WoldianGames Homepage WoldianGames Homepage
WoldianGames Homepage
  LOG ON

Agents of the Fist Archives


Return To Index


The Siege of Alithmar


DM Ken 
Monday November 30th, 2015 11:57:21 AM

In the morning, Akir and his men mount up to escort you into the camp of Pavillion Neutronis. After a few miles, the coastal city of Alithmar creeps into view, poking up high through the morning fog rolling off the sea.

Pavillions camp is massive. Tiger, Bear, and Eagle regiment banners fly high in the air, and tents dot the landscape. Ballistae and catapults sit unused in various locations throughout the camp. From your vantage point atop a rolling hill, you can see that despite tiny copses of large thick trees in your immediate area, the land surrounding the city is mostly plain and flat, with a few roads traveling through.

Pavillion, seemingly having emptied all of tiger and bear regiment forces, leaving the Eagle Regiments behind as rear-guard. He has Alithmar surrounded on all sides but one, where the city and it’s western walls court the Bay of Elenna. His camp, set just outside of arrow range, is full of commotion and cadence calls and bugles repeat into the morning air.

"Looks like he's giving it another go.", muses Akir. His men cheer at the action taking place below.

For the next ten minutes, men array themselves into complicated battle lines, and you draw closer to the action. Finally, about the time you arrive, final orders are given.

Large warriors as big as trolls suddenly break forward from the camp, carrying tower shields. In small packs on their back, small sized humans ride in strange harnesses, shielded from the oncoming fire by their makeshift humanoid-mounts.

When the line of warriors crashes into the walls of the city, they drop their shields and start smashing huge weapons into the walls. A measured response of fireballs, arrows, and magical attacks surge from the walls of Alithmar into the attackers, and one or two fall dead. The rest however, are constantly healed by the riders they carry!

Large chunks of rock are hewn from the walls, thinning them noticeably in some spots. Slowly, the men begin to peel back, retreating from the range of the enemy spells and arrows.

A small contingent of horsemen turn their mounts and trot back to a large tent flying the red and gold banner of Pavillion Neutronis.

"He's been at this for awhile.", Akir points out. "Any day now we will be inside."

The action dies down as men are healed and the Mailed Fist withdraws from arrow range completely.



AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+9=13 ;
Monday November 30th, 2015 7:47:50 PM

Tinker doesn't know much from tactics, but it appears to maximize damage to the wall while minimizing his own casualties. Tinker is nodding his head in admiring approval before he remembers that he is against what Neutronis is doing.

In compensation, the dwarf puts on an extra long scowl and waits for the escort to the tents.

He looks about to see if there are any units of Wolf or Snake in the host.

Perception 13

Prudence Gundle 
Monday November 30th, 2015 7:55:57 PM

Pru watches the assault, looking unhappy.

"Perhaps we could offer to negotiate," she says. "With Alithmar, I mean. If we could put an end to this conflict, that would help, right?"

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=31 ; d20+3=22 ; d20+10=28 ; d20+6=8 ;
Monday November 30th, 2015 11:07:43 PM

Anna hopes to get a chance to observe Nuetronis. She casts detect magic on herself and if she notices him she examines him for any auras or anything seemingly off. If Neutronis does not present himself she still tries to casually observe any of the other senior officers in the camp for signs of anything being up. If she finds anything funny she will wait for an opportunity to tell Nikolai without tipping off Neutronis's force of what she observed.

She also renews her minotaur version of Tauros Taur Try on herself.
(Perception: 31)
(Sense Motive: 22)
(Know[arcana]:28)
(Spellcraft:8)

Active Effects:
Toros Taur Try (minotaur)
Detect Magic

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Monday November 30th, 2015 11:47:20 PM

"Well, it is certainly more effective than an orc horde charge, but maybe not by much. Not much point in taking a city if there is nothing left of it at the end."

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Tuesday December 1st, 2015 1:04:44 AM

Nikolai listens to Akir but knows there's no point in saying much. When Akir mentions about the locked up dissenting Fist members, he simply says 'Evil is as Evil does' and leaves it at that, however he does contemplate that if they do get out of this alive, a raid on this Eyrie to free those captives would be in order.

That some, if not all of these off-shoot training bases have been cutting corners and graduating recruits in mere weeks is not a surprise and explains why so many know nothing or care nothing about the Mailed Fist Code of Honor.

At the battle camp, Nikolai looks on in amazement at the futility of the attack. "He's been at this for a while and hasn't broken through yet? Some great plan that is" he mumbles. Best not be too vocal he decides.

'Any day now,' the guy says. Nikolai almost tells him that if he wanted in there that bad, the monk would load him up on one of those catapults and the guy'd by inside in seconds. As is, Nikolai just keeps quiet and waits for the Eagle Thumb to lead them on into Neutronis' camp.

DM Ken - Post for Michael 
Tuesday December 1st, 2015 6:57:21 PM


Michaels keen eyes take in the situation. He also doesn't miss the implications of the help men inside the Eyrie. If the war in the Fist continues, they could be an important asset.

DM Ken  
Tuesday December 1st, 2015 7:08:57 PM


Nikolai and Trayvin offer some pointed criticisms of Pavillions tactic. Pru just wants to de-escalate the whole thing as quickly as possible. Anna doesn't find much out of place, but the camp is fairly empty until the men start to filter back towards their tents.

If Nikolai and Trayvin have bothered Akir, he doesn't let on.

"Yea well, when the city you are taking has an impenetrable ward against both magic and war-machines, you have to make do. Luckily, that same ward prevents them from magically mending the wall, and our archers make them repairing it outside the city impractical."

He nods towards Paviliions Tent as a second flag runs the mast, one depicting a gaudy golden wolf on a red background.

Akir grins. "He's modest, isn't he?"

He leads you through the maze of tents and pops inside, leaving you to your own devices for a moment. The tent is made of thick dyed canvas, and the flags are embroidered silk. You are left alone for a couple of minutes before Akir pops back out.

"You must keep your weapons sheathed. Draw one, and things will escalate. Lastly, the Sorceress and the Cleric must have their hands bound. A gag is not required, nor will we ask to confiscate the clerics holy symbol for the meetings duration."

He retrieves some cloth bindings and offers them to Tinker.

"Do you agree? Please think on the diplomacy you profess to desire before acting rashly.", he says to Prudence and Trayvin."



AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 1st, 2015 7:59:50 PM

Tinker takes the cloth bindings but doesn't yet bind anyone's hands. "Don't ambassadors get to defend themselves? Neutrius will have guards and any spell takes time to cast, really, just as much time as drawing a weapon. This doesn't sound right..."

Tinker contemplates his ability to pretend to tie hands and make them easy to slip off. He's pretty confident he can do it, but less confident that he will not be noticed.

(Ooc: DM, what skill check would it be to fake-tie Prudence and Trayvin's hands?)

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=28 ; d20+3=16 ; d20+10=20 ; d20+6=10 ;
Tuesday December 1st, 2015 8:25:31 PM

Anna tries to project a blank face. She can cast spells too and does not need to be bound. Between her domain, her spells and her wild shaping she has a lot of options at her disposal.

She tries to inspect Neutronis for anything off.

(Perception: 28)
(Sense Motive; 16)
(Know[arcana]:20)
(spellcraft: 10)

Active Effects:
Toros Taur Try (minotaur)
Detect Magic


DM Ken  
Tuesday December 1st, 2015 9:11:59 PM


Akir shakes his head.

"No Tinker, it's not the same. A mage can kill a man without having to cross the room. Weve kept our word to you. It will only be Neutronis and my men in the tent with you. It's just precaution."

(Tinker thinks he can make a sleight of hand check to pretend to tie the knots, opposed by Akir's perception. Of course, Anna and Trayvin will need to make perceptions to notice as well, since this isn't a common thing in Nik's Fist.)

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Tuesday December 1st, 2015 9:13:36 PM

Trayvin raises an eyebrow at Akir "Rashly? I don't recall being the ones who dragged a ship bodily onto a beach. I am not concerned for my safety, except where other nations will now see me as an enemy simply for being a member of the Mailed Fist. I will agree to have my hands bound. Considering he is surrounded by an army I would hope Neutronis would not consider us a threat whether armed and bound or not. If he isn't secure with that, then maybe he shouldn't be trying to conquer other nations."

Trayvin holds his hands out to be tied. "Come, let's talk to Neutronis and see what he has to say. We've been through a lot to get here, so let's stop wasting time."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 1st, 2015 9:58:44 PM

Tinker looks dubious, but when Trayvin's offers his hands, that pretty much decides what to do. He lashes the cleric's hands together. He waits for Prudence's OK to do the same to her. He doesn't try to fake the lashings, cause it's not gonna be Tinker's fault for things going south!

(Tinker will also stay close to Prudence, ready to draw and cut her cloth bindings if they get in a fight. )

Taking 10 to bind.
Ready to draw dagger and cut Prudence's cloth bonds at the first attack on the Agents.

Prudence Gundle 
Tuesday December 1st, 2015 10:46:21 PM

With a wry smile, Pru extends her wrists to be bound. The binding will hamper, not eliminate, her ability to use magic.

But Akir doesn't need to know that.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Wednesday December 2nd, 2015 1:26:24 AM

Nikolai stares at Akir and declares "What you require is NOT an act of diplomacy. We already gave you our word that we came as ambassadors to talk to Neutronus face-to-face on Constance's behalf. If Neutronus is so paranoid that he can't take the word of a Mailed Fist Fist, one that still adheres to the Mailed Fist Code of Honor, then he's not 'just being cautious', he's a coward. I will not command my Fist to be bound. You say we have nothing to fear as you've given your Word, is our Word worthless? If the two you wish to be bound accept, fine, but I will not give such a command to them."

Nikolai is starting to feel his blood boil. The hypocrites! Evil, and those who act upon Evil deeds can't be trusted and he goes into the tent with trepidation.

DM Ken - Post for Michael 
Wednesday December 2nd, 2015 3:30:12 PM


Michael also fears this may be an elaborate set-up, he keeps his weapons sheathed. "For such a strong guy, Pavonis sure is paranoid."

DM Ken - Post for Michael 
Wednesday December 2nd, 2015 7:26:41 PM


Akir shakes his head, somewhat frustrated with Nikolai.

"It's not like that at all Nikolai. A King being a warrior doesn't preclude the need for his guard, even if the King could slay all of them in a matter of seconds. You and I are soldiers, if we die to treachery it doesn't matter, because we are only men at arms. You don't risk your liege lord to previously hostile casters, regardless of what they promise you."

With that, he peels open the curtains and motions for the Fist to enter.

"Here they are, Grand Marshall. They've agreed to see you peacefully."

The inside of the tent is a military affair. There is a large table with maps spread over it, and writing scrawled on a few of them. There's a large high-backed stuffed chair, the only real piece of furniture other than a basic military cot and bedroll.

Neutronis himself is less spartan. A chainmail made of gold-tinted mithril is worn over red-dyed leather. A red mailed skirt stops just above his knees. Red and gold seem to be his thing.

He weapon, the Bastard Sword "Mercenary", is sheathed across his back. A shield leans against the tent wall in the corner, near a pair of wicked looking lances.

"Alright Akir, post your men outside. You and Thak stay here with me."

When Akir returns, alongside him is a lightly armored dwarf. Neutronis smiles and gestures compellingly.

"Welcome to the siege of Alithmar and the start of the Kingdoms of the Fist. I think we both know one another, so tell me good agents, are you ready to join your Grand Marshal?"



Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=32 ; d20+3=15 ; d20+10=15 ; d20+6=8 ;
Wednesday December 2nd, 2015 8:42:34 PM

Anna turns her magic-detecting cone toward Neutronis. Are there any auras emitting from the soldiers body?

She also studies him to see if anything seems off about him.

"Grand Marshall, Sir, I mean no disrespect but by what authority do we have to break the Mailed Fist's charter of neutrality?"

(Perception: 32)
(Sense Motive; 15)
(Know[arcana]:15)
(spellcraft: 8)

Active Effects:
Toros Taur Try (minotaur)
Detect Magic

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Wednesday December 2nd, 2015 9:43:28 PM

Trayvin agrees with Anna. "I think answering that question is important. The Mailed Fist is now looked on with distrust most places we have been through to travel here, and nearly outright hostility in others. We have heard of several nations armies lining up to destroy you. I don't see what you hope to gain."

Prudence Gundle 
Wednesday December 2nd, 2015 11:14:47 PM

"If we did join you, sir," Pru says, "what sorts of things would you want us to do?"

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Wednesday December 2nd, 2015 11:58:36 PM

Nikolai introduces himself formally, "Thumb Nikolai of Nikolai's Fist, Hurricane Company, Wolf Regiment, Commander Constance Palance." However, he does not salute.

"Interesting that you call it Kingdom of the Fist even though you do not have authority to call it so. However, it would be a waste of breath to quote from the Mailed Fist charter that details this illegal action of yours on behalf of the Mailed Fist. But the name is just a technicality, really. If you had decided to capture Alithmar to hold as ransom for payments due, that would have been one thing. What Commander Constance adheres to is the Mailed Fist Code of Neutrality. The Mailed Fist ceases to exist without it.

All of Yrth, and especially the Elennian peninsula know of the Mailed Fist charter and how it is being tossed aside here. If they didn't like us before, at least they respected us for our work and our honesty. Now, however, they amass their own armies because of your actions. They know that if you are allowed to gain control of Alithmar and establish a kingdom, what will stop the other mercenary groups from doing the same? Of more concern, though, is what would stop you from going for other cities? You can't give any of these kingdoms any word that can be trusted.

Supposing you finally succeed in taking Alithmar, you won't have the hearts of the people. You will have to contend with hostility from the outside and from the inside. Your neighbors will impose an embargo on any trade and raise a blockade against anyone, if anyone, does wish to trade. You'll have to contend with the meager resources you can squeeze out of the people you rule go on to continued expansion of your kingdom just to survive.

Surely you and your advisers can see this. Commander Palance is staying to the Mailed Fist Code because she sees this and the core of the Mailed Fist must be seen by others as remaining honorable to the code in order for what little that is left to survive once this venture here crumbles.

