trackers of the party, a set of very small footprints are found leading all around the camp to the places where everyone slept (or brooded) and then off into the rocks and trees beside the trail.

Following these tracks leads the Agents to a cache of quickly hidden silver weaponry that they easily recognize as their own. Something is not right in the Fist.

Prudence Gundle [AC 20; HP 67/67]  
Saturday July 29th, 2017 9:27:39 PM

"Well, that's odd," Pru says. "I'm glad we found them, though. But why would someone take the weapons, but not take them away?"

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Sunday July 30th, 2017 6:27:37 PM

Sigvar sits down and puts his chin on his fist and thinks.
Michael had been talking quite a bit with the old man, and had been the one that was with hiim most of the night last night swapping stories and generally having a good time. Could the old man have dominated him?
Sigvar recalls what he knows and has seen....
The tracks are small and seem to originate in the camp, travel all around to their gear piles and then to the spot where the weapos were found. There were multiple trips and it seems that some of the heavier gear was dragged there.
Michael had been uncharacteristically clumsy around the Fist while they were trying to detect undead and get to the heart of the matter. Sigvar had seen the halfling drink, and often wondered if he had a secret bladder that he hid somewhere to put so much alcohol away and not show it. He had spoiled Anna's scroll before she found more undead in the crowd.
Michael had tackled Prudence when she could have done something to stop the old man's escape, claiming he was trying to protect her from the Vampire. Less than an hour later he scolded Prudence's mother , putting Prudence on a pedestal saying she was the most capable member of the team and that she was admired. This was true, but if he believed that then why tackle her?
The weapons were hidden and not taken away because the person that did it was still here. Sigvar was growing concerned that Michael was not in control of all of his actions. Did the Vampire have the minds of other Fist members in his pocket? What would happen if they caught Michael? Would the Vampire sacrifice him to try and hurt the Fist? Without knowing who the Vampire might have already dominated, Sigvar didn't know who to tell about this. Anna seemed to be acting to thwart him, maybe she was a good one to confide in. The Minotaur rose to his hooves and called out to Anna in the language of his people, because he knew she spoke it.
In Tauric " Anna, I think the Vampire has taken over Michael's mind. Michael spent alot of time with the old man, giving him plenty of opportunity. He made your scroll fizzle, tackled Prudence and is the only one of us besides you that could have left such small tracks removing the weapons and hiding them. Is there a way we can free his mind without him knowing and ask him? If the old man has had him for the past two days and we didn't see it, how many of us has he already dominated? I am wholeheartedly behind saving Verity, but I think we might be in this too deep. What should we do?"
The questions were also a kind of test, because he knew what they HAD to do. They HAD to press on even if it meant their lives because Prudence would even if she were alone. His honor wouldn't allow that to happen, so his path was clear. Anna would know that, the Vampire may not If she said to turn back, he would suspect that she also had been dominated as she spent time with the old man as well.
Why couldn't they fight stand up opponents that just wanted to kill them? All this intrigue was making his head hurt.


Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Sunday July 30th, 2017 8:26:42 PM

With the weapons now recovered, Nikolai puts his mind back to the task of saving Pru's sister. He puts his mind to work on the puzzle but says little.
"Vampires can have all sorts of minions. Imps come to mind. Something that small and sneaky could easily come in, invisible, and done this. Anyway, we know now what to keep watch for. An Alarm spell might work, See Invisible or other such precautions. We have our weapons back, let's find a way into that cave. Good thing vampires must spend the day in their coffins."

OOC: the following is what Nikolai was going to do before the distraction. I'll take the rolls as I rolled them then:
Seeing the cave entrance, he likes Pru's idea of an invisible scout.

"I'll take that invisibility spell and go scout out that cave entrance. We'll get as close as we dare before casting the invisibility."

He knows Michael may be a better scout, but this job will be very dangerous and he's not going to ask anyone to do something he wouldn't do himself.

Survival +12 (find the closest most reasonable spot and stay relatively hidden before going invisible) = 13. (Great! If someone spots a better 'camp', please stop Nikolai and point it out. LOL!)

Anna did the following: (Survival: 11 vs DC 10 to aid another, so Nikolai gets a +2)



Pompous (JonathanT subbing)   d20+9=18 ;
Sunday July 30th, 2017 8:40:41 PM

Pompous grins as he takes a moment to write in his book a short note of the puzzling events around the disappearing silver weapons, then takes the silver arrows from Anna. "Good thing he doesn't. Or maybe it didn't have enough time and the silver ones were a priority. An Imp, like Nikolai said, wouldn't be able to take them far and have time to return for the magic items."

He looks at the area Nikolai hopes to gather the Fist close enough to the cave entrance but out of direct sight of it.
Survival +9 (find a spot behind a rock or tree where they can wait unseen for the scout to return) = 18

He finds a better spot and points it out. "Nothing is guaranteed, but that spot looks better. Pru can cast her Invisibility spell on Nikolai unseen by any watcher in the cave and Nikolai will have enough time to get to the entrance, spend a moment to scout, and maybe get back before the spell expires."

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17   d20+20=21 ;
Sunday July 30th, 2017 11:38:07 PM

Anna replies back to Sigvar in Tauric, Highlight to display spoiler: {"Vampires and Undead aren't really my forte. We do have to rescue Verity but if he is mind controlled I could use protection from evil on him and it would suppress the mind control while the abjuration is in effect. However he did ruin my spell and for some reason the Grandfather himself didn't show up as undead. Should I try to pull a scroll of protection from evil from my bag of tricks?"}

If the Taur gives the go ahead she does as he suggests, pulls a scroll of protection from evil then gets near Michael and attempts to cast it on him. (21 vs DC 21 = success) and Michael gets a +2 and a re-roll against any mind control.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Monday July 31st, 2017 4:22:31 AM

Sigvar nods his approval of her plan.

Onwards to the Wedding 
Monday July 31st, 2017 4:47:45 PM

While Nikolai is scouting the cave entrance and everyone else is requiping themselves with their silver weaponry, Sigvar and Anna hatch a plan.

Sigvar distracts Michael, who is showing some signs of confusion, wondering if he really could be behind all the shenanigans that have been going on. Anna approaches him from behind and casts a spell on him, which shocks him momentarily, and perhaps does something more.

Michael Highlight to display spoiler: { Will save vs DC 22, you have a +2 bonus from Anna's spell }

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Monday July 31st, 2017 5:59:44 PM

Tinker cannot understand what Sigvar is saying, but it' does not take a genius to know that one of their own has somehow become co-opted by a Vampire. He glances at Michael and cannot help but feel sorry for his little buddy.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=25 ;
Monday July 31st, 2017 6:22:08 PM

Anna is his friend and Fist Mate, and he's had spells cast on him before, with no compulsion to do otherwise he embraces the spell.
He instantly notices the lifting of a dark presence from his mind, suddenly he is conscious of the control being imposed upon him, memories come flooding back and in the space the darkness was he sees the path it took to control. mentally he walls up the path and bars the door to his will. Its gone for now, but will it return once Anna's spell expires?

he stumbles a bit, puts his hand to his head, then turns to his companions. Nikolai...guys...I've been compromised, the Vampire did something to me, he was giving me commands to meddle with the mission then either making me forget of make up an excuse. I...I...I'm sorry I wasn't strong enough to fight him off...I'm sorry I screwed up your Spell Anna, I'm sorry I pushed you down Pru. and I'm terribly sorry I hid all your silver weapons. He begins to pull off his weapons and armor, I think I should be taken into custody pending the end of this matter for the Fists safety.

Will save 9(+7+2) = 25

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Monday July 31st, 2017 8:03:27 PM

Sigvar reaches out as Michael stumbles, putting a hand on his shoulder to steady him.
" Is the compulsion something that can be dispelled? Cuz I don't think disarming you is the answer. Lets face it, there is going to be a fair amount of killing once we get in there, and I can think of no better killer than you in our group, and I mean that in the best light possible. Prudence, can the mind control be dispelled like a spell can, or is it something more organic that a vampire can do just through his force of personality? Trayvin, do you know?"

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Monday July 31st, 2017 8:41:11 PM

"Hmmm. Well, he should be ok for now, but the vampire may be able to use that power on him again. Or on any of us for that matter. Any of us could fall to that compulsion. I can use a spell to help block it, but it will mean staying close together which can cause it's own problems. We'll have to make the best of it and deal with it if it happens again. But at least this time we know what to look for."

Pompous (JonathanT subbing)  
Monday July 31st, 2017 9:53:30 PM

Unaware of Anna and Sigvar's plan and suspecting an outside force to be the culprit rather than one of their own, Nikolai is a bit surprised at the revelation. However he quickly recovers, as dealing with vampires, anything can happen.

"Well, it would have to be someone who knew exactly where our silver weapons are, and Michael, don't fret over it. It could have been anyone of us as we all were in contact with the vampire. It only takes a second for a vampire to capture an unsuspecting victim. However, as far as permanently breaking the link, [/I]Dispel Magic or Dispel Evil[/I] come to mind once a link is established. If the vampire asks Michael to do something that's against his own nature, Michael's own will may be able to break the link. This vampire, though, would seem smart enough not to go that far. In any case, if he is awake, he'll know the link has been temporarily suppressed but may not know exactly why. We need to hurry and get in there while it is daylight.

Let's get to that spot Pompous pointed out and get our rescue plan in motion."


The plan being, cast Invisibility on Nikolai from a spot close to the entrance but not observable from it and Nikolai scouting the entrance to see if anything is guarding it.

Pompous (JonathanT subbing)  
Monday July 31st, 2017 9:54:59 PM

OOPS. Forgot to change the header. That should have been Nikolai's post. Pompous' follows.

Prudence Gundle [AC 20; HP 67/67]  
Monday July 31st, 2017 9:58:04 PM

"Custody!" Pru echoes. "No way. First of all, it wasn't your fault. And second, we can't spare anybody to guard you." She looks around at the rest of the group. "We can't. He'll have to come along."

Pompous (JonathanT subbing)  
Monday July 31st, 2017 10:08:23 PM

Pompous has a slight smile as he adds the final touch to his notes on the mystery of the vanishing silver weapons, puts his notebook and pen away and prepares for the expedition into the cave. "True, speed now is important more than before. If the vampire is asleep, he won't know of our discovery and he can't issue any new commands until he awakens. Let's go!"

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Monday July 31st, 2017 11:41:52 PM

Anna says, "I hate to be the bearer of bad news but I only bought us a minute with the spell as I pulled a 1st level version. We will have to do something else to remove it permanently but again it depends on the effect. I don't suppose anyone can dispel magic? I can't pull a 3rd level spell from the bag."

Active Effects:
Michael - protection from evil = 1 min [9/10 rounds]

The Vampire's Cliffside Getaway 
Tuesday August 1st, 2017 4:30:02 PM

Several mysteries seem to have been solved at once - it seems the vampire was compelling Michael to get up to all sorts of mischief. His control was subtle enough that it would not be noticed right away, but it got to be too much for Michael's friends not to see it.

Michael makes his apologies, and suggests that he be confined until the vampire is dealt with. Pru tells him to soldier up though, as they can't waste someone to watch him and they need his talents. They'll just have to make sure he doesn't fall under the vampire's spell again. Trayvin has some plans for that.

Nikolai invisibly approaches the lair, but sees no guards about. The entranceway is a simple hole in the side of the cliff. He can't see more than a few feet inside.

Pompous (JonathanT subbing)  
Tuesday August 1st, 2017 8:24:24 PM

Pompous looks at the large black hole in the side of the cliff. "I'm afraid I can't help Michael any either. My spells are attuned to nature and such. Unfortunately, most of my skills are best suited to the outside, and yet, we delve underground again. Sigh..."

Nikolai (JonathanT)AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+34=51 ; d20+15=27 ;
Tuesday August 1st, 2017 9:20:58 PM

Nikolai kindly pats Michael on the shoulder as a brother would do. "We'll defeat this vampire and put an end to his spell on you, don't you worry. In the meantime, try to keep your thoughts completely away from the fact that you now know he's got a link to your will. In the meantime, focus on the task at hand."

Trusting in his stealth and invisibility, Nikolai steps inside the cave entrance enough so that his half-elven eyes can see a little farther inside. Keenly aware there may be a trap, he prays to Alemi to keep him safe, although he wonders if praying to Gargul would be more appropriate here.

Stealth +14 (+20 invis while moving) = 51
Perception +15 (hidden guards, traps) = 27

If he manages to get inside for a better look, he has low light vision, he then returns to report what he finds.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+14=15 ;
Tuesday August 1st, 2017 9:52:36 PM

That's right lad, we ain't gonna turn on ya, just because a vamp cast a spell on ye. Now lets get in there an set things right.

Tinker follows about 3 min behind from where he guesses Nikolai went in. , His Urgrosh ready and his senses alert for danger. It's a bad go for him though, he keeps thinking he detects Nikolai and can't pay attention.

perception 15 (natural 1).

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+15=23 ;
Tuesday August 1st, 2017 9:56:33 PM

Michael is in a weird place, He is proud and grateful for his teammate's faith and help. but at the same time, he's scared witless that the vamp is going to resume control and he is going to fail them. Still, soldier on and all that. he tries to help as best he can.

perception 23

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Tuesday August 1st, 2017 10:02:13 PM

"Looks like we'll need a light source. Who's got one?"

Prudence Gundle [AC 20; HP 67/67]  
Tuesday August 1st, 2017 10:33:19 PM

Pru casts Invisibility on Nikolai.

"I do have Dispel Magic available," she says. "But I'm not confident in my ability to overcome the power of a centuries-old vampire. I could try a few times, but even that might not be enough."

If a light source is needed, Pru can cast Dancing Lights

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Tuesday August 1st, 2017 11:02:41 PM

Sigvar pulls out his everburning torch.
" Light is covered."
"How is this gonna work? Is he coming back for us or are we following Tinker into the trap. I mean I still have every faith that the old man has this all planned out and knows we are coming. It has to be a trap."


Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Tuesday August 1st, 2017 11:49:59 PM

Anna asks, "Is there a non obvious way into the location? Could we make our own door with a well placed stone to mud spell and an Arsinotherium charge or perhaps find an alternate way into the caves?"

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=29 ; d20+4=23 ;
Wednesday August 2nd, 2017 10:58:35 AM

Perception 29
Knowledge Engineering 23
" Let me see if I can find a weak spot in the hillside for that. There doesn't appear to be a 'structure' to breach though."
Sigvar puts his Minotaur senses and Fist training to the test, looking for a way to thwart what he is certain is a trap.

The Vampire's Cliffside Getaway 
Wednesday August 2nd, 2017 4:17:59 PM

Speaking of traps, when the torch is pulled out, Nikolai's keen eyes catch the edges of a pressure plate spanning the floor just inside the cave entrance.

Unfortunately, the placement of the cave doesn't lend itself to having alternative entrances. From what you have heard about this place, it seems the vamps were relying on rumours keeping people afraid to come up this way. Any structural damage would likely collapse the entire thing, which isn't an attractive option if Verity is trapped inside, like they think she might be.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday August 2nd, 2017 6:45:22 PM

" So does lift with a fly spell count on the native flyer's lifting ability, of is it the same for everyone? We could fly over the plate."

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+24=36 ;
Wednesday August 2nd, 2017 8:55:28 PM

A Trap! this is right up Tinkers alley! he gets down on all fours and studies the thing, getting his tools out working to find a way to disable it.

Disable device 36.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+11=23 ;
Wednesday August 2nd, 2017 9:03:32 PM

Seeing his friend begin to do his thing on the pressure plate Michael assists, Holding the light, passing tool and being a "third hand" when needed.

Disable device to assist. 23 +2 bonus to his roll.

if its a trap and you know it's a trap, then it becomes a trap for the trapper....I don't know where I heard that, but it makes sense.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Wednesday August 2nd, 2017 9:33:04 PM

While Tinker and Michael work on the trap, Trayvin looks around to see if there is any obvious movement or activity. "Looks like we'll have to go in the front door. Nikolai, what order would you like us to go in?"

