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A Rat in the Pantry


Secret Tunnel (DM SteveK) 
Wednesday May 21st, 2014 8:09:34 PM

The Honor Fist walks single file into the dark corridor, Nikolai, Carver, and Prudence all supplying light sources. The order (as best the DM can tell) is:

Tinker
Nikolai
Carver (Medium sized, weapons are small sized)
Bliss
Cameron
Prudence
Linden (Medium sized, weapons are small sized)
William

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK)

..................

The team goes ten feet and can feel the air is muffled, like sound would have a hard time carrying. forty feet and the corridor ends in a blank wall. It doesn't take a careful search to find both a trigger mechanism and a peep hole that looks out from beyond the blank wall. After a careful look for traps, Tinker sticks his eye in the peep hole and describes what he sees.

"Looks like a small warehouse, not as clean or neat as Q's. There are two men loading a waggon with boxes, and another man who is painting out Mailed Fist emblems and putting on a different decal."

Tinker straightens up and grins. "I think we found Q's get-out-of-jail-free card!"

AC 19(21),Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper ( David Feest) 
Wednesday May 21st, 2014 8:28:54 PM

"If we burst out and capture them, I can flare burst them before we rush in. It will make them less able to hit us and may get them to surrender rather than fight."

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17  d20+5=20 ; d20+8=22 ; d20+8=12 ;
Wednesday May 21st, 2014 10:08:25 PM

William follows the rest of the group, remaining in the back but staying observant and using his knowledge of nature and dungeons... Perc - 20, Know (Nat) = 22, Know (Dung) = 12. "We should probably avoid digging around in trash, as we could catch a viscous bug called Filth Fever..."

However, once they find the hidden area, he knows that they're near a significant break in the case and their time of digging through trash may be over...
"I can summon some help too if we're going to have a fight, but that'll be my last big summoning spell until we can rest..."



Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 35/35 (John C) 
Wednesday May 21st, 2014 11:12:17 PM

Whispering, "You really should learn how to speak to the things you summon, it's be a great help. But even so, they do seem to assist....
Bliss, I'll want to be regular sized as soon as we get in that warehouse area, or we can wait a few moments and time it so the spell wears off as we charge in...."


Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 28/28 CMD 19/21(Grapple) 
Wednesday May 21st, 2014 11:24:11 PM

Nikolai listens to the description of the warehouse and the loaders. He mentally paces off how far they went and tries to picture where this could be. It would have to be on the outside of the citadel walls, he thinks and tries to picture what lies out there.

"Anyone remember what's on the other side of the wall from the Duty Shop?" he whispers.

He whispers back to Cameron, "That would be great if you could squeeze up to the front, but it is pretty tight up here. I suggest we just barge out there and scare the heck out of them. That might be all we need. We have to make sure none get away though. Carver and Linden should rush through the place and block any exits while the rest of us deal with these three, or any others."

OOC: DM, if it is possible for Cameron to squeeze up front, then Nikolai likes the plan to let him out first and Flare them. Nikolai will also want to let Linden pass to the front too and put himself next to Pru so she can cast Mage Armor on him.

So the plan would be for Cameron to exit first and Cast Flare, followed by Carver and Linden who can rush out and look for exits, then Tinker, Nikolai, and Bliss, followed by Pru and William, at which point William can cast his Summon spell if needed.

Sound good?

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33 Linden (Jay B) 
Wednesday May 21st, 2014 11:24:21 PM

With all the Filth Fever talk and stuff, the cleric begins to regret not prepping detect poison and disease related spells.
He begins to mentally assess how the disease were to effect him if someone was hit and HE SacBonded.... sigh... but that is what he is about. Sacrifice and Service.

Bliss - Status (3hrs)

Bliss (Cayzle) (AC23, HP20 of 20) 
Thursday May 22nd, 2014 12:24:34 AM

Bliss is thinking about if there is enough cover to sneak out through the warehouse and to the exit.

But on second thought, he suggests super quietly to his friends that they should just all rush out and capture these guys. Just NO killing, please! Pull your punches!

He thinks that he really needs some merciful bolts!

Prudence Gundle (Kathy) 
Thursday May 22nd, 2014 1:00:24 AM

Pru listens to the strategy session.

"Whatever you guys think is best," she says. "I'll be in the back, lobbing spells."

Without even thinking about it, she reaches over and casts Mage Armor on Nikolai. Then she wonders if perhaps that was a bit forward. Wait til you're asked, girl! she tells herself.

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17 
Thursday May 22nd, 2014 4:34:02 PM

While waiting William casts Mage Armor just in case. He supports the overall plan and voices his assent

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33 Linden (Jay B) 
Thursday May 22nd, 2014 6:12:18 PM

"Block exits? How would we do that?"

Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 28/28 CMD 19/21(Grapple) 
Thursday May 22nd, 2014 6:47:31 PM

Nikolai looks a Linden in the dark and whispers, "Just be there."

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33 Linden (Jay B) 
Thursday May 22nd, 2014 7:18:58 PM

"Groooovy."

Secret Tunnel (DM SteveK) 
Thursday May 22nd, 2014 9:49:52 PM

ooc: I don't have my USB with all my maps, and so will be very generous on the fight with placement of people.

NIkolai estimates that the secret mini-warehouse is under or within the great curtain wall of the Citadel. They are still inside the Citadel, but there is likely a postern gate to get to the outside from here.

Plans are made and rearrangements. The line now looks like:

Cameron... 5'
Nikolai... 10'
Carver... 15'
Linden... 20'
Tinker... 25'
Bliss... 30'
Prudence... 35'
William... 40'

A glance through the peephole, and Cameron can see there is a path through the crates from the secret door directly to the 2 men loading the waggon about 30 feet away. The wall is close on the other side, so there isn't very much room for having a distance fight if it comes down to that. The other man is on the other side of a crate, and the crowded mini-warehouse would not allow enough room for Carver to charge anyone other than the loaders. Cameron also knows that he can only Flare one person...

The final problem is that once the secret door is open, the heroes in the tunnel will have to move out of the dark corridor before they can target anything in the room. So while Cameron only needs to move 5 feet, William will need to move 40 feet before he can see anything!

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK)

Nikolai (JonathanT) AC 16 Tch 16 Ffted 13 HP 28/28 CMD 19/21(Grapple) 
Thursday May 22nd, 2014 10:41:02 PM

OOC: DM_ How high are the stacks of crates? How much light in the mini-warehouse? How high the ceiling?
Do the crates reach the ceiling?

What I'm thinking of doing is climbing the crates to a) get out of Carver and Linden's way and b) get a good look over the warehouse and try to locate the exit(s), but if the crates go all the way to the ceiling, that won't work.