There are several key points here that alienate you from the true adherents to the code. The first and main one I just stated, but the sanction of the slaughter of those who respectfully disagree and wish to peacefully detach themselves is the worse. Commander Palance has the note you wrote to your Wolves. That note will be widely circulated among all the Commanders and all the kingdoms hereabouts. That note tells the people who you really have become.

Our original mission was to try to persuade you from ceasing this action and accepting the payment due to our services, probably with some extra penalties for the original non-compliance. I see that no power of persuasion short of the gods' will be successful. So we still intended to meet with you and perhaps ascertain the truth of the rumors of your full intent. Is this just a bluff? Do you intend to have Alithmar surrender first then exact payment and then leave?

The second part of our mission was to confirm that Commander Palance can not join you for the reasons in the Mailed Fist Charter. She cannot betray the Founding Members for such a small grievance that could have been resolved in a less violent way. We thought we would be able to travel peacefully and openly to your camp and parlay, but we found that Companies and Fists under your command were slaughtering Mailed Fist members rather indiscriminately. Except perhaps for a few more conscious soldiers, you basically have a band of brigands, taking what they want where they go, including whole farms.

My father is Alexi Komonov. You may know the Komonov family. We have Mailed Fist blood going way back and my mother is Mailed Fist too. So I've have the True Code in my blood going back near to when the Mailed Fist was first formed.

I can only speak for myself. I cannot join you in this venture. Each of the Agents has his or her own voice. I do not influence them nor does Commander Palance. I will note that even Palance gave us the choice, to join you or remain in the Wolf Regiment under her command. She does not know what we will decide here, but one thing is certain, she is does not thirst for the blood of those who disagree with her as you thirst for the blood of those who disagree with you.

I'd like to wish that Gargul be merciful to you upon your eventual death, but you may have too much innocent blood on your head for that to be possible."


Nikolai steps back and waits, letting the others speak if they wish.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20-1=14 ;
Thursday December 3rd, 2015 4:51:06 PM

Tinker's never been much on social cues or the delicacy of diplomacy, but it appears to the young dwarf that the group should still speak to Neutronis as a figure who has earned respect. He heaved a sigh, "let's hope he appreciates bluntness", he mutters into his beard.

And, thinks Tinker, he just might. Neutronis waved away the need for the dance of introductions and titles with a sentence. Perhaps laying the cards in the table will work?

Tinker gives Neutronis the bow a Fist gives to a foreign head of state. "I follow the Mailed Fist Code, my lord, which forbids me from pillage and taking booty. I must respectfully say no to your offer. But we were talking on the road and thought of a way for you and the warriors following you can get what you want and to keep the Mailed Fist as a neutral mercenary organization."

Diplomacy 14


[url=https://drive.google.com/file/d/0B4c-nSwo2jOvYkt0cEdqN3dnOHM/view?usp=sharing]Thak Val Zsing[/url] (Lewis) 
Thursday December 3rd, 2015 7:27:51 PM

The lack of eyebrows makes the dwarf more inscrutable than most; yet an interested observer can easily see the nervousness in his occasionally darting eyes and tapped finger against his crossed arms. The full pack with all his belongings on his back helps. Nevertheless for the moment, he remains silent, hand empty of weapons but placed to be ready for the four of them dotting his body.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Thursday December 3rd, 2015 8:42:25 PM

Tinker sizes up the new person standing guard for Neutronis. If it weren't for the bald head and eyebrows and his choice of weapons, Tinker would think he is looking in a mirror. Tinker himself is loaded for nearly any contingency with a plethora of weapons and tools within easy reach. His hands twitch as if needing to do something and being forcibly denied.

DM Ken - Post for Michael 
Thursday December 3rd, 2015 9:17:05 PM

(Sorry Anna, your detect magic lasts for 6 minutes. I would assume that at least that much time has passed since since the battles end and being corralled into the tent. However, since I wasn't specific on time, I'll give a little something your way.)

Neutronis looks at Nikolai carefully, obvious displeasure on his face. He seems to be considering something, when Tinker's tidbit catches his ear.

"I'm sorry, what?"

Broad and tall for a human, Neutronis eases into his chair, rubs his stubbled chin, then leans back.

"It seems there's some strong opinions in this room, and that's fine, but I want to make a couple things clear."

He takes a breath.

"Men of power are not bound to an old decaying book somewhere filled with bylaws. As Grand Marshall, the Fist is mine, and it's soldiers at my command. When I give an order, such as 'Meet me outside Alithmar', those who disobey that order are willfully disobeying me. There's a number of ways to handle that, and that changes from Regiment to Regiment."

He points at Akir.

"For example, Akir's Regimental Commander told his men they were marching to Alithmar, and those who did not feel they could carry that duty out had the right to detain themselves until the matter was resolved."

He shrugs.

"I miss those men, but they are alive and healthy and will be discharged when this mess is over. Akir, his Commander, and the rest of his Regiment are here and serving admirably."

He points at Nikolai.

"Uppity officers like Constance thrice-cursed Palance turns around and not only openly defies the order, but unlawfully dismisses her men through a otiose reading of those same bylaws you love so much. She made deserters out of them, deserters that might have moved to harm my cause here at Alithmar."

He grips the arms of his chair, keeping his voice checked with visible effort.

"Not only did she defy my orders, she cost me an additional regiment when she convinced Merina Swain to hold out, then she cost me my navy when she lured Shark Regiment into her scheme as well."

He takes a deep breath.

"To her credit, several men have checked in here from Wolf Regiment, saying that Palance gave them unmolested leave to join me. That's why I -might- be talked down from draw and quarter to a guillotine. I have no room for such disloyalty to me."

He stands, and crosses to his tent and stares out of a cut open window. He claps his hands behind his back and gazes out, something you have seen Knight Commander Palance do many-a-time.

"Constance... she and I were very close once. I might shout and holler, but I don't think I could ever actually hurt her."

He peeks over his shoulder at Nikolai.

"It's funny you mention the Sons of Pavillion. It was difficult to endorse them, but I need an asset like them right now. They've certainly stemmed the tide of deserters."

He walks to his chair and sits again.

"I'm sorry none of you are interested in what's happening here. I knew there would be some men loyal to me, and some loyal to our charter. I just had hoped it would be more of the former and less of the latter. Not all the Regiments found people of as stern of character as Constance and her sister did."

He nods to Tinker.

"Tell me your plan, Agent. I'll listen at least, but can make no promise."

Anna's detect magic is fading, but she is able to detect a lot of magic coming from the man. His armor, his sword, his shield and Javelins. His saddle, his rings, nearly all the items he wears are setting off her detect magic spell. She decides the two strongest auras are his armor and his weapon.

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Thursday December 3rd, 2015 9:43:59 PM

Trayvin waits to hear what Tinker has to say. Nikolai laid out the case pretty well, and it didn't look like Neutronis budged at all on his position. He appears to be drunk on power and looking for more.

"It is funny that you mention giving orders and having the troops follow them. Everyone who is in the Mailed Fist serves the Fist, not you. I think you have forgotten that."

Prudence Gundle 
Thursday December 3rd, 2015 10:01:29 PM

"You don't have to respond to my question, sir," Pru says, somewhat sharply. "I'm not anybody important, after all. But then to turn around and say 'I'm sorry none of you are interested in what's happening here'--well, it's rude. And untrue."

DM Ken - Post for Michael 
Thursday December 3rd, 2015 10:20:44 PM


Pavillion seems caught offguard for a moment, then chuckles and slaps his forehead.

"I'm so sorry Lance Corporal. I got a little bit bent on a tangent. Let me explain, briefly."

He points out of his tent towards the city.

"There's a trio of clerics in there, that say they are clerics of Ffloy. I assume that means they are likely in some kind of trade deal with the city. They are the ones who are keeping the spells that prevent our catapults from harming the walls and our spells from doing anything at all. I would need you to convince them, in any capacity available to you, to leave here and let these military matters be resolved as normal."

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20=13 ;
Thursday December 3rd, 2015 10:40:14 PM

"Well Commander, you are certainly not heart seeded. Your gear radiates a lot of magical auras but none appear to be coming from you directly so this decision to invade Alithmar is not sparked by Ga'al's command, unfortunately."

"As Pru said it is unfair to assume we are not interested in the events here. We came here because of the events that are happening here and while we seem to have come to some philosophical differences relating to the interpretation of the charter, we are still members of the same organization, an organization that has been turned on itself because of the order to invade given here."

"It is true that you are the leader of the Mailed Fist, but as previously stated those who are members serve The Fist itself. The charter is more than just a set of musty old rules. It is a code that sets us apart from common Mercenary rabble and allows us to work the jobs that we do. The idea of Neutrality with respect to sovereign nations allows us to take work from any sovereign nation provided said work is in line with the other tenents of the code. Furthermore it allows us to exist and function the way we do because we are a large military unit outside of the affairs of international politics. We start taking territory and you put a large target on our back. The surrounding states could band together to take down this Kingdom of The Fist before it gets much traction. At the same time, who knows how long it will take to deal with the Insurrection of the Regiments that did not answer the call. Some are skilled in guerrilla tactics, intelligence and naval warfare. Those skills combined could prove quite the thorn in ones side. Between them and the allied forces united against you we are suddenly fighting a war on two fronts and those kinds are some of the hardest to win. As Tinker says we have a way to potentially satisfy the contract and avert this scenario from happening, please hear him our and consider this option. If not for the Fist than for the Wold. I spoke with an elder of my religion on the way here as we passed through a farm where the family that owned it got displaced by a loyalist group and he pointed out that this infighting within the Fist could have repercussions that are felt beyond the organization."

(Diplomacy: 13)

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+4=16 ; d20+13=22 ; d20+8=20 ;
Friday December 4th, 2015 12:06:46 AM

Michael is silent for a time. listening. He waits for a lull in the conversation to speak.

Heatseeds....

It's the one thing that nobody has thought of during this whole fiasco.

The People of Althimar are all Heartseeded. The are the slaves to the will of the God Ga'al, they are also his eyes and ears and he is a covetous and willful god. No man has ever been cured of the taint of the Heartseed, but many men have died during the attempt. When you breach the walls he will pour his people on you like rain to stop your advance...you have to know this. Ga'al seeks to extend his reach. Not lose ground.

An attack on this city will only weaken The Fist. and turn our allies against us, thus fragmenting the delicate balance of power in the region toward Aisidur. This is basic tactics. something anyone schooled in the least would be able to see.

But you do not, and I have to wonder why.

Surely your pride and ambition is not so great as to blind you to this fact.

You aren't stupid. so why?

I've heard that the followers of Ga'al sometimes send out "missionaries" and elite hit teams to further Ga'al will. I've seen their "work", lived with it for years. so I have a sense of what they are capable of and I have a great desire to see their work come to ruin, but I'm not so stupid as to think this has a chance of working. So once again I ask myself "why"?

I would like to see your chest Lord Neutronis, because the only thing I can think of is that you have been Heartseeded, and ordered to bring down the Mailed Fist.


Michael then looks pointedly at Neutroinis, locking his gaze with a look that says "I know what you are"

diplomacy 16
Perception 22
bluff 20


Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Friday December 4th, 2015 12:09:00 AM

ooc: Hey guys it's good to be back!

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Friday December 4th, 2015 1:06:27 AM

Nikolai does not budge nor flinch when Neutronis looks at him. After the others have said their piece he responds.

"Men of power are not bound to an old decaying book somewhere filled with bylaws," you say? May I remind you that you were elected Grand Marshall and can be 'de-elected' at any time. The Fist is NOT yours. YOU are supposed to serve the Fist, not the Fist YOU. The reason these bylaws are relevant today as much as anytime is because Power begets Corruption, and as evidenced here, you have Corrupted the Fist. Don't dance around the truth and pretend you are doing this for the good of the Fist. You are doing it for yourself and only yourself. You just said so. You care nothing of the lives that are lost, either those who fight for you, or those who fight against you, or those who just want to get away.

You accuse Palance of causing all this and making deserters out of good men. I remind you that everyone who joined the Mailed Fist signed a Contract that specified the Code and swore by that Code. You are requiring these men and women to break that Code. In any Court of Law, that makes the Contract null and void, so they are not deserters. And in any Court of Law, your actions against them are murderous. Those that chose to follow you technically signed on to YOUR contract, not the Mailed Fist.

Constance knows this and in her kindness, allowed those who wished to join you to do so peacefully. She could have, according the the Code, tried them for treason and executed them. Since she still holds to the Mailed Fist Code, it would be Lawful, but she didn't.

Whereas your heart is hard and selfish. You say you need the Sons of Pavilion? That proves you really don't have the power you wish. Your ambitions is your downfall. You will murder until someone closest to you turns the table on you and steals all you've done, and Gargul does not look favorably upon heartless murders. You don't like the code? Then resign from the Mailed Fist and erect your own banner and write your own laws. Leave the Mailed Fist out of this.

You want us to go talk to those clerics of Ffloy? What is your request, specifically? If they know they can keep this up forever, why should they stop? They don't want you as their ruler as they know you'll slaughter them. So what bargain can you make? By now they may be willing to pay their dept to the Fist, but you aren't giving them that option. Unfortunately, you'd throw your own son against those walls just for the chance to be called King, even if for just one day."


He looks at Tinker, "Go ahead, tell the Man who would be King our plan."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Friday December 4th, 2015 7:10:42 PM

Tinker isn't sure he likes all the attention in the room, it is not his demeanor nor training. And his battle-buddies are certainly pouring vitriol on the fire. But he does have Neutronis' attention, and probably the only time he will have it. The dwarf takes a deep breath and begins speaking.

"There is a way that you can get your kingdom, retain the Fist as a viable mercenary force, and maybe even have the marching armies of the surrounding kingdoms to pause or even turn around. ". Tinker needs another deep breath to continue. "You can resign as Grand Marshall. "

The dwarf hurries on before Neutronis explodes. "Think on it sir. Those who follow you and not the Charter will continue to do so. The marching kingdoms won't have the specter of a mercenary kingdom, and those who are loyal to the charter are not enough to oppose you. The remaining Fist would have to withdraw, not oppose you, and consolidate to pick a new Grand Marshall. Eventually, they would even fight FOR you because you would be a king and could hire them. No more civil war."