Nikolai (JonathanT)AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+14=21 ; d20+15=19 ;
Wednesday August 2nd, 2017 10:45:17 PM

OOC: Don't know, time-wise, if Nikolai is still invisible but ...

IC: Nikolai whispers to Tinker and tosses a small pebble next to the trap to show him where it is, the dwarf focuses on it and goes to work. Meanwhile, the others start to gather and Nikolai looks for a way around the trap. If he sees one, he'll head in a little further (20'), without light if invisible, with his Everburning Torch if now visible.

Stealth +14 (1/4 Move) = 21, or +41 if still invisible
Perception +15 (hidden guards, traps) = 19

Pompous (JonathanT Subbing) AC 26 CMD 24/19, HP 81/81   d20+13=32 ;
Wednesday August 2nd, 2017 10:51:18 PM

Pompous looks around for tracks, wondering if those two escapees actually entered the cave and what path they took to avoid the trap.

Survival +13 (find tracks) = 32

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday August 2nd, 2017 11:04:15 PM

Sigvar just waits for the way to be clear, and tries to keep anything bad from happening to Tinker while the Dwarf concentrates on the trap.

Prudence Gundle [AC 20; HP 67/67]  
Wednesday August 2nd, 2017 11:24:37 PM

Pru just cast the Invisibility, and it should last for 9 minutes. And if it expires before we get in there, she can just cast another one. Pru is always willing to cast touch spells on Nikolai.

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17   d20+9=11 ;
Thursday August 3rd, 2017 2:25:10 AM

Anna activates her barkskin SLA and then tries to keep a sharp eye out for anything while Michael and Tinker work on the trap. (Perception: 11)

Active Effects:
Michael - protection from evil = 1 min [7/10 rounds] - ????
Anna - Barkskin + 3 Nat armo = 60 min [600/600 rounds]

The Vampire's Cliffside Getaway 
Thursday August 3rd, 2017 5:27:48 PM

Nikolai is still invisible, but the protection spell has worn off of Michael by now.

While Tinker and Michael work on the trap (which they easily disarm), Nikolai makes his silent way down the passageway past the range of their light. Beyond the entranceway is a short hallway that ranges from 5 to 8 feet wide and is simple and rough. After a couple turns, the walls open up, and from the feel of the air, Nikolai has found a large room, though without light, he cannot tell how far it extends. There are no sounds from within.

There are some tracks leading up to the cave, as of several humanoids. But all trace of tracks stops at the entrance.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Thursday August 3rd, 2017 9:23:02 PM

i dunno, I think Me. Tinker and Nikoli aught to be up front. that way ya'll can watch me for any influence, Trayvin, Sigvar behind us, followed by Anna and Pru. This puts Trayvin where he can cast his protection from Evil spell from a position in the middle and Sig can crush me should I go nuts and start killing folk. Anna can provide overwatch and has the time to change into something more apropos and protect our spell slinger. Pur can bring down the wrath of the gods from a position of safety.

Michael shrugs, wipes his hands off draws his blades and starts making his way down the hall.



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=30 ;
Thursday August 3rd, 2017 9:24:27 PM

With his torch burning, Sigvar stops at the edge of the trap and puts his keen Minotaur senses to work, looking for cracks the minions could have seeped through or ledgs for them to wait on as bats.
Perception 30

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Thursday August 3rd, 2017 9:25:34 PM

Michaels plan sounds reasonable to Tinker, he puts his tools away and draws his Urgrosh, he follows shortly behind Michael as he travels on.

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Thursday August 3rd, 2017 9:28:13 PM

" Michael has a valid point. Normally I would say that as a shock troop I should be up front to take the brunt of an assault, but I have all the stealth of an bull in a china shop. Sounds like a plan."

Prudence Gundle [AC 20; HP 67/67]  
Thursday August 3rd, 2017 11:29:12 PM

"Why don't the tracks go into the cave, do you suppose?" Pru asks. "They just go to the entrance and stop. And there's a big trap there. Maybe the cave is a decoy."

She tips back her head and looks up. "Maybe they fly up to someplace else."

Pompous (JonathanT Subbing) AC 26 CMD 24/19, HP 81/81  
Thursday August 3rd, 2017 11:38:19 PM

Pompous points out the tracks that lead up to the cave entrance but puzzles over no tracks going in until it occurs to him that they could have turned into vapors to fly in or into a bat. He shrugs "The cave itself could be the trap. Lure us in, have a trap at the entrance to make it look legit, then we waste valuable time searching it when they've gone elsewhere."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  d20+15=21 ;
Thursday August 3rd, 2017 11:46:25 PM

Nikolai returns with the news of a room further down and hears Michael's marching order plan.
"OK, sounds good to me. Let's get in place then. It is completely dark in there so we'll need the light, which will spoil any surprise but that can't be helped. Just be ready for anything jumping out of the shadows."

Nikolai takes the lead and brandishes his Everburning Torch. Michael follows and Tinker is close behind Michael. The others fall in behind as planned. Nikolai leads the way to the room, moving cautiously although trying to be real quiet this time is pointless.

Perception +15 = 21

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Thursday August 3rd, 2017 11:55:24 PM

Anna says, "Anyone want any more silver weapons or magic weapon scrolls before we go in? If the cave isn't a trap we may need them." She takes time to fulfill any orders.

She then activates her darkvision SLA in case something happens to the torch as they move into the cave.

Active Effects:
Barkskin + 3 Nat armor = 60 min [593/600 rounds]
DarkVision = 6 hours [6000/6000] rounds

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Friday August 4th, 2017 4:40:30 PM

" Will you be able to pull scrolls once you transform? If not best pull another for my sword. I doubt this old man will go down in the short amount of time the oil will enchant my blade. You can cast while transformed though, correct?"

The Vampire's Cliffside Getaway 
Friday August 4th, 2017 5:23:21 PM

Gonna be a late post. I need to make a nap and have no computer access at the moment.

Trayvin AC 22/13 touch Hp 70/70(BrianZ) 
Friday August 4th, 2017 8:32:21 PM

Trayvin brandishes his now returned silver mace and follows everyone in. "That's a good point about the missing tracks, but I guess we will still need to check the cave first before looking for secret flying entrances."

Prudence Gundle [AC 20; HP 67/67]  
Saturday August 5th, 2017 1:52:03 PM

"Then let's check the cave," Pru says. "If something starts, remember that I can Haste people who are close enough." She turns to the halfling. "Michael, you'll tell us if you feel a sudden urge to do something bad, right?"

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Sunday August 6th, 2017 2:13:44 PM

I'd like to Pru, but the control is subtle, when I hit Anna, he basically told me to stumble into anna then forget that he told me to do it. same thing with tackling you, He knows that making me do things against my nature will test his control. so I probably won't know when I'm under his control. and he probably won't make me attack, right up until we are fully engaged. He might make me not see him or his agents if he is planning an ambush.

Anna Morphling (Hugh C) -- 24/11/24 HP 66/66 -- CMD 17  
Sunday August 6th, 2017 5:26:24 PM

Anna says to Sigvar, "I can't pull or cast while I am transformed but if I pull a cleric version Trayvin can cast it on your weapon or if I pull a sorcerer version Pru can. Do you still want me to enlarge you?"

She says to Trayvin and Pru, "What type of scroll should I pull for Sigvar? Which one of you is going to enchant his weapon should the oil wear off?"



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Sunday August 6th, 2017 6:59:43 PM

" No. no enlarge since I have a silver weapon that can be made magic. It might be tight where he faces us and I don't want him to be able to get away from me. He is going to pay for taking Verity and for taking Michael's free will. I don't want him slipping into a hole where I can't get to him."

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple) 
Monday August 7th, 2017 11:07:23 AM

Nikolai waits until everyone is ready to move on it.

Pompous (JonathanT Subbing) AC 26 CMD 24/19, HP 81/81  
Monday August 7th, 2017 11:09:50 AM

Pompous looks for bat droppings while the wait to go inside.

The Vampire's Cliffside Getaway 
Monday August 7th, 2017 7:31:51 PM

The Agents proceed past the hallway. Their lights reveal a large cavern, 100 feet or so in diameter. Pru's dancing lights zip around, revealing several openings on the sides of the chamber. 10 in total. It is dark and quiet other than the lights they are holding and Pru's lights roaming at her direction.

Trayvin AC 25/10 touch Hp 86/86(BrianZ) 
Monday August 7th, 2017 9:50:47 PM

"Hmmm. Well should we try door #1, or #2, or...."
"Splitting up is probably a bad idea. How should we scout this?"


Prudence Gundle [AC 20; HP 67/67]  
Monday August 7th, 2017 10:08:46 PM

"Are there tracks?" Pru wonders. She turns to look at the way they came in. "We should probably mark the exit," she says. "Just in case we want to leave in a hurry."

Pompous (JonathanT Subbing) AC 26 CMD 24/19, HP 81/81   d20+13=14 ; d20+13=16 ; d20+13=30 ; d20+13=26 ; d20+13=15 ;
Monday August 7th, 2017 10:59:37 PM

"There weren't any tracks past the entrance, but that could be because those two went vapor-like just long enough to bypass the trap. I'll take a look along this side and Nikolai can take a look along the other side and we meet in the middle."

Pompous goes to side passage #1 and looks for tracks, then heads for #2 and so forth:
Survival +9 and+4 (Ranger level) = 14, 16, 30, 26, 15 for #1, #2, etc.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+14=31 ; d3=3 ; d20+14=33 ; d20+14=15 ; d20+14=16 ; d20+14=33 ;
Monday August 7th, 2017 11:06:02 PM

"Good idea, Pompous, and it's not technically splitting up. Tinker can go with Pompous and Trayvin can come with me. The rest are the Reserves."

With that, Nikolai starts looking for tracks starting at side passage #10 and going down until meeting Pompous.
OOC: Excuse the d3, mouse move when I clicked Roll button. :}

Survival +14 (Tracking) = 31, 33, 15, 16, 33, for #10, #9, etc.

Anna Morphling (Hugh C) -- 27/14/24 HP 66/66 -- CMD 17   d20+9=17 ;
Monday August 7th, 2017 11:35:25 PM

Anna asks, "Should I pull an extra scroll of magic weapon for Trayvin or Pru?"

She keeps an eye out while the rest of the party is scouting around (Perception: 17)

"Anyone else want anything from the bag of tricks?"

Active Effects:
Barkskin + 3 Nat armor = 60 min [591/600 rounds]
DarkVision = 6 hours [5998/6000] rounds



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet  d20+10=30 ;
Monday August 7th, 2017 11:52:09 PM

Having been unable to find anything while he looked in the past, Sigvar still tries to keep a lookout for trouble.
Perception 30
He also notices that the spellcasters ignoring Anna's attempt to prepare for the coming fight. With one of their number already controlled and a Vampire no slouch as an opponent, not to mention the fact that the old man has already walked in circles around Sigvar unseen He would expect more concern.
"I guess I will just need to kill him in the limited time I will have with the potion Anna. At double the cost you could pull another potion. That way no one has to stop what they are doing to allow me to keep hurting him."
Sigvar hoped it was just 'him', by now it could be 'them', or even 'all of them'.

Pompous AC 26 CMD 24/19, HP 81/81 
Tuesday August 8th, 2017 10:07:45 AM

ooc>Aaaaand I'm back. Thanks pseudo-Pompous for the great sub work. I'll start posting again after the next DM post.



The Vampire's Cliffside Getaway 
Tuesday August 8th, 2017 7:19:31 PM

(I was trying to get through to Jeff to get some map assistance, but haven't been able to. I'll give you one extra day to prepare as I'll be back at my computer tomorrow. Just had some bad timing on my part getting to the cave.)

All is quiet for now as the Agents enter the cavern. There are no discernable tracks in the Rock and no sign of motion anywhere.

Trayvin AC 25/10 touch Hp 86/86(BrianZ)  d20+7=9 ; d20+7=12 ; d20+7=17 ;
Tuesday August 8th, 2017 9:20:14 PM

Trayvin follows Nikolai around one side of the cave, using his darkvision to try and spot anything Nikolai might miss.

"Save it for now Anna, in case we need something more pressing later."

Actions: perception checks: 9, 12, 17

Prudence Gundle [AC 20; HP 67/67]  
Tuesday August 8th, 2017 10:23:22 PM

Pru doesn't have any chalk, so she looks around for loose stones she can gather to make a cairn next to the exit. "We need to know which way is out," she explains.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Tuesday August 8th, 2017 10:55:59 PM

I'll handle that Pru, Michael reaches into his pants pocket and pulls out a bag of powdered chalk, He wets his finger and sticks it in the chalk, he then makes an arrow pointing towards the exit on the wall of the cavern.
he keeps the chalk bag out, we can mark the passages we explore with an X that way we can keep track of which ones we explored and haven't

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+18=26 ;
Tuesday August 8th, 2017 10:59:28 PM

Tinker explores the atrium using his dwarven stone sense and traps finding to find what is hidden.

Perception 26.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Tuesday August 8th, 2017 11:28:13 PM

Back from looking for tracks and finding none, he sees Pru gathering stones to mark the exit so they don't keep going down the wrong passage. Taking that a step further, he lights candle and lets some wax drip onto a small part of the exit wall on the lower right hand side. Just enough to see if you know what you are looking for.

"Just in case those pebbles get moved, this wax will be harder to notice by any enemies."

"Anna, I guess if they want something by now they'd ask for it. I have may Kama back, we still have the silver arrows, and such, but Pompous might need extra arrows if he gets the chance to use the ones he has." Nikolai smiles.

"As soon as we are ready, we'll hit passage number one. Probably not the right one, but it is better than rolling the dice for it," and waits at the entrance to the first side passage until the go-ahead signal is given.

Anna Morphling (Hugh C) -- 27/14/24 HP 66/66 -- CMD 17   d20+9=13 ; d20+9=14 ; d20+9=21 ; d20+9=18 ;
Tuesday August 8th, 2017 11:52:38 PM

Anna says to Sigvar, "I could pull another potion at double the cost true, but wouldn't it be better to pull a more powerful scroll? I pull a second level scroll, then Trayvin uses that on you and you have the potion as a backup should the battle last longer."

If the cleric agrees she pulls a CL2 scroll of magic weapon from the bag and hands it to him. She also readies an action to use her bear's endurance SLA on herself if she spots any vamp.

(Perception: 13, 14, 21, 18)

(OOC: I deducted 10 rounds from my long running effects this post; should I take more?)

She asks, "Should I be spider climbing around in this cave?"

Active Effects:
Barkskin + 3 Nat armor = 60 min [581/600 rounds]
DarkVision = 6 hours [5988/6000] rounds



Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday August 9th, 2017 4:42:21 AM

Sigvar does the battle math. He explains what he figures out to Anna, in Tauric, to help her decisions.
" No one has magical silver weapons. So Tinker Michael and Nicolai will still need enchantments on ther weapons. Pompous fires three arrows per round, unhasted. His bow will enchant them, so he is covered for magic, but needs more silver arrows to be in the fight for more than a few seconds. Also, if the old man is half as smart as I think he is, he will use hit and run so that people like me and the rogues can not close and use out talents against him, so Pompous and Prudence will be doing alot of the heavy lifting in this fight. That said he will probably shield himself from magic missiles and protect himself from fire, so Prudence might be in trouble damagewise as well. He might ward himself against arrows, like Prudence can, but if the arrows are already magical, like Pompous's bow makes them, I think they will not be affected. The rest of us will be unable to hurt him with arrows or thrown weapons though. These are the things I would do to win this fight. He is far smarter than I am, so he may have even more ploys."
" I wish you luck in deciding what to pull from the bag. It won't be easy."