DM Steve:Crates are stacked, 1, 2, 3, or 4 high, each crate being a 5x5 crate. Ceiling is 20' high. Yes, Nikolai can jump onto crates and get out of Carver's way. Not that Carver needs anyone out of his way, as with Centaur Charge, he can maneuver AND charge in the same round as long as he has 10' space before impact. :-)



AC 19(21),Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper ( David Feest) 
Friday May 23rd, 2014 8:54:12 AM

OOC
Just to be clear Flare Burst is what I want to cast. I think you said it was a small space. I can still only catch 1 of the workers in the 10' radius? The approval for this APG spell are on my character sheet near the bottom. Also, allies can move through you, but not charge through other allies right? so even if the path is narrow, as long as a faster person doesn't end their turn on top of someone they can still pass through the space, as long as it is an ally. Finally, opening the door will be what type of action? If it is more than free or immediate I will need to open the door one round, then move and cast the next, otherwise I won't have enough movement to open, step out and cast, right?

DMSteveK Flare Burst, got it. Cameron can get the two loaders or the one packer.
I'll allow the opening as a free action. Go get em!!!

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 35/35 (John C) 
Friday May 23rd, 2014 10:20:23 AM

Carver may not be charging, but he does have 35' movement and plans on passing through his teammates once the group goes forward. He will rely on Bliss to inform them when the reduce is about to end, so he can time the rush into the room at the same time. his idea is to bull rush, leading with his shield, making room for more to follow him through.

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33 Linden (Jay B) 
Friday May 23rd, 2014 5:57:34 PM

Linden turns to hug Tinker and then Carver. "Good luck friends. I have a bad feeling."

SacBond queued up, he's ready. Mourningstar at hand.

Effects. Size benies for Reduce Person. Status on Bliss (3hrs)

AC 19(21),Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper ( David Feest) 
Friday May 23rd, 2014 7:49:35 PM

Cameron listens to Bliss as he counts down the reduce spell. With one round left he will gently open the door. On the round that it will expire he steps out and gets as far out of Carver's way as he can. He then casts flare burst to dazzle as many of the workers as he can.
" We are the Mailed Fist. Lay down your arms and stand by to be taken into custody."
Assuming from the above that the rest are ready to head out behind me.

Bliss (Cayzle) (AC23, HP20 of 20) 
Friday May 23rd, 2014 8:59:17 PM

Bliss is ready to rush into the room with his friends the moment the party moves.

He dismisses the reduce spell on Coer at the exact moment asked and then moves out with the group!

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17 
Friday May 23rd, 2014 9:12:04 PM

Bringing up the rear, William moves forward with an acid dart ready if needed... He will go forward as much as possible and if he can get thru the door, he will move to the left...

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Gr...  d20+6=24 ;
Friday May 23rd, 2014 11:43:34 PM

Spells in effect:
Mage Armor

NIkolai jumps out following Cameron, but instead of rushing the loaders, he goes up the crates to his right, next to the secret door.

Climb +6 = 24

Move 10' to get out, then climb at 1/4 remaining speed (50 / 4), or 10'.

Nikolai will then look for the exits, if he's reached the top of a crate stack, and call out [b]"Halt and surrender to the Mailed Fist!"[b]

If he didn't reach the top of a stack of crates, he'll hang there and keep going next round.

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Graple) 
Friday May 23rd, 2014 11:46:33 PM

OOC: The climb check calculated at 1/4 speed, if the crates are considered Difficult Terrain at 1/2 speed then please adjust my location accordingly. Thanks.

Prudence Gundle [AC 18; HP 29/29] (Kathy) 
Saturday May 24th, 2014 12:18:56 AM

While waiting for the festivities to begin, Pru casts Mage Armor on herself.

Warehouse Fight! Round 1 (DM SteveK)  d20+4=11 ; d20+4=20 ;
Saturday May 24th, 2014 6:36:27 PM

Bliss counts down on the Reduce Spell, and bare seconds before it is up, Cameron gently opens the door. The halfling jumps out, scrambling on a box, and casts a Flare Burst that strobes in front of the packers near the waggon! "We are the Mailed Fist. Lay down your arms and stand by to be taken into custody."

(ooc: in future, please post a ............Effects and below the line type in the spells used. Example:
Flare Burst [CL1] 10 foot radius; Fort Dc 13 or Dazzled (-1 attack and visual Perception) for one minute.
This way, the DM doesn't have to look everything up and DM posts come faster. :-)

Carver plans on passing through his teammates once the group goes forward. His idea is to bull rush, leading with his shield, making room for more to follow him through.

Linden turns to hug Tinker and then Carver. "Good luck friends. I have a bad feeling."

Bliss is ready to rush into the room with his friends the moment the party moves.

William at the rear moves forward with an acid dart ready if needed.

NIkolai jumps out following Cameron, but instead of rushing the loaders, he goes up the crates to his right, 10 feet in the air! From his vantage point, NIkolai can only see two exits, a large double door tightly barred near the waggon, and the secret door the group just came out! "Halt and surrender to the Mailed Fist!"

Prudence casts Mage Armor and waits for the festivities to begin.

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK) Tinker moves forward with the rest of the line.

Right now, the Heroes all move up slightly to gain better vantage. Cameron and Nikolai are in the mini-warehouse, Carver is in the door.

Cameron... in room to left on crate
Nikolai... in room to right on two crates
Carver... 5'
Linden... 10'
Tinker... 15'
Bliss... 20'
Prudence... 25'
William... 30'
.................................

Of the two Loaders, one blinks at just the wrong time, but the other one cries out, "my eyes!"

The one by the crate spins around and looks alarmed and then his eyes narrow. It is the description of Sergeant Holdfast! "Courage my brothers, it is not the Mailed Fist, only those jumped up friends of Qualtmie. Kill them quickly!"

All three (the two loaders and Sergeant Holdfast) crouch down and...transform! With a popping of bones and rippling of flesh, noses elongate, fur sprouts, fingers become claws, and rat tails twist and sway behind the three man-beasts!

Know Local DC 14 Highlight to display spoiler: { (Holdfast and the Loaders are Were-rats! Their defensive abilities include evasion and damage resistance 10/silver. Wererats can also cause Filth Fever.)}

Perception (audial) DC 10 Highlight to display spoiler: {(There are other chitterings and skitterings in the warehouse. The sound the same as the Giant Rats the Honor Fist fought before!) Anyone in the room (and Carver) can make a second Perception DC 10 to see a Giant Rat within striking distance.}
..............

OOC: No ready actions, no longer surprise round. It is the Honor Fist's turn.

Wererats AC 19
Holdfast -
Loader 1 -
Loader 2 -



AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33 Linden (Jay B) 
Saturday May 24th, 2014 9:41:08 PM

Linden casts Bless. And raises his mourningstar.

Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins)
Status (Bliss, 3 hours)

Linden's Stuff
Cast: Bless, Status

POST EDITED...

AC 19(21),Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper ( David Feest)  d20+1=11 ; d20+9=19 ; d20+9=20 ; d20+7=12 ; d20+7=13 ; d6=4 ; d6=2 ;
Saturday May 24th, 2014 11:17:45 PM

OOC
Will do next time on the spells
IC
knowledge local 11
Perception 19
Perception 2ndary 20 ( not clear where you say the Giant rats are coming from, I assume 1 near each of us?)
" WHAT IN THE BLOODY BLUE BLAZES!! THEY'RE RATS!! Look out Nikolai!"
From the corner of his eye, Cameron sees the Giant Rat coming and turns and fires in one deft motion. The rapid firing technique he had learned refilled his fingers with another arrow and sent it after the first.
(rapid shot, point blank shot, precise shot if it matters)@ the giant rat on Cameron
arrow 1 hits AC 12 for 6 damage
arrow 2 hits AC 13 for 4 damage

DM SteveK: Cameron can hear multiple rats around him; there is definitely more than one!