Tinker turns to Nikolai. "Nikki, as Agents, you could even authorize us to hire with Lord Neutronis and do this mission for him as an incentive. We could hire for one gold piece for honor sake, and then everyone wins. "

Flushed with perspiration, Tinker falls silent, waiting to see what will come.

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Friday December 4th, 2015 9:47:53 PM

It is a sound idea. Trayvin optimistically wonders if Neutronis will go for it.

"Maybe you should think on it a bit. I think we have said our piece, and said it well."

DM Ken  
Saturday December 5th, 2015 1:02:59 AM


Pavillions smile diminishes as Nikolai and Michael rail against him. It fades completely, replaced by a deep scowl. The longer Nikolai talks, the deeper it gets. Even Akir, seemingly a man as much for peaceful resolution as anyone else, places a hand on his weapon.

Tense moments pass, Michael both offers insult and requests Pavonis strip and reveal his chest, a request that is met with a snort. Tinker reveals his plan, but still nothing. It seems as if Pavonis is locked in a deep internal struggle, trying hard to decide what to do next.

Thak Val Zsing (Lewis) 
Saturday December 5th, 2015 2:27:12 AM

In the middle of the arguments of nations and would-be-nations, the bald dwarf coughs for a small amount of attention. He takes a half step forward and salutes. "Sirs... I guess now's the time. Look, I godsdamn hate arguing over the code. But I reckon it's right here because these fellows are right." He nods towards the disarmed and bound guests. "That and... I'll serve you 'till death as Grand Marshal, sir. I can't serve you as King or whatever y'choose to become if'n you take this path. I ask discharge, transfer, whatever, sir. It's been an honor."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Saturday December 5th, 2015 9:33:33 AM

Tinker is surprised the bald dwarf is taking this moment of decision, where it seems Neutronis is balanced on the razors edge of agreeing and killing them all, to side with the Agents. It is so completely out of the blue that Tinker thinks it may snap the unbearable tension of the room.

Using that snap, he growls under his breath trying to only be loud enough for his companions to hear. "Nikki, Mike, stop badgering him! If he were me, right now if you told me I needed to put out the fire I'm standing in, I wouldn't do it just to spite you!"

Louder, he tries to add one thought to Neutronis' inner turmoil. "Sir, your decision will end opposition, weaken your enemies, and strengthen your position here and in the future. What do you want future generations to remember, taking care of your pride, or taking care of the mission?"

For Tinker, that question is a no-brainer. He only hopes that Neutronis feels the same way.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Saturday December 5th, 2015 12:57:28 PM

"Also if you think about it, this allows you patch things up with Commander Constance. If you are King or Whatever of your own Kingdom you can hire her to fight for you. I mean in this scenario doesn't everybody win? You get to rule your Kingdom, the Fist can continue being Neutral and The Fist can stop fighting itself."

"I know you and the Commander were close once." Anna says wistfully.

Prudence Gundle 
Sunday December 6th, 2015 8:51:23 PM

Pru stands off to the side, biting her lip. This isn't going how she wanted it to, and she's not sure now what she can do to get things back on track.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+1=9 ;
Sunday December 6th, 2015 9:35:54 PM

Nikolai does not act bothered by Neutronis' scowl. The Agent knows he's in the right, and that gives him the confidence to face up to the Grand Marshal, something he'd never think of doing otherwise.

"My brashness seems like a bur in your armor, Sir, but I do not apologize. Commander Constance gave us orders to come seek you out and try to end this matter one way or another. Obviously, we are no match for you and certainly that was not Commander Constance's intent. Tinker's suggestion is that one way or another and is the most logical. I can now return to Constance with the Assignment accomplished to the best of our abilities. By Akir's example, you have the troops loyal to you that you need. By this dwarf's example, you have troops who wish you no harm and would still follow you but disagree with this military solution as per their oath to the Mailed Fist.

Resign from the Mailed Fist and you retain the forces you have and you'll have no dissent among the troops or troops questioning their consciences. You already have a problem with what you call deserters, but this solution gives them a reason to stay with a clear conscience.

Also, if you were no longer head of the Mailed Fist, we, Nikolai's Fist, could attempt to broker a deal between you and those three clerics. If we were to attempt such a thing while you still holding the title of Grand Marshall, our lives would hang in the balance just as much there as they do here.

History will be written of these events here, and those written Histories are not always kind to those whom it is written about. You are in the fork in the road and hold in your hands to go to where History will be kind to you not. We don't want to see one of the greatest Mailed Fist Grand Marshall's in our annals to go down the road of infamy."


Aid Another +1(to Tinker's Diplomatic solution): 9 sigh....

DM Ken  
Monday December 7th, 2015 11:01:52 AM


With visible, trembling effort, Neutronis rises to his feet and nods to Akir.

"Find them tents, give them food, and post guards around them. Do not make it known who they are. We wouldn't want someone from Tiger Regiment seeking vengeance for their hanged comrades, comrades who had surrendered, I believe."

He looks at Thak.

"Put him with them, Akir. Strike him from your active roster."

His features neutral, Neutronis considers Nikolai again.

"Young thumb, regardless of this rift in our Fist, I'll offer you some advice. Always be careful with the lives of your Fist. A commanders job is to judiciously allocate the lives of his men to achieve a purpose that can honorably die for. A thumbs job should always begin with making sure as many men survive his commanders orders as possible, while still accomplishing their mission. You very nearly cost your entire Fist their lives."

With a sigh, he sits down.

"I've never been a rash man. I'm going to take a night to consider what you've proposed, though I make no promise. The rub is that I need those priests of F'floy out of my way, and they won't meet anyone from my army, and no sum of gold has yet to persuade them."

He looks at Tinker and Thak.

"The two of you just saved these men and women. Let stories of Dwarven stubbornness never outstrip the stories of Dwarven common sense and rationality."



DM Ken  
Monday December 7th, 2015 11:02:22 AM


Akir nods, and motions to Nikolai's Fist.

"This way, if your ready."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Monday December 7th, 2015 6:09:10 PM

Tinker lets out a breath he didn't know he was holding. He doesn't trust himself to say anything, and so only bows as to a head of state and waits to be led to the tent and promised food.

Thak Val Zsing (Lewis) 
Monday December 7th, 2015 6:33:28 PM

Thak raises a hand and salutes fervently. "Thank you, sir." With parade precision, he marches into step with Tinker and the rest to head for the tent.

Prudence Gundle 
Monday December 7th, 2015 9:19:31 PM

Pru lets out a sigh of relief. All of this is way beyond her. She just wants to do her job well, and maybe help people sometimes. Why do things have to get so complicated?

She moves to follow Akir with the others.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday December 7th, 2015 9:23:55 PM

Nikolai smiles, still knowing he was in the Right and that he did his duty to point that out.
"With all due respect, Sir, I'd have done no less for you if the situation had been flipped. I will point out that we gave the Tiger Fist much respect, healing all those that we could and warning them to make themselves scarce. We were very saddened to see those that were hung. But I was not surprised. Your Fists were ruthless first. Revenge for that should be expected.

Nevertheless, we, Nikolai's Fist, went out of our way to spare your men since the day we left the Citadel. Ask Akir here what happened on the beach when we arrived. Ask your Sons how they let us get a hold of your note. We could have killed them at that farm but did not. Unfortunately for the Tiger Fist, they cornered us and they gave us no viable option. As a cornered Wolf, we fought back."


Nikolai only expects some rebuke of sorts so only hesitates a bit of a second before turning to follow Akir to their assigned tent. Only once inside does he let out a sigh of relief.

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Monday December 7th, 2015 10:43:29 PM

"Nikolai, you poked him too hard. Anyway, I think we should consider going to talk to those clerics. If we do that, maybe he will take our proposal more seriously. There may be more to what is going on here than he is telling us, and if that is the case, they will know. Maybe we should see what the other side of this conflict has to say."

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+11=16 ;
Monday December 7th, 2015 11:27:06 PM

Anna falls in step with the rest of her unit.

"Are there any berry bushes in the area? If so could 8 berries be brought to me tomorrow morning or could i get an escort there tomorrow? I would like to make some more good berries tomorrow, but if I am to be kept in a specific area under guard that doesn't seem possible without help. I don' t mean to inconvenience you sir." She says to Akir.

(Perception; 16)

Anna keeps an eye out for anything noteworthy while being escorted.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Tuesday December 8th, 2015 12:20:54 AM

Michael is silent as Akir leads them to the tents. introspective. Maybe asking about the Commanders chest was a bad idea. but the thought keeps nagging at him. Before Akir drops them off Michael asks a question.

Does the Commander have a Valet? and if he does would it be possible to speak with him?

DM Ken  
Tuesday December 8th, 2015 7:14:24 PM


Taken to their new quarters, the Agents have some time to settle down. Their tent is military standard affair, much like any other Fist camp they have been in before.

"I'll leave you to it then.", says Akir. He pauses, then looks at Nikolai. "I'm glad it didn't come to blows, but you pushed him too hard. If you do that again, he will probably kill you, or order me to do it. I'm starting to like you guys, so don't let it get that far out of hand again, okay?"

Akir takes a moment to consider Michael.

"He's not heartseeded. You aren't the first to accuse him of such, actually. Though the escalation was happening for awhile, the announcement to seize the city was sudden. Our Knight Captain though the same, and says Pavillion proved he was not under any outside influence."

With that, he leaves. You can hear him outside, giving orders for food and to find some berries for Anna.

Short of the Agents going exploring, they have the distinct feeling they will be waiting here for the night, and possibly longer. Perhaps preparations are in order?

DM Ken  
Tuesday December 8th, 2015 7:14:24 PM


Taken to their new quarters, the Agents have some time to settle down. Their tent is military standard affair, much like any other Fist camp they have been in before.

"I'll leave you to it then.", says Akir. He pauses, then looks at Nikolai. "I'm glad it didn't come to blows, but you pushed him too hard. If you do that again, he will probably kill you, or order me to do it. I'm starting to like you guys, so don't let it get that far out of hand again, okay?"

Akir takes a moment to consider Michael.

"He's not heartseeded. You aren't the first to accuse him of such, actually. Though the escalation was happening for awhile, the announcement to seize the city was sudden. Our Knight Captain though the same, and says Pavillion proved he was not under any outside influence."

With that, he leaves. You can hear him outside, giving orders for food and to find some berries for Anna.

Short of the Agents going exploring, they have the distinct feeling they will be waiting here for the night, and possibly longer. Perhaps preparations are in order?

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Tuesday December 8th, 2015 8:21:24 PM

"Akir, you appear to be a good man. The Tiger Fist probably too. You had the fortunate unfortunate fate of us having a backdoor to escape and the Tiger Fist did not. I held no ill will towards them neither towards you. I pushed him hard, but it was necessary to determine how hard his heart had become. It is a relief of sorts to see he is still in control of himself and not turned into a crazed lunatic as some had feared.

If you do get a word with General Neutronis, let him know that we are aware that there are two sides of a story. It would be very helpful to know the full reason as to why Alithmar refused payment. If those clerics hold the key, we need to talk to them. If other influences are in control of the city, ones that would threaten all of the peninsula, we need to know that too. Only way to do that is to get into the city, either by diplomatic means or by stealth. Provoking him into capturing the city may be a plot from agents he is completely unaware of and it just so happens to work in their favor. Only way to know that is to get inside."


Nikolai finds a cot, unloads his gear and plops down. Eyes closed, he tries to work his way into a Meditation and process their meeting with Neutronis. Had they missed anything?

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Tuesday December 8th, 2015 9:40:47 PM

Michael nods at Akir's words. He thinks to himself. could the corruption have spread among all of the senior officers? could akir be heartseeded as well?

His eye begins to twitch and he starts seeing heartseeded people everywhere, The priests of Ga'al breaking down the door their cloth scarves dripping with the blood of heretics hearts. They were every where looking at him with the blank stares of those who have lost their will to a mad god. thievery was easy, when all are one with a god no one cheats, so noting is guarded. but every eye is the eye of an informant, every man the potential vector for the inquisition. got to get away...but the priests watch the gates. Even the bloody sewers are watched. I'm trapped...oh Gargul, please let me die cleanly...don't let me become one of those...abominations.

With a start Michael pulls from the path his mind had taken, a path he avoids as often as his waking mind will let him. He finds him a place beneath one of the cots and creates a little fort with his back pack and bedroll, to enclose himself from the eyes of his teammates. Only when suitably covered does he let the shakes take him.

Prudence Gundle 
Tuesday December 8th, 2015 10:42:18 PM

"Um....can I be untied now?"

Trayvin (BrianZ) AC 18/10/18 Hp 47/59 CMD 
Tuesday December 8th, 2015 10:47:49 PM

"We are in a military camp, that is engaged with an enemy. We should set some watches among ourselves while we wait." Trayvin is relieved to have the restraints removed. When the food arrives he helps himself and suggests everyone should eat and keep their strength up.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=27 ;
Tuesday December 8th, 2015 11:00:12 PM

Anna volunteers to take the watch closest to daybreak as that is when she prays and hopefully will receive her berries soon after that.

She periodically casts the minotaur version of Toros Taur Try on herself as she is on watch in order to help her better detect anything unusual.

(Perception : 27)

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+9=21
Wednesday December 9th, 2015 1:42:54 PM

Tinker quickly unties Prudence and Trayvin's at first opportunity, in Neutronis' waiting room if at all possible!

While escorted through the camp, Tinker keeps his eyes and ears open to see if there is anything unusual about this army camp compared to what they learned as recruits.

Once in the tent, Tinker frowns into his beard and doesn't say much. Nikolai still has the but between his teeth and is absolutely sure that he was justified in his harsh words to Neutronis. His loyalty to his friend is playing against his loyalty to keep all his friends safe, and it makes the dwarf quieter and more brooding than normal. But there is something needing done before the group takes watches and prepares...

"So, anyone want to talk about the elephant in the room?", he asks while staring pointedly at the bald dwarf. "You volunteer to be on our side when the Grand Marshal was an inch from killing us, and he sends you off with us. So, who are you and why should we trust you?"