Sigvar puts a hand on Anna's shoulder in sympathy for the tough decisions she must now make.
To Nickolai he says, " Give her a few minutes. This fight will not be as easy as you are making it out to be. She carries the tools we need to win, but must decide how to arrange them so that we can all be effective in this fight. The combination of magic and special materials makes this fight a logistical nightmare. Your silver kama, unless enchanted will be as useful as a handful of pebbles against this vampire. Let Anna juggle the puzzle. She will find the answers."

Pompous AC 26 CMD 24/19, HP 81/81 
Wednesday August 9th, 2017 10:42:13 AM

Pompous listens intensely to Siggy...
" Arrows.. we need arrows.... more arrows... lots of arrows..."



The Vampire's Cliffside Getaway 
Wednesday August 9th, 2017 4:01:15 PM

We have a MAP!

Please arrange yourselves as you like. Light will be important, so please note who has a light source other than Nikolai and alternate vision like Anna, Tinker, and Trayvin.

Anna Morphling (Hugh C) -- 27/14/24 HP 66/66 -- CMD 17  
Wednesday August 9th, 2017 4:12:21 PM

(OOC: Per the discussion in the email Anna pulled 20 silver arrows and gave them to Pompous )

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 89/89 Character Sheet 
Wednesday August 9th, 2017 4:27:22 PM

OOC
I roughed in what a torch radius should light on the right side, I couldn't find a way to make it translucent, so you kinda need to put it on the map, see where you can see to, then remove it.

Trayvin AC 25/10 touch Hp 86/86(BrianZ) 
Wednesday August 9th, 2017 10:30:34 PM

"We're about as prepared as we are going to be. Let's set up a formation and move in."

Abilities: darkvision 60'

Prudence Gundle [AC 20; HP 67/67]  
Wednesday August 9th, 2017 10:37:39 PM

Pru nods at Sigvar's assessment. "I've got some stuff that isn't fire," she says. "But fire is my best stuff, so hopefully I can figure out a way to use it."

[Pru is fine where she is.]

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+15=32 ;
Wednesday August 9th, 2017 11:10:35 PM

Michael looks out for trouble and gets ready to rock.

32 perception.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Wednesday August 9th, 2017 11:11:17 PM

tinker moves forward and prepares to engage.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+15=31 ;
Wednesday August 9th, 2017 11:56:08 PM

"Oh, I have no doubts this will be a very tough fight! Nikolai assures Sigvar

Nikolai holds his Everburning Torch in his left and holds it out from his body then moves 10' into the first passageway on his right.

Perception +15 = 31

Anna Morphling (Hugh C) -- 27/14/24 HP 66/66 -- CMD 17   d20+9=20 ;
Thursday August 10th, 2017 12:12:37 AM

Anna, having previously supplied Pompous with silver arrows still has a lot she could pull form the bag of tricks. She takes this opportunity to use her longstrider SLA to up her mobility for the coming battle and then keeps her eyes peeled for any signs of trouble moving up (Perception: 20)

Active Effects:
Barkskin + 3 Nat armor = 60 min [560/600 rounds]
DarkVision = 6 hours [5967/6000] rounds
Longstrider +10 base speed = 6 hours [6000/6000] rounds


Pompous AC 26 CMD 24/19, HP 81/81  d20+13=26 ;
Thursday August 10th, 2017 9:23:53 AM

Pompous thanks Anna and readies the silvered arrows in his quiver. Then, he takes out and lights his lantern and sets it down at his feet.

(ooc providing normal light in a 15-foot radius and increasing the light level by one step for an additional 15 feet beyond that area -darkness becomes dim light and dim light becomes normal light)

As far as placement goes, Pompous looks for a spot that will give him the best cover and if possible, height. Most importantly, he'll want a wall at his back.

While the rest of the party makes ready, he'll keep an eye out for trouble,
(perception 26)



The Vampire's Cliffside Getaway  8d6=35 ;
Thursday August 10th, 2017 4:52:59 PM

The Agents cautiously work their way into the cavern. The ground is a bit uneven in places, but not enough to hinder movement.

Nikolai walks into the alcove, finding a coffin lying in the back. He gives it a little kick, but it seems to be empty.

Light is slowly making its way into the empty space, until there is a sudden bright flash as a ball of fire explodes in the entrance, catching Tinker, Michael, Anna, Pompous, and Sigvar in the blast! 35 damage, DC21 reduces damage to 17

An ominous cackle follows the fireball from somewhere near the middle of the room.

MAP!

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 54/89 Character Sheet  d20+6=8 ; d20+15=19 ; d6=3 ; d6=2 ; d20+10=18 ; d8=1 ; d8=7 ;
Thursday August 10th, 2017 8:26:20 PM

STUPID
Thinks Sigvar.
We bunched up nicely for that fireball. You would think after watching Prudence do it we would be better prepared.
Reflex save 8 huge fail
Sigvar feels his flesh and good deal of his gear crisp under the intense heat from the fireball. The question was, was this a minion, a spawn, or was it the real deal? The only way to learn that was to get out there and find the caster. He knew the risks. There could easily be a pit out there with his name on it. But taking risks was what made soldiers live instead of die. With a deep throated roar he surged forward, taking his torch with him to light the room for Pompous and Prudence to return fire. As he moved he drew his silver blade ( if it wasn't drawn already, DM's choice, but it IS free with a move...anyway) If he reaches an enemy, he will attack, if not he activates his Brahmah's Tattoo to heal himself a little.
Attack roll hits AC 19 for 11 damage ( and now I pay for all those awesome perception rolls )
Perception 18 to see a target and point it out
If no target is within reach activate the tattoo for 8 healing ( rerolled the 1)

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+13=26 ; d20+11=18 ; d20+11=21 ; d4+2=4 ; d4+2=4 ; 5d6=14 ; 5d6=18 ;
Thursday August 10th, 2017 8:37:16 PM

Hyped for Danger, Michael is drawn tighter than a cat falling in a lake, He sees the fireball coming and rolls forward beneath it and out of its blast range. This also puts him closer to the person or thing casting the spell.

Reflex save 26 (evasion means I take no damage.)

he then rushes forward to engage the enemy, better near the enemy than waiting to be dominated and posing a danger to his friends. He sees that Sigvar has already rushed forward, he lays in beside and slightly behind the big beast of a Minotaur, ready to exploit any opening the Armored behemoth provides for him.

If anything is where I can attack he flanks with Sigvar and lays in.

to Hit AC 18 for 4 +flanking bonus of 14 = 18 damage. (forgot to add the +4 to hit for AoTF team flaking tactic. so AC 18 +4 = 22 to hit

To hit AC 21 for 4 + flanking bouns of 18 = 22
(AoTF flanking bonus: 21 +4 = 25 to hit.



AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+12=25 ;
Thursday August 10th, 2017 8:40:56 PM

Tinker rolls out of the way of the fireball, His rouge levels serving him well. he comes up Urgrosh ready and moves toward where the fireball came from.

Reflex save (evasion) 25.

Anna Morphling (Hugh C) -- 27/14/24 HP 49/84(18 temp hp) -- CMD 17   d20+6=15 ;
Thursday August 10th, 2017 10:20:58 PM

Anna takes a fireball directly to the face.

"I'm hurt pretty bad by that fireball." she says.

She then activates her bear's endurance SLA and moves 30 feet in a zig-zag pattern.

Active Effects:
Barkskin + 3 Nat armor = 60 min [559/600 rounds]
DarkVision = 6 hours [5966/6000] rounds
Longstrider +10 base speed = 6 hours [5999/6000] rounds
Bears Endurance +4 con = 6 min [60/60] rounds

Prudence Gundle [AC 20; HP 67/67]  
Thursday August 10th, 2017 10:21:48 PM

Pru moves forward and casts Haste on herself, Trayvin, Pompous, and Nikolai. She may be able to get Michael, too, depending on how we're counting squares.

Trayvin AC 25/10 touch Hp 86/86(BrianZ) 
Thursday August 10th, 2017 10:34:27 PM

Trayvin moves up to the middle of the group and casts a spell on himself. "Looks like the party just got started."

Actions: cast magic circle against evil Anyone within 10' will be able to take advantage of the bonus

Active Effects: magic circle against evil - ten foot radius, duration 90 min

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+15=32 ; d20+15=23 ;
Thursday August 10th, 2017 11:41:42 PM

An empty coffin is not good. He makes a mental note on the condition and quality of the coffin before he heads back.
Perception +15 = 32

Just in time, too, as a fireball erupts at the entrance and the mocking vampire cackle. More light is needed to dispel the darkness that hides the vampire so he moves into the room to help shed some light. He is aware that the vampire may be able to use magic and thus be invisible, so as he moves, he waves the Everburning Torch in front of him. He moves next to Anna and looks for the evil vampire.

Perception +15 = 23

Pompous AC 26 CMD 24/19, HP 46/81  d20+10=16 ;
Friday August 11th, 2017 9:35:29 AM

Pompous takes the full brunt of the fire ball..... With a "whoooosh", the heat and flames from the blast envelopes him knocking him down to one knee.

" Well, that's not fun!"

The ranger, feeling a bit quicker casts resist energy (fire) on himself.

" There, that should help".

The ranger takes position next to Trayvin.

-----------------------
Effects
Haste
Resist energy (fire- 20 points)
Circle against evil



Trayvin AC 25/10 touch Hp 86/86(BrianZ) 
Friday August 11th, 2017 9:01:53 PM

Trayvin notices Pompous move close for the benefits of his spell. "I'll heal you up a bit as soon as we get a little breathing room."

Active Effects:
Haste
Protection from Evil

The Vampire's Cliffside Getaway  d20+4=22 ; d20+4=13 ; d4+1=4 ; d20+4=21 ; d20+4=10 ;
Saturday August 12th, 2017 12:10:45 AM

Many things begin happening all at once. The brave Agents charge into the room, spreading themselves so another ball of fire will not be so effective. The light reveals spawn such as they fought before lurking in the middle of the cavern, as if waiting for their prey to arrive. Sigvar cuts his sword through one of them, and it looks quite damaged already. Michael's silver rapier cuts through it soon after, and it turns into mist.

There is no sign of the master vampire, who may well be invisible, as Nikolai surmised. The Agents cast spells to prepare themselves for the onslaught.

Trayvin centers a spell around himself to guard against negative creatures. Unfortunately, Michael is just outside of the effect and seems to be under the vampire's spell!

Michael Highlight to display spoiler: { Fall to the ground and do nothing }

The revealed spawn swarm in around Trayvin and Michael, ready to do their worst. Michael suddenly drops flat on the ground and stops moving altogether! Two of the spawn rush in to attack him, though one cannot make it through his armor. The other latches on though, dealing 4 damage and causing a DC14 fort save or take one negative level (I was doing it incorrectly before, sorry)

The other one attacks Sigvar, but is not able to penetrate his defenses. [i]Sigvar can make one AoO against VS3 that attacked Michael. There is more cackling echoing through the cavern. It seems the vampire is not impressed by your efforts.

VS1 (misted)
VS2
VS3
VS4

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 54/89 Character Sheet 
Saturday August 12th, 2017 12:16:58 AM

OOC
Don't take that negative level yet Michael. Sigvar has combat reflexes. If they are that hurt already, maybe none of them get to you. But it's too late for me to think and post tonight. I'll post on Saturday. Finally reach pays off 8)!

Sigvar Ironhorn (David F) AC 24 (T 13, FF 21) CMD 28 HP 54/89 Character Sheet  d20+15=24 ; d20+19=21 ; d20+19=30 ; 2d6+6=17 ; 2d6+6=12 ; 2d6+6=17 ; d20+15=23 ; 2d6+6=12 ; d20+10=21 ; d20+15=16 ; d20+13=14 ; d20+10=19 ; d20+7=14 ; 2d6+6=16 ; d8+2=3 ; d20+15=21 ; d20+15=25 ; d20+15=31 ; d20+15=17 ; 2d6+6=12 ; 2d6+6=16 ; 2d6+6=9 ; 2d6+6=11 ;
Saturday August 12th, 2017 8:56:28 AM

Sigvar has 10 foot reach and Combat Reflexes, so any movement within his reach, other than a 5 foot step will cause an attack, per the normal AoO rules.
AoO vs northern spawn hits AC 24 for 17 damage (silver)
AoO vs spawn flanked by Nickolai hits AC 21 for 12 damage (silver)
AoO vs spawn flanked by Anna hits AC 30 for 17 damage (silver)
Last AoO in case any of them moved more than once inside my reach hits AC 23 for 12 damage (silver)
---------------------------------------------------------------
Sigvar becomes a storm of flashing blades as the spawn close on Michael and himself. He strikes out at each one as it tries to get close, using his superior reach and training to keep them from getting close to either of them. Them for no reason Michael falls. Sigvar can see that he is not wounded yet, nothing, not even the fire has touched him.
Perception 21
" Michael is down, the old man has his mind and his minions are trying to kill or turn him. Trayvin we need protection up here. I can hold them, but it keeps me from seeking the real threat. Do they have coffins here to regenerate in after we destroy them? We will need to destroy those."
Sigvar has done what he can to let his comrades know what is happening, now he goes to work removing the spawn.
Sword 1 hits AC 20, miss (natural 1)
Shield hits AC 18 miss (natural 1)
Sword 2 hits AC 23 for 16 (silver)
Horn Gore hits AC 20 for 3 damage (nonsilver, nonmagic)
Sigvar starts with the spawn that he flanks with Nickolai and Anna. If he should kill them he works counter clockwise. (After the 2 flanked ones die, subtract 4 from his attack rolls since he won't have flanking. Forgot to add the outflank bonus to the die rolls, added them in the totals above, but, rolled 2 natural 1's so they don't really matter) His reasoning is to protect Michael and free the others to deal with coffins and getting Michael to safety. If these spawn are anything like the ones a few nights ago he has little to fear from their claws, their other powers however.....
-------------------------------------------------------------
To help speed things up, here are all of Sigvar's AoO's for this round, with no bonuses for flanking. All are taken with the silver longsword. He has 10 foot reach and Combat Reflexes, so any movement within his reach, other than a 5 foot step will cause an attack.
AoO 1 hits AC 21 for 12 damage (silver)
AoO 2 hits AC 25 for 16 damage (silver)
AoO 3 hits AC 31 for 9 damage (silver)
AoO 4 hits AC 17 for 11 damage (silver)


Pompous AC 26 CMD 24/19, HP 46/81  d20+10=11 ; d20+10=13 ; d6+2=7 ; d6=4 ; d20+10=28 ; d20+10=15 ; d6+2=8 ; d6=6 ; d20+8=15 ; d6+2=7 ; d6=1 ;
Saturday August 12th, 2017 10:09:27 AM

The hastened rangers responds Trayvin...

" No-sweat-Tray. Time-to-let-some-silver-fly!"

Pompous lets loose a flight of four silvered and electrified arrows towards the spawns next to Michael.

------------------
Pompous aims for the northern of the two spawns
Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage

+ 6 physical damage for the deadly aim
Att 1- miss (nat 1)
Att 2- 13 - 13 physical and 4 electrical dam
Att 3 28 (crit threat 15) 14 physical and 6 electrical
Att 4 15 13 physical and 1 electrical

26 silvered arrows left,

Well, that sucked!

Prudence Gundle [AC 20; HP 67/67]  
Saturday August 12th, 2017 1:07:54 PM

Pru moves up and casts Haste on Sigvar, Tinker, and Anna.

Nikolai (JonathanT) AC 22 Tch 21 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+15=32 ;
Saturday August 12th, 2017 8:54:17 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5

OOC: I could have sworn I had my silver kama in hand but never said it. oh well, ....
Whatever spawn nearest him that is left alive after Sigvar's hurricane...