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17 
Sunday May 25th, 2014 10:53:42 AM

William continues moving forward, calling out to his friends, "Everybody get out of the hallway so we can get in this fight!"

He can move through his allies, so he'll try to double move through them to get through the mix and once into the room, to the left or right where he can hide behind a crate...

_________
Active Spells
1. Mage Armor

Spells Cast
Level 1 - Mage Armor
Level 2 - SM 2

AC 19(21),Touch 15,Flat 17(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper ( David Feest) 
Sunday May 25th, 2014 7:22:57 PM

OOC
OH DEAR!!
Oh, BTW I didn't add the +1 to hit from Bless so my attacks are one better on my previous post. Also if there are multiple targets, if an arrow kills one feel free to move to another with the next arrow. Melee, not in melee, doesn't matter. Closest rats to Cameron first.

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 35/35 (John C)  d20+3=15 ; d20+8=13 ;
Sunday May 25th, 2014 7:52:23 PM

Carver hears the other rats, but looks at the Sargent and declares him the target of his smite evil. He will charge him if possible. (remember centaur charge needs only 10' straight to charge)
"Damn lowlife thieving scum, how dare you steal from the Mailed Fist!"

Attack 13

Prudence Gundle [AC 18; HP 29/29] (Kathy)  3d4=4 ; d20+5=20 ; d6+1=2 ;
Sunday May 25th, 2014 11:46:51 PM

Pru moves forward.

If she can take a single move and position herself to get at least two opponents, and no friendlies, in a Burning Hands (15-foot cone), she will do that. Total damage is 4. Reflex save DC 15 for half damage.

If she cannot take a single move and get two opponents in a Burning Hands, Pru will instead move to the doorway and fire an Elemental Ray at the blind one. Hit Touch AC 20 (21 if it's less than 30 feet away) for 2 damage (3 if it's less than 30 feet away).

Bliss (Cayzle) (AC23, HP20 of 20)  d100=36 ;
Monday May 26th, 2014 12:36:17 PM


Bliss takes a move action into the warehouse, hopefully ending move behind a box or barrel behind which he can have some cover. He is not hiding, however, because he is casting a spell, and that's a pretty obvious thing to do. Still, cover is still good to have anyway. He is careful to not put himself next to an enemy who can take an AoO.

He hears the sounds of the rats (auto succeed with +12 on checks)

He tries to tap a ley line to cast a spell. His Ley Line check is a 36, so no problem.

He thinks about casting a sleep, but decides to save it to cast on the rats when they show themselves. So Bliss casts a Lesser Confusion on one of rat-people. The will save DC is 12.

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Graple)  d20+11=18 ; d20+11=28 ; d20+6=10 ;
Monday May 26th, 2014 2:17:30 PM

Perc1+11 = 18; Perc2 = 28
Spells in effect:
Mage Armor, Bless

Nikolai is completely surprised at the transformation of the three before him. "Holy Rat-faced Finks! he exclaims!
Lycanthropes in the Mailed Fist may not be a bad thing if indeed they are loyal to the Mailed Fist. But these called out Kill them quickly!

Not wasting any breath with heroic sayings, he trusts his team mates will concentrate on the leaders. Dead rats won't prove anything.

He quickly calculates the crate stacks and sees a path to the front moving from stack to stack, although a bit tricky. He doesn't want to get there before the fighters but he does want to get closer.

Moving 10' forward (in difficult terrain I presume, taking up 20' Move) puts him 15' away from the three wererats and he draws a shuriken while moving, then throws it at Sgt Holdfast:

Range Att d20 +4 +1(Point Blank Shot) +1 Bless = 10

Shuriken 9/10
Added later: forgot to subtract the -2 for distance, so that'd be an 8, not 10. :(

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 33/33(39) Linden (Jay B) 
Monday May 26th, 2014 7:59:54 PM

Casts Bear's Endurance on himself.

Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins)
Status (Bliss, 3 hours)
Bears Endurance (self, +4 Con-[18con], 3mins)

Linden's Stuff
Cast: Bless, Status, Bear's End

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17 
Monday May 26th, 2014 9:04:52 PM

checking in

Bliss (Cayzle) (AC23, HP20 of 20)  d20+12=19 ;
Tuesday May 27th, 2014 4:30:52 PM

Bliss also tries to pinpoint the location of the hidden rats ... Perception 19 to do so, ugh.

Warehouse Fight! Round 2 (DM SteveK)  d20+7=16 ; d20+7=14 ; d20+5=21 ; d20+6=11 ; d20+6=21 ; d8+3=4 ; d20+4=8 ; d20+4=7 ; d8=2 ; d8=3 ; d8=4 ; d20+3=4 ; d20+3=22 ; d20+3=22 ; d4=2 ; d4=2 ; d20+5=8 ; d20+5=7 ;
Tuesday May 27th, 2014 7:30:20 PM

Linden casts Bless giving all his companions holy strength and raises his mourningstar.

Cameron sees the Giant Rat coming and turns and fires in one deft motion. The rapid firing technique he had learned refilled his fingers with another arrow and sent it after the first. He is surprised that it takes two arrows to put down the Giant Rat, and even then it only looks unconscious!

William hustles through his teammates and pops to the left, hiding behind a crate...

Carver hears the other rats, but looks at the Sargent and declares him the target of his smite evil. Sergeant Holdfast is surrounded by boxes, crates, and narrow paths; it is impossible for Carver to charge him, but he can come to grips, trying to skewer the man-rat!

Pru moves forward and because Carver charged the Sergeant, the two Loaders are open for her spell! They scream as they burn!

Bliss moves into the warehouse and getting behind a box. He tries to confuse one of the Loaders, but he shrugs it off.

Nikolai is completely surprised at the transformation of the three before him. Hopping from crate to crate, he gets to a vantage point and throws a shuriken, missing Sergeant Holdfast.

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK) Tinker grunts and grips his dwarven ugrosh. "Looks like we have wet work to do!", and on sturdy legs, he charges the dazzled Loader. By a heroic effort he refocuses his swing and slices an arm. The rat-man loader shrieks in pain! (ooC: The loaders are not true lycanthropes and do not have the DR to silver!)
...............

The two loaders strike at Tinker and miss.

Sergeant Holdfast strikes back at Carver with a shortsword and he tries to bite the centaur, but misses both times. "Poor pony, trying to be so noble when you will only be horseflesh for my vermin!" he purrs, supremely confident.

Three more Aberrant Rats come out of the boxes and crates and attack Cameron, Linden, and Carver!

Cameron is missed!

Carver is bitten! (AC 22 Carver takes 2 damage, no worry about disease)

Linden is bitten! (AC 22 Linden takes 2 damage + save Fort DC 11

................