To start the talk, Tinker nods. "I am Daemar Torvalsson, called Tinker in the Agents. My home is from Trader's Crossing in the Culverwood where I was raised by a gnome family. I have trained as a locksmith and warrior."

Perception 21 to look about the camp

Thak Val Zsing (Lewis) 
Wednesday December 9th, 2015 7:18:38 PM

"I ain't no elephant, maybe a badger given the size o'most o'the folks here." The tattooed dwarf finds a corner and with relief slides his heavy pack off his shoulders and onto the floor. Rubbing his spine a moment, he looks back at you all. "Name's Thak; Thak Val Zsing. Why you should trust me, hrmph. I've a few reasons I could run you through, see what takes y'fancy." He reaches into his pack and pulls out two handfuls. "Well, first, I've got soap to share f'those who've been on the road for awhile without. And marbles if'n anyone wants a game; I've never been that good but I'm still willin' to wager on a few shots." He stows them away then looks over at you again. "Second, let's see... I work for the Fist, just as you. Have done for many, many years. Third, they're all I've got; family's banished from Dwarven lands and hearths for the rest of my life. Only when my son or daughter's born will someone f'my blood be welcome in the city-mountains, and only if'n I live and die with the Fist."

He scratches his cheek thoughtfully before adding, "Oh and I'll take first watch if it's going. Let y'all get a little sleep before your shifts. I can hunt, track, trap and fight, and my eyes're better than any of yours, I'll wager. We good?"

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Wednesday December 9th, 2015 9:43:18 PM

(OOC: checking in)

Anna grabs a cot and envelops herself in her heavy blanket before falling asleep.

DM Ken for Brian Zappe (Trayvin) 
Wednesday December 9th, 2015 9:46:07 PM

"I think so. Hopefully no one will disagree but it isn't exactly a great time to turn away any possible allies. I'm Trayvin Smithson. I'm kinda new here myself, but they seem to like me. I serve the Gods of the Wold, just the good ones mind, and the Fist since I joined Tiger Company several years ago. I have plenty of family, and the Fist is my family too."

OOC character description:
Trayvin is a half-orc who could ‘almost’ pass for human if he bothered to disguise himself, something he never does. He is proud of his heritage. He is typically found wearing quality armor and weapons, with neatly packed gear. A soldier prepared to be on the move as needed. He wears a non-magical scrimshaw amulet he received from his mother. It bears the imagery of the orc tribe she once belonged to.

The Fog of War 
Wednesday December 9th, 2015 10:22:32 PM

The Agents are left to consider what they learned from Neutronis. Tinker doesn't have enough time to assess the mood of the army, but the encampment strategies are strictly by the book.

First, he hasn't gone too far off the deep end. He -did- agree to meet the agents and didn't order immediate slaughter. Second, he's taking the time it seems, to contemplate Tinkers offer. He also kept his rage in check against Nikolai's taunting. He did seem intent on his plan, and didn't deny what he was doing was taking advantage of a molehill and turning it into a mountain.

A while latter, Anna is brought her berries by Akir. He spares a sad look at Thak, then shakes his head and leaves again. The food and drink left detect non-magical and non-poisoned, should someone bother to check.

Sleep is the remaining task on the list, and with no night-ops planned, a watch is set and the Fist drifts off ...

Silence is an odd thing.

It can be necessary for sleep, or at times, a precursor that something is amiss. It can be assuring, peaceful, maddening or frightful. At times, silence is enough to make you bolt upright from your rack, cautious of the impending danger.

In a heavy, slick sweat, each of the Agents awakens, one by one, on the floor of a completely barren tent. No racks, no bunks, no tables or chairs, lamps or candles. How is it then, that the inside of the tent is well lit, as if several torches were burning? The floor is a strange blue grass, covered with an ominous purple fog that dances and swims over your arms and legs.

Each Agent is completely armed and armored per their usual, breathing heavily with the metallic tang of blood in the corners of their mouths. It's the taste of battle, a coppery buzz accompanied by breathlessness and panting as if you just defended yourselves for your lives against incredible odds. Curious, then, that there's not a scratch on anyone.

Inside is silence, other than the live-wire of excitement and blood rushing in your head. Outside is silence, still and foreboding. The tent flaps part momentarily for a silent, silver wind that helps cool the skin. It's black outside of your well let little tent, a literal blackout that reveals nothing past the vertical plane of the tents opening.


Prudence Gundle 
Wednesday December 9th, 2015 10:35:28 PM

Pru sits up. "What--what just happened?" she says.

Clearly something odd is going on. Pru casts Detect Magic and begins concentrating to see what she can learn.

Thak Val Zsing (Lewis)  d20+12=28 ;
Thursday December 10th, 2015 12:10:47 AM

"...what sorcery is this."

Working to suppress the battle-adrenaline in him, Thak slowly rises to his feet and draws twin knives, scanning the tent.

Perception

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+13=18 ;
Thursday December 10th, 2015 12:35:32 AM

Nikolai is glad he has smart Fist members and can carry some of the load of leadership when he's not up to it. He accepted the tattooed dwarf as he accepted all the others that joined their Fist, but just wasn't up for much talk, so when Tinker chirps up and fills in for him in welcoming the Eagle member into their group, he remains quiet and listens. Formal introductions can come later, now he just wants to think.

Nikolai sits up. He trusts his Fist that the Watch did not nod off. Although a magical sleep could have been used, to get past two dwarves and himself would mean some very powerful magical sleep indeed.

He checks on each member still waking up and verifies that they all feel the same thing he felt when he first awoke.

"Presumable we are in some other place, either by Dream or by a powerful teleport magic. I would treat all things here as if Real. Someone or Something wants to meet with us for Some reason. I can probably guess what it is about. On the other hand, it could be a test of arms, so be ready. My father spoke once of a place he was teleported to that was a perpetual arena. I don't want to contemplate that this is some trick of Neutronis, but he may not be the only one in this camp working the Strings of Fate."

Nikolai remains alert and ready for combat or talk.

Perception +13 (feel of the grass, smell of the fog, and such) = 18

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=15 ; d20+10=14 ; d20+6=25 ; 2d4(4+3)=7
Thursday December 10th, 2015 4:38:23 AM

(OOC: Are our spells slots / abilities restored?)

If Anna's abilities are not restored she goes through her morning ritual in the hopes that maybe they will be.

If her abilities are restored at this point she casts good berry on the berries she was brought creating 7 good berries.

"This is strange...." Anna says "...I'm going to try some things. Also this purple fog reminds me of a rumor I heard about some halflings and a tower."

She then casts the minotaur version of Toros Taur Try on all of the Agents. (everyone gets +1 Perception/ Intimidate for 10 minutes) followed by detect magic , and detect poison.

She examines the fog and their surroundings looking for any auras or any indication that the fog may be poisonous.

(Perception: 15)
(Know [arcana] : 14)
(Spellcraft: 25)



Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+17=24 ;
Thursday December 10th, 2015 9:43:42 AM

Michael looks around the strange world they now find themselves in.
The "buzz" thrums in his blood calling seductively. His Rapier appears in his hand and he looks about the tent. The grass, the darknes and the mist are strange. He wonders if he would be able to find his way in the darkness outside, when he realizes that the tent is lit by no light...just light. He realizes then that this is an area made by a Power. It probably would not be beneficial to try and sneak out the back to get the jump on whatever comes through the tent flap.

He smiles at that. "Fortune favors the bold" he thinks as he slinks to the back of the tent, lifts the skirt and rolls out the back. He keeps his hand on the tent fabric as he makes sure he can still see the tent from the outside. He then sneaks around to.the front corner to await visitors

Stealth 24

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+13=29 ;
Thursday December 10th, 2015 9:47:00 AM

Perception 29

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Thursday December 10th, 2015 6:30:10 PM

"Well this is interesting. I wonder if it has anything to do with those clerics that have been giving Neutronis so much trouble."

Trayvin leaves his weapons sheathed, but remains ready to grab them if need be. He concentrates for a moment to see if he still has his spells and channels ready or if they were already used to heal everyone.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Thursday December 10th, 2015 9:01:22 PM

Tinker nods noncommittal lay at Thak's words, and turns thoughtful over Trayvin. That half-Orc has some wisdom! Bottom line for Tinker is that Thak has given up a lot to put his chips in with the Agents. Tinker gives Thak his hand, "welcome to the Agents"

And with that, Tinker doesn't worry about it anymore. The dwarf signs up for a mid watch and goes to sleep...

...waking in an adrenaline-rushed sweat, legs braced and urge is him his hands! He looks around wildly, trying to look for his next opponent and notices the Agents are around him. Well, that is as it should be. What's strange is they were fighting inside their well-lit tent and outside is dark.

Tinker dashes to the tent flap and holds one side open to look out. He relays what he sees to the others.

...
Dark sight 60 feet

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Thursday December 10th, 2015 10:48:44 PM

(OOC: Checking in)

Anna double checks to make sure she has all the supplies she normally carries quickly. If she detects that the fog is poisonous she yells for Tinker to get back in the tent.

The Fog of War 
Thursday December 10th, 2015 11:05:31 PM


Prudence casts her spell, or at least, she thinks she does. As she recites her words of power, she hears them echo all around her.

"What..what...wat...wht.."

As far as she knows, nothing is detecting magical, even the pieces of gear she knows should be magic. Thak is obviously no wiser on the matter, demanding to identify the sorcery at hand. Anna finds no auras or indications of anything. The fog is just there, rolling around oblivious.

Trayvin has a theory, that the clerics of Ffloy might be involved. Nikolai seems to think the same, or considers some other more disturbing suggestions. Tinker, but sees only black nothing.

Michael moves to the edge of the tent. He ducks down and grins, ready to roll. He crouches and...

Standing outside, all of the Agents recoil from the bright explosion of color. The sky is a glaring, hateful thing. Orange mixes with red in a neon sunset, while could the color of black ink splotches bleed away into the tigers-blood mixture in the sky.

They seem to be near the middle of the camp, a strange inverted color landscape where nothing is as it should be. Many of the tents that dot the landscape are appropriately shaped voids of color, where only black is reflected. All of the tents, but one.

The Grand Tent of Pavillion Neutronis bleeds reds from regular colored canvas. His red and gold flag is replaced with a banner of the flayed skins of men and women. The tent flap is open and light shines from inside. The sound of men laughing carries on the air.

Running from the Grand Tent, a river of the most pure gold flows down the gnoll back towards the Bay of Elenna.

Furthest away, glowing with a bright white aura, the City of Alithmar awaits behind a wall built of a massive, continuous scroll of parchment, covered with words unreadable from this distance.

Prudence Gundle 
Thursday December 10th, 2015 11:43:59 PM

"As far as I can tell, it's no sorcery at all," Pru tells Thak. "I'm not even sure my magic works here."

She tries to cast a Dancing Lights, to see if it works.

Thak Val Zsing (Lewis) 
Friday December 11th, 2015 12:04:54 AM

"...I HATE metaphors" Thak mumbles to himself before nodding at Pru. He waits for orders.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+13=31 ;
Friday December 11th, 2015 12:51:14 AM

Nikolai absorbs the bizarre world around him. If magic works, it has its own separate rules.
"Just watch what magic you cast. We aren't sure what is Real and what isn't."

He looks around again then back to his friends. "I'd like to know what those words are. Let's go there first."

He starts heading towards the city walls that look like one giant scroll.

Perception +13 (generic, as everything is so unusual anyway)= 31

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Friday December 11th, 2015 12:10:10 PM

Michael studies the camp, the walls and Pavllions tent. Suddenly the light comrs on and he realizes what this is. He speaks up.
Waste a moment honored Thumb. A moment of study could pay dividends here. As Thak says this is all Metaphor. The scroll walls are just that, a symbol of the spells keeping the Mailed Fist at bay. The soldiers are inconsequential to the core of the problem and thus are barely represented. Only Pavillions tent shines bright, with the pride and glory of conquest, with the price in hide he is willing pay in his banner and the gold he wishes to gain flowing from his door. The Gods have given us this to show us something to end this or perhaps allow us to strike. If we go to the wardings around the city we may miss what the Gods wish us to uncover at the tent. It could be a choice, the scrollwork could give us the means to breach the walls, aiding Neutronis..I think the tent is where our answers lay. We dont know how long this will last. It is best we choose wisely.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+12=17 ; d20+10=16 ; d20+6=13 ;
Friday December 11th, 2015 2:27:03 PM

(OOC: Any word on our abilities / spells...are they refreshed?)

Anna draws her over-sized club and carefully follows Nikolai over to the metaphor tent.

She keeps looking with her detect magic / detect poison / minotaur enhanced senses for anything magical, poisonous or threatening.

(Perception:17)
(Knowledge[arcana]:16)
(Spellcraft: 13)

DM Ken: Nothing is refreshed.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Friday December 11th, 2015 8:26:53 PM

"Meta-what? Poly-who?" His friends are talking way above Tinkers head. He does know he needs to stay together. He hefts his urgrosh, tries to ignore the weird colors and follows the team.

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Friday December 11th, 2015 9:16:04 PM

"I agree with Michael, I think we should check the tent first. But we shouldn't split up. Nikolai if you insist we check the scroll-wall first, then so be it."

The Fog of War 
Saturday December 12th, 2015 12:22:37 AM


Prudence, as she always has, searches for the magic to power her dancing lights spell. A trio of flashing lights appear, swirl for a moment, then vanish in a puff of rainbow smoke. Thak lets everyone know how he feels about a common literary device.

"Lets go there first.", says Nikolai.

He takes a step, and nearly crashes headfirst into the wall of words and script. They appear to be a very long and wordy contract, with notes in red scribbled over it at various places. For each various condition, there is a underline in red, with a check appearing next to each one.

One particular condition, "The payment of a sum of gold for the mobilization and military service of the Mailed Fist, two full regiments, plus insurance and death benefits for the same, a sum of 165,000 gold pieces.", is circled several times, with many emphatic check marks placed beside it. Written in small text on the border of the parchment, a curious phrase is written. "Under review of the violated contract, the purchaser of Mailed Fist services is awarded the boon of deific protection, and no more and no less than three (3) clerics to aid in the same."