IC: Nikilai pulls from himself power and lets it loose. His friends feel an empowerment over the spawn as Nikolai speaks, to the one nearest him still alive [/b]"Doom faces you this day, vile spawn!"[/b]

Move Action: activate Hunter's Bond - gives all within 30' of Nikolai that can see or hear him a +1 bonus vs that specific spawn, lasts 3 rounds)

Move Action: draw silver kama

Looks for signs of an invisible foe (shadow?): Perception +15 = 32



AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+12=20 ; d20+7=21 ; d20+12=25 ; d20+7=25 ; d8+4=12 ; d6+2=8 ; d8+4=12 ; d6+2=4 ; 3d6=10 ; 3d6=9 ; 3d6=11 ; 3d6=10 ;
Sunday August 13th, 2017 11:49:13 AM

Tinker takes a 5ft step to put him in flanking position against Sigvar, the then lays into the spawn with his magical silvered Urgrosh. About the time he attacks, Pru's Haste and Nikolai's Hunters bond washes over him.

To Hit AC 22 (added bonuses from haste and Hunters bond.after roll.) for 12 points of sliver magical damage plus 10 points flanking damage.
To hit AC 23 (added bonuses from haste and hunters bond after roll.) for 8 points of Silver magical damage plus 9 points flanking damage.

To hit AC 27 (added bonuses from haste and hunters bond after roll.) 12 points of Silver Magical damage plus 11 points flanking damage.

To hit AC 27 (added bonuses from haste and hunters bond after roll.) 4 points of silver magical damage plus 10 points flanking damage.

12+10 = 22
8+9 = 17
12+11= 23
4+10 =14
Total damage 76

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Sunday August 13th, 2017 1:24:02 PM

OOC: updated header for new AC. I forgot to add the +1 dodge for Haste.

Sigvar Ironhorn (David F) AC 25 (T 14, FF 21) CMD 29 HP 54/89 Character Sheet 
Sunday August 13th, 2017 3:22:20 PM

OOC
did the same

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=14 ;
Sunday August 13th, 2017 9:50:19 PM

Michael thought he was ready for it. with Annas spell he was able to push the Vampires influence from his mind and wall it up. but then the spell wore off the spawn attacked and when the Master flexed his control it broke through his will like a hammer crushes an egg.

No subtle urgings this time, no cognative dissonace, or double think. All thoughts leave his head as the command of a god fills his head like the sun fills the sky. he drops like a stone where he lay.

Dimly the attack of the spawn reach his consciousness, but it's like a dream, the sounds of battle, the shouts of his teammates all bounce off the shell of the Masters control. Still the core of his being resists to it's utmost the negative energy of the hits.

fort save 14.



Anna Morphling[arsinotherium] (Hugh C) -- 20/13/17 HP 49/84(18 temp hp) -- CMD 20  
Sunday August 13th, 2017 10:39:45 PM

Anna activates her Beast shape II SLA to take the form of an arsinotherium. She sprouts a pair of massive knife like horns and grows in size becoming covered in shaggy fur. Next round her massive hasted horns will reek havoc.

Active Effects:
Barkskin + 3 Nat armor = 60 min [558/600 rounds]
DarkVision = 6 hours [5965/6000] rounds
Longstrider +10 base speed = 6 hours [5998/6000] rounds
Bears Endurance +4 con = 6 min [59/60] rounds
Beast Shape II - form of arsinotherium = 6 min [60/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+12(4d8+7), (with haste)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Haste : +1 attack on full attack, movement + 30 feet, +1 to attack, +1 dodge to AC, +1 reflex saves

Trayvin AC 25/10 touch Hp 86/86(David F posting)  d6=6 ; d6=4 ; d6=1 ; d6=2 ; d6=6 ;
Monday August 14th, 2017 5:17:08 PM

OOC
Over the weekend....
IC
Trayvin steps up to stand next to Michael and Sigvar, bringing Michael under the influence of his Circle of Protection from Evil.
" This is your chance to regain your mind Michael. Throw off his domination and then stay by my side and keep them from interfering with my casting."
Trayvin them channels positive energy to heal his comrades, EVERYONE HEAL 18 POINTS OF DAMAGE

The Vampire's Cliffside Getaway  d20+8=27 ; d20+6=25 ; d20+6=19 ; d20+6=26 ; d20+6=8 ; d20+6=12 ; d4+1=3 ;
Monday August 14th, 2017 5:20:16 PM

Sigvar easily poofs all the little spawn running past him at Michael into clouds of gas with his sword sneaking out into their paths in a most unexpected fashion. Tinker and Pompous easily handle the other two foes, and their little gas clouds start moving off to different corners of the room. Michael does not in fact take the attack

Pru moves up to share some magical speed with her other allies, but the Vampire's inaction last round reveals itself to be a ploy, and she finds her spell countered! Caster level check for Dispel Magic 27 - counterspell held action successful - Tinker, Sigvar, and Anna are not hasted.

What's more, a loud gong-like sound goes off in Pru's ear soon after, disrupting her spellcasting ability. no spells with a verbal component can be cast without a concentration check of DC 15+spell level

Four more spawn drop from where they were hiding on the ceiling out of sight, wisely avoiding the silver taloned taur.

They have no luck getting past Tinker's armor, but one gets a solid blow on Pompous (nat 20, no crit). Pompous takes 3 damage and makes a DC14 fort save or takes one negative level.

MAP!

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+16=22 ; d6+6=8 ; d6=6 ;
Monday August 14th, 2017 6:41:22 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5

OOC: my guess is that since all the spawn were decimated before Nikolai issued his Hunter's Bond, there were none left that qualify. He'll need to issue another one for these new ones.

IC: Nikolai sees the new threat to Pompous and not knowing of Pru's predicament, he goes to Pompous' aid. "Pru, head towards Sigvar and Trayvin and let them keep your back covered!"

Move to flank spawn at Pompous' left = 35' skirting to avoid AoO.

Attack w/ silver kama +13 +1 (haste) +2 (flanking) = 22 +2 (favored enemy) = 24
damage = d6+ 5 +2 (favored enemy) -1 (silvered) = 8
Precise Strike (Fist Team Feat when flanking) extra d6 dmg = 6

Total = 8 or 14 if they are vulnerable to Precise Strike.


Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 72/89 Character Sheet  d20+13=28 ; d20+13=19 ; d20+8=16 ; d20+7=16 ; 2d6+7=9 ; d8=8 ; 2d6+7=14 ; d8=8 ;
Monday August 14th, 2017 6:41:25 PM

Sigvar knew that this Fist was different from the rest. It was different because they all had dissimilar talents. This was his time. He saw how to win this and keep the Fist whole while doing it.
" Nickolai's Fist! Form on me! Trayvin, find that old man. Prudence, you are fire's mistress, counter any more fireballs or other area spells he throws. Pompous, button up and get in here, no more domination, no lone wolves. I am the anvil, you all are the hammers. Stay within the circle and kill them as they come. How many spawn can there be? Then we deal with the old man."
Sigvar steps to his left and throws a flurry of swings at the vampire spawn, hoping that being one of the new guys doesn't make them doubt he knows what he is doing. He has been here before, beset on all sides. It is what he has trained for, it is what he knows.
Start with the one nearest Sigvar, work his way outward if that one falls
Sword 1 hits AC 28 for 9 damage silver
Shield 1 hits AC 19 for 13 damage magical initiates a bull rush beating CMD 19
Sword 2 hits AC 16 for 14 damage silver
Horns hits AC 16 for 10 damage normal

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Monday August 14th, 2017 6:50:05 PM

OOC: DM Info
If Pompous has Precise Strike, it should work, if not, it won't work. The Feat is in the APG under Precise Strike and is allowed for Agents of The Fist Characters.
The interpretation is a bit loose but it could mean the monster has to have vulnerable area, so a hit to the heart with a silver weapon on a vampire might be considered a Precise Strike qualifier.

Trayvin AC 27/12 touch Hp 86/86(David F posting) 
Monday August 14th, 2017 6:53:46 PM

Trayvin is startled a little by Sigvar's outburst, but looking at the fight, he thinks the Minotaur might be onto something. He knows he can find the invisible Vampire, but he needs to be free to move and have the rest follow him, at east once he casts this spell. he saw the old man countered Prudence's last spell, maybe he can get one off now that the old man has already countered one. Staying under Sigvar's protective reach he moves as close to the center of the room as he dares,( also out of Michael's reach, in case the old man retains control), clutches his holy symbol and asks the gods to bless him with the power to rid the room of invisibility.
Move then cast Invisibility Purge
Purges invisibility in a 45' radius from Trayvin.
" You will need to move with me if I am to find him be ready to do so."

5/6 Channel energy remaining
Active Effects:
Haste 7/9 rounds remaining
Magic Circle against Evil, 10' radius 88/90 rounds remaining
Invisibility Purge 45' radius 90/90 rounds remaining

Prudence Gundle [AC 20; HP 67/67]   d20+8=13 ; d6=3 ;
Monday August 14th, 2017 7:24:46 PM

Pru obediently moves toward Sigvar, but, "Can't cast," she gasps. "Bells in my head."

Instead, she targets the spawn behind Pompous with an Elemental Ray. This is a spell-like effect, not a spell, so it should be fine. Hit Touch AC 13 for 7 damage. Pru has the Precise Shot feat.



Pompous AC 26 CMD 24/19, HP 61/81  d20+11=27 ; d20+12=30 ; d6+10=11 ; d6=5 ; d20+12=30 ; d6+10=12 ; d6=4 ; d20+12=17 ; d6+10=13 ; d6=3 ; d20+10=13 ;
Monday August 14th, 2017 9:05:06 PM

Pompous is annoyed that the spawn dared to touch him. He feels a weakness briefly affecting him but quickly shakes it off.
(save 27)

The ranger draws and fires twice at the spawn behind him (the one not between him and Prudence) and twice at the one between him and Pru.

Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage

AC 28 vs evil.
Fort bonus 9 (11 with res. evil)

Save role 27

------------
Attack 1- 30, 11 physical and 5 electrical damage
Attack 2 - 30, 12 physical and 4 electrical
Attack 3- 17 , 13 physical and 3 electrical
Attack 4- 13 assuming a miss

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=20 ;
Monday August 14th, 2017 9:27:20 PM

through the freezing shell of the Masters control Michael feels Trayvins protection begin to wash over him, but perhaps it is the nearness to the Master, or that it has put more force into the control, but this time Michael is unable to cast it off. Inside he screams.

Will save vs DC 22 = 20.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 67/84(18 temp hp) -- CMD 20   d20+11=21 ; 4d8+7=18 ;
Monday August 14th, 2017 10:10:01 PM

Anna-Arsinotherium is happy to be healed a little and dismayed she did not benefit from Pru's haste spell.

Still though she can move up on the two spawn and lash out at one with her massive horns.

(25 vs AC; 18 damage; forgot the +4 to hit from outflank)

Active Effects:
Barkskin + 3 Nat armor = 60 min [557/600 rounds]
DarkVision = 6 hours [5964/6000] rounds
Longstrider +10 base speed = 6 hours [5997/6000] rounds
Bears Endurance +4 con = 6 min [58/60] rounds
Beast Shape II - form of arsinotherium = 6 min [59/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD


Trayvin AC 27/12 touch Hp 86/86(David F posting) 
Tuesday August 15th, 2017 9:11:19 PM

OOC
headed to bed, I'll post in the morning if I have time.

Prudence Gundle [AC 20; HP 67/67]  
Tuesday August 15th, 2017 10:12:44 PM

Pru stays close to Sigvar, shaking her head in an attempt to clear it.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22 
Tuesday August 15th, 2017 11:02:19 PM

OOC: going to bed as well. Michael isn't doing much besides doing a reenactment of Metallica's "one" video in anycase.

Michael lays on the floor.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Tuesday August 15th, 2017 11:04:05 PM

ooc: willl post tomorrow.

The Vampire's Cliffside Getaway 
Tuesday August 15th, 2017 11:45:00 PM

Sorry all - long field day with bad internet. Will get a battle post up early and do another around normal time.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Tuesday August 15th, 2017 11:53:07 PM

Nikolai holds his breath as Anna-Arsinotherium rips into the undead. What a horrible way to go.

OOC: don't worry. It happens. I've got to be at work tomorrow at 4am anyway. :(

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 67/84(18 temp hp) -- CMD 20  
Tuesday August 15th, 2017 11:54:03 PM

Anna-Arsinotherium waits to see how the spawn reacts to her giant knife-like horns as things slow down.

The Vampire's Cliffside Getaway  d20+6=16 ; d20+6=11 ; d20+4=8 ; d20+4=24 ; 8d6=23 ; d20+4=8 ; d4+1=5 ;
Wednesday August 16th, 2017 10:34:11 AM

Sigvar easily poofs another foe and begins on another, which is followed by a gore from Anna.

Michael lies prone and silently screaming against the vampire's compulsion. He feels orders trying to get through, but Trayvin's magic prevents any new things from taking hold.

Nikolai and Pru do some more damage. Pompous callously fires into the spawn next to him, provoking their attacks, but rightfully trusting his agility to protect him (2 AoO misses). He finishes poofing one and tries another.

The master's invisibility drops to his surprise! Luckily Trayvin was just outside the range of the chime's effect, only 30 feet to his own spell's 45.

"No Matter. I will destroy you whether or not you see me!"

Seeing that his minions are pretty much useless, he drops another ball of fire in the middle of the group, not caring that he toasts one of his own. Anna, Sigvar, Pru, Michael, Tinker, Trayvin - 23 damage (DC21 Reflex for 11 damage instead.

The last standing spawn manages another precise strike on Pompous somehow, though it does not inflict a crit. 5 damage and DC14 fort or take 1 negative level

green - 18

The Vampire's Cliffside Getaway 
Wednesday August 16th, 2017 10:45:27 AM

vampire is 25 feet in the air - and I keep meaning to mention that I just did initial placement on the dancing lights - Pru can move them around ;-)

Trayvin AC 27/12 touch Hp 63/86(David F posting)  d20+4=8 ;
Wednesday August 16th, 2017 5:01:25 PM

Reflex save 8 fail 23 damage taken.
Trayvin burns, and is not happy with the result. He sees his friends burn and knows he can stop this from happening, at least for some of them. He moves between Anna Tinker and Sigvar and shouts to them " Fist hold hands!" He hopes Nickolai and Pompous will join them, but they seem quite resistant already to the fire. He casts Resist Energy fire on the group. Anna, Tinker, Sigvar and himself ( and Prudence, if she doesn't have better already) now have DR 20 vs fire.

5/6 Channel energy remaining
Active Effects:
Haste 6/9 rounds remaining
Magic Circle against Evil, 10' radius 87/90 rounds remaining
Invisibility Purge 45' radius 89/90 rounds remaining
Resist Fire DR 20, 900/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence)

Resist energy, magic circle vs evil, invisibility purge all used (I can't edit Trayvin's sheet)

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 61/89 Character Sheet  d20+6=22 ; d20+11=25 ; d4=3 ; d4=3 ;
Wednesday August 16th, 2017 5:23:03 PM

Reflex save 22 saves 11 damage taken
Sigvar manages to raise his shield just fast enough to deflect some of the incoming fireball, but he is no closer to being able to hit the Vampire.
At Trayvin's shout he reaches out and touches the cleric, feeling the spell's magic wash over him, too late for this fireball, but insurance against the next one.
Unable to strike the vampire, he drops his everburning torch and transfers his sword to his shield hand (gotta love light shields) and reaches into his belt pouch. Finding what he is after he launches the vial at the vampire.
Throw a vial of holy water Hit touch AC 25 for 6 damage
" We either need to be able to get up there or get him down here. Anna, Prudence, anything you can do? Tangle him, grapple him, dispel him, whatever it takes to put him and me on the same fighting ground. No Area damage though. Verity is here somewhere."

Effects on Sigvar:
Resist Fire DR 20 vs fire 900/900 rounds remaining
Magic Circle vs evil for as long as he stays in range of Trayvin.