Rat-Men AC 19
Holdfast -
Loader 1 - 5
Loader 2 - 4

Giant Rats AC 12
1 - 10 (unconscious)
2
3
4

Disease (Ex) Filth fever: Bite--injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

Prudence Gundle [AC 18; HP 29/29] (Kathy)  3d4=6 ;
Tuesday May 27th, 2014 7:47:35 PM

Pru casts another Burning Hands, trying to get as many opponents in the area while avoiding friendlies.

This time, the damage is 6, Reflex save DC 15 for half.

Bliss (Cayzle) (AC23, HP20 of 20)  d100=30 ;
Tuesday May 27th, 2014 8:13:11 PM

Bliss casts his Sleep spell, trying to get as many (presumably) lower hit point rats as he can and not his friends.

Ley Check 30 A-OK.

Will Save DC13. Up to 4 HD affected.

AC 19(21 with shield),T 15,FF 17(19 with shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron Honeytamer Steelshaper (  d20+8=25 ; d20+8=26 ; d6=1 ; d6=4 ;
Tuesday May 27th, 2014 8:24:08 PM

Cameron steps away from the rat and fires two more arrows at the new rat trying to bite him.

5 foot step away rapid shot, point blank shot, precise shot if it is close to another person. As always if the first arrow drops my rat my second will fire at Carver's rat. ( why do I write this every post BEFORE I roll damage?)
first arrow hits AC 25 for 3 damage
second arrow hits AC 26 for 6 damage

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 31/33 Linden (Jay B)  d20+3=17 ; d8=1 ; d20+8=13 ;
Tuesday May 27th, 2014 9:11:16 PM

Linden swings at the rat that bit him. (hits AC 17, for 1 damage) "You dirty rat, I'll kill you, you dirty rat!" (in the Jimmy Cagney accent!)
(Fort save sucessful! 13)

Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins)
Status (Bliss, 3 hours)

Linden's Stuff
Cast: Bless, Status

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 33/35 (John C)  d20+6=20 ; d20+1=8 ; d20+1=9 ; d6+6=9 ;
Tuesday May 27th, 2014 9:23:13 PM

Carver, swings his sabre at Holdfast, this time hitting him with the sabre, but missing with both hooves.

Attack Scimitar 23 (forgot to add cha bonus) Damage 9 (bypassing all DR)
Attack Hoof 1 11
Attack Hoof 2 12

Spells in effect:
Bless
Smite Evil vs Holdfast

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Graple)  d20+7=20 ; d6+2=8 ;
Tuesday May 27th, 2014 10:02:29 PM

Nikolai decides that going after the leaders while the spellcasters are casting fire on them is not a good idea and focuses on who's hindering their attacks on the leaders the most, that is, the nasty giant rats!

Thinking to give Carver some relief, he moves (if possible) to flank the rat that attacked Carver while drawing his kama (he doesn't want to touch those flea infested vermine).

If he can't flank the one on Carver he tries to flank the one on Linden.
If that is not possible, he tries to flank the one on Cameron.

Attack d20+4 +1(bless) +2(flank)= 20 (or 18 if not flanking anyone)
Damage = d6+2 = 8!

Spells in effect:
Mage Armor, Bless

William the Courageous (Ken) AC 18 (Mage Armor) hp 17/17  3d6=9 ;
Tuesday May 27th, 2014 10:08:05 PM

William decides to do something different than normal, so he casts Flaming Sphere upon the greatest concentration of bad guys where there isn't a friendly person nearby... (no map so Dm's discretion...)

The sphere will land upon the strongest baddie and its fire gives off a terrible burn... (9 pts fire dmg, Reflex DC 16 to avoid...)...

As his move action, he'll move to the greatest cover but where he can at least see the sphere to direct its deadly affect...

_______
Spells in Effect
1. Mage Armor
2. Flaming Sphere 1/3 rounds used
3. Bless (from Linden)

Spells Cast
L1 - Mage Armor
L2 - SM 2, Flaming Sphere

Bliss (Cayzle) (AC23, HP20 of 20) 
Wednesday May 28th, 2014 10:48:15 AM

Mookie cocks his head and looks at Bliss.

"Kid! Kid! What's with casting these crappytime spells you got?"

"Mookie, they're were-rats! I got no silver bolts."

"What, how do you know that? You made a Knowledge check? You got no Knowledge!"

"Sure, uh, well, but LOOK at 'em!"

Mookie caws. "You know nothing, Jon Snow! Stop guessing and try shooting!"

Bliss's ears turn red. "Okay, Okay. I'll try that next. The Sleep I just cast still might work!"

The raven's laughter is harshly mocking. "Ha! DC13 my feathered tush! Your mother knew better than to cast save-or-die spells. She kept to buffs, and her charisma was way higher than yours!"

"HEY!" says Bliss, looking like he might cry. "You don't have to say that!"

Mookie is quiet for a minute. "Sorry kid. ... I'm just saying, stick to your strengths."

"Okay, Mookie."

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest) 
Wednesday May 28th, 2014 11:07:02 AM

OOC
LOL Cayzle. I'm glad Mookie is around. The GoT comment was priceless.
Also, the surgery was apparently a success. 20/40 vision in the freshly operated on eye and 20/30 in the eye operated on last month. Now all I need is a job and were all good

Bliss (Cayzle) (AC23, HP20 of 20) 
Wednesday May 28th, 2014 3:09:00 PM

OOC: Great news Dave! Grats!

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 31/33 Linden (Jay B) 
Wednesday May 28th, 2014 4:19:57 PM

OOC: Checking in

IC:
Linden will cast Bear's Endurance this next round.

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest) 
Wednesday May 28th, 2014 6:37:40 PM

OOC
You have a second bear's endurance memorized? You cast it last round I thought.

Warehouse Fight! Round 3 (DM SteveK)  d20+5=23 ; d20+5=10 ; d20+5=22 ; d20+2=16 ; d20+2=4 ; d20+6=25 ; d20+4=17 ; d20+5=9 ; d20+3=21 ; d4=3 ; d8=4 ; d20+3=5 ; d20+5=18 ; d20+5=10 ; d6+3=6 ; d20+7=18 ; d20+7=27 ; d20+7=10 ; d6+3=4 ; d4+2=5 ;
Wednesday May 28th, 2014 8:49:59 PM

Prudence casts another Burning Hands, trying to get as many opponents in the area while avoiding friendlies. The only target to get more than one is the Loaders and she lets fly, even though Tinker is in the way. Tinker and one rat-man get out of the way, but the other one is hurt.

Bliss casts his Sleep spell, and one Aberrant Rat falls into magical slumber.

Cameron steps away from the sleeping rat and fires two arrows at the rat trying to bite Linden. It is nearly staggered, but still alive and fighting

Linden swings at the rat that bit him. "You dirty rat, I'll kill you, you dirty rat!" It it only a graze, but enough to send another Aberrant Rat into unconsciousness!

(ooc: Linden posted 2 actions last round (Bless and Bear), so could only do the Bless spell. This round he attacked. So next round he can do the Bear spell... defensively maybe cause of the Rat...)

Carver, swings his sabre at Holdfast, opening up the wererat's arm, but missing with both hooves. The battle between the Wererat and Paladin seesaws back and forth!