Michael opens his mouth to speak, but his words come slowly. Even as he finishes, and says "I think the tent is where our answers lie.." he realizes Nikolai is nowhere to be found. He is in front of Pavillions tent looking in, where 4 men lay dead and one is seen begging for his life.

Anna draws her club, and focuses on detecting poisons. She finds, like Pru, her magic to be iffy at best. As she focuses on the somatic components for her Detect Poison spell, she finds herself surrounded by images of a food she strongly dislikes.

"These guys are talking way above my head", thinks Tinker. And as quickly as that, the dwarf feels himself crushed and unable to breath! Every ounce of him feels tremendous pressure, and his dwarven senses tell him he is surrounded by at least a mile of dirt and earth! It is pitch black, and he can see nothing.

Trayvin, having seen the Agents vanish, teleport, and disappear, has a moment to rethink his actions. As it is, he feels himself stretching, torn between both the tent and the wall!

Prudence Gundle 
Saturday December 12th, 2015 10:07:57 AM

"Wait, where is everybody going?" Pru asks, alarmed. "We really shouldn't wander off; there's no telling what might happen!"

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Saturday December 12th, 2015 11:29:00 AM

Anna is suddenly overwhelmed by images of fishy tasting fish, gruyere cheese and raw tomatoes. She is not a fan of any of these types of foods.

She stops focusing on the somatic components of detect poison in the hopes the images will go away.

She notices the highlighted section in the giant contract and asks, "Is this the agreement with Aisuldar? If so it seems like there is something about awarding deific protection to the purchaser and some clerics. Those clerics that Neutronis wanted us to talk to were aligned with Ffloy, werent they?...Doesn't Ffloy broker contracts? Could this imply that Ffloy thinks that The Mailed Fist violated the contract and not Aisuldar? In which case this means that the Mailed Fist is not only trying to establish a Kingdom and violate the charter, but they broke good faith with Aisuldar and breached the contract not Aisuldar. If this is true who will want to do business with us after this?"

Thak Val Zsing (Lewis) 
Saturday December 12th, 2015 7:32:58 PM

Thak hesitates, then sheathes his weapons. "I'm a dwarf; I can do metaphors in statue, art and stone. Not... all this."

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+13=26 ; d20+18=22 ; d20+6=14 ;
Saturday December 12th, 2015 8:26:05 PM

Michael focuses his eyes and ears on the scene before him, even as he finds a place to hide in shadow, he tries to record in his memory what is happening, but cannot help but assign narrative to the players. He scans the interior of the tent as well looking for more metaphor to help fit pieces to the puzzle.

Perception 26
stealth 22
sense motive 14

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+4=16 ;
Saturday December 12th, 2015 10:20:13 PM

Dark! Crushed! Tinker is unbelieving for a moment, there is no way this can be happening! His last thought before succumbing to literally tons of earth is of his battle-mates. Michael and Trayvin, Nikolai and Anna, 'Bean Pole', he hopes.

will save vs illusion 16

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday December 14th, 2015 12:07:56 AM

Nikolai is unaware that he was instantaneously moved to the wall of Alithmar as he is totally consumed in the study of the contract. '165,000 gold... two regiments... under review of violated contract... what?

"Hey Fist! Look! There seems to be a part of the story Neutronis forgot to mention!" he turns and shouts only to see Anna next to him.

Hey! What happened? How'ed? ... where'ed? he looks about, confused. Last he remembers is Michael mentioning something about metaphors and Neutronis' tent.

"Ana, this bit here changes everything. We need to confront Neutronis about this violated contract bit. Let's go to his tent and see what's up there." he mentions and takes a step in that direction.

The Fog of War 
Monday December 14th, 2015 8:11:37 PM


"We shouldn't wander off!", warns Pru. "There's no telling what could happen!"

She hears her voice strain, then choke. The echo that surrounds her repeats endlessly, "No telling... no telling..no telling.".. to her horror, her lips are zipped shut!

Anna and Nikolai seem to have stumbled upon the same conclusion, that Ffloy himself has reviewed this conflict, and finds the Mailed Fist in violation of some part of it. Anna recalls that they were supposed to meet with clerics of the same on behalf of the Mailed Fist.

Thak, seemingly on to the essence of this place, takes a dwarven approach. He stuffs his weapons away and does nothing. Tinker isn't so lucky. He thinks that this is all just too unreal, but the crushing pain and lack of oxygen do not go away. He thinks of his Fistmates, and finds himself standing before each of them, for about 1 second each, before being unceremoniously dumped in front of Prudence.

Nikolai wants to step towards towards Michael, and is suddenly on top of the halfing. As they peek inside Pavillions tent, they find themselves observing a strange event..

Neutronis is sitting on a throne, laughing wildly at a man trying to flee, but is stuck running in place. Slowly, a dagger is soaring through the air getting closer to his back...

When the dagger impacts, the man shatters into thousands of gold pieces, which melt and begin to swirl on the floor in a pool of bright gold. Neutronis cackles, then also turns into a rush of golden liquid. The river of gold rushes outside of the tent, and mixes with the river that flows towards the ocean point far away. Neutronis's giant bastard sword, Manslayer, seems to have kept it's shape, and bobs curiously up and down as it dances down the river, seemingly with a purpose.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Monday December 14th, 2015 8:32:36 PM

"Bean Pole? Prudence?" Tinker staggers and catches himself, doing an internal inventory. "I can't believe it, but if this is a dream, it is very real. Anything I think, happens." He shakes his head and tries something. Without drawing his urgrosh, he imagines the feel of the smooth wood against his calloused hands.

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Monday December 14th, 2015 8:44:33 PM

Trayvin is confused. Some of the Agents left the tent, then reappeared. he is not even sure at this point who is still in the tent, and who has left. "We're getting separated. We need to act like a cohesive group. Let's head out together to look for whoever is missing."

Trayvin closes his eyes and focuses inward. It was easy for him to do, to call upon the Powers of the Wold for spell or healing. But this time he searches deeper, trying to detect if the Powers are having a direct influence on events.

Prudence Gundle 
Monday December 14th, 2015 9:51:27 PM

Pru panics when she can't open her mouth. She starts to hyperventilate, which really isn't a good idea when your mouth won't open.

Don't cry! she tells herself frantically. Don't cry! Don't cry! If she cries, her nose will stuff up and she'll suffocate.

When Tinker appears next to her, she reaches out and catches his arm in a death grip. Well, in what passes for a death grip from Prudence. She's not strong; it probably feels like a light squeeze.

"Mfff!" she squeaks.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Monday December 14th, 2015 10:22:44 PM

Anna takes her rope from her haversack and ties it to herself. She then tosses it to Nikolai. "Let's use the rope to keep together." Anna says, "Nikolai, tie it to yourself and then pass it to another agent. We can keep doing this until we are all connected with the rope. As for where we head next I want to follow Manslayer down the river. I wonder if this metaphor means that Manslayer is cursed or intelligent or both? We don't have to follow Manslayer if I am outvoted, but I'm really curious to know where it is going. Aren't you?"



Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday December 14th, 2015 10:39:15 PM

Nikolai is not the smartest or brightest Mailed Fist, but catches on quickly.
"Tying a rope around each of us won't do any good," he replies. "But I think you are thinking the same thing I'm thinking. The sword must be a key to this and follow it we must."
He closes his eyes to concentrate and pictures himself with wings flying above the river of gold and following the sword [i[Manslayer[/i], then opens his eyes expecting just that.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Monday December 14th, 2015 10:55:43 PM

Michael is curious as to where Manslayer is going too. and he guesses how this whole metaphor thing works. He says formally

I want to follow the sword manslayer to see where it goes.

He prays this reality will work on intent instead of grammar, he was never in school and the writing he learned, was at the Citadel.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Tuesday December 15th, 2015 12:46:02 AM

OOC: what checks would I need to make to try and identify the people in the tent besides Nut job?

Thak Val Zsing (Lewis) 
Tuesday December 15th, 2015 2:02:38 AM

"What... I... what?" Legendary dwarven fortitude seems to crack far too readily when the rules of reality are upset. Hesitantly, Thak tries to follow after his new comrades.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 15th, 2015 9:13:32 PM

Tinker really really hopes nothing bad happens.

The Fog of War 
Tuesday December 15th, 2015 9:39:41 PM


Prudence clutches Tinker, but the Dwarf doesn't seem to notice her sealed lips. No one does. Nikolai takes flight in the air, and the Agents find that over such a long distance, it feels more like they are moving the world, rather than moving within it.

The golden river twists and winds, Manslayer staying just in front of them no matter how fast or slow they travel. The river eventually dumps into a wider channel, then into the ocean. Manslayer bobs and weaves, flowing through the sand of the beach as if it were water. It flows underneath a long ocean pier, and rests neatly between the ribs of a skeleton under the water, bound to the ocean floor with heavy rocks and chains.

It looks at you, and speaks in elven.

Highlight to display spoiler: {"Find me."}

-----------------------

"So, anyone want to talk about the elephant in the room?", Tinker asks while staring pointedly at the bald dwarf. "You volunteer to be on our side when the Grand Marshal was an inch from killing us, and he sends you off with us. So, who are you and why should we trust you?"

To start the talk, Tinker nods. "I am Daemar Torvalsson, called Tinker in the Agents. My home is from Trader's Crossing in the Culverwood where I was raised by a gnome family. I have trained as a locksmith and warrior..."


It's early. Very early. Most of the camp, with the exception of the guardsmen are asleep. Tinker and Prudence are standing together, and he finds himself pointing at Thak, who thankfully, has not turned into an elephant. Also asleep in the tent are two members of Akirs fist, previously set to watch over you, sleeping soundly on the floor.


Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Tuesday December 15th, 2015 10:04:29 PM

'It said something? What did it say?" This was all very confusing. Trayvin moves to the sword and tries to get a better look at the skeleton.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Tuesday December 15th, 2015 10:51:31 PM

"I don't know what it says. I only speak Sylvan, Auran, Ignan, Aquan, Terran, Druidic and Common and I can tell you for a fact it was none of those." Anna says.

She then introduces herself to the new Dwarf. "My name is Anna Morphe. I was originally found at the citadel as a babe then given to a half-elf ranger to raise in the wilds of Fargunia. I'm a druid and shifter but I sense that that may be changing rather soon. Regardless I should still be able to turn into an elephant at some point, though I get the feeling that you don't mean me."

(OOC: I will try to get the sheet updated as soon as possible, but I'm trying to focus on the next Bonetown module first)

Prudence Gundle 
Tuesday December 15th, 2015 11:16:24 PM

[OOC: So....I don't get it. Half the group is flying and the other half is back in the tent? And it's the night before? Is it the night before for everybody or just us? Is Pru's mouth still sealed shut?]

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Tuesday December 15th, 2015 11:24:29 PM

Nikolai thinks he has the answer but awakens before he can get a closer look at the skeleton and anything on it that might indicate who it was. Although he an guess.

He bolts upright and blinks. "Find me!" it said. It rested on a skeleton and said "Find me!".

He looks around and sees the two sleeping guards. 'Court Martial for sure', the thinks. He notices the hour as well.

"What dreamscape! Come together everyone and try not awaken those two. I feel we'll need to slip out of here rather immediately."

Nikolai quietly details the writing on the scroll and how it indicated that Ffloy himself was preventing Neutronis from taking the city due to some breach of contract of his own, not the city's. The answer to this mystery, what part of the contract the Mailed Fist failed to keep, apparently lies at the bottom of the sea under a long ocean pier.

"It might be the real Neutronis, might not be, but we are expected to find the remains in order to solve this mystery. Thus we need to sneak out of here and head back towards the coast."

He looks at the newcomer dwarf. "My name is Nikolai Komonov. I'm the Thumb of this Fist. Our structure is not quite the same as most Fists but you'll get the hang of it quickly, I'm sure. Tinker here can help you out. Right now we need to know where this special pier is. How long have you been in this area? Do you have any idea where this pier may be?"

Nikolai is clearly of elven and human racial mix. He wears no armor and his weapons are simple. A crossbow, a nunchaku, kama, and a bandolier holding shuriken.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+18=28 ; d20+13=29 ;
Tuesday December 15th, 2015 11:54:01 PM

Michael tugs on the bald dwarfs curass sticks his hand out and says quietly Michael, Nice ta meet'cha

The Halfling is a bit short and rather slight even for one of his folk, after shaking Thaks hand he moves with fluid grace quietly past the guards and peeks out the tent. If he sees no one guarding the tent he motions for the others to follow and begins scouting a way to the closest exit from the compound.

Stealth 28
perception 29

Thak Val Zsing (Lewis) 
Wednesday December 16th, 2015 8:01:21 AM

Thak just grunts an acknowledgement. "Aye. I'm sure I'll know you all much better come a fight... be it sooner or be it later."

He thinks about piers in the area (k geography.)

Prudence Gundle 
Wednesday December 16th, 2015 10:28:54 AM

Pru takes a deep breath, glad to be able to do so. "I wish we could have taken Neutronis up on his offer," she says. "It would have been nice to hear what those clerics had to say. And see what's going on in the city."

"But anyway, now we have to find this....what was it again?"

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+10=20 ; d20+11=21 ;
Wednesday December 16th, 2015 5:55:18 PM

Tinker blinks and then takes a deep breath, pretending that what just transpired was the result of some bad camp food. Nikolai, Anna, and Trayvin's dream seems to have been different than the others, and that they got some good information both about the contract with the city and about where to search next.

Thak also has a good thought that Tinker silently approves; he has always found combat to be a time to solidify the bonds of a team. So there is nothing to say about that either.

Tinker just hoists his rucksack and moves into the lead to lead the Agents out of camp and towards the ocean.

Perception 20

Stealth. 21

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20=8 ; d20+11=24 ; d20+13=25 ;
Wednesday December 16th, 2015 9:30:38 PM

(OOC: checking in)

Anna casts the liontaur version of Toros Taur Try on everyone (+1 stealth/acrobatics for 10 minutes) before trying to move away stealthily.

(Sttealth:8)
(Perception: 24)
(Survival: 25 to hide trail)

The Fog of War 
Wednesday December 16th, 2015 9:40:51 PM


Moving through the inside of the camp is surprisingly simple. While the watch-fires surrounding the camps perimeter flicker and dance and show signs of being attended, every guard from your tent onwards seems to have fallen into a deep sleep.