Pompous AC 26 CMD 24/19, HP 56/81  d20+11=21 ; d20+11=30 ; d6+10=12 ; d6=6 ; d20+11=28 ; d6+10=14 ; d6=4 ; d20+11=19 ; d6+10=14 ; d6=1 ; d20+9=19 ; d6+10=12 ; d6=1 ;
Wednesday August 16th, 2017 7:46:56 PM

Pompous shakes off the draining effect, takes a 5 foot step to the left and then takes 2 more shots at the spawn. He then turns and fires two arrows at the vampire

-------------------

Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage

AC 28 vs evil.
Fort bonus 9 (11 with res. evil)

Save role 21

Spawn
Attack 1 - AC 30 , phys dam 12 electrical 6
Attack 2 - AC 28, phys 14 elect 4

Vamp
Attack 3 AC 19 phys 14 elec. 1
Attack 4 AC 19 Phys 12, elec 1


Prudence Gundle [AC 20; HP 54/67]   d20+9=12 ; d20+15=21 ; d20+13=16 ; d20+15=17 ;
Wednesday August 16th, 2017 10:18:00 PM

Pru can't dodge the Fireball, but fire doesn't hurt her as badly. "Okay, I'll try to counter the next one," she says to Sigvar.

[OOC: I don't know whether she still has to make a caster level check to cast a spell, but here it is: 21. She should be able to cast anything. Her Spellcraft check to identify a spell being cast is 16, which probably isn't enough. So, if the vamp casts a spell, she will try to counter it with a Dispel Magic, which doesn't require her to know which spell she's countering. Her caster level check for that one is 17, which almost certainly fails.]



Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Wednesday August 16th, 2017 10:33:11 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5

If the spawn next to Pompous is still active, Nikolai attacks it:
Silver Kama +11 +1 (favored enemy) =

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+12=14 ;
Wednesday August 16th, 2017 10:35:09 PM

Let me try that again:

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5

If the spawn next to Pompous is still active, Nikolai attacks it:
Silver Kama +11 +1 (favored enemy) = 14

If the spawn is no longer active he stays put and casts his own ranger spell Resist Energy (fire), then retrieves a Tanglefoot bag from his backpack.





Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Wednesday August 16th, 2017 10:35:54 PM

OOC; oops, forgot the Haste, so that would be a 15 to hit if necessary.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+9=23 ; d20+13=28 ; d20+12=32 ;
Wednesday August 16th, 2017 11:20:51 PM

lying still and taking a fireball is not something that Michael would do His spirit rails against the impending doom and he breaks free, with Trayvins help of course. His control back in his own hands he flips behind Trayvin to shield himself from the blast. He then whips out a Alchemists Fire from his pocket and flings it at the master.

Buck control 23

evasion 28.

To hit AC 32 Vamp lord with Alchemist fire.

Alchemist's Fire: You can throw a flask of alchemist's fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.

A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a lake or magically extinguishing the flames automatically smothers the fire.

You can come down here and put that fire out or you can stay up there and burn! I'll bet that's the closest your undead body has come to feeling in years.



Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 56/84(7 temp hp) -- CMD 20   d20+8=23 ;
Thursday August 17th, 2017 2:03:21 AM

(Reflex: 23)

Anna manages to avoid some of the fireball this time. She then activates her spider climb SLA moves 20 feet to the wall and then starts climbing 10 feet up the wall.

Active Effects:
Barkskin + 3 Nat armor = 60 min [556/600 rounds]
DarkVision = 6 hours [5963/6000] rounds
Longstrider +10 base speed = 6 hours [5996/6000] rounds
Bears Endurance +4 con = 6 min [57/60] rounds
Beast Shape II - form of arsinotherium = 6 min [58/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [600/600 rounds]

The Vampire's Cliffside Getaway  d20+13=33 ; d20+4=8 ; d6=5 ;
Thursday August 17th, 2017 4:47:10 PM

Trayvin calls down some divine protection for his friends.

Sigvar shields himself and pops a bottle of holy water on the vamp. ouch!

Pompous pops the bloodsucker next to him after nimbly evading its AoO. Since his first arrow turned it into gas, he switched his next 3 shots to the master, and the first connects! He hisses in pain from the silver, but you notice that the electricity just dissipated on contact with his body.

Nikolai retrieves the bag from his bag.

Michael's instincts kick in, but unfortunately not before the fire washes over him. no bucking control until something actually happens, sorry. He does pay the vampire back in kind, though he doesn't seem to be as bothered by fire vial as the holy water.

Anna moves to get into position so she can attack from above. I bet no one expected an Arsinotherium to charge up a wall.

The Vampire seems to have decided that he doesn't like you being so mobile, and having correctly deduced the spell Trayvin cast (nat 20 spellcraft), he casts another spell. Pru, surprising herself, identifies it as a web spell and successfully counters it! She knows it was a close call though, and a more powerful spell would have taken more effort to counter.

The vampire hisses in aggravation as his latest efforts are foiled by some well prepared Agents! True to his kind, his wounds begin to heal almost immediately, though he is still visibly hurt.

Vampire - 15 damage

Pompous AC 26 CMD 24/19, HP 56/81  d20+11=31 ; d20+11=16 ; d6+10=11 ; d6=3 ; d20+11=29 ; d6+10=14 ; d6=1 ; d20+11=31 ; d20+11=13 ; d6+10=15 ; d6=4 ; d20+9=14 ;
Thursday August 17th, 2017 8:24:05 PM

A flight of four arrows leaves Pompous' bow and heads towards the vampire..

----------
Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage

AC 28 vs evil.
Arrow 1 - Nat 20 (crit role 16) Phys 11, elec 6
Arrow 2- AC 29, Phys 14, elec 1
Arrow 3- Nat 20 (crit 13) Phys 15 elec 4
Arrow 4 AC 14


Trayvin AC 27/12 touch Hp 63/86(David F posting) 
Thursday August 17th, 2017 9:07:02 PM

Trayvin sees Anna run up the wall and smiles a toothy grin. This will be good. I wish there was a way to capture this moment. He thinks. Then he is back on the job. He casts a spell (Bless Weapon) and touches Sigvar's sword, the silver one. " Strike fast when he hits the ground, he may not be there long. It has to count. This will make it hurt, and help you find the chinks in his defenses."

5/6 Channel energy remaining

Active Effects:
Haste 5/9 rounds remaining
Magic Circle against Evil, 10' radius 86/90 rounds remaining
Invisibility Purge 45' radius 88/90 rounds remaining
Resist Fire DR 20, 899/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence)

Resist energy, magic circle vs evil, invisibility purge, Bless Weapon all used (I can't edit Trayvin's sheet)

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+12=20 ;
Thursday August 17th, 2017 11:07:35 PM

Tinker grabs a bottle of Holy water out of his pack and throws it at the ceiling above the vampire splashing him with the Holy liquid.

to hit AC 20 holy water.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+13=17 ;
Thursday August 17th, 2017 11:42:03 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5
Resist Energy (Fire) 10

Nikolai dashes forward with his Tanglefoot Bag and tosses it at the flying vampire 25' up.
Range Increment 10 = -6

Range Touch Attack d20 +8 (BAB) +2 (dex) +1 (haste) +2 (favored enemy) = 17 -6 (range penalty) = 11

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP57/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+12=23 ; d6+2=6 ;
Thursday August 17th, 2017 11:42:11 PM

Michael thinks that if Sigvar tosses him at the Master he might do more good, but then Knowing that the beast has him dominated he is loathed to get outside of Trayvins protection. he settles for loading his hoopak with a silver sling stone and flinging it at the creature.

To hit AC 23 for 5 damage. (forgot to -1 for silver.)

Prudence Gundle [AC 20; HP 54/67]   d20+15=16 ; d20+13=31 ; d20+15=30 ;
Friday August 18th, 2017 12:57:45 AM

Pru re-readies to counterspell.

If the clanging is still happening in her head, she can only cast first-level spells. Is there a duration on this effect?

Her Spellchaft check to identify a spell being cast is 31--so, yeah. She knows what's being cast.

If it's on her spell list, she will counter with the same spell. Although that may limit her to first-level spells.

If it isn't on her spell list, and she can cast a third-level spell, she'll try to counter with a Dispel Magic. Caster level check for that is 30.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 56/84(7 temp hp) -- CMD 20   d20+11=17 ; 4d8+7=22 ;
Friday August 18th, 2017 1:46:08 AM

Anna-Arsinotherium climbs the rest of the 15 feet up the wall (OOC per previous email you said ceiling height couldn't be more than 25 and she was already 10 feet up) She then moves another 5 feet horizontally across the ceiling before taking another 15 feet worth of climbing to get within range of the vampire.

She then heroically attacks with her massive double horns. (17 vs AC; 22 damage)

Active Effects:
Barkskin + 3 Nat armor = 60 min [555/600 rounds]
DarkVision = 6 hours [5962/6000] rounds
Longstrider +10 base speed = 6 hours [5995/6000] rounds
Bears Endurance +4 con = 6 min [56/60] rounds
Beast Shape II - form of arsinotherium = 6 min [57/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [599/600 rounds]
Last Hero Point Used


Trayvin AC 27/12 touch Hp 63/86(David F posting)  d20+18=31 ; d20+13=17 ; 2d6+8=16 ; 2d6+8=20 ; d20+18=27 ; d20+18=37 ; d20+18=33 ; d20+18=21 ; 2d6+8=13 ; 2d6+8=13 ; 2d6+8=13 ; 2d6+8=15 ; 2d6+8=13 ;
Friday August 18th, 2017 4:38:21 AM

Sigvar waits to see if Anna can bring the vampire to the ground, if she can, he attacks it with his sword only. His shield will not do enough damage and he doesn't think he will be able to knock the creature prone with it, so he doesn't use it.
Sword 1 hits AC 31 for 16 magical silver damage
Sword 2 hits AC 17 for 20 magical silver damage

If the vampire is down on the floor and provokes them, Sigvar would get AoO vs it. These are the rolls for that.
AoO 1 hits AC 27 for 13 magical silver damage
AoO 2 hits AC 37 auto critical due to Bless weapon for 26 magical silver damage
AoO 3 hits AC 33 for 15 magical silver damage
AoO 4 hits AC 21 for 13 magical silver damage

Effects on Sigvar:
Resist Fire DR 20 vs fire 899/900 rounds remaining
Magic Circle vs evil for as long as he stays in range of Trayvin.
Bless weapon 90/90 rounds remaining

The Vampire's Cliffside Getaway  d6=3 ; d4=2 ; d4=1 ;
Friday August 18th, 2017 6:10:44 PM

Now that he is focused, Sigvar is well able to home in on the Vampire Lord and makes his arrows count. Ouch!

Trayvin prepares Sigvar's weapon while Tinker adds more blessed water to the mix.

Nikolai finds the bag a bit unwieldy and the vampire dodges it.

Michael wisely stays in the circle of protection and knocks the vampire (just barely) in the side with a slingstone. His fire continues to burn, but does not harm the vampire.

Anna gets in range, but does not connect with her horns. Fighting upside down is weird! But it's another thing for him to think about. She does notice that she can't hear the chime up here, so there must be a limited range on it.

The vampire moves back slightly at all these threats in his personal space and tries to cast a spell. Pru identifies it as Greater Invisibility, and a wash of magic from her dispels it! He seems to be getting worried and makes a dash towards the back of the cave to regroup.

Vampire - 58 damage

The Vampire's Cliffside Getaway  d6=3 ; d4=2 ; d4=1 ;
Friday August 18th, 2017 6:10:44 PM

Now that he is focused, Sigvar is well able to home in on the Vampire Lord and makes his arrows count. Ouch!

Trayvin prepares Sigvar's weapon while Tinker adds more blessed water to the mix.

Nikolai finds the bag a bit unwieldy and the vampire dodges it.

Michael wisely stays in the circle of protection and knocks the vampire (just barely) in the side with a slingstone. His fire continues to burn, but does not harm the vampire.

Anna gets in range, but does not connect with her horns. Fighting upside down is weird! But it's another thing for him to think about. She does notice that she can't hear the chime up here, so there must be a limited range on it.

The vampire moves back slightly at all these threats in his personal space and tries to cast a spell. Pru identifies it as Greater Invisibility, and a wash of magic from her dispels it! He seems to be getting worried and makes a dash towards the back of the cave to regroup.

Vampire - 58 damage

Trayvin AC 27/12 touch Hp 81/86(David F posting)  d6=5 ; d6=6 ; d6=1 ; d6=2 ; d6=1 ; d6=5 ;
Friday August 18th, 2017 7:57:56 PM

Trayvin can see that there is still darkness in the back of the cave, which means that his purge will not reach there unless he follows, and thus the vampire will again be invisible. " Time to move, stay close if you want to stay master of your own minds."
Trayvin channels positive energy before he goes to help heal his Fist, then follows the vampire. All but Pompous heal 18 damage Pompous was out of range.

4/6 Channel energy remaining

Active Effects:
Haste 4/9 rounds remaining
Magic Circle against Evil, 10' radius 85/90 rounds remaining
Invisibility Purge 45' radius 87/90 rounds remaining
Resist Fire DR 20, 898/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence)

Resist energy, magic circle vs evil, invisibility purge, Bless Weapon all used (I can't edit Trayvin's sheet)

Trayvin AC 27/12 touch Hp 81/86(David F posting)  d6=5 ; d6=6 ; d6=1 ; d6=2 ; d6=1 ; d6=5 ;
Friday August 18th, 2017 7:57:56 PM

Trayvin can see that there is still darkness in the back of the cave, which means that his purge will not reach there unless he follows, and thus the vampire will again be invisible. " Time to move, stay close if you want to stay master of your own minds."
Trayvin channels positive energy before he goes to help heal his Fist, then follows the vampire. All but Pompous heal 18 damage Pompous was out of range.

4/6 Channel energy remaining

Active Effects:
Haste 4/9 rounds remaining
Magic Circle against Evil, 10' radius 85/90 rounds remaining
Invisibility Purge 45' radius 87/90 rounds remaining
Resist Fire DR 20, 898/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence)

Resist energy, magic circle vs evil, invisibility purge, Bless Weapon all used (I can't edit Trayvin's sheet)

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Friday August 18th, 2017 8:04:33 PM

Sigvar scoops up his everburning torch and follows Trayvin as the cleric follows the Vampire. Maybe, hopefully, an opportunity will present itself for him to swing at the vampire, until then he can just follow and stay ready.

Effects on Sigvar:
Resist Fire DR 20 vs fire 898/900 rounds remaining
Magic Circle vs evil for as long as he stays in range of Trayvin.
Bless weapon 89/90 rounds remaining

OOC
Sorry, that Trayvin post this morning should have been Sigvar.
Warren, can you post the map header going forward. It is about to fall off of my viewing settings. Thanks.

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Friday August 18th, 2017 8:04:33 PM

Sigvar scoops up his everburning torch and follows Trayvin as the cleric follows the Vampire. Maybe, hopefully, an opportunity will present itself for him to swing at the vampire, until then he can just follow and stay ready.

Effects on Sigvar:
Resist Fire DR 20 vs fire 898/900 rounds remaining
Magic Circle vs evil for as long as he stays in range of Trayvin.
Bless weapon 89/90 rounds remaining

OOC
Sorry, that Trayvin post this morning should have been Sigvar.
Warren, can you post the map header going forward. It is about to fall off of my viewing settings. Thanks.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP57/70 Me+12(8)11 for TW, R+12, CMB+11, CMD+22  d20+12=26 ; d6+1=2 ;
Friday August 18th, 2017 10:16:55 PM

As Trayvin Moves Michael keeps close as a shadow. On the move, he casts another silver sling stone at the Vampire. He manages to tag him, but it does not seem to do much damage.

To hit AC 26 for 2 points of damage.

Prudence Gundle [AC 20; HP 54/67]   d20+13=26 ; d20+15=30 ; d20+15=23 ;
Saturday August 19th, 2017 3:08:59 PM

Pru readies again to counterspell.

[Spellcraft 26; Caster Level check 30 (for chime); Caster Level check 23 (if she needs to cast Dispel Magic for the counter)]


Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 74/84(8 temp hp) -- CMD 20  
Sunday August 20th, 2017 11:25:44 AM

Anna-Arsinotherium continues the bizarre task of climbing upside down on the ceiling towards the vampire lord to keep the pressure on him. She calls out to her friends, "Never in my wildest dreams did I think I'd be crawling on the ceiling as a form of Mega Fauna!"