Nikolai moves to flank the rat attacking Carver and slices deep with his kama!

William decides to do something different than normal and casts Flaming Sphere! There isn't any bad guy without a friendly right next to them, so the wizard is just gonna have to ... oh, look! There is a Aberrant Rat getting ready to pounce on Cameron's back! The Sphere sizzles nicely and the rat squeals, leaping out of the way!

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 21/27 "Tinker" (SteveK) Tinker ducks at just the right time and completely avoids Prudence's flame burst. Using his momentum, he takes a backhand shot at a Loader and just misses!

...............

The rat on Carver nips at the centaur's heels, missing, but flanking the centaur for Sergeant Holdfast.

The rat William tried to burn leaps upon the wizard! (AC 23 William takes 3 damage + Fort Dc 11 or Filth Fever

Another rat appears among the crates and attacks Linden, missing.

Both Loaders separate, sandwiching Tinker between them, and one of their blades draws blood... (AC 18, 10 Tinker takes 6 damage

Sergeant Holdfast grimaces. "OK, hotshot, you can hurt me. But as soon as I kill you, the rest of your friends don't stand a chance!" Sword and grawing bite seek the centaur's blood! (AC 18, 27crit! 10no Carver takes 9 damage, no disease, but must save Fort DC 15 or be cursed)

...............

Rat-Men AC 19
Holdfast - 9
Loader 1 - 11
Loader 2 - 7

Giant Rats AC 12
1 - 10 (unconscious)
2 - 10 (unconscious)
3 - 8
4 - sleep
5-
6-

Disease (Ex) Filth fever: Bite--injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.


William the Courageous (Ken) AC 18 (Mage Armor) hp 14/17  3d6=6 ; d20+4=8 ; d20+4=18 ;
Wednesday May 28th, 2014 9:54:19 PM

William curses at the annoying rat and calls the flaming sphere back upon it, trying to fry it while avoiding damage himself... That was his move action and as his own standard action, will fight defensively...

AC this round = 22.

Flame sphere = 6 vs reflex save dc 16

He also tries to resist the filth (save 8 fails) but is unable to...

Spells in Effect
1. Mage Armor
2. Flaming Sphere 2/3 rounds used
3. Bless (from Linden)

Spells Cast
L1 - Mage Armor
L2 - SM 2, Flaming Sphere



AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest)  d20+8=21 ; d20+8=17 ; d6=6 ; d6=1 ;
Wednesday May 28th, 2014 10:04:52 PM

Cameron switches targets. Stepping away from any attacker that might be near him ( I wasn't sure) he fires at the most burned loader, trying to put him down.
5' step rapid shot, point blank shot,precise shot.
1st arrow hits AC 21 for 8 damage
2nd arrow hits AC 17 for 3 damage
if the first arrow drops the loader the 2nd shot will be on rat 3

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 27/35 (John C)  2d6=3 ; d6=2 ; d20+9=12 ; d20+4=7 ; d20+4=16 ; d20+9=12 ; d20+9=15 ;
Wednesday May 28th, 2014 10:49:42 PM

Carver brushes himself with his hand and uses a swift action to Lay on Hands. (4 hit points healed, 1 d6 rerolled due to a 1 rolled) (failed save rerolled with hero point, saved with a 15)
Carver swings and tries to stomp Helmfast and misses all 3 times.

Spells and effects:
Bless
Smite Evil vs Holdfast
Lay on Hands 4/5

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Graple)  d20+7=24 ; d6+2=4 ;
Wednesday May 28th, 2014 11:40:23 PM

Nikolai pictures sending home a necklace of rat teeth to his mom as a trophy as he strikes at the rat in front of him with his bloodied kama.

Attack d20+4 +1(bless) +2(flank)= 24
Damage = d6+2 = 4

If this kills rat 3, he will then take a 5' step nearer to the closest Loader.

Spells in effect:
Mage Armor, Bless

Prudence Gundle [AC 18; HP 29/29] (Kathy)  d20+6=7 ;
Thursday May 29th, 2014 12:32:59 AM

Friend and foe are now too tangled to make area spells practical. Pru switches to her Elemental Ray, firing at Sergeant Holdfast to give Carver a hand. She misses badly [natural 1!].



AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 25/33 Linden (Jay B)  d20+3=9
Thursday May 29th, 2014 2:03:43 AM

OOC: No problem. :)

Linden SacBonds for Tinker, taking 6 damage. (Immediate action)

He Aids Another to support Tinker's AC. (Fails)

Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins)
Status (Bliss, 3 hours)

Linden's Stuff
Cast: Bless, Status
Used: 1 SacBond

Bliss (Cayzle) (AC23, HP20 of 20)  d20+11=16 ; d6+2=4 ;
Thursday May 29th, 2014 4:05:31 PM

Bliss ponders slipping over to the sleeping foe and ending it, but instead he follows Mookie's advice and fires a bolt at Loader 1 or Loader 2 or a rat.

He hits AC16 for 4 damage.

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 25/33 Linden (Jay B) 
Thursday May 29th, 2014 5:43:12 PM

Lurking.

Warehouse Fight! Round 3 (DM SteveK)  d20+4=17 ; d20+6=14 ; d20+3=13 ; d20+3=21 ; d4=1 ; d20+5=24 ; d20+5=16 ; d20+5=17 ; d6+3=6 ; d6+3=4 ; d6+3=6 ; d20+5=25 ; d20+5=23 ; d20+5=7 ; d6+3=9 ; d6+3=7 ;
Thursday May 29th, 2014 8:30:41 PM

William curses at the annoying rat and calls the flaming sphere back upon it, but the Aberrant Rat dodges again! The wizard fights on his own defensively...

Cameron takes a step to put him clear and then buries one arrow into the Loader trying to flank Tinker.

Carver brushes himself with a healing hand and continues the epic battle with Sergeant Holdfast.

Nikolai kills the rat flanking Carver, and leaves the paladin to fight one-on-one as he slides towards a loader, putting the LOADER in a flanking position between Nikolai and Tinker!

Pru switches to her Elemental Ray, firing at Sergeant Holdfast to give Carver a hand, but misses badly.

Linden uses his Sacrificial Bond to keep Tinker in fighting trim, and moves forward to stand with Tinker and try and provide more armored protection. (ooc: Aid Another in combat for +2 AC requires to be in melee range)

Bliss snipes at a Loader, missing.

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK) Tinker tries to puncture Loader One, but even with Nikolai and Linden swarming the duo, he can't find a weak spot in the rat-men's defense! (AC 16 miss)
..............

Two rats, two rat-men, and Sergeant Holdfast are still alive and kicking, and the battle continues!