Still. perimeter patrols are active, especially to the south and west. Options seem to be limited to attack on a guard pairing or trying to sneak past.

Pavillions tent is guarded as well, and commotion from inside (muffled sounds and body silhouttes against the tent walls) seem to indicate he and his guards are not asleep either.



Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Wednesday December 16th, 2015 10:06:56 PM

"Maybe we can do both? We can tell Neutronis we agree to meet with the clerics, and then scout out the pier on the way with his blessing. After all, we need to find the best way in right?"

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+19=38 ;
Wednesday December 16th, 2015 10:18:37 PM

patrol means gaps in the perimeter, If they will take Michaels lead in this he will try and time the crossing of the perimeter at a point where the guards are either facing away or out of sight.

Stealth 38

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+13=15 ; d20+11=20 ;
Thursday December 17th, 2015 12:08:45 AM

The vision of the sword leaving the tent and ending up under a pier in a skeleton leads Nikolai to believe any further dealings with this Neutronis won't be enough. They need true evidence to expose him. That means finding out what the skeleton means first, then seeing the three priests.

"Seeing the priest first without knowing who that skeleton is won't be much help. We need some cards in our favor that we can play to get the Clerics to believe us. With that we can then confront Neutronis. Otherwise it is just a wild dream or fabrication. No one here will believe us and Alithmar will think it some deceitful plot."

He lets Michael study the patrols and calculate the best time to breach the perimeter and leave the camp behind.

"To bad we can't take these guards with us, They'd be a good eye witness for us. Oh well."

Perception +13 = 15
Stealth +11 +1 (bonus) = 21

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20=5 ; d20+8=11 ; d20+11=15 ; d20+13=21 ;
Thursday December 17th, 2015 12:36:50 PM

(OOC: ignore the first D20 it was a misclick)

Anna casts Longstrider on herself and then shifts into to the form of a dire rat.
(OOC: As a dire rat she can move at 50ft with longstrider, which means that she moves stealthily at 25 feet)

She moves as stealthy as she can, keeping an eye out for danger. She also does what she can to obscure her parties trail.

(Stealth: 11)
(Perception: 15)
(Survival: 21 to hide tracks)

Active Effects:
toros taur try : +1 stealth / acrobatics - 10 min on everyone; renew as needed
longstrider : +10 speed - 6 hours
Wildshape as Beast Shape 1: form of dire rat (small animal) - 6 hours
+2 size bonus to dex,
+1 natural armor,
+1 size bonus AC,
+1 Attack,
+4 stealth (adjusted to +8 modifier with taur try and wildshape)
+2 fly,
-1 CMB/CMD
+10 disguise (adjusted to +8 modifier to pretend to be rat)
low light vision,
scent speed 40 ft,(adjusted to 50 ft with longstrider)
swim 20 ft, (adjusted to 30 ft with longstrider)
climb 20 ft, (adjusted to 30 ft with longstrider)
bite+7 (1d4+5)

DM Sanity Info Highlight to display spoiler: {
0th: Detect Magic; Detect Poison; Toros Taur Try; Guidance (at will)
1st: Shillelagh,Magic Stone,Longstrider,Goodberry - cast ,Entangle,(Domain)
2nd:Spider Climb ,Soften Earth and Stone,Bull's Strength, Barkskin,(Domain)
3rd:Spike Growth,Magic Fang, Greater, Snare, Plant Growth(Domain)
3/4 wildshape left
4 goodberries; 6 days remaining
}

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+10=17 ; d20+11=30 ;
Thursday December 17th, 2015 6:30:25 PM

Tinker agrees with Nikolai; any attempt trying to reason with Neutronis or trying to expose him without evidence will be disaster. He tries to help Michael find the right timing.

Stealth aid another. 17

Perception 30.

Thak Val Zsing (Lewis)  d20+12=32 ; d20+7=22 ;
Thursday December 17th, 2015 7:42:56 PM

Thak raises an eyebrow but shrugs, dons what he needs from his pack, and joins the others in leaving the camp.

31 Perception, 22 Stealth

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Thursday December 17th, 2015 9:10:58 PM

"We're using stealth? You know some of us aren't really very good at that right?"

The Fog of War 
Thursday December 17th, 2015 10:03:18 PM


The Agents gather together, and under Michael's lead, pick a trail that leads them out between the seams of the Mailed Fist patrols.

Thak knows this area well, and has little trouble finding his way down to the pier that everyone saw in their dreams. It takes about forty five minutes, meaning dawn isn't far away by the time you arrive.

The pier is almost exactly the same as it was in your sleep. The tide is high, so it's impossible to tell what's what without getting your feet wet.

Perception: 30

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+6=14 ; d20+6=19 ;
Friday December 18th, 2015 12:42:35 AM

Nikolai knows there's not much time left and removes any excess gear and heads into the water. He swims, if necessary, as best he can judge, to the point they saw in the dream then goes down, his Everburning Torch giving off what light he needs. He swims down and starts looking for the skeleton.

Swim +6 = 14, 19

Prudence Gundle  d20+3=4 ;
Friday December 18th, 2015 12:54:18 AM

Pru moves as quietly as she can, which isn't very quietly. Somehow, she manages to find every twig and branch between the camp an the pier.

[Stealth 4, Natural 1!]

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+5=9 ; d20+13=29 ;
Friday December 18th, 2015 2:01:27 AM

drawing on his memory of the dream, Michael doffs his gear and heads into the water right beside Nikolai, and begins searching a wagon wheel pattern around his thumb, hoping to maximize the searched area, he inhales some water and flounders at the surface instead. but thinks he may be in the correct area.



Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Friday December 18th, 2015 2:03:10 AM

oh swim 9 perception 29.


Thak Val Zsing (Lewis)  d20+10=23 ;
Friday December 18th, 2015 5:17:01 AM

Thak pulls off his armor and moves with the rest. He keeps his eye on everyone's position, monitoring how they move as a group.

Swim 23

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+11=17 ; d20+3=8 ;
Friday December 18th, 2015 2:20:11 PM

Anna-Rat has a 30 foot swim speed so she just swims. She looks for the skeleton shown in the shared dream (perception:17)

If she finds it she attempts to raise it from the water. (Strength check: 8)

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD  d20+4=7 ;
Friday December 18th, 2015 9:21:12 PM

Trayvin isn't much better at swimming than he is at sneaking, so he keeps his armor on and keeps a lookout instead.

Perception = 7

The Fog of War 
Friday December 18th, 2015 10:50:05 PM


The Agents find the skeleton with little trouble. Trying to pull it from the water proves to be a little difficult, as the skeleton is bound by chains to a the wooden logs hammered into the beach floor. The skeleton seems to have a satchel or a pouch in it's grasp.

Strength Check: DC 17 to burst the chains.
Escape Artist: DC 20 to fanagle the skeleton out of the chains.
Strength Check 10: Rip the satchel free, though it appears there is a chance of its contents being tumbled loose.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+10=20 ;
Saturday December 19th, 2015 8:31:55 AM

Tinker has stayed on the beach, his crossbow guarding his teammates' equipment while they go skin diving.

Perception 20

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK)  d20+21=24 ; d20+5=17 d20+21=28 d20+21=28 d20+21=40
Saturday December 19th, 2015 8:36:00 AM

If if the team calls him for a little lock-picking, a gleam of excitement lights in his eyes and Tinker will forget all about guarding. I limbering himself of everything but a dagger, his tools and small clothes, the dwarf goes into the water and holds his breath.

If it doesn't work the first time, Tinker keeps trying...

Disable Device. 24 28. 28. 40.
Swim 17

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Saturday December 19th, 2015 9:34:34 AM

Anna goes back to the shadows and reverts back to human (so she does not have to make swim checks in her hide armor)

She calls out to the others, "We have some options. I don't know if we want to try to just break the chains in which case I can turn into a Giant Octopus and make myself stronger with Bull's Strength or working together we may be able to finesse it out. It is almost dawn and i could change what spells I am blessed with then. I could pray for water breathing and cat's grace and I could cast guidance on each of us and we could all help each other untangle the skeleton from the chains."

Active Effects:
toros taur try : +1 stealth / acrobatics - 10 min on everyone; renew as needed
longstrider : +10 speed - 6 hours

DM Sanity Info Highlight to display spoiler: {
0th: Detect Magic; Detect Poison; Toros Taur Try; Guidance (at will)
1st: Shillelagh,Magic Stone,Longstrider-cast ,Goodberry - cast ,Entangle,(Domain)
2nd:Spider Climb ,Soften Earth and Stone,Bull's Strength, Barkskin,(Domain)
3rd:Spike Growth,Magic Fang, Greater, Snare, Plant Growth(Domain)
3/4 wildshape left
4 goodberries; 6 days remaining
}

Prudence Gundle 
Saturday December 19th, 2015 12:07:36 PM

Pru assists by staying out of the way.

Thak Val Zsing (Lewis)  d20+5=24 ;
Saturday December 19th, 2015 5:26:48 PM

"Just everyone help me break the chain with my own two arms, lass." Thak reaches out and pulls.

Strength- 24

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+6=8 ; d20+13=25 ;
Sunday December 20th, 2015 12:51:26 AM

Michael gets back to shore, coughed the water out of his lungs and tells Tinker the skeleton is locked down by chains. " he smiles go get'em tiger .

He then dries himself off, puts on his clothes and watches over his team mates while they get the corpes to shore.

Swim 8.
Perception 25.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple)  d20+6=20 ;
Monday December 21st, 2015 12:43:44 AM

Nikolai emerges last and hears the exuberant members with their plans. He likes Tinker's idea to attempt to pick the lock first.

"If that fails, all who wish to join in the chain breaking gang can hop in and we can give it a go together."

Nikolai follows Tinker down to help keep watch for underwater denizens while Tinker tries to pick the lock that holds the chains bound to the skeleton.

Swim +6 = 20

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+3=8 ;
Monday December 21st, 2015 1:47:10 PM

(OOC: Checking in, this might be the only time I have to post today)

Anna lets Tinker do his thing.

She says to Nikolai, "I think we should try to untangle it rather than burst the chains. I just worry that if we burst the chains the skeleton or the contents of the satchel may get away from us."

If the agents do insist on bursting the chains Anna will help out but fail. (Strength check : 8 to aid another vs DC 10 :( )

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday December 21st, 2015 4:57:49 PM

"That makes sense," he agrees with Anna.

The Fog of War 
Monday December 21st, 2015 6:06:35 PM


The Agents get together and start pulling on chains, or at least, discussing it. Thak however, true to his own personality, doesn't spend much time talking.

Thak's thick arms strain, then a moment later, the chains pop apart. The skeleton, heavy with some last fleshy bits remaining, floats free in Thaks arms.

Dragged ashore, the corpse awaits any plans the agents may have for it. The back shoulder blades and spine are partially shattered and marred, and a non-descript dagger is buried up to it's hilt.

The pouch is sealed, and appears to have easily stood up to the salt-water. It bears an embossed insignia.

Heal DC 17: Highlight to display spoiler: {The corpse seems fairly fresh, though aquatic conditions and sea life have stripped most flesh and greatly aided decomposition. It is less than two months old. }

Knowledge Nobility DC 15: Highlight to display spoiler: {The pouch bears the isignia of the Aisiludurian Empire, the nation to which Alithmar belongs. }



Thak Val Zsing (Lewis)  d20+7=15 ;
Monday December 21st, 2015 7:23:02 PM

Stowing the smallest length of broken chain away in his pack, Thak studies the body and the weapon, but fails to determine anything meaningful.

Heal 15

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Monday December 21st, 2015 7:48:00 PM

Tinker, unable to unlock anything, gets fidgety. He dries off and gets back into his clothes, twisting a piece of metal puzzle back and forth in his hands. "If we keep the skull and take it to the Ffloy clerics, they may be able to talk to the fellow and find out what killed him. "

His fingers keep twiddling the small toy puzzle.

Prudence Gundle 
Monday December 21st, 2015 9:58:30 PM

Pru can't hold back a gasp as the skelleton is brought out of the water. "Oh!" she says, keeping her voice low with an effort. "Oh, the poor man! What do you suppose happened to him?"

As the others investigate, Pru begins saying prayers for the dead.

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD  d20+8=12 ; d20+6=7 ;
Monday December 21st, 2015 10:39:15 PM

Trayvin tries to help out with the investigation but isn't able to add much. "Tinker, I agree with your idea, but I think we should bring the whole thing along in that case, I'm not sure if just the skull would be enough. In any case, I think we should move out of here before we are seen. Whatever happened to this person, someone obviously took great pains to hide it, and standing here too long may draw the wrong kind of attention."

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19  d20+4=18 ; d20+13=15 ;
Monday December 21st, 2015 11:52:38 PM

Well Pru, it looks like someone beat him severely, then stabbed him, then weighted him down with chains and threw him in the water. From the look of the body and the damage of the salt water, fish, current flow and a host of other variables, it looks like this was done about...oh lets see...carry the two....at the very most 2 moths ago, most probably less than two months ago. which is just about the time all of this started...is it not?

heal 18
perception 15.


Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+7=19 ;
Tuesday December 22nd, 2015 11:57:39 AM

(Heal: 19)

Anna agrees, "Michael has the right of it. I'd say he was there about 2 months as well. As for the satchel well I am not really versed in matters of nobility so I can't really give you anything there."

"As for getting it back, I could turn into a horse or a tiger or something and you could tie the remains onto my back if that would help get them back quicker." Anna suggests.

Active Effects:
toros taur try : +1 stealth / acrobatics - 10 min on everyone; renew as needed
longstrider : +10 speed - 6 hours

DM Sanity Info Highlight to display spoiler: {
0th: Detect Magic; Detect Poison; Toros Taur Try; Guidance (at will)
1st: Shillelagh,Magic Stone,Longstrider-cast ,Goodberry - cast ,Entangle,(Domain)
2nd:Spider Climb ,Soften Earth and Stone,Bull's Strength, Barkskin,(Domain)
3rd:Spike Growth,Magic Fang, Greater, Snare, Plant Growth(Domain)
3/4 wildshape left
4 goodberries; 6 days remaining
}

The Fog of War 
Tuesday December 22nd, 2015 9:45:17 PM


The Agents consider where this man came from, and how he got here. Michael's assessment of the mans demise is pretty accurate. All of the agents remember a man running in place in their dream, where a dagger struck him in the back. The river in the dream led them here, it's likely those things are related.