(Double move to keep pace with Vampire)

Active Effects:
Barkskin + 3 Nat armor = 60 min [554/600 rounds]
DarkVision = 6 hours [5963/6000] rounds
Longstrider +10 base speed = 6 hours [5994/6000] rounds
Bears Endurance +4 con = 6 min [55/60] rounds
Beast Shape II - form of arsinotherium = 6 min [56/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [598/600 rounds]
Last Hero Point Used

Pompous AC 26 CMD 24/19, HP 56/81  d20+11=26 ; d6+10=11 ; d6=6 ; d20+11=14 ;
Sunday August 20th, 2017 4:16:58 PM

The hasted Pompous decides that it's time to move closer to the action. He move near Michael (J9 I believe)) and fires two arrows at the vampire.

-------------------------------------

Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage

Att 1 26 AC Phys 11 and electric 6
Att 2 14 (miss)

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)   d20+14=20 ; d8+3=4 ;
Sunday August 20th, 2017 5:08:37 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5
Resist Energy (Fire) 10

Disappointed at the results of his bag toss, Nikolai can't think of anything else at the moment other than pestering the vampire. He draws his magic bow and starts shooting arrows.

Att w/ Comp LB +1 (+2 str bonus) d2=+11 +1 (haste) +2 (Fav enemy) = 20
Dmg = d8+3 (str + magic) = 4 yipeeee!!!

Trayvin AC 27/12 touch Hp 81/86(BrianZ) 
Sunday August 20th, 2017 10:09:14 PM

OOC- I'm back. HUGE thank you to Dave for the sub posting.

4/6 Channel energy remaining

Active Effects:
Haste 4/9 rounds remaining
Magic Circle against Evil, 10' radius 85/90 rounds remaining
Invisibility Purge 45' radius 87/90 rounds remaining
Resist Fire DR 20, 898/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence)

Resist energy, magic circle vs evil, invisibility purge, Bless Weapon all used (I can't edit Trayvin's sheet)

-updated header, please delete other post. (taken care of ;-] welcome back )

The Vampire's Cliffside Getaway  d4+1=4 ; d6=2 ;
Monday August 21st, 2017 3:56:38 PM

As the Agents, and more importantly, their light sources, make their way further into the cave, they see several alcoves, which they assume hold more coffins for the spawn to retreat into. The Master keeps making his way back towards a smaller, but more well constructed alcove in the back of the cave. Unfortunately for him, the ceiling is also getting lower, and he decides to beat a hasty retreat into the mouth of the small passage, hoping to get some advantage from the smaller space.

withdraw action

Peppering shots from Michael and Pompous manage to stay just ahead of his regeneration.

damage 66

From the entrance to the cave, there comes sounds of squeaking, as of thousands of diminutive creatures. Several distinct swarm of bats coalesce from all corners of the cave, converging on the Agents.

Everyone but Anna takes 2 damage from the swarm and begin bleeding for 1 each round

MAP!

Trayvin AC 27/12 touch Hp 81/86(BrianZ) 
Monday August 21st, 2017 9:41:34 PM

Trayvin swats at the bats but keeps focused on the goal. "Keep going Sigvar, I will cover you with the magic circle."

Actions: Trayvin readies to follow Sigvar

4/6 Channel energy remaining

Active Effects:
Haste 3/9 rounds remaining
Magic Circle against Evil, 10' radius 84/90 rounds remaining
Invisibility Purge 45' radius 86/90 rounds remaining
Resist Fire DR 20, 897/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon


Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP55/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22  d20+12=25 ; d6+1=6 ;
Monday August 21st, 2017 9:41:36 PM

AHHHHH! I hate bats, Echelon front! we gotta keep the pressure on him or he'll get away!

Michael puts some mustard on the next sling stone he sends toward the Vamp, hitting him solidly with the silver bullet.

Michael keeps right on Trayvins tail

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP68/ 71 "Tinker" (SteveK) 
Monday August 21st, 2017 9:54:37 PM

Tinker gets out his Grapple and silk rope, thinking that maybe if they get close enough he can snag him with the grapnel and bring him down to our level.

Prudence Gundle [AC 20; HP 51/67]  
Monday August 21st, 2017 10:15:02 PM

The vampire begins moving away.

"Oh, no you don't!" Pru says, starting after him. Hasted, she can cover quite a lot of ground, although it does mean the bats get to nibble on her. "You're not going anywhere until you tell me what you did with my sister!"

Reaching for a seldom-used spell, she tosses a web into the tunnel opening, centering it on the square the vampire is standing in. He can make a DC 18 Reflex save to avoid being actually grappled by the Web, but even then, he'll still be in it and have trouble moving around.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 58/60 CMD 28/30(Grapple)   d20+16=31 ; d6+5=6 ;
Monday August 21st, 2017 11:01:48 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5
Resist Energy (Fire) 10

Bleed: -1 hp/rd

Note: I count 85' from Nikolai's position to that in front of the vampire

Nikolai puts on a burst of speed and races to the entrance to catch the vampire.
Move: 40' + 30' (haste) + 20' (1 Ki pt) = 90'

He drops his bow and draws his silver kama while dashing past friends and swarms of bats.

Mobility = +4 AC vs AoO info just incase.

If he is low enough, Nikola attacks.

Standard : attack w/ silver kama d20 + 13 +1 (haste) +2 (fav enemy) = 31
dmg = d6 + 3 + 2(fav enemy) = 6

OOC: I'm assuming that the web won't work outside the entrance as there won't be opposing surfaces to attach to, but if it does, Nikolai will get there after the web takes effect and he won't go into it to attack but wait for a fireball or something.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 74/84(8 temp hp) -- CMD 20  
Tuesday August 22nd, 2017 4:28:51 AM

Anna-Arsinotherium takes another double move action after the master. Her time is best spent staying on the ceiling and going after the master from above.

She might be able to convince the bats to shove off under normal circumstances but it would take a minute she currently doesn't have.

(OOC: double move action to go after the master)

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet  d20+18=38 ; 2d6+8=15 ; 2d6+8=15 ;
Tuesday August 22nd, 2017 4:45:06 AM

The bats do no damage to Sigvar, his Adamantine plate armor fends them off. Since no damage was dealt, no bleeding sould have happened.
Sigvar watches the vampire run, clearly Pompous has been hurting it, enough to break it's calm assurance that it would win. But it is headed for a small doorway, one it may be able to bar, one that will at least slow Sigvar from getting to it. Then the others ineffectually attack it, using only silver, not magical silver. Enough was enough, this needed to end.
Lowering his head Sigvar charged the vampire. He would get one attack, and it needed to count. The charge went through perfectly. Sigvar slammed his magical silver blade into the Vampire as hard as he could, and Trayvin's magic made the strike even more potent.
Attack hits AC 38, critical threat confirmed by Bless Weapon, 30 damage total (Magical and Silver)
Sigvar has -2 to his AC this round due to charging.

Effects on Sigvar:
Resist Fire DR 20 vs fire 897/900 rounds remaining
Magic Circle vs evil for as long as he stays in range of Trayvin.
Bless weapon 88/90 rounds remaining


Pompous AC 26 CMD 24/19, HP 54/81  d20+11=27 ; d6+10=13 ; d6=5 ; d20+11=12 ;
Tuesday August 22nd, 2017 3:43:17 PM

Pompous considers his actions carefully, he could likely deal with the bats with one of his few ranger spells, a wall of air, or ignore the swarms and continue firing at the vamp...
" Oh well.... "
With a shrug, he moves forward, near Trayvin (2nd square North of Trayvin's position) and fires two silver arrows towards the vampire.

------------------------------------
Active effects- Haste, resist energy(fire 20 pts) and protection from evil.
Deadly aim -3 attack/+6 damage
Bleeding 1HP/Rd

Attack 1 AC 27 13 phys and 5 electrical
Attack 2 AC 12 (nat 1)


The Vampire's Cliffside Getaway  d20+11=12 ; d100=63 ; d100=55 ; d100=57 ;
Tuesday August 22nd, 2017 5:26:32 PM

Sigvar charges in with a mighty blow of his sword, easily blowing past all of the Vampire's defenses. Trayvin hurries after him, keeping his aura of protection up, unfortunately outpacing Michael as he stops to take a potshot.

Michael's slingstone connects solidly, but he is no longer covered by the aura of goodness emanating from Trayvin.

Anna keeps up the pressure from above and Tinker readies himself to restrain his foe.

Pru calls up some rare magics for her, and in a strange twist of fate (ie the DM accidentally rolling in his other game and re-rolling here) it snagged him up, just in time for Nikolai's kama to slice through him. If that wasn't enough, Pompous sends a final arrow hurtling through the cave to piece the vampire right in the chest.

The vampire goes limp, suspended in the webbing of the alcove. The bats chitter for a moment and disperse, the mind controlling them having stopped its communications, and Michael feels a dark cloud lift from his head. For a moment, everything is quiet, other than the heavy breathing of the Agents.

The vampire is down for the moment, but his wounds are still regenerating, so who knows when he may spring back into action?

Vamp damage 116

Pompous AC 26 CMD 24/19, HP 54/81 
Tuesday August 22nd, 2017 7:44:06 PM

Pompous smirks as his arrow fells the vampire. Of course, his comrades helped... but in the ranger's mind, the final arrow did the creature in.

"Dibs!"

Pompous takes out one of the stakes he had prepared last time they were in camp and stabs the vampire right in the heart.

"Anyone want the head???"



Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Tuesday August 22nd, 2017 8:11:03 PM

It really, REALLY bothers Sigvar to do this but he holds up a hand and stops Pompous. (besides he is kinda blocking the way for anyone but Nickolai...)
" Hold on. He really deserves that, and you can do it when the time comes, but what if he has hidden Verity or done something only he can reverse to her? We need him alive, well functional since he isn't technically alive, until we are sure she is safe."

Trayvin AC 27/12 touch Hp 81/86(BrianZ) 
Tuesday August 22nd, 2017 9:06:46 PM

"We can't exactly tie him up. Let's start searching for Verity and any other prisoners he may have. I can stay here with someone to make sure he doesn't get back up anytime soon."

4/6 Channel energy remaining

Active Effects:
Haste 3/9 rounds remaining
Magic Circle against Evil, 10' radius 84/90 rounds remaining
Invisibility Purge 45' radius 86/90 rounds remaining
Resist Fire DR 20, 897/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 74/84(8 temp hp) -- CMD 20   d20+9=18 ; d20+7=25 ;
Tuesday August 22nd, 2017 9:18:01 PM

"Can't we chop his limbs off? I mean a Torso Vamp is a lot less intimidating than a fully formed Vamp."

Anna then looks for any Bat stragglers from the swarm that may still be in the cave she will attempt to empathize with the creature and ask it if it knows where a human girl might be hidden.

(Perception: 18 to find a bat; Wild Empathy 25 to hopefully get it to help them find Verity)

Active Effects:
Barkskin + 3 Nat armor = 60 min [552/600 rounds]
DarkVision = 6 hours [5961/6000] rounds
Longstrider +10 base speed = 6 hours [5992/6000] rounds
Bears Endurance +4 con = 6 min [53/60] rounds
Beast Shape II - form of arsinotherium = 6 min [54/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [596/600 rounds]
Last Hero Point Used

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP68/ 71 "Tinker" (SteveK) 
Tuesday August 22nd, 2017 9:25:12 PM

I've heard putting a steak in their heart keeps them down, but only so long as the steak is in place, pull it out and they come alive again. so steak him, lets look around and get rid of the spawn, find Verity and the loot, if we need him...he'll be "fresh" if we need to wake him and a good vampire when we decide to show him the sunlight. Oh yeah, and if I ain't never told ya'll...you guys are awesome!


Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Tuesday August 22nd, 2017 10:04:19 PM

" OK, that will work. He will get a final ending, and stand before Gargul and be judged, but not until we have Verity. Stake him and lets get the rest done"

Prudence Gundle [AC 20; HP 51/67]  
Tuesday August 22nd, 2017 10:34:17 PM

"I really want to set him on fire," Pru remarks quietly. "But you're right. Let's find Verity first. Verity!" she calls. "It's all right; the vampire's gone! Where are you?"

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 57/60 CMD 28/30(Grapple)   d20+10=30 ; d20+15=30 ;
Wednesday August 23rd, 2017 12:25:34 AM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 5/5
Resist Energy (Fire) 10

Bleed: -1 hp/rd

Nikolai feels the effects of the bat bites as he ponders his teammates words.
"Tinker, stake that vampire and keep him unconscious until we've got Verity safe. Sigvar, bring that vampire with you while we check out his alcove. If you want, you can impale him on your horns and bring him that way. Anna, keep that form as long as you like and keep guard here or change and come with us."

Nikolai then tries to administer First Aid on himself to stop the Bleed.
Heal Check +10 DC 15 = 30

That done, he asks if anyone else needs help. If not, he leads the group into the vampire's alcove.

Perception +15 = 30

OOC: I think he needs someone else's light source at this time. Pru's magic lights I guess.

Pompous AC 26 CMD 24/19, HP 54/81 
Wednesday August 23rd, 2017 6:50:55 AM

{Doubling up on posts....}

Pompous looks shocked...

" REALLY!!!! We're not going to destroy this undead??? This things regenerates. It's can take over our minds. It can summon bats!!! IT CAN'T BE RESTRAINED BECAUSE IT CAN TURN TO A GASEOUS FORM!!!! Come on now! We can see it's wounds healing right in front of us! And by the way Nick, horns are not wood! "

Pomp realizes that he's throwing a tantrum here but really can't understand that the vampire's head hasn't been separated from it's shoulders yet.


Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Wednesday August 23rd, 2017 3:30:25 PM

Sigvar weathers Pompous's rant and nonchalantly reaches out, past Nickolai and stabs the vampire.
" More wounds, I can do this all day. Just stake it. That'll stop the healing. But don't finish it until we have Verity. He has been tricky, he may still have unplayed cards."
Once the old man is staked, Sigvar cuts him from the web and after searching him, drags the old man behind him by his boots. Since Sigvar can't detect magic, searching him is pretty much stripping him of all but undergarments.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 57/60 CMD 28/30(Grapple)  
Wednesday August 23rd, 2017 5:44:25 PM

"Calm down Pompous. Staking it will stop it's regeneration. And Sigvar can parade around with it stuck on his horns as a trophy and still has his hands free," Nikolai grins.

The Vampire's Cliffside Getaway 
Wednesday August 23rd, 2017 9:41:50 PM

Pru gets a little bit of her wish fulfilled as she Sparks up the web. The vampire chars a bit and starts to regenerate until the stake is driven into his chest. After a moment, a slight sound can be heard, as if beating against a wooden door.

Moving into the last alcove, a much fancier coffin is found, the noises seeming to be coming from within it.

Trayvin AC 27/12 touch Hp 78/86(BrianZ)  d20+8=26 ; d20+8=10 ; d20+8=21 ; d20+8=26 ; d20+8=11 ;
Wednesday August 23rd, 2017 9:45:28 PM

"I agree with how you feel Pompous, but it may be that we'll need to question him. Don't worry he will get everything he deserves soon enough."

Actions: Trayvin will tend to some wounds with heal checks to stop any persistant bleeding. If it doesn't seem to be enough, he can gather everyone around for some channeling.

4/6 Channel energy remaining

Active Effects:
Haste 2/9 rounds remaining
Magic Circle against Evil, 10' radius 83/90 rounds remaining
Invisibility Purge 45' radius 85/90 rounds remaining
Resist Fire DR 20, 896/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)
bleeding- stopped

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 57/60 CMD 28/30(Grapple)   d20+13=31 ; d20+14=20 ; d4=3 ; d6+5=8 ; d6+5=9 ;
Wednesday August 23rd, 2017 11:05:52 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 4/5
Resist Energy (Fire) 10

"Pru, you have the honors to open the casket and free your sister, but beware, it still could be a trick," and stands next to Pru ready with silver kama.