An Aberrant Rat, larger even than Giant Rats and with baleful red eyes attacks William and Linden. The Wizard is missed, but Linden is bitten! (AC 13 miss, 21 Linden takes 1 damage + DC 11 save vs disease)

Nikolai and Linden and Tinker are all crowded around the waggon with both Rat-Men Loaders and an Aberrant Rat. The two rat-men seem to think the same thing, that a single downed enemy is more important than several wounded enemies, and they both concentrate on Tinker! (AC 24crit! 16hit!, 17hit! Tinker takes 10 and 6 damage)

Sergeant Holdfast leers at Carver. "Lost your tongue? I'll find it and carve it out of your mouth so you can watch me eat it as you die!" Sword and teeth continue to weave, the sword biting deep! (AC 25crit! 23hit, 7 miss Carver takes 16 damage!!!)

...............

William - Filth Fever

Rat-Men AC 19
Holdfast - 9
Loader 1 - 19
Loader 2 - 7

Giant Rats AC 12
1 - 10 (unconscious)
2 - 10 (unconscious)
3 - DEAD
4 - sleep
5-
6-

Disease (Ex) Filth fever: Bite--injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest)  d20+8=19 ; d20+8=15 ; d6=5 ; d6=2 ;
Thursday May 29th, 2014 8:58:59 PM

Continuing to empty his quiver, Cameron keeps firing at loader 1. There had to be some end to the loader's endurance.
Arrow 1 hits AC 19 for 7 damage
Arrow 2 hits AC 15 for 4 damage
As always rapid shot, point blank shot and precise shot. If the first arrow downs him, move on to a Giant rat

William the Courageous (Ken) AC 18 (Mage Armor) hp 14/17  3d6=10 ;
Thursday May 29th, 2014 9:14:40 PM

William as a full round action withdraws about 60 feet to a safe spot to avoid an AoO and the annoying rat... The sphere needs no guidance to keep burning and the rat must try to avoid it one more time... 10 dmg vs dc 16 reflex

Spells in effect
1. Mage armor
2. Flaming Sphere 3/3 rounds used
3. Bless (from Linden)

Spells Cast
L1 - Mage Armor
L2 - SM 2, Flaming Sphere

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Graple)  d20+5=15 ; d20+5=23 ; d6+2=7 ;
Thursday May 29th, 2014 9:21:46 PM

Spells in effect:
Mage Armor, Bless

Thinking to take full advantage of their flanking position, Nikolai goes into his flurry mode and attacks the loader twice.

Flurry Attack1 d20+2 +1(bless) +2(flank)= 15
Flurry Attack2 d20+2 +1(bless) +2(flank)= 23

Damage = d6+2 = 7

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 21/35 (John C)  d6=6 ; d6=4 ; d20+9=12 ; d20+4=20 ; d20+4=9 ; d6+6=9 ;
Thursday May 29th, 2014 9:32:54 PM

Carver again, swiftly lays hands on himself. He gains 10 hit points from the LoH.
Attacking with the sabre, Carver misses, he misses with one of the hooves but connects with the other one.
"You can try to cut out my tongue, but I'm still gonna stomp on a rat, especially one who is a traitor to The Mailed Fist. Did you forget that the Fist is Home and is family? Or did you join already bent?"

Attack, Sabre 12
Attack, hoof 1 12, damage 9
Attack, hoof 2 9

Spells and effects:
Bless
Smite Evil vs Holdfast
Lay on Hands 3/5

Prudence Gundle [AC 18; HP 29/29] (Kathy)  d20+6=12 ; d6+2=7 ;
Friday May 30th, 2014 12:30:48 AM

Pru tries again with her Elemental Ray, and manages a better shot this time. Of course, it would have been hard to fire a worse one.

[Hit Touch AC 12 for 7 damage, and this is the part where I remind the DM that Pru has the Precise Shot feat, so there's no problem firing into melee.]

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 14/33 Linden (Jay B)  d20+8=27 ; 2d6=6 ;
Friday May 30th, 2014 1:49:34 AM

(Fort save 27)

OOC: One of Linden's granted powers is to Aid Another, doubling the bonus to +4. Yes, in range, but without a map, how do I know and in round one Tinker was 5ft BEHIND Linden, therefore in range, centaurs have 5ft reach regardless. Maps are good...

IC:
Linden uses a SacBond, taking Carver's damage. (16 damage, Immediate action)
Then uses a Channel, to heal all allies within 30ft. (heal 6)


Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins)
Status (Bliss, 3 hours)

Linden's Stuff
Cast: Bless, Status
Used: 2 SacBond

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest) 
Friday May 30th, 2014 6:55:19 AM

OOC
Pssst, Linden... everyone has 5' reach, except maybe Bliss. 5' reach is the square next to your square. To be clear to use your skill in a no map melee just say you are next to your target and in melee range of one or more of his opponents. You have a pretty good move so it shouldn't be an issue. Also when using an ability like that I would slip in the snippet of text that outlines your special use of the skill for the DM's reference, same as if it were a spell. Steve is trying to teach us how to format our posts better for a busy DM.
In other news...
Channel will heal everyone here, including the unconscious rats, wounded loaders and Sgt whatshisname.

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 20/33 Linden (Jay B)  2d8+3=12 ;
Friday May 30th, 2014 3:36:53 PM

OOC: True. It will. Maybe I wanted it too. Here we go again!

IC: Edit. Rather than a channel, Linden will cast CMW on himself, sacrificing Bears Endurance to do so.

Warehouse Fight! Round 3 (DM SteveK)  d20+5=25 ; d20+6=12 ; d20+5=21 ; d8=3 ; d20+5=23 ; d4=4 ; d4=3 ; d20+5=22 ; d6+3=9 ; d20+5=20 ; d20+5=9 ; d6+3=7 ;
Friday May 30th, 2014 7:19:34 PM

Cameron plugs the Loader with another arrow but misses with the second. These guys are tough!

William withdraws to the only safe spot that the rats would find it difficult to pursue, and that is back up the tunnel. That thrice-cursed Rat is able to dodge the Flaming Sphere again!!

Nikolai the monk takes full advantage of him flainking a Loader and strikes twice. His first blow is turned aside by leather armor and greasy fur, but the second fells one Rat-Man!

Carver again, swiftly lays hands on himself and launches an attack wiith his sabre. The wererat dodges into the path of a hoof and is badly bruised.

Pru tries again with her Elemental Ray, and manages a better shot this time singing Loader #2!

Linden again provides his Sacrificial Bond for Tinker (ooc: Linden take 10 damage for sacrificial bond on the first strike last round. Tinker still takes 6 damage for the second sword.) He then casts CMW on himself.

AC 15 T13, F12, CMD 15(19 Bull Rush or Trip); HP 21/27 "Tinker" (SteveK) Tinker keeps Loader 2 focused on him even though his Ugrosh misses badly.
...............

The fight is getting desperate, magics and healings are consumed and the first rat-man is down, but the battle goes on!

An Aberrant Rat continues to shadow Linden! (AC 21 Linden takes 4 damage + Fort DC 11 or disease)

The Aberrant Rat on William does not follow the wizard down the corridor, nor does it stick around for the fiery ball to light it up, but scampers over some crates to bite at Nikolai's hees! (AC 23 Nikolai takes 3 damage +Fort DC 11 save or disease)

The loader seems to think it is better to go down swinging, and slices Tinker yet again! (AC 22 Tinker takes 9 damage

Sergeant Holdfast hisses at Carver. "Say your pretty words, but the rat pack KNOWS what family is, KNOWS home. I was never so alive when I was first bitten as a Trooper!" The sergeant attacks in earnest, feeling the winds of battle shifting... (AC 20hit! 9miss Carver takes 7 damage.