As they ponder the next step, a haggard voice cuts through their conversation.

I wouldn't imagine this poor man would like to be returned home as just a head. Why don't we bring his whole body along, if we decide to take him anywhere, hmm?"

It doesn't take long for the voice to have a body. Above you, in the sky, a rift slides open, and from it emerge three men in white robes bearing ancient high-woldian symbols. They are the symbol of Ffloy, a sraight-forward thing which depicts equal values of goods and gold flowing in two different directions, symbolizing a fair and honest deal. Each wears a heavy pick strapped to his back. All three seem to be wearing a pained expression, as if they were straining mightily against something.

One of the men looks at the corpse with open pity, then back to the Agents.

"So, no one has wondered why exactly a messengers pouch has managed to survive untouched for two months under-water? I thought you Agents were a far more inquisitive lot than that."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 22nd, 2015 9:57:50 PM

"Well, by magic, I suppose", responds Tinker before he realizes he is speaking to three men in the sky. There is magic and there is magic, and these guys have magic!

The dwarf retreats into silence, furiously twiddling his simple puzzle.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Tuesday December 22nd, 2015 10:41:52 PM

I've known some pretty tough messenger pouches in my day, but that's not the reason you guys are here now is it? If Ffloy is involved with all of this, it must mean that The Mailed Fist has defaulted on a contract with the city, As a representative of The Mailed Fist I would like to extend my heartfelt apologies to the city of Aisildur, and their agents of note in this matter. We of the Mailed fist take contracts seriously, but it seems we have been co-opted in this matter by our leadership. We would love to make right any discrepancies in this contract, but without a change in the leadership of the Mailed Fist it seems we are at an impass to do so.

Michael has his bargaining face on as he faces the clerics of Ffloy

Thak Val Zsing (Lewis) 
Tuesday December 22nd, 2015 11:19:12 PM

Thak mutters a short prayer and squints suspiciously up at the flying clerics. "S'not natural..." He lets the others take the lead.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Tuesday December 22nd, 2015 11:19:32 PM

"Well done," Nikolai grins as Thak emerges with the skeleton. He deduces murder as the motive and stabbing in the back as the method but knows little or nothing about nobility.

"Ask me about Mailed Fist stuff and military stuff, and I'm pretty good, but nobility stuff, I've not seen enough of it to know much."

Taking the whole skeleton would be the preferred choice but before he gets a to organize the group to head towards the city, the rift opens and the three Ffloy priests appear.

"It was only a matter of logistics, Sirs. We certainly would do our best to keep the skeleton intact for proper honorable burial later. As for the pouch, Tinker speaks our minds. You say he's a messenger and by the insignia for an very important person, so such an important message would be sent well protected against the elements. As for our curiosity, it is very peaked at the moment, we've just not had the time to voice them all."

He bows to the three and then introduces himself, "I'm Nikolai Komonov, Agent of the Mailed Fist. These are my comrades. We serve the Mailed Fist, but we have good reason to believe that the actions here are not proper and certainly not in the best interest of the Mailed Fist. At worst, it breaks the Mailed Fist Code. We had a dream last night that brought us here. We hoped to find the answer to these irrational actions here. With your presence, that possibility increases, we hope."

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Tuesday December 22nd, 2015 11:24:59 PM

"Are you the clerics then from inside the city? I had hoped we would be able to speak with you, looks like you saved us a trip. As for the satchel, we just hadn't gotten far enough yet to investigate it properly."

Prudence Gundle 
Tuesday December 22nd, 2015 11:36:16 PM

"I beg your pardon, sirs, but we just dragged a skeleton off the bottom of the river because some of us dreamed it was there," Pru points out. "If that isn't inquisitive enough for you, I'm not sure what would be."

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+10=20 ; d20+6=9 ;
Wednesday December 23rd, 2015 11:10:46 AM

Anna is silent at first. She casts Detect Magic and then spends 3 rounds studying the bag. Does it have any auras? If it has Auras she attempts to identify what the auras are and potentially what the effect of the magic does

(Knowledge[arcana] 20 vs 15 + spell level or 15 + 1/2 caster level for nonspell effect)
(Spellcraft 9 vs 15 + item's caster level = fail)

If she learns of any auras she confirms what Tinker says "Aye, It's magic." and then tells those assembled what auras she detects.

"Esteemed Brokers of Ffloy, it is as my Thumb said. We were sent to get to the bottom of the happenings down in Aisuldar and through the course of a shared dream we find ourselves dredging up this poor man. The dream seemed to suggest that the Mailed Fist was in the wrong as clerical protection was given to the wronged party which we can only assume means you. We do take contracts very seriously and ideally we want to put an end to the infighting that is going on within the Fist. If the cause of this war / fool's errand of Neutronis is a broken contract by the Mailed Fist and not Alithmar, I would have to imagine this would put a damper in Neutronis's plans as if it was revealed he was lying and that the Mailed Fist were at fault for the breach in contract and not Alithmar then some if not all who flocked to his banner may rethink their allegiances as he is clearly in the wrong."

Active Effects:
toros taur try : +1 stealth / acrobatics - 10 min on everyone; renew as needed
longstrider : +10 speed - 6 hours

DM Sanity Info Highlight to display spoiler: { {
0th: Detect Magic; Detect Poison; Toros Taur Try; Guidance (at will)
1st: Shillelagh,Magic Stone,Longstrider-cast ,Goodberry - cast ,Entangle,(Domain)
2nd:Spider Climb ,Soften Earth and Stone,Bull's Strength, Barkskin,(Domain)
3rd:Spike Growth,Magic Fang, Greater, Snare, Plant Growth(Domain)
3/4 wildshape left
4 goodberries; 6 days remaining
}

The Fog of War 
Wednesday December 23rd, 2015 1:58:15 PM


The first-most cleric nods his head.

"Yes, yes we know of your dream. We crafted it ourselves. We apologize for any discomforts, but the dreamscape of Ffloy takes everything rather literal. It's a necessity for a god laden with the very specific task of assessing contracts."

The trio float slowly to the beach, then under great strain, walk towards the corpse. They wait patiently while Anna inspects the bag.

She finds a strong aura of enchantment. It's primary purpose seems to be the protection of documents within it. She also finds a pair of letters within.

"Go ahead, read them.", urges one of the clerics.

--Letter 1

"The Empire of Aisildur and it's Esteemed Emperor do grant to the Mailed Fist, and Pavillion Neutronis of the same, a check-draft for the sum of 165,000 gold pieces, redeemable from any capital city within the Lands of our Blessed Empire."

--Letter 2

"Grand Marshall Neutronis. The City of Alithmar thanks you most deeply for your stellar military service. As agreed, we will pay for your services the sum of 165,000 gold. We do not have those funds available within our coffers at this time, so we shall issue a check note for the sum that can be redeemed at a larger location within the Empire.

May Ffloy bless you and your men for the work you have done and the lives you have saved."




Thak Val Zsing (Lewis) 
Wednesday December 23rd, 2015 6:19:19 PM

Thak sighs and shakes his head sadly. "Marshall... why this dishonor. And this from a dwarf who knows $*#@ well about dishonor!" Drawing his kukri in the blink of an eye, he slams the hilt into the earth with a muttered growl, then sheathes it again.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Wednesday December 23rd, 2015 10:49:07 PM

So the sorry &%$#@*, is trying to pull a fast one on the whole Fist is he? Well we will see about that! Hmmmmm...we are going to have to think of a way to get all of this to the commanders of Tiger, Eagle , and Bear companies. Assuming, that is, that they are ignorant of the deception that Pavillion is pulling on them. IF they are privy to his plans, we are signing our own death warrants by showing them this. Perhaps we need to show it to the Thumbs for the various companies first? In any case, what can we as Agents of the Fist do to Help the Clerics of Ffloy?

Prudence Gundle 
Wednesday December 23rd, 2015 11:26:57 PM

"Um, am I missing something?" Pru says. "The messenger was slain before he could deliver his message. Neutronis never received it. It's possible, of course, that he's the one who sent the assassin, but I don't think we know that for sure. It could be some third party, trying to cause mischief."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Thursday December 24th, 2015 12:13:06 AM

Tinker has a hard time of letting go of loyalties, and feels compelled to point a couple of things out. "We don't know that Neutronis had this done, just that it was done. Maybe these clerics can tell us more?"

The dwarf thinks for a bit more and addresses the clerics directly. "You seem constrained. Can you tell us why? And do you know who killed the messenger?"

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Thursday December 24th, 2015 1:03:39 AM

Nikolai is very pensive as the letters are read. They were not the smoking crossbow that he had hoped. Tinker and Pru voice his own thoughts.

"These letters don't reveal much other than the city's intent to pay. The dream seemed to indicate that Neutronus is the murderer but we need a physical link. Can this dagger be traced back to Neutronis?"

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16  d20+10=23 ; d20+6=26 ;
Thursday December 24th, 2015 10:07:36 AM

Anna turns her magic detecting cone toward the dagger and studies it for some rounds. She relays anything she discovers to the other agents.

(Knowledge [arcana] : 23 vs DC 15 + spell level)
(Spellcraft : 26 vs DC 15 + spell level)

"I don't suppose one of you Brokers could cast Speak with Dead to find out what fate befell this poor messenger. The pouch was sealed so could Neutronis have been duped or do we know he is complicit with everything that has been going on? I mean the dream did seem to suggest that the Fist breached contract and I would have to imagine that if a third party prevented the Fist from receiving payment and they seiged would they still be in breach? This is most peculiar."

The Fog of War 
Thursday December 24th, 2015 12:44:57 PM


Wearily, the Brokers of F'floy consult each other, then answer Pru and Tinkers concerns.

"Neutronis killed this man himself. The body was dumped here, and chained, in hopes it would not be found. He made the assumption the Satchel and letters would rot in the ocean, I suppose."

One of the Clerics, the one with the most decoration, steps forward.

"I am Zacharia. These are Ezrah and Uriah. We are Oathbound of Ffloy. The amount of death and the gravity of this situation has angered our Patron. We were sent to maintain the Null-Aura around Alithmar. It drains us daily, and limits our ability to interfere with Neutronis. Then our divinations led us to your Knight Captain Palance, and that led us to you."

Uriah speaks up.

"The Bear and Tiger are aware of Neutronis and his deception. The Eagle is ignorant, but would be hard to convince. You will have to decide if it is worth risking a return to Pavillions tents to try to persuade a third of his army to abandon him, if you think you have the capability to convince them in the first place."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Thursday December 24th, 2015 7:33:26 PM

Tinker's head bows down. It is hard but he has to admit that Neutrius and many of the leadership here know that the entire attack was engineered. An excuse to do something Neutonis long planned.

"Yet what can we do?" He growls in frustration. "He knows and we know and if we took the job he offered to speak with the clerics he would know that we know and have no further use for us. Yet taking the evidence to a neutral party will take time and Alithimar will fall before we could do anything. "

He turns to Nikolai. "You don't have another Message scroll do you? 25 words to Captain Constance can get the news immediately out there. "

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Thursday December 24th, 2015 8:14:52 PM

"I don't think Knight Captain Palance is in any position to help us. Maybe she could write some letters to the leader of Eagle Fist, but as far as material aid goes, she is barely holding onto the Citadel when we left."

"Neutronis knows what he has done. We could try and find Akir and see if we can convince him at least. Other than that, our options seem to be limited to either attacking Neutronis and trying to take him out or sneaking into the city to help the defenders."

"If we need it for evidence later on, I can speak with the dead. I have not used the spell before, but I know the gods of the Wold will grant it to me if I make the request."

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Friday December 25th, 2015 10:49:46 AM

"Not to help us", Tinker tells the half-orc, but to get the information out so Neutonis can't bury the truth if he buries all of us." The dwarf's brow furrows. His words are all too likely no matter what the Agents decide. They have to still fulfill their mission, so leaving is not an option, and every other choice leads to near-certain death.

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Friday December 25th, 2015 1:22:56 PM

lets talk to the Fists of the various units about this. they and the officers run the Fist, The General officers are just that, they give orders, if no one obeys they are powerless...relatively...

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Friday December 25th, 2015 1:39:16 PM

"I don't suppose anyone has any magical way to get this information out to a lot of people a single time, like a way to project sound or images over a large area? I'm just worried if we do this, that we may still be silenced before we can get the message out to enough of the enlisted, but the problem still becomes what if enough of them feel that the charter is too constrainingl like Neutronis and want to conquer Alithmar for its wealth? We still have to do something but we need to be smart about it. Alternatively can anyone cast sanctuary or calm emotions? Couldn't we strategically apply these spells so that we could move through the amassed soldiers spreading the message without fear of repercussion?" Anna puts forth.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Saturday December 26th, 2015 5:40:34 PM

"Anyone we talk to in the camp is just as likely to try and gut us as listen. Remember what Sergeant Akir said, most recruits who trained somewhere besides the Citadel didn't get our level of training to serve the Fist. They are more loyal to their leaders than to the Code."

Tinker becomes thoughtful. "We could still take up Neutronis on his offer to talk to the clerics and get into the city. Then we can help with the defenses. ". And then his brows furrow again. "But that would mean breaking a contract, and I won't do that. And it would mean taking a contract we know is wrong, and I won't do that either."

"Looks like telling the wold at large is the only way to achieve our goals without a suicide charge to me."

Thak Val Zsing (Lewis) 
Saturday December 26th, 2015 10:32:36 PM

"Oh, rabble-rousing's ancient as the hills; no shortage of ways to do it." Thak ruminates.

[ooc]As my character was/is a Neutronis soldier, can I know anything related to that which would help?[/ooc]

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Sunday December 27th, 2015 3:41:13 PM

Tinker looks hopefully at Thak and the others for an out-of-the-box brilliant idea that will achieve the mission and keep their bacon in one piece at the same time.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday December 28th, 2015 8:35:26 PM

Nikolai manages to keep silent for a while and listen to ideas. Meanwhile he ruminates upon the options and their mission.