Readied Action: Attack coffin occupant if it isn't Verity but a spawn pretending to be her.

Attack:
Att 1 +11 +2 (favored enemy) = 31 + 1 (haste if still on) = 32

Hasted Attack (if still on) = 20

dmg = 8 and 9. ignore the d4.

Prudence Gundle [AC 20; HP 51/67]  
Wednesday August 23rd, 2017 11:08:07 PM

Pru doesn't care if it's a trick or not. "I'm coming, Verity!" she says, hurrying to the coffin. She attempts to open it.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP55/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22  d20+5=13 ;
Wednesday August 23rd, 2017 11:09:35 PM

Michael stand close to Trayvin for some good ol' clerical healing. but thinks better of it and uses his own skills and materials to heal himself. He asks Trayvins advice as he does so, (need an aid another to beat this 13 roll.

Heal 13.

Hey! lets not forget all the Vampire spawn we sent back to their coffins earlier. they are regenerating even as we speak. We might need to think of moving them to a sunnier location soon.

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK)  d20+9=11 ;
Wednesday August 23rd, 2017 11:12:47 PM

Tinker shoves a stake into the heart of the Master Vampire ensuring his continued cooperation with this operation and investigation. He takes his time and takes 20 on the task.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 74/84(8 temp hp) -- CMD 20   d20+9=26 ;
Thursday August 24th, 2017 12:37:40 AM

Anna remains climbing on the ceiling, following Anna and Nikolai to the coffin if she can and says "I'll keep a look out from up here for any new threats. Considering we we sent the spawn reeling, that is unless you want to like fashion some sort of harness and ropes or chains and have me pull the spawn coffins outside."

(Perception: 26)

Active Effects:
Barkskin + 3 Nat armor = 60 min [551/600 rounds]
DarkVision = 6 hours [5960/6000] rounds
Longstrider +10 base speed = 6 hours [5991/6000] rounds
Bears Endurance +4 con = 6 min [52/60] rounds
Beast Shape II - form of arsinotherium = 6 min [53/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [595/600 rounds]
Last Hero Point Used

The Vampire's Cliffside Getaway 
Thursday August 24th, 2017 4:45:42 PM

Fearing the worst, Pru finds the simple latch and throws open the lid of the coffin. Inside, her sister sits up, almost bumping heads with Pru in her haste to breathe clean, fresh air (at least compared to inside the coffin). She looks much as she did at her wedding ceremony, though a bit more rumpled, and with a large black diamond hanging from a chain around her neck.

The others looking through the alcove see a tripod set up behind the coffin area with a small glass sphere on top. It reflects the light a bit, and seems to have images of dark clouds swirling through it. There is also a closed chest to one side, though it may have been shut in haste as there are several bits of fabric poking out of the seam.

Anna prowls through the larger cave, ready to fight off any spawn that decide to come back to the fight, but there is no sign of them yet. She does hear the chime still ringing towards the front of the cave though.

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet  d20+10=29 ;
Thursday August 24th, 2017 5:26:00 PM

" Check her to make sure she is safe Prudence. If she is alright we have some spawn to attend to. You catch up with Verity, I can handle the spawn, well, some of them, I may need more stakes."
Perception 29
If everything seems OK with Verity, ( no obvious bite marks or other signs, if Sigvar even knows what to look for, of her being a Vampire) Sigvar will head back out into the main room and start working clockwise towards the entrance, staking and beheading spawn as they try to heal in their coffins. He continues o drag the undergarment clad vampire around with him, checking every few rounds to be sure the stake is still in place and the old man is not healing.

Pompous AC 26 CMD 24/19, HP 64/81  d8+5=10 ;
Thursday August 24th, 2017 9:00:40 PM

Pompous appreciates Trayvin's kind words but he still believes that the vampire should be sent back to the underworld. How would you make a regenerating, mind controlling undead tell us what we want to know anyway.

" Thanks Trey-Trey... I'll follow the wisdom of the group..."

The ranger's hand glows as he chants a few words and heals some of his wounds.

ooc> cure light wound ranger spell- 10 points.

" A little bit more healing would be appreciated folks. Oh, and I'm running low on silver arrows. I can't guarantee how many more volleys I can fire if we face another one of those. "



Trayvin AC 27/12 touch Hp 86/86(BrianZ)  d6=3 ; d6=6 ; d6=6 ; d6=1 ; d6=5 ;
Thursday August 24th, 2017 9:42:43 PM

Trayvin gathers everyone close enough and channels energy. He makes sure Verity is included in case she suffered any injuries. "There, that should help a bit, and stop the bleeding from the bats as well."

"You may be right Pompous, I'm not sure if we could contain him if he wakes up. But I will let Nikolai and Pru make the call."

Actions: channel = 20hp healed and stops any ongoing healing.

3/6 Channel energy remaining

Active Effects:
Haste 1/9 rounds remaining
Magic Circle against Evil, 10' radius 82/90 rounds remaining
Invisibility Purge 45' radius 84/90 rounds remaining
Resist Fire DR 20, 895/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)
bleeding- stopped

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Thursday August 24th, 2017 10:58:42 PM

Spells in effect: Mage Armor, Haste (+1 att, +1 dodge, +1 Ref, +30 speed, extra att w/Full attack)
Ki 4/5
Resist Energy (Fire) 10

Nikolai eyes the black diamond then asks Verity, "That diamond, do you remember how it got there? Did the vampire say anything about it? then whispers to Pru "She could still be under a charm from that diamond. See if it radiates magic."

He turns to Trayvin, "Got any detect evil spells handy?"

Meanwhile Sigvar goes about dispatching spawn, "Tinker and Pompous, go with Sigvar, keep him out of trouble. Anna, keep watch over the cave. Michael, sit tight and gather your thoughts, now that you are free. If you are bored, see it that chest is trapped and what's in it. Don't go near that sphere with those swirly dark cloud stuff in it. It doesn't look safe to touch."

Prudence Gundle [AC 20; HP 51/67]  
Thursday August 24th, 2017 11:46:10 PM

"Verity!" Pru pulls her sister up, helping her out of the coffin. "Verity, are you all right? Are you hurt? Did--did he bite you?" She is horribly afraid that it may already be too late for her sister, and examines her anxiously for signs of puncture wounds.

At Nikolai's behest, she also casts a Detect Magic, and examines Verity for signs of magical auras.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 84/84(18 temp hp) -- CMD 20   d20+9=23 ;
Friday August 25th, 2017 2:34:45 AM

Anna remains in her lookout / sentry position climbing on the ceiling. (Perception:23)
She calls out to the group if she spots anything.

(OOC: how much time elapsed on my effects?)

Active Effects:
Barkskin + 3 Nat armor = 60 min [550/600 rounds]
DarkVision = 6 hours [5959/6000] rounds
Longstrider +10 base speed = 6 hours [5990/6000] rounds
Bears Endurance +4 con = 6 min [51/60] rounds
Beast Shape II - form of arsinotherium = 6 min [52/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [595/600 rounds]
Last Hero Point Used

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP70/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22  d20+15=21 ; d20+12=22 ;
Friday August 25th, 2017 10:16:13 PM

Michael goes over and checks the chest, noting the scraps of cloth sticking out of it

Perception 21,

When his study is done he steps to the side and sees if he can open the lid by prying on it with one of his daggers, if it's not locked. if it is locked he gets out his tools and picks it.

Disable device 21.

in any case, he does not open the chest while standing right in front of it. the same way you don't turn over a log by pushing it away from you, whereby you give the snake beneath a clear path to you, you pull it towards you, leaving the bulk of the log between you and the snake. If the chest is trapped by a rune or poison pulling it open from behind might give him some protection from the trap.

once his paranoid chest opening is complete, he looks in side.



Trayvin AC 27/12 touch Hp 86/86(BrianZ)  d20+7=23 ;
Friday August 25th, 2017 11:29:52 PM

Trayvin shakes his head. "Sorry Nikolai, I don't. I can look that diamond over a bit, but I don't think anyone should touch it."

Actions: cast detect magic
examining the diamond(without touching it!) spellcraft = 23

3/6 Channel energy remaining

Active Effects:
Haste 1/9 rounds remaining
Magic Circle against Evil, 10' radius 82/90 rounds remaining
Invisibility Purge 45' radius 84/90 rounds remaining
Resist Fire DR 20, 895/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)
bleeding- stopped

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon


The Vampire's Cliffside Getaway 
Saturday August 26th, 2017 4:01:48 PM

To all senses, magical and otherwise, Verity is perfectly healthy. She is plenty angry however, though it seems to be directed to the vampires, rather than at the Agents or her sister.

"I'm so sorry, Pru, and to all of you. I'm sure much of the hostility shown in town was due to that Vampire's influence. Was Zoonor even his grandson? Did I even love him? I don't think I'll ever really know."

She seems sad, but not depressed. She's been through a lot. Maybe she did love Zoonor, or maybe she was just under the Vampire's spell.

She doesn't have any bite marks, and doesn't radiate any magic. Neither does the diamond.

There is some magic from the chest though, and two fancy vests glow with it. One is red with gold trim, the other is almost a cape with arm holes, and is green with embroidered animals of all kinds. The orb on its stand also glows with magic, as does the chime that Anna digs out of a small hole in the cave. The Agents deem it safe to see the Vampire to his final end.



Prudence Gundle [AC 20; HP 51/67]  
Sunday August 27th, 2017 1:35:10 AM

Pru wants to make sure. "Verity, are there any other captives here that you know about?" she asks her sister.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 84/84(18 temp hp) -- CMD 20  
Sunday August 27th, 2017 8:45:09 AM

Anna-Arsinotherium carries the chime carefully in her mouth and climbs down from the ceiling. Being careful not to break it she deposits it at Pru's feet.

"I know this was interfering with your spell casting." She says, "Maybe you want?"

Active Effects:
Barkskin + 3 Nat armor = 60 min [540/600 rounds]
DarkVision = 6 hours [5949/6000] rounds
Longstrider +10 base speed = 6 hours [5980/6000] rounds
Bears Endurance +4 con = 6 min [41/60] rounds
Beast Shape II - form of arsinotherium = 6 min [42/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [585/600 rounds]
Last Hero Point Used

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Sunday August 27th, 2017 7:28:41 PM

Sigvar moves off and starts dispatching the spawn. He systematically uses wood from the coffins he opens to stake each spawn and then remove it's head with the enchanted silver sword. If their coffin is not wood, he uses the stakes he made earlier.
When it becomes clear that Verity is alright he stops, lifts the old man up by his foot and beheads him, finishing the fight and delivering his soul to Gargul for judgement.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Sunday August 27th, 2017 9:35:12 PM

Nikolai takes Trayvin along the other side of the cave from Sigvar and starts dispatching any spawn they find there. When they return, he asks, "Well, how does it go? Pru, did you send the old geezer to meet Gargul? Or was it Verity taking her revenge?"

He's glad that the diamond seems to be a normal one, probably of great worth, but what will Verity do with it? He can't help but be queasy about hidden curses from vampires...

"Pru, was Verity the only one here still in control of themselves?" he asks worriedly. It would be hard on the village if there were one or more villagers here the vampire already preyed upon.

The Vampire's Cliffside Getaway 
Monday August 28th, 2017 5:15:15 PM

"No - I was the only one here. Many in the town were under his influence, but I'm sure that broke when you slayed him like it did me. I just hope that Zoonor was under his influence too. I would hate to think that his behavior just runs in the family."

The chime has stopped ringing for the now, but there is much potential in such an item. Perhaps Pru would prefer someone else use it though, to keep it from affecting her.

The spawn souls have been freed and soon after, so has their maker. They drag the bodies outside to dissolve in the sun, which has come out from behind the unnaturally thick layer of clouds for the first time in days. Verity takes the diamond off of her neck, preferring to rid herself of any "gifts" from the old vampire. She would prefer to excise all of his influence from her life.

There was little of value in the cave other than the magical items and the diamond.

Orb of storms
Chime of Interruption
Vest of escape
Druid’s Vestment
A large black diamond in a setting with a value of 2,250 gp

The Vampire's Cliffside Getaway 
Monday August 28th, 2017 5:21:01 PM

Oh - some catchup for EXP

9000 for the travel to town and the spawn in the forest
1000 for the scene in town
2000 for the wedding encounter
25000 for the trip up the mountain and vampire battle

2 hero points for all, and feel free to email me with suggestions for bonus points for heroics

Trayvin AC 27/12 touch Hp 86/86(BrianZ) 
Monday August 28th, 2017 6:39:12 PM

"Looks like we're all cleaned up here. I think we should get back to the town and make sure there are no leftover spawn hiding out there."

3/6 Channel energy remaining

Active Effects:
Magic Circle against Evil, 10' radius 81/90 rounds remaining
Invisibility Purge 45' radius 83/90 rounds remaining
Resist Fire DR 20, 894/900 rounds remaining ( also on Anna, Sigvar, Tinker and Prudence???)

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Pompous AC 26 CMD 24/19, HP 64/81 
Monday August 28th, 2017 8:06:31 PM

Pompous rubs his hands together.
" Let's go SHOPPING!"

AC 31 T 24 F 24 CMD 31 35 vBull Rush or Trip; HP 71/ 71 "Tinker" (SteveK) 
Monday August 28th, 2017 10:01:13 PM

Tinker isn't worried about having enough steaks to put in the spawn. a wooden crossbow bolt will serve just fine. Tinker and Sigvar work their way around the cave popping coffins and staking vamps.

OOC: Do i need to roll for each vamp? what do I roll? gimme a target and a skill to check and I'll shoot for it.

Prudence Gundle [AC 20; HP 51/67]  
Monday August 28th, 2017 10:12:47 PM

"Let's get you back to town," Pru says to Verity. "Everybody was so worried! Ma and Pa will be real glad to see you."

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Monday August 28th, 2017 10:17:05 PM

OOC: I have on record that we received 5k for trolls and vampire spawn from the forest. So that would be 4k for the trip to town?

DM Edit: I may have mislabeled some of the exp, but I was keeping track of amounts I had rewarded, so the total I gave should be correct. 44k for the entire module so far.

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP55/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22  d20+15=18 ;
Monday August 28th, 2017 10:18:28 PM

Michael checks the area for hidden loot.

perception 18

but prolly is too excited to be free of the master vamp to notice much.



Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Monday August 28th, 2017 10:35:36 PM

Nikolai makes a mental note to ask the village to send some hunters up to the cave once a month to make sure nothing evil takes up residence again.

"Yes. The cleanup here seems to be done. The villagers, specially your family, Pru, will be worried sick. We should return in haste."

Assured that they've scoured the place and have found everything there is to find, he stands at the entrance ready to leave and is the last one to leave.

"Keep your guard up. We aren't home yet and we have a civilian to keep safe," he voices.

Anna Morphling[arsinotherium] (Hugh C) -- 19/12/17 HP 84/84(18 temp hp) -- CMD 20  
Monday August 28th, 2017 10:43:12 PM

Anna asks, "Is there even an easy way to get to the catacombs from here?"
(OOC sorry for the short post; I'm not feeling well. I'll finish leveling some time this week.)

Active Effects:
Barkskin + 3 Nat armor = 60 min [539/600 rounds]
DarkVision = 6 hours [5948/6000] rounds
Longstrider +10 base speed = 6 hours [5979/6000] rounds
Bears Endurance +4 con = 6 min [40/60] rounds
Beast Shape II - form of arsinotherium = 6 min [41/60] rounds
10 foot space,
5 foot reach,
30 foot base speed,
low-light vision,
scent,
gore+11(4d8+7)
+4 CMD vs trip
4+ Str ,
–2 Dex,
+4 nat armor,
-1 AC,
-1 Attack,
-4 stealth,
-2 fly,
+1 CMB/CMD
Fire Resistance 20
Spider Climb 20 foot climb speed = 60 min [584/600 rounds]
Last Hero Point Used



The Vampire's Cliffside Getaway 
Tuesday August 29th, 2017 4:08:53 PM

All the spawn in the cave have just started regenerating. Those that looked like they were getting close to being in fighting shape again lack any direction with the death of their creator and don't put up any resistance to being staked. coup de grace -able in effect

Now that the danger seems to have passed, there are excited feelings for going shopping, though there is not too much of interest to the Agents in this town and they don't have a good way of getting to the Catacombs until they get back to the Citadel. Sigvar reminds them that they aren't out of the woods yet, and should remain vigilant until everyone is safely back in town.