...............

William - Filth Fever

Rat-Men AC 19
Holdfast - 18
Loader 1 - Unconscious
Loader 2 - 14

Giant Rats AC 12
1 - 10 (unconscious)
2 - 10 (unconscious)
3 - DEAD
4 - sleep
5-
6-

Disease (Ex) Filth fever: Bite--injury; save Fort DC 11; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest)  d20+8=19 ; d20+8=20 ; d6=3 ; d6=4 ;
Friday May 30th, 2014 9:04:20 PM

" This is bloody unacceptable."
His friends were slowly getting picked apart...by rats of all things. with one loader down, Cameron fires into the fight with the second loader, deftly threading his shots around his friends.
Arrow 1 hits AC 19 for 5 damage
Arrow 2 hits AC 20 for 6 damage
As usual, rapid shot, point blank shot and precise shot
" That's better. I'll need to resight this bow after this is over."

Bliss (Cayzle) (AC23, HP20 of 20)  d20+11=17 ; d20+11=15 ; d6+2=7 ; d6+2=7 ;
Friday May 30th, 2014 9:15:24 PM


OOC: Did I miss the post somehow! Gosh darn it. Well let me post today anyway, and maybe Sherriff Ken will not notice.

Bliss fires again at the enemy. In fact, if he can possibly get in last round's licks, he'll take two shots. He's trying his best to stay at least 5 feet from an enemy (or more) and to shoot unengaged enemies who have no cover, soft or hard. If all are engaged, he's taking a -4 on his attack(s).

Attack Rolls ... hit AC17 or 13 if the foe is in melee and hit AC15 or 11.

Man, die roller is hating on Bliss!

Damage, on the slim chance it is needed ... 7 and 7.



Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 25/28 CMD 19/21(Gr...  d20+8=12 ; d20+3=21 ; d20+3=9 ; d6+2=6 ;
Friday May 30th, 2014 10:01:06 PM

Spells in effect:
Mage Armor, Bless

Fort d20+8 DC11 save or disease= 12, saved

Nikolai feels a snip at his hees (?) and yelps "Gosh darn it!" just as is about to celebrate the downing of a rat-man. "Why you little rascal you!" he blurts and gives the rat two powerful jabs with his kama.

Flurry Attack1 d20+2 +1(bless)= 21
Flurry Attack2 d20+2 +1(bless)= 9

Damage d6+2 = 6

William the Courageous (Ken) AC 18 (Mage Armor) hp 14/17  d20+4=8 ;
Friday May 30th, 2014 10:02:11 PM

William, now safe from the rat but angry that his sphere didn't work, returns back to the edge of the tunnel, kneels behind cover and shoots an acid dart at the nearest rat that he can safely hit without penalty....

Acid Dart - vs Touch AC 8... missed...

Spells in effect
1. Mage armor
2. Bless (from Linden)

Spells Cast
L1 - Mage Armor
L2 - SM 2, Flaming Sphere
1/7 Acid darts used

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 24/35 (John C)  d20+9=27 ; d20+9=27 ; d20+4=22 ; d20+4=19 ; d6+6=12 ; d6+6=11 ; d6+6=11 ; d6+6=11 ; d6=6 ; d6=4 ;
Friday May 30th, 2014 11:22:49 PM

Carver again swiftly heals himself, tking the edge off the damage that the Sargent has inflicted. (LoH 10 hp)
Carver then quips, "You know, this isn't going to end well. I just don't get along well with rats, especially those who break oaths that they have taken."
He then attacks again with his sabre and hooves.

Attack, Sabre 27 (crit confirmed) damage 23
Attack, hoof 1 22, damage 11
Attack, hoof 2 19, damage 11

Spells and effects:
Bless
Smite Evil vs Holdfast
Lay on Hands 2/5

OOC: I do believe that will leave a serious mark on Holdfast.
DM Steve LOL!

Warehouse Fight! Ends (DM SteveK)  d20+6=26 ; d20+6=12 ; d8=4 ; d8+3=8 ; 2d6(1+2)=3
Saturday May 31st, 2014 8:46:34 AM

Cameron's arrows leave the second Loader vulnerable to a jab by Tinker who lays the rat-man out! (AC 26crit! 12 no Dam 8+3sneakattack = 11)

Carver finally gets a bead on Sergeant Holdfast and doesn't hold back. One Hoof! Two Hoof! They stun the Wererat and only for a moment he drops his guard... it is enough. The paladin splits him with a chop from right shoulder to left hip. Shock is on his face before Holdfast's eyes roll up in his head and he is dead before he strikes the ground!

With both Wererat and Rat-Men down, it is a simple matter for the heroes to end the two remaining Aberrant Rats. The Warehouse fight is over and the Honor Fist has found its evidence to exonerate Qualtmie!
........................

Captain Palance listens to the group and takes a tour of the min-warehouse. She agrees Q is blameless and releases the halfling. "Obviously this is where the rats have been getting into the warehouse and Citadel, and to think Sergeant Holdfast was a wererat!"

The Aberrant Rats are killed out of hand, but the two Rat-Men are held for judgement and execution. For Sergeant Holdfast's body, it is quartered, the head stuck on a spike above the Citadel's gate, with his other four parts salted down and sent to other Mailed Fist strongholds. "The ultimate fate of traitors" says Qualtmie, thankful it is not HER body making that journey.

Qualtmie herself gives the PCs a 1000gp each, but the Captain steps in. "Fair contract, fair price." She takes half for the coffers of the Mailed Fist. She does, however, give a smile and a compliment. "You Honor Fist were pretty good Agents. I'll keep you in mind if ever I need those talents again."

.....................

All heroes get 700xp and 500gp This should bring everyone to 6,600xp.

Carver gets a Hero Point for going one on one with Sergeant Holdfast!

Linden gets a Hero Point for his excellent use of Sacrificial Bond!

William the Courageous (Ken) AC 18 (Mage Armor) hp 14/17 
Saturday May 31st, 2014 1:56:56 PM

William's glad that fight's over, but he's still sick and says "Friends, can anyone here cure me of this bug I've picked up from the rats? Maybe the sick bay docs have something that can treat it? I'm not the feeling the best..."

He's also glad they're making an example of this traitor, as he has nothing but contempt for that kind of vermin, especially one who tried to get another Fist mate convicted of something they didn't do...

(@DM, can I change the feat I took at the b/g of 3rd level? I realized that the extend feat really won't help me very much, as I already get the benefit b/c of my summoning speciality. I haven't use the feat yet and would like to change it to Craft Wondrous Items)

AC 19(21 w/shield),T 15,FF 17(19 w/shield)(+1 to all acs vs larger creatures), (CMB 2 CMD 16) HP 34/34 Cameron (David Feest) 
Saturday May 31st, 2014 3:34:29 PM

" Thank you Captain."
"If I might ask a question of you? The bears that were being brought in for training as mounts earlier today? They were being poorly handled and the training and treatment that they were receiving is not going to benefit the Fist nearly as much as training from the masters of the form, the dwarves of the Drakesmeade. I am not from Drakesmeade, but my grandfather holds a good bit of sway among the dwarves of the Scab. With your permission and assistance I could contact him and see if he could arrange for a proper trainer to come and attend to the bears. There will likely be lengthy negotiations with them as they are proud of their mounts, but I think with his influence and the Fist's deep coffers the deal can be struck. May I have your boon to contact him?"