"Well, we have discovered everything we need to show Commander Constance and prove that what she is doing is the right thing. As far as stopping Neutronis, there may be a way short of killing him, but it will entail a lot of diplomacy between the Commanders on the outside with those on the inside."

He asks the three clerics if they have the capabilities to either cast a Message spell on their behalf to contact Constance or if they can scribe a scroll for them.

"We need to let Constance know what we've found. My plan is to get this skeleton to a neutral location where the Eagle Commander can meet with us and Constance and the Snake Commander. We then cast Speak with the Dead so the Eagle Commander can see the truth for himself. To do that, we need a ship to get across the bay.

We don't have the means to announce to the Eagle Company this news even if we thought they'd believe such a thing without proof. Our proof is here but in occupied territory. Getting it out of here is a priority. If we can't get it out across the bay, then we must seek refuge in Alithmar, although that should be a last resort.

Perhaps your divinations can lead a fisherman or cargo ship towards us as we stick to the beach. We can hide in the water when necessary."


Nikolai makes it clear that going to Neutronis with this will just seal their fate and guarantee a visit with Gargul. Even relying on Akir would be false hope. The Sergeant, when faced with the obvious breach of Mail Fist code did not waver from his loyalty to Neturonis and didn't kill us only because Neutronis wanted to see us also.

Getting the Eagle Commander to see the evidence and talking to the victim would be the fastest way to break up Neutronis' forces. If the Eagle Commander decides to leave Neutronis, all the other individual Thumbs from Bear and Tiger that wish to leave won't need to be exposed as the siege collapses. If the Eagle Commander decides to stick with Neutronis, then there's nothing else to do but seek the elimination of Neutronis.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Tuesday December 29th, 2015 10:35:18 AM

"Begging your pardon, Nikolai but can the city hold out long enough for us to set this in motion? We are talking about getting ourselves to neutral territory as well as the other commanders. Also what happens if Neutronis sends some of his goons to take out these clerics here, especially since he probably surmises we are in league with them now. They can't cast the spells needed to prevent the siege weapons from working if they are dead. What is wrong with attempting to spread the word to those who are amassed here especially if we are protected from violence by sanctuary and calm emotions, granted I cannot cast either of these spells but maybe one of our other casters could or perhaps the good Brokers? I mean things are going to get a lot worse once the city falls. Neutronis can use the Eagle regiment to fix any breach in the walls with magic and he will then have a stronghold that he will be hard to be dislodged from and think of the people of the city. You won't tell me they won't be safe from rape and pillage. Send some of our number with the body to broker this neutral meeting but if we need to maybe split up and try to at least spread the word to the troops aligned with Neutronis. If that doesn't seem to be working the people attempting to spread the word can cut and run, but it doesn't feel right to abandon the city without trying at the least." Anna makes an impassioned plea to her Fist mates. She honestly does not believe the city can hold out for Nikolai's plan to work unless they do something first to weaken Neutronis forces. They have information they can disseminate why not try to do so. she thinks.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 29th, 2015 11:52:21 AM

Tinker gauges the sky. "I don't think anyone in camp knows we are gone yet, but it won't be too long before that changes. I think we have a chance to do something before Neutronis knows; what they said in Basic as 'getting inside the opponent's decision loop'." The dwarf stops to consider. "I think it's up to us as to what that what is."

Tinker's mind starts racing as if this whole thing is like tumblers in a lock of a massive puzzle.

" we know, the Ffloy clerics know, and Neutronis knows, although he doesn't know WE know yet. And, because he was willing to let us go to the city, I don't think he knows the clerics know either."

"We know the high officers know, and we know that most recent recruits and even sergeants are more loyal to their leaders and the chance at land than the Mailed Fist. (Although Neitronis is trying to use the loyalty to the Fist to keep some or even many here."

"For the city, Neutronis thinks it won't be too many more days before he breaks the walls. I'll bet these clerics can tell us how many days THEY think the walls will last too." He looks expectantly at the clerics.

Tinker doesn't think randomly trying to convince other Fist will do anything other than get the Agents killed. He is worried that there is not enough time to get the message back to Captain Constance or even the other side of the bay. And accepting a contract from Neutronis on false pretenses is against the Code and is not an option.

"Wait a minute!" Tinker turns and addresses the spectral clerics. "Noble sirs, what if the other armies supposedly amassing? How far away are they and would they be likely to listen to us?"



AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday December 29th, 2015 8:37:02 PM

Tinker adds a thought. "The Eagle Commander doesn't know, does he? Maybe we get to him and his troops are powerful enough to withdraw intact?"

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Friday January 1st, 2016 1:16:11 PM

"That is true." Anna says to Tinker. "If we can get the Eagle Regiment to pull out that would certainly put a stop to his current enlarged person assault strategy. Without the magic to fuel this and the siege engines kept stilled by the grace of Ffloy the city should be able to hold off long enough for Neutronis's duplicity to be exposed and things set right. I agree with Tinker that we should try to convince the Eagle leadership."

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Friday January 1st, 2016 5:33:40 PM

Michael looks at Tinker in Awe! the dwarf is a known for his keeping his own counsel almost as much as he is for his utility with locks. This well though out and well spoken outburst is both uncharacteristic and so like Tinker that it's almost surreal.

[/b]Uh...yeah...What Tinker says....we can hide what we know and go back to camp...maybe get a private word with the Eagle commander or something...or maybe try to get a message to them...or maybe a sending spell? hmmmm...

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Sunday January 3rd, 2016 3:24:13 PM

[b] Hmmmmm....if we can get the Eagle Fist to pull out it would seriously put a crimp in Nutroinis' plans and also, not that it means much we would have a 3/5's majority to call a Quorum and out power hungry monster.

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Sunday January 3rd, 2016 9:18:51 PM

Tinker nods; his thoughts exactly.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Monday January 4th, 2016 9:02:37 PM

"Well, my instincts tell me to get us out of here while the getting is good. I do like the idea of informing the Eagle Commander before we leave, just in case we can't get him to meet somewhere else. But that means going back without a means to inform Commander Constance of what we found.

And do we bring this poor bloke along? How do we get it to the Eagle Commander? How do we disguise it?

If you guys can solve these three things, then I agree to sneak back and pay a visit to the Eagle Commander."


The Fog of War 
Monday January 4th, 2016 9:22:27 PM


(Welcome back everyone! I had intended to post more here, but my family surprised me with a snowboarding trip to Santa Fe, so I didn't. =D )

Tinker and Nikolai discuss briefly the merits of informing Captain Palance. Niko points out she might not be able to do much, and he is likely correct. A bit of thought, and Tinker too remembers how desperate Palance seemed at the time.

However, help isn't what Tinker wants to secure, but rather the truth.

Anna considers spreading the truth of the matter, which as explained by the Oathbound of Ffloy, is that Neutronis engineered the entire conflict. Michael thinks along the same lines, but the problem with Anna's suggestion is that one or two strong willed officers might resist such spells and their whole plan unfurls.

Thak considers his life for the past three months. The operation to turn back the giants was successful, and exacted a high toll on the Fist. Neutronis didn't say much other than general moral driven speeches, and left his officers to handle the rest. Bear regiment, in particular, was brutal about quelling any open hostility to Neutronis or his plans. Those few conscientious observers were sent back to guard home bases or tosses in a cell to await the outcome of the war.

"Noble sirs!", asks Tinker. "What of the other armies!?"

Uriah shakes his head sadly.

"We observe them in our dreams, but they are too far. The Pirates of Jack won't amass a land force, and the rest of the Freestaters League would rather see Alithmars army bloodied before helping. There's no love between them and the Aisuldurian Empire, to whom which Alithmar belongs."

Ezrah adds in, "They'll arrive, but not in time."

As the Fist discusses theeir plans, Ezrah cuts back in.

"You could try to alert the Eagle captain, but you do not need to risk yourselves personally. We can allow you to contact him with a spell in the morning. Neutronis and his men will fail in their bid. Ffloy has shown us this much. The problem is that Neutronis, as he is now, is beyond our reach while we maintain our vigil. We have a final miracle to play, but it will leave us defenseless."

Zacharia takes a deep breath and sighs.

"We need you with us in Alithmar tomorrow, when Neutronis shatters our walls and sacks the city."



Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Monday January 4th, 2016 10:09:46 PM

"Is there no way to stop that? What can we do against his entire army? I feel like the Eagle company may listen but I don't see them moving against him directly even if they believe us."

Prudence Gundle 
Monday January 4th, 2016 10:51:54 PM

Pru is looking increasingly worried. "What do you want us to do?" she asked. "We want to help, but there are only eight of us. Against an army. I can't help but think that we're better off trying to negotiate, or at least play for time."

Thak Val Zsing (Lewis) 
Tuesday January 5th, 2016 1:13:48 AM

"Whatever we do, we'll need show most care around the Bears. They're the commander's most brutal supporters" Thak adds sagely.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Tuesday January 5th, 2016 5:29:15 PM

(OOC: Sorry that I was so late in posting. I meant to post yesterday, but I had to travel home from my parents house as I was there for vacation and I fell asleep and got into a fight with my wife...long story...anyway here is my post)

Anna listens to what the clerics have to say. "There is no way to stop the sacking of the city? We will protect you to the best of our abilities if it comes to playing your final miracles, but as my comrades have said, we are but 8 against an army. Maybe we should try to use the means to contact the Eagles over distance?" She questions

AC 27 T17 F17 CMD 27 (31 Bull Rush or Trip); HP 29/45 "Tinker" (SteveK) 
Tuesday January 5th, 2016 6:51:32 PM

Tinker thinks Anna has the right of it, the city will fall and the Agents can't stop it. It is frustrating, but the mission is to save the Fist. In order to do that, they now clearly need to take down Nutronis' reputation. And the best place the Agents can do that is between the clerics of Ffloy and the armies of Nutronis!

"I have a large sack. I say we stuff the corpse in the sack and hot foot it to the city. In the morning we try to reduce Nutronis' army by magically speaking with the Eagle Regiment Commander. And then we get ready to defend the clerics from anyone who tries to hurt them until they can bring off their miracle."

He looks to Nikolai for the final decision, but the dwarf clearly feels this is the honorable and correct choice.

Nikolai (JonathanT) AC 21 Tch 21 Ffted 18 HP 38/38 CMD 24/26(Grapple) 
Tuesday January 5th, 2016 10:40:18 PM

OOC: it is still dawn, I think.

IC:
'Tis a pickle they are in, indeed.

"Well, staying out here we won't be able to do much. Neutronis will have us in shackles before we spread the word very far. And since two Regiments are in on the deal anyway, the odds of us making it far are even slimmer. I think we should indeed take our chances inside the city. Hopefully we'll have time to contact the Eagle Commander from there even today."

Nikolai asks the three, "How do we get into the city? Neutronis must have all the gates watched pretty closely. Direct us to where we need to go and have a safe escort ready for us. I don't want to be dragged through the city accused as spies."

Nikolai points at Tinker's sack. "Hardly very respectful of the dead, but I don't see any other way either."

Nikolai asks about that Sanctuary spell as well. "Could be very useful in getting past any sentries..

WIth that, the Fist prepares to hike it to the city, following any directions the clerics of Ffloy give.


The Fog of War 
Tuesday January 5th, 2016 11:02:23 PM


The Oathbound seem relieved there isn't much resistance to their plea. Uriah, seemingly unaware of personal space, embraces Prudence. Ezrah and Zachariah follow suit, gathering Tinker and Trayvin close as well.

They smell of pumpkin spice and raisin.

"The city and it's people are not the same thing. Do not forget there is an army of defenders protecting their homes. It is not eight against an army. It is an army against Alithmar, eight capable agents, and a three of Ffloys best negotiators."

Nikolai starts laying out the plans for a cunning entrance to the city, and Uriah nods sagely.

"Or, young monk, Oathbound Zachariah can simply teleport us back inside. He's got a bit of wizard about him, that one."

Zachariah winks and offers his hand.

"Gather around, and we will enter the city."

Trayvin (BrianZ) AC 18/10/18 Hp 59/59 CMD 
Tuesday January 5th, 2016 11:14:54 PM

"Well, if you put it that way the odds don't seem quite so bad." Trayvin shrugs his shoulders. "They seem to have a plan, and as long as that plan involves us helping both the city and the Fist, I'm in."

"And if you have any more of that pumpkin raisin spice bread, breakfast sounds nice too."

Prudence Gundle  d20+10=29 ;
Tuesday January 5th, 2016 11:26:37 PM

"Oof!" As politely as possible, Pru extracates herself from the embrace. It seems a strange gesture to her, so she tries to think about what kind of spell might involve smearing your target with pumpkin spice and raisin. (Spellcraft 29.)

Shane P Michael Wittman AC21, T17, FF15 (ucdodge) HP43/43 Me+10(4), R+10, CMB+9, CMD+19 
Wednesday January 6th, 2016 12:42:06 AM

Michael is quiet during all of this. He will follow his Thumb to the gates of the abyss if need be. Entering a city of the God Ga'al is....hard.
Entering it to defend the "lives" of the wretches dominated by Ga'al is harder still.
He thinks it must be like protecting the life of the man who killed a loved one. Hard...so hard.
The life of a mercenary is a hard one though. "if I can do this, will it make me a better person? or will it condemn me for protecting that which I hate? He sighs. then speaks aloud as he joins with the rest of the crew.
In for a copper, in for a pound.
He takes the hand of his brothers to each side of him and closes his eyes, willing the shaking away with the strength he draws from his companions.

Anna Morphe (Hugh C) -- AC 17/13/14 - HP 48/48 -- CMD 16 
Wednesday January 6th, 2016 1:48:20 PM

Anna grabs the hand of the closest fist-mate who is already joined with someone in the chain starting with the clerics.

Return To Index      Next Scene (The Fall)
Copyright © 1980-2024 WoldianGames. All rights reserved.
Privacy Policy - Terms of Service - Site Map - Contact Us - SRD
 
WoldianGames Homepage