There is nothing else found in the cave, unless they want to lug around a normal chest and a fancy used coffin.

The climb down the cliffs is much easier than the ascent, and Verity seems to have a load lifted off her shoulders as she breathes free air. In a couple of hours, they are walking back into town with the sun shining at their backs and a huge crowd of people waiting to see what happened in the cliffs.

Sigvar Ironhorn (David F) AC 29 (T 14, FF 24) CMD 29 HP 79/89 Character Sheet 
Tuesday August 29th, 2017 7:59:43 PM

Before they leave the lair Sigvar has a request for Prudence.
" I have heard that some spellcasters can hide their souls inside objects, usually valuable objects. This is one way to escape Gargul's judgement. Magic would be required to do this. Now that the old man has been dispatched, would you please examine the diamond pendant again to be sure he has not played a final trick on us and hidden his soul in the diamond, only to rise again once we have handed it off to an unsuspecting merchant?"
Once that is done he assists in pulling the coffins with the staked spawn outside. On the way down the mountain he talks about what they could do with the items in the Vampire's hoard.
" The orb is a powerful item. It may not be useful to us on a day to day basis, but what organization would not benefit from being able to control the weather on the battlefield? I think we should offer to sell it to the Fist rather than just pawn it in the catacombs. The chime could also be a game changer, but I don't think we need it to defeat a spellcaster in battle."

Trayvin AC 27/12 touch Hp 86/86(BrianZ) 
Tuesday August 29th, 2017 8:46:56 PM

"That's a good idea Sigvar, we should see if the Commander is interested in the orb. I'm sure she would be willing to trade some things from the armory for it."

Trayvin sees the crowd and thinks some assistance to the expected discussion may be of use. As they get closer, he uses his Touch of Glory ability on Nikolai, Pru, Sigvar, Anna, and Michael.

Touch of Glory- +8 to a single Charisma-based skill check or Charisma ability check. duration 1 hour. (sorry for anyone I missed, I don't have enough of those for everyone.)

3/6 Channel energy remaining

Active Effects:
Magic Circle against Evil, 10' radius 80/90 rounds remaining
Invisibility Purge 45' radius 82/90 rounds remaining
Resist Fire DR 20, 893/900 rounds remaining

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP55/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22  d20+15=35 ;
Tuesday August 29th, 2017 8:55:57 PM

These aren't items we would ever think of getting on our own, weather control, Man I can think of a lot of uses for that. and the chime. We've been lucky, most of the thugs we fight don't screen their spell casters really well. but all it would take is one spell slinger with a good meat shield and we could have done to us what we do to our enemies. That chime could give us a distinct advantage. Keeping those items would seriously undercut the GP distro though. on the other hand, turning it into the Fist exchange would give us some serious clout as far as weapon exchange is concerned. the gold difference is going to be about...lets see...carry the 2...about 4000 gp difference...4900 thereabouts if we sell. 900 if we keep.

while walking along and talking Michael keeps a sharp eye out for danger.

perception 35.

Pompous AC 26 CMD 24/19, HP 64/81 
Tuesday August 29th, 2017 9:14:54 PM

Pompous walks with the others back into town. Every once in a while, he takes out his book and scribes in a few lines.

{ And with his finale silver arrow, Pompous slays the vampire lord! With a deep sigh of relief, our hero confirms that all of his comrades survived the epic battle.}

Prudence Gundle [AC 20; HP 51/67]  
Tuesday August 29th, 2017 10:09:28 PM

"Well, Sigvar, I would think such an item would detect as magical, and the diamond didn't before. But I'll check again."

Just to be safe, Pru casts another Detect Magic and eyes the diamond.

As she walks with her sister back to town, Pru tries to get Verity to tell her more of what has happened at home over the past few years.

Anna Morphling (Hugh C) -- 24/14/21 HP 66/66 -- CMD 17  d20+15=25 ;
Tuesday August 29th, 2017 11:38:36 PM

(Diplomacy: 25)

Anna tries to be diplomatic with the assembled crowd, "Please folks. The Agents of The Fist have slain the vampire lord and rescued Verity. Don't push or shove, we are willing to answer any remaining questions you may have. Keep your cool and we will be more than happy to explain everything that happened"

Active Effects:
DarkVision = 6 hours [4748/6000] rounds
Longstrider +10 base speed = 6 hours [4779/6000] rounds

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Tuesday August 29th, 2017 11:55:37 PM

Nikolai puts the coffins on fire once the spawn and lord are vaporized by the sun. He does so making sure the burning coffins don't start a forest fire!

He remains quiet on the way back. Not much to say. The Team worked superbly together and the results showed.

"Although I know Pru can take care of herself, if indeed she were incapacitated in some way, this chime would not hurt her but hinder any opposing spellcaster, mage or cleric, so I think it good to keep even if the occasion to use it is rare. Just my thoughts."

In town, he wants this to be Pru's moment to shine so he remains in the background unless called forth.

OOC: according to my records, 44k given so far matches what I have. Yipee, 10th level!

The Vampire's Cliffside Getaway 
Wednesday August 30th, 2017 5:54:36 PM

Sigvar's worries seem unfounded. It seems the vampire is well and truly gone from this world.

Trayvin prepares the group for an encounter with the townsfolk, but the general air is of confusion. Some memories seem to have been lost. Other people are glad to see that their loved ones are back to acting normally. When Anna explains that the vampire that had been dominating them is gone, there is a sense of relief. The two vampire hunters seem a little disappointed that they weren't a part of the eradication, but are also glad that they didn't kill an innocent man.

Michael thinks about the money and Pompous records his great deed.

Ever pragmatic, Nikolai plans for future encounters, and uses of new loot and new abilities.

Pru tries to engage her sister on the trip back, but Verity seems a bit in denial about what happened to her. Prior to that, everything seemed a bit of a whirlwind. Reflecting on her engagement, it did seem a bit rushed. The vampire must have been influencing them from the beginning, though the kindly grandfather figure remained in secret.

Zoonor seems the most impacted by the domination. He was likely under the vampire's sway for the longest time. It seems that it was his grandfather, though how long he had been a vampire was anyone's guess. He remembers little of his engagement, and is quite shy around Verity. He apologizes for the problems his grandfather caused, and has a lot of stuff to figure out now that he is free.

Trayvin AC 27/12 touch Hp 86/86(BrianZ) 
Wednesday August 30th, 2017 8:32:29 PM

Trayvin checks the willing villagers for any injuries they may have suffered from the brawl at the wedding ceremony. He is relieved that the Agents may have prevented a significant problem at this town and maybe saved a lot of people.

3/6 Channel energy remaining

Active Effects:
Magic Circle against Evil, 10' radius 80/90 rounds remaining
Invisibility Purge 45' radius 82/90 rounds remaining
Resist Fire DR 20, 893/900 rounds remaining
Touch of Glory- +8 to a single Charisma-based skill check or Charisma ability check. duration 1 hour. (sorry for anyone I missed, I don't have enough of those for everyone.)Nikolai, Pru, Sigvar, Anna, and Michael

Spells used:
Resist energy, magic circle vs evil, invisibility purge, Bless Weapon

Prudence Gundle [AC 20; HP 51/67]  
Wednesday August 30th, 2017 10:29:36 PM

Pru escorts Verity back to their parents. "Is everyone all right?" she asks them. She's hoping they will talk to her, reach out to her, say something that isn't about the wedding or the vampires, something to indicate that they're glad Prudence is their daughter and they want her back in their lives. And she's afraid that she's destined to be disappointed yet again.

Anna Morphling (Hugh C) -- 24/14/21 HP 66/66 -- CMD 17 
Wednesday August 30th, 2017 10:49:21 PM

Anna walks with Pru and Verity back to their family's home. Anna hangs back when the 2 sisters head inside sensing that this may be something the family might want to share just with themselves. She takes this time to reflect on what might be of her birth parents and if she has any siblings though one could argue that Ma'ab was her mother now as her Queen has bequeathed her a new name to go with her abilities.

Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Thursday August 31st, 2017 12:31:17 AM

Nikolai suggests to the Team before they reach the village, "You know, if it were not for those two vampire hunters, things could have been worse. We owe them some for their work. What do you think? What should we give them?"



Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Thursday August 31st, 2017 9:36:10 AM

" Lessons on how to really kill an undead?"
" Let's review, they stumbled into a wedding hunting something we were already on top of. They tried to kill a man who was controlled by, but not actually, a vampire and had nothing in the way of information on the real vampire. They had been at it for years and we had been at it for two days. They were not even armed with enough silver to kill spawn, much less a vampire that takes magic AND silver to harm. What exactly did they do to help us except make us try to keep them from killing an innocent man while the actual vampire flew away?"
" I have been thinking alot on what to do with my life since this whole vampire hunt started. I need to go and consult someone that knows better than I what I am meant for in the Wold. As they have no temple or priest here, it will have to wait until we return to the Citadel. I think my mother had more in mind for me than just being a warrior. Seeing actual Hunters made me think that I was lacking a certain training that I could be an asset to the Wold in. Seeing their lack of any knowledge meant that I knew that there is a need in the Wold for those who can put down Vampires and other powerful undead. The Fist has taught me discipline, combat tactics and how to work together in a fight, maybe they can provide this last bit of training too. I will have to see when I return to the Citadel."

Sigvar takes a breath, holds it and lets it out. He then remains silent, rummaging through his own thoughts. In the village, when Prudence is taking Verity back to her family, he can see the hope in her eyes, and the hunch to her shoulders that she is prepared to be disappointed again. Loudly enough for those gathered around to hear he says, " Prudence, The spells you stopped him from casting, even after he attempted to shut down your magic were key to our success. Know that. You are a vital member of our team and the only mage I have ever served with. I would serve with no other."

The Vampire's Cliffside Getaway 
Thursday August 31st, 2017 4:58:36 PM

Pru returns Verity to the overjoyed arms of the rest of the family. Pru may not be the favourite, but rescuing the oldest child does a lot to restore their faith in their wayward daughter and hugs are given all around. Her mother was still a bit reticent, but Sigvar's boasting about Pru dispelling all sorts of harmful magic must have tipped her over a bit. That takes a powerful amount of control. Her mother humbly thanks Pru for saving Verity.

Nikolai wonders about some sort of reward for the erstwhile hunters. Sigvar thinks that the best reward is to combat the misinformation that seems to plague people about the undead and how to properly protect against them.

The situation makes some of the Agents think about their families as well and their purpose in life. Whatever help they need, it will be in the Citadel waiting for them.

The mayor of the town approaches them. "I wish to offer a heartfelt thank from the town for all you've done. You could have turned away, and I wouldn't have been surprised with the welcome we gave you. Please take this as a token of our appreciation."

He presents Nikolai with what looks like a box about a foot long. However, when given the proper commands, it can extend itself out into a small boat, and then again into a proper sailing ship! This should make the trip home a bit easier!

Tinker expresses his regret that he cannot come with them though. Seeing his own family did something to him, and he can't let something happen to them again. Not while he can help it. He tells the group that he must return to them and help protect their operation. He hopes he will see them again in the future, and will certainly pay a visit with the whole tribe to the Citadel someday.

Pompous AC 26 CMD 24/19, HP 64/81 
Thursday August 31st, 2017 8:09:30 PM

{And the mayer of the great city, recognizing Pompous' great valor.. and that of his team... gifted him with a wonderous item. A box... a box that transforms into a great sailing ship... Such a wonderful relic would indeed be useful as Pompous Marcus Maximous continues his quest to legendary immortality... } ..

The ranger places a hand on Tinker's shoulder.

" I'll miss you Tinky... but family is family... Luck, love and prosperity by brother. "

Trayvin AC 27/12 touch Hp 86/86(BrianZ) 
Thursday August 31st, 2017 8:22:07 PM

Trayvin extends his hand to Tinker and shakes it firmly. "It's been an honor serving with you. Good luck to you and your family at the mining operation. I hope we will have a chance to work together again."

It must be some trick of the light, or maybe there is a tear in Trayvin's eye as he turns away.

Sigvar Ironhorn (David F) AC 28 (T 13, FF 23) CMD 28 HP 89/89 Character Sheet 
Thursday August 31st, 2017 8:38:42 PM

Sigvar looks at Tinker and smiles.
" You will have to be incredibly careful going back to live with those gnomes. In a month you will not fit into your armor ad in two your fingers will be so fat you won't be able to work a lock. You will have to mine 20 hours a day to keep the weight off from their home cooking. Wouldn't it be easier to just face death with us every day and sleep on the cold ground?"
He extends his hand to the dwarf that welcomed him to the Agents and shakes for a bit longer than is necessary. To Tinker he whispers, " Contact us if they need help again. The trolls were fun and the cooking was fabulous."

Shane P Michael Wittman AC22, T18, FF16 (ucdodge) HP55/70 Me+12(9)11 for TW, R+12, CMB+11, CMD+22 
Thursday August 31st, 2017 9:20:59 PM

OOC: sorry guys, works has been hectic, just got back home.

Michael goes to shake Tinkers hand, then wraps him up in a hug. I"m going to miss you Tink, You've been a good friend, a great teacher and guide to me. I'll try and use the things you taught me, I'll try to. If you need help...Man I'll move the world to come to your aid.



Nikolai (JonathanT) AC 23 Tch 22 Ffted 19 HP 60/60 CMD 28/30(Grapple)  
Thursday August 31st, 2017 10:34:46 PM

Nikolai accepts the gift on behalf of The Mailed Fist and assures the mayor that it was an honor to help them and the family of one of their own.

"Tinker, I had a feeling, from what I noticed of your demeanor since we left your family that you might decide to go back and help them out, for a while at least. You have been a great asset to us and will be much missed. Take care of your family and return to us if you get tired of digging dirt with those hands and want some real action, eh?

Nikolai is in no hurry to move on and spends as much time as he can with Pru's family. You never know....

Prudence Gundle [AC 20; HP 51/67]  
Thursday August 31st, 2017 11:35:29 PM

Pru enjoys catching up with her family, but is somber when Tinker decides to go.

"You were with us from the beginning," she says. "Remember Bliss? And Linden? And William and Carver and everybody? They've all gone. And now you're going, too. Take care of yourself."

Later, she finds Nikolai. Somewhat shocked by her own boldness, she slips her hand into his. "We're the only ones left," she says. "The only ones who were there at the beginning. Don't go anywhere, all right? I--I'd miss you."

Anna Morphling (Hugh C) -- 24/14/21 HP 66/66 -- CMD 17 
Thursday August 31st, 2017 11:56:38 PM

Anna shakes Tinker's hand. "I know you guys picked me up on your were rat hunt and so I wasn't with the Agents as long as some of the Fist were, but we were siblings in Arms after all. May Ma'ab shine a blessing on your way home and her consort Lord Eberyon keep the weather pleasant for you." She says to the Dwarf

The Vampire's Cliffside Getaway 
Friday September 1st, 2017 3:40:21 PM

As happy as they are to stay and catchup with family, all good things must come to an end, including this vacation turned monster hunt. They saved two families, and while they are losing a loved one to his own, Pru has regained the love of hers, or at least re-established a dialogue (in the case of her mother, who still isn't completely convinced her daughter isn't some sort of demon.)

All that's left is to decide how to get home. If they use their new boat and don't mind some rowing, they could probably save a couple of days travel (assuming someone knows enough about sailing to keep them on course.)

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