Diplomacy 10 (bleh)
(please erase the first post... Thanks)

DMSteveK: Captain Palance tells Cameron that the Fist has dwarven bear handlers from the Scab already, but they had arrived early that morning and were not at the gate. The bears were supposed to be sleeping and caged and so not a threat or a danger to themselves. That situation has already been taken care of, but she is pleased Cameron is thinking and not afraid to offer his ideas.

Carver AC 17, AC 19/ shield, CMB 7, CMD 17, HP 24/35 (John C) 
Saturday May 31st, 2014 4:10:50 PM

Carver ponders his extra wealth and decides it's time to visit the Catacombs.
"I can not help you there William, but I imagine Linden can tomorrow after he prays for the proper blessings and prayers."

(Are we still doing catacomb purchases here or do we actually head there now? We were doing it here because of access to "Q" here at headquarters.)
If doing here, Carver wants his MW Lance magiced to +1 and to hand back in his Fist given armor and to buy Regular Banded mail in his size. total is 3000 gp for both.

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 25/28 CMD 19/21(Gr... 
Saturday May 31st, 2014 10:04:18 PM

Nikolai exuberantly helps wipe out the rest of the rats and when it is all over, looks upon the sliced-n-diced sergeant.
"Holy rat-at-oui' Carver! There's no extreme to go for the honor of the Fist with you, is there." and chuckles, a chuckle that sounds uncannily like his father's chuckles.

Nikolai turns to William. "I know someone in the infirmary that you can keep company that has Filth Fever. If you think you got some rat disease, and I got bit too, the two of us can go together and and keep him company. HA!"

In any case, Nikolai doesn't feel anything from the bite yet, bu the doesn't leave anything to chance and goes to the infirmary once they are given leave and has the doctors give him a good look over.

Nikolai witnesses the execution of the thieves with an air of satisfaction. Had Holdfast, can't call him sergeant anymore, not called for their deaths, he'd have some sentiment towards the fate of the thief, but he called his cards without knowing what hand his opponents held and lost.

He accepts his reward with a gleam, not because of the money, but because it meant they had succeeded in proving Qualtmie's innocence, a far more important thing. He writes to his father explaining what happened and how the Honor Fist discovered the plot and that the Wolf Regiment should expect full shipments from now on.

During his down time from training he spends time in the library studying up on Filth Fever, Ghoul Fever, Mush Fever, Moon Fever, and every other Fever he can find a manuscript on.

Soon, a reply from his father with the Official Wolf Regiment seal arrives.

Nikolai Komonov,
I am very proud of you and your Honor Fist and their Commitment to the Mailed Fist. As you know, I will never take official notice nor use my position to provide any influence. I am happy you have followed in your mother and my footsteps, and I take every precaution to ensure others can never claim your achievements were won because of your parentage.
Your Sensei has prepared for you a gift. He wanted you to have it upon your graduation but it wasn't ready. It is nearly ready and he will send it soon.
Good Work and Good Luck in your future assignments.

Father
(Highlight to display spoiler: {Amended by DM SteveK}

OOC: Cool, works for me. Thanks.

Prudence Gundle (Kathy) 
Saturday May 31st, 2014 10:19:52 PM

[OOC: Darn it! Missed a post!]

Pru breathes a little sigh of relief when the battle is over. She didn't like to see her friends and fist-mates bitten by horrible, icky rats!

"I'd like to visit the Catacombs, if there's time," she says when the pay is distributed.

AC 15 T13, F12, CMD 17(21 Bull Rush or Trip); HP 27/27 "Tinker" (SteveK) 
Sunday June 1st, 2014 1:35:24 PM

Tinker is quite pleased that the team took down the rat-men, but he gets a cold shiver about Wererats; they are the stuff of horror stories around the hearthfire! He learns what he can and then visits the Catacombs to be prepared for a next time.

He takes his time to repair and clean each piece of his equipment, and fondly remembering some of the more nostalgic pieces. His masterwork leather armor crafted by his foster father, Jaspertink. The masterwork tools; both engineering and thievery, presented as a graduation gift made by Unrak, the old dwarf in Trader's Corner. The dwarven Urgosh that has seen him through several battles now, and is getting to be as familiar in his hands as a lockpick...

Tinker will also see the execution, less as a retribution and more as justice. Who knows how many people were hurt by the thieving rats making off with needed supplies!

Bliss (Cayzle) (AC23, HP20 of 20) 
Sunday June 1st, 2014 2:06:32 PM


Bliss grins at the defeat of the rat-folks. "Good job, Cam, and Carver -- and everybody!"

He's only slightly aware that he himself did not make much of a difference in this fight.

After justice is served, he sticks out a hand to congratulate Qualtmie. "I knew you didn't do it, Miss Q! You are too nice."

Mookie shakes his head at this naiveté, but says nothing for once.

"Wowsy," says Bliss, an exclamation that he learned from Mookie and his mom, one she learned in her distant youth as a wemic cub. "That's a lot of gold!" He carefully counts out his pay and adds it to his existing funds. "Now I have two thousand, six hundred, and fifty gold pieces!" he declares. "What should I spend it on?"

Bliss has no help for William. except he should ask Lindy. "He knows about that stuff."

Bliss ponders his shopping options.

DM Ken E. 
Sunday June 1st, 2014 3:33:22 PM

(Ken, feel free to change your feat. It doesn't bother me any.)

William the Courageous (Ken) AC 18 (Mage Armor) hp 14/17 
Sunday June 1st, 2014 3:38:18 PM

Thanks Ken e

AC 19 w/shield, TAC 11, FFAC 15, (CMD 15, CMB 2), HPS 29/33 Linden (Jay B)  d20+8=14 ; 2d6=7 ;
Sunday June 1st, 2014 8:47:42 PM

(Fort save 14)

"Carver, William, Nik.... gather around." (Channel to heal.... 7 heal) "Anyone else get bit?"

Active Spells:
Bless (Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects. 3 mins, minus 4 rnds)
Status (Bliss, 3 hours)

Linden's Stuff
Cast: Bless, Status
Used: 2 SacBond, 1 Chan

Nikolai (JonathanT) AC 20 Tch 20 Ffted 17 HP 28/28 CMD 19/21(Gr... 
Sunday June 1st, 2014 10:48:47 PM

"Thanks for the healing," Nikolai thanks Linden.

Nikolai does not have much plans for his saved money but he does purchase two new Kamas when his friends make a visit to the Catacombs, a Silvered Kama and he spots a Cold Iron Kama and snatches that up as well (total 32gp).

Now he has three kamas, 10 shuriken, nunchaku, and four limbs as weapons.

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